2026-02-12 23:28:53.321 - Main Thread -> Timezone (local - UTC): -8h 2026-02-12 23:28:53.321 - Main Thread -> App Version: 2.0.2.57 2026-02-12 23:28:53.322 - Main Thread -> VRage renderer started 2026-02-12 23:28:53.322 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2026-02-12 23:28:53.332 - Main Thread -> NvApi - Status: OK 2026-02-12 23:28:53.332 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-02-12 23:28:53.332 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-12 23:28:53.336 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-12 23:28:53.336 - Main Thread -> AMD - Driver Version: Unknown 2026-02-12 23:28:53.341 - Main Thread -> Adapters.Adapters - Entering 2026-02-12 23:28:53.341 - Main Thread -> CreateDXGIFactory - Entering 2026-02-12 23:28:53.355 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-12 23:28:53.356 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-12 23:28:53.357 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-12 23:28:53.357 - Main Thread -> Using IDXGIFactory6: True 2026-02-12 23:28:53.357 - Main Thread -> Enumerating adapters by preference 2026-02-12 23:28:53.363 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-12 23:28:53.363 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-12 23:28:53.363 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-12 23:28:53.363 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-12 23:28:53.562 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-12 23:28:53.720 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2026-02-12 23:28:53.721 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-12 23:28:53.721 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2026-02-12 23:28:53.721 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2026-02-12 23:28:53.722 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2026-02-12 23:28:53.723 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2026-02-12 23:28:53.726 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2026-02-12 23:28:53.726 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2026-02-12 23:28:53.726 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-12 23:28:53.726 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-12 23:28:53.726 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-12 23:28:53.726 - Main Thread -> Skipping software adapter 2026-02-12 23:28:53.726 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-12 23:28:53.728 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 36972, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True AdapterLuid = 36972 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 25580068864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.6672 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-12 23:28:53.728 - Main Thread -> Adapter list composed 2026-02-12 23:28:53.742 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 640,"Height": 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1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 36972, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True","AdapterLuid": 36972,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 119998,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 25580068864,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.6672,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 23:28:53.743 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-12 23:28:53.819 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-12 23:28:53.819 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 23:28:53.819 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 23:28:53.820 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-12 23:28:53.821 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-12 23:28:53.821 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-12 23:28:53.821 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-12 23:28:53.821 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-12 23:28:53.821 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-12 23:28:53.825 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-02-12 23:28:53.827 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-12 23:28:53.828 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2026-02-12 23:28:53.831 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-12 23:28:53.840 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 23:28:53.840 - Render thread -> IsD3D12Supported = True 2026-02-12 23:28:53.855 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-12 23:28:53.857 - Render thread -> Debug layer enabled: False 2026-02-12 23:28:53.857 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-12 23:28:53.989 - Render thread -> Direct Storage supported 2026-02-12 23:28:53.989 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-12 23:28:53.989 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-12 23:28:53.989 - Render thread -> Current Device Info: 2026-02-12 23:28:53.989 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-12 23:28:53.989 - Render thread -> OutputMergerLogicOp: True 2026-02-12 23:28:53.989 - Render thread -> MinPrecisionSupport: Bit16 2026-02-12 23:28:53.989 - Render thread -> TiledResourcesTier: Tier4 2026-02-12 23:28:53.989 - Render thread -> ResourceBindingTier: Tier3 2026-02-12 23:28:53.989 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-12 23:28:53.989 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-12 23:28:53.989 - Render thread -> ROVsSupported: True 2026-02-12 23:28:53.989 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-12 23:28:53.989 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-12 23:28:53.989 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-12 23:28:53.989 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-12 23:28:53.989 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-12 23:28:53.989 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-12 23:28:53.989 - Render thread -> ResourceHeapTier: Tier2 2026-02-12 23:28:53.989 - Render thread -> WaveOps: True 2026-02-12 23:28:53.989 - Render thread -> WaveLaneCountMin: 32 2026-02-12 23:28:53.989 - Render thread -> WaveLaneCountMax: 32 2026-02-12 23:28:53.989 - Render thread -> TotalLaneCount: 3072 2026-02-12 23:28:53.989 - Render thread -> ExpandedComputeResourceStates: True 2026-02-12 23:28:53.989 - Render thread -> Int64ShaderOps: True 2026-02-12 23:28:53.989 - Render thread -> DepthBoundsTestSupported: True 2026-02-12 23:28:53.989 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-12 23:28:53.990 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-12 23:28:53.990 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-12 23:28:53.990 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-12 23:28:53.990 - Render thread -> ViewInstancingTier: Tier3 2026-02-12 23:28:53.990 - Render thread -> BarycentricsSupported: True 2026-02-12 23:28:53.990 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-12 23:28:53.990 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-12 23:28:53.990 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-12 23:28:53.990 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-12 23:28:53.990 - Render thread -> RenderPassesTier: Tier0 2026-02-12 23:28:53.990 - Render thread -> RaytracingTier: Tier1_1 2026-02-12 23:28:53.990 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-12 23:28:53.990 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-12 23:28:53.990 - Render thread -> VariableShadingRateTier: Tier2 2026-02-12 23:28:53.990 - Render thread -> ShadingRateImageTileSize: 16 2026-02-12 23:28:53.990 - Render thread -> BackgroundProcessingSupported: True 2026-02-12 23:28:53.990 - Render thread -> MeshShaderTier: Tier1 2026-02-12 23:28:53.990 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-12 23:28:53.992 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-12 23:28:53.996 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-12 23:28:53.997 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-12 23:28:53.997 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-12 23:28:53.997 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-12 23:28:53.997 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-12 23:28:53.998 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6705152 Bytes 2026-02-12 23:28:53.999 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-12 23:28:53.999 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-12 23:28:54.050 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-12 23:28:54.050 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-12 23:28:54.050 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-12 23:28:54.051 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-12 23:28:54.052 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-12 23:28:54.052 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-12 23:28:54.052 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-12 23:28:54.053 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-12 23:28:54.059 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-12 23:28:54.059 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-12 23:28:54.073 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-12 23:28:54.073 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-12 23:28:54.073 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-12 23:28:54.074 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-12 23:28:54.075 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-12 23:28:54.075 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-12 23:28:54.076 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-12 23:28:54.076 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-12 23:28:54.076 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-12 23:28:54.077 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-12 23:28:54.077 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-12 23:28:54.079 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-12 23:28:54.094 - Render thread -> UseShaderAsserts: False 2026-02-12 23:28:54.094 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-12 23:28:54.095 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-12 23:28:54.095 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-12 23:28:54.096 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-12 23:28:54.096 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-12 23:28:54.097 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-12 23:28:54.107 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-12 23:28:54.107 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-12 23:28:54.108 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-12 23:28:54.109 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-12 23:28:54.109 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-12 23:28:54.109 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-12 23:28:54.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-12 23:28:54.112 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-12 23:28:54.112 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-12 23:28:54.112 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-12 23:28:54.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-12 23:28:54.113 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-12 23:28:54.115 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-12 23:28:54.115 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-12 23:28:54.124 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-12 23:28:54.134 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-12 23:28:54.141 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-12 23:28:54.142 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-12 23:28:54.147 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-12 23:28:54.148 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-12 23:28:54.149 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 23:28:54.169 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-12 23:28:54.169 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-12 23:28:54.170 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-12 23:28:54.170 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-12 23:28:54.170 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-12 23:28:54.171 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-12 23:28:54.180 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-12 23:28:54.180 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-12 23:28:54.185 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-12 23:28:54.185 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-12 23:28:54.185 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-12 23:28:54.186 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-12 23:28:54.206 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-12 23:28:54.206 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-12 23:28:54.218 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-12 23:28:54.219 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 23:28:54.219 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 23:28:54.219 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-12 23:28:54.219 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-12 23:28:54.220 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-12 23:28:54.225 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-12 23:28:54.277 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-12 23:28:54.278 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-12 23:28:54.279 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-12 23:28:54.279 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-12 23:28:54.279 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-12 23:28:54.279 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-12 23:28:54.