2026-02-12 11:20:41.811 - Main Thread -> Timezone (local - UTC): 1h 2026-02-12 11:20:41.811 - Main Thread -> App Version: 2.0.2.57 2026-02-12 11:20:41.813 - Main Thread -> VRage renderer started 2026-02-12 11:20:41.814 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-02-12 11:20:41.837 - Main Thread -> NvApi - Status: OK 2026-02-12 11:20:41.837 - Main Thread -> NvApi - Driver Version: 59186 (r590_00) 2026-02-12 11:20:41.837 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-12 11:20:41.849 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-12 11:20:41.849 - Main Thread -> AMD - Driver Version: Unknown 2026-02-12 11:20:41.857 - Main Thread -> Adapters.Adapters - Entering 2026-02-12 11:20:41.857 - Main Thread -> CreateDXGIFactory - Entering 2026-02-12 11:20:41.931 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-12 11:20:41.933 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-12 11:20:41.934 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-12 11:20:41.934 - Main Thread -> Using IDXGIFactory6: True 2026-02-12 11:20:41.934 - Main Thread -> Enumerating adapters by preference 2026-02-12 11:20:41.945 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:20:41.945 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:20:41.946 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:20:41.946 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:20:42.247 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:20:42.468 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060 Ti' has 34 RTX cores 2026-02-12 11:20:42.469 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:20:42.469 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Entering 2026-02-12 11:20:42.470 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list 2026-02-12 11:20:42.470 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list done 2026-02-12 11:20:42.472 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate 2026-02-12 11:20:42.475 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate done 2026-02-12 11:20:42.476 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list 2026-02-12 11:20:42.476 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list done 2026-02-12 11:20:42.476 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate 2026-02-12 11:20:42.477 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate done 2026-02-12 11:20:42.477 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Exiting 2026-02-12 11:20:42.477 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-12 11:20:42.477 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-12 11:20:42.477 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-12 11:20:42.477 - Main Thread -> Skipping software adapter 2026-02-12 11:20:42.477 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-12 11:20:42.480 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY2 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-12 11:20:42.480 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY1 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-12 11:20:42.481 - Main Thread -> Adapter list composed 2026-02-12 11:20:42.512 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:20:42.513 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:20:42.513 - Main Thread -> Adapters.Adapters - Exiting 2026-02-12 11:20:42.514 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:20:42.515 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-12 11:20:42.668 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-12 11:20:42.669 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:20:42.670 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:20:42.670 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-12 11:20:42.672 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-12 11:20:42.673 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-12 11:20:42.673 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-12 11:20:42.673 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-12 11:20:42.673 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-12 11:20:42.681 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-02-12 11:20:42.684 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-12 11:20:42.686 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "High","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-02-12 11:20:42.690 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-12 11:20:42.716 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:20:42.716 - Render thread -> IsD3D12Supported = True 2026-02-12 11:20:42.748 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-12 11:20:42.751 - Render thread -> Debug layer enabled: False 2026-02-12 11:20:42.752 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-12 11:20:42.948 - Render thread -> Direct Storage supported 2026-02-12 11:20:42.948 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-12 11:20:42.948 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-12 11:20:42.948 - Render thread -> Current Device Info: 2026-02-12 11:20:42.949 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-12 11:20:42.949 - Render thread -> OutputMergerLogicOp: True 2026-02-12 11:20:42.949 - Render thread -> MinPrecisionSupport: Bit16 2026-02-12 11:20:42.949 - Render thread -> TiledResourcesTier: Tier4 2026-02-12 11:20:42.949 - Render thread -> ResourceBindingTier: Tier3 2026-02-12 11:20:42.949 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-12 11:20:42.949 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-12 11:20:42.949 - Render thread -> ROVsSupported: True 2026-02-12 11:20:42.949 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-12 11:20:42.949 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-12 11:20:42.949 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-12 11:20:42.949 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-12 11:20:42.949 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-12 11:20:42.949 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-12 11:20:42.949 - Render thread -> ResourceHeapTier: Tier2 2026-02-12 11:20:42.949 - Render thread -> WaveOps: True 2026-02-12 11:20:42.949 - Render thread -> WaveLaneCountMin: 32 2026-02-12 11:20:42.949 - Render thread -> WaveLaneCountMax: 32 2026-02-12 11:20:42.949 - Render thread -> TotalLaneCount: 4352 2026-02-12 11:20:42.949 - Render thread -> ExpandedComputeResourceStates: True 2026-02-12 11:20:42.949 - Render thread -> Int64ShaderOps: True 2026-02-12 11:20:42.949 - Render thread -> DepthBoundsTestSupported: True 2026-02-12 11:20:42.949 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-12 11:20:42.949 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-12 11:20:42.949 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-12 11:20:42.949 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-12 11:20:42.949 - Render thread -> ViewInstancingTier: Tier3 2026-02-12 11:20:42.949 - Render thread -> BarycentricsSupported: True 2026-02-12 11:20:42.949 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-12 11:20:42.949 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-12 11:20:42.949 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-12 11:20:42.949 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-12 