2026-03-23 08:21:21.063 - Main Thread -> Timezone (local - UTC): -7h 2026-03-23 08:21:21.063 - Main Thread -> App Version: 2.0.2.57 2026-03-23 08:21:21.064 - Main Thread -> VRage renderer started 2026-03-23 08:21:21.064 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-03-23 08:21:21.074 - Main Thread -> NvApi - Status: OK 2026-03-23 08:21:21.075 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-03-23 08:21:21.075 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-03-23 08:21:21.079 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-03-23 08:21:21.079 - Main Thread -> AMD - Driver Version: Unknown 2026-03-23 08:21:21.083 - Main Thread -> Adapters.Adapters - Entering 2026-03-23 08:21:21.083 - Main Thread -> CreateDXGIFactory - Entering 2026-03-23 08:21:21.096 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-23 08:21:21.097 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-23 08:21:21.097 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-23 08:21:21.097 - Main Thread -> Using IDXGIFactory6: True 2026-03-23 08:21:21.097 - Main Thread -> Enumerating adapters by preference 2026-03-23 08:21:21.104 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:21:21.104 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:21:21.104 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:21:21.104 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:21:21.322 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:21:21.493 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2026-03-23 08:21:21.494 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:21:21.494 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2026-03-23 08:21:21.494 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2026-03-23 08:21:21.495 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2026-03-23 08:21:21.496 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2026-03-23 08:21:21.499 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2026-03-23 08:21:21.499 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2026-03-23 08:21:21.499 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:21:21.499 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:21:21.499 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:21:21.499 - Main Thread -> Skipping software adapter 2026-03-23 08:21:21.499 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:21:21.501 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True AdapterLuid = 35785 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 25580068864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.6672 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-23 08:21:21.501 - Main Thread -> Adapter list composed 2026-03-23 08:21:21.515 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 640,"Height": 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1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True","AdapterLuid": 35785,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 119998,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 25580068864,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.6672,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-23 08:21:21.516 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-23 08:21:21.593 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-23 08:21:21.594 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:21:21.594 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:21:21.594 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-23 08:21:21.596 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-23 08:21:21.596 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-23 08:21:21.596 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-23 08:21:21.596 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-23 08:21:21.596 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-23 08:21:21.600 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-03-23 08:21:21.602 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-23 08:21:21.603 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-03-23 08:21:21.606 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-23 08:21:21.617 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:21:21.617 - Render thread -> IsD3D12Supported = True 2026-03-23 08:21:21.631 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-03-23 08:21:21.633 - Render thread -> Debug layer enabled: False 2026-03-23 08:21:21.633 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-23 08:21:21.771 - Render thread -> Direct Storage supported 2026-03-23 08:21:21.771 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-03-23 08:21:21.771 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-03-23 08:21:21.771 - Render thread -> Current Device Info: 2026-03-23 08:21:21.771 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-23 08:21:21.771 - Render thread -> OutputMergerLogicOp: True 2026-03-23 08:21:21.771 - Render thread -> MinPrecisionSupport: Bit16 2026-03-23 08:21:21.771 - Render thread -> TiledResourcesTier: Tier4 2026-03-23 08:21:21.771 - Render thread -> ResourceBindingTier: Tier3 2026-03-23 08:21:21.771 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-03-23 08:21:21.771 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-23 08:21:21.771 - Render thread -> ROVsSupported: True 2026-03-23 08:21:21.771 - Render thread -> ConservativeRasterizationTier: Tier3 2026-03-23 08:21:21.771 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-03-23 08:21:21.771 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-23 08:21:21.771 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-23 08:21:21.771 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-23 08:21:21.771 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-23 08:21:21.771 - Render thread -> ResourceHeapTier: Tier2 2026-03-23 08:21:21.771 - Render thread -> WaveOps: True 2026-03-23 08:21:21.771 - Render thread -> WaveLaneCountMin: 32 2026-03-23 08:21:21.771 - Render thread -> WaveLaneCountMax: 32 2026-03-23 08:21:21.771 - Render thread -> TotalLaneCount: 3072 2026-03-23 08:21:21.771 - Render thread -> ExpandedComputeResourceStates: True 2026-03-23 08:21:21.771 - Render thread -> Int64ShaderOps: True 2026-03-23 08:21:21.771 - Render thread -> DepthBoundsTestSupported: True 2026-03-23 08:21:21.771 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-23 08:21:21.771 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-23 08:21:21.771 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-23 08:21:21.771 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-03-23 08:21:21.771 - Render thread -> ViewInstancingTier: Tier3 2026-03-23 08:21:21.771 - Render thread -> BarycentricsSupported: True 2026-03-23 08:21:21.771 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-23 08:21:21.771 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-23 08:21:21.771 - Render thread -> Native16BitShaderOpsSupported: True 2026-03-23 08:21:21.771 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-23 08:21:21.771 - Render thread -> RenderPassesTier: Tier0 2026-03-23 08:21:21.771 - Render thread -> RaytracingTier: Tier1_1 2026-03-23 08:21:21.771 - Render thread -> AdditionalShadingRatesSupported: True 2026-03-23 08:21:21.771 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-03-23 08:21:21.771 - Render thread -> VariableShadingRateTier: Tier2 2026-03-23 08:21:21.771 - Render thread -> ShadingRateImageTileSize: 16 2026-03-23 08:21:21.771 - Render thread -> BackgroundProcessingSupported: True 2026-03-23 08:21:21.772 - Render thread -> MeshShaderTier: Tier1 2026-03-23 08:21:21.772 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-03-23 08:21:21.774 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-03-23 08:21:21.778 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-23 08:21:21.779 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-23 08:21:21.779 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-23 08:21:21.779 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-23 08:21:21.779 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-23 08:21:21.780 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6705152 Bytes 2026-03-23 08:21:21.781 