2026-03-23 08:47:08.223 - Main Thread -> Timezone (local - UTC): -7h 2026-03-23 08:47:08.223 - Main Thread -> App Version: 2.0.2.57 2026-03-23 08:47:08.225 - Main Thread -> VRage renderer started 2026-03-23 08:47:08.225 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-03-23 08:47:08.235 - Main Thread -> NvApi - Status: OK 2026-03-23 08:47:08.235 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-03-23 08:47:08.235 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-03-23 08:47:08.239 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-03-23 08:47:08.239 - Main Thread -> AMD - Driver Version: Unknown 2026-03-23 08:47:08.244 - Main Thread -> Adapters.Adapters - Entering 2026-03-23 08:47:08.244 - Main Thread -> CreateDXGIFactory - Entering 2026-03-23 08:47:08.256 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-23 08:47:08.257 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-23 08:47:08.257 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-23 08:47:08.257 - Main Thread -> Using IDXGIFactory6: True 2026-03-23 08:47:08.257 - Main Thread -> Enumerating adapters by preference 2026-03-23 08:47:08.263 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:47:08.263 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:47:08.264 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:47:08.264 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:47:08.476 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:47:08.644 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2026-03-23 08:47:08.644 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:47:08.644 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2026-03-23 08:47:08.645 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2026-03-23 08:47:08.646 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2026-03-23 08:47:08.647 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2026-03-23 08:47:08.649 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2026-03-23 08:47:08.649 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2026-03-23 08:47:08.650 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:47:08.650 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:47:08.650 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:47:08.650 - Main Thread -> Skipping software adapter 2026-03-23 08:47:08.650 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:47:08.651 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True AdapterLuid = 35785 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 25580068864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.6672 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-23 08:47:08.652 - Main Thread -> Adapter list composed 2026-03-23 08:47:08.666 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 640,"Height": 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59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True","AdapterLuid": 35785,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 119998,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 25580068864,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.6672,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-23 08:47:08.667 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-23 08:47:08.746 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-23 08:47:08.747 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:47:08.747 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:47:08.747 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-23 08:47:08.749 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-23 08:47:08.749 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-23 08:47:08.749 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-23 08:47:08.749 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-23 08:47:08.749 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-23 08:47:08.753 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-03-23 08:47:08.755 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-23 08:47:08.756 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-03-23 08:47:08.759 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-23 08:47:08.769 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:47:08.769 - Render thread -> IsD3D12Supported = True 2026-03-23 08:47:08.785 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-03-23 08:47:08.786 - Render thread -> Debug layer enabled: False 2026-03-23 08:47:08.786 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-23 08:47:08.925 - Render thread -> Direct Storage supported 2026-03-23 08:47:08.925 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-03-23 08:47:08.925 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-03-23 08:47:08.925 - Render thread -> Current Device Info: 2026-03-23 08:47:08.925 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-23 08:47:08.925 - Render thread -> OutputMergerLogicOp: True 2026-03-23 08:47:08.925 - Render thread -> MinPrecisionSupport: Bit16 2026-03-23 08:47:08.925 - Render thread -> TiledResourcesTier: Tier4 2026-03-23 08:47:08.925 - Render thread -> ResourceBindingTier: Tier3 2026-03-23 08:47:08.925 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-03-23 08:47:08.925 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-23 08:47:08.925 - Render thread -> ROVsSupported: True 2026-03-23 08:47:08.925 - Render thread -> ConservativeRasterizationTier: Tier3 2026-03-23 08:47:08.925 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-03-23 08:47:08.925 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-23 08:47:08.925 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-23 08:47:08.925 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-23 08:47:08.925 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-23 08:47:08.925 - Render thread -> ResourceHeapTier: Tier2 2026-03-23 08:47:08.925 - Render thread -> WaveOps: True 2026-03-23 08:47:08.925 - Render thread -> WaveLaneCountMin: 32 2026-03-23 08:47:08.925 - Render thread -> WaveLaneCountMax: 32 2026-03-23 08:47:08.925 - Render thread -> TotalLaneCount: 3072 2026-03-23 08:47:08.925 - Render thread -> ExpandedComputeResourceStates: True 2026-03-23 08:47:08.925 - Render thread -> Int64ShaderOps: True 2026-03-23 08:47:08.925 - Render thread -> DepthBoundsTestSupported: True 2026-03-23 08:47:08.925 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-23 08:47:08.925 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-23 08:47:08.925 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-23 08:47:08.925 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-03-23 08:47:08.925 - Render thread -> ViewInstancingTier: Tier3 2026-03-23 08:47:08.925 - Render thread -> BarycentricsSupported: True 2026-03-23 08:47:08.925 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-23 08:47:08.925 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-23 08:47:08.925 - Render thread -> Native16BitShaderOpsSupported: True 2026-03-23 08:47:08.925 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-23 08:47:08.925 - Render thread -> RenderPassesTier: Tier0 2026-03-23 08:47:08.925 - Render thread -> RaytracingTier: Tier1_1 2026-03-23 08:47:08.925 - Render thread -> AdditionalShadingRatesSupported: True 2026-03-23 08:47:08.925 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-03-23 08:47:08.925 - Render thread -> VariableShadingRateTier: Tier2 2026-03-23 08:47:08.925 - Render thread -> ShadingRateImageTileSize: 16 2026-03-23 08:47:08.925 - Render thread -> BackgroundProcessingSupported: True 2026-03-23 08:47:08.925 - Render thread -> MeshShaderTier: Tier1 2026-03-23 08:47:08.925 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-03-23 08:47:08.928 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-03-23 08:47:08.932 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-23 08:47:08.933 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-23 08:47:08.933 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-23 08:47:08.933 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-23 08:47:08.933 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-23 08:47:08.934 