2026-01-25 14:21:17.995 - Main Thread -> Timezone (local - UTC): 2h 2026-01-25 14:21:18.008 - Main Thread -> App Version: 2.0.2.51 2026-01-25 14:21:18.033 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 25.01.2026 14:21:18 2026-01-25 14:21:21.083 - Main Thread -> Running application with arguments: 2026-01-25 14:21:21.083 - Main Thread -> Runtime Framework: .NET 9.0.11 2026-01-25 14:21:21.841 - Main Thread -> Discovered local mod a14fb15c-6fea-4e71-b7a8-d1cc1dc18531 C:\Users\darkw\OneDrive\Документы\SpaceEngineers2\Mods\Armor Block x2 x3 x4 2026-01-25 14:21:21.841 - Main Thread -> Discovered local mod 48954ed8-9152-4de3-8640-9f8d55eb90a3 C:\Users\darkw\OneDrive\Документы\SpaceEngineers2\Mods\New 2026-01-25 14:21:21.841 - Main Thread -> Discovered local mod 723d569f-7022-40f3-affc-38aed0ebea95 C:\Users\darkw\OneDrive\Документы\SpaceEngineers2\Mods\New SE2 Mod 2026-01-25 14:21:21.841 - Main Thread -> Discovered local mod 1423681e-3d40-42b8-ac95-ddde9223871b C:\Users\darkw\OneDrive\Документы\SpaceEngineers2\Mods\ScriptingTemplate 2026-01-25 14:21:21.841 - Main Thread -> Discovered local mod 61946ebc-c88f-416b-9e6c-5e908a32d5bd C:\Users\darkw\OneDrive\Документы\SpaceEngineers2\Mods\test2 2026-01-25 14:21:22.027 - Main Thread -> Environment.ProcessorCount: 12 2026-01-25 14:21:22.027 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-01-25 14:21:22.028 - Main Thread -> Environment.CommandLine: D:\GAME\5\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-01-25 14:21:22.028 - Main Thread -> Environment.CurrentDirectory: D:\GAME\5\steamapps\common\SpaceEngineers2 2026-01-25 14:21:22.686 - Main Thread -> CPU: AMD Ryzen 5 5600H with Radeon Graphics, 12/6 Logical/Physical Cores, 3301MHz Nominal Maximum Frequency 2026-01-25 14:21:22.686 - Main Thread -> IntPtr.Size: 8 2026-01-25 14:21:22.686 - Main Thread -> Default Culture: uk-UA 2026-01-25 14:21:22.686 - Main Thread -> Default UI Culture: uk-UA 2026-01-25 14:21:22.689 - Main Thread -> LogEnvironmentInformation - START 2026-01-25 14:21:22.716 - Main Thread -> Win32_ComputerSystem.Manufacturer: LENOVO 2026-01-25 14:21:22.717 - Main Thread -> Win32_ComputerSystem.Model: 82K2 2026-01-25 14:21:22.732 - Main Thread -> Virtualized: False 2026-01-25 14:21:22.741 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600H with Radeon Graphics 2026-01-25 14:21:22.743 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 14,877,257,728 bytes 2026-01-25 14:21:22.743 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-01-25 14:21:22.743 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 2,832,601,088 bytes 2026-01-25 14:21:22.743 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,248,418,304 bytes 2026-01-25 14:21:22.758 - Main Thread -> Drive C: | Capacity: 161,482,977,280 bytes | Free space: 5,148,540,928 bytes 2026-01-25 14:21:22.758 - Main Thread -> Drive D: | Capacity: 294,730,592,256 bytes | Free space: 10,066,001,920 bytes 2026-01-25 14:21:22.758 - Main Thread -> Drive E: | Capacity: 52,323,938,304 bytes | Free space: 14,995,603,456 bytes 2026-01-25 14:21:23.599 - Main Thread -> LogEnvironmentInformation - END 2026-01-25 14:21:24.059 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2026-01-25 14:21:24.073 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-01-25 14:21:24.569 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-01-25 14:21:24.603 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-01-25 14:21:24.672 - Main Thread -> Initializing Engine... 2026-01-25 14:21:24.879 - Main Thread -> Initializing LibraryEngineComponent 2026-01-25 14:21:24.880 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-01-25 14:21:24.881 - Main Thread -> Workers configured. 2026-01-25 14:21:24.884 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-01-25 14:21:24.884 - Main Thread -> Command line argument 0: D:\GAME\5\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-01-25 14:21:24.884 - Main Thread -> Working directory: D:\GAME\5\steamapps\common\SpaceEngineers2 2026-01-25 14:21:24.884 - Main Thread -> App Data Path: C:\Users\darkw\AppData\Roaming\SpaceEngineers2 2026-01-25 14:21:24.884 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-01-25 14:21:24.970 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: SAMSUNG MZALQ512HBLU-00BL2 : Type: SSD : Format: NTFS 2026-01-25 14:21:25.084 - Main Thread -> [Crash Handler]: For AppData found drive type: SAMSUNG MZALQ512HBLU-00BL2 : Type: SSD : Format: NTFS 2026-01-25 14:21:25.092 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-01-25 14:21:25.092 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\darkw\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-01-25 14:21:25.128 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-01-25 14:21:25.161 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-01-25 14:21:25.161 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-01-25 14:21:25.164 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-01-25 14:21:25.164 - Main Thread -> Initializing WatchdogComponent 2026-01-25 14:21:25.168 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-01-25 14:21:25.275 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.95 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 1} 2026-01-25 14:21:25.301 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-01-25 14:21:25.321 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "Yamirkuro" 2026-01-25 14:21:25.340 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: true 2026-01-25 14:21:25.409 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-01-03T15:58:32.0228893Z"},{"$Key": {"Name": "ScenarioNameWTV 1 1 - Copy"},"$Value": "2026-01-23T10:45:23.4468517Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-31T17:03:03.9010165Z"},{"$Key": {"Name": "ScenarioNameWTV 1 1"},"$Value": "2025-12-31T17:35:40.7585324Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-01-01T13:16:00.8543321Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-01-07T12:00:06.9219209Z"},{"$Key": {"Name": "EmptyWorld 1 1"},"$Value": "2026-01-02T22:56:23.3706999Z"},{"$Key": {"Name": "EmptyWorld 1 2"},"$Value": "2026-01-02T18:36:09.0662633Z"},{"$Key": {"Name": "ScenarioNameCRF 1 1"},"$Value": "2026-01-02T23:33:00.0758994Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2026-01-04T08:21:52.2296045Z"},{"$Key": {"Name": "EmptyWorld 1 3"},"$Value": "2026-01-05T19:15:21.9210384Z"},{"$Key": {"Name": "EmptyWorld 1 4"},"$Value": "2026-01-04T21:00:20.1368048Z"},{"$Key": {"Name": "EmptyWorld 1 5"},"$Value": "2026-01-07T11:55:50.9361411Z"},{"$Key": {"Name": "EmptyWorld 1 6"},"$Value": "2026-01-22T10:19:09.4666685Z"},{"$Key": {"Name": "steam_ugc_3649809986"},"$Value": "2026-01-23T10:26:47.7516402Z"},{"$Key": {"Name": "EmptyWorld 1 3 1 1"},"$Value": "2026-01-24T11:07:24.6168443Z"},{"$Key": {"Name": "steam_ugc_3641531208"},"$Value": "2026-01-24T09:44:27.0859246Z"},{"$Key": {"Name": "Verdure Desert Track 1 1"},"$Value": "2026-01-24T09:44:09.8414944Z"},{"$Key": {"Name": "Verdure Desert Track 1 2"},"$Value": "2026-01-24T09:50:56.6043161Z"}] LatestGame: {"Name": "EmptyWorld 1 3 1 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-01-25 14:21:25.436 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.97 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: true 2026-01-25 14:21:25.459 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-01-25 14:21:25.487 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3050 Ti Laptop GPU" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1760,"Y": 990} 2026-01-25 14:21:25.636 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "NativeAA" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2026-01-25 14:21:25.637 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-01-25 14:21:25.644 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-01-25 14:21:25.683 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\GAME\5\steamapps\common\SpaceEngineers2\GameData' in 'D:\GAME\5\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\GAME\5\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\GAME\5\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\GAME\5\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-01-25 14:21:26.066 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-01-25 14:21:28.342 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: SAMSUNG MZALQ512HBLU-00BL2 : Type: SSD : Format: NTFS 2026-01-25 14:21:28.343 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-01-25 14:21:28.381 - Main Thread -> [Crash Handler]: For Project Engine found drive type: SAMSUNG MZALQ512HBLU-00BL2 : Type: SSD : Format: NTFS 2026-01-25 14:21:28.406 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-01-25 14:21:28.407 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-01-25 14:21:28.628 - Main Thread -> Info: Started loading definition set Engine 2026-01-25 14:21:29.476 - Main Thread -> Info: Finished loading definition set Engine 2026-01-25 14:21:29.477 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-01-25 14:21:29.477 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-01-25 14:21:29.477 - Main Thread -> Initializing LocalizationEngineComponent 2026-01-25 14:21:29.821 - Main Thread -> STEAM_API: Steam Active Status: True 2026-01-25 14:21:29.822 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-01-25 