2026-01-23 21:32:23.876 - Main Thread -> Timezone (local - UTC): -7h 2026-01-23 21:32:23.878 - Main Thread -> App Version: 2.0.2.51 2026-01-23 21:32:23.883 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 1/23/2026 9:32:23 PM 2026-01-23 21:32:23.929 - Main Thread -> Running application with arguments: 2026-01-23 21:32:23.929 - Main Thread -> Runtime Framework: .NET 9.0.11 2026-01-23 21:32:24.027 - Main Thread -> Discovered local mod 46b535ee-5c7a-478e-8fc8-ffcb4b03eb98 C:\Users\abund\OneDrive\Documents\SpaceEngineers2\Mods\sample 2026-01-23 21:32:24.070 - Main Thread -> Environment.ProcessorCount: 32 2026-01-23 21:32:24.070 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-01-23 21:32:24.070 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-01-23 21:32:24.070 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-01-23 21:32:24.118 - Main Thread -> CPU: Intel(R) Core(TM) i9-14900KF, 32/24 Logical/Physical Cores, 3200MHz Nominal Maximum Frequency 2026-01-23 21:32:24.118 - Main Thread -> IntPtr.Size: 8 2026-01-23 21:32:24.118 - Main Thread -> Default Culture: en-US 2026-01-23 21:32:24.118 - Main Thread -> Default UI Culture: en-US 2026-01-23 21:32:24.119 - Main Thread -> LogEnvironmentInformation - START 2026-01-23 21:32:24.128 - Main Thread -> Win32_ComputerSystem.Manufacturer: CyberPowerPC 2026-01-23 21:32:24.128 - Main Thread -> Win32_ComputerSystem.Model: GamingPC 2026-01-23 21:32:24.134 - Main Thread -> Virtualized: False 2026-01-23 21:32:24.138 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900KF 2026-01-23 21:32:24.139 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,187,948,032 bytes 2026-01-23 21:32:24.139 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-01-23 21:32:24.139 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 21,019,435,008 bytes 2026-01-23 21:32:24.139 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,148,779,008 bytes 2026-01-23 21:32:24.144 - Main Thread -> Drive C: | Capacity: 1,999,437,295,616 bytes | Free space: 293,365,686,272 bytes 2026-01-23 21:32:24.312 - Main Thread -> LogEnvironmentInformation - END 2026-01-23 21:32:24.385 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2026-01-23 21:32:24.388 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-01-23 21:32:24.481 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-01-23 21:32:24.487 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-01-23 21:32:24.501 - Main Thread -> Initializing Engine... 2026-01-23 21:32:24.537 - Main Thread -> Initializing LibraryEngineComponent 2026-01-23 21:32:24.537 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-01-23 21:32:24.537 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-01-23 21:32:24.537 - Main Thread -> Workers configured. 2026-01-23 21:32:24.538 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-01-23 21:32:24.538 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-01-23 21:32:24.538 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-01-23 21:32:24.538 - Main Thread -> App Data Path: C:\Users\abund\AppData\Roaming\SpaceEngineers2 2026-01-23 21:32:24.538 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-01-23 21:32:24.542 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: ADATA LEGEND 800 : Type: SSD : Format: NTFS 2026-01-23 21:32:24.542 - Main Thread -> [Crash Handler]: For AppData found drive type: ADATA LEGEND 800 : Type: SSD : Format: NTFS 2026-01-23 21:32:24.543 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-01-23 21:32:24.543 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\abund\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-01-23 21:32:24.552 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-01-23 21:32:24.561 - Main Thread -> [Crash Handler]: Couldn't find main log for crash CrashReport_251210_085728_858_17900 - cleaning up the report and aborting sending. 2026-01-23 21:32:24.568 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-01-23 21:32:24.568 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-01-23 21:32:24.569 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-01-23 21:32:24.569 - Main Thread -> Initializing WatchdogComponent 2026-01-23 21:32:24.570 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-01-23 21:32:24.588 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2026-01-23 21:32:24.590 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-01-23 21:32:24.602 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-08T16:17:03.2299803Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-08T23:08:20.7825869Z"},{"$Key": {"Name": "Welcome To Verdure 3"},"$Value": "2025-12-08T22:52:06.8703834Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2025-12-08T22:59:54.0792698Z"},{"$Key": {"Name": "ScenarioNameVallationStationStart 1 1"},"$Value": "2025-12-08T23:00:03.1818396Z"},{"$Key": {"Name": "Welcome To Verdure 