2026-01-27 22:21:20.802 - Main Thread -> Timezone (local - UTC): 0h 2026-01-27 22:21:20.802 - Main Thread -> App Version: 2.0.2.51 2026-01-27 22:21:20.804 - Main Thread -> VRage renderer started 2026-01-27 22:21:20.804 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-01-27 22:21:20.900 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-01-27 22:21:20.900 - Main Thread -> NvApi - Driver Version: 2026-01-27 22:21:20.900 - Main Thread -> NvApi - NvApi Version: 2026-01-27 22:21:21.275 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2026-01-27 22:21:21.275 - Main Thread -> AMD - Driver Version: 26.1.1 2026-01-27 22:21:21.548 - Main Thread -> Adapters.Adapters - Entering 2026-01-27 22:21:21.548 - Main Thread -> CreateDXGIFactory - Entering 2026-01-27 22:21:21.564 - Main Thread -> CreateDXGIFactory - Exiting 2026-01-27 22:21:21.565 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-01-27 22:21:21.566 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-01-27 22:21:21.566 - Main Thread -> Using IDXGIFactory6: True 2026-01-27 22:21:21.566 - Main Thread -> Enumerating adapters by preference 2026-01-27 22:21:21.573 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Entering 2026-01-27 22:21:21.573 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Entering 2026-01-27 22:21:21.573 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 7900 XTX - Exiting 2026-01-27 22:21:21.573 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Entering 2026-01-27 22:21:21.794 - Main Thread -> Querying feature level for adapter AMD Radeon RX 7900 XTX - Exiting 2026-01-27 22:21:21.904 - Main Thread -> Analysis of the adapter AMD Radeon RX 7900 XTX - Exiting 2026-01-27 22:21:21.904 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Entering 2026-01-27 22:21:21.905 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list 2026-01-27 22:21:21.905 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 display mode list done 2026-01-27 22:21:21.906 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate 2026-01-27 22:21:21.909 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 0 refresh rate done 2026-01-27 22:21:21.909 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list 2026-01-27 22:21:21.909 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 display mode list done 2026-01-27 22:21:21.910 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate 2026-01-27 22:21:21.910 - Main Thread -> Getting adapter's AMD Radeon RX 7900 XTX output 1 refresh rate done 2026-01-27 22:21:21.910 - Main Thread -> Filling adapter's AMD Radeon RX 7900 XTX outputs - Exiting 2026-01-27 22:21:21.910 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-01-27 22:21:21.910 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-01-27 22:21:21.910 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-01-27 22:21:21.910 - Main Thread -> Skipping software adapter 2026-01-27 22:21:21.910 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-01-27 22:21:21.912 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY1 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY1 Description = DeviceId: 29772, Dedicated RAM: 25725272064, Shared RAM: 17042366464, Luid: 429606208, rev: 200, subsys id: 1392777289, vendor id: 4098, supported device: True AdapterLuid = 429606208 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25725272064 SharedRAM = 17042366464 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.1.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 60.99763 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-01-27 22:21:21.912 - Main Thread -> Adapter { Name = AMD Radeon RX 7900 XTX + DISPLAY2 DeviceName = AMD Radeon RX 7900 XTX OutputName = DISPLAY2 Description = DeviceId: 29772, Dedicated RAM: 25725272064, Shared RAM: 17042366464, Luid: 429606208, rev: 200, subsys id: 1392777289, vendor id: 4098, supported device: True AdapterLuid = 429606208 OutputId = 1 DesktopBounds = Min:2560, 0 Max:5120, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25725272064 SharedRAM = 17042366464 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.1.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 60.99763 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-01-27 22:21:21.912 - Main Thread -> Adapter list composed 2026-01-27 22:21:21.928 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 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1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25725272064, Shared RAM: 17042366464, Luid: 429606208, rev: 200, subsys id: 1392777289, vendor id: 4098, supported device: True","AdapterLuid": 429606208,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 75,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25725272064,"SharedRAM": 17042366464,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "26.1.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 60.99763,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-01-27 22:21:21.928 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY2","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 832,"Height": 624,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29772, Dedicated RAM: 25725272064, Shared RAM: 17042366464, Luid: 429606208, rev: 200, subsys id: 1392777289, vendor id: 4098, supported device: True","AdapterLuid": 429606208,"OutputId": 1,"DesktopBounds": {"Min": {"X": 2560,"Y": 0},"Max": {"X": 5120,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25725272064,"SharedRAM": 17042366464,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "26.1.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 60.99763,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-01-27 22:21:21.928 - Main Thread -> Adapters.Adapters - Exiting 2026-01-27 22:21:21.928 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 7900 XTX + DISPLAY1","DeviceName": "AMD Radeon RX 7900 XTX","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 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1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 75,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29772, Dedicated RAM: 25725272064, Shared RAM: 17042366464, Luid: 429606208, rev: 200, subsys id: 1392777289, vendor id: 4098, supported device: True","AdapterLuid": 429606208,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 75,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25725272064,"SharedRAM": 17042366464,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29772,"DriverVersion": "26.1.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 60.99763,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-01-27 22:21:21.929 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-01-27 22:21:22.080 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-01-27 22:21:22.080 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-27 22:21:22.081 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-27 22:21:22.081 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-01-27 22:21:22.171 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-01-27 22:21:22.171 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-01-27 22:21:22.171 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-01-27 22:21:22.171 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-01-27 22:21:22.171 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-01-27 22:21:22.173 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 7900 XTX","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-01-27 22:21:22.175 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-01-27 22:21:22.176 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Low","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Performance","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-01-27 22:21:22.179 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 7900 XTX","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2026-01-27 22:21:22.191 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-01-27 22:21:22.191 - Render thread -> IsD3D12Supported = True 2026-01-27 22:21:22.194 - Render thread -> Debug layer enabled: False 2026-01-27 22:21:22.194 - Render thread -> Device Removed Extended Data (DRED): on 2026-01-27 22:21:22.596 - Render thread -> Direct Storage supported 2026-01-27 22:21:22.596 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-01-27 22:21:22.596 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-01-27 22:21:22.596 - Render thread -> Current Device Info: 2026-01-27 22:21:22.597 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-01-27 22:21:22.597 - Render thread -> OutputMergerLogicOp: True 2026-01-27 22:21:22.597 - Render thread -> MinPrecisionSupport: Bit16 2026-01-27 22:21:22.597 - Render thread -> TiledResourcesTier: Tier4 2026-01-27 22:21:22.597 - Render thread -> ResourceBindingTier: Tier3 2026-01-27 22:21:22.597 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-01-27 22:21:22.597 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-01-27 22:21:22.597 - Render thread -> ROVsSupported: True 2026-01-27 22:21:22.597 - Render thread -> ConservativeRasterizationTier: Tier3 2026-01-27 22:21:22.597 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2026-01-27 22:21:22.597 - Render thread -> StandardSwizzle64KBSupported: False 2026-01-27 22:21:22.597 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-01-27 22:21:22.597 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-01-27 22:21:22.597 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-01-27 22:21:22.597 - Render thread -> ResourceHeapTier: Tier2 2026-01-27 22:21:22.597 - Render thread -> WaveOps: True 2026-01-27 22:21:22.597 - Render thread -> WaveLaneCountMin: 32 2026-01-27 22:21:22.597 - Render thread -> WaveLaneCountMax: 64 2026-01-27 22:21:22.597 - Render thread -> TotalLaneCount: 6144 2026-01-27 22:21:22.597 - Render thread -> ExpandedComputeResourceStates: True 2026-01-27 22:21:22.597 - Render thread -> Int64ShaderOps: True 2026-01-27 22:21:22.597 - Render thread -> DepthBoundsTestSupported: True 2026-01-27 22:21:22.597 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-01-27 22:21:22.597 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-01-27 22:21:22.597 - Render thread -> CastingFullyTypedFormatSupported: True 2026-01-27 22:21:22.597 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-01-27 22:21:22.597 - Render thread -> ViewInstancingTier: Tier1 2026-01-27 22:21:22.597 - Render thread -> BarycentricsSupported: True 2026-01-27 22:21:22.597 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-01-27 22:21:22.597 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-01-27 22:21:22.597 - Render thread -> Native16BitShaderOpsSupported: True 2026-01-27 22:21:22.597 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-01-27 22:21:22.597 - Render thread -> RenderPassesTier: Tier0 2026-01-27 22:21:22.597 - Render thread -> RaytracingTier: Tier1_1 2026-01-27 22:21:22.597 - Render thread -> AdditionalShadingRatesSupported: False 2026-01-27 22:21:22.597 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-01-27 22:21:22.597 - Render thread -> VariableShadingRateTier: Tier2 2026-01-27 22:21:22.597 - Render thread -> ShadingRateImageTileSize: 8 2026-01-27 22:21:22.597 - Render thread -> BackgroundProcessingSupported: True 2026-01-27 22:21:22.597 - Render thread -> MeshShaderTier: Tier1 2026-01-27 22:21:22.597 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-01-27 22:21:22.601 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-01-27 22:21:22.602 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-01-27 22:21:22.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-01-27 22:21:22.603 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-01-27 22:21:22.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-01-27 22:21:22.604 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9519104 Bytes 2026-01-27 22:21:22.605 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-01-27 22:21:22.605 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-01-27 22:21:22.618 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-01-27 22:21:22.618 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-01-27 22:21:22.618 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-01-27 22:21:22.618 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-01-27 22:21:22.619 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-01-27 22:21:22.619 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-01-27 22:21:22.619 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-01-27 22:21:22.620 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-01-27 22:21:22.627 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-01-27 22:21:22.627 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-01-27 22:21:22.661 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-01-27 22:21:22.662 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-01-27 22:21:22.662 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-01-27 22:21:22.663 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-01-27 22:21:22.664 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-01-27 22:21:22.665 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-01-27 22:21:22.666 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-01-27 22:21:22.666 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-01-27 22:21:22.666 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-01-27 22:21:22.667 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-01-27 22:21:22.667 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-01-27 22:21:22.669 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-01-27 22:21:22.684 - Render thread -> UseShaderAsserts: False 2026-01-27 22:21:22.684 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-01-27 22:21:22.685 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-01-27 22:21:22.685 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-01-27 22:21:22.685 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-01-27 22:21:22.685 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-01-27 22:21:22.686 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-01-27 22:21:22.688 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-01-27 22:21:22.688 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-01-27 22:21:22.691 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-01-27 22:21:22.691 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-01-27 22:21:22.691 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-01-27 22:21:22.691 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-01-27 22:21:22.693 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-01-27 22:21:22.694 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-01-27 22:21:22.694 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-01-27 22:21:22.694 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-01-27 22:21:22.694 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-01-27 22:21:22.695 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-01-27 22:21:22.697 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-01-27 22:21:22.697 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-01-27 22:21:22.706 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-01-27 22:21:22.714 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-01-27 22:21:22.721 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-01-27 22:21:22.721 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-01-27 22:21:22.728 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-01-27 22:21:22.729 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-01-27 22:21:22.730 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 75, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-01-27 22:21:22.759 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-01-27 22:21:22.759 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-01-27 22:21:22.760 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-01-27 22:21:22.761 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-01-27 22:21:22.761 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-01-27 22:21:22.761 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-01-27 22:21:22.773 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-01-27 22:21:22.774 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-01-27 22:21:22.790 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-01-27 22:21:22.790 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-01-27 22:21:22.790 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-01-27 22:21:22.790 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-01-27 22:21:22.791 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-01-27 22:21:22.791 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-01-27 22:21:22.861 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-01-27 22:21:22.862 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-27 22:21:22.862 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-27 22:21:22.862 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-01-27 22:21:22.862 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-01-27 22:21:22.864 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-01-27 22:21:23.010 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-01-27 22:21:23.072 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-01-27 22:21:23.074 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-01-27 22:21:23.075 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-01-27 22:21:23.075 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-01-27 22:21:23.075 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-01-27 22:21:23.075 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-01-27 22:21:23.075 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-01-27 22:21:23.076 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-01-27 22:21:23.076 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-01-27 22:21:23.077 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-01-27 22:21:23.077 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-01-27 22:21:23.077 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-01-27 22:21:23.077 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-27 22:21:23.077 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-27 22:21:23.185 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-01-27 22:21:23.186 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-01-27 22:21:23.211 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-01-27 22:21:23.220 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-01-27 22:21:23.220 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-01-27 22:21:23.221 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-01-27 22:21:23.221 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-01-27 22:21:23.247 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-01-27 22:21:23.248 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-01-27 22:21:23.258 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-01-27 22:21:23.288 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-01-27 22:21:23.418 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-01-27 22:21:23.418 - Render thread -> CreateMeshBuilders - Entering 2026-01-27 22:21:23.419 - Render thread -> CreateMeshBuilders - Exiting 2026-01-27 22:21:23.419 - Render thread -> OnAllSystemsRegistered - Entering 2026-01-27 22:21:23.437 - Render thread -> OnAllSystemsRegistered - Exiting 2026-01-27 22:21:23.949 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-01-27 22:21:23.951 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 7900 XTX + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 75, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-01-27 22:21:24.011 - Render thread -> VRAM report about missing bytes is changed from 9519104 Bytes to 14282752 Bytes 2026-01-27 22:21:24.031 - Render thread -> VRAM report about missing bytes is changed from 14282752 Bytes to 14544896 Bytes 2026-01-27 22:21:24.037 - Render thread -> VRAM report about missing bytes is changed from 14544896 Bytes to 14741504 Bytes 2026-01-27 22:21:24.037 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20744 MB 2026-01-27 22:21:24.037 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 20640 MB 2026-01-27 22:21:24.175 - Render thread -> VRAM report about missing bytes is changed from 14741504 Bytes to 15265792 Bytes 2026-01-27 22:21:24.852 - Render thread -> VRAM report about missing bytes is changed from 15265792 Bytes to 15269888 Bytes 2026-01-27 22:21:24.858 - Render thread -> VRAM report about missing bytes is changed from 15269888 Bytes to 15728640 Bytes 2026-01-27 22:21:24.901 - Render thread -> VRAM report about missing bytes is changed from 15728640 Bytes to 15990784 Bytes 2026-01-27 22:21:24.920 - Render thread -> VRAM report about missing bytes is changed from 15990784 Bytes to 15986688 Bytes 2026-01-27 22:21:25.011 - Render thread -> VRAM report about missing bytes is changed from 15986688 Bytes to 16248832 Bytes 2026-01-27 22:21:25.285 - VRageWorker 7 -> Vertex 2026-01-27 22:21:25.286 - VRageWorker 4 -> Pixel 2026-01-27 22:21:25.286 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.286 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.286 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.286 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.287 - VRageWorker 6 -> Pixel 2026-01-27 22:21:25.287 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.287 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.287 - VRageWorker 2 -> Vertex 2026-01-27 22:21:25.287 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.287 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.325 - Render thread -> VRAM report about missing bytes is changed from 16248832 Bytes to 24236032 Bytes 2026-01-27 22:21:25.326 - Render thread -> Info: Frame[235] - Available VRAM budget has changed: 20592 MB 2026-01-27 22:21:25.326 - Render thread -> Info: Frame[235] - Available VRAM budget has changed: 20473 MB 2026-01-27 22:21:25.338 - Render thread -> VRAM report about missing bytes is changed from 24236032 Bytes to 25088000 Bytes 2026-01-27 22:21:25.347 - VRageWorker 3 -> Vertex 2026-01-27 22:21:25.348 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.348 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.366 - VRageWorker 3 -> Vertex 2026-01-27 22:21:25.366 - VRageWorker 4 -> Pixel 2026-01-27 22:21:25.366 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.366 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.366 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.366 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.366 - VRageWorker 9 -> Pixel 2026-01-27 22:21:25.366 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.366 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.368 - Render thread -> VRAM report about missing bytes is changed from 25088000 Bytes to 160436224 Bytes 2026-01-27 22:21:25.368 - Render thread -> Info: Frame[237] - Available VRAM budget has changed: 20434 MB 2026-01-27 22:21:25.368 - Render thread -> Info: Frame[237] - Available VRAM budget has changed: 20317 MB 2026-01-27 22:21:25.387 - Render thread -> VRAM report about missing bytes is changed from 160436224 Bytes to 177213440 Bytes 2026-01-27 22:21:25.404 - VRageWorker 4 -> Vertex 2026-01-27 22:21:25.404 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.404 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.404 - VRageWorker 1 -> Vertex 2026-01-27 22:21:25.404 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.404 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.404 - VRageWorker 3 -> Pixel 2026-01-27 22:21:25.404 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.404 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.404 - VRageWorker 8 -> Pixel 2026-01-27 22:21:25.404 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.404 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.427 - VRageWorker 6 -> Vertex 2026-01-27 22:21:25.427 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.427 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.427 - VRageWorker 12 -> Pixel 2026-01-27 22:21:25.427 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.427 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.427 - VRageWorker 6 -> Vertex 2026-01-27 22:21:25.427 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.427 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.427 - VRageWorker 8 -> Pixel 2026-01-27 22:21:25.427 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.427 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.450 - Render thread -> VRAM report about missing bytes is changed from 177213440 Bytes to 177344512 Bytes 2026-01-27 22:21:25.458 - VRageWorker 5 -> Vertex 2026-01-27 22:21:25.458 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.458 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.458 - VRageWorker 6 -> Pixel 2026-01-27 22:21:25.458 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.458 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.458 - VRageWorker 3 -> Vertex 2026-01-27 22:21:25.458 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.458 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.458 - VRageWorker 0 -> Pixel 2026-01-27 22:21:25.458 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.458 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.459 - Render thread -> VRAM report about missing bytes is changed from 177344512 Bytes to 177475584 Bytes 2026-01-27 22:21:25.481 - VRageWorker 12 -> Vertex 2026-01-27 22:21:25.481 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.481 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.481 - VRageWorker 1 -> Pixel 2026-01-27 22:21:25.481 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.481 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.481 - VRageWorker 12 -> Vertex 2026-01-27 22:21:25.481 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.481 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.481 - VRageWorker 3 -> Pixel 2026-01-27 22:21:25.481 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.481 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.485 - Render thread -> VRAM report about missing bytes is changed from 177475584 Bytes to 211030016 Bytes 2026-01-27 22:21:25.500 - VRageWorker 12 -> Vertex 2026-01-27 22:21:25.500 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.500 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.501 - VRageWorker 12 -> Pixel 2026-01-27 22:21:25.501 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.501 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.501 - VRageWorker 0 -> Vertex 2026-01-27 22:21:25.501 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.501 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.501 - VRageWorker 12 -> Pixel 2026-01-27 22:21:25.501 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.501 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.524 - VRageWorker 0 -> Vertex 2026-01-27 22:21:25.524 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.524 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.524 - VRageWorker 7 -> Pixel 2026-01-27 22:21:25.524 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.524 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.525 - VRageWorker 13 -> Vertex 2026-01-27 22:21:25.525 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.525 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-27 22:21:25.525 - VRageWorker 5 -> Pixel 2026-01-27 22:21:25.525 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-27 22:21:25.525 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-27 22:21:25.711 - Render thread -> VRAM report about missing bytes is changed from 211030016 Bytes to 211034112 Bytes 2026-01-27 22:21:26.081 - Render thread -> VRAM report about missing bytes is changed from 211034112 Bytes to 211165184 Bytes 2026-01-27 22:21:26.147 - Render thread -> Info: Frame[379] - Available VRAM budget has changed: 20161 MB 2026-01-27 22:21:26.149 - Render thread -> VRAM report about missing bytes is changed from 211165184 Bytes to 276176896 Bytes 2026-01-27 22:21:26.151 - Render thread -> VRAM report about missing bytes is changed from 276176896 Bytes to 255664128 Bytes 2026-01-27 22:21:26.151 - Render thread -> Info: Frame[381] - Available VRAM budget has changed: 20308 MB 2026-01-27 22:21:26.151 - Render thread -> Info: Frame[381] - Available VRAM budget has changed: 20036 MB 2026-01-27 22:21:26.156 - Render thread -> VRAM report about missing bytes is changed from 255664128 Bytes to 212082688 Bytes 2026-01-27 22:21:26.388 - Render thread -> VRAM report about missing bytes is changed from 212082688 Bytes to 211361792 Bytes 2026-01-27 22:21:26.392 - Render thread -> VRAM report about missing bytes is changed from 211361792 Bytes to 212082688 Bytes 2026-01-27 22:21:30.327 - Render thread -> VRAM report about missing bytes is changed from 212082688 Bytes to 212148224 Bytes 2026-01-27 22:21:30.762 - Render thread -> VRAM report about missing bytes is changed from 212148224 Bytes to 211886080 Bytes 2026-01-27 22:21:33.041 - Render thread -> VRAM report about missing bytes is changed from 211886080 Bytes to 212606976 Bytes 2026-01-27 22:21:33.215 - Render thread -> Info: Frame[1737] - Available VRAM budget has changed: 20136 MB 2026-01-27 22:21:34.578 - Render thread -> VRAM report about missing bytes is changed from 212606976 Bytes to 456732672 Bytes 2026-01-27 22:21:34.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-01-27 22:21:34.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-01-27 22:21:34.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-01-27 22:21:34.683 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-01-27 22:21:34.683 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-01-27 22:21:34.683 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-01-27 22:21:34.685 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-01-27 22:21:34.685 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-01-27 22:21:34.685 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-01-27 22:21:34.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-01-27 22:21:34.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-01-27 22:21:34.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-01-27 22:21:34.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-01-27 22:21:34.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-01-27 22:21:34.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-01-27 22:21:34.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-01-27 22:21:34.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-01-27 22:21:34.748 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-01-27 22:21:34.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-01-27 22:21:34.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-01-27 22:21:34.749 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-01-27 22:21:34.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-01-27 22:21:34.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-01-27 22:21:34.750 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-01-27 22:21:34.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-01-27 22:21:34.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-01-27 22:21:34.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-01-27 22:21:34.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-01-27 22:21:34.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-01-27 22:21:34.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-01-27 22:21:34.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-01-27 22:21:34.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-01-27 22:21:34.753 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-01-27 22:21:34.757 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-01-27 22:21:34.757 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-01-27 22:21:34.757 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-01-27 22:21:34.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-01-27 22:21:34.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-01-27 22:21:34.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-01-27 22:21:34.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-01-27 22:21:34.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-01-27 22:21:34.760 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-01-27 22:21:34.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-01-27 22:21:34.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-01-27 22:21:34.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-01-27 22:21:34.764 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-01-27 22:21:34.765 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-01-27 22:21:34.765 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-01-27 22:21:34.766 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-01-27 22:21:34.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-01-27 22:21:34.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-01-27 22:21:34.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-01-27 22:21:34.768 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-01-27 22:21:34.768 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-01-27 22:21:34.768 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-01-27 22:21:35.517 - Render thread -> VRAM report about missing bytes is changed from 456732672 Bytes to 466821120 Bytes 2026-01-27 22:21:35.517 - Render thread -> Info: Frame[1767] - Available VRAM budget has changed: 19060 MB 2026-01-27 22:21:35.518 - Render thread -> Info: Frame[1767] - Available VRAM budget has changed: 18798 MB 2026-01-27 22:21:35.541 - Render thread -> VRAM report about missing bytes is changed from 466821120 Bytes to 466903040 Bytes 2026-01-27 22:21:35.552 - Render thread -> VRAM report about missing bytes is changed from 466903040 Bytes to 467558400 Bytes 2026-01-27 22:21:35.624 - Render thread -> VRAM report about missing bytes is changed from 467558400 Bytes to 465199104 Bytes 2026-01-27 22:21:36.003 - Render thread -> VRAM report about missing bytes is changed from 465199104 Bytes to 465592320 Bytes 2026-01-27 22:21:36.047 - Render thread -> VRAM report about missing bytes is changed from 465592320 Bytes to 465199104 Bytes 2026-01-27 22:21:36.106 - Render thread -> VRAM report about missing bytes is changed from 465199104 Bytes to 465592320 Bytes 2026-01-27 22:21:36.131 - Render thread -> Info: Frame[1799] - Available VRAM budget has changed: 19160 MB 2026-01-27 22:21:36.152 - Render thread -> VRAM report about missing bytes is changed from 465592320 Bytes to 465199104 Bytes 2026-01-27 22:21:36.281 - Render thread -> Info: Frame[1829] - Available VRAM budget has changed: 18897 MB 2026-01-27 22:21:36.298 - Render thread -> VRAM report about missing bytes is changed from 465199104 Bytes to 464805888 Bytes 2026-01-27 22:21:36.416 - Render thread -> VRAM report about missing bytes is changed from 464805888 Bytes to 465264640 Bytes 2026-01-27 22:21:36.462 - Render thread -> VRAM report about missing bytes is changed from 465264640 Bytes to 464871424 Bytes 2026-01-27 22:21:36.726 - Render thread -> VRAM report about missing bytes is changed from 464871424 Bytes to 465264640 Bytes 2026-01-27 22:21:36.772 - Render thread -> VRAM report about missing bytes is changed from 465264640 Bytes to 464871424 Bytes 2026-01-27 22:21:36.791 - Render thread -> VRAM report about missing bytes is changed from 464871424 Bytes to 464805888 Bytes 2026-01-27 22:21:37.036 - Render thread -> VRAM report about missing bytes is changed from 464805888 Bytes to 465264640 Bytes 2026-01-27 22:21:37.082 - Render thread -> VRAM report about missing bytes is changed from 465264640 Bytes to 464871424 Bytes 2026-01-27 22:21:37.346 - Render thread -> VRAM report about missing bytes is changed from 464871424 Bytes to 465264640 Bytes 2026-01-27 22:21:37.392 - Render thread -> VRAM report about missing bytes is changed from 465264640 Bytes to 464871424 Bytes 2026-01-27 22:21:37.411 - Render thread -> VRAM report about missing bytes is changed from 464871424 Bytes to 464805888 Bytes 2026-01-27 22:21:37.651 - Render thread -> VRAM report about missing bytes is changed from 464805888 Bytes to 465264640 Bytes 2026-01-27 22:21:37.697 - Render thread -> VRAM report about missing bytes is changed from 465264640 Bytes to 464871424 Bytes 2026-01-27 22:21:37.711 - Render thread -> VRAM report about missing bytes is changed from 464871424 Bytes to 465133568 Bytes 2026-01-27 22:21:37.716 - Render thread -> VRAM report about missing bytes is changed from 465133568 Bytes to 465858560 Bytes 2026-01-27 22:21:37.721 - Render thread -> VRAM report about missing bytes is changed from 465858560 Bytes to 468086784 Bytes 2026-01-27 22:21:37.726 - Render thread -> VRAM report about missing bytes is changed from 468086784 Bytes to 503476224 Bytes 2026-01-27 22:21:37.732 - Render thread -> VRAM report about missing bytes is changed from 503476224 Bytes to 470315008 Bytes 2026-01-27 22:21:37.746 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470380544 Bytes 2026-01-27 22:21:37.757 - Render thread -> VRAM report about missing bytes is changed from 470380544 Bytes to 470315008 Bytes 2026-01-27 22:21:37.956 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:38.002 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:38.026 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:38.266 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:38.312 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:38.571 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:38.617 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:38.641 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:38.900 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:38.927 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:39.186 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:39.273 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:39.291 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:39.547 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:39.581 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:39.825 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:39.870 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:39.982 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:40.117 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:40.162 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:40.422 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:40.467 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:40.492 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:40.732 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:40.777 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:41.037 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:41.082 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:41.107 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:41.342 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:41.387 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:41.647 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:41.692 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:41.717 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:41.957 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:42.002 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:42.267 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:42.312 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:42.332 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:42.577 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:42.622 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:42.887 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:42.932 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:42.952 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:43.197 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:43.242 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:43.502 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:43.547 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:43.572 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:43.812 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:43.857 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:44.122 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470708224 Bytes 2026-01-27 22:21:44.167 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:44.187 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470249472 Bytes 2026-01-27 22:21:44.432 - Render thread -> VRAM report about missing bytes is changed from 470249472 Bytes to 470708224 Bytes 2026-01-27 22:21:44.477 - Render thread -> VRAM report about missing bytes is changed from 470708224 Bytes to 470315008 Bytes 2026-01-27 22:21:44.714 - Render thread -> VRAM report about missing bytes is changed from 470315008 Bytes to 470290432 Bytes 2026-01-27 22:21:44.769 - Render thread -> VRAM report about missing bytes is changed from 470290432 Bytes to 470335488 Bytes 2026-01-27 22:21:44.774 - Render thread -> VRAM report about missing bytes is changed from 470335488 Bytes to 470466560 Bytes 2026-01-27 22:21:44.785 - Render thread -> VRAM report about missing bytes is changed from 470466560 Bytes to 470491136 Bytes 2026-01-27 22:21:44.794 - Render thread -> VRAM report about missing bytes is changed from 470491136 Bytes to 470925312 Bytes 2026-01-27 22:21:44.819 - Render thread -> VRAM report about missing bytes is changed from 470925312 Bytes to 470839296 Bytes 2026-01-27 22:21:44.887 - Render thread -> VRAM report about missing bytes is changed from 470839296 Bytes to 470446080 Bytes 2026-01-27 22:21:44.950 - Render thread -> VRAM report about missing bytes is changed from 470446080 Bytes to 470577152 Bytes 2026-01-27 22:21:44.954 - Render thread -> VRAM report about missing bytes is changed from 470577152 Bytes to 470773760 Bytes 2026-01-27 22:21:44.982 - Render thread -> VRAM report about missing bytes is changed from 470773760 Bytes to 470798336 Bytes 2026-01-27 22:21:44.984 - Render thread -> VRAM report about missing bytes is changed from 470798336 Bytes to 470667264 Bytes 2026-01-27 22:21:45.081 - Render thread -> VRAM report about missing bytes is changed from 470667264 Bytes to 471126016 Bytes 2026-01-27 22:21:45.111 - Render thread -> VRAM report about missing bytes is changed from 471126016 Bytes to 470732800 Bytes 2026-01-27 22:21:45.116 - Render thread -> VRAM report about missing bytes is changed from 470732800 Bytes to 470798336 Bytes 2026-01-27 22:21:45.127 - Render thread -> VRAM report about missing bytes is changed from 470798336 Bytes to 470667264 Bytes 2026-01-27 22:21:45.168 - Render thread -> VRAM report about missing bytes is changed from 470667264 Bytes to 470798336 Bytes 2026-01-27 22:21:45.176 - Render thread -> VRAM report about missing bytes is changed from 470798336 Bytes to 470601728 Bytes 2026-01-27 22:21:45.252 - Render thread -> VRAM report about missing bytes is changed from 470601728 Bytes to 470798336 Bytes 2026-01-27 22:21:45.262 - Render thread -> VRAM report about missing bytes is changed from 470798336 Bytes to 470732800 Bytes 2026-01-27 22:21:45.329 - Render thread -> VRAM report about missing bytes is changed from 470732800 Bytes to 470601728 Bytes 2026-01-27 22:21:45.352 - Render thread -> VRAM report about missing bytes is changed from 470601728 Bytes to 470994944 Bytes 2026-01-27 22:21:45.403 - Render thread -> VRAM report about missing bytes is changed from 470994944 Bytes to 470601728 Bytes 2026-01-27 22:21:45.490 - Render thread -> VRAM report about missing bytes is changed from 470601728 Bytes to 470536192 Bytes 2026-01-27 22:21:45.844 - Render thread -> VRAM report about missing bytes is changed from 470536192 Bytes to 470667264 Bytes 2026-01-27 22:21:45.854 - Render thread -> VRAM report about missing bytes is changed from 470667264 Bytes to 470470656 Bytes 2026-01-27 22:21:45.887 - Render thread -> VRAM report about missing bytes is changed from 470470656 Bytes to 470929408 Bytes 2026-01-27 22:21:45.924 - Render thread -> VRAM report about missing bytes is changed from 470929408 Bytes to 470536192 Bytes 2026-01-27 22:21:46.024 - Render thread -> VRAM report about missing bytes is changed from 470536192 Bytes to 470601728 Bytes 2026-01-27 22:21:46.113 - Render thread -> Info: Frame[3661] - Available VRAM budget has changed: 17913 MB 2026-01-27 22:21:46.113 - Render thread -> Info: Frame[3661] - Available VRAM budget has changed: 17393 MB 2026-01-27 22:21:46.140 - Render thread -> VRAM report about missing bytes is changed from 470601728 Bytes to 474304512 Bytes 2026-01-27 22:21:46.145 - Render thread -> VRAM report about missing bytes is changed from 474304512 Bytes to 525242368 Bytes 2026-01-27 22:21:46.150 - Render thread -> VRAM report about missing bytes is changed from 525242368 Bytes to 504877056 Bytes 2026-01-27 22:21:46.154 - Render thread -> VRAM report about missing bytes is changed from 504877056 Bytes to 506974208 Bytes 2026-01-27 22:21:46.169 - Render thread -> VRAM report about missing bytes is changed from 506974208 Bytes to 516542464 Bytes 2026-01-27 22:21:46.176 - Render thread -> VRAM report about missing bytes is changed from 516542464 Bytes to 520474624 Bytes 2026-01-27 22:21:46.180 - Render thread -> VRAM report about missing bytes is changed from 520474624 Bytes to 523227136 Bytes 2026-01-27 22:21:46.183 - Render thread -> VRAM report about missing bytes is changed from 523227136 Bytes to 524275712 Bytes 2026-01-27 22:21:46.188 - Render thread -> VRAM report about missing bytes is changed from 524275712 Bytes to 527290368 Bytes 2026-01-27 22:21:46.201 - Render thread -> VRAM report about missing bytes is changed from 527290368 Bytes to 528732160 Bytes 2026-01-27 22:21:46.205 - Render thread -> VRAM report about missing bytes is changed from 528732160 Bytes to 536858624 Bytes 2026-01-27 22:21:46.208 - Render thread -> VRAM report about missing bytes is changed from 536858624 Bytes to 538169344 Bytes 2026-01-27 22:21:46.213 - Render thread -> VRAM report about missing bytes is changed from 538169344 Bytes to 540266496 Bytes 2026-01-27 22:21:46.215 - Render thread -> VRAM report about missing bytes is changed from 540266496 Bytes to 541970432 Bytes 2026-01-27 22:21:46.220 - Render thread -> VRAM report about missing bytes is changed from 541970432 Bytes to 544329728 Bytes 2026-01-27 22:21:46.223 - Render thread -> VRAM report about missing bytes is changed from 544329728 Bytes to 546426880 Bytes 2026-01-27 22:21:46.227 - Render thread -> VRAM report about missing bytes is changed from 546426880 Bytes to 548655104 Bytes 2026-01-27 22:21:46.230 - Render thread -> VRAM report about missing bytes is changed from 548655104 Bytes to 550621184 Bytes 2026-01-27 22:21:46.238 - Render thread -> VRAM report about missing bytes is changed from 550621184 Bytes to 537907200 Bytes 2026-01-27 22:21:46.241 - Render thread -> VRAM report about missing bytes is changed from 537907200 Bytes to 531156992 Bytes 2026-01-27 22:21:46.245 - Render thread -> VRAM report about missing bytes is changed from 531156992 Bytes to 534499328 Bytes 2026-01-27 22:21:46.248 - Render thread -> VRAM report about missing bytes is changed from 534499328 Bytes to 543019008 Bytes 2026-01-27 22:21:46.253 - Render thread -> VRAM report about missing bytes is changed from 543019008 Bytes to 539283456 Bytes 2026-01-27 22:21:46.256 - Render thread -> VRAM report about missing bytes is changed from 539283456 Bytes to 541315072 Bytes 2026-01-27 22:21:46.260 - Render thread -> VRAM report about missing bytes is changed from 541315072 Bytes to 543543296 Bytes 2026-01-27 22:21:46.264 - Render thread -> VRAM report about missing bytes is changed from 543543296 Bytes to 545951744 Bytes 2026-01-27 22:21:46.269 - Render thread -> VRAM report about missing bytes is changed from 545951744 Bytes to 545546240 Bytes 2026-01-27 22:21:46.274 - Render thread -> VRAM report about missing bytes is changed from 545546240 Bytes to 545509376 Bytes 2026-01-27 22:21:46.285 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:46.495 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:46.540 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:46.804 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:46.850 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:46.869 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:47.112 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:47.157 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:47.422 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:47.467 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:47.487 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:47.732 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:47.777 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:48.042 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:48.087 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:48.107 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:48.347 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:48.392 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:48.652 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:48.697 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:48.722 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:48.957 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:49.002 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:49.267 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:49.312 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:49.332 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:49.572 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545902592 Bytes 2026-01-27 22:21:49.617 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:49.891 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545902592 Bytes 2026-01-27 22:21:49.935 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545509376 Bytes 2026-01-27 