2026-01-02 14:45:10.868 - Main Thread -> Timezone (local - UTC): -5h 2026-01-02 14:45:10.868 - Main Thread -> App Version: 2.0.2.51 2026-01-02 14:45:10.869 - Main Thread -> VRage renderer started 2026-01-02 14:45:10.869 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2026-01-02 14:45:10.880 - Main Thread -> NvApi - Status: OK 2026-01-02 14:45:10.880 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2026-01-02 14:45:10.880 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-01-02 14:45:10.906 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-01-02 14:45:10.906 - Main Thread -> AMD - Driver Version: Unknown 2026-01-02 14:45:10.963 - Main Thread -> Adapters.Adapters - Entering 2026-01-02 14:45:10.963 - Main Thread -> CreateDXGIFactory - Entering 2026-01-02 14:45:11.031 - Main Thread -> CreateDXGIFactory - Exiting 2026-01-02 14:45:11.033 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-01-02 14:45:11.033 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-01-02 14:45:11.033 - Main Thread -> Using IDXGIFactory6: True 2026-01-02 14:45:11.033 - Main Thread -> Enumerating adapters by preference 2026-01-02 14:45:11.039 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-01-02 14:45:11.039 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-01-02 14:45:11.040 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-01-02 14:45:11.040 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-01-02 14:45:11.247 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-01-02 14:45:11.370 - Main Thread -> Adapter 'NVIDIA GeForce RTX 5070 Ti' has 70 RTX cores 2026-01-02 14:45:11.370 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-01-02 14:45:11.370 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5070 Ti outputs - Entering 2026-01-02 14:45:11.371 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 display mode list 2026-01-02 14:45:11.372 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 display mode list done 2026-01-02 14:45:11.373 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 refresh rate 2026-01-02 14:45:11.375 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 refresh rate done 2026-01-02 14:45:11.376 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5070 Ti outputs - Exiting 2026-01-02 14:45:11.376 - Main Thread -> Analysis of the adapter Intel(R) Graphics - Entering 2026-01-02 14:45:11.376 - Main Thread -> Querying adapter type for adapter Intel(R) Graphics - Entering 2026-01-02 14:45:11.376 - Main Thread -> Querying adapter type for adapter Intel(R) Graphics - Exiting 2026-01-02 14:45:11.376 - Main Thread -> Querying feature level for adapter Intel(R) Graphics - Entering 2026-01-02 14:45:11.480 - Main Thread -> Querying feature level for adapter Intel(R) Graphics - Exiting 2026-01-02 14:45:11.528 - Main Thread -> Analysis of the adapter Intel(R) Graphics - Exiting 2026-01-02 14:45:11.528 - Main Thread -> Filling adapter's Intel(R) Graphics outputs - Entering 2026-01-02 14:45:11.528 - Main Thread -> Getting adapter's Intel(R) Graphics output 0 display mode list 2026-01-02 14:45:11.529 - Main Thread -> Getting adapter's Intel(R) Graphics output 0 display mode list done 2026-01-02 14:45:11.529 - Main Thread -> Getting adapter's Intel(R) Graphics output 0 refresh rate 2026-01-02 14:45:11.530 - Main Thread -> Getting adapter's Intel(R) Graphics output 0 refresh rate done 2026-01-02 14:45:11.530 - Main Thread -> Filling adapter's Intel(R) Graphics outputs - Exiting 2026-01-02 14:45:11.530 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-01-02 14:45:11.530 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-01-02 14:45:11.530 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-01-02 14:45:11.530 - Main Thread -> Skipping software adapter 2026-01-02 14:45:11.530 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-01-02 14:45:11.532 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5070 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 5070 Ti OutputName = DISPLAY1 Description = DeviceId: 11269, Dedicated RAM: 16771973120, Shared RAM: 38773026570, Luid: 93521, rev: 161, subsys id: 1098978392, vendor id: 4318, supported device: True AdapterLuid = 93521 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16771973120 SharedRAM = 38773026570 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 46.37696 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-01-02 14:45:11.532 - Main Thread -> Adapter { Name = Intel(R) Graphics + DISPLAY1 DeviceName = Intel(R) Graphics OutputName = DISPLAY1 Description = DeviceId: 32103, Dedicated RAM: 134217728, Shared RAM: 38773026570, Luid: 98571, rev: 6, subsys id: -1997598653, vendor id: 32902, supported device: True AdapterLuid = 98571 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 38773026570 IsSoftware = False DeviceSupported = True VendorId = Intel DriverVersion = 32.0.101.8247 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = True Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2026-01-02 14:45:11.532 - Main Thread -> Adapter list composed 2026-01-02 14:45:11.546 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5070 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 5070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 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1536,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 119998,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 11269, Dedicated RAM: 16771973120, Shared RAM: 38773026570, Luid: 93521, rev: 161, subsys id: 1098978392, vendor id: 4318, supported device: True","AdapterLuid": 93521,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16771973120,"SharedRAM": 38773026570,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11269,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 46.37696,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-01-02 14:45:11.548 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-01-02 14:45:11.660 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-01-02 14:45:11.661 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-02 14:45:11.661 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-02 14:45:11.661 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-01-02 14:45:11.682 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-01-02 14:45:11.682 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-01-02 14:45:11.682 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-01-02 14:45:11.682 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-01-02 14:45:11.682 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-01-02 14:45:11.686 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 5070 Ti","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}} 2026-01-02 14:45:11.688 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-01-02 14:45:11.689 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Extreme","SerializedLocalLightShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedScalingMode": "Balanced","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2026-01-02 14:45:11.691 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 5070 Ti","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-01-02 14:45:11.706 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-01-02 14:45:11.706 - Render thread -> IsD3D12Supported = True 2026-01-02 14:45:11.732 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-01-02 14:45:11.734 - Render thread -> Debug layer enabled: False 2026-01-02 14:45:11.734 - Render thread -> Device Removed Extended Data (DRED): on 2026-01-02 14:45:11.859 - Render thread -> Direct Storage supported 2026-01-02 14:45:11.859 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-01-02 14:45:11.859 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-01-02 14:45:11.859 - Render thread -> Current Device Info: 2026-01-02 14:45:11.859 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-01-02 14:45:11.859 - Render thread -> OutputMergerLogicOp: True 2026-01-02 14:45:11.859 - Render thread -> MinPrecisionSupport: Bit16 2026-01-02 14:45:11.859 - Render thread -> TiledResourcesTier: Tier4 2026-01-02 14:45:11.859 - Render thread -> ResourceBindingTier: Tier3 2026-01-02 14:45:11.859 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-01-02 14:45:11.859 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-01-02 14:45:11.859 - Render thread -> ROVsSupported: True 2026-01-02 14:45:11.859 - Render thread -> ConservativeRasterizationTier: Tier3 2026-01-02 14:45:11.859 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-01-02 14:45:11.859 - Render thread -> StandardSwizzle64KBSupported: False 2026-01-02 14:45:11.859 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-01-02 14:45:11.859 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-01-02 14:45:11.859 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-01-02 14:45:11.859 - Render thread -> ResourceHeapTier: Tier2 2026-01-02 14:45:11.859 - Render thread -> WaveOps: True 2026-01-02 14:45:11.859 - Render thread -> WaveLaneCountMin: 32 2026-01-02 14:45:11.859 - Render thread -> WaveLaneCountMax: 32 2026-01-02 14:45:11.859 - Render thread -> TotalLaneCount: 8960 2026-01-02 14:45:11.859 - Render thread -> ExpandedComputeResourceStates: True 2026-01-02 14:45:11.859 - Render thread -> Int64ShaderOps: True 2026-01-02 14:45:11.860 - Render thread -> DepthBoundsTestSupported: True 2026-01-02 14:45:11.860 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-01-02 14:45:11.860 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-01-02 14:45:11.860 - Render thread -> CastingFullyTypedFormatSupported: True 2026-01-02 14:45:11.860 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-01-02 14:45:11.860 - Render thread -> ViewInstancingTier: Tier3 2026-01-02 14:45:11.860 - Render thread -> BarycentricsSupported: True 2026-01-02 14:45:11.860 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-01-02 14:45:11.860 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-01-02 14:45:11.860 - Render thread -> Native16BitShaderOpsSupported: True 2026-01-02 14:45:11.860 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-01-02 14:45:11.860 - Render thread -> RenderPassesTier: Tier0 2026-01-02 14:45:11.860 - Render thread -> RaytracingTier: Tier1_1 2026-01-02 14:45:11.860 - Render thread -> AdditionalShadingRatesSupported: True 2026-01-02 14:45:11.860 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-01-02 14:45:11.860 - Render thread -> VariableShadingRateTier: Tier2 2026-01-02 14:45:11.860 - Render thread -> ShadingRateImageTileSize: 16 2026-01-02 14:45:11.860 - Render thread -> BackgroundProcessingSupported: True 2026-01-02 14:45:11.860 - Render thread -> MeshShaderTier: Tier1 2026-01-02 14:45:11.860 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-01-02 14:45:11.863 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-01-02 14:45:11.869 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-01-02 14:45:11.869 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-01-02 14:45:11.870 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-01-02 14:45:11.870 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-01-02 14:45:11.870 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-01-02 14:45:11.871 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 7012352 Bytes 2026-01-02 14:45:11.872 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-01-02 14:45:11.872 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-01-02 14:45:11.944 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-01-02 14:45:11.945 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-01-02 14:45:11.945 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-01-02 14:45:11.945 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-01-02 14:45:11.946 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-01-02 14:45:11.946 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2026-01-02 14:45:11.946 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2026-01-02 14:45:11.947 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-01-02 14:45:11.953 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-01-02 14:45:11.953 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-01-02 14:45:11.981 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-01-02 14:45:11.982 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-01-02 14:45:11.982 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-01-02 14:45:11.982 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-01-02 14:45:11.983 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-01-02 14:45:11.984 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-01-02 14:45:11.984 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-01-02 14:45:11.985 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-01-02 14:45:11.985 