2026-02-11 23:33:37.270 - Main Thread -> Timezone (local - UTC): 1h 2026-02-11 23:33:37.270 - Main Thread -> App Version: 2.0.2.57 2026-02-11 23:33:37.272 - Main Thread -> VRage renderer started 2026-02-11 23:33:37.272 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-02-11 23:33:37.304 - Main Thread -> NvApi - Status: OK 2026-02-11 23:33:37.304 - Main Thread -> NvApi - Driver Version: 59186 (r590_00) 2026-02-11 23:33:37.304 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-11 23:33:37.324 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-11 23:33:37.324 - Main Thread -> AMD - Driver Version: Unknown 2026-02-11 23:33:37.366 - Main Thread -> Adapters.Adapters - Entering 2026-02-11 23:33:37.366 - Main Thread -> CreateDXGIFactory - Entering 2026-02-11 23:33:37.440 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-11 23:33:37.442 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-11 23:33:37.444 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-11 23:33:37.444 - Main Thread -> Using IDXGIFactory6: True 2026-02-11 23:33:37.444 - Main Thread -> Enumerating adapters by preference 2026-02-11 23:33:37.455 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-11 23:33:37.455 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-11 23:33:37.455 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-11 23:33:37.456 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-11 23:33:37.788 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-11 23:33:37.987 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060 Ti' has 34 RTX cores 2026-02-11 23:33:37.988 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-11 23:33:37.988 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Entering 2026-02-11 23:33:37.989 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list 2026-02-11 23:33:37.989 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list done 2026-02-11 23:33:37.991 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate 2026-02-11 23:33:37.995 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate done 2026-02-11 23:33:37.995 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list 2026-02-11 23:33:37.996 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list done 2026-02-11 23:33:37.996 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate 2026-02-11 23:33:38.020 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate done 2026-02-11 23:33:38.020 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Exiting 2026-02-11 23:33:38.020 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-11 23:33:38.020 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-11 23:33:38.021 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-11 23:33:38.021 - Main Thread -> Skipping software adapter 2026-02-11 23:33:38.021 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-11 23:33:38.023 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY1 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-11 23:33:38.023 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY2 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70291 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59186 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-11 23:33:38.024 - Main Thread -> Adapter list composed 2026-02-11 23:33:38.053 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-11 23:33:38.053 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-11 23:33:38.053 - Main Thread -> Adapters.Adapters - Exiting 2026-02-11 23:33:38.054 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70291, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70291,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59186 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-11 23:33:38.055 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-11 23:33:38.194 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-11 23:33:38.195 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-11 23:33:38.196 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-11 23:33:38.196 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-11 23:33:38.216 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-11 23:33:38.216 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-11 23:33:38.216 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-11 23:33:38.216 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-11 23:33:38.216 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-11 23:33:38.223 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-02-11 23:33:38.227 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-11 23:33:38.228 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "High","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-02-11 23:33:38.233 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.57"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-11 23:33:38.257 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-11 23:33:38.257 - Render thread -> IsD3D12Supported = True 2026-02-11 23:33:38.365 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-11 23:33:38.368 - Render thread -> Debug layer enabled: False 2026-02-11 23:33:38.369 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-11 23:33:38.575 - Render thread -> Direct Storage supported 2026-02-11 23:33:38.575 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-11 23:33:38.575 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-11 23:33:38.577 - Render thread -> Current Device Info: 2026-02-11 23:33:38.578 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-11 23:33:38.578 - Render thread -> OutputMergerLogicOp: True 2026-02-11 23:33:38.578 - Render thread -> MinPrecisionSupport: Bit16 2026-02-11 23:33:38.578 - Render thread -> TiledResourcesTier: Tier4 2026-02-11 23:33:38.578 - Render thread -> ResourceBindingTier: Tier3 2026-02-11 23:33:38.578 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-11 23:33:38.578 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-11 23:33:38.578 - Render thread -> ROVsSupported: True 2026-02-11 23:33:38.578 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-11 23:33:38.578 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-11 23:33:38.578 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-11 23:33:38.578 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-11 23:33:38.578 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-11 23:33:38.578 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-11 23:33:38.578 - Render thread -> ResourceHeapTier: Tier2 2026-02-11 23:33:38.578 - Render thread -> WaveOps: True 2026-02-11 23:33:38.578 - Render thread -> WaveLaneCountMin: 32 2026-02-11 23:33:38.578 - Render thread -> WaveLaneCountMax: 32 2026-02-11 23:33:38.578 - Render thread -> TotalLaneCount: 4352 2026-02-11 23:33:38.578 - Render thread -> ExpandedComputeResourceStates: True 2026-02-11 23:33:38.578 - Render thread -> Int64ShaderOps: True 2026-02-11 23:33:38.578 - Render thread -> DepthBoundsTestSupported: True 2026-02-11 23:33:38.578 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-11 23:33:38.578 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-11 23:33:38.578 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-11 23:33:38.578 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-11 23:33:38.578 - Render thread -> ViewInstancingTier: Tier3 2026-02-11 23:33:38.578 - Render thread -> BarycentricsSupported: True 2026-02-11 23:33:38.579 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-11 23:33:38.579 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-11 23:33:38.579 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-11 23:33:38.579 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-11 23:33:38.579 - Render thread -> RenderPassesTier: Tier0 2026-02-11 23:33:38.579 - Render thread -> RaytracingTier: Tier1_1 2026-02-11 23:33:38.579 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-11 23:33:38.579 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-11 23:33:38.579 - Render thread -> VariableShadingRateTier: Tier2 2026-02-11 23:33:38.579 - Render thread -> ShadingRateImageTileSize: 16 2026-02-11 23:33:38.579 - Render thread -> BackgroundProcessingSupported: True 2026-02-11 23:33:38.579 - Render thread -> MeshShaderTier: Tier1 2026-02-11 23:33:38.579 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-11 23:33:38.587 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-11 23:33:38.594 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-11 23:33:38.595 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-11 23:33:38.596 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-11 23:33:38.596 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-11 23:33:38.596 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-11 