2026-02-16 14:30:57.236 - Main Thread -> Timezone (local - UTC): -8h 2026-02-16 14:30:57.236 - Main Thread -> App Version: 2.0.2.57 2026-02-16 14:30:57.238 - Main Thread -> VRage renderer started 2026-02-16 14:30:57.238 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2026-02-16 14:30:57.265 - Main Thread -> NvApi - Status: OK 2026-02-16 14:30:57.265 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-02-16 14:30:57.265 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-16 14:30:57.271 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-16 14:30:57.271 - Main Thread -> AMD - Driver Version: Unknown 2026-02-16 14:30:57.334 - Main Thread -> Adapters.Adapters - Entering 2026-02-16 14:30:57.334 - Main Thread -> CreateDXGIFactory - Entering 2026-02-16 14:30:57.345 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-16 14:30:57.346 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-16 14:30:57.347 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-16 14:30:57.347 - Main Thread -> Using IDXGIFactory6: True 2026-02-16 14:30:57.347 - Main Thread -> Enumerating adapters by preference 2026-02-16 14:30:57.354 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-16 14:30:57.354 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-16 14:30:57.354 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-16 14:30:57.354 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2026-02-16 14:30:57.912 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-16 14:30:58.075 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2026-02-16 14:30:58.075 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2026-02-16 14:30:58.075 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2026-02-16 14:30:58.076 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2026-02-16 14:30:58.076 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2026-02-16 14:30:58.078 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2026-02-16 14:30:58.081 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2026-02-16 14:30:58.081 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2026-02-16 14:30:58.081 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-16 14:30:58.081 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-16 14:30:58.081 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-16 14:30:58.081 - Main Thread -> Skipping software adapter 2026-02-16 14:30:58.081 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-16 14:30:58.083 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 36972, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True AdapterLuid = 36972 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 25580068864 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.6672 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-16 14:30:58.083 - Main Thread -> Adapter list composed 2026-02-16 14:30:58.097 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 640,"Height": 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1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 239989,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 239970,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 25580068864, Luid: 36972, rev: 161, subsys id: 1091179608, vendor id: 4318, supported device: True","AdapterLuid": 36972,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 119998,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 25580068864,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.6672,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-16 14:30:58.099 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-16 14:30:58.223 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-16 14:30:58.224 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-16 14:30:58.224 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-16 14:30:58.224 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-16 14:30:58.247 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-16 14:30:58.247 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-16 14:30:58.247 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-16 14:30:58.248 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-16 14:30:58.248 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-16 14:30:58.252 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-02-16 14:30:58.253 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-16 14:30:58.255 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2026-02-16 14:30:58.257 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-16 14:30:58.271 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-16 14:30:58.271 - Render thread -> IsD3D12Supported = True 2026-02-16 14:30:58.296 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-16 14:30:58.297 - Render thread -> Debug layer enabled: False 2026-02-16 14:30:58.297 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-16 14:30:58.439 - Render thread -> Direct Storage supported 2026-02-16 14:30:58.440 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-16 14:30:58.440 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-16 14:30:58.440 - Render thread -> Current Device Info: 2026-02-16 14:30:58.440 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-16 14:30:58.440 - Render thread -> OutputMergerLogicOp: True 2026-02-16 14:30:58.440 - Render thread -> MinPrecisionSupport: Bit16 2026-02-16 14:30:58.440 - Render thread -> TiledResourcesTier: Tier4 2026-02-16 14:30:58.440 - Render thread -> ResourceBindingTier: Tier3 2026-02-16 14:30:58.440 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-16 14:30:58.440 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-16 14:30:58.440 - Render thread -> ROVsSupported: True 2026-02-16 14:30:58.440 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-16 14:30:58.440 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-16 14:30:58.440 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-16 14:30:58.440 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-16 14:30:58.440 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-16 14:30:58.440 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-16 14:30:58.440 - Render thread -> ResourceHeapTier: Tier2 2026-02-16 14:30:58.440 - Render thread -> WaveOps: True 2026-02-16 14:30:58.440 - Render thread -> WaveLaneCountMin: 32 2026-02-16 14:30:58.440 - Render thread -> WaveLaneCountMax: 32 2026-02-16 14:30:58.440 - Render thread -> TotalLaneCount: 3072 2026-02-16 14:30:58.440 - Render thread -> ExpandedComputeResourceStates: True 2026-02-16 14:30:58.440 - Render thread -> Int64ShaderOps: True 2026-02-16 14:30:58.440 - Render thread -> DepthBoundsTestSupported: True 2026-02-16 14:30:58.440 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-16 14:30:58.440 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-16 14:30:58.440 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-16 14:30:58.440 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-16 14:30:58.440 - Render thread -> ViewInstancingTier: Tier3 2026-02-16 14:30:58.440 - Render thread -> BarycentricsSupported: True 2026-02-16 14:30:58.440 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-16 14:30:58.440 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-16 14:30:58.440 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-16 14:30:58.440 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-16 14:30:58.440 - Render thread -> RenderPassesTier: Tier0 2026-02-16 14:30:58.440 - Render thread -> RaytracingTier: Tier1_1 2026-02-16 14:30:58.440 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-16 14:30:58.440 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-16 14:30:58.440 - Render thread -> VariableShadingRateTier: Tier2 2026-02-16 14:30:58.440 - Render thread -> ShadingRateImageTileSize: 16 2026-02-16 14:30:58.440 - Render thread -> BackgroundProcessingSupported: True 2026-02-16 14:30:58.440 - Render thread -> MeshShaderTier: Tier1 2026-02-16 14:30:58.440 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-16 14:30:58.444 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-16 14:30:58.449 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-16 14:30:58.449 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-16 14:30:58.450 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-16 14:30:58.450 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-16 14:30:58.450 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-16 14:30:58.451 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6705152 Bytes 2026-02-16 14:30:58.453 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-16 14:30:58.453 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-16 14:30:58.504 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-16 14:30:58.504 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-16 14:30:58.504 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-16 14:30:58.504 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-16 14:30:58.506 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-16 14:30:58.506 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-16 14:30:58.506 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-16 14:30:58.507 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-16 14:30:58.514 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-16 14:30:58.514 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-16 14:30:58.527 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-16 14:30:58.527 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-16 14:30:58.527 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-16 14:30:58.528 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-16 14:30:58.529 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-16 14:30:58.530 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-16 14:30:58.530 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-16 14:30:58.530 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-16 14:30:58.531 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-16 14:30:58.532 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-16 14:30:58.532 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-16 14:30:58.533 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-16 14:30:58.558 - Render thread -> UseShaderAsserts: False 2026-02-16 14:30:58.558 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-16 14:30:58.558 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-16 14:30:58.558 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-16 14:30:58.559 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-16 14:30:58.559 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-16 14:30:58.560 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-16 14:30:58.562 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-16 14:30:58.562 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-16 14:30:58.563 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-16 14:30:58.563 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-16 14:30:58.563 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-16 14:30:58.563 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-16 14:30:58.565 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-16 14:30:58.565 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-16 14:30:58.566 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-16 14:30:58.566 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-16 14:30:58.566 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-16 14:30:58.566 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-16 14:30:58.568 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-16 14:30:58.568 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-16 14:30:58.576 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-16 14:30:58.583 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-16 14:30:58.594 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-16 14:30:58.595 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-16 14:30:58.599 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-16 14:30:58.600 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-16 14:30:58.601 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-16 14:30:58.615 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-16 14:30:58.616 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-16 14:30:58.617 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-16 14:30:58.617 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-16 14:30:58.617 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-16 14:30:58.617 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-16 14:30:58.627 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-16 14:30:58.627 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-16 14:30:58.633 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-16 14:30:58.633 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-16 14:30:58.633 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-16 14:30:58.633 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-16 14:30:58.666 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-16 14:30:58.666 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-16 14:30:58.679 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-16 14:30:58.680 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-16 14:30:58.680 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-16 14:30:58.680 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-16 14:30:58.680 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-16 14:30:58.681 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-16 14:30:58.686 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-16 14:30:58.741 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-16 14:30:58.743 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-16 14:30:58.744 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-16 14:30:58.744 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-16 14:30:58.744 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-16 14:30:58.744 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-16 14:30:58.745 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-16 14:30:58.745 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-16 14:30:58.745 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-16 14:30:58.746 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-16 14:30:58.746 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-16 14:30:58.746 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-16 14:30:58.746 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-16 14:30:58.746 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-16 14:30:58.797 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-16 14:30:58.798 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-16 14:30:58.813 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-16 14:30:58.817 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-16 14:30:58.817 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-16 14:30:58.819 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-16 14:30:58.819 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-16 14:30:58.839 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-16 14:30:58.841 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-16 14:30:58.861 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-16 14:30:58.865 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-16 14:30:59.005 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-16 14:30:59.005 - Render thread -> CreateMeshBuilders - Entering 2026-02-16 14:30:59.006 - Render thread -> CreateMeshBuilders - Exiting 2026-02-16 14:30:59.006 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-16 14:30:59.010 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-16 14:31:00.126 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-16 14:31:00.128 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 119998, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-16 14:31:00.201 - Render thread -> VRAM report about missing bytes is changed from 6705152 Bytes to 8159232 Bytes 2026-02-16 14:31:00.533 - Render thread -> VRAM report about missing bytes is changed from 8159232 Bytes to 8372224 Bytes 2026-02-16 14:31:00.547 - Render thread -> Info: Frame[13] - Available VRAM budget has changed: 5902 MB 2026-02-16 14:31:00.547 - Render thread -> Info: Frame[13] - Available VRAM budget has changed: 5872 MB 2026-02-16 14:31:01.104 - VRageWorker 10 -> Vertex 2026-02-16 14:31:01.105 