2026-02-12 11:06:31.792 - Main Thread -> Timezone (local - UTC): 1h 2026-02-12 11:06:31.792 - Main Thread -> App Version: 2.0.2.57 2026-02-12 11:06:31.794 - Main Thread -> VRage renderer started 2026-02-12 11:06:31.794 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-02-12 11:06:31.818 - Main Thread -> NvApi - Status: OK 2026-02-12 11:06:31.818 - Main Thread -> NvApi - Driver Version: 59186 (r590_00) 2026-02-12 11:06:31.818 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-12 11:06:31.826 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-12 11:06:31.826 - Main Thread -> AMD - Driver Version: Unknown 2026-02-12 11:06:31.834 - Main Thread -> Adapters.Adapters - Entering 2026-02-12 11:06:31.834 - Main Thread -> CreateDXGIFactory - Entering 2026-02-12 11:06:31.907 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-12 11:06:31.909 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-12 11:06:31.909 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-12 11:06:31.909 - Main Thread -> Using IDXGIFactory6: True 2026-02-12 11:06:31.909 - Main Thread -> Enumerating adapters by preference 2026-02-12 11:06:31.921 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:06:31.921 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:06:31.921 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:06:31.922 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-12 11:06:32.219 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:06:32.433 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060 Ti' has 34 RTX cores 2026-02-12 11:06:32.434 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-12 11:06:32.434 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Entering 2026-02-12 11:06:32.434 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list 2026-02-12 11:06:32.435 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list done 2026-02-12 11:06:32.436 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate 2026-02-12 11:06:32.440 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate done 2026-02-12 11:06:32.440 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list 2026-02-12 11:06:32.440 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list done 2026-02-12 11:06:32.440 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate 2026-02-12 11:06:32.441 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate done 2026-02-12 11:06:32.441 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Exiting 2026-02-12 11:06:32.441 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-12 11:06:32.441 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-12 11:06:32.441 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-12 11:06:32.441 - Main Thread -> Skipping software adapter 2026-02-12 11:06:32.441 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-12 11:06:32.444 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY2 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-12 11:06:32.444 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY1 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-12 11:06:32.445 - Main Thread -> Adapter list composed 2026-02-12 11:06:32.470 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:06:32.470 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:06:32.470 - Main Thread -> Adapters.Adapters - Exiting 2026-02-12 11:06:32.471 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-12 11:06:32.472 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-12 11:06:32.619 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-12 11:06:32.620 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:06:32.620 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:06:32.621 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-12 11:06:32.623 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-12 11:06:32.623 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-12 11:06:32.623 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-12 11:06:32.624 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-12 11:06:32.624 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-12 11:06:32.630 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-02-12 11:06:32.634 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-12 11:06:32.635 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "High","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-02-12 11:06:32.639 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-12 11:06:32.662 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:06:32.662 - Render thread -> IsD3D12Supported = True 2026-02-12 11:06:32.691 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-12 11:06:32.694 - Render thread -> Debug layer enabled: False 2026-02-12 11:06:32.694 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-12 11:06:32.887 - Render thread -> Direct Storage supported 2026-02-12 11:06:32.887 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-12 11:06:32.887 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-12 11:06:32.887 - Render thread -> Current Device Info: 2026-02-12 11:06:32.888 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-12 11:06:32.888 - Render thread -> OutputMergerLogicOp: True 2026-02-12 11:06:32.888 - Render thread -> MinPrecisionSupport: Bit16 2026-02-12 11:06:32.888 - Render thread -> TiledResourcesTier: Tier4 2026-02-12 11:06:32.888 - Render thread -> ResourceBindingTier: Tier3 2026-02-12 11:06:32.888 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-12 11:06:32.888 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-12 11:06:32.888 - Render thread -> ROVsSupported: True 2026-02-12 11:06:32.888 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-12 11:06:32.888 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-12 11:06:32.888 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-12 11:06:32.888 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-12 11:06:32.888 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-12 11:06:32.888 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-12 11:06:32.888 - Render thread -> ResourceHeapTier: Tier2 2026-02-12 11:06:32.888 - Render thread -> WaveOps: True 2026-02-12 11:06:32.888 - Render thread -> WaveLaneCountMin: 32 2026-02-12 11:06:32.888 - Render thread -> WaveLaneCountMax: 32 2026-02-12 11:06:32.888 - Render thread -> TotalLaneCount: 4352 2026-02-12 11:06:32.888 - Render thread -> ExpandedComputeResourceStates: True 2026-02-12 11:06:32.888 - Render thread -> Int64ShaderOps: True 2026-02-12 11:06:32.888 - Render thread -> DepthBoundsTestSupported: True 2026-02-12 11:06:32.888 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-12 11:06:32.888 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-12 11:06:32.888 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-12 11:06:32.888 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-12 11:06:32.888 - Render thread -> ViewInstancingTier: Tier3 2026-02-12 11:06:32.888 - Render thread -> BarycentricsSupported: True 2026-02-12 11:06:32.888 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-12 11:06:32.888 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-12 11:06:32.888 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-12 11:06:32.888 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-12 11:06:32.888 - Render thread -> RenderPassesTier: Tier0 2026-02-12 11:06:32.888 - Render thread -> RaytracingTier: Tier1_1 2026-02-12 11:06:32.888 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-12 11:06:32.888 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-12 11:06:32.888 - Render thread -> VariableShadingRateTier: Tier2 2026-02-12 11:06:32.888 - Render thread -> ShadingRateImageTileSize: 16 2026-02-12 11:06:32.889 - Render thread -> BackgroundProcessingSupported: True 2026-02-12 11:06:32.889 - Render thread -> MeshShaderTier: Tier1 2026-02-12 11:06:32.889 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-12 11:06:32.894 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-12 11:06:32.900 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-12 11:06:32.902 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-12 11:06:32.902 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-12 11:06:32.902 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-12 11:06:32.903 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-12 11:06:32.904 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6766592 Bytes 2026-02-12 11:06:32.906 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-12 11:06:32.906 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-12 11:06:32.998 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-12 11:06:32.998 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-12 11:06:32.998 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-12 11:06:32.998 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-12 11:06:33.000 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-12 11:06:33.000 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-12 11:06:33.000 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-12 11:06:33.002 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-12 11:06:33.014 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-12 11:06:33.014 