2026-02-14 07:16:35.789 - Thread: 1 -> Log Started 2026-02-14 07:16:35.789 - Thread: 1 -> Timezone (local - UTC): -5h 2026-02-14 07:16:35.789 - Thread: 1 -> App Version: Version unknown 2026-02-14 07:16:35.789 - Thread: 1 -> VRage renderer started 2026-02-14 07:16:35.862 - Thread: 1 -> MyRenderSettings1 = { 2026-02-14 07:16:35.862 - Thread: 1 -> AntialiasingMode = FXAA 2026-02-14 07:16:35.862 - Thread: 1 -> ShadowQuality = MEDIUM 2026-02-14 07:16:35.862 - Thread: 1 -> ShadowGPUQuality = NORMAL 2026-02-14 07:16:35.862 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:16:35.862 - Thread: 1 -> TextureQuality = MEDIUM 2026-02-14 07:16:35.862 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:16:35.862 - Thread: 1 -> AnisotropicFiltering = NONE 2026-02-14 07:16:35.862 - Thread: 1 -> HqDepth = True 2026-02-14 07:16:35.863 - Thread: 1 -> GrassDrawDistance = 160 2026-02-14 07:16:35.863 - Thread: 1 -> GrassDensityFactor = 1 2026-02-14 07:16:35.863 - Thread: 1 -> AmbientOcclusionEnabled = True 2026-02-14 07:16:35.863 - Thread: 1 -> ModelQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> VoxelQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> VoxelShaderQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> DistanceFade = 1000 2026-02-14 07:16:35.863 - Thread: 1 -> ParticleQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> LightsQuality = NORMAL 2026-02-14 07:16:35.863 - Thread: 1 -> } 2026-02-14 07:16:36.901 - Thread: 37 -> CreateDeviceInternal 2026-02-14 07:16:37.204 - Thread: 37 -> MyRenderDeviceSettings = { 2026-02-14 07:16:37.205 - Thread: 37 -> Adapter id = 0 2026-02-14 07:16:37.205 - Thread: 37 -> DXGIAdapter id = 0 2026-02-14 07:16:37.205 - Thread: 37 -> DXGIOutput id = 0 2026-02-14 07:16:37.205 - Thread: 37 -> Resolution = 1920 x 1080 2026-02-14 07:16:37.205 - Thread: 37 -> Window mode = Fullscreen 2026-02-14 07:16:37.205 - Thread: 37 -> } 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal InitDebugOutput 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal RC Dispose 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal RC Create 2026-02-14 07:16:37.205 - Thread: 37 -> Device Context change 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal RC Initialize 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal m_initializedOnce (False) 2026-02-14 07:16:37.205 - Thread: 37 -> CreateDeviceInternal m_initialized (False) 2026-02-14 07:16:37.621 - Thread: 37 -> DestroyCascadeTextures 2026-02-14 07:16:37.622 - Thread: 37 -> InitCascadeTextures: 0 2026-02-14 07:16:37.654 - Thread: 37 -> Mesh asset Cone.mwm has inconsistent vertex streams 2026-02-14 07:16:37.655 - Thread: 37 -> Normals length: 0 expected length: 25 2026-02-14 07:16:37.655 - Thread: 37 -> Texcoords length: 0 expected length: 25 2026-02-14 07:16:37.655 - Thread: 37 -> Tangents length: 0 expected length: 25 2026-02-14 07:16:37.655 - Thread: 37 -> Bitangents length: 0 expected length: 25 2026-02-14 07:16:37.655 - Thread: 37 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2026-02-14 07:16:38.642 - Thread: 37 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2026-02-14 07:16:38.642 - Thread: 37 -> Normals length: 0 expected length: 992 2026-02-14 07:16:38.642 - Thread: 37 -> Texcoords length: 0 expected length: 992 2026-02-14 07:16:38.642 - Thread: 37 -> Tangents length: 0 expected length: 992 2026-02-14 07:16:38.642 - Thread: 37 -> Bitangents length: 0 expected length: 992 2026-02-14 07:16:38.642 - Thread: 37 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2026-02-14 07:16:38.846 - Thread: 37 -> CreateDeviceInteral Apply Settings 2026-02-14 07:16:38.846 - Thread: 37 -> ApplySettings 2026-02-14 07:16:38.847 - Thread: 37 -> MyRenderDeviceSettings = { 2026-02-14 07:16:38.847 - Thread: 37 -> Adapter id = 0 2026-02-14 07:16:38.847 - Thread: 37 -> DXGIAdapter id = 0 2026-02-14 07:16:38.847 - Thread: 37 -> DXGIOutput id = 0 2026-02-14 07:16:38.847 - Thread: 37 -> Resolution = 1920 x 1080 2026-02-14 07:16:38.847 - Thread: 37 -> Window mode = Fullscreen 2026-02-14 07:16:38.847 - Thread: 37 -> } 2026-02-14 07:16:38.847 - Thread: 37 -> Screen resolution: 1920x1080 2026-02-14 07:16:38.847 - Thread: 37 -> CreateScreenResources: 1920x1080 2026-02-14 07:16:38.850 - Thread: 37 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: Fullscreen BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 74973 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2026-02-14 07:16:38.850 - Thread: 37 -> CreateDevice: deviceCreated = True 2026-02-14 07:16:40.642 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.642 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.647 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.647 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.647 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.647 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.647 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.647 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.648 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.648 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.648 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.648 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.648 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.648 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.648 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.649 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.651 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.651 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.651 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.651 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.651 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.651 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.651 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.652 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.652 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.652 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.652 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.652 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.652 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.653 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.653 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.653 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.653 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.653 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.653 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.653 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.654 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.654 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.654 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.654 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.654 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.654 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.654 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.656 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.658 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.658 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.658 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.658 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.658 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.658 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.659 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.659 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.659 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.659 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.659 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.659 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.659 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.660 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.661 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.661 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.661 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.661 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.661 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.661 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.661 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.662 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.662 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.662 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.662 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.662 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.662 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.662 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.663 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.663 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.663 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.663 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.663 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.663 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.663 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.664 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.664 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.664 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.664 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.664 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.664 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.665 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.665 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.665 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.665 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.665 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.665 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.665 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.666 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.668 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.668 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.668 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.668 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.668 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.668 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.668 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.669 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:40.669 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.669 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.669 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.669 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.669 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.670 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.670 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.670 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.670 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.670 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.670 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.670 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.671 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.671 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:40.671 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.671 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.671 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.671 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:40.671 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:40.672 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:40.677 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:40.677 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:40.677 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:40.677 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:40.677 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.139 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2026-02-14 07:16:41.169 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.169 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.172 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.172 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.172 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.172 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.172 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.173 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.173 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.174 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.174 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.174 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.174 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.174 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.174 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.175 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.176 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.176 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.176 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.176 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.176 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.176 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.176 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.179 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.179 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.179 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.179 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.179 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.179 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.180 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.180 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.180 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.180 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.180 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.180 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.180 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.181 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.182 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.182 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.182 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.182 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.182 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.182 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.182 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.183 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.183 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.183 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.183 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.183 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.183 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.184 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.187 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.187 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.187 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.187 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.187 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.187 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.187 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.188 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.188 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.188 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.188 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.188 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.188 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.188 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.189 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.189 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.189 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.189 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.189 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.189 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.189 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.190 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.190 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.190 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.190 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.190 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.190 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.191 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.194 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.194 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.194 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.194 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.194 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.194 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.194 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.195 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.195 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.195 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.195 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.195 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.195 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.196 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.196 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.196 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.196 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.196 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.196 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.196 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.197 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.197 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:41.197 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.197 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.197 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.197 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.197 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.199 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.199 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.199 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.199 