2026-03-14 11:51:56.857 - Main Thread -> Timezone (local - UTC): -5h 2026-03-14 11:51:56.857 - Main Thread -> App Version: 2.0.2.57 2026-03-14 11:51:56.860 - Main Thread -> VRage renderer started 2026-03-14 11:51:56.860 - Main Thread -> OS Version: Microsoft Windows NT 10.0.22000.0 2026-03-14 11:51:56.910 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-03-14 11:51:56.911 - Main Thread -> NvApi - Driver Version: 2026-03-14 11:51:56.911 - Main Thread -> NvApi - NvApi Version: 2026-03-14 11:51:57.552 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2026-03-14 11:51:57.553 - Main Thread -> AMD - Driver Version: 26.2.2 2026-03-14 11:51:57.701 - Main Thread -> Adapters.Adapters - Entering 2026-03-14 11:51:57.702 - Main Thread -> CreateDXGIFactory - Entering 2026-03-14 11:51:57.712 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-14 11:51:57.715 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-14 11:51:57.716 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-14 11:51:57.716 - Main Thread -> Using IDXGIFactory6: True 2026-03-14 11:51:57.716 - Main Thread -> Enumerating adapters by preference 2026-03-14 11:51:57.730 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 11:51:57.730 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 11:51:57.731 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 11:51:57.731 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT - Entering 2026-03-14 11:51:57.936 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 11:51:58.060 - Main Thread -> Analysis of the adapter AMD Radeon RX 6700 XT - Exiting 2026-03-14 11:51:58.060 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT outputs - Entering 2026-03-14 11:51:58.061 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 display mode list 2026-03-14 11:51:58.061 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 display mode list done 2026-03-14 11:51:58.063 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 refresh rate 2026-03-14 11:51:58.070 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 0 refresh rate done 2026-03-14 11:51:58.070 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 display mode list 2026-03-14 11:51:58.071 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 display mode list done 2026-03-14 11:51:58.071 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 refresh rate 2026-03-14 11:51:58.073 - Main Thread -> Getting adapter's AMD Radeon RX 6700 XT output 1 refresh rate done 2026-03-14 11:51:58.073 - Main Thread -> Filling adapter's AMD Radeon RX 6700 XT outputs - Exiting 2026-03-14 11:51:58.073 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-14 11:51:58.073 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-14 11:51:58.074 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-14 11:51:58.074 - Main Thread -> Skipping software adapter 2026-03-14 11:51:58.074 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-14 11:51:58.078 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT + DISPLAY2 DeviceName = AMD Radeon RX 6700 XT OutputName = DISPLAY2 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 64399, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True AdapterLuid = 64399 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17144209408 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.2.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.41088 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-14 11:51:58.078 - Main Thread -> Adapter { Name = AMD Radeon RX 6700 XT + DISPLAY1 DeviceName = AMD Radeon RX 6700 XT OutputName = DISPLAY1 Description = DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 64399, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True AdapterLuid = 64399 OutputId = 1 DesktopBounds = Min:2560, 0 Max:5120, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12837949440 SharedRAM = 17144209408 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.2.2 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.41088 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-14 11:51:58.079 - Main Thread -> Adapter list composed 2026-03-14 11:51:58.111 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 64399, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 64399,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 11:51:58.111 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 64399, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 64399,"OutputId": 1,"DesktopBounds": {"Min": {"X": 2560,"Y": 0},"Max": {"X": 5120,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 11:51:58.111 - Main Thread -> Adapters.Adapters - Exiting 2026-03-14 11:51:58.112 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6700 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29663, Dedicated RAM: 12837949440, Shared RAM: 17144209408, Luid: 64399, rev: 197, subsys id: 1711677102, vendor id: 4098, supported device: True","AdapterLuid": 64399,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 12837949440,"SharedRAM": 17144209408,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29663,"DriverVersion": "26.2.2","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.41088,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-14 11:51:58.113 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-14 11:51:58.399 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-14 11:51:58.400 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 11:51:58.401 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 11:51:58.401 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-14 11:51:58.437 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-14 11:51:58.439 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-14 11:51:58.439 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-14 11:51:58.439 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-14 11:51:58.440 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-14 11:51:58.448 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6700 XT","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-03-14 11:51:58.452 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-14 11:51:58.454 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-03-14 11:51:58.459 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6700 XT","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-14 11:51:58.487 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 11:51:58.487 - Render thread -> IsD3D12Supported = True 2026-03-14 11:51:58.493 - Render thread -> Debug layer enabled: False 2026-03-14 11:51:58.493 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-14 11:51:58.677 - Render thread -> Direct Storage supported 2026-03-14 11:51:58.677 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-03-14 11:51:58.677 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-03-14 11:51:58.678 - Render thread -> Current Device Info: 2026-03-14 11:51:58.678 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-14 11:51:58.678 - Render thread -> OutputMergerLogicOp: True 2026-03-14 11:51:58.678 - Render thread -> MinPrecisionSupport: Bit16 2026-03-14 11:51:58.678 - Render thread -> TiledResourcesTier: Tier3 2026-03-14 11:51:58.678 - Render thread -> ResourceBindingTier: Tier3 2026-03-14 11:51:58.678 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-03-14 11:51:58.678 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-14 11:51:58.679 - Render thread -> ROVsSupported: True 2026-03-14 11:51:58.679 - Render thread -> ConservativeRasterizationTier: Tier3 2026-03-14 11:51:58.679 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2026-03-14 11:51:58.679 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-14 11:51:58.679 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-14 11:51:58.679 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-14 11:51:58.679 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-14 11:51:58.679 - Render thread -> ResourceHeapTier: Tier2 2026-03-14 11:51:58.679 - Render thread -> WaveOps: True 2026-03-14 11:51:58.679 - Render thread -> WaveLaneCountMin: 32 2026-03-14 11:51:58.679 - Render thread -> WaveLaneCountMax: 64 2026-03-14 11:51:58.679 - Render thread -> TotalLaneCount: 2560 2026-03-14 11:51:58.679 - Render thread -> ExpandedComputeResourceStates: True 2026-03-14 11:51:58.679 - Render thread -> Int64ShaderOps: True 2026-03-14 11:51:58.679 - Render thread -> DepthBoundsTestSupported: True 2026-03-14 11:51:58.679 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-14 11:51:58.679 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-14 11:51:58.679 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-14 11:51:58.679 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-03-14 11:51:58.679 - Render thread -> ViewInstancingTier: Tier1 2026-03-14 11:51:58.679 - Render thread -> BarycentricsSupported: True 2026-03-14 11:51:58.679 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-14 11:51:58.679 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-14 11:51:58.679 - Render thread -> Native16BitShaderOpsSupported: True 2026-03-14 11:51:58.679 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-14 11:51:58.679 - Render thread -> RenderPassesTier: Tier0 2026-03-14 11:51:58.679 - Render thread -> RaytracingTier: Tier1_1 2026-03-14 11:51:58.679 - Render thread -> AdditionalShadingRatesSupported: False 2026-03-14 11:51:58.679 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-03-14 11:51:58.679 - Render thread -> VariableShadingRateTier: Tier2 2026-03-14 11:51:58.679 - Render thread -> ShadingRateImageTileSize: 8 2026-03-14 11:51:58.679 - Render thread -> BackgroundProcessingSupported: True 2026-03-14 11:51:58.680 - Render thread -> MeshShaderTier: Tier1 2026-03-14 11:51:58.680 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-03-14 11:51:58.690 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-14 11:51:58.691 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-14 11:51:58.692 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-14 11:51:58.692 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-14 11:51:58.693 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-14 11:51:58.694 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 671744 Bytes 2026-03-14 11:51:58.710 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-14 11:51:58.710 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-14 11:51:58.729 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-14 11:51:58.730 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-14 11:51:58.730 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-14 11:51:58.730 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-14 11:51:58.733 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-14 11:51:58.733 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-03-14 11:51:58.733 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-03-14 11:51:58.735 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-14 11:51:58.750 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-14 11:51:58.750 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-14 11:51:58.799 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-14 11:51:58.800 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-14 11:51:58.801 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-14 11:51:58.802 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-14 11:51:58.805 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-14 11:51:58.806 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-14 11:51:58.808 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-14 11:51:58.809 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-14 11:51:58.809 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-14 11:51:58.811 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-14 11:51:58.811 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-14 11:51:58.814 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-14 11:51:58.830 - Render thread -> UseShaderAsserts: False 2026-03-14 11:51:58.830 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-14 11:51:58.831 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-14 11:51:58.832 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-14 11:51:58.832 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-14 11:51:58.833 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-14 11:51:58.835 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-14 11:51:58.843 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-14 11:51:58.844 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-14 11:51:58.849 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-14 11:51:58.849 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-14 11:51:58.849 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-14 11:51:58.849 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-14 11:51:58.854 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-14 11:51:58.854 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-14 11:51:58.855 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-14 11:51:58.855 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-14 11:51:58.855 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-14 11:51:58.856 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-14 11:51:58.860 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-14 11:51:58.861 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-14 11:51:58.879 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-14 11:51:58.897 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-14 11:51:58.905 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-14 11:51:58.906 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-14 11:51:58.920 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-14 11:51:58.922 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-14 11:51:58.924 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 11:51:58.957 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-14 11:51:58.958 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-14 11:51:58.960 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-14 11:51:58.960 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-14 11:51:58.961 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-14 11:51:58.961 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-14 11:51:58.982 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-14 11:51:58.983 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-14 11:51:59.000 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-14 11:51:59.000 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-14 11:51:59.001 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-14 11:51:59.001 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-14 11:51:59.001 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-14 11:51:59.002 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-14 11:51:59.047 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-14 11:51:59.048 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 11:51:59.048 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 11:51:59.048 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-14 11:51:59.048 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-14 11:51:59.051 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-14 11:51:59.260 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-14 11:51:59.482 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-14 11:51:59.488 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-14 11:51:59.493 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-14 11:51:59.493 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-14 11:51:59.493 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-14 11:51:59.493 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-14 11:51:59.494 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-14 11:51:59.496 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-14 11:51:59.497 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-14 11:51:59.500 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-14 11:51:59.500 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-14 11:51:59.500 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-14 11:51:59.501 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-14 11:51:59.501 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-14 11:51:59.907 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-14 11:51:59.907 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-14 11:51:59.959 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-14 11:51:59.975 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-14 11:51:59.975 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-14 11:51:59.979 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-14 11:51:59.979 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-14 11:52:00.052 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-14 11:52:00.055 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-14 11:52:00.074 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-14 11:52:00.082 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-14 11:52:00.363 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-14 11:52:00.363 - Render thread -> CreateMeshBuilders - Entering 2026-03-14 11:52:00.365 - Render thread -> CreateMeshBuilders - Exiting 2026-03-14 11:52:00.365 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-14 11:52:00.374 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-14 11:52:05.577 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-03-14 11:52:05.583 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6700 XT + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-14 11:52:05.866 - Render thread -> VRAM report about missing bytes is changed from 671744 Bytes to 40239104 Bytes 2026-03-14 11:52:05.948 - Render thread -> VRAM report about missing bytes is changed from 40239104 Bytes to 40632320 Bytes 2026-03-14 11:52:05.964 - Render thread -> VRAM report about missing bytes is changed from 40632320 Bytes to 40828928 Bytes 2026-03-14 11:52:05.974 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9714 MB 2026-03-14 11:52:05.974 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 9651 MB 2026-03-14 11:52:05.984 - Render thread -> VRAM report about missing bytes is changed from 40828928 Bytes to 40960000 Bytes 2026-03-14 11:52:06.129 - Render thread -> VRAM report about missing bytes is changed from 40960000 Bytes to 175865856 Bytes 2026-03-14 11:52:06.181 - Render thread -> VRAM report about missing bytes is changed from 175865856 Bytes to 175833088 Bytes 2026-03-14 11:52:06.189 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 9585 MB 2026-03-14 11:52:06.189 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 9478 MB 2026-03-14 11:52:06.256 - Render thread -> VRAM report about missing bytes is changed from 175833088 Bytes to 175902720 Bytes 2026-03-14 11:52:06.332 - Render thread -> VRAM report about missing bytes is changed from 175902720 