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-12 11:06:33.050 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-12 11:06:33.051 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-12 11:06:33.052 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-12 11:06:33.052 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-12 11:06:33.055 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-12 11:06:33.055 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-12 11:06:33.056 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-12 11:06:33.056 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-12 11:06:33.057 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-12 11:06:33.058 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-12 11:06:33.058 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-12 11:06:33.060 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-12 11:06:33.085 - Render thread -> UseShaderAsserts: False 2026-02-12 11:06:33.085 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-12 11:06:33.086 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-12 11:06:33.086 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-12 11:06:33.087 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-12 11:06:33.087 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-12 11:06:33.098 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-12 11:06:33.100 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-12 11:06:33.100 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-12 11:06:33.103 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-12 11:06:33.103 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-12 11:06:33.103 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-12 11:06:33.103 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-12 11:06:33.106 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-12 11:06:33.106 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-12 11:06:33.106 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-12 11:06:33.107 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-12 11:06:33.107 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-12 11:06:33.107 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-12 11:06:33.110 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-12 11:06:33.111 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-12 11:06:33.124 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-12 11:06:33.136 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-12 11:06:33.149 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-12 11:06:33.149 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-12 11:06:33.157 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-12 11:06:33.159 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-12 11:06:33.161 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:06:33.188 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-12 11:06:33.189 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-12 11:06:33.190 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-12 11:06:33.190 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-12 11:06:33.191 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-12 11:06:33.191 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-12 11:06:33.204 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-12 11:06:33.205 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-12 11:06:33.213 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-12 11:06:33.213 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-12 11:06:33.214 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-12 11:06:33.214 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-12 11:06:33.286 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-12 11:06:33.286 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-12 11:06:33.304 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-12 11:06:33.304 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:06:33.304 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:06:33.304 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-12 11:06:33.304 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-12 11:06:33.307 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-12 11:06:33.314 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-12 11:06:33.410 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-12 11:06:33.412 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-12 11:06:33.414 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-12 11:06:33.414 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-12 11:06:33.414 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-12 11:06:33.414 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-12 11:06:33.414 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-12 11:06:33.415 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-12 11:06:33.415 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-12 11:06:33.417 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-12 11:06:33.417 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-12 11:06:33.417 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-12 11:06:33.417 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-12 11:06:33.417 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-12 11:06:33.486 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-12 11:06:33.486 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-12 11:06:33.510 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-12 11:06:33.516 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-12 11:06:33.516 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-12 11:06:33.518 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-12 11:06:33.518 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-12 11:06:33.559 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-12 11:06:33.561 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-12 11:06:33.574 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-12 11:06:33.578 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-12 11:06:33.772 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-12 11:06:33.772 - Render thread -> CreateMeshBuilders - Entering 2026-02-12 11:06:33.773 - Render thread -> CreateMeshBuilders - Exiting 2026-02-12 11:06:33.773 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-12 11:06:33.781 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-12 11:06:34.427 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-12 11:06:34.429 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-12 11:06:35.521 - Render thread -> VRAM report about missing bytes is changed from 6766592 Bytes to 8675328 Bytes 2026-02-12 11:06:35.646 - Render thread -> VRAM report about missing bytes is changed from 8675328 Bytes to 8871936 Bytes 2026-02-12 11:06:35.657 - Render thread -> VRAM report about missing bytes is changed from 8871936 Bytes to 8888320 Bytes 2026-02-12 11:06:35.657 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13312 MB 2026-02-12 11:06:35.657 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13246 MB 2026-02-12 11:06:37.203 - Render thread -> VRAM report about missing bytes is changed from 8888320 Bytes to 9084928 Bytes 2026-02-12 11:06:37.267 - Render thread -> VRAM report about missing bytes is changed from 9084928 Bytes to 9216000 Bytes 2026-02-12 11:06:37.300 - Render thread -> VRAM report about missing bytes is changed from 9216000 Bytes to 9150464 Bytes 2026-02-12 11:06:38.374 - VRageWorker 1 -> Pixel 2026-02-12 11:06:38.374 - VRageWorker 0 -> Vertex 2026-02-12 11:06:38.377 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:38.506 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:38.507 - VRageWorker 2 -> Vertex 2026-02-12 11:06:38.507 - VRageWorker 0 -> Pixel 2026-02-12 11:06:38.507 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:38.507 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:38.507 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:38.507 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:38.508 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:38.508 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:38.644 - Render thread -> VRAM report about missing bytes is changed from 9150464 Bytes to 59207680 Bytes 2026-02-12 11:06:38.655 - Render thread -> Info: Frame[121] - Available VRAM budget has changed: 13140 MB 2026-02-12 11:06:38.655 - Render thread -> Info: Frame[121] - Available VRAM budget has changed: 13018 MB 2026-02-12 11:06:38.712 - Render thread -> VRAM report about missing bytes is changed from 59207680 Bytes to 59146240 Bytes 2026-02-12 11:06:38.779 - Render thread -> VRAM report about missing bytes is changed from 59146240 Bytes to 194912256 Bytes 2026-02-12 11:06:38.779 - Render thread -> Info: Frame[123] - Available VRAM budget has changed: 13004 MB 2026-02-12 11:06:38.779 - Render thread -> Info: Frame[123] - Available VRAM budget has changed: 12882 MB 2026-02-12 11:06:38.917 - Render thread -> Info: Frame[125] - Available VRAM budget has changed: 12785 MB 2026-02-12 11:06:39.144 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 197468160 Bytes 2026-02-12 11:06:39.161 - Render thread -> VRAM report