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-12 23:28:54.280 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-12 23:28:54.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-12 23:28:54.281 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-12 23:28:54.281 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-12 23:28:54.281 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-12 23:28:54.281 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 23:28:54.281 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 23:28:54.331 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-12 23:28:54.331 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-12 23:28:54.347 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-12 23:28:54.350 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-12 23:28:54.350 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-12 23:28:54.352 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-12 23:28:54.352 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-12 23:28:54.383 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-12 23:28:54.385 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-12 23:28:54.393 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-12 23:28:54.396 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-12 23:28:54.532 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-12 23:28:54.532 - Render thread -> CreateMeshBuilders - Entering 2026-02-12 23:28:54.533 - Render thread -> CreateMeshBuilders - Exiting 2026-02-12 23:28:54.533 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-12 23:28:54.544 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-12 23:28:54.770 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-12 23:28:54.772 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 23:28:54.828 - Render thread -> VRAM report about missing bytes is changed from 6705152 Bytes to 8159232 Bytes 2026-02-12 23:28:54.992 - Render thread -> VRAM report about missing bytes is changed from 8159232 Bytes to 8372224 Bytes 2026-02-12 23:28:54.993 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5902 MB 2026-02-12 23:28:54.993 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 5872 MB 2026-02-12 23:28:55.390 - Render thread -> VRAM report about missing bytes is changed from 8372224 Bytes to 8437760 Bytes 2026-02-12 23:28:55.470 - VRageWorker 1 -> Vertex 2026-02-12 23:28:55.470 - VRageWorker 9 -> Pixel 2026-02-12 23:28:55.471 - VRageWorker 3 -> Vertex 2026-02-12 23:28:55.472 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.472 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.472 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.472 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.472 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.472 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.472 - VRageWorker 9 -> Pixel 2026-02-12 23:28:55.472 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.472 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.580 - VRageWorker 8 -> Vertex 2026-02-12 23:28:55.580 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.580 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.581 - VRageWorker 8 -> Pixel 2026-02-12 23:28:55.581 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.581 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.581 - VRageWorker 8 -> Vertex 2026-02-12 23:28:55.581 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.581 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.581 - VRageWorker 8 -> Pixel 2026-02-12 23:28:55.581 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.581 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.643 - VRageWorker 3 -> Vertex 2026-02-12 23:28:55.643 - VRageWorker 1 -> Pixel 2026-02-12 23:28:55.643 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.643 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.643 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.643 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.643 - VRageWorker 3 -> Vertex 2026-02-12 23:28:55.643 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.643 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.643 - VRageWorker 1 -> Pixel 2026-02-12 23:28:55.643 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.643 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.688 - VRageWorker 5 -> Vertex 2026-02-12 23:28:55.688 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.688 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.688 - VRageWorker 0 -> Pixel 2026-02-12 23:28:55.688 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.688 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.688 - VRageWorker 5 -> Vertex 2026-02-12 23:28:55.688 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.688 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.689 - VRageWorker 0 -> Pixel 2026-02-12 23:28:55.689 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.689 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.801 - Render thread -> VRAM report about missing bytes is changed from 8437760 Bytes to 185614336 Bytes 2026-02-12 23:28:55.821 - VRageWorker 2 -> Vertex 2026-02-12 23:28:55.821 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.821 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.821 - VRageWorker 7 -> Vertex 2026-02-12 23:28:55.821 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.821 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.822 - VRageWorker 2 -> Pixel 2026-02-12 23:28:55.822 - VRageWorker 7 -> Pixel 2026-02-12 23:28:55.822 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.822 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.822 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.822 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.854 - VRageWorker 9 -> Vertex 2026-02-12 23:28:55.855 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.855 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.855 - VRageWorker 11 -> Vertex 2026-02-12 23:28:55.855 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.855 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.855 - VRageWorker 9 -> Pixel 2026-02-12 23:28:55.855 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.855 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.855 - VRageWorker 9 -> Pixel 2026-02-12 23:28:55.855 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.855 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.866 - Render thread -> VRAM report about missing bytes is changed from 185614336 Bytes to 185552896 Bytes 2026-02-12 23:28:55.867 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5599 MB 2026-02-12 23:28:55.867 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5557 MB 2026-02-12 23:28:55.892 - VRageWorker 9 -> Vertex 2026-02-12 23:28:55.892 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.892 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.892 - VRageWorker 3 -> Pixel 2026-02-12 23:28:55.892 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.892 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.892 - VRageWorker 2 -> Vertex 2026-02-12 23:28:55.892 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.892 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.892 - VRageWorker 10 -> Pixel 2026-02-12 23:28:55.892 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.892 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.917 - VRageWorker 7 -> Vertex 2026-02-12 23:28:55.917 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.917 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.917 - VRageWorker 7 -> Pixel 2026-02-12 23:28:55.917 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.917 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.918 - VRageWorker 7 -> Vertex 2026-02-12 23:28:55.918 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.918 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 23:28:55.918 - VRageWorker 13 -> Pixel 2026-02-12 23:28:55.918 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 23:28:55.918 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 23:28:55.934 - Render thread -> VRAM report about missing bytes is changed from 185552896 Bytes to 185700352 Bytes 2026-02-12 23:28:56.001 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 5565 MB 2026-02-12 23:28:56.001 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 5524 MB 2026-02-12 23:28:56.065 - Render thread -> VRAM report about missing bytes is changed from 185700352 Bytes to 185831424 Bytes 2026-02-12 23:28:56.198 - Render thread -> VRAM report about missing bytes is changed from 185831424 Bytes to 185765888 Bytes 2026-02-12 23:28:56.265 - Render thread -> Info: Frame[33] - Available VRAM budget has changed: 5427 MB 2026-02-12 23:28:56.479 - Render thread -> VRAM report about missing bytes is changed from 185765888 Bytes to 185634816 Bytes 2026-02-12 23:28:56.482 - Render thread -> VRAM report about missing bytes is changed from 185634816 Bytes to 185765888 Bytes 2026-02-12 23:28:59.331 - Render thread -> Info: Frame[217] - Available VRAM budget has changed: 5373 MB 2026-02-12 23:29:00.072 - Render thread -> VRAM report about missing bytes is changed from 185765888 Bytes to 430022656 Bytes 2026-02-12 23:29:00.112 - Render thread -> VRAM report about missing bytes is changed from 430022656 Bytes to 447062016 Bytes 2026-02-12 23:29:00.112 - Render thread -> Info: Frame[239] - Available VRAM budget has changed: 4658 MB 2026-02-12 23:29:00.112 - Render thread -> Info: Frame[239] - Available VRAM budget has changed: 4566 MB 2026-02-12 23:29:00.134 - Render thread -> VRAM report about missing bytes is changed from 447062016 Bytes to 447799296 Bytes 2026-02-12 23:29:00.151 - Render thread -> VRAM report about missing bytes is changed from 447799296 Bytes to 447934464 Bytes 2026-02-12 23:29:00.227 - Render thread -> VRAM report about missing bytes is changed from 447934464 Bytes to 449703936 Bytes 2026-02-12 23:29:00.266 - Render thread -> VRAM report about missing bytes is changed from 449703936 Bytes to 449716224 Bytes 2026-02-12 23:29:00.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-12 23:29:00.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-12 23:29:00.436 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-12 23:29:00.437 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-12 23:29:00.437 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-12 23:29:00.437 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-12 23:29:00.438 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-12 23:29:00.438 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-12 23:29:00.438 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-12 23:29:00.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-12 23:29:00.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-12 23:29:00.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-12 23:29:00.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-12 23:29:00.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-12 23:29:00.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-12 23:29:00.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-12 23:29:00.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-12 23:29:00.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-12 23:29:00.492 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-12 23:29:00.492 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-12 23:29:00.492 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-12 23:29:00.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-12 23:29:00.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-12 23:29:00.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-12 23:29:00.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-12 23:29:00.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-12 23:29:00.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-12 23:29:00.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-12 23:29:00.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-12 23:29:00.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-12 23:29:00.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-12 23:29:00.511 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-12 23:29:00.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-12 23:29:00.