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.199 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.199 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.199 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.200 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.202 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:41.202 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.203 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.203 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.203 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.203 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:16:41.203 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:41.205 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:41.205 - Thread: 1 -> LineHeight: 37 2026-02-14 07:16:41.205 - Thread: 1 -> Baseline: 30 2026-02-14 07:16:41.205 - Thread: 1 -> KernEnabled: True 2026-02-14 07:16:41.205 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:16:41.207 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2026-02-14 07:16:42.457 - Thread: 14 -> MyFont.Ctor - START 2026-02-14 07:16:42.458 - Thread: 15 -> MyFont.Ctor - START 2026-02-14 07:16:42.458 - Thread: 18 -> MyFont.Ctor - START 2026-02-14 07:16:42.458 - Thread: 14 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:42.459 - Thread: 15 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:16:42.459 - Thread: 14 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:16:42.459 - Thread: 18 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:42.459 - Thread: 14 -> LineHeight: 37 2026-02-14 07:16:42.459 - Thread: 14 -> Baseline: 30 2026-02-14 07:16:42.459 - Thread: 14 -> KernEnabled: True 2026-02-14 07:16:42.459 - Thread: 14 -> MyFont.Ctor - END 2026-02-14 07:16:42.466 - Thread: 15 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:16:42.466 - Thread: 15 -> LineHeight: 37 2026-02-14 07:16:42.466 - Thread: 15 -> Baseline: 30 2026-02-14 07:16:42.466 - Thread: 15 -> KernEnabled: True 2026-02-14 07:16:42.466 - Thread: 15 -> MyFont.Ctor - END 2026-02-14 07:16:42.467 - Thread: 18 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 07:16:42.467 - Thread: 18 -> LineHeight: 37 2026-02-14 07:16:42.467 - Thread: 18 -> Baseline: 30 2026-02-14 07:16:42.467 - Thread: 18 -> KernEnabled: True 2026-02-14 07:16:42.467 - Thread: 18 -> MyFont.Ctor - END 2026-02-14 07:16:42.469 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2026-02-14 07:16:42.470 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4060 + DISPLAY2', Description: 'dev id: 10370, mem: 8343519232, shared mem: 19205439406, Luid: 66635, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True' 2026-02-14 07:16:42.471 - Thread: 1 -> 640x480@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 640x480@59.94Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 720x480@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 720x480@59.94Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 720x576@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 800x600@60.317Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1024x768@60.004Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x720@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x720@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x720@59.94Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x800@59.81Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1280x1024@60.02Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x900@59.887Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.471 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1600x900@60Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1680x1050@59.954Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1920x1080@60Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1920x1080@50Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1920x1080@59.94006Hz 2026-02-14 07:16:42.472 - Thread: 1 -> 1920x1080@74.973Hz 2026-02-14 07:16:42.472 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4060 + DISPLAY1', Description: 'dev id: 10370, mem: 8343519232, shared mem: 19205439406, Luid: 66635, rev: 161, subsys id: 1365316706, vendor id: 4318, feature_level 11.1: True' 2026-02-14 07:16:42.473 - Thread: 1 -> 640x480@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 640x480@59.94Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 720x480@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 720x480@59.94Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 720x576@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 800x600@60.317Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1024x768@60.004Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x720@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x720@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x720@59.94Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x800@59.81Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1280x1024@60.02Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x900@59.887Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1600x900@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1680x1050@59.954Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1920x1080@60Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1920x1080@50Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1920x1080@59.94006Hz 2026-02-14 07:16:42.473 - Thread: 1 -> 1920x1080@74.973Hz 2026-02-14 07:16:42.473 - Thread: 1 -> Adapter DeviceName: 'Intel(R) Graphics', Description: 'dev id: 32103, mem: 134217728, shared mem: 19205439406, Luid: 71387, rev: 6, subsys id: 2117342306, vendor id: 32902, feature_level 11.1: True' 2026-02-14 07:16:42.474 - Thread: 1 -> 640x480@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 640x480@59.94Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 720x480@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 720x480@59.94Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 720x576@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 800x600@60.317Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1024x768@60.004Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x720@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x720@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x720@59.94Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x800@59.81Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1280x1024@60.02Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x900@59.887Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1600x900@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1680x1050@59.954Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1920x1080@60Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1920x1080@50Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1920x1080@59.94006Hz 2026-02-14 07:16:42.474 - Thread: 1 -> 1920x1080@74.973Hz 2026-02-14 07:16:42.474 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 19205439406, Luid: 71276, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2026-02-14 07:16:42.475 - Thread: 1 -> 640x480@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 640x480@59.94Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 720x480@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 720x480@59.94Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 720x576@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 800x600@60.317Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1024x768@60.004Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1152x864@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1176x664@59.94Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x720@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x720@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x720@59.94Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x768@59.81Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x800@59.81Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x960@60.02Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1280x1024@60.02Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1360x768@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1366x768@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x900@59.887Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@59.94006Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1440x1080@74.973Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1600x900@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1600x1024@59.954Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1680x1050@59.954Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1920x1080@60Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1920x1080@50Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1920x1080@59.94006Hz 2026-02-14 07:16:42.475 - Thread: 1 -> 1920x1080@74.973Hz 2026-02-14 07:16:42.924 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:16:42.924 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:16:42.924 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:16:42.924 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:16:42.924 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:16:42.924 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:16:42.924 - Thread: 14 -> HqDepth = True 2026-02-14 07:16:42.924 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:16:42.924 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:16:42.924 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:16:42.924 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:16:42.924 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:16:42.924 - Thread: 14 -> } 2026-02-14 07:16:44.938 - Thread: 5 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2026-02-14 07:16:44.939 - Thread: 5 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2026-02-14 07:16:44.940 - Thread: 5 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2026-02-14 07:16:45.455 - Thread: 5 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2026-02-14 07:24:39.589 - Thread: 5 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_016.dds 2026-02-14 07:24:50.248 - Thread: 37 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2026-02-14 07:24:50.689 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.690 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.691 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.691 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.691 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.691 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.691 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.691 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.691 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.692 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.692 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.692 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.692 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.692 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.692 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.692 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.695 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.695 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.695 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.695 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.695 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.695 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.696 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.696 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.697 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.697 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.697 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.697 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.697 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.697 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.698 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.698 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.698 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.698 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.698 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.698 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.698 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.699 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.699 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.699 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.699 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.699 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.700 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.700 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.701 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.701 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.701 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.701 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.701 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.701 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.701 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.702 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.702 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.702 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.702 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.702 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.702 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.702 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.707 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.707 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.707 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.707 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.707 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.707 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.707 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.708 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.708 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.708 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.708 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.708 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.708 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.710 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.710 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.710 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.710 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.710 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.710 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.710 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.711 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.711 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.711 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.711 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.711 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.711 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.711 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.712 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.712 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.712 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.712 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.712 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.712 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.713 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.713 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.713 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.713 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.713 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.713 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.713 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.714 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.715 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 07:24:50.715 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.715 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.715 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.715 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.715 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.720 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.720 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.720 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.720 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.720 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.720 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.720 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.721 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 07:24:50.721 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.721 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.721 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.721 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:50.721 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 07:24:50.722 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 07:24:50.724 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 07:24:50.724 - Thread: 1 -> LineHeight: 37 2026-02-14 07:24:50.724 - Thread: 1 -> Baseline: 30 2026-02-14 07:24:50.724 - Thread: 1 -> KernEnabled: True 2026-02-14 07:24:50.724 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 07:24:52.006 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129.026 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitLarge.003 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD1.mwm 2026-02-14 07:24:52.032 - Thread: 6 -> Warning: Missing textures for part(s) CockpitLarge.005 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD2.mwm 2026-02-14 07:24:52.041 - Thread: 6 -> Warning: Missing textures for part(s) CockpitLarge.007 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD3.mwm 2026-02-14 07:24:52.249 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks Slot #91 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD1.mwm 2026-02-14 07:24:54.231 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SensorReskin_LOD1.mwm 2026-02-14 07:24:54.245 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SensorReskin_LOD2.mwm 2026-02-14 07:24:55.090 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD1.mwm 