Bytes to 175968256 Bytes 2026-03-14 11:52:06.700 - Render thread -> VRAM report about missing bytes is changed from 175968256 Bytes to 176558080 Bytes 2026-03-14 11:52:06.848 - Render thread -> VRAM report about missing bytes is changed from 176558080 Bytes to 176889856 Bytes 2026-03-14 11:52:06.868 - Render thread -> VRAM report about missing bytes is changed from 176889856 Bytes to 177348608 Bytes 2026-03-14 11:52:07.025 - Render thread -> VRAM report about missing bytes is changed from 177348608 Bytes to 177479680 Bytes 2026-03-14 11:52:07.391 - Render thread -> Info: Frame[53] - Available VRAM budget has changed: 9360 MB 2026-03-14 11:52:07.400 - Render thread -> VRAM report about missing bytes is changed from 177479680 Bytes to 242491392 Bytes 2026-03-14 11:52:07.401 - Render thread -> Info: Frame[55] - Available VRAM budget has changed: 9521 MB 2026-03-14 11:52:07.401 - Render thread -> Info: Frame[55] - Available VRAM budget has changed: 9296 MB 2026-03-14 11:52:07.431 - Render thread -> VRAM report about missing bytes is changed from 242491392 Bytes to 178397184 Bytes 2026-03-14 11:52:07.584 - VRageWorker 10 -> Pixel 2026-03-14 11:52:07.584 - VRageWorker 0 -> Vertex 2026-03-14 11:52:07.585 - VRageWorker 8 -> Vertex 2026-03-14 11:52:07.585 - VRageWorker 5 -> Pixel 2026-03-14 11:52:07.587 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:07.587 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:07.587 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:07.588 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:07.588 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:07.588 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:07.588 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:07.588 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:07.916 - Render thread -> Info: Frame[87] - Available VRAM budget has changed: 9582 MB 2026-03-14 11:52:08.436 - Render thread -> Info: Frame[117] - Available VRAM budget has changed: 9357 MB 2026-03-14 11:52:08.487 - Render thread -> VRAM report about missing bytes is changed from 178397184 Bytes to 179445760 Bytes 2026-03-14 11:52:08.524 - Render thread -> VRAM report about missing bytes is changed from 179445760 Bytes to 179449856 Bytes 2026-03-14 11:52:08.556 - Render thread -> VRAM report about missing bytes is changed from 179449856 Bytes to 178401280 Bytes 2026-03-14 11:52:08.605 - Render thread -> VRAM report about missing bytes is changed from 178401280 Bytes to 178663424 Bytes 2026-03-14 11:52:08.622 - Render thread -> VRAM report about missing bytes is changed from 178663424 Bytes to 178659328 Bytes 2026-03-14 11:52:09.134 - Render thread -> VRAM report about missing bytes is changed from 178659328 Bytes to 182853632 Bytes 2026-03-14 11:52:14.429 - Render thread -> VRAM report about missing bytes is changed from 182853632 Bytes to 182591488 Bytes 2026-03-14 11:52:14.622 - VRageWorker 8 -> Vertex 2026-03-14 11:52:14.622 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:14.622 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:14.623 - VRageWorker 8 -> Pixel 2026-03-14 11:52:14.623 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:14.623 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:14.624 - VRageWorker 8 -> Vertex 2026-03-14 11:52:14.624 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:14.624 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:14.624 - VRageWorker 8 -> Pixel 2026-03-14 11:52:14.624 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:14.624 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:16.089 - Render thread -> VRAM report about missing bytes is changed from 182591488 Bytes to 190980096 Bytes 2026-03-14 11:52:24.239 - VRageWorker 10 -> Vertex 2026-03-14 11:52:24.239 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:24.239 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:24.240 - VRageWorker 10 -> Pixel 2026-03-14 11:52:24.240 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:24.240 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:24.241 - VRageWorker 10 -> Vertex 2026-03-14 11:52:24.241 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:24.241 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:24.241 - VRageWorker 10 -> Pixel 2026-03-14 11:52:24.241 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:24.241 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:25.175 - Render thread -> VRAM report about missing bytes is changed from 190980096 Bytes to 207757312 Bytes 2026-03-14 11:52:25.251 - VRageWorker 8 -> Vertex 2026-03-14 11:52:25.251 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:25.251 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:25.251 - VRageWorker 8 -> Vertex 2026-03-14 11:52:25.251 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:25.251 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:25.252 - VRageWorker 8 -> Pixel 2026-03-14 11:52:25.252 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:25.252 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:25.252 - VRageWorker 8 -> Pixel 2026-03-14 11:52:25.252 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:25.252 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:27.698 - VRageWorker 9 -> Vertex 2026-03-14 11:52:27.698 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:27.698 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:27.698 - VRageWorker 9 -> Pixel 2026-03-14 11:52:27.699 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:27.699 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:27.699 - VRageWorker 9 -> Vertex 2026-03-14 11:52:27.699 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:27.699 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:27.699 - VRageWorker 9 -> Pixel 2026-03-14 11:52:27.699 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:27.699 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:33.757 - VRageWorker 9 -> Vertex 2026-03-14 11:52:33.757 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:33.757 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:33.758 - VRageWorker 9 -> Pixel 2026-03-14 11:52:33.758 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:33.758 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:33.759 - VRageWorker 9 -> Vertex 2026-03-14 11:52:33.759 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:33.759 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:33.759 - VRageWorker 9 -> Pixel 2026-03-14 11:52:33.759 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:33.759 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:34.934 - VRageWorker 9 -> Vertex 2026-03-14 11:52:34.934 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:34.934 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:34.934 - VRageWorker 9 -> Pixel 2026-03-14 11:52:34.934 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:34.934 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:34.934 - VRageWorker 5 -> Vertex 2026-03-14 11:52:34.934 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:34.934 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:34.934 - VRageWorker 9 -> Pixel 2026-03-14 11:52:34.934 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:34.934 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:35.605 - VRageWorker 7 -> Vertex 2026-03-14 11:52:35.605 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:35.605 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:35.605 - VRageWorker 7 -> Pixel 2026-03-14 11:52:35.605 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:35.605 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:35.606 - VRageWorker 7 -> Vertex 2026-03-14 11:52:35.606 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:35.606 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-14 11:52:35.606 - VRageWorker 7 -> Pixel 2026-03-14 11:52:35.606 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-14 11:52:35.606 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-14 11:52:36.392 - Render thread -> VRAM report about missing bytes is changed from 207757312 Bytes to 241311744 Bytes 2026-03-14 11:52:36.392 - Render thread -> Info: Frame[1791] - Available VRAM budget has changed: 9522 MB 2026-03-14 11:52:36.392 - Render thread -> Info: Frame[1791] - Available VRAM budget has changed: 9297 MB 2026-03-14 11:52:58.434 - Render thread -> VRAM report about missing bytes is changed from 241311744 Bytes to 240586752 Bytes 2026-03-14 11:52:58.442 - Render thread -> VRAM report about missing bytes is changed from 240586752 Bytes to 241311744 Bytes 2026-03-14 11:53:05.165 - Render thread -> VRAM report about missing bytes is changed from 241311744 Bytes to 250224640 Bytes 2026-03-14 11:53:05.181 - Render thread -> VRAM report about missing bytes is changed from 250224640 Bytes to 241377280 Bytes 2026-03-14 11:53:08.135 - Render thread -> VRAM report about missing bytes is changed from 241377280 Bytes to 241639424 Bytes 2026-03-14 11:53:09.851 - Render thread -> VRAM report about missing bytes is changed from 241639424 Bytes to 241836032 Bytes 2026-03-14 11:53:38.788 - Render thread -> VRAM report about missing bytes is changed from 241836032 Bytes to 242556928 Bytes 2026-03-14 11:53:40.866 - Render thread -> VRAM report about missing bytes is changed from 242556928 Bytes to 495480832 Bytes 2026-03-14 11:53:41.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-03-14 11:53:41.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-03-14 11:53:41.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-03-14 11:53:41.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-03-14 11:53:41.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-03-14 11:53:41.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-03-14 11:53:41.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-03-14 11:53:41.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-03-14 11:53:41.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-03-14 11:53:41.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-03-14 11:53:41.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-03-14 11:53:41.118 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-03-14 11:53:41.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-03-14 11:53:41.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-03-14 11:53:41.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-03-14 11:53:41.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-03-14 11:53:41.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-03-14 11:53:41.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-03-14 11:53:41.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-03-14 11:53:41.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-03-14 11:53:41.126 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-03-14 11:53:41.128 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-03-14 11:53:41.128 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-03-14 11:53:41.128 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-03-14 11:53:41.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-03-14 11:53:41.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-03-14 11:53:41.131 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-03-14 11:53:41.133 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-03-14 11:53:41.133 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-03-14 11:53:41.133 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-03-14 11:53:41.134 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-03-14 11:53:41.134 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-03-14 11:53:41.135 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-03-14 11:53:41.137 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-03-14 11:53:41.137 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-03-14 11:53:41.137 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-03-14 11:53:41.141 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-03-14 11:53:41.141 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-03-14 11:53:41.141 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-03-14 11:53:41.145 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-03-14 11:53:41.145 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-03-14 11:53:41.145 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-03-14 11:53:41.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-03-14 11:53:41.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-03-14 11:53:41.159 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-03-14 11:53:41.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-03-14 11:53:41.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-03-14 11:53:41.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-03-14 11:53:41.161 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-03-14 11:53:41.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-03-14 11:53:41.162 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-03-14 11:53:41.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-03-14 11:53:41.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-03-14 11:53:41.167 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-03-14 11:53:41.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-03-14 11:53:41.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-03-14 11:53:41.172 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-03-14 11:53:41.188 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-03-14 11:53:41.188 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-03-14 11:53:41.188 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-03-14 11:53:42.688 - Render thread -> VRAM report about missing bytes is changed from 495480832 Bytes to 495431680 Bytes 2026-03-14 11:53:42.724 - Render thread -> VRAM report about missing bytes is changed from 495431680 Bytes to 495316992 Bytes 2026-03-14 11:53:42.724 - Render thread -> Info: Frame[5421] - Available VRAM budget has changed: 8572 MB 2026-03-14 11:53:42.724 - Render thread -> Info: Frame[5421] - Available VRAM budget has changed: 8363 MB 2026-03-14 11:53:42.795 - Render thread -> VRAM report about missing bytes is changed from 495316992 Bytes to 496234496 Bytes 2026-03-14 11:53:42.847 - Render thread -> VRAM report about missing bytes is changed from 496234496 Bytes to 493875200 Bytes 2026-03-14 11:53:42.904 - Render thread -> VRAM report about missing bytes is changed from 493875200 Bytes to 493940736 Bytes 2026-03-14 11:53:43.047 - Render thread -> VRAM report about missing bytes is changed from 493940736 Bytes to 494333952 Bytes 2026-03-14 11:53:43.283 - Render thread -> VRAM report about missing bytes is changed from 494333952 Bytes to 493940736 Bytes 2026-03-14 11:53:43.481 - Render thread -> VRAM report about missing bytes is changed from 493940736 Bytes to 494333952 Bytes 2026-03-14 11:53:43.631 - Render thread -> VRAM report about missing bytes is changed from 494333952 Bytes to 493940736 Bytes 2026-03-14 11:53:43.831 - Render thread -> VRAM report about missing bytes is changed from 493940736 Bytes to 494333952 Bytes 2026-03-14 11:53:43.981 - Render thread -> VRAM report about missing bytes is changed from 494333952 Bytes to 493940736 Bytes 2026-03-14 11:53:44.137 - Render thread -> VRAM report about missing bytes is changed from 493940736 Bytes to 492761088 Bytes 2026-03-14 11:53:44.182 - Render thread -> VRAM report about missing bytes is changed from 492761088 Bytes to 493350912 Bytes 2026-03-14 11:53:44.333 - Render thread -> VRAM report about missing bytes is changed from 493350912 Bytes to 492957696 Bytes 2026-03-14 11:53:44.515 - Render thread -> VRAM report about missing bytes is changed from 492957696 Bytes to 498724864 Bytes 2026-03-14 11:53:44.533 - Render thread -> VRAM report about missing bytes is changed from 498724864 Bytes to 503967744 Bytes 2026-03-14 11:53:44.548 - Render thread -> VRAM report about missing bytes is changed from 503967744 Bytes to 498855936 Bytes 2026-03-14 11:53:44.598 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498987008 Bytes 2026-03-14 11:53:44.633 - Render thread -> VRAM report about missing bytes is changed from 498987008 Bytes to 498855936 Bytes 2026-03-14 11:53:44.682 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:44.887 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:45.032 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:45.231 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:45.382 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:45.581 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:45.732 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:45.931 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:46.081 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:46.281 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:46.431 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:46.631 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:46.781 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:46.981 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:47.131 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:47.331 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:47.482 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:47.681 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:47.831 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:48.031 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:48.184 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:48.381 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:48.531 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:48.749 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:48.881 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:49.089 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:49.251 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:49.431 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:49.588 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:49.781 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:49.932 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:50.131 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:50.281 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:50.481 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:50.631 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:50.831 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:50.982 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:51.181 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:51.331 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:51.531 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:51.681 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:51.881 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:52.032 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:52.252 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:52.381 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:52.592 