2026-03-23 08:27:33.404 - Main Thread -> Timezone (local - UTC): -7h 2026-03-23 08:27:33.404 - Main Thread -> App Version: 2.0.2.57 2026-03-23 08:27:33.406 - Main Thread -> VRage renderer started 2026-03-23 08:27:33.406 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-03-23 08:27:33.432 - Main Thread -> NvApi - Status: OK 2026-03-23 08:27:33.432 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-03-23 08:27:33.432 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-03-23 08:27:33.458 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-03-23 08:27:33.458 - Main Thread -> AMD - Driver Version: Unknown 2026-03-23 08:27:33.521 - Main Thread -> Adapters.Adapters - Entering 2026-03-23 08:27:33.521 - Main Thread -> CreateDXGIFactory - Entering 2026-03-23 08:27:33.541 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-23 08:27:33.542 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-23 08:27:33.543 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-23 08:27:33.543 - Main Thread -> Using IDXGIFactory6: True 2026-03-23 08:27:33.543 - Main Thread -> Enumerating adapters by preference 2026-03-23 08:27:33.549 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:27:33.549 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:27:33.549 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:27:33.550 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2026-03-23 08:27:33.779 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:27:33.952 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2026-03-23 08:27:33.952 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2026-03-23 08:27:33.952 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2026-03-23 08:27:33.953 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2026-03-23 08:27:33.953 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2026-03-23 08:27:33.954 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2026-03-23 08:27:33.957 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2026-03-23 08:27:33.957 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2026-03-23 08:27:33.957 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:27:33.957 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-23 08:27:33.957 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:27:33.957 - Main Thread -> Skipping software adapter 2026-03-23 08:27:33.957 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-23 08:27:33.959 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True AdapterLuid = 35785 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 25580068864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.6672 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-03-23 08:27:33.960 - Main Thread -> Adapter list composed 2026-03-23 08:27:33.973 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 640,"Height": 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1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 35785, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True","AdapterLuid": 35785,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 119998,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 25580068864,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.6672,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-03-23 08:27:33.975 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-23 08:27:34.103 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-23 08:27:34.103 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:27:34.104 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:27:34.104 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-23 08:27:34.124 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-23 08:27:34.124 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-23 08:27:34.124 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-23 08:27:34.124 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-23 08:27:34.124 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-23 08:27:34.128 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-03-23 08:27:34.130 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-23 08:27:34.131 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-03-23 08:27:34.133 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-23 08:27:34.154 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:27:34.154 - Render thread -> IsD3D12Supported = True 2026-03-23 08:27:34.167 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-03-23 08:27:34.175 - Render thread -> Debug layer enabled: False 2026-03-23 08:27:34.175 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-23 08:27:34.311 - Render thread -> Direct Storage supported 2026-03-23 08:27:34.311 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-03-23 08:27:34.311 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-03-23 08:27:34.311 - Render thread -> Current Device Info: 2026-03-23 08:27:34.312 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-23 08:27:34.312 - Render thread -> OutputMergerLogicOp: True 2026-03-23 08:27:34.312 - Render thread -> MinPrecisionSupport: Bit16 2026-03-23 08:27:34.312 - Render thread -> TiledResourcesTier: Tier4 2026-03-23 08:27:34.312 - Render thread -> ResourceBindingTier: Tier3 2026-03-23 08:27:34.312 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-03-23 08:27:34.312 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-23 08:27:34.312 - Render thread -> ROVsSupported: True 2026-03-23 08:27:34.312 - Render thread -> ConservativeRasterizationTier: Tier3 2026-03-23 08:27:34.312 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-03-23 08:27:34.312 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-23 08:27:34.312 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-23 08:27:34.312 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-23 08:27:34.312 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-23 08:27:34.312 - Render thread -> ResourceHeapTier: Tier2 2026-03-23 08:27:34.312 - Render thread -> WaveOps: True 2026-03-23 08:27:34.312 - Render thread -> WaveLaneCountMin: 32 2026-03-23 08:27:34.312 - Render thread -> WaveLaneCountMax: 32 2026-03-23 08:27:34.312 - Render thread -> TotalLaneCount: 3072 2026-03-23 08:27:34.312 - Render thread -> ExpandedComputeResourceStates: True 2026-03-23 08:27:34.312 - Render thread -> Int64ShaderOps: True 2026-03-23 08:27:34.312 - Render thread -> DepthBoundsTestSupported: True 2026-03-23 08:27:34.312 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-23 08:27:34.312 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-23 08:27:34.312 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-23 08:27:34.312 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-03-23 08:27:34.312 - Render thread -> ViewInstancingTier: Tier3 2026-03-23 08:27:34.312 - Render thread -> BarycentricsSupported: True 2026-03-23 08:27:34.312 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-23 08:27:34.312 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-23 08:27:34.312 - Render thread -> Native16BitShaderOpsSupported: True 2026-03-23 08:27:34.312 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-23 08:27:34.312 - Render thread -> RenderPassesTier: Tier0 2026-03-23 08:27:34.312 - Render thread -> RaytracingTier: Tier1_1 2026-03-23 08:27:34.312 - Render thread -> AdditionalShadingRatesSupported: True 2026-03-23 08:27:34.312 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-03-23 08:27:34.312 - Render thread -> VariableShadingRateTier: Tier2 2026-03-23 08:27:34.312 - Render thread -> ShadingRateImageTileSize: 16 2026-03-23 08:27:34.312 - Render thread -> BackgroundProcessingSupported: True 2026-03-23 08:27:34.312 - Render thread -> MeshShaderTier: Tier1 2026-03-23 08:27:34.312 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-03-23 08:27:34.315 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-03-23 08:27:34.319 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-23 08:27:34.320 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-23 08:27:34.320 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-23 08:27:34.320 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-23 08:27:34.321 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-23 08:27:34.321 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6705152 Bytes 2026-03-23 08:27:34.323 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-23 08:27:34.323 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-23 08:27:34.372 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-23 08:27:34.372 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-23 08:27:34.372 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-23 08:27:34.372 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-23 08:27:34.374 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-23 08:27:34.374 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-03-23 08:27:34.374 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-03-23 08:27:34.375 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-23 08:27:34.381 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-23 08:27:34.381 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-23 08:27:34.396 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-23 08:27:34.397 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-23 08:27:34.397 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-23 08:27:34.398 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-23 08:27:34.399 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-23 08:27:34.399 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-23 08:27:34.400 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-23 08:27:34.400 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-23 08:27:34.400 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-23 08:27:34.401 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-23 08:27:34.401 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-23 08:27:34.403 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-23 08:27:34.425 - Render thread -> UseShaderAsserts: False 2026-03-23 08:27:34.425 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-23 08:27:34.425 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-23 08:27:34.426 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-23 08:27:34.426 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-23 08:27:34.426 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-23 08:27:34.427 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-23 08:27:34.429 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-23 08:27:34.429 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-23 08:27:34.430 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-23 08:27:34.430 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-23 08:27:34.430 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-23 08:27:34.430 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-23 08:27:34.432 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-23 08:27:34.432 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-23 08:27:34.432 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-23 08:27:34.432 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-23 08:27:34.432 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-23 08:27:34.433 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-23 08:27:34.434 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-23 08:27:34.435 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-23 08:27:34.443 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-23 08:27:34.450 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-23 08:27:34.461 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-23 08:27:34.461 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-23 08:27:34.466 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-23 08:27:34.467 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-23 08:27:34.469 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:27:34.482 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-23 08:27:34.482 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-23 08:27:34.483 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-23 08:27:34.483 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-23 08:27:34.484 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-23 08:27:34.484 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-23 08:27:34.493 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-23 08:27:34.494 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-23 08:27:34.499 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-23 08:27:34.499 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-23 08:27:34.499 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-23 08:27:34.499 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-23 08:27:34.525 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-23 08:27:34.526 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-23 08:27:34.538 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-23 08:27:34.538 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:27:34.538 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:27:34.538 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-23 08:27:34.539 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-23 08:27:34.540 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-23 08:27:34.635 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-23 08:27:34.714 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-23 08:27:34.716 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-23 08:27:34.718 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-23 08:27:34.718 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-23 08:27:34.719 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-23 08:27:34.719 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-23 08:27:34.719 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-23 08:27:34.720 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-23 08:27:34.720 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-23 08:27:34.721 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-23 08:27:34.721 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-23 08:27:34.721 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-23 08:27:34.721 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-03-23 08:27:34.721 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-03-23 08:27:34.801 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-23 08:27:34.801 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-23 08:27:34.822 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-23 08:27:34.828 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-23 08:27:34.828 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-23 08:27:34.829 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-23 08:27:34.829 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-23 08:27:34.853 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-23 08:27:34.855 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-23 08:27:34.865 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-23 08:27:34.868 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-23 08:27:34.986 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-23 08:27:34.986 - Render thread -> CreateMeshBuilders - Entering 2026-03-23 08:27:34.987 - Render thread -> CreateMeshBuilders - Exiting 2026-03-23 08:27:34.987 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-23 08:27:34.990 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-23 08:27:35.876 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-03-23 08:27:35.877 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-23 08:27:35.942 - Render thread -> VRAM report about missing bytes is changed from 6705152 Bytes to 8159232 Bytes 2026-03-23 08:27:36.140 - Render thread -> VRAM report about missing bytes is changed from 8159232 Bytes to 8372224 Bytes 2026-03-23 08:27:36.187 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 5902 MB 2026-03-23 08:27:36.187 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 5872 MB 2026-03-23 08:27:36.507 - Render thread -> VRAM report about missing bytes is changed from 8372224 Bytes to 7311360 Bytes 2026-03-23 08:27:36.521 - Render thread -> VRAM report about missing bytes is changed from 7311360 Bytes to 7659520 Bytes 2026-03-23 08:27:36.524 - Render thread -> VRAM report about missing bytes is changed from 7659520 Bytes to 7757824 Bytes 2026-03-23 08:27:36.531 - Render thread -> VRAM report about missing bytes is changed from 7757824 Bytes to 7806976 Bytes 2026-03-23 08:27:36.534 - Render thread -> VRAM report about missing bytes is changed from 7806976 Bytes to 8855552 Bytes 2026-03-23 08:27:36.543 - Render thread -> VRAM report about missing bytes is changed from 8855552 Bytes to 143077376 Bytes 2026-03-23 08:27:36.543 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5758 MB 2026-03-23 08:27:36.543 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5716 