2026-03-14 12:08:55.782 - Main Thread -> Timezone (local - UTC): -5h 2026-03-14 12:08:55.782 - Main Thread -> App Version: 2.0.2.57 2026-03-14 12:08:55.785 - Main Thread -> VRage renderer started 2026-03-14 12:08:55.785 - Main Thread -> OS Version: Microsoft Windows NT 10.0.22000.0 2026-03-14 12:08:55.838 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-03-14 12:08:55.838 - Main Thread -> NvApi - Driver Version: 2026-03-14 12:08:55.838 - Main Thread -> NvApi - NvApi Version: 2026-03-14 12:08:56.447 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2026-03-14 12:08:56.447 - Main Thread -> AMD - Driver Version: 26.2.2 2026-03-14 12:08:56.596 - Main Thread -> Adapters.Adapters - Entering 2026-03-14 12:08:56.596 - Main Thread -> CreateDXGIFactory - Entering 2026-03-14 12:08:56.606 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-14 12:08:56.609 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-14 12:08:56.610 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-14 12:08:56.610 - Main Thread -> Using IDXGIFactory6: True 2026-03-14 12:08:56.610 - Main Thread -> Enumerating adapters by preference 2026-03-14 12:08:56.624 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 12:08:56.624 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 12:08:56.625 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 12:08:56.625 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 12:08:56.845 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 12:08:56.974 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 12:08:56.974 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT outputs - Entering 2026-03-14 12:08:56.975 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 display mode list 2026-03-14 12:08:56.976 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 display mode list done 2026-03-14 12:08:56.978 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 refresh rate 2026-03-14 12:08:56.985 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 refresh rate done 2026-03-14 12:08:56.985 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 display mode list 2026-03-14 12:08:56.986 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 display mode list done 2026-03-14 12:08:56.986 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 refresh rate 2026-03-14 12:08:56.988 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 refresh rate done 2026-03-14 12:08:56.988 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT outputs - Exiting 2026-03-14 12:08:56.988 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-14 12:08:56.988 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-14 12:08:56.989 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-14 12:08:56.989 - Main Thread -> Skipping software adapter 2026-03-14 12:08:56.989 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-14 12:08:56.993 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT + DISPLAY3 DeviceName = AMD Radeon RX 6700 XT OutputName = DISPLAY3 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 5887069, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True AdapterLuid = 5887069 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17144209408 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.2.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.41088 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-14 12:08:56.993 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT + DISPLAY2 DeviceName = AMD Radeon RX 6700 XT OutputName = DISPLAY2 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 5887069, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True AdapterLuid = 5887069 OutputId = 1 DesktopBounds = Min:2560, 0 Max:5120, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17144209408 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.2.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.41088 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-14 12:08:56.994 - Main Thread -> Adapter list composed 2026-03-14 12:08:57.026 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY3","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 5887069, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 5887069,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 12:08:57.027 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 5887069, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 5887069,"OutputId": 1,"DesktopBounds": {"Min": {"X": 2560,"Y": 0},"Max": {"X": 5120,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 12:08:57.027 - Main Thread -> Adapters.Adapters - Exiting 2026-03-14 12:08:57.028 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY3","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY3","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 5887069, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 5887069,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 12:08:57.029 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-14 12:08:57.325 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-14 12:08:57.326 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 12:08:57.327 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 12:08:57.327 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-14 12:08:57.363 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-14 12:08:57.364 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-14 12:08:57.364 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-14 12:08:57.364 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-14 12:08:57.365 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-14 12:08:57.373 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6700 XT","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-03-14 12:08:57.378 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-14 12:08:57.381 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-03-14 12:08:57.387 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6700 XT","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-14 12:08:57.420 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 12:08:57.420 - Render thread -> IsD3D12Supported = True 2026-03-14 12:08:57.425 - Render thread -> Debug layer enabled: False 2026-03-14 12:08:57.426 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-14 12:08:57.619 - Render thread -> Direct Storage supported 2026-03-14 12:08:57.619 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-03-14 12:08:57.619 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-03-14 12:08:57.620 - Render thread -> Current Device Info: 2026-03-14 12:08:57.621 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-14 12:08:57.621 - Render thread -> OutputMergerLogicOp: True 2026-03-14 12:08:57.621 - Render thread -> MinPrecisionSupport: Bit16 2026-03-14 12:08:57.621 - Render thread -> TiledResourcesTier: Tier3 2026-03-14 12:08:57.621 - Render thread -> ResourceBindingTier: Tier3 2026-03-14 12:08:57.621 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-03-14 12:08:57.621 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-14 12:08:57.621 - Render thread -> ROVsSupported: True 2026-03-14 12:08:57.621 - Render thread -> ConservativeRasterizationTier: Tier3 2026-03-14 12:08:57.621 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2026-03-14 12:08:57.621 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-14 12:08:57.621 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-14 12:08:57.621 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-14 12:08:57.621 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-14 12:08:57.621 - Render thread -> ResourceHeapTier: Tier2 2026-03-14 12:08:57.621 - Render thread -> WaveOps: True 2026-03-14 12:08:57.621 - Render thread -> WaveLaneCountMin: 32 2026-03-14 12:08:57.621 - Render thread -> WaveLaneCountMax: 64 2026-03-14 12:08:57.621 - Render thread -> TotalLaneCount: 2560 2026-03-14 12:08:57.621 - Render thread -> ExpandedComputeResourceStates: True 2026-03-14 12:08:57.621 - Render thread -> Int64ShaderOps: True 2026-03-14 12:08:57.621 - Render thread -> DepthBoundsTestSupported: True 2026-03-14 12:08:57.621 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-14 12:08:57.621 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-14 12:08:57.621 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-14 12:08:57.621 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-03-14 12:08:57.621 - Render thread -> ViewInstancingTier: Tier1 2026-03-14 12:08:57.621 - Render thread -> BarycentricsSupported: True 2026-03-14 12:08:57.622 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-14 12:08:57.622 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-14 12:08:57.622 - Render thread -> Native16BitShaderOpsSupported: True 2026-03-14 12:08:57.622 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-14 12:08:57.622 - Render thread -> RenderPassesTier: Tier0 2026-03-14 12:08:57.622 - Render thread -> RaytracingTier: Tier1_1 2026-03-14 12:08:57.622 - Render thread -> AdditionalShadingRatesSupported: False 2026-03-14 12:08:57.622 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-03-14 12:08:57.622 - Render thread -> VariableShadingRateTier: Tier2 2026-03-14 12:08:57.622 - Render thread -> ShadingRateImageTileSize: 8 2026-03-14 12:08:57.622 - Render thread -> BackgroundProcessingSupported: True 2026-03-14 12:08:57.622 - Render thread -> MeshShaderTier: Tier1 2026-03-14 12:08:57.622 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-03-14 12:08:57.632 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-14 12:08:57.634 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-14 12:08:57.635 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-14 12:08:57.635 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-14 12:08:57.636 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-14 12:08:57.637 