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-01-02 14:45:11.986 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-01-02 14:45:11.986 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-01-02 14:45:11.987 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-01-02 14:45:12.009 - Render thread -> UseShaderAsserts: False 2026-01-02 14:45:12.009 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-01-02 14:45:12.009 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-01-02 14:45:12.010 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-01-02 14:45:12.010 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-01-02 14:45:12.010 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-01-02 14:45:12.011 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-01-02 14:45:12.013 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-01-02 14:45:12.013 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-01-02 14:45:12.015 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-01-02 14:45:12.015 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-01-02 14:45:12.015 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-01-02 14:45:12.015 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-01-02 14:45:12.017 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-01-02 14:45:12.017 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-01-02 14:45:12.018 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-01-02 14:45:12.018 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-01-02 14:45:12.018 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-01-02 14:45:12.018 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-01-02 14:45:12.019 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-01-02 14:45:12.020 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-01-02 14:45:12.027 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-01-02 14:45:12.034 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-01-02 14:45:12.053 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-01-02 14:45:12.053 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-01-02 14:45:12.060 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-01-02 14:45:12.061 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-01-02 14:45:12.063 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-01-02 14:45:12.084 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-01-02 14:45:12.085 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-01-02 14:45:12.086 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-01-02 14:45:12.086 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-01-02 14:45:12.087 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-01-02 14:45:12.087 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-01-02 14:45:12.099 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-01-02 14:45:12.099 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-01-02 14:45:12.110 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-01-02 14:45:12.110 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-01-02 14:45:12.110 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-01-02 14:45:12.110 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-01-02 14:45:12.150 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-01-02 14:45:12.151 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-01-02 14:45:12.169 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-01-02 14:45:12.169 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-02 14:45:12.169 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-02 14:45:12.170 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-01-02 14:45:12.170 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-01-02 14:45:12.171 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-01-02 14:45:12.178 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-01-02 14:45:12.246 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-01-02 14:45:12.248 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-01-02 14:45:12.250 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-01-02 14:45:12.250 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-01-02 14:45:12.250 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-01-02 14:45:12.250 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-01-02 14:45:12.250 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-01-02 14:45:12.250 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-01-02 14:45:12.251 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-01-02 14:45:12.252 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-01-02 14:45:12.252 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-01-02 14:45:12.252 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-01-02 14:45:12.252 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2026-01-02 14:45:12.252 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2026-01-02 14:45:12.319 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-01-02 14:45:12.320 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-01-02 14:45:12.336 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-01-02 14:45:12.340 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-01-02 14:45:12.340 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-01-02 14:45:12.341 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-01-02 14:45:12.341 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-01-02 14:45:12.360 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-01-02 14:45:12.361 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-01-02 14:45:12.369 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-01-02 14:45:12.372 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-01-02 14:45:12.483 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-01-02 14:45:12.483 - Render thread -> CreateMeshBuilders - Entering 2026-01-02 14:45:12.484 - Render thread -> CreateMeshBuilders - Exiting 2026-01-02 14:45:12.484 - Render thread -> OnAllSystemsRegistered - Entering 2026-01-02 14:45:12.487 - Render thread -> OnAllSystemsRegistered - Exiting 2026-01-02 14:45:14.218 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2026-01-02 14:45:14.219 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-01-02 14:45:14.292 - Render thread -> VRAM report about missing bytes is changed from 7012352 Bytes to 11083776 Bytes 2026-01-02 14:45:14.747 - Render thread -> VRAM report about missing bytes is changed from 11083776 Bytes to 96096256 Bytes 2026-01-02 14:45:14.757 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 12630 MB 2026-01-02 14:45:14.757 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 12509 MB 2026-01-02 14:45:14.813 - Render thread -> VRAM report about missing bytes is changed from 96096256 Bytes to 234684416 Bytes 2026-01-02 14:45:14.883 - Render thread -> VRAM report about missing bytes is changed from 234684416 Bytes to 231817216 Bytes 2026-01-02 14:45:14.884 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 12495 MB 2026-01-02 14:45:14.884 - Render thread -> Info: Frame[5] - Available VRAM budget has changed: 12375 MB 2026-01-02 14:45:15.332 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 12275 MB 2026-01-02 14:45:15.530 - VRageWorker 6 -> Vertex 2026-01-02 14:45:15.532 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:15.532 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:15.540 - VRageWorker 5 -> Pixel 2026-01-02 14:45:15.540 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:15.540 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:15.648 - VRageWorker 8 -> Vertex 2026-01-02 14:45:15.648 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:15.648 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:15.648 - VRageWorker 8 -> Pixel 2026-01-02 14:45:15.648 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:15.648 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:17.579 - VRageWorker 4 -> Vertex 2026-01-02 14:45:17.579 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:17.579 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:17.579 - VRageWorker 4 -> Pixel 2026-01-02 14:45:17.579 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:17.579 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:17.580 - VRageWorker 4 -> Vertex 2026-01-02 14:45:17.580 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:17.580 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:17.580 - VRageWorker 4 -> Pixel 2026-01-02 14:45:17.580 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:17.580 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:18.914 - VRageWorker 9 -> Vertex 2026-01-02 14:45:18.914 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:18.914 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:18.914 - VRageWorker 9 -> Pixel 2026-01-02 14:45:18.914 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:18.914 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:18.915 - VRageWorker 9 -> Vertex 2026-01-02 14:45:18.915 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:18.915 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:18.915 - VRageWorker 1 -> Pixel 2026-01-02 14:45:18.915 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:18.915 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:19.275 - VRageWorker 9 -> Vertex 2026-01-02 14:45:19.275 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:19.275 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:19.275 - VRageWorker 12 -> Pixel 2026-01-02 14:45:19.275 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:19.275 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:19.279 - VRageWorker 4 -> Vertex 2026-01-02 14:45:19.279 - VRageWorker 5 -> Pixel 2026-01-02 14:45:19.279 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:19.279 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:19.279 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:19.279 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:20.963 - VRageWorker 13 -> Vertex 2026-01-02 14:45:20.963 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:20.964 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:20.964 - VRageWorker 13 -> Pixel 2026-01-02 14:45:20.964 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:20.964 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:20.964 - VRageWorker 13 -> Vertex 2026-01-02 14:45:20.964 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:20.964 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:20.964 - VRageWorker 13 -> Pixel 2026-01-02 14:45:20.965 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:20.965 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:21.843 - VRageWorker 0 -> Vertex 2026-01-02 14:45:21.843 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:21.843 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:21.843 - VRageWorker 0 -> Pixel 2026-01-02 14:45:21.843 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:21.843 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:21.844 - VRageWorker 0 -> Vertex 2026-01-02 14:45:21.844 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:21.844 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:21.844 - VRageWorker 0 -> Pixel 2026-01-02 14:45:21.844 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:21.844 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:22.063 - VRageWorker 4 -> Vertex 2026-01-02 14:45:22.063 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.063 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:22.063 - VRageWorker 3 -> Pixel 2026-01-02 14:45:22.063 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.063 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:22.063 - VRageWorker 4 -> Vertex 2026-01-02 14:45:22.063 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.063 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:22.064 - VRageWorker 4 -> Pixel 2026-01-02 14:45:22.064 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.064 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:22.238 - VRageWorker 12 -> Vertex 2026-01-02 14:45:22.238 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.238 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:22.238 - VRageWorker 12 -> Pixel 2026-01-02 14:45:22.238 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.238 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:22.238 - VRageWorker 12 -> Vertex 2026-01-02 14:45:22.238 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.238 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2026-01-02 14:45:22.239 - VRageWorker 12 -> Pixel 2026-01-02 14:45:22.239 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2026-01-02 14:45:22.239 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2026-01-02 14:45:24.528 - Render thread -> VRAM report about missing bytes is changed from 231817216 Bytes to 232865792 Bytes 2026-01-02 