2026-02-01 22:16:29.733 - Main Thread -> Timezone (local - UTC): 1h 2026-02-01 22:16:29.733 - Main Thread -> App Version: 2.0.2.51 2026-02-01 22:16:29.735 - Main Thread -> VRage renderer started 2026-02-01 22:16:29.735 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-02-01 22:16:29.758 - Main Thread -> NvApi - Status: OK 2026-02-01 22:16:29.758 - Main Thread -> NvApi - Driver Version: 59174 (r591_66) 2026-02-01 22:16:29.758 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-02-01 22:16:29.769 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-02-01 22:16:29.769 - Main Thread -> AMD - Driver Version: Unknown 2026-02-01 22:16:29.782 - Main Thread -> Adapters.Adapters - Entering 2026-02-01 22:16:29.782 - Main Thread -> CreateDXGIFactory - Entering 2026-02-01 22:16:29.863 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-01 22:16:29.865 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-01 22:16:29.866 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-01 22:16:29.866 - Main Thread -> Using IDXGIFactory6: True 2026-02-01 22:16:29.866 - Main Thread -> Enumerating adapters by preference 2026-02-01 22:16:29.878 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-01 22:16:29.878 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-01 22:16:29.878 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-01 22:16:29.878 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2026-02-01 22:16:30.321 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-01 22:16:30.546 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060 Ti' has 34 RTX cores 2026-02-01 22:16:30.547 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2026-02-01 22:16:30.547 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Entering 2026-02-01 22:16:30.548 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list 2026-02-01 22:16:30.548 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list done 2026-02-01 22:16:30.550 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate 2026-02-01 22:16:30.553 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate done 2026-02-01 22:16:30.554 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list 2026-02-01 22:16:30.554 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list done 2026-02-01 22:16:30.554 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate 2026-02-01 22:16:30.554 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate done 2026-02-01 22:16:30.554 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Exiting 2026-02-01 22:16:30.554 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-01 22:16:30.554 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-01 22:16:30.555 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-01 22:16:30.555 - Main Thread -> Skipping software adapter 2026-02-01 22:16:30.555 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-01 22:16:30.558 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY2 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70796, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70796 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59174 (r591_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-01 22:16:30.558 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY1 Description = DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70796, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True AdapterLuid = 70796 OutputId = 1 DesktopBounds = Min:-1920, 0 Max:0, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16891510784 SharedRAM = 17138036736 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59174 (r591_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-01 22:16:30.559 - Main Thread -> Adapter list composed 2026-02-01 22:16:30.587 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70796, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70796,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59174 (r591_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-01 22:16:30.587 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2715,"Height": 1527,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70796, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70796,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 0},"Max": {"X": 0,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59174 (r591_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-01 22:16:30.588 - Main Thread -> Adapters.Adapters - Exiting 2026-02-01 22:16:30.589 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10243, Dedicated RAM: 16891510784, Shared RAM: 17138036736, Luid: 70796, rev: 161, subsys id: -1991634877, vendor id: 4318, supported device: True","AdapterLuid": 70796,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16891510784,"SharedRAM": 17138036736,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10243,"DriverVersion": "59174 (r591_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-01 22:16:30.589 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-01 22:16:30.703 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-01 22:16:30.704 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 22:16:30.705 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 22:16:30.705 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-01 22:16:30.708 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-01 22:16:30.709 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-01 22:16:30.709 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-01 22:16:30.709 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-01 22:16:30.709 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-01 22:16:30.716 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-02-01 22:16:30.719 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-01 22:16:30.721 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "High","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-02-01 22:16:30.725 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-01 22:16:30.760 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 22:16:30.760 - Render thread -> IsD3D12Supported = True 2026-02-01 22:16:30.802 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-02-01 22:16:30.804 - Render thread -> Debug layer enabled: False 2026-02-01 22:16:30.805 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-01 22:16:31.006 - Render thread -> Direct Storage supported 2026-02-01 22:16:31.006 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-01 22:16:31.006 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-01 22:16:31.006 - Render thread -> Current Device Info: 2026-02-01 22:16:31.007 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-01 22:16:31.007 - Render thread -> OutputMergerLogicOp: True 2026-02-01 22:16:31.007 - Render thread -> MinPrecisionSupport: Bit16 2026-02-01 22:16:31.007 - Render thread -> TiledResourcesTier: Tier4 2026-02-01 22:16:31.007 - Render thread -> ResourceBindingTier: Tier3 2026-02-01 22:16:31.007 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-02-01 22:16:31.007 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-01 22:16:31.007 - Render thread -> ROVsSupported: True 2026-02-01 22:16:31.007 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-01 22:16:31.007 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-02-01 22:16:31.007 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-01 22:16:31.007 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-01 22:16:31.007 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-01 22:16:31.007 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-01 22:16:31.007 - Render thread -> ResourceHeapTier: Tier2 2026-02-01 22:16:31.007 - Render thread -> WaveOps: True 2026-02-01 22:16:31.007 - Render thread -> WaveLaneCountMin: 32 2026-02-01 22:16:31.007 - Render thread -> WaveLaneCountMax: 32 2026-02-01 22:16:31.007 - Render thread -> TotalLaneCount: 4352 2026-02-01 22:16:31.007 - Render thread -> ExpandedComputeResourceStates: True 2026-02-01 22:16:31.007 - Render thread -> Int64ShaderOps: True 2026-02-01 22:16:31.007 - Render thread -> DepthBoundsTestSupported: True 2026-02-01 22:16:31.007 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-01 22:16:31.007 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-01 22:16:31.007 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-01 22:16:31.007 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-02-01 22:16:31.007 - Render thread -> ViewInstancingTier: Tier3 2026-02-01 22:16:31.007 - Render thread -> BarycentricsSupported: True 2026-02-01 22:16:31.007 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-01 22:16:31.007 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-01 22:16:31.007 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-01 22:16:31.007 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-01 22:16:31.007 - Render thread -> RenderPassesTier: Tier0 2026-02-01 22:16:31.007 - Render thread -> RaytracingTier: Tier1_1 2026-02-01 22:16:31.007 - Render thread -> AdditionalShadingRatesSupported: True 2026-02-01 22:16:31.007 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-01 22:16:31.007 - Render thread -> VariableShadingRateTier: Tier2 2026-02-01 22:16:31.007 - Render thread -> ShadingRateImageTileSize: 16 2026-02-01 22:16:31.007 - Render thread -> BackgroundProcessingSupported: True 2026-02-01 22:16:31.008 - Render thread -> MeshShaderTier: Tier1 2026-02-01 22:16:31.008 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-02-01 22:16:31.020 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-02-01 22:16:31.028 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-01 22:16:31.029 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-01 22:16:31.030 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-01 22:16:31.030 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-01 22:16:31.031 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-01 22:16:31.032 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6766592 Bytes 2026-02-01 22:16:31.034 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-01 22:16:31.034 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-01 22:16:31.149 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-01 22:16:31.149 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-01 22:16:31.149 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-01 22:16:31.149 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-01 22:16:31.151 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-01 22:16:31.152 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-01 22:16:31.152 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-01 22:16:31.153 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-01 22:16:31.165 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-01 22:16:31.165 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-01 22:16:31.186 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-01 22:16:31.187 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-01 22:16:31.188 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-01 22:16:31.189 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-01 22:16:31.191 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-01 22:16:31.192 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-01 22:16:31.193 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-01 22:16:31.193 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-01 22:16:31.194 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-01 22:16:31.195 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-01 22:16:31.195 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-01 22:16:31.198 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-01 22:16:31.231 - Render thread -> UseShaderAsserts: False 2026-02-01 22:16:31.231 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-01 22:16:31.232 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-01 22:16:31.232 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-01 22:16:31.233 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-01 22:16:31.233 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-01 22:16:31.235 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-01 22:16:31.238 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-01 22:16:31.238 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-01 22:16:31.241 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-01 22:16:31.241 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-01 22:16:31.241 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-01 22:16:31.241 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-01 22:16:31.244 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-01 22:16:31.245 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-01 22:16:31.245 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-01 22:16:31.245 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-01 22:16:31.245 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-01 22:16:31.246 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-01 22:16:31.250 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-01 22:16:31.250 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-01 22:16:31.267 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-01 22:16:31.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-01 22:16:31.306 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-01 22:16:31.306 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-01 22:16:31.314 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-01 22:16:31.319 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-01 22:16:31.320 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 22:16:31.359 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-01 22:16:31.359 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-01 22:16:31.361 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-01 22:16:31.361 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-01 22:16:31.362 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-01 22:16:31.362 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-01 22:16:31.375 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-01 22:16:31.375 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-01 22:16:31.385 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-01 22:16:31.385 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-01 22:16:31.386 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-01 22:16:31.386 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-01 22:16:31.433 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-01 22:16:31.434 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-01 22:16:31.457 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-01 22:16:31.457 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 22:16:31.457 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 22:16:31.458 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-01 22:16:31.458 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-01 22:16:31.460 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-01 22:16:31.469 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-01 22:16:31.570 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-01 22:16:31.573 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-01 22:16:31.575 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-01 22:16:31.575 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-01 22:16:31.575 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-01 22:16:31.575 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-01 22:16:31.575 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-01 22:16:31.576 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-01 22:16:31.576 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-01 22:16:31.578 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-01 22:16:31.578 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-01 22:16:31.578 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-01 22:16:31.578 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 22:16:31.578 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 22:16:31.652 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-01 22:16:31.652 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-01 22:16:31.678 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-01 22:16:31.683 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-01 22:16:31.683 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-01 22:16:31.685 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-01 22:16:31.685 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-01 22:16:31.728 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-01 22:16:31.730 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-01 22:16:31.744 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-01 22:16:31.749 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-01 22:16:31.950 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-01 22:16:31.950 - Render thread -> CreateMeshBuilders - Entering 2026-02-01 22:16:31.952 - Render thread -> CreateMeshBuilders - Exiting 2026-02-01 22:16:31.952 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-01 22:16:31.958 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-01 22:16:32.805 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-01 22:16:32.807 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 22:16:32.956 - Render thread -> VRAM report about missing bytes is changed from 6766592 Bytes to 8675328 Bytes 2026-02-01 22:16:34.045 - Render thread -> VRAM report about missing bytes is changed from 8675328 Bytes to 8888320 Bytes 2026-02-01 22:16:34.046 - Render thread -> Info: Frame[59] - Available VRAM budget has changed: 13312 MB 2026-02-01 22:16:34.046 - Render thread -> Info: Frame[59] - Available VRAM budget has changed: 13246 MB 2026-02-01 22:16:35.532 - VRageWorker 3 -> Vertex 2026-02-01 22:16:35.534 - VRageWorker 0 -> Pixel 2026-02-01 22:16:35.535 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:35.535 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:35.536 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:35.536 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:35.536 - VRageWorker 0 -> Vertex 2026-02-01 22:16:35.536 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:35.536 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:35.536 - VRageWorker 0 -> Pixel 2026-02-01 22:16:35.536 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:35.536 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:35.716 - Render thread -> VRAM report about missing bytes is changed from 8888320 Bytes to 58945536 Bytes 2026-02-01 22:16:35.727 - Render thread -> Info: Frame[115] - Available VRAM budget has changed: 13140 MB 2026-02-01 22:16:35.727 - Render thread -> Info: Frame[115] - Available VRAM budget has changed: 13018 MB 2026-02-01 22:16:35.775 - Render thread -> VRAM report about missing bytes is changed from 58945536 Bytes to 58884096 Bytes 2026-02-01 22:16:35.842 - Render thread -> VRAM report about missing bytes is changed from 58884096 Bytes to 194650112 Bytes 2026-02-01 22:16:35.842 - Render thread -> Info: Frame[117] - Available VRAM budget has changed: 13005 MB 2026-02-01 22:16:35.842 - Render thread -> Info: Frame[117] - Available VRAM budget has changed: 12883 MB 2026-02-01 22:16:35.991 - Render thread -> Info: Frame[119] - Available VRAM budget has changed: 12786 MB 2026-02-01 22:16:36.046 - Render thread -> VRAM report about missing bytes is changed from 194650112 Bytes to 194846720 Bytes 2026-02-01 22:16:36.118 - Render thread -> VRAM report about missing bytes is changed from 194846720 Bytes to 194977792 Bytes 2026-02-01 22:16:36.207 - Render thread -> VRAM report about missing bytes is changed from 194977792 Bytes to 194912256 Bytes 2026-02-01 22:16:36.351 - VRageWorker 1 -> Vertex 2026-02-01 22:16:36.351 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.351 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.351 - VRageWorker 1 -> Pixel 2026-02-01 22:16:36.351 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.351 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.381 - VRageWorker 0 -> Pixel 2026-02-01 22:16:36.381 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.381 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.381 - VRageWorker 1 -> Vertex 2026-02-01 22:16:36.381 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.381 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.464 - VRageWorker 3 -> Vertex 2026-02-01 22:16:36.464 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.464 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.465 - VRageWorker 3 -> Pixel 2026-02-01 22:16:36.465 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.465 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.469 - VRageWorker 2 -> Vertex 2026-02-01 22:16:36.469 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.469 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.469 - VRageWorker 3 -> Pixel 2026-02-01 22:16:36.469 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.469 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.602 - VRageWorker 1 -> Vertex 2026-02-01 22:16:36.602 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.602 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.602 - VRageWorker 1 -> Pixel 2026-02-01 22:16:36.602 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.602 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.605 - VRageWorker 3 -> Vertex 2026-02-01 22:16:36.605 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.605 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.606 - VRageWorker 3 -> Pixel 2026-02-01 22:16:36.606 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.606 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:36.988 - VRageWorker 1 -> Vertex 2026-02-01 22:16:36.988 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.988 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:36.988 - VRageWorker 1 -> Pixel 2026-02-01 22:16:36.988 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:36.988 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.009 - VRageWorker 0 -> Vertex 2026-02-01 22:16:37.009 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.009 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.009 - VRageWorker 0 -> Pixel 2026-02-01 22:16:37.009 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.009 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.162 - VRageWorker 0 -> Vertex 2026-02-01 22:16:37.162 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.162 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.163 - VRageWorker 0 -> Pixel 2026-02-01 22:16:37.163 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.163 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.168 - VRageWorker 2 -> Vertex 2026-02-01 22:16:37.168 - VRageWorker 1 -> Pixel 2026-02-01 22:16:37.168 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.168 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.168 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.168 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.283 - VRageWorker 2 -> Vertex 2026-02-01 22:16:37.283 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.283 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.283 - VRageWorker 2 -> Pixel 2026-02-01 22:16:37.283 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.283 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.296 - VRageWorker 2 -> Vertex 2026-02-01 22:16:37.296 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.296 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.296 - VRageWorker 2 -> Pixel 2026-02-01 22:16:37.296 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.296 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.416 - VRageWorker 1 -> Vertex 2026-02-01 22:16:37.416 - VRageWorker 0 -> Pixel 2026-02-01 22:16:37.416 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.416 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.416 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.416 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:37.425 - VRageWorker 3 -> Vertex 2026-02-01 22:16:37.425 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.425 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 22:16:37.426 - VRageWorker 2 -> Pixel 2026-02-01 22:16:37.426 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 22:16:37.426 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 22:16:38.379 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 194781184 Bytes 2026-02-01 22:16:38.391 - Render thread -> VRAM report about missing bytes is changed from 194781184 Bytes to 194912256 Bytes 2026-02-01 22:16:52.364 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 337457152 Bytes 2026-02-01 22:16:52.439 - Render thread -> VRAM report about missing bytes is changed from 337457152 Bytes to 337981440 Bytes 2026-02-01 22:16:52.439 - Render thread -> Info: Frame[1061] - Available VRAM budget has changed: 12424 MB 2026-02-01 22:16:52.439 - Render thread -> Info: Frame[1061] - Available VRAM budget has changed: 12294 MB 2026-02-01 22:16:52.491 - Render thread -> VRAM report about missing bytes is changed from 337981440 Bytes to 338718720 Bytes 2026-02-01 22:16:52.547 - Render thread -> VRAM report about missing bytes is changed from 338718720 Bytes to 338841600 Bytes 2026-02-01 22:16:52.680 - Render thread -> VRAM report about missing bytes is changed from 338841600 Bytes to 338853888 Bytes 2026-02-01 22:16:52.747 - Render thread -> VRAM report about missing bytes is changed from 338853888 Bytes to 340058112 Bytes 2026-02-01 22:16:53.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-01 22:16:53.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-01 22:16:53.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-01 22:16:53.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-01 22:16:53.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-01 22:16:53.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-01 22:16:53.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-01 22:16:53.067 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-01 22:16:53.067 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-01 22:16:53.067 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-01 22:16:53.068 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-01 22:16:53.069 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-01 22:16:53.070 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-01 22:16:53.071 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-01 22:16:53.071 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-01 22:16:53.071 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-01 22:16:53.072 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-01 22:16:53.073 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-01 22:16:53.073 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-01 22:16:53.073 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-01 22:16:53.073 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-01 22:16:53.073 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-01 22:16:53.074 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-01 22:16:53.074 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-01 22:16:53.074 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-01 22:16:53.074 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-01 22:16:53.075 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-01 22:16:53.075 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-01 22:16:53.075 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-01 22:16:53.079 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-01 22:16:53.079 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-01 22:16:53.079 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-01 22:16:53.080 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-01 22:16:53.080 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-01 22:16:53.080 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-01 22:16:53.814 - Render thread -> VRAM report about missing bytes is changed from 340058112 Bytes to 340156416 Bytes 2026-02-01 22:16:53.815 - Render thread -> Info: Frame[1067] - Available VRAM budget has changed: 12243 MB 2026-02-01 22:16:53.815 - Render thread -> Info: Frame[1067] - Available VRAM budget has changed: 12019 MB 2026-02-01 22:16:53.881 - Render thread -> VRAM report about missing bytes is changed from 340156416 Bytes to 340189184 Bytes 2026-02-01 22:16:53.965 - Render thread -> VRAM report about missing bytes is changed from 340189184 Bytes to 340844544 Bytes 2026-02-01 22:16:53.966 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 10838 MB 2026-02-01 22:16:53.966 - Render thread -> Info: Frame[1069] - Available VRAM budget has changed: 10215 MB 2026-02-01 22:16:54.014 - Render thread -> VRAM report about missing bytes is changed from 340844544 Bytes to 358326272 Bytes 2026-02-01 22:16:54.157 - Render thread -> VRAM report about missing bytes is changed from 358326272 Bytes to 347054080 Bytes 2026-02-01 22:16:54.282 - Render thread -> VRAM report about missing bytes is changed from 347054080 Bytes to 352690176 Bytes 2026-02-01 22:16:54.314 - Render thread -> VRAM report about missing bytes is changed from 352690176 Bytes to 358326272 Bytes 2026-02-01 22:16:54.350 - Render thread -> VRAM report about missing bytes is changed from 358326272 Bytes to 352690176 Bytes 2026-02-01 22:16:54.392 - Render thread -> VRAM report about missing bytes is changed from 352690176 Bytes to 341417984 Bytes 2026-02-01 22:16:54.415 - Render thread -> VRAM report about missing bytes is changed from 341417984 Bytes to 347054080 Bytes 2026-02-01 22:16:54.449 - Render thread -> VRAM report about missing bytes is changed from 347054080 Bytes to 342859776 Bytes 2026-02-01 22:16:54.503 - Render thread -> VRAM report about missing bytes is changed from 342859776 Bytes to 341417984 Bytes 2026-02-01 22:16:54.517 - Render thread -> VRAM report about missing bytes is changed from 341417984 Bytes to 347054080 Bytes 2026-02-01 22:16:54.531 - Render thread -> VRAM report about missing bytes is changed from 347054080 Bytes to 342859776 Bytes 2026-02-01 22:16:54.548 - Render thread -> VRAM report about missing bytes is changed from 342859776 Bytes to 344301568 Bytes 2026-02-01 22:16:54.565 - Render thread -> VRAM report about missing bytes is changed from 344301568 Bytes to 342573056 Bytes 2026-02-01 22:16:54.586 - Render thread -> VRAM report about missing bytes is changed from 342573056 Bytes to 342933504 Bytes 2026-02-01 22:16:54.597 - Render thread -> VRAM report about missing bytes is changed from 342933504 Bytes to 344014848 Bytes 2026-02-01 22:16:54.614 - Render thread -> VRAM report about missing bytes is changed from 344014848 Bytes to 344006656 Bytes 2026-02-01 22:16:55.058 - Render thread -> VRAM report about missing bytes is changed from 344006656 Bytes to 344018944 Bytes 2026-02-01 22:16:58.597 - Render thread -> VRAM report about missing bytes is changed from 344018944 Bytes to 344031232 Bytes 2026-02-01 22:16:58.664 - Render thread -> VRAM report about missing bytes is changed from 344031232 Bytes to 344043520 Bytes 2026-02-01 22:16:58.781 - Render thread -> VRAM report about missing bytes is changed from 344043520 Bytes to 352669696 Bytes 2026-02-01 22:16:58.787 - Render thread -> VRAM report about missing bytes is changed from 352669696 Bytes to 353718272 Bytes 2026-02-01 22:17:08.381 - Render thread -> VRAM report about missing bytes is changed from 353718272 Bytes to 353693696 Bytes 2026-02-01 22:17:08.414 - Render thread -> VRAM report about missing bytes is changed from 353693696 Bytes to 353738752 Bytes 2026-02-01 22:17:08.497 - Render thread -> VRAM report about missing bytes is changed from 353738752 Bytes to 353689600 Bytes 2026-02-01 22:17:08.514 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353665024 Bytes 2026-02-01 22:17:08.540 - Render thread -> VRAM report about missing bytes is changed from 353665024 Bytes to 353689600 Bytes 2026-02-01 22:17:08.548 - Render thread -> VRAM report about missing bytes is changed from 353689600 Bytes to 353734656 Bytes 2026-02-01 22:17:08.597 - Render thread -> VRAM report about missing bytes is changed from 353734656 Bytes to 353697792 Bytes 2026-02-01 22:17:08.666 - Render thread -> VRAM report about missing bytes is changed from 353697792 Bytes to 353759232 Bytes 2026-02-01 22:17:08.898 - Render thread -> VRAM report about missing bytes is changed from 353759232 Bytes to 353726464 Bytes 2026-02-01 22:17:08.933 - Render thread -> VRAM report about missing bytes is changed from 353726464 Bytes to 353775616 Bytes 2026-02-01 22:17:09.447 - Render thread -> VRAM report about missing bytes is changed from 353775616 Bytes to 353808384 Bytes 2026-02-01 22:17:14.630 - Render thread -> VRAM report about missing bytes is changed from 353808384 Bytes to 353624064 Bytes 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-1 created with rcb: 12055923 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-2 created with rcb: 47350769 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-3 created with rcb: 14196510 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-4 created with rcb: 2859025 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-5 created with rcb: 36617720 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-6 created with rcb: 66534099 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-7 created with rcb: 34421755 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-8 created with rcb: 50714426 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-9 created with rcb: 62056647 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-10 created with rcb: 33598931 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-11 created with rcb: 26205413 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-12 created with rcb: 50712863 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-13 created with rcb: 17826290 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-14 created with rcb: 43753656 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-15 created with rcb: 35659040 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-16 created with rcb: 54133580 2026-02-01 22:17:15.432 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-01 22:17:15.433 - Render thread -> Frame [2337] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-17 created with rcb: 46255202 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-18 created with rcb: 21848446 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-19 created with rcb: 55609848 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-20 created with rcb: 29156206 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-21 created with rcb: 57517193 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-22 created with rcb: 13202109 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-23 created with rcb: 18078312 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-24 created with rcb: 55029159 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-25 created with rcb: 44210170 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-26 created with rcb: 31412830 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-27 created with rcb: 44989549 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-28 created with rcb: 36225176 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-29 created with rcb: 61810913 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-30 created with rcb: 2976827 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-31 created with rcb: 59274210 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-32 created with rcb: 15897308 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-33 created with rcb: 66410735 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-34 created with rcb: 31276354 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-35 created with rcb: 39551990 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-36 created with rcb: 14813071 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-37 created with rcb: 12055923 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-38 created with rcb: 6151596 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-39 created with rcb: 61624977 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-40 created with rcb: 21407671 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-41 created with rcb: 10568660 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-42 created with rcb: 13221278 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-43 created with rcb: 21918061 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-44 created with rcb: 66241999 2026-02-01 22:17:15.447 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-45 created with rcb: 60448079 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-01 22:17:15.448 - Render thread -> Frame [2338] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-01 22:17:15.548 - Render thread -> Frame [2344] Parallel Render Command Batch RCB-46 created with rcb: 21918061 2026-02-01 22:17:15.563 - Render thread -> Frame [2344] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-01 22:17:15.587 - Render thread -> Frame [2345] Parallel Render Command Batch RCB-47 created with rcb: 66241999 2026-02-01 22:17:15.587 - Render thread -> Frame [2345] Parallel Render Command Batch RCB-48 created with rcb: 54133580 2026-02-01 22:17:15.587 - Render thread -> Frame [2345] Parallel Render Command Batch RCB-49 created with rcb: 21918061 2026-02-01 22:17:15.621 - Render thread -> Frame [2345] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-01 22:17:15.639 - Render thread -> Frame [2345] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-01 22:17:15.701 - Render thread -> VRAM report about missing bytes is changed from 353624064 Bytes to 353497088 Bytes 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-50 created with rcb: 61624977 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-51 created with rcb: 6151596 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-52 created with rcb: 10568660 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-53 created with rcb: 13221278 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-54 created with rcb: 21407671 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-55 created with rcb: 39551990 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-56 created with rcb: 66241999 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-57 created with rcb: 66410735 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-58 created with rcb: 15897308 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-59 created with rcb: 59274210 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-60 created with rcb: 2976827 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-61 created with rcb: 61810913 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-62 created with rcb: 36225176 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-63 created with rcb: 44989549 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-64 created with rcb: 31412830 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-65 created with rcb: 44210170 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-66 created with rcb: 55029159 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-67 created with rcb: 18078312 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-68 created with rcb: 13202109 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-69 created with rcb: 57517193 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-70 created with rcb: 29156206 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-71 created with rcb: 55609848 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-72 created with rcb: 21848446 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-73 created with rcb: 46255202 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-74 created with rcb: 35659040 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-75 created with rcb: 43753656 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-76 created with rcb: 17826290 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-77 created with rcb: 50712863 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-78 created with rcb: 26205413 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-79 created with rcb: 33598931 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-80 created with rcb: 62056647 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-81 created with rcb: 50714426 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-82 created with rcb: 34421755 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-83 created with rcb: 66534099 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-84 created with rcb: 36617720 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-85 created with rcb: 14813071 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-86 created with rcb: 60448079 2026-02-01 22:17:15.701 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-87 created with rcb: 14196510 2026-02-01 22:17:15.702 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-49 processed in 2 frames. 2026-02-01 22:17:15.703 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-01 22:17:15.704 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-01 22:17:15.716 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-02-01 22:17:15.723 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-01 22:17:15.729 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-01 22:17:15.737 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-01 22:17:15.751 - Render thread -> Frame [2346] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-01 22:17:15.814 - Render thread -> VRAM report about missing bytes is changed from 353497088 Bytes to 354127872 Bytes 2026-02-01 22:17:15.814 - Render thread -> Frame [2347] Parallel Render Command Batch RCB-88 created with rcb: 12055923 2026-02-01 22:17:15.814 - Render thread -> Frame [2347] Parallel Render Command Batch RCB-86 processed in 2 frames. 2026-02-01 22:17:15.815 - Render thread -> Frame [2347] Parallel Render Command Batch RCB-87 processed in 2 frames. 2026-02-01 22:17:15.858 - Render thread -> Frame [2347] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-01 22:17:15.881 - Render thread -> VRAM report about missing bytes is changed from 354127872 Bytes to 355000320 Bytes 2026-02-01 22:17:15.881 - Render thread -> Frame [2348] Parallel Render Command Batch RCB-89 created with rcb: 14813071 2026-02-01 22:17:15.881 - Render thread -> Frame [2348] Parallel Render Command Batch RCB-90 created with rcb: 12055923 2026-02-01 22:17:15.898 - Render thread -> Frame [2348] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-02-01 22:17:15.899 - Render thread -> Frame [2348] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-02-01 22:17:15.917 - Render thread -> VRAM report about missing bytes is changed from 355000320 Bytes to 355074048 Bytes 2026-02-01 22:17:15.918 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-91 created with rcb: 54133580 2026-02-01 22:17:15.918 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-92 created with rcb: 14196510 2026-02-01 22:17:15.918 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-93 created with rcb: 12055923 2026-02-01 22:17:15.918 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-94 created with rcb: 60448079 2026-02-01 22:17:15.958 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-01 22:17:15.962 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-01 22:17:15.964 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-02-01 22:17:15.966 - Render thread -> Frame [2349] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-02-01 22:17:15.996 - Render thread -> VRAM report about missing bytes is changed from 355074048 Bytes to 355168256 Bytes 2026-02-01 22:17:15.996 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-95 created with rcb: 2859025 2026-02-01 22:17:15.996 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-96 created with rcb: 36617720 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-97 created with rcb: 34421755 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-98 created with rcb: 50714426 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-99 created with rcb: 62056647 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-100 created with rcb: 33598931 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-101 created with rcb: 26205413 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-102 created with rcb: 50712863 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-103 created with rcb: 17826290 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-104 created with rcb: 43753656 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-105 created with rcb: 35659040 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-106 created with rcb: 66534099 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-107 created with rcb: 21848446 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-108 created with rcb: 55609848 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-109 created with rcb: 29156206 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-110 created with rcb: 57517193 2026-02-01 22:17:15.997 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-111 created with rcb: 13202109 2026-02-01 22:17:16.027 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-02-01 22:17:16.032 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-02-01 22:17:16.032 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-02-01 22:17:16.032 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-02-01 22:17:16.032 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-02-01 22:17:16.032 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-01 22:17:16.033 - Render thread -> Frame [2350] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-01 22:17:16.060 - Render thread -> VRAM report about missing bytes is changed from 355168256 Bytes to 355188736 Bytes 2026-02-01 22:17:16.068 - Render thread -> VRAM report about missing bytes is changed from 355188736 Bytes to 355250176 Bytes 2026-02-01 22:17:16.082 - Render thread -> VRAM report about missing bytes is changed from 355250176 Bytes to 355352576 Bytes 2026-02-01 22:17:16.082 - Render thread -> Frame [2353] Parallel Render Command Batch RCB-112 created with rcb: 14813071 2026-02-01 22:17:16.102 - Render thread -> Frame [2353] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-01 22:17:16.146 - Render thread -> Frame [2355] Parallel Render Command Batch RCB-113 created with rcb: 31276354 2026-02-01 22:17:16.239 - Render thread -> VRAM report about missing bytes is changed from 355352576 Bytes to 355368960 Bytes 2026-02-01 22:17:16.239 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-114 created with rcb: 13202109 2026-02-01 22:17:16.239 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-115 created with rcb: 46255202 2026-02-01 22:17:16.239 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-116 created with rcb: 29156206 2026-02-01 22:17:16.239 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-117 created with rcb: 18078312 2026-02-01 22:17:16.239 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-118 created with rcb: 47350769 2026-02-01 22:17:16.272 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-113 processed in 2 frames. 2026-02-01 22:17:16.282 - Render thread -> Frame [2356] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-119 created with rcb: 21848446 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-120 created with rcb: 14813071 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-121 created with rcb: 13202109 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-122 created with rcb: 31276354 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-123 created with rcb: 43753656 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-124 created with rcb: 17826290 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-125 created with rcb: 50712863 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-126 created with rcb: 35659040 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-127 created with rcb: 26205413 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-128 created with rcb: 33598931 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-129 created with rcb: 50714426 2026-02-01 22:17:16.350 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-130 created with rcb: 34421755 2026-02-01 22:17:16.357 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-115 processed in 2 frames. 2026-02-01 22:17:16.357 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-116 processed in 2 frames. 2026-02-01 22:17:16.390 - Render thread -> Frame [2357] Parallel Render Command Batch RCB-117 processed in 2 frames. 2026-02-01 22:17:16.452 - Render thread -> VRAM report about missing bytes is changed from 355368960 Bytes to 355422208 Bytes 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-131 created with rcb: 36617720 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-132 created with rcb: 2859025 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-133 created with rcb: 60448079 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-134 created with rcb: 29156206 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-135 created with rcb: 55609848 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-136 created with rcb: 57517193 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-137 created with rcb: 14196510 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-138 created with rcb: 54133580 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-139 created with rcb: 55029159 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-140 created with rcb: 44210170 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-141 created with rcb: 31412830 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-142 created with rcb: 44989549 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-143 created with rcb: 36225176 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-144 created with rcb: 46255202 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-145 created with rcb: 12055923 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-146 created with rcb: 2976827 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-147 created with rcb: 61810913 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-148 created with rcb: 66534099 2026-02-01 22:17:16.452 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-149 created with rcb: 66410735 2026-02-01 22:17:16.500 - Render thread -> Frame [2358] Parallel Render Command Batch RCB-118 processed in 3 frames. 2026-02-01 22:17:16.549 - Render thread -> VRAM report about missing bytes is changed from 355422208 Bytes to 355336192 Bytes 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-150 created with rcb: 18078312 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-151 created with rcb: 39551990 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-152 created with rcb: 21407671 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-153 created with rcb: 13221278 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-154 created with rcb: 10568660 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-155 created with rcb: 47350769 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-156 created with rcb: 6151596 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-157 created with rcb: 61624977 2026-02-01 22:17:16.549 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-158 created with rcb: 21918061 2026-02-01 22:17:16.562 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-119 processed in 3 frames. 2026-02-01 22:17:16.593 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-120 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-121 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-122 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-123 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-124 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-125 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-126 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-127 processed in 3 frames. 2026-02-01 22:17:16.594 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-128 processed in 3 frames. 2026-02-01 22:17:16.595 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-129 processed in 3 frames. 2026-02-01 22:17:16.607 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-130 processed in 3 frames. 2026-02-01 22:17:16.609 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-131 processed in 2 frames. 2026-02-01 22:17:16.610 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-132 processed in 2 frames. 2026-02-01 22:17:16.611 - Render thread -> Frame [2359] Parallel Render Command Batch RCB-133 processed in 2 frames. 2026-02-01 22:17:16.644 - Render thread -> VRAM report about missing bytes is changed from 355336192 Bytes to 355368960 Bytes 2026-02-01 22:17:16.644 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-159 created with rcb: 4569498 2026-02-01 22:17:16.644 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-160 created with rcb: 62056647 2026-02-01 22:17:16.644 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-161 created with rcb: 39933424 2026-02-01 22:17:16.644 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-162 created with rcb: 59274210 2026-02-01 22:17:16.644 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-134 processed in 3 frames. 2026-02-01 22:17:16.675 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-135 processed in 3 frames. 2026-02-01 22:17:16.701 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-136 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-137 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-138 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-139 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-140 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-141 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-142 processed in 3 frames. 2026-02-01 22:17:16.702 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-143 processed in 3 frames. 2026-02-01 22:17:16.724 - Render thread -> Frame [2360] Parallel Render Command Batch RCB-144 processed in 3 frames. 2026-02-01 22:17:16.776 - Render thread -> VRAM report about missing bytes is changed from 355368960 Bytes to 355520512 Bytes 2026-02-01 22:17:16.776 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-163 created with rcb: 66241999 2026-02-01 22:17:16.776 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-164 created with rcb: 15897308 2026-02-01 22:17:16.778 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-145 processed in 4 frames. 2026-02-01 22:17:16.778 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-146 processed in 4 frames. 2026-02-01 22:17:16.784 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-147 processed in 4 frames. 2026-02-01 22:17:16.808 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-148 processed in 4 frames. 2026-02-01 22:17:16.808 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-149 processed in 4 frames. 2026-02-01 22:17:16.819 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-150 processed in 3 frames. 2026-02-01 22:17:16.819 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-151 processed in 3 frames. 2026-02-01 22:17:16.820 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-152 processed in 3 frames. 2026-02-01 22:17:16.824 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-153 processed in 3 frames. 2026-02-01 22:17:16.832 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-154 processed in 3 frames. 2026-02-01 22:17:16.833 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-155 processed in 3 frames. 2026-02-01 22:17:16.833 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-156 processed in 3 frames. 2026-02-01 22:17:16.834 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-157 processed in 3 frames. 2026-02-01 22:17:16.838 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-158 processed in 3 frames. 2026-02-01 22:17:16.865 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 22:17:17.127 - Render thread -> VRAM report about missing bytes is changed from 355520512 Bytes to 355414016 Bytes 2026-02-01 22:17:17.128 - Render thread -> Frame [2362] Parallel Render Command Batch RCB-159 processed in 3 frames. 2026-02-01 22:17:17.180 - Render thread -> Frame [2362] Parallel Render Command Batch RCB-160 processed in 3 frames. 2026-02-01 22:17:17.180 - Render thread -> Frame [2362] Parallel Render Command Batch RCB-161 processed in 3 frames. 2026-02-01 22:17:17.313 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-162 processed in 4 frames. 2026-02-01 22:17:17.356 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-163 processed in 3 frames. 2026-02-01 22:17:17.450 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 22:17:17.491 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-01 22:17:17.553 - Render thread -> VRAM report about missing bytes is changed from 355414016 Bytes to 355532800 Bytes 2026-02-01 22:17:17.595 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-164 processed in 4 frames. 2026-02-01 22:17:17.711 - Render thread -> VRAM report about missing bytes is changed from 355532800 Bytes to 355540992 Bytes 2026-02-01 22:17:17.837 - Render thread -> VRAM report about missing bytes is changed from 355540992 Bytes to 355504128 Bytes 2026-02-01 22:17:17.970 - Render thread -> VRAM report about missing bytes is changed from 355504128 Bytes to 358125568 Bytes 2026-02-01 22:17:17.977 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 22:17:18.660 - Render thread -> Frame [2383] Parallel Render Command Batch RCB-165 created with rcb: 3170562 2026-02-01 22:17:18.762 - Render thread -> VRAM report about missing bytes is changed from 358125568 Bytes to 358068224 Bytes 2026-02-01 22:17:18.992 - Render thread -> VRAM report about missing bytes is changed from 358068224 Bytes to 358096896 Bytes 2026-02-01 22:17:19.234 - Render thread -> Frame [2388] Parallel Render Command Batch RCB-165 processed in 6 frames. 2026-02-01 22:17:19.409 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-01 22:17:19.410 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-02-01 22:17:19.422 - Render thread -> VRAM report about missing bytes is changed from 358096896 Bytes to 357789696 Bytes 2026-02-01 22:17:19.464 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-01 22:17:19.464 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2026-02-01 22:17:19.477 - Render thread -> VRAM report about missing bytes is changed from 357789696 Bytes to 357482496 Bytes 2026-02-01 22:17:19.514 - Render thread -> VRAM report about missing bytes is changed from 357482496 Bytes to 357789696 Bytes 2026-02-01 22:17:19.558 - Render thread -> VRAM report about missing bytes is changed from 357789696 Bytes to 358096896 Bytes 2026-02-01 22:17:19.740 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2026-02-01 22:17:19.740 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2026-02-01 22:17:19.753 - Render thread -> VRAM report about missing bytes is changed from 358096896 Bytes to 357916672 Bytes 2026-02-01 22:17:19.820 - Render thread -> VRAM report about missing bytes is changed from 357916672 Bytes to 358223872 Bytes 2026-02-01 22:17:20.006 - Render thread -> VRAM report about missing bytes is changed from 358223872 Bytes to 365563904 Bytes 2026-02-01 22:17:20.034 - Render thread -> VRAM report about missing bytes is changed from 365563904 Bytes to 366612480 Bytes 2026-02-01 22:17:20.064 - Render thread -> VRAM report about missing bytes is changed from 366612480 Bytes to 367595520 Bytes 2026-02-01 22:17:20.190 - Render thread -> VRAM report about missing bytes is changed from 367595520 Bytes to 367562752 Bytes 2026-02-01 22:17:20.237 - Render thread -> VRAM report about missing bytes is changed from 367562752 Bytes to 367624192 Bytes 2026-02-01 22:17:27.687 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-02-01 22:17:27.688 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2026-02-01 22:17:27.698 - Render thread -> VRAM report about missing bytes is changed from 367624192 Bytes to 368353280 Bytes 2026-02-01 22:17:27.728 - Render thread -> VRAM report about missing bytes is changed from 368353280 Bytes to 368963584 Bytes 2026-02-01 22:17:28.568 - Render thread -> VRAM report about missing bytes is changed from 368963584 Bytes to 368926720 Bytes 2026-02-01 22:17:28.589 - Render thread -> VRAM report about missing bytes is changed from 368926720 Bytes to 368967680 Bytes 2026-02-01 22:17:28.669 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2026-02-01 22:17:28.669 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2026-02-01 22:17:28.702 - Render thread -> VRAM report about missing bytes is changed from 368967680 Bytes to 370016256 Bytes 2026-02-01 22:17:29.346 - Render thread -> VRAM report about missing bytes is changed from 370016256 Bytes to 371003392 Bytes 2026-02-01 22:17:29.372 - Render thread -> VRAM report about missing bytes is changed from 371003392 Bytes to 371064832 Bytes 2026-02-01 22:17:29.503 - Render thread -> VRAM report about missing bytes is changed from 371064832 Bytes to 371261440 Bytes 2026-02-01 22:17:29.664 - Render thread -> VRAM report about missing bytes is changed from 371261440 Bytes to 372367360 Bytes 2026-02-01 22:17:29.736 - Render thread -> VRAM report about missing bytes is changed from 372367360 Bytes to 372490240 Bytes 2026-02-01 22:17:29.914 - Render thread -> VRAM report about missing bytes is changed from 372490240 Bytes to 373604352 Bytes 2026-02-01 22:17:30.031 - Render thread -> VRAM report about missing bytes is changed from 373604352 Bytes to 373637120 Bytes 2026-02-01 22:17:30.165 - Render thread -> VRAM report about missing bytes is changed from 373637120 Bytes to 374497280 Bytes 2026-02-01 22:17:31.055 - Render thread -> Info: Frame[3001] - Available VRAM budget has changed: 11111 MB 2026-02-01 22:17:31.117 - Render thread -> Info: Frame[3005] - Available VRAM budget has changed: 10270 MB 2026-02-01 22:17:31.553 - Render thread -> Info: Frame[3031] - Available VRAM budget has changed: 10542 MB 2026-02-01 22:17:33.302 - Render thread -> VRAM report about missing bytes is changed from 374497280 Bytes to 374669312 Bytes 2026-02-01 22:17:35.948 - Render thread -> VRAM report about missing bytes is changed from 374669312 Bytes to 374841344 Bytes 2026-02-01 22:17:35.994 - Render thread -> VRAM report about missing bytes is changed from 374841344 Bytes to 376020992 Bytes 2026-02-01 22:17:36.026 - Render thread -> VRAM report about missing bytes is changed from 376020992 Bytes to 377266176 Bytes 2026-02-01 22:17:36.281 - Render thread -> VRAM report about missing bytes is changed from 377266176 Bytes to 377610240 Bytes 2026-02-01 22:17:36.448 - Render thread -> VRAM report about missing bytes is changed from 377610240 Bytes to 377782272 Bytes 2026-02-01 22:17:36.552 - Render thread -> VRAM report about missing bytes is changed from 377782272 Bytes to 377954304 Bytes 2026-02-01 22:17:36.618 - Render thread -> VRAM report about missing bytes is changed from 377954304 Bytes to 378093568 Bytes 2026-02-01 22:17:36.632 - Render thread -> Info: Frame[3323] - Available VRAM budget has changed: 10484 MB 2026-02-01 22:17:36.648 - Render thread -> VRAM report about missing bytes is changed from 378093568 Bytes to 378281984 Bytes 2026-02-01 22:17:36.716 - Render thread -> VRAM report about missing bytes is changed from 378281984 Bytes to 378109952 Bytes 2026-02-01 22:17:37.229 - Render thread -> Info: Frame[3357] - Available VRAM budget has changed: 10962 MB 2026-02-01 22:17:37.229 - Render thread -> Info: Frame[3357] - Available VRAM budget has changed: 10344 MB 2026-02-01 22:17:37.368 - Render thread -> VRAM report about missing bytes is changed from 378109952 Bytes to 378150912 Bytes 2026-02-01 22:17:37.427 - Render thread -> VRAM report about missing bytes is changed from 378150912 Bytes to 378322944 Bytes 2026-02-01 22:17:37.489 - Render thread -> VRAM report about missing bytes is changed from 378322944 Bytes to 378667008 Bytes 2026-02-01 22:17:37.740 - Render thread -> Info: Frame[3389] - Available VRAM budget has changed: 11112 MB 2026-02-01 22:17:38.248 - Render thread -> Info: Frame[3419] - Available VRAM budget has changed: 10486 MB 2026-02-01 22:17:38.322 - Render thread -> VRAM report about missing bytes is changed from 378667008 Bytes to 378839040 Bytes 2026-02-01 22:17:38.822 - Render thread -> VRAM report about missing bytes is changed from 378839040 Bytes to 379011072 Bytes 2026-02-01 22:17:38.889 - Render thread -> VRAM report about missing bytes is changed from 379011072 Bytes to 379183104 Bytes 2026-02-01 22:17:39.639 - Render thread -> Info: Frame[3503] - Available VRAM budget has changed: 10538 MB 2026-02-01 22:17:40.257 - Render thread -> VRAM report about missing bytes is changed from 379183104 Bytes to 379355136 Bytes 2026-02-01 22:17:40.322 - Render thread -> VRAM report about missing bytes is changed from 379355136 Bytes to 379232256 Bytes 2026-02-01 22:17:43.606 - Render thread -> Info: Frame[3741] - Available VRAM budget has changed: 10624 MB 2026-02-01 22:17:45.340 - Render thread -> Info: Frame[3845] - Available VRAM budget has changed: 10536 MB 2026-02-01 22:17:45.356 - Render thread -> VRAM report about missing bytes is changed from 379232256 Bytes to 379576320 Bytes 2026-02-01 22:17:45.422 - Render thread -> VRAM report about missing bytes is changed from 379576320 Bytes to 379748352 Bytes 2026-02-01 22:17:45.889 - Render thread -> VRAM report about missing bytes is changed from 379748352 Bytes to 379920384 Bytes 2026-02-01 22:17:45.922 - Render thread -> VRAM report about missing bytes is changed from 379920384 Bytes to 380092416 Bytes 2026-02-01 22:17:46.188 - Render thread -> VRAM report about missing bytes is changed from 380092416 Bytes to 380264448 Bytes 2026-02-01 22:17:46.455 - Render thread -> VRAM report about missing bytes is changed from 380264448 Bytes to 380436480 Bytes 2026-02-01 22:17:46.892 - Render thread -> VRAM report about missing bytes is changed from 380436480 Bytes to 380583936 Bytes 2026-02-01 22:17:48.967 - Render thread -> VRAM report about missing bytes is changed from 380583936 Bytes to 381894656 Bytes 2026-02-01 22:18:00.705 - Render thread -> Info: Frame[4767] - Available VRAM budget has changed: 10622 MB 2026-02-01 22:18:01.008 - Render thread -> Info: Frame[4785] - Available VRAM budget has changed: 10563 MB 2026-02-01 22:18:02.806 - Render thread -> Info: Frame[4893] - Available VRAM budget has changed: 10491 MB 2026-02-01 22:18:03.188 - Render thread -> VRAM report about missing bytes is changed from 381894656 Bytes to 382066688 Bytes 2026-02-01 22:18:03.389 - Render thread -> VRAM report about missing bytes is changed from 382066688 Bytes to 382238720 Bytes 2026-02-01 22:18:03.488 - Render thread -> VRAM report about missing bytes is changed from 382238720 Bytes to 382754816 Bytes 2026-02-01 22:18:03.588 - Render thread -> VRAM report about missing bytes is changed from 382754816 Bytes to 383000576 Bytes 2026-02-01 22:18:03.657 - Render thread -> VRAM report about missing bytes is changed from 383000576 Bytes to 382574592 Bytes 2026-02-01 22:18:03.906 - Render thread -> VRAM report about missing bytes is changed from 382574592 Bytes to 382836736 Bytes 2026-02-01 22:18:03.937 - Render thread -> Info: Frame[4959] - Available VRAM budget has changed: 10999 MB 2026-02-01 22:18:04.033 - Render thread -> VRAM report about missing bytes is changed from 382836736 Bytes to 382509056 Bytes 2026-02-01 22:18:04.551 - Render thread -> Info: Frame[4989] - Available VRAM budget has changed: 10590 MB 2026-02-01 22:18:07.198 - Render thread -> VRAM report about missing bytes is changed from 382509056 Bytes to 382533632 Bytes 2026-02-01 22:18:09.283 - Render thread -> Info: Frame[5273] - Available VRAM budget has changed: 10527 MB 2026-02-01 22:18:09.398 - Render thread -> VRAM report about missing bytes is changed from 382533632 Bytes to 382877696 Bytes 2026-02-01 22:18:10.015 - Render thread -> Info: Frame[5317] - Available VRAM budget has changed: 10596 MB 2026-02-01 22:18:18.464 - Render thread -> VRAM report about missing bytes is changed from 382877696 Bytes to 382918656 Bytes 2026-02-01 22:18:18.712 - Render thread -> VRAM report about missing bytes is changed from 382918656 Bytes to 382967808 Bytes 2026-02-01 22:18:29.128 - Render thread -> VRAM report about missing bytes is changed from 382967808 Bytes to 384344064 Bytes 2026-02-01 22:18:29.163 - Render thread -> VRAM report about missing bytes is changed from 384344064 Bytes to 384434176 Bytes 2026-02-01 22:18:29.196 - Render thread -> VRAM report about missing bytes is changed from 384434176 Bytes to 384479232 Bytes 2026-02-01 22:18:29.412 - Render thread -> VRAM report about missing bytes is changed from 384479232 Bytes to 384417792 Bytes 2026-02-01 22:18:29.413 - Render thread -> Info: Frame[6475] - Available VRAM budget has changed: 10428 MB 2026-02-01 22:18:29.427 - Render thread -> VRAM report about missing bytes is changed from 384417792 Bytes to 384933888 Bytes 2026-02-01 22:18:29.440 - Render thread -> VRAM report about missing bytes is changed from 384933888 Bytes to 384995328 Bytes 2026-02-01 22:18:29.482 - Render thread -> VRAM report about missing bytes is changed from 384995328 Bytes to 384905216 Bytes 2026-02-01 22:18:30.615 - Render thread -> VRAM report about missing bytes is changed from 384905216 Bytes to 384950272 Bytes 2026-02-01 22:18:45.754 - Render thread -> Info: Frame[7453] - Available VRAM budget has changed: 10588 MB 2026-02-01 22:19:13.245 - Render thread -> VRAM report about missing bytes is changed from 384950272 Bytes to 384966656 Bytes 2026-02-01 22:19:37.983 - Render thread -> Info: Frame[10331] - Available VRAM budget has changed: 10882 MB 2026-02-01 22:19:37.983 - Render thread -> Info: Frame[10331] - Available VRAM budget has changed: 10524 MB 2026-02-01 22:19:38.610 - Render thread -> Info: Frame[10363] - Available VRAM budget has changed: 11039 MB 2026-02-01 22:19:39.228 - Render thread -> Info: Frame[10393] - Available VRAM budget has changed: 10658 MB 2026-02-01 22:19:51.553 - Render thread -> Info: Frame[11131] - Available VRAM budget has changed: 10870 MB 2026-02-01 22:19:51.553 - Render thread -> Info: Frame[11131] - Available VRAM budget has changed: 10490 MB 2026-02-01 22:19:52.080 - Render thread -> Info: Frame[11163] - Available VRAM budget has changed: 11030 MB 2026-02-01 22:19:52.594 - Render thread -> Info: Frame[11193] - Available VRAM budget has changed: 10649 MB 2026-02-01 22:20:04.992 - Render thread -> Info: Frame[11917] - Available VRAM budget has changed: 10868 MB 2026-02-01 22:20:04.993 - Render thread -> Info: Frame[11917] - Available VRAM budget has changed: 10488 MB 2026-02-01 22:20:05.516 - Render thread -> Info: Frame[11949] - Available VRAM budget has changed: 11027 MB 2026-02-01 22:20:06.022 - Render thread -> Info: Frame[11979] - Available VRAM budget has changed: 10646 MB 2026-02-01 22:20:08.072 - Render thread -> Info: Frame[12069] - Available VRAM budget has changed: 10867 MB 2026-02-01 22:20:08.072 - Render thread -> Info: Frame[12069] - Available VRAM budget has changed: 10487 MB 2026-02-01 22:20:08.734 - Render thread -> Info: Frame[12101] - Available VRAM budget has changed: 11028 MB 2026-02-01 22:20:09.705 - Render thread -> Info: Frame[12131] - Available VRAM budget has changed: 10647 MB 2026-02-01 22:20:11.966 - Render thread -> Info: Frame[12197] - Available VRAM budget has changed: 10866 MB 2026-02-01 22:20:11.967 - Render thread -> Info: Frame[12197] - Available VRAM budget has changed: 10486 MB 2026-02-01 22:20:12.491 - Render thread -> Info: Frame[12229] - Available VRAM budget has changed: 11028 MB 2026-02-01 22:20:12.991 - Render thread -> Info: Frame[12259] - Available VRAM budget has changed: 10647 MB 2026-02-01 22:20:18.598 - Render thread -> VRAM report about missing bytes is changed from 384966656 Bytes to 385011712 Bytes 2026-02-01 22:20:18.706 - Render thread -> VRAM report about missing bytes is changed from 385011712 Bytes to 385114112 Bytes 2026-02-01 22:20:19.007 - Render thread -> VRAM report about missing bytes is changed from 385114112 Bytes to 385159168 Bytes 2026-02-01 22:21:30.657 - Render thread -> Info: Frame[16831] - Available VRAM budget has changed: 10865 MB 2026-02-01 22:21:30.657 - Render thread -> Info: Frame[16831] - Available VRAM budget has changed: 10483 MB 2026-02-01 22:21:31.187 - Render thread -> Info: Frame[16863] - Available VRAM budget has changed: 11026 MB 2026-02-01 22:21:31.688 - Render thread -> Info: Frame[16893] - Available VRAM budget has changed: 10644 MB 2026-02-01 22:21:39.259 - Render thread -> Info: Frame[17347] - Available VRAM budget has changed: 10863 MB 2026-02-01 22:21:39.259 - Render thread -> Info: Frame[17347] - Available VRAM budget has changed: 10479 MB 2026-02-01 22:21:39.788 - Render thread -> Info: Frame[17379] - Available VRAM budget has changed: 11026 MB 2026-02-01 22:21:40.288 - Render thread -> Info: Frame[17409] - Available VRAM budget has changed: 10643 MB 2026-02-01 22:21:46.081 - Render thread -> Info: Frame[17755] - Available VRAM budget has changed: 10488 MB 2026-02-01 22:22:11.800 - Render thread -> VRAM report about missing bytes is changed from 385159168 Bytes to 388108288 Bytes 2026-02-01 22:22:34.917 - Render thread -> VRAM report about missing bytes is changed from 388108288 Bytes to 389681152 Bytes 2026-02-01 22:22:35.422 - Render thread -> VRAM report about missing bytes is changed from 389681152 Bytes to 389685248 Bytes 2026-02-01 22:22:35.438 - Render thread -> VRAM report about missing bytes is changed from 389685248 Bytes to 389689344 Bytes 2026-02-01 22:22:35.505 - Render thread -> VRAM report about missing bytes is changed from 389689344 Bytes to 389693440 Bytes 2026-02-01 22:22:37.493 - Render thread -> VRAM report about missing bytes is changed from 389693440 Bytes to 391335936 Bytes 2026-02-01 22:22:37.827 - Render thread -> VRAM report about missing bytes is changed from 391335936 Bytes to 391340032 Bytes 2026-02-01 22:22:38.460 - Render thread -> VRAM report about missing bytes is changed from 391340032 Bytes to 391344128 Bytes 2026-02-01 22:22:38.944 - Render thread -> VRAM report about missing bytes is changed from 391344128 Bytes to 391348224 Bytes 2026-02-01 22:22:39.486 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 22:22:39.486 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 22:22:39.486 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 22:22:39.486 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 22:22:39.531 - Render thread -> VRAM report about missing bytes is changed from 391348224 Bytes to 391352320 Bytes 2026-02-01 22:22:40.176 - Render thread -> VRAM report about missing bytes is changed from 391352320 Bytes to 391356416 Bytes 2026-02-01 22:22:40.624 - Render thread -> VRAM report about missing bytes is changed from 391356416 Bytes to 391360512 Bytes 2026-02-01 22:22:41.097 - Render thread -> VRAM report about missing bytes is changed from 391360512 Bytes to 391364608 Bytes 2026-02-01 22:22:41.206 - Render thread -> VRAM report about missing bytes is changed from 391364608 Bytes to 391368704 Bytes 2026-02-01 22:22:41.277 - Render thread -> VRAM report about missing bytes is changed from 391368704 Bytes to 391372800 Bytes 2026-02-01 22:24:38.506 - Render thread -> VRAM report about missing bytes is changed from 391372800 Bytes to 391413760 Bytes 2026-02-01 22:24:50.688 - Render thread -> VRAM report about missing bytes is changed from 391413760 Bytes to 391561216 Bytes 2026-02-01 22:24:50.689 - Render thread -> Info: Frame[28587] - Available VRAM budget has changed: 10952 MB 2026-02-01 22:24:50.689 - Render thread -> Info: Frame[28587] - Available VRAM budget has changed: 10395 MB 2026-02-01 22:25:01.910 - Render thread -> Info: Frame[29253] - Available VRAM budget has changed: 11019 MB 2026-02-01 22:25:02.410 - Render thread -> Info: Frame[29283] - Available VRAM budget has changed: 10462 MB 2026-02-01 22:26:52.088 - Render thread -> Info: Frame[35749] - Available VRAM budget has changed: 10586 MB 2026-02-01 22:26:52.421 - Render thread -> Info: Frame[35769] - Available VRAM budget has changed: 10522 MB 2026-02-01 22:26:54.421 - Render thread -> Info: Frame[35889] - Available VRAM budget has changed: 10586 MB 2026-02-01 22:27:00.688 - Render thread -> Info: Frame[36265] - Available VRAM budget has changed: 10644 MB 2026-02-01 22:27:04.354 - Render thread -> Info: Frame[36485] - Available VRAM budget has changed: 10586 MB 2026-02-01 22:27:04.521 - Render thread -> Info: Frame[36495] - Available VRAM budget has changed: 10521 MB 2026-02-01 22:27:05.888 - Render thread -> Info: Frame[36577] - Available VRAM budget has changed: 10466 MB 2026-02-01 22:27:09.521 - Render thread -> Info: Frame[36795] - Available VRAM budget has changed: 10521 MB 2026-02-01 22:27:18.588 - Render thread -> Info: Frame[37339] - Available VRAM budget has changed: 10953 MB 2026-02-01 22:27:18.588 - Render thread -> Info: Frame[37339] - Available VRAM budget has changed: 10403 MB 2026-02-01 22:27:19.589 - Render thread -> Info: Frame[37399] - Available VRAM budget has changed: 11012 MB 2026-02-01 22:27:20.088 - Render thread -> Info: Frame[37429] - Available VRAM budget has changed: 10475 MB 2026-02-01 22:28:36.976 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 22:28:36.976 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 22:28:36.976 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 22:28:36.976 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 22:31:12.738 - Render thread -> Info: Frame[51323] - Available VRAM budget has changed: 10621 MB 2026-02-01 22:31:20.738 - Render thread -> Info: Frame[51803] - Available VRAM budget has changed: 10529 MB 2026-02-01 22:31:25.687 - Render thread -> VRAM report about missing bytes is changed from 391561216 Bytes to 391733248 Bytes 2026-02-01 22:31:38.971 - Render thread -> Info: Frame[52897] - Available VRAM budget has changed: 10610 MB 2026-02-01 22:31:40.171 - Render thread -> Info: Frame[52969] - Available VRAM budget has changed: 10442 MB 2026-02-01 22:31:40.186 - Render thread -> VRAM report about missing bytes is changed from 391733248 Bytes to 392077312 Bytes 2026-02-01 22:31:45.101 - Render thread -> Info: Frame[53257] - Available VRAM budget has changed: 10494 MB 2026-02-01 22:31:53.172 - Render thread -> Info: Frame[53741] - Available VRAM budget has changed: 10441 MB 2026-02-01 22:31:54.934 - Render thread -> VRAM report about missing bytes is changed from 392077312 Bytes to 392249344 Bytes 2026-02-01 22:31:58.705 - Render thread -> Info: Frame[54057] - Available VRAM budget has changed: 10379 MB 2026-02-01 22:32:00.721 - Render thread -> VRAM report about missing bytes is changed from 392249344 Bytes to 392421376 Bytes 2026-02-01 22:32:01.109 - Render thread -> VRAM report about missing bytes is changed from 392421376 Bytes to 392593408 Bytes 2026-02-01 22:33:18.760 - Render thread -> Info: Frame[58571] - Available VRAM budget has changed: 10441 MB 2026-02-01 22:33:28.494 - Render thread -> VRAM report about missing bytes is changed from 392593408 Bytes to 392765440 Bytes 2026-02-01 22:33:38.827 - Render thread -> Info: Frame[59759] - Available VRAM budget has changed: 10524 MB 2026-02-01 22:33:39.295 - Render thread -> Info: Frame[59787] - Available VRAM budget has changed: 10582 MB 2026-02-01 22:33:45.930 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 22:33:45.930 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 22:33:45.930 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 22:33:45.930 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 22:34:38.669 - Render thread -> Info: Frame[63253] - Available VRAM budget has changed: 10507 MB 2026-02-01 22:34:38.769 - Render thread -> Info: Frame[63259] - Available VRAM budget has changed: 10443 MB 2026-02-01 22:34:39.420 - Render thread -> VRAM report about missing bytes is changed from 392765440 Bytes to 392937472 Bytes 2026-02-01 22:34:40.202 - Render thread -> Info: Frame[63345] - Available VRAM budget has changed: 10389 MB 2026-02-01 22:35:00.652 - Render thread -> Info: Frame[64481] - Available VRAM budget has changed: 10443 MB 2026-02-01 22:35:11.319 - Render thread -> Info: Frame[65045] - Available VRAM budget has changed: 10519 MB 2026-02-01 22:35:15.302 - Render thread -> Info: Frame[65255] - Available VRAM budget has changed: 10462 MB 2026-02-01 22:35:16.703 - Render thread -> Info: Frame[65339] - Available VRAM budget has changed: 10394 MB 2026-02-01 22:35:30.486 - Render thread -> Info: Frame[66113] - Available VRAM budget has changed: 10455 MB 2026-02-01 22:35:31.353 - Render thread -> Info: Frame[66165] - Available VRAM budget has changed: 10519 MB 2026-02-01 22:35:31.519 - Render thread -> Info: Frame[66175] - Available VRAM budget has changed: 10583 MB 2026-02-01 22:35:44.719 - Render thread -> Info: Frame[66859] - Available VRAM budget has changed: 10524 MB 2026-02-01 22:35:44.853 - Render thread -> Info: Frame[66867] - Available VRAM budget has changed: 10458 MB 2026-02-01 22:35:45.553 - Render thread -> Info: Frame[66909] - Available VRAM budget has changed: 10392 MB 2026-02-01 22:35:54.670 - Render thread -> Info: Frame[67395] - Available VRAM budget has changed: 10456 MB 2026-02-01 22:35:55.453 - Render thread -> Info: Frame[67421] - Available VRAM budget has changed: 10518 MB 2026-02-01 22:35:55.720 - Render thread -> Info: Frame[67429] - Available VRAM budget has changed: 10582 MB 2026-02-01 22:36:48.820 - Render thread -> Info: Frame[70503] - Available VRAM budget has changed: 10518 MB 2026-02-01 22:36:48.854 - Render thread -> Info: Frame[70505] - Available VRAM budget has changed: 10456 MB 2026-02-01 22:36:49.359 - Render thread -> Info: Frame[70535] - Available VRAM budget has changed: 10397 MB 2026-02-01 22:36:59.070 - Render thread -> Info: Frame[71047] - Available VRAM budget has changed: 10460 MB 2026-02-01 22:36:59.322 - Render thread -> Info: Frame[71061] - Available VRAM budget has changed: 10517 MB 2026-02-01 22:36:59.353 - Render thread -> Info: Frame[71063] - Available VRAM budget has changed: 10582 MB 2026-02-01 22:37:03.552 - Render thread -> VRAM report about missing bytes is changed from 392937472 Bytes to 392986624 Bytes 2026-02-01 22:58:38.766 - Render thread -> Info: Frame[148407] - Available VRAM budget has changed: 10524 MB 2026-02-01 22:58:39.532 - Render thread -> Info: Frame[148453] - Available VRAM budget has changed: 10458 MB 2026-02-01 22:58:55.649 - Render thread -> Info: Frame[149419] - Available VRAM budget has changed: 10518 MB 2026-02-01 22:58:55.749 - Render thread -> Info: Frame[149425] - Available VRAM budget has changed: 10576 MB 2026-02-01 22:59:18.195 - Render thread -> Info: Frame[150679] - Available VRAM budget has changed: 10499 MB 2026-02-01 22:59:18.394 - Render thread -> Info: Frame[150691] - Available VRAM budget has changed: 10435 MB 2026-02-01 22:59:31.611 - Render thread -> VRAM report about missing bytes is changed from 392986624 Bytes to 394756096 Bytes 2026-02-01 22:59:43.311 - Render thread -> Info: Frame[152081] - Available VRAM budget has changed: 10496 MB 2026-02-01 22:59:45.077 - Render thread -> Info: Frame[152187] - Available VRAM budget has changed: 10443 MB 2026-02-01 22:59:49.333 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 22:59:49.333 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 22:59:49.333 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 22:59:49.333 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:00:32.223 - Render thread -> Info: Frame[154671] - Available VRAM budget has changed: 10384 MB 2026-02-01 23:00:47.590 - Render thread -> Info: Frame[155469] - Available VRAM budget has changed: 10439 MB 2026-02-01 23:00:57.628 - Render thread -> VRAM report about missing bytes is changed from 394756096 Bytes to 394928128 Bytes 2026-02-01 23:01:20.942 - Render thread -> Info: Frame[157269] - Available VRAM budget has changed: 10554 MB 2026-02-01 23:01:51.025 - Render thread -> Info: Frame[158799] - Available VRAM budget has changed: 10618 MB 2026-02-01 23:02:25.044 - Render thread -> Info: Frame[160589] - Available VRAM budget has changed: 10557 MB 2026-02-01 23:03:31.268 - Render thread -> VRAM report about missing bytes is changed from 394928128 Bytes to 395100160 Bytes 2026-02-01 23:03:50.299 - Render thread -> VRAM report about missing bytes is changed from 395100160 Bytes to 395272192 Bytes 2026-02-01 23:04:37.718 - Render thread -> Info: Frame[167853] - Available VRAM budget has changed: 10616 MB 2026-02-01 23:04:45.496 - Render thread -> Info: Frame[168319] - Available VRAM budget has changed: 10556 MB 2026-02-01 23:04:55.058 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:04:55.058 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:04:55.058 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:04:55.058 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:06:19.059 - Render thread -> VRAM report about missing bytes is changed from 395272192 Bytes to 395444224 Bytes 2026-02-01 23:06:40.676 - Render thread -> Info: Frame[174125] - Available VRAM budget has changed: 10484 MB 2026-02-01 23:06:43.842 - Render thread -> Info: Frame[174293] - Available VRAM budget has changed: 10421 MB 2026-02-01 23:06:48.159 - Render thread -> Info: Frame[174427] - Available VRAM budget has changed: 10483 MB 2026-02-01 23:06:58.977 - Render thread -> Info: Frame[174979] - Available VRAM budget has changed: 10416 MB 2026-02-01 23:07:05.828 - Render thread -> Info: Frame[175299] - Available VRAM budget has changed: 10475 MB 2026-02-01 23:07:21.158 - Render thread -> Info: Frame[175891] - Available VRAM budget has changed: 10533 MB 2026-02-01 23:07:26.592 - Render thread -> Info: Frame[176217] - Available VRAM budget has changed: 10587 MB 2026-02-01 23:07:28.858 - Render thread -> Info: Frame[176325] - Available VRAM budget has changed: 10506 MB 2026-02-01 23:07:42.341 - Render thread -> Info: Frame[177047] - Available VRAM budget has changed: 10588 MB 2026-02-01 23:07:43.442 - Render thread -> Info: Frame[177113] - Available VRAM budget has changed: 10507 MB 2026-02-01 23:08:10.806 - Render thread -> Info: Frame[178549] - Available VRAM budget has changed: 10442 MB 2026-02-01 23:08:18.294 - Render thread -> Info: Frame[178885] - Available VRAM budget has changed: 10513 MB 2026-02-01 23:09:12.953 - Render thread -> Info: Frame[181211] - Available VRAM budget has changed: 10445 MB 2026-02-01 23:09:13.522 - Render thread -> Info: Frame[181245] - Available VRAM budget has changed: 10386 MB 2026-02-01 23:09:22.137 - Render thread -> Info: Frame[181607] - Available VRAM budget has changed: 10462 MB 2026-02-01 23:09:23.203 - Render thread -> Info: Frame[181639] - Available VRAM budget has changed: 10516 MB 2026-02-01 23:10:00.330 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:10:00.330 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:10:00.330 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:10:00.330 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:10:30.871 - Render thread -> VRAM report about missing bytes is changed from 395444224 Bytes to 395616256 Bytes 2026-02-01 23:10:50.653 - Render thread -> VRAM report about missing bytes is changed from 395616256 Bytes to 395788288 Bytes 2026-02-01 23:10:53.887 - Render thread -> VRAM report about missing bytes is changed from 395788288 Bytes to 395960320 Bytes 2026-02-01 23:11:43.595 - Render thread -> Info: Frame[188873] - Available VRAM budget has changed: 10449 MB 2026-02-01 23:11:44.228 - Render thread -> Info: Frame[188899] - Available VRAM budget has changed: 10385 MB 2026-02-01 23:11:45.963 - Render thread -> Info: Frame[188951] - Available VRAM budget has changed: 10925 MB 2026-02-01 23:11:46.369 - Render thread -> Info: Frame[188963] - Available VRAM budget has changed: 10333 MB 2026-02-01 23:11:54.496 - Render thread -> Info: Frame[189211] - Available VRAM budget has changed: 10992 MB 2026-02-01 23:11:58.750 - Render thread -> Info: Frame[189353] - Available VRAM budget has changed: 10394 MB 2026-02-01 23:11:59.545 - Render thread -> Info: Frame[189383] - Available VRAM budget has changed: 10457 MB 2026-02-01 23:13:14.147 - Render thread -> Info: Frame[193119] - Available VRAM budget has changed: 10398 MB 2026-02-01 23:13:16.564 - Render thread -> Info: Frame[193227] - Available VRAM budget has changed: 10935 MB 2026-02-01 23:13:16.564 - Render thread -> Info: Frame[193227] - Available VRAM budget has changed: 10306 MB 2026-02-01 23:13:59.014 - Render thread -> Info: Frame[195463] - Available VRAM budget has changed: 10993 MB 2026-02-01 23:14:00.182 - Render thread -> Info: Frame[195533] - Available VRAM budget has changed: 10365 MB 2026-02-01 23:14:01.015 - Render thread -> Info: Frame[195583] - Available VRAM budget has changed: 10424 MB 2026-02-01 23:14:01.381 - Render thread -> Info: Frame[195597] - Available VRAM budget has changed: 10492 MB 2026-02-01 23:14:03.638 - Render thread -> Info: Frame[195695] - Available VRAM budget has changed: 10437 MB 2026-02-01 23:14:21.177 - Render thread -> Info: Frame[196621] - Available VRAM budget has changed: 10932 MB 2026-02-01 23:14:23.007 - Render thread -> Info: Frame[196731] - Available VRAM budget has changed: 10992 MB 2026-02-01 23:14:25.041 - Render thread -> Info: Frame[196853] - Available VRAM budget has changed: 10495 MB 2026-02-01 23:14:45.544 - Render thread -> Info: Frame[197887] - Available VRAM budget has changed: 10430 MB 2026-02-01 23:15:06.751 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:15:06.751 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:15:06.751 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:15:06.751 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:15:22.027 - Render thread -> Info: Frame[199459] - Available VRAM budget has changed: 10483 MB 2026-02-01 23:17:07.444 - Render thread -> Info: Frame[205157] - Available VRAM budget has changed: 10419 MB 2026-02-01 23:17:17.095 - Render thread -> Info: Frame[205665] - Available VRAM budget has changed: 10483 MB 2026-02-01 23:17:49.847 - Render thread -> Info: Frame[207559] - Available VRAM budget has changed: 10416 MB 2026-02-01 23:17:54.222 - Render thread -> Info: Frame[207733] - Available VRAM budget has changed: 10471 MB 2026-02-01 23:18:24.309 - Render thread -> Info: Frame[209419] - Available VRAM budget has changed: 10413 MB 2026-02-01 23:18:57.222 - Render thread -> Info: Frame[211109] - Available VRAM budget has changed: 10490 MB 2026-02-01 23:19:03.722 - Render thread -> Info: Frame[211441] - Available VRAM budget has changed: 10425 MB 2026-02-01 23:19:19.512 - Render thread -> Info: Frame[212255] - Available VRAM budget has changed: 10493 MB 2026-02-01 23:19:30.883 - Render thread -> Info: Frame[212931] - Available VRAM budget has changed: 10427 MB 2026-02-01 23:19:30.901 - Render thread -> VRAM report about missing bytes is changed from 395960320 Bytes to 396132352 Bytes 2026-02-01 23:19:32.978 - Render thread -> Info: Frame[212995] - Available VRAM budget has changed: 10491 MB 2026-02-01 23:19:33.911 - Render thread -> Info: Frame[213023] - Available VRAM budget has changed: 10428 MB 2026-02-01 23:19:37.710 - Render thread -> Info: Frame[213141] - Available VRAM budget has changed: 10490 MB 2026-02-01 23:19:40.714 - Render thread -> Info: Frame[213295] - Available VRAM budget has changed: 10426 MB 2026-02-01 23:19:42.178 - Render thread -> Info: Frame[213339] - Available VRAM budget has changed: 10490 MB 2026-02-01 23:19:43.645 - Render thread -> Info: Frame[213383] - Available VRAM budget has changed: 10427 MB 2026-02-01 23:19:47.494 - Render thread -> Info: Frame[213511] - Available VRAM budget has changed: 10498 MB 2026-02-01 23:19:50.504 - Render thread -> Info: Frame[213691] - Available VRAM budget has changed: 10428 MB 2026-02-01 23:19:54.110 - Render thread -> Info: Frame[213893] - Available VRAM budget has changed: 10497 MB 2026-02-01 23:19:59.948 - Render thread -> Info: Frame[214225] - Available VRAM budget has changed: 10441 MB 2026-02-01 23:20:01.795 - Render thread -> Info: Frame[214329] - Available VRAM budget has changed: 10377 MB 2026-02-01 23:20:10.130 - Render thread -> Info: Frame[214799] - Available VRAM budget has changed: 10449 MB 2026-02-01 23:20:11.738 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:20:11.738 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:20:11.738 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:20:11.738 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:20:13.871 - Render thread -> Info: Frame[214943] - Available VRAM budget has changed: 10394 MB 2026-02-01 23:20:18.702 - Render thread -> Info: Frame[215115] - Available VRAM budget has changed: 10449 MB 2026-02-01 23:20:28.953 - Render thread -> Info: Frame[215637] - Available VRAM budget has changed: 10392 MB 2026-02-01 23:20:30.554 - Render thread -> Info: Frame[215733] - Available VRAM budget has changed: 10339 MB 2026-02-01 23:20:32.630 - Render thread -> Info: Frame[215819] - Available VRAM budget has changed: 10396 MB 2026-02-01 23:20:39.794 - Render thread -> Info: Frame[216173] - Available VRAM budget has changed: 10341 MB 2026-02-01 23:20:41.464 - Render thread -> Info: Frame[216273] - Available VRAM budget has changed: 10393 MB 2026-02-01 23:20:41.978 - Render thread -> Info: Frame[216289] - Available VRAM budget has changed: 10460 MB 2026-02-01 23:21:34.964 - Render thread -> VRAM report about missing bytes is changed from 396132352 Bytes to 396263424 Bytes 2026-02-01 23:21:34.998 - Render thread -> VRAM report about missing bytes is changed from 396263424 Bytes to 396132352 Bytes 2026-02-01 23:21:50.429 - Render thread -> Info: Frame[220193] - Available VRAM budget has changed: 10406 MB 2026-02-01 23:22:00.279 - Render thread -> Info: Frame[220779] - Available VRAM budget has changed: 10486 MB 2026-02-01 23:22:03.726 - Render thread -> Info: Frame[220985] - Available VRAM budget has changed: 10431 MB 2026-02-01 23:22:20.160 - Render thread -> Info: Frame[221853] - Available VRAM budget has changed: 10496 MB 2026-02-01 23:22:47.427 - Render thread -> Info: Frame[223397] - Available VRAM budget has changed: 10438 MB 2026-02-01 23:22:51.061 - Render thread -> Info: Frame[223537] - Available VRAM budget has changed: 10498 MB 2026-02-01 23:24:05.077 - Render thread -> Info: Frame[227039] - Available VRAM budget has changed: 10443 MB 2026-02-01 23:24:12.760 - Render thread -> Info: Frame[227461] - Available VRAM budget has changed: 10498 MB 2026-02-01 23:24:15.960 - Render thread -> Info: Frame[227653] - Available VRAM budget has changed: 10421 MB 2026-02-01 23:24:37.166 - Render thread -> Info: Frame[228877] - Available VRAM budget has changed: 10479 MB 2026-02-01 23:24:53.951 - Render thread -> VRAM report about missing bytes is changed from 396132352 Bytes to 396787712 Bytes 2026-02-01 23:24:53.967 - Render thread -> VRAM report about missing bytes is changed from 396787712 Bytes to 396132352 Bytes 2026-02-01 23:24:54.199 - Render thread -> VRAM report about missing bytes is changed from 396132352 Bytes to 396181504 Bytes 2026-02-01 23:25:07.298 - Render thread -> VRAM report about missing bytes is changed from 396181504 Bytes to 396353536 Bytes 2026-02-01 23:25:08.459 - Render thread -> VRAM report about missing bytes is changed from 396353536 Bytes to 396525568 Bytes 2026-02-01 23:25:08.999 - Render thread -> Info: Frame[230611] - Available VRAM budget has changed: 10420 MB 2026-02-01 23:25:18.332 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:25:18.332 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:25:18.332 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:25:18.332 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:25:23.449 - Render thread -> Info: Frame[231365] - Available VRAM budget has changed: 10473 MB 2026-02-01 23:26:11.270 - Render thread -> Info: Frame[233929] - Available VRAM budget has changed: 10418 MB 2026-02-01 23:26:12.461 - Render thread -> Info: Frame[234001] - Available VRAM budget has changed: 10366 MB 2026-02-01 23:26:49.681 - Render thread -> Info: Frame[235993] - Available VRAM budget has changed: 10426 MB 2026-02-01 23:27:32.000 - Render thread -> VRAM report about missing bytes is changed from 396525568 Bytes to 396529664 Bytes 2026-02-01 23:27:32.500 - Render thread -> VRAM report about missing bytes is changed from 396529664 Bytes to 396533760 Bytes 2026-02-01 23:27:42.967 - Render thread -> Info: Frame[238927] - Available VRAM budget has changed: 10363 MB 2026-02-01 23:28:02.418 - Render thread -> Info: Frame[239871] - Available VRAM budget has changed: 10439 MB 2026-02-01 23:28:03.985 - Render thread -> Info: Frame[239965] - Available VRAM budget has changed: 10495 MB 2026-02-01 23:28:07.187 - Render thread -> Info: Frame[240099] - Available VRAM budget has changed: 10438 MB 2026-02-01 23:28:08.437 - Render thread -> Info: Frame[240141] - Available VRAM budget has changed: 10372 MB 2026-02-01 23:28:12.701 - Render thread -> Info: Frame[240331] - Available VRAM budget has changed: 10424 MB 2026-02-01 23:28:18.152 - Render thread -> Info: Frame[240571] - Available VRAM budget has changed: 10495 MB 2026-02-01 23:28:28.086 - Render thread -> Info: Frame[241039] - Available VRAM budget has changed: 10442 MB 2026-02-01 23:28:30.368 - Render thread -> Info: Frame[241163] - Available VRAM budget has changed: 10374 MB 2026-02-01 23:28:45.801 - Render thread -> Info: Frame[241885] - Available VRAM budget has changed: 10439 MB 2026-02-01 23:28:46.236 - Render thread -> Info: Frame[241911] - Available VRAM budget has changed: 10384 MB 2026-02-01 23:28:49.686 - Render thread -> Info: Frame[242107] - Available VRAM budget has changed: 10440 MB 2026-02-01 23:28:51.236 - Render thread -> Info: Frame[242171] - Available VRAM budget has changed: 10495 MB 2026-02-01 23:29:05.335 - Render thread -> Info: Frame[242851] - Available VRAM budget has changed: 10442 MB 2026-02-01 23:29:05.470 - Render thread -> Info: Frame[242859] - Available VRAM budget has changed: 10383 MB 2026-02-01 23:29:29.802 - Render thread -> Info: Frame[244105] - Available VRAM budget has changed: 10446 MB 2026-02-01 23:29:35.668 - Render thread -> Info: Frame[244447] - Available VRAM budget has changed: 10509 MB 2026-02-01 23:30:24.709 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:30:24.709 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:30:24.709 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:30:24.709 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:31:09.066 - Render thread -> Info: Frame[249701] - Available VRAM budget has changed: 10579 MB 2026-02-01 23:31:17.967 - Render thread -> Info: Frame[250235] - Available VRAM budget has changed: 10509 MB 2026-02-01 23:32:07.217 - Render thread -> Info: Frame[252697] - Available VRAM budget has changed: 10445 MB 2026-02-01 23:32:36.234 - Render thread -> Info: Frame[254041] - Available VRAM budget has changed: 10384 MB 2026-02-01 23:32:44.549 - Render thread -> Info: Frame[254323] - Available VRAM budget has changed: 10447 MB 2026-02-01 23:32:45.650 - Render thread -> Info: Frame[254371] - Available VRAM budget has changed: 10383 MB 2026-02-01 23:32:48.886 - Render thread -> VRAM report about missing bytes is changed from 396533760 Bytes to 396705792 Bytes 2026-02-01 23:32:55.317 - Render thread -> Info: Frame[254689] - Available VRAM budget has changed: 10456 MB 2026-02-01 23:33:22.920 - Render thread -> Info: Frame[255629] - Available VRAM budget has changed: 10386 MB 2026-02-01 23:34:46.703 - Render thread -> Info: Frame[258227] - Available VRAM budget has changed: 10441 MB 2026-02-01 23:34:48.103 - Render thread -> Info: Frame[258269] - Available VRAM budget has changed: 10379 MB 2026-02-01 23:34:56.237 - Render thread -> Info: Frame[258513] - Available VRAM budget has changed: 10434 MB 2026-02-01 23:35:10.303 - Render thread -> Info: Frame[258935] - Available VRAM budget has changed: 10375 MB 2026-02-01 23:35:28.926 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:35:28.926 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:35:28.926 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:35:28.926 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:36:15.370 - Render thread -> Info: Frame[260887] - Available VRAM budget has changed: 10431 MB 2026-02-01 23:36:39.237 - Render thread -> Info: Frame[261603] - Available VRAM budget has changed: 10510 MB 2026-02-01 23:37:03.039 - Render thread -> Info: Frame[262851] - Available VRAM budget has changed: 10445 MB 2026-02-01 23:37:18.181 - Render thread -> Info: Frame[263655] - Available VRAM budget has changed: 10503 MB 2026-02-01 23:37:39.775 - Render thread -> Info: Frame[264605] - Available VRAM budget has changed: 10564 MB 2026-02-01 23:37:44.525 - Render thread -> Info: Frame[264855] - Available VRAM budget has changed: 10504 MB 2026-02-01 23:39:07.874 - Render thread -> VRAM report about missing bytes is changed from 396705792 Bytes to 396877824 Bytes 2026-02-01 23:39:10.873 - Render thread -> VRAM report about missing bytes is changed from 396877824 Bytes to 397049856 Bytes 2026-02-01 23:39:13.204 - Render thread -> VRAM report about missing bytes is changed from 397049856 Bytes to 397221888 Bytes 2026-02-01 23:39:28.836 - Render thread -> Info: Frame[269657] - Available VRAM budget has changed: 10421 MB 2026-02-01 23:39:30.638 - Render thread -> Info: Frame[269711] - Available VRAM budget has changed: 10367 MB 2026-02-01 23:39:34.875 - Render thread -> Info: Frame[269867] - Available VRAM budget has changed: 10419 MB 2026-02-01 23:39:41.936 - Render thread -> Info: Frame[270203] - Available VRAM budget has changed: 10472 MB 2026-02-01 23:40:25.090 - Render thread -> Info: Frame[272359] - Available VRAM budget has changed: 10403 MB 2026-02-01 23:40:31.307 - Render thread -> Info: Frame[272651] - Available VRAM budget has changed: 10346 MB 2026-02-01 23:40:35.372 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:40:35.372 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:40:35.372 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:40:35.372 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:40:54.707 - Render thread -> Info: Frame[273353] - Available VRAM budget has changed: 10931 MB 2026-02-01 23:40:54.774 - Render thread -> Info: Frame[273355] - Available VRAM budget has changed: 10289 MB 2026-02-01 23:41:12.074 - Render thread -> Info: Frame[273967] - Available VRAM budget has changed: 10991 MB 2026-02-01 23:41:13.074 - Render thread -> Info: Frame[273997] - Available VRAM budget has changed: 10344 MB 2026-02-01 23:41:19.057 - Render thread -> Info: Frame[274241] - Available VRAM budget has changed: 10398 MB 2026-02-01 23:41:20.108 - Render thread -> Info: Frame[274279] - Available VRAM budget has changed: 10466 MB 2026-02-01 23:41:29.524 - Render thread -> Info: Frame[274637] - Available VRAM budget has changed: 10414 MB 2026-02-01 23:41:31.191 - Render thread -> Info: Frame[274687] - Available VRAM budget has changed: 10359 MB 2026-02-01 23:42:12.182 - Render thread -> Info: Frame[276725] - Available VRAM budget has changed: 10925 MB 2026-02-01 23:42:12.182 - Render thread -> Info: Frame[276725] - Available VRAM budget has changed: 10276 MB 2026-02-01 23:42:15.647 - Render thread -> Info: Frame[276829] - Available VRAM budget has changed: 10992 MB 2026-02-01 23:42:16.647 - Render thread -> Info: Frame[276859] - Available VRAM budget has changed: 10338 MB 2026-02-01 23:42:42.397 - Render thread -> Info: Frame[277843] - Available VRAM budget has changed: 10390 MB 2026-02-01 23:43:19.499 - Render thread -> Info: Frame[279501] - Available VRAM budget has changed: 10466 MB 2026-02-01 23:43:53.112 - Render thread -> Info: Frame[281215] - Available VRAM budget has changed: 10525 MB 2026-02-01 23:44:00.645 - Render thread -> Info: Frame[281581] - Available VRAM budget has changed: 10471 MB 2026-02-01 23:44:01.510 - Render thread -> Info: Frame[281615] - Available VRAM budget has changed: 10413 MB 2026-02-01 23:44:02.074 - Render thread -> Info: Frame[281647] - Available VRAM budget has changed: 10359 MB 2026-02-01 23:44:16.602 - Render thread -> VRAM report about missing bytes is changed from 397221888 Bytes to 397393920 Bytes 2026-02-01 23:44:17.520 - Render thread -> Info: Frame[282469] - Available VRAM budget has changed: 10415 MB 2026-02-01 23:44:18.536 - Render thread -> VRAM report about missing bytes is changed from 397393920 Bytes to 397565952 Bytes 2026-02-01 23:44:18.735 - Render thread -> VRAM report about missing bytes is changed from 397565952 Bytes to 397737984 Bytes 2026-02-01 23:44:18.769 - Render thread -> VRAM report about missing bytes is changed from 397737984 Bytes to 397910016 Bytes 2026-02-01 23:44:18.936 - Render thread -> VRAM report about missing bytes is changed from 397910016 Bytes to 398082048 Bytes 2026-02-01 23:44:19.002 - Render thread -> VRAM report about missing bytes is changed from 398082048 Bytes to 398254080 Bytes 2026-02-01 23:44:25.353 - Render thread -> Info: Frame[282903] - Available VRAM budget has changed: 10350 MB 2026-02-01 23:44:28.421 - Render thread -> Info: Frame[282995] - Available VRAM budget has changed: 10933 MB 2026-02-01 23:44:29.687 - Render thread -> Info: Frame[283041] - Available VRAM budget has changed: 10580 MB 2026-02-01 23:44:29.753 - Render thread -> Info: Frame[283045] - Available VRAM budget has changed: 10988 MB 2026-02-01 23:44:30.253 - Render thread -> Info: Frame[283075] - Available VRAM budget has changed: 10649 MB 2026-02-01 23:44:35.596 - Render thread -> Info: Frame[283393] - Available VRAM budget has changed: 10393 MB 2026-02-01 23:44:35.619 - Render thread -> VRAM report about missing bytes is changed from 398254080 Bytes to 398426112 Bytes 2026-02-01 23:45:22.266 - Render thread -> VRAM report about missing bytes is changed from 398426112 Bytes to 398598144 Bytes 2026-02-01 23:45:45.515 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:45:45.515 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:45:45.515 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:45:45.515 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:45:56.833 - Render thread -> Info: Frame[286747] - Available VRAM budget has changed: 10462 MB 2026-02-01 23:46:00.343 - Render thread -> Info: Frame[286939] - Available VRAM budget has changed: 10527 MB 2026-02-01 23:46:00.478 - Render thread -> Info: Frame[286947] - Available VRAM budget has changed: 10591 MB 2026-02-01 23:46:00.594 - Render thread -> VRAM report about missing bytes is changed from 398598144 Bytes to 398770176 Bytes 2026-02-01 23:46:06.409 - Render thread -> Info: Frame[287285] - Available VRAM budget has changed: 10645 MB 2026-02-01 23:46:21.209 - Render thread -> Info: Frame[288155] - Available VRAM budget has changed: 10398 MB 2026-02-01 23:46:25.664 - Render thread -> Info: Frame[288369] - Available VRAM budget has changed: 10644 MB 2026-02-01 23:46:45.500 - Render thread -> Info: Frame[289541] - Available VRAM budget has changed: 10398 MB 2026-02-01 23:47:11.520 - Render thread -> Info: Frame[290723] - Available VRAM budget has changed: 10644 MB 2026-02-01 23:47:43.746 - Render thread -> Info: Frame[292645] - Available VRAM budget has changed: 10388 MB 2026-02-01 23:47:48.054 - Render thread -> Info: Frame[292811] - Available VRAM budget has changed: 10442 MB 2026-02-01 23:47:54.720 - Render thread -> Info: Frame[293203] - Available VRAM budget has changed: 10557 MB 2026-02-01 23:47:55.454 - Render thread -> Info: Frame[293247] - Available VRAM budget has changed: 10472 MB 2026-02-01 23:47:58.204 - Render thread -> Info: Frame[293401] - Available VRAM budget has changed: 10559 MB 2026-02-01 23:47:58.572 - Render thread -> Info: Frame[293423] - Available VRAM budget has changed: 10482 MB 2026-02-01 23:48:00.770 - Render thread -> Info: Frame[293555] - Available VRAM budget has changed: 10422 MB 2026-02-01 23:48:05.055 - Render thread -> Info: Frame[293757] - Available VRAM budget has changed: 10594 MB 2026-02-01 23:48:12.729 - Render thread -> VRAM report about missing bytes is changed from 398770176 Bytes to 398868480 Bytes 2026-02-01 23:48:12.754 - Render thread -> Info: Frame[294203] - Available VRAM budget has changed: 10391 MB 2026-02-01 23:48:13.553 - Render thread -> Info: Frame[294239] - Available VRAM budget has changed: 10592 MB 2026-02-01 23:48:29.566 - Render thread -> Info: Frame[295159] - Available VRAM budget has changed: 10400 MB 2026-02-01 23:48:31.861 - Render thread -> Info: Frame[295257] - Available VRAM budget has changed: 10585 MB 2026-02-01 23:48:32.516 - Render thread -> VRAM report about missing bytes is changed from 398868480 Bytes to 399065088 Bytes 2026-02-01 23:48:32.545 - Render thread -> Info: Frame[295295] - Available VRAM budget has changed: 10372 MB 2026-02-01 23:48:37.670 - Render thread -> Info: Frame[295529] - Available VRAM budget has changed: 10647 MB 2026-02-01 23:48:42.838 - Render thread -> Info: Frame[295835] - Available VRAM budget has changed: 10402 MB 2026-02-01 23:48:43.348 - Render thread -> Info: Frame[295851] - Available VRAM budget has changed: 10920 MB 2026-02-01 23:48:43.348 - Render thread -> Info: Frame[295851] - Available VRAM budget has changed: 10336 MB 2026-02-01 23:48:44.538 - Render thread -> Info: Frame[295901] - Available VRAM budget has changed: 10989 MB 2026-02-01 23:48:45.037 - Render thread -> Info: Frame[295931] - Available VRAM budget has changed: 10436 MB 2026-02-01 23:48:48.520 - Render thread -> Info: Frame[296129] - Available VRAM budget has changed: 10556 MB 2026-02-01 23:48:53.321 - Render thread -> Info: Frame[296417] - Available VRAM budget has changed: 10484 MB 2026-02-01 23:48:54.421 - Render thread -> Info: Frame[296479] - Available VRAM budget has changed: 10431 MB 2026-02-01 23:48:56.254 - Render thread -> Info: Frame[296555] - Available VRAM budget has changed: 10645 MB 2026-02-01 23:49:03.460 - Render thread -> Info: Frame[296889] - Available VRAM budget has changed: 10405 MB 2026-02-01 23:49:06.009 - Render thread -> Info: Frame[296961] - Available VRAM budget has changed: 10618 MB 2026-02-01 23:49:10.235 - Render thread -> Info: Frame[297185] - Available VRAM budget has changed: 10423 MB 2026-02-01 23:50:00.975 - Render thread -> Info: Frame[300217] - Available VRAM budget has changed: 10619 MB 2026-02-01 23:50:54.236 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:50:54.236 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:50:54.236 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:50:54.236 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:51:11.358 - Render thread -> Info: Frame[304349] - Available VRAM budget has changed: 10405 MB 2026-02-01 23:51:12.360 - Render thread -> Info: Frame[304399] - Available VRAM budget has changed: 10552 MB 2026-02-01 23:51:12.460 - Render thread -> Info: Frame[304405] - Available VRAM budget has changed: 10618 MB 2026-02-01 23:51:13.832 - Render thread -> Info: Frame[304485] - Available VRAM budget has changed: 10423 MB 2026-02-01 23:51:49.510 - Render thread -> Info: Frame[305569] - Available VRAM budget has changed: 10621 MB 2026-02-01 23:52:16.169 - Render thread -> Info: Frame[307163] - Available VRAM budget has changed: 10405 MB 2026-02-01 23:52:18.550 - Render thread -> Info: Frame[307251] - Available VRAM budget has changed: 10470 MB 2026-02-01 23:52:18.584 - Render thread -> Info: Frame[307253] - Available VRAM budget has changed: 10608 MB 2026-02-01 23:52:20.017 - Render thread -> Info: Frame[307339] - Available VRAM budget has changed: 10383 MB 2026-02-01 23:52:28.867 - Render thread -> Info: Frame[307785] - Available VRAM budget has changed: 10460 MB 2026-02-01 23:52:28.903 - Render thread -> Info: Frame[307787] - Available VRAM budget has changed: 10597 MB 2026-02-01 23:52:39.341 - Render thread -> Info: Frame[308413] - Available VRAM budget has changed: 10405 MB 2026-02-01 23:52:40.565 - Render thread -> Info: Frame[308479] - Available VRAM budget has changed: 10594 MB 2026-02-01 23:52:53.158 - Render thread -> Info: Frame[309233] - Available VRAM budget has changed: 10423 MB 2026-02-01 23:53:01.970 - Render thread -> Info: Frame[309749] - Available VRAM budget has changed: 10619 MB 2026-02-01 23:53:37.542 - Render thread -> Info: Frame[311883] - Available VRAM budget has changed: 10828 MB 2026-02-01 23:53:37.542 - Render thread -> Info: Frame[311883] - Available VRAM budget has changed: 10460 MB 2026-02-01 23:53:38.054 - Render thread -> Info: Frame[311915] - Available VRAM budget has changed: 10981 MB 2026-02-01 23:53:38.559 - Render thread -> Info: Frame[311945] - Available VRAM budget has changed: 10613 MB 2026-02-01 23:53:45.455 - Render thread -> Info: Frame[312359] - Available VRAM budget has changed: 10466 MB 2026-02-01 23:53:45.588 - Render thread -> Info: Frame[312367] - Available VRAM budget has changed: 10408 MB 2026-02-01 23:53:45.863 - Render thread -> Info: Frame[312383] - Available VRAM budget has changed: 10832 MB 2026-02-01 23:53:45.863 - Render thread -> Info: Frame[312383] - Available VRAM budget has changed: 10260 MB 2026-02-01 23:53:46.388 - Render thread -> Info: Frame[312415] - Available VRAM budget has changed: 10995 MB 2026-02-01 23:53:46.889 - Render thread -> Info: Frame[312445] - Available VRAM budget has changed: 10389 MB 2026-02-01 23:53:47.488 - Render thread -> Info: Frame[312481] - Available VRAM budget has changed: 10452 MB 2026-02-01 23:53:47.521 - Render thread -> Info: Frame[312483] - Available VRAM budget has changed: 10534 MB 2026-02-01 23:53:47.555 - Render thread -> Info: Frame[312485] - Available VRAM budget has changed: 10606 MB 2026-02-01 23:54:08.963 - Render thread -> Info: Frame[313757] - Available VRAM budget has changed: 10434 MB 2026-02-01 23:54:12.588 - Render thread -> Info: Frame[313951] - Available VRAM budget has changed: 10377 MB 2026-02-01 23:54:13.555 - Render thread -> Info: Frame[313993] - Available VRAM budget has changed: 10593 MB 2026-02-01 23:54:16.521 - Render thread -> Info: Frame[314171] - Available VRAM budget has changed: 10431 MB 2026-02-01 23:54:17.305 - Render thread -> Info: Frame[314209] - Available VRAM budget has changed: 10607 MB 2026-02-01 23:54:46.540 - Render thread -> VRAM report about missing bytes is changed from 399065088 Bytes to 399069184 Bytes 2026-02-01 23:54:47.056 - Render thread -> VRAM report about missing bytes is changed from 399069184 Bytes to 400908288 Bytes 2026-02-01 23:54:47.773 - Render thread -> VRAM report about missing bytes is changed from 400908288 Bytes to 400912384 Bytes 2026-02-01 23:54:48.406 - Render thread -> VRAM report about missing bytes is changed from 400912384 Bytes to 400916480 Bytes 2026-02-01 23:55:59.187 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 23:55:59.187 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 23:55:59.187 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 23:55:59.187 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 23:56:21.061 - Render thread -> Info: Frame[321569] - Available VRAM budget has changed: 10898 MB 2026-02-01 23:56:21.061 - Render thread -> Info: Frame[321569] - Available VRAM budget has changed: 10517 MB 2026-02-01 23:56:21.326 - Render thread -> VRAM report about missing bytes is changed from 400916480 Bytes to 400887808 Bytes 2026-02-01 23:56:21.392 - Render thread -> VRAM report about missing bytes is changed from 400887808 Bytes to 400932864 Bytes 2026-02-01 23:56:21.480 - Render thread -> Info: Frame[321587] - Available VRAM budget has changed: 10727 MB 2026-02-01 23:56:21.480 - Render thread -> Info: Frame[321587] - Available VRAM budget has changed: 10346 MB 2026-02-01 23:56:22.610 - Render thread -> Info: Frame[321627] - Available VRAM budget has changed: 10857 MB 2026-02-01 23:56:23.410 - Render thread -> Info: Frame[321657] - Available VRAM budget has changed: 10473 MB 2026-02-01 23:56:36.484 - Render thread -> VRAM report about missing bytes is changed from 400932864 Bytes to 401063936 Bytes 2026-02-01 23:56:36.501 - Render thread -> VRAM report about missing bytes is changed from 401063936 Bytes to 400932864 Bytes 2026-02-01 23:57:00.754 - Render thread -> Info: Frame[323877] - Available VRAM budget has changed: 10319 MB 2026-02-01 23:59:58.087 - Render thread -> Info: Frame[332457] - Available VRAM budget has changed: 10252 MB 2026-02-02 00:00:03.286 - Render thread -> Info: Frame[332725] - Available VRAM budget has changed: 10311 MB 2026-02-02 00:00:26.048 - Render thread -> Info: Frame[334061] - Available VRAM budget has changed: 10254 MB 2026-02-02 00:00:31.031 - Render thread -> Info: Frame[334291] - Available VRAM budget has changed: 10313 MB 2026-02-02 00:02:35.367 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:02:35.367 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:02:35.367 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:02:35.367 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:04:25.806 - Render thread -> Info: Frame[347595] - Available VRAM budget has changed: 10471 MB 2026-02-02 00:04:37.173 - Render thread -> Info: Frame[348277] - Available VRAM budget has changed: 10388 MB 2026-02-02 00:04:38.139 - Render thread -> Info: Frame[348335] - Available VRAM budget has changed: 10325 MB 2026-02-02 00:05:37.237 - Render thread -> Info: Frame[351137] - Available VRAM budget has changed: 10262 MB 2026-02-02 00:05:38.013 - Render thread -> Info: Frame[351173] - Available VRAM budget has changed: 10463 MB 2026-02-02 00:05:51.588 - Render thread -> Info: Frame[351979] - Available VRAM budget has changed: 10255 MB 2026-02-02 00:05:57.438 - Render thread -> Info: Frame[352253] - Available VRAM budget has changed: 10485 MB 2026-02-02 00:06:12.706 - Render thread -> Info: Frame[353163] - Available VRAM budget has changed: 10274 MB 2026-02-02 00:06:15.839 - Render thread -> Info: Frame[353351] - Available VRAM budget has changed: 10336 MB 2026-02-02 00:06:15.873 - Render thread -> Info: Frame[353353] - Available VRAM budget has changed: 10466 MB 2026-02-02 00:06:17.105 - Render thread -> Info: Frame[353427] - Available VRAM budget has changed: 10519 MB 2026-02-02 00:06:28.304 - Render thread -> Info: Frame[354095] - Available VRAM budget has changed: 10272 MB 2026-02-02 00:06:32.914 - Render thread -> Info: Frame[354365] - Available VRAM budget has changed: 10420 MB 2026-02-02 00:06:32.981 - Render thread -> Info: Frame[354369] - Available VRAM budget has changed: 10479 MB 2026-02-02 00:06:36.267 - Render thread -> Info: Frame[354563] - Available VRAM budget has changed: 10272 MB 2026-02-02 00:06:41.571 - Render thread -> Info: Frame[354833] - Available VRAM budget has changed: 10458 MB 2026-02-02 00:06:43.576 - Render thread -> Info: Frame[354953] - Available VRAM budget has changed: 10242 MB 2026-02-02 00:06:49.114 - Render thread -> Info: Frame[355227] - Available VRAM budget has changed: 10458 MB 2026-02-02 00:06:52.431 - Render thread -> Info: Frame[355423] - Available VRAM budget has changed: 10278 MB 2026-02-02 00:06:55.731 - Render thread -> Info: Frame[355601] - Available VRAM budget has changed: 10485 MB 2026-02-02 00:07:07.171 - Render thread -> Info: Frame[356281] - Available VRAM budget has changed: 10290 MB 2026-02-02 00:07:55.632 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:07:55.632 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:07:55.632 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:07:55.632 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:08:08.658 - Render thread -> Info: Frame[359899] - Available VRAM budget has changed: 10489 MB 2026-02-02 00:08:40.524 - Render thread -> Info: Frame[361775] - Available VRAM budget has changed: 10274 MB 2026-02-02 00:08:42.142 - Render thread -> Info: Frame[361871] - Available VRAM budget has changed: 10333 MB 2026-02-02 00:08:42.182 - Render thread -> Info: Frame[361873] - Available VRAM budget has changed: 10463 MB 2026-02-02 00:08:42.268 - Render thread -> Info: Frame[361877] - Available VRAM budget has changed: 10290 MB 2026-02-02 00:08:56.950 - Render thread -> Info: Frame[362739] - Available VRAM budget has changed: 10370 MB 2026-02-02 00:08:56.984 - Render thread -> Info: Frame[362741] - Available VRAM budget has changed: 10469 MB 2026-02-02 00:09:01.313 - Render thread -> Info: Frame[362977] - Available VRAM budget has changed: 10289 MB 2026-02-02 00:09:02.163 - Render thread -> Info: Frame[363021] - Available VRAM budget has changed: 10464 MB 2026-02-02 00:09:09.788 - Render thread -> Info: Frame[363197] - Available VRAM budget has changed: 10289 MB 2026-02-02 00:09:13.565 - Render thread -> VRAM report about missing bytes is changed from 400932864 Bytes to 400936960 Bytes 2026-02-02 00:09:16.065 - Render thread -> VRAM report about missing bytes is changed from 400936960 Bytes to 400941056 Bytes 2026-02-02 00:09:17.165 - Render thread -> VRAM report about missing bytes is changed from 400941056 Bytes to 400945152 Bytes 2026-02-02 00:09:17.798 - Render thread -> VRAM report about missing bytes is changed from 400945152 Bytes to 400949248 Bytes 2026-02-02 00:09:21.483 - Render thread -> Info: Frame[363495] - Available VRAM budget has changed: 10486 MB 2026-02-02 00:09:22.882 - Render thread -> Info: Frame[363579] - Available VRAM budget has changed: 10272 MB 2026-02-02 00:09:24.682 - Render thread -> Info: Frame[363659] - Available VRAM budget has changed: 10332 MB 2026-02-02 00:09:24.715 - Render thread -> Info: Frame[363661] - Available VRAM budget has changed: 10467 MB 2026-02-02 00:09:35.549 - Render thread -> Info: Frame[364311] - Available VRAM budget has changed: 10274 MB 2026-02-02 00:09:38.105 - Render thread -> Info: Frame[364445] - Available VRAM budget has changed: 10469 MB 2026-02-02 00:09:45.297 - Render thread -> Info: Frame[364865] - Available VRAM budget has changed: 10272 MB 2026-02-02 00:09:48.682 - Render thread -> Info: Frame[364983] - Available VRAM budget has changed: 10365 MB 2026-02-02 00:09:48.716 - Render thread -> Info: Frame[364985] - Available VRAM budget has changed: 10472 MB 2026-02-02 00:10:34.586 - Render thread -> Info: Frame[367729] - Available VRAM budget has changed: 10268 MB 2026-02-02 00:10:37.836 - Render thread -> Info: Frame[367889] - Available VRAM budget has changed: 10459 MB 2026-02-02 00:10:42.650 - Render thread -> Info: Frame[368177] - Available VRAM budget has changed: 10275 MB 2026-02-02 00:11:42.404 - Render thread -> Info: Frame[371589] - Available VRAM budget has changed: 10333 MB 2026-02-02 00:11:43.470 - Render thread -> Info: Frame[371653] - Available VRAM budget has changed: 10387 MB 2026-02-02 00:11:43.769 - Render thread -> Info: Frame[371671] - Available VRAM budget has changed: 10471 MB 2026-02-02 00:12:40.205 - Render thread -> Info: Frame[374877] - Available VRAM budget has changed: 10316 MB 2026-02-02 00:13:06.668 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:13:06.668 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:13:06.668 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:13:06.668 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:15:58.002 - Render thread -> Info: Frame[384405] - Available VRAM budget has changed: 10798 MB 2026-02-02 00:15:58.002 - Render thread -> Info: Frame[384405] - Available VRAM budget has changed: 10247 MB 2026-02-02 00:15:59.466 - Render thread -> Info: Frame[384481] - Available VRAM budget has changed: 10854 MB 2026-02-02 00:15:59.973 - Render thread -> Info: Frame[384511] - Available VRAM budget has changed: 10316 MB 2026-02-02 00:16:03.133 - Render thread -> Info: Frame[384701] - Available VRAM budget has changed: 10425 MB 2026-02-02 00:17:56.330 - Render thread -> Info: Frame[390481] - Available VRAM budget has changed: 10267 MB 2026-02-02 00:18:15.876 - Render thread -> Info: Frame[391287] - Available VRAM budget has changed: 10453 MB 2026-02-02 00:19:00.517 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:19:00.517 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:19:00.517 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:19:00.517 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:21:18.115 - Render thread -> Info: Frame[401481] - Available VRAM budget has changed: 10352 MB 2026-02-02 00:21:18.882 - Render thread -> Info: Frame[401527] - Available VRAM budget has changed: 10405 MB 2026-02-02 00:21:19.084 - Render thread -> Info: Frame[401537] - Available VRAM budget has changed: 10316 MB 2026-02-02 00:21:54.340 - Render thread -> Info: Frame[403373] - Available VRAM budget has changed: 10377 MB 2026-02-02 00:21:54.439 - Render thread -> Info: Frame[403379] - Available VRAM budget has changed: 10470 MB 2026-02-02 00:23:05.978 - Render thread -> VRAM report about missing bytes is changed from 400949248 Bytes to 401080320 Bytes 2026-02-02 00:23:05.992 - Render thread -> VRAM report about missing bytes is changed from 401080320 Bytes to 400949248 Bytes 2026-02-02 00:23:48.021 - Render thread -> Info: Frame[409659] - Available VRAM budget has changed: 10407 MB 2026-02-02 00:23:48.354 - Render thread -> Info: Frame[409679] - Available VRAM budget has changed: 10336 MB 2026-02-02 00:24:06.420 - Render thread -> Info: Frame[410589] - Available VRAM budget has changed: 10457 MB 2026-02-02 00:24:08.920 - Render thread -> Info: Frame[410739] - Available VRAM budget has changed: 10373 MB 2026-02-02 00:24:09.354 - Render thread -> Info: Frame[410765] - Available VRAM budget has changed: 10320 MB 2026-02-02 00:24:11.078 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:24:11.078 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:24:11.078 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:24:11.078 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:25:03.653 - Render thread -> Info: Frame[412601] - Available VRAM budget has changed: 10412 MB 2026-02-02 00:25:03.853 - Render thread -> Info: Frame[412613] - Available VRAM budget has changed: 10346 MB 2026-02-02 00:25:05.904 - Render thread -> Info: Frame[412725] - Available VRAM budget has changed: 10294 MB 2026-02-02 00:25:20.185 - Render thread -> Info: Frame[413479] - Available VRAM budget has changed: 10457 MB 2026-02-02 00:25:47.623 - Render thread -> Info: Frame[415101] - Available VRAM budget has changed: 10313 MB 2026-02-02 00:25:49.907 - Render thread -> Info: Frame[415183] - Available VRAM budget has changed: 10466 MB 2026-02-02 00:25:57.614 - Render thread -> Info: Frame[415593] - Available VRAM budget has changed: 10404 MB 2026-02-02 00:25:57.751 - Render thread -> Info: Frame[415601] - Available VRAM budget has changed: 10351 MB 2026-02-02 00:26:02.123 - Render thread -> Info: Frame[415831] - Available VRAM budget has changed: 10688 MB 2026-02-02 00:26:02.123 - Render thread -> Info: Frame[415831] - Available VRAM budget has changed: 10190 MB 2026-02-02 00:26:02.862 - Render thread -> Info: Frame[415863] - Available VRAM budget has changed: 10846 MB 2026-02-02 00:26:03.121 - Render thread -> VRAM report about missing bytes is changed from 400949248 Bytes to 400900096 Bytes 2026-02-02 00:26:03.189 - Render thread -> VRAM report about missing bytes is changed from 400900096 Bytes to 400957440 Bytes 2026-02-02 00:26:03.524 - Render thread -> Info: Frame[415893] - Available VRAM budget has changed: 10344 MB 2026-02-02 00:26:09.440 - Render thread -> Info: Frame[416153] - Available VRAM budget has changed: 10416 MB 2026-02-02 00:26:25.510 - Render thread -> Info: Frame[416969] - Available VRAM budget has changed: 10292 MB 2026-02-02 00:26:32.255 - Render thread -> Info: Frame[417313] - Available VRAM budget has changed: 10455 MB 2026-02-02 00:28:04.717 - Render thread -> Info: Frame[421261] - Available VRAM budget has changed: 10288 MB 2026-02-02 00:28:09.843 - Render thread -> Info: Frame[421503] - Available VRAM budget has changed: 10455 MB 2026-02-02 00:28:37.319 - Render thread -> Info: Frame[423035] - Available VRAM budget has changed: 10376 MB 2026-02-02 00:28:38.551 - Render thread -> Info: Frame[423101] - Available VRAM budget has changed: 10312 MB 2026-02-02 00:28:39.718 - Render thread -> Info: Frame[423171] - Available VRAM budget has changed: 10369 MB 2026-02-02 00:28:39.951 - Render thread -> Info: Frame[423185] - Available VRAM budget has changed: 10448 MB 2026-02-02 00:28:40.218 - Render thread -> Info: Frame[423201] - Available VRAM budget has changed: 10376 MB 2026-02-02 00:28:41.052 - Render thread -> Info: Frame[423251] - Available VRAM budget has changed: 10448 MB 2026-02-02 00:28:42.052 - Render thread -> Info: Frame[423311] - Available VRAM budget has changed: 10365 MB 2026-02-02 00:28:45.518 - Render thread -> Info: Frame[423519] - Available VRAM budget has changed: 10308 MB 2026-02-02 00:29:27.329 - Render thread -> Info: Frame[425469] - Available VRAM budget has changed: 10371 MB 2026-02-02 00:29:27.421 - Render thread -> Info: Frame[425473] - Available VRAM budget has changed: 10277 MB 2026-02-02 00:29:28.058 - Render thread -> Info: Frame[425509] - Available VRAM budget has changed: 10452 MB 2026-02-02 00:29:34.800 - Render thread -> Info: Frame[425903] - Available VRAM budget has changed: 10286 MB 2026-02-02 00:29:37.747 - Render thread -> Info: Frame[426059] - Available VRAM budget has changed: 10343 MB 2026-02-02 00:29:37.813 - Render thread -> Info: Frame[426063] - Available VRAM budget has changed: 10409 MB 2026-02-02 00:29:38.280 - Render thread -> Info: Frame[426091] - Available VRAM budget has changed: 10467 MB 2026-02-02 00:29:45.148 - Render thread -> Info: Frame[426481] - Available VRAM budget has changed: 10412 MB 2026-02-02 00:29:45.315 - Render thread -> Info: Frame[426491] - Available VRAM budget has changed: 10347 MB 2026-02-02 00:29:45.648 - Render thread -> Info: Frame[426507] - Available VRAM budget has changed: 10290 MB 2026-02-02 00:29:46.549 - Render thread -> Info: Frame[426545] - Available VRAM budget has changed: 10455 MB 2026-02-02 00:30:37.919 - Render thread -> Info: Frame[429135] - Available VRAM budget has changed: 10296 MB 2026-02-02 00:30:40.695 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:30:40.695 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:30:40.695 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:30:40.695 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:30:44.770 - Render thread -> Info: Frame[429453] - Available VRAM budget has changed: 10411 MB 2026-02-02 00:30:49.703 - Render thread -> Info: Frame[429749] - Available VRAM budget has changed: 10348 MB 2026-02-02 00:30:55.938 - Render thread -> Info: Frame[430117] - Available VRAM budget has changed: 10295 MB 2026-02-02 00:30:57.162 - Render thread -> Info: Frame[430181] - Available VRAM budget has changed: 10455 MB 2026-02-02 00:31:50.780 - Render thread -> Info: Frame[432561] - Available VRAM budget has changed: 10293 MB 2026-02-02 00:31:53.897 - Render thread -> Info: Frame[432725] - Available VRAM budget has changed: 10345 MB 2026-02-02 00:31:53.996 - Render thread -> Info: Frame[432731] - Available VRAM budget has changed: 10411 MB 2026-02-02 00:31:57.130 - Render thread -> Info: Frame[432919] - Available VRAM budget has changed: 10347 MB 2026-02-02 00:31:57.574 - Render thread -> Info: Frame[432945] - Available VRAM budget has changed: 10292 MB 2026-02-02 00:32:10.274 - Render thread -> Info: Frame[433595] - Available VRAM budget has changed: 10455 MB 2026-02-02 00:33:47.064 - Render thread -> Info: Frame[438555] - Available VRAM budget has changed: 10285 MB 2026-02-02 00:33:51.135 - Render thread -> Info: Frame[438769] - Available VRAM budget has changed: 10445 MB 2026-02-02 00:33:51.589 - Render thread -> VRAM report about missing bytes is changed from 400957440 Bytes to 400896000 Bytes 2026-02-02 00:33:51.619 - Render thread -> VRAM report about missing bytes is changed from 400896000 Bytes to 400957440 Bytes 2026-02-02 00:34:15.428 - Render thread -> Info: Frame[440173] - Available VRAM budget has changed: 10292 MB 2026-02-02 00:34:19.437 - Render thread -> Info: Frame[440379] - Available VRAM budget has changed: 10466 MB 2026-02-02 00:34:26.004 - Render thread -> Info: Frame[440773] - Available VRAM budget has changed: 10279 MB 2026-02-02 00:34:27.737 - Render thread -> Info: Frame[440877] - Available VRAM budget has changed: 10452 MB 2026-02-02 00:34:29.038 - Render thread -> Info: Frame[440955] - Available VRAM budget has changed: 10281 MB 2026-02-02 00:34:30.770 - Render thread -> Info: Frame[441033] - Available VRAM budget has changed: 10452 MB 2026-02-02 00:34:33.737 - Render thread -> Info: Frame[441211] - Available VRAM budget has changed: 10263 MB 2026-02-02 00:34:34.971 - Render thread -> Info: Frame[441285] - Available VRAM budget has changed: 10356 MB 2026-02-02 00:34:35.005 - Render thread -> Info: Frame[441287] - Available VRAM budget has changed: 10458 MB 2026-02-02 00:34:35.438 - Render thread -> Info: Frame[441313] - Available VRAM budget has changed: 10279 MB 2026-02-02 00:34:38.404 - Render thread -> Info: Frame[441491] - Available VRAM budget has changed: 10452 MB 2026-02-02 00:35:16.779 - Render thread -> Info: Frame[443783] - Available VRAM budget has changed: 10679 MB 2026-02-02 00:35:16.779 - Render thread -> Info: Frame[443783] - Available VRAM budget has changed: 10310 MB 2026-02-02 00:35:17.404 - Render thread -> Info: Frame[443815] - Available VRAM budget has changed: 10855 MB 2026-02-02 00:35:18.004 - Render thread -> Info: Frame[443845] - Available VRAM budget has changed: 10486 MB 2026-02-02 00:35:35.179 - Render thread -> Info: Frame[444873] - Available VRAM budget has changed: 10669 MB 2026-02-02 00:35:35.179 - Render thread -> Info: Frame[444873] - Available VRAM budget has changed: 10301 MB 2026-02-02 00:35:35.754 - Render thread -> Info: Frame[444905] - Available VRAM budget has changed: 10851 MB 2026-02-02 00:35:36.254 - Render thread -> Info: Frame[444935] - Available VRAM budget has changed: 10482 MB 2026-02-02 00:35:51.971 - Render thread -> Info: Frame[445877] - Available VRAM budget has changed: 10667 MB 2026-02-02 00:35:51.971 - Render thread -> Info: Frame[445877] - Available VRAM budget has changed: 10342 MB 2026-02-02 00:35:52.571 - Render thread -> Info: Frame[445909] - Available VRAM budget has changed: 10850 MB 2026-02-02 00:35:53.076 - Render thread -> Info: Frame[445939] - Available VRAM budget has changed: 10481 MB 2026-02-02 00:36:17.965 - Render thread -> Info: Frame[447429] - Available VRAM budget has changed: 10280 MB 2026-02-02 00:36:18.754 - Render thread -> Info: Frame[447469] - Available VRAM budget has changed: 10477 MB 2026-02-02 00:36:23.252 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:36:23.252 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:36:23.252 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:36:23.252 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:36:43.847 - Render thread -> Info: Frame[448935] - Available VRAM budget has changed: 10264 MB 2026-02-02 00:36:46.713 - Render thread -> Info: Frame[449099] - Available VRAM budget has changed: 10321 MB 2026-02-02 00:36:46.747 - Render thread -> Info: Frame[449101] - Available VRAM budget has changed: 10454 MB 2026-02-02 00:37:00.502 - Render thread -> Info: Frame[449923] - Available VRAM budget has changed: 10264 MB 2026-02-02 00:37:04.301 - Render thread -> Info: Frame[450151] - Available VRAM budget has changed: 10321 MB 2026-02-02 00:37:04.335 - Render thread -> Info: Frame[450153] - Available VRAM budget has changed: 10454 MB 2026-02-02 00:37:22.968 - Render thread -> Info: Frame[451271] - Available VRAM budget has changed: 10264 MB 2026-02-02 00:37:24.916 - Render thread -> Info: Frame[451385] - Available VRAM budget has changed: 10357 MB 2026-02-02 00:37:24.949 - Render thread -> Info: Frame[451387] - Available VRAM budget has changed: 10459 MB 2026-02-02 00:37:32.849 - Render thread -> Info: Frame[451861] - Available VRAM budget has changed: 10280 MB 2026-02-02 00:37:35.183 - Render thread -> Info: Frame[452001] - Available VRAM budget has changed: 10456 MB 2026-02-02 00:37:36.651 - Render thread -> Info: Frame[452089] - Available VRAM budget has changed: 10509 MB 2026-02-02 00:39:11.718 - Render thread -> Info: Frame[457545] - Available VRAM budget has changed: 10264 MB 2026-02-02 00:39:34.809 - Render thread -> Info: Frame[458917] - Available VRAM budget has changed: 10476 MB 2026-02-02 00:39:55.209 - Render thread -> Info: Frame[460133] - Available VRAM budget has changed: 10419 MB 2026-02-02 00:40:00.355 - Render thread -> VRAM report about missing bytes is changed from 400957440 Bytes to 401129472 Bytes 2026-02-02 00:40:06.274 - Render thread -> Info: Frame[460785] - Available VRAM budget has changed: 10259 MB 2026-02-02 00:40:09.608 - Render thread -> Info: Frame[460941] - Available VRAM budget has changed: 10449 MB 2026-02-02 00:40:20.389 - Render thread -> Info: Frame[461573] - Available VRAM budget has changed: 10389 MB 2026-02-02 00:40:23.489 - Render thread -> Info: Frame[461759] - Available VRAM budget has changed: 10333 MB 2026-02-02 00:40:27.289 - Render thread -> Info: Frame[461983] - Available VRAM budget has changed: 10266 MB 2026-02-02 00:40:30.622 - Render thread -> Info: Frame[462153] - Available VRAM budget has changed: 10214 MB 2026-02-02 00:40:56.802 - Render thread -> Info: Frame[463505] - Available VRAM budget has changed: 10269 MB 2026-02-02 00:41:30.803 - Render thread -> Info: Frame[464719] - Available VRAM budget has changed: 10791 MB 2026-02-02 00:41:30.809 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:41:30.809 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:41:30.809 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:41:30.809 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:41:31.325 - Render thread -> Info: Frame[464735] - Available VRAM budget has changed: 10216 MB 2026-02-02 00:43:02.129 - Render thread -> Info: Frame[468623] - Available VRAM budget has changed: 10158 MB 2026-02-02 00:43:10.063 - Render thread -> Info: Frame[468937] - Available VRAM budget has changed: 10208 MB 2026-02-02 00:43:16.303 - Render thread -> Info: Frame[469157] - Available VRAM budget has changed: 10153 MB 2026-02-02 00:43:18.462 - Render thread -> Info: Frame[469251] - Available VRAM budget has changed: 10208 MB 2026-02-02 00:43:19.310 - Render thread -> Info: Frame[469277] - Available VRAM budget has changed: 10276 MB 2026-02-02 00:43:22.943 - Render thread -> Info: Frame[469443] - Available VRAM budget has changed: 10850 MB 2026-02-02 00:43:23.594 - Render thread -> Info: Frame[469473] - Available VRAM budget has changed: 10359 MB 2026-02-02 00:43:25.302 - Render thread -> Info: Frame[469567] - Available VRAM budget has changed: 10302 MB 2026-02-02 00:43:27.244 - Render thread -> Info: Frame[469641] - Available VRAM budget has changed: 10230 MB 2026-02-02 00:44:35.884 - Render thread -> Info: Frame[472355] - Available VRAM budget has changed: 10661 MB 2026-02-02 00:44:35.884 - Render thread -> Info: Frame[472355] - Available VRAM budget has changed: 10026 MB 2026-02-02 00:44:36.693 - Render thread -> Info: Frame[472387] - Available VRAM budget has changed: 10839 MB 2026-02-02 00:44:37.493 - Render thread -> Info: Frame[472417] - Available VRAM budget has changed: 10202 MB 2026-02-02 00:44:42.343 - Render thread -> Info: Frame[472663] - Available VRAM budget has changed: 10256 MB 2026-02-02 00:44:48.076 - Render thread -> Info: Frame[472947] - Available VRAM budget has changed: 10322 MB 2026-02-02 00:44:50.743 - Render thread -> Info: Frame[473083] - Available VRAM budget has changed: 10262 MB 2026-02-02 00:45:00.359 - Render thread -> Info: Frame[473505] - Available VRAM budget has changed: 10199 MB 2026-02-02 00:45:04.676 - Render thread -> Info: Frame[473675] - Available VRAM budget has changed: 10250 MB 2026-02-02 00:45:06.678 - Render thread -> Info: Frame[473735] - Available VRAM budget has changed: 10778 MB 2026-02-02 00:45:06.678 - Render thread -> Info: Frame[473735] - Available VRAM budget has changed: 10195 MB 2026-02-02 00:45:07.326 - Render thread -> Info: Frame[473767] - Available VRAM budget has changed: 10144 MB 2026-02-02 00:45:07.393 - Render thread -> Info: Frame[473771] - Available VRAM budget has changed: 10838 MB 2026-02-02 00:45:07.897 - Render thread -> Info: Frame[473801] - Available VRAM budget has changed: 10201 MB 2026-02-02 00:45:10.126 - Render thread -> Info: Frame[473925] - Available VRAM budget has changed: 10251 MB 2026-02-02 00:45:19.110 - Render thread -> Info: Frame[474385] - Available VRAM budget has changed: 10324 MB 2026-02-02 00:45:34.745 - Render thread -> Info: Frame[475055] - Available VRAM budget has changed: 10260 MB 2026-02-02 00:45:37.927 - Render thread -> Info: Frame[475215] - Available VRAM budget has changed: 10327 MB 2026-02-02 00:45:48.660 - Render thread -> Info: Frame[475773] - Available VRAM budget has changed: 10272 MB 2026-02-02 00:45:49.693 - Render thread -> Info: Frame[475835] - Available VRAM budget has changed: 10218 MB 2026-02-02 00:45:58.558 - Render thread -> Info: Frame[476185] - Available VRAM budget has changed: 10271 MB 2026-02-02 00:45:59.225 - Render thread -> Info: Frame[476225] - Available VRAM budget has changed: 10322 MB 2026-02-02 00:46:10.477 - Render thread -> Info: Frame[476763] - Available VRAM budget has changed: 10380 MB 2026-02-02 00:46:13.228 - Render thread -> Info: Frame[476885] - Available VRAM budget has changed: 10323 MB 2026-02-02 00:46:35.345 - Render thread -> Info: Frame[477947] - Available VRAM budget has changed: 10656 MB 2026-02-02 00:46:35.345 - Render thread -> Info: Frame[477947] - Available VRAM budget has changed: 10153 MB 2026-02-02 00:46:36.361 - Render thread -> Info: Frame[477979] - Available VRAM budget has changed: 10829 MB 2026-02-02 00:46:36.877 - Render thread -> Info: Frame[478009] - Available VRAM budget has changed: 10325 MB 2026-02-02 00:46:43.081 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:46:43.081 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:46:43.081 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:46:43.081 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:47:02.495 - Render thread -> Info: Frame[479325] - Available VRAM budget has changed: 10230 MB 2026-02-02 00:47:13.910 - Render thread -> Info: Frame[479903] - Available VRAM budget has changed: 10295 MB 2026-02-02 00:51:04.253 - Render thread -> Info: Frame[493137] - Available VRAM budget has changed: 10224 MB 2026-02-02 00:51:49.645 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:51:49.645 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:51:49.645 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:51:49.645 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:52:16.139 - Render thread -> VRAM report about missing bytes is changed from 401129472 Bytes to 401301504 Bytes 2026-02-02 00:52:16.173 - Render thread -> VRAM report about missing bytes is changed from 401301504 Bytes to 401338368 Bytes 2026-02-02 00:53:46.665 - Render thread -> Info: Frame[501391] - Available VRAM budget has changed: 10275 MB 2026-02-02 00:55:24.727 - Render thread -> Info: Frame[506433] - Available VRAM budget has changed: 10208 MB 2026-02-02 00:56:30.804 - Render thread -> VRAM report about missing bytes is changed from 401338368 Bytes to 402780160 Bytes 2026-02-02 00:56:30.831 - Render thread -> VRAM report about missing bytes is changed from 402780160 Bytes to 402649088 Bytes 2026-02-02 00:56:36.628 - Render thread -> VRAM report about missing bytes is changed from 402649088 Bytes to 411037696 Bytes 2026-02-02 00:56:36.673 - Render thread -> VRAM report about missing bytes is changed from 411037696 Bytes to 417722368 Bytes 2026-02-02 00:56:36.688 - Render thread -> VRAM report about missing bytes is changed from 417722368 Bytes to 417656832 Bytes 2026-02-02 00:56:36.704 - Render thread -> VRAM report about missing bytes is changed from 417656832 Bytes to 417525760 Bytes 2026-02-02 00:56:47.586 - Render thread -> VRAM report about missing bytes is changed from 417525760 Bytes to 417591296 Bytes 2026-02-02 00:56:47.771 - Render thread -> VRAM report about missing bytes is changed from 417591296 Bytes to 422309888 Bytes 2026-02-02 00:56:47.800 - Render thread -> VRAM report about missing bytes is changed from 422309888 Bytes to 422244352 Bytes 2026-02-02 00:57:26.989 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 00:57:26.989 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 00:57:26.989 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 00:57:26.989 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 00:58:01.242 - Render thread -> Info: Frame[513671] - Available VRAM budget has changed: 10258 MB 2026-02-02 00:58:04.940 - Render thread -> Info: Frame[513831] - Available VRAM budget has changed: 10198 MB 2026-02-02 00:58:15.569 - Render thread -> Info: Frame[514289] - Available VRAM budget has changed: 10249 MB 2026-02-02 00:58:58.773 - Render thread -> Info: Frame[516505] - Available VRAM budget has changed: 10301 MB 2026-02-02 00:59:07.572 - Render thread -> Info: Frame[516945] - Available VRAM budget has changed: 10237 MB 2026-02-02 01:00:29.465 - Render thread -> Info: Frame[520865] - Available VRAM budget has changed: 10305 MB 2026-02-02 01:00:40.677 - Render thread -> Info: Frame[521409] - Available VRAM budget has changed: 10247 MB 2026-02-02 01:00:46.832 - Render thread -> Info: Frame[521685] - Available VRAM budget has changed: 10311 MB 2026-02-02 01:02:37.457 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 01:02:37.457 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 01:02:37.457 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 01:02:37.457 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 01:02:49.837 - Render thread -> Info: Frame[528437] - Available VRAM budget has changed: 10253 MB 2026-02-02 01:02:51.004 - Render thread -> Info: Frame[528507] - Available VRAM budget has changed: 10196 MB 2026-02-02 01:03:00.870 - Render thread -> Info: Frame[528985] - Available VRAM budget has changed: 10276 MB 2026-02-02 01:03:15.802 - Render thread -> Info: Frame[529695] - Available VRAM budget has changed: 10600 MB 2026-02-02 01:03:15.802 - Render thread -> Info: Frame[529695] - Available VRAM budget has changed: 10025 MB 2026-02-02 01:03:16.512 - Render thread -> Info: Frame[529727] - Available VRAM budget has changed: 10782 MB 2026-02-02 01:03:17.012 - Render thread -> Info: Frame[529757] - Available VRAM budget has changed: 10206 MB 2026-02-02 01:03:22.145 - Render thread -> Info: Frame[530051] - Available VRAM budget has changed: 10267 MB 2026-02-02 01:03:53.747 - Render thread -> Info: Frame[531629] - Available VRAM budget has changed: 10208 MB 2026-02-02 01:04:11.911 - Render thread -> Info: Frame[532529] - Available VRAM budget has changed: 10271 MB 2026-02-02 01:04:40.426 - Render thread -> Info: Frame[533979] - Available VRAM budget has changed: 10209 MB 2026-02-02 01:04:50.854 - Render thread -> Info: Frame[534487] - Available VRAM budget has changed: 10267 MB 2026-02-02 01:05:06.237 - Render thread -> Info: Frame[535187] - Available VRAM budget has changed: 10208 MB 2026-02-02 01:05:22.004 - Render thread -> Info: Frame[536021] - Available VRAM budget has changed: 10270 MB 2026-02-02 01:05:44.324 - Render thread -> Info: Frame[537253] - Available VRAM budget has changed: 10211 MB 2026-02-02 01:06:16.165 - Render thread -> Info: Frame[538877] - Available VRAM budget has changed: 10143 MB 2026-02-02 01:06:28.069 - Render thread -> Info: Frame[539473] - Available VRAM budget has changed: 10194 MB 2026-02-02 01:06:28.300 - Render thread -> Info: Frame[539487] - Available VRAM budget has changed: 10249 MB 2026-02-02 01:06:30.517 - Render thread -> Info: Frame[539595] - Available VRAM budget has changed: 10194 MB 2026-02-02 01:06:35.483 - Render thread -> Info: Frame[539819] - Available VRAM budget has changed: 10269 MB 2026-02-02 01:06:36.070 - Render thread -> Info: Frame[539849] - Available VRAM budget has changed: 10216 MB 2026-02-02 01:07:14.813 - Render thread -> Info: Frame[542141] - Available VRAM budget has changed: 10148 MB 2026-02-02 01:07:31.433 - Render thread -> Info: Frame[543013] - Available VRAM budget has changed: 10201 MB 2026-02-02 01:07:32.897 - Render thread -> Info: Frame[543079] - Available VRAM budget has changed: 10258 MB 2026-02-02 01:07:34.279 - Render thread -> Info: Frame[543153] - Available VRAM budget has changed: 10201 MB 2026-02-02 01:07:48.005 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 01:07:48.005 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 01:07:48.005 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 01:07:48.005 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 01:08:36.819 - Render thread -> Info: Frame[546437] - Available VRAM budget has changed: 10252 MB 2026-02-02 01:08:52.520 - Render thread -> Info: Frame[547269] - Available VRAM budget has changed: 10197 MB 2026-02-02 01:09:11.820 - Render thread -> Info: Frame[548277] - Available VRAM budget has changed: 10250 MB 2026-02-02 01:09:31.991 - Render thread -> Info: Frame[549237] - Available VRAM budget has changed: 10309 MB 2026-02-02 01:09:32.068 - Render thread -> Info: Frame[549241] - Available VRAM budget has changed: 10369 MB 2026-02-02 01:09:32.775 - Render thread -> Info: Frame[549281] - Available VRAM budget has changed: 10315 MB 2026-02-02 01:09:37.807 - Render thread -> Info: Frame[549531] - Available VRAM budget has changed: 10260 MB 2026-02-02 01:09:39.792 - Render thread -> Info: Frame[549645] - Available VRAM budget has changed: 10207 MB 2026-02-02 01:09:40.875 - Render thread -> Info: Frame[549697] - Available VRAM budget has changed: 10150 MB 2026-02-02 01:10:19.263 - Render thread -> Info: Frame[551719] - Available VRAM budget has changed: 10209 MB 2026-02-02 01:10:21.225 - Render thread -> Info: Frame[551803] - Available VRAM budget has changed: 10260 MB 2026-02-02 01:10:28.557 - Render thread -> VRAM report about missing bytes is changed from 422244352 Bytes to 422195200 Bytes 2026-02-02 01:10:28.592 - Render thread -> Info: Frame[552117] - Available VRAM budget has changed: 10630 MB 2026-02-02 01:10:28.592 - Render thread -> Info: Frame[552117] - Available VRAM budget has changed: 10144 MB 2026-02-02 01:10:28.626 - Render thread -> VRAM report about missing bytes is changed from 422195200 Bytes to 422252544 Bytes 2026-02-02 01:10:29.344 - Render thread -> Info: Frame[552149] - Available VRAM budget has changed: 10813 MB 2026-02-02 01:10:29.992 - Render thread -> Info: Frame[552179] - Available VRAM budget has changed: 10326 MB 2026-02-02 01:10:30.772 - Render thread -> Info: Frame[552217] - Available VRAM budget has changed: 10380 MB 2026-02-02 01:10:35.908 - Render thread -> Info: Frame[552493] - Available VRAM budget has changed: 10316 MB 2026-02-02 01:10:56.358 - Render thread -> Info: Frame[553669] - Available VRAM budget has changed: 10259 MB 2026-02-02 01:11:09.641 - Render thread -> Info: Frame[554351] - Available VRAM budget has changed: 10311 MB 2026-02-02 01:12:39.938 - Render thread -> Info: Frame[559407] - Available VRAM budget has changed: 10242 MB 2026-02-02 01:12:50.094 - Render thread -> Info: Frame[559883] - Available VRAM budget has changed: 10297 MB 2026-02-02 01:12:57.035 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 01:12:57.035 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 01:12:57.035 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 01:12:57.035 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 01:12:58.967 - Render thread -> Info: Frame[560365] - Available VRAM budget has changed: 10238 MB 2026-02-02 01:13:06.544 - Render thread -> Info: Frame[560721] - Available VRAM budget has changed: 10306 MB 2026-02-02 01:13:09.366 - Render thread -> Info: Frame[560877] - Available VRAM budget has changed: 10237 MB 2026-02-02 01:13:16.227 - Render thread -> Info: Frame[561215] - Available VRAM budget has changed: 10302 MB 2026-02-02 01:13:17.727 - Render thread -> Info: Frame[561305] - Available VRAM budget has changed: 10249 MB 2026-02-02 01:13:25.128 - Render thread -> Info: Frame[561701] - Available VRAM budget has changed: 10755 MB 2026-02-02 01:13:25.128 - Render thread -> Info: Frame[561701] - Available VRAM budget has changed: 10159 MB 2026-02-02 01:13:25.977 - Render thread -> Info: Frame[561735] - Available VRAM budget has changed: 10815 MB 2026-02-02 01:13:26.478 - Render thread -> Info: Frame[561765] - Available VRAM budget has changed: 10219 MB 2026-02-02 01:13:41.361 - Render thread -> Info: Frame[562557] - Available VRAM budget has changed: 10270 MB 2026-02-02 01:13:47.027 - Render thread -> Info: Frame[562875] - Available VRAM budget has changed: 10322 MB 2026-02-02 01:14:32.452 - Render thread -> Info: Frame[565257] - Available VRAM budget has changed: 10258 MB 2026-02-02 01:14:47.685 - Render thread -> Info: Frame[566067] - Available VRAM budget has changed: 10323 MB 2026-02-02 01:14:58.139 - Render thread -> Info: Frame[566515] - Available VRAM budget has changed: 10261 MB 2026-02-02 01:15:08.369 - Render thread -> Info: Frame[567045] - Available VRAM budget has changed: 10321 MB 2026-02-02 01:15:25.747 - Render thread -> Info: Frame[567833] - Available VRAM budget has changed: 10260 MB 2026-02-02 01:15:34.757 - Render thread -> Info: Frame[568247] - Available VRAM budget has changed: 10323 MB 2026-02-02 01:15:48.174 - Render thread -> Info: Frame[568867] - Available VRAM budget has changed: 10268 MB 2026-02-02 01:16:38.196 - Render thread -> Info: Frame[570929] - Available VRAM budget has changed: 10215 MB 2026-02-02 01:16:39.885 - Render thread -> Info: Frame[570979] - Available VRAM budget has changed: 10748 MB 2026-02-02 01:16:39.885 - Render thread -> Info: Frame[570979] - Available VRAM budget has changed: 10147 MB 2026-02-02 01:16:41.729 - Render thread -> Info: Frame[571035] - Available VRAM budget has changed: 10809 MB 2026-02-02 01:16:43.525 - Render thread -> Info: Frame[571089] - Available VRAM budget has changed: 10206 MB 2026-02-02 01:18:15.376 - .NET TP Worker -> Screenshot root: AppData 2026-02-02 01:18:15.376 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-02 01:18:15.376 - .NET TP Worker -> Screenshot absolute path: C:\Users\morga\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-02 01:18:15.376 - .NET TP Worker -> Screenshot exists on target path. 2026-02-02 01:18:17.263 - Render thread -> Info: Frame[575333] - Available VRAM budget has changed: 10755 MB 2026-02-02 01:18:17.263 - Render thread -> Info: Frame[575333] - Available VRAM budget has changed: 10129 MB 2026-02-02 01:18:39.990 - Render thread -> Info: Frame[576491] - Available VRAM budget has changed: 10815 MB 2026-02-02 01:18:40.532 - Render thread -> Info: Frame[576521] - Available VRAM budget has changed: 10182 MB 2026-02-02 01:18:41.522 - Render thread -> Info: Frame[576581] - Available VRAM budget has changed: 10755 MB 2026-02-02 01:18:41.522 - Render thread -> Info: Frame[576581] - Available VRAM budget has changed: 10126 MB 2026-02-02 01:18:46.406 - Render thread -> Info: Frame[576783] - Available VRAM budget has changed: 10815 MB 2026-02-02 01:18:46.905 - Render thread -> Info: Frame[576813] - Available VRAM budget has changed: 10185 MB