22:21:49.980 - Render thread -> VRAM report about missing bytes is changed from 545509376 Bytes to 545443840 Bytes 2026-01-27 22:21:50.059 - Render thread -> VRAM report about missing bytes is changed from 545443840 Bytes to 545574912 Bytes 2026-01-27 22:21:50.075 - Render thread -> VRAM report about missing bytes is changed from 545574912 Bytes to 545390592 Bytes 2026-01-27 22:21:50.269 - Render thread -> VRAM report about missing bytes is changed from 545390592 Bytes to 545849344 Bytes 2026-01-27 22:21:50.337 - Render thread -> VRAM report about missing bytes is changed from 545849344 Bytes to 545456128 Bytes 2026-01-27 22:21:50.515 - Render thread -> VRAM report about missing bytes is changed from 545456128 Bytes to 545849344 Bytes 2026-01-27 22:21:50.560 - Render thread -> VRAM report about missing bytes is changed from 545849344 Bytes to 545456128 Bytes 2026-01-27 22:21:50.752 - Render thread -> VRAM report about missing bytes is changed from 545456128 Bytes to 545390592 Bytes 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-1 created with rcb: 14431191 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-2 created with rcb: 29973582 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-3 created with rcb: 31300736 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-4 created with rcb: 33821914 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-5 created with rcb: 43113845 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-6 created with rcb: 63223617 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-7 created with rcb: 34960390 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-8 created with rcb: 47720687 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-9 created with rcb: 15054965 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-10 created with rcb: 417693 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-11 created with rcb: 47041906 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-12 created with rcb: 17264209 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-13 created with rcb: 19196053 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-14 created with rcb: 50882358 2026-01-27 22:21:50.752 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-01-27 22:21:50.853 - Render thread -> Frame [4537] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-01-27 22:21:50.857 - Render thread -> Frame [4538] Parallel Render Command Batch RCB-15 created with rcb: 46384568 2026-01-27 22:21:50.857 - Render thread -> Frame [4538] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-01-27 22:21:50.861 - Render thread -> Frame [4539] Parallel Render Command Batch RCB-16 created with rcb: 51409640 2026-01-27 22:21:50.861 - Render thread -> Frame [4539] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-01-27 22:21:50.891 - Render thread -> Frame [4545] Parallel Render Command Batch RCB-17 created with rcb: 51409640 2026-01-27 22:21:50.908 - Render thread -> Frame [4545] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-01-27 22:21:50.925 - Render thread -> VRAM report about missing bytes is changed from 545390592 Bytes to 545787904 Bytes 2026-01-27 22:21:50.925 - Render thread -> Frame [4546] Parallel Render Command Batch RCB-18 created with rcb: 417693 2026-01-27 22:21:50.925 - Render thread -> Frame [4546] Parallel Render Command Batch RCB-19 created with rcb: 43113845 2026-01-27 22:21:50.927 - Render thread -> Frame [4546] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-01-27 22:21:50.928 - Render thread -> Frame [4546] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-20 created with rcb: 33821914 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-21 created with rcb: 14431191 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-22 created with rcb: 417693 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-23 created with rcb: 47041906 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-24 created with rcb: 51409640 2026-01-27 22:21:50.949 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-25 created with rcb: 31300736 2026-01-27 22:21:50.967 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-01-27 22:21:50.974 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-01-27 22:21:50.974 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-01-27 22:21:50.976 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-01-27 22:21:50.976 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-01-27 22:21:50.976 - Render thread -> Frame [4547] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-01-27 22:21:50.999 - Render thread -> VRAM report about missing bytes is changed from 545787904 Bytes to 570904576 Bytes 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-26 created with rcb: 34960390 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-27 created with rcb: 47720687 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-28 created with rcb: 63904230 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-29 created with rcb: 35566982 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-30 created with rcb: 18704855 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-31 created with rcb: 15394218 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-32 created with rcb: 49028174 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-33 created with rcb: 43285767 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-34 created with rcb: 12081006 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-35 created with rcb: 27932222 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-36 created with rcb: 25240786 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-37 created with rcb: 18777281 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-38 created with rcb: 9299750 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-39 created with rcb: 5059921 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-40 created with rcb: 49044163 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-41 created with rcb: 47426834 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-42 created with rcb: 4400745 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-43 created with rcb: 26586737 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-44 created with rcb: 58327256 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-45 created with rcb: 19379660 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-46 created with rcb: 42315984 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-47 created with rcb: 1846802 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-48 created with rcb: 8669114 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-49 created with rcb: 53742865 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-50 created with rcb: 34664839 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-51 created with rcb: 29973582 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-52 created with rcb: 29926933 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-53 created with rcb: 62223726 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-54 created with rcb: 19273837 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-55 created with rcb: 33927527 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-56 created with rcb: 22363899 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-57 created with rcb: 59604746 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-58 created with rcb: 7280162 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-59 created with rcb: 15485967 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-60 created with rcb: 27930607 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-61 created with rcb: 34254557 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-62 created with rcb: 35379156 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-63 created with rcb: 46495511 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-64 created with rcb: 26168035 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-65 created with rcb: 43936248 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-66 created with rcb: 19725078 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-67 created with rcb: 39204093 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-68 created with rcb: 14835309 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-69 created with rcb: 34786854 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-70 created with rcb: 57535208 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-71 created with rcb: 25897843 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-72 created with rcb: 64951943 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-73 created with rcb: 25641700 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-74 created with rcb: 51795786 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-75 created with rcb: 23071353 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-76 created with rcb: 21308209 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-77 created with rcb: 8353842 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-78 created with rcb: 57536572 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-79 created with rcb: 65045007 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-80 created with rcb: 14955627 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-81 created with rcb: 59710992 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-82 created with rcb: 13395390 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-83 created with rcb: 2638389 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-84 created with rcb: 60553782 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-85 created with rcb: 5891199 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-86 created with rcb: 10053585 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-87 created with rcb: 40041196 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-88 created with rcb: 56370320 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-89 created with rcb: 26442621 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-90 created with rcb: 21800563 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-91 created with rcb: 63724594 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-92 created with rcb: 52716410 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-93 created with rcb: 50303755 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-94 created with rcb: 40751525 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-95 created with rcb: 19196053 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-96 created with rcb: 46384568 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-97 created with rcb: 33821914 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-98 created with rcb: 417693 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-99 created with rcb: 31300736 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-100 created with rcb: 51409640 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-101 created with rcb: 47041906 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-102 created with rcb: 14431191 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-103 created with rcb: 50412119 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-104 created with rcb: 65432911 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-105 created with rcb: 15054965 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-106 created with rcb: 16645556 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-107 created with rcb: 63223617 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-108 created with rcb: 98210 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-109 created with rcb: 46433463 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-110 created with rcb: 46656209 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-111 created with rcb: 52941080 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-112 created with rcb: 24438005 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-113 created with rcb: 28998061 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-114 created with rcb: 46743692 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-115 created with rcb: 45672861 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-116 created with rcb: 26849197 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-117 created with rcb: 34120776 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-118 created with rcb: 24296377 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-119 created with rcb: 9607438 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-120 created with rcb: 60732194 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-121 created with rcb: 21653763 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-122 created with rcb: 58006033 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-123 created with rcb: 39768889 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-124 created with rcb: 64965093 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-125 created with rcb: 7145651 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-126 created with rcb: 5973591 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-127 created with rcb: 57958427 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-128 created with rcb: 52233315 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-129 created with rcb: 20694376 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-130 created with rcb: 30172359 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-131 created with rcb: 61855752 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-132 created with rcb: 49372247 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-133 created with rcb: 54986657 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-134 created with rcb: 32136498 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-135 created with rcb: 47709973 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-136 created with rcb: 64702889 2026-01-27 22:21:50.999 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-137 created with rcb: 5119623 2026-01-27 22:21:51.002 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-01-27 22:21:51.005 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-01-27 22:21:51.006 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-01-27 22:21:51.006 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-01-27 22:21:51.006 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-01-27 22:21:51.007 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-01-27 22:21:51.008 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-01-27 22:21:51.042 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-01-27 22:21:51.046 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-01-27 22:21:51.047 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-01-27 22:21:51.049 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-01-27 22:21:51.055 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-01-27 22:21:51.056 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-01-27 22:21:51.060 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-01-27 22:21:51.060 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-01-27 22:21:51.061 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-01-27 22:21:51.062 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-01-27 22:21:51.062 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-01-27 22:21:51.062 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-01-27 22:21:51.062 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-01-27 22:21:51.062 - Render thread -> Frame [4548] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-01-27 22:21:51.096 - Render thread -> VRAM report about missing bytes is changed from 570904576 Bytes to 571281408 Bytes 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-138 created with rcb: 8408041 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-139 created with rcb: 2810756 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-140 created with rcb: 17264209 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-141 created with rcb: 34960390 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-142 created with rcb: 5006676 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-143 created with rcb: 65652075 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-144 created with rcb: 38521009 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-145 created with rcb: 2159698 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-146 created with rcb: 53742865 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-147 created with rcb: 34664839 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-148 created with rcb: 8669114 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-149 created with rcb: 37346152 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-150 created with rcb: 42315984 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-151 created with rcb: 19379660 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-152 created with rcb: 58327256 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-153 created with rcb: 26586737 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-154 created with rcb: 4400745 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-155 created with rcb: 47426834 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-156 created with rcb: 29973582 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-157 created with rcb: 33927527 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-158 created with rcb: 7280162 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-159 created with rcb: 22363899 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-160 created with rcb: 15485967 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-161 created with rcb: 19273837 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-162 created with rcb: 62223726 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-163 created with rcb: 29926933 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-164 created with rcb: 49044163 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-165 created with rcb: 5059921 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-166 created with rcb: 9299750 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-167 created with rcb: 18777281 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-168 created with rcb: 1846802 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-169 created with rcb: 40751525 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-170 created with rcb: 50303755 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-171 created with rcb: 52716410 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-172 created with rcb: 63724594 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-173 created with rcb: 21800563 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-174 created with rcb: 26442621 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-175 created with rcb: 56370320 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-176 created with rcb: 40041196 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-177 created with rcb: 50882358 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-178 created with rcb: 50620148 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-179 created with rcb: 19196053 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-180 created with rcb: 60553782 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-181 created with rcb: 2638389 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-182 created with rcb: 13395390 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-183 created with rcb: 59710992 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-184 created with rcb: 14955627 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-185 created with rcb: 65045007 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-186 created with rcb: 57536572 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-187 created with rcb: 27930607 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-188 created with rcb: 24296377 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-189 created with rcb: 34120776 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-190 created with rcb: 26849197 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-191 created with rcb: 45672861 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-192 created with rcb: 46743692 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-193 created with rcb: 28998061 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-194 created with rcb: 24438005 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-195 created with rcb: 52941080 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-196 created with rcb: 46656209 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-197 created with rcb: 46433463 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-198 created with rcb: 98210 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-199 created with rcb: 63223617 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-200 created with rcb: 30925538 2026-01-27 22:21:51.096 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-201 created with rcb: 15054965 2026-01-27 22:21:51.097 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-120 processed in 2 frames. 2026-01-27 22:21:51.098 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-121 processed in 2 frames. 2026-01-27 22:21:51.100 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-122 processed in 2 frames. 2026-01-27 22:21:51.100 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-123 processed in 2 frames. 2026-01-27 22:21:51.100 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-124 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-125 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-126 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-127 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-128 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-129 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-130 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-131 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-132 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-133 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-134 processed in 2 frames. 2026-01-27 22:21:51.101 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-135 processed in 2 frames. 2026-01-27 22:21:51.102 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-136 processed in 2 frames. 2026-01-27 22:21:51.102 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-137 processed in 2 frames. 2026-01-27 22:21:51.103 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-01-27 22:21:51.105 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-01-27 22:21:51.114 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-01-27 22:21:51.114 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-01-27 22:21:51.114 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-01-27 22:21:51.114 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-01-27 22:21:51.115 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-01-27 22:21:51.123 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-01-27 22:21:51.123 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-01-27 22:21:51.123 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-01-27 22:21:51.123 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-01-27 22:21:51.124 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-01-27 22:21:51.125 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-01-27 22:21:51.125 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-01-27 22:21:51.126 - Render thread -> Frame [4549] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-01-27 22:21:51.228 - Render thread -> VRAM report about missing bytes is changed from 571281408 Bytes to 571850752 Bytes 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-202 created with rcb: 65432911 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-203 created with rcb: 16645556 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-204 created with rcb: 2810756 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-205 created with rcb: 8408041 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-206 created with rcb: 5119623 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-207 created with rcb: 64702889 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-208 created with rcb: 47709973 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-209 created with rcb: 32136498 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-210 created with rcb: 54986657 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-211 created with rcb: 49372247 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-212 created with rcb: 61855752 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-213 created with rcb: 30172359 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-214 created with rcb: 20694376 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-215 created with rcb: 52233315 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-216 created with rcb: 57958427 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-217 created with rcb: 5973591 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-218 created with rcb: 7145651 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-219 created with rcb: 64965093 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-220 created with rcb: 39768889 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-221 created with rcb: 58006033 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-222 created with rcb: 21653763 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-223 created with rcb: 60732194 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-224 created with rcb: 14431191 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-225 created with rcb: 47041906 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-226 created with rcb: 51409640 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-227 created with rcb: 50412119 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-228 created with rcb: 38521009 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-229 created with rcb: 5891199 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-230 created with rcb: 40041196 2026-01-27 22:21:51.228 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-231 created with rcb: 65652075 2026-01-27 22:21:51.235 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-177 processed in 2 frames. 2026-01-27 22:21:51.243 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-178 processed in 2 frames. 2026-01-27 22:21:51.243 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-179 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-180 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-181 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-182 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-183 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-184 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-185 processed in 2 frames. 2026-01-27 22:21:51.244 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-186 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-187 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-188 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-189 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-190 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-191 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-192 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-193 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-194 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-195 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-196 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-197 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-198 processed in 2 frames. 2026-01-27 22:21:51.248 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-199 processed in 2 frames. 2026-01-27 22:21:51.259 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-200 processed in 2 frames. 2026-01-27 22:21:51.259 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-201 processed in 2 frames. 2026-01-27 22:21:51.260 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-01-27 22:21:51.262 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-206 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-207 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-208 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-209 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-211 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-212 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-213 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-214 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-215 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-216 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-217 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-218 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-219 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-220 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-221 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-222 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-223 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-224 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-225 processed in 1 frames. 2026-01-27 22:21:51.263 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-226 processed in 1 frames. 2026-01-27 22:21:51.266 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-227 processed in 1 frames. 2026-01-27 22:21:51.267 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-228 processed in 1 frames. 2026-01-27 22:21:51.278 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-229 processed in 1 frames. 2026-01-27 22:21:51.279 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-230 processed in 1 frames. 2026-01-27 22:21:51.284 - Render thread -> Frame [4550] Parallel Render Command Batch RCB-231 processed in 1 frames. 2026-01-27 22:21:51.343 - Render thread -> VRAM report about missing bytes is changed from 571850752 Bytes to 572653568 Bytes 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-232 created with rcb: 56370320 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-233 created with rcb: 57536572 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-234 created with rcb: 43113845 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-235 created with rcb: 63223617 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-236 created with rcb: 98210 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-237 created with rcb: 46433463 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-238 created with rcb: 46656209 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-239 created with rcb: 52941080 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-240 created with rcb: 24438005 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-241 created with rcb: 27345168 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-242 created with rcb: 26442621 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-243 created with rcb: 38521009 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-244 created with rcb: 852955 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-245 created with rcb: 28998061 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-246 created with rcb: 15054965 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-247 created with rcb: 5891199 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-248 created with rcb: 51409640 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-249 created with rcb: 47041906 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-250 created with rcb: 50412119 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-251 created with rcb: 60732194 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-252 created with rcb: 21653763 2026-01-27 22:21:51.343 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-253 created with rcb: 27061635 2026-01-27 22:21:51.350 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-232 processed in 1 frames. 2026-01-27 22:21:51.350 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-233 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-234 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-235 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-236 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-237 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-238 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-239 processed in 1 frames. 2026-01-27 22:21:51.365 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-240 processed in 1 frames. 2026-01-27 22:21:51.388 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-241 processed in 1 frames. 2026-01-27 22:21:51.393 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-242 processed in 1 frames. 2026-01-27 22:21:51.393 - Render thread -> Frame [4551] Parallel Render Command Batch RCB-243 processed in 1 frames. 2026-01-27 22:21:51.438 - Render thread -> VRAM report about missing bytes is changed from 572653568 Bytes to 572891136 Bytes 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-254 created with rcb: 58006033 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-255 created with rcb: 65652075 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-256 created with rcb: 40041196 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-257 created with rcb: 57536572 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-258 created with rcb: 39768889 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-259 created with rcb: 24438005 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-260 created with rcb: 14431191 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-261 created with rcb: 64965093 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-262 created with rcb: 7145651 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-263 created with rcb: 38521009 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-264 created with rcb: 27345168 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-265 created with rcb: 46433463 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-266 created with rcb: 98210 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-267 created with rcb: 63223617 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-268 created with rcb: 43113845 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-269 created with rcb: 9607438 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-270 created with rcb: 5973591 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-271 created with rcb: 52941080 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-272 created with rcb: 10053585 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-273 created with rcb: 20694376 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-274 created with rcb: 30172359 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-275 created with rcb: 57958427 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-276 created with rcb: 8353842 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-277 created with rcb: 61855752 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-278 created with rcb: 42752205 2026-01-27 22:21:51.438 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-279 created with rcb: 46656209 2026-01-27 22:21:51.442 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-244 processed in 2 frames. 2026-01-27 22:21:51.448 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-245 processed in 2 frames. 2026-01-27 22:21:51.453 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-246 processed in 2 frames. 2026-01-27 22:21:51.453 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-247 processed in 2 frames. 2026-01-27 22:21:51.453 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-248 processed in 2 frames. 2026-01-27 22:21:51.453 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-249 processed in 2 frames. 2026-01-27 22:21:51.457 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-250 processed in 2 frames. 2026-01-27 22:21:51.458 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-251 processed in 2 frames. 2026-01-27 22:21:51.458 - Render thread -> Frame [4552] Parallel Render Command Batch RCB-252 processed in 2 frames. 2026-01-27 22:21:51.572 - Render thread -> VRAM report about missing bytes is changed from 572891136 Bytes to 573292544 Bytes 2026-01-27 22:21:51.572 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-280 created with rcb: 31300736 2026-01-27 22:21:51.572 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-281 created with rcb: 26442621 2026-01-27 22:21:51.572 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-282 created with rcb: 65045007 2026-01-27 22:21:51.577 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-253 processed in 3 frames. 2026-01-27 22:21:51.578 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-254 processed in 2 frames. 2026-01-27 22:21:51.582 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-255 processed in 2 frames. 2026-01-27 22:21:51.589 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-256 processed in 2 frames. 2026-01-27 22:21:51.589 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-257 processed in 2 frames. 2026-01-27 22:21:51.592 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-258 processed in 2 frames. 2026-01-27 22:21:51.592 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-259 processed in 2 frames. 2026-01-27 22:21:51.596 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-260 processed in 2 frames. 2026-01-27 22:21:51.601 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-261 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-262 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-263 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-264 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-265 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-266 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-267 processed in 2 frames. 2026-01-27 22:21:51.609 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-268 processed in 2 frames. 2026-01-27 22:21:51.625 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-269 processed in 2 frames. 2026-01-27 22:21:51.627 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-270 processed in 2 frames. 2026-01-27 22:21:51.630 - Render thread -> Frame [4553] Parallel Render Command Batch RCB-271 processed in 2 frames. 2026-01-27 22:21:51.718 - Render thread -> VRAM report about missing bytes is changed from 573292544 Bytes to 574550016 Bytes 2026-01-27 22:21:51.718 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-283 created with rcb: 3663982 2026-01-27 22:21:51.718 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-284 created with rcb: 44930431 2026-01-27 22:21:51.718 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-285 created with rcb: 56370320 2026-01-27 22:21:51.718 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-286 created with rcb: 52233315 2026-01-27 22:21:51.729 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-272 processed in 3 frames. 2026-01-27 22:21:51.729 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-273 processed in 3 frames. 2026-01-27 22:21:51.729 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-274 processed in 3 frames. 2026-01-27 22:21:51.730 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-275 processed in 3 frames. 2026-01-27 22:21:51.744 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-276 processed in 3 frames. 2026-01-27 22:21:51.745 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-277 processed in 3 frames. 2026-01-27 22:21:51.770 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-278 processed in 3 frames. 2026-01-27 22:21:51.774 - Render thread -> Frame [4554] Parallel Render Command Batch RCB-279 processed in 3 frames. 2026-01-27 22:21:51.885 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-27 22:21:52.066 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-27 22:21:52.098 - Render thread -> VRAM report about missing bytes is changed from 574550016 Bytes to 576094208 Bytes 2026-01-27 22:21:52.098 - Render thread -> Frame [4555] Parallel Render Command Batch RCB-287 created with rcb: 59604746 2026-01-27 22:21:52.110 - Render thread -> Frame [4555] Parallel Render Command Batch RCB-280 processed in 3 frames. 2026-01-27 22:21:52.118 - Render thread -> Frame [4555] Parallel Render Command Batch RCB-281 processed in 3 frames. 2026-01-27 22:21:52.150 - Render thread -> Frame [4555] Parallel Render Command Batch RCB-282 processed in 3 frames. 2026-01-27 22:21:52.233 - Render thread -> VRAM report about missing bytes is changed from 576094208 Bytes to 577290240 Bytes 2026-01-27 22:21:52.257 - Render thread -> Frame [4556] Parallel Render Command Batch RCB-283 processed in 3 frames. 2026-01-27 22:21:52.371 - Render thread -> VRAM report about missing bytes is changed from 577290240 Bytes to 576311296 Bytes 2026-01-27 22:21:52.380 - Render thread -> Frame [4557] Parallel Render Command Batch RCB-284 processed in 4 frames. 2026-01-27 22:21:52.407 - Render thread -> Frame [4557] Parallel Render Command Batch RCB-285 processed in 4 frames. 2026-01-27 22:21:52.423 - Render thread -> Frame [4557] Parallel Render Command Batch RCB-286 processed in 4 frames. 2026-01-27 22:21:52.471 - Render thread -> VRAM report about missing bytes is changed from 576311296 Bytes to 576835584 Bytes 2026-01-27 22:21:52.503 - Render thread -> Frame [4558] Parallel Render Command Batch RCB-287 processed in 4 frames. 2026-01-27 22:21:52.540 - Render thread -> VRAM report about missing bytes is changed from 576835584 Bytes to 576872448 Bytes 2026-01-27 22:21:52.547 - Render thread -> VRAM report about missing bytes is changed from 576872448 Bytes to 575692800 Bytes 2026-01-27 22:21:52.556 - Render thread -> VRAM report about missing bytes is changed from 575692800 Bytes to 572817408 Bytes 2026-01-27 22:21:52.605 - Render thread -> VRAM report about missing bytes is changed from 572817408 Bytes to 573210624 Bytes 2026-01-27 22:21:52.647 - Render thread -> VRAM report about missing bytes is changed from 573210624 Bytes to 572817408 Bytes 2026-01-27 22:21:52.872 - Render thread -> VRAM report about missing bytes is changed from 572817408 Bytes to 572751872 Bytes 2026-01-27 22:21:52.887 - Render thread -> VRAM report about missing bytes is changed from 572751872 Bytes to 573210624 Bytes 2026-01-27 22:21:52.932 - Render thread -> VRAM report about missing bytes is changed from 573210624 Bytes to 572817408 Bytes 2026-01-27 22:21:53.182 - Render thread -> Frame [4683] Parallel Render Command Batch RCB-288 created with rcb: 14989944 2026-01-27 22:21:53.282 - Render thread -> VRAM report about missing bytes is changed from 572817408 Bytes to 574390272 Bytes 2026-01-27 22:21:53.398 - Render thread -> VRAM report about missing bytes is changed from 574390272 Bytes to 576225280 Bytes 2026-01-27 22:21:53.489 - Render thread -> VRAM report about missing bytes is changed from 576225280 Bytes to 576487424 Bytes 2026-01-27 22:21:53.542 - Render thread -> Frame [4686] Parallel Render Command Batch RCB-288 processed in 4 frames. 2026-01-27 22:21:53.578 - Render thread -> VRAM report about missing bytes is changed from 576487424 Bytes to 575045632 Bytes 2026-01-27 22:21:53.584 - Render thread -> VRAM report about missing bytes is changed from 575045632 Bytes to 574259200 Bytes 2026-01-27 22:21:53.591 - Render thread -> VRAM report about missing bytes is changed from 574259200 Bytes to 573472768 Bytes 2026-01-27 22:21:53.622 - Render thread -> VRAM report about missing bytes is changed from 573472768 Bytes to 574849024 Bytes 2026-01-27 22:21:53.655 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2026-01-27 22:21:53.656 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2026-01-27 22:21:53.659 - Render thread -> VRAM report about missing bytes is changed from 574849024 Bytes to 574541824 Bytes 2026-01-27 22:21:53.670 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2026-01-27 22:21:53.671 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2026-01-27 22:21:53.675 - Render thread -> VRAM report about missing bytes is changed from 574541824 Bytes to 574234624 Bytes 2026-01-27 22:21:53.685 - Render thread -> VRAM report about missing bytes is changed from 574234624 Bytes to 574148608 Bytes 2026-01-27 22:21:53.691 - Render thread -> VRAM report about missing bytes is changed from 574148608 Bytes to 574455808 Bytes 2026-01-27 22:21:53.704 - Render thread -> VRAM report about missing bytes is changed from 574455808 Bytes to 574390272 Bytes 2026-01-27 22:21:53.800 - Render thread -> VRAM report about missing bytes is changed from 574390272 Bytes to 574849024 Bytes 2026-01-27 22:21:53.809 - Render thread -> VRAM report about missing bytes is changed from 574849024 Bytes to 575242240 Bytes 2026-01-27 22:21:53.816 - Render thread -> VRAM report about missing bytes is changed from 575242240 Bytes to 575635456 Bytes 2026-01-27 22:21:53.823 - Render thread -> VRAM report about missing bytes is changed from 575635456 Bytes to 575963136 Bytes 2026-01-27 22:21:53.828 - Render thread -> VRAM report about missing bytes is changed from 575963136 Bytes to 575569920 Bytes 2026-01-27 22:21:53.858 - Render thread -> VRAM report about missing bytes is changed from 575569920 Bytes to 575176704 Bytes 2026-01-27 22:21:53.876 - Render thread -> VRAM report about missing bytes is changed from 575176704 Bytes to 575569920 Bytes 2026-01-27 22:21:53.884 - Render thread -> VRAM report about missing bytes is changed from 575569920 Bytes to 575963136 Bytes 2026-01-27 22:21:53.904 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2026-01-27 22:21:53.905 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2026-01-27 22:21:53.908 - Render thread -> VRAM report about missing bytes is changed from 575963136 Bytes to 575660032 Bytes 2026-01-27 22:21:53.924 - Render thread -> VRAM report about missing bytes is changed from 575660032 Bytes to 575574016 Bytes 2026-01-27 22:21:53.930 - Render thread -> VRAM report about missing bytes is changed from 575574016 Bytes to 575180800 Bytes 2026-01-27 22:21:53.941 - Render thread -> VRAM report about missing bytes is changed from 575180800 Bytes to 575574016 Bytes 2026-01-27 22:21:53.948 - Render thread -> VRAM report about missing bytes is changed from 575574016 Bytes to 575967232 Bytes 2026-01-27 22:21:53.972 - Render thread -> VRAM report about missing bytes is changed from 575967232 Bytes to 576360448 Bytes 2026-01-27 22:21:54.082 - Render thread -> VRAM report about missing bytes is changed from 576360448 Bytes to 577409024 Bytes 2026-01-27 22:21:54.117 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-01-27 22:21:54.196 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-01-27 22:21:54.264 - Render thread -> VRAM report about missing bytes is changed from 577409024 Bytes to 578129920 Bytes 2026-01-27 22:21:54.286 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-27 22:21:54.443 - Render thread -> VRAM report about missing bytes is changed from 578129920 Bytes to 578273280 Bytes 2026-01-27 22:21:54.468 - Render thread -> VRAM report about missing bytes is changed from 578273280 Bytes to 576897024 Bytes 2026-01-27 22:21:54.478 - Render thread -> VRAM report about missing bytes is changed from 576897024 Bytes to 575193088 Bytes 2026-01-27 22:21:54.478 - Render thread -> Too many VRAM reports, stopping printing 2026-01-27 22:21:59.015 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-01-27 22:21:59.016 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-01-27 22:22:00.508 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2026-01-27 22:22:00.508 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2026-01-27 22:22:01.803 - Render thread -> Info: Frame[5869] - Available VRAM budget has changed: 18082 MB 2026-01-27 22:22:02.013 - Render thread -> Info: Frame[5899] - Available VRAM budget has changed: 17637 MB 2026-01-27 22:22:13.362 - Render thread -> Info: Frame[7521] - Available VRAM budget has changed: 17539 MB 2026-01-27 22:22:20.857 - Render thread -> Info: Frame[8571] - Available VRAM budget has changed: 17635 MB 2026-01-27 22:22:26.660 - Render thread -> Info: Frame[9439] - Available VRAM budget has changed: 17539 MB 2026-01-27 22:23:04.489 - Render thread -> Info: Frame[14849] - Available VRAM budget has changed: 17451 MB 2026-01-27 22:23:08.877 - Render thread -> Info: Frame[15461] - Available VRAM budget has changed: 17550 MB 2026-01-27 22:23:09.707 - Render thread -> Info: Frame[15589] - Available VRAM budget has changed: 17639 MB 2026-01-27 22:23:10.688 - Render thread -> Info: Frame[15737] - Available VRAM budget has changed: 17538 MB 2026-01-27 22:23:21.832 - Render thread -> Info: Frame[17349] - Available VRAM budget has changed: 17438 MB 2026-01-27 22:23:24.878 - .NET TP Worker -> Screenshot root: AppData 2026-01-27 22:23:24.879 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-01-27 22:23:24.879 - .NET TP Worker -> Screenshot absolute path: C:\Users\kibra\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-01-27 22:23:24.879 - .NET TP Worker -> Screenshot exists on target path. 2026-01-27 22:23:41.029 - .NET TP Worker -> Screenshot root: AppData 2026-01-27 22:23:41.029 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-01-27 22:23:41.029 - .NET TP Worker -> Screenshot absolute path: C:\Users\kibra\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-01-27 22:23:41.029 - .NET TP Worker -> Screenshot exists on target path. 2026-01-27 22:24:34.726 - Render thread -> Info: Frame[27659] - Available VRAM budget has changed: 17985 MB 2026-01-27 22:24:34.953 - Render thread -> Info: Frame[27693] - Available VRAM budget has changed: 18084 MB