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:52.754 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:52.931 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:53.091 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:53.281 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:53.431 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:53.631 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:53.781 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:53.981 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:54.132 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:54.331 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:54.482 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:54.681 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:54.831 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:55.032 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:55.182 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:55.381 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:55.531 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:55.755 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:55.881 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:56.096 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:56.257 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:56.434 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:56.595 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:56.781 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:56.934 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:57.131 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:57.284 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:57.490 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:57.631 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:57.840 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:57.981 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498266112 Bytes 2026-03-14 11:53:58.191 - Render thread -> VRAM report about missing bytes is changed from 498266112 Bytes to 498855936 Bytes 2026-03-14 11:53:58.332 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:58.531 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498855936 Bytes 2026-03-14 11:53:58.715 - Render thread -> VRAM report about missing bytes is changed from 498855936 Bytes to 498462720 Bytes 2026-03-14 11:53:58.777 - Render thread -> VRAM report about missing bytes is changed from 498462720 Bytes to 498438144 Bytes 2026-03-14 11:53:58.809 - Render thread -> VRAM report about missing bytes is changed from 498438144 Bytes to 498483200 Bytes 2026-03-14 11:53:58.927 - Render thread -> VRAM report about missing bytes is changed from 498483200 Bytes to 498614272 Bytes 2026-03-14 11:53:58.949 - Render thread -> VRAM report about missing bytes is changed from 498614272 Bytes to 498982912 Bytes 2026-03-14 11:53:58.971 - Render thread -> VRAM report about missing bytes is changed from 498982912 Bytes to 499073024 Bytes 2026-03-14 11:53:58.978 - Render thread -> VRAM report about missing bytes is changed from 499073024 Bytes to 499118080 Bytes 2026-03-14 11:53:58.985 - Render thread -> VRAM report about missing bytes is changed from 499118080 Bytes to 498987008 Bytes 2026-03-14 11:53:59.047 - Render thread -> VRAM report about missing bytes is changed from 498987008 Bytes to 499314688 Bytes 2026-03-14 11:53:59.093 - Render thread -> VRAM report about missing bytes is changed from 499314688 Bytes to 498880512 Bytes 2026-03-14 11:53:59.296 - Render thread -> Info: Frame[6391] - Available VRAM budget has changed: 7664 MB 2026-03-14 11:53:59.297 - Render thread -> Info: Frame[6391] - Available VRAM budget has changed: 6992 MB 2026-03-14 11:53:59.325 - Render thread -> VRAM report about missing bytes is changed from 498880512 Bytes to 501211136 Bytes 2026-03-14 11:53:59.342 - Render thread -> VRAM report about missing bytes is changed from 501211136 Bytes to 524505088 Bytes 2026-03-14 11:53:59.358 - Render thread -> VRAM report about missing bytes is changed from 524505088 Bytes to 528699392 Bytes 2026-03-14 11:53:59.398 - Render thread -> VRAM report about missing bytes is changed from 528699392 Bytes to 544690176 Bytes 2026-03-14 11:53:59.407 - Render thread -> VRAM report about missing bytes is changed from 544690176 Bytes to 535646208 Bytes 2026-03-14 11:53:59.425 - Render thread -> VRAM report about missing bytes is changed from 535646208 Bytes to 563040256 Bytes 2026-03-14 11:53:59.458 - Render thread -> VRAM report about missing bytes is changed from 563040256 Bytes to 572346368 Bytes 2026-03-14 11:53:59.500 - Render thread -> VRAM report about missing bytes is changed from 572346368 Bytes to 548229120 Bytes 2026-03-14 11:53:59.532 - Render thread -> VRAM report about missing bytes is changed from 548229120 Bytes to 574640128 Bytes 2026-03-14 11:53:59.560 - Render thread -> VRAM report about missing bytes is changed from 574640128 Bytes to 560025600 Bytes 2026-03-14 11:53:59.603 - Render thread -> VRAM report about missing bytes is changed from 560025600 Bytes to 569724928 Bytes 2026-03-14 11:53:59.617 - Render thread -> VRAM report about missing bytes is changed from 569724928 Bytes to 571437056 Bytes 2026-03-14 11:53:59.626 - Render thread -> VRAM report about missing bytes is changed from 571437056 Bytes to 571527168 Bytes 2026-03-14 11:53:59.641 - Render thread -> VRAM report about missing bytes is changed from 571527168 Bytes to 571494400 Bytes 2026-03-14 11:53:59.774 - Render thread -> VRAM report about missing bytes is changed from 571494400 Bytes to 571887616 Bytes 2026-03-14 11:53:59.926 - Render thread -> VRAM report about missing bytes is changed from 571887616 Bytes to 571297792 Bytes 2026-03-14 11:53:59.958 - Render thread -> VRAM report about missing bytes is changed from 571297792 Bytes to 571428864 Bytes 2026-03-14 11:53:59.992 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571232256 Bytes 2026-03-14 11:54:00.133 - Render thread -> VRAM report about missing bytes is changed from 571232256 Bytes to 571822080 Bytes 2026-03-14 11:54:00.275 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:00.474 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:00.625 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:00.824 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:00.975 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:01.174 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:01.325 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:01.544 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:01.675 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571232256 Bytes 2026-03-14 11:54:01.884 - Render thread -> VRAM report about missing bytes is changed from 571232256 Bytes to 571822080 Bytes 2026-03-14 11:54:02.045 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:02.224 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:02.383 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:02.576 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:02.725 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:02.924 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:03.075 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:03.274 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:03.426 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571232256 Bytes 2026-03-14 11:54:03.624 - Render thread -> VRAM report about missing bytes is changed from 571232256 Bytes to 571822080 Bytes 2026-03-14 11:54:03.775 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:03.974 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:04.134 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571428864 Bytes 2026-03-14 11:54:04.324 - Render thread -> VRAM report about missing bytes is changed from 571428864 Bytes to 571822080 Bytes 2026-03-14 11:54:04.341 - Render thread -> VRAM report about missing bytes is changed from 571822080 Bytes to 571953152 Bytes 2026-03-14 11:54:04.397 - Render thread -> VRAM report about missing bytes is changed from 571953152 Bytes to 571768832 Bytes 2026-03-14 11:54:04.475 - Render thread -> VRAM report about missing bytes is changed from 571768832 Bytes to 571375616 Bytes 2026-03-14 11:54:04.681 - Render thread -> VRAM report about missing bytes is changed from 571375616 Bytes to 571768832 Bytes 2026-03-14 11:54:04.831 - Render thread -> VRAM report about missing bytes is changed from 571768832 Bytes to 571375616 Bytes 2026-03-14 11:54:04.889 - Render thread -> Frame [6718] Parallel Render Command Batch RCB-1 created with rcb: 19509172 2026-03-14 11:54:04.889 - Render thread -> Frame [6718] Parallel Render Command Batch RCB-2 created with rcb: 41575805 2026-03-14 11:54:04.890 - Render thread -> Frame [6718] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-03-14 11:54:04.891 - Render thread -> Frame [6718] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-3 created with rcb: 25487691 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-4 created with rcb: 29130367 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-5 created with rcb: 42983830 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-6 created with rcb: 39532746 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-7 created with rcb: 14573875 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-8 created with rcb: 41575805 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-9 created with rcb: 19509172 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-10 created with rcb: 7876828 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-11 created with rcb: 63618235 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-12 created with rcb: 58415164 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-13 created with rcb: 16752971 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-14 created with rcb: 33605210 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-15 created with rcb: 25969265 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-16 created with rcb: 31140030 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-17 created with rcb: 19754683 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-18 created with rcb: 11941322 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-19 created with rcb: 62629193 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-20 created with rcb: 39115340 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-21 created with rcb: 23166407 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-22 created with rcb: 28078231 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-23 created with rcb: 17121313 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-24 created with rcb: 14827596 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-25 created with rcb: 40889621 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-26 created with rcb: 28431228 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-27 created with rcb: 52165669 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-28 created with rcb: 12061994 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-29 created with rcb: 53143947 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-30 created with rcb: 54511827 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-31 created with rcb: 54938953 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-32 created with rcb: 39144262 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-33 created with rcb: 15377838 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-34 created with rcb: 33490789 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-35 created with rcb: 27802139 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-36 created with rcb: 12234793 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-37 created with rcb: 54620084 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-38 created with rcb: 36295962 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-39 created with rcb: 57278961 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-40 created with rcb: 16899526 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-41 created with rcb: 17058240 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-42 created with rcb: 63639551 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-43 created with rcb: 30207857 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-44 created with rcb: 43594221 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-03-14 11:54:04.897 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-03-14 11:54:04.898 - Render thread -> Frame [6719] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-45 created with rcb: 36154323 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-46 created with rcb: 20443885 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-47 created with rcb: 43594221 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-48 created with rcb: 30207857 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-49 created with rcb: 63639551 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-50 created with rcb: 17058240 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-51 created with rcb: 16899526 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-52 created with rcb: 36295962 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-53 created with rcb: 57278961 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-54 created with rcb: 54620084 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-55 created with rcb: 12234793 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-56 created with rcb: 27802139 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-57 created with rcb: 33490789 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-58 created with rcb: 15377838 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-59 created with rcb: 39144262 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-60 created with rcb: 54938953 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-61 created with rcb: 53143947 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-62 created with rcb: 54511827 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-63 created with rcb: 12061994 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-64 created with rcb: 28431228 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-65 created with rcb: 52165669 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-66 created with rcb: 40889621 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-67 created with rcb: 14827596 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-68 created with rcb: 17121313 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-69 created with rcb: 28078231 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-70 created with rcb: 23166407 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-71 created with rcb: 39115340 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-72 created with rcb: 62629193 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-03-14 11:54:04.913 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-03-14 11:54:04.914 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-03-14 11:54:04.914 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-03-14 11:54:04.914 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-03-14 11:54:04.914 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-03-14 11:54:04.915 - Render thread -> Frame [6720] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-73 created with rcb: 11941322 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-74 created with rcb: 19754683 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-75 created with rcb: 62629193 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-76 created with rcb: 39115340 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-77 created with rcb: 23166407 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-78 created with rcb: 28078231 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-79 created with rcb: 14827596 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-80 created with rcb: 40889621 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-81 created with rcb: 28431228 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-82 created with rcb: 17121313 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-83 created with rcb: 12061994 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-84 created with rcb: 52165669 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-85 created with rcb: 53143947 2026-03-14 11:54:04.947 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-86 created with rcb: 63105126 2026-03-14 11:54:04.962 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-03-14 11:54:04.965 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-03-14 11:54:04.966 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-03-14 11:54:04.975 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-03-14 11:54:04.976 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-03-14 11:54:04.976 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-03-14 11:54:04.976 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-03-14 11:54:04.976 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-03-14 11:54:04.976 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-03-14 11:54:04.978 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-03-14 11:54:04.979 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-03-14 11:54:04.979 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-03-14 11:54:04.979 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-03-14 11:54:04.979 - Render thread -> Frame [6721] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-87 created with rcb: 33490789 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-88 created with rcb: 27802139 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-89 created with rcb: 12234793 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-90 created with rcb: 54620084 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-91 created with rcb: 57278961 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-92 created with rcb: 36295962 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-93 created with rcb: 11941322 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-94 created with rcb: 17058240 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-95 created with rcb: 63639551 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-96 created with rcb: 43594221 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-97 created with rcb: 30207857 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-98 created with rcb: 19754683 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-99 created with rcb: 20443885 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-100 created with rcb: 36154323 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-101 created with rcb: 31140030 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-102 created