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.105 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.106 - VRageWorker 0 -> Pixel 2026-02-16 14:31:01.106 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.106 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.109 - VRageWorker 6 -> Pixel 2026-02-16 14:31:01.109 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.109 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.110 - VRageWorker 3 -> Vertex 2026-02-16 14:31:01.110 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.110 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.323 - VRageWorker 1 -> Vertex 2026-02-16 14:31:01.323 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.323 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.326 - Render thread -> VRAM report about missing bytes is changed from 8372224 Bytes to 185356288 Bytes 2026-02-16 14:31:01.329 - VRageWorker 4 -> Pixel 2026-02-16 14:31:01.329 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.329 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.334 - VRageWorker 9 -> Vertex 2026-02-16 14:31:01.334 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.334 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.337 - VRageWorker 11 -> Pixel 2026-02-16 14:31:01.337 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.337 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.395 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5600 MB 2026-02-16 14:31:01.395 - Render thread -> Info: Frame[27] - Available VRAM budget has changed: 5558 MB 2026-02-16 14:31:01.419 - VRageWorker 13 -> Pixel 2026-02-16 14:31:01.419 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.419 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.419 - VRageWorker 13 -> Vertex 2026-02-16 14:31:01.419 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.419 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.423 - VRageWorker 9 -> Vertex 2026-02-16 14:31:01.423 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.423 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.423 - VRageWorker 5 -> Pixel 2026-02-16 14:31:01.423 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.423 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.462 - Render thread -> VRAM report about missing bytes is changed from 185356288 Bytes to 185503744 Bytes 2026-02-16 14:31:01.507 - VRageWorker 2 -> Pixel 2026-02-16 14:31:01.507 - VRageWorker 5 -> Vertex 2026-02-16 14:31:01.507 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.507 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.507 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.507 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.508 - VRageWorker 4 -> Vertex 2026-02-16 14:31:01.508 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.508 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.508 - VRageWorker 2 -> Pixel 2026-02-16 14:31:01.508 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.508 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.643 - VRageWorker 0 -> Vertex 2026-02-16 14:31:01.643 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.643 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.644 - VRageWorker 0 -> Pixel 2026-02-16 14:31:01.644 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.644 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.645 - VRageWorker 0 -> Vertex 2026-02-16 14:31:01.645 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.645 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.648 - VRageWorker 10 -> Pixel 2026-02-16 14:31:01.648 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.648 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.664 - Render thread -> VRAM report about missing bytes is changed from 185503744 Bytes to 185700352 Bytes 2026-02-16 14:31:01.676 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5564 MB 2026-02-16 14:31:01.676 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5425 MB 2026-02-16 14:31:01.727 - Render thread -> VRAM report about missing bytes is changed from 185700352 Bytes to 185831424 Bytes 2026-02-16 14:31:01.772 - VRageWorker 1 -> Vertex 2026-02-16 14:31:01.772 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.772 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.772 - VRageWorker 1 -> Pixel 2026-02-16 14:31:01.772 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.772 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.772 - VRageWorker 1 -> Vertex 2026-02-16 14:31:01.772 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.772 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.772 - VRageWorker 2 -> Pixel 2026-02-16 14:31:01.772 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.772 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.810 - Render thread -> VRAM report about missing bytes is changed from 185831424 Bytes to 185765888 Bytes 2026-02-16 14:31:01.856 - VRageWorker 3 -> Vertex 2026-02-16 14:31:01.856 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.856 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.856 - VRageWorker 11 -> Vertex 2026-02-16 14:31:01.856 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.856 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.857 - VRageWorker 11 -> Pixel 2026-02-16 14:31:01.857 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.857 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.857 - VRageWorker 11 -> Pixel 2026-02-16 14:31:01.857 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.857 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.927 - VRageWorker 12 -> Vertex 2026-02-16 14:31:01.927 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.927 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.927 - VRageWorker 0 -> Pixel 2026-02-16 14:31:01.927 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.927 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:01.927 - VRageWorker 12 -> Vertex 2026-02-16 14:31:01.927 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.927 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-16 14:31:01.929 - VRageWorker 5 -> Pixel 2026-02-16 14:31:01.929 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-16 14:31:01.929 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-16 14:31:02.409 - Render thread -> VRAM report about missing bytes is changed from 185765888 Bytes to 194154496 Bytes 2026-02-16 14:31:02.426 - Render thread -> VRAM report about missing bytes is changed from 194154496 Bytes to 185765888 Bytes 2026-02-16 14:31:02.525 - Render thread -> VRAM report about missing bytes is changed from 185765888 Bytes to 185634816 Bytes 2026-02-16 14:31:02.530 - Render thread -> VRAM report about missing bytes is changed from 185634816 Bytes to 185765888 Bytes 2026-02-16 14:31:04.504 - Render thread -> VRAM report about missing bytes is changed from 185765888 Bytes to 201560064 Bytes 2026-02-16 14:31:05.266 - Render thread -> Info: Frame[241] - Available VRAM budget has changed: 5371 MB 2026-02-16 14:31:06.041 - Render thread -> VRAM report about missing bytes is changed from 201560064 Bytes to 445108224 Bytes 2026-02-16 14:31:06.042 - Render thread -> Info: Frame[265] - Available VRAM budget has changed: 4660 MB 2026-02-16 14:31:06.042 - Render thread -> Info: Frame[265] - Available VRAM budget has changed: 4568 MB 2026-02-16 14:31:06.091 - Render thread -> VRAM report about missing bytes is changed from 445108224 Bytes to 445673472 Bytes 2026-02-16 14:31:06.144 - Render thread -> VRAM report about missing bytes is changed from 445673472 Bytes to 447078400 Bytes 2026-02-16 14:31:06.191 - Render thread -> VRAM report about missing bytes is changed from 447078400 Bytes to 447922176 Bytes 2026-02-16 14:31:06.243 - Render thread -> VRAM report about missing bytes is changed from 447922176 Bytes to 447934464 Bytes 2026-02-16 14:31:06.297 - Render thread -> VRAM report about missing bytes is changed from 447934464 Bytes to 447946752 Bytes 2026-02-16 14:31:06.341 - Render thread -> VRAM report about missing bytes is changed from 447946752 Bytes to 448667648 Bytes 2026-02-16 14:31:06.395 - Render thread -> VRAM report about missing bytes is changed from 448667648 Bytes to 448692224 Bytes 2026-02-16 14:31:06.514 - Render thread -> VRAM report about missing bytes is changed from 448692224 Bytes to 448704512 Bytes 2026-02-16 14:31:06.615 - Render thread -> VRAM report about missing bytes is changed from 448704512 Bytes to 448716800 Bytes 2026-02-16 14:31:06.837 - Render thread -> VRAM report about missing bytes is changed from 448716800 Bytes to 454590464 Bytes 2026-02-16 14:31:06.837 - Render thread -> Info: Frame[297] - Available VRAM budget has changed: 4364 MB 2026-02-16 14:31:06.837 - Render thread -> Info: Frame[297] - Available VRAM budget has changed: 4273 MB 2026-02-16 14:31:06.846 - Render thread -> VRAM report about missing bytes is changed from 454590464 Bytes to 455639040 Bytes 2026-02-16 14:31:13.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-16 14:31:13.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-16 14:31:13.909 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-16 14:31:13.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-16 14:31:13.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-16 14:31:13.911 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-16 14:31:13.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-16 14:31:13.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-16 14:31:13.912 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-16 14:31:13.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-16 14:31:13.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-16 14:31:13.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-16 14:31:13.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-16 14:31:13.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-16 14:31:13.957 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-16 14:31:13.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-16 14:31:13.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-16 14:31:13.959 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-16 14:31:13.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-16 14:31:13.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-16 14:31:13.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-16 14:31:13.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-16 14:31:13.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-16 14:31:13.970 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-16 14:31:13.971 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-16 14:31:13.971 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-16 14:31:13.971 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-16 14:31:13.972 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-16 14:31:13.972 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-16 14:31:13.972 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-16 14:31:13.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-16 14:31:13.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-16 14:31:13.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-16 14:31:13.973 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-16 14:31:13.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-16 14:31:13.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-16 14:31:13.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-16 14:31:13.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-16 14:31:13.974 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-16 14:31:13.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-16 14:31:13.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-16 14:31:13.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-16 14:31:13.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-16 14:31:13.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-16 14:31:13.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-16 14:31:13.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-16 14:31:13.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-16 14:31:13.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-16 14:31:13.981 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-16 14:31:13.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-16 14:31:13.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-16 14:31:13.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-16 14:31:13.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-16 14:31:13.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-16 14:31:13.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-16 14:31:14.817 - Render thread -> VRAM report about missing bytes is changed from 455639040 Bytes to 455372800 Bytes 2026-02-16 14:31:14.818 - Render thread -> Info: Frame[707] - Available VRAM budget has changed: 4189 MB 2026-02-16 14:31:14.818 - Render thread -> Info: Frame[707] - Available VRAM budget has changed: 3736 MB 2026-02-16 14:31:14.884 - Render thread -> VRAM report about missing bytes is changed from 455372800 Bytes to 455389184 Bytes 2026-02-16 14:31:14.956 - Render thread -> VRAM report about missing bytes is changed from 455389184 Bytes to 456044544 Bytes 2026-02-16 14:31:15.485 - Render thread -> VRAM report about missing bytes is changed from 456044544 Bytes to 487215104 Bytes 2026-02-16 14:31:15.501 - Render thread -> VRAM report about missing bytes is changed from 487215104 Bytes to 456142848 Bytes 2026-02-16 14:31:15.934 - Render thread -> VRAM report about missing bytes is changed from 456142848 Bytes to 456118272 Bytes 2026-02-16 14:31:15.952 - Render thread -> VRAM report about missing bytes is changed from 456118272 Bytes to 456163328 Bytes 2026-02-16 14:31:16.001 - Render thread -> VRAM report about missing bytes is changed from 456163328 Bytes to 456114176 Bytes 2026-02-16 14:31:16.036 - Render thread -> VRAM report about missing bytes is changed from 456114176 Bytes to 456138752 Bytes 2026-02-16 14:31:16.067 - Render thread -> VRAM report about missing bytes is changed from 456138752 Bytes to 456077312 Bytes 2026-02-16 14:31:16.097 - Render thread -> VRAM report about missing bytes is changed from 456077312 Bytes to 456028160 Bytes 2026-02-16 14:31:16.108 - Render thread -> VRAM report about missing bytes is changed from 456028160 Bytes to 456122368 Bytes 2026-02-16 14:31:16.120 - Render thread -> VRAM report about missing bytes is changed from 456122368 Bytes to 456146944 Bytes 2026-02-16 14:31:16.184 - Render thread -> VRAM report about missing bytes is changed from 456146944 Bytes to 456183808 Bytes 2026-02-16 14:31:16.234 - Render thread -> VRAM report about missing bytes is changed from 456183808 Bytes to 456151040 Bytes 2026-02-16 14:31:16.234 - Render thread -> Info: Frame[771] - Available VRAM budget has changed: 4157 MB 2026-02-16 14:31:16.234 - Render thread -> Info: Frame[771] - Available VRAM budget has changed: 3704 MB 2026-02-16 14:31:16.271 - Render thread -> VRAM report about missing bytes is changed from 456151040 Bytes to 456200192 Bytes 2026-02-16 14:31:16.684 - Render thread -> VRAM report about missing bytes is changed from 456200192 Bytes to 456232960 Bytes 2026-02-16 14:31:17.950 - Render thread -> Info: Frame[873] - Available VRAM budget has changed: 2980 MB 2026-02-16 14:31:17.950 - Render thread -> Info: Frame[873] - Available VRAM budget has changed: 2249 MB 2026-02-16 14:31:17.988 - Render thread -> VRAM report about missing bytes is changed from 456232960 Bytes to 456376320 Bytes 2026-02-16 14:31:18.001 - Render thread -> VRAM report about missing bytes is changed from 456376320 Bytes to 524386304 Bytes 2026-02-16 14:31:18.001 - Render thread -> Info: Frame[877] - Available VRAM budget has changed: 2952 MB 2026-02-16 14:31:18.001 - Render thread -> Info: Frame[877] - Available VRAM budget has changed: 2221 MB 2026-02-16 14:31:18.050 - Render thread -> VRAM report about missing bytes is changed from 524386304 Bytes to 530022400 Bytes 2026-02-16 14:31:18.069 - Render thread -> VRAM report about missing bytes is changed from 530022400 Bytes to 563576832 Bytes 2026-02-16 14:31:18.070 - Render thread -> Info: Frame[881] - Available VRAM budget has changed: 2915 MB 2026-02-16 14:31:18.070 - Render thread -> Info: Frame[881] - Available VRAM budget has changed: 2184 MB 2026-02-16 14:31:18.097 - Render thread -> VRAM report about missing bytes is