2026-03-23 19:16:22.496 - Main Thread -> Timezone (local - UTC): -7h 2026-03-23 19:16:22.498 - Main Thread -> App Version: 2.2.0.1972 2026-03-23 19:16:22.510 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 3/23/2026 7:16:22 PM 2026-03-23 19:16:22.854 - Main Thread -> Running application with arguments: 2026-03-23 19:16:22.854 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-03-23 19:16:23.082 - Main Thread -> Environment.ProcessorCount: 16 2026-03-23 19:16:23.082 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-03-23 19:16:23.082 - Main Thread -> Environment.CommandLine: Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-03-23 19:16:23.082 - Main Thread -> Environment.CurrentDirectory: Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2 2026-03-23 19:16:23.103 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-03-23 19:16:23.103 - Main Thread -> CPU: AMD Ryzen 7 5800X 8-Core Processor 2026-03-23 19:16:23.103 - Main Thread -> IntPtr.Size: 8 2026-03-23 19:16:23.103 - Main Thread -> Default Culture: en-US 2026-03-23 19:16:23.103 - Main Thread -> Default UI Culture: en-US 2026-03-23 19:16:23.104 - Main Thread -> LogEnvironmentInformation - START 2026-03-23 19:16:23.104 - Main Thread -> Error occured during enumerating environment information. Application is continuing. Exception: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemLogHelper.LogEnvironmentInformation(Log log) 2026-03-23 19:16:23.104 - Main Thread -> LogEnvironmentInformation - END 2026-03-23 19:16:23.176 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.1972","System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-03-23 19:16:23.178 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-03-23 19:16:23.278 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-03-23 19:16:23.287 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-03-23 19:16:23.306 - Main Thread -> Initializing Engine... 2026-03-23 19:16:23.350 - Main Thread -> Initializing LibraryEngineComponent 2026-03-23 19:16:23.350 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-03-23 19:16:23.350 - Main Thread -> Workers configured. 2026-03-23 19:16:23.350 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-03-23 19:16:23.350 - Main Thread -> Command line argument 0: Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-03-23 19:16:23.350 - Main Thread -> Working directory: Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2 2026-03-23 19:16:23.350 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2 2026-03-23 19:16:23.350 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-03-23 19:16:23.352 - Main Thread -> Wine Version: 10.0 2026-03-23 19:16:23.352 - Main Thread -> Wine Build ID: wine-10.0 2026-03-23 19:16:23.353 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine 2026-03-23 19:16:23.357 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-03-23 19:16:23.357 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2026-03-23 19:16:23.357 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-03-23 19:16:23.357 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-03-23 19:16:23.358 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-03-23 19:16:23.358 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\users\steamuser\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-03-23 19:16:23.381 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-03-23 19:16:23.392 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-03-23 19:16:23.392 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-03-23 19:16:23.394 - Main Thread -> Initializing WatchdogComponent 2026-03-23 19:16:23.395 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-03-23 19:16:23.429 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.08 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 1} 2026-03-23 19:16:23.431 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-03-23 19:16:23.448 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-03-23T18:04:19.3372112Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-03-24T00:01:48.1172242Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: false 2026-03-23 19:16:23.452 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: false RatingDialogShown: false 2026-03-23 19:16:23.454 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-03-23 19:16:23.495 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-03-23 19:16:23.495 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-03-23 19:16:23.496 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-03-23 19:16:23.498 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-03-23 19:16:23.505 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\GameData' in 'Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'Z:\home\username\snap\steam\common\.local\share\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-03-23 19:16:23.691 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-03-23 19:16:24.148 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-03-23 19:16:24.148 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-03-23 19:16:24.149 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-03-23 19:16:24.163 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-03-23 19:16:24.163 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-03-23 19:16:24.170 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-03-23 19:16:24.170 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1972"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-03-23 19:16:24.220 - Main Thread -> Info: Started loading definition set Engine 2026-03-23 19:16:24.382 - Main Thread -> Info: Finished loading definition set Engine 2026-03-23 19:16:24.382 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-03-23 19:16:24.382 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-03-23 19:16:24.382 - Main Thread -> Initializing LocalizationEngineComponent 2026-03-23 19:16:24.446 - Main Thread -> STEAM_API: Steam Active Status: True 2026-03-23 19:16:24.446 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-03-23 19:16:24.446 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-03-23 19:16:24.486 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-03-23 19:16:24.498 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-03-23 19:16:24.498 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-03-23 19:16:24.499 - Main Thread -> Initializing MusicEngineComponent 2026-03-23 19:16:24.500 - Main Thread -> Initializing WinPlatformEngineComponent 2026-03-23 19:16:24.500 - Main Thread -> Initializing WinRenderEngineComponent 2026-03-23 19:16:24.500 - Main Thread -> Initializing WinMemoryEngineComponent 2026-03-23 19:16:24.500 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-03-23 19:16:24.501 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,104,906,752 bytes. 2026-03-23 19:16:24.503 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-03-23 19:16:24.515 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-03-23 19:16:24.527 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-03-23 19:16:24.532 - Main Thread -> Initializing WinWindowsEngineComponent 2026-03-23 19:16:24.532 - Main Thread -> Initializing AudioEngineComponent 2026-03-23 19:16:24.532 - Main Thread -> Initializing WinSystemEngineComponent 2026-03-23 19:16:24.533 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-03-23 19:16:24.560 - Main Thread -> Initializing VoxelsEngineComponent 2026-03-23 19:16:24.562 - Main Thread -> Initializing Render12EngineComponent 2026-03-23 19:16:24.562 - Main Thread -> LOADING_BEGIN|Render 2026-03-23 19:16:24.562 - Main Thread -> LOADING_BEGIN|Render_Init 2026-03-23 19:16:24.900 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-03-23 19:16:24.972 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-03-23 19:16:24.986 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-03-23 19:16:24.986 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-03-23 19:16:24.990 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-03-23 19:16:24.992 - Main Thread -> Initializing RenderDebugObjectManager 2026-03-23 19:16:24.993 - Main Thread -> Initializing RenderContracts 2026-03-23 19:16:24.995 - Main Thread -> Initializing MaterialSettings 2026-03-23 19:16:24.995 - Main Thread -> Initializing RenderSettingsManipulator 2026-03-23 19:16:24.995 - Main Thread -> Initializing RenderFrameStatistics 2026-03-23 19:16:24.995 - Main Thread -> Branching #1 2026-03-23 19:16:24.995 - Main Thread -> Creating Window 2026-03-23 19:16:24.995 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-03-23 19:16:24.995 - Main Thread -> Workers configured. 2026-03-23 19:16:24.996 - Main Thread -> Initializing RenderOutputManager 2026-03-23 19:16:24.996 - Render thread -> LOADING_BEGIN|Render_Window 2026-03-23 19:16:24.997 - Main Thread -> LOADING_TIME|Render_Init|188.91499999999996 2026-03-23 19:16:24.997 - Main Thread -> LOADING_TIME_FULL|Render_Init|434.2637 2026-03-23 19:16:24.997 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-03-23 19:16:24.998 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-03-23 19:16:24.998 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-03-23 19:16:24.998 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-03-23 19:16:25.000 - Main Thread -> Initializing WinInputEngineComponent 2026-03-23 19:16:25.010 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-03-23 19:16:25.019 - Main Thread -> Initializing InputEngineComponent 2026-03-23 19:16:25.024 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-03-23 19:16:25.024 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-03-23 19:16:25.024 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-03-23 19:16:25.025 - Main Thread -> Initializing UIEngineComponent 2026-03-23 19:16:25.027 - Main Thread -> Initialize UI 2026-03-23 19:16:25.027 - Main Thread -> Initializing DebugMenuEngineComponent 2026-03-23 19:16:25.028 - Main Thread -> Initialize Stats 2026-03-23 19:16:25.029 - Main Thread -> Initialize DebugMenu 2026-03-23 19:16:25.078 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:16:25.102 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-03-23 19:16:25.102 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-03-23 19:16:25.409 - Main Thread -> Info: Started loading definition set Core 2026-03-23 19:16:25.826 - Render thread -> LOADING_TIME|Render_SystemCoreInit|724.7406 2026-03-23 19:16:26.089 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-03-23 19:16:26.089 - Main Thread -> 223 Mapping added to the GameInputProcessorComponent 2026-03-23 19:16:26.090 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-03-23 19:16:26.090 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-03-23 19:16:26.140 - Main Thread -> [Audio]: Loading Audio Configuration 2026-03-23 19:16:26.182 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-03-23 19:16:26.203 - Render thread -> LOADING_TIME|Render_CreateDevice|804.3240000000001 2026-03-23 19:16:26.203 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1193.3768 2026-03-23 19:16:26.204 - Render thread -> LOADING_TIME|Render_Window|14.139499999999998 2026-03-23 19:16:26.204 - Render thread -> LOADING_TIME_FULL|Render_Window|1207.6145 2026-03-23 19:16:26.210 - Render thread -> CPU throttling detection is setup: True 2026-03-23 19:16:26.246 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-03-23 19:16:26.391 - Render thread -> LOADING_TIME|Render_FirstFrame|145.0481 2026-03-23 19:16:26.391 - Render thread -> LOADING_TIME|Render|1194.7534 2026-03-23 19:16:26.391 - Render thread -> LOADING_TIME_FULL|Render|1829.1549 2026-03-23 19:16:56.296 - Main Thread -> [Audio]: Loading master bank. 2026-03-23 19:16:56.339 - Main Thread -> [Audio]: Loading bank 36d25818-9a4f-48da-a1c2-9f9b52517661. 2026-03-23 19:16:56.387 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-03-23 19:16:56.767 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-03-23 19:16:56.819 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-03-23 19:16:56.918 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-03-23 19:16:56.968 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-03-23 19:16:57.192 - Main Thread -> [Audio]: Reloading paths. 2026-03-23 19:16:57.207 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:16:57.207 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:16:57.208 - Main Thread -> Info: Finished loading definition set Core 2026-03-23 19:16:57.211 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__6_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-03-23 19:16:57.266 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-03-23 19:16:57.309 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-03-23 19:16:57.502 - Main Thread -> Loaded 34 recovered behavior events into current batch. 2026-03-23 19:16:57.548 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-03-23 19:16:57.549 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-03-23 19:16:57.591 - Main Thread -> Client frequency set to: 60.00024Hz 2026-03-23 19:16:57.591 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:16:57.625 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-03-23 19:16:57.629 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-03-23 19:16:57.674 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~2KB) 2026-03-23 19:16:58.125 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 19:16:58.125 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 19:16:58.125 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 19:16:58.125 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 19:16:58.215 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 19:16:58.534 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-03-23 19:16:58.672 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-03-23 19:16:58.684 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-03-23 19:16:58.685 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-03-23 19:16:58.691 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-03-23 19:16:58.692 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-03-23 19:16:58.961 - Main Thread -> LOADING_TIME|Application|36521.3077 2026-03-23 19:16:58.961 - Main Thread -> LOADING_TIME_FULL|Application|37414.2055 2026-03-23 19:16:58.961 - Main Thread -> LOADING_TIME|Main|36567.2176 2026-03-23 19:16:58.961 - Main Thread -> LOADING_TIME_FULL|Main|37460.1154 2026-03-23 19:16:58.961 - Main Thread -> Cannot detect CPU frequency via management interface. System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__6_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetMaxClockSpeedCpu() 2026-03-23 19:16:58.966 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-03-23 19:16:58.967 - Main Thread -> Info: [UI] Showing Popup Dialog: Performance Warning (Vanilla\MainMenuData\UI\Dialogs\MinimumHardwareRequirementsWarningDialog.def) 2026-03-23 19:16:58.989 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2026-03-23 19:16:59.025 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-03-23 19:16:59.170 - Main Thread -> GameAppComponent.Disconnect() - END 2026-03-23 19:16:59.170 - VRageWorker 8 -> Info: Started loading definition set World 2026-03-23 19:17:00.916 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-03-23 19:17:00.952 - Main Thread -> LOADING_BEGIN|Session 2026-03-23 19:17:01.452 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 19:17:01.453 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-03-23 19:17:01.454 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-03-23 19:17:01.454 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 19:17:01.454 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 19:17:01.454 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 19:17:01.568 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 19:17:05.521 - Main Thread -> Info: Blocks occupancy and mount points loaded in 145 ms (252 block definitions patched) 2026-03-23 19:17:06.069 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:17:06.069 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 19:17:06.069 - Main Thread -> Info: Finished loading definition set World 2026-03-23 19:17:06.390 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 19:17:06.390 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 19:17:06.390 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 19:17:06.390 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 19:17:06.566 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 19:17:07.297 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.2.0.1972 2026-03-23 19:17:22.852 - Main Thread -> Sorting jobs for scene of 519 jobs with seed '0' 2026-03-23 19:17:22.928 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-03-23 19:17:22.928 - Main Thread -> [World Seed Provider]: Using seed -2059969297. 2026-03-23 19:17:22.928 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-03-23 19:17:30.530 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-03-23 19:17:32.583 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 Grid PCU: 80 Grid PCU: 5 Grid PCU: 245 BatteryGrid PCU: 281 Construction Site PCU: 309 Mining Site PCU: 775 Abandoned Cave PCU: 845 ConsumableFuelTankItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition IronOreItemPrefab_ServerComposition FTUE Drop Pod PCU: 424 Grid PCU: 80 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 337 Grid PCU: 5 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 5 Grid PCU: 10 Grid PCU: 5 Grid PCU: 80 Grid PCU: 10 2026-03-23 19:17:32.584 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7420 2026-03-23 19:17:32.585 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grasshopper PCU: 5559 Weather Station PCU: 8877 2026-03-23 19:17:32.586 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Grid PCU: 118 Grid PCU: 118 2026-03-23 19:17:32.588 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 41454 2026-03-23 19:17:32.592 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 118 Grid PCU: 87 2026-03-23 19:17:32.593 - Main Thread -> Info: Loading ManagedWorldArea: '' Oblivara Station PCU: 7934 2026-03-23 19:17:32.593 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.594 - Main Thread -> Info: Loading ManagedWorldArea: '' Helionis Station PCU: 7986 2026-03-23 19:17:32.595 - Main Thread -> Info: Loading ManagedWorldArea: '' Kemik Station PCU: 20230 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.596 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-03-23 19:17:32.602 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-03-23 19:17:32.602 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-03-23 19:17:32.812 - Main Thread -> Sorting jobs for scene of 531 jobs with seed '0' 2026-03-23 19:17:32.887 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-03-23 19:17:32.887 - Main Thread -> [World Seed Provider]: Using seed -2059969297. 2026-03-23 19:17:32.887 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-03-23 19:17:32.978 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:33.048 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-03-23 19:17:33.117 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:33.119 - Main Thread -> LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:33.377 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:38.725 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-03-23 19:17:45.766 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-03-23 19:17:45.908 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:45.910 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:45.910 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:45.910 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:45.929 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Drill in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:46.063 - Main Thread -> Info: Adding gravity to a kinematic body (97:1) has no effect 2026-03-23 19:17:46.420 - Main Thread -> LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:46.431 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:46.431 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Right} in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:46.766 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-03-23 19:17:46.766 - Main Thread -> STATS_RECORDING,421,7.0166386,2045898584,0,Normal 2026-03-23 19:17:46.770 - Main Thread -> LOADING_TIME|Session|45817.5869 2026-03-23 19:17:54.748 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-9, Y:-16, Z:-51], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova35_Composite 2026-03-23 19:17:56.850 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-03-23 19:17:56.860 - Main Thread -> Assertion Failure: Found entity near center of planet Kemik. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-03-23 19:17:56.860 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-03-23 19:17:56.861 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-03-23 19:17:56.861 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-03-23 19:17:56.861 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-03-23 19:17:59.460 - Main Thread -> LOCALIZATION WARNING: Could not find key ResetToDefault in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:59.476 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:59.476 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-03-23 19:17:59.542 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:36.496 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-03-23 19:18:36.496 - Main Thread -> STATISTICS,55.8164434,3349,7136,6428172000,2131866000,12149460000, 13.5894951802, 4.2005588825, 6.0612433621, 100.829714011, 10.1191064327, 7.8913457602, 16.9788266082, 196883.435240964, 5569803701.1462, 7716137858.24561, 70.4203313287,None,None 2026-03-23 19:18:38.756 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-23, Y:-372, Z:-104], EncounterID = 0 }' SpaceEncounter_ShatteredAsteroid_Composite 2026-03-23 19:18:44.106 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:319, Y:641, Z:-584], EncounterID = 0 }' SpaceEncounter_AbandonedCargo_Composite 2026-03-23 19:18:45.406 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-4, Y:-58, Z:-82], EncounterID = 0 }' SpaceEncounter_FrozenAsteroidOutpost_Composite 2026-03-23 19:18:45.409 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-4, Y:-56, Z:-81], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck_Composite 2026-03-23 19:18:48.460 - VRageWorker 6 -> [SkipWaitMonitor]: Unawaited task has thrown an IndexOutOfRangeException. 2026-03-23 19:18:48.461 - VRageWorker 6 -> [Crash Handler]: Fatal exception of type System.IndexOutOfRangeException arrived to crash handler on thread 10 : VRageWorker 6. Propagating to main. 2026-03-23 19:18:48.476 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-03-23 19:18:48.478 - Main Thread -> Exception occurred: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.PostProcessVertex(VrVoxelVertex& vertex, ImmutableArray`1 mapping) at Keen.VRage.Voxels.Client.Meshing.Rendering.PlanetRenderDataBuilder.GetTriangleData(VrVoxelMesh mesh, Span`1& vertexIndices, ImmutableArray`1 mapping) at Keen.VRage.Voxels.Client.Meshing.Rendering.DefaultRenderDataBuilder.Build(ImmutableArray`1 mapping, String debugName, VrVoxelMesh mesh, VoxelRenderCellData& data, Vector3I offset, Single lodScale, Int32 lod, Boolean useSpherization) at Keen.VRage.Voxels.Client.Clipmap.ClipmapSewJob.DoWorkInternal() at Keen.VRage.Voxels.Client.Clipmap.ClipmapJobBase`1.DoWork() at Keen.VRage.Voxels.Tasks.PrecalcSessionComponent.g__DoWork|20_0(IPrecalcJob job) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.SkipWaitMonitor.ScanException() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.MulticastCompletion.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) 2026-03-23 19:18:48.583 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-03-23 19:18:48.583 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-03-23 19:18:51.565 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-03-23 19:18:52.955 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 9 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 29 time(s): LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Control Drill in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Right} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 9 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ResetToDefault in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 4 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2026-03-23 19:18:52.963 - Main Thread -> WriteLine Closed