4"},"$Value": "2026-01-24T04:31:33.2875174Z"}] LatestGame: {"Name": "Welcome To Verdure 4"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-01-23 21:32:24.604 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-01-23 21:32:24.634 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Balanced" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-01-23 21:32:24.635 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-01-23 21:32:24.637 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-01-23 21:32:24.642 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-01-23 21:32:24.736 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-01-23 21:32:25.157 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: ADATA LEGEND 800 : Type: SSD : Format: NTFS 2026-01-23 21:32:25.157 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-01-23 21:32:25.161 - Main Thread -> [Crash Handler]: For Project Engine found drive type: ADATA LEGEND 800 : Type: SSD : Format: NTFS 2026-01-23 21:32:25.167 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-01-23 21:32:25.167 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-01-23 21:32:25.204 - Main Thread -> Info: Started loading definition set Engine 2026-01-23 21:32:25.307 - Main Thread -> Info: Finished loading definition set Engine 2026-01-23 21:32:25.308 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-01-23 21:32:25.308 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-01-23 21:32:25.308 - Main Thread -> Initializing LocalizationEngineComponent 2026-01-23 21:32:25.400 - Main Thread -> STEAM_API: Steam Active Status: True 2026-01-23 21:32:25.401 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-01-23 21:32:25.401 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-01-23 21:32:25.423 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-01-23 21:32:25.437 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-01-23 21:32:25.437 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-01-23 21:32:25.437 - Main Thread -> Initializing MusicEngineComponent 2026-01-23 21:32:25.438 - Main Thread -> Initializing WinPlatformEngineComponent 2026-01-23 21:32:25.438 - Main Thread -> Initializing WinRenderEngineComponent 2026-01-23 21:32:25.438 - Main Thread -> Initializing WinMemoryEngineComponent 2026-01-23 21:32:25.439 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-01-23 21:32:25.440 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,488,576 bytes. 2026-01-23 21:32:25.440 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-01-23 21:32:25.448 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-01-23 21:32:25.454 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-01-23 21:32:25.456 - Main Thread -> Initializing WinWindowsEngineComponent 2026-01-23 21:32:25.456 - Main Thread -> Initializing AudioEngineComponent 2026-01-23 21:32:25.456 - Main Thread -> Initializing WinSystemEngineComponent 2026-01-23 21:32:25.459 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-01-23 21:32:25.485 - Main Thread -> Initializing VoxelsEngineComponent 2026-01-23 21:32:25.487 - Main Thread -> Initializing Render12EngineComponent 2026-01-23 21:32:25.487 - Main Thread -> LOADING_BEGIN|Render 2026-01-23 21:32:25.487 - Main Thread -> LOADING_BEGIN|Render_Init 2026-01-23 21:32:25.859 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-01-23 21:32:25.912 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2026-01-23 21:32:25.919 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-01-23 21:32:25.920 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-01-23 21:32:25.925 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-01-23 21:32:25.927 - Main Thread -> Initializing RenderDebugObjectManager 2026-01-23 21:32:25.929 - Main Thread -> Initializing RenderContracts 2026-01-23 21:32:25.931 - Main Thread -> Initializing MaterialSettings 2026-01-23 21:32:25.931 - Main Thread -> Initializing RenderSettingsManipulator 2026-01-23 21:32:25.931 - Main Thread -> Initializing RenderFrameStatistics 2026-01-23 21:32:25.931 - Main Thread -> Branching #1 2026-01-23 21:32:25.931 - Main Thread -> Creating Window 2026-01-23 21:32:25.931 - Main Thread -> Initializing RenderOutputManager 2026-01-23 21:32:25.932 - Render thread -> LOADING_BEGIN|Render_Window 2026-01-23 21:32:25.933 - Main Thread -> LOADING_TIME|Render_Init|93.0901 2026-01-23 21:32:25.933 - Main Thread -> LOADING_TIME_FULL|Render_Init|445.5455 2026-01-23 21:32:25.933 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-01-23 21:32:25.934 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-01-23 21:32:25.935 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-01-23 21:32:25.935 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-01-23 21:32:25.937 - Main Thread -> Initializing WinInputEngineComponent 2026-01-23 21:32:25.938 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-01-23 