23:33:38.597 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6766592 Bytes 2026-02-11 23:33:38.599 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-11 23:33:38.600 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-11 23:33:38.718 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-11 23:33:38.718 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-11 23:33:38.718 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-11 23:33:38.718 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-11 23:33:38.721 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-11 23:33:38.722 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-11 23:33:38.722 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-11 23:33:38.723 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-11 23:33:38.743 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-11 23:33:38.744 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-11 23:33:38.872 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-11 23:33:38.873 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-11 23:33:38.873 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-11 23:33:38.874 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-11 23:33:38.877 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-11 23:33:38.877 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-11 23:33:38.879 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-11 23:33:38.879 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-11 23:33:38.880 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-11 23:33:38.881 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-11 23:33:38.881 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-11 23:33:38.884 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-11 23:33:38.912 - Render thread -> UseShaderAsserts: False 2026-02-11 23:33:38.912 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-11 23:33:38.913 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-11 23:33:38.913 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-11 23:33:38.913 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-11 23:33:38.914 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-11 23:33:38.915 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-11 23:33:38.918 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-11 23:33:38.918 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-11 23:33:38.929 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-11 23:33:38.929 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-11 23:33:38.929 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-11 23:33:38.929 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-11 23:33:38.932 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-11 23:33:38.933 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-11 23:33:38.933 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-11 23:33:38.933 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-11 23:33:38.933 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-11 23:33:38.934 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-11 23:33:38.937 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-11 23:33:38.938 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-11 23:33:38.953 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-11 23:33:38.966 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-11 23:33:38.992 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-11 23:33:38.993 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-11 23:33:39.000 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-11 23:33:39.001 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-11 23:33:39.003 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-11 23:33:39.034 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-11 23:33:39.035 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-11 23:33:39.036 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-11 23:33:39.036 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-11 23:33:39.037 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-11 23:33:39.037 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-11 23:33:39.050 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-11 23:33:39.050 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-11 23:33:39.062 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-11 23:33:39.062 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-11 23:33:39.062 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-11 23:33:39.063 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-11 23:33:39.096 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-11 23:33:39.096 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-11 23:33:39.120 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-11 23:33:39.120 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-11 23:33:39.120 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-11 23:33:39.120 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-11 23:33:39.121 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-11 23:33:39.124 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-11 23:33:39.133 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-11 23:33:39.251 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-11 23:33:39.254 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-11 23:33:39.256 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-11 23:33:39.256 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-11 23:33:39.256 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-11 23:33:39.256 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-11 23:33:39.256 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-11 23:33:39.258 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-11 23:33:39.258 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-11 23:33:39.260 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-11 23:33:39.260 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-11 23:33:39.260 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-11 23:33:39.260 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]]... 2026-02-11 23:33:39.260 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.57, Culture=neutral, PublicKeyToken=null]] 2026-02-11 23:33:39.345 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-11 23:33:39.345 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-11 23:33:39.373 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-11 23:33:39.380 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-11 23:33:39.380 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-11 23:33:39.382 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-11 23:33:39.382 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-11 23:33:39.429 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-11 23:33:39.431 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-11 23:33:39.446 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-11 23:33:39.451 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-11 23:33:39.637 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-11 23:33:39.637 - Render thread -> CreateMeshBuilders - Entering 2026-02-11 23:33:39.639 - Render thread -> CreateMeshBuilders - Exiting 2026-02-11 23:33:39.639 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-11 23:33:39.645 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-11 23:33:45.195 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-11 23:33:45.198 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.57" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-11 23:33:46.321 - Render thread -> VRAM report about missing bytes is changed from 6766592 Bytes to 8675328 Bytes 2026-02-11 23:33:48.485 - Render thread -> Info: Frame[107] - Available VRAM budget has changed: 13299 MB 2026-02-11 23:33:50.448 - VRageWorker 1 -> Vertex 2026-02-11 23:33:50.448 - VRageWorker 0 -> Vertex 2026-02-11 23:33:50.449 - VRageWorker 3 -> Pixel 2026-02-11 23:33:50.450 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:50.450 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:50.450 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:50.451 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:33:50.451 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:33:50.451 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:33:50.451 - VRageWorker 3 -> Pixel 2026-02-11 23:33:50.451 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:50.451 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:33:50.752 - Render thread -> VRAM report about missing bytes is changed from 8675328 Bytes to 194367488 Bytes 2026-02-11 23:33:50.817 - Render thread -> VRAM report about