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-23 08:21:21.781 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-23 08:21:21.832 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-23 08:21:21.832 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-23 08:21:21.832 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-23 08:21:21.832 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-23 08:21:21.833 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-23 08:21:21.833 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-03-23 08:21:21.833 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-03-23 08:21:21.834 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-23 08:21:21.841 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-23 08:21:21.841 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-23 08:21:21.854 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-23 08:21:21.855 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-23 08:21:21.856 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-23 08:21:21.856 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-23 08:21:21.858 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-23 08:21:21.858 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-23 08:21:21.858 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-23 08:21:21.859 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-23 08:21:21.859 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-23 08:21:21.860 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-23 08:21:21.860 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-23 08:21:21.863 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-23 08:21:21.890 - Render thread -> UseShaderAsserts: False 2026-03-23 08:21:21.890 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-23 08:21:21.891 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-23 08:21:21.891 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-23 08:21:21.891 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-23 08:21:21.891 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-23 08:21:21.892 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-23 08:21:21.895 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-23 08:21:21.895 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-23 08:21:21.896 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-23 08:21:21.896 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-23 08:21:21.896 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-23 08:21:21.896 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-23 08:21:21.899 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-23 08:21:21.899 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-23 08:21:21.899 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-23 08:21:21.899 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-23 08:21:21.899 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-23 08:21:21.900 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-23 08:21:21.902 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-23 08:21:21.903 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-23 08:21:21.912 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-23 08:21:21.920 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-23 08:21:21.927 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-23 08:21:21.928 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-23 08:21:21.932 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-23 08:21:21.933 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-23 08:21:21.934 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:21:21.948 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-23 08:21:21.949 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-23 08:21:21.950 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-23 08:21:21.950 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-23 08:21:21.950 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-23 08:21:21.950 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-23 08:21:21.962 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-23 08:21:21.962 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-23 08:21:21.967 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-23 08:21:21.967 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-23 08:21:21.968 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-23 08:21:21.968 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-23 08:21:21.989 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-23 08:21:21.989 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-23 08:21:22.003 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-23 08:21:22.003 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:21:22.003 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:21:22.003 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-23 08:21:22.003 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-23 08:21:22.005 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-23 08:21:22.010 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-23 08:21:22.062 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-23 08:21:22.063 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-23 08:21:22.064 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-23 08:21:22.064 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-23 08:21:22.064 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-23 08:21:22.064 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-23 08:21:22.065 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-23 08:21:22.065 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-23 08:21:22.065 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-23 08:21:22.066 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-23 08:21:22.066 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-23 08:21:22.066 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-23 08:21:22.066 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:21:22.066 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:21:22.116 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-23 08:21:22.117 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-23 08:21:22.132 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-23 08:21:22.136 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-23 08:21:22.136 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-23 08:21:22.137 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-23 08:21:22.137 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-23 08:21:22.156 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-23 08:21:22.157 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-23 08:21:22.179 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-23 08:21:22.183 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-23 08:21:22.358 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-23 08:21:22.358 - Render thread -> CreateMeshBuilders - Entering 2026-03-23 08:21:22.359 - Render thread -> CreateMeshBuilders - Exiting 2026-03-23 08:21:22.359 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-23 08:21:22.364 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-23 08:21:22.505 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-03-23 08:21:22.507 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:21:22.570 - Render thread -> VRAM report about missing bytes is changed from 6705152 Bytes to 8159232 Bytes 2026-03-23 08:21:22.789 - Render thread -> VRAM report about missing bytes is changed from 8159232 Bytes to 8372224 Bytes 2026-03-23 08:21:22.789 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 5902 MB 2026-03-23 08:21:22.789 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 5872 MB 2026-03-23 08:21:23.088 - Render thread -> VRAM report about missing bytes is changed from 8372224 Bytes to 8634368 Bytes 2026-03-23 08:21:23.258 - VRageWorker 3 -> Vertex 2026-03-23 08:21:23.259 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.259 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.259 - VRageWorker 13 -> Pixel 2026-03-23 08:21:23.259 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.259 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.261 - VRageWorker 8 -> Vertex 