2026-03-23 08:27:31.571 - Main Thread -> Timezone (local - UTC): -7h 2026-03-23 08:27:31.574 - Main Thread -> App Version: 2.0.2.57 2026-03-23 08:27:31.579 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 3/23/2026 8:27:31 AM 2026-03-23 08:27:31.662 - Main Thread -> Running application with arguments: activeInventory 2026-03-23 08:27:31.662 - Main Thread -> Runtime Framework: .NET 9.0.12 2026-03-23 08:27:31.787 - Main Thread -> Environment.ProcessorCount: 24 2026-03-23 08:27:31.787 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-03-23 08:27:31.787 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" activeInventory 2026-03-23 08:27:31.787 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-03-23 08:27:31.822 - Main Thread -> CPU: 13th Gen Intel(R) Core(TM) i7-13700K, 24/16 Logical/Physical Cores, 3400MHz Nominal Maximum Frequency 2026-03-23 08:27:31.822 - Main Thread -> IntPtr.Size: 8 2026-03-23 08:27:31.822 - Main Thread -> Default Culture: en-US 2026-03-23 08:27:31.822 - Main Thread -> Default UI Culture: en-US 2026-03-23 08:27:31.823 - Main Thread -> LogEnvironmentInformation - START 2026-03-23 08:27:31.831 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASRock 2026-03-23 08:27:31.831 - Main Thread -> Win32_ComputerSystem.Model: B760M Pro RS 2026-03-23 08:27:31.837 - Main Thread -> Virtualized: False 2026-03-23 08:27:31.839 - Main Thread -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i7-13700K 2026-03-23 08:27:31.839 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 51,160,137,728 bytes 2026-03-23 08:27:31.839 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-03-23 08:27:31.839 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 42,644,647,936 bytes 2026-03-23 08:27:31.839 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,172,064,768 bytes 2026-03-23 08:27:31.842 - Main Thread -> Drive C: | Capacity: 1,999,509,647,360 bytes | Free space: 1,701,424,488,448 bytes 2026-03-23 08:27:31.877 - Main Thread -> LogEnvironmentInformation - END 2026-03-23 08:27:31.944 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2026-03-23 08:27:31.947 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-03-23 08:27:32.044 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-03-23 08:27:32.051 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-03-23 08:27:32.065 - Main Thread -> Initializing Engine... 2026-03-23 08:27:32.105 - Main Thread -> Initializing LibraryEngineComponent 2026-03-23 08:27:32.105 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-03-23 08:27:32.105 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-03-23 08:27:32.105 - Main Thread -> Workers configured. 2026-03-23 08:27:32.106 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-03-23 08:27:32.106 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-03-23 08:27:32.106 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-03-23 08:27:32.106 - Main Thread -> App Data Path: C:\Users\spazt\AppData\Roaming\SpaceEngineers2 2026-03-23 08:27:32.106 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-03-23 08:27:32.109 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Corsair MP600 PRO LPX : Type: SSD : Format: NTFS 2026-03-23 08:27:32.109 - Main Thread -> [Crash Handler]: For AppData found drive type: Corsair MP600 PRO LPX : Type: SSD : Format: NTFS 2026-03-23 08:27:32.111 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-03-23 08:27:32.111 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\spazt\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-03-23 08:27:32.120 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-03-23 08:27:32.195 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-03-23 08:27:32.195 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-03-23 08:27:32.196 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-03-23 08:27:32.196 - Main Thread -> Initializing WatchdogComponent 2026-03-23 08:27:32.197 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-03-23 08:27:32.225 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.9 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2026-03-23 08:27:32.233 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-03-23 08:27:32.239 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-03-23 08:27:32.256 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-01-29T18:17:11.7759501Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-02-04T03:15:30.3960532Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-02-14T06:23:15.0186717Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy2"},"$Value": "2026-02-04T03:15:40.6685142Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy"},"$Value": "2026-02-13T08:45:09.7235633Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-03-22T23:20:03.0050626Z"},{"$Key": {"Name": "Welcome To Verdure 1A"},"$Value": "2026-03-22T23:33:28.9676010Z"},{"$Key": {"Name": "Welcome To Verdure 1B"},"$Value": "2026-03-22T23:59:27.3999250Z"},{"$Key": {"Name": "Welcome To Verdure 1C"},"$Value": "2026-03-23T15:25:39.4106442Z"}] LatestGame: {"Name": "Welcome To Verdure 1C"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-03-23 08:27:32.262 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-03-23 08:27:32.298 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Balanced" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-03-23 08:27:32.298 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-03-23 08:27:32.300 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-03-23 08:27:32.311 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-03-23 08:27:32.430 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-03-23 