14:45:27.314 - Render thread -> VRAM report about missing bytes is changed from 232865792 Bytes to 266354688 Bytes 2026-01-02 14:45:27.315 - Render thread -> Info: Frame[735] - Available VRAM budget has changed: 12429 MB 2026-01-02 14:45:27.315 - Render thread -> Info: Frame[735] - Available VRAM budget has changed: 12210 MB 2026-01-02 14:45:31.539 - Render thread -> VRAM report about missing bytes is changed from 266354688 Bytes to 773947392 Bytes 2026-01-02 14:45:31.539 - Render thread -> Info: Frame[935] - Available VRAM budget has changed: 10758 MB 2026-01-02 14:45:31.539 - Render thread -> Info: Frame[935] - Available VRAM budget has changed: 10635 MB 2026-01-02 14:45:31.606 - Render thread -> VRAM report about missing bytes is changed from 773947392 Bytes to 774602752 Bytes 2026-01-02 14:45:31.674 - Render thread -> VRAM report about missing bytes is changed from 774602752 Bytes to 775340032 Bytes 2026-01-02 14:45:31.740 - Render thread -> VRAM report about missing bytes is changed from 775340032 Bytes to 775462912 Bytes 2026-01-02 14:45:31.819 - Render thread -> VRAM report about missing bytes is changed from 775462912 Bytes to 776511488 Bytes 2026-01-02 14:45:31.939 - Render thread -> VRAM report about missing bytes is changed from 776511488 Bytes to 776523776 Bytes 2026-01-02 14:45:32.073 - Render thread -> VRAM report about missing bytes is changed from 776523776 Bytes to 776536064 Bytes 2026-01-02 14:45:32.305 - Render thread -> VRAM report about missing bytes is changed from 776536064 Bytes to 776540160 Bytes 2026-01-02 14:45:32.322 - Render thread -> VRAM report about missing bytes is changed from 776540160 Bytes to 776548352 Bytes 2026-01-02 14:45:32.505 - Render thread -> VRAM report about missing bytes is changed from 776548352 Bytes to 777400320 Bytes 2026-01-02 14:45:32.772 - Render thread -> VRAM report about missing bytes is changed from 777400320 Bytes to 777412608 Bytes 2026-01-02 14:45:33.672 - Render thread -> VRAM report about missing bytes is changed from 777412608 Bytes to 777424896 Bytes 2026-01-02 14:45:33.955 - Render thread -> VRAM report about missing bytes is changed from 777424896 Bytes to 777437184 Bytes 2026-01-02 14:45:34.038 - Render thread -> VRAM report about missing bytes is changed from 777437184 Bytes to 777445376 Bytes 2026-01-02 14:45:34.055 - Render thread -> VRAM report about missing bytes is changed from 777445376 Bytes to 777449472 Bytes 2026-01-02 14:45:34.424 - Render thread -> VRAM report about missing bytes is changed from 777449472 Bytes to 795774976 Bytes 2026-01-02 14:45:34.428 - Render thread -> Info: Frame[1087] - Available VRAM budget has changed: 10145 MB 2026-01-02 14:45:34.428 - Render thread -> Info: Frame[1087] - Available VRAM budget has changed: 10025 MB 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2026-01-02 14:45:36.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2026-01-02 14:45:36.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2026-01-02 14:45:36.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2026-01-02 14:45:36.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2026-01-02 14:45:36.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2026-01-02 14:45:36.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2026-01-02 14:45:36.536 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2026-01-02 14:45:36.540 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2026-01-02 14:45:36.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2026-01-02 14:45:36.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2026-01-02 14:45:36.541 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2026-01-02 14:45:36.543 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2026-01-02 14:45:36.543 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2026-01-02 14:45:36.543 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2026-01-02 14:45:36.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2026-01-02 14:45:36.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2026-01-02 14:45:36.545 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2026-01-02 14:45:36.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2026-01-02 14:45:36.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2026-01-02 14:45:36.546 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2026-01-02 14:45:36.547 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2026-01-02 14:45:36.547 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2026-01-02 14:45:36.547 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2026-01-02 14:45:36.550 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2026-01-02 14:45:36.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2026-01-02 14:45:36.551 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2026-01-02 14:45:36.562 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2026-01-02 14:45:36.562 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2026-01-02 14:45:36.562 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2026-01-02 14:45:36.565 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2026-01-02 14:45:36.565 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2026-01-02 14:45:36.565 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2026-01-02 14:45:36.566 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2026-01-02 14:45:36.566 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2026-01-02 14:45:36.566 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2026-01-02 14:45:36.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2026-01-02 14:45:36.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2026-01-02 14:45:36.571 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2026-01-02 14:45:36.573 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2026-01-02 14:45:36.575 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2026-01-02 14:45:36.575 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2026-01-02 14:45:36.575 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2026-01-02 14:45:36.584 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2026-01-02 14:45:36.584 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2026-01-02 14:45:36.584 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2026-01-02 14:45:37.513 - Render thread -> VRAM report about missing bytes is changed from 795774976 Bytes to 795508736 Bytes 2026-01-02 14:45:37.514 - Render thread -> Info: Frame[1193] - Available VRAM budget has changed: 9961 MB 2026-01-02 14:45:37.514 - Render thread -> Info: Frame[1193] - Available VRAM budget has changed: 9479 MB 2026-01-02 14:45:37.580 - Render thread -> VRAM report about missing bytes is changed from 795508736 Bytes to 795525120 Bytes 2026-01-02 14:45:37.654 - Render thread -> VRAM report about missing bytes is changed from 795525120 Bytes to 796180480 Bytes 2026-01-02 14:45:38.530 - Render thread -> VRAM report about missing bytes is changed from 796180480 Bytes to 796278784 Bytes 2026-01-02 14:45:45.930 - Render thread -> VRAM report about missing bytes is changed from 796278784 Bytes to 796205056 Bytes 2026-01-02 14:45:45.954 - Render thread -> VRAM report about missing bytes is changed from 796205056 Bytes to 796168192 Bytes 2026-01-02 14:45:45.966 - Render thread -> VRAM report about missing bytes is changed from 796168192 Bytes to 796258304 Bytes 2026-01-02 14:45:45.982 - Render thread -> VRAM report about missing bytes is changed from 796258304 Bytes to 796307456 Bytes 2026-01-02 14:45:45.997 - Render thread -> VRAM report about missing bytes is changed from 796307456 Bytes to 796258304 Bytes 2026-01-02 14:45:46.030 - Render thread -> VRAM report about missing bytes is changed from 796258304 Bytes to 796282880 Bytes 2026-01-02 14:45:46.107 - Render thread -> VRAM report about missing bytes is changed from 796282880 Bytes to 796319744 Bytes 2026-01-02 14:45:46.114 - Render thread -> VRAM report about missing bytes is changed from 796319744 Bytes to 796286976 Bytes 2026-01-02 14:45:46.148 - Render thread -> VRAM report about missing bytes is changed from 796286976 Bytes to 796336128 Bytes 2026-01-02 14:45:46.366 - Render thread -> VRAM report about missing bytes is changed from 796336128 Bytes to 796368896 Bytes 2026-01-02 14:45:47.213 - Render thread -> Info: Frame[1745] - Available VRAM budget has changed: 8046 MB 2026-01-02 14:45:47.213 - Render thread -> Info: Frame[1745] - Available VRAM budget has changed: 6322 MB 2026-01-02 14:45:47.222 - Render thread -> VRAM report about missing bytes is changed from 796368896 Bytes to 798298112 Bytes 2026-01-02 14:45:47.230 - Render thread -> VRAM report about missing bytes is changed from 798298112 Bytes to 1021022208 Bytes 2026-01-02 14:45:47.230 - Render thread -> Info: Frame[1747] - Available VRAM budget has changed: 7890 MB 2026-01-02 14:45:47.230 - Render thread -> Info: Frame[1747] - Available VRAM budget has changed: 6167 MB 2026-01-02 14:45:47.247 - Render thread -> VRAM report about missing bytes is changed from 1021022208 Bytes to 1088262144 Bytes 2026-01-02 14:45:47.280 - Render thread -> VRAM report about missing bytes is changed from 1088262144 Bytes to 931368960 Bytes 2026-01-02 14:45:47.284 - Render thread -> VRAM report about missing bytes is changed from 931368960 Bytes to 998739968 Bytes 2026-01-02 14:45:47.312 - Render thread -> VRAM report about missing bytes is changed from 998739968 Bytes to 1088262144 Bytes 2026-01-02 14:45:47.312 - Render thread -> Info: Frame[1751] - Available VRAM budget has changed: 7827 MB 2026-01-02 14:45:47.312 - Render thread -> Info: Frame[1751] - Available VRAM budget has changed: 6103 MB 2026-01-02 14:45:47.369 - Render thread -> VRAM report about missing bytes is changed from 1088262144 Bytes to 1037930496 Bytes 2026-01-02 14:45:47.380 - Render thread -> VRAM report about missing bytes is changed from 1037930496 Bytes to 1049071616 Bytes 2026-01-02 14:45:47.413 - Render thread -> VRAM report about missing bytes is changed from 1049071616 Bytes to 1088262144 Bytes 2026-01-02 14:45:47.447 - Render thread -> VRAM report about missing bytes is changed from 1088262144 Bytes to 897937408 Bytes 2026-01-02 14:45:47.480 - Render thread -> Info: Frame[1757] - Available VRAM budget has changed: 14713 MB 2026-01-02 14:45:47.480 - Render thread -> VRAM report about missing bytes is changed from 897937408 Bytes to 801533952 Bytes 2026-01-02 14:45:47.480 - Render thread -> Info: Frame[1757] - Available VRAM budget has changed: 7587 MB 2026-01-02 14:45:47.480 - Render thread -> Info: Frame[1757] - Available VRAM budget has changed: 5864 MB 2026-01-02 14:45:53.230 - Render thread -> VRAM report about missing bytes is changed from 801533952 Bytes to 801349632 Bytes 2026-01-02 14:45:53.780 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-1 created with rcb: 11690024 2026-01-02 14:45:53.780 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-2 created with rcb: 5809182 2026-01-02 14:45:53.780 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-3 created with rcb: 28479824 2026-01-02 14:45:53.780 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-4 created with rcb: 10354485 2026-01-02 14:45:53.780 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-5 created with rcb: 49092186 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-6 created with rcb: 48781787 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-7 created with rcb: 26474369 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-8 created with rcb: 45129295 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-9 created with rcb: 27795123 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-10 created with rcb: 1576897 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-11 created with rcb: 57994871 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-12 created with rcb: 66586362 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-13 created with rcb: 61929430 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-14 created with rcb: 925505 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-15 created with rcb: 35504727 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-16 created with rcb: 46939742 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-17 created with rcb: 35263491 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-18 created with rcb: 21961882 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-19 created with rcb: 3062113 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-20 created with rcb: 12799165 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-21 created with rcb: 27823955 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-22 created with rcb: 35507578 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-23 created with rcb: 50381838 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-24 created with rcb: 23638506 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-25 created with rcb: 43510455 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-26 created with rcb: 63960670 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-27 created with rcb: 62642419 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-28 created with rcb: 18989378 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-29 created with rcb: 14412180 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-30 created with rcb: 42939432 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-31 created with rcb: 33510153 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-32 created with rcb: 20237201 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-33 created with rcb: 20864098 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-34 created with rcb: 48229436 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-35 created with rcb: 946655 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-36 created with rcb: 5465864 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-37 created with rcb: 63125590 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-38 created with rcb: 45676273 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-39 created with rcb: 40009307 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-40 created with rcb: 54945295 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-41 created with rcb: 40605866 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-42 created with rcb: 53076538 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-43 created with rcb: 41058079 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-44 created with rcb: 40430260 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-45 created with rcb: 10286487 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-1 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-2 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-3 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-4 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-5 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-6 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-7 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-8 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-9 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-10 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-11 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-12 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-13 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-14 processed in 1 frames. 2026-01-02 14:45:53.781 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-15 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-16 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-17 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-18 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-19 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-20 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-21 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-22 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-23 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-24 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-25 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-26 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-27 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-28 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-29 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-30 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-31 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-32 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-33 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-34 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-35 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-36 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-37 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-38 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-39 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-40 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-41 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-42 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-43 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-44 processed in 1 frames. 2026-01-02 14:45:53.782 - Render thread -> Frame [2134] Parallel Render Command Batch RCB-45 processed in 1 frames. 2026-01-02 14:45:53.863 - Render thread -> Frame [2139] Parallel Render Command Batch RCB-46 created with rcb: 65918599 2026-01-02 14:45:53.891 - Render thread -> Frame [2139] Parallel Render Command Batch RCB-46 processed in 1 frames. 2026-01-02 14:45:53.917 - Render thread -> VRAM report about missing bytes is changed from 801349632 Bytes to 802025472 Bytes 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-47 created with rcb: 37152064 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-48 created with rcb: 40430260 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-49 created with rcb: 53076538 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-50 created with rcb: 41058079 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-51 created with rcb: 946655 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-52 created with rcb: 20237201 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-53 created with rcb: 63125590 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-54 created with rcb: 48229436 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-55 created with rcb: 43510455 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-56 created with rcb: 20864098 2026-01-02 14:45:53.917 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-57 created with rcb: 50381838 2026-01-02 14:45:53.925 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-47 processed in 1 frames. 2026-01-02 14:45:53.928 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-48 processed in 1 frames. 2026-01-02 14:45:53.928 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-49 processed in 1 frames. 2026-01-02 14:45:53.931 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-50 processed in 1 frames. 2026-01-02 14:45:53.953 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-51 processed in 1 frames. 2026-01-02 14:45:53.953 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-52 processed in 1 frames. 2026-01-02 14:45:53.953 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-53 processed in 1 frames. 2026-01-02 14:45:53.953 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-54 processed in 1 frames. 2026-01-02 14:45:53.954 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-55 processed in 1 frames. 2026-01-02 14:45:53.954 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-56 processed in 1 frames. 2026-01-02 14:45:53.954 - Render thread -> Frame [2140] Parallel Render Command Batch RCB-57 processed in 1 frames. 2026-01-02 14:45:53.974 - Render thread -> VRAM report about missing bytes is changed from 802025472 Bytes to 801894400 Bytes 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-58 created with rcb: 35507578 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-59 created with rcb: 27823955 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-60 created with rcb: 12799165 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-61 created with rcb: 3062113 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-62 created with rcb: 21961882 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-63 created with rcb: 35263491 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-64 created with rcb: 46939742 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-65 created with rcb: 35504727 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-66 created with rcb: 925505 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-67 created with rcb: 61929430 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-68 created with rcb: 66586362 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-69 created with rcb: 57994871 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-70 created with rcb: 1576897 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-71 created with rcb: 27795123 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-72 created with rcb: 45129295 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-73 created with rcb: 26474369 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-74 created with rcb: 48781787 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-75 created with rcb: 49092186 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-76 created with rcb: 10354485 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-77 created with rcb: 28479824 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-78 created with rcb: 5809182 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-79 created with rcb: 11690024 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-80 created with rcb: 2057493 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-81 created with rcb: 56341039 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-82 created with rcb: 14101735 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-83 created with rcb: 1314922 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-84 created with rcb: 43455065 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-85 created with rcb: 13241233 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-86 created with rcb: 25784035 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-87 created with rcb: 25837019 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-88 created with rcb: 5465864 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-89 created with rcb: 54945295 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-90 created with rcb: 14412180 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-91 created with rcb: 53076538 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-92 created with rcb: 50381838 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-93 created with rcb: 20864098 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-94 created with rcb: 43510455 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-95 created with rcb: 48229436 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-96 created with rcb: 63125590 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-97 created with rcb: 20237201 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-98 created with rcb: 946655 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-99 created with rcb: 41058079 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-100 created with rcb: 65918599 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-101 created with rcb: 40009307 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-102 created with rcb: 15404113 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-103 created with rcb: 57237629 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-104 created with rcb: 40217468 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-105 created with rcb: 50868924 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-106 created with rcb: 36865025 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-107 created with rcb: 37068111 2026-01-02 14:45:53.974 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-108 created with rcb: 42939432 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-58 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-59 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-60 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-61 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-62 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-63 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-64 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-65 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-66 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-67 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-68 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-69 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-70 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-71 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-72 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-73 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-74 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-75 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-76 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-77 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-78 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-79 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-80 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-81 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-82 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-83 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-84 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-85 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-86 processed in 1 frames. 2026-01-02 14:45:53.976 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-87 processed in 1 frames. 2026-01-02 14:45:53.988 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-88 processed in 1 frames. 2026-01-02 14:45:53.992 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-89 processed in 1 frames. 2026-01-02 14:45:53.992 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-90 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-91 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-92 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-93 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-94 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-95 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-96 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-97 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-98 processed in 1 frames. 2026-01-02 14:45:53.993 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-99 processed in 1 frames. 2026-01-02 14:45:53.997 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-100 processed in 1 frames. 2026-01-02 14:45:53.999 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-101 processed in 1 frames. 2026-01-02 14:45:53.999 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-102 processed in 1 frames. 2026-01-02 14:45:53.999 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-103 processed in 1 frames. 2026-01-02 14:45:54.005 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-104 processed in 1 frames. 2026-01-02 14:45:54.006 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-105 processed in 1 frames. 2026-01-02 14:45:54.006 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-106 processed in 1 frames. 2026-01-02 14:45:54.006 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-107 processed in 1 frames. 2026-01-02 14:45:54.009 - Render thread -> Frame [2141] Parallel Render Command Batch RCB-108 processed in 1 frames. 2026-01-02 14:45:54.043 - Render thread -> VRAM report about missing bytes is changed from 801894400 Bytes to 802054144 Bytes 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-109 created with rcb: 57016419 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-110 created with rcb: 28479824 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-111 created with rcb: 25837019 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-112 created with rcb: 25784035 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-113 created with rcb: 13241233 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-114 created with rcb: 43455065 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-115 created with rcb: 1314922 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-116 created with rcb: 14101735 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-117 created with rcb: 56341039 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-118 created with rcb: 2057493 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-119 created with rcb: 11690024 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-120 created with rcb: 5809182 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-121 created with rcb: 37152064 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-122 created with rcb: 2886547 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-123 created with rcb: 57237629 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-124 created with rcb: 40217468 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-125 created with rcb: 15404113 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-126 created with rcb: 40009307 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-127 created with rcb: 50868924 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-128 created with rcb: 65918599 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-129 created with rcb: 36865025 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-130 created with rcb: 946655 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-131 created with rcb: 37068111 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-132 created with rcb: 20237201 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-133 created with rcb: 63125590 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-134 created with rcb: 48229436 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-135 created with rcb: 43510455 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-136 created with rcb: 20864098 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-137 created with rcb: 50381838 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-138 created with rcb: 53076538 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-139 created with rcb: 14412180 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-140 created with rcb: 54945295 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-141 created with rcb: 5465864 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-142 created with rcb: 49092186 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-143 created with rcb: 48781787 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-144 created with rcb: 26474369 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-145 created with rcb: 45129295 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-146 created with rcb: 27795123 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-147 created with rcb: 1576897 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-148 created with rcb: 57994871 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-149 created with rcb: 66586362 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-150 created with rcb: 61929430 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-151 created with rcb: 925505 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-152 created with rcb: 35504727 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-153 created with rcb: 46939742 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-154 created with rcb: 35263491 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-155 created with rcb: 21961882 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-156 created with rcb: 3062113 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-157 created with rcb: 33510153 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-158 created with rcb: 42939432 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-159 created with rcb: 27823955 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-160 created with rcb: 35507578 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-161 created with rcb: 42651876 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-162 created with rcb: 40869905 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-163 created with rcb: 32387576 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-164 created with rcb: 58286931 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-165 created with rcb: 50388917 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-166 created with rcb: 30382041 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-167 created with rcb: 39389341 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-168 created with rcb: 53748589 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-169 created with rcb: 54060002 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-170 created with rcb: 6006089 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-171 created with rcb: 18730469 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-172 created with rcb: 47043734 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-173 created with rcb: 7090361 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-174 created with rcb: 39672560 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-175 created with rcb: 48650400 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-176 created with rcb: 20040414 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-177 created with rcb: 20403339 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-178 created with rcb: 54874717 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-179 created with rcb: 46006942 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-180 created with rcb: 25610582 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-181 created with rcb: 11495593 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-182 created with rcb: 35116067 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-183 created with rcb: 26132908 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-184 created with rcb: 55397599 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-185 created with rcb: 14758966 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-186 created with rcb: 64758788 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-187 created with rcb: 25954500 2026-01-02 14:45:54.043 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-188 created with rcb: 45676273 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-109 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-110 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-111 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-112 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-113 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-114 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-115 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-116 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-117 processed in 1 frames. 2026-01-02 14:45:54.044 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-118 processed in 1 frames. 2026-01-02 14:45:54.045 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-119 processed in 1 frames. 2026-01-02 14:45:54.045 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-120 processed in 1 frames. 2026-01-02 14:45:54.049 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-121 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-122 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-123 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-124 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-125 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-126 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-127 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-128 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-129 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-130 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-131 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-132 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-133 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-134 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-135 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-136 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-137 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-138 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-139 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-140 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-141 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-142 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-143 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-144 processed in 1 frames. 2026-01-02 14:45:54.053 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-145 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-146 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-147 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-148 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-149 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-150 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-151 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-152 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-153 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-154 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-155 processed in 1 frames. 2026-01-02 14:45:54.054 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-156 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-157 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-158 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-159 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-160 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-161 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-162 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-163 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-164 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-165 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-166 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-167 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-168 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-169 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-170 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-171 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-172 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-173 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-174 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-175 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-176 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-177 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-178 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-179 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-180 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-181 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-182 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-183 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-184 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-185 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-186 processed in 1 frames. 2026-01-02 14:45:54.058 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-187 processed in 1 frames. 2026-01-02 14:45:54.064 - Render thread -> Frame [2142] Parallel Render Command Batch RCB-188 processed in 1 frames. 2026-01-02 14:45:54.117 - Render thread -> VRAM report about missing bytes is changed from 802054144 Bytes to 802045952 Bytes 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-189 created with rcb: 26944020 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-190 created with rcb: 3062113 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-191 created with rcb: 21961882 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-192 created with rcb: 35263491 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-193 created with rcb: 46939742 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-194 created with rcb: 35504727 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-195 created with rcb: 925505 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-196 created with rcb: 61929430 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-197 created with rcb: 66586362 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-198 created with rcb: 57994871 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-199 created with rcb: 1576897 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-200 created with rcb: 27795123 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-201 created with rcb: 45129295 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-202 created with rcb: 26474369 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-203 created with rcb: 48781787 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-204 created with rcb: 49092186 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-205 created with rcb: 65210687 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-206 created with rcb: 45676273 2026-01-02 14:45:54.117 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-207 created with rcb: 25954500 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-189 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-190 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-191 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-192 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-193 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-194 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-195 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-196 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-197 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-198 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-199 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-200 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-201 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-202 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-203 processed in 1 frames. 2026-01-02 14:45:54.119 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-204 processed in 1 frames. 2026-01-02 14:45:54.121 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-205 processed in 1 frames. 2026-01-02 14:45:54.122 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-206 processed in 1 frames. 2026-01-02 14:45:54.122 - Render thread -> Frame [2143] Parallel Render Command Batch RCB-207 processed in 1 frames. 2026-01-02 14:45:54.135 - Render thread -> VRAM report about missing bytes is changed from 802045952 Bytes to 802000896 Bytes 2026-01-02 14:45:54.143 - Render thread -> VRAM report about missing bytes is changed from 802000896 Bytes to 802107392 Bytes 2026-01-02 14:45:54.148 - Render thread -> VRAM report about missing bytes is changed from 802107392 Bytes to 802246656 Bytes 2026-01-02 14:45:54.163 - Render thread -> Frame [2147] Parallel Render Command Batch RCB-208 created with rcb: 64758788 2026-01-02 14:45:54.170 - Render thread -> Frame [2147] Parallel Render Command Batch RCB-208 processed in 1 frames. 2026-01-02 14:45:54.214 - Render thread -> VRAM report about missing bytes is changed from 802246656 Bytes to 802136064 Bytes 2026-01-02 14:45:54.214 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-209 created with rcb: 38002847 2026-01-02 14:45:54.214 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-210 created with rcb: 64758788 2026-01-02 14:45:54.214 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-211 created with rcb: 25954500 2026-01-02 14:45:54.214 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-212 created with rcb: 45676273 2026-01-02 14:45:54.214 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-213 created with rcb: 49092186 2026-01-02 14:45:54.217 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-209 processed in 1 frames. 2026-01-02 14:45:54.217 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-210 processed in 1 frames. 2026-01-02 14:45:54.222 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-211 processed in 1 frames. 2026-01-02 14:45:54.222 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-212 processed in 1 frames. 2026-01-02 14:45:54.222 - Render thread -> Frame [2148] Parallel Render Command Batch RCB-213 processed in 1 frames. 2026-01-02 14:45:54.247 - Render thread -> VRAM report about missing bytes is changed from 802136064 Bytes to 802074624 Bytes 2026-01-02 14:45:54.247 - Render thread -> Frame [2149] Parallel Render Command Batch RCB-214 created with rcb: 48781787 2026-01-02 14:45:54.253 - Render thread -> Frame [2149] Parallel Render Command Batch RCB-214 processed in 1 frames. 2026-01-02 14:45:54.283 - Render thread -> VRAM report about missing bytes is changed from 802074624 Bytes to 802091008 Bytes 2026-01-02 14:45:54.283 - Render thread -> Frame [2150] Parallel Render Command Batch RCB-215 created with rcb: 18989378 2026-01-02 14:45:54.291 - Render thread -> Frame [2150] Parallel Render Command Batch RCB-215 processed in 1 frames. 2026-01-02 14:45:54.301 - Render thread -> VRAM report about missing bytes is changed from 802091008 Bytes to 802148352 Bytes 2026-01-02 14:45:54.318 - Render thread -> VRAM report about missing bytes is changed from 802148352 Bytes to 802267136 Bytes 2026-01-02 14:45:54.331 - Render thread -> VRAM report about missing bytes is changed from 802267136 Bytes to 802324480 Bytes 2026-01-02 14:45:54.346 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-216 created with rcb: 48781787 2026-01-02 14:45:54.346 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-217 created with rcb: 18989378 2026-01-02 14:45:54.347 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-218 created with rcb: 40605866 2026-01-02 14:45:54.358 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-216 processed in 1 frames. 2026-01-02 14:45:54.358 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-217 processed in 1 frames. 2026-01-02 14:45:54.396 - Render thread -> Frame [2154] Parallel Render Command Batch RCB-218 processed in 1 frames. 2026-01-02 14:45:54.411 - Render thread -> VRAM report about missing bytes is changed from 802324480 Bytes to 802263040 Bytes 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-219 created with rcb: 25954500 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-220 created with rcb: 45676273 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-221 created with rcb: 38002847 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-222 created with rcb: 49092186 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-223 created with rcb: 45129295 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-224 created with rcb: 18989378 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-225 created with rcb: 23638506 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-226 created with rcb: 27795123 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-227 created with rcb: 64758788 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-228 created with rcb: 40605866 2026-01-02 14:45:54.411 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-229 created with rcb: 57994871 2026-01-02 14:45:54.412 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-219 processed in 1 frames. 2026-01-02 14:45:54.412 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-220 processed in 1 frames. 2026-01-02 14:45:54.413 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-221 processed in 1 frames. 2026-01-02 14:45:54.423 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-222 processed in 1 frames. 2026-01-02 14:45:54.423 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-223 processed in 1 frames. 2026-01-02 14:45:54.424 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-224 processed in 1 frames. 2026-01-02 14:45:54.430 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-225 processed in 1 frames. 2026-01-02 14:45:54.432 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-226 processed in 1 frames. 2026-01-02 14:45:54.436 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-227 processed in 1 frames. 2026-01-02 14:45:54.436 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-228 processed in 1 frames. 2026-01-02 14:45:54.437 - Render thread -> Frame [2155] Parallel Render Command Batch RCB-229 processed in 1 frames. 2026-01-02 14:45:54.465 - Render thread -> VRAM report about missing bytes is changed from 802263040 Bytes to 802172928 Bytes 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-230 created with rcb: 48781787 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-231 created with rcb: 66586362 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-232 created with rcb: 38002847 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-233 created with rcb: 23638506 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-234 created with rcb: 18989378 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-235 created with rcb: 1576897 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-236 created with rcb: 45129295 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-237 created with rcb: 63960670 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-238 created with rcb: 16908874 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-239 created with rcb: 64758788 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-240 created with rcb: 27795123 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-241 created with rcb: 45676273 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-242 created with rcb: 61929430 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-243 created with rcb: 925505 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-244 created with rcb: 35504727 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-245 created with rcb: 46939742 2026-01-02 14:45:54.465 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-246 created with rcb: 57994871 2026-01-02 14:45:54.470 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-230 processed in 1 frames. 2026-01-02 14:45:54.472 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-231 processed in 1 frames. 2026-01-02 14:45:54.474 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-232 processed in 1 frames. 2026-01-02 14:45:54.474 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-233 processed in 1 frames. 2026-01-02 14:45:54.474 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-234 processed in 1 frames. 2026-01-02 14:45:54.478 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-235 processed in 1 frames. 2026-01-02 14:45:54.487 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-236 processed in 1 frames. 2026-01-02 14:45:54.498 - Render thread -> Frame [2156] Parallel Render Command Batch RCB-237 processed in 1 frames. 2026-01-02 14:45:54.567 - Render thread -> VRAM report about missing bytes is changed from 802172928 Bytes to 802168832 Bytes 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-247 created with rcb: 49092186 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-248 created with rcb: 48781787 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-249 created with rcb: 66586362 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-250 created with rcb: 25954500 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-251 created with rcb: 35263491 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-252 created with rcb: 21961882 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-253 created with rcb: 18989378 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-254 created with rcb: 23638506 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-255 created with rcb: 3062113 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-256 created with rcb: 14758966 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-257 created with rcb: 1576897 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-258 created with rcb: 26132908 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-259 created with rcb: 35116067 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-260 created with rcb: 40605866 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-261 created with rcb: 38002847 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-262 created with rcb: 26944020 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-263 created with rcb: 55397599 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-264 created with rcb: 11495593 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-265 created with rcb: 45129295 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-266 created with rcb: 20403339 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-267 created with rcb: 20040414 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-268 created with rcb: 12799165 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-269 created with rcb: 39672560 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-270 created with rcb: 65210687 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-271 created with rcb: 47043734 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-272 created with rcb: 18730469 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-273 created with rcb: 6006089 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-274 created with rcb: 5465864 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-275 created with rcb: 7090361 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-276 created with rcb: 39389341 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-277 created with rcb: 30382041 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-278 created with rcb: 50388917 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-279 created with rcb: 58286931 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-280 created with rcb: 32387576 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-281 created with rcb: 54060002 2026-01-02 14:45:54.567 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-282 created with rcb: 53748589 2026-01-02 14:45:54.568 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-238 processed in 2 frames. 2026-01-02 14:45:54.572 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-239 processed in 2 frames. 2026-01-02 14:45:54.572 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-240 processed in 2 frames. 2026-01-02 14:45:54.575 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-241 processed in 2 frames. 2026-01-02 14:45:54.576 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-242 processed in 2 frames. 2026-01-02 14:45:54.576 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-243 processed in 2 frames. 2026-01-02 14:45:54.576 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-244 processed in 2 frames. 2026-01-02 14:45:54.577 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-245 processed in 2 frames. 2026-01-02 14:45:54.581 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-246 processed in 2 frames. 2026-01-02 14:45:54.583 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-247 processed in 1 frames. 2026-01-02 14:45:54.584 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-248 processed in 1 frames. 2026-01-02 14:45:54.584 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-249 processed in 1 frames. 2026-01-02 14:45:54.587 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-250 processed in 1 frames. 2026-01-02 14:45:54.590 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-251 processed in 1 frames. 2026-01-02 14:45:54.607 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-252 processed in 1 frames. 2026-01-02 14:45:54.608 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-253 processed in 1 frames. 2026-01-02 14:45:54.609 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-254 processed in 1 frames. 2026-01-02 14:45:54.610 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-255 processed in 1 frames. 2026-01-02 14:45:54.612 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-256 processed in 1 frames. 2026-01-02 14:45:54.613 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-257 processed in 1 frames. 2026-01-02 14:45:54.613 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-258 processed in 1 frames. 2026-01-02 14:45:54.613 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-259 processed in 1 frames. 2026-01-02 14:45:54.616 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-260 processed in 1 frames. 2026-01-02 14:45:54.618 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-261 processed in 1 frames. 2026-01-02 14:45:54.620 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-262 processed in 1 frames. 2026-01-02 14:45:54.623 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-263 processed in 1 frames. 2026-01-02 14:45:54.626 - Render thread -> Frame [2157] Parallel Render Command Batch RCB-264 processed in 1 frames. 2026-01-02 14:45:54.667 - Render thread -> VRAM report about missing bytes is changed from 802168832 Bytes to 802320384 Bytes 2026-01-02 14:45:54.667 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-283 created with rcb: 26474369 2026-01-02 14:45:54.667 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-284 created with rcb: 48650400 2026-01-02 14:45:54.668 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-265 processed in 2 frames. 2026-01-02 14:45:54.672 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-266 processed in 2 frames. 2026-01-02 14:45:54.672 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-267 processed in 2 frames. 2026-01-02 14:45:54.699 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-268 processed in 2 frames. 2026-01-02 14:45:54.704 - Render thread -> Frame [2158] Parallel Render Command Batch RCB-269 processed in 2 frames. 2026-01-02 14:45:54.783 - Render thread -> VRAM report about missing bytes is changed from 802320384 Bytes to 803282944 Bytes 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-285 created with rcb: 40430260 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-286 created with rcb: 46006942 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-287 created with rcb: 54874717 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-288 created with rcb: 25610582 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-289 created with rcb: 63960670 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-290 created with rcb: 10354485 2026-01-02 14:45:54.783 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-270 processed in 3 frames. 2026-01-02 14:45:54.785 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-271 processed in 3 frames. 2026-01-02 14:45:54.789 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-272 processed in 3 frames. 2026-01-02 14:45:54.790 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-273 processed in 3 frames. 2026-01-02 14:45:54.831 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-274 processed in 3 frames. 2026-01-02 14:45:54.834 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-275 processed in 3 frames. 2026-01-02 14:45:54.836 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-276 processed in 3 frames. 2026-01-02 14:45:54.837 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-277 processed in 3 frames. 2026-01-02 14:45:54.837 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-278 processed in 3 frames. 2026-01-02 14:45:54.837 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-279 processed in 3 frames. 2026-01-02 14:45:54.838 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-280 processed in 3 frames. 2026-01-02 14:45:54.839 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-281 processed in 3 frames. 2026-01-02 14:45:54.841 - Render thread -> Frame [2159] Parallel Render Command Batch RCB-282 processed in 3 frames. 2026-01-02 14:45:54.918 - Render thread -> VRAM report about missing bytes is changed from 803282944 Bytes to 804298752 Bytes 2026-01-02 14:45:54.918 - Render thread -> Frame [2160] Parallel Render Command Batch RCB-291 created with rcb: 810678 2026-01-02 14:45:54.932 - Render thread -> Frame [2160] Parallel Render Command Batch RCB-283 processed in 3 frames. 2026-01-02 14:45:54.936 - Render thread -> Frame [2160] Parallel Render Command Batch RCB-284 processed in 3 frames. 2026-01-02 14:45:54.972 - Render thread -> Frame [2160] Parallel Render Command Batch RCB-285 processed in 2 frames. 2026-01-02 14:45:55.073 - Render thread -> VRAM report about missing bytes is changed from 804298752 Bytes to 805285888 Bytes 2026-01-02 14:45:55.088 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-286 processed in 3 frames. 2026-01-02 14:45:55.107 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-287 processed in 3 frames. 2026-01-02 14:45:55.124 - Render thread -> Frame [2161] Parallel Render Command Batch RCB-288 processed in 3 frames. 2026-01-02 14:45:55.143 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-02 14:45:55.235 - Render thread -> VRAM report about missing bytes is changed from 805285888 Bytes to 805355520 Bytes 2026-01-02 14:45:55.249 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-289 processed in 4 frames. 2026-01-02 14:45:55.291 - Render thread -> Frame [2162] Parallel Render Command Batch RCB-290 processed in 4 frames. 2026-01-02 14:45:55.374 - Render thread -> VRAM report about missing bytes is changed from 805355520 Bytes to 805376000 Bytes 2026-01-02 14:45:55.424 - Render thread -> Frame [2163] Parallel Render Command Batch RCB-291 processed in 4 frames. 2026-01-02 14:45:55.762 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-02 14:45:55.775 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2026-01-02 14:45:55.812 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-292 created with rcb: 62642419 2026-01-02 14:45:55.812 - Render thread -> Frame [2164] Parallel Render Command Batch RCB-293 created with rcb: 10286487 2026-01-02 14:45:55.899 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2026-01-02 14:45:55.916 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-01-02 14:45:56.152 - Render thread -> VRAM report about missing bytes is changed from 805376000 Bytes to 806395904 Bytes 2026-01-02 14:45:56.198 - Render thread -> Frame [2165] Parallel Render Command Batch RCB-292 processed in 2 frames. 2026-01-02 14:45:56.398 - Render thread -> VRAM report about missing bytes is changed from 806395904 Bytes to 806445056 Bytes 2026-01-02 14:45:56.398 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-294 created with rcb: 41058079 2026-01-02 14:45:56.416 - Render thread -> Frame [2167] Parallel Render Command Batch RCB-293 processed in 4 frames. 2026-01-02 14:45:56.894 - Render thread -> Frame [2171] Parallel Render Command Batch RCB-294 processed in 5 frames. 2026-01-02 14:45:57.090 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-01-02 14:45:57.091 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 1 to 128. 2026-01-02 14:45:57.095 - Render thread -> VRAM report about missing bytes is changed from 806445056 Bytes to 806264832 Bytes 2026-01-02 14:45:57.191 - Render thread -> VRAM report about missing bytes is changed from 806264832 Bytes to 807165952 Bytes 2026-01-02 14:45:57.225 - Render thread -> VRAM report about missing bytes is changed from 807165952 Bytes to 807202816 Bytes 2026-01-02 14:45:57.248 - Render thread -> VRAM report about missing bytes is changed from 807202816 Bytes to 808902656 Bytes 2026-01-02 14:45:57.434 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-01-02 14:45:57.434 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2026-01-02 14:45:57.479 - Render thread -> VRAM report about missing bytes is changed from 808902656 Bytes to 821370880 Bytes 2026-01-02 14:45:57.537 - Render thread -> VRAM report about missing bytes is changed from 821370880 Bytes to 823435264 Bytes 2026-01-02 14:45:57.572 - Render thread -> VRAM report about missing bytes is changed from 823435264 Bytes to 824795136 Bytes 2026-01-02 14:45:57.593 - Render thread -> VRAM report about missing bytes is changed from 824795136 Bytes to 824856576 Bytes 2026-01-02 14:45:57.885 - Render thread -> Info: Frame[2194] - Available VRAM budget has changed: 14866 MB 2026-01-02 14:45:58.152 - Render thread -> VRAM report about missing bytes is changed from 824856576 Bytes to 826101760 Bytes 2026-01-02 14:45:58.402 - Render thread -> Info: Frame[2225] - Available VRAM budget has changed: 7723 MB 2026-01-02 14:45:58.902 - Render thread -> Info: Frame[2255] - Available VRAM budget has changed: 6000 MB 2026-01-02 14:45:58.918 - Render thread -> VRAM report about missing bytes is changed from 826101760 Bytes to 826445824 Bytes 2026-01-02 14:45:58.953 - Render thread -> VRAM report about missing bytes is changed from 826445824 Bytes to 825929728 Bytes 2026-01-02 14:45:58.988 - Render thread -> VRAM report about missing bytes is changed from 825929728 Bytes to 825765888 Bytes 2026-01-02 14:46:02.852 - Render thread -> VRAM report about missing bytes is changed from 825765888 Bytes to 825774080 Bytes 2026-01-02 14:46:02.885 - Render thread -> VRAM report about missing bytes is changed from 825774080 Bytes to 825778176 Bytes 2026-01-02 14:46:02.918 - Render thread -> VRAM report about missing bytes is changed from 825778176 Bytes to 828465152 Bytes 2026-01-02 14:46:02.985 - Render thread -> VRAM report about missing bytes is changed from 828465152 Bytes to 828469248 Bytes 2026-01-02 14:46:03.135 - Render thread -> VRAM report about missing bytes is changed from 828469248 Bytes to 828473344 Bytes 2026-01-02 14:46:03.235 - Render thread -> VRAM report about missing bytes is changed from 828473344 Bytes to 828477440 Bytes 2026-01-02 14:46:03.350 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-01-02 14:46:03.350 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 256 to 1024. 2026-01-02 14:46:03.362 - Render thread -> VRAM report about missing bytes is changed from 828477440 Bytes to 828760064 Bytes 2026-01-02 14:46:03.376 - Render thread -> VRAM report about missing bytes is changed from 828760064 Bytes to 828866560 Bytes 2026-01-02 14:46:03.394 - Render thread -> VRAM report about missing bytes is changed from 828866560 Bytes to 829472768 Bytes 2026-01-02 14:46:03.436 - Render thread -> VRAM report about missing bytes is changed from 829472768 Bytes to 829476864 Bytes 2026-01-02 14:46:03.503 - Render thread -> VRAM report about missing bytes is changed from 829476864 Bytes to 829480960 Bytes 2026-01-02 14:46:03.768 - Render thread -> VRAM report about missing bytes is changed from 829480960 Bytes to 829485056 Bytes 2026-01-02 14:46:03.835 - Render thread -> VRAM report about missing bytes is changed from 829485056 Bytes to 829489152 Bytes 2026-01-02 14:46:04.035 - Render thread -> VRAM report about missing bytes is changed from 829489152 Bytes to 829493248 Bytes 2026-01-02 14:46:04.135 - Render thread -> VRAM report about missing bytes is changed from 829493248 Bytes to 829497344 Bytes 2026-01-02 14:46:04.169 - Render thread -> VRAM report about missing bytes is changed from 829497344 Bytes to 829501440 Bytes 2026-01-02 14:46:05.678 - Render thread -> VRAM report about missing bytes is changed from 829501440 Bytes to 829464576 Bytes 2026-01-02 14:46:05.738 - Render thread -> VRAM report about missing bytes is changed from 829464576 Bytes to 829480960 Bytes 2026-01-02 14:46:06.135 - Render thread -> VRAM report about missing bytes is changed from 829480960 Bytes to 830160896 Bytes 2026-01-02 14:46:06.339 - Render thread -> VRAM report about missing bytes is changed from 830160896 Bytes to 829816832 Bytes 2026-01-02 14:46:06.569 - Render thread -> VRAM report about missing bytes is changed from 829816832 Bytes to 831328256 Bytes 2026-01-02 14:46:06.636 - Render thread -> VRAM report about missing bytes is changed from 831328256 Bytes to 831389696 Bytes 2026-01-02 14:46:06.702 - Render thread -> VRAM report about missing bytes is changed from 831389696 Bytes to 832045056 Bytes 2026-01-02 14:46:06.766 - Render thread -> VRAM report about missing bytes is changed from 832045056 Bytes to 832204800 Bytes 2026-01-02 14:46:06.804 - Render thread -> VRAM report about missing bytes is changed from 832204800 Bytes to 832266240 Bytes 2026-01-02 14:46:06.870 - Render thread -> VRAM report about missing bytes is changed from 832266240 Bytes to 833703936 Bytes 2026-01-02 14:46:06.935 - Render thread -> VRAM report about missing bytes is changed from 833703936 Bytes to 833765376 Bytes 2026-01-02 14:46:07.052 - Render thread -> VRAM report about missing bytes is changed from 833765376 Bytes to 834674688 Bytes 2026-01-02 14:46:07.121 - Render thread -> VRAM report about missing bytes is changed from 834674688 Bytes to 833642496 Bytes 2026-01-02 14:46:07.536 - Render thread -> Info: Frame[2661] - Available VRAM budget has changed: 8400 MB 2026-01-02 14:46:07.536 - Render thread -> Info: Frame[2661] - Available VRAM budget has changed: 6063 MB 2026-01-02 14:46:07.569 - Render thread -> Info: Frame[2663] - Available VRAM budget has changed: 6115 MB 2026-01-02 14:46:07.802 - Render thread -> VRAM report about missing bytes is changed from 833642496 Bytes to 835153920 Bytes 2026-01-02 14:46:07.803 - Render thread -> Info: Frame[2677] - Available VRAM budget has changed: 8281 MB 2026-01-02 14:46:07.836 - Render thread -> VRAM report about missing bytes is changed from 835153920 Bytes to 835215360 Bytes 2026-01-02 14:46:07.853 - Render thread -> VRAM report about missing bytes is changed from 835215360 Bytes to 833249280 Bytes 2026-01-02 14:46:08.036 - Render thread -> Info: Frame[2691] - Available VRAM budget has changed: 6670 MB 2026-01-02 14:46:08.137 - Render thread -> VRAM report about missing bytes is changed from 833249280 Bytes to 836329472 Bytes 2026-01-02 14:46:08.185 - Render thread -> VRAM report about missing bytes is changed from 836329472 Bytes to 836333568 Bytes 2026-01-02 14:46:08.370 - Render thread -> Info: Frame[2711] - Available VRAM budget has changed: 8400 MB 2026-01-02 14:46:08.685 - Render thread -> VRAM report about missing bytes is changed from 836333568 Bytes to 836337664 Bytes 2026-01-02 14:46:08.870 - Render thread -> Info: Frame[2741] - Available VRAM budget has changed: 6789 MB 2026-01-02 14:46:09.801 - Render thread -> VRAM report about missing bytes is changed from 836337664 Bytes to 837849088 Bytes 2026-01-02 14:46:09.802 - Render thread -> Info: Frame[2797] - Available VRAM budget has changed: 8251 MB 2026-01-02 14:46:09.802 - Render thread -> Info: Frame[2797] - Available VRAM budget has changed: 6616 MB 2026-01-02 14:46:09.836 - Render thread -> VRAM report about missing bytes is changed from 837849088 Bytes to 837910528 Bytes 2026-01-02 14:46:09.854 - Render thread -> VRAM report about missing bytes is changed from 837910528 Bytes to 836337664 Bytes 2026-01-02 14:46:10.369 - Render thread -> Info: Frame[2831] - Available VRAM budget has changed: 8401 MB 2026-01-02 14:46:10.869 - Render thread -> Info: Frame[2861] - Available VRAM budget has changed: 6765 MB 2026-01-02 14:46:12.451 - Render thread -> VRAM report about missing bytes is changed from 836337664 Bytes to 836276224 Bytes 2026-01-02 14:46:12.460 - Render thread -> Info: Frame[2955] - Available VRAM budget has changed: 8298 MB 2026-01-02 14:46:12.460 - Render thread -> Info: Frame[2955] - Available VRAM budget has changed: 6662 MB 2026-01-02 14:46:12.483 - .NET TP Worker -> Screenshot root: AppData 2026-01-02 14:46:12.483 - .NET TP Worker -> Screenshot SaveGames\Godric's Universe\thumb.jpg saved! 2026-01-02 14:46:12.483 - .NET TP Worker -> Screenshot absolute path: C:\Users\raulg\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Godric's Universe\thumb.jpg 2026-01-02 14:46:12.483 - .NET TP Worker -> Screenshot exists on target path. 2026-01-02 14:46:12.702 - Render thread -> VRAM report about missing bytes is changed from 836276224 Bytes to 836280320 Bytes 2026-01-02 14:46:12.718 - Render thread -> VRAM report about missing bytes is changed from 836280320 Bytes to 837918720 Bytes 2026-01-02 14:46:12.785 - Render thread -> VRAM report about missing bytes is changed from 837918720 Bytes to 837922816 Bytes 2026-01-02 14:46:12.852 - Render thread -> VRAM report about missing bytes is changed from 837922816 Bytes to 837926912 Bytes 2026-01-02 14:46:12.885 - Render thread -> VRAM report about missing bytes is changed from 837926912 Bytes to 837931008 Bytes 2026-01-02 14:46:13.002 - Render thread -> Info: Frame[2989] - Available VRAM budget has changed: 8399 MB 2026-01-02 14:46:13.502 - Render thread -> Info: Frame[3019] - Available VRAM budget has changed: 6763 MB 2026-01-02 14:46:16.437 - Render thread -> Warning: ImageMetadata was not cached before '0a93a5e9-69ef-4999-8039-51e3f6e00aa1 at AppData:savegames\godric's universe\thumb.jpg' 2026-01-02 14:46:16.585 - Render thread -> VRAM report about missing bytes is changed from 837931008 Bytes to 837971968 Bytes 2026-01-02 14:46:16.952 - Render thread -> VRAM report about missing bytes is changed from 837971968 Bytes to 838021120 Bytes 2026-01-02 14:46:21.485 - Render thread -> VRAM report about missing bytes is changed from 838021120 Bytes to 838070272 Bytes 2026-01-02 14:46:27.951 - Render thread -> VRAM report about missing bytes is changed from 838070272 Bytes to 838111232 Bytes 2026-01-02 14:46:32.318 - Render thread -> VRAM report about missing bytes is changed from 838111232 Bytes to 838152192 Bytes 2026-01-02 14:46:36.885 - Render thread -> VRAM report about missing bytes is changed from 838152192 Bytes to 838193152 Bytes 2026-01-02 14:47:57.618 - Render thread -> VRAM report about missing bytes is changed from 838193152 Bytes to 838201344 Bytes 2026-01-02 14:48:01.535 - Render thread -> Info: Frame[9501] - Available VRAM budget has changed: 14771 MB 2026-01-02 14:48:01.536 - Render thread -> Info: Frame[9501] - Available VRAM budget has changed: 8314 MB 2026-01-02 14:48:01.536 - Render thread -> Info: Frame[9501] - Available VRAM budget has changed: 6679 MB 2026-01-02 14:48:01.620 - Render thread -> VRAM report about missing bytes is changed from 838201344 Bytes to 837931008 Bytes 2026-01-02 14:49:34.972 - Render thread -> Info: Frame[15107] - Available VRAM budget has changed: 6629 MB 2026-01-02 14:49:35.127 - Render thread -> Info: Frame[15115] - Available VRAM budget has changed: 8211 MB 2026-01-02 14:49:35.127 - Render thread -> Info: Frame[15115] - Available VRAM budget has changed: 6527 MB 2026-01-02 14:49:35.132 - .NET TP Worker -> Screenshot root: AppData 2026-01-02 14:49:35.132 - .NET TP Worker -> Screenshot SaveGames\Godric's Universe\thumb.jpg saved! 2026-01-02 14:49:35.132 - .NET TP Worker -> Screenshot absolute path: C:\Users\raulg\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Godric's Universe\thumb.jpg 2026-01-02 14:49:35.132 - .NET TP Worker -> Screenshot exists on target path. 2026-01-02 14:49:35.669 - Render thread -> Info: Frame[15149] - Available VRAM budget has changed: 8314 MB 2026-01-02 14:49:36.169 - Render thread -> Info: Frame[15179] - Available VRAM budget has changed: 6632 MB 2026-01-02 14:49:38.518 - Render thread -> VRAM report about missing bytes is changed from 837931008 Bytes to 836227072 Bytes 2026-01-02 14:49:39.003 - Render thread -> Info: Frame[15349] - Available VRAM budget has changed: 9375 MB 2026-01-02 14:49:39.502 - Render thread -> Info: Frame[15379] - Available VRAM budget has changed: 7711 MB 2026-01-02 14:49:39.518 - Render thread -> VRAM report about missing bytes is changed from 836227072 Bytes to 903467008 Bytes 2026-01-02 14:49:39.535 - Render thread -> VRAM report about missing bytes is changed from 903467008 Bytes to 836227072 Bytes 2026-01-02 14:49:40.885 - Render thread -> Warning: ImageMetadata was not cached before '0a93a5e9-69ef-4999-8039-51e3f6e00aa1 at AppData:savegames\godric's universe\thumb.jpg' 2026-01-02 14:49:41.584 - Render thread -> Info: Frame[15429] - Available VRAM budget has changed: 8788 MB 2026-01-02 14:49:41.717 - Render thread -> Info: Frame[15437] - Available VRAM budget has changed: 8838 MB 2026-01-02 14:49:44.805 - Render thread -> DRED2 - DeviceState: Unknown 2026-01-02 14:49:44.805 - Render thread -> VideoMemoryInfo report: Budget: 15,524,179,968.00 Bytes CurrentUsage: 13,384,757,248.00 Bytes AvailableForReservation: 8,117,551,104.00 Bytes CurrentReservation: 0.00 Bytes 2026-01-02 14:49:46.695 - Main Thread -> WriteLine Closed