2026-03-23 08:21:23.261 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.261 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.261 - VRageWorker 8 -> Pixel 2026-03-23 08:21:23.261 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.261 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.290 - Render thread -> VRAM report about missing bytes is changed from 8634368 Bytes to 8970240 Bytes 2026-03-23 08:21:23.310 - Render thread -> VRAM report about missing bytes is changed from 8970240 Bytes to 146427904 Bytes 2026-03-23 08:21:23.311 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5754 MB 2026-03-23 08:21:23.311 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5712 MB 2026-03-23 08:21:23.323 - Render thread -> VRAM report about missing bytes is changed from 146427904 Bytes to 143339520 Bytes 2026-03-23 08:21:23.370 - VRageWorker 4 -> Vertex 2026-03-23 08:21:23.370 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.370 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.370 - VRageWorker 4 -> Pixel 2026-03-23 08:21:23.370 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.370 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.370 - VRageWorker 5 -> Vertex 2026-03-23 08:21:23.370 - VRageWorker 12 -> Pixel 2026-03-23 08:21:23.370 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.371 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.371 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.371 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.426 - VRageWorker 11 -> Vertex 2026-03-23 08:21:23.426 - VRageWorker 6 -> Vertex 2026-03-23 08:21:23.426 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.426 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.426 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.426 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.426 - VRageWorker 13 -> Pixel 2026-03-23 08:21:23.426 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.426 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.427 - VRageWorker 13 -> Pixel 2026-03-23 08:21:23.427 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.427 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.467 - VRageWorker 6 -> Pixel 2026-03-23 08:21:23.467 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.467 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.467 - VRageWorker 1 -> Vertex 2026-03-23 08:21:23.467 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.467 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.467 - VRageWorker 1 -> Vertex 2026-03-23 08:21:23.467 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.467 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.467 - VRageWorker 7 -> Pixel 2026-03-23 08:21:23.467 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.467 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.609 - VRageWorker 10 -> Vertex 2026-03-23 08:21:23.609 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.609 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.609 - VRageWorker 10 -> Vertex 2026-03-23 08:21:23.609 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.609 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.610 - VRageWorker 10 -> Pixel 2026-03-23 08:21:23.610 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.610 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.610 - VRageWorker 10 -> Pixel 2026-03-23 08:21:23.610 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.610 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.653 - VRageWorker 11 -> Pixel 2026-03-23 08:21:23.653 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.653 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.653 - VRageWorker 3 -> Vertex 2026-03-23 08:21:23.653 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.653 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.653 - VRageWorker 11 -> Vertex 2026-03-23 08:21:23.653 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.653 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.653 - VRageWorker 12 -> Pixel 2026-03-23 08:21:23.653 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.653 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.675 - VRageWorker 13 -> Vertex 2026-03-23 08:21:23.675 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.675 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.675 - VRageWorker 0 -> Vertex 2026-03-23 08:21:23.675 - VRageWorker 13 -> Pixel 2026-03-23 08:21:23.675 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.675 - VRageWorker 5 -> Pixel 2026-03-23 08:21:23.676 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.676 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.676 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.676 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.676 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.701 - VRageWorker 8 -> Vertex 2026-03-23 08:21:23.702 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.702 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.702 - VRageWorker 12 -> Vertex 2026-03-23 08:21:23.702 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.702 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:21:23.702 - VRageWorker 8 -> Pixel 2026-03-23 08:21:23.702 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.702 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.702 - VRageWorker 12 -> Pixel 2026-03-23 08:21:23.702 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:21:23.702 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:21:23.961 - Render thread -> Info: Frame[63] - Available VRAM budget has changed: 5615 MB 2026-03-23 08:21:24.150 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 143208448 Bytes 2026-03-23 08:21:24.170 - Render thread -> VRAM report about missing bytes is changed from 143208448 Bytes to 143339520 Bytes 2026-03-23 08:21:26.366 - Render thread -> Info: Frame[207] - Available VRAM budget has changed: 5561 MB 2026-03-23 08:21:27.061 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 385765376 Bytes 2026-03-23 08:21:27.061 - Render thread -> Info: Frame[229] - Available VRAM budget has changed: 4885 MB 2026-03-23 08:21:27.061 - Render thread -> Info: Frame[229] - Available VRAM budget has changed: 4792 MB 2026-03-23 08:21:27.094 - Render thread -> VRAM report about missing bytes is changed from 385765376 Bytes to 386748416 Bytes 2026-03-23 08:21:27.131 - Render thread -> VRAM report about missing bytes is changed from 386748416 Bytes to 387485696 Bytes 2026-03-23 08:21:27.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-03-23 08:21:27.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-03-23 08:21:27.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-03-23 08:21:27.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-03-23 08:21:27.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-03-23 08:21:27.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-03-23 08:21:27.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-03-23 08:21:27.549 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-03-23 08:21:27.549 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-03-23 08:21:27.549 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-03-23 08:21:27.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-03-23 08:21:27.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-03-23 08:21:27.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-03-23 08:21:27.553 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-03-23 08:21:27.553 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-03-23 08:21:27.553 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-03-23 08:21:27.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-03-23 08:21:27.572 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-03-23 08:21:27.572 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-03-23 08:21:27.572 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-03-23 08:21:27.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-03-23 08:21:27.