11:20:42.949 - Render thread -> RenderPassesTier: Tier0 2026-02-12 11:20:42.949 - Render thread -> RaytracingTier: Tier1_1 2026-02-12 11:20:42.949 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-12 11:20:42.950 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-12 11:20:42.950 - Render thread -> VariableShadingRateTier: Tier2 2026-02-12 11:20:42.950 - Render thread -> ShadingRateImageTileSize: 16 2026-02-12 11:20:42.950 - Render thread -> BackgroundProcessingSupported: True 2026-02-12 11:20:42.950 - Render thread -> MeshShaderTier: Tier1 2026-02-12 11:20:42.950 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-12 11:20:42.955 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-12 11:20:42.961 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-12 11:20:42.963 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-12 11:20:42.963 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-12 11:20:42.963 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-12 11:20:42.964 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-12 11:20:42.965 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6766592 Bytes 2026-02-12 11:20:42.967 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-12 11:20:42.967 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-12 11:20:43.064 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-12 11:20:43.064 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-12 11:20:43.064 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-12 11:20:43.064 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-12 11:20:43.066 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-12 11:20:43.067 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-12 11:20:43.067 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-12 11:20:43.068 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-12 11:20:43.080 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-12 11:20:43.080 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-12 11:20:43.100 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-12 11:20:43.105 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-12 11:20:43.106 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-12 11:20:43.106 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-12 11:20:43.109 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-12 11:20:43.109 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-12 11:20:43.110 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-12 11:20:43.110 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-12 11:20:43.111 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-12 11:20:43.112 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-12 11:20:43.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-12 11:20:43.115 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-12 11:20:43.139 - Render thread -> UseShaderAsserts: False 2026-02-12 11:20:43.139 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-12 11:20:43.140 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-12 11:20:43.140 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-12 11:20:43.141 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-12 11:20:43.141 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-12 11:20:43.142 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-12 11:20:43.145 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-12 11:20:43.145 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-12 11:20:43.147 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-12 11:20:43.147 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-12 11:20:43.147 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-12 11:20:43.147 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-12 11:20:43.150 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-12 11:20:43.150 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-12 11:20:43.151 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-12 11:20:43.151 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-12 11:20:43.151 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-12 11:20:43.151 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-12 11:20:43.155 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-12 11:20:43.155 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-12 11:20:43.178 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-12 11:20:43.193 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-12 11:20:43.205 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-12 11:20:43.206 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-12 11:20:43.213 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-12 11:20:43.214 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-12 11:20:43.216 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:20:43.245 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-12 11:20:43.246 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-12 11:20:43.247 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-12 11:20:43.248 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-12 11:20:43.248 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-12 11:20:43.249 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-12 11:20:43.262 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-12 11:20:43.262 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-12 11:20:43.272 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-12 11:20:43.273 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-12 11:20:43.273 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-12 11:20:43.273 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-12 11:20:43.303 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-12 11:20:43.304 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-12 11:20:43.324 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-12 11:20:43.324 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:20:43.325 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:20:43.325 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-12 11:20:43.325 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-12 11:20:43.327 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-12 11:20:43.335 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-12 11:20:43.434 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-12 11:20:43.436 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-12 11:20:43.438 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-12 11:20:43.438 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-12 11:20:43.438 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-12 11:20:43.438 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-12 11:20:43.439 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-12 11:20:43.440 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-12 11:20:43.440 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-12 11:20:43.441 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-12 11:20:43.442 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-12 11:20:43.442 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-12 11:20:43.442 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:20:43.442 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:20:43.532 