MB 2026-03-23 08:27:36.654 - Render thread -> VRAM report about missing bytes is changed from 143077376 Bytes to 143142912 Bytes 2026-03-23 08:27:36.657 - VRageWorker 8 -> Vertex 2026-03-23 08:27:36.658 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.658 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:36.667 - VRageWorker 11 -> Pixel 2026-03-23 08:27:36.667 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.667 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:36.668 - VRageWorker 11 -> Vertex 2026-03-23 08:27:36.668 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.668 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:36.668 - VRageWorker 5 -> Pixel 2026-03-23 08:27:36.668 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.668 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:36.672 - Render thread -> VRAM report about missing bytes is changed from 143142912 Bytes to 143273984 Bytes 2026-03-23 08:27:36.688 - Render thread -> VRAM report about missing bytes is changed from 143273984 Bytes to 143405056 Bytes 2026-03-23 08:27:36.786 - Render thread -> VRAM report about missing bytes is changed from 143405056 Bytes to 143339520 Bytes 2026-03-23 08:27:36.911 - VRageWorker 0 -> Vertex 2026-03-23 08:27:36.911 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.911 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:36.912 - VRageWorker 0 -> Pixel 2026-03-23 08:27:36.912 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.912 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:36.914 - VRageWorker 3 -> Vertex 2026-03-23 08:27:36.915 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.915 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:36.923 - VRageWorker 7 -> Pixel 2026-03-23 08:27:36.923 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:36.923 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.010 - VRageWorker 11 -> Pixel 2026-03-23 08:27:37.010 - VRageWorker 2 -> Vertex 2026-03-23 08:27:37.010 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.010 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.010 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.010 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.012 - VRageWorker 6 -> Vertex 2026-03-23 08:27:37.012 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.012 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.012 - VRageWorker 6 -> Pixel 2026-03-23 08:27:37.012 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.012 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.080 - VRageWorker 10 -> Vertex 2026-03-23 08:27:37.080 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.080 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.081 - VRageWorker 10 -> Pixel 2026-03-23 08:27:37.081 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.081 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.085 - VRageWorker 7 -> Vertex 2026-03-23 08:27:37.085 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.085 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.085 - VRageWorker 2 -> Pixel 2026-03-23 08:27:37.085 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.085 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.198 - VRageWorker 1 -> Vertex 2026-03-23 08:27:37.198 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.198 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.198 - VRageWorker 1 -> Pixel 2026-03-23 08:27:37.198 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.198 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.199 - VRageWorker 1 -> Vertex 2026-03-23 08:27:37.199 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.199 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.199 - VRageWorker 2 -> Pixel 2026-03-23 08:27:37.199 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.199 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.280 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 5619 MB 2026-03-23 08:27:37.286 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 172306432 Bytes 2026-03-23 08:27:37.299 - VRageWorker 7 -> Vertex 2026-03-23 08:27:37.299 - VRageWorker 1 -> Pixel 2026-03-23 08:27:37.299 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.299 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.299 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.299 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.299 - VRageWorker 5 -> Vertex 2026-03-23 08:27:37.299 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.299 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.299 - VRageWorker 7 -> Pixel 2026-03-23 08:27:37.299 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.299 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.303 - Render thread -> VRAM report about missing bytes is changed from 172306432 Bytes to 143339520 Bytes 2026-03-23 08:27:37.393 - VRageWorker 5 -> Pixel 2026-03-23 08:27:37.393 - VRageWorker 9 -> Vertex 2026-03-23 08:27:37.393 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.393 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.393 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.393 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.393 - VRageWorker 1 -> Vertex 2026-03-23 08:27:37.393 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.393 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.393 - VRageWorker 5 -> Pixel 2026-03-23 08:27:37.393 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.393 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.463 - VRageWorker 6 -> Vertex 2026-03-23 08:27:37.463 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.463 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.463 - VRageWorker 6 -> Pixel 2026-03-23 08:27:37.463 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.463 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:37.463 - VRageWorker 6 -> Vertex 2026-03-23 08:27:37.463 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.463 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-03-23 08:27:37.464 - VRageWorker 8 -> Pixel 2026-03-23 08:27:37.464 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-03-23 08:27:37.464 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-03-23 08:27:38.080 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 143208448 Bytes 2026-03-23 08:27:38.086 - Render thread -> VRAM report about missing bytes is changed from 143208448 Bytes to 143339520 Bytes 2026-03-23 08:27:40.372 - Render thread -> VRAM report about missing bytes is changed from 143339520 Bytes to 159133696 Bytes 2026-03-23 08:27:43.641 - Render thread -> Info: Frame[453] - Available VRAM budget has changed: 5565 MB 2026-03-23 08:27:44.326 - Render thread -> VRAM report about missing bytes is changed from 159133696 Bytes to 401559552 Bytes 2026-03-23 08:27:44.326 - Render thread -> Info: Frame[475] - Available VRAM budget has changed: 4870 MB 2026-03-23 08:27:44.326 - Render thread -> Info: Frame[475] - Available VRAM budget has changed: 4778 MB 2026-03-23 08:27:44.350 - Render thread -> VRAM report about missing bytes is changed from 401559552 Bytes to 402542592 Bytes 2026-03-23 08:27:44.388 - Render thread -> VRAM report about missing bytes is changed from 402542592 Bytes to 403279872 Bytes 2026-03-23 08:27:45.087 - Render thread -> Info: Frame[507] - Available VRAM budget has changed: 4966 MB 2026-03-23 08:27:45.583 - Render thread -> Info: Frame[537] - Available VRAM budget has changed: 4874 MB 2026-03-23 08:27:47.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-03-23 08:27:47.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-03-23 08:27:47.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-03-23 08:27:47.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-03-23 08:27:47.952 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-03-23 08:27:47.952 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-03-23 08:27:47.952 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-03-23 08:27:47.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-03-23 08:27:47.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-03-23 08:27:47.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-03-23 08:27:47.955 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-03-23 08:27:47.955 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-03-23 08:27:47.955 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-03-23 08:27:47.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-03-23 08:27:47.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-03-23 08:27:47.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-03-23 08:27:47.958 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-03-23 08:27:47.958 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-03-23 08:27:47.958 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-03-23 08:27:47.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-03-23 08:27:47.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-03-23 08:27:47.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-03-23 08:27:47.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-03-23 08:27:47.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-03-23 08:27:47.960 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-03-23 08:27:47.961 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-03-23 08:27:47.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-03-23 08:27:47.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-03-23 08:27:47.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-03-23 08:27:47.964 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-03-23 08:27:47.964 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-03-23 08:27:47.964 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-03-23 08:27:47.966 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-03-23 08:27:47.966 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-03-23 08:27:47.966 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-03-23 08:27:47.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-03-23 08:27:47.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-03-23 08:27:47.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-03-23 08:27:47.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-03-23 08:27:47.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-03-23 08:27:47.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-03-23 08:27:47.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-03-23 08:27:47.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-03-23 08:27:47.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-03-23 08:27:47.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-03-23 08:27:47.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-03-23 08:27:47.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-03-23 08:27:47.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-03-23 08:27:47.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-03-23 08:27:47.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-03-23 08:27:48.571 - Render thread -> VRAM report about missing bytes is changed from 403279872 Bytes to 403013632 Bytes 2026-03-23 08:27:48.647 - Render thread -> Info: Frame[667] - Available VRAM budget has changed: 3714 MB 2026-03-23 08:27:48.647 - Render thread -> Info: Frame[667] - Available VRAM budget has changed: 3216 MB 2026-03-23 08:27:48.710 - Render thread -> VRAM report about missing bytes is changed from 403013632 Bytes to 403685376 Bytes 2026-03-23 08:27:48.956 - Render thread -> VRAM report about missing bytes is changed from 403685376 Bytes to 406093824 Bytes 2026-03-23 08:27:49.023 - Render thread -> VRAM report about missing bytes is changed from 406093824 Bytes to 471941120 Bytes 2026-03-23 08:27:49.023 - Render thread -> Info: Frame[673] - Available VRAM budget has changed: 3683 MB 2026-03-23 08:27:49.024 - Render thread -> Info: Frame[673] - Available VRAM budget has changed: 3186 MB 2026-03-23 08:27:49.040 - Render thread -> VRAM report about missing bytes is changed from 471941120 Bytes to 409944064 Bytes 2026-03-23 08:27:49.056 - Render thread -> VRAM report about missing bytes is changed from 409944064 Bytes to 460668928 Bytes 2026-03-23 08:27:49.072 - Render thread -> VRAM report about missing bytes is changed from 460668928 Bytes to 466305024 Bytes 2026-03-23 08:27:49.089 - Render thread -> VRAM report about missing bytes is changed from 466305024 Bytes to 483213312 Bytes 2026-03-23 08:27:49.113 - Render thread -> VRAM report about missing bytes is changed from 483213312 Bytes to 426852352 Bytes 2026-03-23 08:27:49.122 - Render thread -> VRAM report about missing bytes is changed from 426852352 Bytes to 471941120 Bytes 2026-03-23 08:27:49.150 - Render thread -> VRAM report about missing bytes is changed from 471941120 Bytes to 409944064 Bytes 2026-03-23 08:27:49.156 - Render thread -> VRAM report about missing bytes is changed from 409944064 Bytes to 466305024 Bytes 2026-03-23 08:27:49.172 - Render thread -> VRAM report about missing bytes is changed from 466305024 Bytes to 460668928 Bytes 2026-03-23 08:27:49.189 - Render thread -> VRAM report about missing bytes is changed from 460668928 Bytes to 408633344 Bytes 2026-03-23 08:27:49.205 - Render thread -> VRAM report about missing bytes is changed from 408633344 Bytes to 409231360 Bytes 2026-03-23 08:27:49.222 - Render thread -> VRAM report about missing bytes is changed from 409231360 Bytes to 405508096 Bytes 2026-03-23 08:27:49.689 - Render thread -> Info: Frame[713] - Available VRAM budget has changed: 3714 MB 2026-03-23 08:27:50.190 - Render thread -> Info: Frame[743] - Available VRAM budget has changed: 3216 MB 2026-03-23 08:28:03.195 - Render thread -> VRAM report about missing bytes is changed from 405508096 Bytes to 405458944 Bytes 2026-03-23 08:28:03.231 - Render thread -> VRAM report about missing bytes is changed from 405458944 Bytes to 405504000 Bytes 2026-03-23 08:28:03.264 - Render thread -> VRAM report about missing bytes is changed from 405504000 Bytes to 405479424 Bytes 2026-03-23 08:28:03.284 - Render thread -> VRAM report about missing bytes is changed from 405479424 Bytes to 405442560 Bytes 2026-03-23 08:28:03.309 - Render thread -> VRAM report about missing bytes is changed from 405442560 Bytes to 405438464 Bytes 2026-03-23 08:28:03.315 - Render thread -> VRAM report about missing bytes is changed from 405438464 Bytes to 405487616 Bytes 2026-03-23 08:28:03.323 - Render thread -> VRAM report about missing bytes is changed from 405487616 Bytes to 405549056 Bytes 2026-03-23 08:28:03.572 - Render thread -> VRAM report about missing bytes is changed from 405549056 Bytes to 405516288 Bytes 2026-03-23 08:28:03.606 - Render thread -> VRAM report about missing bytes is changed from 405516288 Bytes to 405565440 Bytes 2026-03-23 08:28:03.910 - Render thread -> VRAM report about missing bytes is changed from 405565440 Bytes to 405598208 Bytes 2026-03-23 08:28:08.839 - Render thread -> VRAM report about missing bytes is changed from 405598208 Bytes to 405413888 Bytes 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-1 created with rcb: 6138352 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-2 created with rcb: 24843012 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-3 created with rcb: 47896606 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-4 created with rcb: 59092202 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-5 created with rcb: 3550041 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-6 created with rcb: 24194012 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-7 created with rcb: 51708622 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-8 created with rcb: 19292133 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-9 created with rcb: 65935880 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-10 created with rcb: 40046317 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-11 created with rcb: 61643986 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-12 created with rcb: 60252312 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-13 created with rcb: 54409178 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-14 created with rcb: 59306452 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-15 created with rcb: 15041693 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-16 created with rcb: 8798050 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-17 created with rcb: 63663156 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-18 created with rcb: 66922788 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-19 created with rcb: 33559171 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-20 created with rcb: 48572051 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-21 created with rcb: 42948868 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-22 created with rcb: 4508748 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-23 created with rcb: 36156416 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-24 created with rcb: 33113163 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-25 created with rcb: 6340357 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-26 created with rcb: 18453658 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-27 created with rcb: 33603295 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-28 created with rcb: 56854545 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-29 created with rcb: 64651085 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-30 created with rcb: 57495220 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-31 created with rcb: 41905789 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-32 created with rcb: 1866554 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-33 created with rcb: 5289100 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-34 created with rcb: 66489480 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-35 created with rcb: 9447177 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-36 created with rcb: 55642560 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-37 created with rcb: 40274452 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-38 created with rcb: 22499085 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-39 created with rcb: 41736358 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-40 created with rcb: 41552732 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-41 created with rcb: 45023116 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-42 created with rcb: 17087383 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-43 created with rcb: 20953844 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-44 created with rcb: 17975413 2026-03-23 08:28:09.456 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-45 created with rcb: 34369787 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-03-23 08:28:09.457 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-03-23 08:28:09.458 - Render thread -> Frame [1899] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-03-23 08:28:09.539 - Render thread -> Frame [1904] Parallel Render Command Batch RCB-46 created with rcb: 6207265 2026-03-23 08:28:09.577 - Render thread -> Frame [1904] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-03-23 08:28:09.599 - Render thread -> VRAM report about missing bytes is changed from 405413888 Bytes to 409522176 Bytes 2026-03-23 08:28:09.618 - Render thread -> VRAM report about missing bytes is changed from 409522176 Bytes to 409706496 Bytes 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-47 created with rcb: 17087383 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-48 created with rcb: 45023116 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-49 created with rcb: 41552732 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-50 created with rcb: 41736358 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-51 created with rcb: 40274452 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-52 created with rcb: 9447177 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-53 created with rcb: 41905789 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-54 created with rcb: 55642560 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-55 created with rcb: 57495220 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-56 created with rcb: 64651085 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-57 created with rcb: 56854545 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-58 created with rcb: 18453658 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-59 created with rcb: 33603295 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-60 created with rcb: 6340357 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-61 created with rcb: 33113163 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-62 created with rcb: 36156416 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-63 created with rcb: 4508748 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-64 created with rcb: 48572051 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-65 created with rcb: 42948868 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-66 created with rcb: 63663156 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-67 created with rcb: 66922788 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-68 created with rcb: 33559171 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-69 created with rcb: 8798050 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-70 created with rcb: 15041693 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-71 created with rcb: 59306452 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-72 created with rcb: 61643986 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-73 created with rcb: 54409178 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-74 created with rcb: 60252312 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-75 created with rcb: 40046317 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-76 created with rcb: 65935880 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-77 created with rcb: 19292133 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-78 created with rcb: 24194012 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-79 created with rcb: 51708622 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-80 created with rcb: 3550041 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-81 created with rcb: 59092202 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-82 created with rcb: 6138352 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-83 created with rcb: 38815495 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-84 created with rcb: 62387814 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-85 created with rcb: 29317380 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-86 created with rcb: 56121139 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-87 created with rcb: 38372411 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-88 created with rcb: 41054432 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-89 created with rcb: 19151642 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-90 created with rcb: 64972353 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-91 created with rcb: 48983757 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-92 created with rcb: 24843012 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-93 created with rcb: 10893027 2026-03-23 08:28:09.922 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-03-23 08:28:09.923 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-03-23 08:28:09.923 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-03-23 08:28:09.923 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-03-23 08:28:09.924 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-03-23 08:28:09.925 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-03-23 08:28:09.925 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-03-23 08:28:09.925 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-03-23 08:28:09.925 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-03-23 08:28:09.925 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-03-23 08:28:09.926 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-03-23 08:28:09.926 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-03-23 08:28:09.926 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-03-23 08:28:09.927 - Render thread -> Frame [1927] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-03-23 08:28:09.947 - Render thread -> VRAM report about missing bytes is changed from 409706496 Bytes to 409632768 Bytes 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-94 created with rcb: 31521910 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-95 created with rcb: 41736358 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-96 created with rcb: 40274452 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-97 created with rcb: 41552732 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-98 created with rcb: 41905789 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-99 created with rcb: 5289100 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-100 created with rcb: 29317380 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-101 created with rcb: 62387814 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-102 created with rcb: 38815495 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-103 created with rcb: 6138352 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-104 created with rcb: 59092202 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-105 created with rcb: 28662723 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-106 created with rcb: 56121139 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-107 created with rcb: 38372411 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-108 created with rcb: 3550041 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-109 created with rcb: 51708622 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-110 created with rcb: 19151642 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-111 created with rcb: 24194012 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-112 created with rcb: 19292133 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-113 created with rcb: 41054432 2026-03-23 08:28:09.947 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-114 created with rcb: 10893027 2026-03-23 08:28:09.948 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-03-23 08:28:09.949 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-03-23 08:28:09.949 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-03-23 08:28:09.949 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-03-23 08:28:09.949 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-03-23 08:28:09.950 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-03-23 08:28:09.951 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-03-23 08:28:09.951 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-03-23 08:28:09.951 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-03-23 08:28:09.951 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-03-23 08:28:09.951 - Render thread -> Frame [1928] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-03-23 08:28:09.957 - Render thread -> VRAM report about missing bytes is changed from 409632768 Bytes to 409513984 Bytes 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-115 created with rcb: 35581120 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-116 created with rcb: 10893027 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-117 created with rcb: 17975413 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-118 created with rcb: 19292133 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-119 created with rcb: 24194012 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-120 created with rcb: 19151642 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-121 created with rcb: 51708622 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-122 created with rcb: 3550041 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-123 created with rcb: 38372411 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-124 created with rcb: 56121139 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-125 created with rcb: 28662723 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-126 created with rcb: 59092202 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-127 created with rcb: 6138352 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-128 created with rcb: 38815495 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-129 created with rcb: 62387814 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-130 created with rcb: 29317380 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-131 created with rcb: 5289100 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-132 created with rcb: 41905789 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-133 created with rcb: 41552732 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-134 created with rcb: 40274452 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-135 created with rcb: 41736358 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-136 created with rcb: 31521910 2026-03-23 08:28:09.957 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-137 created with rcb: 48983757 2026-03-23 08:28:09.958 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-138 created with rcb: 65935880 2026-03-23 08:28:09.958 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-139 created with rcb: 40046317 2026-03-23 08:28:09.958 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-140 created with rcb: 60252312 2026-03-23 08:28:09.958 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-141 created with rcb: 54409178 2026-03-23 08:28:09.958 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-142 created with rcb: 61643986 2026-03-23 08:28:09.964 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-03-23 08:28:09.964 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-03-23 08:28:09.975 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-03-23 08:28:09.976 - Render thread -> Frame [1929] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-03-23 08:28:09.990 - Render thread -> VRAM report about missing bytes is changed from 409513984 Bytes to 409427968 Bytes 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-143 created with rcb: 59306452 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-144 created with rcb: 15041693 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-145 created with rcb: 8798050 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-146 created with rcb: 33559171 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-147 created with rcb: 66922788 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-148 created with rcb: 63663156 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-149 created with rcb: 10893027 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-150 created with rcb: 35581120 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-151 created with rcb: 42948868 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-152 created with rcb: 48572051 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-153 created with rcb: 17975413 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-154 created with rcb: 4508748 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-155 created with rcb: 36156416 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-156 created with rcb: 33113163 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-157 created with rcb: 19292133 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-158 created with rcb: 19151642 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-159 created with rcb: 3550041 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-160 created with rcb: 41736358 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-161 created with rcb: 40046317 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-162 created with rcb: 61643986 2026-03-23 08:28:09.990 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-163 created with rcb: 54409178 2026-03-23 08:28:09.994 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-03-23 08:28:09.995 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-03-23 08:28:09.995 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-03-23 08:28:09.995 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-03-23 08:28:09.995 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-03-23 08:28:09.996 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-03-23 08:28:09.996 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-03-23 08:28:09.997 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-03-23 08:28:09.998 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-03-23 08:28:09.998 - Render thread -> Frame [1930] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-03-23 08:28:10.032 - Render thread -> VRAM report about missing bytes is changed from 409427968 Bytes to 409370624 Bytes 2026-03-23 08:28:10.039 - Render thread -> VRAM report about missing bytes is changed from 409370624 Bytes to 409489408 Bytes 2026-03-23 08:28:10.043 - Render thread -> VRAM report about missing bytes is changed from 409489408 Bytes to 409718784 Bytes 2026-03-23 08:28:10.056 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-164 created with rcb: 9447177 2026-03-23 08:28:10.056 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-165 created with rcb: 54409178 2026-03-23 08:28:10.056 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-166 created with rcb: 61643986 2026-03-23 08:28:10.059 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-03-23 08:28:10.059 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-03-23 08:28:10.059 - Render thread -> Frame [1935] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-03-23 08:28:10.079 - Render thread -> VRAM report about missing bytes is changed from 409718784 Bytes to 411176960 Bytes 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-167 created with rcb: 61643986 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-168 created with rcb: 54409178 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-169 created with rcb: 9447177 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-170 created with rcb: 41736358 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-171 created with rcb: 3550041 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-172 created with rcb: 19151642 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-173 created with rcb: 19292133 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-174 created with rcb: 33113163 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-175 created with rcb: 36156416 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-176 created with rcb: 4508748 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-177 created with rcb: 17975413 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-178 created with rcb: 48572051 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-179 created with rcb: 42948868 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-180 created with rcb: 35581120 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-181 created with rcb: 10893027 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-03-23 08:28:10.089 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-03-23 08:28:10.090 - Render thread -> Frame [1937] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-03-23 08:28:10.106 - Render thread -> VRAM report about missing bytes is changed from 411176960 Bytes to 411267072 Bytes 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-182 created with rcb: 6207265 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-183 created with rcb: 10893027 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-184 created with rcb: 35581120 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-185 created with rcb: 42948868 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-186 created with rcb: 48572051 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-187 created with rcb: 17975413 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-188 created with rcb: 4508748 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-189 created with rcb: 36156416 2026-03-23 08:28:10.139 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-190 created with rcb: 33113163 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-03-23 08:28:10.163 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-03-23 08:28:10.164 - Render thread -> Frame [1940] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-03-23 08:28:10.171 - Render thread -> VRAM report about missing bytes is changed from 411267072 Bytes to 411250688 Bytes 2026-03-23 08:28:10.189 - Render thread -> VRAM report about missing bytes is changed from 411250688 Bytes to 411299840 Bytes 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-191 created with rcb: 66489480 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-192 created with rcb: 33113163 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-193 created with rcb: 36156416 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-194 created with rcb: 4508748 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-195 created with rcb: 17975413 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-196 created with rcb: 48572051 2026-03-23 08:28:10.189 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-197 created with rcb: 42948868 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-03-23 08:28:10.198 - Render thread -> Frame [1943] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-03-23 08:28:10.206 - Render thread -> VRAM report about missing bytes is changed from 411299840 Bytes to 411131904 Bytes 2026-03-23 08:28:10.240 - Render thread -> VRAM report about missing bytes is changed from 411131904 Bytes to 411209728 Bytes 2026-03-23 08:28:10.406 - Render thread -> Frame [1956] Parallel Render Command Batch RCB-198 created with rcb: 64972353 2026-03-23 08:28:10.433 - Render thread -> Frame [1956] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-03-23 08:28:10.447 - Render thread -> VRAM report about missing bytes is changed from 411209728 Bytes to 411078656 Bytes 2026-03-23 08:28:10.447 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-199 created with rcb: 61726624 2026-03-23 08:28:10.447 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-200 created with rcb: 40046317 2026-03-23 08:28:10.447 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-201 created with rcb: 17975413 2026-03-23 08:28:10.447 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-202 created with rcb: 4508748 2026-03-23 08:28:10.485 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-199 processed in 1 frames. 2026-03-23 08:28:10.504 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-03-23 08:28:10.505 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-03-23 08:28:10.511 - Render thread -> Frame [1957] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-03-23 08:28:10.541 - Render thread -> VRAM report about missing bytes is changed from 411078656 Bytes to 410853376 Bytes 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-203 created with rcb: 64972353 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-204 created with rcb: 36156416 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-205 created with rcb: 24843012 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-206 created with rcb: 33113163 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-207 created with rcb: 66489480 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-208 created with rcb: 6207265 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-209 created with rcb: 19151642 2026-03-23 08:28:10.541 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-210 created with rcb: 10893027 2026-03-23 08:28:10.544 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-03-23 08:28:10.546 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-03-23 08:28:10.570 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-03-23 08:28:10.571 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-206 processed in 1 frames. 2026-03-23 08:28:10.574 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-207 processed in 1 frames. 2026-03-23 08:28:10.576 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-208 processed in 1 frames. 2026-03-23 08:28:10.576 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-209 processed in 1 frames. 2026-03-23 08:28:10.585 - Render thread -> Frame [1958] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-03-23 08:28:10.619 - Render thread -> VRAM report about missing bytes is changed from 410853376 Bytes to 410968064 Bytes 2026-03-23 08:28:10.619 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-211 created with rcb: 19292133 2026-03-23 08:28:10.619 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-212 created with rcb: 42948868 2026-03-23 08:28:10.619 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-213 created with rcb: 35581120 2026-03-23 08:28:10.619 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-214 created with rcb: 10893027 2026-03-23 08:28:10.619 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-215 created with rcb: 34369787 2026-03-23 08:28:10.658 - Render thread -> Frame [1959] Parallel Render Command Batch RCB-211 processed in 1 frames. 2026-03-23 08:28:10.711 - Render thread -> VRAM report about missing bytes is changed from 410968064 Bytes to 411152384 Bytes 2026-03-23 08:28:10.711 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-216 created with rcb: 48572051 2026-03-23 08:28:10.711 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-217 created with rcb: 3550041 2026-03-23 08:28:10.711 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-218 created with rcb: 61726624 2026-03-23 08:28:10.718 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-212 processed in 2 frames. 2026-03-23 08:28:10.754 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-213 processed in 2 frames. 2026-03-23 08:28:10.755 - Render thread -> Frame [1960] Parallel Render Command Batch RCB-214 processed in 2 frames. 2026-03-23 08:28:10.832 - Render thread -> VRAM report about missing bytes is changed from 411152384 Bytes to 411103232 Bytes 2026-03-23 08:28:10.832 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-219 created with rcb: 47896606 2026-03-23 08:28:10.832 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-220 created with rcb: 36156416 2026-03-23 08:28:10.832 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-221 created with rcb: 19151642 2026-03-23 08:28:10.832 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-222 created with rcb: 20447062 2026-03-23 08:28:10.832 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-223 created with rcb: 6207265 2026-03-23 08:28:10.871 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-215 processed in 3 frames. 2026-03-23 08:28:10.894 - Render thread -> Frame [1961] Parallel Render Command Batch RCB-216 processed in 2 frames. 2026-03-23 08:28:10.947 - Render thread -> VRAM report about missing bytes is changed from 411103232 Bytes to 411262976 Bytes 2026-03-23 08:28:10.947 - Render thread -> Frame [1962] Parallel Render Command Batch RCB-224 created with rcb: 60252312 2026-03-23 08:28:10.947 - Render thread -> Frame [1962] Parallel Render Command Batch RCB-225 created with rcb: 1866554 2026-03-23 08:28:10.947 - Render thread -> Frame [1962] Parallel Render Command Batch RCB-226 created with rcb: 41054432 2026-03-23 08:28:10.963 - Render thread -> Frame [1962] Parallel Render Command Batch RCB-217 processed in 3 frames. 2026-03-23 08:28:11.000 - Render thread -> Frame [1962] Parallel Render Command Batch RCB-218 processed in 3 frames. 2026-03-23 08:28:11.032 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:28:11.081 - Render thread -> VRAM report about missing bytes is changed from 411262976 Bytes to 411758592 Bytes 2026-03-23 08:28:11.081 - Render thread -> Frame [1963] Parallel Render Command Batch RCB-227 created with rcb: 20953844 2026-03-23 08:28:11.104 - Render thread -> Frame [1963] Parallel Render Command Batch RCB-219 processed in 3 frames. 2026-03-23 08:28:11.127 - Render thread -> Frame [1963] Parallel Render Command Batch RCB-220 processed in 3 frames. 2026-03-23 08:28:11.193 - Render thread -> VRAM report about missing bytes is changed from 411758592 Bytes to 411791360 Bytes 2026-03-23 08:28:11.193 - Render thread -> Frame [1964] Parallel Render Command Batch RCB-228 created with rcb: 63663156 2026-03-23 08:28:11.211 - Render thread -> Frame [1964] Parallel Render Command Batch RCB-221 processed in 4 frames. 2026-03-23 08:28:11.244 - Render thread -> Frame [1964] Parallel Render Command Batch RCB-222 processed in 4 frames. 2026-03-23 08:28:11.317 - Render thread -> VRAM report about missing bytes is changed from 411791360 Bytes to 411725824 Bytes 2026-03-23 08:28:11.338 - Render thread -> Frame [1965] Parallel Render Command Batch RCB-223 processed in 5 frames. 2026-03-23 08:28:11.415 - Render thread -> VRAM report about missing bytes is changed from 411725824 Bytes to 411967488 Bytes 2026-03-23 08:28:11.423 - Render thread -> Frame [1966] Parallel Render Command Batch RCB-224 processed in 5 frames. 2026-03-23 08:28:11.462 - Render thread -> Frame [1966] Parallel Render Command Batch RCB-225 processed in 5 frames. 2026-03-23 08:28:11.522 - Render thread -> VRAM report about missing bytes is changed from 411967488 Bytes to 412098560 Bytes 2026-03-23 08:28:11.535 - Render thread -> Frame [1967] Parallel Render Command Batch RCB-226 processed in 6 frames. 2026-03-23 08:28:11.561 - Render thread -> Frame [1967] Parallel Render Command Batch RCB-227 processed in 5 frames. 2026-03-23 08:28:11.610 - Render thread -> Frame [1968] Parallel Render Command Batch RCB-228 processed in 5 frames. 2026-03-23 08:28:11.729 - Render thread -> VRAM report about missing bytes is changed from 412098560 Bytes to 414916608 Bytes 2026-03-23 08:28:12.512 - Render thread -> Frame [2017] Parallel Render Command Batch RCB-229 created with rcb: 22499085 2026-03-23 08:28:12.612 - Render thread -> VRAM report about missing bytes is changed from 414916608 Bytes to 414859264 Bytes 2026-03-23 08:28:12.828 - Render thread -> VRAM report about missing bytes is changed from 414859264 Bytes to 414887936 Bytes 2026-03-23 08:28:12.833 - Render thread -> Frame [2020] Parallel Render Command Batch RCB-229 processed in 4 frames. 2026-03-23 08:28:12.955 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-03-23 08:28:12.956 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-03-23 08:28:12.962 - Render thread -> VRAM report about missing bytes is changed from 414887936 Bytes to 414707712 Bytes 2026-03-23 08:28:12.992 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-03-23 08:28:12.992 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-03-23 08:28:13.000 - Render thread -> VRAM report about missing bytes is changed from 414707712 Bytes to 415883264 Bytes 2026-03-23 08:28:13.031 - Render thread -> VRAM report about missing bytes is changed from 415883264 Bytes to 416190464 Bytes 2026-03-23 08:28:13.086 - Render thread -> VRAM report about missing bytes is changed from 416190464 Bytes to 416305152 Bytes 2026-03-23 08:28:13.129 - Render thread -> VRAM report about missing bytes is changed from 416305152 Bytes to 416403456 Bytes 2026-03-23 08:28:13.201 - Render thread -> VRAM report about missing bytes is changed from 416403456 Bytes to 416796672 Bytes 2026-03-23 08:28:13.297 - Render thread -> VRAM report about missing bytes is changed from 416796672 Bytes to 417259520 Bytes 2026-03-23 08:28:13.346 - Render thread -> VRAM report about missing bytes is changed from 417259520 Bytes to 417320960 Bytes 2026-03-23 08:28:13.852 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:28:14.195 - Render thread -> VRAM report about missing bytes is changed from 417320960 Bytes to 417714176 Bytes 2026-03-23 08:28:14.218 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-03-23 08:28:14.396 - Render thread -> VRAM report about missing bytes is changed from 417714176 Bytes to 417738752 Bytes 2026-03-23 08:28:14.460 - Render thread -> Info: Frame[2067] - Available VRAM budget has changed: 6979 MB 2026-03-23 08:28:14.462 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-03-23 08:28:14.474 - Render thread -> Info: Frame[2067] - Available VRAM budget has changed: 3490 MB 2026-03-23 08:28:14.474 - Render thread -> Info: Frame[2067] - Available VRAM budget has changed: 2994 MB 2026-03-23 08:28:14.925 - Render thread -> Info: Frame[2079] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:28:15.259 - Render thread -> Info: Frame[2099] - Available VRAM budget has changed: 3526 MB 2026-03-23 08:28:15.424 - Render thread -> Info: Frame[2108] - Available VRAM budget has changed: 6979 MB 2026-03-23 08:28:15.787 - Render thread -> VRAM report about missing bytes is changed from 417738752 Bytes to 418623488 Bytes 2026-03-23 08:28:15.849 - Render thread -> VRAM report about missing bytes is changed from 418623488 Bytes to 419143680 Bytes 2026-03-23 08:28:15.877 - Render thread -> VRAM report about missing bytes is changed from 419143680 Bytes to 420192256 Bytes 2026-03-23 08:28:16.047 - Render thread -> Info: Frame[2129] - Available VRAM budget has changed: 3029 MB 2026-03-23 08:28:16.058 - Render thread -> Info: Frame[2130] - Available VRAM budget has changed: 7153 MB 2026-03-23 08:28:16.575 - Render thread -> Info: Frame[2161] - Available VRAM budget has changed: 3681 MB 2026-03-23 08:28:17.075 - Render thread -> Info: Frame[2191] - Available VRAM budget has changed: 3184 MB 2026-03-23 08:28:22.892 - Render thread -> VRAM report about missing bytes is changed from 420192256 Bytes to 420782080 Bytes 2026-03-23 08:28:24.015 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:28:24.016 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-03-23 08:28:24.024 - Render thread -> VRAM report about missing bytes is changed from 420782080 Bytes to 420814848 Bytes 2026-03-23 08:28:24.036 - Render thread -> VRAM report about missing bytes is changed from 420814848 Bytes to 420896768 Bytes 2026-03-23 08:28:24.046 - Render thread -> VRAM report about missing bytes is changed from 420896768 Bytes to 421072896 Bytes 2026-03-23 08:28:24.787 - Render thread -> VRAM report about missing bytes is changed from 421072896 Bytes to 421036032 Bytes 2026-03-23 08:28:24.810 - Render thread -> VRAM report about missing bytes is changed from 421036032 Bytes to 421076992 Bytes 2026-03-23 08:28:28.989 - Main Thread -> WriteLine Closed