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-03-23 08:21:27.577 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-03-23 08:21:27.578 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-03-23 08:21:27.579 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-03-23 08:21:27.580 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-03-23 08:21:27.580 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-03-23 08:21:27.580 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-03-23 08:21:27.580 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-03-23 08:21:27.580 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-03-23 08:21:27.581 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-03-23 08:21:27.581 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-03-23 08:21:27.581 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-03-23 08:21:27.581 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-03-23 08:21:27.582 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-03-23 08:21:28.096 - Render thread -> VRAM report about missing bytes is changed from 387485696 Bytes to 387219456 Bytes 2026-03-23 08:21:28.164 - Render thread -> VRAM report about missing bytes is changed from 387219456 Bytes to 403013632 Bytes 2026-03-23 08:21:28.164 - Render thread -> Info: Frame[237] - Available VRAM budget has changed: 4785 MB 2026-03-23 08:21:28.164 - Render thread -> Info: Frame[237] - Available VRAM budget has changed: 4598 MB 2026-03-23 08:21:28.238 - Render thread -> VRAM report about missing bytes is changed from 403013632 Bytes to 403857408 Bytes 2026-03-23 08:21:42.441 - Render thread -> VRAM report about missing bytes is changed from 403857408 Bytes to 403832832 Bytes 2026-03-23 08:21:42.454 - Render thread -> VRAM report about missing bytes is changed from 403832832 Bytes to 403759104 Bytes 2026-03-23 08:21:42.463 - Render thread -> VRAM report about missing bytes is changed from 403759104 Bytes to 403804160 Bytes 2026-03-23 08:21:42.487 - Render thread -> VRAM report about missing bytes is changed from 403804160 Bytes to 403873792 Bytes 2026-03-23 08:21:42.546 - Render thread -> VRAM report about missing bytes is changed from 403873792 Bytes to 403836928 Bytes 2026-03-23 08:21:42.562 - Render thread -> VRAM report about missing bytes is changed from 403836928 Bytes to 403787776 Bytes 2026-03-23 08:21:42.593 - Render thread -> VRAM report about missing bytes is changed from 403787776 Bytes to 403836928 Bytes 2026-03-23 08:21:42.598 - Render thread -> VRAM report about missing bytes is changed from 403836928 Bytes to 403861504 Bytes 2026-03-23 08:21:42.613 - Render thread -> VRAM report about missing bytes is changed from 403861504 Bytes to 403898368 Bytes 2026-03-23 08:21:42.846 - Render thread -> VRAM report about missing bytes is changed from 403898368 Bytes to 403865600 Bytes 2026-03-23 08:21:42.881 - Render thread -> VRAM report about missing bytes is changed from 403865600 Bytes to 403914752 Bytes 2026-03-23 08:21:43.224 - Render thread -> VRAM report about missing bytes is changed from 403914752 Bytes to 403947520 Bytes 2026-03-23 08:21:43.948 - Render thread -> Info: Frame[1131] - Available VRAM budget has changed: 3718 MB 2026-03-23 08:21:43.948 - Render thread -> Info: Frame[1131] - Available VRAM budget has changed: 3220 MB 2026-03-23 08:21:43.964 - Render thread -> VRAM report about missing bytes is changed from 403947520 Bytes to 405725184 Bytes 2026-03-23 08:21:43.980 - Render thread -> VRAM report about missing bytes is changed from 405725184 Bytes to 449556480 Bytes 2026-03-23 08:21:43.981 - Render thread -> Info: Frame[1133] - Available VRAM budget has changed: 3694 MB 2026-03-23 08:21:43.981 - Render thread -> Info: Frame[1133] - Available VRAM budget has changed: 3197 MB 2026-03-23 08:21:43.997 - Render thread -> VRAM report about missing bytes is changed from 449556480 Bytes to 466464768 Bytes 2026-03-23 08:21:44.014 - Render thread -> VRAM report about missing bytes is changed from 466464768 Bytes to 472100864 Bytes 2026-03-23 08:21:44.014 - Render thread -> Info: Frame[1135] - Available VRAM budget has changed: 3673 MB 2026-03-23 08:21:44.014 - Render thread -> Info: Frame[1135] - Available VRAM budget has changed: 3175 MB 2026-03-23 08:21:44.047 - Render thread -> VRAM report about missing bytes is changed from 472100864 Bytes to 477736960 Bytes 2026-03-23 08:21:44.064 - Render thread -> VRAM report about missing bytes is changed from 477736960 Bytes to 472100864 Bytes 2026-03-23 08:21:44.087 - Render thread -> VRAM report about missing bytes is changed from 472100864 Bytes to 477736960 Bytes 2026-03-23 08:21:44.107 - Render thread -> VRAM report about missing bytes is changed from 477736960 Bytes to 438284288 Bytes 2026-03-23 08:21:44.114 - Render thread -> VRAM report about missing bytes is changed from 438284288 Bytes to 455192576 Bytes 2026-03-23 08:21:44.148 - Render thread -> VRAM report about missing bytes is changed from 455192576 Bytes to 466464768 Bytes 2026-03-23 08:21:44.151 - Render thread -> VRAM report about missing bytes is changed from 466464768 Bytes to 472100864 Bytes 2026-03-23 08:21:44.173 - Render thread -> VRAM report about missing bytes is changed from 472100864 Bytes to 466464768 Bytes 2026-03-23 08:21:44.180 - Render thread -> VRAM report about missing bytes is changed from 466464768 Bytes to 436973568 Bytes 2026-03-23 08:21:44.197 - Render thread -> VRAM report about missing bytes is changed from 436973568 Bytes to 418664448 Bytes 2026-03-23 08:21:44.214 - Render thread -> VRAM report about missing bytes is changed from 418664448 Bytes to 405499904 Bytes 2026-03-23 08:21:44.231 - Render thread -> VRAM report about missing bytes is changed from 405499904 Bytes to 405598208 Bytes 2026-03-23 08:21:44.680 - Render thread -> Info: Frame[1175] - Available VRAM budget has changed: 3706 MB 2026-03-23 08:21:45.180 - Render thread -> Info: Frame[1205] - Available VRAM budget has changed: 3209 MB 2026-03-23 08:21:47.864 - Render thread -> VRAM report about missing bytes is changed from 405598208 Bytes to 405413888 Bytes 2026-03-23 08:21:48.497 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-1 created with rcb: 6562910 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-2 created with rcb: 63231758 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-3 created with rcb: 58766829 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-4 created with rcb: 36021075 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-5 created with rcb: 65528464 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-6 created with rcb: 8583532 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-7 created with rcb: 5720880 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-8 created with rcb: 60351336 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-9 created with rcb: 43538055 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-10 created with rcb: 57694954 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-11 created with rcb: 46597969 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-12 created with rcb: 29264633 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-13 created with rcb: 23329468 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-14 created with rcb: 58923339 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-15 created with rcb: 65486824 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-16 created with rcb: 50032582 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-17 created with rcb: 7408481 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-18 created with rcb: 26636195 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-19 created with rcb: 66635618 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-20 created with rcb: 45350662 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-21 created with rcb: 3253076 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-22 created with rcb: 19355765 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-23 created with rcb: 38987349 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-24 created with rcb: 12594303 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-25 created with rcb: 31005168 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-26 created with rcb: 13320676 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-27 created with rcb: 17633027 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-28 