with rcb: 25969265 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-103 created with rcb: 33605210 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-104 created with rcb: 28431228 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-105 created with rcb: 40889621 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-106 created with rcb: 58415164 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-107 created with rcb: 16752971 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-108 created with rcb: 53143947 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-109 created with rcb: 52165669 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-110 created with rcb: 12061994 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-111 created with rcb: 17121313 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-112 created with rcb: 28078231 2026-03-14 11:54:05.019 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-113 created with rcb: 23166407 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-114 created with rcb: 39115340 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-115 created with rcb: 62629193 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-116 created with rcb: 7876828 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-117 created with rcb: 19509172 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-118 created with rcb: 41575805 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-119 created with rcb: 14573875 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-120 created with rcb: 39532746 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-121 created with rcb: 42983830 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-122 created with rcb: 29130367 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-123 created with rcb: 25487691 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-124 created with rcb: 65774546 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-125 created with rcb: 15012029 2026-03-14 11:54:05.020 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-03-14 11:54:05.021 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-03-14 11:54:05.022 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-03-14 11:54:05.023 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-03-14 11:54:05.024 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-03-14 11:54:05.035 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-03-14 11:54:05.049 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-03-14 11:54:05.050 - Render thread -> Frame [6722] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-03-14 11:54:05.074 - Render thread -> VRAM report about missing bytes is changed from 571375616 Bytes to 571314176 Bytes 2026-03-14 11:54:05.087 - Render thread -> Frame [6724] Parallel Render Command Batch RCB-126 created with rcb: 15377838 2026-03-14 11:54:05.136 - Render thread -> Frame [6724] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-03-14 11:54:05.166 - Render thread -> VRAM report about missing bytes is changed from 571314176 Bytes to 577806336 Bytes 2026-03-14 11:54:05.166 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-127 created with rcb: 39144262 2026-03-14 11:54:05.166 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-128 created with rcb: 63618235 2026-03-14 11:54:05.166 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-129 created with rcb: 54511827 2026-03-14 11:54:05.166 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-130 created with rcb: 54938953 2026-03-14 11:54:05.170 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-03-14 11:54:05.181 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-03-14 11:54:05.192 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-03-14 11:54:05.202 - Render thread -> Frame [6725] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-03-14 11:54:05.228 - Render thread -> VRAM report about missing bytes is changed from 577806336 Bytes to 578174976 Bytes 2026-03-14 11:54:05.228 - Render thread -> Frame [6726] Parallel Render Command Batch RCB-131 created with rcb: 14827596 2026-03-14 11:54:05.228 - Render thread -> Frame [6726] Parallel Render Command Batch RCB-132 created with rcb: 16899526 2026-03-14 11:54:05.237 - Render thread -> Frame [6726] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-03-14 11:54:05.274 - Render thread -> Frame [6726] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-03-14 11:54:05.302 - Render thread -> VRAM report about missing bytes is changed from 578174976 Bytes to 578256896 Bytes 2026-03-14 11:54:05.316 - Render thread -> VRAM report about missing bytes is changed from 578256896 Bytes to 578977792 Bytes 2026-03-14 11:54:05.329 - Render thread -> VRAM report about missing bytes is changed from 578977792 Bytes to 578547712 Bytes 2026-03-14 11:54:05.587 - Render thread -> VRAM report about missing bytes is changed from 578547712 Bytes to 577957888 Bytes 2026-03-14 11:54:05.786 - Render thread -> VRAM report about missing bytes is changed from 577957888 Bytes to 578547712 Bytes 2026-03-14 11:54:05.819 - Render thread -> Frame [6751] Parallel Render Command Batch RCB-133 created with rcb: 63105126 2026-03-14 11:54:05.929 - Render thread -> VRAM report about missing bytes is changed from 578547712 Bytes to 578916352 Bytes 2026-03-14 11:54:05.961 - Render thread -> Frame [6752] Parallel Render Command Batch RCB-133 processed in 2 frames. 2026-03-14 11:54:06.006 - Render thread -> VRAM report about missing bytes is changed from 578916352 Bytes to 580136960 Bytes 2026-03-14 11:54:06.026 - Render thread -> VRAM report about missing bytes is changed from 580136960 Bytes to 580182016 Bytes 2026-03-14 11:54:06.043 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 11:54:06.083 - Render thread -> VRAM report about missing bytes is changed from 580182016 Bytes to 579649536 Bytes 2026-03-14 11:54:06.122 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 11:54:06.202 - Render thread -> VRAM report about missing bytes is changed from 579649536 Bytes to 581550080 Bytes 2026-03-14 11:54:06.307 - Render thread -> VRAM report about missing bytes is changed from 581550080 Bytes to 581894144 Bytes 2026-03-14 11:54:06.766 - Render thread -> VRAM report about missing bytes is changed from 581894144 Bytes to 581902336 Bytes 2026-03-14 11:54:06.841 - Render thread -> VRAM report about missing bytes is changed from 581902336 Bytes to 582803456 Bytes 2026-03-14 11:54:06.895 - Render thread -> VRAM report about missing bytes is changed from 582803456 Bytes to 584032256 Bytes 2026-03-14 11:54:06.961 - Render thread -> VRAM report about missing bytes is changed from 584032256 Bytes to 584196096 Bytes 2026-03-14 11:54:07.025 - Render thread -> VRAM report about missing bytes is changed from 584196096 Bytes to 583806976 Bytes 2026-03-14 11:54:07.094 - Render thread -> VRAM report about missing bytes is changed from 583806976 Bytes to 584265728 Bytes 2026-03-14 11:54:07.156 - Render thread -> VRAM report about missing bytes is changed from 584265728 Bytes to 583385088 Bytes 2026-03-14 11:54:07.223 - Render thread -> VRAM report about missing bytes is changed from 583385088 Bytes to 583909376 Bytes 2026-03-14 11:54:07.292 - Render thread -> VRAM report about missing bytes is changed from 583909376 Bytes to 583254016 Bytes 2026-03-14 11:54:07.355 - Render thread -> VRAM report about missing bytes is changed from 583254016 Bytes to 583843840 Bytes 2026-03-14 11:54:07.503 - Render thread -> VRAM report about missing bytes is changed from 583843840 Bytes to 582795264 Bytes 2026-03-14 11:54:07.552 - Render thread -> VRAM report about missing bytes is changed from 582795264 Bytes to 583974912 Bytes 2026-03-14 11:54:07.620 - Render thread -> VRAM report about missing bytes is changed from 583974912 Bytes to 583856128 Bytes 2026-03-14 11:54:07.690 - Render thread -> VRAM report about missing bytes is changed from 583856128 Bytes to 582414336 Bytes 2026-03-14 11:54:07.753 - Render thread -> VRAM report about missing bytes is changed from 582414336 Bytes to 583462912 Bytes 2026-03-14 11:54:07.759 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-14 11:54:07.891 - Render thread -> VRAM report about missing bytes is changed from 583462912 Bytes to 582676480 Bytes 2026-03-14 11:54:08.103 - Render thread -> VRAM report about missing bytes is changed from 582676480 Bytes to 582283264 Bytes 2026-03-14 11:54:08.268 - Render thread -> VRAM report about missing bytes is changed from 582283264 Bytes to 583069696 Bytes 2026-03-14 11:54:08.338 - Render thread -> VRAM report about missing bytes is changed from 583069696 Bytes to 582021120 Bytes 2026-03-14 11:54:08.486 - Render thread -> VRAM report about missing bytes is changed from 582021120 Bytes to 581988352 Bytes 2026-03-14 11:54:08.538 - Render thread -> VRAM report about missing bytes is changed from 581988352 Bytes to 582443008 Bytes 2026-03-14 11:54:08.836 - Render thread -> VRAM report about missing bytes is changed from 582443008 Bytes to 582049792 Bytes 2026-03-14 11:54:09.236 - Render thread -> VRAM report about missing bytes is changed from 582049792 Bytes to 582443008 Bytes 2026-03-14 11:54:09.536 - Render thread -> VRAM report about missing bytes is changed from 582443008 Bytes to 582049792 Bytes 2026-03-14 11:54:09.936 - Render thread -> VRAM report about missing bytes is changed from 582049792 Bytes to 582443008 Bytes 2026-03-14 11:54:10.070 - Render thread -> VRAM