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-12 23:29:00.512 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-12 23:29:01.035 - Render thread -> VRAM report about missing bytes is changed from 449716224 Bytes to 450285568 Bytes 2026-02-12 23:29:01.102 - Render thread -> VRAM report about missing bytes is changed from 450285568 Bytes to 456159232 Bytes 2026-02-12 23:29:01.102 - Render thread -> Info: Frame[249] - Available VRAM budget has changed: 4178 MB 2026-02-12 23:29:01.102 - Render thread -> Info: Frame[249] - Available VRAM budget has changed: 3725 MB 2026-02-12 23:29:01.160 - Render thread -> VRAM report about missing bytes is changed from 456159232 Bytes to 456929280 Bytes 2026-02-12 23:29:14.004 - Render thread -> VRAM report about missing bytes is changed from 456929280 Bytes to 456904704 Bytes 2026-02-12 23:29:14.032 - Render thread -> VRAM report about missing bytes is changed from 456904704 Bytes to 456855552 Bytes 2026-02-12 23:29:14.038 - Render thread -> VRAM report about missing bytes is changed from 456855552 Bytes to 456876032 Bytes 2026-02-12 23:29:14.055 - Render thread -> VRAM report about missing bytes is changed from 456876032 Bytes to 456900608 Bytes 2026-02-12 23:29:14.071 - Render thread -> VRAM report about missing bytes is changed from 456900608 Bytes to 456945664 Bytes 2026-02-12 23:29:14.131 - Render thread -> VRAM report about missing bytes is changed from 456945664 Bytes to 456859648 Bytes 2026-02-12 23:29:14.161 - Render thread -> VRAM report about missing bytes is changed from 456859648 Bytes to 456933376 Bytes 2026-02-12 23:29:14.173 - Render thread -> VRAM report about missing bytes is changed from 456933376 Bytes to 456970240 Bytes 2026-02-12 23:29:14.287 - Render thread -> Info: Frame[1023] - Available VRAM budget has changed: 4156 MB 2026-02-12 23:29:14.287 - Render thread -> Info: Frame[1023] - Available VRAM budget has changed: 3703 MB 2026-02-12 23:29:14.437 - Render thread -> VRAM report about missing bytes is changed from 456970240 Bytes to 456937472 Bytes 2026-02-12 23:29:14.471 - Render thread -> VRAM report about missing bytes is changed from 456937472 Bytes to 456986624 Bytes 2026-02-12 23:29:14.712 - Render thread -> VRAM report about missing bytes is changed from 456986624 Bytes to 457019392 Bytes 2026-02-12 23:29:15.421 - Render thread -> Info: Frame[1083] - Available VRAM budget has changed: 3233 MB 2026-02-12 23:29:15.421 - Render thread -> Info: Frame[1083] - Available VRAM budget has changed: 1364 MB 2026-02-12 23:29:15.421 - Render thread -> Warning: Available VRAM budget 1364 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:15.437 - Render thread -> VRAM report about missing bytes is changed from 457019392 Bytes to 1001349120 Bytes 2026-02-12 23:29:15.454 - Render thread -> VRAM report about missing bytes is changed from 1001349120 Bytes to 508305408 Bytes 2026-02-12 23:29:15.471 - Render thread -> VRAM report about missing bytes is changed from 508305408 Bytes to 480124928 Bytes 2026-02-12 23:29:15.487 - Render thread -> VRAM report about missing bytes is changed from 480124928 Bytes to 515383296 Bytes 2026-02-12 23:29:15.504 - Render thread -> VRAM report about missing bytes is changed from 515383296 Bytes to 480124928 Bytes 2026-02-12 23:29:15.520 - Render thread -> VRAM report about missing bytes is changed from 480124928 Bytes to 468852736 Bytes 2026-02-12 23:29:15.537 - Render thread -> VRAM report about missing bytes is changed from 468852736 Bytes to 497295360 Bytes 2026-02-12 23:29:15.554 - Render thread -> VRAM report about missing bytes is changed from 497295360 Bytes to 495853568 Bytes 2026-02-12 23:29:15.571 - Render thread -> VRAM report about missing bytes is changed from 495853568 Bytes to 516825088 Bytes 2026-02-12 23:29:15.587 - Render thread -> VRAM report about missing bytes is changed from 516825088 Bytes to 525213696 Bytes 2026-02-12 23:29:15.588 - Render thread -> Info: Frame[1093] - Available VRAM budget has changed: 3211 MB 2026-02-12 23:29:15.588 - Render thread -> Info: Frame[1093] - Available VRAM budget has changed: 1342 MB 2026-02-12 23:29:15.588 - Render thread -> Warning: Available VRAM budget 1342 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:15.620 - Render thread -> VRAM report about missing bytes is changed from 525213696 Bytes to 488570880 Bytes 2026-02-12 23:29:15.624 - Render thread -> Info: Frame[1095] - Available VRAM budget has changed: 6971 MB 2026-02-12 23:29:15.624 - Render thread -> VRAM report about missing bytes is changed from 488570880 Bytes to 611975168 Bytes 2026-02-12 23:29:15.624 - Render thread -> Info: Frame[1095] - Available VRAM budget has changed: 2934 MB 2026-02-12 23:29:15.624 - Render thread -> Info: Frame[1095] - Available VRAM budget has changed: 1067 MB 2026-02-12 23:29:15.624 - Render thread -> Warning: Available VRAM budget 1067 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:15.643 - Render thread -> VRAM report about missing bytes is changed from 611975168 Bytes to 476774400 Bytes 2026-02-12 23:29:15.654 - Render thread -> VRAM report about missing bytes is changed from 476774400 Bytes to 460414976 Bytes 2026-02-12 23:29:15.676 - Render thread -> VRAM report about missing bytes is changed from 460414976 Bytes to 461864960 Bytes 2026-02-12 23:29:16.154 - Render thread -> Info: Frame[1127] - Available VRAM budget has changed: 3039 MB 2026-02-12 23:29:16.654 - Render thread -> Info: Frame[1157] - Available VRAM budget has changed: 1171 MB 2026-02-12 23:29:16.654 - Render thread -> Warning: Available VRAM budget 1171 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:18.987 - Render thread -> VRAM report about missing bytes is changed from 461864960 Bytes to 461680640 Bytes 2026-02-12 23:29:19.637 - Render thread -> Frame [1336] Parallel Render Command Batch RCB-1 created with rcb: 34279068 2026-02-12 23:29:19.638 - Render thread -> Frame [1336] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-2 created with rcb: 479629 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-3 created with rcb: 7203264 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-4 created with rcb: 34279068 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-5 created with rcb: 50125776 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-6 created with rcb: 63790518 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-7 created with rcb: 22636196 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-8 created with rcb: 64860251 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-9 created with rcb: 21788529 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-10 created with rcb: 51804807 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-11 created with rcb: 36989757 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-12 created with rcb: 6966323 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-13 created with rcb: 6562910 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-14 created with rcb: 5336294 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-15 created with rcb: 46257147 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-16 created with rcb: 27775849 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-17 created with rcb: 59862437 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-18 created with rcb: 32245388 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-19 created with rcb: 41950299 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-20 created with rcb: 40553431 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-21 created with rcb: 17765818 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-22 created with rcb: 29267704 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-23 created with rcb: 62218428 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-24 created with rcb: 50706025 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-25 created with rcb: 21888034 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-26 created with rcb: 56189350 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-27 created with rcb: 5156415 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-28 created with rcb: 190328 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-29 created with rcb: 44166515 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-30 created with rcb: 25420922 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-31 created with rcb: 28208306 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-32 created with rcb: 20516245 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-33 created with rcb: 28601341 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-34 created with rcb: 665371 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-35 created with rcb: 37497452 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-36 created with rcb: 41890459 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-37 created with rcb: 44939501 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-38 created with rcb: 35101025 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-39 created with rcb: 31296892 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-40 created with rcb: 41310878 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-41 created with rcb: 45250378 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-42 created with rcb: 7902769 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-43 created with rcb: 31258965 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-44 created with rcb: 27572762 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-45 created with rcb: 77245 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-12 23:29:19.654 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-12 23:29:19.655 - Render thread -> Frame [1337] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-12 23:29:19.670 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-46 created with rcb: 50654132 2026-02-12 23:29:19.670 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-47 created with rcb: 25794253 2026-02-12 23:29:19.671 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-12 23:29:19.671 - Render thread -> Frame [1338] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-12 23:29:19.687 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-48 created with rcb: 27572762 2026-02-12 23:29:19.698 - Render thread -> Frame [1339] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-12 23:29:19.714 - Render thread -> VRAM report about missing bytes is changed from 461680640 Bytes to 461619200 Bytes 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-49 created with rcb: 41310878 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-50 created with rcb: 31296892 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-51 created with rcb: 37002453 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-52 created with rcb: 25794253 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-53 created with rcb: 9751341 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-54 created with rcb: 27572762 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-55 created with rcb: 31258965 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-56 created with rcb: 41890459 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-57 created with rcb: 44939501 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-58 created with rcb: 20516245 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-59 created with rcb: 25420922 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-60 created with rcb: 665371 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-61 created with rcb: 28601341 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-62 created with rcb: 44166515 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-63 created with rcb: 50654132 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-64 created with rcb: 5156415 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-65 created with rcb: 56189350 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-66 created with rcb: 21888034 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-67 created with rcb: 50706025 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-68 created with rcb: 62218428 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-69 created with rcb: 29267704 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-70 created with rcb: 28208306 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-71 created with rcb: 37497452 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-72 created with rcb: 40553431 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-73 created with rcb: 32245388 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-74 created with rcb: 41950299 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-75 created with rcb: 17765818 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-76 created with rcb: 27775849 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-77 created with rcb: 59862437 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-78 created with rcb: 46257147 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-79 created with rcb: 6562910 