about missing bytes is changed from 197468160 Bytes to 194912256 Bytes 2026-02-12 11:06:39.274 - VRageWorker 1 -> Vertex 2026-02-12 11:06:39.275 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.275 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.275 - VRageWorker 1 -> Pixel 2026-02-12 11:06:39.275 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.275 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.275 - VRageWorker 1 -> Vertex 2026-02-12 11:06:39.275 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.275 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.275 - VRageWorker 1 -> Pixel 2026-02-12 11:06:39.275 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.275 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.389 - VRageWorker 2 -> Vertex 2026-02-12 11:06:39.389 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.389 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.391 - VRageWorker 0 -> Pixel 2026-02-12 11:06:39.391 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.391 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.391 - VRageWorker 0 -> Vertex 2026-02-12 11:06:39.391 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.391 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.391 - VRageWorker 0 -> Pixel 2026-02-12 11:06:39.391 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.391 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.697 - VRageWorker 0 -> Vertex 2026-02-12 11:06:39.698 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.698 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.698 - VRageWorker 0 -> Pixel 2026-02-12 11:06:39.698 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.698 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.698 - VRageWorker 0 -> Vertex 2026-02-12 11:06:39.698 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.698 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.698 - VRageWorker 0 -> Pixel 2026-02-12 11:06:39.698 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.698 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.875 - VRageWorker 1 -> Vertex 2026-02-12 11:06:39.875 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.875 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.875 - VRageWorker 1 -> Pixel 2026-02-12 11:06:39.875 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.875 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.875 - VRageWorker 1 -> Vertex 2026-02-12 11:06:39.875 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.875 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.875 - VRageWorker 1 -> Pixel 2026-02-12 11:06:39.875 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.875 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.982 - VRageWorker 0 -> Vertex 2026-02-12 11:06:39.982 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.982 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.983 - VRageWorker 0 -> Vertex 2026-02-12 11:06:39.983 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.983 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:39.983 - VRageWorker 0 -> Pixel 2026-02-12 11:06:39.983 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.983 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:39.983 - VRageWorker 1 -> Pixel 2026-02-12 11:06:39.983 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:39.983 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:40.106 - VRageWorker 3 -> Vertex 2026-02-12 11:06:40.106 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.106 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:40.106 - VRageWorker 3 -> Pixel 2026-02-12 11:06:40.106 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.106 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:40.107 - VRageWorker 3 -> Vertex 2026-02-12 11:06:40.107 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.107 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:40.107 - VRageWorker 3 -> Pixel 2026-02-12 11:06:40.107 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.107 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:40.190 - VRageWorker 0 -> Vertex 2026-02-12 11:06:40.190 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.190 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:40.190 - VRageWorker 0 -> Pixel 2026-02-12 11:06:40.190 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.190 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:40.200 - VRageWorker 0 -> Vertex 2026-02-12 11:06:40.200 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.200 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-12 11:06:40.201 - VRageWorker 2 -> Pixel 2026-02-12 11:06:40.201 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-12 11:06:40.201 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-12 11:06:40.999 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 194781184 Bytes 2026-02-12 11:06:41.002 - Render thread -> VRAM report about missing bytes is changed from 194781184 Bytes to 194912256 Bytes 2026-02-12 11:06:49.751 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 338149376 Bytes 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-12 11:06:49.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-12 11:06:49.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-12 11:06:49.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-12 11:06:49.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-12 11:06:49.975 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-12 11:06:49.975 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-12 11:06:49.975 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-12 11:06:49.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-12 11:06:49.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-12 11:06:49.976 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-12 11:06:49.977 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-12 11:06:49.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-12 11:06:49.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-12 11:06:49.978 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-12 11:06:49.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-12 11:06:49.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-12 11:06:49.980 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-12 11:06:49.981 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-12 11:06:49.981 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-12 11:06:49.981 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-12 11:06:49.982 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-12 11:06:49.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-12 11:06:49.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-12 11:06:49.983 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-12 11:06:49.984 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-12 11:06:49.985 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-12 11:06:49.985 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-12 11:06:49.985 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-12 11:06:49.986 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-12 11:06:49.986 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-12 11:06:49.986 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-12 11:06:49.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-12 11:06:49.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-12 11:06:49.987 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-12 11:06:49.988 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-12 11:06:50.807 - Render thread -> VRAM report about missing bytes is changed from 338149376 Bytes to 339152896 Bytes 2026-02-12 11:06:50.885 - Render thread -> VRAM report about missing bytes is changed from 339152896 Bytes to 339890176 Bytes 2026-02-12 11:06:50.885 - Render thread -> Info: Frame[685] - Available VRAM budget has changed: 12241 MB 2026-02-12 11:06:50.885 - Render thread -> Info: Frame[685] - Available VRAM budget has changed: 12017 MB 2026-02-12 11:06:50.963 - Render thread -> VRAM report about missing bytes is changed from 339890176 Bytes to 340856832 Bytes 2026-02-12 11:06:51.076 - Render thread -> VRAM report about missing bytes is changed from 340856832 Bytes to 341577728 Bytes 2026-02-12 11:06:51.440 - Render thread -> VRAM report about missing bytes is changed from 341577728 Bytes to 341590016 Bytes 2026-02-12 11:06:51.640 - Render thread -> VRAM report about missing bytes is changed from 341590016 Bytes to 341602304 Bytes 2026-02-12 11:06:51.723 - Render thread -> VRAM report about missing bytes is changed from 341602304 Bytes to 341614592 Bytes 2026-02-12 11:06:51.824 - Render thread -> VRAM report about missing bytes is changed from 341614592 Bytes to 350240768 Bytes 2026-02-12 11:06:51.841 - Render thread -> Info: Frame[719] - Available VRAM budget has changed: 12065 MB 2026-02-12 11:06:51.841 - Render thread -> Info: Frame[719] - Available VRAM budget has changed: 11841 MB 2026-02-12 11:06:51.853 - Render thread -> VRAM report about missing bytes is changed from 350240768 Bytes to 351289344 Bytes 2026-02-12 11:07:07.890 - Render thread -> VRAM report about missing bytes is changed from 351289344 