08:27:32.875 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Corsair MP600 PRO LPX : Type: SSD : Format: NTFS 2026-03-23 08:27:32.875 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-03-23 08:27:32.884 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Corsair MP600 PRO LPX : Type: SSD : Format: NTFS 2026-03-23 08:27:32.890 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-03-23 08:27:32.890 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-03-23 08:27:32.938 - Main Thread -> Info: Started loading definition set Engine 2026-03-23 08:27:33.132 - Main Thread -> Info: Finished loading definition set Engine 2026-03-23 08:27:33.132 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-03-23 08:27:33.132 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-03-23 08:27:33.132 - Main Thread -> Initializing LocalizationEngineComponent 2026-03-23 08:27:33.267 - Main Thread -> STEAM_API: Steam Active Status: True 2026-03-23 08:27:33.267 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-03-23 08:27:33.267 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-03-23 08:27:33.296 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-03-23 08:27:33.316 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-03-23 08:27:33.316 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-03-23 08:27:33.316 - Main Thread -> Initializing MusicEngineComponent 2026-03-23 08:27:33.317 - Main Thread -> Initializing WinPlatformEngineComponent 2026-03-23 08:27:33.317 - Main Thread -> Initializing WinRenderEngineComponent 2026-03-23 08:27:33.317 - Main Thread -> Initializing WinMemoryEngineComponent 2026-03-23 08:27:33.317 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-03-23 08:27:33.318 - Main Thread -> Adjusting Main Memory Streaming Budget to 4,271,250,432 bytes. 2026-03-23 08:27:33.319 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-03-23 08:27:33.327 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-03-23 08:27:33.334 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-03-23 08:27:33.337 - Main Thread -> Initializing WinWindowsEngineComponent 2026-03-23 08:27:33.337 - Main Thread -> Initializing AudioEngineComponent 2026-03-23 08:27:33.337 - Main Thread -> Initializing WinSystemEngineComponent 2026-03-23 08:27:33.339 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-03-23 08:27:33.383 - Main Thread -> Initializing VoxelsEngineComponent 2026-03-23 08:27:33.401 - Main Thread -> Initializing Render12EngineComponent 2026-03-23 08:27:33.401 - Main Thread -> LOADING_BEGIN|Render 2026-03-23 08:27:33.401 - Main Thread -> LOADING_BEGIN|Render_Init 2026-03-23 08:27:33.974 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-03-23 08:27:34.097 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2026-03-23 08:27:34.124 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-03-23 08:27:34.125 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-03-23 08:27:34.131 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-03-23 08:27:34.133 - Main Thread -> Initializing RenderDebugObjectManager 2026-03-23 08:27:34.135 - Main Thread -> Initializing RenderContracts 2026-03-23 08:27:34.137 - Main Thread -> Initializing MaterialSettings 2026-03-23 08:27:34.137 - Main Thread -> Initializing RenderSettingsManipulator 2026-03-23 08:27:34.137 - Main Thread -> Initializing RenderFrameStatistics 2026-03-23 08:27:34.137 - Main Thread -> Branching #1 2026-03-23 08:27:34.138 - Main Thread -> Creating Window 2026-03-23 08:27:34.138 - Main Thread -> Initializing RenderOutputManager 2026-03-23 08:27:34.138 - Render thread -> LOADING_BEGIN|Render_Window 2026-03-23 08:27:34.139 - Main Thread -> LOADING_TIME|Render_Init|222.88440000000003 2026-03-23 08:27:34.139 - Main Thread -> LOADING_TIME_FULL|Render_Init|737.9751 2026-03-23 08:27:34.139 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-03-23 08:27:34.141 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-03-23 08:27:34.141 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-03-23 08:27:34.142 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-03-23 08:27:34.144 - Main Thread -> Initializing WinInputEngineComponent 2026-03-23 08:27:34.154 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-03-23 08:27:34.316 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-03-23 08:27:34.316 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-03-23 08:27:34.322 - Main Thread -> Initializing InputEngineComponent 2026-03-23 08:27:34.325 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-03-23 08:27:34.326 - Main Thread -> Initializing UIEngineComponent 2026-03-23 08:27:34.327 - Main Thread -> Initialize UI 2026-03-23 08:27:34.328 - Main Thread -> Initializing DebugMenuEngineComponent 2026-03-23 08:27:34.328 - Main Thread -> Initialize Stats 2026-03-23 08:27:34.329 - Main Thread -> Initialize DebugMenu 2026-03-23 08:27:34.345 - Main Thread -> [Crash Handler] : [User Contact] : 2026-03-23 08:27:34.350 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:34.604 - Main Thread -> Info: Started loading definition set Core 2026-03-23 08:27:34.991 - Render thread -> LOADING_TIME|Render_SystemCoreInit|674.2085 2026-03-23 08:27:35.178 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-03-23 08:27:35.180 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2026-03-23 08:27:35.180 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-03-23 08:27:35.408 - Main Thread -> [Audio]: Loading Audio Configuration 2026-03-23 08:27:35.543 - Main Thread -> [Audio]: Loading master bank. 2026-03-23 08:27:35.588 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-03-23 08:27:35.619 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-03-23 08:27:35.711 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-03-23 08:27:35.732 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-03-23 08:27:35.764 - Render thread -> LOADING_TIME|Render_CreateDevice|845.8139000000001 2026-03-23 08:27:35.764 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1609.6943 2026-03-23 08:27:35.764 - Render thread -> LOADING_TIME|Render_Window|15.50409999999988 2026-03-23 08:27:35.764 - Render thread -> LOADING_TIME_FULL|Render_Window|1625.7329 2026-03-23 08:27:35.766 - Render thread -> CPU throttling detection is setup: True 2026-03-23 08:27:35.800 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-03-23 08:27:35.808 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-03-23 08:27:35.849 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-03-23 08:27:35.899 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-03-23 08:27:35.926 - Render thread -> LOADING_TIME|Render_FirstFrame|118.1022 2026-03-23 08:27:35.926 - Render thread -> LOADING_TIME|Render|1246.1345 2026-03-23 08:27:35.926 - Render thread -> LOADING_TIME_FULL|Render|2525.1056 2026-03-23 08:27:35.944 - Main Thread -> [Audio]: Reloading paths. 2026-03-23 08:27:36.034 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:36.034 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:36.034 - Main Thread -> Info: Finished loading definition set Core 2026-03-23 08:27:36.061 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-03-23 08:27:36.088 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-03-23 08:27:36.088 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-03-23 08:27:36.094 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-03-23 08:27:36.094 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-03-23 08:27:36.432 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-03-23 08:27:36.432 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-03-23 08:27:36.447 - Main Thread -> Client frequency set to: 59.99916Hz 2026-03-23 08:27:36.448 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:36.528 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-03-23 08:27:36.530 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: LootContainerOpened 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: FastTravelled 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: EconomyTransaction 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: DiscoveryStateChanged 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: DatapadViewed 2026-03-23 08:27:36.653 - Main Thread -> Failed to find event type by name: DatapadCollected 2026-03-23 08:27:36.653 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-03-23 08:27:36.704 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 08:27:36.704 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 08:27:36.704 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 08:27:36.704 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 08:27:36.785 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 08:27:37.270 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-03-23 08:27:37.277 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-03-23 08:27:37.277 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-03-23 08:27:37.342 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-03-23 08:27:37.343 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-03-23 08:27:38.013 - Main Thread -> LOADING_TIME|Application|6472.208100000001 2026-03-23 08:27:38.013 - Main Thread -> LOADING_TIME_FULL|Application|6942.6405 2026-03-23 08:27:38.013 - Main Thread -> LOADING_TIME|Main|6477.7289 2026-03-23 08:27:38.013 - Main Thread -> LOADING_TIME_FULL|Main|6948.1613 2026-03-23 08:27:38.073 - Render thread -> Render loop frequency capped to: 59.999Hz 2026-03-23 08:27:38.145 - Main Thread -> GameAppComponent.Disconnect() - END 2026-03-23 08:27:38.146 - VRageWorker 9 -> Info: Started loading definition set World 2026-03-23 08:27:43.572 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1C saveBackup: mods: 2026-03-23 08:27:43.580 - Main Thread -> LOADING_BEGIN|Session 2026-03-23 08:27:43.582 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2026-03-23 08:27:43.590 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2026-03-23 08:27:43.591 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2026-03-23 08:27:43.963 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 08:27:43.964 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-03-23 08:27:43.964 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-03-23 08:27:43.964 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 08:27:43.964 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 08:27:43.964 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 08:27:44.090 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 08:27:46.215 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-03-23 08:27:47.652 - Main Thread -> Info: Blocks occupancy and mount points loaded in 113 ms (240 block definitions patched) 2026-03-23 08:27:47.756 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:47.756 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-03-23 08:27:47.757 - Main Thread -> Info: Finished loading definition set World 2026-03-23 08:27:47.792 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-03-23 08:27:47.792 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-03-23 08:27:47.792 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-03-23 08:27:47.792 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-03-23 08:27:47.925 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-03-23 08:27:48.514 - Main Thread -> Loading save Welcome To Verdure 1C - version: 2.0.2.57 2026-03-23 08:28:02.754 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2026-03-23 08:28:02.804 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-03-23 08:28:02.805 - Main Thread -> [World Seed Provider]: Using seed -625894314. 2026-03-23 08:28:02.805 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-03-23 08:28:07.521 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47284 2026-03-23 08:28:07.613 - Main Thread -> Info: Loading ManagedWorldArea: '' Weather Station PCU: 7566 2026-03-23 08:28:07.634 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8100 2026-03-23 08:28:07.647 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-03-23 08:28:07.648 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-03-23 08:28:07.648 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-03-23 08:28:07.648 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-03-23 08:28:07.648 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.649 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.649 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.649 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.649 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-03-23 08:28:07.649 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2026-03-23 08:28:07.651 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.651 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-03-23 08:28:07.651 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2026-03-23 08:28:07.651 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-03-23 08:28:07.651 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2026-03-23 08:28:07.656 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2026-03-23 08:28:07.667 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2026-03-23 08:28:07.669 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-03-23 08:28:07.669 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2026-03-23 08:28:07.669 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2026-03-23 08:28:07.669 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2026-03-23 08:28:07.682 - Main Thread -> Info: Loading ManagedWorldArea: '' Oblivara Station PCU: 9904 2026-03-23 08:28:07.703 - Main Thread -> Info: Loading ManagedWorldArea: '' Helionis Station PCU: 9956 2026-03-23 08:28:08.534 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.536 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.536 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.537 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.537 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.543 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.544 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.570 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.570 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-03-23 08:28:08.605 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-03-23 08:28:08.605 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-03-23 08:28:08.740 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2026-03-23 08:28:08.777 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-03-23 08:28:08.777 - Main Thread -> [World Seed Provider]: Using seed -625894314. 2026-03-23 08:28:08.777 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-03-23 08:28:08.874 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-03-23 08:28:09.087 - Main Thread -> Info: ClientSide::ReplicateAsync 56604 entities 2026-03-23 08:28:13.456 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.457 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.458 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.458 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.458 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.463 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.464 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.466 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:13.466 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-03-23 08:28:22.635 - Main Thread -> Info: ClientSide::ReplicateAsync 221 entities 2026-03-23 08:28:24.987 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-03-23 08:28:24.995 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.Library.Memory.SetReference`1.GetInternalIndexAndItemRefOrNullRefOf(T value, Int32& indexOut) at Keen.VRage.Library.Memory.SetReference`1.GetInternalIndexOf(T value) at Keen.VRage.Library.Memory.SetReference`1.Contains(T value) at Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent.TraverseSystems(ConveyorGroup group, ConveyorSystemComponent system, SetReference`1 usedGroups, SetReference`1 workingSet) at Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent.TraverseSystems(ConveyorGroup group, ConveyorSystemComponent system, SetReference`1 usedGroups, SetReference`1 workingSet) at Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent.UpdateGroupConnections() at Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent.UpdateGroupConnections_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2026-03-23 08:28:25.255 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-03-23 08:28:25.255 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-03-23 08:28:27.398 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-03-23 08:28:28.988 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-03-23 08:28:28.989 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-03-23 08:28:28.989 - Main Thread -> WriteLine Closed