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6705152 Bytes 2026-03-23 08:47:08.936 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-23 08:47:08.936 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-23 08:47:08.988 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-23 08:47:08.988 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-23 08:47:08.988 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-23 08:47:08.988 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-23 08:47:08.989 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-23 08:47:08.989 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-03-23 08:47:08.989 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-03-23 08:47:08.990 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-23 08:47:08.997 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-23 08:47:08.997 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-23 08:47:09.010 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-23 08:47:09.010 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-23 08:47:09.011 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-23 08:47:09.011 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-23 08:47:09.012 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-23 08:47:09.013 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-23 08:47:09.013 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-23 08:47:09.014 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-23 08:47:09.014 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-23 08:47:09.015 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-23 08:47:09.015 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-23 08:47:09.016 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-23 08:47:09.034 - Render thread -> UseShaderAsserts: False 2026-03-23 08:47:09.034 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-23 08:47:09.035 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-23 08:47:09.035 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-23 08:47:09.035 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-23 08:47:09.036 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-23 08:47:09.036 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-23 08:47:09.038 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-23 08:47:09.039 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-23 08:47:09.048 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-23 08:47:09.049 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-23 08:47:09.049 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-23 08:47:09.049 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-23 08:47:09.051 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-23 08:47:09.051 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-23 08:47:09.052 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-23 08:47:09.052 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-23 08:47:09.052 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-23 08:47:09.052 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-23 08:47:09.054 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-23 08:47:09.054 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-23 08:47:09.064 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-23 08:47:09.073 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-23 08:47:09.081 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-23 08:47:09.082 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-23 08:47:09.087 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-23 08:47:09.090 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-23 08:47:09.091 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:47:09.106 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-23 08:47:09.106 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-23 08:47:09.107 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-23 08:47:09.107 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-23 08:47:09.108 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-23 08:47:09.108 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-23 08:47:09.119 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-23 08:47:09.119 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-23 08:47:09.124 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-23 08:47:09.124 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-23 08:47:09.124 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-23 08:47:09.124 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-23 08:47:09.145 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-23 08:47:09.146 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-23 08:47:09.157 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-23 08:47:09.157 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:47:09.157 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:47:09.157 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-23 08:47:09.157 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-23 08:47:09.158 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-23 08:47:09.172 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-23 08:47:09.224 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-23 08:47:09.226 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-23 08:47:09.227 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-23 08:47:09.227 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-23 08:47:09.227 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-23 08:47:09.227 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-23 08:47:09.227 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-23 08:47:09.228 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-23 08:47:09.228 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-23 08:47:09.229 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-23 08:47:09.229 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-23 08:47:09.229 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-23 08:47:09.229 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:47:09.229 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:47:09.278 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-23 08:47:09.278 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-23 08:47:09.293 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-23 08:47:09.297 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-23 08:47:09.297 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-23 08:47:09.298 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-23 08:47:09.298 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-23 08:47:09.316 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-23 08:47:09.318 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-23 08:47:09.338 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-23 08:47:09.341 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-23 08:47:09.502 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-23 08:47:09.502 - Render thread -> CreateMeshBuilders - Entering 2026-03-23 08:47:09.503 - Render thread -> CreateMeshBuilders - Exiting 2026-03-23 08:47:09.504 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-23 08:47:09.516 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-23 08:47:09.692 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-03-23 08:47:09.694 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:47:09.748 - Render thread -> VRAM report about missing bytes is changed from 6705152 Bytes to 8159232 Bytes 2026-03-23 08:47:09.906 - Render thread -> VRAM report about missing bytes is changed from 8159232 Bytes to 8372224 Bytes 2026-03-23 08:47:09.906 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5902 MB 2026-03-23 08:47:09.906 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5872 MB 2026-03-23 08:47:10.392 - VRageWorker 3 -> Vertex 2026-03-23 08:47:10.392 - VRageWorker 6 -> Pixel 2026-03-23 08:47:10.394 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.394 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.394 