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-12 11:20:43.532 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-12 11:20:43.558 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-12 11:20:43.565 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-12 11:20:43.565 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-12 11:20:43.568 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-12 11:20:43.568 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-12 11:20:43.611 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-12 11:20:43.613 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-12 11:20:43.627 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-12 11:20:43.633 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-12 11:20:43.822 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-12 11:20:43.822 - Render thread -> CreateMeshBuilders - Entering 2026-02-12 11:20:43.824 - Render thread -> CreateMeshBuilders - Exiting 2026-02-12 11:20:43.824 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-12 11:20:43.835 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-12 11:20:44.601 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-12 11:20:44.603 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:20:44.848 - Render thread -> VRAM report about missing bytes is changed from 6766592 Bytes to 8675328 Bytes 2026-02-12 11:20:45.779 - Render thread -> VRAM report about missing bytes is changed from 8675328 Bytes to 8888320 Bytes 2026-02-12 11:20:45.794 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 13312 MB 2026-02-12 11:20:45.794 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 13246 MB 2026-02-12 11:20:47.111 - Render thread -> VRAM report about missing bytes is changed from 8888320 Bytes to 8953856 Bytes 2026-02-12 11:20:47.147 - Render thread -> VRAM report about missing bytes is changed from 8953856 Bytes to 9084928 Bytes 2026-02-12 11:20:47.150 - Render thread -> VRAM report about missing bytes is changed from 9084928 Bytes to 9216000 Bytes 2026-02-12 11:20:47.180 - Render thread -> VRAM report about missing bytes is changed from 9216000 Bytes to 9150464 Bytes 2026-02-12 11:20:48.749 - Render thread -> VRAM report about missing bytes is changed from 9150464 Bytes to 194826240 Bytes 2026-02-12 11:20:48.784 - Render thread -> VRAM report about missing bytes is changed from 194826240 Bytes to 194764800 Bytes 2026-02-12 11:20:48.784 - Render thread -> Info: Frame[153] - Available VRAM budget has changed: 13007 MB 2026-02-12 11:20:48.784 - Render thread -> Info: Frame[153] - Available VRAM budget has changed: 12885 MB 2026-02-12 11:20:48.796 - Render thread -> VRAM report about missing bytes is changed from 194764800 Bytes to 194912256 Bytes 2026-02-12 11:20:49.052 - Render thread -> Info: Frame[161] - Available VRAM budget has changed: 12788 MB 2026-02-12 11:20:49.379 - VRageWorker 0 -> Vertex 2026-02-12 11:20:49.381 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:49.381 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:49.381 - VRageWorker 0 -> Pixel 2026-02-12 11:20:49.381 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:49.381 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:49.381 - VRageWorker 0 -> Vertex 2026-02-12 11:20:49.381 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:49.381 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:49.382 - VRageWorker 0 -> Pixel 2026-02-12 11:20:49.382 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:49.382 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.028 - VRageWorker 1 -> Vertex 2026-02-12 11:20:50.028 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.028 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.028 - VRageWorker 3 -> Pixel 2026-02-12 11:20:50.028 - VRageWorker 1 -> Vertex 2026-02-12 11:20:50.028 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.028 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.028 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.028 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.028 - VRageWorker 1 -> Pixel 2026-02-12 11:20:50.028 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.028 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.123 - VRageWorker 3 -> Vertex 2026-02-12 11:20:50.123 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.123 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.123 - VRageWorker 2 -> Pixel 2026-02-12 11:20:50.123 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.123 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.124 - VRageWorker 3 -> Vertex 2026-02-12 11:20:50.124 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.124 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.124 - VRageWorker 2 -> Pixel 2026-02-12 11:20:50.124 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.124 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.261 - VRageWorker 0 -> Vertex 2026-02-12 11:20:50.261 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.261 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.261 - VRageWorker 0 -> Pixel 2026-02-12 11:20:50.261 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.261 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.261 - VRageWorker 3 -> Vertex 2026-02-12 11:20:50.261 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.261 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.263 - VRageWorker 1 -> Pixel 2026-02-12 11:20:50.263 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.263 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.744 - VRageWorker 1 -> Vertex 2026-02-12 11:20:50.744 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.744 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.745 - VRageWorker 1 -> Pixel 2026-02-12 11:20:50.745 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.745 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.752 - VRageWorker 0 -> Vertex 2026-02-12 11:20:50.752 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.752 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.753 - VRageWorker 0 -> Pixel 2026-02-12 11:20:50.755 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.755 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.957 - VRageWorker 1 -> Vertex 2026-02-12 11:20:50.957 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.957 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.957 - VRageWorker 1 -> Pixel 2026-02-12 11:20:50.957 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.957 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:50.959 - VRageWorker 1 -> Vertex 2026-02-12 11:20:50.959 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.959 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:50.961 - VRageWorker 0 -> Pixel 2026-02-12 11:20:50.961 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:50.961 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:51.073 - VRageWorker 2 -> Pixel 2026-02-12 11:20:51.073 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.073 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:51.074 - VRageWorker 3 -> Vertex 2026-02-12 11:20:51.074 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.074 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:51.075 - VRageWorker 3 -> Vertex 2026-02-12 11:20:51.075 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.075 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:51.075 - VRageWorker 3 -> Pixel 2026-02-12 11:20:51.075 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.075 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:51.207 - VRageWorker 2 -> Vertex 2026-02-12 11:20:51.207 - VRageWorker 0 -> Pixel 2026-02-12 11:20:51.207 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.207 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.207 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:51.208 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:51.208 - VRageWorker 2 -> Vertex 2026-02-12 11:20:51.208 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.208 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:20:51.208 - VRageWorker 2 -> Pixel 2026-02-12 11:20:51.208 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:20:51.208 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:20:52.109 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 194781184 Bytes 2026-02-12 11:20:52.114 - Render thread -> VRAM report about missing bytes is changed from 194781184 Bytes to 194912256 Bytes 2026-02-12 11:21:03.397 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 203825152 Bytes 2026-02-12 11:21:07.423 - Render thread -> VRAM report about missing bytes is changed from 203825152 Bytes to 346370048 Bytes 2026-02-12 11:21:07.469 - Render thread -> VRAM report about missing bytes is changed from 346370048 Bytes to 346906624 Bytes 2026-02-12 11:21:07.469 - Render thread -> Info: Frame[1233] - Available VRAM budget has changed: 12416 MB 2026-02-12 11:21:07.469 - Render thread -> Info: Frame[1233] - Available VRAM budget has changed: 12286 MB 2026-02-12 11:21:07.521 - Render thread -> VRAM report about missing bytes is changed from 346906624 Bytes to 347643904 Bytes 2026-02-12 11:21:07.562 - Render thread -> VRAM report about missing bytes is changed from 347643904 Bytes to 347766784 Bytes 2026-02-12 11:21:07.610 - Render thread -> VRAM report about missing bytes is changed from 347766784 Bytes to 348422144 Bytes 2026-02-12 11:21:07.675 - Render thread -> VRAM report about missing bytes is changed from 348422144 Bytes to 349155328 Bytes 2026-02-12 11:21:07.741 - Render thread -> VRAM report about missing bytes is changed from 349155328 Bytes to 349167616 Bytes 2026-02-12 11:21:08.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-12 11:21:08.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-12 11:21:08.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-12 11:21:08.035 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-12 11:21:08.035 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-12 11:21:08.035 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-12 11:21:08.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-12 11:21:08.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-12 11:21:08.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-12 11:21:08.083 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-12 11:21:08.084 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-12 11:21:08.085 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-12 11:21:08.085 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-12 11:21:08.085 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-12 11:21:08.086 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-12 11:21:08.087 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-12 11:21:08.088 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-12 11:21:08.088 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-12 11:21:08.088 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-12 11:21:08.089 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-12 11:21:08.090 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-12 11:21:08.091 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-12 11:21:08.091 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-12 11:21:08.091 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-12 11:21:08.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-12 11:21:08.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-12 11:21:08.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-12 11:21:08.092 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-12 11:21:08.093 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-12 11:21:08.093 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-12 11:21:08.747 - Render thread -> VRAM report about missing bytes is changed from 349167616 Bytes to 349683712 Bytes 2026-02-12 11:21:08.814 - Render thread -> VRAM report about missing bytes is changed from 349683712 Bytes to 358309888 Bytes 2026-02-12 11:21:08.836 - Render thread -> Info: Frame[1241] - Available VRAM budget has changed: 10982 MB 2026-02-12 11:21:08.836 - Render thread -> Info: Frame[1241] - Available VRAM budget has changed: 10290 MB 2026-02-12 11:21:08.910 - Render thread -> VRAM report about missing bytes is changed from 358309888 Bytes to 361644032 Bytes 2026-02-12 11:21:08.948 - Render thread -> VRAM report about missing bytes is changed from 361644032 Bytes to 374980608 Bytes 2026-02-12 11:21:09.016 - Render thread -> VRAM report about missing bytes is changed from 374980608 Bytes to 380788736 Bytes 2026-02-12 11:21:09.081 - Render thread -> VRAM report about missing bytes is changed from 380788736 Bytes to 386424832 Bytes 2026-02-12 11:21:09.148 - Render thread -> VRAM report about missing bytes is changed from 386424832 Bytes to 375152640 Bytes 2026-02-12 11:21:09.214 - Render thread -> VRAM report about missing bytes is changed from 375152640 Bytes to 386424832 Bytes 2026-02-12 11:21:09.249 - Render thread -> VRAM report about missing bytes is changed from 386424832 Bytes to 363880448 Bytes 2026-02-12 11:21:09.282 - Render thread -> VRAM report about missing bytes is changed from 363880448 Bytes to 376594432 Bytes 2026-02-12 11:21:09.314 - Render thread -> VRAM report about missing bytes is changed from 376594432 Bytes to 366731264 Bytes 2026-02-12 11:21:09.347 - Render thread -> VRAM report about missing bytes is changed from 366731264 Bytes to 364802048 Bytes 2026-02-12 11:21:09.380 - Render thread -> VRAM report about missing bytes is changed from 364802048 Bytes to 364785664 Bytes 2026-02-12 11:21:24.831 - Render thread -> VRAM report about missing bytes is changed from 364785664 Bytes to 364761088 Bytes 2026-02-12 11:21:24.866 - Render thread -> VRAM report about missing bytes is changed from 364761088 Bytes to 364806144 Bytes 2026-02-12 11:21:24.880 - Render thread -> VRAM report about missing bytes is changed from 364806144 Bytes to 364756992 Bytes 2026-02-12 11:21:24.897 - Render thread -> VRAM report about missing bytes is changed from 364756992 Bytes to 364695552 Bytes 2026-02-12 11:21:24.914 - Render thread -> VRAM report about missing bytes is changed from 364695552 Bytes to 364720128 Bytes 2026-02-12 11:21:24.932 - Render thread -> VRAM report about missing bytes is changed from 364720128 Bytes to 364814336 Bytes 2026-02-12 11:21:25.170 - Render thread -> VRAM report about missing bytes is changed from 364814336 Bytes to 364765184 Bytes 2026-02-12 11:21:25.199 - Render thread -> VRAM report about missing bytes is changed from 364765184 Bytes to 364826624 Bytes 2026-02-12 11:21:25.415 - Render thread -> VRAM report about missing bytes is changed from 364826624 Bytes to 364793856 Bytes 2026-02-12 11:21:25.448 - Render thread -> VRAM report about missing bytes is changed from 364793856 Bytes to 364843008 Bytes 2026-02-12 11:21:26.047 - Render thread -> VRAM report about missing bytes is changed from 364843008 Bytes to 364875776 Bytes 2026-02-12 11:21:31.281 - Render thread -> VRAM report about missing bytes is changed from 364875776 Bytes to 364691456 Bytes 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-1 created with rcb: 60828336 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-2 created with rcb: 53065150 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-3 created with rcb: 45023673 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-4 created with rcb: 47683716 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-5 created with rcb: 36672586 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-6 created with rcb: 49043034 2026-02-12 11:21:32.014 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-7 created with rcb: 60593603 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-8 created with rcb: 39918139 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-9 created with rcb: 45617919 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-10 created with rcb: 36455827 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-11 created with rcb: 52222106 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-12 created with rcb: 14919500 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-13 created with rcb: 45098745 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-14 created with rcb: 6729937 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-15 created with rcb: 13929011 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-16 created with rcb: 31387046 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-17 created with rcb: 57612278 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-18 created with rcb: 9421373 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-19 created with rcb: 11683976 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-20 created with rcb: 53997399 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-21 created with rcb: 51732058 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-22 created with rcb: 45244226 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-23 created with rcb: 28220863 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-24 created with rcb: 24012672 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-25 created with rcb: 23102730 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-26 created with rcb: 57633845 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-27 created with rcb: 6651279 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-28 created with rcb: 6475844 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-29 created with rcb: 52383550 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-30 created with rcb: 32224059 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-31 created with rcb: 36910833 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-32 created with rcb: 30725176 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-33 created with rcb: 670184 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-34 created with rcb: 695503 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-35 created with rcb: 57928793 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-36 created with rcb: 64307526 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-37 created with rcb: 19155691 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-38 created with rcb: 19466501 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-39 created with rcb: 39083165 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-40 created with rcb: 43354273 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-41 created with rcb: 24873386 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-42 created with rcb: 35199000 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-43 created with rcb: 27299977 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-44 created with rcb: 112934 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-45 created with rcb: 22593878 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-46 created with rcb: 57156403 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-47 created with rcb: 2213399 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-48 created with rcb: 27072619 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-49 created with rcb: 57122112 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-50 created with rcb: 38305813 2026-02-12 11:21:32.015 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-12 11:21:32.016 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-12 11:21:32.017 - Render thread -> Frame [2609] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-12 11:21:32.030 - Render thread -> Frame [2610] Parallel Render Command Batch RCB-51 created with rcb: 4167760 2026-02-12 11:21:32.030 - Render thread -> Frame [2610] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-12 11:21:32.119 - Render thread -> Frame [2615] Parallel Render Command Batch RCB-52 created with rcb: 34436910 2026-02-12 11:21:32.238 - Render thread -> VRAM report about missing bytes is changed from 364691456 Bytes to 364507136 Bytes 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-53 created with rcb: 38305813 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-54 created with rcb: 57122112 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-55 created with rcb: 27072619 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-56 created with rcb: 2213399 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-57 created with rcb: 57156403 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-58 created with rcb: 22593878 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-59 created with rcb: 112934 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-60 created with rcb: 27299977 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-61 created with rcb: 35199000 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-62 created with rcb: 24873386 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-63 created with rcb: 43354273 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-64 created with rcb: 39083165 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-65 created with rcb: 19466501 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-66 created with rcb: 19155691 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-67 created with rcb: 64307526 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-68 created with rcb: 57928793 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-69 created with rcb: 695503 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-70 created with rcb: 670184 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-71 created with rcb: 30725176 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-72 created with rcb: 36910833 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-73 created with rcb: 32224059 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-74 created with rcb: 52383550 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-75 created with rcb: 6475844 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-76 created with rcb: 6651279 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-77 created with rcb: 57633845 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-78 created with rcb: 23102730 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-79 created with rcb: 24012672 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-80 created with rcb: 28220863 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-81 created with rcb: 45244226 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-82 created with rcb: 51732058 2026-02-12 11:21:32.238 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-83 created with rcb: 51940036 2026-02-12 11:21:32.241 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-52 processed in 2 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-12 11:21:32.250 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-12 11:21:32.262 - Render thread -> Frame [2616] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-12 11:21:32.293 - Render thread -> VRAM report about missing bytes is changed from 364507136 Bytes to 364429312 Bytes 2026-02-12 11:21:32.293 - Render thread -> Frame [2617] Parallel Render Command Batch RCB-84 created with rcb: 53768214 2026-02-12 11:21:32.293 - Render thread -> Frame [2617] Parallel Render Command Batch RCB-85 created with rcb: 51940036 2026-02-12 11:21:32.329 - Render thread -> Frame [2617] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-12 11:21:32.331 - Render thread -> Frame [2617] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-12 11:21:32.352 - Render thread -> VRAM report about missing bytes is changed from 364429312 Bytes to 365256704 Bytes 2026-02-12 11:21:32.352 - Render thread -> Frame [2618] Parallel Render Command Batch RCB-86 created with rcb: 12143546 2026-02-12 11:21:32.398 - Render thread -> Frame [2618] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-02-12 11:21:32.420 - Render thread -> VRAM report about missing bytes is changed from 365256704 Bytes to 365314048 Bytes 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-87 created with rcb: 11683976 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-88 created with rcb: 53997399 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-89 created with rcb: 51940036 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-90 created with rcb: 45244226 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-91 created with rcb: 28220863 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-92 created with rcb: 23102730 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-93 created with rcb: 57633845 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-94 created with rcb: 12143546 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-95 created with rcb: 6651279 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-96 created with rcb: 6475844 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-97 created with rcb: 52383550 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-98 created with rcb: 32224059 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-99 created with rcb: 36910833 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-100 created with rcb: 30725176 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-101 created with rcb: 670184 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-102 created with rcb: 695503 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-103 created with rcb: 57928793 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-104 created with rcb: 53768214 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-105 created with rcb: 19155691 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-106 created with rcb: 19466501 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-107 created with rcb: 39083165 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-108 created with rcb: 43354273 2026-02-12 11:21:32.420 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-109 created with rcb: 24873386 2026-02-12 11:21:32.464 - Render thread -> Frame [2619] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-12 11:21:32.511 - Render thread -> VRAM report about missing bytes is changed from 365314048 Bytes to 365223936 Bytes 2026-02-12 11:21:32.521 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-88 processed in 2 frames. 2026-02-12 11:21:32.522 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-89 processed in 2 frames. 2026-02-12 11:21:32.540 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-90 processed in 2 frames. 2026-02-12 11:21:32.541 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-91 processed in 2 frames. 2026-02-12 11:21:32.542 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-92 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-93 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-94 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-95 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-96 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-97 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-98 processed in 2 frames. 2026-02-12 11:21:32.548 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-99 processed in 2 frames. 2026-02-12 11:21:32.549 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-100 processed in 2 frames. 2026-02-12 11:21:32.549 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-101 processed in 2 frames. 2026-02-12 11:21:32.549 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-102 processed in 2 frames. 2026-02-12 11:21:32.549 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-103 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-104 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-105 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-106 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-107 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-108 processed in 2 frames. 2026-02-12 11:21:32.552 - Render thread -> Frame [2620] Parallel Render Command Batch RCB-109 processed in 2 frames. 2026-02-12 11:21:32.590 - Render thread -> VRAM report about missing bytes is changed from 365223936 Bytes to 365309952 Bytes 2026-02-12 11:21:32.590 - Render thread -> Frame [2621] Parallel Render Command Batch RCB-110 created with rcb: 24012672 2026-02-12 11:21:32.621 - Render thread -> Frame [2621] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-12 11:21:32.642 - Render thread -> VRAM report about missing bytes is changed from 365309952 Bytes to 365531136 Bytes 2026-02-12 11:21:32.653 - Render thread -> Frame [2623] Parallel Render Command Batch RCB-111 created with rcb: 35199000 2026-02-12 11:21:32.690 - Render thread -> Frame [2623] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-12 11:21:32.706 - Render thread -> VRAM report about missing bytes is changed from 365531136 Bytes to 365633536 Bytes 2026-02-12 11:21:32.706 - Render thread -> Frame [2624] Parallel Render Command Batch RCB-112 created with rcb: 64307526 2026-02-12 11:21:32.706 - Render thread -> Frame [2624] Parallel Render Command Batch RCB-113 created with rcb: 24873386 2026-02-12 11:21:32.706 - Render thread -> Frame [2624] Parallel Render Command Batch RCB-114 created with rcb: 4167760 2026-02-12 11:21:32.744 - Render thread -> Frame [2624] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-12 11:21:32.744 - Render thread -> Frame [2624] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-12 11:21:32.808 - Render thread -> VRAM report about missing bytes is changed from 365633536 Bytes to 366374912 Bytes 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-115 created with rcb: 57928793 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-116 created with rcb: 24873386 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-117 created with rcb: 64307526 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-118 created with rcb: 35199000 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-119 created with rcb: 39083165 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-120 created with rcb: 19155691 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-121 created with rcb: 53768214 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-122 created with rcb: 695503 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-123 created with rcb: 670184 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-124 created with rcb: 30725176 2026-02-12 11:21:32.808 - Render thread -> Frame [2625] Parallel Render Command Batch RCB-125 created with rcb: 36910833 2026-02-12 11:21:32.893 - Render thread -> VRAM report about missing bytes is changed from 366374912 Bytes to 366436352 Bytes 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-126 created with rcb: 51732058 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-127 created with rcb: 52383550 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-128 created with rcb: 24012672 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-129 created with rcb: 43354273 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-130 created with rcb: 6651279 2026-02-12 11:21:32.893 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-131 created with rcb: 57633845 2026-02-12 11:21:32.909 - Render thread -> Frame [2626] Parallel Render Command Batch RCB-114 processed in 3 frames. 2026-02-12 11:21:32.983 - Render thread -> VRAM report about missing bytes is changed from 366436352 Bytes to 366460928 Bytes 2026-02-12 11:21:32.991 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-115 processed in 3 frames. 2026-02-12 11:21:32.991 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-116 processed in 3 frames. 2026-02-12 11:21:32.992 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-117 processed in 3 frames. 2026-02-12 11:21:32.992 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-118 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-119 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-120 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-121 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-122 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-123 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-124 processed in 3 frames. 2026-02-12 11:21:33.017 - Render thread -> Frame [2627] Parallel Render Command Batch RCB-125 processed in 3 frames. 2026-02-12 11:21:33.069 - Render thread -> VRAM report about missing bytes is changed from 366460928 Bytes to 366403584 Bytes 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-132 created with rcb: 32224059 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-133 created with rcb: 6475844 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-134 created with rcb: 36910833 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-135 created with rcb: 30725176 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-136 created with rcb: 670184 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-137 created with rcb: 695503 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-138 created with rcb: 53768214 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-139 created with rcb: 19155691 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-140 created with rcb: 19466501 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-141 created with rcb: 64307526 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-142 created with rcb: 24873386 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-143 created with rcb: 57928793 2026-02-12 11:21:33.069 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-144 created with rcb: 4167760 2026-02-12 11:21:33.114 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-126 processed in 3 frames. 2026-02-12 11:21:33.115 - Render thread -> Frame [2628] Parallel Render Command Batch RCB-127 processed in 3 frames. 2026-02-12 11:21:33.173 - Render thread -> VRAM report about missing bytes is changed from 366403584 Bytes to 366424064 Bytes 2026-02-12 11:21:33.173 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-145 created with rcb: 23102730 2026-02-12 11:21:33.181 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-128 processed in 4 frames. 2026-02-12 11:21:33.204 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-129 processed in 4 frames. 2026-02-12 11:21:33.204 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-130 processed in 4 frames. 2026-02-12 11:21:33.204 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-131 processed in 4 frames. 2026-02-12 11:21:33.225 - Render thread -> Frame [2629] Parallel Render Command Batch RCB-132 processed in 2 frames. 2026-02-12 11:21:33.276 - Render thread -> VRAM report about missing bytes is changed from 366424064 Bytes to 367382528 Bytes 2026-02-12 11:21:33.276 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-146 created with rcb: 35199000 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-133 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-134 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-135 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-136 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-137 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-138 processed in 3 frames. 2026-02-12 11:21:33.300 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-139 processed in 3 frames. 2026-02-12 11:21:33.332 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-140 processed in 3 frames. 2026-02-12 11:21:33.332 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-141 processed in 3 frames. 2026-02-12 11:21:33.332 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-142 processed in 3 frames. 2026-02-12 11:21:33.332 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-143 processed in 3 frames. 2026-02-12 11:21:33.332 - Render thread -> Frame [2630] Parallel Render Command Batch RCB-144 processed in 3 frames. 2026-02-12 11:21:33.394 - Render thread -> VRAM report about missing bytes is changed from 367382528 Bytes to 367411200 Bytes 2026-02-12 11:21:33.394 - Render thread -> Frame [2631] Parallel Render Command Batch RCB-147 created with rcb: 39083165 2026-02-12 11:21:33.412 - Render thread -> Frame [2631] Parallel Render Command Batch RCB-145 processed in 3 frames. 2026-02-12 11:21:33.441 - Render thread -> Frame [2631] Parallel Render Command Batch RCB-146 processed in 2 frames. 2026-02-12 11:21:33.530 - Render thread -> Frame [2632] Parallel Render Command Batch RCB-147 processed in 2 frames. 2026-02-12 11:21:33.532 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:21:33.611 - Render thread -> VRAM report about missing bytes is changed from 367411200 Bytes to 367403008 Bytes 2026-02-12 11:21:33.667 - Render thread -> VRAM report about missing bytes is changed from 367403008 Bytes to 367439872 Bytes 2026-02-12 11:21:33.790 - Render thread -> VRAM report about missing bytes is changed from 367439872 Bytes to 367419392 Bytes 2026-02-12 11:21:33.931 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:21:33.959 - Render thread -> VRAM report about missing bytes is changed from 367419392 Bytes to 367427584 Bytes 2026-02-12 11:21:34.313 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:21:34.342 - Render thread -> VRAM report about missing bytes is changed from 367427584 Bytes to 367448064 Bytes 2026-02-12 11:21:34.378 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-12 11:21:34.467 - Render thread -> VRAM report about missing bytes is changed from 367448064 Bytes to 368300032 Bytes 2026-02-12 11:21:35.162 - Render thread -> Frame [2675] Parallel Render Command Batch RCB-148 created with rcb: 12143546 2026-02-12 11:21:35.401 - Render thread -> VRAM report about missing bytes is changed from 368300032 Bytes to 368242688 Bytes 2026-02-12 11:21:35.582 - Render thread -> VRAM report about missing bytes is changed from 368242688 Bytes to 368271360 Bytes 2026-02-12 11:21:35.728 - Render thread -> Frame [2680] Parallel Render Command Batch RCB-148 processed in 6 frames. 2026-02-12 11:21:35.929 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 11:21:35.930 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 11:21:35.936 - Render thread -> VRAM report about missing bytes is changed from 368271360 Bytes to 367964160 Bytes 2026-02-12 11:21:35.975 - Render thread -> VRAM report about missing bytes is changed from 367964160 Bytes to 368271360 Bytes 2026-02-12 11:21:35.985 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-12 11:21:35.985 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-12 11:21:36.007 - Render thread -> VRAM report about missing bytes is changed from 368271360 Bytes to 367964160 Bytes 2026-02-12 11:21:36.076 - Render thread -> VRAM report about missing bytes is changed from 367964160 Bytes to 368271360 Bytes 2026-02-12 11:21:36.193 - Render thread -> VRAM report about missing bytes is changed from 368271360 Bytes to 368734208 Bytes 2026-02-12 11:21:36.221 - Render thread -> VRAM report about missing bytes is changed from 368734208 Bytes to 368795648 Bytes 2026-02-12 11:21:37.157 - Render thread -> VRAM report about missing bytes is changed from 368795648 Bytes to 369713152 Bytes 2026-02-12 11:21:37.311 - Render thread -> VRAM report about missing bytes is changed from 369713152 Bytes to 369680384 Bytes 2026-02-12 11:21:37.347 - Render thread -> VRAM report about missing bytes is changed from 369680384 Bytes to 369741824 Bytes 2026-02-12 11:21:38.825 - Render thread -> VRAM report about missing bytes is changed from 369741824 Bytes to 374984704 Bytes 2026-02-12 11:21:38.840 - Render thread -> VRAM report about missing bytes is changed from 374984704 Bytes to 376033280 Bytes 2026-02-12 11:21:39.395 - Render thread -> VRAM report about missing bytes is changed from 376033280 Bytes to 375992320 Bytes 2026-02-12 11:21:39.428 - Render thread -> VRAM report about missing bytes is changed from 375992320 Bytes to 376045568 Bytes 2026-02-12 11:21:39.560 - Render thread -> VRAM report about missing bytes is changed from 376045568 Bytes to 377028608 Bytes 2026-02-12 11:21:43.988 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-12 11:21:43.988 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-12 11:21:43.998 - Render thread -> VRAM report about missing bytes is changed from 377028608 Bytes to 376700928 Bytes 2026-02-12 11:21:44.028 - Render thread -> VRAM report about missing bytes is changed from 376700928 Bytes to 377438208 Bytes 2026-02-12 11:21:44.927 - Render thread -> VRAM report about missing bytes is changed from 377438208 Bytes to 377401344 Bytes 2026-02-12 11:21:44.952 - Render thread -> VRAM report about missing bytes is changed from 377401344 Bytes to 377442304 Bytes 2026-02-12 11:21:44.996 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2026-02-12 11:21:44.996 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2026-02-12 11:21:45.029 - Render thread -> VRAM report about missing bytes is changed from 377442304 Bytes to 379539456 Bytes 2026-02-12 11:21:45.051 - Render thread -> VRAM report about missing bytes is changed from 379539456 Bytes to 381636608 Bytes 2026-02-12 11:21:45.709 - Render thread -> VRAM report about missing bytes is changed from 381636608 Bytes to 381784064 Bytes 2026-02-12 11:21:45.725 - Render thread -> VRAM report about missing bytes is changed from 381784064 Bytes to 382341120 Bytes 2026-02-12 11:21:45.859 - Render thread -> VRAM report about missing bytes is changed from 382341120 Bytes to 382439424 Bytes 2026-02-12 11:21:45.964 - Render thread -> VRAM report about missing bytes is changed from 382439424 Bytes to 382349312 Bytes 2026-02-12 11:21:45.966 - Render thread -> Info: Frame[3257] - Available VRAM budget has changed: 10869 MB 2026-02-12 11:21:45.966 - Render thread -> Info: Frame[3257] - Available VRAM budget has changed: 10178 MB 2026-02-12 11:21:45.996 - Render thread -> VRAM report about missing bytes is changed from 382349312 Bytes to 382472192 Bytes 2026-02-12 11:21:46.040 - Render thread -> VRAM report about missing bytes is changed from 382472192 Bytes to 383520768 Bytes 2026-02-12 11:21:46.123 - Render thread -> VRAM report about missing bytes is changed from 383520768 Bytes to 384569344 Bytes 2026-02-12 11:21:46.450 - Render thread -> VRAM report about missing bytes is changed from 384569344 Bytes to 385429504 Bytes 2026-02-12 11:21:46.540 - Render thread -> Info: Frame[3289] - Available VRAM budget has changed: 10982 MB 2026-02-12 11:21:47.093 - Render thread -> VRAM report about missing bytes is changed from 385429504 Bytes to 385470464 Bytes 2026-02-12 11:21:47.141 - Render thread -> Info: Frame[3315] - Available VRAM budget has changed: 10233 MB 2026-02-12 11:21:47.210 - Render thread -> Info: Frame[3319] - Available VRAM budget has changed: 10344 MB 2026-02-12 11:21:57.344 - Render thread -> Info: Frame[3923] - Available VRAM budget has changed: 11062 MB 2026-02-12 11:21:57.845 - Render thread -> Info: Frame[3953] - Available VRAM budget has changed: 10425 MB 2026-02-12 11:21:58.562 - Render thread -> VRAM report about missing bytes is changed from 385470464 Bytes to 385642496 Bytes 2026-02-12 11:21:59.893 - Render thread -> VRAM report about missing bytes is changed from 385642496 Bytes to 385683456 Bytes 2026-02-12 11:21:59.994 - Render thread -> VRAM report about missing bytes is changed from 385683456 Bytes to 385855488 Bytes 2026-02-12 11:22:00.063 - Render thread -> VRAM report about missing bytes is changed from 385855488 Bytes to 385822720 Bytes 2026-02-12 11:22:00.663 - Render thread -> VRAM report about missing bytes is changed from 385822720 Bytes to 385994752 Bytes