missing bytes is changed from 194367488 Bytes to 194306048 Bytes 2026-02-11 23:33:50.817 - Render thread -> Info: Frame[109] - Available VRAM budget has changed: 13007 MB 2026-02-11 23:33:50.818 - Render thread -> Info: Frame[109] - Available VRAM budget has changed: 12886 MB 2026-02-11 23:33:50.890 - Render thread -> VRAM report about missing bytes is changed from 194306048 Bytes to 194453504 Bytes 2026-02-11 23:33:51.085 - Render thread -> Info: Frame[113] - Available VRAM budget has changed: 12789 MB 2026-02-11 23:33:51.273 - Render thread -> VRAM report about missing bytes is changed from 194453504 Bytes to 194650112 Bytes 2026-02-11 23:33:51.317 - Render thread -> VRAM report about missing bytes is changed from 194650112 Bytes to 197599232 Bytes 2026-02-11 23:33:51.334 - Render thread -> VRAM report about missing bytes is changed from 197599232 Bytes to 194650112 Bytes 2026-02-11 23:33:52.007 - Render thread -> VRAM report about missing bytes is changed from 194650112 Bytes to 194846720 Bytes 2026-02-11 23:33:52.069 - Render thread -> VRAM report about missing bytes is changed from 194846720 Bytes to 194977792 Bytes 2026-02-11 23:33:52.170 - Render thread -> VRAM report about missing bytes is changed from 194977792 Bytes to 194912256 Bytes 2026-02-11 23:33:57.974 - VRageWorker 3 -> Vertex 2026-02-11 23:33:57.974 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:57.974 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:33:57.974 - VRageWorker 3 -> Pixel 2026-02-11 23:33:57.974 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:57.974 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:33:57.975 - VRageWorker 3 -> Vertex 2026-02-11 23:33:57.975 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:57.975 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:33:57.975 - VRageWorker 3 -> Pixel 2026-02-11 23:33:57.975 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:33:57.975 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:07.113 - VRageWorker 2 -> Vertex 2026-02-11 23:34:07.113 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.113 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:07.113 - VRageWorker 2 -> Pixel 2026-02-11 23:34:07.113 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.113 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:07.114 - VRageWorker 2 -> Vertex 2026-02-11 23:34:07.114 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.114 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:07.114 - VRageWorker 2 -> Pixel 2026-02-11 23:34:07.114 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.114 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:07.760 - VRageWorker 3 -> Vertex 2026-02-11 23:34:07.760 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.760 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:07.760 - VRageWorker 3 -> Pixel 2026-02-11 23:34:07.760 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.760 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:07.760 - VRageWorker 3 -> Vertex 2026-02-11 23:34:07.760 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.760 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:07.760 - VRageWorker 3 -> Pixel 2026-02-11 23:34:07.760 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:07.760 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:13.254 - VRageWorker 3 -> Vertex 2026-02-11 23:34:13.254 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:13.254 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:13.254 - VRageWorker 3 -> Pixel 2026-02-11 23:34:13.254 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:13.254 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:13.254 - VRageWorker 3 -> Vertex 2026-02-11 23:34:13.254 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:13.254 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:13.254 - VRageWorker 3 -> Pixel 2026-02-11 23:34:13.254 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:13.254 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:21.937 - VRageWorker 2 -> Vertex 2026-02-11 23:34:21.937 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:21.937 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:21.937 - VRageWorker 2 -> Pixel 2026-02-11 23:34:21.937 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:21.937 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:21.937 - VRageWorker 2 -> Vertex 2026-02-11 23:34:21.937 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:21.937 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:21.937 - VRageWorker 2 -> Pixel 2026-02-11 23:34:21.937 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:21.937 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:22.935 - VRageWorker 0 -> Vertex 2026-02-11 23:34:22.935 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:22.935 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:22.936 - VRageWorker 0 -> Pixel 2026-02-11 23:34:22.936 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:22.936 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:22.936 - VRageWorker 0 -> Vertex 2026-02-11 23:34:22.936 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:22.936 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:22.936 - VRageWorker 0 -> Pixel 2026-02-11 23:34:22.936 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:22.936 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:23.469 - VRageWorker 0 -> Vertex 2026-02-11 23:34:23.469 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:23.469 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:23.469 - VRageWorker 0 -> Pixel 2026-02-11 23:34:23.469 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:23.469 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:23.469 - VRageWorker 0 -> Vertex 2026-02-11 23:34:23.469 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:23.469 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-11 23:34:23.469 - VRageWorker 0 -> Pixel 2026-02-11 23:34:23.469 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-11 23:34:23.469 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-11 23:34:36.691 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 194453504 Bytes 2026-02-11 23:35:14.231 - Render thread -> VRAM report about missing bytes is changed from 194453504 Bytes to 337010688 Bytes 2026-02-11 23:35:14.403 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-11 23:35:14.404 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-11 23:35:14.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-11 23:35:14.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-11 23:35:14.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-11 23:35:14.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-11 23:35:14.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-11 23:35:14.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-11 23:35:14.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-11 23:35:14.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-11 23:35:14.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-11 23:35:14.467 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-11 23:35:14.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-11 23:35:14.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-11 23:35:14.468 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-11 23:35:14.469 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-11 23:35:14.470 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-11 23:35:14.471 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-11 23:35:14.471 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-11 23:35:14.471 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-11 23:35:14.472 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-11 23:35:14.472 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-11 23:35:14.472 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-11 23:35:14.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-11 23:35:14.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-11 23:35:14.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-11 23:35:14.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-11 23:35:14.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-11 23:35:14.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-11 23:35:14.479 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-11 23:35:14.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-11 23:35:14.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-11 23:35:14.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-11 23:35:15.292 - Render thread -> VRAM report about missing bytes is changed from 337010688 Bytes to 337936384 Bytes 2026-02-11 23:35:15.361 - Render thread -> VRAM report about missing bytes is changed from 337936384 Bytes to 338685952 Bytes 2026-02-11 23:35:15.361 - Render thread -> Info: Frame[4865] - Available VRAM budget has changed: 12242 MB 2026-02-11 23:35:15.361 - Render thread -> Info: Frame[4865] - Available VRAM budget has changed: 12018 MB 2026-02-11 23:35:15.439 - Render thread -> VRAM report about missing bytes is changed from 338685952 Bytes to 339480576 Bytes 2026-02-11 23:35:15.624 - Render thread -> VRAM report about missing bytes is changed from 339480576 Bytes to 339546112 Bytes 2026-02-11 23:35:15.691 - Render thread -> VRAM report about missing bytes is changed from 339546112 Bytes to 339636224 Bytes 2026-02-11 23:35:15.758 - Render thread -> VRAM report about missing bytes is changed from 339636224 Bytes to 339652608 Bytes 2026-02-11 23:35:15.858 - Render thread -> VRAM report about missing bytes is changed from 339652608 Bytes to 339664896 Bytes 2026-02-11 23:35:16.758 - Render thread -> VRAM report about missing bytes is changed from 339664896 Bytes to 340385792 Bytes 2026-02-11 23:35:16.974 - Render thread -> VRAM report about missing bytes is changed from 340385792 Bytes to 340398080 Bytes 2026-02-11 23:35:19.274 - Render thread -> VRAM report about missing bytes is changed from 340398080 Bytes to 341118976 Bytes 2026-02-11 23:35:19.541 - Render thread -> VRAM report about missing bytes is changed from 341118976 Bytes to 341131264 Bytes 2026-02-11 23:35:20.108 - Render thread -> VRAM report about missing bytes is changed from 341131264 Bytes to 341143552 Bytes 2026-02-11 23:35:20.241 - Render thread -> VRAM report about missing bytes is changed from 341143552 Bytes to 341147648 Bytes 2026-02-11 23:35:20.258 - Render thread -> VRAM report about missing bytes is changed from 341147648 Bytes to 341155840 Bytes 2026-02-11 23:35:20.990 - Render thread -> VRAM report about missing bytes is changed from 341155840 Bytes to 349782016 Bytes 2026-02-11 23:35:20.990 - Render thread -> Info: Frame[5175] - Available VRAM budget has changed: 12076 MB 2026-02-11 23:35:20.990 - Render thread -> Info: Frame[5175] - Available VRAM budget has changed: 11852 MB 2026-02-11 23:35:20.996 - Render thread -> VRAM report about missing bytes is changed from 349782016 Bytes to 350830592 Bytes 2026-02-11 23:35:29.179 - Render thread -> VRAM report about missing bytes is changed from 350830592 Bytes to 350806016 Bytes 2026-02-11 23:35:29.210 - Render thread -> VRAM report about missing bytes is changed from 350806016 Bytes to 350851072 Bytes 2026-02-11 23:35:29.242 - Render thread -> VRAM report about missing bytes is changed from 350851072 Bytes to 350789632 Bytes 2026-02-11 23:35:29.277 - Render thread -> VRAM report about missing bytes is changed from 350789632 Bytes to 350859264 Bytes 2026-02-11 23:35:29.508 - Render thread -> VRAM report about missing bytes is changed from 350859264 Bytes to 350810112 Bytes 2026-02-11 23:35:29.543 - Render thread -> VRAM report about missing bytes is changed from 350810112 Bytes to 350834688 Bytes 2026-02-11 23:35:29.561 - Render thread -> VRAM report about missing bytes is changed from 350834688 Bytes to 350871552 Bytes 2026-02-11 23:35:29.646 - Render thread -> VRAM report about missing bytes is changed from 350871552 Bytes to 350838784 Bytes 2026-02-11 23:35:29.677 - Render thread -> VRAM report about missing bytes is changed from 350838784 Bytes to 350887936 Bytes 2026-02-11 23:35:30.392 - Render thread -> VRAM report about missing bytes is changed from 350887936 Bytes to 350920704 Bytes 2026-02-11 23:35:31.519 - Render thread -> Info: Frame[5807] - Available VRAM budget has changed: 10989 MB 2026-02-11 23:35:31.519 - Render thread -> Info: Frame[5807] - Available VRAM budget has changed: 10298 MB 2026-02-11 23:35:31.530 - Render thread -> VRAM report about missing bytes is changed from 350920704 Bytes to 351248384 Bytes 2026-02-11 23:35:31.535 - Render thread -> VRAM report about missing bytes is changed from 351248384 Bytes to 350961664 Bytes 2026-02-11 23:35:31.542 - Render thread -> VRAM report about missing bytes is changed from 350961664 Bytes to 351289344 Bytes 2026-02-11 23:35:31.559 - Render thread -> VRAM report about missing bytes is changed from 351289344 Bytes to 485830656 Bytes 2026-02-11 23:35:31.559 - Render thread -> Info: Frame[5811] - Available VRAM budget has changed: 10892 MB 2026-02-11 23:35:31.559 - Render thread -> Info: Frame[5811] - Available VRAM budget has changed: 10201 MB 2026-02-11 23:35:31.576 - Render thread -> VRAM report about missing bytes is changed from 485830656 Bytes to 357150720 Bytes 2026-02-11 23:35:31.594 - Render thread -> VRAM report about missing bytes is changed from 357150720 Bytes to 368390144 Bytes 2026-02-11 23:35:31.609 - Render thread -> VRAM report about missing bytes is changed from 368390144 Bytes to 357117952 Bytes 2026-02-11 23:35:31.626 - Render thread -> VRAM report about missing bytes is changed from 357117952 Bytes to 362754048 Bytes 2026-02-11 23:35:31.688 - Render thread -> VRAM report about missing bytes is changed from 362754048 Bytes to 357117952 Bytes 2026-02-11 23:35:31.695 - Render thread -> VRAM report about missing bytes is changed from 357117952 Bytes to 368390144 Bytes 2026-02-11 23:35:31.726 - Render thread -> VRAM report about missing bytes is changed from 368390144 Bytes to 362754048 Bytes 2026-02-11 23:35:31.759 - Render thread -> VRAM report about missing bytes is changed from 362754048 Bytes to 357117952 Bytes 2026-02-11 23:35:31.777 - Render thread -> VRAM report about missing bytes is changed from 357117952 Bytes to 351481856 Bytes 2026-02-11 23:35:31.792 - Render thread -> VRAM report about missing bytes is changed from 351481856 Bytes to 368390144 Bytes 2026-02-11 23:35:31.809 - Render thread -> VRAM report about missing bytes is changed from 368390144 Bytes to 357117952 Bytes 2026-02-11 23:35:31.844 - Render thread -> VRAM report about missing bytes is changed from 357117952 Bytes to 362754048 Bytes 2026-02-11 23:35:31.859 - Render thread -> VRAM report about missing bytes is changed from 362754048 Bytes to 352661504 Bytes 2026-02-11 23:35:31.876 - Render thread -> VRAM report about missing bytes is changed from 352661504 Bytes to 362926080 Bytes 2026-02-11 23:35:31.892 - Render thread -> VRAM report about missing bytes is changed from 362926080 Bytes to 357289984 Bytes 2026-02-11 23:35:31.909 - Render thread -> VRAM report about missing bytes is changed from 357289984 Bytes to 352047104 Bytes 2026-02-11 23:35:31.926 - Render thread -> VRAM report about missing bytes is changed from 352047104 Bytes to 352571392 Bytes 2026-02-11 23:35:31.942 - Render thread -> VRAM report about missing bytes is changed from 352571392 Bytes to 354217984 Bytes 2026-02-11 23:35:32.092 - Render thread -> Info: Frame[5843] - Available VRAM budget has changed: 10989 MB 2026-02-11 23:35:32.592 - Render thread -> Info: Frame[5873] - Available VRAM budget has changed: 10298 MB 2026-02-11 23:35:36.144 - Render thread -> VRAM report about missing bytes is changed from 354217984 Bytes to 354033664 Bytes 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-1 created with rcb: 13623595 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-2 created with rcb: 31704950 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-3 created with rcb: 33128786 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-4 created with rcb: 5197501 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-5 created with rcb: 50393432 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-6 created with rcb: 59836003 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-7 created with rcb: 31069912 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-8 created with rcb: 7727790 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-9 created with rcb: 23760511 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-10 created with rcb: 59875539 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-11 created with rcb: 48507418 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-12 created with rcb: 17516884 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-13 created with rcb: 52314619 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-14 created with rcb: 4698084 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-15 created with rcb: 63748307 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-16 created with rcb: 37539838 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-17 created with rcb: 28506433 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-18 created with rcb: 18842707 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-19 created with rcb: 10721259 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-20 created with rcb: 15952956 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-21 created with rcb: 22622961 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-22 created with rcb: 21391886 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-23 created with rcb: 46085805 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-24 created with rcb: 12604866 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-25 created with rcb: 53629655 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-26 created with rcb: 42087631 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-27 created with rcb: 19484838 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-28 created with rcb: 44790318 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-29 created with rcb: 37489362 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-30 created with rcb: 45127254 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-31 created with rcb: 517524 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-32 created with rcb: 31729380 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-33 created with rcb: 33259328 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-34 created with rcb: 51668487 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-35 created with rcb: 42650259 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-36 created with rcb: 19289083 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-37 created with rcb: 6028065 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-38 created with rcb: 34786767 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-39 created with rcb: 28550952 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-40 created with rcb: 36016744 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-41 created with rcb: 53805985 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-42 created with rcb: 45782654 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-43 created with rcb: 41760829 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-44 created with rcb: 18147990 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-45 created with rcb: 65791241 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-46 created with rcb: 56229892 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-47 created with rcb: 21703515 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-48 created with rcb: 65169022 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-49 created with rcb: 29972162 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-50 created with rcb: 59504895 2026-02-11 23:35:36.947 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-51 created with rcb: 36787968 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-11 23:35:36.948 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-11 23:35:36.949 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-11 23:35:36.950 - Render thread -> Frame [6134] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-52 created with rcb: 20376857 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-53 created with rcb: 5100240 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-54 created with rcb: 59504895 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-55 created with rcb: 29972162 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-56 created with rcb: 65169022 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-57 created with rcb: 21703515 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-58 created with rcb: 56229892 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-59 created with rcb: 65791241 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-60 created with rcb: 18147990 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-61 created with rcb: 41760829 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-62 created with rcb: 45782654 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-63 created with rcb: 53805985 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-64 created with rcb: 36016744 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-65 created with rcb: 28550952 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-66 created with rcb: 34786767 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-67 created with rcb: 6028065 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-68 created with rcb: 19289083 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-69 created with rcb: 42650259 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-70 created with rcb: 51668487 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-71 created with rcb: 33259328 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-72 created with rcb: 31729380 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-73 created with rcb: 517524 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-74 created with rcb: 45127254 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-75 created with rcb: 37489362 2026-02-11 23:35:37.077 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-76 created with rcb: 44790318 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-77 created with rcb: 19484838 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-78 created with rcb: 42087631 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-79 created with rcb: 53629655 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-80 created with rcb: 12604866 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-81 created with rcb: 46085805 2026-02-11 23:35:37.087 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-82 created with rcb: 21391886 2026-02-11 23:35:37.145 - Render thread -> Frame [6142] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-02-11 23:35:37.214 - Render thread -> VRAM report about missing bytes is changed from 354033664 Bytes to 353890304 Bytes 2026-02-11 23:35:37.214 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-83 created with rcb: 40600323 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-53 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-54 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-55 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-56 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-57 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-58 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-59 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-60 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-61 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-62 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-63 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-64 processed in 2 frames. 2026-02-11 23:35:37.217 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-65 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-66 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-67 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-68 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-69 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-70 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-71 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-72 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-73 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-74 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-75 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-76 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-77 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-78 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-79 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-80 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-81 processed in 2 frames. 2026-02-11 23:35:37.218 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-82 processed in 2 frames. 2026-02-11 23:35:37.228 - Render thread -> Frame [6143] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-11 23:35:37.244 - Render thread -> VRAM report about missing bytes is changed from 353890304 Bytes to 353812480 Bytes 2026-02-11 23:35:37.244 - Render thread -> Frame [6144] Parallel Render Command Batch RCB-84 created with rcb: 47045814 2026-02-11 23:35:37.244 - Render thread -> Frame [6144] Parallel Render Command Batch RCB-85 created with rcb: 40600323 2026-02-11 23:35:37.283 - Render thread -> Frame [6144] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-11 23:35:37.284 - Render thread -> Frame [6144] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-11 23:35:37.304 - Render thread -> VRAM report about missing bytes is changed from 353812480 Bytes to 354639872 Bytes 2026-02-11 23:35:37.304 - Render thread -> Frame [6145] Parallel Render Command Batch RCB-86 created with rcb: 49832280 2026-02-11 23:35:37.353 - Render thread -> Frame [6145] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-02-11 23:35:37.376 - Render thread -> VRAM report about missing bytes is changed from 354639872 Bytes to 354656256 Bytes 2026-02-11 23:35:37.376 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-87 created with rcb: 46085805 2026-02-11 23:35:37.376 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-88 created with rcb: 40600323 2026-02-11 23:35:37.376 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-89 created with rcb: 47045814 2026-02-11 23:35:37.376 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-90 created with rcb: 49832280 2026-02-11 23:35:37.389 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-11 23:35:37.390 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-11 23:35:37.394 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-02-11 23:35:37.395 - Render thread -> Frame [6146] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-02-11 23:35:37.423 - Render thread -> VRAM report about missing bytes is changed from 354656256 Bytes to 354627584 Bytes 2026-02-11 23:35:37.433 - Render thread -> VRAM report about missing bytes is changed from 354627584 Bytes to 354713600 Bytes 2026-02-11 23:35:37.439 - Render thread -> VRAM report about missing bytes is changed from 354713600 Bytes to 354938880 Bytes 2026-02-11 23:35:37.474 - Render thread -> VRAM report about missing bytes is changed from 354938880 Bytes to 355725312 Bytes 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-91 created with rcb: 22622961 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-92 created with rcb: 49832280 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-93 created with rcb: 15952956 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-94 created with rcb: 40600323 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-95 created with rcb: 46085805 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-96 created with rcb: 53629655 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-97 created with rcb: 42087631 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-98 created with rcb: 19484838 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-99 created with rcb: 44790318 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-100 created with rcb: 37489362 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-101 created with rcb: 45127254 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-102 created with rcb: 517524 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-103 created with rcb: 31729380 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-104 created with rcb: 47045814 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-105 created with rcb: 51668487 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-106 created with rcb: 42650259 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-107 created with rcb: 19289083 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-108 created with rcb: 6028065 2026-02-11 23:35:37.474 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-109 created with rcb: 34786767 2026-02-11 23:35:37.515 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-11 23:35:37.517 - Render thread -> Frame [6151] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-11 23:35:37.554 - Render thread -> VRAM report about missing bytes is changed from 355725312 Bytes to 355663872 Bytes 2026-02-11 23:35:37.554 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-110 created with rcb: 12604866 2026-02-11 23:35:37.554 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-111 created with rcb: 49832280 2026-02-11 23:35:37.580 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-93 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-94 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-95 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-96 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-97 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-98 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-99 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-100 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-101 processed in 2 frames. 2026-02-11 23:35:37.581 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-102 processed in 2 frames. 2026-02-11 23:35:37.582 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-103 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-104 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-105 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-106 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-107 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-108 processed in 2 frames. 2026-02-11 23:35:37.587 - Render thread -> Frame [6152] Parallel Render Command Batch RCB-109 processed in 2 frames. 2026-02-11 23:35:37.645 - Render thread -> VRAM report about missing bytes is changed from 355663872 Bytes to 355598336 Bytes 2026-02-11 23:35:37.649 - Render thread -> Frame [6153] Parallel Render Command Batch RCB-110 processed in 2 frames. 2026-02-11 23:35:37.650 - Render thread -> Frame [6153] Parallel Render Command Batch RCB-111 processed in 2 frames. 2026-02-11 23:35:37.670 - Render thread -> VRAM report about missing bytes is changed from 355598336 Bytes to 355659776 Bytes 2026-02-11 23:35:37.694 - Render thread -> VRAM report about missing bytes is changed from 355659776 Bytes to 355762176 Bytes 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-112 created with rcb: 33259328 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-113 created with rcb: 49832280 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-114 created with rcb: 22622961 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-115 created with rcb: 36787968 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-116 created with rcb: 6028065 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-117 created with rcb: 19289083 2026-02-11 23:35:37.759 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-118 created with rcb: 42650259 2026-02-11 23:35:37.794 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-11 23:35:37.794 - Render thread -> Frame [6158] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-11 23:35:37.847 - Render thread -> VRAM report about missing bytes is changed from 355762176 Bytes to 355717120 Bytes 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-119 created with rcb: 28550952 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-120 created with rcb: 47045814 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-121 created with rcb: 31729380 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-122 created with rcb: 517524 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-123 created with rcb: 45127254 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-124 created with rcb: 37489362 2026-02-11 23:35:37.847 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-125 created with rcb: 44790318 2026-02-11 23:35:37.851 - Render thread -> Frame [6159] Parallel Render Command Batch RCB-114 processed in 2 frames. 2026-02-11 23:35:37.932 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-126 created with rcb: 34786767 2026-02-11 23:35:37.932 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-127 created with rcb: 22622961 2026-02-11 23:35:37.932 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-128 created with rcb: 21391886 2026-02-11 23:35:37.964 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-115 processed in 3 frames. 2026-02-11 23:35:37.965 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-116 processed in 3 frames. 2026-02-11 23:35:37.965 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-117 processed in 3 frames. 2026-02-11 23:35:37.965 - Render thread -> Frame [6160] Parallel Render Command Batch RCB-118 processed in 3 frames. 2026-02-11 23:35:38.046 - Render thread -> VRAM report about missing bytes is changed from 355717120 Bytes to 355831808 Bytes 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-129 created with rcb: 33259328 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-130 created with rcb: 19484838 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-131 created with rcb: 53629655 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-132 created with rcb: 42650259 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-133 created with rcb: 12604866 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-134 created with rcb: 51668487 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-135 created with rcb: 36787968 2026-02-11 23:35:38.046 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-136 created with rcb: 19289083 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-119 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-120 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-121 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-122 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-123 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-124 processed in 3 frames. 2026-02-11 23:35:38.063 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-125 processed in 3 frames. 2026-02-11 23:35:38.108 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-126 processed in 2 frames. 2026-02-11 23:35:38.108 - Render thread -> Frame [6161] Parallel Render Command Batch RCB-127 processed in 2 frames. 2026-02-11 23:35:38.139 - Render thread -> VRAM report about missing bytes is changed from 355831808 Bytes to 355803136 Bytes 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-137 created with rcb: 49832280 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-138 created with rcb: 44790318 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-139 created with rcb: 37489362 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-140 created with rcb: 34786767 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-141 created with rcb: 45127254 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-142 created with rcb: 517524 2026-02-11 23:35:38.139 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-143 created with rcb: 31729380 2026-02-11 23:35:38.200 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-128 processed in 3 frames. 2026-02-11 23:35:38.200 - Render thread -> Frame [6162] Parallel Render Command Batch RCB-129 processed in 2 frames. 2026-02-11 23:35:38.235 - Render thread -> VRAM report about missing bytes is changed from 355803136 Bytes to 355778560 Bytes 2026-02-11 23:35:38.245 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-130 processed in 3 frames. 2026-02-11 23:35:38.247 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-131 processed in 3 frames. 2026-02-11 23:35:38.247 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-132 processed in 3 frames. 2026-02-11 23:35:38.272 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-133 processed in 3 frames. 2026-02-11 23:35:38.298 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-134 processed in 3 frames. 2026-02-11 23:35:38.299 - Render thread -> Frame [6163] Parallel Render Command Batch RCB-135 processed in 3 frames. 2026-02-11 23:35:38.325 - Render thread -> VRAM report about missing bytes is changed from 355778560 Bytes to 355823616 Bytes 2026-02-11 23:35:38.325 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-144 created with rcb: 46085805 2026-02-11 23:35:38.325 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-145 created with rcb: 40600323 2026-02-11 23:35:38.325 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-146 created with rcb: 6028065 2026-02-11 23:35:38.331 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-136 processed in 4 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-137 processed in 3 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-138 processed in 3 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-139 processed in 3 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-140 processed in 3 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-141 processed in 3 frames. 2026-02-11 23:35:38.359 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-142 processed in 3 frames. 2026-02-11 23:35:38.360 - Render thread -> Frame [6164] Parallel Render Command Batch RCB-143 processed in 3 frames. 2026-02-11 23:35:38.447 - Render thread -> VRAM report about missing bytes is changed from 355823616 Bytes to 355930112 Bytes 2026-02-11 23:35:38.447 - Render thread -> Frame [6165] Parallel Render Command Batch RCB-147 created with rcb: 47045814 2026-02-11 23:35:38.454 - Render thread -> Frame [6165] Parallel Render Command Batch RCB-144 processed in 2 frames. 2026-02-11 23:35:38.482 - Render thread -> Frame [6165] Parallel Render Command Batch RCB-145 processed in 2 frames. 2026-02-11 23:35:38.570 - Render thread -> VRAM report about missing bytes is changed from 355930112 Bytes to 355872768 Bytes 2026-02-11 23:35:38.578 - Render thread -> Frame [6166] Parallel Render Command Batch RCB-146 processed in 3 frames. 2026-02-11 23:35:38.608 - Render thread -> Frame [6166] Parallel Render Command Batch RCB-147 processed in 2 frames. 2026-02-11 23:35:38.641 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-11 23:35:38.710 - Render thread -> VRAM report about missing bytes is changed from 355872768 Bytes to 355893248 Bytes 2026-02-11 23:35:38.837 - Render thread -> VRAM report about missing bytes is changed from 355893248 Bytes to 355930112 Bytes 2026-02-11 23:35:38.970 - Render thread -> VRAM report about missing bytes is changed from 355930112 Bytes to 357613568 Bytes 2026-02-11 23:35:39.101 - Render thread -> VRAM report about missing bytes is changed from 357613568 Bytes to 357621760 Bytes 2026-02-11 23:35:39.135 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-11 23:35:39.337 - Render thread -> VRAM report about missing bytes is changed from 357621760 Bytes to 357580800 Bytes 2026-02-11 23:35:39.530 - Render thread -> VRAM report about missing bytes is changed from 357580800 Bytes to 357601280 Bytes 2026-02-11 23:35:39.617 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-11 23:35:39.722 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-11 23:35:40.312 - Render thread -> VRAM report about missing bytes is changed from 357601280 Bytes to 358518784 Bytes 2026-02-11 23:35:40.323 - Render thread -> VRAM report about missing bytes is changed from 358518784 Bytes to 359567360 Bytes 2026-02-11 23:35:40.569 - Render thread -> Frame [6214] Parallel Render Command Batch RCB-148 created with rcb: 42087631 2026-02-11 23:35:40.784 - Render thread -> VRAM report about missing bytes is changed from 359567360 Bytes to 359510016 Bytes 2026-02-11 23:35:40.973 - Render thread -> VRAM report about missing bytes is changed from 359510016 Bytes to 359538688 Bytes 2026-02-11 23:35:41.118 - Render thread -> Frame [6219] Parallel Render Command Batch RCB-148 processed in 6 frames. 2026-02-11 23:35:41.278 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-11 23:35:41.279 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-11 23:35:41.283 - Render thread -> VRAM report about missing bytes is changed from 359538688 Bytes to 359231488 Bytes 2026-02-11 23:35:41.308 - Render thread -> VRAM report about missing bytes is changed from 359231488 Bytes to 360361984 Bytes 2026-02-11 23:35:41.321 - Render thread -> VRAM report about missing bytes is changed from 360361984 Bytes to 360669184 Bytes 2026-02-11 23:35:41.374 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-11 23:35:41.375 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-11 23:35:41.385 - Render thread -> VRAM report about missing bytes is changed from 360669184 Bytes to 360361984 Bytes 2026-02-11 23:35:41.453 - Render thread -> VRAM report about missing bytes is changed from 360361984 Bytes to 360669184 Bytes 2026-02-11 23:35:41.603 - Render thread -> VRAM report about missing bytes is changed from 360669184 Bytes to 361132032 Bytes 2026-02-11 23:35:41.652 - Render thread -> VRAM report about missing bytes is changed from 361132032 Bytes to 361193472 Bytes 2026-02-11 23:35:42.223 - Render thread -> VRAM report about missing bytes is changed from 361193472 Bytes to 363290624 Bytes 2026-02-11 23:35:42.344 - Render thread -> VRAM report about missing bytes is changed from 363290624 Bytes to 364306432 Bytes 2026-02-11 23:35:42.389 - Render thread -> VRAM report about missing bytes is changed from 364306432 Bytes to 364367872 Bytes 2026-02-11 23:35:44.909 - Render thread -> VRAM report about missing bytes is changed from 364367872 Bytes to 364326912 Bytes 2026-02-11 23:35:44.943 - Render thread -> VRAM report about missing bytes is changed from 364326912 Bytes to 364380160 Bytes 2026-02-11 23:35:46.350 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-11 23:35:46.351 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2026-02-11 23:35:46.361 - Render thread -> VRAM report about missing bytes is changed from 364380160 Bytes to 365101056 Bytes 2026-02-11 23:35:46.392 - Render thread -> VRAM report about missing bytes is changed from 365101056 Bytes to 365838336 Bytes 2026-02-11 23:35:51.332 - Render thread -> VRAM report about missing bytes is changed from 365838336 Bytes to 365821952 Bytes 2026-02-11 23:35:51.368 - Render thread -> VRAM report about missing bytes is changed from 365821952 Bytes to 365862912 Bytes 2026-02-11 23:35:51.636 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2026-02-11 23:35:51.639 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2026-02-11 23:35:51.704 - Render thread -> VRAM report about missing bytes is changed from 365862912 Bytes to 371105792 Bytes 2026-02-11 23:35:52.338 - Render thread -> VRAM report about missing bytes is changed from 371105792 Bytes to 371253248 Bytes 2026-02-11 23:35:52.355 - Render thread -> VRAM report about missing bytes is changed from 371253248 Bytes to 371748864 Bytes 2026-02-11 23:35:52.388 - Render thread -> VRAM report about missing bytes is changed from 371748864 Bytes to 371810304 Bytes 2026-02-11 23:35:52.461 - Render thread -> VRAM report about missing bytes is changed from 371810304 Bytes to 371908608 Bytes 2026-02-11 23:35:52.548 - Render thread -> VRAM report about missing bytes is changed from 371908608 Bytes to 371769344 Bytes 2026-02-11 23:35:52.580 - Render thread -> VRAM report about missing bytes is changed from 371769344 Bytes to 371908608 Bytes 2026-02-11 23:35:53.409 - Render thread -> VRAM report about missing bytes is changed from 371908608 Bytes to 373022720 Bytes 2026-02-11 23:35:53.555 - Render thread -> VRAM report about missing bytes is changed from 373022720 Bytes to 372977664 Bytes 2026-02-11 23:35:53.576 - Render thread -> VRAM report about missing bytes is changed from 372977664 Bytes to 373035008 Bytes 2026-02-11 23:35:53.780 - Render thread -> VRAM report about missing bytes is changed from 373035008 Bytes to 373624832 Bytes 2026-02-11 23:35:53.846 - Render thread -> VRAM report about missing bytes is changed from 373624832 Bytes to 373198848 Bytes 2026-02-11 23:35:54.256 - Render thread -> Info: Frame[6945] - Available VRAM budget has changed: 11101 MB 2026-02-11 23:35:54.289 - Render thread -> Info: Frame[6947] - Available VRAM budget has changed: 10364 MB 2026-02-11 23:35:54.755 - Render thread -> Info: Frame[6975] - Available VRAM budget has changed: 10475 MB 2026-02-11 23:35:56.505 - Render thread -> VRAM report about missing bytes is changed from 373198848 Bytes to 373370880 Bytes 2026-02-11 23:35:57.038 - Render thread -> VRAM report about missing bytes is changed from 373370880 Bytes to 373411840 Bytes 2026-02-11 23:35:58.038 - Render thread -> VRAM report about missing bytes is changed from 373411840 Bytes to 373583872 Bytes 2026-02-11 23:35:58.171 - Render thread -> VRAM report about missing bytes is changed from 373583872 Bytes to 374099968 Bytes 2026-02-11 23:35:58.205 - Render thread -> VRAM report about missing bytes is changed from 374099968 Bytes to 374272000 Bytes 2026-02-11 23:35:58.271 - Render thread -> VRAM report about missing bytes is changed from 374272000 Bytes to 374444032 Bytes 2026-02-11 23:35:58.405 - Render thread -> VRAM report about missing bytes is changed from 374444032 Bytes to 374616064 Bytes 2026-02-11 23:35:58.471 - Render thread -> VRAM report about missing bytes is changed from 374616064 Bytes to 374788096 Bytes 2026-02-11 23:35:58.571 - Render thread -> VRAM report about missing bytes is changed from 374788096 Bytes to 374960128 Bytes 2026-02-11 23:35:58.671 - Render thread -> VRAM report about missing bytes is changed from 374960128 Bytes to 375304192 Bytes 2026-02-11 23:35:59.014 - Render thread -> VRAM report about missing bytes is changed from 375304192 Bytes to 375451648 Bytes 2026-02-11 23:35:59.305 - Render thread -> VRAM report about missing bytes is changed from 375451648 Bytes to 375623680 Bytes 2026-02-11 23:36:00.222 - Render thread -> VRAM report about missing bytes is changed from 375623680 Bytes to 375648256 Bytes 2026-02-11 23:36:00.405 - Render thread -> VRAM report about missing bytes is changed from 375648256 Bytes to 375820288 Bytes 2026-02-11 23:36:00.505 - Render thread -> VRAM report about missing bytes is changed from 375820288 Bytes to 375992320 Bytes 2026-02-11 23:36:00.638 - Render thread -> VRAM report about missing bytes is changed from 375992320 Bytes to 376164352 Bytes 2026-02-11 23:36:00.771 - Render thread -> VRAM report about missing bytes is changed from 376164352 Bytes to 376508416 Bytes 2026-02-11 23:36:00.805 - Render thread -> VRAM report about missing bytes is changed from 376508416 Bytes to 376852480 Bytes 2026-02-11 23:36:01.771 - Render thread -> VRAM report about missing bytes is changed from 376852480 Bytes to 377024512 Bytes 2026-02-11 23:36:02.790 - Render thread -> Info: Frame[7457] - Available VRAM budget has changed: 10527 MB 2026-02-11 23:36:06.738 - Render thread -> VRAM report about missing bytes is changed from 377024512 Bytes to 377196544 Bytes 2026-02-11 23:36:07.138 - Render thread -> VRAM report about missing bytes is changed from 377196544 Bytes to 377368576 Bytes 2026-02-11 23:36:07.206 - Render thread -> VRAM report about missing bytes is changed from 377368576 Bytes to 377122816 Bytes 2026-02-11 23:36:07.789 - Render thread -> Info: Frame[7757] - Available VRAM budget has changed: 10471 MB 2026-02-11 23:36:07.805 - Render thread -> VRAM report about missing bytes is changed from 377122816 Bytes to 377466880 Bytes 2026-02-11 23:36:08.005 - Render thread -> VRAM report about missing bytes is changed from 377466880 Bytes to 377638912 Bytes 2026-02-11 23:36:09.549 - Render thread -> VRAM report about missing bytes is changed from 377638912 Bytes to 377688064 Bytes 2026-02-11 23:36:18.356 - Render thread -> Info: Frame[8391] - Available VRAM budget has changed: 10523 MB 2026-02-11 23:36:21.055 - Render thread -> VRAM report about missing bytes is changed from 377688064 Bytes to 380112896 Bytes 2026-02-11 23:36:39.405 - Render thread -> VRAM report about missing bytes is changed from 380112896 Bytes to 380284928 Bytes 2026-02-11 23:36:39.439 - Render thread -> VRAM report about missing bytes is changed from 380284928 Bytes to 380456960 Bytes 2026-02-11 23:36:39.706 - Render thread -> Info: Frame[9671] - Available VRAM budget has changed: 10929 MB 2026-02-11 23:36:39.706 - Render thread -> Info: Frame[9671] - Available VRAM budget has changed: 10350 MB 2026-02-11 23:36:40.355 - Render thread -> Info: Frame[9703] - Available VRAM budget has changed: 11057 MB 2026-02-11 23:36:40.856 - Render thread -> Info: Frame[9733] - Available VRAM budget has changed: 10480 MB 2026-02-11 23:36:47.872 - Render thread -> VRAM report about missing bytes is changed from 380456960 Bytes to 380628992 Bytes 2026-02-11 23:36:49.005 - Render thread -> VRAM report about missing bytes is changed from 380628992 Bytes to 380669952 Bytes 2026-02-11 23:36:50.960 - Render thread -> Info: Frame[10311] - Available VRAM budget has changed: 10427 MB 2026-02-11 23:36:50.975 - Render thread -> VRAM report about missing bytes is changed from 380669952 Bytes to 380841984 Bytes 2026-02-11 23:36:54.788 - Render thread -> VRAM report about missing bytes is changed from 380841984 Bytes to 381014016 Bytes 2026-02-11 23:36:57.672 - Render thread -> VRAM report about missing bytes is changed from 381014016 Bytes to 381186048 Bytes 2026-02-11 23:37:06.879 - Render thread -> VRAM report about missing bytes is changed from 381186048 Bytes to 382496768 Bytes 2026-02-11 23:37:06.909 - Render thread -> VRAM report about missing bytes is changed from 382496768 Bytes to 382537728 Bytes 2026-02-11 23:37:07.472 - Render thread -> VRAM report about missing bytes is changed from 382537728 Bytes to 383913984 Bytes 2026-02-11 23:37:28.490 - Render thread -> Info: Frame[12489] - Available VRAM budget has changed: 10484 MB 2026-02-11 23:37:30.656 - Render thread -> Info: Frame[12619] - Available VRAM budget has changed: 10428 MB 2026-02-11 23:37:32.656 - Render thread -> Info: Frame[12739] - Available VRAM budget has changed: 10489 MB 2026-02-11 23:37:32.689 - Render thread -> Info: Frame[12741] - Available VRAM budget has changed: 10568 MB 2026-02-11 23:37:36.756 - Render thread -> Info: Frame[12985] - Available VRAM budget has changed: 10509 MB 2026-02-11 23:37:36.923 - Render thread -> Info: Frame[12995] - Available VRAM budget has changed: 10455 MB 2026-02-11 23:37:38.456 - Render thread -> Info: Frame[13087] - Available VRAM budget has changed: 10391 MB 2026-02-11 23:37:44.590 - Render thread -> Info: Frame[13455] - Available VRAM budget has changed: 10994 MB 2026-02-11 23:37:45.156 - Render thread -> Info: Frame[13489] - Available VRAM budget has changed: 11054 MB 2026-02-11 23:37:46.589 - Render thread -> Info: Frame[13575] - Available VRAM budget has changed: 10449 MB 2026-02-11 23:38:09.359 - Render thread -> VRAM report about missing bytes is changed from 383913984 Bytes to 384086016 Bytes 2026-02-11 23:39:05.950 - Render thread -> VRAM report about missing bytes is changed from 384086016 Bytes to 392998912 Bytes 2026-02-11 23:39:07.193 - Main Thread -> WriteLine Closed