2026-02-20 11:07:37.084 - Main Thread -> Timezone (local - UTC): 0h 2026-02-20 11:07:37.093 - Main Thread -> App Version: 2.0.2.57 2026-02-20 11:07:37.099 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 20/02/2026 11:07:37 2026-02-20 11:07:37.182 - Main Thread -> Running application with arguments: 2026-02-20 11:07:37.182 - Main Thread -> Runtime Framework: .NET 9.0.12 2026-02-20 11:07:37.334 - Main Thread -> Environment.ProcessorCount: 32 2026-02-20 11:07:37.334 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-02-20 11:07:37.335 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-02-20 11:07:37.335 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-02-20 11:07:37.403 - Main Thread -> CPU: AMD Ryzen 9 7950X3D 16-Core Processor, 32/16 Logical/Physical Cores, 4201MHz Nominal Maximum Frequency 2026-02-20 11:07:37.403 - Main Thread -> IntPtr.Size: 8 2026-02-20 11:07:37.403 - Main Thread -> Default Culture: en-GB 2026-02-20 11:07:37.403 - Main Thread -> Default UI Culture: en-GB 2026-02-20 11:07:37.404 - Main Thread -> LogEnvironmentInformation - START 2026-02-20 11:07:37.409 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-02-20 11:07:37.409 - Main Thread -> Win32_ComputerSystem.Model: MS-7E12 2026-02-20 11:07:37.414 - Main Thread -> Virtualized: False 2026-02-20 11:07:37.418 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 7950X3D 16-Core Processor 2026-02-20 11:07:37.419 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,084,732,928 bytes 2026-02-20 11:07:37.419 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-02-20 11:07:37.419 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 23,184,220,160 bytes 2026-02-20 11:07:37.419 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,132,296,704 bytes 2026-02-20 11:07:37.424 - Main Thread -> Drive C: | Capacity: 1,999,462,461,440 bytes | Free space: 591,573,700,608 bytes 2026-02-20 11:07:37.424 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 3,969,247,952,896 bytes 2026-02-20 11:07:37.424 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 981,613,133,824 bytes 2026-02-20 11:07:37.424 - Main Thread -> Drive F: | Capacity: 1,000,068,870,144 bytes | Free space: 954,471,710,720 bytes 2026-02-20 11:07:38.060 - Main Thread -> LogEnvironmentInformation - END 2026-02-20 11:07:38.145 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.57","System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2026-02-20 11:07:38.148 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-02-20 11:07:38.255 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-02-20 11:07:38.263 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-02-20 11:07:38.279 - Main Thread -> Initializing Engine... 2026-02-20 11:07:38.330 - Main Thread -> Initializing LibraryEngineComponent 2026-02-20 11:07:38.331 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-02-20 11:07:38.331 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-02-20 11:07:38.331 - Main Thread -> Workers configured. 2026-02-20 11:07:38.332 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-02-20 11:07:38.332 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-02-20 11:07:38.332 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-02-20 11:07:38.332 - Main Thread -> App Data Path: C:\Users\kibra\AppData\Roaming\SpaceEngineers2 2026-02-20 11:07:38.332 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-02-20 11:07:38.352 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-02-20 11:07:38.352 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-02-20 11:07:38.354 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-02-20 11:07:38.354 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\kibra\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-02-20 11:07:38.369 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-02-20 11:07:38.371 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-02-20 11:07:38.533 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-02-20 11:07:38.534 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-02-20 11:07:38.535 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-02-20 11:07:38.535 - Main Thread -> Initializing WatchdogComponent 2026-02-20 11:07:38.536 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-02-20 11:07:38.570 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 1} 2026-02-20 11:07:38.572 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2026-02-20 11:07:38.587 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-01-03T17:00:19.0850730Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-02-03T21:34:39.1446536Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-02-20 11:07:38.591 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2026-02-20 11:07:38.594 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 2 SortAscending: false ShowExternals: false 2026-02-20 11:07:38.596 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-02-20 11:07:38.600 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 7900 XTX" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-02-20 11:07:38.637 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Performance" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-02-20 11:07:38.637 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-02-20 11:07:38.640 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-02-20 11:07:38.647 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-02-20 11:07:38.812 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-02-20 11:07:39.407 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-02-20 11:07:39.408 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-02-20 11:07:39.414 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-02-20 11:07:39.421 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-02-20 11:07:39.421 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-02-20 11:07:39.492 - Main Thread -> Info: Started loading definition set Engine 2026-02-20 11:07:39.601 - Main Thread -> Info: Finished loading definition set Engine 2026-02-20 11:07:39.601 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-02-20 11:07:39.601 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-02-20 11:07:39.601 - Main Thread -> Initializing LocalizationEngineComponent 2026-02-20 11:07:39.688 - Main Thread -> STEAM_API: Steam Active Status: True 2026-02-20 11:07:39.688 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-02-20 11:07:39.688 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-02-20 11:07:39.711 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-02-20 11:07:39.715 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-02-20 11:07:39.715 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-02-20 11:07:39.716 - Main Thread -> Initializing MusicEngineComponent 2026-02-20 11:07:39.717 - Main Thread -> Initializing WinPlatformEngineComponent 2026-02-20 11:07:39.717 - Main Thread -> Initializing WinRenderEngineComponent 2026-02-20 11:07:39.717 - Main Thread -> Initializing WinMemoryEngineComponent 2026-02-20 11:07:39.717 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-02-20 11:07:39.718 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,204,037,632 bytes. 2026-02-20 11:07:39.719 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-02-20 11:07:39.728 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-02-20 11:07:39.735 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-02-20 11:07:39.738 - Main Thread -> Initializing WinWindowsEngineComponent 2026-02-20 11:07:39.738 - Main Thread -> Initializing AudioEngineComponent 2026-02-20 11:07:39.738 - Main Thread -> Initializing WinSystemEngineComponent 2026-02-20 11:07:39.741 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-02-20 11:07:39.814 - Main Thread -> Initializing VoxelsEngineComponent 2026-02-20 11:07:39.825 - Main Thread -> Initializing Render12EngineComponent 2026-02-20 11:07:39.825 - Main Thread -> LOADING_BEGIN|Render 2026-02-20 11:07:39.825 - Main Thread -> LOADING_BEGIN|Render_Init 2026-02-20 11:07:40.561 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-02-20 11:07:40.634 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2026-02-20 11:07:40.657 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-02-20 11:07:40.658 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-02-20 11:07:40.662 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-02-20 11:07:40.665 - Main Thread -> Initializing RenderDebugObjectManager 2026-02-20 11:07:40.667 - Main Thread -> Initializing RenderContracts 2026-02-20 11:07:40.670 - Main Thread -> Initializing MaterialSettings 2026-02-20 11:07:40.670 - Main Thread -> Initializing RenderSettingsManipulator 2026-02-20 11:07:40.670 - Main Thread -> Initializing RenderFrameStatistics 2026-02-20 11:07:40.670 - Main Thread -> Branching #1 2026-02-20 11:07:40.670 - Main Thread -> Creating Window 2026-02-20 11:07:40.671 - Main Thread -> Initializing RenderOutputManager 2026-02-20 11:07:40.671 - Render thread -> LOADING_BEGIN|Render_Window 2026-02-20 11:07:40.672 - Main Thread -> LOADING_TIME|Render_Init|419.8173 2026-02-20 11:07:40.672 - Main Thread -> LOADING_TIME_FULL|Render_Init|846.7464 2026-02-20 11:07:40.672 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-02-20 11:07:40.674 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-02-20 11:07:40.674 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-02-20 11:07:40.675 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-02-20 11:07:40.677 - Main Thread -> Initializing WinInputEngineComponent 2026-02-20 11:07:40.677 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-02-20 11:07:40.820 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-02-20 11:07:40.820 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-02-20 11:07:40.918 - Main Thread -> Initializing InputEngineComponent 2026-02-20 11:07:40.921 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-02-20 11:07:40.922 - Main Thread -> Initializing UIEngineComponent 2026-02-20 11:07:40.924 - Main Thread -> Initialize UI 2026-02-20 11:07:40.924 - Main Thread -> Initializing DebugMenuEngineComponent 2026-02-20 11:07:40.925 - Main Thread -> Initialize Stats 2026-02-20 11:07:40.926 - Main Thread -> Initialize DebugMenu 2026-02-20 11:07:40.987 - Main Thread -> [Crash Handler] : [User Contact] : 2026-02-20 11:07:40.991 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 11:07:41.182 - Main Thread -> Info: Started loading definition set Core 2026-02-20 11:07:41.569 - Render thread -> LOADING_TIME|Render_SystemCoreInit|749.4975 2026-02-20 11:07:41.652 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-02-20 11:07:41.653 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-02-20 11:07:41.654 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2026-02-20 11:07:41.654 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-02-20 11:07:41.682 - Render thread -> LOADING_TIME|Render_CreateDevice|904.8552999999999 2026-02-20 11:07:41.682 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1004.9294 2026-02-20 11:07:41.682 - Render thread -> LOADING_TIME|Render_Window|5.656700000000001 2026-02-20 11:07:41.682 - Render thread -> LOADING_TIME_FULL|Render_Window|1011.0453 2026-02-20 11:07:41.686 - Render thread -> CPU throttling detection is setup: True 2026-02-20 11:07:41.723 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-02-20 11:07:41.777 - Main Thread -> [Audio]: Loading Audio Configuration 2026-02-20 11:07:41.827 - Render thread -> LOADING_TIME|Render_FirstFrame|103.9052 2026-02-20 11:07:41.827 - Render thread -> LOADING_TIME|Render|1474.5448000000001 2026-02-20 11:07:41.827 - Render thread -> LOADING_TIME_FULL|Render|2001.548 2026-02-20 11:07:41.890 - Main Thread -> [Audio]: Loading master bank. 2026-02-20 11:07:41.934 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-02-20 11:07:41.966 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-02-20 11:07:42.056 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-02-20 11:07:42.157 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-02-20 11:07:42.246 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-02-20 11:07:42.286 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-02-20 11:07:42.336 - Main Thread -> [Audio]: Reloading paths. 2026-02-20 11:07:42.420 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 11:07:42.420 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 11:07:42.420 - Main Thread -> Info: Finished loading definition set Core 2026-02-20 11:07:42.468 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-02-20 11:07:42.481 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-02-20 11:07:42.481 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-02-20 11:07:42.488 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-02-20 11:07:42.489 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-02-20 11:07:42.765 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-02-20 11:07:42.769 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-02-20 11:07:42.770 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-02-20 11:07:42.772 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-02-20 11:07:42.773 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: LootContainerOpened 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: FastTravelled 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: EconomyTransaction 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: DiscoveryStateChanged 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: DatapadViewed 2026-02-20 11:07:42.869 - Main Thread -> Failed to find event type by name: DatapadCollected 2026-02-20 11:07:42.870 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-02-20 11:07:42.883 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-02-20 11:07:42.884 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-02-20 11:07:43.084 - Main Thread -> Client frequency set to: 60.00024Hz 2026-02-20 11:07:43.084 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 11:07:43.116 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-02-20 11:07:43.119 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-02-20 11:07:43.153 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-02-20 11:07:43.329 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-02-20 11:07:43.329 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-02-20 11:07:43.329 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-02-20 11:07:43.329 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-02-20 11:07:43.407 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-02-20 11:07:43.801 - Main Thread -> LOADING_TIME|Application|6898.2609999999995 2026-02-20 11:07:43.801 - Main Thread -> LOADING_TIME_FULL|Application|8100.9117 2026-02-20 11:07:43.801 - Main Thread -> LOADING_TIME|Main|6906.8147 2026-02-20 11:07:43.801 - Main Thread -> LOADING_TIME_FULL|Main|8109.4654 2026-02-20 11:07:43.854 - Render thread -> Render loop frequency capped to: 200Hz 2026-02-20 11:07:43.952 - Main Thread -> GameAppComponent.Disconnect() - END 2026-02-20 11:07:43.953 - VRageWorker 8 -> Info: Started loading definition set World 2026-02-20 11:59:26.831 - Main Thread -> Disposing 2 localizers for DisclaimerScreen 2026-02-20 12:51:36.880 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-02-20 12:51:36.890 - Main Thread -> LOADING_BEGIN|Session 2026-02-20 12:51:36.890 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2026-02-20 12:51:36.894 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2026-02-20 12:51:36.894 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2026-02-20 12:51:37.277 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-02-20 12:51:37.278 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-02-20 12:51:37.278 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-02-20 12:51:37.278 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-02-20 12:51:37.278 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-02-20 12:51:37.278 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-02-20 12:51:37.461 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-02-20 12:51:37.806 - Main Thread -> Info: Blocks occupancy and mount points loaded in 140 ms (240 block definitions patched) 2026-02-20 12:51:37.896 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 12:51:37.897 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-02-20 12:51:37.897 - Main Thread -> Info: Finished loading definition set World 2026-02-20 12:51:37.923 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-02-20 12:51:37.923 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-02-20 12:51:37.923 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-02-20 12:51:37.923 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-02-20 12:51:38.040 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-02-20 12:51:38.472 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.51 2026-02-20 12:51:47.052 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2026-02-20 12:51:47.108 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-02-20 12:51:47.108 - Main Thread -> [World Seed Provider]: Using seed 470001771. 2026-02-20 12:51:47.108 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-02-20 12:51:51.154 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47284 2026-02-20 12:51:51.282 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 235 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-02-20 12:51:51.285 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2026-02-20 12:51:51.290 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2026-02-20 12:51:51.292 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1530 2026-02-20 12:51:51.292 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2026-02-20 12:51:51.292 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.292 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2026-02-20 12:51:51.292 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.293 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2026-02-20 12:51:51.293 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.293 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.293 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 3952 2026-02-20 12:51:51.296 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1140 2026-02-20 12:51:51.297 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2026-02-20 12:51:51.299 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-02-20 12:51:51.299 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-02-20 12:51:51.299 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 7005 2026-02-20 12:51:51.314 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-02-20 12:51:51.314 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-02-20 12:51:51.315 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-02-20 12:51:51.315 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-02-20 12:51:51.315 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.315 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.315 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.316 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.316 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2026-02-20 12:51:51.316 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 3375 2026-02-20 12:51:51.318 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.318 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.319 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-02-20 12:51:51.321 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-02-20 12:51:51.321 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2026-02-20 12:51:51.321 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2026-02-20 12:51:51.322 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3101 2026-02-20 12:51:51.327 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 1683 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.329 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2026-02-20 12:51:51.343 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2026-02-20 12:51:51.344 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2026-02-20 12:51:52.180 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.180 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.180 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.185 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.290 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.294 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.296 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-02-20 12:51:52.312 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-02-20 12:51:52.312 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-02-20 12:51:52.313 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 2033526044 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2026-02-20 12:51:52.315 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 655637745 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2026-02-20 12:51:52.315 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 475762907 and prefab 6d6a05bb-466a-4d64-9929-901034092f5e : Vanilla\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisTestLaunchContract.def 2026-02-20 12:51:52.315 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1959210650 and prefab 15335099-36b2-4daa-ac2a-51d2a0879b65 : Vanilla\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisIncidentContract.def 2026-02-20 12:51:52.315 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-02-20 12:51:52.315 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-02-20 12:51:52.566 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2026-02-20 12:51:52.607 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-02-20 12:51:52.607 - Main Thread -> [World Seed Provider]: Using seed 470001771. 2026-02-20 12:51:52.607 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-02-20 12:51:52.891 - Main Thread -> Info: ClientSide::ReplicateAsync 41166 entities 2026-02-20 12:51:56.765 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.765 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.765 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.771 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.867 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.871 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:51:56.873 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-02-20 12:52:01.938 - Main Thread -> Info: ClientSide::ReplicateAsync 284 entities 2026-02-20 12:52:04.403 - Main Thread -> Info: ClientSide::ReplicateAsync 189 entities 2026-02-20 12:52:04.534 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.536 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.537 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.538 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.539 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.541 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.550 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:04.551 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:05.145 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-02-20 12:52:05.146 - Main Thread -> STATS_RECORDING,374079,6234.6250614,1920655848,8224,Normal 2026-02-20 12:52:05.146 - Main Thread -> LOADING_TIME|Session|28256.5309 2026-02-20 12:52:05.157 - Main Thread -> Disposing 3 localizers for LoadingTransitionScreen 2026-02-20 12:52:05.360 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2026-02-20 12:52:05.621 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:05.623 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:05.625 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-02-20 12:52:14.734 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2026-02-20 12:52:17.282 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2026-02-20 12:52:17.304 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2026-02-20 12:52:17.385 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2026-02-20 12:52:17.405 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2026-02-20 12:52:17.430 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2026-02-20 12:52:19.658 - Main Thread -> [Saving] Starting save 2026-02-20 12:52:19.660 - Main Thread -> [Saving] Capturing Session State 2026-02-20 12:52:19.881 - Main Thread -> [Saving] Captured Session State 2026-02-20 12:52:22.789 - Main Thread -> [Saving] Saving finished Success 2026-02-20 12:52:22.855 - Main Thread -> Disposing 3 localizers for DialogPresenterScreen 2026-02-20 12:52:24.006 - Main Thread -> Disposing 3 localizers for DialogPresenterScreen 2026-02-20 12:52:24.956 - Main Thread -> Disposing 1 localizers for InGameMenuScreen 2026-02-20 12:52:25.442 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2026-02-20 12:52:25.475 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2026-02-20 12:52:26.342 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities