2026-01-25 20:30:46.980 - Main Thread -> Timezone (local - UTC): 3h 2026-01-25 20:30:46.987 - Main Thread -> App Version: 2.0.2.51 2026-01-25 20:30:46.995 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 25/01/2026 8:30:46 PM 2026-01-25 20:30:47.174 - Main Thread -> Running application with arguments: 2026-01-25 20:30:47.174 - Main Thread -> Runtime Framework: .NET 9.0.11 2026-01-25 20:30:47.583 - Main Thread -> Environment.ProcessorCount: 16 2026-01-25 20:30:47.583 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-01-25 20:30:47.583 - Main Thread -> Environment.CommandLine: B:\games\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-01-25 20:30:47.583 - Main Thread -> Environment.CurrentDirectory: B:\games\Steam\steamapps\common\SpaceEngineers2 2026-01-25 20:30:47.788 - Main Thread -> CPU: AMD Ryzen 7 3700X 8-Core Processor, 16/8 Logical/Physical Cores, 3600MHz Nominal Maximum Frequency 2026-01-25 20:30:47.788 - Main Thread -> IntPtr.Size: 8 2026-01-25 20:30:47.788 - Main Thread -> Default Culture: en-AU 2026-01-25 20:30:47.788 - Main Thread -> Default UI Culture: en-GB 2026-01-25 20:30:47.789 - Main Thread -> LogEnvironmentInformation - START 2026-01-25 20:30:47.794 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-01-25 20:30:47.794 - Main Thread -> Win32_ComputerSystem.Model: MS-7D53 2026-01-25 20:30:47.801 - Main Thread -> Virtualized: False 2026-01-25 20:30:47.804 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2026-01-25 20:30:47.805 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 51,461,648,384 bytes 2026-01-25 20:30:47.805 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-01-25 20:30:47.805 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 42,978,902,016 bytes 2026-01-25 20:30:47.805 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,264,294,400 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive B: | Capacity: 3,000,457,228,288 bytes | Free space: 263,591,133,184 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive C: | Capacity: 448,595,525,632 bytes | Free space: 76,447,514,624 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive D: | Capacity: 4,000,452,702,208 bytes | Free space: 3,969,283,321,856 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive G: | Capacity: 50,010,779,648 bytes | Free space: 28,307,832,832 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive M: | Capacity: 4,000,768,323,584 bytes | Free space: 1,552,525,451,264 bytes 2026-01-25 20:30:47.811 - Main Thread -> Drive T: | Capacity: 2,000,396,480,512 bytes | Free space: 1,576,869,068,800 bytes 2026-01-25 20:30:47.893 - Main Thread -> LogEnvironmentInformation - END 2026-01-25 20:30:48.264 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2026-01-25 20:30:48.268 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-01-25 20:30:48.462 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-01-25 20:30:48.484 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-01-25 20:30:48.505 - Main Thread -> Initializing Engine... 2026-01-25 20:30:48.604 - Main Thread -> Initializing LibraryEngineComponent 2026-01-25 20:30:48.604 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-01-25 20:30:48.605 - Main Thread -> Workers configured. 2026-01-25 20:30:48.605 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-01-25 20:30:48.606 - Main Thread -> Command line argument 0: B:\games\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-01-25 20:30:48.606 - Main Thread -> Working directory: B:\games\Steam\steamapps\common\SpaceEngineers2 2026-01-25 20:30:48.606 - Main Thread -> App Data Path: C:\Users\Tenoh\AppData\Roaming\SpaceEngineers2 2026-01-25 20:30:48.606 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-01-25 20:30:48.650 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: TOSHIBA DT01ACA300 : Type: HDD : Format: NTFS 2026-01-25 20:30:48.715 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 980 500GB : Type: SSD : Format: NTFS 2026-01-25 20:30:48.719 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-01-25 20:30:48.719 - Main Thread -> [Crash Handler]: Native crash tracking path set to G:\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-01-25 20:30:48.732 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-01-25 20:30:48.747 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-01-25 20:30:49.052 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-01-25 20:30:49.052 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-01-25 20:30:49.054 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-01-25 20:30:49.054 - Main Thread -> Initializing WatchdogComponent 2026-01-25 20:30:49.064 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-01-25 20:30:49.115 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0.59,"bus:/UI": 1,"bus:/SFX": 1} 2026-01-25 20:30:49.126 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: false ContactInformation: "" 2026-01-25 20:30:49.135 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-01-25 20:30:49.162 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-05-17T21:16:55.7533457Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-05-17T21:38:28.7814394Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-08T12:28:55.8905236Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-08T16:48:47.5216976Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy2"},"$Value": "2025-12-09T09:21:57.3419595Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy3"},"$Value": "2025-12-10T10:42:51.2925287Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy4"},"$Value": "2026-01-24T11:53:14.4223236Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Copy5"},"$Value": "2026-01-25T12:25:55.5800088Z"}] LatestGame: {"Name": "Welcome To Verdure 1 - Copy5"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-01-25 20:30:49.188 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.9 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2026-01-25 20:30:49.218 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 0.7 2026-01-25 20:30:49.227 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-01-25 20:30:49.239 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 6600" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1080} FullscreenResolution: {"X": 2560,"Y": 1080} 2026-01-25 20:30:49.302 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.0471976 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-01-25 20:30:49.303 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-01-25 20:30:49.306 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-01-25 20:30:49.405 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'B:\games\Steam\steamapps\common\SpaceEngineers2\GameData' in 'B:\games\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'B:\games\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'B:\games\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'B:\games\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-01-25 20:30:49.602 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-01-25 20:30:50.669 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: TOSHIBA DT01ACA300 : Type: HDD : Format: NTFS 2026-01-25 20:30:50.669 - Main Thread -> [Crash Handler] : [Process Tag Added] : HDD 2026-01-25 20:30:50.688 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-01-25 20:30:50.719 - Main Thread -> [Crash Handler]: For Project Engine found drive type: TOSHIBA DT01ACA300 : Type: HDD : Format: NTFS 2026-01-25 20:30:50.727 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-01-25 20:30:50.727 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-01-25 20:30:50.837 - Main Thread -> Info: Started loading definition set Engine 2026-01-25 20:30:52.115 - Main Thread -> Info: Finished loading definition set Engine 2026-01-25 20:30:52.115 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-01-25 20:30:52.115 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-01-25 20:30:52.115 - Main Thread -> Initializing LocalizationEngineComponent 2026-01-25 20:30:52.289 - Main Thread -> STEAM_API: Steam Active Status: True 2026-01-25 20:30:52.289 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-01-25 20:30:52.289 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-01-25 20:30:52.318 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-01-25 20:30:52.324 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-01-25 20:30:52.324 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-01-25 20:30:52.324 - Main Thread -> Initializing MusicEngineComponent 2026-01-25 20:30:52.352 - Main Thread -> Initializing WinPlatformEngineComponent 2026-01-25 20:30:52.352 - Main Thread -> Initializing WinRenderEngineComponent 2026-01-25 20:30:52.352 - Main Thread -> Initializing WinMemoryEngineComponent 2026-01-25 20:30:52.352 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-01-25 20:30:52.353 - Main Thread -> Adjusting Main Memory Streaming Budget to 4,290,094,848 bytes. 2026-01-25 20:30:52.355 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-01-25 20:30:52.366 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-01-25 20:30:52.383 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-01-25 20:30:52.387 - Main Thread -> Initializing WinWindowsEngineComponent 2026-01-25 20:30:52.388 - Main Thread -> Initializing AudioEngineComponent 2026-01-25 20:30:52.388 - Main Thread -> Initializing WinSystemEngineComponent 2026-01-25 20:30:52.391 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-01-25 20:30:52.576 - Main Thread -> Initializing VoxelsEngineComponent 2026-01-25 20:30:52.631 - Main Thread -> Initializing Render12EngineComponent 2026-01-25 20:30:52.632 - Main Thread -> LOADING_BEGIN|Render 2026-01-25 20:30:52.632 - Main Thread -> LOADING_BEGIN|Render_Init 2026-01-25 20:30:53.834 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-01-25 20:30:54.067 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2026-01-25 20:30:54.205 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-01-25 20:30:54.206 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-01-25 20:30:54.211 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-01-25 20:30:54.215 - Main Thread -> Initializing RenderDebugObjectManager 2026-01-25 20:30:54.236 - Main Thread -> Initializing RenderContracts 2026-01-25 20:30:54.243 - Main Thread -> Initializing MaterialSettings 2026-01-25 20:30:54.243 - Main Thread -> Initializing RenderSettingsManipulator 2026-01-25 20:30:54.244 - Main Thread -> Initializing RenderFrameStatistics 2026-01-25 20:30:54.244 - Main Thread -> Branching #1 2026-01-25 20:30:54.244 - Main Thread -> Creating Window 2026-01-25 20:30:54.244 - Main Thread -> Initializing RenderOutputManager 2026-01-25 20:30:54.245 - Render thread -> LOADING_BEGIN|Render_Window 2026-01-25 20:30:54.246 - Main Thread -> LOADING_TIME|Render_Init|962.7379999999999 2026-01-25 20:30:54.246 - Main Thread -> LOADING_TIME_FULL|Render_Init|1614.6306 2026-01-25 20:30:54.246 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-01-25 20:30:54.249 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-01-25 20:30:54.250 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-01-25 20:30:54.250 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-01-25 20:30:54.253 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-01-25 20:30:54.253 - Main Thread -> Initializing WinInputEngineComponent 2026-01-25 20:30:54.365 - Main Thread -> Initializing InputEngineComponent 2026-01-25 20:30:54.369 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-01-25 20:30:54.370 - Main Thread -> Initializing UIEngineComponent 2026-01-25 20:30:54.386 - Main Thread -> Initialize UI 2026-01-25 20:30:54.387 - Main Thread -> Initializing