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.394 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.395 - VRageWorker 6 -> Vertex 2026-03-23 08:47:10.395 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.395 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.395 - VRageWorker 0 -> Pixel 2026-03-23 08:47:10.395 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.395 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.402 - Render thread -> VRAM report about missing bytes is changed from 8372224 Bytes to 7606272 Bytes 2026-03-23 08:47:10.425 - Render thread -> VRAM report about missing bytes is changed from 7606272 Bytes to 142929920 Bytes 2026-03-23 08:47:10.426 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5758 MB 2026-03-23 08:47:10.426 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5716 MB 2026-03-23 08:47:10.448 - Render thread -> VRAM report about missing bytes is changed from 142929920 Bytes to 143273984 Bytes 2026-03-23 08:47:10.471 - Render thread -> VRAM report about missing bytes is changed from 143273984 Bytes to 143405056 Bytes 2026-03-23 08:47:10.511 - VRageWorker 6 -> Vertex 2026-03-23 08:47:10.511 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.511 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.511 - VRageWorker 10 -> Pixel 2026-03-23 08:47:10.511 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.511 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.511 - VRageWorker 6 -> Pixel 2026-03-23 08:47:10.511 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.511 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.511 - VRageWorker 10 -> Vertex 2026-03-23 08:47:10.511 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.511 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.520 - Render thread -> VRAM report about missing bytes is changed from 143405056 Bytes to 143339520 Bytes 2026-03-23 08:47:10.577 - VRageWorker 8 -> Vertex 2026-03-23 08:47:10.577 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.577 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.577 - VRageWorker 8 -> Vertex 2026-03-23 08:47:10.577 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.577 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.577 - VRageWorker 7 -> Pixel 2026-03-23 08:47:10.577 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.577 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.577 - VRageWorker 6 -> Pixel 2026-03-23 08:47:10.578 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.578 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.695 - VRageWorker 10 -> Vertex 2026-03-23 08:47:10.695 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.695 - VRageWorker 6 -> Vertex 2026-03-23 08:47:10.695 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.695 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.695 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.695 - VRageWorker 2 -> Pixel 2026-03-23 08:47:10.695 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.695 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.695 - VRageWorker 10 -> Pixel 2026-03-23 08:47:10.695 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.695 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.740 - VRageWorker 6 -> Vertex 2026-03-23 08:47:10.740 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.740 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.740 - VRageWorker 6 -> Pixel 2026-03-23 08:47:10.740 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.740 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.740 - VRageWorker 6 -> Vertex 2026-03-23 08:47:10.740 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.740 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.740 - VRageWorker 6 -> Pixel 2026-03-23 08:47:10.740 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.740 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.783 - VRageWorker 12 -> Vertex 2026-03-23 08:47:10.784 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.784 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.784 - VRageWorker 12 -> Vertex 2026-03-23 08:47:10.784 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.784 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.784 - VRageWorker 9 -> Pixel 2026-03-23 08:47:10.784 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.784 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.784 - VRageWorker 3 -> Pixel 2026-03-23 08:47:10.784 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.784 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.815 - VRageWorker 13 -> Vertex 2026-03-23 08:47:10.815 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.815 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.815 - VRageWorker 5 -> Pixel 2026-03-23 08:47:10.815 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.815 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.815 - VRageWorker 1 -> Pixel 2026-03-23 08:47:10.815 - VRageWorker 12 -> Vertex 2026-03-23 08:47:10.815 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.815 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.815 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.815 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.844 - VRageWorker 9 -> Vertex 2026-03-23 08:47:10.844 - VRageWorker 4 -> Vertex 2026-03-23 08:47:10.844 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.844 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.844 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.844 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:47:10.844 - VRageWorker 12 -> Pixel 2026-03-23 08:47:10.844 - VRageWorker 11 -> Pixel 2026-03-23 08:47:10.844 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.844 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:10.844 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:47:10.844 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:47:11.090 - Render thread -> Info: Frame[65] - Available VRAM budget has changed: 5619 MB 2026-03-23 08:47:11.325 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 143208448 Bytes 2026-03-23 08:47:11.336 - Render thread -> VRAM report about missing bytes is changed from 143208448 Bytes to 143339520 Bytes 2026-03-23 08:47:13.824 - Render thread -> Info: Frame[229] - Available VRAM budget has changed: 5565 MB 2026-03-23 08:47:14.556 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 385765376 Bytes 2026-03-23 08:47:14.556 - Render thread -> Info: Frame[253] - Available VRAM budget has changed: 4885 MB 2026-03-23 08:47:14.556 - Render thread -> Info: Frame[253] - Available VRAM budget has changed: 4792 MB 2026-03-23 08:47:14.586 - Render thread -> VRAM report about missing bytes is changed from 385765376 Bytes to 386748416 Bytes 2026-03-23 08:47:14.639 - Render thread -> VRAM report about missing bytes is changed from 386748416 Bytes to 387485696 Bytes 2026-03-23 08:47:14.967 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-03-23 08:47:14.967 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-03-23 08:47:14.967 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-03-23 08:47:14.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-03-23 08:47:14.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-03-23 08:47:14.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-03-23 08:47:14.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-03-23 08:47:14.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-03-23 08:47:14.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-03-23 08:47:15.026 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-03-23 08:47:15.026 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-03-23 08:47:15.026 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-03-23 08:47:15.029 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-03-23 08:47:15.029 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-03-23 08:47:15.029 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-03-23 08:47:15.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-03-23 08:47:15.