report about missing bytes is changed from 582443008 Bytes to 582774784 Bytes 2026-03-14 11:54:10.140 - Render thread -> VRAM report about missing bytes is changed from 582774784 Bytes to 582770688 Bytes 2026-03-14 11:54:10.169 - Render thread -> VRAM report about missing bytes is changed from 582770688 Bytes to 582574080 Bytes 2026-03-14 11:54:10.250 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 581984256 Bytes 2026-03-14 11:54:10.485 - Render thread -> VRAM report about missing bytes is changed from 581984256 Bytes to 582574080 Bytes 2026-03-14 11:54:10.556 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582905856 Bytes 2026-03-14 11:54:10.581 - Render thread -> VRAM report about missing bytes is changed from 582905856 Bytes to 582639616 Bytes 2026-03-14 11:54:10.596 - Render thread -> VRAM report about missing bytes is changed from 582639616 Bytes to 582574080 Bytes 2026-03-14 11:54:10.636 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:10.855 - Render thread -> VRAM report about missing bytes is changed from 582180864 Bytes to 582574080 Bytes 2026-03-14 11:54:10.911 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582905856 Bytes 2026-03-14 11:54:10.969 - Render thread -> VRAM report about missing bytes is changed from 582905856 Bytes to 582639616 Bytes 2026-03-14 11:54:10.985 - Render thread -> VRAM report about missing bytes is changed from 582639616 Bytes to 582574080 Bytes 2026-03-14 11:54:11.121 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:11.402 - Render thread -> VRAM report about missing bytes is changed from 582180864 Bytes to 582574080 Bytes 2026-03-14 11:54:11.435 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582905856 Bytes 2026-03-14 11:54:11.504 - Render thread -> VRAM report about missing bytes is changed from 582905856 Bytes to 582639616 Bytes 2026-03-14 11:54:11.536 - Render thread -> VRAM report about missing bytes is changed from 582639616 Bytes to 582574080 Bytes 2026-03-14 11:54:11.703 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:12.102 - Render thread -> VRAM report about missing bytes is changed from 582180864 Bytes to 582574080 Bytes 2026-03-14 11:54:12.403 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:12.802 - Render thread -> VRAM report about missing bytes is changed from 582180864 Bytes to 582574080 Bytes 2026-03-14 11:54:13.103 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 581984256 Bytes 2026-03-14 11:54:13.502 - Render thread -> VRAM report about missing bytes is changed from 581984256 Bytes to 582574080 Bytes 2026-03-14 11:54:13.803 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:14.202 - Render thread -> VRAM report about missing bytes is changed from 582180864 Bytes to 582574080 Bytes 2026-03-14 11:54:14.503 - Render thread -> VRAM report about missing bytes is changed from 582574080 Bytes to 582180864 Bytes 2026-03-14 11:54:14.503 - Render thread -> Too many VRAM reports, stopping printing 2026-03-14 11:54:17.692 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-14 11:54:17.694 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-14 11:54:27.986 - Render thread -> Info: Frame[7453] - Available VRAM budget has changed: 7845 MB 2026-03-14 11:54:28.019 - Render thread -> Info: Frame[7455] - Available VRAM budget has changed: 7047 MB 2026-03-14 11:54:28.526 - Render thread -> Info: Frame[7483] - Available VRAM budget has changed: 7228 MB 2026-03-14 11:55:05.562 - Render thread -> Info: Frame[9583] - Available VRAM budget has changed: 7780 MB 2026-03-14 11:55:05.562 - Render thread -> Info: Frame[9583] - Available VRAM budget has changed: 7164 MB 2026-03-14 11:55:13.836 - Render thread -> Info: Frame[10031] - Available VRAM budget has changed: 7204 MB 2026-03-14 11:55:21.733 - Render thread -> Info: Frame[10499] - Available VRAM budget has changed: 7154 MB 2026-03-14 11:55:38.363 - Render thread -> Info: Frame[11489] - Available VRAM budget has changed: 7193 MB 2026-03-14 11:55:39.607 - Render thread -> Info: Frame[11563] - Available VRAM budget has changed: 7233 MB 2026-03-14 11:55:41.158 - Render thread -> Info: Frame[11645] - Available VRAM budget has changed: 7670 MB 2026-03-14 11:55:41.158 - Render thread -> Info: Frame[11645] - Available VRAM budget has changed: 7129 MB 2026-03-14 11:55:41.280 - Render thread -> Info: Frame[11647] - Available VRAM budget has changed: 7585 MB 2026-03-14 11:55:41.280 - Render thread -> Info: Frame[11647] - Available VRAM budget has changed: 7045 MB 2026-03-14 11:55:42.278 - Render thread -> Info: Frame[11679] - Available VRAM budget has changed: 7675 MB 2026-03-14 11:55:42.367 - Render thread -> Info: Frame[11683] - Available VRAM budget has changed: 7758 MB 2026-03-14 11:55:42.829 - Render thread -> Info: Frame[11709] - Available VRAM budget has changed: 7133 MB 2026-03-14 11:55:42.885 - Render thread -> Info: Frame[11713] - Available VRAM budget has changed: 7213 MB 2026-03-14 11:55:43.953 - Render thread -> Info: Frame[11773] - Available VRAM budget has changed: 7174 MB 2026-03-14 11:55:44.453 - Render thread -> Info: Frame[11801] - Available VRAM budget has changed: 7659 MB 2026-03-14 11:55:44.453 - Render thread -> Info: Frame[11801] - Available VRAM budget has changed: 7060 MB 2026-03-14 11:55:45.329 - Render thread -> Info: Frame[11833] - Available VRAM budget has changed: 7752 MB 2026-03-14 11:55:45.906 - Render thread -> Info: Frame[11863] - Available VRAM budget has changed: 7148 MB 2026-03-14 11:56:03.584 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-03-14 11:56:03.586 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-03-14 11:56:05.130 - Render thread -> Info: Frame[12795] - Available VRAM budget has changed: 7670 MB 2026-03-14 11:56:06.146 - Render thread -> Info: Frame[12827] - Available VRAM budget has changed: 7752 MB 2026-03-14 11:57:00.640 - Render thread -> Info: Frame[15147] - Available VRAM budget has changed: 7192 MB 2026-03-14 11:57:02.665 - Render thread -> Info: Frame[15211] - Available VRAM budget has changed: 7231 MB 2026-03-14 11:57:03.715 - Render thread -> Info: Frame[15269] - Available VRAM budget has changed: 7288 MB 2026-03-14 11:57:04.183 - Render thread -> Info: Frame[15287] - Available VRAM budget has changed: 7231 MB 2026-03-14 11:57:05.598 - Render thread -> Info: Frame[15333] - Available VRAM budget has changed: 7286 MB 2026-03-14 11:57:05.718 - Render thread -> Info: Frame[15339] - Available VRAM budget has changed: 7229 MB 2026-03-14 11:57:10.082 - Render thread -> Info: Frame[15497] - Available VRAM budget has changed: 7664 MB 2026-03-14 11:57:10.082 - Render thread -> Info: Frame[15497] - Available VRAM budget has changed: 7143 MB 2026-03-14 11:57:11.148 - Render thread -> Info: Frame[15529] - Available VRAM budget has changed: 7725 MB 2026-03-14 11:57:12.149 - Render thread -> Info: Frame[15559] - Available VRAM budget has changed: 7204 MB 2026-03-14 11:57:14.749 - Render thread -> Info: Frame[15637] - Available VRAM budget has changed: 7775 MB 2026-03-14 11:57:17.549 - Render thread -> Info: Frame[15721] - Available VRAM budget has changed: 7253 MB 2026-03-14 11:57:36.682 - Render thread -> Info: Frame[16295] - Available VRAM budget has changed: 7310 MB 2026-03-14 11:57:52.482 - Render thread -> Info: Frame[16769] - Available VRAM budget has changed: 7251 MB 2026-03-14 11:57:55.549 - Render thread -> Info: Frame[16861] - Available VRAM budget has changed: 7214 MB 2026-03-14 11:58:00.615 - Render thread -> Info: Frame[17013] - Available VRAM budget has changed: 7254 MB 2026-03-14 11:58:00.882 - Render thread -> Info: Frame[17021] - Available VRAM budget has changed: 7211 MB 2026-03-14 11:58:03.148 - Render thread -> Info: Frame[17089] - Available VRAM budget has changed: 7726 MB 2026-03-14 11:58:03.148 - Render thread -> Info: Frame[17089] - Available VRAM budget has changed: 7135 MB 2026-03-14 11:58:22.414 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 0/11 [1] - ScenePreparation + Render: 0/1003 [2] - Internal DXGI CommandList: 0/0 [3] - SceneUpdate: 0/10 [4] - : 0/3 [5] - HBAO: 0/34 [6] - IBLPrefilter: 0/3 [7] - SceneFinalize: 0/28 [8] - CopyJob: 0/6 [9] - ForwardAndPostPasses: 0/451 [10] - DeferredLighting: 0/43 [11] - SceneFinalize: 0/28 [12] - HBAO: 0/34 [13] - RaytracingPrepare: 0/3 [14] - IBLPrefilter: 0/3 --> [15] - ScenePreparation + Render: 696/1003 [16] - SceneUpdate: 12/12 [17] - : 0/6 [18] - : 0/3 [19] - Internal DXGI CommandList: 0/0 [20] - CopyJob: 0/6 [21] - ForwardAndPostPasses: 0/449 [22] - DeferredLighting: 0/41 [23] - RaytracingPrepare: 0/3 [24] - ScenePreparation + Render: 0/1001 [25] - : 0/6 [26] - CopyJob: 0/6 [27] - ForwardAndPostPasses: 0/449 [28] - DeferredLighting: 0/41 [29] - SceneFinalize: 0/28 [30] - HBAO: 0/34 [31] - RaytracingPrepare: 0/3 [32] - IBLPrefilter: 0/3 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[15] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 1003 - - NumCompletedAutoBreadcrumbOps: 696 - - CompletedOps: [Beginevent, CopyBufferRegion, CopyBufferRegion, 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ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect] - - OutstandingOps: [Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-03-14 11:58:22.415 - Render thread -> DRED2 - DeviceState: Hung 2026-03-14 11:58:22.415 - Render thread -> VideoMemoryInfo report: Budget: 12,032,638,976.00 Bytes CurrentUsage: 5,695,123,456.00 Bytes AvailableForReservation: 6,150,537,216.00 Bytes CurrentReservation: 0.00 Bytes