Performance Main Thread: 2.93s, 17,580.67 % Input: 24.42us Draw: 553.35ms Platform: 27.55ns Session: 128.40ms Render Render Thread Average Frame: 13.47ms, 13.26ms, 269.4 %, (Imprecise) Current Frame: 13.22ms, 14.67ms, 264.4 %, (Imprecise) Average Work: 11.23ms, 10.39ms, 224.5 %, (Imprecise) Current Work: 10.82ms, 10.37ms, 216.4 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 13.52ms, 12.72ms, 270.4 %, (Imprecise) Current Frame: 13.17ms, 11.62ms, 263.4 %, (Imprecise) Average Work: 10.68ms, 10.38ms, 213.7 %, (Imprecise) Current Work: 10.54ms, 9.03ms, 210.8 %, (Imprecise) Render Frequency: 80.18Hz, 200.00Hz, VSync: Disabled Video Memory: 11.75GiB, 13.63GiB, 86.3 % VRAM: 11.75GiB, 13.63GiB, 86.3 % CPU Load: 80.75 % Worker Count: 14 Worker Load: 258.11 % PCU Total: 149433 NPC: 125362 LocalPlayer: 24071 Spatial Trigger System Entity updates: 34 Total Trigger Updates: 423 Trigger Count: 344 Encounters Session: AllManagedSystems: 121714 (total), 5409 (player), 116305 (NPC) ManagedWorldArea: 70708 (total), 5409 (player), 65299 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 51006 (total), 0 (player), 51006 (NPC) RenderSceneStats Streaming GPU Report Available Total: 13.63Gi Free: 1.873Gi Reserved: 0 Usage: 11.75Gi Game Report Available Raw: 13.63Gi Available Filtered: 13.14Gi Target Unused: 1.314Gi Target Usage: 11.83Gi Current Usage: 11.75Gi Usage Delta: 0 Usage Details Missing: 621.2Mi Non-Streaming: 2.145Gi Streaming: 9.002Gi Real Available Streaming: 9.076Gi Min Available Streaming: 2Gi Min Critical Streaming: 96.18Mi Final Available Streaming: 9.076Gi Streaming Details Critical Pinned Textures: 96.18Mi Standard Pinned Textures: 465.5Mi First Person Textures: 118.5Mi Overlay Textures: 517.6Mi Density Textures: 7.031Gi Standard Textures: 849.7Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 369 Dispatch Count: 151 DispatchRays Count: 0 ExecuteIndirect Count: 1406 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1694 Alive Particles Count: 1757 Dead Particles Count: 21042 Percentage of the budget used: 0.3514 Active Emitter Count: 55 Borrowed resources Queried: 234MiB Allocated: 246MiB Concurrently borrowed: 46MiB Total Memory Allocated: 12.05Gi Default: 11.75Gi NonStreaming: 829.1Mi HeapManager: 239Mi Free: 239Mi Bindable Buffers: 55.81Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 54.31Mi Bindable Textures: 403.4Mi RO Textures: 6.625Mi RO Cube Texture: 11.26Mi Render Target Textures: 136.2Mi RW Render Target Textures: 81.19Mi Depth Stencils: 168.1Mi Cube Depth Stencils: 0 Managed Buffers: 94.12Mi Free: 94.12Mi Streaming: 9.002Gi Textures: 9.002Gi Missing: 621.1Mi Specific: 1.335Gi Borrowing: 246.2Mi Flare: 89.48Ki Grass: 12.56Mi Light Clustering: 77.25Mi Material: 819.6Ki Mwm: 511.8Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 95.05Mi Unknown: 0 Armor: 29.01Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 38.56Ki Voxel: 65.94Mi Water: 65.12Ki Scene: 145.1Mi Unified Index Buffer: 192Mi Water: 0 Mix: 2.062Mi Clearing Manager: 1.562Mi Local Shadow Textures: 25.31Mi Asset Cache Textures: 17.03Mi Managed Generated Textures: 52Ki Upload: 294.5Mi Data Uploader: 256Mi Bindable Buffers: 37.94Mi Upload Buffers: 21.94Mi Transient Constants: 16Mi Bindable Textures: 576Ki Upload Textures: 576Ki ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 34902 Default: 34627 NonStreaming: 452 HeapManager: 27 Free: 27 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 223 RO Textures: 14 RO Cube Texture: 150 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 21 Cube Depth Stencils: 0 Managed Buffers: 22 Free: 22 Streaming: 1016 Textures: 1016 Missing: 1 Specific: 33158 Borrowing: 78 Flare: 3 Grass: 24 Light Clustering: 21 Material: 4 Mwm: 5340 Particle: 22 Raytracing: 0 Runtime Data: 23644 Unknown: 0 Armor: 22107 Debug: 0 Flora: 0 Impostor: 0 UI3D: 5 Voxel: 1525 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 3932 Managed Generated Textures: 13 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 704 Unused Memory (MiB): 32.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 97.65625 Voxel: 401 ManagedROBuffer occupancy: 69.140625 Voxel: 241 ManagedROBuffer occupancy: 23.632812 Voxel: 105 ManagedROBuffer occupancy: 15.625 Voxel: 54 Misc ManagedROBuffer occupancy: 100 Mwm: 168 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 113 ManagedROBuffer occupancy: 100 Mwm: 184 Mix: 0 Armor: 11 ManagedROBuffer occupancy: 100 Mwm: 162 ManagedROBuffer occupancy: 100 Mwm: 170 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Armor: 14 ManagedROBuffer occupancy: 100 Mwm: 162 ManagedROBuffer occupancy: 100 Mwm: 147 Mix: 0 Armor: 26 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 Armor: 29 ManagedROBuffer occupancy: 100 Mwm: 157 Mix: 0 Armor: 14 ManagedROBuffer occupancy: 99.80469 Mwm: 110 Mix: 0 Armor: 78 Flare: 1 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 77 ManagedROBuffer occupancy: 100 Mwm: 201 ManagedROBuffer occupancy: 100 Mwm: 241 ManagedROBuffer occupancy: 100 Mwm: 112 ManagedROBuffer occupancy: 98.4375 Mwm: 220 Mix: 0 Flare: 1 UI3D: 1 Armor: 23 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 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ManagedROBuffer occupancy: 100 Mix: 1 Mwm: 86 Armor: 153 ManagedROBuffer occupancy: 2.34375 Mix: 3 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3765 Safe Instance Count: 10732 Indices Count: 4820298 Indices to Triangle Count: 1606766 MainView[SecondPass] Real Instance Count: 15 Safe Instance Count: 10732 Indices Count: 725760 Indices to Triangle Count: 241920 Visible PointLight count: 55 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 1418 Visible Grass count: 0 Visible ParticleEmitter count: 55 Flares Occlusion Queries count: 37 Visible Flares count: 1 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 9 Safe Instance Count: 9 Indices Count: 247251 Indices to Triangle Count: 82417 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 2405 Safe Instance Count: 3511 Indices Count: 4907763 Indices to Triangle Count: 1635921 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 9794 Safe Instance Count: 11559 Indices Count: 8519307 Indices to Triangle Count: 2839769 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 12484 Safe Instance Count: 12554 Indices Count: 6479517 Indices to Triangle Count: 2159839 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 278 Safe Instance Count: 348 Indices Count: 1211205 Indices to Triangle Count: 403735 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 761 Safe Instance Count: 839 Indices Count: 1461558 Indices to Triangle Count: 487186 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 4673 Safe Instance Count: 6249 Indices Count: 1984569 Indices to Triangle Count: 661523 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 1050700 1: 200723 2: 476 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 5 HZB Mip-4 Count: 58 HZB Mip-5 Count: 175 HZB Mip-6 Count: 447 HZB Mip-7 Count: 622 HZB Mip-8 Count: 140 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 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Bytes Pooled: 392B Default for RelativeTransformRootContext Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for TransformContext Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for UpdateBoundsContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 312B Default for StitchOperation Pooled Count: 1,005.00 Active (borrowed) Count: 0.00 Bytes Pooled: 102KiB Default for CompoundStitchOperation Pooled Count: 262.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelUpdateBatchTracker Pooled Count: 324.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for CellData Pooled Count: 2,310.00 Active (borrowed) Count: 14,687.00 Bytes Pooled: 126KiB Default for ClipmapMeshJob Pooled Count: 1,140.00 Active (borrowed) Count: 0.00 Bytes Pooled: 151KiB Default for ClipmapResourceLoadingJob Pooled Count: 146.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB Animation Clip Requests Pooled Count: 30.00 Active (borrowed) Count: 6.00 Bytes Pooled: 3KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 12.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 941.00 Active (borrowed) Count: 0.00 Bytes Pooled: 140KiB Default for VoxelCell Pooled Count: 642.00 Active (borrowed) Count: 687.00 Bytes Pooled: 176KiB Default for AsyncStateMachineOptional Pooled Count: 330.00 Active (borrowed) Count: 0.00 Bytes Pooled: 18KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.95GiB Used: 994.48MiB Pressure: 2.72GiB Pinned: 118.13MiB Graphics Budget: 9.08GiB Used: 9.00GiB Pressure: 8.99GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.70us Registered Resources: 0 Loaded Resources: 115 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 182.60MiB Pressure: 65.59MiB Pinned: 65.59MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.30us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 13.92MiB Pressure: 12.78MiB Pinned: 5.41MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.60us Registered Resources: 0 Loaded Resources: 6,227 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 754.94MiB Pressure: 2.60GiB Pinned: 4.11MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.50us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 7 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 927.62us Registered Resources: 3,949 Loaded Resources: 3,949 Priority Updates: 9 Changed Priorities: 9 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 9.08GiB Used: 9.00GiB Pressure: 8.99GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/OxygenTank: 0 event:/UI/HudUnable: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/UI/ui_Terminal: 0 event:/UI/Loot_box_reward: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Explosions/Explosion: 0 event:/SFX/Explosions/ExplosionBlockTiny: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/UI/Gscreen_drag: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Contract: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/SFX/Character/MagBootsOn: 0 event:/SFX/Character/Footsteps: 0 event:/UI/Gscreen_type: 0 event:/Music/Space/TT_Space_Safe11_v1: 0 event:/UI/contract_reward_claim: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/UI/ItemSizeR: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Character/FallGround: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 74 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 57 Created: 59 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 70 Created: 126 PlanetOreDepositComponent Current: 1502 Created: 34361 CompositePlanetShapeComponent Current: 317 Created: 568 DynamicVoxelStorageComponent Current: 1 Created: 1 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 76 Created: 203 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 70 Created: 126 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 147898 Inserted: 138 Medium Cache Evicted: 1241 Refreshed: 263211 Inserted: 1753 High Cache Evicted: 15978 Refreshed: 651765 Inserted: 16490 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 55 FloatingObjects (Server): 13 Armor Blocks (Server): 18958 Simple Blocks (Server): 6887 Functional Blocks (Server): 1041 Total Destroyed Blocks: 9 Total Damage: 2582.2642 Total Repair: 0 Grids (Client): 55 FloatingObjects (Client): 13 Armor Blocks (Client): 18958 Simple Blocks (Client): 6887 Functional Blocks (Client): 1041 TrashRemoval PlayerGridPCU: 0 Current: 24071 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 125362 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 13 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 337 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 102.8us Runtime Avg: 90.8us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0