created with rcb: 12969289 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-29 created with rcb: 9951707 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-30 created with rcb: 52314886 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-31 created with rcb: 27177399 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-32 created with rcb: 20879519 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-33 created with rcb: 3337284 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-34 created with rcb: 12489291 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-35 created with rcb: 30930210 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-36 created with rcb: 14133674 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-37 created with rcb: 46302151 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-38 created with rcb: 51542783 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-39 created with rcb: 39828434 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-40 created with rcb: 43721340 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-41 created with rcb: 61993826 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-42 created with rcb: 3157777 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-43 created with rcb: 1556406 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-44 created with rcb: 8324162 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-45 created with rcb: 4408443 2026-03-23 08:21:48.498 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-03-23 08:21:48.499 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-03-23 08:21:48.564 - Render thread -> Frame [1408] Parallel Render Command Batch RCB-46 created with rcb: 48099894 2026-03-23 08:21:48.616 - Render thread -> Frame [1408] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-03-23 08:21:48.641 - Render thread -> VRAM report about missing bytes is changed from 405413888 Bytes to 409522176 Bytes 2026-03-23 08:21:48.652 - Render thread -> VRAM report about missing bytes is changed from 409522176 Bytes to 409706496 Bytes 2026-03-23 08:21:48.672 - Render thread -> VRAM report about missing bytes is changed from 409706496 Bytes to 411213824 Bytes 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-47 created with rcb: 3157777 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-48 created with rcb: 61993826 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-49 created with rcb: 39828434 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-50 created with rcb: 43721340 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-51 created with rcb: 27177399 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-52 created with rcb: 46302151 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-53 created with rcb: 12969289 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-54 created with rcb: 52314886 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-55 created with rcb: 17633027 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-56 created with rcb: 9951707 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-57 created with rcb: 13320676 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-58 created with rcb: 12594303 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-59 created with rcb: 31005168 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-60 created with rcb: 38987349 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-61 created with rcb: 19355765 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-62 created with rcb: 3253076 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-63 created with rcb: 66635618 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-64 created with rcb: 26636195 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-65 created with rcb: 45350662 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-66 created with rcb: 7408481 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-67 created with rcb: 50032582 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-68 created with rcb: 65486824 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-69 created with rcb: 23329468 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-70 created with rcb: 58923339 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-71 created with rcb: 29264633 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-72 created with rcb: 57694954 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-73 created with rcb: 46597969 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-74 created with rcb: 60351336 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-75 created with rcb: 8583532 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-76 created with rcb: 5720880 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-77 created with rcb: 43538055 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-78 created with rcb: 30930210 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-79 created with rcb: 36021075 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-80 created with rcb: 65528464 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-81 created with rcb: 9156829 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-82 created with rcb: 6562910 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-83 created with rcb: 14860332 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-84 created with rcb: 14133674 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-85 created with rcb: 42974945 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-86 created with rcb: 63132793 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-87 created with rcb: 51539393 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-88 created with rcb: 3398660 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-89 created with rcb: 55089945 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-90 created with rcb: 47559269 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-91 created with rcb: 66650020 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-92 created with rcb: 63231758 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-93 created with rcb: 19316648 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-94 created with rcb: 17516872 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-95 created with rcb: 21629626 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-96 created with rcb: 33575211 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-97 created with rcb: 48274109 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-98 created with rcb: 54388310 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-99 created with rcb: 1237791 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-100 created with rcb: 12897250 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-101 created with rcb: 11778075 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-102 created with rcb: 42281382 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-103 created with rcb: 24732960 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-104 created with rcb: 38685506 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-105 created with rcb: 64472999 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-106 created with rcb: 312381 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-03-23 08:21:48.764 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-03-23 08:21:48.765 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-03-23 08:21:48.766 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-03-23 08:21:48.767 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-03-23 08:21:48.768 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-03-23 08:21:48.769 - Render thread -> Frame [1420] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-03-23 08:21:48.794 - Render thread -> VRAM report about missing bytes is changed from 411213824 Bytes to 411148288 Bytes 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-107 created with rcb: 10629873 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-108 created with rcb: 27177399 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-109 created with rcb: 43721340 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-110 created with rcb: 39828434 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-111 created with rcb: 61993826 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-112 created with rcb: 3157777 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-113 created with rcb: 3337284 2026-03-23 08:21:48.794 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-114 created with rcb: 63231758 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-03-23 08:21:48.795 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-03-23 08:21:48.799 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-03-23 08:21:48.799 - Render thread -> Frame [1421] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-03-23 08:21:48.805 - Render thread -> VRAM report about missing bytes is changed from 411148288 Bytes to 411029504 Bytes 2026-03-23 08:21:48.805 - Render thread -> Frame [1422] Parallel Render Command Batch RCB-115 created with rcb: 15027918 2026-03-23 08:21:48.805 - Render thread -> Frame [1422] Parallel Render Command Batch RCB-116 created with rcb: 63231758 2026-03-23 08:21:48.813 - Render thread -> Frame [1422] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-03-23 08:21:48.813 - Render thread -> Frame [1422] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-03-23 08:21:48.841 - Render thread -> VRAM report about missing bytes is changed from 411029504 Bytes to 411119616 Bytes 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-117 created with rcb: 8324162 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-118 created with rcb: 3157777 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-119 created with rcb: 61993826 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-120 created with rcb: 39828434 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-121 created with rcb: 43721340 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-122 created with rcb: 27177399 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-123 created with rcb: 10629873 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-124 created with rcb: 312381 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-125 created with rcb: 64472999 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-126 created with rcb: 38685506 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-127 created with rcb: 24732960 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-128 created with rcb: 42281382 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-129 created with rcb: 11778075 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-130 created with rcb: 12897250 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-131 created with rcb: 1237791 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-132 created with rcb: 54388310 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-133 created with rcb: 48274109 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-134 created with rcb: 33575211 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-135 created with rcb: 21629626 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-136 created with rcb: 17516872 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-137 created with rcb: 19316648 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-138 created with rcb: 47559269 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-139 created with rcb: 55089945 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-140 created with rcb: 3398660 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-141 created with rcb: 51539393 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-142 created with rcb: 63132793 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-143 created with rcb: 42974945 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-144 created with rcb: 14133674 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-145 created with rcb: 15027918 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-146 created with rcb: 63231758 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-147 created with rcb: 14860332 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-148 created with rcb: 6562910 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-149 created with rcb: 9156829 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-150 created with rcb: 65528464 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-151 created with rcb: 36021075 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-152 created with rcb: 30930210 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-153 created with rcb: 43538055 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-154 created with rcb: 5720880 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-155 created with rcb: 8583532 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-156 created with rcb: 60351336 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-157 created with rcb: 46597969 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-158 created with rcb: 57694954 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-159 created with rcb: 29264633 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-160 created with rcb: 58923339 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-161 created with rcb: 23329468 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-162 created with rcb: 65486824 2026-03-23 08:21:48.841 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-163 created with rcb: 50032582 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-03-23 08:21:48.845 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-03-23 08:21:48.848 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-03-23 08:21:48.849 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-03-23 08:21:48.850 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-03-23 08:21:48.851 - Render thread -> Frame [1423] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-03-23 08:21:48.873 - Render thread -> VRAM report about missing bytes is changed from 411119616 Bytes to 410992640 Bytes 2026-03-23 08:21:48.881 - Render thread -> VRAM report about missing bytes is changed from 410992640 Bytes to 411049984 Bytes 2026-03-23 08:21:48.881 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-164 created with rcb: 38122990 2026-03-23 08:21:48.881 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-165 created with rcb: 50032582 2026-03-23 08:21:48.881 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-166 created with rcb: 65486824 2026-03-23 08:21:48.884 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-03-23 08:21:48.884 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-03-23 08:21:48.884 - Render thread -> Frame [1425] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-03-23 08:21:48.891 - Render thread -> VRAM report about missing bytes is changed from 411049984 Bytes to 411176960 Bytes 2026-03-23 08:21:48.899 - Render thread -> VRAM report about missing bytes is changed from 411176960 Bytes to 411267072 Bytes 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-167 created with rcb: 65486824 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-168 created with rcb: 50032582 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-169 created with rcb: 38122990 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-170 created with rcb: 58923339 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-171 created with rcb: 29264633 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-172 created with rcb: 57694954 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-173 created with rcb: 46597969 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-174 created with rcb: 60351336 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-175 created with rcb: 8583532 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-176 created with rcb: 5720880 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-177 created with rcb: 43538055 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-178 created with rcb: 30930210 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-179 created with rcb: 36021075 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-180 created with rcb: 65528464 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-181 created with rcb: 9156829 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-03-23 08:21:48.914 - Render thread -> Frame [1429] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-182 created with rcb: 12489291 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-183 created with rcb: 9156829 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-184 created with rcb: 65528464 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-185 created with rcb: 36021075 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-186 created with rcb: 30930210 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-187 created with rcb: 43538055 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-188 created with rcb: 5720880 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-189 created with rcb: 8583532 2026-03-23 08:21:48.997 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-190 created with rcb: 60351336 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-03-23 08:21:49.019 - Render thread -> Frame [1434] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-03-23 08:21:49.026 - Render thread -> VRAM report about missing bytes is changed from 411267072 Bytes to 411197440 Bytes 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-191 created with rcb: 48099894 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-192 created with rcb: 57694954 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-193 created with rcb: 29264633 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-194 created with rcb: 58923339 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-195 created with rcb: 38122990 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-196 created with rcb: 50032582 2026-03-23 08:21:49.026 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-197 created with rcb: 65486824 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-03-23 08:21:49.034 - Render thread -> Frame [1435] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-03-23 08:21:49.043 - Render thread -> VRAM report about missing bytes is changed from 411197440 Bytes to 411090944 Bytes 2026-03-23 08:21:49.049 - Render thread -> VRAM report about missing bytes is changed from 411090944 Bytes to 411201536 Bytes 2026-03-23 08:21:49.065 - Render thread -> VRAM report about missing bytes is changed from 411201536 Bytes to 411209728 Bytes 2026-03-23 08:21:49.197 - Render thread -> Frame [1446] Parallel Render Command Batch RCB-198 created with rcb: 12678294 2026-03-23 08:21:49.197 - Render thread -> Frame [1446] Parallel Render Command Batch RCB-199 created with rcb: 23329468 2026-03-23 08:21:49.254 - Render thread -> Frame [1446] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-03-23 08:21:49.277 - Render thread -> VRAM report about missing bytes is changed from 411209728 Bytes to 411078656 Bytes 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-200 created with rcb: 15076487 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-201 created with rcb: 38122990 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-202 created with rcb: 58923339 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-203 created with rcb: 29264633 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-204 created with rcb: 12678294 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-205 created with rcb: 57694954 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-206 created with rcb: 66650020 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-207 created with rcb: 48099894 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-208 created with rcb: 8583532 2026-03-23 08:21:49.277 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-209 created with rcb: 5720880 2026-03-23 08:21:49.295 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-199 processed in 2 frames. 2026-03-23 08:21:49.330 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-03-23 08:21:49.331 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-03-23 08:21:49.334 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-03-23 08:21:49.337 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-03-23 08:21:49.338 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-03-23 08:21:49.339 - Render thread -> Frame [1447] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-03-23 08:21:49.365 - Render thread -> VRAM report about missing bytes is changed from 411078656 Bytes to 410853376 Bytes 2026-03-23 08:21:49.365 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-210 created with rcb: 60351336 2026-03-23 08:21:49.365 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-211 created with rcb: 14860332 2026-03-23 08:21:49.382 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-206 processed in 2 frames. 2026-03-23 08:21:49.387 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-207 processed in 2 frames. 2026-03-23 08:21:49.391 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-208 processed in 2 frames. 2026-03-23 08:21:49.400 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-209 processed in 2 frames. 2026-03-23 08:21:49.407 - Render thread -> Frame [1448] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-03-23 08:21:49.457 - Render thread -> VRAM report about missing bytes is changed from 410853376 Bytes to 410976256 Bytes 2026-03-23 08:21:49.457 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-212 created with rcb: 46597969 2026-03-23 08:21:49.457 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-213 created with rcb: 12678294 2026-03-23 08:21:49.457 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-214 created with rcb: 65486824 2026-03-23 08:21:49.457 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-215 created with rcb: 50032582 2026-03-23 08:21:49.480 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-211 processed in 2 frames. 2026-03-23 08:21:49.519 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-212 processed in 1 frames. 2026-03-23 08:21:49.519 - Render thread -> Frame [1449] Parallel Render Command Batch RCB-213 processed in 1 frames. 2026-03-23 08:21:49.552 - Render thread -> VRAM report about missing bytes is changed from 410976256 Bytes to 411115520 Bytes 2026-03-23 08:21:49.552 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-216 created with rcb: 43538055 2026-03-23 08:21:49.552 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-217 created with rcb: 58766829 2026-03-23 08:21:49.552 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-218 created with rcb: 30930210 2026-03-23 08:21:49.552 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-219 created with rcb: 57694954 2026-03-23 08:21:49.577 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-214 processed in 2 frames. 2026-03-23 08:21:49.610 - Render thread -> Frame [1450] Parallel Render Command Batch RCB-215 processed in 2 frames. 2026-03-23 08:21:49.698 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-220 created with rcb: 4408443 2026-03-23 08:21:49.698 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-221 created with rcb: 60351336 2026-03-23 08:21:49.698 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-222 created with rcb: 5720880 2026-03-23 08:21:49.698 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-223 created with rcb: 50622488 2026-03-23 08:21:49.698 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-224 created with rcb: 20879519 2026-03-23 08:21:49.724 - Render thread -> Frame [1451] Parallel Render Command Batch RCB-216 processed in 2 frames. 2026-03-23 08:21:49.780 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:21:49.837 - Render thread -> VRAM report about missing bytes is changed from 411115520 Bytes to 411500544 Bytes 2026-03-23 08:21:49.837 - Render thread -> Frame [1452] Parallel Render Command Batch RCB-225 created with rcb: 1556406 2026-03-23 08:21:49.837 - Render thread -> Frame [1452] Parallel Render Command Batch RCB-226 created with rcb: 7408481 2026-03-23 08:21:49.837 - Render thread -> Frame [1452] Parallel Render Command Batch RCB-227 created with rcb: 3337284 2026-03-23 08:21:49.850 - Render thread -> Frame [1452] Parallel Render Command Batch RCB-217 processed in 3 frames. 2026-03-23 08:21:49.896 - Render thread -> Frame [1452] Parallel Render Command Batch RCB-218 processed in 3 frames. 2026-03-23 08:21:49.951 - Render thread -> VRAM report about missing bytes is changed from 411500544 Bytes to 411758592 Bytes 2026-03-23 08:21:49.986 - Render thread -> Frame [1453] Parallel Render Command Batch RCB-219 processed in 4 frames. 2026-03-23 08:21:50.076 - Render thread -> VRAM report about missing bytes is changed from 411758592 Bytes to 413904896 Bytes 2026-03-23 08:21:50.117 - Render thread -> Frame [1454] Parallel Render Command Batch RCB-220 processed in 4 frames. 2026-03-23 08:21:50.183 - Render thread -> VRAM report about missing bytes is changed from 413904896 Bytes to 413937664 Bytes 2026-03-23 08:21:50.183 - Render thread -> Frame [1455] Parallel Render Command Batch RCB-228 created with rcb: 6562910 2026-03-23 08:21:50.202 - Render thread -> Frame [1455] Parallel Render Command Batch RCB-221 processed in 5 frames. 2026-03-23 08:21:50.222 - Render thread -> Frame [1455] Parallel Render Command Batch RCB-222 processed in 5 frames. 2026-03-23 08:21:50.281 - Render thread -> VRAM report about missing bytes is changed from 413937664 Bytes to 413884416 Bytes 2026-03-23 08:21:50.320 - Render thread -> Frame [1456] Parallel Render Command Batch RCB-223 processed in 6 frames. 2026-03-23 08:21:50.409 - Render thread -> Frame [1457] Parallel Render Command Batch RCB-224 processed in 7 frames. 2026-03-23 08:21:50.435 - Render thread -> Frame [1457] Parallel Render Command Batch RCB-225 processed in 6 frames. 2026-03-23 08:21:50.476 - Render thread -> VRAM report about missing bytes is changed from 413884416 Bytes to 414330880 Bytes 2026-03-23 08:21:50.521 - Render thread -> Frame [1458] Parallel Render Command Batch RCB-226 processed in 7 frames. 2026-03-23 08:21:50.590 - Render thread -> Frame [1459] Parallel Render Command Batch RCB-227 processed in 8 frames. 2026-03-23 08:21:50.620 - Render thread -> Frame [1459] Parallel Render Command Batch RCB-228 processed in 5 frames. 2026-03-23 08:21:50.717 - Render thread -> VRAM report about missing bytes is changed from 414330880 Bytes to 414658560 Bytes 2026-03-23 08:21:50.883 - Render thread -> VRAM report about missing bytes is changed from 414658560 Bytes to 414986240 Bytes 2026-03-23 08:21:51.350 - Render thread -> Frame [1503] Parallel Render Command Batch RCB-229 created with rcb: 51542783 2026-03-23 08:21:51.449 - Render thread -> VRAM report about missing bytes is changed from 414986240 Bytes to 414928896 Bytes 2026-03-23 08:21:51.615 - Render thread -> Frame [1505] Parallel Render Command Batch RCB-229 processed in 3 frames. 2026-03-23 08:21:51.645 - Render thread -> VRAM report about missing bytes is changed from 414928896 Bytes to 414957568 Bytes 2026-03-23 08:21:51.707 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-23 08:21:51.708 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-23 08:21:51.713 - Render thread -> VRAM report about missing bytes is changed from 414957568 Bytes to 414650368 Bytes 2026-03-23 08:21:51.728 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2026-03-23 08:21:51.728 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2026-03-23 08:21:51.733 - Render thread -> VRAM report about missing bytes is changed from 414650368 Bytes to 414470144 Bytes 2026-03-23 08:21:51.741 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-03-23 08:21:51.742 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-03-23 08:21:51.778 - Render thread -> VRAM report about missing bytes is changed from 414470144 Bytes to 414662656 Bytes 2026-03-23 08:21:51.810 - Render thread -> VRAM report about missing bytes is changed from 414662656 Bytes to 416260096 Bytes 2026-03-23 08:21:51.835 - Render thread -> VRAM report about missing bytes is changed from 416260096 Bytes to 416440320 Bytes 2026-03-23 08:21:51.900 - Render thread -> VRAM report about missing bytes is changed from 416440320 Bytes to 416374784 Bytes 2026-03-23 08:21:51.969 - Render thread -> VRAM report about missing bytes is changed from 416374784 Bytes to 416473088 Bytes 2026-03-23 08:21:52.001 - Render thread -> VRAM report about missing bytes is changed from 416473088 Bytes to 416866304 Bytes 2026-03-23 08:21:52.117 - Render thread -> VRAM report about missing bytes is changed from 416866304 Bytes to 417329152 Bytes 2026-03-23 08:21:52.151 - Render thread -> VRAM report about missing bytes is changed from 417329152 Bytes to 417390592 Bytes 2026-03-23 08:21:52.752 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:21:53.017 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:21:53.055 - Render thread -> VRAM report about missing bytes is changed from 417390592 Bytes to 417345536 Bytes 2026-03-23 08:21:53.166 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-03-23 08:21:53.196 - Render thread -> Info: Frame[1558] - Available VRAM budget has changed: 6970 MB 2026-03-23 08:21:53.197 - Render thread -> VRAM report about missing bytes is changed from 417345536 Bytes to 417804288 Bytes 2026-03-23 08:21:53.264 - Render thread -> VRAM report about missing bytes is changed from 417804288 Bytes to 417824768 Bytes 2026-03-23 08:21:53.265 - Render thread -> Info: Frame[1559] - Available VRAM budget has changed: 3522 MB 2026-03-23 08:21:53.265 - Render thread -> Info: Frame[1559] - Available VRAM budget has changed: 3025 MB 2026-03-23 08:21:53.727 - Render thread -> Info: Frame[1570] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:21:53.794 - Render thread -> VRAM report about missing bytes is changed from 417824768 Bytes to 417869824 Bytes 2026-03-23 08:21:54.039 - Render thread -> Info: Frame[1585] - Available VRAM budget has changed: 6970 MB 2026-03-23 08:21:54.048 - Render thread -> Info: Frame[1585] - Available VRAM budget has changed: 3493 MB 2026-03-23 08:21:54.048 - Render thread -> Info: Frame[1585] - Available VRAM budget has changed: 2996 MB 2026-03-23 08:21:54.100 - Render thread -> VRAM report about missing bytes is changed from 417869824 Bytes to 418295808 Bytes 2026-03-23 08:21:54.128 - Render thread -> VRAM report about missing bytes is changed from 418295808 Bytes to 418357248 Bytes 2026-03-23 08:21:54.328 - Render thread -> Info: Frame[1598] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:21:54.385 - Render thread -> VRAM report about missing bytes is changed from 418357248 Bytes to 420388864 Bytes 2026-03-23 08:21:54.711 - Render thread -> Info: Frame[1617] - Available VRAM budget has changed: 3522 MB 2026-03-23 08:21:54.911 - Render thread -> Info: Frame[1629] - Available VRAM budget has changed: 3686 MB 2026-03-23 08:21:55.211 - Render thread -> Info: Frame[1647] - Available VRAM budget has changed: 3025 MB 2026-03-23 08:21:55.411 - Render thread -> Info: Frame[1659] - Available VRAM budget has changed: 3188 MB 2026-03-23 08:22:01.153 - Render thread -> VRAM report about missing bytes is changed from 420388864 Bytes to 420978688 Bytes 2026-03-23 08:22:02.479 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:22:02.486 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:22:02.493 - Render thread -> VRAM report about missing bytes is changed from 420978688 Bytes to 421011456 Bytes 2026-03-23 08:22:02.515 - Render thread -> VRAM report about missing bytes is changed from 421011456 Bytes to 421269504 Bytes 2026-03-23 08:22:03.152 - Render thread -> VRAM report about missing bytes is changed from 421269504 Bytes to 421232640 Bytes 2026-03-23 08:22:03.166 - Render thread -> VRAM report about missing bytes is changed from 421232640 Bytes to 421273600 Bytes 2026-03-23 08:22:03.211 - Render thread -> VRAM report about missing bytes is changed from 421273600 Bytes to 424615936 Bytes 2026-03-23 08:22:06.171 - Render thread -> VRAM report about missing bytes is changed from 424615936 Bytes to 425664512 Bytes 2026-03-23 08:22:06.195 - Render thread -> VRAM report about missing bytes is changed from 425664512 Bytes to 427761664 Bytes 2026-03-23 08:22:06.221 - Render thread -> VRAM report about missing bytes is changed from 427761664 Bytes to 428810240 Bytes 2026-03-23 08:22:06.247 - Render thread -> VRAM report about missing bytes is changed from 428810240 Bytes to 429858816 Bytes 2026-03-23 08:22:19.140 - Main Thread -> WriteLine Closed