DebugMenuEngineComponent 2026-01-25 20:30:54.418 - Main Thread -> Initialize Stats 2026-01-25 20:30:54.420 - Main Thread -> Initialize DebugMenu 2026-01-25 20:30:54.507 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-01-25 20:30:54.507 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-01-25 20:30:54.723 - Main Thread -> [Crash Handler] : [User Contact] : 2026-01-25 20:30:54.729 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-25 20:30:55.899 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1391.9193 2026-01-25 20:30:56.432 - Main Thread -> Info: Started loading definition set Core 2026-01-25 20:31:01.348 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-01-25 20:31:02.535 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-01-25 20:31:02.537 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2026-01-25 20:31:02.537 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-01-25 20:31:05.705 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-01-25 20:31:05.735 - Render thread -> LOADING_TIME|Render_CreateDevice|1638.9534000000003 2026-01-25 20:31:05.735 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|11482.0525 2026-01-25 20:31:05.735 - Render thread -> LOADING_TIME|Render_Window|7.500999999998385 2026-01-25 20:31:05.735 - Render thread -> LOADING_TIME_FULL|Render_Window|11490.2388 2026-01-25 20:31:05.738 - Render thread -> CPU throttling detection is setup: True 2026-01-25 20:31:05.984 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-01-25 20:31:06.113 - Render thread -> LOADING_TIME|Render_FirstFrame|129.6589 2026-01-25 20:31:06.114 - Render thread -> LOADING_TIME|Render|2987.3122000000003 2026-01-25 20:31:06.114 - Render thread -> LOADING_TIME_FULL|Render|13482.3039 2026-01-25 20:31:06.484 - Main Thread -> [Audio]: Loading Audio Configuration 2026-01-25 20:31:09.476 - Main Thread -> [Audio]: Loading master bank. 2026-01-25 20:31:10.290 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-01-25 20:31:10.447 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-01-25 20:31:11.746 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-01-25 20:31:12.689 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-01-25 20:31:13.667 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-01-25 20:31:14.116 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-01-25 20:31:14.291 - Main Thread -> [Audio]: Reloading paths. 2026-01-25 20:31:14.401 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-25 20:31:14.401 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-25 20:31:14.401 - Main Thread -> Info: Finished loading definition set Core 2026-01-25 20:31:14.468 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-01-25 20:31:14.506 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-01-25 20:31:14.507 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-01-25 20:31:14.538 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-01-25 20:31:15.649 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-01-25 20:31:15.657 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-01-25 20:31:15.658 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-01-25 20:31:15.669 - Main Thread -> Client frequency set to: 60.00024Hz 2026-01-25 20:31:15.670 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-01-25 20:31:15.685 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-01-25 20:31:15.687 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-01-25 20:31:15.915 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-01-25 20:31:15.915 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-01-25 20:31:15.915 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-01-25 20:31:15.915 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-01-25 20:31:16.036 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-01-25 20:31:21.147 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-25 20:31:21.152 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-25 20:31:21.153 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-01-25 20:31:22.298 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-01-25 20:31:22.299 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-01-25 20:31:35.934 - Main Thread -> LOADING_TIME|Application|49364.0297 2026-01-25 20:31:35.934 - Main Thread -> LOADING_TIME_FULL|Application|56656.0582 2026-01-25 20:31:35.934 - Main Thread -> LOADING_TIME|Main|49371.6063 2026-01-25 20:31:35.934 - Main Thread -> LOADING_TIME_FULL|Main|56663.6348 2026-01-25 20:31:36.025 - Render thread -> Render loop frequency capped to: 60Hz 2026-01-25 20:31:36.145 - Main Thread -> GameAppComponent.Disconnect() - END 2026-01-25 20:31:36.146 - VRageWorker 10 -> Info: Started loading definition set World 2026-01-25 20:31:37.435 - Main Thread -> Error serializing event BlockBuilt: Keen.VRage.Library.Serialization.SerializationException: The input does not contain any JSON tokens. Expected the input to start with a valid JSON token, when isFinalBlock is true. LineNumber: 0 | BytePositionInLine: 0. at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Create(SerializationContext context, Span`1 utf8Bytes, Boolean expectArchiveFormat) at Keen.VRage.Library.Serialization.Json.JsonDeserializationContext.Create(SerializationContext context, Boolean expectArchiveFormat) at Keen.VRage.Library.Serialization.Json.JsonStreamSerializer`1.Deserialize(SerializationContext context) at Keen.VRage.Library.Serialization.SerializationHelper.DeserializeAndExposeBundleVersions[T](IStreamSerializer`1 streamSerializer, SerializationContext context, SerializerFormat format) at Keen.VRage.Library.Serialization.SerializationHelper.Deserialize[T](SerializationContext context, SerializerFormat format) at Keen.VRage.Core.Analytics.ElasticAnalyticsReporterComponent.SendGroupedEvents(String indexName, String apiKey, List`1 eventsToSend, Boolean canStore)