Performance Main Thread: 11.68ms, 70.06 % Input: 327.15us Draw: 2.34us Platform: 68.11ns Session: 4.45ms Render Render Thread Average Frame: 16.67ms, 16.73ms, 125.0 %, (Imprecise) Current Frame: 16.71ms, 18.92ms, 125.4 %, (Imprecise) Average Work: 7.63ms, 7.52ms, 57.2 %, (Imprecise) Current Work: 7.62ms, 8.33ms, 57.1 %, (Imprecise) Pacer: 117.32Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.66ms, 16.69ms, 125.0 %, (Imprecise) Current Frame: 16.67ms, 18.40ms, 125.0 %, (Imprecise) Average Work: 8.43ms, 8.41ms, 63.2 %, (Imprecise) Current Work: 8.41ms, 8.71ms, 63.0 %, (Imprecise) Render Frequency: 60.74Hz, 75.00Hz, VSync: Enabled Video Memory: 5.66GiB, 7.17GiB, 78.9 % VRAM: 5.66GiB, 7.17GiB, 78.9 % CPU Load: 70.95 % Worker Count: 14 Worker Load: 99.07 % PCU Total: 196054 NPC: 153151 LocalPlayer: 42903 Spatial Trigger System Entity updates: 63 Total Trigger Updates: 694 Trigger Count: 1308 Encounters Session: AllManagedSystems: 145799 (total), 5559 (player), 140240 (NPC) ManagedWorldArea: 107760 (total), 5559 (player), 102201 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 38039 (total), 0 (player), 38039 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.171Gi Free: 1.514Gi Reserved: 0 Usage: 5.657Gi Game Report Available Raw: 7.171Gi Available Filtered: 7.16Gi Target Unused: 733.2Mi Target Usage: 6.444Gi Current Usage: 5.657Gi Usage Delta: 0 Usage Details Missing: 540Mi Non-Streaming: 1.948Gi Streaming: 3.181Gi Real Available Streaming: 3.969Gi Min Available Streaming: 1024Mi Min Critical Streaming: 78.32Mi Final Available Streaming: 3.969Gi Streaming Details Critical Pinned Textures: 78.32Mi Standard Pinned Textures: 117.7Mi First Person Textures: 0 Overlay Textures: 128.3Mi Density Textures: 1.648Gi Standard Textures: 262.3Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 548 Dispatch Count: 91 DispatchRays Count: 0 ExecuteIndirect Count: 424 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 3052 Alive Particles Count: 3351 Dead Particles Count: 2209 Percentage of the budget used: 0.6702 Active Emitter Count: 56 Borrowed resources Queried: 160MiB Allocated: 170MiB Concurrently borrowed: 33MiB Total Memory Allocated: 5.96Gi Default: 5.657Gi NonStreaming: 635.3Mi HeapManager: 270.9Mi Free: 270.9Mi Bindable Buffers: 55.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 53.75Mi Bindable Textures: 249.1Mi RO Textures: 10Mi RO Cube Texture: 12Ki Render Target Textures: 107.5Mi RW Render Target Textures: 52.69Mi Depth Stencils: 78.94Mi Cube Depth Stencils: 0 Managed Buffers: 36.38Mi Free: 36.38Mi Streaming: 3.181Gi Textures: 3.181Gi Missing: 540Mi Specific: 1.328Gi Borrowing: 170.4Mi Flare: 108.2Ki Grass: 6.562Mi Light Clustering: 59.5Mi Material: 818.2Ki Mwm: 528.2Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 103.6Mi Unknown: 0 Armor: 45.37Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 273.4Ki Voxel: 57.94Mi Water: 64.56Ki Scene: 237.1Mi Unified Index Buffer: 192Mi Water: 0 Mix: 2.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.07Mi Managed Generated Textures: 52Ki Upload: 300.7Mi Data Uploader: 256Mi Bindable Buffers: 43.19Mi Upload Buffers: 27.19Mi Transient Constants: 16Mi Bindable Textures: 1.547Mi Upload Textures: 1.547Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 41800 Default: 41525 NonStreaming: 297 HeapManager: 27 Free: 27 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 70 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 19 RW Render Target Textures: 15 Depth Stencils: 19 Cube Depth Stencils: 0 Managed Buffers: 21 Free: 21 Streaming: 1150 Textures: 1150 Missing: 1 Specific: 40077 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5381 Particle: 22 Raytracing: 0 Runtime Data: 30548 Unknown: 0 Armor: 26962 Debug: 0 Flora: 0 Impostor: 0 UI3D: 9 Voxel: 3573 Water: 4 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3913 Managed Generated Textures: 13 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 672 Unused Memory (MiB): 36.375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 97.85156 Voxel: 446 ManagedROBuffer occupancy: 83.203125 Voxel: 357 VoxelHigh Misc ManagedROBuffer occupancy: 99.21875 Mwm: 143 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 172 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 230 ManagedROBuffer occupancy: 100 Mwm: 192 ManagedROBuffer occupancy: 99.609375 Mwm: 152 Mix: 0 Armor: 27 ManagedROBuffer occupancy: 100 Mwm: 179 ManagedROBuffer occupancy: 100 Mwm: 163 ManagedROBuffer occupancy: 99.609375 Mwm: 116 Mix: 0 Armor: 71 ManagedROBuffer occupancy: 100 Mwm: 150 Mix: 0 Armor: 61 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Armor: 101 ManagedROBuffer occupancy: 100 Mwm: 97 Mix: 0 Armor: 15 ManagedROBuffer occupancy: 100 Mwm: 68 Mix: 0 Armor: 115 ManagedROBuffer occupancy: 100 Mwm: 82 ManagedROBuffer occupancy: 98.4375 Mwm: 124 Mix: 0 Armor: 162 Flare: 1 UI3D: 1 ManagedROBuffer occupancy: 100 Mwm: 89 ManagedROBuffer occupancy: 100 Mwm: 167 ManagedROBuffer occupancy: 100 Mwm: 256 ManagedROBuffer occupancy: 100 Mwm: 126 ManagedROBuffer occupancy: 95.703125 Mix: 3 Mwm: 149 Water: 1 Armor: 9 Flare: 1 UI3D: 1 ManagedROBuffer occupancy: 12.6953125 Mwm: 3 Mix: 1 Armor: 11 UI3D: 3 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 8569 Safe Instance Count: 8936 Indices Count: 781092 Indices to Triangle Count: 260364 MainView[SecondPass] Real Instance Count: 168 Safe Instance Count: 8936 Indices Count: 678237 Indices to Triangle Count: 226079 Visible PointLight count: 84 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 4748 Visible Grass count: 0 Visible ParticleEmitter count: 56 Flares Occlusion Queries count: 66 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 6 Safe Instance Count: 6 Indices Count: 142464 Indices to Triangle Count: 47488 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 552 Safe Instance Count: 644 Indices Count: 617121 Indices to Triangle Count: 205707 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 498 Safe Instance Count: 594 Indices Count: 536628 Indices to Triangle Count: 178876 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1238 Safe Instance Count: 1290 Indices Count: 1308831 Indices to Triangle Count: 436277 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 13782 Safe Instance Count: 15863 Indices Count: 584976 Indices to Triangle Count: 194992 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 208367 1: 43510 2: 14037 3: 0 4: 137196 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 2 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 2 HZB Mip-7 Count: 3 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 836 Safe Instance Count: 855 Indices Count: 190275 Indices to Triangle Count: 63425 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.96GiB Default: 5.66GiB NonStreaming: 641.12MiB HeapManager: 270.93MiB Free: 270.93MiB Bindable Buffers: 55.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 53.75MiB Bindable Textures: 249.14MiB RO Textures: 10.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 107.50MiB RW Render Target Textures: 52.69MiB Depth Stencils: 78.94MiB Cube Depth Stencils: 0.00B Managed Buffers: 42.19MiB Free: 42.19MiB Streaming: 3.18GiB Textures: 3.18GiB Missing: 539.97MiB Specific: 1.32GiB Borrowing: 170.38MiB Flare: 108.17KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 818.18KiB Mwm: 528.21MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 97.82MiB Unknown: 0.00B Armor: 45.37MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 273.38KiB Voxel: 52.12MiB Water: 64.56KiB Scene: 237.12MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.07MiB Managed Generated Textures: 52.00KiB Upload: 300.73MiB Data Uploader: 256.00MiB Bindable Buffers: 43.19MiB Upload Buffers: 27.19MiB Transient Constants: 16.00MiB Bindable Textures: 1.55MiB Upload Textures: 1.55MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 6.83GiB Process Memory: 6.83GiB GC: 2.02GiB GC Total: 2.02GiB GC Committed Total: 2.60GiB GC Total Allocated: 15.22GiB GC Total Pause Duration: 8.57s GC Collection Count 0: 865 GC Collection Count 1: 334 GC Collection Count 2: 17 Havok Memory: 1.26GiB Native Allocators: 1.73GiB Heap: 1.72GiB Heap Allocation Count: unavailable Bump: 10.27MiB Systems: 7.01GiB DCS_Scenes: 89.65MiB Render12: 5.96GiB Default: 5.66GiB NonStreaming: 641.12MiB HeapManager: 270.93MiB Free: 270.93MiB Bindable Buffers: 55.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 53.75MiB Bindable Textures: 249.14MiB RO Textures: 10.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 107.50MiB RW Render Target Textures: 52.69MiB Depth Stencils: 78.94MiB Cube Depth Stencils: 0.00B Managed Buffers: 42.19MiB Free: 42.19MiB Streaming: 3.18GiB Textures: 3.18GiB Missing: 539.97MiB Specific: 1.32GiB Borrowing: 170.38MiB Flare: 108.17KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 818.18KiB Mwm: 528.21MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 97.82MiB Unknown: 0.00B Armor: 45.37MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 273.38KiB Voxel: 52.12MiB Water: 64.56KiB Scene: 237.12MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.07MiB Managed Generated Textures: 52.00KiB Upload: 300.73MiB Data Uploader: 256.00MiB Bindable Buffers: 43.19MiB Upload Buffers: 27.19MiB Transient Constants: 16.00MiB Bindable Textures: 1.55MiB Upload Textures: 1.55MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 944.00B Voxels: 983.36MiB Planet Bitmaps: 798.44MiB Natives: 62.26MiB VrVoxelMesh: 43.09MiB VrShellDataCache: 15.03MiB VrSewGuide: 3.75MiB VrTailor: 389.92KiB NativeDictionary: 122.67MiB Pools: 26.10MiB Default for ParallelWorkTask Pooled Count: 17,108.00 Active (borrowed) Count: 27.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,612.00 Active (borrowed) Count: -3,197.00 Bytes Pooled: 122KiB Default for BlockingWaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ContinuationQueueContinuation Pooled Count: 36,363.00 Active (borrowed) Count: -16,630.00 Bytes Pooled: 2MiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 8,504.00 Active (borrowed) Count: 0.00 Bytes Pooled: 664KiB Default for Optional Pooled Count: 1,597.00 Active (borrowed) Count: 3.00 Bytes Pooled: 75KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 8,259.00 Active (borrowed) Count: 175.00 Bytes Pooled: 452KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for ActionCompletion Pooled Count: 180.00 Active (borrowed) Count: 422.00 Bytes Pooled: 6KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 807.00 Active (borrowed) Count: 8.00 Bytes Pooled: 57KiB AnimationsUsageTracker Pooled Count: 38.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 68,587.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 17.00 Active (borrowed) Count: 11.00 Bytes Pooled: 544B Default for PriorityToken Pooled Count: 427.00 Active (borrowed) Count: 66,365.00 Bytes Pooled: 40KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 169.00 Active (borrowed) Count: 2.00 Bytes Pooled: 5KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 3,611.00 Active (borrowed) Count: 41,655.00 Bytes Pooled: 339KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer 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432B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 115.00 Active (borrowed) Count: 15,521.00 Bytes Pooled: 5KiB ResourcePool-MicroChunk Pooled Count: 121.00 Active (borrowed) Count: 1,374.00 Bytes Pooled: 9KiB GPUResourcePool-MicroBuffer Pooled Count: 3,417.00 Active (borrowed) Count: 31,693.00 Bytes Pooled: 214KiB GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 988.00 Active (borrowed) Count: 2,228.00 Bytes Pooled: 46KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B GPUResourcePool-ChunkBuffer Pooled Count: 76.00 Active (borrowed) Count: 2,729.00 Bytes Pooled: 6KiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,578.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB AudioEventInstance Pooled Count: 232.00 Active (borrowed) Count: 24.00 Bytes Pooled: 34KiB OneShotAudioEventInstance3D Pooled Count: 224.00 Active (borrowed) Count: 32.00 Bytes Pooled: 49KiB LoopingAudioEventInstance3D Pooled Count: 68.00 Active (borrowed) Count: 188.00 Bytes Pooled: 15KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 23.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 551.00 Active (borrowed) Count: 2,045.00 Bytes Pooled: 17KiB Default for PooledList Pooled Count: 551.00 Active (borrowed) Count: 2,045.00 Bytes Pooled: 17KiB Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 340.00 Active (borrowed) Count: 182.00 Bytes Pooled: 53KiB Default for RenderDrawCommandBuffer Pooled Count: 1,074.00 Active (borrowed) Count: 192.00 Bytes Pooled: 67KiB Default for PersistentDrawBatch Pooled Count: 341.00 Active (borrowed) Count: 182.00 Bytes Pooled: 16KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B 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Bytes Pooled: 40B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 5.00 Active (borrowed) Count: 1,150.00 Bytes Pooled: 480B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 320B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for ForEachLoopWork Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 115.00 Active (borrowed) Count: 13,019.00 Bytes Pooled: 13KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 12.00 Active (borrowed) Count: 2,734.00 Bytes Pooled: 6KiB Default for EntityTrigger Pooled Count: 986.00 Active (borrowed) Count: 240.00 Bytes Pooled: 370KiB Default for List Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 8,430.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for ResourceLoadingTask Pooled Count: 105.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ResourceLoadingTask Pooled Count: 4,222.00 Active (borrowed) Count: 16.00 Bytes Pooled: 396KiB Default for Sector Pooled Count: 2.00 Active (borrowed) Count: 229.00 Bytes Pooled: 128B Default for PlanetEnvironmentSector Pooled Count: 2.00 Active (borrowed) Count: 297.00 Bytes Pooled: 288B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 621.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for ResourceLoadingTask Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 792B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 3,366.00 Active (borrowed) Count: 14,772.00 Bytes Pooled: 131KiB Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 46.00 Active (borrowed) Count: 7,904.00 Bytes Pooled: 10KiB Default for DCSContinuation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 5.00 Active (borrowed) Count: -7,651.00 Bytes Pooled: 280B Default for StitchOperation Pooled Count: 589.00 Active (borrowed) Count: 5.00 Bytes Pooled: 60KiB Default for CompoundStitchOperation Pooled Count: 817.00 Active (borrowed) Count: 0.00 Bytes Pooled: 89KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,048.00 Active (borrowed) Count: 4.00 Bytes Pooled: 41KiB Default for CellData Pooled Count: 1,579.00 Active (borrowed) Count: 18,973.00 Bytes Pooled: 86KiB Default for ClipmapMeshJob Pooled Count: 1,606.00 Active (borrowed) Count: 0.00 Bytes Pooled: 213KiB Default for ClipmapResourceLoadingJob Pooled Count: 786.00 Active (borrowed) Count: 0.00 Bytes Pooled: 123KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 5.00 Bytes Pooled: 4KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 14.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 152.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 779.00 Active (borrowed) Count: 2.00 Bytes Pooled: 116KiB Default for VoxelCell Pooled Count: 59.00 Active (borrowed) Count: 1,595.00 Bytes Pooled: 16KiB Default for AsyncStateMachineOptional Pooled Count: 1,056.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB Default for DeleteWhenExpiredCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for SynchronizationContextContinuation Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Resource Streaming Total Memory Main Budget: 2.89GiB Used: 975.99MiB Pressure: 2.24GiB Pinned: 177.60MiB Graphics Budget: 3.97GiB Used: 3.18GiB Pressure: 2.79GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.59us Registered Resources: 0 Loaded Resources: 120 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 740.27MiB Used: 182.81MiB Pressure: 110.76MiB Pinned: 110.76MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.19us Registered Resources: 0 Loaded Resources: 191 Priority Updates: 23 Changed Priorities: 3 Pending State Transitions: 0 Memory Main Budget: 740.27MiB Used: 9.86MiB Pressure: 9.86MiB Pinned: 9.73MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 796.36us Registered Resources: 0 Loaded Resources: 5,967 Priority Updates: 42 Changed Priorities: 5 Pending State Transitions: 0 Memory Main Budget: 740.27MiB Used: 740.21MiB Pressure: 2.08GiB Pinned: 14.09MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 20.37us Registered Resources: 0 Loaded Resources: 372 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 740.27MiB Used: 43.11MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.03ms Registered Resources: 3,930 Loaded Resources: 3,930 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 3.97GiB Used: 3.18GiB Pressure: 2.79GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/AtennaSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/Connector: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/Fabricator: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/SuitLight: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Progress/Progress_Construction: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/Footsteps: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/UI/Gscreen_type_delete: 0 event:/UI/ItemSizeR: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/UI/Block/RotateBlock: 0 event:/SFX/Character/CrouchUp: 0 event:/SFX/Character/Jump: 0 event:/SFX/Tool/AreaWelder: 0 event:/UI/SuitInventoryFull: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/HydrogenTank: 0 event:/Music/Space/TT_Space_Safe4: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 77 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 166 Created: 221 VoxelPlanetComponent Current: 2 Created: 2 VoxelOctreeStorageComponent Current: 429 Created: 813 PlanetOreDepositComponent Current: 4352 Created: 9361 CompositePlanetShapeComponent Current: 751 Created: 844 DynamicVoxelStorageComponent Current: 4 Created: 4 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 200 Created: 255 VoxelPlanetComponent Current: 2 Created: 2 VoxelOctreeStorageComponent Current: 429 Created: 813 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 4 Created: 4 Space Probe Server Low Cache Evicted: 0 Refreshed: 63822 Inserted: 93 Medium Cache Evicted: 0 Refreshed: 102115 Inserted: 159 High Cache Evicted: 9070 Refreshed: 241670 Inserted: 9582 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 80 FloatingObjects (Server): 61 Armor Blocks (Server): 41138 Simple Blocks (Server): 10186 Functional Blocks (Server): 1133 Total Destroyed Blocks: 4 Total Damage: 0 Total Repair: 0 Grids (Client): 80 FloatingObjects (Client): 61 Armor Blocks (Client): 41138 Simple Blocks (Client): 10186 Functional Blocks (Client): 1133 TrashRemoval PlayerGridPCU: 0 Current: 42903 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 153151 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 61 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 447 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 122.2us Runtime Avg: 101.4us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0