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-80 created with rcb: 6966323 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-81 created with rcb: 5336294 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-82 created with rcb: 51804807 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-83 created with rcb: 21788529 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-84 created with rcb: 36989757 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-85 created with rcb: 22636196 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-86 created with rcb: 63790518 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-87 created with rcb: 64860251 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-88 created with rcb: 34279068 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-89 created with rcb: 50125776 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-90 created with rcb: 7203264 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-91 created with rcb: 53888672 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-92 created with rcb: 35571597 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-93 created with rcb: 33276235 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-94 created with rcb: 190328 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-95 created with rcb: 57585882 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-96 created with rcb: 42035005 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-97 created with rcb: 45250378 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-98 created with rcb: 1107419 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-99 created with rcb: 40860153 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-100 created with rcb: 28987953 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-101 created with rcb: 7317825 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-102 created with rcb: 8622831 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-103 created with rcb: 53137932 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-104 created with rcb: 40753269 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-105 created with rcb: 62427216 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-106 created with rcb: 45352947 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-107 created with rcb: 24748526 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-108 created with rcb: 14698008 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-109 created with rcb: 41292793 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-110 created with rcb: 31894198 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-111 created with rcb: 8771846 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-112 created with rcb: 60617020 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-113 created with rcb: 30968007 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-114 created with rcb: 35579856 2026-02-12 23:29:19.714 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-12 23:29:19.715 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-12 23:29:19.731 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-12 23:29:19.731 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-02-12 23:29:19.732 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-12 23:29:19.732 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-12 23:29:19.733 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-02-12 23:29:19.734 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-02-12 23:29:19.735 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-02-12 23:29:19.735 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-02-12 23:29:19.757 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-02-12 23:29:19.757 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-02-12 23:29:19.757 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-02-12 23:29:19.758 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-02-12 23:29:19.758 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-02-12 23:29:19.758 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-02-12 23:29:19.758 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-02-12 23:29:19.758 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-12 23:29:19.759 - Render thread -> Frame [1340] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-02-12 23:29:19.783 - Render thread -> VRAM report about missing bytes is changed from 461619200 Bytes to 463089664 Bytes 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-115 created with rcb: 77245 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-116 created with rcb: 41310878 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-117 created with rcb: 31296892 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-118 created with rcb: 15151822 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-119 created with rcb: 47904989 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-120 created with rcb: 7380740 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-121 created with rcb: 49301643 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-122 created with rcb: 66258226 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-123 created with rcb: 54044207 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-124 created with rcb: 51840733 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-125 created with rcb: 56488015 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-126 created with rcb: 1394851 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-127 created with rcb: 26500203 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-128 created with rcb: 7844320 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-129 created with rcb: 58376851 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-130 created with rcb: 65827102 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-131 created with rcb: 60696425 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-132 created with rcb: 23051619 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-133 created with rcb: 1677021 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-134 created with rcb: 66989799 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-135 created with rcb: 17918547 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-136 created with rcb: 12389297 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-137 created with rcb: 51013149 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-138 created with rcb: 33183444 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-139 created with rcb: 54400111 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-140 created with rcb: 13483630 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-141 created with rcb: 59558534 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-142 created with rcb: 31346873 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-143 created with rcb: 27754874 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-144 created with rcb: 17186645 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-145 created with rcb: 1630104 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-146 created with rcb: 40576225 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-147 created with rcb: 30363287 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-148 created with rcb: 5556508 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-149 created with rcb: 10205948 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-150 created with rcb: 7798146 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-151 created with rcb: 65988795 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-152 created with rcb: 26926964 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-153 created with rcb: 56466230 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-154 created with rcb: 22034512 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-155 created with rcb: 48781356 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-156 created with rcb: 62030826 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-157 created with rcb: 44151142 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-158 created with rcb: 10648716 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-159 created with rcb: 10313458 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-160 created with rcb: 8643161 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-161 created with rcb: 39446158 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-162 created with rcb: 36233280 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-163 created with rcb: 44555821 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-164 created with rcb: 20973201 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-165 created with rcb: 1756596 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-166 created with rcb: 32763953 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-167 created with rcb: 6939634 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-168 created with rcb: 36986410 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-169 created with rcb: 23837123 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-170 created with rcb: 47378978 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-171 created with rcb: 39566304 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-172 created with rcb: 54193041 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-173 created with rcb: 41343616 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-174 created with rcb: 45667607 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-175 created with rcb: 30996848 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-176 created with rcb: 41369948 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-177 created with rcb: 12715833 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-178 created with rcb: 8499767 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-179 created with rcb: 14317574 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-180 created with rcb: 15830474 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-181 created with rcb: 47998082 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-182 created with rcb: 23761362 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-183 created with rcb: 20904588 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-184 created with rcb: 66010230 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-185 created with rcb: 519279 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-186 created with rcb: 14542464 2026-02-12 23:29:19.783 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-187 created with rcb: 39501050 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-02-12 23:29:19.787 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-02-12 23:29:19.788 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-02-12 23:29:19.789 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-02-12 23:29:19.805 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-02-12 23:29:19.809 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-02-12 23:29:19.811 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-02-12 23:29:19.811 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-02-12 23:29:19.811 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-02-12 23:29:19.812 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-02-12 23:29:19.813 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-02-12 23:29:19.814 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-02-12 23:29:19.814 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-02-12 23:29:19.814 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-02-12 23:29:19.814 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-02-12 23:29:19.814 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-02-12 23:29:19.819 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-02-12 23:29:19.820 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-02-12 23:29:19.820 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-02-12 23:29:19.820 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-02-12 23:29:19.823 - Render thread -> Frame [1341] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-02-12 23:29:19.856 - Render thread -> VRAM report about missing bytes is changed from 463089664 Bytes to 462946304 Bytes 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-188 created with rcb: 7902769 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-189 created with rcb: 39501050 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-190 created with rcb: 14542464 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-191 created with rcb: 519279 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-192 created with rcb: 66010230 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-193 created with rcb: 20904588 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-194 created with rcb: 23761362 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-195 created with rcb: 47998082 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-196 created with rcb: 15830474 2026-02-12 23:29:19.856 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-197 created with rcb: 14317574 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-02-12 23:29:19.865 - Render thread -> Frame [1342] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-02-12 23:29:19.878 - Render thread -> VRAM report about missing bytes is changed from 462946304 Bytes to 463130624 Bytes 2026-02-12 23:29:19.889 - Render thread -> VRAM report about missing bytes is changed from 463130624 Bytes to 463413248 Bytes 2026-02-12 23:29:19.894 - Render thread -> VRAM report about missing bytes is changed from 463413248 Bytes to 463454208 Bytes 2026-02-12 23:29:19.934 - Render thread -> Frame [1347] Parallel Render Command Batch RCB-198 created with rcb: 8499767 2026-02-12 23:29:19.940 - Render thread -> Frame [1347] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-02-12 23:29:19.954 - Render thread -> VRAM report about missing bytes is changed from 463454208 Bytes to 463237120 Bytes 2026-02-12 23:29:20.006 - Render thread -> VRAM report about missing bytes is changed from 463237120 Bytes to 463360000 Bytes 2026-02-12 23:29:20.054 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-199 created with rcb: 60125229 2026-02-12 23:29:20.054 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-200 created with rcb: 8499767 2026-02-12 23:29:20.054 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-201 created with rcb: 15830474 2026-02-12 23:29:20.054 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-202 created with rcb: 47998082 2026-02-12 23:29:20.067 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-199 processed in 1 frames. 2026-02-12 23:29:20.070 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-02-12 23:29:20.070 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-02-12 23:29:20.070 - Render thread -> Frame [1353] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-02-12 23:29:20.079 - Render thread -> VRAM report about missing bytes is changed from 463360000 Bytes to 463253504 Bytes 2026-02-12 23:29:20.079 - Render thread -> Frame [1354] Parallel Render Command Batch RCB-203 created with rcb: 23761362 2026-02-12 23:29:20.079 - Render thread -> Frame [1354] Parallel Render Command Batch RCB-204 created with rcb: 20904588 2026-02-12 23:29:20.080 - Render thread -> Frame [1354] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-02-12 23:29:20.091 - Render thread -> Frame [1354] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-02-12 23:29:20.100 - Render thread -> VRAM report about missing bytes is changed from 463253504 Bytes to 463167488 Bytes 2026-02-12 23:29:20.100 - Render thread -> Frame [1355] Parallel Render Command Batch RCB-205 created with rcb: 60125229 2026-02-12 23:29:20.105 - Render thread -> Frame [1355] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-02-12 23:29:20.129 - Render thread -> VRAM report about missing bytes is changed from 463167488 Bytes to 463327232 Bytes 2026-02-12 23:29:20.134 - Render thread -> VRAM report about missing bytes is changed from 463327232 Bytes to 463433728 Bytes 2026-02-12 23:29:20.143 - Render thread -> VRAM report about missing bytes is changed from 463433728 Bytes to 463466496 Bytes 2026-02-12 23:29:20.154 - Render thread -> Frame [1359] Parallel Render Command Batch RCB-206 created with rcb: 406183 2026-02-12 23:29:20.154 - Render thread -> Frame [1359] Parallel Render Command Batch RCB-207 created with rcb: 10512276 2026-02-12 23:29:20.154 - Render thread -> Frame [1359] Parallel Render Command Batch RCB-208 created with rcb: 23761362 2026-02-12 23:29:20.201 - Render thread -> Frame [1359] Parallel Render Command Batch RCB-206 processed in 1 frames. 2026-02-12 23:29:20.244 - Render thread -> VRAM report about missing bytes is changed from 463466496 Bytes to 463298560 Bytes 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-209 created with rcb: 47998082 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-210 created with rcb: 60125229 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-211 created with rcb: 41113645 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-212 created with rcb: 66010230 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-213 created with rcb: 8499767 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-214 created with rcb: 15830474 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-215 created with rcb: 14542464 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-216 created with rcb: 519279 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-217 created with rcb: 7902769 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-218 created with rcb: 39501050 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-219 created with rcb: 41369948 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-220 created with rcb: 37002453 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-221 created with rcb: 406183 2026-02-12 23:29:20.244 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-222 created with rcb: 35579856 2026-02-12 23:29:20.258 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-207 processed in 2 frames. 2026-02-12 23:29:20.259 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-208 processed in 2 frames. 2026-02-12 23:29:20.260 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-209 processed in 1 frames. 2026-02-12 23:29:20.263 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-02-12 23:29:20.282 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-211 processed in 1 frames. 2026-02-12 23:29:20.287 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-212 processed in 1 frames. 2026-02-12 23:29:20.291 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-213 processed in 1 frames. 2026-02-12 23:29:20.302 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-214 processed in 1 frames. 2026-02-12 23:29:20.303 - Render thread -> Frame [1360] Parallel Render Command Batch RCB-215 processed in 1 frames. 2026-02-12 23:29:20.379 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 23:29:20.412 - Render thread -> VRAM report about missing bytes is changed from 463298560 Bytes to 464171008 Bytes 2026-02-12 23:29:20.412 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-223 created with rcb: 12715833 2026-02-12 23:29:20.412 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-224 created with rcb: 14317574 2026-02-12 23:29:20.412 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-225 created with rcb: 20904588 2026-02-12 23:29:20.412 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-226 created with rcb: 479629 2026-02-12 23:29:20.413 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-216 processed in 2 frames. 2026-02-12 23:29:20.414 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-217 processed in 2 frames. 2026-02-12 23:29:20.419 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-218 processed in 2 frames. 2026-02-12 23:29:20.420 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-219 processed in 2 frames. 2026-02-12 23:29:20.468 - Render thread -> Frame [1361] Parallel Render Command Batch RCB-220 processed in 2 frames. 2026-02-12 23:29:20.542 - Render thread -> VRAM report about missing bytes is changed from 464171008 Bytes to 465170432 Bytes 2026-02-12 23:29:20.542 - Render thread -> Frame [1362] Parallel Render Command Batch RCB-227 created with rcb: 6110780 2026-02-12 23:29:20.544 - Render thread -> Frame [1362] Parallel Render Command Batch RCB-221 processed in 3 frames. 2026-02-12 23:29:20.658 - Render thread -> Frame [1363] Parallel Render Command Batch RCB-228 created with rcb: 35101025 2026-02-12 23:29:20.658 - Render thread -> Frame [1363] Parallel Render Command Batch RCB-229 created with rcb: 58953643 2026-02-12 23:29:20.659 - Render thread -> Frame [1363] Parallel Render Command Batch RCB-222 processed in 4 frames. 2026-02-12 23:29:20.668 - Render thread -> Frame [1363] Parallel Render Command Batch RCB-223 processed in 3 frames. 2026-02-12 23:29:20.709 - Render thread -> Frame [1363] Parallel Render Command Batch RCB-224 processed in 3 frames. 2026-02-12 23:29:20.779 - Render thread -> VRAM report about missing bytes is changed from 465170432 Bytes to 465317888 Bytes 2026-02-12 23:29:20.779 - Render thread -> Frame [1364] Parallel Render Command Batch RCB-230 created with rcb: 34430760 2026-02-12 23:29:20.821 - Render thread -> Frame [1364] Parallel Render Command Batch RCB-225 processed in 4 frames. 2026-02-12 23:29:20.914 - Render thread -> VRAM report about missing bytes is changed from 465317888 Bytes to 465338368 Bytes 2026-02-12 23:29:20.936 - Render thread -> Frame [1365] Parallel Render Command Batch RCB-226 processed in 5 frames. 2026-02-12 23:29:21.044 - Render thread -> VRAM report about missing bytes is changed from 465338368 Bytes to 465375232 Bytes 2026-02-12 23:29:21.054 - Render thread -> Frame [1366] Parallel Render Command Batch RCB-227 processed in 5 frames. 2026-02-12 23:29:21.177 - Render thread -> VRAM report about missing bytes is changed from 465375232 Bytes to 465334272 Bytes 2026-02-12 23:29:21.177 - Render thread -> Frame [1367] Parallel Render Command Batch RCB-231 created with rcb: 60966179 2026-02-12 23:29:21.214 - Render thread -> Frame [1367] Parallel Render Command Batch RCB-228 processed in 5 frames. 2026-02-12 23:29:21.297 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 23:29:21.326 - Render thread -> VRAM report about missing bytes is changed from 465334272 Bytes to 465367040 Bytes 2026-02-12 23:29:21.364 - Render thread -> Frame [1368] Parallel Render Command Batch RCB-229 processed in 6 frames. 2026-02-12 23:29:21.473 - Render thread -> VRAM report about missing bytes is changed from 465367040 Bytes to 465432576 Bytes 2026-02-12 23:29:21.473 - Render thread -> Frame [1369] Parallel Render Command Batch RCB-232 created with rcb: 34241936 2026-02-12 23:29:21.496 - Render thread -> Frame [1369] Parallel Render Command Batch RCB-230 processed in 6 frames. 2026-02-12 23:29:21.563 - Render thread -> VRAM report about missing bytes is changed from 465432576 Bytes to 465371136 Bytes 2026-02-12 23:29:21.593 - Render thread -> Frame [1370] Parallel Render Command Batch RCB-231 processed in 4 frames. 2026-02-12 23:29:21.668 - Render thread -> VRAM report about missing bytes is changed from 465371136 Bytes to 465395712 Bytes 2026-02-12 23:29:21.766 - Render thread -> VRAM report about missing bytes is changed from 465395712 Bytes to 465457152 Bytes 2026-02-12 23:29:21.782 - Render thread -> Frame [1372] Parallel Render Command Batch RCB-232 processed in 4 frames. 2026-02-12 23:29:22.148 - Render thread -> VRAM report about missing bytes is changed from 465457152 Bytes to 466440192 Bytes 2026-02-12 23:29:22.381 - Render thread -> VRAM report about missing bytes is changed from 466440192 Bytes to 467488768 Bytes 2026-02-12 23:29:22.514 - Render thread -> Frame [1401] Parallel Render Command Batch RCB-233 created with rcb: 7717134 2026-02-12 23:29:22.618 - Render thread -> VRAM report about missing bytes is changed from 467488768 Bytes to 467431424 Bytes 2026-02-12 23:29:22.816 - Render thread -> VRAM report about missing bytes is changed from 467431424 Bytes to 467460096 Bytes 2026-02-12 23:29:22.840 - Render thread -> Frame [1404] Parallel Render Command Batch RCB-233 processed in 4 frames. 2026-02-12 23:29:22.925 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 23:29:22.926 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 23:29:22.932 - Render thread -> VRAM report about missing bytes is changed from 467460096 Bytes to 467152896 Bytes 2026-02-12 23:29:22.975 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2026-02-12 23:29:22.976 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2026-02-12 23:29:22.980 - Render thread -> VRAM report about missing bytes is changed from 467152896 Bytes to 466972672 Bytes 2026-02-12 23:29:23.017 - Render thread -> VRAM report about missing bytes is changed from 466972672 Bytes to 467742720 Bytes 2026-02-12 23:29:23.049 - Render thread -> VRAM report about missing bytes is changed from 467742720 Bytes to 468049920 Bytes 2026-02-12 23:29:23.191 - Render thread -> VRAM report about missing bytes is changed from 468049920 Bytes to 468324352 Bytes 2026-02-12 23:29:23.240 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 23:29:23.319 - Render thread -> VRAM report about missing bytes is changed from 468324352 Bytes to 469438464 Bytes 2026-02-12 23:29:23.466 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-12 23:29:23.619 - Render thread -> Info: Frame[1415] - Available VRAM budget has changed: 2784 MB 2026-02-12 23:29:23.619 - Render thread -> Info: Frame[1415] - Available VRAM budget has changed: 917 MB 2026-02-12 23:29:23.619 - Render thread -> Warning: Available VRAM budget 917 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:23.645 - Render thread -> VRAM report about missing bytes is changed from 469438464 Bytes to 470552576 Bytes 2026-02-12 23:29:23.714 - Render thread -> VRAM report about missing bytes is changed from 470552576 Bytes to 470601728 Bytes 2026-02-12 23:29:24.142 - Render thread -> Info: Frame[1425] - Available VRAM budget has changed: 7097 MB 2026-02-12 23:29:24.827 - Render thread -> VRAM report about missing bytes is changed from 470601728 Bytes to 474796032 Bytes 2026-02-12 23:29:24.856 - Render thread -> VRAM report about missing bytes is changed from 474796032 Bytes to 475942912 Bytes 2026-02-12 23:29:24.879 - Render thread -> Info: Frame[1447] - Available VRAM budget has changed: 2885 MB 2026-02-12 23:29:24.910 - Render thread -> VRAM report about missing bytes is changed from 475942912 Bytes to 476004352 Bytes 2026-02-12 23:29:25.876 - Render thread -> Info: Frame[1477] - Available VRAM budget has changed: 3151 MB 2026-02-12 23:29:25.876 - Render thread -> Info: Frame[1477] - Available VRAM budget has changed: 1018 MB 2026-02-12 23:29:25.876 - Render thread -> Warning: Available VRAM budget 1018 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:25.909 - Render thread -> VRAM report about missing bytes is changed from 476004352 Bytes to 478633984 Bytes 2026-02-12 23:29:25.977 - Render thread -> VRAM report about missing bytes is changed from 478633984 Bytes to 477143040 Bytes 2026-02-12 23:29:26.047 - Render thread -> VRAM report about missing bytes is changed from 477143040 Bytes to 475799552 Bytes 2026-02-12 23:29:26.876 - Render thread -> Info: Frame[1507] - Available VRAM budget has changed: 1283 MB 2026-02-12 23:29:26.876 - Render thread -> Warning: Available VRAM budget 1283 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:26.909 - Render thread -> VRAM report about missing bytes is changed from 475799552 Bytes to 478314496 Bytes 2026-02-12 23:29:26.979 - Render thread -> VRAM report about missing bytes is changed from 478314496 Bytes to 476651520 Bytes 2026-02-12 23:29:27.052 - Render thread -> VRAM report about missing bytes is changed from 476651520 Bytes to 475029504 Bytes 2026-02-12 23:29:29.389 - Render thread -> Info: Frame[1581] - Available VRAM budget has changed: 3015 MB 2026-02-12 23:29:29.389 - Render thread -> Info: Frame[1581] - Available VRAM budget has changed: 1147 MB 2026-02-12 23:29:29.389 - Render thread -> Warning: Available VRAM budget 1147 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:29.433 - Render thread -> Info: Frame[1583] - Available VRAM budget has changed: 2832 MB 2026-02-12 23:29:29.433 - Render thread -> Info: Frame[1583] - Available VRAM budget has changed: 965 MB 2026-02-12 23:29:29.433 - Render thread -> Warning: Available VRAM budget 965 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:30.241 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-02-12 23:29:30.242 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-02-12 23:29:30.255 - Render thread -> VRAM report about missing bytes is changed from 475029504 Bytes to 474902528 Bytes 2026-02-12 23:29:30.275 - Render thread -> VRAM report about missing bytes is changed from 474902528 Bytes to 474984448 Bytes 2026-02-12 23:29:30.291 - Render thread -> VRAM report about missing bytes is changed from 474984448 Bytes to 475656192 Bytes 2026-02-12 23:29:30.442 - Render thread -> VRAM report about missing bytes is changed from 475656192 Bytes to 496119808 Bytes 2026-02-12 23:29:30.475 - Render thread -> VRAM report about missing bytes is changed from 496119808 Bytes to 479178752 Bytes 2026-02-12 23:29:30.476 - Render thread -> Info: Frame[1615] - Available VRAM budget has changed: 3121 MB 2026-02-12 23:29:30.735 - Render thread -> VRAM report about missing bytes is changed from 479178752 Bytes to 476409856 Bytes 2026-02-12 23:29:30.775 - Render thread -> VRAM report about missing bytes is changed from 476409856 Bytes to 476590080 Bytes 2026-02-12 23:29:30.855 - Render thread -> VRAM report about missing bytes is changed from 476590080 Bytes to 476553216 Bytes 2026-02-12 23:29:30.856 - Render thread -> Info: Frame[1625] - Available VRAM budget has changed: 2814 MB 2026-02-12 23:29:30.856 - Render thread -> Info: Frame[1625] - Available VRAM budget has changed: 947 MB 2026-02-12 23:29:30.856 - Render thread -> Warning: Available VRAM budget 947 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:30.879 - Render thread -> VRAM report about missing bytes is changed from 476553216 Bytes to 484212736 Bytes 2026-02-12 23:29:30.895 - Render thread -> VRAM report about missing bytes is changed from 484212736 Bytes to 484253696 Bytes 2026-02-12 23:29:30.965 - Render thread -> VRAM report about missing bytes is changed from 484253696 Bytes to 484081664 Bytes 2026-02-12 23:29:31.008 - Render thread -> VRAM report about missing bytes is changed from 484081664 Bytes to 481878016 Bytes 2026-02-12 23:29:31.023 - Render thread -> VRAM report about missing bytes is changed from 481878016 Bytes to 484433920 Bytes 2026-02-12 23:29:31.242 - Render thread -> VRAM report about missing bytes is changed from 484433920 Bytes to 484421632 Bytes 2026-02-12 23:29:31.310 - Render thread -> VRAM report about missing bytes is changed from 484421632 Bytes to 484458496 Bytes 2026-02-12 23:29:31.442 - Render thread -> VRAM report about missing bytes is changed from 484458496 Bytes to 484982784 Bytes 2026-02-12 23:29:31.562 - Render thread -> VRAM report about missing bytes is changed from 484982784 Bytes to 486481920 Bytes 2026-02-12 23:29:31.601 - Render thread -> VRAM report about missing bytes is changed from 486481920 Bytes to 486604800 Bytes 2026-02-12 23:29:31.720 - Render thread -> VRAM report about missing bytes is changed from 486604800 Bytes to 488046592 Bytes 2026-02-12 23:29:31.753 - Render thread -> VRAM report about missing bytes is changed from 488046592 Bytes to 489553920 Bytes 2026-02-12 23:29:31.785 - Render thread -> VRAM report about missing bytes is changed from 489553920 Bytes to 489558016 Bytes 2026-02-12 23:29:31.814 - Render thread -> VRAM report about missing bytes is changed from 489558016 Bytes to 489562112 Bytes 2026-02-12 23:29:31.911 - Render thread -> VRAM report about missing bytes is changed from 489562112 Bytes to 489684992 Bytes 2026-02-12 23:29:31.976 - Render thread -> VRAM report about missing bytes is changed from 489684992 Bytes to 489689088 Bytes 2026-02-12 23:29:32.045 - Render thread -> VRAM report about missing bytes is changed from 489689088 Bytes to 489517056 Bytes 2026-02-12 23:29:32.109 - Render thread -> VRAM report about missing bytes is changed from 489517056 Bytes to 489521152 Bytes 2026-02-12 23:29:32.242 - Render thread -> VRAM report about missing bytes is changed from 489521152 Bytes to 489525248 Bytes 2026-02-12 23:29:32.409 - Render thread -> VRAM report about missing bytes is changed from 489525248 Bytes to 489529344 Bytes 2026-02-12 23:29:32.610 - Render thread -> VRAM report about missing bytes is changed from 489529344 Bytes to 489533440 Bytes 2026-02-12 23:29:32.611 - Render thread -> Info: Frame[1679] - Available VRAM budget has changed: 2958 MB 2026-02-12 23:29:32.842 - Render thread -> VRAM report about missing bytes is changed from 489533440 Bytes to 489537536 Bytes 2026-02-12 23:29:32.876 - Render thread -> Info: Frame[1687] - Available VRAM budget has changed: 2974 MB 2026-02-12 23:29:33.010 - Render thread -> Info: Frame[1691] - Available VRAM budget has changed: 1001 MB 2026-02-12 23:29:33.010 - Render thread -> Warning: Available VRAM budget 1001 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:33.042 - Render thread -> VRAM report about missing bytes is changed from 489537536 Bytes to 489541632 Bytes 2026-02-12 23:29:33.242 - Render thread -> VRAM report about missing bytes is changed from 489541632 Bytes to 489545728 Bytes 2026-02-12 23:29:33.275 - Render thread -> VRAM report about missing bytes is changed from 489545728 Bytes to 489553920 Bytes 2026-02-12 23:29:33.610 - Render thread -> Info: Frame[1709] - Available VRAM budget has changed: 1145 MB 2026-02-12 23:29:33.610 - Render thread -> Warning: Available VRAM budget 1145 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:33.676 - Render thread -> VRAM report about missing bytes is changed from 489553920 Bytes to 489766912 Bytes 2026-02-12 23:29:33.677 - Render thread -> Info: Frame[1711] - Available VRAM budget has changed: 2915 MB 2026-02-12 23:29:33.677 - Render thread -> Info: Frame[1711] - Available VRAM budget has changed: 1103 MB 2026-02-12 23:29:33.677 - Render thread -> Warning: Available VRAM budget 1103 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:34.042 - Render thread -> VRAM report about missing bytes is changed from 489766912 Bytes to 489889792 Bytes 2026-02-12 23:29:34.176 - Render thread -> VRAM report about missing bytes is changed from 489889792 Bytes to 489717760 Bytes 2026-02-12 23:29:35.710 - Render thread -> VRAM report about missing bytes is changed from 489717760 Bytes to 489840640 Bytes 2026-02-12 23:29:35.843 - Render thread -> VRAM report about missing bytes is changed from 489840640 Bytes to 489668608 Bytes 2026-02-12 23:29:36.360 - Render thread -> Info: Frame[1803] - Available VRAM budget has changed: 2982 MB 2026-02-12 23:29:36.860 - Render thread -> Info: Frame[1833] - Available VRAM budget has changed: 1170 MB 2026-02-12 23:29:36.860 - Render thread -> Warning: Available VRAM budget 1170 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.160 - Render thread -> Info: Frame[1911] - Available VRAM budget has changed: 1200 MB 2026-02-12 23:29:38.160 - Render thread -> Warning: Available VRAM budget 1200 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.176 - Render thread -> VRAM report about missing bytes is changed from 489668608 Bytes to 490356736 Bytes 2026-02-12 23:29:38.211 - Render thread -> VRAM report about missing bytes is changed from 490356736 Bytes to 490315776 Bytes 2026-02-12 23:29:38.226 - Render thread -> Info: Frame[1915] - Available VRAM budget has changed: 1221 MB 2026-02-12 23:29:38.226 - Render thread -> Warning: Available VRAM budget 1221 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.244 - Render thread -> VRAM report about missing bytes is changed from 490315776 Bytes to 489824256 Bytes 2026-02-12 23:29:38.260 - Render thread -> Info: Frame[1917] - Available VRAM budget has changed: 1361 MB 2026-02-12 23:29:38.260 - Render thread -> Warning: Available VRAM budget 1361 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.277 - Render thread -> VRAM report about missing bytes is changed from 489824256 Bytes to 490725376 Bytes 2026-02-12 23:29:38.313 - Render thread -> VRAM report about missing bytes is changed from 490725376 Bytes to 490151936 Bytes 2026-02-12 23:29:38.351 - Render thread -> VRAM report about missing bytes is changed from 490151936 Bytes to 489644032 Bytes 2026-02-12 23:29:38.377 - Render thread -> Info: Frame[1923] - Available VRAM budget has changed: 1399 MB 2026-02-12 23:29:38.377 - Render thread -> Warning: Available VRAM budget 1399 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.411 - Render thread -> VRAM report about missing bytes is changed from 489644032 Bytes to 490504192 Bytes 2026-02-12 23:29:38.443 - Render thread -> Info: Frame[1925] - Available VRAM budget has changed: 1420 MB 2026-02-12 23:29:38.443 - Render thread -> Warning: Available VRAM budget 1420 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:38.480 - Render thread -> VRAM report about missing bytes is changed from 490504192 Bytes to 490676224 Bytes 2026-02-12 23:29:38.547 - Render thread -> VRAM report about missing bytes is changed from 490676224 Bytes to 490061824 Bytes 2026-02-12 23:29:38.613 - Render thread -> VRAM report about missing bytes is changed from 490061824 Bytes to 489766912 Bytes 2026-02-12 23:29:38.976 - Render thread -> Info: Frame[1941] - Available VRAM budget has changed: 1496 MB 2026-02-12 23:29:38.976 - Render thread -> Warning: Available VRAM budget 1496 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:39.009 - Render thread -> VRAM report about missing bytes is changed from 489766912 Bytes to 490283008 Bytes 2026-02-12 23:29:39.146 - Render thread -> VRAM report about missing bytes is changed from 490283008 Bytes to 489914368 Bytes 2026-02-12 23:29:39.177 - Render thread -> Info: Frame[1947] - Available VRAM budget has changed: 1423 MB 2026-02-12 23:29:39.177 - Render thread -> Warning: Available VRAM budget 1423 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:39.276 - Render thread -> VRAM report about missing bytes is changed from 489914368 Bytes to 490037248 Bytes 2026-02-12 23:29:39.394 - Render thread -> VRAM report about missing bytes is changed from 490037248 Bytes to 489865216 Bytes 2026-02-12 23:29:39.459 - Render thread -> VRAM report about missing bytes is changed from 489865216 Bytes to 489988096 Bytes 2026-02-12 23:29:39.527 - Render thread -> VRAM report about missing bytes is changed from 489988096 Bytes to 489816064 Bytes 2026-02-12 23:29:39.625 - Render thread -> VRAM report about missing bytes is changed from 489816064 Bytes to 489988096 Bytes 2026-02-12 23:29:39.644 - Render thread -> Info: Frame[1969] - Available VRAM budget has changed: 1397 MB 2026-02-12 23:29:39.644 - Render thread -> Warning: Available VRAM budget 1397 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:39.676 - Render thread -> Info: Frame[1971] - Available VRAM budget has changed: 1369 MB 2026-02-12 23:29:39.676 - Render thread -> Warning: Available VRAM budget 1369 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:39.693 - Render thread -> VRAM report about missing bytes is changed from 489988096 Bytes to 490110976 Bytes 2026-02-12 23:29:39.727 - Render thread -> VRAM report about missing bytes is changed from 490110976 Bytes to 490233856 Bytes 2026-02-12 23:29:39.760 - Render thread -> VRAM report about missing bytes is changed from 490233856 Bytes to 490061824 Bytes 2026-02-12 23:29:39.794 - Render thread -> VRAM report about missing bytes is changed from 490061824 Bytes to 489889792 Bytes 2026-02-12 23:29:39.876 - Render thread -> VRAM report about missing bytes is changed from 489889792 Bytes to 491462656 Bytes 2026-02-12 23:29:39.893 - Render thread -> VRAM report about missing bytes is changed from 491462656 Bytes to 491585536 Bytes 2026-02-12 23:29:39.976 - Render thread -> VRAM report about missing bytes is changed from 491585536 Bytes to 491413504 Bytes 2026-02-12 23:29:40.009 - Render thread -> VRAM report about missing bytes is changed from 491413504 Bytes to 491417600 Bytes 2026-02-12 23:29:40.142 - Render thread -> VRAM report about missing bytes is changed from 491417600 Bytes to 491421696 Bytes 2026-02-12 23:29:40.309 - Render thread -> VRAM report about missing bytes is changed from 491421696 Bytes to 491425792 Bytes 2026-02-12 23:29:40.410 - Render thread -> Info: Frame[2001] - Available VRAM budget has changed: 1243 MB 2026-02-12 23:29:40.410 - Render thread -> Warning: Available VRAM budget 1243 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:40.443 - Render thread -> VRAM report about missing bytes is changed from 491425792 Bytes to 491597824 Bytes 2026-02-12 23:29:40.509 - Render thread -> VRAM report about missing bytes is changed from 491597824 Bytes to 491720704 Bytes 2026-02-12 23:29:40.542 - Render thread -> VRAM report about missing bytes is changed from 491720704 Bytes to 491724800 Bytes 2026-02-12 23:29:40.583 - Render thread -> VRAM report about missing bytes is changed from 491724800 Bytes to 491601920 Bytes 2026-02-12 23:29:40.644 - Render thread -> VRAM report about missing bytes is changed from 491601920 Bytes to 491487232 Bytes 2026-02-12 23:29:40.710 - Render thread -> VRAM report about missing bytes is changed from 491487232 Bytes to 491433984 Bytes 2026-02-12 23:29:40.743 - Render thread -> VRAM report about missing bytes is changed from 491433984 Bytes to 491438080 Bytes 2026-02-12 23:29:40.810 - Render thread -> Info: Frame[2013] - Available VRAM budget has changed: 2820 MB 2026-02-12 23:29:40.810 - Render thread -> Info: Frame[2013] - Available VRAM budget has changed: 1104 MB 2026-02-12 23:29:40.810 - Render thread -> Warning: Available VRAM budget 1104 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:40.909 - Render thread -> VRAM report about missing bytes is changed from 491438080 Bytes to 491782144 Bytes 2026-02-12 23:29:41.050 - Render thread -> VRAM report about missing bytes is changed from 491782144 Bytes to 491536384 Bytes 2026-02-12 23:29:42.042 - Render thread -> VRAM report about missing bytes is changed from 491536384 Bytes to 491659264 Bytes 2026-02-12 23:29:42.077 - Render thread -> Info: Frame[2051] - Available VRAM budget has changed: 1231 MB 2026-02-12 23:29:42.077 - Render thread -> Warning: Available VRAM budget 1231 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:42.178 - Render thread -> VRAM report about missing bytes is changed from 491659264 Bytes to 491487232 Bytes 2026-02-12 23:29:42.412 - Render thread -> Info: Frame[2061] - Available VRAM budget has changed: 2904 MB 2026-02-12 23:29:42.443 - Render thread -> VRAM report about missing bytes is changed from 491487232 Bytes to 491659264 Bytes 2026-02-12 23:29:42.576 - Render thread -> VRAM report about missing bytes is changed from 491659264 Bytes to 491536384 Bytes 2026-02-12 23:29:42.643 - Render thread -> VRAM report about missing bytes is changed from 491536384 Bytes to 491290624 Bytes 2026-02-12 23:29:42.776 - Render thread -> VRAM report about missing bytes is changed from 491290624 Bytes to 491229184 Bytes 2026-02-12 23:29:42.809 - Render thread -> VRAM report about missing bytes is changed from 491229184 Bytes to 491167744 Bytes 2026-02-12 23:29:43.109 - Render thread -> VRAM report about missing bytes is changed from 491167744 Bytes to 491339776 Bytes 2026-02-12 23:29:43.244 - Render thread -> VRAM report about missing bytes is changed from 491339776 Bytes to 491094016 Bytes 2026-02-12 23:29:43.277 - Render thread -> Info: Frame[2087] - Available VRAM budget has changed: 1275 MB 2026-02-12 23:29:43.277 - Render thread -> Warning: Available VRAM budget 1275 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:43.410 - Render thread -> Info: Frame[2091] - Available VRAM budget has changed: 2940 MB 2026-02-12 23:29:43.410 - Render thread -> Info: Frame[2091] - Available VRAM budget has changed: 1358 MB 2026-02-12 23:29:43.410 - Render thread -> Warning: Available VRAM budget 1358 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:43.477 - Render thread -> Info: Frame[2093] - Available VRAM budget has changed: 1545 MB 2026-02-12 23:29:43.477 - Render thread -> Warning: Available VRAM budget 1545 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:43.510 - Render thread -> VRAM report about missing bytes is changed from 491094016 Bytes to 491692032 Bytes 2026-02-12 23:29:43.580 - Render thread -> VRAM report about missing bytes is changed from 491692032 Bytes to 491347968 Bytes 2026-02-12 23:29:43.651 - Render thread -> VRAM report about missing bytes is changed from 491347968 Bytes to 490979328 Bytes 2026-02-12 23:29:43.677 - Render thread -> Info: Frame[2099] - Available VRAM budget has changed: 1583 MB 2026-02-12 23:29:43.677 - Render thread -> Warning: Available VRAM budget 1583 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:44.277 - Render thread -> Info: Frame[2117] - Available VRAM budget has changed: 1593 MB 2026-02-12 23:29:44.277 - Render thread -> Warning: Available VRAM budget 1593 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:44.344 - Render thread -> Info: Frame[2119] - Available VRAM budget has changed: 1574 MB 2026-02-12 23:29:44.344 - Render thread -> Warning: Available VRAM budget 1574 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:44.512 - Render thread -> VRAM report about missing bytes is changed from 490979328 Bytes to 490897408 Bytes 2026-02-12 23:29:44.677 - Render thread -> Info: Frame[2129] - Available VRAM budget has changed: 1564 MB 2026-02-12 23:29:44.677 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:44.779 - Render thread -> VRAM report about missing bytes is changed from 490897408 Bytes to 489865216 Bytes 2026-02-12 23:29:44.910 - Render thread -> VRAM report about missing bytes is changed from 489865216 Bytes to 490037248 Bytes 2026-02-12 23:29:44.943 - Render thread -> Info: Frame[2137] - Available VRAM budget has changed: 1544 MB 2026-02-12 23:29:44.943 - Render thread -> Warning: Available VRAM budget 1544 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:44.976 - Render thread -> VRAM report about missing bytes is changed from 490037248 Bytes to 490209280 Bytes 2026-02-12 23:29:45.044 - Render thread -> VRAM report about missing bytes is changed from 490209280 Bytes to 489865216 Bytes 2026-02-12 23:29:45.078 - Render thread -> Info: Frame[2141] - Available VRAM budget has changed: 1311 MB 2026-02-12 23:29:45.078 - Render thread -> Warning: Available VRAM budget 1311 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:45.110 - Render thread -> VRAM report about missing bytes is changed from 489865216 Bytes to 490381312 Bytes 2026-02-12 23:29:45.177 - Render thread -> VRAM report about missing bytes is changed from 490381312 Bytes to 491896832 Bytes 2026-02-12 23:29:45.213 - Render thread -> Info: Frame[2145] - Available VRAM budget has changed: 1168 MB 2026-02-12 23:29:45.213 - Render thread -> Warning: Available VRAM budget 1168 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:45.254 - Render thread -> VRAM report about missing bytes is changed from 491896832 Bytes to 491937792 Bytes 2026-02-12 23:29:45.277 - Render thread -> Info: Frame[2147] - Available VRAM budget has changed: 1036 MB 2026-02-12 23:29:45.277 - Render thread -> Warning: Available VRAM budget 1036 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:45.311 - Render thread -> VRAM report about missing bytes is changed from 491937792 Bytes to 492183552 Bytes 2026-02-12 23:29:45.390 - Render thread -> VRAM report about missing bytes is changed from 492183552 Bytes to 491667456 Bytes 2026-02-12 23:29:45.444 - Render thread -> VRAM report about missing bytes is changed from 491667456 Bytes to 492257280 Bytes 2026-02-12 23:29:45.518 - Render thread -> VRAM report about missing bytes is changed from 492257280 Bytes to 491913216 Bytes 2026-02-12 23:29:45.579 - Render thread -> VRAM report about missing bytes is changed from 491913216 Bytes to 491569152 Bytes 2026-02-12 23:29:46.143 - Render thread -> Info: Frame[2173] - Available VRAM budget has changed: 2880 MB 2026-02-12 23:29:46.143 - Render thread -> Info: Frame[2173] - Available VRAM budget has changed: 992 MB 2026-02-12 23:29:46.143 - Render thread -> Warning: Available VRAM budget 992 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:46.310 - Render thread -> VRAM report about missing bytes is changed from 491569152 Bytes to 491397120 Bytes 2026-02-12 23:29:46.709 - Render thread -> VRAM report about missing bytes is changed from 491397120 Bytes to 491520000 Bytes 2026-02-12 23:29:46.843 - Render thread -> VRAM report about missing bytes is changed from 491520000 Bytes to 491347968 Bytes 2026-02-12 23:29:46.976 - Render thread -> VRAM report about missing bytes is changed from 491347968 Bytes to 491388928 Bytes 2026-02-12 23:29:47.343 - Render thread -> Info: Frame[2209] - Available VRAM budget has changed: 981 MB 2026-02-12 23:29:47.343 - Render thread -> Warning: Available VRAM budget 981 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:47.377 - Render thread -> VRAM report about missing bytes is changed from 491388928 Bytes to 492085248 Bytes 2026-02-12 23:29:47.443 - Render thread -> VRAM report about missing bytes is changed from 492085248 Bytes to 492134400 Bytes 2026-02-12 23:29:47.579 - Render thread -> VRAM report about missing bytes is changed from 492134400 Bytes to 491438080 Bytes 2026-02-12 23:29:48.344 - Render thread -> Info: Frame[2239] - Available VRAM budget has changed: 963 MB 2026-02-12 23:29:48.345 - Render thread -> Warning: Available VRAM budget 963 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:48.377 - Render thread -> VRAM report about missing bytes is changed from 491438080 Bytes to 491610112 Bytes 2026-02-12 23:29:48.443 - Render thread -> VRAM report about missing bytes is changed from 491610112 Bytes to 491732992 Bytes 2026-02-12 23:29:48.577 - Render thread -> VRAM report about missing bytes is changed from 491732992 Bytes to 491560960 Bytes 2026-02-12 23:29:50.877 - Render thread -> Info: Frame[2315] - Available VRAM budget has changed: 2712 MB 2026-02-12 23:29:50.878 - Render thread -> Info: Frame[2315] - Available VRAM budget has changed: 827 MB 2026-02-12 23:29:50.878 - Render thread -> Warning: Available VRAM budget 827 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:50.977 - Render thread -> VRAM report about missing bytes is changed from 491560960 Bytes to 492593152 Bytes 2026-02-12 23:29:51.044 - Render thread -> VRAM report about missing bytes is changed from 492593152 Bytes to 492503040 Bytes 2026-02-12 23:29:51.576 - Render thread -> VRAM report about missing bytes is changed from 492503040 Bytes to 492462080 Bytes 2026-02-12 23:29:51.945 - Render thread -> Info: Frame[2347] - Available VRAM budget has changed: 2845 MB 2026-02-12 23:29:51.945 - Render thread -> Info: Frame[2347] - Available VRAM budget has changed: 832 MB 2026-02-12 23:29:51.945 - Render thread -> Warning: Available VRAM budget 832 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:52.110 - Render thread -> VRAM report about missing bytes is changed from 492462080 Bytes to 492503040 Bytes 2026-02-12 23:29:52.510 - Render thread -> VRAM report about missing bytes is changed from 492503040 Bytes to 492552192 Bytes 2026-02-12 23:29:52.646 - Render thread -> VRAM report about missing bytes is changed from 492552192 Bytes to 492388352 Bytes 2026-02-12 23:29:52.943 - Render thread -> Info: Frame[2377] - Available VRAM budget has changed: 2876 MB 2026-02-12 23:29:52.943 - Render thread -> Info: Frame[2377] - Available VRAM budget has changed: 946 MB 2026-02-12 23:29:52.943 - Render thread -> Warning: Available VRAM budget 946 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:53.943 - Render thread -> Info: Frame[2407] - Available VRAM budget has changed: 978 MB 2026-02-12 23:29:53.943 - Render thread -> Warning: Available VRAM budget 978 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:54.277 - Render thread -> Info: Frame[2417] - Available VRAM budget has changed: 972 MB 2026-02-12 23:29:54.277 - Render thread -> Warning: Available VRAM budget 972 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:29:54.310 - Render thread -> VRAM report about missing bytes is changed from 492388352 Bytes to 492560384 Bytes 2026-02-12 23:29:54.377 - Render thread -> VRAM report about missing bytes is changed from 492560384 Bytes to 492314624 Bytes 2026-02-12 23:29:54.444 - Render thread -> VRAM report about missing bytes is changed from 492314624 Bytes to 491823104 Bytes 2026-02-12 23:30:01.727 - Render thread -> Info: Frame[2643] - Available VRAM budget has changed: 987 MB 2026-02-12 23:30:01.727 - Render thread -> Warning: Available VRAM budget 987 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:01.760 - Render thread -> Info: Frame[2645] - Available VRAM budget has changed: 2937 MB 2026-02-12 23:30:02.043 - Render thread -> VRAM report about missing bytes is changed from 491823104 Bytes to 492412928 Bytes 2026-02-12 23:30:02.110 - Render thread -> VRAM report about missing bytes is changed from 492412928 Bytes to 492199936 Bytes 2026-02-12 23:30:02.176 - Render thread -> VRAM report about missing bytes is changed from 492199936 Bytes to 492371968 Bytes 2026-02-12 23:30:02.260 - Render thread -> Info: Frame[2675] - Available VRAM budget has changed: 1059 MB 2026-02-12 23:30:02.260 - Render thread -> Warning: Available VRAM budget 1059 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.276 - Render thread -> VRAM report about missing bytes is changed from 492371968 Bytes to 492494848 Bytes 2026-02-12 23:30:02.312 - Render thread -> VRAM report about missing bytes is changed from 492494848 Bytes to 492322816 Bytes 2026-02-12 23:30:02.327 - Render thread -> Info: Frame[2679] - Available VRAM budget has changed: 1115 MB 2026-02-12 23:30:02.327 - Render thread -> Warning: Available VRAM budget 1115 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.347 - Render thread -> VRAM report about missing bytes is changed from 492322816 Bytes to 492838912 Bytes 2026-02-12 23:30:02.385 - Render thread -> VRAM report about missing bytes is changed from 492838912 Bytes to 491896832 Bytes 2026-02-12 23:30:02.399 - Render thread -> Info: Frame[2683] - Available VRAM budget has changed: 1190 MB 2026-02-12 23:30:02.399 - Render thread -> Warning: Available VRAM budget 1190 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.413 - Render thread -> VRAM report about missing bytes is changed from 491896832 Bytes to 491806720 Bytes 2026-02-12 23:30:02.448 - Render thread -> VRAM report about missing bytes is changed from 491806720 Bytes to 490946560 Bytes 2026-02-12 23:30:02.478 - Render thread -> VRAM report about missing bytes is changed from 490946560 Bytes to 490995712 Bytes 2026-02-12 23:30:02.494 - Render thread -> Info: Frame[2689] - Available VRAM budget has changed: 1292 MB 2026-02-12 23:30:02.494 - Render thread -> Warning: Available VRAM budget 1292 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.523 - Render thread -> VRAM report about missing bytes is changed from 490995712 Bytes to 491421696 Bytes 2026-02-12 23:30:02.535 - Render thread -> Info: Frame[2691] - Available VRAM budget has changed: 1367 MB 2026-02-12 23:30:02.535 - Render thread -> Warning: Available VRAM budget 1367 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.552 - Render thread -> VRAM report about missing bytes is changed from 491421696 Bytes to 491249664 Bytes 2026-02-12 23:30:02.598 - Render thread -> VRAM report about missing bytes is changed from 491249664 Bytes to 491003904 Bytes 2026-02-12 23:30:02.610 - Render thread -> Info: Frame[2695] - Available VRAM budget has changed: 2768 MB 2026-02-12 23:30:02.630 - Render thread -> VRAM report about missing bytes is changed from 491003904 Bytes to 492380160 Bytes 2026-02-12 23:30:02.659 - Render thread -> VRAM report about missing bytes is changed from 492380160 Bytes to 492724224 Bytes 2026-02-12 23:30:02.713 - Render thread -> VRAM report about missing bytes is changed from 492724224 Bytes to 492441600 Bytes 2026-02-12 23:30:02.756 - Render thread -> VRAM report about missing bytes is changed from 492441600 Bytes to 492503040 Bytes 2026-02-12 23:30:02.779 - Render thread -> VRAM report about missing bytes is changed from 492503040 Bytes to 492675072 Bytes 2026-02-12 23:30:02.811 - Render thread -> Info: Frame[2703] - Available VRAM budget has changed: 1393 MB 2026-02-12 23:30:02.811 - Render thread -> Warning: Available VRAM budget 1393 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.849 - Render thread -> VRAM report about missing bytes is changed from 492675072 Bytes to 492429312 Bytes 2026-02-12 23:30:02.910 - Render thread -> VRAM report about missing bytes is changed from 492429312 Bytes to 492560384 Bytes 2026-02-12 23:30:02.944 - Render thread -> Info: Frame[2707] - Available VRAM budget has changed: 1127 MB 2026-02-12 23:30:02.944 - Render thread -> Warning: Available VRAM budget 1127 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:02.978 - Render thread -> VRAM report about missing bytes is changed from 492560384 Bytes to 493051904 Bytes 2026-02-12 23:30:03.010 - Render thread -> Info: Frame[2709] - Available VRAM budget has changed: 1099 MB 2026-02-12 23:30:03.010 - Render thread -> Warning: Available VRAM budget 1099 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:03.045 - Render thread -> VRAM report about missing bytes is changed from 493051904 Bytes to 492191744 Bytes 2026-02-12 23:30:03.078 - Render thread -> Info: Frame[2711] - Available VRAM budget has changed: 968 MB 2026-02-12 23:30:03.078 - Render thread -> Warning: Available VRAM budget 968 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:03.112 - Render thread -> VRAM report about missing bytes is changed from 492191744 Bytes to 494010368 Bytes 2026-02-12 23:30:03.144 - Render thread -> Info: Frame[2713] - Available VRAM budget has changed: 940 MB 2026-02-12 23:30:03.144 - Render thread -> Warning: Available VRAM budget 940 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:03.185 - Render thread -> VRAM report about missing bytes is changed from 494010368 Bytes to 493838336 Bytes 2026-02-12 23:30:03.249 - Render thread -> VRAM report about missing bytes is changed from 493838336 Bytes to 493109248 Bytes 2026-02-12 23:30:03.322 - Render thread -> VRAM report about missing bytes is changed from 493109248 Bytes to 492019712 Bytes 2026-02-12 23:30:03.377 - Render thread -> VRAM report about missing bytes is changed from 492019712 Bytes to 492142592 Bytes 2026-02-12 23:30:03.446 - Render thread -> VRAM report about missing bytes is changed from 492142592 Bytes to 491798528 Bytes 2026-02-12 23:30:03.510 - Render thread -> VRAM report about missing bytes is changed from 491798528 Bytes to 491626496 Bytes 2026-02-12 23:30:03.610 - Render thread -> Info: Frame[2727] - Available VRAM budget has changed: 2926 MB 2026-02-12 23:30:03.943 - Render thread -> Info: Frame[2737] - Available VRAM budget has changed: 2876 MB 2026-02-12 23:30:04.210 - Render thread -> Info: Frame[2745] - Available VRAM budget has changed: 956 MB 2026-02-12 23:30:04.210 - Render thread -> Warning: Available VRAM budget 956 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:04.443 - Render thread -> VRAM report about missing bytes is changed from 491626496 Bytes to 491749376 Bytes 2026-02-12 23:30:04.576 - Render thread -> VRAM report about missing bytes is changed from 491749376 Bytes to 491577344 Bytes 2026-02-12 23:30:04.610 - Render thread -> Info: Frame[2757] - Available VRAM budget has changed: 1063 MB 2026-02-12 23:30:04.610 - Render thread -> Warning: Available VRAM budget 1063 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:04.743 - Render thread -> Info: Frame[2761] - Available VRAM budget has changed: 2859 MB 2026-02-12 23:30:04.743 - Render thread -> Info: Frame[2761] - Available VRAM budget has changed: 934 MB 2026-02-12 23:30:04.743 - Render thread -> Warning: Available VRAM budget 934 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:04.777 - Render thread -> VRAM report about missing bytes is changed from 491577344 Bytes to 491700224 Bytes 2026-02-12 23:30:04.844 - Render thread -> VRAM report about missing bytes is changed from 491700224 Bytes to 491528192 Bytes 2026-02-12 23:30:05.144 - Render thread -> Info: Frame[2773] - Available VRAM budget has changed: 906 MB 2026-02-12 23:30:05.144 - Render thread -> Warning: Available VRAM budget 906 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:05.324 - Render thread -> VRAM report about missing bytes is changed from 491528192 Bytes to 491511808 Bytes 2026-02-12 23:30:05.344 - Render thread -> Info: Frame[2779] - Available VRAM budget has changed: 2758 MB 2026-02-12 23:30:05.344 - Render thread -> Info: Frame[2779] - Available VRAM budget has changed: 855 MB 2026-02-12 23:30:05.344 - Render thread -> Warning: Available VRAM budget 855 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:05.380 - Render thread -> VRAM report about missing bytes is changed from 491511808 Bytes to 491552768 Bytes 2026-02-12 23:30:05.444 - Render thread -> VRAM report about missing bytes is changed from 491552768 Bytes to 493576192 Bytes 2026-02-12 23:30:05.519 - Render thread -> VRAM report about missing bytes is changed from 493576192 Bytes to 494256128 Bytes 2026-02-12 23:30:05.590 - Render thread -> VRAM report about missing bytes is changed from 494256128 Bytes to 493576192 Bytes 2026-02-12 23:30:05.648 - Render thread -> VRAM report about missing bytes is changed from 493576192 Bytes to 491823104 Bytes 2026-02-12 23:30:05.711 - Render thread -> VRAM report about missing bytes is changed from 491823104 Bytes to 491552768 Bytes 2026-02-12 23:30:06.410 - Render thread -> Info: Frame[2811] - Available VRAM budget has changed: 2918 MB 2026-02-12 23:30:06.877 - Render thread -> Info: Frame[2825] - Available VRAM budget has changed: 2859 MB 2026-02-12 23:30:06.877 - Render thread -> Info: Frame[2825] - Available VRAM budget has changed: 946 MB 2026-02-12 23:30:06.877 - Render thread -> Warning: Available VRAM budget 946 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:07.045 - Render thread -> VRAM report about missing bytes is changed from 491552768 Bytes to 491724800 Bytes 2026-02-12 23:30:07.112 - Render thread -> VRAM report about missing bytes is changed from 491724800 Bytes to 491970560 Bytes 2026-02-12 23:30:07.244 - Render thread -> VRAM report about missing bytes is changed from 491970560 Bytes to 491798528 Bytes 2026-02-12 23:30:07.411 - Render thread -> Info: Frame[2841] - Available VRAM budget has changed: 971 MB 2026-02-12 23:30:07.411 - Render thread -> Warning: Available VRAM budget 971 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:07.509 - Render thread -> VRAM report about missing bytes is changed from 491798528 Bytes to 491986944 Bytes 2026-02-12 23:30:07.544 - Render thread -> Info: Frame[2845] - Available VRAM budget has changed: 905 MB 2026-02-12 23:30:07.544 - Render thread -> Warning: Available VRAM budget 905 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:07.579 - Render thread -> VRAM report about missing bytes is changed from 491986944 Bytes to 491945984 Bytes 2026-02-12 23:30:07.579 - Render thread -> Too many VRAM reports, stopping printing 2026-02-12 23:30:08.012 - Render thread -> Info: Frame[2859] - Available VRAM budget has changed: 2917 MB 2026-02-12 23:30:08.944 - Render thread -> Info: Frame[2887] - Available VRAM budget has changed: 2748 MB 2026-02-12 23:30:09.013 - Render thread -> Info: Frame[2889] - Available VRAM budget has changed: 935 MB 2026-02-12 23:30:09.013 - Render thread -> Warning: Available VRAM budget 935 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:10.011 - Render thread -> Info: Frame[2919] - Available VRAM budget has changed: 2830 MB 2026-02-12 23:30:11.011 - Render thread -> Info: Frame[2949] - Available VRAM budget has changed: 2855 MB 2026-02-12 23:30:11.011 - Render thread -> Info: Frame[2949] - Available VRAM budget has changed: 1015 MB 2026-02-12 23:30:11.011 - Render thread -> Warning: Available VRAM budget 1015 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:12.010 - Render thread -> Info: Frame[2979] - Available VRAM budget has changed: 1039 MB 2026-02-12 23:30:12.010 - Render thread -> Warning: Available VRAM budget 1039 MBs is lower than the minimum required 2048 MBs 2026-02-12 23:30:16.009 - Render thread -> Info: Frame[3099] - Available VRAM budget has changed: 7047 MB 2026-02-12 23:30:16.010 - Render thread -> Info: Frame[3099] - Available VRAM budget has changed: 2820 MB 2026-02-12 23:30:16.010 - Render thread -> Info: Frame[3099] - Available VRAM budget has changed: 1005 MB 2026-02-12 23:30:16.010 - Render thread -> Warning: Available VRAM budget 1005 MBs is lower than the minimum required 2048 MBs