changed from 563576832 Bytes to 703430656 Bytes 2026-02-16 14:31:18.149 - Render thread -> VRAM report about missing bytes is changed from 703430656 Bytes to 518750208 Bytes 2026-02-16 14:31:18.179 - Render thread -> VRAM report about missing bytes is changed from 518750208 Bytes to 524201984 Bytes 2026-02-16 14:31:18.207 - Render thread -> VRAM report about missing bytes is changed from 524201984 Bytes to 458133504 Bytes 2026-02-16 14:31:18.217 - Render thread -> Info: Frame[886] - Available VRAM budget has changed: 6926 MB 2026-02-16 14:31:18.217 - Render thread -> VRAM report about missing bytes is changed from 458133504 Bytes to 456962048 Bytes 2026-02-16 14:31:18.262 - Render thread -> VRAM report about missing bytes is changed from 456962048 Bytes to 457363456 Bytes 2026-02-16 14:31:18.264 - Render thread -> Info: Frame[887] - Available VRAM budget has changed: 2745 MB 2026-02-16 14:31:18.264 - Render thread -> Info: Frame[887] - Available VRAM budget has changed: 2015 MB 2026-02-16 14:31:18.264 - Render thread -> Warning: Available VRAM budget 2015 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-1 created with rcb: 53041513 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-2 created with rcb: 28743088 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-3 created with rcb: 11471497 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-4 created with rcb: 63279202 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-16 14:31:18.620 - Render thread -> Frame [906] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-16 14:31:18.621 - Render thread -> Frame [906] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-16 14:31:18.621 - Render thread -> Frame [906] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-16 14:31:18.634 - Render thread -> Frame [907] Parallel Render Command Batch RCB-5 created with rcb: 7999097 2026-02-16 14:31:18.634 - Render thread -> Frame [907] Parallel Render Command Batch RCB-6 created with rcb: 21921834 2026-02-16 14:31:18.634 - Render thread -> Frame [907] Parallel Render Command Batch RCB-7 created with rcb: 8356151 2026-02-16 14:31:18.634 - Render thread -> Frame [907] Parallel Render Command Batch RCB-8 created with rcb: 61501772 2026-02-16 14:31:18.634 - Render thread -> Frame [907] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-16 14:31:18.640 - Render thread -> Frame [907] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-16 14:31:18.643 - Render thread -> Frame [907] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-16 14:31:18.643 - Render thread -> Frame [907] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-16 14:31:18.675 - Render thread -> Info: Frame[908] - Available VRAM budget has changed: 7153 MB 2026-02-16 14:31:18.702 - Render thread -> Frame [911] Parallel Render Command Batch RCB-9 created with rcb: 29902105 2026-02-16 14:31:18.703 - Render thread -> Frame [911] Parallel Render Command Batch RCB-10 created with rcb: 11471497 2026-02-16 14:31:18.740 - Render thread -> Frame [911] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-16 14:31:18.743 - Render thread -> Frame [911] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-16 14:31:18.784 - Render thread -> VRAM report about missing bytes is changed from 457363456 Bytes to 457920512 Bytes 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-11 created with rcb: 61501772 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-12 created with rcb: 8356151 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-13 created with rcb: 21921834 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-14 created with rcb: 7999097 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-15 created with rcb: 6389800 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-16 created with rcb: 28743088 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-17 created with rcb: 119082 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-18 created with rcb: 21512984 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-19 created with rcb: 53041513 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-20 created with rcb: 65168363 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-21 created with rcb: 63279202 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-22 created with rcb: 38011457 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-23 created with rcb: 183138 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-24 created with rcb: 27107613 2026-02-16 14:31:18.784 - Render thread -> Frame [912] Parallel Render Command Batch RCB-25 created with rcb: 52079015 2026-02-16 14:31:18.788 - Render thread -> Frame [912] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-16 14:31:18.790 - Render thread -> Frame [912] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-16 14:31:18.791 - Render thread -> Frame [912] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-16 14:31:18.793 - Render thread -> Frame [912] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-16 14:31:18.794 - Render thread -> Frame [912] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-16 14:31:18.804 - Render thread -> Frame [912] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-16 14:31:18.835 - Render thread -> Frame [912] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-16 14:31:18.840 - Render thread -> Frame [912] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-16 14:31:18.848 - Render thread -> Frame [912] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-16 14:31:18.848 - Render thread -> Frame [912] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-16 14:31:18.903 - Render thread -> VRAM report about missing bytes is changed from 457920512 Bytes to 457691136 Bytes 2026-02-16 14:31:18.903 - Render thread -> Frame [913] Parallel Render Command Batch RCB-26 created with rcb: 60326038 2026-02-16 14:31:18.903 - Render thread -> Frame [913] Parallel Render Command Batch RCB-27 created with rcb: 60122678 2026-02-16 14:31:18.922 - Render thread -> Frame [913] Parallel Render Command Batch RCB-21 processed in 2 frames. 2026-02-16 14:31:18.928 - Render thread -> Frame [913] Parallel Render Command Batch RCB-22 processed in 2 frames. 2026-02-16 14:31:18.937 - Render thread -> Frame [913] Parallel Render Command Batch RCB-23 processed in 2 frames. 2026-02-16 14:31:18.946 - Render thread -> Frame [913] Parallel Render Command Batch RCB-24 processed in 2 frames. 2026-02-16 14:31:18.954 - Render thread -> Frame [913] Parallel Render Command Batch RCB-25 processed in 2 frames. 2026-02-16 14:31:18.961 - Render thread -> Frame [913] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-16 14:31:19.015 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-16 14:31:19.053 - Render thread -> VRAM report about missing bytes is changed from 457691136 Bytes to 457834496 Bytes 2026-02-16 14:31:19.054 - Render thread -> Frame [914] Parallel Render Command Batch RCB-28 created with rcb: 66716613 2026-02-16 14:31:19.065 - Render thread -> Frame [914] Parallel Render Command Batch RCB-27 processed in 2 frames. 2026-02-16 14:31:19.124 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-16 14:31:19.179 - Render thread -> VRAM report about missing bytes is changed from 457834496 Bytes to 457920512 Bytes 2026-02-16 14:31:19.188 - Render thread -> Frame [915] Parallel Render Command Batch RCB-28 processed in 2 frames. 2026-02-16 14:31:19.217 - Render thread -> VRAM report about missing bytes is changed from 457920512 Bytes to 458199040 Bytes 2026-02-16 14:31:19.217 - Render thread -> Frame [916] Parallel Render Command Batch RCB-29 created with rcb: 15654616 2026-02-16 14:31:19.278 - Render thread -> Frame [916] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-16 14:31:19.333 - Render thread -> VRAM report about missing bytes is changed from 458199040 Bytes to 458215424 Bytes 2026-02-16 14:31:19.349 - Render thread -> Info: Frame[918] - Available VRAM budget has changed: 6926 MB 2026-02-16 14:31:19.375 - Render thread -> VRAM report about missing bytes is changed from 458215424 Bytes to 458321920 Bytes 2026-02-16 14:31:19.403 - Render thread -> VRAM report about missing bytes is changed from 458321920 Bytes to 458358784 Bytes 2026-02-16 14:31:19.427 - Render thread -> VRAM report about missing bytes is changed from 458358784 Bytes to 461832192 Bytes 2026-02-16 14:31:19.517 - Render thread -> Frame [926] Parallel Render Command Batch RCB-30 created with rcb: 6002585 2026-02-16 14:31:19.633 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-16 14:31:19.653 - Render thread -> VRAM report about missing bytes is changed from 461832192 Bytes to 461766656 Bytes 2026-02-16 14:31:19.658 - Render thread -> Frame [927] Parallel Render Command Batch RCB-30 processed in 2 frames. 2026-02-16 14:31:19.709 - Render thread -> VRAM report about missing bytes is changed from 461766656 Bytes to 461893632 Bytes 2026-02-16 14:31:20.072 - Render thread -> VRAM report about missing bytes is changed from 461893632 Bytes to 461852672 Bytes 2026-02-16 14:31:20.073 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-16 14:31:20.101 - Render thread -> VRAM report about missing bytes is changed from 461852672 Bytes to 461873152 Bytes 2026-02-16 14:31:20.618 - Render thread -> Frame [978] Parallel Render Command Batch RCB-31 created with rcb: 32346453 2026-02-16 14:31:20.755 - Render thread -> VRAM report about missing bytes is changed from 461873152 Bytes to 477474816 Bytes 2026-02-16 14:31:20.859 - Render thread -> VRAM report about missing bytes is changed from 477474816 Bytes to 477413376 Bytes 2026-02-16 14:31:20.863 - Render thread -> Frame [980] Parallel Render Command Batch RCB-31 processed in 3 frames. 2026-02-16 14:31:20.880 - Render thread -> VRAM report about missing bytes is changed from 477413376 Bytes to 478523392 Bytes 2026-02-16 14:31:20.894 - Render thread -> VRAM report about missing bytes is changed from 478523392 Bytes to 478621696 Bytes 2026-02-16 14:31:21.001 - Render thread -> Frame [986] Parallel Render Command Batch RCB-32 created with rcb: 12917746 2026-02-16 14:31:21.365 - Render thread -> Frame [989] Parallel Render Command Batch RCB-32 processed in 4 frames. 2026-02-16 14:31:21.400 - Render thread -> VRAM report about missing bytes is changed from 478621696 Bytes to 478654464 Bytes 2026-02-16 14:31:21.519 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-02-16 14:31:21.520 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-02-16 14:31:21.534 - Render thread -> VRAM report about missing bytes is changed from 478654464 Bytes to 478474240 Bytes 2026-02-16 14:31:21.574 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-02-16 14:31:21.574 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-02-16 14:31:21.585 - Render thread -> VRAM report about missing bytes is changed from 478474240 Bytes to 478359552 Bytes 2026-02-16 14:31:21.608 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-02-16 14:31:21.608 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-02-16 14:31:21.619 - Render thread -> VRAM report about missing bytes is changed from 478359552 Bytes to 478560256 Bytes 2026-02-16 14:31:21.653 - Render thread -> VRAM report about missing bytes is changed from 478560256 Bytes to 479203328 Bytes 2026-02-16 14:31:21.686 - Render thread -> VRAM report about missing bytes is changed from 479203328 Bytes to 479318016 Bytes 2026-02-16 14:31:21.723 - Render thread -> VRAM report about missing bytes is changed from 479318016 Bytes to 479379456 Bytes 2026-02-16 14:31:21.957 - Render thread -> VRAM report about missing bytes is changed from 479379456 Bytes to 479346688 Bytes 2026-02-16 14:31:21.988 - Render thread -> VRAM report about missing bytes is changed from 479346688 Bytes to 479408128 Bytes 2026-02-16 14:31:24.717 - Render thread -> VRAM report about missing bytes is changed from 479408128 Bytes to 480456704 Bytes 2026-02-16 14:31:25.203 - Render thread -> VRAM report about missing bytes is changed from 480456704 Bytes to 480243712 Bytes 2026-02-16 14:31:25.231 - Render thread -> VRAM report about missing bytes is changed from 480243712 Bytes to 480673792 Bytes 2026-02-16 14:31:25.369 - Render thread -> VRAM report about missing bytes is changed from 480673792 Bytes to 480632832 Bytes 2026-02-16 14:31:25.402 - Render thread -> VRAM report about missing bytes is changed from 480632832 Bytes to 480686080 Bytes 2026-02-16 14:31:25.800 - Render thread -> VRAM report about missing bytes is changed from 480686080 Bytes to 481210368 Bytes 2026-02-16 14:31:25.894 - Render thread -> VRAM report about missing bytes is changed from 481210368 Bytes to 483397632 Bytes 2026-02-16 14:31:25.914 - Render thread -> VRAM report about missing bytes is changed from 483397632 Bytes to 483520512 Bytes 2026-02-16 14:31:25.954 - Render thread -> VRAM report about missing bytes is changed from 483520512 Bytes to 484700160 Bytes 2026-02-16 14:31:26.019 - Render thread -> VRAM report about missing bytes is changed from 484700160 Bytes to 484732928 Bytes 2026-02-16 14:31:26.120 - Render thread -> Info: Frame[1257] - Available VRAM budget has changed: 1961 MB 2026-02-16 14:31:26.120 - Render thread -> Warning: Available VRAM budget 1961 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:31:26.169 - Render thread -> VRAM report about missing bytes is changed from 484732928 Bytes to 484716544 Bytes 2026-02-16 14:31:26.618 - Render thread -> Info: Frame[1287] - Available VRAM budget has changed: 3180 MB 2026-02-16 14:31:26.652 - Render thread -> Info: Frame[1289] - Available VRAM budget has changed: 2013 MB 2026-02-16 14:31:26.652 - Render thread -> Warning: Available VRAM budget 2013 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:31:27.119 - Render thread -> Info: Frame[1317] - Available VRAM budget has changed: 2446 MB 2026-02-16 14:31:27.134 - Render thread -> VRAM report about missing bytes is changed from 484716544 Bytes to 765538304 Bytes 2026-02-16 14:31:27.152 - Render thread -> VRAM report about missing bytes is changed from 765538304 Bytes to 484716544 Bytes 2026-02-16 14:31:27.384 - Render thread -> Info: Frame[1333] - Available VRAM budget has changed: 7072 MB 2026-02-16 14:31:27.885 - Render thread -> Info: Frame[1363] - Available VRAM budget has changed: 3320 MB 2026-02-16 14:31:28.385 - Render thread -> Info: Frame[1393] - Available VRAM budget has changed: 2586 MB 2026-02-16 14:31:37.118 - Render thread -> Info: Frame[1917] - Available VRAM budget has changed: 2643 MB 2026-02-16 14:31:38.251 - Render thread -> Info: Frame[1985] - Available VRAM budget has changed: 2587 MB 2026-02-16 14:31:40.218 - Render thread -> Info: Frame[2103] - Available VRAM budget has changed: 2641 MB 2026-02-16 14:31:40.752 - Render thread -> Info: Frame[2135] - Available VRAM budget has changed: 2657 MB 2026-02-16 14:31:41.734 - Render thread -> VRAM report about missing bytes is changed from 484716544 Bytes to 484839424 Bytes 2026-02-16 14:31:41.801 - Render thread -> VRAM report about missing bytes is changed from 484839424 Bytes to 484667392 Bytes 2026-02-16 14:31:42.152 - Render thread -> Info: Frame[2219] - Available VRAM budget has changed: 2636 MB 2026-02-16 14:31:45.567 - Render thread -> VRAM report about missing bytes is changed from 484667392 Bytes to 484757504 Bytes 2026-02-16 14:31:45.601 - Render thread -> VRAM report about missing bytes is changed from 484757504 Bytes to 484872192 Bytes 2026-02-16 14:31:45.669 - Render thread -> VRAM report about missing bytes is changed from 484872192 Bytes to 484798464 Bytes 2026-02-16 14:31:45.718 - Render thread -> Info: Frame[2433] - Available VRAM budget has changed: 2620 MB 2026-02-16 14:31:45.734 - Render thread -> VRAM report about missing bytes is changed from 484798464 Bytes to 485003264 Bytes 2026-02-16 14:31:45.781 - Render thread -> VRAM report about missing bytes is changed from 485003264 Bytes to 485044224 Bytes 2026-02-16 14:31:45.868 - Render thread -> VRAM report about missing bytes is changed from 485044224 Bytes to 485019648 Bytes 2026-02-16 14:31:47.068 - Render thread -> VRAM report about missing bytes is changed from 485019648 Bytes to 485036032 Bytes 2026-02-16 14:31:47.101 - Render thread -> VRAM report about missing bytes is changed from 485036032 Bytes to 484921344 Bytes 2026-02-16 14:31:48.852 - Render thread -> Info: Frame[2621] - Available VRAM budget has changed: 2635 MB 2026-02-16 14:31:49.419 - Render thread -> Info: Frame[2655] - Available VRAM budget has changed: 2610 MB 2026-02-16 14:31:49.498 - Render thread -> VRAM report about missing bytes is changed from 484921344 Bytes to 484765696 Bytes 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-33 created with rcb: 15654616 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-34 created with rcb: 23127822 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-35 created with rcb: 60122678 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-36 created with rcb: 66716613 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-37 created with rcb: 32346453 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-38 created with rcb: 6002585 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-39 created with rcb: 12917746 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-40 created with rcb: 52079015 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-41 created with rcb: 27107613 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-42 created with rcb: 183138 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-43 created with rcb: 38011457 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-44 created with rcb: 63279202 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-45 created with rcb: 65168363 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-46 created with rcb: 53041513 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-47 created with rcb: 21512984 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-48 created with rcb: 119082 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-49 created with rcb: 28743088 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-50 created with rcb: 6389800 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-51 created with rcb: 7999097 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-52 created with rcb: 21921834 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-53 created with rcb: 8356151 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-54 created with rcb: 61501772 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-55 created with rcb: 11471497 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-56 created with rcb: 29902105 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-57 created with rcb: 13088181 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-58 created with rcb: 32141378 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-59 created with rcb: 16083193 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-60 created with rcb: 35512765 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-61 created with rcb: 41046559 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-62 created with rcb: 52086323 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-63 created with rcb: 13038754 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-64 created with rcb: 57766820 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-65 created with rcb: 10842027 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-66 created with rcb: 63397250 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-67 created with rcb: 32867478 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-68 created with rcb: 9255810 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-69 created with rcb: 50013334 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-70 created with rcb: 22085668 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-71 created with rcb: 2505402 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-72 created with rcb: 1443477 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-73 created with rcb: 17202810 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-74 created with rcb: 12283415 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-75 created with rcb: 8900494 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-76 created with rcb: 25705965 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-77 created with rcb: 37451616 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-78 created with rcb: 7440952 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-16 14:32:05.033 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-16 14:32:05.042 - Render thread -> Frame [3521] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-16 14:32:05.091 - Render thread -> VRAM report about missing bytes is changed from 484765696 Bytes to 484491264 Bytes 2026-02-16 14:32:05.097 - Render thread -> Info: Frame[3523] - Available VRAM budget has changed: 2080 MB 2026-02-16 14:32:05.118 - Render thread -> VRAM report about missing bytes is changed from 484491264 Bytes to 484675584 Bytes 2026-02-16 14:32:05.144 - Render thread -> VRAM report about missing bytes is changed from 484675584 Bytes to 483942400 Bytes 2026-02-16 14:32:05.451 - Render thread -> Frame [3540] Parallel Render Command Batch RCB-79 created with rcb: 55045046 2026-02-16 14:32:05.509 - Render thread -> Frame [3540] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-16 14:32:05.545 - Render thread -> VRAM report about missing bytes is changed from 483942400 Bytes to 483860480 Bytes 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-80 created with rcb: 7440952 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-81 created with rcb: 55045046 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-82 created with rcb: 37451616 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-83 created with rcb: 25705965 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-84 created with rcb: 8900494 2026-02-16 14:32:05.545 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-85 created with rcb: 12283415 2026-02-16 14:32:05.552 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-16 14:32:05.552 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-16 14:32:05.554 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-16 14:32:05.554 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-16 14:32:05.554 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-16 14:32:05.554 - Render thread -> Frame [3541] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-16 14:32:05.557 - Render thread -> Info: Frame[3541] - Available VRAM budget has changed: 2004 MB 2026-02-16 14:32:05.557 - Render thread -> Warning: Available VRAM budget 2004 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:05.565 - Render thread -> VRAM report about missing bytes is changed from 483860480 Bytes to 485081088 Bytes 2026-02-16 14:32:05.572 - Render thread -> VRAM report about missing bytes is changed from 485081088 Bytes to 485171200 Bytes 2026-02-16 14:32:05.590 - Render thread -> VRAM report about missing bytes is changed from 485171200 Bytes to 485253120 Bytes 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-86 created with rcb: 7440952 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-87 created with rcb: 1443477 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-88 created with rcb: 22085668 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-89 created with rcb: 12283415 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-90 created with rcb: 32867478 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-91 created with rcb: 9255810 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-92 created with rcb: 10842027 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-93 created with rcb: 63397250 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-94 created with rcb: 50013334 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-95 created with rcb: 13038754 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-96 created with rcb: 57766820 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-97 created with rcb: 52086323 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-98 created with rcb: 16083193 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-99 created with rcb: 32141378 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-100 created with rcb: 13088181 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-101 created with rcb: 29902105 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-102 created with rcb: 11471497 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-103 created with rcb: 61501772 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-104 created with rcb: 8356151 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-105 created with rcb: 21921834 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-106 created with rcb: 35512765 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-107 created with rcb: 7999097 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-108 created with rcb: 6389800 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-109 created with rcb: 41046559 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-110 created with rcb: 28743088 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-111 created with rcb: 119082 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-112 created with rcb: 65168363 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-113 created with rcb: 21512984 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-114 created with rcb: 63279202 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-115 created with rcb: 53041513 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-116 created with rcb: 38011457 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-117 created with rcb: 27107613 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-118 created with rcb: 12917746 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-119 created with rcb: 183138 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-120 created with rcb: 52079015 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-121 created with rcb: 6002585 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-122 created with rcb: 66716613 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-123 created with rcb: 32346453 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-124 created with rcb: 60122678 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-125 created with rcb: 8900494 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-126 created with rcb: 41857294 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-127 created with rcb: 44344207 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-128 created with rcb: 45947065 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-129 created with rcb: 25705965 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-130 created with rcb: 46324402 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-131 created with rcb: 49687658 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-132 created with rcb: 53217634 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-133 created with rcb: 10268320 2026-02-16 14:32:05.950 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-134 created with rcb: 58052630 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-02-16 14:32:05.951 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-02-16 14:32:05.952 - Render thread -> Frame [3563] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-02-16 14:32:05.967 - Render thread -> VRAM report about missing bytes is changed from 485253120 Bytes to 485236736 Bytes 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-135 created with rcb: 13723087 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-136 created with rcb: 52348808 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-137 created with rcb: 15654616 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-138 created with rcb: 60122678 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-139 created with rcb: 50662833 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-140 created with rcb: 8793972 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-141 created with rcb: 58052630 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-142 created with rcb: 10268320 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-143 created with rcb: 49687658 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-144 created with rcb: 46324402 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-145 created with rcb: 45947065 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-146 created with rcb: 44344207 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-147 created with rcb: 25705965 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-148 created with rcb: 32346453 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-149 created with rcb: 8900494 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-150 created with rcb: 6002585 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-151 created with rcb: 52079015 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-152 created with rcb: 183138 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-153 created with rcb: 12917746 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-154 created with rcb: 38011457 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-155 created with rcb: 27107613 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-156 created with rcb: 53041513 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-157 created with rcb: 21512984 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-158 created with rcb: 65168363 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-159 created with rcb: 119082 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-160 created with rcb: 55045046 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-161 created with rcb: 28743088 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-162 created with rcb: 41046559 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-163 created with rcb: 7999097 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-164 created with rcb: 41857294 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-165 created with rcb: 21921834 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-166 created with rcb: 63279202 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-167 created with rcb: 61501772 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-168 created with rcb: 11471497 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-169 created with rcb: 29902105 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-170 created with rcb: 13088181 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-171 created with rcb: 32141378 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-172 created with rcb: 16083193 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-173 created with rcb: 52086323 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-174 created with rcb: 57766820 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-175 created with rcb: 13038754 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-176 created with rcb: 50013334 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-177 created with rcb: 63397250 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-178 created with rcb: 10842027 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-179 created with rcb: 9255810 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-180 created with rcb: 32867478 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-181 created with rcb: 12283415 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-182 created with rcb: 22085668 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-183 created with rcb: 1443477 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-184 created with rcb: 7440952 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-185 created with rcb: 49775911 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-186 created with rcb: 21861335 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-187 created with rcb: 57409621 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-188 created with rcb: 40485357 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-189 created with rcb: 23226317 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-190 created with rcb: 44841945 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-191 created with rcb: 38810358 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-192 created with rcb: 42412565 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-193 created with rcb: 6629612 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-194 created with rcb: 24376189 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-195 created with rcb: 11454709 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-196 created with rcb: 50263215 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-197 created with rcb: 61815754 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-198 created with rcb: 50944766 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-199 created with rcb: 4462179 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-200 created with rcb: 7055100 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-201 created with rcb: 59356059 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-202 created with rcb: 49491517 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-203 created with rcb: 11565465 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-204 created with rcb: 58392443 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-205 created with rcb: 45684912 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-206 created with rcb: 14160961 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-207 created with rcb: 16884929 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-208 created with rcb: 23810183 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-209 created with rcb: 35311464 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-210 created with rcb: 13572824 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-211 created with rcb: 31209918 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-212 created with rcb: 46703687 2026-02-16 14:32:05.967 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-213 created with rcb: 17497211 2026-02-16 14:32:05.968 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-02-16 14:32:05.968 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-02-16 14:32:05.968 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-02-16 14:32:05.968 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-02-16 14:32:05.968 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-02-16 14:32:05.969 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-02-16 14:32:05.970 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-02-16 14:32:05.970 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-02-16 14:32:05.970 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-02-16 14:32:05.970 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-02-16 14:32:05.971 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-199 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-206 processed in 1 frames. 