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-03-23 08:47:15.030 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-03-23 08:47:15.032 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-03-23 08:47:15.032 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-03-23 08:47:15.032 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-03-23 08:47:15.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-03-23 08:47:15.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-03-23 08:47:15.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-03-23 08:47:15.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-03-23 08:47:15.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-03-23 08:47:15.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-03-23 08:47:15.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-03-23 08:47:15.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-03-23 08:47:15.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-03-23 08:47:15.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-03-23 08:47:15.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-03-23 08:47:15.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-03-23 08:47:15.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-03-23 08:47:15.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-03-23 08:47:15.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-03-23 08:47:15.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-03-23 08:47:15.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-03-23 08:47:15.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-03-23 08:47:15.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-03-23 08:47:15.059 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-03-23 08:47:15.059 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-03-23 08:47:15.059 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-03-23 08:47:15.059 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-03-23 08:47:15.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-03-23 08:47:15.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-03-23 08:47:15.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-03-23 08:47:15.064 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-03-23 08:47:15.064 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-03-23 08:47:15.064 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-03-23 08:47:15.586 - Render thread -> VRAM report about missing bytes is changed from 387485696 Bytes to 387219456 Bytes 2026-03-23 08:47:15.586 - Render thread -> Info: Frame[259] - Available VRAM budget has changed: 4801 MB 2026-03-23 08:47:15.586 - Render thread -> Info: Frame[259] - Available VRAM budget has changed: 4613 MB 2026-03-23 08:47:15.653 - Render thread -> VRAM report about missing bytes is changed from 387219456 Bytes to 403202048 Bytes 2026-03-23 08:47:15.725 - Render thread -> VRAM report about missing bytes is changed from 403202048 Bytes to 403857408 Bytes 2026-03-23 08:47:16.135 - Render thread -> VRAM report about missing bytes is changed from 403857408 Bytes to 404119552 Bytes 2026-03-23 08:47:16.155 - Render thread -> VRAM report about missing bytes is changed from 404119552 Bytes to 405168128 Bytes 2026-03-23 08:47:16.177 - Render thread -> VRAM report about missing bytes is changed from 405168128 Bytes to 406216704 Bytes 2026-03-23 08:47:30.474 - Render thread -> VRAM report about missing bytes is changed from 406216704 Bytes to 406192128 Bytes 2026-03-23 08:47:30.503 - Render thread -> VRAM report about missing bytes is changed from 406192128 Bytes to 406163456 Bytes 2026-03-23 08:47:30.539 - Render thread -> VRAM report about missing bytes is changed from 406163456 Bytes to 406233088 Bytes 2026-03-23 08:47:30.594 - Render thread -> VRAM report about missing bytes is changed from 406233088 Bytes to 406196224 Bytes 2026-03-23 08:47:30.603 - Render thread -> VRAM report about missing bytes is changed from 406196224 Bytes to 406147072 Bytes 2026-03-23 08:47:30.620 - Render thread -> VRAM report about missing bytes is changed from 406147072 Bytes to 406196224 Bytes 2026-03-23 08:47:30.639 - Render thread -> VRAM report about missing bytes is changed from 406196224 Bytes to 406220800 Bytes 2026-03-23 08:47:30.652 - Render thread -> VRAM report about missing bytes is changed from 406220800 Bytes to 406257664 Bytes 2026-03-23 08:47:30.819 - Render thread -> Info: Frame[1145] - Available VRAM budget has changed: 4761 MB 2026-03-23 08:47:30.819 - Render thread -> Info: Frame[1145] - Available VRAM budget has changed: 4574 MB 2026-03-23 08:47:30.935 - Render thread -> VRAM report about missing bytes is changed from 406257664 Bytes to 406224896 Bytes 2026-03-23 08:47:30.969 - Render thread -> VRAM report about missing bytes is changed from 406224896 Bytes to 406274048 Bytes 2026-03-23 08:47:31.320 - Render thread -> VRAM report about missing bytes is changed from 406274048 Bytes to 406306816 Bytes 2026-03-23 08:47:31.919 - Render thread -> Info: Frame[1211] - Available VRAM budget has changed: 3719 MB 2026-03-23 08:47:31.919 - Render thread -> Info: Frame[1211] - Available VRAM budget has changed: 3221 MB 2026-03-23 08:47:31.935 - Render thread -> VRAM report about missing bytes is changed from 406306816 Bytes to 468824064 Bytes 2026-03-23 08:47:31.952 - Render thread -> VRAM report about missing bytes is changed from 468824064 Bytes to 474460160 Bytes 2026-03-23 08:47:31.952 - Render thread -> Info: Frame[1213] - Available VRAM budget has changed: 3671 MB 2026-03-23 08:47:31.952 - Render thread -> Info: Frame[1213] - Available VRAM budget has changed: 3174 MB 2026-03-23 08:47:31.978 - Render thread -> VRAM report about missing bytes is changed from 474460160 Bytes to 429371392 Bytes 2026-03-23 08:47:31.985 - Render thread -> VRAM report about missing bytes is changed from 429371392 Bytes to 457551872 Bytes 2026-03-23 08:47:32.164 - Render thread -> VRAM report about missing bytes is changed from 457551872 Bytes to 406827008 Bytes 2026-03-23 08:47:32.169 - Render thread -> VRAM report about missing bytes is changed from 406827008 Bytes to 451915776 Bytes 2026-03-23 08:47:32.172 - Render thread -> VRAM report about missing bytes is changed from 451915776 Bytes to 463187968 Bytes 2026-03-23 08:47:32.193 - Render thread -> VRAM report about missing bytes is changed from 463187968 Bytes to 457551872 Bytes 2026-03-23 08:47:32.196 - Render thread -> VRAM report about missing bytes is changed from 457551872 Bytes to 453488640 Bytes 2026-03-23 08:47:32.202 - Render thread -> VRAM report about missing bytes is changed from 453488640 Bytes to 411414528 Bytes 2026-03-23 08:47:32.235 - Render thread -> VRAM report about missing bytes is changed from 411414528 Bytes to 407957504 Bytes 2026-03-23 08:47:32.719 - Render thread -> Info: Frame[1251] - Available VRAM budget has changed: 3691 MB 2026-03-23 08:47:32.752 - Render thread -> Info: Frame[1253] - Available VRAM budget has changed: 3719 MB 2026-03-23 08:47:33.219 - Render thread -> Info: Frame[1281] - Available VRAM budget has changed: 3193 MB 2026-03-23 08:47:33.252 - Render thread -> Info: Frame[1283] - Available VRAM budget has changed: 3221 MB 2026-03-23 08:47:36.103 - Render thread -> VRAM report about missing bytes is changed from 407957504 Bytes to 407773184 Bytes 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-1 created with rcb: 18610718 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-2 created with rcb: 66553582 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-3 created with rcb: 50916656 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-4 created with rcb: 60097151 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-5 created with rcb: 15415456 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-6 created with rcb: 66408630 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-7 created with rcb: 55121185 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-8 created with rcb: 54251372 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-9 created with rcb: 26771768 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-10 created with rcb: 5161437 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-11 created with rcb: 44940198 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-12 created with rcb: 33206191 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-13 created with rcb: 52971450 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-14 created with rcb: 65673271 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-15 created with rcb: 20284338 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-16 created with rcb: 6513660 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-17 created with rcb: 7365692 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-18 created with rcb: 4255106 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-19 created with rcb: 14283275 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-20 created with rcb: 2140281 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-21 created with rcb: 59578167 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-22 created with rcb: 63212178 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-23 created with rcb: 54873325 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-24 created with rcb: 31844142 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-25 created with rcb: 66250432 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-26 created with rcb: 37561369 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-27 created with rcb: 45156527 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-28 created with rcb: 25362586 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-29 created with rcb: 33532712 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-30 created with rcb: 22268068 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-31 created with rcb: 31834760 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-32 created with rcb: 5418592 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-33 created with rcb: 28820127 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-34 created with rcb: 1740706 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-35 created with rcb: 53894697 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-36 created with rcb: 17490120 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-37 created with rcb: 58355623 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-38 created with rcb: 65422852 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-39 created with rcb: 54487310 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-40 created with rcb: 51779869 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-41 created with rcb: 21336255 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-42 created with rcb: 2193023 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-43 created with rcb: 22567191 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-44 created with rcb: 28923475 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-45 created with rcb: 55124966 2026-03-23 08:47:36.736 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-03-23 08:47:36.737 - Render thread -> Frame [1492] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-03-23 08:47:36.802 - Render thread -> Frame [1496] Parallel Render Command Batch RCB-46 created with rcb: 42415230 2026-03-23 08:47:36.850 - Render thread -> Frame [1496] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-03-23 08:47:36.875 - Render thread -> VRAM report about missing bytes is changed from 407773184 Bytes to 412078080 Bytes 2026-03-23 08:47:36.886 - Render thread -> VRAM report about missing bytes is changed from 412078080 Bytes to 412262400 Bytes 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-47 created with rcb: 2193023 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-48 created with rcb: 21336255 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-49 created with rcb: 54487310 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-03-23 08:47:37.280 - Render thread -> Frame [1524] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> VRAM report about missing bytes is changed from 412262400 Bytes to 412172288 Bytes 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-50 created with rcb: 31834760 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-51 created with rcb: 21336255 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-52 created with rcb: 22268068 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-53 created with rcb: 51779869 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-54 created with rcb: 33532712 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-55 created with rcb: 2193023 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-56 created with rcb: 25362586 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-57 created with rcb: 45156527 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-58 created with rcb: 37561369 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-59 created with rcb: 54487310 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-60 created with rcb: 31844142 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-61 created with rcb: 54873325 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-62 created with rcb: 66250432 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-63 created with rcb: 63212178 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-64 created with rcb: 14283275 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-65 created with rcb: 59578167 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-66 created with rcb: 2140281 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-67 created with rcb: 58355623 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-68 created with rcb: 53894697 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-69 created with rcb: 4255106 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-70 created with rcb: 52971450 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-71 created with rcb: 7365692 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-72 created with rcb: 6513660 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-73 created with rcb: 33206191 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-74 created with rcb: 44940198 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-75 created with rcb: 5161437 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-76 created with rcb: 20284338 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-77 created with rcb: 54251372 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-78 created with rcb: 26771768 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-79 created with rcb: 65673271 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-80 created with rcb: 55121185 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-81 created with rcb: 60097151 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-82 created with rcb: 66553582 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-83 created with rcb: 50916656 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-84 created with rcb: 17490120 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-85 created with rcb: 36548793 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-86 created with rcb: 9732396 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-87 created with rcb: 18610718 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-88 created with rcb: 62803889 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-89 created with rcb: 39181058 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-90 created with rcb: 61777104 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-91 created with rcb: 34834015 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-92 created with rcb: 15415456 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-93 created with rcb: 57450529 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-94 created with rcb: 52224041 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-95 created with rcb: 23964235 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-96 created with rcb: 14144634 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-03-23 08:47:37.286 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-03-23 08:47:37.287 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-03-23 08:47:37.288 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-03-23 08:47:37.289 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-03-23 08:47:37.290 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-03-23 08:47:37.291 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-03-23 08:47:37.291 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-03-23 08:47:37.292 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-03-23 08:47:37.292 - Render thread -> Frame [1525] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-03-23 08:47:37.310 - Render thread -> VRAM report about missing bytes is changed from 412172288 Bytes to 412106752 Bytes 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-97 created with rcb: 40879279 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-98 created with rcb: 63681312 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-99 created with rcb: 22013048 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-100 created with rcb: 31844142 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-101 created with rcb: 63212178 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-102 created with rcb: 2140281 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-103 created with rcb: 59578167 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-104 created with rcb: 14283275 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-105 created with rcb: 66250432 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-106 created with rcb: 54873325 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-107 created with rcb: 54487310 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-108 created with rcb: 17490120 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-109 created with rcb: 36548793 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-110 created with rcb: 9732396 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-111 created with rcb: 18610718 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-112 created with rcb: 62803889 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-113 created with rcb: 28820127 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-114 created with rcb: 14144634 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-03-23 08:47:37.310 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-03-23 08:47:37.311 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-03-23 08:47:37.313 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-03-23 08:47:37.313 - Render thread -> Frame [1526] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-03-23 08:47:37.320 - Render thread -> VRAM report about missing bytes is changed from 412106752 Bytes to 412078080 Bytes 2026-03-23 08:47:37.320 - Render thread -> Frame [1527] Parallel Render Command Batch RCB-115 created with rcb: 39231069 2026-03-23 08:47:37.320 - Render thread -> Frame [1527] Parallel Render Command Batch RCB-116 created with rcb: 62803889 2026-03-23 08:47:37.330 - Render thread -> Frame [1527] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-03-23 08:47:37.330 - Render thread -> Frame [1527] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-03-23 08:47:37.362 - Render thread -> VRAM report about missing bytes is changed from 412078080 Bytes to 412168192 Bytes 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-117 created with rcb: 28923475 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-118 created with rcb: 14144634 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-119 created with rcb: 28820127 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-120 created with rcb: 9732396 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-121 created with rcb: 36548793 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-122 created with rcb: 17490120 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-123 created with rcb: 54487310 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-124 created with rcb: 54873325 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-125 created with rcb: 66250432 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-126 created with rcb: 14283275 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-127 created with rcb: 59578167 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-128 created with rcb: 2140281 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-129 created with rcb: 63212178 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-130 created with rcb: 31844142 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-131 created with rcb: 22013048 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-132 created with rcb: 63681312 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-133 created with rcb: 40879279 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-134 created with rcb: 52224041 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-135 created with rcb: 57450529 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-136 created with rcb: 15415456 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-137 created with rcb: 34834015 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-138 created with rcb: 61777104 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-139 created with rcb: 39181058 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-140 created with rcb: 66553582 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-141 created with rcb: 60097151 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-142 created with rcb: 55121185 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-143 created with rcb: 64488693 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-144 created with rcb: 62803889 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-145 created with rcb: 65673271 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-146 created with rcb: 26771768 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-147 created with rcb: 54251372 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-148 created with rcb: 39231069 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-149 created with rcb: 20284338 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-150 created with rcb: 5161437 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-151 created with rcb: 33206191 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-152 created with rcb: 44940198 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-153 created with rcb: 7365692 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-154 created with rcb: 6513660 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-155 created with rcb: 52971450 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-156 created with rcb: 4255106 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-157 created with rcb: 53894697 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-158 created with rcb: 58355623 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-159 created with rcb: 37561369 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-160 created with rcb: 45156527 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-161 created with rcb: 25362586 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-162 created with rcb: 2193023 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-163 created with rcb: 33532712 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-164 created with rcb: 51779869 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-165 created with rcb: 21336255 2026-03-23 08:47:37.362 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-166 created with rcb: 31834760 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-03-23 08:47:37.370 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-03-23 08:47:37.371 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-03-23 08:47:37.377 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-03-23 08:47:37.379 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-03-23 08:47:37.380 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-03-23 08:47:37.380 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-03-23 08:47:37.380 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-03-23 08:47:37.381 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-03-23 08:47:37.381 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-03-23 08:47:37.381 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-03-23 08:47:37.381 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-03-23 08:47:37.393 - Render thread -> Frame [1528] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-03-23 08:47:37.404 - Render thread -> VRAM report about missing bytes is changed from 412168192 Bytes to 412082176 Bytes 2026-03-23 08:47:37.408 - Render thread -> VRAM report about missing bytes is changed from 412082176 Bytes to 412139520 Bytes 2026-03-23 08:47:37.416 - Render thread -> VRAM report about missing bytes is changed from 412139520 Bytes to 412315648 Bytes 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-167 created with rcb: 31834760 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-168 created with rcb: 21336255 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-169 created with rcb: 51779869 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-170 created with rcb: 33532712 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-171 created with rcb: 2193023 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-172 created with rcb: 25362586 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-173 created with rcb: 45156527 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-174 created with rcb: 37561369 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-175 created with rcb: 58355623 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-176 created with rcb: 53894697 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-177 created with rcb: 4255106 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-178 created with rcb: 52971450 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-179 created with rcb: 6513660 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-180 created with rcb: 7365692 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-181 created with rcb: 44940198 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-182 created with rcb: 1740706 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-183 created with rcb: 5161437 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-184 created with rcb: 20284338 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-185 created with rcb: 39231069 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-186 created with rcb: 54251372 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-187 created with rcb: 26771768 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-188 created with rcb: 65673271 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-189 created with rcb: 62803889 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-190 created with rcb: 64488693 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-03-23 08:47:37.469 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-03-23 08:47:37.489 - Render thread -> Frame [1534] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-03-23 08:47:37.502 - Render thread -> VRAM report about missing bytes is changed from 412315648 Bytes to 412246016 Bytes 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-191 created with rcb: 42415230 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-192 created with rcb: 64488693 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-193 created with rcb: 62803889 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-194 created with rcb: 65673271 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-195 created with rcb: 26771768 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-196 created with rcb: 54251372 2026-03-23 08:47:37.502 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-197 created with rcb: 39231069 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-03-23 08:47:37.512 - Render thread -> Frame [1535] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-03-23 08:47:37.536 - Render thread -> VRAM report about missing bytes is changed from 412246016 Bytes to 412139520 Bytes 2026-03-23 08:47:37.536 - Render thread -> Frame [1536] Parallel Render Command Batch RCB-198 created with rcb: 48025084 2026-03-23 08:47:37.536 - Render thread -> Frame [1536] Parallel Render Command Batch RCB-199 created with rcb: 50916656 2026-03-23 08:47:37.548 - Render thread -> Frame [1536] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-03-23 08:47:37.622 - Render thread -> VRAM report about missing bytes is changed from 412139520 Bytes to 412086272 Bytes 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-200 created with rcb: 27572524 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-201 created with rcb: 48025084 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-202 created with rcb: 23964235 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-203 created with rcb: 65673271 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-204 created with rcb: 62803889 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-205 created with rcb: 64488693 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-206 created with rcb: 26771768 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-207 created with rcb: 42415230 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-208 created with rcb: 1740706 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-209 created with rcb: 44940198 2026-03-23 08:47:37.622 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-210 created with rcb: 5161437 2026-03-23 08:47:37.629 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-199 processed in 2 frames. 2026-03-23 08:47:37.670 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-03-23 08:47:37.672 - Render thread -> Frame [1537] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-03-23 08:47:37.727 - Render thread -> VRAM report about missing bytes is changed from 412086272 Bytes to 411926528 Bytes 2026-03-23 08:47:37.727 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-211 created with rcb: 55121185 2026-03-23 08:47:37.733 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-202 processed in 2 frames. 2026-03-23 08:47:37.737 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-203 processed in 2 frames. 2026-03-23 08:47:37.739 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-204 processed in 2 frames. 2026-03-23 08:47:37.740 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-205 processed in 2 frames. 2026-03-23 08:47:37.746 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-206 processed in 2 frames. 2026-03-23 08:47:37.749 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-207 processed in 2 frames. 2026-03-23 08:47:37.752 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-208 processed in 2 frames. 2026-03-23 08:47:37.752 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-209 processed in 2 frames. 2026-03-23 08:47:37.764 - Render thread -> Frame [1538] Parallel Render Command Batch RCB-210 processed in 2 frames. 2026-03-23 08:47:37.845 - Render thread -> VRAM report about missing bytes is changed from 411926528 Bytes to 412049408 Bytes 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-212 created with rcb: 54251372 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-213 created with rcb: 39231069 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-214 created with rcb: 20284338 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-215 created with rcb: 5161437 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-216 created with rcb: 6513660 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-217 created with rcb: 55124966 2026-03-23 08:47:37.845 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-218 created with rcb: 66408630 2026-03-23 08:47:37.874 - Render thread -> Frame [1539] Parallel Render Command Batch RCB-211 processed in 2 frames. 2026-03-23 08:47:37.939 - Render thread -> VRAM report about missing bytes is changed from 412049408 Bytes to 412205056 Bytes 2026-03-23 08:47:37.939 - Render thread -> Frame [1540] Parallel Render Command Batch RCB-219 created with rcb: 7365692 2026-03-23 08:47:37.939 - Render thread -> Frame [1540] Parallel Render Command Batch RCB-220 created with rcb: 48025084 2026-03-23 08:47:37.939 - Render thread -> Frame [1540] Parallel Render Command Batch RCB-221 created with rcb: 36049339 2026-03-23 08:47:37.951 - Render thread -> Frame [1540] Parallel Render Command Batch RCB-212 processed in 2 frames. 2026-03-23 08:47:37.988 - Render thread -> Frame [1540] Parallel Render Command Batch RCB-213 processed in 2 frames. 2026-03-23 08:47:38.086 - Render thread -> VRAM report about missing bytes is changed from 412205056 Bytes to 412942336 Bytes 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-222 created with rcb: 5418592 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-223 created with rcb: 1740706 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-224 created with rcb: 44940198 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-225 created with rcb: 22268068 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-226 created with rcb: 18610718 2026-03-23 08:47:38.086 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-227 created with rcb: 22567191 2026-03-23 08:47:38.107 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-214 processed in 3 frames. 2026-03-23 08:47:38.107 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-215 processed in 3 frames. 2026-03-23 08:47:38.141 - Render thread -> Frame [1541] Parallel Render Command Batch RCB-216 processed in 3 frames. 2026-03-23 08:47:38.156 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:47:38.217 - Render thread -> VRAM report about missing bytes is changed from 412942336 Bytes to 414593024 Bytes 2026-03-23 08:47:38.337 - Render thread -> VRAM report about missing bytes is changed from 414593024 Bytes to 414679040 Bytes 2026-03-23 08:47:38.347 - Render thread -> Frame [1543] Parallel Render Command Batch RCB-217 processed in 5 frames. 2026-03-23 08:47:38.390 - Render thread -> Frame [1543] Parallel Render Command Batch RCB-218 processed in 5 frames. 2026-03-23 08:47:38.433 - Render thread -> VRAM report about missing bytes is changed from 414679040 Bytes to 414806016 Bytes 2026-03-23 08:47:38.450 - Render thread -> Frame [1544] Parallel Render Command Batch RCB-219 processed in 5 frames. 2026-03-23 08:47:38.471 - Render thread -> Frame [1544] Parallel Render Command Batch RCB-220 processed in 5 frames. 2026-03-23 08:47:38.550 - Render thread -> VRAM report about missing bytes is changed from 414806016 Bytes to 414748672 Bytes 2026-03-23 08:47:38.550 - Render thread -> Frame [1545] Parallel Render Command Batch RCB-228 created with rcb: 33206191 2026-03-23 08:47:38.575 - Render thread -> Frame [1545] Parallel Render Command Batch RCB-221 processed in 6 frames. 2026-03-23 08:47:38.638 - Render thread -> VRAM report about missing bytes is changed from 414748672 Bytes to 414760960 Bytes 2026-03-23 08:47:38.656 - Render thread -> Frame [1546] Parallel Render Command Batch RCB-222 processed in 6 frames. 2026-03-23 08:47:38.674 - Render thread -> Frame [1546] Parallel Render Command Batch RCB-223 processed in 6 frames. 2026-03-23 08:47:38.695 - Render thread -> Frame [1546] Parallel Render Command Batch RCB-224 processed in 6 frames. 2026-03-23 08:47:38.746 - Render thread -> VRAM report about missing bytes is changed from 414760960 Bytes to 415080448 Bytes 2026-03-23 08:47:38.799 - Render thread -> Frame [1547] Parallel Render Command Batch RCB-225 processed in 7 frames. 2026-03-23 08:47:38.855 - Render thread -> Frame [1548] Parallel Render Command Batch RCB-226 processed in 8 frames. 2026-03-23 08:47:38.880 - Render thread -> Frame [1548] Parallel Render Command Batch RCB-227 processed in 8 frames. 2026-03-23 08:47:38.930 - Render thread -> VRAM report about missing bytes is changed from 415080448 Bytes to 415137792 Bytes 2026-03-23 08:47:38.950 - Render thread -> Frame [1549] Parallel Render Command Batch RCB-228 processed in 5 frames. 2026-03-23 08:47:39.047 - Render thread -> VRAM report about missing bytes is changed from 415137792 Bytes to 415465472 Bytes 2026-03-23 08:47:39.180 - Render thread -> VRAM report about missing bytes is changed from 415465472 Bytes to 415793152 Bytes 2026-03-23 08:47:39.847 - Render thread -> Frame [1602] Parallel Render Command Batch RCB-229 created with rcb: 65422852 2026-03-23 08:47:39.959 - Render thread -> VRAM report about missing bytes is changed from 415793152 Bytes to 415735808 Bytes 2026-03-23 08:47:40.187 - Render thread -> VRAM report about missing bytes is changed from 415735808 Bytes to 415764480 Bytes 2026-03-23 08:47:40.208 - Render thread -> Frame [1605] Parallel Render Command Batch RCB-229 processed in 4 frames. 2026-03-23 08:47:40.256 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:47:40.665 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:47:40.697 - Render thread -> VRAM report about missing bytes is changed from 415764480 Bytes to 415719424 Bytes 2026-03-23 08:47:40.805 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-03-23 08:47:41.063 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-03-23 08:47:41.064 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-03-23 08:47:41.079 - Render thread -> VRAM report about missing bytes is changed from 415719424 Bytes to 418013184 Bytes 2026-03-23 08:47:41.111 - Render thread -> VRAM report about missing bytes is changed from 418013184 Bytes to 418480128 Bytes 2026-03-23 08:47:41.580 - Render thread -> VRAM report about missing bytes is changed from 418480128 Bytes to 418525184 Bytes 2026-03-23 08:47:41.883 - Render thread -> Info: Frame[1652] - Available VRAM budget has changed: 7017 MB 2026-03-23 08:47:41.910 - Render thread -> Info: Frame[1653] - Available VRAM budget has changed: 3565 MB 2026-03-23 08:47:41.910 - Render thread -> Info: Frame[1653] - Available VRAM budget has changed: 3068 MB 2026-03-23 08:47:42.062 - Render thread -> Info: Frame[1663] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:47:42.226 - Render thread -> Info: Frame[1671] - Available VRAM budget has changed: 7017 MB 2026-03-23 08:47:42.226 - Render thread -> VRAM report about missing bytes is changed from 418525184 Bytes to 419442688 Bytes 2026-03-23 08:47:42.288 - Render thread -> VRAM report about missing bytes is changed from 419442688 Bytes to 419901440 Bytes 2026-03-23 08:47:42.368 - Render thread -> VRAM report about missing bytes is changed from 419901440 Bytes to 420392960 Bytes 2026-03-23 08:47:42.396 - Render thread -> VRAM report about missing bytes is changed from 420392960 Bytes to 420454400 Bytes 2026-03-23 08:47:42.578 - Render thread -> Info: Frame[1684] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:47:42.645 - Render thread -> VRAM report about missing bytes is changed from 420454400 Bytes to 420978688 Bytes 2026-03-23 08:47:43.095 - Render thread -> Info: Frame[1715] - Available VRAM budget has changed: 3686 MB 2026-03-23 08:47:43.600 - Render thread -> Info: Frame[1745] - Available VRAM budget has changed: 3189 MB 2026-03-23 08:47:48.595 - Render thread -> VRAM report about missing bytes is changed from 420978688 Bytes to 421502976 Bytes 2026-03-23 08:47:49.371 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:47:49.372 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:47:49.378 - Render thread -> VRAM report about missing bytes is changed from 421502976 Bytes to 421535744 Bytes 2026-03-23 08:47:49.388 - Render thread -> VRAM report about missing bytes is changed from 421535744 Bytes to 422666240 Bytes 2026-03-23 08:47:49.398 - Render thread -> VRAM report about missing bytes is changed from 422666240 Bytes to 422842368 Bytes 2026-03-23 08:47:49.760 - Render thread -> VRAM report about missing bytes is changed from 422842368 Bytes to 422805504 Bytes 2026-03-23 08:47:49.782 - Render thread -> VRAM report about missing bytes is changed from 422805504 Bytes to 422846464 Bytes 2026-03-23 08:48:11.973 - Main Thread -> WriteLine Closed