14:21:29.822 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-01-25 14:21:29.924 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-01-25 14:21:29.944 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-01-25 14:21:29.945 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-01-25 14:21:29.948 - Main Thread -> Initializing MusicEngineComponent 2026-01-25 14:21:29.954 - Main Thread -> Initializing WinPlatformEngineComponent 2026-01-25 14:21:29.954 - Main Thread -> Initializing WinRenderEngineComponent 2026-01-25 14:21:29.955 - Main Thread -> Initializing WinMemoryEngineComponent 2026-01-25 14:21:29.956 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-01-25 14:21:29.960 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,003,570,432 bytes. 2026-01-25 14:21:29.964 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-01-25 14:21:29.996 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-01-25 14:21:30.025 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-01-25 14:21:30.040 - Main Thread -> Initializing WinWindowsEngineComponent 2026-01-25 14:21:30.040 - Main Thread -> Initializing AudioEngineComponent 2026-01-25 14:21:30.041 - Main Thread -> Initializing WinSystemEngineComponent 2026-01-25 14:21:30.053 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-01-25 14:21:30.264 - Main Thread -> Initializing VoxelsEngineComponent 2026-01-25 14:21:30.327 - Main Thread -> Initializing Render12EngineComponent 2026-01-25 14:21:30.328 - Main Thread -> LOADING_BEGIN|Render 2026-01-25 14:21:30.328 - Main Thread -> LOADING_BEGIN|Render_Init 2026-01-25 14:21:33.898 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-01-25 14:21:34.371 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2026-01-25 14:21:34.468 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-01-25 14:21:34.471 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-01-25 14:21:34.486 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-01-25 14:21:34.495 - Main Thread -> Initializing RenderDebugObjectManager 2026-01-25 14:21:34.504 - Main Thread -> Initializing RenderContracts 2026-01-25 14:21:34.528 - Main Thread -> Initializing MaterialSettings 2026-01-25 14:21:34.528 - Main Thread -> Initializing RenderSettingsManipulator 2026-01-25 14:21:34.529 - Main Thread -> Initializing RenderFrameStatistics 2026-01-25 14:21:34.530 - Main Thread -> Branching #1 2026-01-25 14:21:34.530 - Main Thread -> Creating Window 2026-01-25 14:21:34.531 - Main Thread -> Initializing RenderOutputManager 2026-01-25 14:21:34.532 - Render thread -> LOADING_BEGIN|Render_Window 2026-01-25 14:21:34.537 - Main Thread -> LOADING_TIME|Render_Init|1453.3639000000003 2026-01-25 14:21:34.537 - Main Thread -> LOADING_TIME_FULL|Render_Init|4208.4525 2026-01-25 14:21:34.537 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-01-25 14:21:34.547 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-01-25 14:21:34.549 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-01-25 14:21:34.549 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-01-25 14:21:34.555 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-01-25 14:21:34.560 - Main Thread -> Initializing WinInputEngineComponent 2026-01-25 14:21:35.011 - Main Thread -> Initializing InputEngineComponent 2026-01-25 14:21:35.023 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-01-25 14:21:35.026 - Main Thread -> Initializing UIEngineComponent 2026-01-25 14:21:35.034 - Main Thread -> Initialize UI 2026-01-25 14:21:35.035 - Main Thread -> Initializing DebugMenuEngineComponent 2026-01-25 14:21:35.039 - Main Thread -> Initialize Stats 2026-01-25 14:21:35.042 - Main Thread -> Initialize DebugMenu 2026-01-25 14:21:35.617 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-01-25 14:21:35.617 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-01-25 14:21:35.689 - Main Thread -> [Crash Handler] : [User Contact] : Yamirkuro 2026-01-25 14:21:35.705 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:21:36.924 - Main Thread -> Info: Started loading definition set Core 2026-01-25 14:21:38.747 - Render thread -> LOADING_TIME|Render_SystemCoreInit|3130.2457 2026-01-25 14:21:39.915 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-01-25 14:21:39.922 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2026-01-25 14:21:39.923 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-01-25 14:21:42.506 - Main Thread -> [Audio]: Loading Audio Configuration 2026-01-25 14:21:42.818 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-01-25 14:21:42.908 - Render thread -> LOADING_TIME|Render_CreateDevice|4186.9721 2026-01-25 14:21:42.908 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|8352.5406 2026-01-25 14:21:42.909 - Render thread -> LOADING_TIME|Render_Window|22.532400000000052 2026-01-25 14:21:42.909 - Render thread -> LOADING_TIME_FULL|Render_Window|8376.5809 2026-01-25 14:21:42.920 - Render thread -> CPU throttling detection is setup: True 2026-01-25 14:21:43.088 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-01-25 14:21:43.294 - Main Thread -> [Audio]: Loading master bank. 2026-01-25 14:21:43.373 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2026-01-25 14:21:43.430 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-01-25 14:21:43.772 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-01-25 14:21:43.860 - Render thread -> LOADING_TIME|Render_FirstFrame|772.2185 2026-01-25 14:21:43.860 - Render thread -> LOADING_TIME|Render|6612.018399999999 2026-01-25 14:21:43.860 - Render thread -> LOADING_TIME_FULL|Render|13532.6755 2026-01-25 14:21:44.077 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-01-25 14:21:44.172 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-01-25 14:21:44.241 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-01-25 14:21:44.296 - Main Thread -> [Audio]: Reloading paths. 2026-01-25 14:21:44.601 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:21:44.602 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:21:44.602 - Main Thread -> Info: Finished loading definition set Core 2026-01-25 14:21:45.191 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-01-25 14:21:45.222 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-01-25 14:21:45.328 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-01-25 14:21:45.331 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-01-25 14:21:45.393 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-01-25 14:21:45.396 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-01-25 14:21:47.650 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2026-01-25 14:21:47.682 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-01-25 14:21:47.685 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-01-25 14:21:48.452 - Render thread -> Assertion Failure: CPU throttling detected: 0.60920936 CPU frequency, 275.6661ms delta time, 40.5935ms average delta time, max measured throttling 1 at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\Core\Systems\FramePacer.cs:272 il offset: 322 at Keen.VRage.Render12.Core.Systems.FramePacer.CPUThrottlingDetection.Detect(TimeSpan deltaTime, TimeSpan averageDeltaTime) at Keen.VRage.Render12.Core.Systems.FramePacer.OnUpdatedRenderWorkTime(TimeSpan& renderFrameDelta) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Keen.VRage.Render.Device.IRender.OnUpdatedRenderWorkTime(TimeSpan& renderFrameDelta) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-01-25 14:21:48.814 - Main Thread -> Client frequency set to: 60.00024Hz 2026-01-25 14:21:48.815 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:21:48.892 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-01-25 14:21:48.907 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-01-25 14:21:49.275 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-01-25 14:21:49.275 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-01-25 14:21:49.275 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-01-25 14:21:49.275 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-01-25 14:21:49.523 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-01-25 14:21:56.736 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-25 14:21:56.780 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-01-25 14:21:57.137 - Main Thread -> LOADING_TIME|Application|39690.217899999996 2026-01-25 14:21:57.137 - Main Thread -> LOADING_TIME_FULL|Application|51962.9301 2026-01-25 14:21:57.137 - Main Thread -> LOADING_TIME|Main|39716.9483 2026-01-25 14:21:57.137 - Main Thread -> LOADING_TIME_FULL|Main|51989.6605 2026-01-25 14:21:57.351 - Render thread -> Render loop frequency capped to: 200Hz 2026-01-25 14:21:57.355 - Render thread -> Assertion Failure: CPU throttling detected: 0.60920936 CPU frequency, 168.3282ms delta time, 25.2156ms average delta time, max measured throttling 1 at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\Core\Systems\FramePacer.cs:272 il offset: 322 at Keen.VRage.Render12.Core.Systems.FramePacer.CPUThrottlingDetection.Detect(TimeSpan deltaTime, TimeSpan averageDeltaTime) at Keen.VRage.Render12.Core.Systems.FramePacer.OnUpdatedRenderWorkTime(TimeSpan& renderFrameDelta) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Keen.VRage.Render.Device.IRender.OnUpdatedRenderWorkTime(TimeSpan& renderFrameDelta) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-01-25 14:21:57.801 - Main Thread -> GameAppComponent.Disconnect() - END 2026-01-25 14:21:57.806 - VRageWorker 3 -> Info: Started loading definition set World 2026-01-25 14:22:02.199 - Main Thread -> Disposing 0 localizers for DisclaimerScreen 2026-01-25 14:22:04.186 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-01-25 14:22:13.402 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-01-25 14:22:13.406 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-01-25 14:23:39.626 - Main Thread -> LoadGameAsync save:EmptyWorld 1 3 1 1 saveBackup: mods: 2026-01-25 14:23:41.162 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2026-01-25 14:23:41.163 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2026-01-25 14:23:41.163 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2026-01-25 14:23:41.164 - Main Thread -> Aborting Game Data load 2026-01-25 14:23:41.168 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2026-01-25 14:23:41.168 - Main Thread -> End of NOT FATAL exception 2026-01-25 14:23:41.169 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2026-01-25 14:23:41.169 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2026-01-25 14:23:41.183 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2026-01-25 14:23:41.196 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2026-01-25 14:23:41.338 - Main Thread -> Disposing 4 localizers for DialogPresenterScreen 2026-01-25 14:23:43.888 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3636895300 download finished. Result: k_EResultOK 2026-01-25 14:23:44.652 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3494279181 download finished. Result: k_EResultOK 2026-01-25 14:23:44.972 - Main Thread -> Info: Reading contentcache.vrb for mounted path f195398d-5700-4a72-8a8d-bb1b1825d2d9 2026-01-25 14:23:45.002 - Main Thread -> Info: Reading contentcache.json for mounted path 29b6b060-9a6b-4289-b7d5-030bc278760e 2026-01-25 14:23:45.162 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Game.Armor.Data.ArmorBlockModelInfo do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2026-01-25 14:23:45.176 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 5 assets, performance may be degraded. 2026-01-25 14:23:45.176 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.GraphicsMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded. 2026-01-25 14:23:45.176 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Utils.ImageMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 1 assets, performance may be degraded. 2026-01-25 14:23:45.176 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Animation.Resources.AnimationMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2026-01-25 14:23:45.177 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 5 assets, performance may be degraded. 2026-01-25 14:23:45.177 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetBitmapMetadata do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2026-01-25 14:23:45.177 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemapMetadata do not have up-to-date version (expected: 2, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2026-01-25 14:23:45.177 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Voxels.Storage.VoxelMapSize do not have up-to-date version (expected: 1, has: 0). Blobs will not be loaded for 0 assets, performance may be degraded. 2026-01-25 14:23:45.178 - Main Thread -> [Project Manager] Pushing Project Safezone Block {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Safezone Block","Version": null,"Type": "Mod","ProjectID": {"Guid": "f195398d-5700-4a72-8a8d-bb1b1825d2d9","ModId": {"Id": "00000000-0000-0000-449e-c6d800000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-01-25 14:23:45.178 - Main Thread -> [Project Manager] Pushing Project Basic Working Weapons {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Basic Working Weapons","Version": null,"Type": "Mod","ProjectID": {"Guid": "29b6b060-9a6b-4289-b7d5-030bc278760e","ModId": {"Id": "00000000-0000-0000-0d78-46d000000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-01-25 14:23:45.178 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2026-01-25 14:23:45.215 - VRageWorker 6 -> Info: Started loading definition set World 2026-01-25 14:23:45.216 - Main Thread -> LOADING_BEGIN|Session 2026-01-25 14:23:45.217 - Main Thread -> Disposing 3 localizers for WorldDataDownloadScreen 2026-01-25 14:23:45.219 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2026-01-25 14:23:45.233 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2026-01-25 14:23:45.233 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2026-01-25 14:23:45.478 - Render thread -> Assertion Failure: CPU throttling detected: 0.60920936 CPU frequency, 121.3886ms delta time, 17.6486ms average delta time, max measured throttling 1 at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\Core\Systems\FramePacer.cs:272 il offset: 322 at Keen.VRage.Render12.Core.Systems.FramePacer.CPUThrottlingDetection.Detect(TimeSpan deltaTime, TimeSpan averageDeltaTime) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-01-25 14:23:45.586 - Render thread -> Assertion Failure: CPU throttling detected: 0.60920936 CPU frequency, 99.7167ms delta time, 29.865ms average delta time, max measured throttling 1 at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\Core\Systems\FramePacer.cs:272 il offset: 322 at Keen.VRage.Render12.Core.Systems.FramePacer.CPUThrottlingDetection.Detect(TimeSpan deltaTime, TimeSpan averageDeltaTime) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-01-25 14:23:45.844 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-01-25 14:23:45.853 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-01-25 14:23:45.854 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-01-25 14:23:45.854 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-01-25 14:23:45.854 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-01-25 14:23:45.854 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-01-25 14:23:46.143 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-01-25 14:23:49.388 - Main Thread -> Info: Blocks occupancy and mount points loaded in 372 ms (243 block definitions patched) 2026-01-25 14:23:49.734 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:23:49.735 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-01-25 14:23:49.757 - Main Thread -> Info: Finished loading definition set World 2026-01-25 14:23:49.902 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-01-25 14:23:49.902 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-01-25 14:23:49.903 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-01-25 14:23:49.903 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-01-25 14:23:50.175 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-01-25 14:23:53.189 - Main Thread -> Loading save EmptyWorld 1 3 1 1 - version: 2.0.2.51 2026-01-25 14:23:54.402 - Main Thread -> Sorting jobs for scene of 461 jobs with seed '0' 2026-01-25 14:23:54.721 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-01-25 14:23:54.721 - Main Thread -> [World Seed Provider]: Using seed 193365329. 2026-01-25 14:23:54.723 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-01-25 14:23:56.938 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-01-25 14:23:57.346 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2026-01-25 14:23:57.512 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-01-25 14:23:57.512 - Main Thread -> [World Seed Provider]: Using seed 193365329. 2026-01-25 14:23:57.512 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-01-25 14:23:57.759 - Main Thread -> LOCALIZATION WARNING: Could not find key Creative Only in the culture set en-US. Evaluating to string id. 2026-01-25 14:23:57.850 - Main Thread -> Importing SE1 grid: se1gridstoimport\WUS_logo_Full_Embroidery_2K_ompress.png.txt 2026-01-25 14:24:03.540 - VRageWorker 6 -> Warning: Too many pinned resources in resource streaming system. Memory budget: {Main: 500,892,608, Graphics: 0}; Pinned Memory: {Main: 1,652,733,304, Graphics: 0} 2026-01-25 14:25:35.970 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-01-25 14:25:36.028 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2026-01-25 14:25:36.501 - Main Thread -> [UI:Screens]: Warning: Screen ReticleScreen has been waiting for resources for more than 8 s. 2026-01-25 14:25:37.014 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2026-01-25 14:25:37.386 - VRageWorker 1 -> Warning: Too many pinned resources in resource streaming system. Memory budget: {Main: 500,892,608, Graphics: 0}; Pinned Memory: {Main: 512,700,140, Graphics: 0} 2026-01-25 14:25:46.022 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type StartingGame. Capturing dump. 2026-01-25 14:26:12.129 - Main Thread -> Info: ClientSide::ReplicateAsync 41 entities 2026-01-25 14:26:17.236 - VRageWorker 4 -> Warning: Too many pinned resources in resource streaming system. Memory budget: {Main: 500,892,608, Graphics: 0}; Pinned Memory: {Main: 613,436,580, Graphics: 0} 2026-01-25 14:26:19.678 - Render thread -> LOADING_BEGIN|ApplicationExit 2026-01-25 14:26:19.760 - Render thread -> Game Form Closing. Reason: WindowsShutDown 2026-01-25 14:26:19.761 - Render thread -> [Crash Handler]: User invoked proc kill while process is frozen.