Bytes to 351264768 Bytes 2026-02-12 11:07:07.924 - Render thread -> VRAM report about missing bytes is changed from 351264768 Bytes to 351309824 Bytes 2026-02-12 11:07:07.940 - Render thread -> VRAM report about missing bytes is changed from 351309824 Bytes to 351260672 Bytes 2026-02-12 11:07:07.957 - Render thread -> VRAM report about missing bytes is changed from 351260672 Bytes to 351199232 Bytes 2026-02-12 11:07:07.976 - Render thread -> VRAM report about missing bytes is changed from 351199232 Bytes to 351223808 Bytes 2026-02-12 11:07:07.993 - Render thread -> VRAM report about missing bytes is changed from 351223808 Bytes to 351318016 Bytes 2026-02-12 11:07:08.246 - Render thread -> VRAM report about missing bytes is changed from 351318016 Bytes to 351268864 Bytes 2026-02-12 11:07:08.274 - Render thread -> VRAM report about missing bytes is changed from 351268864 Bytes to 351330304 Bytes 2026-02-12 11:07:08.356 - Render thread -> VRAM report about missing bytes is changed from 351330304 Bytes to 351297536 Bytes 2026-02-12 11:07:08.390 - Render thread -> VRAM report about missing bytes is changed from 351297536 Bytes to 351346688 Bytes 2026-02-12 11:07:09.157 - Render thread -> VRAM report about missing bytes is changed from 351346688 Bytes to 351379456 Bytes 2026-02-12 11:07:10.043 - Render thread -> Info: Frame[1813] - Available VRAM budget has changed: 10988 MB 2026-02-12 11:07:10.044 - Render thread -> Info: Frame[1813] - Available VRAM budget has changed: 10297 MB 2026-02-12 11:07:10.058 - Render thread -> VRAM report about missing bytes is changed from 351379456 Bytes to 351420416 Bytes 2026-02-12 11:07:10.073 - Render thread -> VRAM report about missing bytes is changed from 351420416 Bytes to 351846400 Bytes 2026-02-12 11:07:10.090 - Render thread -> VRAM report about missing bytes is changed from 351846400 Bytes to 351875072 Bytes 2026-02-12 11:07:10.109 - Render thread -> VRAM report about missing bytes is changed from 351875072 Bytes to 363212800 Bytes 2026-02-12 11:07:10.123 - Render thread -> VRAM report about missing bytes is changed from 363212800 Bytes to 357576704 Bytes 2026-02-12 11:07:10.140 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 368848896 Bytes 2026-02-12 11:07:10.173 - Render thread -> VRAM report about missing bytes is changed from 368848896 Bytes to 357576704 Bytes 2026-02-12 11:07:10.206 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 363212800 Bytes 2026-02-12 11:07:10.223 - Render thread -> VRAM report about missing bytes is changed from 363212800 Bytes to 357576704 Bytes 2026-02-12 11:07:10.256 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 363212800 Bytes 2026-02-12 11:07:10.275 - Render thread -> VRAM report about missing bytes is changed from 363212800 Bytes to 351940608 Bytes 2026-02-12 11:07:10.290 - Render thread -> VRAM report about missing bytes is changed from 351940608 Bytes to 357576704 Bytes 2026-02-12 11:07:10.306 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 363212800 Bytes 2026-02-12 11:07:10.340 - Render thread -> VRAM report about missing bytes is changed from 363212800 Bytes to 357576704 Bytes 2026-02-12 11:07:10.356 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 351940608 Bytes 2026-02-12 11:07:10.523 - Render thread -> VRAM report about missing bytes is changed from 351940608 Bytes to 357576704 Bytes 2026-02-12 11:07:10.579 - Render thread -> VRAM report about missing bytes is changed from 357576704 Bytes to 351940608 Bytes 2026-02-12 11:07:10.590 - Render thread -> VRAM report about missing bytes is changed from 351940608 Bytes to 353382400 Bytes 2026-02-12 11:07:10.607 - Render thread -> VRAM report about missing bytes is changed from 353382400 Bytes to 351940608 Bytes 2026-02-12 11:07:10.623 - Render thread -> VRAM report about missing bytes is changed from 351940608 Bytes to 352112640 Bytes 2026-02-12 11:07:10.640 - Render thread -> VRAM report about missing bytes is changed from 352112640 Bytes to 359190528 Bytes 2026-02-12 11:07:10.656 - Render thread -> VRAM report about missing bytes is changed from 359190528 Bytes to 360566784 Bytes 2026-02-12 11:07:10.673 - Render thread -> VRAM report about missing bytes is changed from 360566784 Bytes to 357748736 Bytes 2026-02-12 11:07:10.699 - Render thread -> VRAM report about missing bytes is changed from 357748736 Bytes to 352112640 Bytes 2026-02-12 11:07:10.707 - Render thread -> VRAM report about missing bytes is changed from 352112640 Bytes to 354996224 Bytes 2026-02-12 11:07:10.724 - Render thread -> VRAM report about missing bytes is changed from 354996224 Bytes to 352112640 Bytes 2026-02-12 11:07:10.740 - Render thread -> VRAM report about missing bytes is changed from 352112640 Bytes to 352432128 Bytes 2026-02-12 11:07:10.757 - Render thread -> VRAM report about missing bytes is changed from 352432128 Bytes to 354676736 Bytes 2026-02-12 11:07:14.440 - Render thread -> VRAM report about missing bytes is changed from 354676736 Bytes to 354492416 Bytes 2026-02-12 11:07:15.190 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-1 created with rcb: 20130824 2026-02-12 11:07:15.190 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-2 created with rcb: 9764852 2026-02-12 11:07:15.190 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-3 created with rcb: 20758602 2026-02-12 11:07:15.190 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-12 11:07:15.191 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-12 11:07:15.191 - Render thread -> Frame [2122] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-4 created with rcb: 20758602 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-5 created with rcb: 20130824 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-6 created with rcb: 9764852 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-7 created with rcb: 1245087 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-8 created with rcb: 1564185 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-9 created with rcb: 47577575 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-10 created with rcb: 38737010 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-11 created with rcb: 11793128 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-12 created with rcb: 26802431 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-13 created with rcb: 17774437 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-14 created with rcb: 47481135 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-15 created with rcb: 27813657 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-16 created with rcb: 16584054 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-17 created with rcb: 47659271 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-18 created with rcb: 55959703 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-19 created with rcb: 49763142 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-20 created with rcb: 43502282 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-21 created with rcb: 1558139 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-22 created with rcb: 4439003 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-23 created with rcb: 34156239 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-24 created with rcb: 49465709 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-25 created with rcb: 10019609 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-26 created with rcb: 46051248 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-27 created with rcb: 64017541 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-28 created with rcb: 47313384 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-29 created with rcb: 40246540 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-30 created with rcb: 42032871 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-31 created with rcb: 62317048 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-32 created with rcb: 12917133 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-33 created with rcb: 15984901 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-34 created with rcb: 3874918 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-35 created with rcb: 53454755 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-36 created with rcb: 2369228 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-37 created with rcb: 17906935 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-38 created with rcb: 63708526 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-39 created with rcb: 31152982 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-40 created with rcb: 61293865 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-41 created with rcb: 60771009 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-42 created with rcb: 52000073 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-43 created with rcb: 17453494 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-44 created with rcb: 35809189 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-45 created with rcb: 28387903 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-46 created with rcb: 58883632 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-47 created