2026-02-16 14:32:05.972 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-207 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-208 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-209 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-211 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-212 processed in 1 frames. 2026-02-16 14:32:05.973 - Render thread -> Frame [3564] Parallel Render Command Batch RCB-213 processed in 1 frames. 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-214 created with rcb: 54330691 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-215 created with rcb: 52348808 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-216 created with rcb: 7999097 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-217 created with rcb: 41046559 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-218 created with rcb: 41857294 2026-02-16 14:32:05.984 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-219 created with rcb: 21921834 2026-02-16 14:32:05.987 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-214 processed in 1 frames. 2026-02-16 14:32:05.987 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-215 processed in 1 frames. 2026-02-16 14:32:05.987 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-216 processed in 1 frames. 2026-02-16 14:32:05.987 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-217 processed in 1 frames. 2026-02-16 14:32:05.988 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-218 processed in 1 frames. 2026-02-16 14:32:06.009 - Render thread -> Frame [3565] Parallel Render Command Batch RCB-219 processed in 1 frames. 2026-02-16 14:32:06.018 - Render thread -> VRAM report about missing bytes is changed from 485236736 Bytes to 485220352 Bytes 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-220 created with rcb: 66716613 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-221 created with rcb: 11454709 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-222 created with rcb: 21921834 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-223 created with rcb: 17497211 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-224 created with rcb: 41046559 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-225 created with rcb: 7999097 2026-02-16 14:32:06.018 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-226 created with rcb: 52348808 2026-02-16 14:32:06.020 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-220 processed in 1 frames. 2026-02-16 14:32:06.023 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-221 processed in 1 frames. 2026-02-16 14:32:06.027 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-222 processed in 1 frames. 2026-02-16 14:32:06.042 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-223 processed in 1 frames. 2026-02-16 14:32:06.045 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-224 processed in 1 frames. 2026-02-16 14:32:06.046 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-225 processed in 1 frames. 2026-02-16 14:32:06.046 - Render thread -> Frame [3566] Parallel Render Command Batch RCB-226 processed in 1 frames. 2026-02-16 14:32:06.082 - Render thread -> VRAM report about missing bytes is changed from 485220352 Bytes to 485236736 Bytes 2026-02-16 14:32:06.089 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-227 created with rcb: 37451616 2026-02-16 14:32:06.089 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-228 created with rcb: 52348808 2026-02-16 14:32:06.089 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-229 created with rcb: 15654616 2026-02-16 14:32:06.089 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-230 created with rcb: 41046559 2026-02-16 14:32:06.104 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-227 processed in 1 frames. 2026-02-16 14:32:06.105 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-228 processed in 1 frames. 2026-02-16 14:32:06.111 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-229 processed in 1 frames. 2026-02-16 14:32:06.113 - Render thread -> Frame [3568] Parallel Render Command Batch RCB-230 processed in 1 frames. 2026-02-16 14:32:06.141 - Render thread -> VRAM report about missing bytes is changed from 485236736 Bytes to 485277696 Bytes 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-231 created with rcb: 7999097 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-232 created with rcb: 21921834 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-233 created with rcb: 52348808 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-234 created with rcb: 15654616 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-235 created with rcb: 37451616 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-236 created with rcb: 11454709 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-237 created with rcb: 66716613 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-238 created with rcb: 46703687 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-239 created with rcb: 31209918 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-240 created with rcb: 13572824 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-241 created with rcb: 35311464 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-242 created with rcb: 23810183 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-243 created with rcb: 16884929 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-244 created with rcb: 14160961 2026-02-16 14:32:06.141 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-245 created with rcb: 56123365 2026-02-16 14:32:06.144 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-231 processed in 1 frames. 2026-02-16 14:32:06.150 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-232 processed in 1 frames. 2026-02-16 14:32:06.157 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-233 processed in 1 frames. 2026-02-16 14:32:06.167 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-234 processed in 1 frames. 2026-02-16 14:32:06.168 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-235 processed in 1 frames. 2026-02-16 14:32:06.168 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-236 processed in 1 frames. 2026-02-16 14:32:06.168 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-237 processed in 1 frames. 2026-02-16 14:32:06.168 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-238 processed in 1 frames. 2026-02-16 14:32:06.168 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-239 processed in 1 frames. 2026-02-16 14:32:06.169 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-240 processed in 1 frames. 2026-02-16 14:32:06.169 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-241 processed in 1 frames. 2026-02-16 14:32:06.169 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-242 processed in 1 frames. 2026-02-16 14:32:06.169 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-243 processed in 1 frames. 2026-02-16 14:32:06.169 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-244 processed in 1 frames. 2026-02-16 14:32:06.195 - Render thread -> Frame [3569] Parallel Render Command Batch RCB-245 processed in 1 frames. 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-246 created with rcb: 17497211 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-247 created with rcb: 45684912 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-248 created with rcb: 7999097 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-249 created with rcb: 11565465 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-250 created with rcb: 6389800 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-251 created with rcb: 59356059 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-252 created with rcb: 41046559 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-253 created with rcb: 7055100 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-254 created with rcb: 16884929 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-255 created with rcb: 14160961 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-256 created with rcb: 35311464 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-257 created with rcb: 13572824 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-258 created with rcb: 31209918 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-259 created with rcb: 58392443 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-260 created with rcb: 66716613 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-261 created with rcb: 11454709 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-262 created with rcb: 35512765 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-263 created with rcb: 37451616 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-264 created with rcb: 21921834 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-265 created with rcb: 56123365 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-266 created with rcb: 4462179 2026-02-16 14:32:06.209 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-267 created with rcb: 50944766 2026-02-16 14:32:06.229 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-246 processed in 1 frames. 2026-02-16 14:32:06.234 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-247 processed in 1 frames. 2026-02-16 14:32:06.234 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-248 processed in 1 frames. 2026-02-16 14:32:06.234 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-249 processed in 1 frames. 2026-02-16 14:32:06.266 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-250 processed in 1 frames. 2026-02-16 14:32:06.267 - Render thread -> Frame [3570] Parallel Render Command Batch RCB-251 processed in 1 frames. 2026-02-16 14:32:06.308 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-268 created with rcb: 61815754 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-269 created with rcb: 50263215 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-270 created with rcb: 24376189 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-271 created with rcb: 6629612 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-272 created with rcb: 15654616 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-273 created with rcb: 42412565 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-274 created with rcb: 38810358 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-275 created with rcb: 7999097 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-276 created with rcb: 54330691 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-277 created with rcb: 11565465 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-278 created with rcb: 45684912 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-279 created with rcb: 17497211 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-280 created with rcb: 40485357 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-281 created with rcb: 44841945 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-282 created with rcb: 41857294 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-283 created with rcb: 57409621 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-284 created with rcb: 7440952 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-285 created with rcb: 49775911 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-286 created with rcb: 6389800 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-287 created with rcb: 1443477 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-288 created with rcb: 22085668 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-289 created with rcb: 12283415 2026-02-16 14:32:06.309 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-290 created with rcb: 23226317 2026-02-16 14:32:06.315 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-252 processed in 2 frames. 2026-02-16 14:32:06.315 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-253 processed in 2 frames. 2026-02-16 14:32:06.316 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-254 processed in 2 frames. 2026-02-16 14:32:06.316 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-255 processed in 2 frames. 2026-02-16 14:32:06.316 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-256 processed in 2 frames. 2026-02-16 14:32:06.316 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-257 processed in 2 frames. 2026-02-16 14:32:06.317 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-258 processed in 2 frames. 2026-02-16 14:32:06.336 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-259 processed in 2 frames. 2026-02-16 14:32:06.338 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-260 processed in 2 frames. 2026-02-16 14:32:06.341 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-261 processed in 2 frames. 2026-02-16 14:32:06.358 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-262 processed in 2 frames. 2026-02-16 14:32:06.361 - Render thread -> Frame [3571] Parallel Render Command Batch RCB-263 processed in 2 frames. 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-291 created with rcb: 59356059 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-292 created with rcb: 21861335 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-293 created with rcb: 63397250 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-294 created with rcb: 50013334 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-295 created with rcb: 10842027 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-296 created with rcb: 32867478 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-297 created with rcb: 46703687 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-298 created with rcb: 52086323 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-299 created with rcb: 58392443 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-300 created with rcb: 13572824 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-301 created with rcb: 35311464 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-302 created with rcb: 57766820 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-303 created with rcb: 13038754 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-304 created with rcb: 31209918 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-305 created with rcb: 14160961 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-306 created with rcb: 16884929 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-307 created with rcb: 23127822 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-308 created with rcb: 53217634 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-309 created with rcb: 66716613 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-310 created with rcb: 11454709 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-311 created with rcb: 49491517 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-312 created with rcb: 23810183 2026-02-16 14:32:06.408 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-313 created with rcb: 52348808 2026-02-16 14:32:06.410 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-264 processed in 3 frames. 2026-02-16 14:32:06.411 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-265 processed in 3 frames. 2026-02-16 14:32:06.413 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-266 processed in 3 frames. 2026-02-16 14:32:06.413 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-267 processed in 3 frames. 2026-02-16 14:32:06.417 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-268 processed in 2 frames. 2026-02-16 14:32:06.419 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-269 processed in 2 frames. 2026-02-16 14:32:06.424 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-270 processed in 2 frames. 2026-02-16 14:32:06.426 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-271 processed in 2 frames. 2026-02-16 14:32:06.432 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-272 processed in 2 frames. 2026-02-16 14:32:06.436 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-273 processed in 2 frames. 2026-02-16 14:32:06.440 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-274 processed in 2 frames. 2026-02-16 14:32:06.441 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-275 processed in 2 frames. 2026-02-16 14:32:06.465 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-276 processed in 2 frames. 2026-02-16 14:32:06.468 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-277 processed in 2 frames. 2026-02-16 14:32:06.471 - Render thread -> Frame [3572] Parallel Render Command Batch RCB-278 processed in 2 frames. 2026-02-16 14:32:06.527 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-314 created with rcb: 48344986 2026-02-16 14:32:06.527 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-315 created with rcb: 2505402 2026-02-16 14:32:06.527 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-316 created with rcb: 8356151 2026-02-16 14:32:06.527 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-317 created with rcb: 9255810 2026-02-16 14:32:06.531 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-279 processed in 3 frames. 2026-02-16 14:32:06.533 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-280 processed in 3 frames. 2026-02-16 14:32:06.542 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-281 processed in 3 frames. 2026-02-16 14:32:06.577 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-282 processed in 3 frames. 2026-02-16 14:32:06.579 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-283 processed in 3 frames. 2026-02-16 14:32:06.591 - Render thread -> Frame [3573] Parallel Render Command Batch RCB-284 processed in 3 frames. 2026-02-16 14:32:06.653 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-285 processed in 4 frames. 2026-02-16 14:32:06.653 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-286 processed in 4 frames. 2026-02-16 14:32:06.655 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-287 processed in 4 frames. 2026-02-16 14:32:06.657 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-288 processed in 4 frames. 2026-02-16 14:32:06.657 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-289 processed in 4 frames. 2026-02-16 14:32:06.662 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-290 processed in 4 frames. 2026-02-16 14:32:06.676 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-291 processed in 3 frames. 2026-02-16 14:32:06.691 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-292 processed in 3 frames. 2026-02-16 14:32:06.695 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-293 processed in 3 frames. 2026-02-16 14:32:06.696 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-294 processed in 3 frames. 2026-02-16 14:32:06.699 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-295 processed in 3 frames. 2026-02-16 14:32:06.709 - Render thread -> Frame [3574] Parallel Render Command Batch RCB-296 processed in 3 frames. 2026-02-16 14:32:06.752 - Render thread -> VRAM report about missing bytes is changed from 485277696 Bytes to 485261312 Bytes 2026-02-16 14:32:06.763 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-297 processed in 4 frames. 2026-02-16 14:32:06.769 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-298 processed in 4 frames. 2026-02-16 14:32:06.769 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-299 processed in 4 frames. 2026-02-16 14:32:06.770 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-300 processed in 4 frames. 2026-02-16 14:32:06.770 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-301 processed in 4 frames. 2026-02-16 14:32:06.776 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-302 processed in 4 frames. 2026-02-16 14:32:06.783 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-303 processed in 4 frames. 2026-02-16 14:32:06.789 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-304 processed in 4 frames. 2026-02-16 14:32:06.792 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-305 processed in 4 frames. 2026-02-16 14:32:06.793 - Render thread -> Frame [3575] Parallel Render Command Batch RCB-306 processed in 4 frames. 2026-02-16 14:32:06.826 - Render thread -> Info: Frame[3575] - Available VRAM budget has changed: 3167 MB 2026-02-16 14:32:06.835 - Render thread -> VRAM report about missing bytes is changed from 485261312 Bytes to 485199872 Bytes 2026-02-16 14:32:06.846 - Render thread -> Frame [3576] Parallel Render Command Batch RCB-307 processed in 5 frames. 2026-02-16 14:32:06.885 - Render thread -> Frame [3576] Parallel Render Command Batch RCB-308 processed in 5 frames. 2026-02-16 14:32:06.894 - Render thread -> Frame [3576] Parallel Render Command Batch RCB-309 processed in 5 frames. 2026-02-16 14:32:06.944 - Render thread -> VRAM report about missing bytes is changed from 485199872 Bytes to 485224448 Bytes 2026-02-16 14:32:06.952 - Render thread -> Frame [3577] Parallel Render Command Batch RCB-310 processed in 6 frames. 2026-02-16 14:32:06.997 - Render thread -> Frame [3577] Parallel Render Command Batch RCB-311 processed in 6 frames. 2026-02-16 14:32:07.038 - Render thread -> VRAM report about missing bytes is changed from 485224448 Bytes to 485285888 Bytes 2026-02-16 14:32:07.038 - Render thread -> Frame [3578] Parallel Render Command Batch RCB-318 created with rcb: 61332831 2026-02-16 14:32:07.041 - Render thread -> Frame [3578] Parallel Render Command Batch RCB-312 processed in 7 frames. 2026-02-16 14:32:07.079 - Render thread -> Frame [3578] Parallel Render Command Batch RCB-313 processed in 7 frames. 2026-02-16 14:32:07.156 - Render thread -> VRAM report about missing bytes is changed from 485285888 Bytes to 485314560 Bytes 2026-02-16 14:32:07.156 - Render thread -> Frame [3579] Parallel Render Command Batch RCB-319 created with rcb: 17202810 2026-02-16 14:32:07.174 - Render thread -> Frame [3579] Parallel Render Command Batch RCB-314 processed in 7 frames. 2026-02-16 14:32:07.233 - Render thread -> Info: Frame[3579] - Available VRAM budget has changed: 3111 MB 2026-02-16 14:32:07.274 - Render thread -> Frame [3580] Parallel Render Command Batch RCB-315 processed in 8 frames. 2026-02-16 14:32:07.316 - Render thread -> Frame [3580] Parallel Render Command Batch RCB-316 processed in 8 frames. 2026-02-16 14:32:07.378 - Render thread -> Frame [3581] Parallel Render Command Batch RCB-317 processed in 9 frames. 2026-02-16 14:32:07.432 - Render thread -> Info: Frame[3581] - Available VRAM budget has changed: 2964 MB 2026-02-16 14:32:07.498 - Render thread -> VRAM report about missing bytes is changed from 485314560 Bytes to 486641664 Bytes 2026-02-16 14:32:07.640 - Render thread -> Frame [3583] Parallel Render Command Batch RCB-318 processed in 6 frames. 2026-02-16 14:32:07.692 - Render thread -> Info: Frame[3583] - Available VRAM budget has changed: 2900 MB 2026-02-16 14:32:07.692 - Render thread -> Info: Frame[3583] - Available VRAM budget has changed: 1572 MB 2026-02-16 14:32:07.692 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:07.733 - Render thread -> VRAM report about missing bytes is changed from 486641664 Bytes to 486670336 Bytes 2026-02-16 14:32:07.936 - Render thread -> Info: Frame[3585] - Available VRAM budget has changed: 2820 MB 2026-02-16 14:32:08.010 - Render thread -> Frame [3586] Parallel Render Command Batch RCB-319 processed in 8 frames. 2026-02-16 14:32:08.040 - Render thread -> Info: Frame[3587] - Available VRAM budget has changed: 1493 MB 2026-02-16 14:32:08.041 - Render thread -> Warning: Available VRAM budget 1493 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:08.132 - Render thread -> Info: Frame[3589] - Available VRAM budget has changed: 813 MB 2026-02-16 14:32:08.132 - Render thread -> Warning: Available VRAM budget 813 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:08.234 - Render thread -> VRAM report about missing bytes is changed from 486670336 Bytes to 494272512 Bytes 2026-02-16 14:32:08.359 - Render thread -> VRAM report about missing bytes is changed from 494272512 Bytes to 488718336 Bytes 2026-02-16 14:32:08.373 - Render thread -> Info: Frame[3591] - Available VRAM budget has changed: 2748 MB 2026-02-16 14:32:08.373 - Render thread -> Info: Frame[3591] - Available VRAM budget has changed: 739 MB 2026-02-16 14:32:08.373 - Render thread -> Warning: Available VRAM budget 739 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:08.455 - Render thread -> VRAM report about missing bytes is changed from 488718336 Bytes to 488513536 Bytes 2026-02-16 14:32:08.478 - Render thread -> Info: Frame[3593] - Available VRAM budget has changed: 723 MB 2026-02-16 14:32:08.478 - Render thread -> Warning: Available VRAM budget 723 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:08.562 - Render thread -> VRAM report about missing bytes is changed from 488513536 Bytes to 490070016 Bytes 2026-02-16 14:32:08.578 - Render thread -> Info: Frame[3595] - Available VRAM budget has changed: 7149 MB 2026-02-16 14:32:08.709 - Render thread -> VRAM report about missing bytes is changed from 490070016 Bytes to 489308160 Bytes 2026-02-16 14:32:09.054 - Render thread -> VRAM report about missing bytes is changed from 489308160 Bytes to 488112128 Bytes 2026-02-16 14:32:09.356 - Render thread -> Info: Frame[3625] - Available VRAM budget has changed: 3174 MB 2026-02-16 14:32:09.356 - Render thread -> Info: Frame[3625] - Available VRAM budget has changed: 747 MB 2026-02-16 14:32:09.356 - Render thread -> Warning: Available VRAM budget 747 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:09.605 - Render thread -> VRAM report about missing bytes is changed from 488112128 Bytes to 489578496 Bytes 2026-02-16 14:32:09.622 - Render thread -> VRAM report about missing bytes is changed from 489578496 Bytes to 491692032 Bytes 2026-02-16 14:32:09.683 - Render thread -> VRAM report about missing bytes is changed from 491692032 Bytes to 494297088 Bytes 2026-02-16 14:32:09.697 - Render thread -> VRAM report about missing bytes is changed from 494297088 Bytes to 494346240 Bytes 2026-02-16 14:32:09.718 - Render thread -> VRAM report about missing bytes is changed from 494346240 Bytes to 494223360 Bytes 2026-02-16 14:32:09.743 - Render thread -> VRAM report about missing bytes is changed from 494223360 Bytes to 493535232 Bytes 2026-02-16 14:32:09.777 - Render thread -> VRAM report about missing bytes is changed from 493535232 Bytes to 492134400 Bytes 2026-02-16 14:32:09.855 - Render thread -> Info: Frame[3655] - Available VRAM budget has changed: 1171 MB 2026-02-16 14:32:09.855 - Render thread -> Warning: Available VRAM budget 1171 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:13.456 - Render thread -> Info: Frame[3871] - Available VRAM budget has changed: 1160 MB 2026-02-16 14:32:13.456 - Render thread -> Warning: Available VRAM budget 1160 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:13.551 - Render thread -> VRAM report about missing bytes is changed from 492134400 Bytes to 492249088 Bytes 2026-02-16 14:32:13.559 - Render thread -> VRAM report about missing bytes is changed from 492249088 Bytes to 492331008 Bytes 2026-02-16 14:32:13.559 - Render thread -> Info: Frame[3877] - Available VRAM budget has changed: 3152 MB 2026-02-16 14:32:13.559 - Render thread -> Info: Frame[3877] - Available VRAM budget has changed: 1137 MB 2026-02-16 14:32:13.559 - Render thread -> Warning: Available VRAM budget 1137 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:13.573 - Render thread -> VRAM report about missing bytes is changed from 492331008 Bytes to 492388352 Bytes 2026-02-16 14:32:14.126 - Render thread -> VRAM report about missing bytes is changed from 492388352 Bytes to 492376064 Bytes 2026-02-16 14:32:14.133 - Render thread -> Info: Frame[3909] - Available VRAM budget has changed: 2806 MB 2026-02-16 14:32:14.133 - Render thread -> Info: Frame[3909] - Available VRAM budget has changed: 793 MB 2026-02-16 14:32:14.133 - Render thread -> Warning: Available VRAM budget 793 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:14.207 - Render thread -> VRAM report about missing bytes is changed from 492376064 Bytes to 492392448 Bytes 2026-02-16 14:32:14.305 - Render thread -> VRAM report about missing bytes is changed from 492392448 Bytes to 493768704 Bytes 2026-02-16 14:32:14.593 - Render thread -> VRAM report about missing bytes is changed from 493768704 Bytes to 493797376 Bytes 2026-02-16 14:32:14.594 - Render thread -> Info: Frame[3929] - Available VRAM budget has changed: 2767 MB 2026-02-16 14:32:14.643 - Render thread -> VRAM report about missing bytes is changed from 493797376 Bytes to 502886400 Bytes 2026-02-16 14:32:14.660 - Render thread -> VRAM report about missing bytes is changed from 502886400 Bytes to 494419968 Bytes 2026-02-16 14:32:14.725 - Render thread -> VRAM report about missing bytes is changed from 494419968 Bytes to 493903872 Bytes 2026-02-16 14:32:15.389 - Render thread -> Info: Frame[3959] - Available VRAM budget has changed: 1734 MB 2026-02-16 14:32:15.389 - Render thread -> Warning: Available VRAM budget 1734 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:15.406 - Render thread -> VRAM report about missing bytes is changed from 493903872 Bytes to 550264832 Bytes 2026-02-16 14:32:15.426 - Render thread -> VRAM report about missing bytes is changed from 550264832 Bytes to 495443968 Bytes 2026-02-16 14:32:15.427 - Render thread -> Info: Frame[3961] - Available VRAM budget has changed: 2951 MB 2026-02-16 14:32:15.467 - Render thread -> VRAM report about missing bytes is changed from 495443968 Bytes to 493010944 Bytes 2026-02-16 14:32:15.663 - Render thread -> VRAM report about missing bytes is changed from 493010944 Bytes to 491454464 Bytes 2026-02-16 14:32:15.797 - Render thread -> VRAM report about missing bytes is changed from 491454464 Bytes to 492896256 Bytes 2026-02-16 14:32:15.856 - Render thread -> Info: Frame[3977] - Available VRAM budget has changed: 1789 MB 2026-02-16 14:32:15.856 - Render thread -> Warning: Available VRAM budget 1789 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:15.872 - Render thread -> VRAM report about missing bytes is changed from 492896256 Bytes to 493518848 Bytes 2026-02-16 14:32:15.908 - Render thread -> VRAM report about missing bytes is changed from 493518848 Bytes to 492142592 Bytes 2026-02-16 14:32:15.951 - Render thread -> VRAM report about missing bytes is changed from 492142592 Bytes to 492101632 Bytes 2026-02-16 14:32:16.090 - Render thread -> Info: Frame[3991] - Available VRAM budget has changed: 1972 MB 2026-02-16 14:32:16.090 - Render thread -> Warning: Available VRAM budget 1972 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:16.105 - Render thread -> VRAM report about missing bytes is changed from 492101632 Bytes to 494387200 Bytes 2026-02-16 14:32:16.148 - Render thread -> VRAM report about missing bytes is changed from 494387200 Bytes to 493477888 Bytes 2026-02-16 14:32:16.192 - Render thread -> VRAM report about missing bytes is changed from 493477888 Bytes to 493395968 Bytes 2026-02-16 14:32:16.323 - Render thread -> VRAM report about missing bytes is changed from 493395968 Bytes to 493400064 Bytes 2026-02-16 14:32:16.339 - Render thread -> VRAM report about missing bytes is changed from 493400064 Bytes to 493404160 Bytes 2026-02-16 14:32:16.489 - Render thread -> VRAM report about missing bytes is changed from 493404160 Bytes to 493408256 Bytes 2026-02-16 14:32:16.639 - Render thread -> VRAM report about missing bytes is changed from 493408256 Bytes to 493412352 Bytes 2026-02-16 14:32:16.789 - Render thread -> VRAM report about missing bytes is changed from 493412352 Bytes to 493416448 Bytes 2026-02-16 14:32:16.955 - Render thread -> VRAM report about missing bytes is changed from 493416448 Bytes to 493420544 Bytes 2026-02-16 14:32:17.172 - Render thread -> VRAM report about missing bytes is changed from 493420544 Bytes to 493424640 Bytes 2026-02-16 14:32:17.405 - Render thread -> VRAM report about missing bytes is changed from 493424640 Bytes to 493428736 Bytes 2026-02-16 14:32:17.589 - Render thread -> VRAM report about missing bytes is changed from 493428736 Bytes to 493432832 Bytes 2026-02-16 14:32:17.805 - Render thread -> VRAM report about missing bytes is changed from 493432832 Bytes to 494940160 Bytes 2026-02-16 14:32:17.822 - Render thread -> VRAM report about missing bytes is changed from 494940160 Bytes to 494944256 Bytes 2026-02-16 14:32:17.839 - Render thread -> VRAM report about missing bytes is changed from 494944256 Bytes to 494948352 Bytes 2026-02-16 14:32:17.855 - Render thread -> VRAM report about missing bytes is changed from 494948352 Bytes to 494952448 Bytes 2026-02-16 14:32:19.902 - Render thread -> VRAM report about missing bytes is changed from 494952448 Bytes to 495230976 Bytes 2026-02-16 14:32:19.915 - Render thread -> Info: Frame[4211] - Available VRAM budget has changed: 1650 MB 2026-02-16 14:32:19.915 - Render thread -> Warning: Available VRAM budget 1650 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:19.928 - Render thread -> VRAM report about missing bytes is changed from 495230976 Bytes to 496795648 Bytes 2026-02-16 14:32:19.959 - Render thread -> VRAM report about missing bytes is changed from 496795648 Bytes to 495353856 Bytes 2026-02-16 14:32:19.962 - Render thread -> Info: Frame[4213] - Available VRAM budget has changed: 1137 MB 2026-02-16 14:32:19.962 - Render thread -> Warning: Available VRAM budget 1137 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:20.026 - Render thread -> VRAM report about missing bytes is changed from 495353856 Bytes to 493764608 Bytes 2026-02-16 14:32:20.108 - Render thread -> VRAM report about missing bytes is changed from 493764608 Bytes to 495509504 Bytes 2026-02-16 14:32:20.164 - Render thread -> Info: Frame[4217] - Available VRAM budget has changed: 2775 MB 2026-02-16 14:32:20.164 - Render thread -> Info: Frame[4217] - Available VRAM budget has changed: 962 MB 2026-02-16 14:32:20.164 - Render thread -> Warning: Available VRAM budget 962 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:20.208 - Render thread -> VRAM report about missing bytes is changed from 495509504 Bytes to 500744192 Bytes 2026-02-16 14:32:20.334 - Render thread -> VRAM report about missing bytes is changed from 500744192 Bytes to 501678080 Bytes 2026-02-16 14:32:20.390 - Render thread -> VRAM report about missing bytes is changed from 501678080 Bytes to 499761152 Bytes 2026-02-16 14:32:20.414 - Render thread -> VRAM report about missing bytes is changed from 499761152 Bytes to 499466240 Bytes 2026-02-16 14:32:20.507 - Render thread -> VRAM report about missing bytes is changed from 499466240 Bytes to 499408896 Bytes 2026-02-16 14:32:20.614 - Render thread -> VRAM report about missing bytes is changed from 499408896 Bytes to 497770496 Bytes 2026-02-16 14:32:20.624 - Render thread -> VRAM report about missing bytes is changed from 497770496 Bytes to 497709056 Bytes 2026-02-16 14:32:20.655 - Render thread -> VRAM report about missing bytes is changed from 497709056 Bytes to 497881088 Bytes 2026-02-16 14:32:20.689 - Render thread -> VRAM report about missing bytes is changed from 497881088 Bytes to 497942528 Bytes 2026-02-16 14:32:21.123 - Render thread -> VRAM report about missing bytes is changed from 497942528 Bytes to 498974720 Bytes 2026-02-16 14:32:21.189 - Render thread -> VRAM report about missing bytes is changed from 498974720 Bytes to 499318784 Bytes 2026-02-16 14:32:21.223 - Render thread -> Info: Frame[4247] - Available VRAM budget has changed: 953 MB 2026-02-16 14:32:21.223 - Render thread -> Warning: Available VRAM budget 953 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:21.256 - Render thread -> VRAM report about missing bytes is changed from 499318784 Bytes to 600301568 Bytes 2026-02-16 14:32:21.289 - Render thread -> VRAM report about missing bytes is changed from 600301568 Bytes to 499441664 Bytes 2026-02-16 14:32:21.290 - Render thread -> Info: Frame[4249] - Available VRAM budget has changed: 2946 MB 2026-02-16 14:32:21.390 - Render thread -> VRAM report about missing bytes is changed from 499441664 Bytes to 499564544 Bytes 2026-02-16 14:32:21.460 - Render thread -> VRAM report about missing bytes is changed from 499564544 Bytes to 499376128 Bytes 2026-02-16 14:32:21.523 - Render thread -> VRAM report about missing bytes is changed from 499376128 Bytes to 499204096 Bytes 2026-02-16 14:32:22.290 - Render thread -> Info: Frame[4279] - Available VRAM budget has changed: 1092 MB 2026-02-16 14:32:22.290 - Render thread -> Warning: Available VRAM budget 1092 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:22.322 - Render thread -> VRAM report about missing bytes is changed from 499204096 Bytes to 499892224 Bytes 2026-02-16 14:32:22.356 - Render thread -> Info: Frame[4281] - Available VRAM budget has changed: 1062 MB 2026-02-16 14:32:22.356 - Render thread -> Warning: Available VRAM budget 1062 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:22.392 - Render thread -> VRAM report about missing bytes is changed from 499892224 Bytes to 499646464 Bytes 2026-02-16 14:32:22.423 - Render thread -> Info: Frame[4283] - Available VRAM budget has changed: 1013 MB 2026-02-16 14:32:22.423 - Render thread -> Warning: Available VRAM budget 1013 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:22.460 - Render thread -> VRAM report about missing bytes is changed from 499646464 Bytes to 499400704 Bytes 2026-02-16 14:32:22.515 - Render thread -> Info: Frame[4285] - Available VRAM budget has changed: 2768 MB 2026-02-16 14:32:22.515 - Render thread -> Info: Frame[4285] - Available VRAM budget has changed: 925 MB 2026-02-16 14:32:22.515 - Render thread -> Warning: Available VRAM budget 925 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:22.535 - Render thread -> VRAM report about missing bytes is changed from 499400704 Bytes to 499130368 Bytes 2026-02-16 14:32:22.593 - Render thread -> VRAM report about missing bytes is changed from 499130368 Bytes to 500817920 Bytes 2026-02-16 14:32:22.664 - Render thread -> VRAM report about missing bytes is changed from 500817920 Bytes to 503054336 Bytes 2026-02-16 14:32:22.735 - Render thread -> VRAM report about missing bytes is changed from 503054336 Bytes to 501628928 Bytes 2026-02-16 14:32:22.798 - Render thread -> VRAM report about missing bytes is changed from 501628928 Bytes to 498712576 Bytes 2026-02-16 14:32:22.860 - Render thread -> VRAM report about missing bytes is changed from 498712576 Bytes to 497508352 Bytes 2026-02-16 14:32:22.922 - Render thread -> VRAM report about missing bytes is changed from 497508352 Bytes to 498368512 Bytes 2026-02-16 14:32:22.990 - Render thread -> VRAM report about missing bytes is changed from 498368512 Bytes to 498245632 Bytes 2026-02-16 14:32:23.057 - Render thread -> VRAM report about missing bytes is changed from 498245632 Bytes to 498098176 Bytes 2026-02-16 14:32:23.123 - Render thread -> VRAM report about missing bytes is changed from 498098176 Bytes to 498393088 Bytes 2026-02-16 14:32:23.190 - Render thread -> VRAM report about missing bytes is changed from 498393088 Bytes to 498270208 Bytes 2026-02-16 14:32:23.257 - Render thread -> VRAM report about missing bytes is changed from 498270208 Bytes to 498098176 Bytes 2026-02-16 14:32:23.559 - Render thread -> Info: Frame[4317] - Available VRAM budget has changed: 2924 MB 2026-02-16 14:32:23.589 - Render thread -> VRAM report about missing bytes is changed from 498098176 Bytes to 500178944 Bytes 2026-02-16 14:32:23.656 - Render thread -> VRAM report about missing bytes is changed from 500178944 Bytes to 500129792 Bytes 2026-02-16 14:32:23.731 - Render thread -> VRAM report about missing bytes is changed from 500129792 Bytes to 498999296 Bytes 2026-02-16 14:32:23.856 - Render thread -> VRAM report about missing bytes is changed from 498999296 Bytes to 499171328 Bytes 2026-02-16 14:32:24.255 - Render thread -> VRAM report about missing bytes is changed from 499171328 Bytes to 499343360 Bytes 2026-02-16 14:32:24.289 - Render thread -> Info: Frame[4339] - Available VRAM budget has changed: 940 MB 2026-02-16 14:32:24.289 - Render thread -> Warning: Available VRAM budget 940 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:24.357 - Render thread -> Info: Frame[4341] - Available VRAM budget has changed: 1004 MB 2026-02-16 14:32:24.357 - Render thread -> Warning: Available VRAM budget 1004 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:24.424 - Render thread -> Info: Frame[4343] - Available VRAM budget has changed: 1015 MB 2026-02-16 14:32:24.424 - Render thread -> Warning: Available VRAM budget 1015 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:24.490 - Render thread -> Info: Frame[4345] - Available VRAM budget has changed: 1105 MB 2026-02-16 14:32:24.491 - Render thread -> Warning: Available VRAM budget 1105 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:24.524 - Render thread -> VRAM report about missing bytes is changed from 499343360 Bytes to 500031488 Bytes 2026-02-16 14:32:24.558 - Render thread -> Info: Frame[4347] - Available VRAM budget has changed: 2945 MB 2026-02-16 14:32:24.558 - Render thread -> Info: Frame[4347] - Available VRAM budget has changed: 1303 MB 2026-02-16 14:32:24.558 - Render thread -> Warning: Available VRAM budget 1303 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:24.595 - Render thread -> VRAM report about missing bytes is changed from 500031488 Bytes to 499769344 Bytes 2026-02-16 14:32:24.669 - Render thread -> VRAM report about missing bytes is changed from 499769344 Bytes to 496181248 Bytes 2026-02-16 14:32:24.728 - Render thread -> VRAM report about missing bytes is changed from 496181248 Bytes to 495960064 Bytes 2026-02-16 14:32:24.802 - Render thread -> VRAM report about missing bytes is changed from 495960064 Bytes to 495575040 Bytes 2026-02-16 14:32:24.925 - Render thread -> VRAM report about missing bytes is changed from 495575040 Bytes to 495403008 Bytes 2026-02-16 14:32:25.157 - Render thread -> Info: Frame[4365] - Available VRAM budget has changed: 1225 MB 2026-02-16 14:32:25.157 - Render thread -> Warning: Available VRAM budget 1225 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:25.190 - Render thread -> VRAM report about missing bytes is changed from 495403008 Bytes to 495771648 Bytes 2026-02-16 14:32:25.259 - Render thread -> VRAM report about missing bytes is changed from 495771648 Bytes to 493658112 Bytes 2026-02-16 14:32:25.356 - Render thread -> Info: Frame[4371] - Available VRAM budget has changed: 1211 MB 2026-02-16 14:32:25.356 - Render thread -> Warning: Available VRAM budget 1211 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:25.391 - Render thread -> VRAM report about missing bytes is changed from 493658112 Bytes to 493486080 Bytes 2026-02-16 14:32:25.456 - Render thread -> VRAM report about missing bytes is changed from 493486080 Bytes to 493658112 Bytes 2026-02-16 14:32:25.524 - Render thread -> VRAM report about missing bytes is changed from 493658112 Bytes to 493535232 Bytes 2026-02-16 14:32:25.623 - Render thread -> Info: Frame[4379] - Available VRAM budget has changed: 1203 MB 2026-02-16 14:32:25.623 - Render thread -> Warning: Available VRAM budget 1203 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:25.722 - Render thread -> VRAM report about missing bytes is changed from 493535232 Bytes to 494051328 Bytes 2026-02-16 14:32:25.790 - Render thread -> VRAM report about missing bytes is changed from 494051328 Bytes to 494395392 Bytes 2026-02-16 14:32:26.189 - Render thread -> VRAM report about missing bytes is changed from 494395392 Bytes to 495157248 Bytes 2026-02-16 14:32:26.256 - Render thread -> VRAM report about missing bytes is changed from 495157248 Bytes to 495329280 Bytes 2026-02-16 14:32:26.324 - Render thread -> VRAM report about missing bytes is changed from 495329280 Bytes to 495476736 Bytes 2026-02-16 14:32:26.457 - Render thread -> VRAM report about missing bytes is changed from 495476736 Bytes to 495304704 Bytes 2026-02-16 14:32:26.523 - Render thread -> VRAM report about missing bytes is changed from 495304704 Bytes to 495427584 Bytes 2026-02-16 14:32:26.589 - Render thread -> VRAM report about missing bytes is changed from 495427584 Bytes to 495599616 Bytes 2026-02-16 14:32:26.656 - Render thread -> VRAM report about missing bytes is changed from 495599616 Bytes to 495943680 Bytes 2026-02-16 14:32:26.790 - Render thread -> VRAM report about missing bytes is changed from 495943680 Bytes to 496287744 Bytes 2026-02-16 14:32:26.823 - Render thread -> Info: Frame[4415] - Available VRAM budget has changed: 1174 MB 2026-02-16 14:32:26.823 - Render thread -> Warning: Available VRAM budget 1174 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:26.856 - Render thread -> VRAM report about missing bytes is changed from 496287744 Bytes to 496631808 Bytes 2026-02-16 14:32:26.932 - Render thread -> VRAM report about missing bytes is changed from 496631808 Bytes to 496705536 Bytes 2026-02-16 14:32:26.993 - Render thread -> VRAM report about missing bytes is changed from 496705536 Bytes to 496459776 Bytes 2026-02-16 14:32:27.023 - Render thread -> Info: Frame[4421] - Available VRAM budget has changed: 1151 MB 2026-02-16 14:32:27.023 - Render thread -> Warning: Available VRAM budget 1151 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:27.056 - Render thread -> VRAM report about missing bytes is changed from 496459776 Bytes to 496402432 Bytes 2026-02-16 14:32:27.125 - Render thread -> VRAM report about missing bytes is changed from 496402432 Bytes to 498180096 Bytes 2026-02-16 14:32:27.157 - Render thread -> Info: Frame[4425] - Available VRAM budget has changed: 1137 MB 2026-02-16 14:32:27.157 - Render thread -> Warning: Available VRAM budget 1137 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:27.223 - Render thread -> Info: Frame[4427] - Available VRAM budget has changed: 1127 MB 2026-02-16 14:32:27.223 - Render thread -> Warning: Available VRAM budget 1127 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:27.261 - Render thread -> VRAM report about missing bytes is changed from 498180096 Bytes to 496893952 Bytes 2026-02-16 14:32:27.291 - Render thread -> Info: Frame[4429] - Available VRAM budget has changed: 1020 MB 2026-02-16 14:32:27.291 - Render thread -> Warning: Available VRAM budget 1020 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:27.324 - Render thread -> VRAM report about missing bytes is changed from 496893952 Bytes to 496795648 Bytes 2026-02-16 14:32:27.357 - Render thread -> Info: Frame[4431] - Available VRAM budget has changed: 1013 MB 2026-02-16 14:32:27.357 - Render thread -> Warning: Available VRAM budget 1013 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:27.391 - Render thread -> VRAM report about missing bytes is changed from 496795648 Bytes to 497164288 Bytes 2026-02-16 14:32:27.462 - Render thread -> VRAM report about missing bytes is changed from 497164288 Bytes to 496943104 Bytes 2026-02-16 14:32:27.527 - Render thread -> VRAM report about missing bytes is changed from 496943104 Bytes to 496721920 Bytes 2026-02-16 14:32:27.590 - Render thread -> VRAM report about missing bytes is changed from 496721920 Bytes to 496549888 Bytes 2026-02-16 14:32:27.656 - Render thread -> VRAM report about missing bytes is changed from 496549888 Bytes to 496377856 Bytes 2026-02-16 14:32:27.723 - Render thread -> VRAM report about missing bytes is changed from 496377856 Bytes to 497410048 Bytes 2026-02-16 14:32:27.790 - Render thread -> VRAM report about missing bytes is changed from 497410048 Bytes to 497704960 Bytes 2026-02-16 14:32:27.860 - Render thread -> VRAM report about missing bytes is changed from 497704960 Bytes to 496967680 Bytes 2026-02-16 14:32:27.924 - Render thread -> VRAM report about missing bytes is changed from 496967680 Bytes to 496918528 Bytes 2026-02-16 14:32:27.989 - Render thread -> VRAM report about missing bytes is changed from 496918528 Bytes to 497090560 Bytes 2026-02-16 14:32:28.039 - Render thread -> VRAM report about missing bytes is changed from 497090560 Bytes to 497041408 Bytes 2026-02-16 14:32:28.074 - Render thread -> VRAM report about missing bytes is changed from 497041408 Bytes to 496918528 Bytes 2026-02-16 14:32:28.106 - Render thread -> VRAM report about missing bytes is changed from 496918528 Bytes to 496664576 Bytes 2026-02-16 14:32:28.290 - Render thread -> Info: Frame[4467] - Available VRAM budget has changed: 1024 MB 2026-02-16 14:32:28.290 - Render thread -> Warning: Available VRAM budget 1024 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.323 - Render thread -> Info: Frame[4469] - Available VRAM budget has changed: 1052 MB 2026-02-16 14:32:28.323 - Render thread -> Warning: Available VRAM budget 1052 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.340 - Render thread -> VRAM report about missing bytes is changed from 496664576 Bytes to 497524736 Bytes 2026-02-16 14:32:28.358 - Render thread -> Info: Frame[4471] - Available VRAM budget has changed: 1089 MB 2026-02-16 14:32:28.358 - Render thread -> Warning: Available VRAM budget 1089 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.409 - Render thread -> VRAM report about missing bytes is changed from 497524736 Bytes to 496492544 Bytes 2026-02-16 14:32:28.439 - Render thread -> VRAM report about missing bytes is changed from 496492544 Bytes to 498638848 Bytes 2026-02-16 14:32:28.456 - Render thread -> VRAM report about missing bytes is changed from 498638848 Bytes to 497254400 Bytes 2026-02-16 14:32:28.458 - Render thread -> Info: Frame[4477] - Available VRAM budget has changed: 1126 MB 2026-02-16 14:32:28.458 - Render thread -> Warning: Available VRAM budget 1126 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.511 - Render thread -> VRAM report about missing bytes is changed from 497254400 Bytes to 495919104 Bytes 2026-02-16 14:32:28.541 - Render thread -> VRAM report about missing bytes is changed from 495919104 Bytes to 495755264 Bytes 2026-02-16 14:32:28.558 - Render thread -> Info: Frame[4483] - Available VRAM budget has changed: 1512 MB 2026-02-16 14:32:28.558 - Render thread -> Warning: Available VRAM budget 1512 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.578 - Render thread -> VRAM report about missing bytes is changed from 495755264 Bytes to 496525312 Bytes 2026-02-16 14:32:28.578 - Render thread -> Too many VRAM reports, stopping printing 2026-02-16 14:32:28.856 - Render thread -> Info: Frame[4493] - Available VRAM budget has changed: 1525 MB 2026-02-16 14:32:28.856 - Render thread -> Warning: Available VRAM budget 1525 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.923 - Render thread -> Info: Frame[4495] - Available VRAM budget has changed: 1572 MB 2026-02-16 14:32:28.923 - Render thread -> Warning: Available VRAM budget 1572 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:28.986 - Render thread -> Info: Frame[4497] - Available VRAM budget has changed: 1609 MB 2026-02-16 14:32:28.986 - Render thread -> Warning: Available VRAM budget 1609 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:29.513 - Render thread -> Info: Frame[4529] - Available VRAM budget has changed: 1595 MB 2026-02-16 14:32:29.513 - Render thread -> Warning: Available VRAM budget 1595 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:29.559 - Render thread -> Info: Frame[4531] - Available VRAM budget has changed: 1577 MB 2026-02-16 14:32:29.559 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:30.240 - Render thread -> Info: Frame[4567] - Available VRAM budget has changed: 1517 MB 2026-02-16 14:32:30.240 - Render thread -> Warning: Available VRAM budget 1517 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:30.973 - Render thread -> Info: Frame[4611] - Available VRAM budget has changed: 1579 MB 2026-02-16 14:32:30.973 - Render thread -> Warning: Available VRAM budget 1579 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.241 - Render thread -> Info: Frame[4627] - Available VRAM budget has changed: 1564 MB 2026-02-16 14:32:31.241 - Render thread -> Warning: Available VRAM budget 1564 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.306 - Render thread -> Info: Frame[4631] - Available VRAM budget has changed: 1550 MB 2026-02-16 14:32:31.306 - Render thread -> Warning: Available VRAM budget 1550 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.473 - Render thread -> Info: Frame[4641] - Available VRAM budget has changed: 1272 MB 2026-02-16 14:32:31.473 - Render thread -> Warning: Available VRAM budget 1272 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.549 - Render thread -> Info: Frame[4645] - Available VRAM budget has changed: 1259 MB 2026-02-16 14:32:31.549 - Render thread -> Warning: Available VRAM budget 1259 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.614 - Render thread -> Info: Frame[4649] - Available VRAM budget has changed: 1108 MB 2026-02-16 14:32:31.614 - Render thread -> Warning: Available VRAM budget 1108 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.675 - Render thread -> Info: Frame[4651] - Available VRAM budget has changed: 1035 MB 2026-02-16 14:32:31.675 - Render thread -> Warning: Available VRAM budget 1035 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:31.740 - Render thread -> Info: Frame[4653] - Available VRAM budget has changed: 1023 MB 2026-02-16 14:32:31.740 - Render thread -> Warning: Available VRAM budget 1023 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.556 - Render thread -> Info: Frame[4701] - Available VRAM budget has changed: 1034 MB 2026-02-16 14:32:32.556 - Render thread -> Warning: Available VRAM budget 1034 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.623 - Render thread -> Info: Frame[4705] - Available VRAM budget has changed: 1113 MB 2026-02-16 14:32:32.623 - Render thread -> Warning: Available VRAM budget 1113 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.656 - Render thread -> Info: Frame[4707] - Available VRAM budget has changed: 1130 MB 2026-02-16 14:32:32.656 - Render thread -> Warning: Available VRAM budget 1130 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.702 - Render thread -> Info: Frame[4709] - Available VRAM budget has changed: 1195 MB 2026-02-16 14:32:32.702 - Render thread -> Warning: Available VRAM budget 1195 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.723 - Render thread -> Info: Frame[4711] - Available VRAM budget has changed: 1270 MB 2026-02-16 14:32:32.723 - Render thread -> Warning: Available VRAM budget 1270 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.793 - Render thread -> Info: Frame[4715] - Available VRAM budget has changed: 1548 MB 2026-02-16 14:32:32.793 - Render thread -> Warning: Available VRAM budget 1548 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:32.832 - Render thread -> Info: Frame[4717] - Available VRAM budget has changed: 1560 MB 2026-02-16 14:32:32.832 - Render thread -> Warning: Available VRAM budget 1560 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:33.091 - Render thread -> Info: Frame[4725] - Available VRAM budget has changed: 1577 MB 2026-02-16 14:32:33.091 - Render thread -> Warning: Available VRAM budget 1577 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:33.273 - Render thread -> Info: Frame[4731] - Available VRAM budget has changed: 1559 MB 2026-02-16 14:32:33.273 - Render thread -> Warning: Available VRAM budget 1559 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:33.574 - Render thread -> Info: Frame[4749] - Available VRAM budget has changed: 1280 MB 2026-02-16 14:32:33.574 - Render thread -> Warning: Available VRAM budget 1280 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:33.653 - Render thread -> Info: Frame[4753] - Available VRAM budget has changed: 1268 MB 2026-02-16 14:32:33.653 - Render thread -> Warning: Available VRAM budget 1268 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:33.692 - Render thread -> Info: Frame[4755] - Available VRAM budget has changed: 1206 MB 2026-02-16 14:32:33.692 - Render thread -> Warning: Available VRAM budget 1206 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:34.706 - Render thread -> Info: Frame[4787] - Available VRAM budget has changed: 1219 MB 2026-02-16 14:32:34.706 - Render thread -> Warning: Available VRAM budget 1219 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:34.840 - Render thread -> Info: Frame[4791] - Available VRAM budget has changed: 1251 MB 2026-02-16 14:32:34.840 - Render thread -> Warning: Available VRAM budget 1251 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:34.907 - Render thread -> Info: Frame[4793] - Available VRAM budget has changed: 1174 MB 2026-02-16 14:32:34.907 - Render thread -> Warning: Available VRAM budget 1174 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:34.973 - Render thread -> Info: Frame[4795] - Available VRAM budget has changed: 1109 MB 2026-02-16 14:32:34.973 - Render thread -> Warning: Available VRAM budget 1109 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:35.108 - Render thread -> Info: Frame[4799] - Available VRAM budget has changed: 1049 MB 2026-02-16 14:32:35.108 - Render thread -> Warning: Available VRAM budget 1049 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:35.174 - Render thread -> Info: Frame[4801] - Available VRAM budget has changed: 1041 MB 2026-02-16 14:32:35.174 - Render thread -> Warning: Available VRAM budget 1041 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:35.240 - Render thread -> Info: Frame[4803] - Available VRAM budget has changed: 2896 MB 2026-02-16 14:32:35.240 - Render thread -> Info: Frame[4803] - Available VRAM budget has changed: 989 MB 2026-02-16 14:32:35.240 - Render thread -> Warning: Available VRAM budget 989 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:35.440 - Render thread -> Info: Frame[4809] - Available VRAM budget has changed: 2833 MB 2026-02-16 14:32:35.440 - Render thread -> Info: Frame[4809] - Available VRAM budget has changed: 958 MB 2026-02-16 14:32:35.440 - Render thread -> Warning: Available VRAM budget 958 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:36.406 - Render thread -> Info: Frame[4843] - Available VRAM budget has changed: 2881 MB 2026-02-16 14:32:36.640 - Render thread -> Info: Frame[4857] - Available VRAM budget has changed: 1851 MB 2026-02-16 14:32:36.640 - Render thread -> Warning: Available VRAM budget 1851 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:36.674 - Render thread -> Info: Frame[4859] - Available VRAM budget has changed: 2932 MB 2026-02-16 14:32:36.773 - Render thread -> Info: Frame[4865] - Available VRAM budget has changed: 2893 MB 2026-02-16 14:32:37.023 - Render thread -> Info: Frame[4873] - Available VRAM budget has changed: 1902 MB 2026-02-16 14:32:37.023 - Render thread -> Warning: Available VRAM budget 1902 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:37.506 - Render thread -> Info: Frame[4889] - Available VRAM budget has changed: 1914 MB 2026-02-16 14:32:37.506 - Render thread -> Warning: Available VRAM budget 1914 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:37.640 - Render thread -> Info: Frame[4897] - Available VRAM budget has changed: 2937 MB 2026-02-16 14:32:38.073 - Render thread -> Info: Frame[4923] - Available VRAM budget has changed: 2956 MB 2026-02-16 14:32:38.140 - Render thread -> Info: Frame[4927] - Available VRAM budget has changed: 1958 MB 2026-02-16 14:32:38.140 - Render thread -> Warning: Available VRAM budget 1958 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:38.573 - Render thread -> Info: Frame[4953] - Available VRAM budget has changed: 1977 MB 2026-02-16 14:32:38.573 - Render thread -> Warning: Available VRAM budget 1977 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:41.762 - Render thread -> Info: Frame[5143] - Available VRAM budget has changed: 2758 MB 2026-02-16 14:32:41.762 - Render thread -> Info: Frame[5143] - Available VRAM budget has changed: 1776 MB 2026-02-16 14:32:41.762 - Render thread -> Warning: Available VRAM budget 1776 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:42.273 - Render thread -> Info: Frame[5175] - Available VRAM budget has changed: 2939 MB 2026-02-16 14:32:42.744 - Render thread -> Info: Frame[5203] - Available VRAM budget has changed: 2907 MB 2026-02-16 14:32:42.775 - Render thread -> Info: Frame[5205] - Available VRAM budget has changed: 1926 MB 2026-02-16 14:32:42.775 - Render thread -> Warning: Available VRAM budget 1926 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:43.273 - Render thread -> Info: Frame[5235] - Available VRAM budget has changed: 2946 MB 2026-02-16 14:32:43.773 - Render thread -> Info: Frame[5265] - Available VRAM budget has changed: 1965 MB 2026-02-16 14:32:43.773 - Render thread -> Warning: Available VRAM budget 1965 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:44.173 - Render thread -> Info: Frame[5289] - Available VRAM budget has changed: 2928 MB 2026-02-16 14:32:44.173 - Render thread -> Info: Frame[5289] - Available VRAM budget has changed: 1947 MB 2026-02-16 14:32:44.173 - Render thread -> Warning: Available VRAM budget 1947 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:44.706 - Render thread -> Info: Frame[5321] - Available VRAM budget has changed: 2946 MB 2026-02-16 14:32:45.207 - Render thread -> Info: Frame[5351] - Available VRAM budget has changed: 1964 MB 2026-02-16 14:32:45.207 - Render thread -> Warning: Available VRAM budget 1964 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:48.408 - Render thread -> Info: Frame[5541] - Available VRAM budget has changed: 2758 MB 2026-02-16 14:32:48.408 - Render thread -> Info: Frame[5541] - Available VRAM budget has changed: 1777 MB 2026-02-16 14:32:48.408 - Render thread -> Warning: Available VRAM budget 1777 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:49.240 - Render thread -> Info: Frame[5573] - Available VRAM budget has changed: 2946 MB 2026-02-16 14:32:49.740 - Render thread -> Info: Frame[5603] - Available VRAM budget has changed: 1964 MB 2026-02-16 14:32:49.740 - Render thread -> Warning: Available VRAM budget 1964 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:53.321 - Render thread -> Info: Frame[5817] - Available VRAM budget has changed: 2745 MB 2026-02-16 14:32:53.322 - Render thread -> Info: Frame[5817] - Available VRAM budget has changed: 1764 MB 2026-02-16 14:32:53.322 - Render thread -> Warning: Available VRAM budget 1764 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:53.874 - Render thread -> Info: Frame[5851] - Available VRAM budget has changed: 2936 MB 2026-02-16 14:32:54.406 - Render thread -> Info: Frame[5883] - Available VRAM budget has changed: 1954 MB 2026-02-16 14:32:54.407 - Render thread -> Warning: Available VRAM budget 1954 MBs is lower than the minimum required 2048 MBs 2026-02-16 14:32:56.056 - Render thread -> Info: Frame[5982] - Available VRAM budget has changed: 7100 MB 2026-02-16 14:32:56.074 - Render thread -> Info: Frame[5983] - Available VRAM budget has changed: 2901 MB 2026-02-16 14:32:56.074 - Render thread -> Info: Frame[5983] - Available VRAM budget has changed: 1919 MB 2026-02-16 14:32:56.074 - Render thread -> Warning: Available VRAM budget 1919 MBs is lower than the minimum required 2048 MBs