21:32:26.020 - Main Thread -> Initializing InputEngineComponent 2026-01-23 21:32:26.022 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-01-23 21:32:26.023 - Main Thread -> Initializing UIEngineComponent 2026-01-23 21:32:26.025 - Main Thread -> Initialize UI 2026-01-23 21:32:26.026 - Main Thread -> Initializing DebugMenuEngineComponent 2026-01-23 21:32:26.026 - Main Thread -> Initialize Stats 2026-01-23 21:32:26.027 - Main Thread -> Initialize DebugMenu 2026-01-23 21:32:26.036 - Main Thread -> [Crash Handler] : [User Contact] : 2026-01-23 21:32:26.039 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-23 21:32:26.072 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-01-23 21:32:26.072 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-01-23 21:32:26.123 - Main Thread -> Info: Started loading definition set Core 2026-01-23 21:32:26.415 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-01-23 21:32:26.416 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2026-01-23 21:32:26.416 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-01-23 21:32:26.500 - Main Thread -> [Audio]: Loading Audio Configuration 2026-01-23 21:32:26.547 - Main Thread -> [Audio]: Loading master bank. 2026-01-23 21:32:26.593 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-01-23 21:32:26.619 - Render thread -> LOADING_TIME|Render_SystemCoreInit|547.5174 2026-01-23 21:32:26.624 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-01-23 21:32:26.666 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-01-23 21:32:26.702 - Render thread -> LOADING_TIME|Render_CreateDevice|703.9205 2026-01-23 21:32:26.702 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|764.4042 2026-01-23 21:32:26.702 - Render thread -> LOADING_TIME|Render_Window|5.744899999999916 2026-01-23 21:32:26.702 - Render thread -> LOADING_TIME_FULL|Render_Window|770.6084 2026-01-23 21:32:26.705 - Render thread -> CPU throttling detection is setup: True 2026-01-23 21:32:26.712 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-01-23 21:32:26.793 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-01-23 21:32:26.838 - Render thread -> LOADING_TIME|Render_FirstFrame|125.9945 2026-01-23 21:32:26.838 - Render thread -> LOADING_TIME|Render|937.7943 2026-01-23 21:32:26.838 - Render thread -> LOADING_TIME_FULL|Render|1350.7334 2026-01-23 21:32:26.905 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-01-23 21:32:26.944 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-01-23 21:32:26.983 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-01-23 21:32:27.036 - Main Thread -> [Audio]: Reloading paths. 2026-01-23 21:32:27.116 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-23 21:32:27.117 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-23 21:32:27.117 - Main Thread -> Info: Finished loading definition set Core 2026-01-23 21:32:27.176 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-01-23 21:32:27.190 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-01-23 21:32:27.190 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-01-23 21:32:27.196 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-01-23 21:32:27.196 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-01-23 21:32:27.469 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-01-23 21:32:27.478 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-01-23 21:32:27.486 - Main Thread -> Client frequency set to: 59.95132Hz 2026-01-23 21:32:27.486 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-23 21:32:27.498 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-01-23 21:32:27.500 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-01-23 21:32:27.740 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-01-23 21:32:27.740 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-01-23 21:32:27.740 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-01-23 21:32:27.740 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-01-23 21:32:27.810 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-01-23 21:32:28.122 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-01-23 21:32:28.364 - Main Thread -> LOADING_TIME|Application|4518.802 2026-01-23 21:32:28.364 - Main Thread -> LOADING_TIME_FULL|Application|4971.7667 2026-01-23 21:32:28.364 - Main Thread -> LOADING_TIME|Main|4524.7649 2026-01-23 21:32:28.364 - Main Thread -> LOADING_TIME_FULL|Main|4977.7296 2026-01-23 21:32:28.444 - Render thread -> Render loop frequency capped to: 59.951Hz 2026-01-23 21:32:28.496 - Main Thread -> GameAppComponent.Disconnect() - END 2026-01-23 21:32:28.497 - VRageWorker 8 -> Info: Started loading definition set World 2026-01-23 21:32:29.871 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-23 21:32:29.875 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-23 21:32:29.876 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata