2026-02-01 18:03:46.147 - Main Thread -> Timezone (local - UTC): 0h 2026-02-01 18:03:46.147 - Main Thread -> App Version: 2.0.2.51 2026-02-01 18:03:46.149 - Main Thread -> VRage renderer started 2026-02-01 18:03:46.149 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-02-01 18:03:46.184 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-02-01 18:03:46.184 - Main Thread -> NvApi - Driver Version: 2026-02-01 18:03:46.185 - Main Thread -> NvApi - NvApi Version: 2026-02-01 18:03:46.545 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2026-02-01 18:03:46.545 - Main Thread -> AMD - Driver Version: 26.1.1 2026-02-01 18:03:46.633 - Main Thread -> Adapters.Adapters - Entering 2026-02-01 18:03:46.633 - Main Thread -> CreateDXGIFactory - Entering 2026-02-01 18:03:46.647 - Main Thread -> CreateDXGIFactory - Exiting 2026-02-01 18:03:46.648 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-02-01 18:03:46.649 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-02-01 18:03:46.649 - Main Thread -> Using IDXGIFactory6: True 2026-02-01 18:03:46.649 - Main Thread -> Enumerating adapters by preference 2026-02-01 18:03:46.658 - Main Thread -> Analysis of the adapter AMD Radeon RX 6600 - Entering 2026-02-01 18:03:46.658 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6600 - Entering 2026-02-01 18:03:46.658 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6600 - Exiting 2026-02-01 18:03:46.658 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6600 - Entering 2026-02-01 18:03:46.773 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6600 - Exiting 2026-02-01 18:03:46.853 - Main Thread -> Analysis of the adapter AMD Radeon RX 6600 - Exiting 2026-02-01 18:03:46.853 - Main Thread -> Filling adapter's AMD Radeon RX 6600 outputs - Entering 2026-02-01 18:03:46.853 - Main Thread -> Getting adapter's AMD Radeon RX 6600 output 0 display mode list 2026-02-01 18:03:46.854 - Main Thread -> Getting adapter's AMD Radeon RX 6600 output 0 display mode list done 2026-02-01 18:03:46.855 - Main Thread -> Getting adapter's AMD Radeon RX 6600 output 0 refresh rate 2026-02-01 18:03:46.858 - Main Thread -> Getting adapter's AMD Radeon RX 6600 output 0 refresh rate done 2026-02-01 18:03:46.858 - Main Thread -> Filling adapter's AMD Radeon RX 6600 outputs - Exiting 2026-02-01 18:03:46.858 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-02-01 18:03:46.858 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-02-01 18:03:46.859 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-02-01 18:03:46.859 - Main Thread -> Skipping software adapter 2026-02-01 18:03:46.859 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-02-01 18:03:46.861 - Main Thread -> Adapter { Name = AMD Radeon RX 6600 + DISPLAY1 DeviceName = AMD Radeon RX 6600 OutputName = DISPLAY1 Description = DeviceId: 29695, Dedicated RAM: 8541933568, Shared RAM: 8544942080, Luid: 52210, rev: 199, subsys id: 1377245257, vendor id: 4098, supported device: True AdapterLuid = 52210 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8541933568 SharedRAM = 8544942080 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 26.1.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = 7.325696 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-02-01 18:03:46.862 - Main Thread -> Adapter list composed 2026-02-01 18:03:46.881 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6600 + DISPLAY1","DeviceName": "AMD Radeon RX 6600","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 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60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29695, Dedicated RAM: 8541933568, Shared RAM: 8544942080, Luid: 52210, rev: 199, subsys id: 1377245257, vendor id: 4098, supported device: True","AdapterLuid": 52210,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 144,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8541933568,"SharedRAM": 8544942080,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29695,"DriverVersion": "26.1.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 7.325696,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-02-01 18:03:46.882 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-02-01 18:03:47.062 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-02-01 18:03:47.062 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 18:03:47.063 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 18:03:47.063 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-02-01 18:03:47.093 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-02-01 18:03:47.093 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-02-01 18:03:47.093 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-02-01 18:03:47.093 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-02-01 18:03:47.094 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-02-01 18:03:47.099 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 6600","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-02-01 18:03:47.102 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-02-01 18:03:47.104 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "UltraPerformance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2026-02-01 18:03:47.107 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6600","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-02-01 18:03:47.122 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6600", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 18:03:47.122 - Render thread -> IsD3D12Supported = True 2026-02-01 18:03:47.125 - Render thread -> Debug layer enabled: False 2026-02-01 18:03:47.125 - Render thread -> Device Removed Extended Data (DRED): on 2026-02-01 18:03:47.257 - Render thread -> Direct Storage supported 2026-02-01 18:03:47.257 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-02-01 18:03:47.257 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-02-01 18:03:47.257 - Render thread -> Current Device Info: 2026-02-01 18:03:47.257 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-02-01 18:03:47.257 - Render thread -> OutputMergerLogicOp: True 2026-02-01 18:03:47.257 - Render thread -> MinPrecisionSupport: Bit16 2026-02-01 18:03:47.257 - Render thread -> TiledResourcesTier: Tier4 2026-02-01 18:03:47.257 - Render thread -> ResourceBindingTier: Tier3 2026-02-01 18:03:47.257 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-02-01 18:03:47.257 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-02-01 18:03:47.257 - Render thread -> ROVsSupported: True 2026-02-01 18:03:47.257 - Render thread -> ConservativeRasterizationTier: Tier3 2026-02-01 18:03:47.257 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2026-02-01 18:03:47.257 - Render thread -> StandardSwizzle64KBSupported: False 2026-02-01 18:03:47.257 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-02-01 18:03:47.257 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-02-01 18:03:47.258 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-02-01 18:03:47.258 - Render thread -> ResourceHeapTier: Tier2 2026-02-01 18:03:47.258 - Render thread -> WaveOps: True 2026-02-01 18:03:47.258 - Render thread -> WaveLaneCountMin: 32 2026-02-01 18:03:47.258 - Render thread -> WaveLaneCountMax: 64 2026-02-01 18:03:47.258 - Render thread -> TotalLaneCount: 1792 2026-02-01 18:03:47.258 - Render thread -> ExpandedComputeResourceStates: True 2026-02-01 18:03:47.258 - Render thread -> Int64ShaderOps: True 2026-02-01 18:03:47.258 - Render thread -> DepthBoundsTestSupported: True 2026-02-01 18:03:47.258 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-02-01 18:03:47.258 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-02-01 18:03:47.258 - Render thread -> CastingFullyTypedFormatSupported: True 2026-02-01 18:03:47.258 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-02-01 18:03:47.258 - Render thread -> ViewInstancingTier: Tier1 2026-02-01 18:03:47.258 - Render thread -> BarycentricsSupported: True 2026-02-01 18:03:47.258 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-02-01 18:03:47.258 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-02-01 18:03:47.258 - Render thread -> Native16BitShaderOpsSupported: True 2026-02-01 18:03:47.258 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-02-01 18:03:47.258 - Render thread -> RenderPassesTier: Tier0 2026-02-01 18:03:47.258 - Render thread -> RaytracingTier: Tier1_1 2026-02-01 18:03:47.258 - Render thread -> AdditionalShadingRatesSupported: False 2026-02-01 18:03:47.258 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-02-01 18:03:47.258 - Render thread -> VariableShadingRateTier: Tier2 2026-02-01 18:03:47.258 - Render thread -> ShadingRateImageTileSize: 8 2026-02-01 18:03:47.258 - Render thread -> BackgroundProcessingSupported: True 2026-02-01 18:03:47.258 - Render thread -> MeshShaderTier: Tier1 2026-02-01 18:03:47.258 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-02-01 18:03:47.263 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-02-01 18:03:47.264 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-02-01 18:03:47.265 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-02-01 18:03:47.265 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-02-01 18:03:47.265 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-02-01 18:03:47.266 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes 2026-02-01 18:03:47.268 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-02-01 18:03:47.268 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-02-01 18:03:47.280 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-02-01 18:03:47.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-02-01 18:03:47.280 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-02-01 18:03:47.280 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-02-01 18:03:47.281 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-02-01 18:03:47.281 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-02-01 18:03:47.282 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-02-01 18:03:47.282 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-02-01 18:03:47.291 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-02-01 18:03:47.291 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-02-01 18:03:47.346 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-02-01 18:03:47.347 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-02-01 18:03:47.347 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-02-01 18:03:47.348 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-02-01 18:03:47.350 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-02-01 18:03:47.350 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-02-01 18:03:47.352 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-02-01 18:03:47.352 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-02-01 18:03:47.352 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-02-01 18:03:47.353 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-02-01 18:03:47.353 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-02-01 18:03:47.355 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-02-01 18:03:47.385 - Render thread -> UseShaderAsserts: False 2026-02-01 18:03:47.385 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-02-01 18:03:47.386 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-02-01 18:03:47.386 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-02-01 18:03:47.386 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-02-01 18:03:47.386 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-02-01 18:03:47.388 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-02-01 18:03:47.392 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-02-01 18:03:47.393 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-02-01 18:03:47.404 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-02-01 18:03:47.404 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-02-01 18:03:47.404 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-02-01 18:03:47.404 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-02-01 18:03:47.407 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-02-01 18:03:47.407 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-02-01 18:03:47.408 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-02-01 18:03:47.408 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-02-01 18:03:47.408 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-02-01 18:03:47.408 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-02-01 18:03:47.411 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-02-01 18:03:47.411 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-02-01 18:03:47.423 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-02-01 18:03:47.432 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-02-01 18:03:47.448 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-02-01 18:03:47.449 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-02-01 18:03:47.456 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-02-01 18:03:47.458 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-02-01 18:03:47.459 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6600 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 18:03:47.483 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-02-01 18:03:47.483 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-02-01 18:03:47.485 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-02-01 18:03:47.485 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-02-01 18:03:47.486 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-02-01 18:03:47.486 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-02-01 18:03:47.501 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-02-01 18:03:47.502 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-02-01 18:03:47.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-02-01 18:03:47.515 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-02-01 18:03:47.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-02-01 18:03:47.515 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-02-01 18:03:47.515 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-02-01 18:03:47.516 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-02-01 18:03:47.548 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-02-01 18:03:47.548 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 18:03:47.548 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 18:03:47.548 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-02-01 18:03:47.548 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-02-01 18:03:47.550 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-02-01 18:03:47.580 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-02-01 18:03:47.657 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-02-01 18:03:47.659 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-02-01 18:03:47.660 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-02-01 18:03:47.660 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-02-01 18:03:47.660 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-02-01 18:03:47.660 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-02-01 18:03:47.661 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-02-01 18:03:47.661 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-02-01 18:03:47.661 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-02-01 18:03:47.663 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-02-01 18:03:47.663 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-02-01 18:03:47.663 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-02-01 18:03:47.663 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-02-01 18:03:47.663 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-02-01 18:03:47.797 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-02-01 18:03:47.798 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-02-01 18:03:47.830 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-02-01 18:03:47.839 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-02-01 18:03:47.839 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-02-01 18:03:47.841 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-02-01 18:03:47.841 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-02-01 18:03:47.889 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-02-01 18:03:47.892 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-02-01 18:03:47.907 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-02-01 18:03:47.912 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-02-01 18:03:48.129 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-02-01 18:03:48.129 - Render thread -> CreateMeshBuilders - Entering 2026-02-01 18:03:48.131 - Render thread -> CreateMeshBuilders - Exiting 2026-02-01 18:03:48.131 - Render thread -> OnAllSystemsRegistered - Entering 2026-02-01 18:03:48.137 - Render thread -> OnAllSystemsRegistered - Exiting 2026-02-01 18:03:49.437 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-02-01 18:03:49.439 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6600 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-02-01 18:03:49.544 - Render thread -> VRAM report about missing bytes is changed from 999424 Bytes to 43970560 Bytes 2026-02-01 18:03:49.579 - Render thread -> VRAM report about missing bytes is changed from 43970560 Bytes to 44756992 Bytes 2026-02-01 18:03:49.589 - Render thread -> VRAM report about missing bytes is changed from 44756992 Bytes to 45477888 Bytes 2026-02-01 18:03:49.589 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6058 MB 2026-02-01 18:03:49.589 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6028 MB 2026-02-01 18:03:49.593 - Render thread -> VRAM report about missing bytes is changed from 45477888 Bytes to 45740032 Bytes 2026-02-01 18:03:49.594 - Render thread -> VRAM report about missing bytes is changed from 45740032 Bytes to 46002176 Bytes 2026-02-01 18:03:49.620 - Render thread -> VRAM report about missing bytes is changed from 46002176 Bytes to 46264320 Bytes 2026-02-01 18:03:49.877 - Render thread -> VRAM report about missing bytes is changed from 46264320 Bytes to 46854144 Bytes 2026-02-01 18:03:50.772 - Render thread -> VRAM report about missing bytes is changed from 46854144 Bytes to 47382528 Bytes 2026-02-01 18:03:50.956 - Render thread -> VRAM report about missing bytes is changed from 47382528 Bytes to 190767104 Bytes 2026-02-01 18:03:50.958 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 5904 MB 2026-02-01 18:03:50.958 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 5860 MB 2026-02-01 18:03:50.964 - Render thread -> VRAM report about missing bytes is changed from 190767104 Bytes to 190951424 Bytes 2026-02-01 18:03:51.095 - Render thread -> VRAM report about missing bytes is changed from 190951424 Bytes to 191082496 Bytes 2026-02-01 18:03:51.145 - Render thread -> VRAM report about missing bytes is changed from 191082496 Bytes to 191213568 Bytes 2026-02-01 18:03:51.217 - VRageWorker 7 -> Vertex 2026-02-01 18:03:51.217 - VRageWorker 5 -> Vertex 2026-02-01 18:03:51.218 - VRageWorker 8 -> Pixel 2026-02-01 18:03:51.218 - VRageWorker 6 -> Pixel 2026-02-01 18:03:51.218 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.218 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.218 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.218 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.218 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.219 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.219 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.219 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.272 - Render thread -> VRAM report about missing bytes is changed from 191213568 Bytes to 191414272 Bytes 2026-02-01 18:03:51.272 - Render thread -> Info: Frame[93] - Available VRAM budget has changed: 5816 MB 2026-02-01 18:03:51.279 - Render thread -> VRAM report about missing bytes is changed from 191414272 Bytes to 237813760 Bytes 2026-02-01 18:03:51.296 - Render thread -> VRAM report about missing bytes is changed from 237813760 Bytes to 192004096 Bytes 2026-02-01 18:03:51.529 - Render thread -> Info: Frame[109] - Available VRAM budget has changed: 5772 MB 2026-02-01 18:03:51.545 - Render thread -> VRAM report about missing bytes is changed from 192004096 Bytes to 192069632 Bytes 2026-02-01 18:03:51.680 - Render thread -> VRAM report about missing bytes is changed from 192069632 Bytes to 192200704 Bytes 2026-02-01 18:03:51.690 - VRageWorker 2 -> Vertex 2026-02-01 18:03:51.690 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.690 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.691 - VRageWorker 8 -> Pixel 2026-02-01 18:03:51.691 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.691 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.693 - VRageWorker 6 -> Vertex 2026-02-01 18:03:51.693 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.693 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.694 - VRageWorker 0 -> Pixel 2026-02-01 18:03:51.694 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.694 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.746 - Render thread -> VRAM report about missing bytes is changed from 192200704 Bytes to 208977920 Bytes 2026-02-01 18:03:51.794 - VRageWorker 2 -> Vertex 2026-02-01 18:03:51.794 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.794 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.794 - VRageWorker 4 -> Pixel 2026-02-01 18:03:51.794 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.794 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.794 - VRageWorker 6 -> Vertex 2026-02-01 18:03:51.794 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.794 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:51.794 - VRageWorker 2 -> Pixel 2026-02-01 18:03:51.794 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:51.794 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:51.800 - Render thread -> Info: Frame[125] - Available VRAM budget has changed: 5707 MB 2026-02-01 18:03:51.812 - Render thread -> VRAM report about missing bytes is changed from 208977920 Bytes to 209829888 Bytes 2026-02-01 18:03:52.096 - VRageWorker 1 -> Vertex 2026-02-01 18:03:52.096 - VRageWorker 3 -> Pixel 2026-02-01 18:03:52.096 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.096 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.096 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.096 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.097 - VRageWorker 8 -> Vertex 2026-02-01 18:03:52.097 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.097 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.097 - VRageWorker 3 -> Pixel 2026-02-01 18:03:52.097 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.097 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.201 - VRageWorker 0 -> Vertex 2026-02-01 18:03:52.202 - VRageWorker 8 -> Pixel 2026-02-01 18:03:52.202 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.202 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.202 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.202 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.203 - VRageWorker 8 -> Vertex 2026-02-01 18:03:52.203 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.203 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.203 - VRageWorker 8 -> Pixel 2026-02-01 18:03:52.203 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.203 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.298 - Render thread -> VRAM report about missing bytes is changed from 209829888 Bytes to 243384320 Bytes 2026-02-01 18:03:52.299 - Render thread -> Info: Frame[155] - Available VRAM budget has changed: 5851 MB 2026-02-01 18:03:52.299 - Render thread -> Info: Frame[155] - Available VRAM budget has changed: 5651 MB 2026-02-01 18:03:52.299 - VRageWorker 5 -> Vertex 2026-02-01 18:03:52.299 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.299 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.299 - VRageWorker 2 -> Pixel 2026-02-01 18:03:52.299 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.299 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.299 - VRageWorker 8 -> Vertex 2026-02-01 18:03:52.299 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.299 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.300 - VRageWorker 9 -> Pixel 2026-02-01 18:03:52.300 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.300 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.410 - VRageWorker 3 -> Vertex 2026-02-01 18:03:52.410 - VRageWorker 1 -> Pixel 2026-02-01 18:03:52.410 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.410 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.410 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.410 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.410 - VRageWorker 8 -> Vertex 2026-02-01 18:03:52.410 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.410 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.410 - VRageWorker 1 -> Pixel 2026-02-01 18:03:52.410 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.410 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.505 - VRageWorker 7 -> Vertex 2026-02-01 18:03:52.505 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.505 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.506 - VRageWorker 7 -> Pixel 2026-02-01 18:03:52.506 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.506 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:52.506 - VRageWorker 6 -> Vertex 2026-02-01 18:03:52.506 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.506 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-02-01 18:03:52.506 - VRageWorker 7 -> Pixel 2026-02-01 18:03:52.506 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-02-01 18:03:52.506 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-02-01 18:03:53.141 - Render thread -> VRAM report about missing bytes is changed from 243384320 Bytes to 242401280 Bytes 2026-02-01 18:03:53.144 - Render thread -> VRAM report about missing bytes is changed from 242401280 Bytes to 243122176 Bytes 2026-02-01 18:03:58.229 - Render thread -> Info: Frame[511] - Available VRAM budget has changed: 5684 MB 2026-02-01 18:03:58.716 - Render thread -> VRAM report about missing bytes is changed from 243122176 Bytes to 243187712 Bytes 2026-02-01 18:04:00.629 - Render thread -> Info: Frame[655] - Available VRAM budget has changed: 5650 MB 2026-02-01 18:04:00.821 - Render thread -> VRAM report about missing bytes is changed from 243187712 Bytes to 243908608 Bytes 2026-02-01 18:04:01.476 - Render thread -> VRAM report about missing bytes is changed from 243908608 Bytes to 255389696 Bytes 2026-02-01 18:04:01.543 - Render thread -> VRAM report about missing bytes is changed from 255389696 Bytes to 256831488 Bytes 2026-02-01 18:04:01.544 - Render thread -> Info: Frame[677] - Available VRAM budget has changed: 5476 MB 2026-02-01 18:04:01.544 - Render thread -> Info: Frame[677] - Available VRAM budget has changed: 5378 MB 2026-02-01 18:04:01.615 - Render thread -> VRAM report about missing bytes is changed from 256831488 Bytes to 257765376 Bytes 2026-02-01 18:04:01.746 - Render thread -> VRAM report about missing bytes is changed from 257765376 Bytes to 255406080 Bytes 2026-02-01 18:04:01.942 - Render thread -> VRAM report about missing bytes is changed from 255406080 Bytes to 255799296 Bytes 2026-02-01 18:04:02.093 - Render thread -> VRAM report about missing bytes is changed from 255799296 Bytes to 255406080 Bytes 2026-02-01 18:04:02.292 - Render thread -> VRAM report about missing bytes is changed from 255406080 Bytes to 255799296 Bytes 2026-02-01 18:04:02.376 - Render thread -> Info: Frame[709] - Available VRAM budget has changed: 5575 MB 2026-02-01 18:04:02.443 - Render thread -> VRAM report about missing bytes is changed from 255799296 Bytes to 255406080 Bytes 2026-02-01 18:04:02.643 - Render thread -> VRAM report about missing bytes is changed from 255406080 Bytes to 255799296 Bytes 2026-02-01 18:04:02.794 - Render thread -> VRAM report about missing bytes is changed from 255799296 Bytes to 255406080 Bytes 2026-02-01 18:04:02.876 - Render thread -> Info: Frame[739] - Available VRAM budget has changed: 5476 MB 2026-02-01 18:04:02.945 - Render thread -> VRAM report about missing bytes is changed from 255406080 Bytes to 254226432 Bytes 2026-02-01 18:04:02.992 - Render thread -> VRAM report about missing bytes is changed from 254226432 Bytes to 254816256 Bytes 2026-02-01 18:04:03.143 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:03.342 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:03.492 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:03.692 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:03.842 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:04.042 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:04.192 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:04.392 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:04.543 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254226432 Bytes 2026-02-01 18:04:04.742 - Render thread -> VRAM report about missing bytes is changed from 254226432 Bytes to 254816256 Bytes 2026-02-01 18:04:04.892 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:05.092 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:05.242 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:05.442 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:05.592 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:05.792 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:05.942 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:06.142 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:06.292 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254226432 Bytes 2026-02-01 18:04:06.492 - Render thread -> VRAM report about missing bytes is changed from 254226432 Bytes to 254816256 Bytes 2026-02-01 18:04:06.642 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:06.842 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:06.992 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:07.192 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:07.342 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:07.542 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:07.692 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:07.892 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:08.042 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254226432 Bytes 2026-02-01 18:04:08.242 - Render thread -> VRAM report about missing bytes is changed from 254226432 Bytes to 254816256 Bytes 2026-02-01 18:04:08.402 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:08.592 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:08.742 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:08.942 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 254816256 Bytes 2026-02-01 18:04:09.092 - Render thread -> VRAM report about missing bytes is changed from 254816256 Bytes to 254423040 Bytes 2026-02-01 18:04:09.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-02-01 18:04:09.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-02-01 18:04:09.532 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-02-01 18:04:09.539 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-02-01 18:04:09.539 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-02-01 18:04:09.539 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-02-01 18:04:09.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-02-01 18:04:09.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-02-01 18:04:09.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-02-01 18:04:09.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-02-01 18:04:09.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-02-01 18:04:09.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-02-01 18:04:09.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-02-01 18:04:09.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-02-01 18:04:09.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-02-01 18:04:09.630 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-02-01 18:04:09.630 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-02-01 18:04:09.630 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-02-01 18:04:09.632 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-02-01 18:04:09.633 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-02-01 18:04:09.633 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-02-01 18:04:09.637 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-02-01 18:04:09.637 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-02-01 18:04:09.637 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-02-01 18:04:09.641 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-02-01 18:04:09.641 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-02-01 18:04:09.641 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-02-01 18:04:09.645 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-02-01 18:04:09.645 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-02-01 18:04:09.645 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-02-01 18:04:09.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-02-01 18:04:09.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-02-01 18:04:09.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-02-01 18:04:09.668 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-02-01 18:04:09.668 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-02-01 18:04:09.668 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-02-01 18:04:09.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-02-01 18:04:09.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-02-01 18:04:09.679 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-02-01 18:04:09.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-02-01 18:04:09.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-02-01 18:04:09.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-02-01 18:04:09.686 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-02-01 18:04:09.686 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-02-01 18:04:09.686 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-02-01 18:04:09.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-02-01 18:04:09.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-02-01 18:04:09.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-02-01 18:04:09.690 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-02-01 18:04:09.690 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-02-01 18:04:09.690 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-02-01 18:04:09.691 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-02-01 18:04:09.691 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-02-01 18:04:09.691 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-02-01 18:04:09.695 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-02-01 18:04:10.936 - Render thread -> VRAM report about missing bytes is changed from 254423040 Bytes to 253980672 Bytes 2026-02-01 18:04:11.003 - Render thread -> Info: Frame[1117] - Available VRAM budget has changed: 5405 MB 2026-02-01 18:04:11.003 - Render thread -> Info: Frame[1117] - Available VRAM budget has changed: 5279 MB 2026-02-01 18:04:11.081 - Render thread -> VRAM report about missing bytes is changed from 253980672 Bytes to 254832640 Bytes 2026-02-01 18:04:11.436 - Render thread -> VRAM report about missing bytes is changed from 254832640 Bytes to 255225856 Bytes 2026-02-01 18:04:11.636 - Render thread -> VRAM report about missing bytes is changed from 255225856 Bytes to 254832640 Bytes 2026-02-01 18:04:11.835 - Render thread -> VRAM report about missing bytes is changed from 254832640 Bytes to 255225856 Bytes 2026-02-01 18:04:11.986 - Render thread -> VRAM report about missing bytes is changed from 255225856 Bytes to 254636032 Bytes 2026-02-01 18:04:12.185 - Render thread -> VRAM report about missing bytes is changed from 254636032 Bytes to 255225856 Bytes 2026-02-01 18:04:12.336 - Render thread -> VRAM report about missing bytes is changed from 255225856 Bytes to 254832640 Bytes 2026-02-01 18:04:12.536 - Render thread -> VRAM report about missing bytes is changed from 254832640 Bytes to 255225856 Bytes 2026-02-01 18:04:12.686 - Render thread -> VRAM report about missing bytes is changed from 255225856 Bytes to 254832640 Bytes 2026-02-01 18:04:12.886 - Render thread -> VRAM report about missing bytes is changed from 254832640 Bytes to 255225856 Bytes 2026-02-01 18:04:13.036 - Render thread -> VRAM report about missing bytes is changed from 255225856 Bytes to 254832640 Bytes 2026-02-01 18:04:13.119 - Render thread -> VRAM report about missing bytes is changed from 254832640 Bytes to 258109440 Bytes 2026-02-01 18:04:13.136 - Render thread -> VRAM report about missing bytes is changed from 258109440 Bytes to 258895872 Bytes 2026-02-01 18:04:13.235 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:13.285 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 259420160 Bytes 2026-02-01 18:04:13.320 - Render thread -> VRAM report about missing bytes is changed from 259420160 Bytes to 259289088 Bytes 2026-02-01 18:04:13.386 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:13.585 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:13.759 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:13.935 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 259289088 Bytes 2026-02-01 18:04:14.086 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:14.291 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:14.436 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:14.635 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:14.786 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:14.985 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:15.136 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:15.335 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:15.486 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:15.685 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 259289088 Bytes 2026-02-01 18:04:15.836 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:16.035 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:16.186 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:16.385 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:16.536 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:16.735 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:16.886 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:17.085 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:17.236 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:17.435 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 259289088 Bytes 2026-02-01 18:04:17.586 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:17.785 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:17.936 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:18.135 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:18.286 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:18.485 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:18.636 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:18.835 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:18.986 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:19.185 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 259289088 Bytes 2026-02-01 18:04:19.336 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:19.535 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:19.686 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:19.885 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:20.036 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:20.235 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:20.386 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:20.585 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:20.736 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:20.935 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 259289088 Bytes 2026-02-01 18:04:21.086 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:21.285 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:21.436 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:21.635 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:21.786 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:21.985 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:22.136 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258895872 Bytes 2026-02-01 18:04:22.336 - Render thread -> VRAM report about missing bytes is changed from 258895872 Bytes to 259289088 Bytes 2026-02-01 18:04:22.499 - Render thread -> VRAM report about missing bytes is changed from 259289088 Bytes to 258699264 Bytes 2026-02-01 18:04:22.636 - Render thread -> VRAM report about missing bytes is changed from 258699264 Bytes to 258674688 Bytes 2026-02-01 18:04:22.669 - Render thread -> VRAM report about missing bytes is changed from 258674688 Bytes to 258719744 Bytes 2026-02-01 18:04:22.687 - Render thread -> VRAM report about missing bytes is changed from 258719744 Bytes to 259309568 Bytes 2026-02-01 18:04:22.756 - Render thread -> VRAM report about missing bytes is changed from 259309568 Bytes to 259440640 Bytes 2026-02-01 18:04:22.787 - Render thread -> VRAM report about missing bytes is changed from 259440640 Bytes to 259506176 Bytes 2026-02-01 18:04:22.820 - Render thread -> VRAM report about missing bytes is changed from 259506176 Bytes to 259420160 Bytes 2026-02-01 18:04:22.836 - Render thread -> VRAM report about missing bytes is changed from 259420160 Bytes to 259026944 Bytes 2026-02-01 18:04:22.884 - Render thread -> VRAM report about missing bytes is changed from 259026944 Bytes to 259354624 Bytes 2026-02-01 18:04:22.901 - Render thread -> VRAM report about missing bytes is changed from 259354624 Bytes to 259420160 Bytes 2026-02-01 18:04:22.921 - Render thread -> VRAM report about missing bytes is changed from 259420160 Bytes to 259510272 Bytes 2026-02-01 18:04:22.921 - Render thread -> Info: Frame[1809] - Available VRAM budget has changed: 5368 MB 2026-02-01 18:04:22.921 - Render thread -> Info: Frame[1809] - Available VRAM budget has changed: 5241 MB 2026-02-01 18:04:22.926 - Render thread -> VRAM report about missing bytes is changed from 259510272 Bytes to 259379200 Bytes 2026-02-01 18:04:22.936 - Render thread -> VRAM report about missing bytes is changed from 259379200 Bytes to 259182592 Bytes 2026-02-01 18:04:23.036 - Render thread -> VRAM report about missing bytes is changed from 259182592 Bytes to 259575808 Bytes 2026-02-01 18:04:23.190 - Render thread -> VRAM report about missing bytes is changed from 259575808 Bytes to 259182592 Bytes 2026-02-01 18:04:23.269 - Render thread -> VRAM report about missing bytes is changed from 259182592 Bytes to 259379200 Bytes 2026-02-01 18:04:23.305 - Render thread -> VRAM report about missing bytes is changed from 259379200 Bytes to 259313664 Bytes 2026-02-01 18:04:23.386 - Render thread -> VRAM report about missing bytes is changed from 259313664 Bytes to 259706880 Bytes 2026-02-01 18:04:23.519 - Render thread -> VRAM report about missing bytes is changed from 259706880 Bytes to 259575808 Bytes 2026-02-01 18:04:23.536 - Render thread -> VRAM report about missing bytes is changed from 259575808 Bytes to 259182592 Bytes 2026-02-01 18:04:23.735 - Render thread -> VRAM report about missing bytes is changed from 259182592 Bytes to 259575808 Bytes 2026-02-01 18:04:23.869 - Render thread -> VRAM report about missing bytes is changed from 259575808 Bytes to 259706880 Bytes 2026-02-01 18:04:23.886 - Render thread -> VRAM report about missing bytes is changed from 259706880 Bytes to 259313664 Bytes 2026-02-01 18:04:23.902 - Render thread -> VRAM report about missing bytes is changed from 259313664 Bytes to 259117056 Bytes 2026-02-01 18:04:24.075 - Render thread -> VRAM report about missing bytes is changed from 259117056 Bytes to 259182592 Bytes 2026-02-01 18:04:24.085 - Render thread -> VRAM report about missing bytes is changed from 259182592 Bytes to 259575808 Bytes 2026-02-01 18:04:24.236 - Render thread -> VRAM report about missing bytes is changed from 259575808 Bytes to 258985984 Bytes 2026-02-01 18:04:24.435 - Render thread -> VRAM report about missing bytes is changed from 258985984 Bytes to 259575808 Bytes 2026-02-01 18:04:24.586 - Render thread -> VRAM report about missing bytes is changed from 259575808 Bytes to 259182592 Bytes 2026-02-01 18:04:24.739 - Render thread -> Info: Frame[1919] - Available VRAM budget has changed: 4256 MB 2026-02-01 18:04:24.739 - Render thread -> Info: Frame[1919] - Available VRAM budget has changed: 3945 MB 2026-02-01 18:04:24.769 - Render thread -> VRAM report about missing bytes is changed from 259182592 Bytes to 265277440 Bytes 2026-02-01 18:04:24.786 - Render thread -> VRAM report about missing bytes is changed from 265277440 Bytes to 277467136 Bytes 2026-02-01 18:04:24.808 - Render thread -> VRAM report about missing bytes is changed from 277467136 Bytes to 277073920 Bytes 2026-02-01 18:04:24.819 - Render thread -> VRAM report about missing bytes is changed from 277073920 Bytes to 292016128 Bytes 2026-02-01 18:04:24.835 - Render thread -> VRAM report about missing bytes is changed from 292016128 Bytes to 303550464 Bytes 2026-02-01 18:04:24.852 - Render thread -> VRAM report about missing bytes is changed from 303550464 Bytes to 315215872 Bytes 2026-02-01 18:04:24.869 - Render thread -> VRAM report about missing bytes is changed from 315215872 Bytes to 320458752 Bytes 2026-02-01 18:04:24.886 - Render thread -> VRAM report about missing bytes is changed from 320458752 Bytes to 336367616 Bytes 2026-02-01 18:04:24.902 - Render thread -> VRAM report about missing bytes is changed from 336367616 Bytes to 339136512 Bytes 2026-02-01 18:04:24.936 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:25.135 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:25.286 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:25.485 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:25.636 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:25.835 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:25.986 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338546688 Bytes 2026-02-01 18:04:26.185 - Render thread -> VRAM report about missing bytes is changed from 338546688 Bytes to 339136512 Bytes 2026-02-01 18:04:26.336 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:26.536 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:26.686 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:26.885 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:27.036 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:27.236 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:27.386 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:27.585 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:27.736 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338546688 Bytes 2026-02-01 18:04:27.935 - Render thread -> VRAM report about missing bytes is changed from 338546688 Bytes to 339136512 Bytes 2026-02-01 18:04:28.086 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:28.285 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:28.436 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:28.636 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:28.786 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:28.985 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:29.136 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:29.335 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:29.486 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338546688 Bytes 2026-02-01 18:04:29.685 - Render thread -> VRAM report about missing bytes is changed from 338546688 Bytes to 339136512 Bytes 2026-02-01 18:04:29.836 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:30.035 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:30.186 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:30.385 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:30.536 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:30.735 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:30.886 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 338743296 Bytes 2026-02-01 18:04:31.088 - Render thread -> VRAM report about missing bytes is changed from 338743296 Bytes to 339136512 Bytes 2026-02-01 18:04:31.202 - Render thread -> VRAM report about missing bytes is changed from 339136512 Bytes to 339267584 Bytes 2026-02-01 18:04:31.237 - Render thread -> VRAM report about missing bytes is changed from 339267584 Bytes to 338493440 Bytes 2026-02-01 18:04:31.436 - Render thread -> VRAM report about missing bytes is changed from 338493440 Bytes to 339083264 Bytes 2026-02-01 18:04:31.586 - Render thread -> VRAM report about missing bytes is changed from 339083264 Bytes to 338690048 Bytes 2026-02-01 18:04:31.813 - Render thread -> VRAM report about missing bytes is changed from 338690048 Bytes to 339083264 Bytes 2026-02-01 18:04:31.936 - Render thread -> VRAM report about missing bytes is changed from 339083264 Bytes to 338690048 Bytes 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-1 created with rcb: 19710827 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-2 created with rcb: 42232967 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-3 created with rcb: 54566488 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-4 created with rcb: 58155327 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-5 created with rcb: 61441091 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-6 created with rcb: 34731248 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-7 created with rcb: 55300769 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-8 created with rcb: 47928047 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-9 created with rcb: 6744923 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-10 created with rcb: 38815455 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-11 created with rcb: 62730840 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-12 created with rcb: 54589325 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-13 created with rcb: 32249425 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-14 created with rcb: 66416283 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-15 created with rcb: 43927906 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-16 created with rcb: 14939404 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-17 created with rcb: 41775731 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-18 created with rcb: 21905408 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-19 created with rcb: 42453773 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-20 created with rcb: 9127847 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-21 created with rcb: 53623314 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-22 created with rcb: 51191095 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-23 created with rcb: 48704238 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-24 created with rcb: 55439625 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-25 created with rcb: 65378307 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-26 created with rcb: 20237336 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-27 created with rcb: 57419209 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-28 created with rcb: 23173650 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-29 created with rcb: 63858157 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-30 created with rcb: 11280271 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-31 created with rcb: 43990587 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-32 created with rcb: 9125390 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-33 created with rcb: 10555756 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-34 created with rcb: 53953815 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-35 created with rcb: 44994798 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-36 created with rcb: 48789707 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-37 created with rcb: 11259496 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-38 created with rcb: 45203721 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-39 created with rcb: 29943899 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-40 created with rcb: 11602647 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-41 created with rcb: 37295151 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-42 created with rcb: 20060312 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-43 created with rcb: 63943045 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-44 created with rcb: 50289854 2026-02-01 18:04:32.104 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-02-01 18:04:32.105 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-02-01 18:04:32.106 - Render thread -> Frame [2361] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-02-01 18:04:32.119 - Render thread -> Frame [2362] Parallel Render Command Batch RCB-45 created with rcb: 26987561 2026-02-01 18:04:32.119 - Render thread -> Frame [2362] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-02-01 18:04:32.135 - Render thread -> VRAM report about missing bytes is changed from 338690048 Bytes to 339083264 Bytes 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-46 created with rcb: 26987561 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-47 created with rcb: 50289854 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-48 created with rcb: 30479503 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-49 created with rcb: 11602647 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-50 created with rcb: 29943899 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-51 created with rcb: 45203721 2026-02-01 18:04:32.135 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-52 created with rcb: 48789707 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-53 created with rcb: 11259496 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-54 created with rcb: 44994798 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-55 created with rcb: 10555756 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-56 created with rcb: 53953815 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-57 created with rcb: 9125390 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-58 created with rcb: 43990587 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-59 created with rcb: 11280271 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-60 created with rcb: 23173650 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-61 created with rcb: 63858157 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-62 created with rcb: 57419209 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-63 created with rcb: 65378307 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-64 created with rcb: 20237336 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-65 created with rcb: 55439625 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-66 created with rcb: 48704238 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-67 created with rcb: 51191095 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-68 created with rcb: 53623314 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-69 created with rcb: 9127847 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-70 created with rcb: 42453773 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-71 created with rcb: 21905408 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-72 created with rcb: 14939404 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-73 created with rcb: 41775731 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-74 created with rcb: 43927906 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-75 created with rcb: 66416283 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-76 created with rcb: 32249425 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-77 created with rcb: 54589325 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-78 created with rcb: 62730840 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-79 created with rcb: 38815455 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-80 created with rcb: 6744923 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-81 created with rcb: 47928047 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-82 created with rcb: 55300769 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-83 created with rcb: 34731248 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-84 created with rcb: 61441091 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-85 created with rcb: 58155327 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-86 created with rcb: 54566488 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-87 created with rcb: 44411577 2026-02-01 18:04:32.136 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-02-01 18:04:32.150 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-02-01 18:04:32.169 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-02-01 18:04:32.169 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-02-01 18:04:32.169 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-02-01 18:04:32.170 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-02-01 18:04:32.170 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-02-01 18:04:32.170 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-02-01 18:04:32.170 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-02-01 18:04:32.171 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-02-01 18:04:32.171 - Render thread -> Frame [2363] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-02-01 18:04:32.187 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-88 created with rcb: 42232967 2026-02-01 18:04:32.187 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-89 created with rcb: 9393178 2026-02-01 18:04:32.187 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-90 created with rcb: 19710827 2026-02-01 18:04:32.187 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-91 created with rcb: 26987561 2026-02-01 18:04:32.188 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-02-01 18:04:32.188 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-02-01 18:04:32.204 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-02-01 18:04:32.205 - Render thread -> Frame [2364] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-02-01 18:04:32.215 - Render thread -> VRAM report about missing bytes is changed from 339083264 Bytes to 339021824 Bytes 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-92 created with rcb: 63943045 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-93 created with rcb: 26987561 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-94 created with rcb: 19710827 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-95 created with rcb: 9393178 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-96 created with rcb: 44411577 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-97 created with rcb: 42232967 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-98 created with rcb: 54566488 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-99 created with rcb: 58155327 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-100 created with rcb: 34731248 2026-02-01 18:04:32.220 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-101 created with rcb: 55300769 2026-02-01 18:04:32.221 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-102 created with rcb: 28452302 2026-02-01 18:04:32.266 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-02-01 18:04:32.266 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-02-01 18:04:32.266 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-02-01 18:04:32.266 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-02-01 18:04:32.268 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-02-01 18:04:32.271 - Render thread -> Frame [2366] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-02-01 18:04:32.320 - Render thread -> VRAM report about missing bytes is changed from 339021824 Bytes to 344219648 Bytes 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-103 created with rcb: 47928047 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-104 created with rcb: 6744923 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-105 created with rcb: 38815455 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-106 created with rcb: 62730840 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-107 created with rcb: 32249425 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-108 created with rcb: 66416283 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-109 created with rcb: 43927906 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-110 created with rcb: 41775731 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-111 created with rcb: 14939404 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-112 created with rcb: 21905408 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-113 created with rcb: 42453773 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-114 created with rcb: 9127847 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-115 created with rcb: 47682572 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-116 created with rcb: 49092261 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-117 created with rcb: 48704238 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-118 created with rcb: 55439625 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-119 created with rcb: 53623314 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-120 created with rcb: 3155923 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-121 created with rcb: 65378307 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-122 created with rcb: 63858157 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-123 created with rcb: 57419209 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-124 created with rcb: 9393178 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-125 created with rcb: 23173650 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-126 created with rcb: 54589325 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-127 created with rcb: 28452302 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-128 created with rcb: 34731248 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-129 created with rcb: 58155327 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-130 created with rcb: 54566488 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-131 created with rcb: 44411577 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-132 created with rcb: 19710827 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-133 created with rcb: 26987561 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-134 created with rcb: 63943045 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-135 created with rcb: 11280271 2026-02-01 18:04:32.320 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-136 created with rcb: 55300769 2026-02-01 18:04:32.323 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-02-01 18:04:32.325 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-02-01 18:04:32.334 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-02-01 18:04:32.344 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-02-01 18:04:32.345 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-02-01 18:04:32.345 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-02-01 18:04:32.365 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-02-01 18:04:32.371 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-02-01 18:04:32.372 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-02-01 18:04:32.372 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-02-01 18:04:32.372 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-02-01 18:04:32.373 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-02-01 18:04:32.373 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-02-01 18:04:32.380 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-02-01 18:04:32.380 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-02-01 18:04:32.380 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-02-01 18:04:32.380 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-02-01 18:04:32.380 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-02-01 18:04:32.381 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-02-01 18:04:32.381 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-02-01 18:04:32.381 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-02-01 18:04:32.381 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-02-01 18:04:32.381 - Render thread -> Frame [2367] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-02-01 18:04:32.426 - Render thread -> VRAM report about missing bytes is changed from 344219648 Bytes to 344055808 Bytes 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-137 created with rcb: 9125390 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-138 created with rcb: 53953815 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-139 created with rcb: 10555756 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-140 created with rcb: 44994798 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-141 created with rcb: 11259496 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-142 created with rcb: 48789707 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-143 created with rcb: 45203721 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-144 created with rcb: 29943899 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-145 created with rcb: 11602647 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-146 created with rcb: 30479503 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-147 created with rcb: 50289854 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-148 created with rcb: 57348577 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-149 created with rcb: 40548820 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-150 created with rcb: 10117589 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-151 created with rcb: 15142878 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-152 created with rcb: 47928047 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-153 created with rcb: 17193634 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-154 created with rcb: 31037528 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-155 created with rcb: 58741611 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-156 created with rcb: 54122783 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-157 created with rcb: 49075054 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-158 created with rcb: 4512589 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-159 created with rcb: 60421478 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-160 created with rcb: 30166240 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-161 created with rcb: 32067062 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-162 created with rcb: 64989560 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-163 created with rcb: 39503064 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-164 created with rcb: 19596611 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-165 created with rcb: 50732597 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-166 created with rcb: 53472165 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-167 created with rcb: 19751598 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-168 created with rcb: 47158941 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-169 created with rcb: 35446458 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-170 created with rcb: 60164164 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-171 created with rcb: 31704874 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-172 created with rcb: 46649993 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-173 created with rcb: 42232967 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-174 created with rcb: 61441091 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-175 created with rcb: 23173650 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-176 created with rcb: 9393178 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-177 created with rcb: 57419209 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-178 created with rcb: 63858157 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-179 created with rcb: 65378307 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-180 created with rcb: 3155923 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-181 created with rcb: 53623314 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-182 created with rcb: 48704238 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-183 created with rcb: 49092261 2026-02-01 18:04:32.426 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-184 created with rcb: 11280271 2026-02-01 18:04:32.430 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-136 processed in 2 frames. 2026-02-01 18:04:32.430 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-02-01 18:04:32.431 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-02-01 18:04:32.431 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-02-01 18:04:32.432 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-02-01 18:04:32.433 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-02-01 18:04:32.476 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-02-01 18:04:32.482 - Render thread -> Frame [2368] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-02-01 18:04:32.550 - Render thread -> VRAM report about missing bytes is changed from 344055808 Bytes to 344563712 Bytes 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-185 created with rcb: 63943045 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-186 created with rcb: 31704874 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-187 created with rcb: 42232967 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-188 created with rcb: 20237336 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-189 created with rcb: 60164164 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-190 created with rcb: 35446458 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-191 created with rcb: 47158941 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-192 created with rcb: 19751598 2026-02-01 18:04:32.550 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-193 created with rcb: 18751975 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-174 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-175 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-176 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-177 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-178 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-179 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-180 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-181 processed in 2 frames. 2026-02-01 18:04:32.560 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-182 processed in 2 frames. 2026-02-01 18:04:32.561 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-183 processed in 2 frames. 2026-02-01 18:04:32.561 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-184 processed in 2 frames. 2026-02-01 18:04:32.568 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-02-01 18:04:32.573 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-02-01 18:04:32.579 - Render thread -> Frame [2369] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-02-01 18:04:32.667 - Render thread -> VRAM report about missing bytes is changed from 344563712 Bytes to 345600000 Bytes 2026-02-01 18:04:32.667 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-194 created with rcb: 50732597 2026-02-01 18:04:32.667 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-195 created with rcb: 11280271 2026-02-01 18:04:32.667 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-196 created with rcb: 53472165 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-197 created with rcb: 31704874 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-198 created with rcb: 46649993 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-199 created with rcb: 63943045 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-200 created with rcb: 48704238 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-201 created with rcb: 53623314 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-202 created with rcb: 3155923 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-203 created with rcb: 49092261 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-204 created with rcb: 65378307 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-205 created with rcb: 57419209 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-206 created with rcb: 9393178 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-207 created with rcb: 23173650 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-208 created with rcb: 61441091 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-209 created with rcb: 19596611 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-210 created with rcb: 39503064 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-211 created with rcb: 64989560 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-212 created with rcb: 32067062 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-213 created with rcb: 30166240 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-214 created with rcb: 60421478 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-215 created with rcb: 63858157 2026-02-01 18:04:32.668 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-216 created with rcb: 47682572 2026-02-01 18:04:32.673 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-188 processed in 2 frames. 2026-02-01 18:04:32.674 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-189 processed in 2 frames. 2026-02-01 18:04:32.675 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-190 processed in 2 frames. 2026-02-01 18:04:32.676 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-191 processed in 2 frames. 2026-02-01 18:04:32.676 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-192 processed in 2 frames. 2026-02-01 18:04:32.701 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-193 processed in 2 frames. 2026-02-01 18:04:32.706 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-02-01 18:04:32.710 - Render thread -> Frame [2370] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-02-01 18:04:32.798 - Render thread -> VRAM report about missing bytes is changed from 345600000 Bytes to 345767936 Bytes 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-217 created with rcb: 4512589 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-218 created with rcb: 54122783 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-219 created with rcb: 58741611 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-220 created with rcb: 55439625 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-221 created with rcb: 60164164 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-222 created with rcb: 49075054 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-223 created with rcb: 35446458 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-224 created with rcb: 47158941 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-225 created with rcb: 20237336 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-226 created with rcb: 42232967 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-227 created with rcb: 31037528 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-228 created with rcb: 17193634 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-229 created with rcb: 15142878 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-230 created with rcb: 50732597 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-231 created with rcb: 18751975 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-232 created with rcb: 11280271 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-233 created with rcb: 57348577 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-234 created with rcb: 10117589 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-235 created with rcb: 50289854 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-236 created with rcb: 11602647 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-237 created with rcb: 29943899 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-238 created with rcb: 45203721 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-239 created with rcb: 30479503 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-240 created with rcb: 11259496 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-241 created with rcb: 48789707 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-242 created with rcb: 47928047 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-243 created with rcb: 53953815 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-244 created with rcb: 40548820 2026-02-01 18:04:32.798 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-245 created with rcb: 38933349 2026-02-01 18:04:32.799 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-196 processed in 2 frames. 2026-02-01 18:04:32.799 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-197 processed in 2 frames. 2026-02-01 18:04:32.808 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-198 processed in 2 frames. 2026-02-01 18:04:32.811 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-199 processed in 2 frames. 2026-02-01 18:04:32.814 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-200 processed in 2 frames. 2026-02-01 18:04:32.815 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-201 processed in 2 frames. 2026-02-01 18:04:32.816 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-202 processed in 2 frames. 2026-02-01 18:04:32.820 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-203 processed in 2 frames. 2026-02-01 18:04:32.822 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-204 processed in 2 frames. 2026-02-01 18:04:32.822 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-205 processed in 2 frames. 2026-02-01 18:04:32.822 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-206 processed in 2 frames. 2026-02-01 18:04:32.822 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-207 processed in 2 frames. 2026-02-01 18:04:32.823 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-208 processed in 2 frames. 2026-02-01 18:04:32.823 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-209 processed in 2 frames. 2026-02-01 18:04:32.825 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-210 processed in 2 frames. 2026-02-01 18:04:32.825 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-211 processed in 2 frames. 2026-02-01 18:04:32.825 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-212 processed in 2 frames. 2026-02-01 18:04:32.826 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-213 processed in 2 frames. 2026-02-01 18:04:32.827 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-214 processed in 2 frames. 2026-02-01 18:04:32.830 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-215 processed in 2 frames. 2026-02-01 18:04:32.857 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-216 processed in 2 frames. 2026-02-01 18:04:32.859 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-217 processed in 1 frames. 2026-02-01 18:04:32.860 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-218 processed in 1 frames. 2026-02-01 18:04:32.860 - Render thread -> Frame [2371] Parallel Render Command Batch RCB-219 processed in 1 frames. 2026-02-01 18:04:32.913 - Render thread -> VRAM report about missing bytes is changed from 345767936 Bytes to 345137152 Bytes 2026-02-01 18:04:32.913 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-246 created with rcb: 44994798 2026-02-01 18:04:32.936 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-220 processed in 2 frames. 2026-02-01 18:04:32.937 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-221 processed in 2 frames. 2026-02-01 18:04:32.940 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-222 processed in 2 frames. 2026-02-01 18:04:32.941 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-223 processed in 2 frames. 2026-02-01 18:04:32.942 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-224 processed in 2 frames. 2026-02-01 18:04:32.943 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-225 processed in 2 frames. 2026-02-01 18:04:32.951 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-226 processed in 2 frames. 2026-02-01 18:04:32.957 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-227 processed in 2 frames. 2026-02-01 18:04:32.962 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-228 processed in 2 frames. 2026-02-01 18:04:32.967 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-229 processed in 2 frames. 2026-02-01 18:04:32.967 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-230 processed in 2 frames. 2026-02-01 18:04:32.968 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-231 processed in 2 frames. 2026-02-01 18:04:32.968 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-232 processed in 2 frames. 2026-02-01 18:04:32.969 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-233 processed in 2 frames. 2026-02-01 18:04:32.977 - Render thread -> Frame [2372] Parallel Render Command Batch RCB-234 processed in 2 frames. 2026-02-01 18:04:33.025 - Render thread -> VRAM report about missing bytes is changed from 345137152 Bytes to 345055232 Bytes 2026-02-01 18:04:33.025 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-247 created with rcb: 19751598 2026-02-01 18:04:33.025 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-248 created with rcb: 37295151 2026-02-01 18:04:33.029 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-235 processed in 3 frames. 2026-02-01 18:04:33.030 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-236 processed in 3 frames. 2026-02-01 18:04:33.031 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-237 processed in 3 frames. 2026-02-01 18:04:33.031 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-238 processed in 3 frames. 2026-02-01 18:04:33.035 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-239 processed in 3 frames. 2026-02-01 18:04:33.036 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-240 processed in 3 frames. 2026-02-01 18:04:33.038 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-241 processed in 3 frames. 2026-02-01 18:04:33.046 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-242 processed in 3 frames. 2026-02-01 18:04:33.047 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-243 processed in 3 frames. 2026-02-01 18:04:33.053 - Render thread -> Frame [2373] Parallel Render Command Batch RCB-244 processed in 3 frames. 2026-02-01 18:04:33.117 - Render thread -> VRAM report about missing bytes is changed from 345055232 Bytes to 345620480 Bytes 2026-02-01 18:04:33.117 - Render thread -> Frame [2374] Parallel Render Command Batch RCB-249 created with rcb: 51191095 2026-02-01 18:04:33.117 - Render thread -> Frame [2374] Parallel Render Command Batch RCB-250 created with rcb: 43990587 2026-02-01 18:04:33.117 - Render thread -> Frame [2374] Parallel Render Command Batch RCB-251 created with rcb: 10555756 2026-02-01 18:04:33.131 - Render thread -> Frame [2374] Parallel Render Command Batch RCB-245 processed in 4 frames. 2026-02-01 18:04:33.138 - Render thread -> Frame [2374] Parallel Render Command Batch RCB-246 processed in 3 frames. 2026-02-01 18:04:33.213 - Render thread -> VRAM report about missing bytes is changed from 345620480 Bytes to 346841088 Bytes 2026-02-01 18:04:33.218 - Render thread -> Frame [2375] Parallel Render Command Batch RCB-247 processed in 3 frames. 2026-02-01 18:04:33.310 - Render thread -> VRAM report about missing bytes is changed from 346841088 Bytes to 347234304 Bytes 2026-02-01 18:04:33.314 - Render thread -> Frame [2376] Parallel Render Command Batch RCB-248 processed in 4 frames. 2026-02-01 18:04:33.434 - Render thread -> VRAM report about missing bytes is changed from 347234304 Bytes to 346857472 Bytes 2026-02-01 18:04:33.455 - Render thread -> Frame [2377] Parallel Render Command Batch RCB-249 processed in 4 frames. 2026-02-01 18:04:33.536 - Render thread -> VRAM report about missing bytes is changed from 346857472 Bytes to 346595328 Bytes 2026-02-01 18:04:33.571 - Render thread -> Frame [2378] Parallel Render Command Batch RCB-250 processed in 5 frames. 2026-02-01 18:04:33.632 - Render thread -> VRAM report about missing bytes is changed from 346595328 Bytes to 346697728 Bytes 2026-02-01 18:04:33.659 - Render thread -> Frame [2379] Parallel Render Command Batch RCB-251 processed in 6 frames. 2026-02-01 18:04:33.675 - Render thread -> VRAM report about missing bytes is changed from 346697728 Bytes to 347537408 Bytes 2026-02-01 18:04:33.683 - Render thread -> VRAM report about missing bytes is changed from 347537408 Bytes to 346730496 Bytes 2026-02-01 18:04:33.689 - Render thread -> VRAM report about missing bytes is changed from 346730496 Bytes to 345681920 Bytes 2026-02-01 18:04:33.705 - Render thread -> VRAM report about missing bytes is changed from 345681920 Bytes to 346075136 Bytes 2026-02-01 18:04:33.888 - Render thread -> VRAM report about missing bytes is changed from 346075136 Bytes to 345681920 Bytes 2026-02-01 18:04:33.954 - Render thread -> Frame [2397] Parallel Render Command Batch RCB-252 created with rcb: 20060312 2026-02-01 18:04:34.048 - Render thread -> VRAM report about missing bytes is changed from 345681920 Bytes to 346927104 Bytes 2026-02-01 18:04:34.151 - Render thread -> VRAM report about missing bytes is changed from 346927104 Bytes to 347582464 Bytes 2026-02-01 18:04:34.212 - Render thread -> Frame [2399] Parallel Render Command Batch RCB-252 processed in 3 frames. 2026-02-01 18:04:34.242 - Render thread -> VRAM report about missing bytes is changed from 347582464 Bytes to 346599424 Bytes 2026-02-01 18:04:34.251 - Render thread -> VRAM report about missing bytes is changed from 346599424 Bytes to 345354240 Bytes 2026-02-01 18:04:34.258 - Render thread -> VRAM report about missing bytes is changed from 345354240 Bytes to 344829952 Bytes 2026-02-01 18:04:34.304 - Render thread -> VRAM report about missing bytes is changed from 344829952 Bytes to 345223168 Bytes 2026-02-01 18:04:34.488 - Render thread -> VRAM report about missing bytes is changed from 345223168 Bytes to 344633344 Bytes 2026-02-01 18:04:34.687 - Render thread -> VRAM report about missing bytes is changed from 344633344 Bytes to 345223168 Bytes 2026-02-01 18:04:34.838 - Render thread -> VRAM report about missing bytes is changed from 345223168 Bytes to 344829952 Bytes 2026-02-01 18:04:35.037 - Render thread -> VRAM report about missing bytes is changed from 344829952 Bytes to 345223168 Bytes 2026-02-01 18:04:35.152 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 18:04:35.159 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 18:04:35.268 - Render thread -> VRAM report about missing bytes is changed from 345223168 Bytes to 346009600 Bytes 2026-02-01 18:04:35.268 - Render thread -> Frame [2452] Parallel Render Command Batch RCB-253 created with rcb: 40286772 2026-02-01 18:04:35.486 - Render thread -> VRAM report about missing bytes is changed from 346009600 Bytes to 346521600 Bytes 2026-02-01 18:04:35.798 - Render thread -> VRAM report about missing bytes is changed from 346521600 Bytes to 348725248 Bytes 2026-02-01 18:04:36.029 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-02-01 18:04:36.160 - Render thread -> VRAM report about missing bytes is changed from 348725248 Bytes to 349773824 Bytes 2026-02-01 18:04:36.347 - Render thread -> VRAM report about missing bytes is changed from 349773824 Bytes to 349261824 Bytes 2026-02-01 18:04:36.347 - Render thread -> Too many VRAM reports, stopping printing 2026-02-01 18:04:36.595 - Render thread -> Frame [2457] Parallel Render Command Batch RCB-253 processed in 6 frames. 2026-02-01 18:04:36.735 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-02-01 18:04:37.097 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2026-02-01 18:04:37.098 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2026-02-01 18:04:37.126 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-02-01 18:04:37.227 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 8 needed elements, resizing from 2 to 8. 2026-02-01 18:04:37.228 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 8 needed elements, resizing from 2 to 8. 2026-02-01 18:04:37.324 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 8 to 16. 2026-02-01 18:04:37.325 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 8 to 16. 2026-02-01 18:04:39.519 - Render thread -> Info: Frame[2593] - Available VRAM budget has changed: 4123 MB 2026-02-01 18:04:39.519 - Render thread -> Info: Frame[2593] - Available VRAM budget has changed: 3814 MB 2026-02-01 18:04:40.256 - Render thread -> Info: Frame[2627] - Available VRAM budget has changed: 4256 MB 2026-02-01 18:04:40.756 - Render thread -> Info: Frame[2657] - Available VRAM budget has changed: 3945 MB 2026-02-01 18:04:46.205 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 16 to 256. 2026-02-01 18:04:46.206 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 16 to 256. 2026-02-01 18:04:47.737 - Render thread -> Info: Frame[3071] - Available VRAM budget has changed: 4184 MB 2026-02-01 18:04:47.737 - Render thread -> Info: Frame[3071] - Available VRAM budget has changed: 3874 MB 2026-02-01 18:04:48.324 - Render thread -> Info: Frame[3103] - Available VRAM budget has changed: 4256 MB 2026-02-01 18:04:48.624 - Render thread -> Info: Frame[3121] - Available VRAM budget has changed: 4366 MB 2026-02-01 18:04:48.657 - Render thread -> Info: Frame[3123] - Available VRAM budget has changed: 3946 MB 2026-02-01 18:04:48.824 - Render thread -> Info: Frame[3133] - Available VRAM budget has changed: 4018 MB 2026-02-01 18:04:49.124 - Render thread -> Info: Frame[3151] - Available VRAM budget has changed: 4128 MB 2026-02-01 18:04:57.532 - Render thread -> Info: Frame[3653] - Available VRAM budget has changed: 4075 MB 2026-02-01 18:04:57.791 - Render thread -> Info: Frame[3665] - Available VRAM budget has changed: 4342 MB 2026-02-01 18:04:57.791 - Render thread -> Info: Frame[3665] - Available VRAM budget has changed: 4052 MB 2026-02-01 18:05:00.056 - Render thread -> Info: Frame[3801] - Available VRAM budget has changed: 4076 MB 2026-02-01 18:05:05.876 - Render thread -> Info: Frame[4137] - Available VRAM budget has changed: 3880 MB 2026-02-01 18:05:05.876 - Render thread -> Info: Frame[4137] - Available VRAM budget has changed: 3139 MB 2026-02-01 18:05:05.935 - Render thread -> Info: Frame[4139] - Available VRAM budget has changed: 3856 MB 2026-02-01 18:05:05.935 - Render thread -> Info: Frame[4139] - Available VRAM budget has changed: 3116 MB 2026-02-01 18:05:05.990 - Render thread -> Info: Frame[4143] - Available VRAM budget has changed: 6067 MB 2026-02-01 18:05:05.990 - Render thread -> Info: Frame[4143] - Available VRAM budget has changed: 2665 MB 2026-02-01 18:05:05.990 - Render thread -> Info: Frame[4143] - Available VRAM budget has changed: 1930 MB 2026-02-01 18:05:05.990 - Render thread -> Warning: Available VRAM budget 1930 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:10.860 - Render thread -> Info: Frame[4157] - Available VRAM budget has changed: 2596 MB 2026-02-01 18:05:10.860 - Render thread -> Info: Frame[4157] - Available VRAM budget has changed: 1866 MB 2026-02-01 18:05:10.860 - Render thread -> Warning: Available VRAM budget 1866 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:11.426 - Render thread -> Info: Frame[4189] - Available VRAM budget has changed: 2622 MB 2026-02-01 18:05:11.926 - Render thread -> Info: Frame[4219] - Available VRAM budget has changed: 1890 MB 2026-02-01 18:05:11.926 - Render thread -> Warning: Available VRAM budget 1890 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:12.426 - Render thread -> Info: Frame[4249] - Available VRAM budget has changed: 1917 MB 2026-02-01 18:05:12.426 - Render thread -> Warning: Available VRAM budget 1917 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:12.852 - Render thread -> Info: Frame[4261] - Available VRAM budget has changed: 2568 MB 2026-02-01 18:05:12.852 - Render thread -> Info: Frame[4261] - Available VRAM budget has changed: 1863 MB 2026-02-01 18:05:12.852 - Render thread -> Warning: Available VRAM budget 1863 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:13.594 - Render thread -> Info: Frame[4293] - Available VRAM budget has changed: 2611 MB 2026-02-01 18:05:13.793 - Render thread -> Info: Frame[4305] - Available VRAM budget has changed: 2626 MB 2026-02-01 18:05:14.093 - Render thread -> Info: Frame[4323] - Available VRAM budget has changed: 1906 MB 2026-02-01 18:05:14.093 - Render thread -> Warning: Available VRAM budget 1906 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:14.294 - Render thread -> Info: Frame[4335] - Available VRAM budget has changed: 1921 MB 2026-02-01 18:05:14.294 - Render thread -> Warning: Available VRAM budget 1921 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:17.928 - Render thread -> Info: Frame[4553] - Available VRAM budget has changed: 1870 MB 2026-02-01 18:05:17.928 - Render thread -> Warning: Available VRAM budget 1870 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:17.960 - Render thread -> Info: Frame[4555] - Available VRAM budget has changed: 2608 MB 2026-02-01 18:05:17.960 - Render thread -> Info: Frame[4555] - Available VRAM budget has changed: 1852 MB 2026-02-01 18:05:17.960 - Render thread -> Warning: Available VRAM budget 1852 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:56.326 - Render thread -> Info: Frame[6857] - Available VRAM budget has changed: 1900 MB 2026-02-01 18:05:56.326 - Render thread -> Warning: Available VRAM budget 1900 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:56.360 - Render thread -> Info: Frame[6859] - Available VRAM budget has changed: 2591 MB 2026-02-01 18:05:56.360 - Render thread -> Info: Frame[6859] - Available VRAM budget has changed: 1886 MB 2026-02-01 18:05:56.360 - Render thread -> Warning: Available VRAM budget 1886 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:57.393 - Render thread -> Info: Frame[6921] - Available VRAM budget has changed: 1904 MB 2026-02-01 18:05:57.393 - Render thread -> Warning: Available VRAM budget 1904 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:57.692 - Render thread -> Info: Frame[6939] - Available VRAM budget has changed: 2608 MB 2026-02-01 18:05:57.792 - Render thread -> Info: Frame[6945] - Available VRAM budget has changed: 1890 MB 2026-02-01 18:05:57.793 - Render thread -> Warning: Available VRAM budget 1890 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:58.359 - Render thread -> Info: Frame[6979] - Available VRAM budget has changed: 1880 MB 2026-02-01 18:05:58.359 - Render thread -> Warning: Available VRAM budget 1880 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:58.793 - Render thread -> Info: Frame[7005] - Available VRAM budget has changed: 1868 MB 2026-02-01 18:05:58.793 - Render thread -> Warning: Available VRAM budget 1868 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:59.327 - Render thread -> Info: Frame[7037] - Available VRAM budget has changed: 1879 MB 2026-02-01 18:05:59.327 - Render thread -> Warning: Available VRAM budget 1879 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:59.627 - Render thread -> Info: Frame[7055] - Available VRAM budget has changed: 1893 MB 2026-02-01 18:05:59.627 - Render thread -> Warning: Available VRAM budget 1893 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:05:59.928 - Render thread -> Info: Frame[7073] - Available VRAM budget has changed: 2576 MB 2026-02-01 18:05:59.928 - Render thread -> Info: Frame[7073] - Available VRAM budget has changed: 1863 MB 2026-02-01 18:05:59.928 - Render thread -> Warning: Available VRAM budget 1863 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:00.327 - Render thread -> Info: Frame[7097] - Available VRAM budget has changed: 1849 MB 2026-02-01 18:06:00.327 - Render thread -> Warning: Available VRAM budget 1849 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:00.526 - Render thread -> Info: Frame[7109] - Available VRAM budget has changed: 2624 MB 2026-02-01 18:06:00.759 - Render thread -> Info: Frame[7123] - Available VRAM budget has changed: 2579 MB 2026-02-01 18:06:01.859 - Render thread -> Info: Frame[7189] - Available VRAM budget has changed: 2626 MB 2026-02-01 18:06:02.226 - Render thread -> Info: Frame[7211] - Available VRAM budget has changed: 1863 MB 2026-02-01 18:06:02.226 - Render thread -> Warning: Available VRAM budget 1863 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:02.359 - Render thread -> Info: Frame[7219] - Available VRAM budget has changed: 1910 MB 2026-02-01 18:06:02.359 - Render thread -> Warning: Available VRAM budget 1910 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:02.559 - Render thread -> Info: Frame[7231] - Available VRAM budget has changed: 2613 MB 2026-02-01 18:06:02.726 - Render thread -> Info: Frame[7241] - Available VRAM budget has changed: 1924 MB 2026-02-01 18:06:02.726 - Render thread -> Warning: Available VRAM budget 1924 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:03.059 - Render thread -> Info: Frame[7261] - Available VRAM budget has changed: 1939 MB 2026-02-01 18:06:03.059 - Render thread -> Warning: Available VRAM budget 1939 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:03.260 - Render thread -> Info: Frame[7273] - Available VRAM budget has changed: 2575 MB 2026-02-01 18:06:03.260 - Render thread -> Info: Frame[7273] - Available VRAM budget has changed: 1910 MB 2026-02-01 18:06:03.260 - Render thread -> Warning: Available VRAM budget 1910 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:25.226 - Render thread -> Info: Frame[8591] - Available VRAM budget has changed: 2621 MB 2026-02-01 18:06:25.593 - Render thread -> Info: Frame[8613] - Available VRAM budget has changed: 2573 MB 2026-02-01 18:06:26.193 - Render thread -> Info: Frame[8649] - Available VRAM budget has changed: 2613 MB 2026-02-01 18:06:26.459 - Render thread -> Info: Frame[8665] - Available VRAM budget has changed: 2571 MB 2026-02-01 18:06:26.459 - Render thread -> Info: Frame[8665] - Available VRAM budget has changed: 1855 MB 2026-02-01 18:06:26.459 - Render thread -> Warning: Available VRAM budget 1855 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:27.093 - Render thread -> Info: Frame[8703] - Available VRAM budget has changed: 1841 MB 2026-02-01 18:06:27.093 - Render thread -> Warning: Available VRAM budget 1841 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:27.226 - Render thread -> Info: Frame[8711] - Available VRAM budget has changed: 2618 MB 2026-02-01 18:06:27.726 - Render thread -> Info: Frame[8741] - Available VRAM budget has changed: 1874 MB 2026-02-01 18:06:27.726 - Render thread -> Warning: Available VRAM budget 1874 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:28.493 - Render thread -> Info: Frame[8787] - Available VRAM budget has changed: 1886 MB 2026-02-01 18:06:28.493 - Render thread -> Warning: Available VRAM budget 1886 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:29.193 - Render thread -> Info: Frame[8829] - Available VRAM budget has changed: 1876 MB 2026-02-01 18:06:29.193 - Render thread -> Warning: Available VRAM budget 1876 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:29.326 - Render thread -> Info: Frame[8837] - Available VRAM budget has changed: 2576 MB 2026-02-01 18:06:29.326 - Render thread -> Info: Frame[8837] - Available VRAM budget has changed: 1849 MB 2026-02-01 18:06:29.326 - Render thread -> Warning: Available VRAM budget 1849 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:30.526 - Render thread -> Info: Frame[8909] - Available VRAM budget has changed: 1833 MB 2026-02-01 18:06:30.526 - Render thread -> Warning: Available VRAM budget 1833 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:30.693 - Render thread -> Info: Frame[8919] - Available VRAM budget has changed: 2619 MB 2026-02-01 18:06:31.193 - Render thread -> Info: Frame[8949] - Available VRAM budget has changed: 1878 MB 2026-02-01 18:06:31.193 - Render thread -> Warning: Available VRAM budget 1878 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:31.760 - Render thread -> Info: Frame[8983] - Available VRAM budget has changed: 1897 MB 2026-02-01 18:06:31.760 - Render thread -> Warning: Available VRAM budget 1897 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:32.126 - Render thread -> Info: Frame[9005] - Available VRAM budget has changed: 2575 MB 2026-02-01 18:06:32.226 - Render thread -> Info: Frame[9011] - Available VRAM budget has changed: 1881 MB 2026-02-01 18:06:32.226 - Render thread -> Warning: Available VRAM budget 1881 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:32.259 - Render thread -> Info: Frame[9013] - Available VRAM budget has changed: 1867 MB 2026-02-01 18:06:32.259 - Render thread -> Warning: Available VRAM budget 1867 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:06:33.093 - Render thread -> Info: Frame[9063] - Available VRAM budget has changed: 2238 MB 2026-02-01 18:06:33.126 - Render thread -> Info: Frame[9065] - Available VRAM budget has changed: 2603 MB 2026-02-01 18:06:33.627 - Render thread -> Info: Frame[9095] - Available VRAM budget has changed: 2270 MB 2026-02-01 18:06:34.926 - Render thread -> Info: Frame[9173] - Available VRAM budget has changed: 2627 MB 2026-02-01 18:06:35.426 - Render thread -> Info: Frame[9203] - Available VRAM budget has changed: 2290 MB 2026-02-01 18:06:38.526 - Render thread -> Info: Frame[9389] - Available VRAM budget has changed: 2304 MB 2026-02-01 18:06:39.893 - Render thread -> Info: Frame[9471] - Available VRAM budget has changed: 2284 MB 2026-02-01 18:06:40.959 - Render thread -> Info: Frame[9535] - Available VRAM budget has changed: 2263 MB 2026-02-01 18:06:41.193 - Render thread -> Info: Frame[9549] - Available VRAM budget has changed: 2227 MB 2026-02-01 18:06:41.359 - Render thread -> Info: Frame[9559] - Available VRAM budget has changed: 2142 MB 2026-02-01 18:06:41.393 - Render thread -> Info: Frame[9561] - Available VRAM budget has changed: 2127 MB 2026-02-01 18:06:41.493 - Render thread -> Info: Frame[9567] - Available VRAM budget has changed: 2094 MB 2026-02-01 18:06:42.061 - Render thread -> Info: Frame[9601] - Available VRAM budget has changed: 2123 MB 2026-02-01 18:06:42.164 - Render thread -> Info: Frame[9607] - Available VRAM budget has changed: 2166 MB 2026-02-01 18:06:42.260 - Render thread -> Info: Frame[9613] - Available VRAM budget has changed: 2195 MB 2026-02-01 18:06:42.459 - Render thread -> Info: Frame[9625] - Available VRAM budget has changed: 2222 MB 2026-02-01 18:06:42.626 - Render thread -> Info: Frame[9635] - Available VRAM budget has changed: 2239 MB 2026-02-01 18:06:42.859 - Render thread -> Info: Frame[9649] - Available VRAM budget has changed: 2263 MB 2026-02-01 18:06:42.959 - Render thread -> Info: Frame[9655] - Available VRAM budget has changed: 2277 MB 2026-02-01 18:06:43.193 - Render thread -> Info: Frame[9669] - Available VRAM budget has changed: 2290 MB 2026-02-01 18:06:43.259 - Render thread -> Info: Frame[9673] - Available VRAM budget has changed: 2275 MB 2026-02-01 18:06:43.526 - Render thread -> Info: Frame[9689] - Available VRAM budget has changed: 2242 MB 2026-02-01 18:06:44.093 - Render thread -> Info: Frame[9723] - Available VRAM budget has changed: 2299 MB 2026-02-01 18:06:44.759 - Render thread -> Info: Frame[9763] - Available VRAM budget has changed: 2318 MB 2026-02-01 18:08:15.347 - Render thread -> Info: Frame[15197] - Available VRAM budget has changed: 2591 MB 2026-02-01 18:08:15.347 - Render thread -> Info: Frame[15197] - Available VRAM budget has changed: 2292 MB 2026-02-01 18:08:15.393 - Render thread -> Info: Frame[15199] - Available VRAM budget has changed: 2576 MB 2026-02-01 18:08:15.393 - Render thread -> Info: Frame[15199] - Available VRAM budget has changed: 2277 MB 2026-02-01 18:08:15.406 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 18:08:15.406 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 18:08:15.407 - .NET TP Worker -> Screenshot absolute path: C:\Users\luis\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 18:08:15.407 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 18:08:16.059 - Render thread -> Info: Frame[15231] - Available VRAM budget has changed: 2623 MB 2026-02-01 18:08:16.826 - Render thread -> Info: Frame[15261] - Available VRAM budget has changed: 2324 MB 2026-02-01 18:08:47.859 - Render thread -> Info: Frame[17123] - Available VRAM budget has changed: 2306 MB 2026-02-01 18:08:48.559 - Render thread -> Info: Frame[17165] - Available VRAM budget has changed: 2324 MB 2026-02-01 18:09:02.692 - Render thread -> Info: Frame[18013] - Available VRAM budget has changed: 2306 MB 2026-02-01 18:09:03.692 - Render thread -> Info: Frame[18073] - Available VRAM budget has changed: 2322 MB 2026-02-01 18:09:03.792 - Render thread -> Info: Frame[18079] - Available VRAM budget has changed: 2304 MB 2026-02-01 18:09:04.826 - Render thread -> Info: Frame[18141] - Available VRAM budget has changed: 2322 MB 2026-02-01 18:09:18.462 - Render thread -> Info: Frame[18957] - Available VRAM budget has changed: 2461 MB 2026-02-01 18:09:18.462 - Render thread -> Info: Frame[18957] - Available VRAM budget has changed: 2160 MB 2026-02-01 18:09:19.075 - Render thread -> Info: Frame[18989] - Available VRAM budget has changed: 2624 MB 2026-02-01 18:09:19.575 - Render thread -> Info: Frame[19019] - Available VRAM budget has changed: 2320 MB 2026-02-01 18:09:24.171 - Render thread -> Info: Frame[19287] - Available VRAM budget has changed: 2471 MB 2026-02-01 18:09:24.171 - Render thread -> Info: Frame[19287] - Available VRAM budget has changed: 2170 MB 2026-02-01 18:09:24.431 - Render thread -> Info: Frame[19302] - Available VRAM budget has changed: 6097 MB 2026-02-01 18:09:24.709 - Render thread -> Info: Frame[19319] - Available VRAM budget has changed: 2624 MB 2026-02-01 18:09:24.943 - Render thread -> Info: Frame[19333] - Available VRAM budget has changed: 2658 MB 2026-02-01 18:09:25.209 - Render thread -> Info: Frame[19349] - Available VRAM budget has changed: 2323 MB 2026-02-01 18:09:25.442 - Render thread -> Info: Frame[19363] - Available VRAM budget has changed: 2357 MB 2026-02-01 18:09:28.209 - Render thread -> Info: Frame[19529] - Available VRAM budget has changed: 2339 MB 2026-02-01 18:09:30.109 - Render thread -> Info: Frame[19643] - Available VRAM budget has changed: 2357 MB 2026-02-01 18:09:31.092 - Render thread -> Info: Frame[19701] - Available VRAM budget has changed: 2100 MB 2026-02-01 18:09:31.141 - Render thread -> Info: Frame[19703] - Available VRAM budget has changed: 2627 MB 2026-02-01 18:09:31.141 - Render thread -> Info: Frame[19703] - Available VRAM budget has changed: 2069 MB 2026-02-01 18:09:31.842 - Render thread -> Info: Frame[19747] - Available VRAM budget has changed: 2641 MB 2026-02-01 18:09:32.342 - Render thread -> Info: Frame[19777] - Available VRAM budget has changed: 2082 MB 2026-02-01 18:09:32.676 - Render thread -> Info: Frame[19797] - Available VRAM budget has changed: 2658 MB 2026-02-01 18:09:33.176 - Render thread -> Info: Frame[19827] - Available VRAM budget has changed: 2099 MB 2026-02-01 18:09:37.800 - Render thread -> Info: Frame[20103] - Available VRAM budget has changed: 2596 MB 2026-02-01 18:09:37.800 - Render thread -> Info: Frame[20103] - Available VRAM budget has changed: 2019 MB 2026-02-01 18:09:37.800 - Render thread -> Warning: Available VRAM budget 2019 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:09:39.891 - Render thread -> Info: Frame[20229] - Available VRAM budget has changed: 2655 MB 2026-02-01 18:09:39.942 - Render thread -> Info: Frame[20233] - Available VRAM budget has changed: 2606 MB 2026-02-01 18:09:40.375 - Render thread -> Info: Frame[20259] - Available VRAM budget has changed: 2029 MB 2026-02-01 18:09:40.375 - Render thread -> Warning: Available VRAM budget 2029 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:09:40.430 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-02-01 18:09:40.431 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-02-01 18:09:40.542 - Render thread -> Info: Frame[20269] - Available VRAM budget has changed: 2647 MB 2026-02-01 18:09:41.042 - Render thread -> Info: Frame[20299] - Available VRAM budget has changed: 2070 MB 2026-02-01 18:09:41.675 - Render thread -> Info: Frame[20337] - Available VRAM budget has changed: 2099 MB 2026-02-01 18:09:42.146 - Render thread -> Info: Frame[20365] - Available VRAM budget has changed: 2111 MB 2026-02-01 18:09:42.475 - Render thread -> Info: Frame[20385] - Available VRAM budget has changed: 2126 MB 2026-02-01 18:09:42.642 - Render thread -> Info: Frame[20395] - Available VRAM budget has changed: 2178 MB 2026-02-01 18:09:42.842 - Render thread -> Info: Frame[20407] - Available VRAM budget has changed: 2247 MB 2026-02-01 18:09:42.975 - Render thread -> Info: Frame[20415] - Available VRAM budget has changed: 2259 MB 2026-02-01 18:09:43.375 - Render thread -> Info: Frame[20439] - Available VRAM budget has changed: 2277 MB 2026-02-01 18:09:43.643 - Render thread -> Info: Frame[20455] - Available VRAM budget has changed: 2289 MB 2026-02-01 18:09:46.209 - Render thread -> Info: Frame[20609] - Available VRAM budget has changed: 2302 MB 2026-02-01 18:10:32.157 - Render thread -> Info: Frame[23361] - Available VRAM budget has changed: 2484 MB 2026-02-01 18:10:32.157 - Render thread -> Info: Frame[23361] - Available VRAM budget has changed: 2148 MB 2026-02-01 18:10:32.744 - Render thread -> Info: Frame[23393] - Available VRAM budget has changed: 2633 MB 2026-02-01 18:10:33.242 - Render thread -> Info: Frame[23423] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:10:33.609 - Render thread -> Info: Frame[23445] - Available VRAM budget has changed: 2650 MB 2026-02-01 18:10:34.108 - Render thread -> Info: Frame[23475] - Available VRAM budget has changed: 2313 MB 2026-02-01 18:10:55.242 - Render thread -> Info: Frame[24743] - Available VRAM budget has changed: 2299 MB 2026-02-01 18:10:56.119 - Render thread -> Info: Frame[24791] - Available VRAM budget has changed: 2488 MB 2026-02-01 18:10:56.119 - Render thread -> Info: Frame[24791] - Available VRAM budget has changed: 2135 MB 2026-02-01 18:10:56.709 - Render thread -> Info: Frame[24823] - Available VRAM budget has changed: 2649 MB 2026-02-01 18:10:57.208 - Render thread -> Info: Frame[24853] - Available VRAM budget has changed: 2246 MB 2026-02-01 18:10:57.242 - Render thread -> Info: Frame[24855] - Available VRAM budget has changed: 2234 MB 2026-02-01 18:10:57.308 - Render thread -> Info: Frame[24859] - Available VRAM budget has changed: 2164 MB 2026-02-01 18:10:57.575 - Render thread -> Info: Frame[24875] - Available VRAM budget has changed: 2122 MB 2026-02-01 18:10:57.975 - Render thread -> Info: Frame[24899] - Available VRAM budget has changed: 2105 MB 2026-02-01 18:10:58.276 - Render thread -> Info: Frame[24917] - Available VRAM budget has changed: 2600 MB 2026-02-01 18:10:58.276 - Render thread -> Info: Frame[24917] - Available VRAM budget has changed: 2048 MB 2026-02-01 18:10:58.342 - Render thread -> Info: Frame[24921] - Available VRAM budget has changed: 2036 MB 2026-02-01 18:10:58.342 - Render thread -> Warning: Available VRAM budget 2036 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:10:59.034 - Render thread -> Info: Frame[24961] - Available VRAM budget has changed: 2580 MB 2026-02-01 18:10:59.034 - Render thread -> Info: Frame[24961] - Available VRAM budget has changed: 2017 MB 2026-02-01 18:10:59.034 - Render thread -> Warning: Available VRAM budget 2017 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:10:59.575 - Render thread -> Info: Frame[24995] - Available VRAM budget has changed: 2641 MB 2026-02-01 18:11:00.075 - Render thread -> Info: Frame[25025] - Available VRAM budget has changed: 2083 MB 2026-02-01 18:11:02.480 - Render thread -> Info: Frame[25169] - Available VRAM budget has changed: 2069 MB 2026-02-01 18:11:08.708 - Render thread -> Info: Frame[25543] - Available VRAM budget has changed: 2083 MB 2026-02-01 18:11:11.441 - Render thread -> Info: Frame[25707] - Available VRAM budget has changed: 2302 MB 2026-02-01 18:11:13.475 - Render thread -> Info: Frame[25829] - Available VRAM budget has changed: 2325 MB 2026-02-01 18:11:14.241 - Render thread -> Info: Frame[25875] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:11:17.009 - Render thread -> Info: Frame[26041] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:11:20.341 - Render thread -> Info: Frame[26241] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:15.341 - Render thread -> Info: Frame[29541] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:12:31.108 - Render thread -> Info: Frame[30487] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:31.274 - Render thread -> Info: Frame[30497] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:31.474 - Render thread -> Info: Frame[30509] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:33.208 - Render thread -> Info: Frame[30613] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:12:38.841 - Render thread -> Info: Frame[30951] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:38.874 - Render thread -> Info: Frame[30953] - Available VRAM budget has changed: 2324 MB 2026-02-01 18:12:38.907 - Render thread -> Info: Frame[30955] - Available VRAM budget has changed: 2340 MB 2026-02-01 18:12:39.041 - Render thread -> Info: Frame[30963] - Available VRAM budget has changed: 2322 MB 2026-02-01 18:12:39.141 - Render thread -> Info: Frame[30969] - Available VRAM budget has changed: 2308 MB 2026-02-01 18:12:40.174 - Render thread -> Info: Frame[31031] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:12:52.641 - Render thread -> Info: Frame[31779] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:52.741 - Render thread -> Info: Frame[31785] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:52.808 - Render thread -> Info: Frame[31789] - Available VRAM budget has changed: 2341 MB 2026-02-01 18:12:53.175 - Render thread -> Info: Frame[31811] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:53.208 - Render thread -> Info: Frame[31813] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:53.308 - Render thread -> Info: Frame[31819] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:12:53.841 - Render thread -> Info: Frame[31851] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:53.874 - Render thread -> Info: Frame[31853] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:53.908 - Render thread -> Info: Frame[31855] - Available VRAM budget has changed: 2341 MB 2026-02-01 18:12:55.008 - Render thread -> Info: Frame[31921] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:55.241 - Render thread -> Info: Frame[31935] - Available VRAM budget has changed: 2309 MB 2026-02-01 18:12:59.308 - Render thread -> Info: Frame[32179] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:12:59.341 - Render thread -> Info: Frame[32181] - Available VRAM budget has changed: 2341 MB 2026-02-01 18:13:01.408 - Render thread -> Info: Frame[32305] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:13:05.008 - Render thread -> Info: Frame[32521] - Available VRAM budget has changed: 2341 MB 2026-02-01 18:13:10.574 - Render thread -> Info: Frame[32855] - Available VRAM budget has changed: 2324 MB 2026-02-01 18:13:10.841 - Render thread -> Info: Frame[32871] - Available VRAM budget has changed: 2310 MB 2026-02-01 18:13:11.974 - Render thread -> Info: Frame[32939] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:13:12.475 - Render thread -> Info: Frame[32969] - Available VRAM budget has changed: 2341 MB 2026-02-01 18:13:19.708 - Render thread -> Info: Frame[33403] - Available VRAM budget has changed: 2327 MB 2026-02-01 18:13:19.774 - Render thread -> Info: Frame[33407] - Available VRAM budget has changed: 2296 MB 2026-02-01 18:13:21.148 - Render thread -> Info: Frame[33489] - Available VRAM budget has changed: 2596 MB 2026-02-01 18:13:21.148 - Render thread -> Info: Frame[33489] - Available VRAM budget has changed: 2258 MB 2026-02-01 18:13:21.162 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 18:13:21.162 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 18:13:21.162 - .NET TP Worker -> Screenshot absolute path: C:\Users\luis\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 18:13:21.162 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 18:13:21.808 - Render thread -> Info: Frame[33521] - Available VRAM budget has changed: 2611 MB 2026-02-01 18:13:21.841 - Render thread -> Info: Frame[33523] - Available VRAM budget has changed: 2648 MB 2026-02-01 18:13:22.308 - Render thread -> Info: Frame[33551] - Available VRAM budget has changed: 2273 MB 2026-02-01 18:13:22.341 - Render thread -> Info: Frame[33553] - Available VRAM budget has changed: 2310 MB 2026-02-01 18:13:23.906 - Render thread -> Info: Frame[33643] - Available VRAM budget has changed: 2479 MB 2026-02-01 18:13:23.906 - Render thread -> Info: Frame[33643] - Available VRAM budget has changed: 2141 MB 2026-02-01 18:13:24.575 - Render thread -> Info: Frame[33675] - Available VRAM budget has changed: 2643 MB 2026-02-01 18:13:25.074 - Render thread -> Info: Frame[33705] - Available VRAM budget has changed: 2305 MB 2026-02-01 18:13:32.008 - Render thread -> Info: Frame[34121] - Available VRAM budget has changed: 2343 MB 2026-02-01 18:13:35.742 - Render thread -> Info: Frame[34345] - Available VRAM budget has changed: 2329 MB 2026-02-01 18:13:35.874 - Render thread -> Info: Frame[34353] - Available VRAM budget has changed: 2311 MB 2026-02-01 18:13:51.443 - Render thread -> Info: Frame[35285] - Available VRAM budget has changed: 2486 MB 2026-02-01 18:13:51.443 - Render thread -> Info: Frame[35285] - Available VRAM budget has changed: 2154 MB 2026-02-01 18:13:51.941 - Render thread -> Info: Frame[35317] - Available VRAM budget has changed: 2652 MB 2026-02-01 18:13:52.441 - Render thread -> Info: Frame[35347] - Available VRAM budget has changed: 2320 MB 2026-02-01 18:13:54.959 - Render thread -> Info: Frame[35497] - Available VRAM budget has changed: 2485 MB 2026-02-01 18:13:54.959 - Render thread -> Info: Frame[35497] - Available VRAM budget has changed: 2155 MB 2026-02-01 18:13:55.478 - Render thread -> Info: Frame[35529] - Available VRAM budget has changed: 2652 MB 2026-02-01 18:13:55.974 - Render thread -> Info: Frame[35559] - Available VRAM budget has changed: 2320 MB 2026-02-01 18:14:06.207 - Render thread -> Info: Frame[36173] - Available VRAM budget has changed: 2334 MB 2026-02-01 18:14:06.507 - Render thread -> Info: Frame[36191] - Available VRAM budget has changed: 2320 MB 2026-02-01 18:14:13.541 - Render thread -> Info: Frame[36613] - Available VRAM budget has changed: 6039 MB 2026-02-01 18:14:13.542 - Render thread -> Info: Frame[36613] - Available VRAM budget has changed: 2601 MB 2026-02-01 18:14:13.542 - Render thread -> Info: Frame[36613] - Available VRAM budget has changed: 2269 MB 2026-02-01 18:14:13.823 - Render thread -> Info: Frame[36630] - Available VRAM budget has changed: 6099 MB 2026-02-01 18:14:14.341 - Render thread -> Info: Frame[36661] - Available VRAM budget has changed: 2654 MB 2026-02-01 18:14:14.841 - Render thread -> Info: Frame[36691] - Available VRAM budget has changed: 2321 MB 2026-02-01 18:14:39.791 - Render thread -> Info: Frame[38188] - Available VRAM budget has changed: 6066 MB 2026-02-01 18:14:39.808 - Render thread -> Info: Frame[38189] - Available VRAM budget has changed: 2624 MB 2026-02-01 18:14:39.808 - Render thread -> Info: Frame[38189] - Available VRAM budget has changed: 2293 MB 2026-02-01 18:14:40.090 - Render thread -> Info: Frame[38206] - Available VRAM budget has changed: 6099 MB 2026-02-01 18:14:40.607 - Render thread -> Info: Frame[38237] - Available VRAM budget has changed: 2654 MB 2026-02-01 18:14:41.108 - Render thread -> Info: Frame[38267] - Available VRAM budget has changed: 2321 MB 2026-02-01 18:15:56.382 - Render thread -> Info: Frame[42773] - Available VRAM budget has changed: 2484 MB 2026-02-01 18:15:56.382 - Render thread -> Info: Frame[42773] - Available VRAM budget has changed: 2153 MB 2026-02-01 18:15:56.907 - Render thread -> Info: Frame[42805] - Available VRAM budget has changed: 2643 MB 2026-02-01 18:15:57.408 - Render thread -> Info: Frame[42835] - Available VRAM budget has changed: 2311 MB 2026-02-01 18:15:58.041 - Render thread -> Info: Frame[42873] - Available VRAM budget has changed: 2591 MB 2026-02-01 18:15:58.041 - Render thread -> Info: Frame[42873] - Available VRAM budget has changed: 2259 MB 2026-02-01 18:16:15.307 - Render thread -> Info: Frame[43909] - Available VRAM budget has changed: 2277 MB 2026-02-01 18:16:15.340 - Render thread -> Info: Frame[43911] - Available VRAM budget has changed: 2291 MB 2026-02-01 18:16:17.339 - Render thread -> Info: Frame[44031] - Available VRAM budget has changed: 6050 MB 2026-02-01 18:16:17.340 - Render thread -> Info: Frame[44031] - Available VRAM budget has changed: 2546 MB 2026-02-01 18:16:17.340 - Render thread -> Info: Frame[44031] - Available VRAM budget has changed: 2247 MB 2026-02-01 18:16:17.607 - Render thread -> Info: Frame[44047] - Available VRAM budget has changed: 6099 MB 2026-02-01 18:16:18.107 - Render thread -> Info: Frame[44077] - Available VRAM budget has changed: 2590 MB 2026-02-01 18:16:18.607 - Render thread -> Info: Frame[44107] - Available VRAM budget has changed: 2290 MB 2026-02-01 18:16:19.407 - Render thread -> Info: Frame[44155] - Available VRAM budget has changed: 2276 MB 2026-02-01 18:16:19.441 - Render thread -> Info: Frame[44157] - Available VRAM budget has changed: 2258 MB 2026-02-01 18:16:21.140 - Render thread -> Info: Frame[44259] - Available VRAM budget has changed: 2245 MB 2026-02-01 18:16:28.829 - Render thread -> Info: Frame[44719] - Available VRAM budget has changed: 1983 MB 2026-02-01 18:16:28.829 - Render thread -> Warning: Available VRAM budget 1983 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:28.858 - Render thread -> Info: Frame[44721] - Available VRAM budget has changed: 2556 MB 2026-02-01 18:16:28.858 - Render thread -> Info: Frame[44721] - Available VRAM budget has changed: 1951 MB 2026-02-01 18:16:28.858 - Render thread -> Warning: Available VRAM budget 1951 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:30.113 - Render thread -> Info: Frame[44797] - Available VRAM budget has changed: 2569 MB 2026-02-01 18:16:30.408 - Render thread -> Info: Frame[44815] - Available VRAM budget has changed: 1966 MB 2026-02-01 18:16:30.408 - Render thread -> Warning: Available VRAM budget 1966 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:30.474 - Render thread -> Info: Frame[44819] - Available VRAM budget has changed: 1978 MB 2026-02-01 18:16:30.474 - Render thread -> Warning: Available VRAM budget 1978 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:30.607 - Render thread -> Info: Frame[44827] - Available VRAM budget has changed: 2005 MB 2026-02-01 18:16:30.607 - Render thread -> Warning: Available VRAM budget 2005 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:31.007 - Render thread -> Info: Frame[44851] - Available VRAM budget has changed: 2019 MB 2026-02-01 18:16:31.007 - Render thread -> Warning: Available VRAM budget 2019 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:31.240 - Render thread -> Info: Frame[44865] - Available VRAM budget has changed: 2033 MB 2026-02-01 18:16:31.240 - Render thread -> Warning: Available VRAM budget 2033 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:31.374 - Render thread -> Info: Frame[44873] - Available VRAM budget has changed: 2079 MB 2026-02-01 18:16:31.507 - Render thread -> Info: Frame[44881] - Available VRAM budget has changed: 2152 MB 2026-02-01 18:16:31.607 - Render thread -> Info: Frame[44887] - Available VRAM budget has changed: 2167 MB 2026-02-01 18:16:31.907 - Render thread -> Info: Frame[44905] - Available VRAM budget has changed: 2196 MB 2026-02-01 18:16:32.041 - Render thread -> Info: Frame[44913] - Available VRAM budget has changed: 2213 MB 2026-02-01 18:16:32.607 - Render thread -> Info: Frame[44947] - Available VRAM budget has changed: 2582 MB 2026-02-01 18:16:33.107 - Render thread -> Info: Frame[44977] - Available VRAM budget has changed: 2230 MB 2026-02-01 18:16:42.624 - Render thread -> Info: Frame[45543] - Available VRAM budget has changed: 2416 MB 2026-02-01 18:16:42.624 - Render thread -> Info: Frame[45543] - Available VRAM budget has changed: 2064 MB 2026-02-01 18:16:43.208 - Render thread -> Info: Frame[45575] - Available VRAM budget has changed: 2569 MB 2026-02-01 18:16:43.707 - Render thread -> Info: Frame[45605] - Available VRAM budget has changed: 2226 MB 2026-02-01 18:16:48.340 - Render thread -> Info: Frame[45883] - Available VRAM budget has changed: 2215 MB 2026-02-01 18:16:48.643 - Render thread -> Info: Frame[45901] - Available VRAM budget has changed: 2194 MB 2026-02-01 18:16:48.674 - Render thread -> Info: Frame[45903] - Available VRAM budget has changed: 2181 MB 2026-02-01 18:16:48.808 - Render thread -> Info: Frame[45911] - Available VRAM budget has changed: 2167 MB 2026-02-01 18:16:49.041 - Render thread -> Info: Frame[45925] - Available VRAM budget has changed: 2154 MB 2026-02-01 18:16:49.141 - Render thread -> Info: Frame[45931] - Available VRAM budget has changed: 2085 MB 2026-02-01 18:16:49.407 - Render thread -> Info: Frame[45947] - Available VRAM budget has changed: 2035 MB 2026-02-01 18:16:49.407 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:49.940 - Render thread -> Info: Frame[45979] - Available VRAM budget has changed: 2022 MB 2026-02-01 18:16:49.940 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:50.208 - Render thread -> Info: Frame[45995] - Available VRAM budget has changed: 2531 MB 2026-02-01 18:16:50.208 - Render thread -> Info: Frame[45995] - Available VRAM budget has changed: 1980 MB 2026-02-01 18:16:50.208 - Render thread -> Warning: Available VRAM budget 1980 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:50.341 - Render thread -> Info: Frame[46003] - Available VRAM budget has changed: 1967 MB 2026-02-01 18:16:50.341 - Render thread -> Warning: Available VRAM budget 1967 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:16:50.658 - Render thread -> Info: Frame[46021] - Available VRAM budget has changed: 2518 MB 2026-02-01 18:16:51.140 - Render thread -> Info: Frame[46051] - Available VRAM budget has changed: 2177 MB 2026-02-01 18:16:51.215 - Render thread -> Info: Frame[46055] - Available VRAM budget has changed: 2563 MB 2026-02-01 18:16:51.707 - Render thread -> Info: Frame[46085] - Available VRAM budget has changed: 2226 MB 2026-02-01 18:16:52.607 - Render thread -> Info: Frame[46139] - Available VRAM budget has changed: 2581 MB 2026-02-01 18:16:53.107 - Render thread -> Info: Frame[46169] - Available VRAM budget has changed: 2243 MB 2026-02-01 18:16:59.707 - Render thread -> Info: Frame[46565] - Available VRAM budget has changed: 2267 MB 2026-02-01 18:16:59.807 - Render thread -> Info: Frame[46571] - Available VRAM budget has changed: 2281 MB 2026-02-01 18:17:00.173 - Render thread -> Info: Frame[46593] - Available VRAM budget has changed: 2267 MB 2026-02-01 18:17:00.407 - Render thread -> Info: Frame[46607] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:02.740 - Render thread -> Info: Frame[46747] - Available VRAM budget has changed: 2236 MB 2026-02-01 18:17:05.573 - Render thread -> Info: Frame[46917] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:05.640 - Render thread -> Info: Frame[46921] - Available VRAM budget has changed: 2267 MB 2026-02-01 18:17:05.907 - Render thread -> Info: Frame[46937] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:10.940 - Render thread -> Info: Frame[47239] - Available VRAM budget has changed: 2236 MB 2026-02-01 18:17:15.840 - Render thread -> Info: Frame[47533] - Available VRAM budget has changed: 2248 MB 2026-02-01 18:17:15.907 - Render thread -> Info: Frame[47537] - Available VRAM budget has changed: 2262 MB 2026-02-01 18:17:15.942 - Render thread -> Info: Frame[47539] - Available VRAM budget has changed: 2280 MB 2026-02-01 18:17:16.440 - Render thread -> Info: Frame[47569] - Available VRAM budget has changed: 2267 MB 2026-02-01 18:17:16.640 - Render thread -> Info: Frame[47581] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:18.507 - Render thread -> Info: Frame[47693] - Available VRAM budget has changed: 2267 MB 2026-02-01 18:17:18.807 - Render thread -> Info: Frame[47711] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:19.240 - Render thread -> Info: Frame[47737] - Available VRAM budget has changed: 2236 MB 2026-02-01 18:17:26.840 - Render thread -> Info: Frame[48193] - Available VRAM budget has changed: 2250 MB 2026-02-01 18:17:36.507 - Render thread -> Info: Frame[48773] - Available VRAM budget has changed: 2236 MB 2026-02-01 18:18:15.674 - Render thread -> Info: Frame[51123] - Available VRAM budget has changed: 2529 MB 2026-02-01 18:18:15.707 - Render thread -> Info: Frame[51125] - Available VRAM budget has changed: 2183 MB 2026-02-01 18:18:15.950 - Render thread -> Info: Frame[51139] - Available VRAM budget has changed: 1945 MB 2026-02-01 18:18:15.950 - Render thread -> Warning: Available VRAM budget 1945 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:18:17.773 - Render thread -> Info: Frame[51249] - Available VRAM budget has changed: 2541 MB 2026-02-01 18:18:18.273 - Render thread -> Info: Frame[51279] - Available VRAM budget has changed: 1961 MB 2026-02-01 18:18:18.273 - Render thread -> Warning: Available VRAM budget 1961 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:18:19.889 - Render thread -> Info: Frame[51375] - Available VRAM budget has changed: 2520 MB 2026-02-01 18:18:20.373 - Render thread -> Info: Frame[51405] - Available VRAM budget has changed: 2178 MB 2026-02-01 18:18:22.040 - Render thread -> Info: Frame[51505] - Available VRAM budget has changed: 2536 MB 2026-02-01 18:18:22.556 - Render thread -> Info: Frame[51535] - Available VRAM budget has changed: 2195 MB 2026-02-01 18:18:23.507 - Render thread -> Info: Frame[51593] - Available VRAM budget has changed: 2323 MB 2026-02-01 18:18:26.156 - Render thread -> Info: Frame[51749] - Available VRAM budget has changed: 2500 MB 2026-02-01 18:18:26.156 - Render thread -> Info: Frame[51749] - Available VRAM budget has changed: 2285 MB 2026-02-01 18:18:26.175 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 18:18:26.175 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 18:18:26.175 - .NET TP Worker -> Screenshot absolute path: C:\Users\luis\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 18:18:26.175 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 18:18:26.185 - Render thread -> Info: Frame[51751] - Available VRAM budget has changed: 2484 MB 2026-02-01 18:18:26.185 - Render thread -> Info: Frame[51751] - Available VRAM budget has changed: 2270 MB 2026-02-01 18:18:26.790 - Render thread -> Info: Frame[51783] - Available VRAM budget has changed: 2537 MB 2026-02-01 18:18:27.074 - Render thread -> Info: Frame[51799] - Available VRAM budget has changed: 2082 MB 2026-02-01 18:18:27.520 - Render thread -> Info: Frame[51825] - Available VRAM budget has changed: 2514 MB 2026-02-01 18:18:27.520 - Render thread -> Info: Frame[51825] - Available VRAM budget has changed: 2060 MB 2026-02-01 18:18:28.040 - Render thread -> Info: Frame[51857] - Available VRAM budget has changed: 2527 MB 2026-02-01 18:18:28.541 - Render thread -> Info: Frame[51887] - Available VRAM budget has changed: 2074 MB 2026-02-01 18:18:28.740 - Render thread -> Info: Frame[51899] - Available VRAM budget has changed: 2544 MB 2026-02-01 18:18:29.240 - Render thread -> Info: Frame[51929] - Available VRAM budget has changed: 2090 MB 2026-02-01 18:18:31.922 - Render thread -> Info: Frame[52089] - Available VRAM budget has changed: 2520 MB 2026-02-01 18:18:32.373 - Render thread -> Info: Frame[52117] - Available VRAM budget has changed: 2104 MB 2026-02-01 18:18:32.407 - Render thread -> Info: Frame[52119] - Available VRAM budget has changed: 2304 MB 2026-02-01 18:18:32.673 - Render thread -> Info: Frame[52135] - Available VRAM budget has changed: 2264 MB 2026-02-01 18:18:33.940 - Render thread -> Info: Frame[52211] - Available VRAM budget has changed: 2301 MB 2026-02-01 18:18:48.729 - Render thread -> Info: Frame[53097] - Available VRAM budget has changed: 2066 MB 2026-02-01 18:18:49.240 - Render thread -> Info: Frame[53129] - Available VRAM budget has changed: 2536 MB 2026-02-01 18:18:49.740 - Render thread -> Info: Frame[53159] - Available VRAM budget has changed: 2082 MB 2026-02-01 18:18:51.161 - Render thread -> Info: Frame[53243] - Available VRAM budget has changed: 2520 MB 2026-02-01 18:18:51.607 - Render thread -> Info: Frame[53271] - Available VRAM budget has changed: 2095 MB 2026-02-01 18:18:51.640 - Render thread -> Info: Frame[53273] - Available VRAM budget has changed: 2305 MB 2026-02-01 18:18:53.844 - Render thread -> Info: Frame[53405] - Available VRAM budget has changed: 2177 MB 2026-02-01 18:18:56.373 - Render thread -> Info: Frame[53557] - Available VRAM budget has changed: 2191 MB 2026-02-01 18:18:56.840 - Render thread -> Info: Frame[53585] - Available VRAM budget has changed: 2176 MB 2026-02-01 18:19:00.507 - Render thread -> Info: Frame[53805] - Available VRAM budget has changed: 2163 MB 2026-02-01 18:19:00.574 - Render thread -> Info: Frame[53809] - Available VRAM budget has changed: 2117 MB 2026-02-01 18:19:00.607 - Render thread -> Info: Frame[53811] - Available VRAM budget has changed: 2077 MB 2026-02-01 18:19:00.640 - Render thread -> Info: Frame[53813] - Available VRAM budget has changed: 2051 MB 2026-02-01 18:19:02.407 - Render thread -> Info: Frame[53919] - Available VRAM budget has changed: 2116 MB 2026-02-01 18:19:02.473 - Render thread -> Info: Frame[53923] - Available VRAM budget has changed: 2175 MB 2026-02-01 18:19:02.507 - Render thread -> Info: Frame[53925] - Available VRAM budget has changed: 2187 MB 2026-02-01 18:19:04.540 - Render thread -> Info: Frame[54047] - Available VRAM budget has changed: 2216 MB 2026-02-01 18:19:04.640 - Render thread -> Info: Frame[54053] - Available VRAM budget has changed: 2202 MB 2026-02-01 18:19:04.906 - Render thread -> Info: Frame[54069] - Available VRAM budget has changed: 2185 MB 2026-02-01 18:19:05.174 - Render thread -> Info: Frame[54085] - Available VRAM budget has changed: 2170 MB 2026-02-01 18:19:05.341 - Render thread -> Info: Frame[54095] - Available VRAM budget has changed: 1964 MB 2026-02-01 18:19:05.341 - Render thread -> Warning: Available VRAM budget 1964 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:19:05.873 - Render thread -> Info: Frame[54127] - Available VRAM budget has changed: 2533 MB 2026-02-01 18:19:06.373 - Render thread -> Info: Frame[54157] - Available VRAM budget has changed: 1977 MB 2026-02-01 18:19:06.373 - Render thread -> Warning: Available VRAM budget 1977 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:19:37.820 - Render thread -> Info: Frame[56043] - Available VRAM budget has changed: 2517 MB 2026-02-01 18:19:38.273 - Render thread -> Info: Frame[56071] - Available VRAM budget has changed: 1990 MB 2026-02-01 18:19:38.273 - Render thread -> Warning: Available VRAM budget 1990 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:19:38.306 - Render thread -> Info: Frame[56073] - Available VRAM budget has changed: 2165 MB 2026-02-01 18:19:44.940 - Render thread -> Info: Frame[56449] - Available VRAM budget has changed: 2530 MB 2026-02-01 18:19:45.441 - Render thread -> Info: Frame[56479] - Available VRAM budget has changed: 2187 MB 2026-02-01 18:19:47.807 - Render thread -> Info: Frame[56621] - Available VRAM budget has changed: 2137 MB 2026-02-01 18:19:48.673 - Render thread -> Info: Frame[56667] - Available VRAM budget has changed: 2156 MB 2026-02-01 18:19:48.706 - Render thread -> Info: Frame[56669] - Available VRAM budget has changed: 2201 MB 2026-02-01 18:19:53.239 - Render thread -> Info: Frame[56941] - Available VRAM budget has changed: 2232 MB 2026-02-01 18:19:56.174 - Render thread -> Info: Frame[57117] - Available VRAM budget has changed: 2215 MB 2026-02-01 18:19:56.207 - Render thread -> Info: Frame[57119] - Available VRAM budget has changed: 2202 MB 2026-02-01 18:19:58.706 - Render thread -> Info: Frame[57269] - Available VRAM budget has changed: 2191 MB 2026-02-01 18:19:58.840 - Render thread -> Info: Frame[57277] - Available VRAM budget has changed: 2179 MB 2026-02-01 18:19:59.440 - Render thread -> Info: Frame[57313] - Available VRAM budget has changed: 2197 MB 2026-02-01 18:20:00.040 - Render thread -> Info: Frame[57349] - Available VRAM budget has changed: 2184 MB 2026-02-01 18:20:18.107 - Render thread -> Info: Frame[58433] - Available VRAM budget has changed: 2508 MB 2026-02-01 18:20:18.107 - Render thread -> Info: Frame[58433] - Available VRAM budget has changed: 2164 MB 2026-02-01 18:20:18.640 - Render thread -> Info: Frame[58465] - Available VRAM budget has changed: 2536 MB 2026-02-01 18:20:19.139 - Render thread -> Info: Frame[58495] - Available VRAM budget has changed: 2192 MB 2026-02-01 18:20:19.741 - Render thread -> Info: Frame[58531] - Available VRAM budget has changed: 2501 MB 2026-02-01 18:20:19.742 - Render thread -> Info: Frame[58531] - Available VRAM budget has changed: 2156 MB 2026-02-01 18:20:20.273 - Render thread -> Info: Frame[58563] - Available VRAM budget has changed: 2521 MB 2026-02-01 18:20:20.610 - Render thread -> Info: Frame[58583] - Available VRAM budget has changed: 2507 MB 2026-02-01 18:20:21.153 - Render thread -> Info: Frame[58615] - Available VRAM budget has changed: 2537 MB 2026-02-01 18:20:21.553 - Render thread -> Info: Frame[58639] - Available VRAM budget has changed: 2498 MB 2026-02-01 18:20:22.073 - Render thread -> Info: Frame[58671] - Available VRAM budget has changed: 2536 MB 2026-02-01 18:20:22.573 - Render thread -> Info: Frame[58701] - Available VRAM budget has changed: 2191 MB 2026-02-01 18:20:22.883 - Render thread -> Info: Frame[58719] - Available VRAM budget has changed: 2504 MB 2026-02-01 18:20:22.883 - Render thread -> Info: Frame[58719] - Available VRAM budget has changed: 2160 MB 2026-02-01 18:20:23.406 - Render thread -> Info: Frame[58751] - Available VRAM budget has changed: 2534 MB 2026-02-01 18:20:23.913 - Render thread -> Info: Frame[58781] - Available VRAM budget has changed: 2504 MB 2026-02-01 18:20:26.290 - Render thread -> Info: Frame[58881] - Available VRAM budget has changed: 2527 MB 2026-02-01 18:20:26.814 - Render thread -> Info: Frame[58909] - Available VRAM budget has changed: 2505 MB 2026-02-01 18:20:26.874 - Render thread -> Info: Frame[58911] - Available VRAM budget has changed: 2467 MB 2026-02-01 18:20:26.874 - Render thread -> Info: Frame[58911] - Available VRAM budget has changed: 2123 MB 2026-02-01 18:20:27.949 - Render thread -> Info: Frame[58943] - Available VRAM budget has changed: 2529 MB 2026-02-01 18:20:28.027 - Render thread -> Info: Frame[58945] - Available VRAM budget has changed: 2492 MB 2026-02-01 18:20:28.941 - Render thread -> Info: Frame[58973] - Available VRAM budget has changed: 2148 MB 2026-02-01 18:20:30.411 - Render thread -> Info: Frame[59017] - Available VRAM budget has changed: 2479 MB 2026-02-01 18:20:30.411 - Render thread -> Info: Frame[59017] - Available VRAM budget has changed: 2135 MB 2026-02-01 18:20:32.252 - Render thread -> Info: Frame[59071] - Available VRAM budget has changed: 2430 MB 2026-02-01 18:20:32.252 - Render thread -> Info: Frame[59071] - Available VRAM budget has changed: 2086 MB 2026-02-01 18:20:33.275 - Render thread -> Info: Frame[59103] - Available VRAM budget has changed: 2463 MB 2026-02-01 18:20:33.926 - Render thread -> Info: Frame[59133] - Available VRAM budget has changed: 2118 MB 2026-02-01 18:20:34.463 - Render thread -> Info: Frame[59149] - Available VRAM budget has changed: 2406 MB 2026-02-01 18:20:34.463 - Render thread -> Info: Frame[59149] - Available VRAM budget has changed: 2062 MB 2026-02-01 18:20:35.525 - Render thread -> Info: Frame[59181] - Available VRAM budget has changed: 2428 MB 2026-02-01 18:20:36.528 - Render thread -> Info: Frame[59211] - Available VRAM budget has changed: 2084 MB 2026-02-01 18:20:38.592 - Render thread -> Info: Frame[59273] - Available VRAM budget has changed: 2509 MB 2026-02-01 18:20:38.740 - Render thread -> Info: Frame[59277] - Available VRAM budget has changed: 2497 MB 2026-02-01 18:20:38.793 - Render thread -> Info: Frame[59279] - Available VRAM budget has changed: 2445 MB 2026-02-01 18:20:39.134 - Render thread -> Info: Frame[59289] - Available VRAM budget has changed: 2097 MB 2026-02-01 18:20:39.194 - Render thread -> Info: Frame[59291] - Available VRAM budget has changed: 2425 MB 2026-02-01 18:20:39.194 - Render thread -> Info: Frame[59291] - Available VRAM budget has changed: 2081 MB 2026-02-01 18:20:40.141 - Render thread -> Info: Frame[59323] - Available VRAM budget has changed: 2496 MB 2026-02-01 18:20:40.659 - Render thread -> Info: Frame[59353] - Available VRAM budget has changed: 2152 MB 2026-02-01 18:20:40.725 - Render thread -> Info: Frame[59355] - Available VRAM budget has changed: 2366 MB 2026-02-01 18:20:40.725 - Render thread -> Info: Frame[59355] - Available VRAM budget has changed: 2022 MB 2026-02-01 18:20:40.725 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:20:41.741 - Render thread -> Info: Frame[59387] - Available VRAM budget has changed: 2422 MB 2026-02-01 18:20:42.208 - Render thread -> Info: Frame[59415] - Available VRAM budget has changed: 2486 MB 2026-02-01 18:20:42.243 - Render thread -> Info: Frame[59417] - Available VRAM budget has changed: 2078 MB 2026-02-01 18:20:42.605 - Render thread -> Info: Frame[59437] - Available VRAM budget has changed: 2409 MB 2026-02-01 18:20:42.605 - Render thread -> Info: Frame[59437] - Available VRAM budget has changed: 2066 MB 2026-02-01 18:20:42.785 - Render thread -> Info: Frame[59441] - Available VRAM budget has changed: 2346 MB 2026-02-01 18:20:42.785 - Render thread -> Info: Frame[59441] - Available VRAM budget has changed: 2002 MB 2026-02-01 18:20:42.785 - Render thread -> Warning: Available VRAM budget 2002 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:20:43.430 - .NET TP Worker -> Screenshot root: AppData 2026-02-01 18:20:43.430 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2026-02-01 18:20:43.430 - .NET TP Worker -> Screenshot absolute path: C:\Users\luis\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2026-02-01 18:20:43.430 - .NET TP Worker -> Screenshot exists on target path. 2026-02-01 18:20:43.792 - Render thread -> Info: Frame[59473] - Available VRAM budget has changed: 2438 MB 2026-02-01 18:20:44.542 - Render thread -> Info: Frame[59495] - Available VRAM budget has changed: 2492 MB 2026-02-01 18:20:44.821 - Render thread -> Info: Frame[59503] - Available VRAM budget has changed: 2476 MB 2026-02-01 18:20:44.821 - Render thread -> Info: Frame[59503] - Available VRAM budget has changed: 2094 MB 2026-02-01 18:20:44.878 - Render thread -> Info: Frame[59505] - Available VRAM budget has changed: 2414 MB 2026-02-01 18:20:44.878 - Render thread -> Info: Frame[59505] - Available VRAM budget has changed: 2070 MB 2026-02-01 18:20:46.259 - Render thread -> Info: Frame[59547] - Available VRAM budget has changed: 2474 MB 2026-02-01 18:20:46.992 - Render thread -> Info: Frame[59569] - Available VRAM budget has changed: 2413 MB 2026-02-01 18:20:47.335 - Render thread -> Info: Frame[59579] - Available VRAM budget has changed: 2391 MB 2026-02-01 18:20:47.335 - Render thread -> Info: Frame[59579] - Available VRAM budget has changed: 2047 MB 2026-02-01 18:20:48.460 - Render thread -> Info: Frame[59613] - Available VRAM budget has changed: 2406 MB 2026-02-01 18:20:49.464 - Render thread -> Info: Frame[59643] - Available VRAM budget has changed: 2063 MB 2026-02-01 18:20:49.525 - Render thread -> Info: Frame[59645] - Available VRAM budget has changed: 2335 MB 2026-02-01 18:20:49.525 - Render thread -> Info: Frame[59645] - Available VRAM budget has changed: 1992 MB 2026-02-01 18:20:49.525 - Render thread -> Warning: Available VRAM budget 1992 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:20:50.595 - Render thread -> Info: Frame[59677] - Available VRAM budget has changed: 2490 MB 2026-02-01 18:20:50.726 - Render thread -> Info: Frame[59681] - Available VRAM budget has changed: 2413 MB 2026-02-01 18:20:51.597 - Render thread -> Info: Frame[59707] - Available VRAM budget has changed: 2069 MB 2026-02-01 18:20:52.595 - Render thread -> Info: Frame[59737] - Available VRAM budget has changed: 2328 MB 2026-02-01 18:20:52.595 - Render thread -> Info: Frame[59737] - Available VRAM budget has changed: 1985 MB 2026-02-01 18:20:52.595 - Render thread -> Warning: Available VRAM budget 1985 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:20:53.664 - Render thread -> Info: Frame[59769] - Available VRAM budget has changed: 2475 MB 2026-02-01 18:20:54.612 - Render thread -> Info: Frame[59799] - Available VRAM budget has changed: 2130 MB 2026-02-01 18:20:54.660 - Render thread -> Info: Frame[59801] - Available VRAM budget has changed: 2405 MB 2026-02-01 18:20:54.660 - Render thread -> Info: Frame[59801] - Available VRAM budget has changed: 2061 MB 2026-02-01 18:20:55.309 - Render thread -> Info: Frame[59833] - Available VRAM budget has changed: 2484 MB 2026-02-01 18:20:55.825 - Render thread -> Info: Frame[59863] - Available VRAM budget has changed: 2140 MB 2026-02-01 18:20:56.250 - Render thread -> Info: Frame[59887] - Available VRAM budget has changed: 2405 MB 2026-02-01 18:20:56.250 - Render thread -> Info: Frame[59887] - Available VRAM budget has changed: 2061 MB 2026-02-01 18:20:56.975 - Render thread -> Info: Frame[59921] - Available VRAM budget has changed: 2477 MB 2026-02-01 18:20:57.475 - Render thread -> Info: Frame[59951] - Available VRAM budget has changed: 2133 MB 2026-02-01 18:20:58.780 - Render thread -> Info: Frame[60027] - Available VRAM budget has changed: 2463 MB 2026-02-01 18:20:58.780 - Render thread -> Info: Frame[60027] - Available VRAM budget has changed: 2118 MB 2026-02-01 18:20:58.847 - Render thread -> Info: Frame[60029] - Available VRAM budget has changed: 2310 MB 2026-02-01 18:20:58.847 - Render thread -> Info: Frame[60029] - Available VRAM budget has changed: 1967 MB 2026-02-01 18:20:58.847 - Render thread -> Warning: Available VRAM budget 1967 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:20:59.793 - Render thread -> Info: Frame[60061] - Available VRAM budget has changed: 2461 MB 2026-02-01 18:21:00.291 - Render thread -> Info: Frame[60091] - Available VRAM budget has changed: 2117 MB 2026-02-01 18:21:00.960 - Render thread -> Info: Frame[60131] - Available VRAM budget has changed: 2475 MB 2026-02-01 18:21:01.372 - Render thread -> Info: Frame[60153] - Available VRAM budget has changed: 2462 MB 2026-02-01 18:21:01.493 - Render thread -> Info: Frame[60157] - Available VRAM budget has changed: 2392 MB 2026-02-01 18:21:01.493 - Render thread -> Info: Frame[60157] - Available VRAM budget has changed: 2048 MB 2026-02-01 18:21:01.775 - Render thread -> Info: Frame[60163] - Available VRAM budget has changed: 2292 MB 2026-02-01 18:21:01.775 - Render thread -> Info: Frame[60163] - Available VRAM budget has changed: 1949 MB 2026-02-01 18:21:01.775 - Render thread -> Warning: Available VRAM budget 1949 MBs is lower than the minimum required 2048 MBs 2026-02-01 18:21:02.725 - Render thread -> Info: Frame[60195] - Available VRAM budget has changed: 2361 MB 2026-02-01 18:21:02.992 - Render thread -> Info: Frame[60211] - Available VRAM budget has changed: 2474 MB 2026-02-01 18:21:03.093 - Render thread -> Info: Frame[60217] - Available VRAM budget has changed: 2459 MB 2026-02-01 18:21:13.992 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - : 4/4 [1] - : 4/4 [2] - : 3/3 [3] - CopyJob: 0/7 [4] - Internal DXGI CommandList: 0/1 [5] - CopyJob: 0/7 [6] - Internal DXGI CommandList: 0/1 [7] - CopyJob: 0/7 [8] - Internal DXGI CommandList: 0/1 [9] - SceneUpdate: 14/14 --> [10] - ScenePreparation + Render: 646/859 [11] - IBLPrefilter: 0/4 [12] - RaytracingPrepare: 0/4 [13] - HBAO: 0/35 [14] - SceneFinalize: 0/29 [15] - DeferredLighting: 0/44 [16] - ForwardAndPostPasses: 0/365 [17] - SceneUpdate: 0/13 [18] - ScenePreparation + Render: 0/860 [19] - IBLPrefilter: 0/4 [20] - RaytracingPrepare: 0/4 [21] - HBAO: 0/35 [22] - SceneFinalize: 0/29 [23] - DeferredLighting: 0/42 [24] - ForwardAndPostPasses: 0/363 [25] - SceneUpdate: 0/13 [26] - ScenePreparation + Render: 0/859 [27] - IBLPrefilter: 0/4 [28] - RaytracingPrepare: 0/4 [29] - HBAO: 0/35 [30] - SceneFinalize: 0/29 [31] - DeferredLighting: 0/42 [32] - ForwardAndPostPasses: 0/363 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[10] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 859 - - NumCompletedAutoBreadcrumbOps: 646 - - CompletedOps: [46, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, ClearRenderTargetView, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, ClearDepthStencilView, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect] - - OutstandingOps: [Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-02-01 18:21:13.993 - Render thread -> DRED2 - DeviceState: Hung 2026-02-01 18:21:13.993 - Render thread -> VideoMemoryInfo report: Budget: 7,736,623,104.00 Bytes CurrentUsage: 5,569,937,408.00 Bytes AvailableForReservation: 4,002,529,280.00 Bytes CurrentReservation: 0.00 Bytes 2026-02-01 18:21:20.464 - Render thread -> WriteLine Closed