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 671744 Bytes 2026-03-14 12:08:57.641 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-14 12:08:57.642 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-14 12:08:57.663 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-14 12:08:57.663 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-14 12:08:57.663 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-14 12:08:57.663 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-14 12:08:57.666 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-14 12:08:57.666 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-03-14 12:08:57.666 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-03-14 12:08:57.668 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-14 12:08:57.684 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-14 12:08:57.684 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-14 12:08:57.741 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-14 12:08:57.742 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-14 12:08:57.743 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-14 12:08:57.743 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-14 12:08:57.747 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-14 12:08:57.747 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-14 12:08:57.750 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-14 12:08:57.751 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-14 12:08:57.751 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-14 12:08:57.753 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-14 12:08:57.753 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-14 12:08:57.756 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-14 12:08:57.773 - Render thread -> UseShaderAsserts: False 2026-03-14 12:08:57.773 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-14 12:08:57.774 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-14 12:08:57.775 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-14 12:08:57.775 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-14 12:08:57.775 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-14 12:08:57.777 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-14 12:08:57.785 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-14 12:08:57.786 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-14 12:08:57.791 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-14 12:08:57.791 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-14 12:08:57.791 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-14 12:08:57.791 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-14 12:08:57.796 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-14 12:08:57.796 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-14 12:08:57.797 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-14 12:08:57.797 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-14 12:08:57.797 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-14 12:08:57.798 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-14 12:08:57.802 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-14 12:08:57.803 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-14 12:08:57.821 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-14 12:08:57.840 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-14 12:08:57.848 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-14 12:08:57.849 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-14 12:08:57.861 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-14 12:08:57.863 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-14 12:08:57.866 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT + DISPLAY3", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 12:08:57.893 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-14 12:08:57.893 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-14 12:08:57.896 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-14 12:08:57.896 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-14 12:08:57.897 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-14 12:08:57.897 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-14 12:08:57.923 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-14 12:08:57.923 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-14 12:08:57.940 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-14 12:08:57.940 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-14 12:08:57.940 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-14 12:08:57.940 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-14 12:08:57.941 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-14 12:08:57.941 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-14 12:08:57.983 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-14 12:08:57.983 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 12:08:57.983 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 12:08:57.984 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-14 12:08:57.984 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-14 12:08:57.987 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-14 12:08:58.162 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-14 12:08:58.392 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-14 12:08:58.400 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-14 12:08:58.404 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-14 12:08:58.404 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-14 12:08:58.405 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-14 12:08:58.405 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-14 12:08:58.405 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-14 12:08:58.407 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-14 12:08:58.408 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-14 12:08:58.411 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-14 12:08:58.412 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-14 12:08:58.412 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-14 12:08:58.412 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 12:08:58.412 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 12:08:58.800 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-14 12:08:58.801 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-14 12:08:58.852 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-14 12:08:58.874 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-14 12:08:58.874 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-14 12:08:58.877 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-14 12:08:58.877 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-14 12:08:58.946 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-14 12:08:58.949 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-14 12:08:58.969 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-14 12:08:58.975 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-14 12:08:59.273 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-14 12:08:59.273 - Render thread -> CreateMeshBuilders - Entering 2026-03-14 12:08:59.276 - Render thread -> CreateMeshBuilders - Exiting 2026-03-14 12:08:59.276 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-14 12:08:59.284 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-14 12:09:04.441 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-03-14 12:09:04.446 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT + DISPLAY3", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 12:09:04.680 - Render thread -> VRAM report about missing bytes is changed from 671744 Bytes to 8781824 Bytes 2026-03-14 12:09:04.757 - Render thread -> VRAM report about missing bytes is changed from 8781824 Bytes to 9175040 Bytes 2026-03-14 12:09:04.782 - Render thread -> VRAM report about missing bytes is changed from 9175040 Bytes to 9502720 Bytes 2026-03-14 12:09:04.783 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9743 MB 2026-03-14 12:09:04.783 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9679 MB 2026-03-14 12:09:04.944 - Render thread -> VRAM report about missing bytes is changed from 9502720 Bytes to 11223040 Bytes 2026-03-14 12:09:05.016 - Render thread -> VRAM report about missing bytes is changed from 11223040 Bytes to 144379904 Bytes 2026-03-14 12:09:05.017 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 9615 MB 2026-03-14 12:09:05.017 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 9508 MB 2026-03-14 12:09:05.075 - Render thread -> VRAM report about missing bytes is changed from 144379904 Bytes to 144445440 Bytes 2026-03-14 12:09:05.124 - Render thread -> VRAM report about missing bytes is changed from 144445440 Bytes to 144510976 Bytes 2026-03-14 12:09:05.406 - Render thread -> VRAM report about missing bytes is changed from 144510976 Bytes to 145100800 Bytes 2026-03-14 12:09:05.664 - Render thread -> VRAM report about missing bytes is changed from 145100800 Bytes to 145231872 Bytes 2026-03-14 12:09:05.677 - Render thread -> VRAM report about missing bytes is changed from 145231872 Bytes to 145563648 Bytes 2026-03-14 12:09:05.687 - Render thread -> VRAM report about missing bytes is changed from 145563648 Bytes to 146022400 Bytes 2026-03-14 12:09:05.975 - Render thread -> Info: Frame[49] - Available VRAM budget has changed: 9392 MB 2026-03-14 12:09:06.001 - Render thread -> VRAM report about missing bytes is changed from 146022400 Bytes to 146546688 Bytes 2026-03-14 12:09:06.005 - Render thread -> VRAM report about missing bytes is changed from 146546688 Bytes to 147464192 Bytes 2026-03-14 12:09:06.010 - Render thread -> VRAM report about missing bytes is changed from 147464192 Bytes to 146939904 Bytes 2026-03-14 12:09:06.038 - Render thread -> VRAM report about missing bytes is changed from 146939904 Bytes to 150347776 Bytes 2026-03-14 12:09:06.072 - Render thread -> VRAM report about missing bytes is changed from 150347776 Bytes to 146939904 Bytes 2026-03-14 12:09:07.739 - Render thread -> VRAM report about missing bytes is changed from 146939904 Bytes to 151134208 Bytes 2026-03-14 12:09:08.054 - VRageWorker 13 -> Vertex 2026-03-14 12:09:08.054 - VRageWorker 2 -> Vertex 2026-03-14 12:09:08.054 - VRageWorker 0 -> Pixel 2026-03-14 12:09:08.058 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:08.058 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:08.058 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:08.058 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:08.058 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:08.058 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:08.058 - VRageWorker 2 -> Pixel 2026-03-14 12:09:08.058 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:08.058 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:14.879 - Render thread -> VRAM report about missing bytes is changed from 151134208 Bytes to 159522816 Bytes 2026-03-14 12:09:17.897 - VRageWorker 0 -> Pixel 2026-03-14 12:09:17.897 - VRageWorker 8 -> Vertex 2026-03-14 12:09:17.897 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:17.897 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:17.897 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:17.897 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:17.897 - VRageWorker 0 -> Vertex 2026-03-14 12:09:17.897 - VRageWorker 8 -> Pixel 2026-03-14 12:09:17.897 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:17.897 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:17.897 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:17.897 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:22.825 - VRageWorker 0 -> Vertex 2026-03-14 12:09:22.825 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:22.825 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:22.825 - VRageWorker 0 -> Pixel 2026-03-14 12:09:22.825 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:22.825 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:22.826 - VRageWorker 0 -> Vertex 2026-03-14 12:09:22.826 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:22.826 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:22.826 - VRageWorker 0 -> Pixel 2026-03-14 12:09:22.826 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:22.826 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:23.453 - Render thread -> VRAM report about missing bytes is changed from 159522816 Bytes to 176300032 Bytes 2026-03-14 12:09:24.116 - VRageWorker 5 -> Vertex 2026-03-14 12:09:24.116 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:24.116 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:24.116 - VRageWorker 5 -> Pixel 2026-03-14 12:09:24.116 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:24.116 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:24.117 - VRageWorker 5 -> Vertex 2026-03-14 12:09:24.117 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:24.117 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:24.117 - VRageWorker 5 -> Pixel 2026-03-14 12:09:24.117 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:24.117 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:29.912 - VRageWorker 4 -> Vertex 2026-03-14 12:09:29.912 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:29.912 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:29.912 - VRageWorker 4 -> Pixel 2026-03-14 12:09:29.912 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:29.913 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:29.913 - VRageWorker 4 -> Vertex 2026-03-14 12:09:29.913 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:29.913 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:29.913 - VRageWorker 4 -> Pixel 2026-03-14 12:09:29.913 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:29.913 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:32.793 - VRageWorker 4 -> Vertex 2026-03-14 12:09:32.793 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:32.793 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:32.794 - VRageWorker 4 -> Pixel 2026-03-14 12:09:32.794 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:32.794 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:32.794 - VRageWorker 4 -> Vertex 2026-03-14 12:09:32.794 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:32.794 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:32.795 - VRageWorker 7 -> Pixel 2026-03-14 12:09:32.795 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:32.795 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:33.518 - VRageWorker 5 -> Vertex 2026-03-14 12:09:33.518 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:33.518 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:33.519 - VRageWorker 5 -> Pixel 2026-03-14 12:09:33.519 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:33.519 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:33.519 - VRageWorker 5 -> Vertex 2026-03-14 12:09:33.519 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:33.519 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:33.519 - VRageWorker 5 -> Pixel 2026-03-14 12:09:33.519 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:33.519 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:34.346 - VRageWorker 8 -> Vertex 2026-03-14 12:09:34.346 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:34.346 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:34.347 - VRageWorker 8 -> Pixel 2026-03-14 12:09:34.347 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:34.347 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:34.347 - VRageWorker 8 -> Vertex 2026-03-14 12:09:34.347 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:34.347 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 12:09:34.348 - VRageWorker 8 -> Pixel 2026-03-14 12:09:34.348 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 12:09:34.348 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 12:09:34.430 - Render thread -> VRAM report about missing bytes is changed from 176300032 Bytes to 209854464 Bytes 2026-03-14 12:09:34.433 - Render thread -> Info: Frame[1755] - Available VRAM budget has changed: 9552 MB 2026-03-14 12:09:34.433 - Render thread -> Info: Frame[1755] - Available VRAM budget has changed: 9327 MB 2026-03-14 12:09:56.530 - Render thread -> VRAM report about missing bytes is changed from 209854464 Bytes to 209129472 Bytes 2026-03-14 12:09:56.536 - Render thread -> VRAM report about missing bytes is changed from 209129472 Bytes to 209854464 Bytes 2026-03-14 12:10:24.654 - Render thread -> VRAM report about missing bytes is changed from 209854464 Bytes to 210903040 Bytes 2026-03-14 12:10:24.689 - Render thread -> VRAM report about missing bytes is changed from 210903040 Bytes to 210907136 Bytes 2026-03-14 12:10:24.725 - Render thread -> VRAM report about missing bytes is changed from 210907136 Bytes to 209858560 Bytes 2026-03-14 12:10:24.756 - Render thread -> VRAM report about missing bytes is changed from 209858560 Bytes to 210120704 Bytes 2026-03-14 12:10:24.804 - Render thread -> VRAM report about missing bytes is changed from 210120704 Bytes to 210116608 Bytes 2026-03-14 12:10:25.921 - Render thread -> VRAM report about missing bytes is changed from 210116608 Bytes to 210182144 Bytes 2026-03-14 12:10:30.576 - Render thread -> VRAM report about missing bytes is changed from 210182144 Bytes to 209920000 Bytes 2026-03-14 12:10:30.799 - Render thread -> VRAM report about missing bytes is changed from 209920000 Bytes to 210182144 Bytes 2026-03-14 12:10:31.360 - Render thread -> VRAM report about missing bytes is changed from 210182144 Bytes to 210378752 Bytes 2026-03-14 12:10:34.545 - Render thread -> VRAM report about missing bytes is changed from 210378752 Bytes to 210317312 Bytes 2026-03-14 12:10:34.553 - Render thread -> VRAM report about missing bytes is changed from 210317312 Bytes to 210358272 Bytes 2026-03-14 12:10:39.352 - Render thread -> VRAM report about missing bytes is changed from 210358272 Bytes to 211079168 Bytes 2026-03-14 12:10:40.330 - Render thread -> VRAM report about missing bytes is changed from 211079168 Bytes to 221577216 Bytes 2026-03-14 12:10:40.358 - Render thread -> VRAM report about missing bytes is changed from 221577216 Bytes to 221970432 Bytes 2026-03-14 12:10:40.358 - Render thread -> Info: Frame[5533] - Available VRAM budget has changed: 9176 MB 2026-03-14 12:10:40.358 - Render thread -> Info: Frame[5533] - Available VRAM budget has changed: 9059 MB 2026-03-14 12:10:40.398 - Render thread -> VRAM report about missing bytes is changed from 221970432 Bytes to 221921280 Bytes 2026-03-14 12:10:40.414 - Render thread -> VRAM report about missing bytes is changed from 221921280 Bytes to 221986816 Bytes 2026-03-14 12:10:40.435 - Render thread -> VRAM report about missing bytes is changed from 221986816 Bytes to 219627520 Bytes 2026-03-14 12:10:40.506 - Render thread -> VRAM report about missing bytes is changed from 219627520 Bytes to 220020736 Bytes 2026-03-14 12:10:40.648 - Render thread -> VRAM report about missing bytes is changed from 220020736 Bytes to 219627520 Bytes 2026-03-14 12:10:40.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-03-14 12:10:40.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-03-14 12:10:40.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-03-14 12:10:40.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-03-14 12:10:40.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-03-14 12:10:40.846 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-03-14 12:10:40.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-03-14 12:10:40.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-03-14 12:10:40.847 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-03-14 12:10:40.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-03-14 12:10:40.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-03-14 12:10:40.920 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-03-14 12:10:40.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-03-14 12:10:40.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-03-14 12:10:40.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-03-14 12:10:40.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-03-14 12:10:40.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-03-14 12:10:40.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-03-14 12:10:40.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-03-14 12:10:40.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-03-14 12:10:40.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-03-14 12:10:40.944 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-03-14 12:10:40.945 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-03-14 12:10:40.945 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-03-14 12:10:40.950 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-03-14 12:10:40.950 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-03-14 12:10:40.950 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-03-14 12:10:40.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-03-14 12:10:40.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-03-14 12:10:40.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-03-14 12:10:40.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-03-14 12:10:40.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-03-14 12:10:40.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-03-14 12:10:40.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-03-14 12:10:40.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-03-14 12:10:40.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-03-14 12:10:40.965 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-03-14 12:10:40.965 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-03-14 12:10:40.965 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-03-14 12:10:41.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-03-14 12:10:41.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-03-14 12:10:41.184 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-03-14 12:10:41.187 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-03-14 12:10:41.187 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-03-14 12:10:41.187 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-03-14 12:10:41.190 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-03-14 12:10:41.191 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-03-14 12:10:41.191 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-03-14 12:10:41.192 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-03-14 12:10:41.192 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-03-14 12:10:41.192 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-03-14 12:10:41.199 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-03-14 12:10:41.199 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-03-14 12:10:41.199 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-03-14 12:10:41.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-03-14 12:10:41.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-03-14 12:10:41.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-03-14 12:10:41.206 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-03-14 12:10:41.206 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-03-14 12:10:41.206 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-03-14 12:10:42.682 - Render thread -> VRAM report about missing bytes is changed from 219627520 Bytes to 219185152 Bytes 2026-03-14 12:10:42.696 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 9098 MB 2026-03-14 12:10:42.696 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 8953 MB 2026-03-14 12:10:42.793 - Render thread -> VRAM report about missing bytes is changed from 219185152 Bytes to 220037120 Bytes 2026-03-14 12:10:43.175 - Render thread -> VRAM report about missing bytes is changed from 220037120 Bytes to 220430336 Bytes 2026-03-14 12:10:43.326 - Render thread -> VRAM report about missing bytes is changed from 220430336 Bytes to 220037120 Bytes 2026-03-14 12:10:43.525 - Render thread -> VRAM report about missing bytes is changed from 220037120 Bytes to 220430336 Bytes 2026-03-14 12:10:43.610 - Render thread -> Info: Frame[5585] - Available VRAM budget has changed: 8290 MB 2026-03-14 12:10:43.610 - Render thread -> Info: Frame[5585] - Available VRAM budget has changed: 8016 MB 2026-03-14 12:10:43.679 - Render thread -> VRAM report about missing bytes is changed from 220430336 Bytes to 220037120 Bytes 2026-03-14 12:10:43.791 - Render thread -> VRAM report about missing bytes is changed from 220037120 Bytes to 223313920 Bytes 2026-03-14 12:10:43.808 - Render thread -> VRAM report about missing bytes is changed from 223313920 Bytes to 229990400 Bytes 2026-03-14 12:10:43.844 - Render thread -> VRAM report about missing bytes is changed from 229990400 Bytes to 239370240 Bytes 2026-03-14 12:10:43.858 - Render thread -> VRAM report about missing bytes is changed from 239370240 Bytes to 243302400 Bytes 2026-03-14 12:10:43.870 - Render thread -> VRAM report about missing bytes is changed from 243302400 Bytes to 243433472 Bytes 2026-03-14 12:10:43.919 - Render thread -> VRAM report about missing bytes is changed from 243433472 Bytes to 263946240 Bytes 2026-03-14 12:10:43.934 - Render thread -> VRAM report about missing bytes is changed from 263946240 Bytes to 267747328 Bytes 2026-03-14 12:10:43.962 - Render thread -> VRAM report about missing bytes is changed from 267747328 Bytes to 276660224 Bytes 2026-03-14 12:10:44.014 - Render thread -> VRAM report about missing bytes is changed from 276660224 Bytes to 282165248 Bytes 2026-03-14 12:10:44.031 - Render thread -> VRAM report about missing bytes is changed from 282165248 Bytes to 287211520 Bytes 2026-03-14 12:10:44.059 - Render thread -> VRAM report about missing bytes is changed from 287211520 Bytes to 295280640 Bytes 2026-03-14 12:10:44.093 - Render thread -> VRAM report about missing bytes is changed from 295280640 Bytes to 295665664 Bytes 2026-03-14 12:10:44.158 - Render thread -> VRAM report about missing bytes is changed from 295665664 Bytes to 295272448 Bytes 2026-03-14 12:10:44.358 - Render thread -> VRAM report about missing bytes is changed from 295272448 Bytes to 295665664 Bytes 2026-03-14 12:10:44.508 - Render thread -> VRAM report about missing bytes is changed from 295665664 Bytes to 295272448 Bytes 2026-03-14 12:10:44.642 - Render thread -> VRAM report about missing bytes is changed from 295272448 Bytes to 295337984 Bytes 2026-03-14 12:10:44.707 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:44.858 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:45.057 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:45.208 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:45.407 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:45.558 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:45.757 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:45.908 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:46.114 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:46.257 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:46.457 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:46.608 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:46.807 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:46.958 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:47.157 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:47.317 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:47.507 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:47.658 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:47.857 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:48.008 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:48.207 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:48.358 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:48.557 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:48.708 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:48.907 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:49.058 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:49.257 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:49.408 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:49.607 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:49.758 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:49.975 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:50.108 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:50.317 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:50.477 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:50.657 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:50.815 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:51.007 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:51.157 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:51.357 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:51.508 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:51.707 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:51.857 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:52.057 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:52.208 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:52.407 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:52.558 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:52.757 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:52.908 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:53.107 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:53.258 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:53.478 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:53.609 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:53.819 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:53.979 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:54.157 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:54.318 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:54.507 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:54.657 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:54.857 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:55.007 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:55.207 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:55.358 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:55.557 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:55.708 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:55.907 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:56.058 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:56.257 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:56.408 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:56.607 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:56.758 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:56.981 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:57.108 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:57.321 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:57.482 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:57.660 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:57.821 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295141376 Bytes 2026-03-14 12:10:58.007 - Render thread -> VRAM report about missing bytes is changed from 295141376 Bytes to 295731200 Bytes 2026-03-14 12:10:58.158 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:58.357 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:58.508 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:58.727 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295731200 Bytes 2026-03-14 12:10:58.858 - Render thread -> VRAM report about missing bytes is changed from 295731200 Bytes to 295337984 Bytes 2026-03-14 12:10:59.039 - Render thread -> VRAM report about missing bytes is changed from 295337984 Bytes to 295313408 Bytes 2026-03-14 12:10:59.050 - Render thread -> VRAM report about missing bytes is changed from 295313408 Bytes to 295358464 Bytes 2026-03-14 12:10:59.083 - Render thread -> VRAM report about missing bytes is changed from 295358464 Bytes to 295751680 Bytes 2026-03-14 12:10:59.200 - Render thread -> VRAM report about missing bytes is changed from 295751680 Bytes to 295882752 Bytes 2026-03-14 12:10:59.221 - Render thread -> VRAM report about missing bytes is changed from 295882752 Bytes to 295907328 Bytes 2026-03-14 12:10:59.240 - Render thread -> VRAM report about missing bytes is changed from 295907328 Bytes to 295489536 Bytes 2026-03-14 12:10:59.260 - Render thread -> VRAM report about missing bytes is changed from 295489536 Bytes to 295555072 Bytes 2026-03-14 12:10:59.269 - Render thread -> VRAM report about missing bytes is changed from 295555072 Bytes to 295600128 Bytes 2026-03-14 12:10:59.285 - Render thread -> VRAM report about missing bytes is changed from 295600128 Bytes to 295469056 Bytes 2026-03-14 12:10:59.317 - Render thread -> VRAM report about missing bytes is changed from 295469056 Bytes to 295600128 Bytes 2026-03-14 12:10:59.334 - Render thread -> VRAM report about missing bytes is changed from 295600128 Bytes to 295796736 Bytes 2026-03-14 12:10:59.368 - Render thread -> VRAM report about missing bytes is changed from 295796736 Bytes to 295821312 Bytes 2026-03-14 12:10:59.383 - Render thread -> VRAM report about missing bytes is changed from 295821312 Bytes to 295755776 Bytes 2026-03-14 12:10:59.433 - Render thread -> VRAM report about missing bytes is changed from 295755776 Bytes to 296148992 Bytes 2026-03-14 12:10:59.585 - Render thread -> VRAM report about missing bytes is changed from 296148992 Bytes to 295559168 Bytes 2026-03-14 12:10:59.700 - Render thread -> VRAM report about missing bytes is changed from 295559168 Bytes to 295624704 Bytes 2026-03-14 12:10:59.750 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 295493632 Bytes 2026-03-14 12:10:59.783 - Render thread -> VRAM report about missing bytes is changed from 295493632 Bytes to 296083456 Bytes 2026-03-14 12:10:59.939 - Render thread -> VRAM report about missing bytes is changed from 296083456 Bytes to 295690240 Bytes 2026-03-14 12:11:00.100 - Render thread -> VRAM report about missing bytes is changed from 295690240 Bytes to 295821312 Bytes 2026-03-14 12:11:00.121 - Render thread -> VRAM report about missing bytes is changed from 295821312 Bytes to 295624704 Bytes 2026-03-14 12:11:00.134 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:00.303 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:00.490 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:00.651 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:00.851 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:00.985 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:01.201 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:01.336 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295428096 Bytes 2026-03-14 12:11:01.535 - Render thread -> VRAM report about missing bytes is changed from 295428096 Bytes to 296017920 Bytes 2026-03-14 12:11:01.686 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:01.885 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:02.040 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:02.235 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:02.387 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:02.587 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:02.737 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:02.937 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:03.090 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295428096 Bytes 2026-03-14 12:11:03.287 - Render thread -> VRAM report about missing bytes is changed from 295428096 Bytes to 296017920 Bytes 2026-03-14 12:11:03.444 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:03.637 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:03.806 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 295624704 Bytes 2026-03-14 12:11:04.020 - Render thread -> VRAM report about missing bytes is changed from 295624704 Bytes to 296017920 Bytes 2026-03-14 12:11:04.088 - Render thread -> VRAM report about missing bytes is changed from 296017920 Bytes to 296148992 Bytes 2026-03-14 12:11:04.122 - Render thread -> VRAM report about missing bytes is changed from 296148992 Bytes to 295964672 Bytes 2026-03-14 12:11:04.138 - Render thread -> VRAM report about missing bytes is changed from 295964672 Bytes to 295571456 Bytes 2026-03-14 12:11:04.356 - Render thread -> VRAM report about missing bytes is changed from 295571456 Bytes to 295964672 Bytes 2026-03-14 12:11:04.489 - Render thread -> VRAM report about missing bytes is changed from 295964672 Bytes to 295571456 Bytes 2026-03-14 12:11:04.638 - Render thread -> Frame [6838] Parallel Render Command Batch RCB-1 created with rcb: 12596010 2026-03-14 12:11:04.639 - Render thread -> Frame [6838] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-2 created with rcb: 49513391 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-3 created with rcb: 44583081 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-4 created with rcb: 34419740 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-5 created with rcb: 26655266 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-6 created with rcb: 49133629 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-7 created with rcb: 12596010 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-8 created with rcb: 55205644 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-9 created with rcb: 21083206 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-10 created with rcb: 971621 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-11 created with rcb: 14688386 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-12 created with rcb: 22380584 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-13 created with rcb: 58129427 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-14 created with rcb: 59478836 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-15 created with rcb: 2184783 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-16 created with rcb: 28706780 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-17 created with rcb: 1818779 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-18 created with rcb: 44465429 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-19 created with rcb: 13285442 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-20 created with rcb: 43742135 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-21 created with rcb: 4011325 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-22 created with rcb: 57195623 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-23 created with rcb: 8414793 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-24 created with rcb: 12167689 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-25 created with rcb: 8014844 2026-03-14 12:11:04.655 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-26 created with rcb: 6953844 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-27 created with rcb: 27228921 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-28 created with rcb: 19461557 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-29 created with rcb: 15598546 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-30 created with rcb: 51808901 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-31 created with rcb: 44632969 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-32 created with rcb: 46598861 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-33 created with rcb: 7856143 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-34 created with rcb: 40805672 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-35 created with rcb: 53654373 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-36 created with rcb: 25663939 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-37 created with rcb: 54504201 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-38 created with rcb: 23596203 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-39 created with rcb: 48633739 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-40 created with rcb: 61696337 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-41 created with rcb: 14391005 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-42 created with rcb: 6023504 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-43 created with rcb: 53550463 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-44 created with rcb: 35240180 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-45 created with rcb: 8480263 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-46 created with rcb: 38749115 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-47 created with rcb: 4489831 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-48 created with rcb: 21206699 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-49 created with rcb: 40234896 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-50 created with rcb: 17567771 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-51 created with rcb: 46417973 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-52 created with rcb: 8798149 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-53 created with rcb: 33280335 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-54 created with rcb: 2181725 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-55 created with rcb: 21029667 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-56 created with rcb: 28521239 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-57 created with rcb: 34819516 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-58 created with rcb: 48592145 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-59 created with rcb: 21329817 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-60 created with rcb: 53849906 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-61 created with rcb: 5585992 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-62 created with rcb: 62425906 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-63 created with rcb: 2837426 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-64 created with rcb: 46307225 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-65 created with rcb: 57131478 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-66 created with rcb: 67045226 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-67 created with rcb: 1642936 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-68 created with rcb: 61514046 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-69 created with rcb: 59776312 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-70 created with rcb: 56216210 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-71 created with rcb: 24190628 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-72 created with rcb: 26704642 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-03-14 12:11:04.656 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-03-14 12:11:04.657 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-03-14 12:11:04.658 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-03-14 12:11:04.659 - Render thread -> Frame [6839] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-03-14 12:11:04.688 - Render thread -> VRAM report about missing bytes is changed from 295571456 Bytes to 295964672 Bytes 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-73 created with rcb: 16952885 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-74 created with rcb: 26704642 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-75 created with rcb: 37563902 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-76 created with rcb: 46157743 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-77 created with rcb: 56216210 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-78 created with rcb: 61514046 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-79 created with rcb: 24190628 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-80 created with rcb: 59776312 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-81 created with rcb: 57131478 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-82 created with rcb: 46307225 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-83 created with rcb: 67045226 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-84 created with rcb: 1642936 2026-03-14 12:11:04.688 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-85 created with rcb: 62425906 2026-03-14 12:11:04.711 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-03-14 12:11:04.712 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-03-14 12:11:04.713 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-03-14 12:11:04.713 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-03-14 12:11:04.713 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-03-14 12:11:04.713 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-03-14 12:11:04.713 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-03-14 12:11:04.714 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-03-14 12:11:04.714 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-03-14 12:11:04.714 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-03-14 12:11:04.714 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-03-14 12:11:04.716 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-03-14 12:11:04.716 - Render thread -> Frame [6841] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-86 created with rcb: 12674136 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-87 created with rcb: 48592145 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-88 created with rcb: 34819516 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-89 created with rcb: 28521239 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-90 created with rcb: 21029667 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-91 created with rcb: 2181725 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-92 created with rcb: 33280335 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-93 created with rcb: 62425906 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-94 created with rcb: 1642936 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-95 created with rcb: 67045226 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-96 created with rcb: 46307225 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-97 created with rcb: 57131478 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-98 created with rcb: 59776312 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-99 created with rcb: 24190628 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-100 created with rcb: 61514046 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-101 created with rcb: 56216210 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-102 created with rcb: 46157743 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-103 created with rcb: 37563902 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-104 created with rcb: 26704642 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-105 created with rcb: 16952885 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-106 created with rcb: 46417973 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-107 created with rcb: 17567771 2026-03-14 12:11:04.748 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-03-14 12:11:04.749 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-03-14 12:11:04.750 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-03-14 12:11:04.750 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-03-14 12:11:04.751 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-03-14 12:11:04.752 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-03-14 12:11:04.766 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-03-14 12:11:04.768 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-03-14 12:11:04.768 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-03-14 12:11:04.768 - Render thread -> Frame [6842] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-03-14 12:11:04.796 - Render thread -> VRAM report about missing bytes is changed from 295964672 Bytes to 295903232 Bytes 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-108 created with rcb: 17567771 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-109 created with rcb: 46417973 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-110 created with rcb: 16952885 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-111 created with rcb: 26704642 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-112 created with rcb: 46157743 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-113 created with rcb: 56216210 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-114 created with rcb: 61514046 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-115 created with rcb: 24190628 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-03-14 12:11:04.796 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-03-14 12:11:04.797 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-03-14 12:11:04.798 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-03-14 12:11:04.798 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-03-14 12:11:04.798 - Render thread -> Frame [6843] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-03-14 12:11:04.826 - Render thread -> VRAM report about missing bytes is changed from 295903232 Bytes to 295964672 Bytes 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-116 created with rcb: 21329817 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-117 created with rcb: 24190628 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-118 created with rcb: 61514046 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-119 created with rcb: 56216210 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-120 created with rcb: 46157743 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-121 created with rcb: 26704642 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-122 created with rcb: 16952885 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-123 created with rcb: 46417973 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-124 created with rcb: 17567771 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-125 created with rcb: 57131478 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-126 created with rcb: 46307225 2026-03-14 12:11:04.844 - Render thread -> Frame [6847] Parallel Render Command Batch RCB-127 created with rcb: 53849906 2026-03-14 12:11:04.947 - Render thread -> VRAM report about missing bytes is changed from 295964672 Bytes to 302395392 Bytes 2026-03-14 12:11:04.947 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-128 created with rcb: 2837426 2026-03-14 12:11:04.947 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-129 created with rcb: 59776312 2026-03-14 12:11:04.947 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-130 created with rcb: 5585992 2026-03-14 12:11:04.947 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-131 created with rcb: 40234896 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-116 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-117 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-118 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-119 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-120 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-121 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-122 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-123 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-124 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-125 processed in 2 frames. 2026-03-14 12:11:04.948 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-126 processed in 2 frames. 2026-03-14 12:11:04.954 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-127 processed in 2 frames. 2026-03-14 12:11:04.974 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-03-14 12:11:04.987 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-03-14 12:11:05.010 - Render thread -> Frame [6848] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-03-14 12:11:05.029 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 12:11:05.082 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 12:11:05.121 - Render thread -> VRAM report about missing bytes is changed from 302395392 Bytes to 302764032 Bytes 2026-03-14 12:11:05.121 - Render thread -> Frame [6849] Parallel Render Command Batch RCB-132 created with rcb: 8798149 2026-03-14 12:11:05.131 - Render thread -> Frame [6849] Parallel Render Command Batch RCB-131 processed in 2 frames. 2026-03-14 12:11:05.183 - Render thread -> Frame [6849] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-03-14 12:11:05.243 - Render thread -> VRAM report about missing bytes is changed from 302764032 Bytes to 303099904 Bytes 2026-03-14 12:11:05.267 - Render thread -> VRAM report about missing bytes is changed from 303099904 Bytes to 303755264 Bytes 2026-03-14 12:11:05.287 - Render thread -> VRAM report about missing bytes is changed from 303755264 Bytes to 303300608 Bytes 2026-03-14 12:11:05.294 - Render thread -> VRAM report about missing bytes is changed from 303300608 Bytes to 302718976 Bytes 2026-03-14 12:11:05.581 - Render thread -> VRAM report about missing bytes is changed from 302718976 Bytes to 303308800 Bytes 2026-03-14 12:11:05.581 - Render thread -> Frame [6862] Parallel Render Command Batch RCB-133 created with rcb: 37563902 2026-03-14 12:11:05.761 - Render thread -> VRAM report about missing bytes is changed from 303308800 Bytes to 304611328 Bytes 2026-03-14 12:11:05.939 - Render thread -> VRAM report about missing bytes is changed from 304611328 Bytes to 306741248 Bytes 2026-03-14 12:11:05.969 - Render thread -> Frame [6864] Parallel Render Command Batch RCB-133 processed in 3 frames. 2026-03-14 12:11:06.115 - Render thread -> VRAM report about missing bytes is changed from 306741248 Bytes to 308207616 Bytes 2026-03-14 12:11:06.185 - Render thread -> VRAM report about missing bytes is changed from 308207616 Bytes to 308076544 Bytes 2026-03-14 12:11:06.349 - Render thread -> VRAM report about missing bytes is changed from 308076544 Bytes to 308957184 Bytes 2026-03-14 12:11:06.639 - Render thread -> VRAM report about missing bytes is changed from 308957184 Bytes to 308695040 Bytes 2026-03-14 12:11:06.641 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 12:11:06.666 - Render thread -> VRAM report about missing bytes is changed from 308695040 Bytes to 308183040 Bytes 2026-03-14 12:11:06.697 - Render thread -> VRAM report about missing bytes is changed from 308183040 Bytes to 306348032 Bytes 2026-03-14 12:11:07.028 - Render thread -> VRAM report about missing bytes is changed from 306348032 Bytes to 306741248 Bytes 2026-03-14 12:11:07.295 - Render thread -> VRAM report about missing bytes is changed from 306741248 Bytes to 307527680 Bytes 2026-03-14 12:11:07.328 - Render thread -> VRAM report about missing bytes is changed from 307527680 Bytes to 307134464 Bytes 2026-03-14 12:11:07.369 - Render thread -> VRAM report about missing bytes is changed from 307134464 Bytes to 306085888 Bytes 2026-03-14 12:11:07.555 - Render thread -> VRAM report about missing bytes is changed from 306085888 Bytes to 306053120 Bytes 2026-03-14 12:11:07.597 - Render thread -> VRAM report about missing bytes is changed from 306053120 Bytes to 306114560 Bytes 2026-03-14 12:11:07.729 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:07.895 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:08.107 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:08.246 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:08.444 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:08.595 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 305917952 Bytes 2026-03-14 12:11:08.810 - Render thread -> VRAM report about missing bytes is changed from 305917952 Bytes to 306507776 Bytes 2026-03-14 12:11:08.945 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:09.158 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:09.304 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:09.509 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:09.645 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:09.847 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:10.027 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:10.220 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:10.479 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 305917952 Bytes 2026-03-14 12:11:10.759 - Render thread -> VRAM report about missing bytes is changed from 305917952 Bytes to 306507776 Bytes 2026-03-14 12:11:10.895 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:11.110 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:11.245 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:11.461 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:11.595 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:11.810 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:11.945 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:12.148 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:12.297 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 305917952 Bytes 2026-03-14 12:11:12.511 - Render thread -> VRAM report about missing bytes is changed from 305917952 Bytes to 306507776 Bytes 2026-03-14 12:11:12.645 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:12.861 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:12.995 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:13.209 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:13.363 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:13.560 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:13.707 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 306114560 Bytes 2026-03-14 12:11:13.902 - Render thread -> VRAM report about missing bytes is changed from 306114560 Bytes to 306507776 Bytes 2026-03-14 12:11:14.058 - Render thread -> VRAM report about missing bytes is changed from 306507776 Bytes to 305917952 Bytes 2026-03-14 12:11:14.249 - Render thread -> VRAM report about missing bytes is changed from 305917952 Bytes to 306507776 Bytes 2026-03-14 12:11:14.250 - Render thread -> Too many VRAM reports, stopping printing 2026-03-14 12:11:15.337 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-14 12:11:15.339 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-14 12:11:25.453 - Render thread -> Info: Frame[7661] - Available VRAM budget has changed: 8343 MB 2026-03-14 12:11:25.487 - Render thread -> Info: Frame[7663] - Available VRAM budget has changed: 8072 MB 2026-03-14 12:11:26.003 - Render thread -> Info: Frame[7691] - Available VRAM budget has changed: 8124 MB 2026-03-14 12:11:34.670 - Render thread -> Info: Frame[8183] - Available VRAM budget has changed: 8255 MB 2026-03-14 12:11:34.670 - Render thread -> Info: Frame[8183] - Available VRAM budget has changed: 8037 MB 2026-03-14 12:11:55.312 - Render thread -> Info: Frame[9279] - Available VRAM budget has changed: 7822 MB 2026-03-14 12:11:55.312 - Render thread -> Info: Frame[9279] - Available VRAM budget has changed: 7175 MB 2026-03-14 12:11:55.435 - Render thread -> Info: Frame[9281] - Available VRAM budget has changed: 7776 MB 2026-03-14 12:11:55.436 - Render thread -> Info: Frame[9281] - Available VRAM budget has changed: 7129 MB 2026-03-14 12:11:57.365 - Render thread -> Info: Frame[9311] - Available VRAM budget has changed: 7575 MB 2026-03-14 12:11:57.365 - Render thread -> Info: Frame[9311] - Available VRAM budget has changed: 5417 MB 2026-03-14 12:11:57.580 - Render thread -> Info: Frame[9313] - Available VRAM budget has changed: 7462 MB 2026-03-14 12:11:57.580 - Render thread -> Info: Frame[9313] - Available VRAM budget has changed: 5304 MB 2026-03-14 12:11:57.729 - Render thread -> Info: Frame[9316] - Available VRAM budget has changed: 11108 MB 2026-03-14 12:11:58.029 - Render thread -> Info: Frame[9317] - Available VRAM budget has changed: 7048 MB 2026-03-14 12:11:58.029 - Render thread -> Info: Frame[9317] - Available VRAM budget has changed: 4892 MB 2026-03-14 12:12:03.130 - Render thread -> Info: Frame[9321] - Available VRAM budget has changed: 10953 MB 2026-03-14 12:12:03.134 - Render thread -> Info: Frame[9321] - Available VRAM budget has changed: 6965 MB 2026-03-14 12:12:03.134 - Render thread -> Info: Frame[9321] - Available VRAM budget has changed: 4810 MB 2026-03-14 12:12:03.498 - Render thread -> Info: Frame[9324] - Available VRAM budget has changed: 10891 MB 2026-03-14 12:12:04.464 - Render thread -> Info: Frame[9335] - Available VRAM budget has changed: 10832 MB 2026-03-14 12:12:04.467 - Render thread -> Info: Frame[9335] - Available VRAM budget has changed: 6909 MB 2026-03-14 12:12:04.467 - Render thread -> Info: Frame[9335] - Available VRAM budget has changed: 4754 MB 2026-03-14 12:12:05.059 - Render thread -> Info: Frame[9337] - Available VRAM budget has changed: 6624 MB 2026-03-14 12:12:05.059 - Render thread -> Info: Frame[9337] - Available VRAM budget has changed: 4470 MB 2026-03-14 12:12:07.810 - Render thread -> Info: Frame[9417] - Available VRAM budget has changed: 6566 MB 2026-03-14 12:12:07.810 - Render thread -> Info: Frame[9417] - Available VRAM budget has changed: 4413 MB 2026-03-14 12:12:08.939 - Render thread -> Info: Frame[9451] - Available VRAM budget has changed: 6626 MB 2026-03-14 12:12:09.455 - Render thread -> Info: Frame[9471] - Available VRAM budget has changed: 6682 MB 2026-03-14 12:12:09.789 - Render thread -> Info: Frame[9481] - Available VRAM budget has changed: 4472 MB 2026-03-14 12:12:10.455 - Render thread -> Info: Frame[9501] - Available VRAM budget has changed: 4530 MB 2026-03-14 12:12:10.686 - Render thread -> Info: Frame[9507] - Available VRAM budget has changed: 6618 MB 2026-03-14 12:12:10.686 - Render thread -> Info: Frame[9507] - Available VRAM budget has changed: 4496 MB 2026-03-14 12:12:10.746 - Render thread -> Info: Frame[9509] - Available VRAM budget has changed: 6582 MB 2026-03-14 12:12:10.746 - Render thread -> Info: Frame[9509] - Available VRAM budget has changed: 4460 MB 2026-03-14 12:12:11.915 - Render thread -> Info: Frame[9537] - Available VRAM budget has changed: 6534 MB 2026-03-14 12:12:11.915 - Render thread -> Info: Frame[9537] - Available VRAM budget has changed: 4412 MB 2026-03-14 12:12:13.178 - Render thread -> Info: Frame[9575] - Available VRAM budget has changed: 6485 MB 2026-03-14 12:12:13.178 - Render thread -> Info: Frame[9575] - Available VRAM budget has changed: 4363 MB 2026-03-14 12:12:13.253 - Render thread -> Info: Frame[9577] - Available VRAM budget has changed: 6350 MB 2026-03-14 12:12:13.253 - Render thread -> Info: Frame[9577] - Available VRAM budget has changed: 4229 MB 2026-03-14 12:12:13.426 - Render thread -> Info: Frame[9581] - Available VRAM budget has changed: 4205 MB 2026-03-14 12:12:14.305 - Render thread -> Info: Frame[9609] - Available VRAM budget has changed: 6423 MB 2026-03-14 12:12:15.305 - Render thread -> Info: Frame[9639] - Available VRAM budget has changed: 4278 MB 2026-03-14 12:12:16.377 - Render thread -> Info: Frame[9677] - Available VRAM budget has changed: 6374 MB 2026-03-14 12:12:16.377 - Render thread -> Info: Frame[9677] - Available VRAM budget has changed: 4229 MB 2026-03-14 12:12:17.096 - Render thread -> Info: Frame[9707] - Available VRAM budget has changed: 4202 MB 2026-03-14 12:12:17.156 - Render thread -> Info: Frame[9711] - Available VRAM budget has changed: 6456 MB 2026-03-14 12:12:17.267 - Render thread -> Info: Frame[9717] - Available VRAM budget has changed: 6384 MB 2026-03-14 12:12:17.931 - Render thread -> Info: Frame[9751] - Available VRAM budget has changed: 6462 MB 2026-03-14 12:12:18.050 - Render thread -> Info: Frame[9757] - Available VRAM budget has changed: 6396 MB 2026-03-14 12:12:18.778 - Render thread -> Info: Frame[9791] - Available VRAM budget has changed: 6467 MB 2026-03-14 12:12:19.299 - Render thread -> Info: Frame[9821] - Available VRAM budget has changed: 4289 MB 2026-03-14 12:12:23.288 - Render thread -> Info: Frame[9947] - Available VRAM budget has changed: 5823 MB 2026-03-14 12:12:23.356 - Render thread -> Info: Frame[9949] - Available VRAM budget has changed: 6556 MB 2026-03-14 12:12:23.422 - Render thread -> Info: Frame[9951] - Available VRAM budget has changed: 6724 MB 2026-03-14 12:12:23.938 - Render thread -> Info: Frame[9979] - Available VRAM budget has changed: 5911 MB 2026-03-14 12:12:23.971 - Render thread -> Info: Frame[9981] - Available VRAM budget has changed: 6079 MB 2026-03-14 12:12:27.556 - Render thread -> Info: Frame[10151] - Available VRAM budget has changed: 6659 MB 2026-03-14 12:12:27.556 - Render thread -> Info: Frame[10151] - Available VRAM budget has changed: 6046 MB 2026-03-14 12:14:17.278 - Render thread -> Info: Frame[16689] - Available VRAM budget has changed: 6596 MB 2026-03-14 12:14:17.340 - Render thread -> Info: Frame[16691] - Available VRAM budget has changed: 5975 MB 2026-03-14 12:14:53.304 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-03-14 12:14:53.305 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-03-14 12:16:26.822 - Render thread -> Info: Frame[23955] - Available VRAM budget has changed: 6024 MB 2026-03-14 12:16:28.906 - Render thread -> Info: Frame[24067] - Available VRAM budget has changed: 5991 MB 2026-03-14 12:16:30.773 - Render thread -> Info: Frame[24123] - Available VRAM budget has changed: 5955 MB 2026-03-14 12:16:35.122 - Render thread -> Info: Frame[24293] - Available VRAM budget has changed: 5987 MB 2026-03-14 12:16:41.139 - Render thread -> Info: Frame[24561] - Available VRAM budget has changed: 5955 MB 2026-03-14 12:16:44.456 - Render thread -> Info: Frame[24691] - Available VRAM budget has changed: 6000 MB 2026-03-14 12:16:46.754 - Render thread -> Info: Frame[24805] - Available VRAM budget has changed: 6506 MB 2026-03-14 12:16:46.754 - Render thread -> Info: Frame[24805] - Available VRAM budget has changed: 5970 MB 2026-03-14 12:16:46.855 - Render thread -> Info: Frame[24807] - Available VRAM budget has changed: 6405 MB 2026-03-14 12:16:46.855 - Render thread -> Info: Frame[24807] - Available VRAM budget has changed: 5869 MB 2026-03-14 12:16:47.655 - Render thread -> Info: Frame[24839] - Available VRAM budget has changed: 6581 MB 2026-03-14 12:16:48.156 - Render thread -> Info: Frame[24869] - Available VRAM budget has changed: 6042 MB 2026-03-14 12:16:49.856 - Render thread -> Info: Frame[24971] - Available VRAM budget has changed: 6003 MB 2026-03-14 12:16:49.955 - Render thread -> Info: Frame[24975] - Available VRAM budget has changed: 6494 MB 2026-03-14 12:16:49.955 - Render thread -> Info: Frame[24975] - Available VRAM budget has changed: 5916 MB 2026-03-14 12:16:51.022 - Render thread -> Info: Frame[25007] - Available VRAM budget has changed: 6570 MB 2026-03-14 12:16:52.023 - Render thread -> Info: Frame[25037] - Available VRAM budget has changed: 5985 MB 2026-03-14 12:16:57.679 - .NET TP Worker -> Screenshot root: AppData 2026-03-14 12:16:57.679 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-03-14 12:16:57.679 - .NET TP Worker -> Screenshot absolute path: C:\Users\Jesse\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-03-14 12:16:57.679 - .NET TP Worker -> Screenshot exists on target path. 2026-03-14 12:17:04.845 - Render thread -> Info: Frame[25683] - Available VRAM budget has changed: 5922 MB 2026-03-14 12:17:05.120 - .NET TP Worker -> Screenshot root: AppData 2026-03-14 12:17:05.120 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-03-14 12:17:05.120 - .NET TP Worker -> Screenshot absolute path: C:\Users\Jesse\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-03-14 12:17:05.120 - .NET TP Worker -> Screenshot exists on target path. 2026-03-14 12:17:08.755 - Render thread -> Info: Frame[25885] - Available VRAM budget has changed: 7085 MB 2026-03-14 12:17:10.399 - Render thread -> Warning: ImageMetadata was not cached before '9e11abe4-a3fa-4705-9b70-e45519eaf2b6 at AppData:savegames\welcome to verdure 1\thumb.jpg' 2026-03-14 12:17:10.895 - Render thread -> Info: Frame[25917] - Available VRAM budget has changed: 6458 MB 2026-03-14 12:17:11.195 - Render thread -> Info: Frame[25935] - Available VRAM budget has changed: 6758 MB 2026-03-14 12:17:11.395 - Render thread -> Info: Frame[25947] - Available VRAM budget has changed: 6808 MB 2026-03-14 12:17:17.484 - Render thread -> DRED2 - DeviceState: Unknown 2026-03-14 12:17:17.485 - Render thread -> VideoMemoryInfo report: Budget: 11,384,676,352.00 Bytes CurrentUsage: 9,721,495,552.00 Bytes AvailableForReservation: 6,150,537,216.00 Bytes CurrentReservation: 0.00 Bytes 2026-03-14 12:17:20.047 - Main Thread -> WriteLine Closed