with rcb: 50531292 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-48 created with rcb: 21491912 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-49 created with rcb: 15746003 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-50 created with rcb: 57949715 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-51 created with rcb: 13826239 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-12 11:07:15.206 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-12 11:07:15.207 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-12 11:07:15.208 - Render thread -> Frame [2123] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-12 11:07:15.323 - Render thread -> Frame [2130] Parallel Render Command Batch RCB-52 created with rcb: 7834273 2026-02-12 11:07:15.430 - Render thread -> VRAM report about missing bytes is changed from 354492416 Bytes to 354308096 Bytes 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-53 created with rcb: 32370402 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-54 created with rcb: 57949715 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-55 created with rcb: 15746003 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-56 created with rcb: 21491912 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-57 created with rcb: 50531292 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-58 created with rcb: 58883632 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-59 created with rcb: 28387903 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-60 created with rcb: 35809189 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-61 created with rcb: 17453494 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-62 created with rcb: 52000073 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-63 created with rcb: 60771009 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-64 created with rcb: 61293865 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-65 created with rcb: 31152982 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-66 created with rcb: 63708526 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-67 created with rcb: 17906935 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-68 created with rcb: 2369228 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-69 created with rcb: 53454755 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-70 created with rcb: 3874918 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-71 created with rcb: 15984901 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-72 created with rcb: 12917133 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-73 created with rcb: 62317048 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-74 created with rcb: 42032871 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-75 created with rcb: 40246540 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-76 created with rcb: 47313384 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-77 created with rcb: 64017541 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-78 created with rcb: 46051248 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-79 created with rcb: 10019609 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-80 created with rcb: 49465709 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-81 created with rcb: 34156239 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-82 created with rcb: 4439003 2026-02-12 11:07:15.430 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-83 created with rcb: 14139568 2026-02-12 11:07:15.434 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-52 processed in 2 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-12 11:07:15.446 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-12 11:07:15.447 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-12 11:07:15.456 - Render thread -> Frame [2131] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-12 11:07:15.473 - Render thread -> VRAM report about missing bytes is changed from 354308096 Bytes to 354230272 Bytes 2026-02-12 11:07:15.480 - Render thread -> VRAM report about missing bytes is changed from 354230272 Bytes to 354414592 Bytes 2026-02-12 11:07:15.493 - Render thread -> VRAM report about missing bytes is changed from 354414592 Bytes to 354598912 Bytes 2026-02-12 11:07:15.523 - Render thread -> Frame [2136] Parallel Render Command Batch RCB-84 created with rcb: 54769205 2026-02-12 11:07:15.523 - Render thread -> Frame [2136] Parallel Render Command Batch RCB-85 created with rcb: 14139568 2026-02-12 11:07:15.523 - Render thread -> Frame [2136] Parallel Render Command Batch RCB-86 created with rcb: 67071890 2026-02-12 11:07:15.567 - Render thread -> Frame [2136] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-12 11:07:15.568 - Render thread -> Frame [2136] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-12 11:07:15.642 - Render thread -> VRAM report about missing bytes is changed from 354598912 Bytes to 355168256 Bytes 2026-02-12 11:07:15.642 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-87 created with rcb: 34156239 2026-02-12 11:07:15.642 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-88 created with rcb: 14139568 2026-02-12 11:07:15.642 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-89 created with rcb: 43502282 2026-02-12 11:07:15.642 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-90 created with rcb: 49465709 2026-02-12 11:07:15.650 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-86 processed in 2 frames. 2026-02-12 11:07:15.676 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-12 11:07:15.676 - Render thread -> Frame [2137] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-12 11:07:15.742 - Render thread -> VRAM report about missing bytes is changed from 355168256 Bytes to 354938880 Bytes 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-91 created with rcb: 54769205 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-92 created with rcb: 1558139 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-93 created with rcb: 14139568 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-94 created with rcb: 67071890 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-95 created with rcb: 46051248 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-96 created with rcb: 64017541 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-97 created with rcb: 47313384 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-98 created with rcb: 40246540 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-99 created with rcb: 42032871 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-100 created with rcb: 62317048 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-101 created with rcb: 12917133 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-102 created with rcb: 15984901 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-103 created with rcb: 3874918 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-104 created with rcb: 34156239 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-105 created with rcb: 2369228 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-106 created with rcb: 17906935 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-107 created with rcb: 63708526 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-108 created with rcb: 31152982 2026-02-12 11:07:15.742 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-109 created with rcb: 61293865 2026-02-12 11:07:15.743 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-89 processed in 2 frames. 2026-02-12 11:07:15.744 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-90 processed in 2 frames. 2026-02-12 11:07:15.748 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-12 11:07:15.792 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-12 11:07:15.793 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-02-12 11:07:15.793 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-02-12 11:07:15.793 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-02-12 11:07:15.793 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-02-12 11:07:15.794 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-02-12 11:07:15.800 - Render thread -> Frame [2138] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-02-12 11:07:15.832 - Render thread -> VRAM report about missing bytes is changed from 354938880 Bytes to 355864576 Bytes 2026-02-12 11:07:15.841 - Render thread -> VRAM report about missing bytes is changed from 355864576 Bytes to 356184064 Bytes 2026-02-12 11:07:15.990 - Render thread -> Frame [2146] Parallel Render Command Batch RCB-110 created with rcb: 10019609 2026-02-12 11:07:15.990 - Render thread -> Frame [2146] Parallel Render Command Batch RCB-111 created with rcb: 61293865 2026-02-12 11:07:16.024 - Render thread -> Frame [2146] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-12 11:07:16.026 - Render thread -> Frame [2146] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-12 11:07:16.041 - Render thread -> VRAM report about missing bytes is changed from 356184064 Bytes to 356118528 Bytes 2026-02-12 11:07:16.054 - Render thread -> VRAM report about missing bytes is changed from 356118528 Bytes to 356220928 Bytes 2026-02-12 11:07:16.248 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-112 created with rcb: 60771009 2026-02-12 11:07:16.248 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-113 created with rcb: 61293865 2026-02-12 11:07:16.279 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-12 11:07:16.280 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-12 11:07:16.307 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-114 created with rcb: 53454755 2026-02-12 11:07:16.307 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-115 created with rcb: 13826239 2026-02-12 11:07:16.307 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-116 created with rcb: 61293865 2026-02-12 11:07:16.307 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-117 created with rcb: 60771009 2026-02-12 11:07:16.307 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-118 created with rcb: 17906935 2026-02-12 11:07:16.333 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-02-12 11:07:16.421 - Render thread -> VRAM report about missing bytes is changed from 356220928 Bytes to 356175872 Bytes 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-119 created with rcb: 4439003 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-120 created with rcb: 34156239 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-121 created with rcb: 3874918 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-122 created with rcb: 15984901 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-123 created with rcb: 12917133 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-124 created with rcb: 62317048 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-125 created with rcb: 42032871 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-126 created with rcb: 31152982 2026-02-12 11:07:16.421 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-127 created with rcb: 53454755 2026-02-12 11:07:16.471 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-115 processed in 2 frames. 2026-02-12 11:07:16.472 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-116 processed in 2 frames. 2026-02-12 11:07:16.472 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-117 processed in 2 frames. 2026-02-12 11:07:16.472 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-118 processed in 2 frames. 2026-02-12 11:07:16.504 - Render thread -> VRAM report about missing bytes is changed from 356175872 Bytes to 356237312 Bytes 2026-02-12 11:07:16.504 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-128 created with rcb: 63708526 2026-02-12 11:07:16.504 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-129 created with rcb: 64017541 2026-02-12 11:07:16.621 - Render thread -> VRAM report about missing bytes is changed from 356237312 Bytes to 356261888 Bytes 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-130 created with rcb: 40246540 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-131 created with rcb: 10019609 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-132 created with rcb: 60771009 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-133 created with rcb: 61293865 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-134 created with rcb: 2369228 2026-02-12 11:07:16.621 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-135 created with rcb: 67071890 2026-02-12 11:07:16.637 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-119 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-120 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-121 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-122 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-123 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-124 processed in 3 frames. 2026-02-12 11:07:16.639 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-125 processed in 3 frames. 2026-02-12 11:07:16.717 - Render thread -> VRAM report about missing bytes is changed from 356261888 Bytes to 356233216 Bytes 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-136 created with rcb: 13826239 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-137 created with rcb: 47313384 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-138 created with rcb: 42032871 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-139 created with rcb: 62317048 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-140 created with rcb: 12917133 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-141 created with rcb: 15984901 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-142 created with rcb: 3874918 2026-02-12 11:07:16.717 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-143 created with rcb: 34156239 2026-02-12 11:07:16.720 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-126 processed in 4 frames. 2026-02-12 11:07:16.720 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-127 processed in 4 frames. 2026-02-12 11:07:16.751 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-128 processed in 3 frames. 2026-02-12 11:07:16.751 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-129 processed in 3 frames. 2026-02-12 11:07:16.765 - Render thread -> Frame [2166] Parallel Render Command Batch RCB-130 processed in 2 frames. 2026-02-12 11:07:16.820 - Render thread -> VRAM report about missing bytes is changed from 356233216 Bytes to 356282368 Bytes 2026-02-12 11:07:16.827 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-131 processed in 3 frames. 2026-02-12 11:07:16.829 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-132 processed in 3 frames. 2026-02-12 11:07:16.829 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-133 processed in 3 frames. 2026-02-12 11:07:16.860 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-134 processed in 3 frames. 2026-02-12 11:07:16.861 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-135 processed in 3 frames. 2026-02-12 11:07:16.867 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-136 processed in 2 frames. 2026-02-12 11:07:16.907 - Render thread -> VRAM report about missing bytes is changed from 356282368 Bytes to 356343808 Bytes 2026-02-12 11:07:16.907 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-144 created with rcb: 1558139 2026-02-12 11:07:16.907 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-145 created with rcb: 14139568 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-137 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-138 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-139 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-140 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-141 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-142 processed in 3 frames. 2026-02-12 11:07:16.929 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-143 processed in 3 frames. 2026-02-12 11:07:16.959 - Render thread -> Frame [2168] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-02-12 11:07:17.006 - Render thread -> VRAM report about missing bytes is changed from 356343808 Bytes to 356388864 Bytes 2026-02-12 11:07:17.006 - Render thread -> Frame [2169] Parallel Render Command Batch RCB-146 created with rcb: 46051248 2026-02-12 11:07:17.006 - Render thread -> Frame [2169] Parallel Render Command Batch RCB-147 created with rcb: 4439003 2026-02-12 11:07:17.018 - Render thread -> Frame [2169] Parallel Render Command Batch RCB-145 processed in 2 frames. 2026-02-12 11:07:17.055 - Render thread -> Frame [2169] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-02-12 11:07:17.120 - Render thread -> VRAM report about missing bytes is changed from 356388864 Bytes to 356331520 Bytes 2026-02-12 11:07:17.133 - Render thread -> Frame [2170] Parallel Render Command Batch RCB-147 processed in 2 frames. 2026-02-12 11:07:17.173 - Render thread -> VRAM report about missing bytes is changed from 356331520 Bytes to 356360192 Bytes 2026-02-12 11:07:17.387 - Render thread -> VRAM report about missing bytes is changed from 356360192 Bytes to 358064128 Bytes 2026-02-12 11:07:17.457 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:07:17.495 - Render thread -> VRAM report about missing bytes is changed from 358064128 Bytes to 358055936 Bytes 2026-02-12 11:07:17.518 - Render thread -> VRAM report about missing bytes is changed from 358055936 Bytes to 358092800 Bytes 2026-02-12 11:07:17.770 - Render thread -> VRAM report about missing bytes is changed from 358092800 Bytes to 358072320 Bytes 2026-02-12 11:07:17.811 - Render thread -> VRAM report about missing bytes is changed from 358072320 Bytes to 358080512 Bytes 2026-02-12 11:07:18.037 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:07:18.068 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-12 11:07:18.132 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-12 11:07:18.360 - Render thread -> VRAM report about missing bytes is changed from 358080512 Bytes to 358043648 Bytes 2026-02-12 11:07:18.400 - Render thread -> VRAM report about missing bytes is changed from 358043648 Bytes to 358064128 Bytes 2026-02-12 11:07:19.503 - Render thread -> Frame [2273] Parallel Render Command Batch RCB-148 created with rcb: 17906935 2026-02-12 11:07:19.749 - Render thread -> VRAM report about missing bytes is changed from 358064128 Bytes to 358006784 Bytes 2026-02-12 11:07:19.944 - Render thread -> VRAM report about missing bytes is changed from 358006784 Bytes to 358035456 Bytes 2026-02-12 11:07:20.075 - Render thread -> Frame [2278] Parallel Render Command Batch RCB-148 processed in 6 frames. 2026-02-12 11:07:20.249 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 11:07:20.249 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-12 11:07:20.259 - Render thread -> VRAM report about missing bytes is changed from 358035456 Bytes to 357728256 Bytes 2026-02-12 11:07:20.317 - Render thread -> VRAM report about missing bytes is changed from 357728256 Bytes to 358793216 Bytes 2026-02-12 11:07:20.344 - Render thread -> VRAM report about missing bytes is changed from 358793216 Bytes to 359100416 Bytes 2026-02-12 11:07:20.374 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-12 11:07:20.374 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-12 11:07:20.393 - Render thread -> VRAM report about missing bytes is changed from 359100416 Bytes to 358793216 Bytes 2026-02-12 11:07:20.435 - Render thread -> VRAM report about missing bytes is changed from 358793216 Bytes to 359100416 Bytes 2026-02-12 11:07:20.606 - Render thread -> VRAM report about missing bytes is changed from 359100416 Bytes to 359563264 Bytes 2026-02-12 11:07:20.681 - Render thread -> VRAM report about missing bytes is changed from 359563264 Bytes to 359624704 Bytes 2026-02-12 11:07:20.831 - Render thread -> VRAM report about missing bytes is changed from 359624704 Bytes to 364867584 Bytes 2026-02-12 11:07:20.868 - Render thread -> VRAM report about missing bytes is changed from 364867584 Bytes to 365916160 Bytes 2026-02-12 11:07:21.015 - Render thread -> VRAM report about missing bytes is changed from 365916160 Bytes to 366866432 Bytes 2026-02-12 11:07:21.088 - Render thread -> VRAM report about missing bytes is changed from 366866432 Bytes to 366927872 Bytes 2026-02-12 11:07:21.123 - Render thread -> VRAM report about missing bytes is changed from 366927872 Bytes to 367976448 Bytes 2026-02-12 11:07:23.838 - Render thread -> VRAM report about missing bytes is changed from 367976448 Bytes to 367935488 Bytes 2026-02-12 11:07:23.870 - Render thread -> VRAM report about missing bytes is changed from 367935488 Bytes to 367988736 Bytes 2026-02-12 11:07:29.578 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-12 11:07:29.579 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-12 11:07:29.588 - Render thread -> VRAM report about missing bytes is changed from 367988736 Bytes to 367661056 Bytes 2026-02-12 11:07:29.616 - Render thread -> VRAM report about missing bytes is changed from 367661056 Bytes to 368398336 Bytes 2026-02-12 11:07:30.619 - Render thread -> VRAM report about missing bytes is changed from 368398336 Bytes to 368361472 Bytes 2026-02-12 11:07:30.637 - Render thread -> VRAM report about missing bytes is changed from 368361472 Bytes to 368402432 Bytes 2026-02-12 11:07:30.680 - Render thread -> VRAM report about missing bytes is changed from 368402432 Bytes to 369451008 Bytes 2026-02-12 11:07:30.695 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2026-02-12 11:07:30.695 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2026-02-12 11:07:30.747 - Render thread -> VRAM report about missing bytes is changed from 369451008 Bytes to 372596736 Bytes 2026-02-12 11:07:31.562 - Render thread -> VRAM report about missing bytes is changed from 372596736 Bytes to 372744192 Bytes 2026-02-12 11:07:31.577 - Render thread -> VRAM report about missing bytes is changed from 372744192 Bytes to 373239808 Bytes 2026-02-12 11:07:31.604 - Render thread -> VRAM report about missing bytes is changed from 373239808 Bytes to 373301248 Bytes 2026-02-12 11:07:31.819 - Render thread -> VRAM report about missing bytes is changed from 373301248 Bytes to 373309440 Bytes 2026-02-12 11:07:31.846 - Render thread -> VRAM report about missing bytes is changed from 373309440 Bytes to 373432320 Bytes 2026-02-12 11:07:31.954 - Render thread -> VRAM report about missing bytes is changed from 373432320 Bytes to 374546432 Bytes 2026-02-12 11:07:32.238 - Render thread -> VRAM report about missing bytes is changed from 374546432 Bytes to 375136256 Bytes 2026-02-12 11:07:32.342 - Render thread -> VRAM report about missing bytes is changed from 375136256 Bytes to 374710272 Bytes 2026-02-12 11:07:32.887 - Render thread -> Info: Frame[2971] - Available VRAM budget has changed: 11092 MB 2026-02-12 11:07:32.956 - Render thread -> Info: Frame[2975] - Available VRAM budget has changed: 10362 MB 2026-02-12 11:07:33.389 - Render thread -> Info: Frame[3001] - Available VRAM budget has changed: 10465 MB 2026-02-12 11:07:34.236 - Render thread -> VRAM report about missing bytes is changed from 374710272 Bytes to 374882304 Bytes 2026-02-12 11:07:34.370 - Render thread -> VRAM report about missing bytes is changed from 374882304 Bytes to 375398400 Bytes 2026-02-12 11:07:34.437 - Render thread -> VRAM report about missing bytes is changed from 375398400 Bytes to 375570432 Bytes 2026-02-12 11:07:34.504 - Render thread -> VRAM report about missing bytes is changed from 375570432 Bytes to 375742464 Bytes 2026-02-12 11:07:34.570 - Render thread -> VRAM report about missing bytes is changed from 375742464 Bytes to 375914496 Bytes 2026-02-12 11:07:34.670 - Render thread -> VRAM report about missing bytes is changed from 375914496 Bytes to 376086528 Bytes 2026-02-12 11:07:34.838 - Render thread -> VRAM report about missing bytes is changed from 376086528 Bytes to 376258560 Bytes 2026-02-12 11:07:34.887 - Render thread -> VRAM report about missing bytes is changed from 376258560 Bytes to 376283136 Bytes 2026-02-12 11:07:34.937 - Render thread -> VRAM report about missing bytes is changed from 376283136 Bytes to 376455168 Bytes 2026-02-12 11:07:35.038 - Render thread -> VRAM report about missing bytes is changed from 376455168 Bytes to 376627200 Bytes 2026-02-12 11:07:35.107 - Render thread -> VRAM report about missing bytes is changed from 376627200 Bytes to 376381440 Bytes 2026-02-12 11:07:38.036 - Render thread -> VRAM report about missing bytes is changed from 376381440 Bytes to 376553472 Bytes 2026-02-12 11:07:38.103 - Render thread -> VRAM report about missing bytes is changed from 376553472 Bytes to 376725504 Bytes 2026-02-12 11:07:38.137 - Render thread -> VRAM report about missing bytes is changed from 376725504 Bytes to 376897536 Bytes 2026-02-12 11:07:38.204 - Render thread -> VRAM report about missing bytes is changed from 376897536 Bytes to 377069568 Bytes 2026-02-12 11:07:38.537 - Render thread -> VRAM report about missing bytes is changed from 377069568 Bytes to 377241600 Bytes 2026-02-12 11:07:38.672 - Render thread -> VRAM report about missing bytes is changed from 377241600 Bytes to 377413632 Bytes 2026-02-12 11:07:39.037 - Render thread -> VRAM report about missing bytes is changed from 377413632 Bytes to 377929728 Bytes 2026-02-12 11:07:39.070 - Render thread -> VRAM report about missing bytes is changed from 377929728 Bytes to 378101760 Bytes 2026-02-12 11:07:39.703 - Render thread -> VRAM report about missing bytes is changed from 378101760 Bytes to 378273792 Bytes 2026-02-12 11:07:41.763 - Render thread -> VRAM report about missing bytes is changed from 378273792 Bytes to 378445824 Bytes 2026-02-12 11:07:42.230 - Render thread -> VRAM report about missing bytes is changed from 378445824 Bytes to 378617856 Bytes 2026-02-12 11:07:57.779 - Render thread -> VRAM report about missing bytes is changed from 378617856 Bytes to 381042688 Bytes 2026-02-12 11:07:58.006 - Render thread -> VRAM report about missing bytes is changed from 381042688 Bytes to 381214720 Bytes 2026-02-12 11:08:00.875 - Render thread -> VRAM report about missing bytes is changed from 381214720 Bytes to 382525440 Bytes 2026-02-12 11:08:00.905 - Render thread -> VRAM report about missing bytes is changed from 382525440 Bytes to 382566400 Bytes 2026-02-12 11:08:20.422 - Render thread -> Info: Frame[5815] - Available VRAM budget has changed: 10525 MB 2026-02-12 11:08:46.172 - Render thread -> VRAM report about missing bytes is changed from 382566400 Bytes to 382607360 Bytes 2026-02-12 11:08:46.872 - Render thread -> VRAM report about missing bytes is changed from 382607360 Bytes to 382648320 Bytes 2026-02-12 11:08:58.129 - Render thread -> Info: Frame[8073] - Available VRAM budget has changed: 10471 MB 2026-02-12 11:08:59.334 - Render thread -> Info: Frame[8147] - Available VRAM budget has changed: 11023 MB 2026-02-12 11:08:59.334 - Render thread -> Info: Frame[8147] - Available VRAM budget has changed: 10398 MB 2026-02-12 11:08:59.806 - Render thread -> VRAM report about missing bytes is changed from 382648320 Bytes to 382820352 Bytes 2026-02-12 11:09:00.264 - Render thread -> VRAM report about missing bytes is changed from 382820352 Bytes to 382967808 Bytes 2026-02-12 11:09:01.925 - Render thread -> VRAM report about missing bytes is changed from 382967808 Bytes to 383016960 Bytes 2026-02-12 11:09:20.085 - Render thread -> VRAM report about missing bytes is changed from 383016960 Bytes to 383361024 Bytes 2026-02-12 11:10:03.374 - Render thread -> VRAM report about missing bytes is changed from 383361024 Bytes to 384737280 Bytes 2026-02-12 11:10:09.933 - Render thread -> VRAM report about missing bytes is changed from 384737280 Bytes to 384786432 Bytes 2026-02-12 11:10:12.499 - Render thread -> VRAM report about missing bytes is changed from 384786432 Bytes to 386228224 Bytes 2026-02-12 11:10:19.946 - Render thread -> Info: Frame[12845] - Available VRAM budget has changed: 10455 MB 2026-02-12 11:10:24.946 - Render thread -> Info: Frame[13145] - Available VRAM budget has changed: 10392 MB 2026-02-12 11:10:38.713 - Render thread -> Info: Frame[13971] - Available VRAM budget has changed: 10337 MB 2026-02-12 11:10:40.013 - Render thread -> Info: Frame[14049] - Available VRAM budget has changed: 10389 MB 2026-02-12 11:11:08.242 - Render thread -> Info: Frame[15697] - Available VRAM budget has changed: 10442 MB 2026-02-12 11:11:27.809 - Render thread -> Info: Frame[16861] - Available VRAM budget has changed: 10388 MB 2026-02-12 11:11:46.655 - Render thread -> VRAM report about missing bytes is changed from 386228224 Bytes to 387735552 Bytes 2026-02-12 11:12:28.580 - Render thread -> Info: Frame[20365] - Available VRAM budget has changed: 10440 MB 2026-02-12 11:12:38.935 - Render thread -> Info: Frame[20955] - Available VRAM budget has changed: 10520 MB 2026-02-12 11:12:41.955 - .NET TP Worker -> Screenshot root: AppData 2026-02-12 11:12:41.955 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-12 11:12:41.955 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-12 11:12:41.955 - .NET TP Worker -> Screenshot exists on target path. 2026-02-12 11:12:44.158 - Render thread -> Info: Frame[21231] - Available VRAM budget has changed: 10458 MB 2026-02-12 11:12:51.704 - Render thread -> Info: Frame[21683] - Available VRAM budget has changed: 10403 MB 2026-02-12 11:13:09.602 - Render thread -> VRAM report about missing bytes is changed from 387735552 Bytes to 387866624 Bytes 2026-02-12 11:13:09.631 - Render thread -> VRAM report about missing bytes is changed from 387866624 Bytes to 387735552 Bytes 2026-02-12 11:13:10.071 - Render thread -> Info: Frame[22769] - Available VRAM budget has changed: 10458 MB 2026-02-12 11:13:27.265 - Render thread -> VRAM report about missing bytes is changed from 387735552 Bytes to 387739648 Bytes 2026-02-12 11:13:27.932 - Render thread -> VRAM report about missing bytes is changed from 387739648 Bytes to 387743744 Bytes 2026-02-12 11:13:28.459 - Render thread -> VRAM report about missing bytes is changed from 387743744 Bytes to 387751936 Bytes 2026-02-12 11:13:28.632 - Render thread -> VRAM report about missing bytes is changed from 387751936 Bytes to 387756032 Bytes 2026-02-12 11:13:29.318 - Render thread -> VRAM report about missing bytes is changed from 387756032 Bytes to 387760128 Bytes 2026-02-12 11:13:30.149 - Render thread -> VRAM report about missing bytes is changed from 387760128 Bytes to 387764224 Bytes 2026-02-12 11:13:31.599 - Render thread -> VRAM report about missing bytes is changed from 387764224 Bytes to 387768320 Bytes 2026-02-12 11:13:32.782 - Render thread -> VRAM report about missing bytes is changed from 387768320 Bytes to 389341184 Bytes 2026-02-12 11:13:32.799 - Render thread -> VRAM report about missing bytes is changed from 389341184 Bytes to 389345280 Bytes 2026-02-12 11:13:33.965 - Render thread -> VRAM report about missing bytes is changed from 389345280 Bytes to 389349376 Bytes 2026-02-12 11:13:35.215 - Render thread -> VRAM report about missing bytes is changed from 389349376 Bytes to 389353472 Bytes 2026-02-12 11:13:35.532 - Render thread -> VRAM report about missing bytes is changed from 389353472 Bytes to 389357568 Bytes 2026-02-12 11:13:35.632 - Render thread -> VRAM report about missing bytes is changed from 389357568 Bytes to 389361664 Bytes 2026-02-12 11:13:48.050 - Render thread -> Info: Frame[25027] - Available VRAM budget has changed: 10399 MB 2026-02-12 11:14:10.516 - Render thread -> Info: Frame[26349] - Available VRAM budget has changed: 10463 MB 2026-02-12 11:14:22.050 - Render thread -> Info: Frame[27041] - Available VRAM budget has changed: 10408 MB 2026-02-12 11:14:49.149 - Render thread -> VRAM report about missing bytes is changed from 389361664 Bytes to 389533696 Bytes 2026-02-12 11:14:54.287 - Render thread -> Info: Frame[28947] - Available VRAM budget has changed: 10966 MB 2026-02-12 11:14:54.288 - Render thread -> Info: Frame[28947] - Available VRAM budget has changed: 10340 MB 2026-02-12 11:14:54.306 - Render thread -> VRAM report about missing bytes is changed from 389533696 Bytes to 389681152 Bytes 2026-02-12 11:14:54.883 - Render thread -> Info: Frame[28983] - Available VRAM budget has changed: 11034 MB 2026-02-12 11:14:55.471 - Render thread -> Info: Frame[29013] - Available VRAM budget has changed: 10405 MB 2026-02-12 11:15:09.535 - Render thread -> VRAM report about missing bytes is changed from 389681152 Bytes to 389853184 Bytes 2026-02-12 11:15:23.534 - Render thread -> VRAM report about missing bytes is changed from 389853184 Bytes to 390025216 Bytes 2026-02-12 11:15:40.985 - Render thread -> Info: Frame[31649] - Available VRAM budget has changed: 10470 MB 2026-02-12 11:15:43.218 - Render thread -> Info: Frame[31783] - Available VRAM budget has changed: 10416 MB 2026-02-12 11:15:48.701 - Render thread -> VRAM report about missing bytes is changed from 390025216 Bytes to 390197248 Bytes 2026-02-12 11:16:28.662 - Render thread -> Info: Frame[34417] - Available VRAM budget has changed: 10475 MB 2026-02-12 11:16:29.844 - Render thread -> VRAM report about missing bytes is changed from 390197248 Bytes to 390369280 Bytes 2026-02-12 11:16:39.385 - Render thread -> Info: Frame[35051] - Available VRAM budget has changed: 10413 MB 2026-02-12 11:16:44.068 - Render thread -> Info: Frame[35327] - Available VRAM budget has changed: 10974 MB 2026-02-12 11:16:44.068 - Render thread -> Info: Frame[35327] - Available VRAM budget has changed: 10354 MB 2026-02-12 11:16:45.635 - Render thread -> Info: Frame[35421] - Available VRAM budget has changed: 11039 MB 2026-02-12 11:16:46.135 - Render thread -> Info: Frame[35451] - Available VRAM budget has changed: 10419 MB 2026-02-12 11:16:51.694 - Render thread -> VRAM report about missing bytes is changed from 390369280 Bytes to 390541312 Bytes 2026-02-12 11:16:51.856 - Render thread -> VRAM report about missing bytes is changed from 390541312 Bytes to 390901760 Bytes 2026-02-12 11:16:51.955 - Render thread -> VRAM report about missing bytes is changed from 390901760 Bytes to 390729728 Bytes 2026-02-12 11:16:52.922 - Render thread -> VRAM report about missing bytes is changed from 390729728 Bytes to 390901760 Bytes 2026-02-12 11:16:53.022 - Render thread -> VRAM report about missing bytes is changed from 390901760 Bytes to 391245824 Bytes 2026-02-12 11:16:53.055 - Render thread -> VRAM report about missing bytes is changed from 391245824 Bytes to 391417856 Bytes 2026-02-12 11:16:53.122 - Render thread -> VRAM report about missing bytes is changed from 391417856 Bytes to 391589888 Bytes 2026-02-12 11:16:53.155 - Render thread -> VRAM report about missing bytes is changed from 391589888 Bytes to 391761920 Bytes 2026-02-12 11:16:53.189 - Render thread -> VRAM report about missing bytes is changed from 391761920 Bytes to 391933952 Bytes 2026-02-12 11:16:53.255 - Render thread -> VRAM report about missing bytes is changed from 391933952 Bytes to 392105984 Bytes 2026-02-12 11:16:53.289 - Render thread -> VRAM report about missing bytes is changed from 392105984 Bytes to 392278016 Bytes 2026-02-12 11:16:55.413 - Render thread -> Info: Frame[35981] - Available VRAM budget has changed: 10475 MB 2026-02-12 11:17:02.768 - Render thread -> Info: Frame[36365] - Available VRAM budget has changed: 10418 MB 2026-02-12 11:17:45.584 - Render thread -> VRAM report about missing bytes is changed from 392278016 Bytes to 392450048 Bytes 2026-02-12 11:18:03.731 - .NET TP Worker -> Screenshot root: AppData 2026-02-12 11:18:03.731 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-12 11:18:03.731 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-12 11:18:03.731 - .NET TP Worker -> Screenshot exists on target path. 2026-02-12 11:18:03.777 - Render thread -> Info: Frame[39977] - Available VRAM budget has changed: 10978 MB 2026-02-12 11:18:03.777 - Render thread -> Info: Frame[39977] - Available VRAM budget has changed: 10325 MB 2026-02-12 11:18:06.724 - Render thread -> Info: Frame[40141] - Available VRAM budget has changed: 11037 MB 2026-02-12 11:18:07.224 - Render thread -> Info: Frame[40171] - Available VRAM budget has changed: 10389 MB 2026-02-12 11:18:40.580 - Render thread -> VRAM report about missing bytes is changed from 392450048 Bytes to 392622080 Bytes 2026-02-12 11:18:40.612 - Render thread -> VRAM report about missing bytes is changed from 392622080 Bytes to 392658944 Bytes 2026-02-12 11:18:47.565 - Render thread -> VRAM report about missing bytes is changed from 392658944 Bytes to 394297344 Bytes 2026-02-12 11:19:09.407 - Render thread -> VRAM report about missing bytes is changed from 394297344 Bytes to 394469376 Bytes