2026-02-14 07:24:55.104 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD2.mwm 2026-02-14 07:24:55.114 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD3.mwm 2026-02-14 07:24:55.121 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD1.mwm 2026-02-14 07:24:55.126 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD2.mwm 2026-02-14 07:24:55.137 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD3.mwm 2026-02-14 07:24:55.145 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD1.mwm 2026-02-14 07:24:55.163 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD2.mwm 2026-02-14 07:24:55.184 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD3.mwm 2026-02-14 07:24:55.743 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FoodProcessor_LOD1.mwm 2026-02-14 07:24:56.446 - Thread: 6 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2026-02-14 07:24:56.455 - Thread: 6 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2026-02-14 07:24:56.463 - Thread: 6 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2026-02-14 07:24:56.535 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2026-02-14 07:24:56.776 - Thread: 6 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2026-02-14 07:25:04.208 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129.026 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitLarge.003 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD1.mwm 2026-02-14 07:25:04.247 - Thread: 32 -> Warning: Missing textures for part(s) CockpitLarge.005 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD2.mwm 2026-02-14 07:25:04.303 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks Slot #91 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Cockpit_LOD1.mwm 2026-02-14 07:25:04.358 - Thread: 32 -> Warning: Missing textures for part(s) CockpitLarge.007 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\StandingBridge_LOD3.mwm 2026-02-14 07:25:04.490 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SensorReskin_LOD1.mwm 2026-02-14 07:25:04.499 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SensorReskin_LOD2.mwm 2026-02-14 07:25:04.553 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD1.mwm 2026-02-14 07:25:04.585 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD1.mwm 2026-02-14 07:25:04.593 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD2.mwm 2026-02-14 07:25:04.605 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD1.mwm 2026-02-14 07:25:04.626 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD2.mwm 2026-02-14 07:25:04.629 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD2.mwm 2026-02-14 07:25:04.646 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PathRecorderBlock_LOD3.mwm 2026-02-14 07:25:04.686 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD3.mwm 2026-02-14 07:25:04.776 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\BasicMissionBlock_LOD3.mwm 2026-02-14 07:25:04.821 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FoodProcessor_LOD1.mwm 2026-02-14 07:25:04.905 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2026-02-14 07:25:04.970 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2026-02-14 07:25:04.996 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2026-02-14 07:25:05.040 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2026-02-14 07:25:05.149 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2026-02-14 07:25:05.354 - Thread: 31 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2026-02-14 07:25:05.392 - Thread: 13 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_ng.dds 2026-02-14 07:25:05.393 - Thread: 14 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2026-02-14 07:25:05.573 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\MotorSuspensionCompactConstruction_1_LOD3.mwm 2026-02-14 07:25:05.614 - Thread: 33 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2026-02-14 07:25:05.614 - Thread: 36 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2026-02-14 07:25:05.899 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SciFiHydrogenThruster_LOD1.mwm 2026-02-14 07:25:06.885 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD1.mwm 2026-02-14 07:25:06.898 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD1.mwm 2026-02-14 07:25:06.898 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2026-02-14 07:25:06.914 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD2.mwm 2026-02-14 07:25:06.953 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD2.mwm 2026-02-14 07:25:07.049 - Thread: 24 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Inset_PlantCouch_LOD2.mwm 2026-02-14 07:25:07.421 - Thread: 32 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2026-02-14 07:25:07.475 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD1.mwm 2026-02-14 07:25:07.497 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD2.mwm 2026-02-14 07:25:07.632 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD3.mwm 2026-02-14 07:25:07.729 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MotorAdvancedStator_LOD2.mwm 2026-02-14 07:25:07.859 - Thread: 25 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MotorAdvancedStator_LOD3.mwm 2026-02-14 07:25:07.904 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2026-02-14 07:25:08.318 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2026-02-14 07:25:08.330 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2026-02-14 07:25:08.589 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GirderStraightEnd_LOD3.mwm 2026-02-14 07:25:08.895 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:25:08.895 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:25:08.895 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:25:08.895 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:08.895 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:08.895 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:25:08.895 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:08.895 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:25:08.895 - Thread: 14 -> HqDepth = True 2026-02-14 07:25:08.896 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:25:08.896 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:25:08.896 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:08.896 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:25:08.896 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:25:08.896 - Thread: 14 -> } 2026-02-14 07:25:08.976 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWindowStraight_LOD1.mwm 2026-02-14 07:25:09.227 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2026-02-14 07:25:09.421 - Thread: 35 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallPillar_LOD1.mwm 2026-02-14 07:25:10.029 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2026-02-14 07:25:10.261 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\SensorReskin_Construction_2_LOD2.mwm 2026-02-14 07:25:10.387 - Thread: 33 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2026-02-14 07:25:10.485 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2026-02-14 07:25:10.485 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2026-02-14 07:25:10.503 - Thread: 32 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2026-02-14 07:25:10.748 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD1.mwm 2026-02-14 07:25:10.876 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD2.mwm 2026-02-14 07:25:10.941 - Thread: 36 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD3.mwm 2026-02-14 07:25:11.448 - Thread: 35 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2026-02-14 07:25:11.565 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.001 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MedicalRoom_LOD2.mwm 2026-02-14 07:25:11.574 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MedicalRoom_LOD3.mwm 2026-02-14 07:25:11.712 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2026-02-14 07:25:11.722 - Thread: 36 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurret_LOD1.mwm 2026-02-14 07:25:11.735 - Thread: 33 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2026-02-14 07:25:11.759 - Thread: 34 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\GatlingTurretBase1_LOD2.mwm 2026-02-14 07:25:12.056 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\RocketTurretReskin_LOD1.mwm 2026-02-14 07:25:12.232 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD1.mwm 2026-02-14 07:25:12.412 - Thread: 34 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetWallSlope_LOD2.mwm 2026-02-14 07:25:12.529 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FoodProcessorConstruction3_LOD1.mwm 2026-02-14 07:25:12.657 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2026-02-14 07:25:12.747 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2026-02-14 07:25:12.753 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2026-02-14 07:25:15.438 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:25:15.439 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:25:15.439 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:25:15.439 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:25:15.439 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:15.439 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:25:15.439 - Thread: 15 -> HqDepth = True 2026-02-14 07:25:15.439 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:25:15.439 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:25:15.439 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:15.439 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:25:15.439 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:25:15.439 - Thread: 15 -> } 2026-02-14 07:25:20.872 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:25:20.872 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:25:20.872 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:25:20.872 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:25:20.872 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:20.872 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:25:20.872 - Thread: 13 -> HqDepth = True 2026-02-14 07:25:20.872 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:25:20.872 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:25:20.872 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:20.872 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:25:20.872 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:25:20.872 - Thread: 13 -> } 2026-02-14 07:25:26.065 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:25:26.066 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:25:26.066 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:25:26.066 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:25:26.066 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:26.066 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:25:26.066 - Thread: 13 -> HqDepth = True 2026-02-14 07:25:26.066 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:25:26.066 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:25:26.066 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:26.066 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:25:26.066 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:25:26.066 - Thread: 13 -> } 2026-02-14 07:25:31.240 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:25:31.241 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:25:31.241 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:25:31.241 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:25:31.241 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:31.241 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:25:31.241 - Thread: 14 -> HqDepth = True 2026-02-14 07:25:31.241 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:25:31.241 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:25:31.241 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:31.241 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:25:31.241 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:25:31.241 - Thread: 14 -> } 2026-02-14 07:25:35.721 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:25:35.722 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:25:35.722 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:25:35.722 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:25:35.722 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:35.722 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:25:35.722 - Thread: 15 -> HqDepth = True 2026-02-14 07:25:35.722 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:25:35.722 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:25:35.722 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:35.722 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:25:35.722 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:25:35.722 - Thread: 15 -> } 2026-02-14 07:25:40.271 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:25:40.271 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:25:40.271 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:25:40.271 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:25:40.271 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:40.271 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:25:40.271 - Thread: 15 -> HqDepth = True 2026-02-14 07:25:40.271 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:25:40.271 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:25:40.271 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:40.271 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:25:40.271 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:25:40.271 - Thread: 15 -> } 2026-02-14 07:25:44.647 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:25:44.647 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:25:44.647 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:25:44.647 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:44.647 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:44.647 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:25:44.647 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:44.647 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:25:44.647 - Thread: 13 -> HqDepth = True 2026-02-14 07:25:44.648 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:25:44.648 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:25:44.648 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:44.648 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:25:44.648 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:25:44.648 - Thread: 13 -> } 2026-02-14 07:25:48.888 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:25:48.888 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:25:48.888 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:25:48.888 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:25:48.888 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:48.888 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:25:48.888 - Thread: 14 -> HqDepth = True 2026-02-14 07:25:48.888 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:25:48.888 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:25:48.888 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:48.888 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:25:48.888 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:25:48.888 - Thread: 14 -> } 2026-02-14 07:25:52.988 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:25:52.989 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:25:52.989 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:25:52.989 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:25:52.989 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:52.989 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:25:52.989 - Thread: 13 -> HqDepth = True 2026-02-14 07:25:52.989 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:25:52.989 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:25:52.989 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:52.989 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:25:52.989 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:25:52.989 - Thread: 13 -> } 2026-02-14 07:25:56.954 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:25:56.955 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:25:56.955 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:25:56.955 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:25:56.955 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:25:56.955 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:25:56.955 - Thread: 13 -> HqDepth = True 2026-02-14 07:25:56.955 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:25:56.955 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:25:56.955 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:25:56.955 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:25:56.955 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:25:56.955 - Thread: 13 -> } 2026-02-14 07:26:00.805 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:26:00.806 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:26:00.806 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:26:00.806 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:26:00.806 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:00.806 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:26:00.806 - Thread: 14 -> HqDepth = True 2026-02-14 07:26:00.806 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:26:00.806 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:26:00.806 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:00.806 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:26:00.806 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:26:00.806 - Thread: 14 -> } 2026-02-14 07:26:04.538 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:26:04.539 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:26:04.539 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:26:04.539 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:26:04.539 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:04.539 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:26:04.539 - Thread: 16 -> HqDepth = True 2026-02-14 07:26:04.539 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:26:04.539 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:26:04.539 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:04.539 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:26:04.539 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:26:04.539 - Thread: 16 -> } 2026-02-14 07:26:08.172 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:26:08.173 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:26:08.173 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:26:08.173 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:26:08.173 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:08.173 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:26:08.173 - Thread: 13 -> HqDepth = True 2026-02-14 07:26:08.173 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:26:08.173 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:26:08.173 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:08.173 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:26:08.173 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:26:08.173 - Thread: 13 -> } 2026-02-14 07:26:11.705 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:26:11.706 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:26:11.706 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:26:11.706 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:26:11.706 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:11.706 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:26:11.706 - Thread: 14 -> HqDepth = True 2026-02-14 07:26:11.706 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:26:11.706 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:26:11.706 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:11.706 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:26:11.706 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:26:11.706 - Thread: 14 -> } 2026-02-14 07:26:15.154 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:26:15.155 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:26:15.155 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:26:15.155 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:26:15.155 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:15.155 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:26:15.155 - Thread: 14 -> HqDepth = True 2026-02-14 07:26:15.155 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:26:15.155 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:26:15.155 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:15.155 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:26:15.155 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:26:15.155 - Thread: 14 -> } 2026-02-14 07:26:18.521 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:26:18.521 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:26:18.521 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:26:18.521 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:26:18.521 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:18.521 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:26:18.521 - Thread: 13 -> HqDepth = True 2026-02-14 07:26:18.521 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:26:18.521 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:26:18.521 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:18.521 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:26:18.521 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:26:18.521 - Thread: 13 -> } 2026-02-14 07:26:21.804 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 07:26:21.805 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 07:26:21.805 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 07:26:21.805 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 07:26:21.805 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:21.805 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 07:26:21.805 - Thread: 13 -> HqDepth = True 2026-02-14 07:26:21.805 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 07:26:21.805 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 07:26:21.805 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:21.805 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> DistanceFade = 1000 2026-02-14 07:26:21.805 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 07:26:21.805 - Thread: 13 -> } 2026-02-14 07:26:25.004 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:26:25.005 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:26:25.005 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:26:25.005 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:26:25.005 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:26:25.005 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:26:25.005 - Thread: 16 -> HqDepth = True 2026-02-14 07:26:25.005 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:26:25.005 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:26:25.005 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:26:25.005 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:26:25.005 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:26:25.005 - Thread: 16 -> } 2026-02-14 07:26:49.989 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetalColorableClean (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Barrel01_LOD1.mwm 2026-02-14 07:36:34.260 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:36:34.261 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:36:34.261 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:36:34.261 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:36:34.261 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:36:34.261 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:36:34.261 - Thread: 14 -> HqDepth = True 2026-02-14 07:36:34.261 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:36:34.261 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:36:34.261 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:36:34.261 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:36:34.261 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:36:34.261 - Thread: 14 -> } 2026-02-14 07:36:39.477 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:36:39.478 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:36:39.478 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:36:39.478 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:36:39.478 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:36:39.478 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:36:39.478 - Thread: 14 -> HqDepth = True 2026-02-14 07:36:39.478 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:36:39.478 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:36:39.478 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:36:39.478 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:36:39.478 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:36:39.478 - Thread: 14 -> } 2026-02-14 07:36:45.103 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:36:45.103 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:36:45.103 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:36:45.103 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:36:45.103 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:36:45.103 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:36:45.103 - Thread: 17 -> HqDepth = True 2026-02-14 07:36:45.103 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:36:45.103 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:36:45.103 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:36:45.103 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:36:45.103 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:36:45.103 - Thread: 17 -> } 2026-02-14 07:36:50.636 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:36:50.637 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:36:50.637 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:36:50.637 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:36:50.637 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:36:50.637 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:36:50.637 - Thread: 15 -> HqDepth = True 2026-02-14 07:36:50.637 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:36:50.637 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:36:50.637 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:36:50.637 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:36:50.637 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:36:50.637 - Thread: 15 -> } 2026-02-14 07:36:56.369 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:36:56.369 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:36:56.369 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:36:56.369 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:36:56.369 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:36:56.369 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:36:56.369 - Thread: 14 -> HqDepth = True 2026-02-14 07:36:56.369 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:36:56.369 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:36:56.369 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:36:56.369 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:36:56.369 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:36:56.369 - Thread: 14 -> } 2026-02-14 07:37:02.303 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:37:02.303 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:37:02.303 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:37:02.303 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:37:02.303 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:02.303 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:37:02.303 - Thread: 16 -> HqDepth = True 2026-02-14 07:37:02.303 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:37:02.303 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:37:02.303 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:02.303 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:37:02.303 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:37:02.303 - Thread: 16 -> } 2026-02-14 07:37:08.453 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:37:08.453 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:37:08.453 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:37:08.453 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:37:08.453 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:08.453 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:37:08.453 - Thread: 14 -> HqDepth = True 2026-02-14 07:37:08.453 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:37:08.453 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:37:08.453 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:08.453 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:37:08.453 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:37:08.453 - Thread: 14 -> } 2026-02-14 07:37:14.852 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:37:14.853 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:37:14.853 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:37:14.853 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:37:14.853 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:14.853 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:37:14.853 - Thread: 16 -> HqDepth = True 2026-02-14 07:37:14.853 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:37:14.853 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:37:14.853 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:14.853 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:37:14.853 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:37:14.853 - Thread: 16 -> } 2026-02-14 07:37:21.519 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:37:21.520 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:37:21.520 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:37:21.520 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:37:21.520 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:21.520 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:37:21.520 - Thread: 15 -> HqDepth = True 2026-02-14 07:37:21.520 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:37:21.520 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:37:21.520 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:21.520 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:37:21.520 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:37:21.520 - Thread: 15 -> } 2026-02-14 07:37:28.485 - Thread: 18 -> MyRenderSettings1 = { 2026-02-14 07:37:28.486 - Thread: 18 -> AntialiasingMode = FXAA 2026-02-14 07:37:28.486 - Thread: 18 -> ShadowQuality = MEDIUM 2026-02-14 07:37:28.486 - Thread: 18 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> TextureQuality = MEDIUM 2026-02-14 07:37:28.486 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:28.486 - Thread: 18 -> AnisotropicFiltering = NONE 2026-02-14 07:37:28.486 - Thread: 18 -> HqDepth = True 2026-02-14 07:37:28.486 - Thread: 18 -> GrassDrawDistance = 160 2026-02-14 07:37:28.486 - Thread: 18 -> GrassDensityFactor = 1 2026-02-14 07:37:28.486 - Thread: 18 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:28.486 - Thread: 18 -> ModelQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> VoxelQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> DistanceFade = 1000 2026-02-14 07:37:28.486 - Thread: 18 -> ParticleQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> LightsQuality = NORMAL 2026-02-14 07:37:28.486 - Thread: 18 -> } 2026-02-14 07:37:35.786 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:37:35.787 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:37:35.787 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:37:35.787 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:37:35.787 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:35.787 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:37:35.787 - Thread: 16 -> HqDepth = True 2026-02-14 07:37:35.787 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:37:35.787 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:37:35.787 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:35.787 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:37:35.787 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:37:35.787 - Thread: 16 -> } 2026-02-14 07:37:43.469 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:37:43.470 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:37:43.470 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:37:43.470 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:37:43.470 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:43.470 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:37:43.470 - Thread: 14 -> HqDepth = True 2026-02-14 07:37:43.470 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:37:43.470 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:37:43.470 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:43.470 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:37:43.470 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:37:43.470 - Thread: 14 -> } 2026-02-14 07:37:51.585 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:37:51.586 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:37:51.586 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:37:51.586 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:37:51.586 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:37:51.586 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:37:51.586 - Thread: 14 -> HqDepth = True 2026-02-14 07:37:51.586 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:37:51.586 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:37:51.586 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:37:51.586 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:37:51.586 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:37:51.586 - Thread: 14 -> } 2026-02-14 07:38:00.201 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:38:00.203 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:38:00.203 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:38:00.203 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:38:00.203 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:00.203 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:38:00.203 - Thread: 14 -> HqDepth = True 2026-02-14 07:38:00.203 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:38:00.203 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:38:00.203 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:00.203 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:38:00.203 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:38:00.203 - Thread: 14 -> } 2026-02-14 07:38:09.402 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:38:09.403 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:38:09.403 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:38:09.403 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:38:09.403 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:09.403 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:38:09.403 - Thread: 14 -> HqDepth = True 2026-02-14 07:38:09.403 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:38:09.403 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:38:09.403 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:09.403 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:38:09.403 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:38:09.403 - Thread: 14 -> } 2026-02-14 07:38:19.301 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:38:19.303 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:38:19.303 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:38:19.303 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:38:19.303 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:19.303 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:38:19.303 - Thread: 15 -> HqDepth = True 2026-02-14 07:38:19.303 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:38:19.303 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:38:19.303 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:19.303 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:38:19.303 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:38:19.303 - Thread: 15 -> } 2026-02-14 07:38:30.052 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:38:30.052 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:38:30.052 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:38:30.052 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:38:30.052 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:30.052 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:38:30.052 - Thread: 14 -> HqDepth = True 2026-02-14 07:38:30.052 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:38:30.052 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:38:30.052 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:30.052 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:38:30.052 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:38:30.052 - Thread: 14 -> } 2026-02-14 07:38:41.869 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:38:41.870 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:38:41.870 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:38:41.870 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:38:41.870 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:41.870 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:38:41.870 - Thread: 14 -> HqDepth = True 2026-02-14 07:38:41.870 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:38:41.870 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:38:41.870 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:41.870 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:38:41.870 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:38:41.870 - Thread: 14 -> } 2026-02-14 07:38:55.036 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:38:55.036 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:38:55.036 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:38:55.036 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:38:55.036 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:38:55.036 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:38:55.036 - Thread: 14 -> HqDepth = True 2026-02-14 07:38:55.036 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:38:55.036 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:38:55.036 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:38:55.036 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:38:55.036 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:38:55.036 - Thread: 14 -> } 2026-02-14 07:39:10.052 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:39:10.053 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:39:10.053 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:39:10.053 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:39:10.053 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:39:10.053 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:39:10.053 - Thread: 14 -> HqDepth = True 2026-02-14 07:39:10.053 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:39:10.053 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:39:10.053 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:39:10.053 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:39:10.053 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:39:10.053 - Thread: 14 -> } 2026-02-14 07:39:27.736 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:39:27.737 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:39:27.737 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:39:27.737 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:39:27.737 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:39:27.737 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:39:27.737 - Thread: 15 -> HqDepth = True 2026-02-14 07:39:27.737 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:39:27.737 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:39:27.737 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:39:27.737 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:39:27.737 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:39:27.737 - Thread: 15 -> } 2026-02-14 07:39:49.718 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:39:49.719 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:39:49.719 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:39:49.719 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:39:49.719 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:39:49.719 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:39:49.719 - Thread: 14 -> HqDepth = True 2026-02-14 07:39:49.719 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:39:49.719 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:39:49.719 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:39:49.719 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:39:49.719 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:39:49.719 - Thread: 14 -> } 2026-02-14 07:40:20.284 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:40:20.285 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:40:20.285 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:40:20.285 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:40:20.285 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:40:20.285 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:40:20.285 - Thread: 14 -> HqDepth = True 2026-02-14 07:40:20.285 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:40:20.285 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:40:20.285 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:40:20.285 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:40:20.285 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:40:20.285 - Thread: 14 -> } 2026-02-14 07:41:26.616 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:41:26.618 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:41:26.618 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:41:26.618 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:41:26.618 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:41:26.618 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:41:26.618 - Thread: 14 -> HqDepth = True 2026-02-14 07:41:26.618 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:41:26.618 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:41:26.618 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:41:26.618 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:41:26.618 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:41:26.618 - Thread: 14 -> } 2026-02-14 07:44:41.076 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:44:41.077 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:44:41.077 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:44:41.077 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:44:41.077 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:44:41.077 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:44:41.077 - Thread: 14 -> HqDepth = True 2026-02-14 07:44:41.077 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:44:41.077 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:44:41.077 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:44:41.077 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:44:41.077 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:44:41.077 - Thread: 14 -> } 2026-02-14 07:45:11.643 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:45:11.644 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:45:11.644 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:45:11.644 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:45:11.644 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:45:11.644 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:45:11.644 - Thread: 14 -> HqDepth = True 2026-02-14 07:45:11.644 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:45:11.644 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:45:11.644 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:45:11.644 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:45:11.644 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:45:11.644 - Thread: 14 -> } 2026-02-14 07:45:33.626 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:45:33.627 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:45:33.627 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:45:33.627 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:45:33.627 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:45:33.627 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:45:33.627 - Thread: 16 -> HqDepth = True 2026-02-14 07:45:33.627 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:45:33.627 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:45:33.627 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:45:33.627 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:45:33.627 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:45:33.627 - Thread: 16 -> } 2026-02-14 07:45:51.309 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:45:51.310 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:45:51.310 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:45:51.310 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:45:51.310 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:45:51.310 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:45:51.310 - Thread: 17 -> HqDepth = True 2026-02-14 07:45:51.310 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:45:51.310 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:45:51.310 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:45:51.310 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:45:51.310 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:45:51.310 - Thread: 17 -> } 2026-02-14 07:46:06.325 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:46:06.326 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:46:06.326 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:46:06.326 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:46:06.326 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:46:06.326 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:46:06.326 - Thread: 17 -> HqDepth = True 2026-02-14 07:46:06.326 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:46:06.326 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:46:06.326 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:46:06.326 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:46:06.326 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:46:06.326 - Thread: 17 -> } 2026-02-14 07:46:19.493 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:46:19.493 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:46:19.493 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:46:19.493 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:46:19.493 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:46:19.493 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:46:19.493 - Thread: 17 -> HqDepth = True 2026-02-14 07:46:19.493 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:46:19.493 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:46:19.493 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:46:19.493 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:46:19.493 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:46:19.493 - Thread: 17 -> } 2026-02-14 07:46:31.309 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:46:31.310 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:46:31.310 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:46:31.310 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:46:31.310 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:46:31.310 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:46:31.310 - Thread: 15 -> HqDepth = True 2026-02-14 07:46:31.310 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:46:31.310 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:46:31.310 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:46:31.310 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:46:31.310 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:46:31.310 - Thread: 15 -> } 2026-02-14 07:46:42.059 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:46:42.059 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:46:42.060 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:46:42.060 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:46:42.060 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:46:42.060 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:46:42.060 - Thread: 14 -> HqDepth = True 2026-02-14 07:46:42.060 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:46:42.060 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:46:42.060 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:46:42.060 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:46:42.060 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:46:42.060 - Thread: 14 -> } 2026-02-14 07:46:52.291 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:46:52.293 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:46:52.293 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:46:52.293 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:46:52.293 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:46:52.293 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:46:52.293 - Thread: 15 -> HqDepth = True 2026-02-14 07:46:52.293 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:46:52.293 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:46:52.293 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:46:52.293 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:46:52.293 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:46:52.293 - Thread: 15 -> } 2026-02-14 07:47:01.493 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:01.493 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:01.493 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:01.493 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:01.493 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:01.493 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:01.493 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:01.493 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:01.493 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:01.493 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:01.493 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:01.493 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:01.493 - Thread: 14 -> } 2026-02-14 07:47:10.108 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:10.109 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:10.109 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:10.109 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:10.109 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:10.109 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:10.109 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:10.109 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:10.109 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:10.109 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:10.109 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:10.109 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:10.109 - Thread: 14 -> } 2026-02-14 07:47:18.225 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:18.226 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:18.226 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:18.226 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:18.226 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:18.226 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:18.226 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:18.226 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:18.226 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:18.226 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:18.226 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:18.226 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:18.226 - Thread: 14 -> } 2026-02-14 07:47:25.908 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:25.909 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:25.909 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:25.909 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:25.909 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:25.909 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:25.909 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:25.909 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:25.909 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:25.909 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:25.909 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:25.909 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:25.909 - Thread: 14 -> } 2026-02-14 07:47:33.209 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:33.209 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:33.209 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:33.209 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:33.209 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:33.209 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:33.209 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:33.209 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:33.209 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:33.209 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:33.209 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:33.209 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:33.209 - Thread: 14 -> } 2026-02-14 07:47:40.175 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:47:40.176 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:47:40.176 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:47:40.176 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:47:40.176 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:40.176 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:47:40.176 - Thread: 17 -> HqDepth = True 2026-02-14 07:47:40.176 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:47:40.176 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:47:40.176 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:40.176 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:47:40.176 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:47:40.176 - Thread: 17 -> } 2026-02-14 07:47:46.842 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:46.843 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:46.843 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:46.843 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:46.843 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:46.843 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:46.843 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:46.843 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:46.843 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:46.843 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:46.843 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:46.843 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:46.843 - Thread: 14 -> } 2026-02-14 07:47:53.242 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:53.242 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:53.242 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:53.242 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:53.242 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:53.242 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:53.242 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:53.242 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:53.242 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:53.242 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:53.242 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:53.242 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:53.242 - Thread: 14 -> } 2026-02-14 07:47:59.391 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:47:59.393 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:47:59.393 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:47:59.393 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:47:59.393 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:47:59.393 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:47:59.393 - Thread: 14 -> HqDepth = True 2026-02-14 07:47:59.393 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:47:59.393 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:47:59.393 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:47:59.393 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:47:59.393 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:47:59.393 - Thread: 14 -> } 2026-02-14 07:48:05.326 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:48:05.326 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:48:05.326 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:48:05.326 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:48:05.326 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:48:05.326 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:48:05.326 - Thread: 15 -> HqDepth = True 2026-02-14 07:48:05.326 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:48:05.326 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:48:05.326 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:48:05.326 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:48:05.326 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:48:05.326 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:48:05.327 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:48:05.327 - Thread: 15 -> } 2026-02-14 07:48:11.068 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:48:11.069 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:48:11.069 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:48:11.069 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:48:11.069 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:48:11.069 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:48:11.069 - Thread: 15 -> HqDepth = True 2026-02-14 07:48:11.069 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:48:11.069 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:48:11.069 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:48:11.069 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:48:11.069 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:48:11.069 - Thread: 15 -> } 2026-02-14 07:48:16.592 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:48:16.592 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:48:16.592 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:48:16.592 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:48:16.592 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:48:16.592 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:48:16.592 - Thread: 17 -> HqDepth = True 2026-02-14 07:48:16.592 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:48:16.592 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:48:16.592 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:48:16.592 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:48:16.592 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:48:16.592 - Thread: 17 -> } 2026-02-14 07:48:21.958 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:48:21.959 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:48:21.959 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:48:21.959 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:48:21.959 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:48:21.959 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:48:21.959 - Thread: 14 -> HqDepth = True 2026-02-14 07:48:21.959 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:48:21.959 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:48:21.959 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:48:21.959 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:48:21.959 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:48:21.959 - Thread: 14 -> } 2026-02-14 07:48:27.176 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 07:48:27.176 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 07:48:27.176 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 07:48:27.176 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 07:48:27.176 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:48:27.176 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 07:48:27.176 - Thread: 17 -> HqDepth = True 2026-02-14 07:48:27.176 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 07:48:27.176 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 07:48:27.176 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 07:48:27.176 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> DistanceFade = 1000 2026-02-14 07:48:27.176 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 07:48:27.176 - Thread: 17 -> } 2026-02-14 07:55:28.632 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:55:28.633 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:55:28.633 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:55:28.633 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:55:28.633 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:55:28.633 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:55:28.633 - Thread: 15 -> HqDepth = True 2026-02-14 07:55:28.633 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:55:28.633 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:55:28.633 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:55:28.633 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:55:28.633 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:55:28.633 - Thread: 15 -> } 2026-02-14 07:55:43.431 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:55:43.433 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:55:43.433 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:55:43.433 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:55:43.433 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:55:43.433 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:55:43.433 - Thread: 14 -> HqDepth = True 2026-02-14 07:55:43.433 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:55:43.433 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:55:43.433 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:55:43.433 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:55:43.433 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:55:43.433 - Thread: 14 -> } 2026-02-14 07:55:59.548 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:55:59.549 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:55:59.549 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:55:59.549 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:55:59.549 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:55:59.549 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:55:59.549 - Thread: 14 -> HqDepth = True 2026-02-14 07:55:59.549 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:55:59.549 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:55:59.549 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:55:59.549 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:55:59.549 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:55:59.549 - Thread: 14 -> } 2026-02-14 07:56:17.315 - Thread: 18 -> MyRenderSettings1 = { 2026-02-14 07:56:17.315 - Thread: 18 -> AntialiasingMode = FXAA 2026-02-14 07:56:17.315 - Thread: 18 -> ShadowQuality = MEDIUM 2026-02-14 07:56:17.315 - Thread: 18 -> ShadowGPUQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> TextureQuality = MEDIUM 2026-02-14 07:56:17.315 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:56:17.315 - Thread: 18 -> AnisotropicFiltering = NONE 2026-02-14 07:56:17.315 - Thread: 18 -> HqDepth = True 2026-02-14 07:56:17.315 - Thread: 18 -> GrassDrawDistance = 160 2026-02-14 07:56:17.315 - Thread: 18 -> GrassDensityFactor = 1 2026-02-14 07:56:17.315 - Thread: 18 -> AmbientOcclusionEnabled = True 2026-02-14 07:56:17.315 - Thread: 18 -> ModelQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> VoxelQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> VoxelShaderQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> DistanceFade = 1000 2026-02-14 07:56:17.315 - Thread: 18 -> ParticleQuality = NORMAL 2026-02-14 07:56:17.315 - Thread: 18 -> LightsQuality = NORMAL 2026-02-14 07:56:17.316 - Thread: 18 -> } 2026-02-14 07:56:37.249 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 07:56:37.249 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 07:56:37.249 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 07:56:37.249 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 07:56:37.249 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:56:37.249 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 07:56:37.249 - Thread: 16 -> HqDepth = True 2026-02-14 07:56:37.249 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 07:56:37.249 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 07:56:37.249 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 07:56:37.249 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> DistanceFade = 1000 2026-02-14 07:56:37.249 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 07:56:37.249 - Thread: 16 -> } 2026-02-14 07:57:00.364 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:57:00.365 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:57:00.365 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:57:00.365 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:57:00.365 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:57:00.365 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:57:00.365 - Thread: 15 -> HqDepth = True 2026-02-14 07:57:00.365 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:57:00.365 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:57:00.365 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:57:00.365 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:57:00.365 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:57:00.365 - Thread: 15 -> } 2026-02-14 07:57:27.681 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 07:57:27.682 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 07:57:27.682 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 07:57:27.682 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 07:57:27.682 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:57:27.682 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 07:57:27.682 - Thread: 15 -> HqDepth = True 2026-02-14 07:57:27.682 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 07:57:27.682 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 07:57:27.682 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 07:57:27.682 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> DistanceFade = 1000 2026-02-14 07:57:27.682 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 07:57:27.682 - Thread: 15 -> } 2026-02-14 07:58:02.464 - Thread: 18 -> MyRenderSettings1 = { 2026-02-14 07:58:02.465 - Thread: 18 -> AntialiasingMode = FXAA 2026-02-14 07:58:02.465 - Thread: 18 -> ShadowQuality = MEDIUM 2026-02-14 07:58:02.465 - Thread: 18 -> ShadowGPUQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> TextureQuality = MEDIUM 2026-02-14 07:58:02.465 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:58:02.465 - Thread: 18 -> AnisotropicFiltering = NONE 2026-02-14 07:58:02.465 - Thread: 18 -> HqDepth = True 2026-02-14 07:58:02.465 - Thread: 18 -> GrassDrawDistance = 160 2026-02-14 07:58:02.465 - Thread: 18 -> GrassDensityFactor = 1 2026-02-14 07:58:02.465 - Thread: 18 -> AmbientOcclusionEnabled = True 2026-02-14 07:58:02.465 - Thread: 18 -> ModelQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> VoxelQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> VoxelShaderQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> DistanceFade = 1000 2026-02-14 07:58:02.465 - Thread: 18 -> ParticleQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> LightsQuality = NORMAL 2026-02-14 07:58:02.465 - Thread: 18 -> } 2026-02-14 07:58:53.831 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 07:58:53.831 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 07:58:53.831 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 07:58:53.831 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 07:58:53.831 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 07:58:53.831 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 07:58:53.831 - Thread: 14 -> HqDepth = True 2026-02-14 07:58:53.831 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 07:58:53.831 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 07:58:53.831 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 07:58:53.831 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> DistanceFade = 1000 2026-02-14 07:58:53.831 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 07:58:53.831 - Thread: 14 -> } 2026-02-14 08:05:29.805 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:05:29.806 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:05:29.806 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:05:29.806 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:05:29.806 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:05:29.806 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:05:29.806 - Thread: 16 -> HqDepth = True 2026-02-14 08:05:29.806 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:05:29.806 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:05:29.806 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:05:29.806 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:05:29.806 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:05:29.806 - Thread: 16 -> } 2026-02-14 08:06:04.589 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:06:04.590 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:06:04.590 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:06:04.590 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:06:04.590 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:06:04.590 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:06:04.590 - Thread: 14 -> HqDepth = True 2026-02-14 08:06:04.590 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:06:04.590 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:06:04.590 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:06:04.590 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:06:04.590 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:06:04.590 - Thread: 14 -> } 2026-02-14 08:06:31.907 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 08:06:31.907 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 08:06:31.907 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 08:06:31.907 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 08:06:31.907 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:06:31.907 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 08:06:31.907 - Thread: 15 -> HqDepth = True 2026-02-14 08:06:31.907 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 08:06:31.907 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 08:06:31.907 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 08:06:31.907 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> DistanceFade = 1000 2026-02-14 08:06:31.907 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 08:06:31.907 - Thread: 15 -> } 2026-02-14 08:06:55.204 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 08:06:55.205 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 08:06:55.205 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 08:06:55.205 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 08:06:55.205 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:06:55.205 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 08:06:55.205 - Thread: 17 -> HqDepth = True 2026-02-14 08:06:55.205 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 08:06:55.205 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 08:06:55.205 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 08:06:55.205 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> DistanceFade = 1000 2026-02-14 08:06:55.205 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 08:06:55.205 - Thread: 17 -> } 2026-02-14 08:07:15.138 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 08:07:15.139 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 08:07:15.139 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 08:07:15.139 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 08:07:15.139 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:07:15.139 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 08:07:15.139 - Thread: 17 -> HqDepth = True 2026-02-14 08:07:15.139 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 08:07:15.139 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 08:07:15.139 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 08:07:15.139 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> DistanceFade = 1000 2026-02-14 08:07:15.139 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 08:07:15.139 - Thread: 17 -> } 2026-02-14 08:07:32.903 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:07:32.904 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:07:32.904 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:07:32.904 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:07:32.904 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:07:32.904 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:07:32.904 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:07:32.904 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:07:32.904 - Thread: 16 -> HqDepth = True 2026-02-14 08:07:32.904 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:07:32.904 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:07:32.904 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:07:32.904 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:07:32.904 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:07:32.905 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:07:32.905 - Thread: 16 -> } 2026-02-14 08:07:49.020 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:07:49.021 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:07:49.021 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:07:49.021 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:07:49.021 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:07:49.021 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:07:49.021 - Thread: 16 -> HqDepth = True 2026-02-14 08:07:49.021 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:07:49.021 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:07:49.021 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:07:49.021 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:07:49.021 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:07:49.021 - Thread: 16 -> } 2026-02-14 08:08:03.812 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:08:03.812 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:08:03.812 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:08:03.812 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:08:03.812 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:08:03.812 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:08:03.812 - Thread: 14 -> HqDepth = True 2026-02-14 08:08:03.812 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:08:03.812 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:08:03.812 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:08:03.812 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:08:03.812 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:08:03.813 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:08:03.813 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:08:03.813 - Thread: 14 -> } 2026-02-14 08:11:25.736 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:11:25.737 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:11:25.737 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:11:25.737 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:11:25.737 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:11:25.737 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:11:25.737 - Thread: 16 -> HqDepth = True 2026-02-14 08:11:25.737 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:11:25.737 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:11:25.737 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:11:25.737 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:11:25.737 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:11:25.737 - Thread: 16 -> } 2026-02-14 08:11:42.469 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:11:42.470 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:11:42.470 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:11:42.470 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:11:42.470 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:11:42.470 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:11:42.470 - Thread: 14 -> HqDepth = True 2026-02-14 08:11:42.470 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:11:42.470 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:11:42.470 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:11:42.470 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:11:42.470 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:11:42.470 - Thread: 14 -> } 2026-02-14 08:12:01.686 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:12:01.686 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:12:01.686 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:12:01.686 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:12:01.686 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:12:01.686 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:12:01.686 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:12:01.686 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:12:01.686 - Thread: 16 -> HqDepth = True 2026-02-14 08:12:01.686 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:12:01.686 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:12:01.686 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:12:01.686 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:12:01.686 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:12:01.686 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:12:01.686 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:12:01.687 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:12:01.687 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:12:01.687 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:12:01.687 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:12:01.687 - Thread: 16 -> } 2026-02-14 08:12:23.836 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:12:23.836 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:12:23.836 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:12:23.836 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:12:23.837 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:12:23.837 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:12:23.837 - Thread: 14 -> HqDepth = True 2026-02-14 08:12:23.837 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:12:23.837 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:12:23.837 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:12:23.837 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:12:23.837 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:12:23.837 - Thread: 14 -> } 2026-02-14 08:12:50.986 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 08:12:50.987 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 08:12:50.987 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 08:12:50.987 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 08:12:50.987 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:12:50.987 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 08:12:50.987 - Thread: 15 -> HqDepth = True 2026-02-14 08:12:50.987 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 08:12:50.987 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 08:12:50.987 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 08:12:50.987 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> DistanceFade = 1000 2026-02-14 08:12:50.987 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 08:12:50.987 - Thread: 15 -> } 2026-02-14 08:13:27.536 - Thread: 18 -> MyRenderSettings1 = { 2026-02-14 08:13:27.537 - Thread: 18 -> AntialiasingMode = FXAA 2026-02-14 08:13:27.537 - Thread: 18 -> ShadowQuality = MEDIUM 2026-02-14 08:13:27.537 - Thread: 18 -> ShadowGPUQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> TextureQuality = MEDIUM 2026-02-14 08:13:27.537 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:13:27.537 - Thread: 18 -> AnisotropicFiltering = NONE 2026-02-14 08:13:27.537 - Thread: 18 -> HqDepth = True 2026-02-14 08:13:27.537 - Thread: 18 -> GrassDrawDistance = 160 2026-02-14 08:13:27.537 - Thread: 18 -> GrassDensityFactor = 1 2026-02-14 08:13:27.537 - Thread: 18 -> AmbientOcclusionEnabled = True 2026-02-14 08:13:27.537 - Thread: 18 -> ModelQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> VoxelQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> VoxelShaderQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> DistanceFade = 1000 2026-02-14 08:13:27.537 - Thread: 18 -> ParticleQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> LightsQuality = NORMAL 2026-02-14 08:13:27.537 - Thread: 18 -> } 2026-02-14 08:14:33.069 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:14:33.070 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:14:33.070 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:14:33.070 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:14:33.070 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:14:33.070 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:14:33.070 - Thread: 14 -> HqDepth = True 2026-02-14 08:14:33.070 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:14:33.070 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:14:33.070 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:14:33.070 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:14:33.070 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:14:33.070 - Thread: 14 -> } 2026-02-14 08:19:26.493 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:19:26.494 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:19:26.494 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:19:26.494 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:19:26.494 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:19:26.494 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:19:26.494 - Thread: 16 -> HqDepth = True 2026-02-14 08:19:26.494 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:19:26.494 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:19:26.494 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:19:26.494 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:19:26.494 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:19:26.494 - Thread: 16 -> } 2026-02-14 08:20:03.034 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:20:03.035 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:20:03.035 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:20:03.035 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:20:03.035 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:20:03.035 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:20:03.035 - Thread: 14 -> HqDepth = True 2026-02-14 08:20:03.035 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:20:03.035 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:20:03.035 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:20:03.035 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:20:03.035 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:20:03.035 - Thread: 14 -> } 2026-02-14 08:20:30.193 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:20:30.193 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:20:30.193 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:20:30.193 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:20:30.193 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:20:30.193 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:20:30.193 - Thread: 16 -> HqDepth = True 2026-02-14 08:20:30.193 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:20:30.193 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:20:30.193 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:20:30.193 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:20:30.193 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:20:30.193 - Thread: 16 -> } 2026-02-14 08:20:52.343 - Thread: 15 -> MyRenderSettings1 = { 2026-02-14 08:20:52.343 - Thread: 15 -> AntialiasingMode = FXAA 2026-02-14 08:20:52.343 - Thread: 15 -> ShadowQuality = MEDIUM 2026-02-14 08:20:52.343 - Thread: 15 -> ShadowGPUQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> TextureQuality = MEDIUM 2026-02-14 08:20:52.343 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:20:52.343 - Thread: 15 -> AnisotropicFiltering = NONE 2026-02-14 08:20:52.343 - Thread: 15 -> HqDepth = True 2026-02-14 08:20:52.343 - Thread: 15 -> GrassDrawDistance = 160 2026-02-14 08:20:52.343 - Thread: 15 -> GrassDensityFactor = 1 2026-02-14 08:20:52.343 - Thread: 15 -> AmbientOcclusionEnabled = True 2026-02-14 08:20:52.343 - Thread: 15 -> ModelQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> VoxelQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> VoxelShaderQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> DistanceFade = 1000 2026-02-14 08:20:52.343 - Thread: 15 -> ParticleQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> LightsQuality = NORMAL 2026-02-14 08:20:52.343 - Thread: 15 -> } 2026-02-14 08:21:11.309 - Thread: 17 -> MyRenderSettings1 = { 2026-02-14 08:21:11.310 - Thread: 17 -> AntialiasingMode = FXAA 2026-02-14 08:21:11.310 - Thread: 17 -> ShadowQuality = MEDIUM 2026-02-14 08:21:11.310 - Thread: 17 -> ShadowGPUQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> TextureQuality = MEDIUM 2026-02-14 08:21:11.310 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:21:11.310 - Thread: 17 -> AnisotropicFiltering = NONE 2026-02-14 08:21:11.310 - Thread: 17 -> HqDepth = True 2026-02-14 08:21:11.310 - Thread: 17 -> GrassDrawDistance = 160 2026-02-14 08:21:11.310 - Thread: 17 -> GrassDensityFactor = 1 2026-02-14 08:21:11.310 - Thread: 17 -> AmbientOcclusionEnabled = True 2026-02-14 08:21:11.310 - Thread: 17 -> ModelQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> VoxelQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> VoxelShaderQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> DistanceFade = 1000 2026-02-14 08:21:11.310 - Thread: 17 -> ParticleQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> LightsQuality = NORMAL 2026-02-14 08:21:11.310 - Thread: 17 -> } 2026-02-14 08:21:28.034 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:21:28.035 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:21:28.035 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:21:28.035 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:21:28.035 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:21:28.035 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:21:28.035 - Thread: 14 -> HqDepth = True 2026-02-14 08:21:28.035 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:21:28.035 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:21:28.035 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:21:28.035 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:21:28.035 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:21:28.035 - Thread: 14 -> } 2026-02-14 08:21:43.250 - Thread: 16 -> MyRenderSettings1 = { 2026-02-14 08:21:43.251 - Thread: 16 -> AntialiasingMode = FXAA 2026-02-14 08:21:43.251 - Thread: 16 -> ShadowQuality = MEDIUM 2026-02-14 08:21:43.251 - Thread: 16 -> ShadowGPUQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> TextureQuality = MEDIUM 2026-02-14 08:21:43.251 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:21:43.251 - Thread: 16 -> AnisotropicFiltering = NONE 2026-02-14 08:21:43.251 - Thread: 16 -> HqDepth = True 2026-02-14 08:21:43.251 - Thread: 16 -> GrassDrawDistance = 160 2026-02-14 08:21:43.251 - Thread: 16 -> GrassDensityFactor = 1 2026-02-14 08:21:43.251 - Thread: 16 -> AmbientOcclusionEnabled = True 2026-02-14 08:21:43.251 - Thread: 16 -> ModelQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> VoxelQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> VoxelShaderQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> DistanceFade = 1000 2026-02-14 08:21:43.251 - Thread: 16 -> ParticleQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> LightsQuality = NORMAL 2026-02-14 08:21:43.251 - Thread: 16 -> } 2026-02-14 08:31:00.857 - Thread: 18 -> MyRenderSettings1 = { 2026-02-14 08:31:00.858 - Thread: 18 -> AntialiasingMode = FXAA 2026-02-14 08:31:00.858 - Thread: 18 -> ShadowQuality = MEDIUM 2026-02-14 08:31:00.858 - Thread: 18 -> ShadowGPUQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> TextureQuality = MEDIUM 2026-02-14 08:31:00.858 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:31:00.858 - Thread: 18 -> AnisotropicFiltering = NONE 2026-02-14 08:31:00.858 - Thread: 18 -> HqDepth = True 2026-02-14 08:31:00.858 - Thread: 18 -> GrassDrawDistance = 160 2026-02-14 08:31:00.858 - Thread: 18 -> GrassDensityFactor = 1 2026-02-14 08:31:00.858 - Thread: 18 -> AmbientOcclusionEnabled = True 2026-02-14 08:31:00.858 - Thread: 18 -> ModelQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> VoxelQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> VoxelShaderQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> DistanceFade = 1000 2026-02-14 08:31:00.858 - Thread: 18 -> ParticleQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> LightsQuality = NORMAL 2026-02-14 08:31:00.858 - Thread: 18 -> } 2026-02-14 08:31:19.107 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:31:19.107 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:31:19.107 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:31:19.107 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:31:19.107 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:31:19.107 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:31:19.107 - Thread: 14 -> HqDepth = True 2026-02-14 08:31:19.107 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:31:19.107 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:31:19.107 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:31:19.107 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:31:19.107 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:31:19.107 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:31:19.108 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:31:19.108 - Thread: 14 -> } 2026-02-14 08:31:39.798 - Thread: 14 -> MyRenderSettings1 = { 2026-02-14 08:31:39.799 - Thread: 14 -> AntialiasingMode = FXAA 2026-02-14 08:31:39.799 - Thread: 14 -> ShadowQuality = MEDIUM 2026-02-14 08:31:39.799 - Thread: 14 -> ShadowGPUQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> TextureQuality = MEDIUM 2026-02-14 08:31:39.799 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:31:39.799 - Thread: 14 -> AnisotropicFiltering = NONE 2026-02-14 08:31:39.799 - Thread: 14 -> HqDepth = True 2026-02-14 08:31:39.799 - Thread: 14 -> GrassDrawDistance = 160 2026-02-14 08:31:39.799 - Thread: 14 -> GrassDensityFactor = 1 2026-02-14 08:31:39.799 - Thread: 14 -> AmbientOcclusionEnabled = True 2026-02-14 08:31:39.799 - Thread: 14 -> ModelQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> VoxelQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> VoxelShaderQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> DistanceFade = 1000 2026-02-14 08:31:39.799 - Thread: 14 -> ParticleQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> LightsQuality = NORMAL 2026-02-14 08:31:39.799 - Thread: 14 -> } 2026-02-14 08:32:02.529 - Thread: 37 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2026-02-14 08:32:04.111 - Thread: 37 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024 2026-02-14 08:32:04.408 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2026-02-14 08:32:04.491 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2026-02-14 08:32:04.519 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2026-02-14 08:32:04.519 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2026-02-14 08:32:04.519 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2026-02-14 08:32:04.519 - Thread: 36 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2026-02-14 08:32:04.520 - Thread: 34 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2026-02-14 08:32:04.520 - Thread: 30 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2026-02-14 08:32:04.578 - Thread: 25 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2026-02-14 08:32:04.578 - Thread: 25 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2026-02-14 08:32:04.578 - Thread: 25 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2026-02-14 08:32:06.140 - Thread: 13 -> MyRenderSettings1 = { 2026-02-14 08:32:06.143 - Thread: 13 -> AntialiasingMode = FXAA 2026-02-14 08:32:06.143 - Thread: 13 -> ShadowQuality = MEDIUM 2026-02-14 08:32:06.143 - Thread: 13 -> ShadowGPUQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> TextureQuality = MEDIUM 2026-02-14 08:32:06.143 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2026-02-14 08:32:06.143 - Thread: 13 -> AnisotropicFiltering = NONE 2026-02-14 08:32:06.143 - Thread: 13 -> HqDepth = True 2026-02-14 08:32:06.143 - Thread: 13 -> GrassDrawDistance = 160 2026-02-14 08:32:06.143 - Thread: 13 -> GrassDensityFactor = 1 2026-02-14 08:32:06.143 - Thread: 13 -> AmbientOcclusionEnabled = True 2026-02-14 08:32:06.143 - Thread: 13 -> ModelQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> VoxelQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> VoxelShaderQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> DistanceFade = 1000 2026-02-14 08:32:06.143 - Thread: 13 -> ParticleQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> LightsQuality = NORMAL 2026-02-14 08:32:06.143 - Thread: 13 -> } 2026-02-14 08:32:16.633 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.633 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.635 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.635 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.635 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.635 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.635 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.635 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.635 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.636 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.636 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.636 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.636 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.636 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.636 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.636 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.639 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.639 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.639 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.639 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.639 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.639 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.639 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.640 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.640 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.640 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.640 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.640 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.640 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.640 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.642 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.642 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.642 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.642 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.642 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.642 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.642 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.643 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.643 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.643 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.643 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.643 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.643 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.644 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.645 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.645 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.645 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.645 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.645 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.645 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.645 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.646 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.646 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.646 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.646 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.646 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.646 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.646 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.647 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.647 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.647 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.647 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.647 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.647 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.648 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.651 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.651 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.651 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.651 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.651 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.651 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.651 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.652 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.652 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.652 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.652 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.652 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.652 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.653 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.654 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.654 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.654 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.654 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.654 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.654 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.654 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.655 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.655 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.655 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.655 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.655 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.655 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.655 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.656 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.656 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.656 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.656 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.656 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.656 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.657 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.657 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.657 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.657 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.657 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.657 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.657 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.658 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.658 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.658 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.658 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.658 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.658 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.658 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.659 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.661 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.661 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.661 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.661 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.661 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.661 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.662 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 08:32:16.664 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 08:32:16.664 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.664 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.664 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.664 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.734 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.734 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.735 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.735 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.735 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.735 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.735 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.735 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.735 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.740 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.740 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.740 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.740 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.740 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.740 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.741 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.742 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.742 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.742 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.742 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.742 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.742 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.743 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.744 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.744 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.744 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.744 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.744 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.744 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.744 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.745 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.745 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.745 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.745 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.745 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.745 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.746 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.746 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.746 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.746 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.746 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.746 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.747 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.747 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.748 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.748 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.748 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.748 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.748 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.748 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.748 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.750 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.750 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.750 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.750 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.750 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.750 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.751 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.754 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.754 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.754 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.754 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.754 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.754 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.754 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.755 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.755 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.755 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.755 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.755 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.755 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.756 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.756 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.756 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.756 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.756 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.756 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.756 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.757 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.758 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.758 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.758 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.758 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.758 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.758 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.758 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.759 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.759 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.759 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.759 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.759 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.759 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.759 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.760 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.760 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.760 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.760 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.760 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.760 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.760 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.761 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2026-02-14 08:32:16.761 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.761 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.761 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.761 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.761 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.761 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.765 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.765 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.765 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.765 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.765 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.765 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.766 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.767 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2026-02-14 08:32:16.767 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.767 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.767 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.767 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:16.767 - Thread: 1 -> MyFont.Ctor - START 2026-02-14 08:32:16.767 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2026-02-14 08:32:16.769 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2026-02-14 08:32:16.769 - Thread: 1 -> LineHeight: 37 2026-02-14 08:32:16.769 - Thread: 1 -> Baseline: 30 2026-02-14 08:32:16.769 - Thread: 1 -> KernEnabled: True 2026-02-14 08:32:16.769 - Thread: 1 -> MyFont.Ctor - END 2026-02-14 08:32:17.452 - Thread: 37 -> Unloading session data 2026-02-14 08:32:21.007 - Thread: 37 -> DestroyCascadeTextures 2026-02-14 08:32:21.038 - Thread: 37 -> Device Context change