2025-12-29 00:50:29.143 - Main Thread -> Timezone (local - UTC): -6h 2025-12-29 00:50:29.143 - Main Thread -> App Version: 2.0.2.51 2025-12-29 00:50:29.145 - Main Thread -> VRage renderer started 2025-12-29 00:50:29.145 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-29 00:50:29.159 - Main Thread -> NvApi - Status: OK 2025-12-29 00:50:29.159 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2025-12-29 00:50:29.159 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-29 00:50:29.164 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-29 00:50:29.164 - Main Thread -> AMD - Driver Version: Unknown 2025-12-29 00:50:29.169 - Main Thread -> Adapters.Adapters - Entering 2025-12-29 00:50:29.169 - Main Thread -> CreateDXGIFactory - Entering 2025-12-29 00:50:29.182 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-29 00:50:29.183 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-29 00:50:29.184 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-29 00:50:29.184 - Main Thread -> Using IDXGIFactory6: True 2025-12-29 00:50:29.184 - Main Thread -> Enumerating adapters by preference 2025-12-29 00:50:29.191 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Entering 2025-12-29 00:50:29.191 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2025-12-29 00:50:29.191 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2025-12-29 00:50:29.191 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Entering 2025-12-29 00:50:29.390 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2025-12-29 00:50:29.547 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060 Ti' has 34 RTX cores 2025-12-29 00:50:29.548 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 Ti - Exiting 2025-12-29 00:50:29.548 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Entering 2025-12-29 00:50:29.548 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list 2025-12-29 00:50:29.549 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 display mode list done 2025-12-29 00:50:29.550 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate 2025-12-29 00:50:29.553 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 0 refresh rate done 2025-12-29 00:50:29.553 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list 2025-12-29 00:50:29.553 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 display mode list done 2025-12-29 00:50:29.553 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate 2025-12-29 00:50:29.571 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 Ti output 1 refresh rate done 2025-12-29 00:50:29.571 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 Ti outputs - Exiting 2025-12-29 00:50:29.571 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-29 00:50:29.571 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-29 00:50:29.572 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-29 00:50:29.572 - Main Thread -> Skipping software adapter 2025-12-29 00:50:29.572 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-29 00:50:29.573 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY1 Description = DeviceId: 10245, Dedicated RAM: 16889413632, Shared RAM: 17044137984, Luid: 69771, rev: 161, subsys id: -1994715069, vendor id: 4318, supported device: True AdapterLuid = 69771 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16889413632 SharedRAM = 17044137984 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-29 00:50:29.573 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 Ti OutputName = DISPLAY2 Description = DeviceId: 10245, Dedicated RAM: 16889413632, Shared RAM: 17044137984, Luid: 69771, rev: 161, subsys id: -1994715069, vendor id: 4318, supported device: True AdapterLuid = 69771 OutputId = 1 DesktopBounds = Min:1920, 0 Max:3840, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16889413632 SharedRAM = 17044137984 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.586882 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-29 00:50:29.574 - Main Thread -> Adapter list composed 2025-12-29 00:50:29.589 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10245, Dedicated RAM: 16889413632, Shared RAM: 17044137984, Luid: 69771, rev: 161, subsys id: -1994715069, vendor id: 4318, supported device: True","AdapterLuid": 69771,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16889413632,"SharedRAM": 17044137984,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10245,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-29 00:50:29.589 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 10245, Dedicated RAM: 16889413632, Shared RAM: 17044137984, Luid: 69771, rev: 161, subsys id: -1994715069, vendor id: 4318, supported device: True","AdapterLuid": 69771,"OutputId": 1,"DesktopBounds": {"Min": {"X": 1920,"Y": 0},"Max": {"X": 3840,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16889413632,"SharedRAM": 17044137984,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10245,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-29 00:50:29.589 - Main Thread -> Adapters.Adapters - Exiting 2025-12-29 00:50:29.590 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10245, Dedicated RAM: 16889413632, Shared RAM: 17044137984, Luid: 69771, rev: 161, subsys id: -1994715069, vendor id: 4318, supported device: True","AdapterLuid": 69771,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16889413632,"SharedRAM": 17044137984,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10245,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 22.586882,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-29 00:50:29.591 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-29 00:50:29.670 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-29 00:50:29.670 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-29 00:50:29.670 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-29 00:50:29.670 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-29 00:50:29.673 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-29 00:50:29.673 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-29 00:50:29.673 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-29 00:50:29.673 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-29 00:50:29.673 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-29 00:50:29.677 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-29 00:50:29.680 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-29 00:50:29.682 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-29 00:50:29.684 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-29 00:50:29.697 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-29 00:50:29.697 - Render thread -> IsD3D12Supported = True 2025-12-29 00:50:29.715 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-29 00:50:29.717 - Render thread -> Debug layer enabled: False 2025-12-29 00:50:29.717 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-29 00:50:29.855 - Render thread -> Direct Storage supported 2025-12-29 00:50:29.855 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-29 00:50:29.855 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-29 00:50:29.855 - Render thread -> Current Device Info: 2025-12-29 00:50:29.855 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-29 00:50:29.855 - Render thread -> OutputMergerLogicOp: True 2025-12-29 00:50:29.855 - Render thread -> MinPrecisionSupport: Bit16 2025-12-29 00:50:29.855 - Render thread -> TiledResourcesTier: Tier4 2025-12-29 00:50:29.855 - Render thread -> ResourceBindingTier: Tier3 2025-12-29 00:50:29.855 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-29 00:50:29.855 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-29 00:50:29.855 - Render thread -> ROVsSupported: True 2025-12-29 00:50:29.855 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-29 00:50:29.855 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-29 00:50:29.855 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-29 00:50:29.855 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-29 00:50:29.855 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-29 00:50:29.855 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-29 00:50:29.855 - Render thread -> ResourceHeapTier: Tier2 2025-12-29 00:50:29.856 - Render thread -> WaveOps: True 2025-12-29 00:50:29.856 - Render thread -> WaveLaneCountMin: 32 2025-12-29 00:50:29.856 - Render thread -> WaveLaneCountMax: 32 2025-12-29 00:50:29.856 - Render thread -> TotalLaneCount: 4352 2025-12-29 00:50:29.856 - Render thread -> ExpandedComputeResourceStates: True 2025-12-29 00:50:29.856 - Render thread -> Int64ShaderOps: True 2025-12-29 00:50:29.856 - Render thread -> DepthBoundsTestSupported: True 2025-12-29 00:50:29.856 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-29 00:50:29.856 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-29 00:50:29.856 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-29 00:50:29.856 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-29 00:50:29.856 - Render thread -> ViewInstancingTier: Tier3 2025-12-29 00:50:29.856 - Render thread -> BarycentricsSupported: True 2025-12-29 00:50:29.856 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-29 00:50:29.856 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-29 00:50:29.856 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-29 00:50:29.856 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-29 00:50:29.856 - Render thread -> RenderPassesTier: Tier0 2025-12-29 00:50:29.856 - Render thread -> RaytracingTier: Tier1_1 2025-12-29 00:50:29.856 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-29 00:50:29.856 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-29 00:50:29.856 - Render thread -> VariableShadingRateTier: Tier2 2025-12-29 00:50:29.856 - Render thread -> ShadingRateImageTileSize: 16 2025-12-29 00:50:29.856 - Render thread -> BackgroundProcessingSupported: True 2025-12-29 00:50:29.856 - Render thread -> MeshShaderTier: Tier1 2025-12-29 00:50:29.856 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-29 00:50:29.860 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-29 00:50:29.876 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-29 00:50:29.877 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-29 00:50:29.877 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-29 00:50:29.877 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-29 00:50:29.878 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-29 00:50:29.879 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6766592 Bytes 2025-12-29 00:50:29.881 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-29 00:50:29.881 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-29 00:50:29.949 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-29 00:50:29.949 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-29 00:50:29.949 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-29 00:50:29.949 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-29 00:50:29.950 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-29 00:50:29.951 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-29 00:50:29.951 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-29 00:50:29.951 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-29 00:50:29.959 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-29 00:50:29.959 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-29 00:50:29.983 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-29 00:50:29.984 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-29 00:50:29.984 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-29 00:50:29.985 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-29 00:50:29.986 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-29 00:50:29.986 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-29 00:50:29.987 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-29 00:50:29.987 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-29 00:50:29.988 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-29 00:50:29.988 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-29 00:50:29.988 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-29 00:50:29.990 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-29 00:50:30.007 - Render thread -> UseShaderAsserts: False 2025-12-29 00:50:30.007 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-29 00:50:30.008 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-29 00:50:30.008 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-29 00:50:30.008 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-29 00:50:30.008 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-29 00:50:30.009 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-29 00:50:30.011 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-29 00:50:30.011 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-29 00:50:30.014 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-29 00:50:30.014 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-29 00:50:30.014 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-29 00:50:30.014 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-29 00:50:30.016 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-29 00:50:30.016 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-29 00:50:30.017 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-29 00:50:30.017 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-29 00:50:30.017 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-29 00:50:30.017 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-29 00:50:30.028 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-29 00:50:30.029 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-29 00:50:30.038 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-29 00:50:30.046 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-29 00:50:30.054 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-29 00:50:30.055 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-29 00:50:30.060 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-29 00:50:30.061 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-29 00:50:30.062 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-29 00:50:30.081 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-29 00:50:30.082 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-29 00:50:30.083 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-29 00:50:30.083 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-29 00:50:30.083 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-29 00:50:30.083 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-29 00:50:30.092 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-29 00:50:30.092 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-29 00:50:30.099 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-29 00:50:30.099 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-29 00:50:30.099 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-29 00:50:30.099 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-29 00:50:30.121 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-29 00:50:30.122 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-29 00:50:30.135 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-29 00:50:30.135 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-29 00:50:30.136 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-29 00:50:30.136 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-29 00:50:30.136 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-29 00:50:30.137 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-29 00:50:30.143 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-29 00:50:30.208 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-29 00:50:30.209 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-29 00:50:30.211 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-29 00:50:30.211 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-29 00:50:30.211 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-29 00:50:30.211 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-29 00:50:30.211 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-29 00:50:30.211 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-29 00:50:30.211 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-29 00:50:30.213 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-29 00:50:30.213 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-29 00:50:30.213 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-29 00:50:30.213 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-29 00:50:30.213 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-29 00:50:30.277 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-29 00:50:30.277 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-29 00:50:30.296 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-29 00:50:30.300 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-29 00:50:30.300 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-29 00:50:30.302 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-29 00:50:30.302 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-29 00:50:30.330 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-29 00:50:30.331 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-29 00:50:30.340 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-29 00:50:30.343 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-29 00:50:30.501 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-29 00:50:30.501 - Render thread -> CreateMeshBuilders - Entering 2025-12-29 00:50:30.502 - Render thread -> CreateMeshBuilders - Exiting 2025-12-29 00:50:30.502 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-29 00:50:30.507 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-29 00:50:30.926 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-29 00:50:30.927 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-29 00:50:31.030 - Render thread -> VRAM report about missing bytes is changed from 6766592 Bytes to 8675328 Bytes 2025-12-29 00:50:31.217 - Render thread -> VRAM report about missing bytes is changed from 8675328 Bytes to 8888320 Bytes 2025-12-29 00:50:31.247 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 13310 MB 2025-12-29 00:50:31.247 - Render thread -> Info: Frame[7] - Available VRAM budget has changed: 13244 MB 2025-12-29 00:50:31.891 - VRageWorker 3 -> Vertex 2025-12-29 00:50:31.892 - VRageWorker 0 -> Pixel 2025-12-29 00:50:31.894 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:31.894 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:31.894 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:31.895 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:31.900 - VRageWorker 13 -> Vertex 2025-12-29 00:50:31.900 - VRageWorker 7 -> Pixel 2025-12-29 00:50:31.900 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:31.900 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:31.900 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:31.900 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.002 - VRageWorker 0 -> Vertex 2025-12-29 00:50:32.002 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.002 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.003 - VRageWorker 0 -> Pixel 2025-12-29 00:50:32.003 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.003 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.010 - VRageWorker 10 -> Vertex 2025-12-29 00:50:32.010 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.010 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.010 - VRageWorker 10 -> Pixel 2025-12-29 00:50:32.010 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.010 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.218 - VRageWorker 12 -> Pixel 2025-12-29 00:50:32.218 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.218 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.218 - VRageWorker 1 -> Vertex 2025-12-29 00:50:32.218 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.218 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.219 - VRageWorker 0 -> Vertex 2025-12-29 00:50:32.219 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.219 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.220 - VRageWorker 0 -> Pixel 2025-12-29 00:50:32.220 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.220 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.228 - Render thread -> VRAM report about missing bytes is changed from 8888320 Bytes to 58945536 Bytes 2025-12-29 00:50:32.234 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 13138 MB 2025-12-29 00:50:32.234 - Render thread -> Info: Frame[37] - Available VRAM budget has changed: 13058 MB 2025-12-29 00:50:32.296 - Render thread -> VRAM report about missing bytes is changed from 58945536 Bytes to 194502656 Bytes 2025-12-29 00:50:32.305 - VRageWorker 2 -> Vertex 2025-12-29 00:50:32.305 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.305 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.305 - VRageWorker 2 -> Pixel 2025-12-29 00:50:32.305 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.305 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.305 - VRageWorker 1 -> Pixel 2025-12-29 00:50:32.305 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.305 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.306 - VRageWorker 13 -> Vertex 2025-12-29 00:50:32.306 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.306 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.376 - Render thread -> VRAM report about missing bytes is changed from 194502656 Bytes to 194650112 Bytes 2025-12-29 00:50:32.376 - Render thread -> Info: Frame[39] - Available VRAM budget has changed: 13005 MB 2025-12-29 00:50:32.376 - Render thread -> Info: Frame[39] - Available VRAM budget has changed: 12926 MB 2025-12-29 00:50:32.387 - VRageWorker 11 -> Vertex 2025-12-29 00:50:32.387 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.387 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.391 - VRageWorker 3 -> Pixel 2025-12-29 00:50:32.391 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.391 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.394 - VRageWorker 8 -> Vertex 2025-12-29 00:50:32.394 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.394 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.394 - VRageWorker 8 -> Pixel 2025-12-29 00:50:32.394 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.394 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.438 - Render thread -> VRAM report about missing bytes is changed from 194650112 Bytes to 195633152 Bytes 2025-12-29 00:50:32.441 - VRageWorker 3 -> Vertex 2025-12-29 00:50:32.441 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.441 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.441 - VRageWorker 3 -> Pixel 2025-12-29 00:50:32.441 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.441 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.442 - VRageWorker 10 -> Vertex 2025-12-29 00:50:32.442 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.442 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.442 - VRageWorker 10 -> Pixel 2025-12-29 00:50:32.442 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.442 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.483 - VRageWorker 13 -> Pixel 2025-12-29 00:50:32.483 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.483 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.483 - VRageWorker 3 -> Vertex 2025-12-29 00:50:32.483 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.483 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.483 - VRageWorker 12 -> Vertex 2025-12-29 00:50:32.483 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.483 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.483 - VRageWorker 3 -> Pixel 2025-12-29 00:50:32.483 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.483 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.506 - Render thread -> VRAM report about missing bytes is changed from 195633152 Bytes to 195895296 Bytes 2025-12-29 00:50:32.515 - VRageWorker 8 -> Vertex 2025-12-29 00:50:32.515 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.515 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.515 - VRageWorker 2 -> Vertex 2025-12-29 00:50:32.515 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.515 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-29 00:50:32.515 - VRageWorker 11 -> Pixel 2025-12-29 00:50:32.515 - VRageWorker 8 -> Pixel 2025-12-29 00:50:32.515 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.515 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.515 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-29 00:50:32.516 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-29 00:50:32.630 - Render thread -> VRAM report about missing bytes is changed from 195895296 Bytes to 194912256 Bytes 2025-12-29 00:50:32.778 - Render thread -> Info: Frame[49] - Available VRAM budget has changed: 12829 MB 2025-12-29 00:50:33.190 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 194781184 Bytes 2025-12-29 00:50:33.196 - Render thread -> VRAM report about missing bytes is changed from 194781184 Bytes to 194912256 Bytes 2025-12-29 00:50:36.728 - Render thread -> VRAM report about missing bytes is changed from 194912256 Bytes to 195026944 Bytes 2025-12-29 00:50:37.111 - Render thread -> VRAM report about missing bytes is changed from 195026944 Bytes to 195104768 Bytes 2025-12-29 00:51:28.483 - Render thread -> VRAM report about missing bytes is changed from 195104768 Bytes to 338968576 Bytes 2025-12-29 00:51:28.499 - Render thread -> VRAM report about missing bytes is changed from 338968576 Bytes to 339492864 Bytes 2025-12-29 00:51:28.499 - Render thread -> Info: Frame[3369] - Available VRAM budget has changed: 12342 MB 2025-12-29 00:51:28.499 - Render thread -> Info: Frame[3369] - Available VRAM budget has changed: 12211 MB 2025-12-29 00:51:28.515 - Render thread -> VRAM report about missing bytes is changed from 339492864 Bytes to 340951040 Bytes 2025-12-29 00:51:28.528 - Render thread -> VRAM report about missing bytes is changed from 340951040 Bytes to 341073920 Bytes 2025-12-29 00:51:28.559 - Render thread -> VRAM report about missing bytes is changed from 341073920 Bytes to 341086208 Bytes 2025-12-29 00:51:28.576 - Render thread -> VRAM report about missing bytes is changed from 341086208 Bytes to 342855680 Bytes 2025-12-29 00:51:28.612 - Render thread -> VRAM report about missing bytes is changed from 342855680 Bytes to 342867968 Bytes 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-29 00:51:28.688 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-29 00:51:28.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-29 00:51:28.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-29 00:51:28.689 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-29 00:51:28.835 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-29 00:51:28.836 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-29 00:51:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-29 00:51:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-29 00:51:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-29 00:51:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-29 00:51:28.837 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-29 00:51:28.838 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-29 00:51:28.839 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-29 00:51:28.840 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-29 00:51:28.840 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-29 00:51:28.840 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-29 00:51:28.841 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-29 00:51:28.841 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-29 00:51:28.841 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-29 00:51:28.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-29 00:51:28.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-29 00:51:28.842 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-29 00:51:28.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-29 00:51:28.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-29 00:51:28.844 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-29 00:51:28.848 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-29 00:51:28.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-29 00:51:28.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-29 00:51:28.854 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-29 00:51:28.857 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-29 00:51:28.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-29 00:51:28.858 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-29 00:51:28.863 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-29 00:51:28.863 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-29 00:51:28.863 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-29 00:51:29.358 - Render thread -> VRAM report about missing bytes is changed from 342867968 Bytes to 343425024 Bytes 2025-12-29 00:51:29.423 - Render thread -> Info: Frame[3379] - Available VRAM budget has changed: 12159 MB 2025-12-29 00:51:29.423 - Render thread -> Info: Frame[3379] - Available VRAM budget has changed: 11666 MB 2025-12-29 00:51:29.530 - Render thread -> VRAM report about missing bytes is changed from 343425024 Bytes to 344195072 Bytes 2025-12-29 00:51:29.558 - Render thread -> Info: Frame[3381] - Available VRAM budget has changed: 10802 MB 2025-12-29 00:51:29.558 - Render thread -> Info: Frame[3381] - Available VRAM budget has changed: 9839 MB 2025-12-29 00:51:29.624 - Render thread -> VRAM report about missing bytes is changed from 344195072 Bytes to 344616960 Bytes 2025-12-29 00:51:29.783 - Render thread -> VRAM report about missing bytes is changed from 344616960 Bytes to 434409472 Bytes 2025-12-29 00:51:29.823 - Render thread -> VRAM report about missing bytes is changed from 434409472 Bytes to 456822784 Bytes 2025-12-29 00:51:29.840 - Render thread -> VRAM report about missing bytes is changed from 456822784 Bytes to 613715968 Bytes 2025-12-29 00:51:29.856 - Render thread -> VRAM report about missing bytes is changed from 613715968 Bytes to 636129280 Bytes 2025-12-29 00:51:29.856 - Render thread -> Info: Frame[3387] - Available VRAM budget has changed: 10583 MB 2025-12-29 00:51:29.856 - Render thread -> Info: Frame[3387] - Available VRAM budget has changed: 9620 MB 2025-12-29 00:51:29.940 - Render thread -> VRAM report about missing bytes is changed from 636129280 Bytes to 613715968 Bytes 2025-12-29 00:51:29.956 - Render thread -> VRAM report about missing bytes is changed from 613715968 Bytes to 636129280 Bytes 2025-12-29 00:51:30.156 - Render thread -> VRAM report about missing bytes is changed from 636129280 Bytes to 377327616 Bytes 2025-12-29 00:51:30.190 - Render thread -> VRAM report about missing bytes is changed from 377327616 Bytes to 347398144 Bytes 2025-12-29 00:51:30.723 - Render thread -> Info: Frame[3433] - Available VRAM budget has changed: 10802 MB 2025-12-29 00:51:31.223 - Render thread -> Info: Frame[3463] - Available VRAM budget has changed: 9839 MB 2025-12-29 00:51:32.338 - Render thread -> VRAM report about missing bytes is changed from 347398144 Bytes to 356024320 Bytes 2025-12-29 00:51:45.340 - Render thread -> VRAM report about missing bytes is changed from 356024320 Bytes to 355999744 Bytes 2025-12-29 00:51:45.379 - Render thread -> VRAM report about missing bytes is changed from 355999744 Bytes to 355995648 Bytes 2025-12-29 00:51:45.410 - Render thread -> VRAM report about missing bytes is changed from 355995648 Bytes to 356020224 Bytes 2025-12-29 00:51:45.431 - Render thread -> VRAM report about missing bytes is changed from 356020224 Bytes to 355958784 Bytes 2025-12-29 00:51:45.479 - Render thread -> VRAM report about missing bytes is changed from 355958784 Bytes to 355909632 Bytes 2025-12-29 00:51:45.519 - Render thread -> VRAM report about missing bytes is changed from 355909632 Bytes to 355971072 Bytes 2025-12-29 00:51:45.540 - Render thread -> VRAM report about missing bytes is changed from 355971072 Bytes to 356032512 Bytes 2025-12-29 00:51:45.550 - Render thread -> VRAM report about missing bytes is changed from 356032512 Bytes to 356081664 Bytes 2025-12-29 00:51:45.791 - Render thread -> VRAM report about missing bytes is changed from 356081664 Bytes to 356114432 Bytes 2025-12-29 00:51:49.873 - Render thread -> VRAM report about missing bytes is changed from 356114432 Bytes to 355930112 Bytes 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-1 created with rcb: 32944636 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-2 created with rcb: 15729305 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-3 created with rcb: 55748660 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-4 created with rcb: 46432926 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-5 created with rcb: 28331704 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-6 created with rcb: 7173008 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-7 created with rcb: 11697361 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-8 created with rcb: 30020321 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-9 created with rcb: 27563388 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-10 created with rcb: 66309368 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-11 created with rcb: 62108033 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-12 created with rcb: 62036060 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-13 created with rcb: 62953255 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-14 created with rcb: 20753411 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-15 created with rcb: 19513910 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-16 created with rcb: 39127323 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-17 created with rcb: 41601324 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-18 created with rcb: 48660952 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-19 created with rcb: 19953985 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-20 created with rcb: 23836042 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-21 created with rcb: 51383412 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-22 created with rcb: 56492374 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-23 created with rcb: 12299412 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-24 created with rcb: 61712955 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-25 created with rcb: 4809208 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-26 created with rcb: 59820604 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-27 created with rcb: 17970253 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-28 created with rcb: 64927632 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-29 created with rcb: 60707123 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-30 created with rcb: 7401628 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-31 created with rcb: 64905142 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-32 created with rcb: 32076151 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-33 created with rcb: 41914325 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-34 created with rcb: 17257832 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-35 created with rcb: 23676414 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-36 created with rcb: 33478917 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-37 created with rcb: 9674999 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-38 created with rcb: 56230623 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-39 created with rcb: 66520452 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-40 created with rcb: 33570443 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-41 created with rcb: 5638242 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-42 created with rcb: 46052015 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-43 created with rcb: 56458909 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-44 created with rcb: 2101602 2025-12-29 00:51:50.390 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-45 created with rcb: 35698228 2025-12-29 00:51:50.391 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-29 00:51:50.392 - Render thread -> Frame [4595] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-29 00:51:50.473 - Render thread -> Frame [4600] Parallel Render Command Batch RCB-46 created with rcb: 40152616 2025-12-29 00:51:50.529 - Render thread -> Frame [4600] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-29 00:51:50.568 - Render thread -> VRAM report about missing bytes is changed from 355930112 Bytes to 355717120 Bytes 2025-12-29 00:51:50.581 - Render thread -> VRAM report about missing bytes is changed from 355717120 Bytes to 355962880 Bytes 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-47 created with rcb: 9674999 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-48 created with rcb: 56230623 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-49 created with rcb: 56458909 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-50 created with rcb: 33478917 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-51 created with rcb: 23676414 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-52 created with rcb: 41914325 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-53 created with rcb: 17257832 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-54 created with rcb: 64905142 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-55 created with rcb: 7401628 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-56 created with rcb: 32076151 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-57 created with rcb: 60707123 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-58 created with rcb: 17970253 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-59 created with rcb: 59820604 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-60 created with rcb: 4809208 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-61 created with rcb: 61712955 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-62 created with rcb: 12299412 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-63 created with rcb: 56492374 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-64 created with rcb: 23836042 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-65 created with rcb: 51383412 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-66 created with rcb: 19953985 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-67 created with rcb: 48660952 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-68 created with rcb: 33570443 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-69 created with rcb: 2101602 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-70 created with rcb: 19513910 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-71 created with rcb: 62953255 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-72 created with rcb: 20753411 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-73 created with rcb: 62036060 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-74 created with rcb: 62108033 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-75 created with rcb: 27563388 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-76 created with rcb: 66309368 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-77 created with rcb: 30020321 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-78 created with rcb: 11697361 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-79 created with rcb: 28331704 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-80 created with rcb: 7173008 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-81 created with rcb: 55748660 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-82 created with rcb: 46432926 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-83 created with rcb: 15729305 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-84 created with rcb: 32944636 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-85 created with rcb: 12776509 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-86 created with rcb: 21064774 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-87 created with rcb: 61872524 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-88 created with rcb: 16801827 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-89 created with rcb: 33117845 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-90 created with rcb: 28831653 2025-12-29 00:51:50.704 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-91 created with rcb: 64397203 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-92 created with rcb: 23103765 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-93 created with rcb: 21553017 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-94 created with rcb: 5407294 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-95 created with rcb: 50899159 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-96 created with rcb: 19449296 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-97 created with rcb: 6781003 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-98 created with rcb: 16751828 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-99 created with rcb: 62374649 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-100 created with rcb: 25722753 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-101 created with rcb: 42134520 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-102 created with rcb: 40152616 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-103 created with rcb: 51435135 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-104 created with rcb: 56686851 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-105 created with rcb: 26403973 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-29 00:51:50.705 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-29 00:51:50.708 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-29 00:51:50.708 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-29 00:51:50.708 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-29 00:51:50.708 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-29 00:51:50.709 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-29 00:51:50.709 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-29 00:51:50.710 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-29 00:51:50.711 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-29 00:51:50.712 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-29 00:51:50.713 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-29 00:51:50.715 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-29 00:51:50.716 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-29 00:51:50.716 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-29 00:51:50.716 - Render thread -> Frame [4610] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-29 00:51:50.733 - Render thread -> VRAM report about missing bytes is changed from 355962880 Bytes to 355844096 Bytes 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-106 created with rcb: 66520452 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-107 created with rcb: 55674729 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-108 created with rcb: 38675519 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-109 created with rcb: 23199389 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-110 created with rcb: 336329 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-111 created with rcb: 29188931 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-112 created with rcb: 20962779 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-113 created with rcb: 66418842 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-114 created with rcb: 21349259 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-115 created with rcb: 35576187 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-116 created with rcb: 57256950 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-117 created with rcb: 7401628 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-118 created with rcb: 12299412 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-119 created with rcb: 48660952 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-120 created with rcb: 41601324 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-121 created with rcb: 33570443 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-122 created with rcb: 19953985 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-123 created with rcb: 51383412 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-124 created with rcb: 23836042 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-125 created with rcb: 66309368 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-126 created with rcb: 62953255 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-127 created with rcb: 16751828 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-128 created with rcb: 42134520 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-129 created with rcb: 25722753 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-130 created with rcb: 6781003 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-131 created with rcb: 19449296 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-132 created with rcb: 50899159 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-133 created with rcb: 5407294 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-134 created with rcb: 21553017 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-135 created with rcb: 23103765 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-136 created with rcb: 40152616 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-137 created with rcb: 64397203 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-138 created with rcb: 56686851 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-139 created with rcb: 51435135 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-140 created with rcb: 28797696 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-141 created with rcb: 28831653 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-142 created with rcb: 33117845 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-143 created with rcb: 16801827 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-144 created with rcb: 61872524 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-145 created with rcb: 21064774 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-146 created with rcb: 12776509 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-147 created with rcb: 32944636 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-148 created with rcb: 15729305 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-149 created with rcb: 46432926 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-150 created with rcb: 55748660 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-151 created with rcb: 7173008 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-152 created with rcb: 28331704 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-153 created with rcb: 11697361 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-154 created with rcb: 36507463 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-29 00:51:50.733 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-29 00:51:50.734 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-29 00:51:50.735 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-29 00:51:50.743 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-29 00:51:50.744 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-29 00:51:50.767 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-29 00:51:50.772 - Render thread -> Frame [4611] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-29 00:51:50.787 - Render thread -> VRAM report about missing bytes is changed from 355844096 Bytes to 355741696 Bytes 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-155 created with rcb: 9674999 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-156 created with rcb: 51435135 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-157 created with rcb: 56686851 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-158 created with rcb: 64397203 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-159 created with rcb: 40152616 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-160 created with rcb: 23103765 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-161 created with rcb: 21553017 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-162 created with rcb: 5407294 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-163 created with rcb: 50899159 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-164 created with rcb: 19449296 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-165 created with rcb: 6781003 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-166 created with rcb: 25722753 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-167 created with rcb: 42134520 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-168 created with rcb: 16751828 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-169 created with rcb: 62953255 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-170 created with rcb: 46052015 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-171 created with rcb: 66309368 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-172 created with rcb: 51383412 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-173 created with rcb: 19953985 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-174 created with rcb: 33570443 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-175 created with rcb: 23836042 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-176 created with rcb: 27563388 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-177 created with rcb: 64927632 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-178 created with rcb: 28331704 2025-12-29 00:51:50.787 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-179 created with rcb: 7173008 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-180 created with rcb: 55748660 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-181 created with rcb: 46432926 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-182 created with rcb: 15729305 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-183 created with rcb: 48660952 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-184 created with rcb: 12776509 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-185 created with rcb: 21064774 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-186 created with rcb: 61872524 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-187 created with rcb: 16801827 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-188 created with rcb: 33117845 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-189 created with rcb: 28831653 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-190 created with rcb: 28797696 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-191 created with rcb: 12299412 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-192 created with rcb: 7401628 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-193 created with rcb: 57256950 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-194 created with rcb: 35576187 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-195 created with rcb: 21349259 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-196 created with rcb: 66418842 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-197 created with rcb: 20962779 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-198 created with rcb: 29188931 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-199 created with rcb: 336329 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-200 created with rcb: 23199389 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-201 created with rcb: 38675519 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-202 created with rcb: 55674729 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-203 created with rcb: 66520452 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-204 created with rcb: 62108033 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-205 created with rcb: 62036060 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-206 created with rcb: 20753411 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-207 created with rcb: 19513910 2025-12-29 00:51:50.788 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-208 created with rcb: 35698228 2025-12-29 00:51:50.800 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-29 00:51:50.801 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-29 00:51:50.807 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-29 00:51:50.809 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-29 00:51:50.817 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-191 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-192 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-29 00:51:50.847 - Render thread -> Frame [4612] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-29 00:51:50.889 - Render thread -> VRAM report about missing bytes is changed from 355741696 Bytes to 355725312 Bytes 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-209 created with rcb: 36507463 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-210 created with rcb: 27563388 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-211 created with rcb: 56492374 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-212 created with rcb: 23836042 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-213 created with rcb: 15729305 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-214 created with rcb: 46432926 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-215 created with rcb: 20753411 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-216 created with rcb: 62036060 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-217 created with rcb: 62108033 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-218 created with rcb: 61712955 2025-12-29 00:51:50.889 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-219 created with rcb: 66520452 2025-12-29 00:51:50.944 - Render thread -> Frame [4613] Parallel Render Command Batch RCB-208 processed in 2 frames. 2025-12-29 00:51:50.997 - Render thread -> VRAM report about missing bytes is changed from 355725312 Bytes to 357367808 Bytes 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-220 created with rcb: 19513910 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-221 created with rcb: 23199389 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-222 created with rcb: 336329 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-223 created with rcb: 29188931 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-224 created with rcb: 59010916 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-225 created with rcb: 35698228 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-226 created with rcb: 20962779 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-227 created with rcb: 30020321 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-228 created with rcb: 56230623 2025-12-29 00:51:50.997 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-229 created with rcb: 57256950 2025-12-29 00:51:51.004 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-209 processed in 2 frames. 2025-12-29 00:51:51.004 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-29 00:51:51.023 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-211 processed in 2 frames. 2025-12-29 00:51:51.026 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-212 processed in 2 frames. 2025-12-29 00:51:51.028 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-213 processed in 2 frames. 2025-12-29 00:51:51.032 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-214 processed in 2 frames. 2025-12-29 00:51:51.032 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-215 processed in 2 frames. 2025-12-29 00:51:51.033 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-216 processed in 2 frames. 2025-12-29 00:51:51.033 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-217 processed in 2 frames. 2025-12-29 00:51:51.047 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-218 processed in 2 frames. 2025-12-29 00:51:51.048 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-219 processed in 2 frames. 2025-12-29 00:51:51.051 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-220 processed in 1 frames. 2025-12-29 00:51:51.051 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-221 processed in 1 frames. 2025-12-29 00:51:51.051 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-222 processed in 1 frames. 2025-12-29 00:51:51.051 - Render thread -> Frame [4614] Parallel Render Command Batch RCB-223 processed in 1 frames. 2025-12-29 00:51:51.101 - Render thread -> VRAM report about missing bytes is changed from 357367808 Bytes to 357396480 Bytes 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-230 created with rcb: 7401628 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-231 created with rcb: 12299412 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-232 created with rcb: 28797696 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-233 created with rcb: 35576187 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-234 created with rcb: 28831653 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-235 created with rcb: 27563388 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-236 created with rcb: 33117845 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-237 created with rcb: 16801827 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-238 created with rcb: 61872524 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-239 created with rcb: 21064774 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-240 created with rcb: 12776509 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-241 created with rcb: 36507463 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-242 created with rcb: 55748660 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-243 created with rcb: 21349259 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-244 created with rcb: 7173008 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-245 created with rcb: 66418842 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-246 created with rcb: 56492374 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-247 created with rcb: 11697361 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-248 created with rcb: 5638242 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-249 created with rcb: 62036060 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-250 created with rcb: 32944636 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-251 created with rcb: 46432926 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-252 created with rcb: 28331704 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-253 created with rcb: 20753411 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-254 created with rcb: 48660952 2025-12-29 00:51:51.101 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-255 created with rcb: 15729305 2025-12-29 00:51:51.111 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-224 processed in 2 frames. 2025-12-29 00:51:51.111 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-225 processed in 2 frames. 2025-12-29 00:51:51.118 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-226 processed in 2 frames. 2025-12-29 00:51:51.132 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-227 processed in 2 frames. 2025-12-29 00:51:51.160 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-228 processed in 2 frames. 2025-12-29 00:51:51.161 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-229 processed in 2 frames. 2025-12-29 00:51:51.163 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-230 processed in 1 frames. 2025-12-29 00:51:51.163 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-231 processed in 1 frames. 2025-12-29 00:51:51.163 - Render thread -> Frame [4615] Parallel Render Command Batch RCB-232 processed in 1 frames. 2025-12-29 00:51:51.212 - Render thread -> VRAM report about missing bytes is changed from 357396480 Bytes to 357519360 Bytes 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-256 created with rcb: 38675519 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-257 created with rcb: 55674729 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-258 created with rcb: 2101602 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-259 created with rcb: 33570443 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-260 created with rcb: 39178839 2025-12-29 00:51:51.212 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-261 created with rcb: 64927632 2025-12-29 00:51:51.213 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-233 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-234 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-235 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-236 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-237 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-238 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-239 processed in 2 frames. 2025-12-29 00:51:51.214 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-240 processed in 2 frames. 2025-12-29 00:51:51.216 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-241 processed in 2 frames. 2025-12-29 00:51:51.216 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-242 processed in 2 frames. 2025-12-29 00:51:51.228 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-243 processed in 2 frames. 2025-12-29 00:51:51.229 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-244 processed in 2 frames. 2025-12-29 00:51:51.240 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-245 processed in 2 frames. 2025-12-29 00:51:51.240 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-246 processed in 2 frames. 2025-12-29 00:51:51.258 - Render thread -> Frame [4616] Parallel Render Command Batch RCB-247 processed in 2 frames. 2025-12-29 00:51:51.365 - Render thread -> VRAM report about missing bytes is changed from 357519360 Bytes to 358436864 Bytes 2025-12-29 00:51:51.365 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-262 created with rcb: 62108033 2025-12-29 00:51:51.365 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-263 created with rcb: 62374649 2025-12-29 00:51:51.370 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-248 processed in 3 frames. 2025-12-29 00:51:51.370 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-249 processed in 3 frames. 2025-12-29 00:51:51.384 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-250 processed in 3 frames. 2025-12-29 00:51:51.385 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-251 processed in 3 frames. 2025-12-29 00:51:51.388 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-252 processed in 3 frames. 2025-12-29 00:51:51.388 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-253 processed in 3 frames. 2025-12-29 00:51:51.391 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-254 processed in 3 frames. 2025-12-29 00:51:51.395 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-255 processed in 3 frames. 2025-12-29 00:51:51.422 - Render thread -> Frame [4617] Parallel Render Command Batch RCB-256 processed in 2 frames. 2025-12-29 00:51:51.442 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-29 00:51:51.518 - Render thread -> VRAM report about missing bytes is changed from 358436864 Bytes to 359464960 Bytes 2025-12-29 00:51:51.518 - Render thread -> Frame [4618] Parallel Render Command Batch RCB-264 created with rcb: 39127323 2025-12-29 00:51:51.540 - Render thread -> Frame [4618] Parallel Render Command Batch RCB-257 processed in 3 frames. 2025-12-29 00:51:51.569 - Render thread -> Frame [4618] Parallel Render Command Batch RCB-258 processed in 3 frames. 2025-12-29 00:51:51.643 - Render thread -> VRAM report about missing bytes is changed from 359464960 Bytes to 360448000 Bytes 2025-12-29 00:51:51.655 - Render thread -> Frame [4619] Parallel Render Command Batch RCB-259 processed in 4 frames. 2025-12-29 00:51:51.687 - Render thread -> Frame [4619] Parallel Render Command Batch RCB-260 processed in 4 frames. 2025-12-29 00:51:51.865 - Render thread -> VRAM report about missing bytes is changed from 360448000 Bytes to 360542208 Bytes 2025-12-29 00:51:51.868 - Render thread -> Frame [4620] Parallel Render Command Batch RCB-261 processed in 5 frames. 2025-12-29 00:51:51.898 - Render thread -> Frame [4620] Parallel Render Command Batch RCB-262 processed in 4 frames. 2025-12-29 00:51:51.977 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-29 00:51:52.103 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-29 00:51:52.155 - Render thread -> VRAM report about missing bytes is changed from 360542208 Bytes to 360521728 Bytes 2025-12-29 00:51:52.155 - Render thread -> Frame [4621] Parallel Render Command Batch RCB-265 created with rcb: 41601324 2025-12-29 00:51:52.172 - Render thread -> Frame [4621] Parallel Render Command Batch RCB-263 processed in 5 frames. 2025-12-29 00:51:52.329 - Render thread -> VRAM report about missing bytes is changed from 360521728 Bytes to 360595456 Bytes 2025-12-29 00:51:52.335 - Render thread -> Frame [4622] Parallel Render Command Batch RCB-264 processed in 5 frames. 2025-12-29 00:51:52.400 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-29 00:51:52.505 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-29 00:51:52.597 - Render thread -> Frame [4623] Parallel Render Command Batch RCB-265 processed in 3 frames. 2025-12-29 00:51:52.682 - Render thread -> VRAM report about missing bytes is changed from 360595456 Bytes to 360624128 Bytes 2025-12-29 00:51:52.696 - Render thread -> VRAM report about missing bytes is changed from 360624128 Bytes to 360669184 Bytes 2025-12-29 00:51:52.850 - Render thread -> Frame [4635] Parallel Render Command Batch RCB-266 created with rcb: 26403973 2025-12-29 00:51:53.202 - Render thread -> Frame [4638] Parallel Render Command Batch RCB-266 processed in 4 frames. 2025-12-29 00:51:53.301 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-29 00:51:53.302 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-29 00:51:53.308 - Render thread -> VRAM report about missing bytes is changed from 360669184 Bytes to 360361984 Bytes 2025-12-29 00:51:53.321 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-29 00:51:53.322 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-29 00:51:53.329 - Render thread -> VRAM report about missing bytes is changed from 360361984 Bytes to 361103360 Bytes 2025-12-29 00:51:53.370 - Render thread -> VRAM report about missing bytes is changed from 361103360 Bytes to 361410560 Bytes 2025-12-29 00:51:53.418 - Render thread -> VRAM report about missing bytes is changed from 361410560 Bytes to 361717760 Bytes 2025-12-29 00:51:53.468 - Render thread -> VRAM report about missing bytes is changed from 361717760 Bytes to 362045440 Bytes 2025-12-29 00:51:53.579 - Render thread -> VRAM report about missing bytes is changed from 362045440 Bytes to 363094016 Bytes 2025-12-29 00:51:53.591 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-29 00:51:53.592 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-29 00:51:53.597 - Render thread -> VRAM report about missing bytes is changed from 363094016 Bytes to 362913792 Bytes 2025-12-29 00:51:53.636 - Render thread -> VRAM report about missing bytes is changed from 362913792 Bytes to 363220992 Bytes 2025-12-29 00:51:53.702 - Render thread -> VRAM report about missing bytes is changed from 363220992 Bytes to 364269568 Bytes 2025-12-29 00:51:56.216 - Render thread -> Info: Frame[4791] - Available VRAM budget has changed: 10729 MB 2025-12-29 00:51:56.216 - Render thread -> Info: Frame[4791] - Available VRAM budget has changed: 9766 MB 2025-12-29 00:51:56.300 - Render thread -> VRAM report about missing bytes is changed from 364269568 Bytes to 365350912 Bytes 2025-12-29 00:51:56.377 - Render thread -> VRAM report about missing bytes is changed from 365350912 Bytes to 365412352 Bytes 2025-12-29 00:51:56.494 - Render thread -> VRAM report about missing bytes is changed from 365412352 Bytes to 379043840 Bytes 2025-12-29 00:51:56.513 - Render thread -> VRAM report about missing bytes is changed from 379043840 Bytes to 380092416 Bytes 2025-12-29 00:51:56.676 - Render thread -> VRAM report about missing bytes is changed from 380092416 Bytes to 382517248 Bytes 2025-12-29 00:51:56.800 - Render thread -> VRAM report about missing bytes is changed from 382517248 Bytes to 382525440 Bytes 2025-12-29 00:51:56.833 - Render thread -> VRAM report about missing bytes is changed from 382525440 Bytes to 382529536 Bytes 2025-12-29 00:51:56.933 - Render thread -> VRAM report about missing bytes is changed from 382529536 Bytes to 382533632 Bytes 2025-12-29 00:51:56.967 - Render thread -> VRAM report about missing bytes is changed from 382533632 Bytes to 383324160 Bytes 2025-12-29 00:51:57.002 - Render thread -> VRAM report about missing bytes is changed from 383324160 Bytes to 383385600 Bytes 2025-12-29 00:51:57.067 - Render thread -> VRAM report about missing bytes is changed from 383385600 Bytes to 383389696 Bytes 2025-12-29 00:51:57.067 - Render thread -> Info: Frame[4823] - Available VRAM budget has changed: 10802 MB 2025-12-29 00:51:57.183 - Render thread -> VRAM report about missing bytes is changed from 383389696 Bytes to 383393792 Bytes 2025-12-29 00:51:57.300 - Render thread -> VRAM report about missing bytes is changed from 383393792 Bytes to 383332352 Bytes 2025-12-29 00:51:57.335 - Render thread -> VRAM report about missing bytes is changed from 383332352 Bytes to 383393792 Bytes 2025-12-29 00:51:57.383 - Render thread -> VRAM report about missing bytes is changed from 383393792 Bytes to 383397888 Bytes 2025-12-29 00:51:57.517 - Render thread -> VRAM report about missing bytes is changed from 383397888 Bytes to 383401984 Bytes 2025-12-29 00:51:57.567 - Render thread -> Info: Frame[4853] - Available VRAM budget has changed: 9839 MB 2025-12-29 00:51:57.633 - Render thread -> VRAM report about missing bytes is changed from 383401984 Bytes to 384712704 Bytes 2025-12-29 00:51:57.668 - Render thread -> VRAM report about missing bytes is changed from 384712704 Bytes to 384716800 Bytes 2025-12-29 00:51:57.687 - Render thread -> VRAM report about missing bytes is changed from 384716800 Bytes to 383864832 Bytes 2025-12-29 00:51:57.783 - Render thread -> VRAM report about missing bytes is changed from 383864832 Bytes to 383868928 Bytes 2025-12-29 00:51:57.967 - Render thread -> VRAM report about missing bytes is changed from 383868928 Bytes to 383807488 Bytes 2025-12-29 00:51:58.001 - Render thread -> VRAM report about missing bytes is changed from 383807488 Bytes to 383873024 Bytes 2025-12-29 00:51:58.118 - Render thread -> VRAM report about missing bytes is changed from 383873024 Bytes to 385187840 Bytes 2025-12-29 00:51:58.300 - Render thread -> VRAM report about missing bytes is changed from 385187840 Bytes to 385126400 Bytes 2025-12-29 00:51:58.318 - Render thread -> VRAM report about missing bytes is changed from 385126400 Bytes to 385130496 Bytes 2025-12-29 00:51:58.335 - Render thread -> VRAM report about missing bytes is changed from 385130496 Bytes to 385196032 Bytes 2025-12-29 00:51:58.354 - Render thread -> VRAM report about missing bytes is changed from 385196032 Bytes to 385200128 Bytes 2025-12-29 00:51:58.634 - Render thread -> VRAM report about missing bytes is changed from 385200128 Bytes to 386138112 Bytes 2025-12-29 00:51:58.668 - Render thread -> VRAM report about missing bytes is changed from 386138112 Bytes to 386199552 Bytes 2025-12-29 00:51:58.685 - Render thread -> VRAM report about missing bytes is changed from 386199552 Bytes to 384888832 Bytes 2025-12-29 00:51:58.967 - Render thread -> VRAM report about missing bytes is changed from 384888832 Bytes to 384827392 Bytes 2025-12-29 00:51:59.002 - Render thread -> VRAM report about missing bytes is changed from 384827392 Bytes to 384888832 Bytes 2025-12-29 00:52:01.170 - Render thread -> Info: Frame[5067] - Available VRAM budget has changed: 10649 MB 2025-12-29 00:52:01.170 - Render thread -> Info: Frame[5067] - Available VRAM budget has changed: 9686 MB 2025-12-29 00:52:01.717 - Render thread -> Info: Frame[5099] - Available VRAM budget has changed: 10802 MB 2025-12-29 00:52:02.217 - Render thread -> Info: Frame[5129] - Available VRAM budget has changed: 9839 MB 2025-12-29 00:52:03.209 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-29 00:52:03.210 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-29 00:52:03.219 - Render thread -> VRAM report about missing bytes is changed from 384888832 Bytes to 384765952 Bytes 2025-12-29 00:52:03.244 - Render thread -> VRAM report about missing bytes is changed from 384765952 Bytes to 385376256 Bytes 2025-12-29 00:52:03.357 - Render thread -> VRAM report about missing bytes is changed from 385376256 Bytes to 386752512 Bytes 2025-12-29 00:52:03.524 - Render thread -> VRAM report about missing bytes is changed from 386752512 Bytes to 386756608 Bytes 2025-12-29 00:52:03.691 - Render thread -> VRAM report about missing bytes is changed from 386756608 Bytes to 386760704 Bytes 2025-12-29 00:52:03.858 - Render thread -> VRAM report about missing bytes is changed from 386760704 Bytes to 386764800 Bytes 2025-12-29 00:52:03.949 - Render thread -> VRAM report about missing bytes is changed from 386764800 Bytes to 386727936 Bytes 2025-12-29 00:52:03.950 - Render thread -> Info: Frame[5229] - Available VRAM budget has changed: 10701 MB 2025-12-29 00:52:03.950 - Render thread -> Info: Frame[5229] - Available VRAM budget has changed: 9739 MB 2025-12-29 00:52:03.975 - Render thread -> VRAM report about missing bytes is changed from 386727936 Bytes to 386744320 Bytes 2025-12-29 00:52:03.999 - Render thread -> VRAM report about missing bytes is changed from 386744320 Bytes to 386748416 Bytes 2025-12-29 00:52:04.124 - Render thread -> VRAM report about missing bytes is changed from 386748416 Bytes to 386752512 Bytes 2025-12-29 00:52:04.458 - Render thread -> Info: Frame[5261] - Available VRAM budget has changed: 10802 MB 2025-12-29 00:52:05.067 - Render thread -> Info: Frame[5291] - Available VRAM budget has changed: 9839 MB 2025-12-29 00:52:05.818 - Render thread -> VRAM report about missing bytes is changed from 386752512 Bytes to 386740224 Bytes 2025-12-29 00:52:05.851 - Render thread -> VRAM report about missing bytes is changed from 386740224 Bytes to 386777088 Bytes 2025-12-29 00:52:05.880 - Render thread -> Info: Frame[5339] - Available VRAM budget has changed: 10598 MB 2025-12-29 00:52:05.880 - Render thread -> Info: Frame[5339] - Available VRAM budget has changed: 9635 MB 2025-12-29 00:52:06.033 - Render thread -> VRAM report about missing bytes is changed from 386777088 Bytes to 388218880 Bytes 2025-12-29 00:52:06.050 - Render thread -> VRAM report about missing bytes is changed from 388218880 Bytes to 388743168 Bytes 2025-12-29 00:52:06.067 - Render thread -> VRAM report about missing bytes is changed from 388743168 Bytes to 390250496 Bytes 2025-12-29 00:52:06.137 - Render thread -> VRAM report about missing bytes is changed from 390250496 Bytes to 390545408 Bytes 2025-12-29 00:52:06.213 - Render thread -> VRAM report about missing bytes is changed from 390545408 Bytes to 392019968 Bytes 2025-12-29 00:52:06.257 - Render thread -> VRAM report about missing bytes is changed from 392019968 Bytes to 392142848 Bytes 2025-12-29 00:52:06.350 - Render thread -> VRAM report about missing bytes is changed from 392142848 Bytes to 393781248 Bytes 2025-12-29 00:52:06.484 - Render thread -> VRAM report about missing bytes is changed from 393781248 Bytes to 393785344 Bytes 2025-12-29 00:52:06.520 - Render thread -> Info: Frame[5367] - Available VRAM budget has changed: 9487 MB 2025-12-29 00:52:06.551 - Render thread -> VRAM report about missing bytes is changed from 393785344 Bytes to 394424320 Bytes 2025-12-29 00:52:06.651 - Render thread -> VRAM report about missing bytes is changed from 394424320 Bytes to 394428416 Bytes 2025-12-29 00:52:06.784 - Render thread -> VRAM report about missing bytes is changed from 394428416 Bytes to 394432512 Bytes 2025-12-29 00:52:06.868 - Render thread -> VRAM report about missing bytes is changed from 394432512 Bytes to 395124736 Bytes 2025-12-29 00:52:06.893 - Render thread -> VRAM report about missing bytes is changed from 395124736 Bytes to 395186176 Bytes 2025-12-29 00:52:06.936 - Render thread -> VRAM report about missing bytes is changed from 395186176 Bytes to 394190848 Bytes 2025-12-29 00:52:07.106 - Render thread -> VRAM report about missing bytes is changed from 394190848 Bytes to 394006528 Bytes 2025-12-29 00:52:07.119 - Render thread -> Info: Frame[5389] - Available VRAM budget has changed: 10699 MB 2025-12-29 00:52:07.231 - Render thread -> VRAM report about missing bytes is changed from 394006528 Bytes to 394010624 Bytes 2025-12-29 00:52:07.253 - Render thread -> VRAM report about missing bytes is changed from 394010624 Bytes to 394014720 Bytes 2025-12-29 00:52:07.298 - Render thread -> VRAM report about missing bytes is changed from 394014720 Bytes to 394149888 Bytes 2025-12-29 00:52:07.342 - Render thread -> VRAM report about missing bytes is changed from 394149888 Bytes to 394211328 Bytes 2025-12-29 00:52:07.343 - Render thread -> Info: Frame[5399] - Available VRAM budget has changed: 9537 MB 2025-12-29 00:52:07.436 - Render thread -> VRAM report about missing bytes is changed from 394211328 Bytes to 394215424 Bytes 2025-12-29 00:52:07.494 - Render thread -> VRAM report about missing bytes is changed from 394215424 Bytes to 394240000 Bytes 2025-12-29 00:52:07.513 - Render thread -> VRAM report about missing bytes is changed from 394240000 Bytes to 393555968 Bytes 2025-12-29 00:52:07.572 - Render thread -> VRAM report about missing bytes is changed from 393555968 Bytes to 393560064 Bytes 2025-12-29 00:52:07.573 - Render thread -> Info: Frame[5411] - Available VRAM budget has changed: 10799 MB 2025-12-29 00:52:07.611 - Render thread -> VRAM report about missing bytes is changed from 393560064 Bytes to 393564160 Bytes 2025-12-29 00:52:07.726 - Render thread -> Info: Frame[5419] - Available VRAM budget has changed: 9638 MB 2025-12-29 00:52:07.820 - Render thread -> VRAM report about missing bytes is changed from 393564160 Bytes to 393568256 Bytes 2025-12-29 00:52:08.087 - Render thread -> Info: Frame[5431] - Available VRAM budget has changed: 10862 MB 2025-12-29 00:52:08.420 - Render thread -> Info: Frame[5441] - Available VRAM budget has changed: 9737 MB 2025-12-29 00:52:09.087 - Render thread -> Info: Frame[5461] - Available VRAM budget has changed: 9800 MB 2025-12-29 00:52:12.986 - Render thread -> VRAM report about missing bytes is changed from 393568256 Bytes to 393584640 Bytes 2025-12-29 00:52:13.457 - Render thread -> VRAM report about missing bytes is changed from 393584640 Bytes to 393850880 Bytes 2025-12-29 00:52:13.488 - Render thread -> VRAM report about missing bytes is changed from 393850880 Bytes to 393912320 Bytes 2025-12-29 00:52:13.791 - Render thread -> VRAM report about missing bytes is changed from 393912320 Bytes to 394391552 Bytes 2025-12-29 00:52:13.822 - Render thread -> VRAM report about missing bytes is changed from 394391552 Bytes to 394452992 Bytes 2025-12-29 00:52:13.840 - Render thread -> VRAM report about missing bytes is changed from 394452992 Bytes to 393535488 Bytes 2025-12-29 00:52:13.903 - Render thread -> VRAM report about missing bytes is changed from 393535488 Bytes to 393707520 Bytes 2025-12-29 00:52:13.953 - Render thread -> VRAM report about missing bytes is changed from 393707520 Bytes to 395476992 Bytes 2025-12-29 00:52:14.004 - Render thread -> VRAM report about missing bytes is changed from 395476992 Bytes to 395395072 Bytes 2025-12-29 00:52:14.131 - Render thread -> VRAM report about missing bytes is changed from 395395072 Bytes to 395927552 Bytes 2025-12-29 00:52:14.132 - Render thread -> Info: Frame[5637] - Available VRAM budget has changed: 10785 MB 2025-12-29 00:52:14.146 - Render thread -> VRAM report about missing bytes is changed from 395927552 Bytes to 395681792 Bytes 2025-12-29 00:52:14.162 - Render thread -> VRAM report about missing bytes is changed from 395681792 Bytes to 395743232 Bytes 2025-12-29 00:52:14.330 - Render thread -> VRAM report about missing bytes is changed from 395743232 Bytes to 395747328 Bytes 2025-12-29 00:52:14.463 - Render thread -> VRAM report about missing bytes is changed from 395747328 Bytes to 396046336 Bytes 2025-12-29 00:52:14.476 - Render thread -> VRAM report about missing bytes is changed from 396046336 Bytes to 396050432 Bytes 2025-12-29 00:52:14.490 - Render thread -> VRAM report about missing bytes is changed from 396050432 Bytes to 396115968 Bytes 2025-12-29 00:52:14.519 - Render thread -> VRAM report about missing bytes is changed from 396115968 Bytes to 395575296 Bytes 2025-12-29 00:52:14.553 - Render thread -> VRAM report about missing bytes is changed from 395575296 Bytes to 395579392 Bytes 2025-12-29 00:52:14.736 - Render thread -> VRAM report about missing bytes is changed from 395579392 Bytes to 395583488 Bytes 2025-12-29 00:52:14.793 - Render thread -> VRAM report about missing bytes is changed from 395583488 Bytes to 396324864 Bytes 2025-12-29 00:52:14.821 - Render thread -> VRAM report about missing bytes is changed from 396324864 Bytes to 396386304 Bytes 2025-12-29 00:52:14.853 - Render thread -> VRAM report about missing bytes is changed from 396386304 Bytes to 396050432 Bytes 2025-12-29 00:52:14.991 - Render thread -> Info: Frame[5689] - Available VRAM budget has changed: 10632 MB 2025-12-29 00:52:15.123 - Render thread -> VRAM report about missing bytes is changed from 396050432 Bytes to 397299712 Bytes 2025-12-29 00:52:15.154 - Render thread -> VRAM report about missing bytes is changed from 397299712 Bytes to 397361152 Bytes 2025-12-29 00:52:15.186 - Render thread -> VRAM report about missing bytes is changed from 397361152 Bytes to 396828672 Bytes 2025-12-29 00:52:15.491 - Render thread -> VRAM report about missing bytes is changed from 396828672 Bytes to 396279808 Bytes 2025-12-29 00:52:15.519 - Render thread -> VRAM report about missing bytes is changed from 396279808 Bytes to 397529088 Bytes 2025-12-29 00:52:15.588 - Render thread -> VRAM report about missing bytes is changed from 397529088 Bytes to 396558336 Bytes 2025-12-29 00:52:15.922 - Render thread -> VRAM report about missing bytes is changed from 396558336 Bytes to 397152256 Bytes 2025-12-29 00:52:15.955 - Render thread -> VRAM report about missing bytes is changed from 397152256 Bytes to 397213696 Bytes 2025-12-29 00:52:15.972 - Render thread -> VRAM report about missing bytes is changed from 397213696 Bytes to 396029952 Bytes 2025-12-29 00:52:16.259 - Render thread -> VRAM report about missing bytes is changed from 396029952 Bytes to 396951552 Bytes 2025-12-29 00:52:16.288 - Render thread -> VRAM report about missing bytes is changed from 396951552 Bytes to 397012992 Bytes 2025-12-29 00:52:16.306 - Render thread -> VRAM report about missing bytes is changed from 397012992 Bytes to 395702272 Bytes 2025-12-29 00:52:16.588 - Render thread -> VRAM report about missing bytes is changed from 395702272 Bytes to 396181504 Bytes 2025-12-29 00:52:16.621 - Render thread -> VRAM report about missing bytes is changed from 396181504 Bytes to 396242944 Bytes 2025-12-29 00:52:16.640 - Render thread -> VRAM report about missing bytes is changed from 396242944 Bytes to 394932224 Bytes 2025-12-29 00:52:16.821 - Render thread -> Info: Frame[5791] - Available VRAM budget has changed: 10722 MB 2025-12-29 00:52:16.925 - Render thread -> VRAM report about missing bytes is changed from 394932224 Bytes to 396181504 Bytes 2025-12-29 00:52:16.955 - Render thread -> VRAM report about missing bytes is changed from 396181504 Bytes to 396242944 Bytes 2025-12-29 00:52:17.320 - Render thread -> Info: Frame[5821] - Available VRAM budget has changed: 9923 MB 2025-12-29 00:52:26.036 - Render thread -> Info: Frame[6344] - Available VRAM budget has changed: 14762 MB 2025-12-29 00:52:26.053 - Render thread -> Info: Frame[6345] - Available VRAM budget has changed: 10254 MB 2025-12-29 00:52:26.053 - Render thread -> Info: Frame[6345] - Available VRAM budget has changed: 9450 MB 2025-12-29 00:52:26.903 - Render thread -> Info: Frame[6396] - Available VRAM budget has changed: 14666 MB 2025-12-29 00:52:26.920 - Render thread -> Info: Frame[6397] - Available VRAM budget has changed: 10167 MB 2025-12-29 00:52:26.920 - Render thread -> Info: Frame[6397] - Available VRAM budget has changed: 9369 MB 2025-12-29 00:52:27.187 - Render thread -> Info: Frame[6413] - Available VRAM budget has changed: 14757 MB 2025-12-29 00:52:27.653 - Render thread -> Info: Frame[6441] - Available VRAM budget has changed: 15262 MB 2025-12-29 00:52:27.687 - Render thread -> Info: Frame[6443] - Available VRAM budget has changed: 10249 MB 2025-12-29 00:52:28.153 - Render thread -> Info: Frame[6471] - Available VRAM budget has changed: 10701 MB 2025-12-29 00:52:28.187 - Render thread -> Info: Frame[6473] - Available VRAM budget has changed: 9450 MB 2025-12-29 00:52:28.653 - Render thread -> Info: Frame[6501] - Available VRAM budget has changed: 9900 MB 2025-12-29 00:52:30.574 - Render thread -> The GPU is under-clocked because of a power throttle. 2025-12-29 00:52:38.987 - Render thread -> Info: Frame[7121] - Available VRAM budget has changed: 9845 MB 2025-12-29 00:52:44.754 - Render thread -> Info: Frame[7467] - Available VRAM budget has changed: 9788 MB 2025-12-29 00:52:45.886 - Render thread -> VRAM report about missing bytes is changed from 396242944 Bytes to 396181504 Bytes 2025-12-29 00:52:45.920 - Render thread -> VRAM report about missing bytes is changed from 396181504 Bytes to 396242944 Bytes 2025-12-29 00:52:45.936 - Render thread -> VRAM report about missing bytes is changed from 396242944 Bytes to 396414976 Bytes 2025-12-29 00:52:47.003 - Render thread -> VRAM report about missing bytes is changed from 396414976 Bytes to 396496896 Bytes 2025-12-29 00:52:47.420 - Render thread -> Info: Frame[7627] - Available VRAM budget has changed: 9658 MB 2025-12-29 00:52:48.287 - Render thread -> Info: Frame[7679] - Available VRAM budget has changed: 9593 MB 2025-12-29 00:52:48.303 - Render thread -> VRAM report about missing bytes is changed from 396496896 Bytes to 396668928 Bytes 2025-12-29 00:52:48.420 - Render thread -> VRAM report about missing bytes is changed from 396668928 Bytes to 396996608 Bytes 2025-12-29 00:52:49.171 - Render thread -> VRAM report about missing bytes is changed from 396996608 Bytes to 396873728 Bytes 2025-12-29 00:52:49.337 - Render thread -> VRAM report about missing bytes is changed from 396873728 Bytes to 397045760 Bytes 2025-12-29 00:52:49.520 - Render thread -> Info: Frame[7753] - Available VRAM budget has changed: 9535 MB 2025-12-29 00:52:49.588 - Render thread -> Info: Frame[7757] - Available VRAM budget has changed: 9376 MB 2025-12-29 00:52:49.604 - Render thread -> Info: Frame[7758] - Available VRAM budget has changed: 15031 MB 2025-12-29 00:52:49.604 - Render thread -> VRAM report about missing bytes is changed from 397045760 Bytes to 396943360 Bytes 2025-12-29 00:52:49.620 - Render thread -> Info: Frame[7759] - Available VRAM budget has changed: 10494 MB 2025-12-29 00:52:49.620 - Render thread -> Info: Frame[7759] - Available VRAM budget has changed: 9170 MB 2025-12-29 00:52:49.637 - Render thread -> VRAM report about missing bytes is changed from 396943360 Bytes to 396836864 Bytes 2025-12-29 00:52:49.686 - Render thread -> Info: Frame[7763] - Available VRAM budget has changed: 14948 MB 2025-12-29 00:52:49.687 - Render thread -> Info: Frame[7763] - Available VRAM budget has changed: 10419 MB 2025-12-29 00:52:49.687 - Render thread -> Info: Frame[7763] - Available VRAM budget has changed: 9095 MB 2025-12-29 00:52:51.821 - Render thread -> Info: Frame[7891] - Available VRAM budget has changed: 9283 MB 2025-12-29 00:52:51.886 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 14834 MB 2025-12-29 00:52:51.887 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 10317 MB 2025-12-29 00:52:51.887 - Render thread -> Info: Frame[7895] - Available VRAM budget has changed: 9195 MB 2025-12-29 00:52:52.954 - Render thread -> Info: Frame[7959] - Available VRAM budget has changed: 9035 MB 2025-12-29 00:52:53.020 - Render thread -> Info: Frame[7963] - Available VRAM budget has changed: 8769 MB 2025-12-29 00:52:53.037 - Render thread -> VRAM report about missing bytes is changed from 396836864 Bytes to 397205504 Bytes 2025-12-29 00:52:53.171 - Render thread -> VRAM report about missing bytes is changed from 397205504 Bytes to 397377536 Bytes 2025-12-29 00:52:53.239 - Render thread -> VRAM report about missing bytes is changed from 397377536 Bytes to 396861440 Bytes 2025-12-29 00:52:53.386 - Render thread -> VRAM report about missing bytes is changed from 396861440 Bytes to 396865536 Bytes 2025-12-29 00:52:53.553 - Render thread -> VRAM report about missing bytes is changed from 396865536 Bytes to 396869632 Bytes 2025-12-29 00:52:53.655 - Render thread -> VRAM report about missing bytes is changed from 396869632 Bytes to 396902400 Bytes 2025-12-29 00:52:53.689 - Render thread -> Info: Frame[8003] - Available VRAM budget has changed: 8644 MB 2025-12-29 00:52:53.703 - Render thread -> VRAM report about missing bytes is changed from 396902400 Bytes to 396906496 Bytes 2025-12-29 00:52:53.904 - Render thread -> VRAM report about missing bytes is changed from 396906496 Bytes to 397082624 Bytes 2025-12-29 00:52:54.036 - Render thread -> VRAM report about missing bytes is changed from 397082624 Bytes to 397086720 Bytes 2025-12-29 00:52:54.197 - Render thread -> Info: Frame[8033] - Available VRAM budget has changed: 8477 MB 2025-12-29 00:52:54.207 - Render thread -> VRAM report about missing bytes is changed from 397086720 Bytes to 397209600 Bytes 2025-12-29 00:52:54.304 - Render thread -> VRAM report about missing bytes is changed from 397209600 Bytes to 399044608 Bytes 2025-12-29 00:52:54.645 - Render thread -> VRAM report about missing bytes is changed from 399044608 Bytes to 398872576 Bytes 2025-12-29 00:52:55.246 - Render thread -> VRAM report about missing bytes is changed from 398872576 Bytes to 398995456 Bytes 2025-12-29 00:52:55.303 - Render thread -> VRAM report about missing bytes is changed from 398995456 Bytes to 398823424 Bytes 2025-12-29 00:52:55.336 - Render thread -> VRAM report about missing bytes is changed from 398823424 Bytes to 398938112 Bytes 2025-12-29 00:52:55.404 - Render thread -> VRAM report about missing bytes is changed from 398938112 Bytes to 398921728 Bytes 2025-12-29 00:52:55.470 - Render thread -> VRAM report about missing bytes is changed from 398921728 Bytes to 398905344 Bytes 2025-12-29 00:52:55.970 - Render thread -> VRAM report about missing bytes is changed from 398905344 Bytes to 399077376 Bytes 2025-12-29 00:52:56.170 - Render thread -> VRAM report about missing bytes is changed from 399077376 Bytes to 399323136 Bytes 2025-12-29 00:52:56.262 - Render thread -> Info: Frame[8157] - Available VRAM budget has changed: 8434 MB 2025-12-29 00:52:56.272 - Render thread -> VRAM report about missing bytes is changed from 399323136 Bytes to 399446016 Bytes 2025-12-29 00:52:56.372 - Render thread -> VRAM report about missing bytes is changed from 399446016 Bytes to 398929920 Bytes 2025-12-29 00:52:57.453 - Render thread -> Info: Frame[8229] - Available VRAM budget has changed: 14953 MB 2025-12-29 00:52:57.953 - Render thread -> Info: Frame[8259] - Available VRAM budget has changed: 10415 MB 2025-12-29 00:52:58.454 - Render thread -> Info: Frame[8289] - Available VRAM budget has changed: 8555 MB 2025-12-29 00:52:58.787 - Render thread -> Info: Frame[8309] - Available VRAM budget has changed: 8611 MB 2025-12-29 00:52:59.220 - Render thread -> Info: Frame[8335] - Available VRAM budget has changed: 8825 MB 2025-12-29 00:52:59.287 - Render thread -> Info: Frame[8339] - Available VRAM budget has changed: 8893 MB 2025-12-29 00:52:59.387 - Render thread -> Info: Frame[8345] - Available VRAM budget has changed: 9015 MB 2025-12-29 00:52:59.420 - Render thread -> Info: Frame[8347] - Available VRAM budget has changed: 9349 MB 2025-12-29 00:52:59.521 - Render thread -> Info: Frame[8353] - Available VRAM budget has changed: 9398 MB 2025-12-29 00:52:59.687 - Render thread -> Info: Frame[8363] - Available VRAM budget has changed: 9514 MB 2025-12-29 00:53:00.987 - Render thread -> Info: Frame[8441] - Available VRAM budget has changed: 9434 MB 2025-12-29 00:53:01.904 - Render thread -> The GPU is under-clocked because of a power throttle. 2025-12-29 00:53:02.170 - Render thread -> VRAM report about missing bytes is changed from 398929920 Bytes to 398934016 Bytes 2025-12-29 00:53:02.303 - Render thread -> VRAM report about missing bytes is changed from 398934016 Bytes to 398938112 Bytes 2025-12-29 00:53:02.320 - Render thread -> VRAM report about missing bytes is changed from 398938112 Bytes to 399364096 Bytes 2025-12-29 00:53:02.388 - Render thread -> VRAM report about missing bytes is changed from 399364096 Bytes to 398790656 Bytes 2025-12-29 00:53:02.486 - Render thread -> VRAM report about missing bytes is changed from 398790656 Bytes to 398794752 Bytes 2025-12-29 00:53:02.603 - Render thread -> Info: Frame[8527] - Available VRAM budget has changed: 9508 MB 2025-12-29 00:53:02.671 - Render thread -> Info: Frame[8531] - Available VRAM budget has changed: 9455 MB 2025-12-29 00:53:02.937 - Render thread -> Info: Frame[8547] - Available VRAM budget has changed: 9393 MB 2025-12-29 00:53:03.104 - Render thread -> Info: Frame[8557] - Available VRAM budget has changed: 9293 MB 2025-12-29 00:53:03.187 - Render thread -> VRAM report about missing bytes is changed from 398794752 Bytes to 398966784 Bytes 2025-12-29 00:53:03.205 - Render thread -> Info: Frame[8563] - Available VRAM budget has changed: 9034 MB 2025-12-29 00:53:03.253 - Render thread -> VRAM report about missing bytes is changed from 398966784 Bytes to 399482880 Bytes 2025-12-29 00:53:03.270 - Render thread -> VRAM report about missing bytes is changed from 399482880 Bytes to 400007168 Bytes 2025-12-29 00:53:03.271 - Render thread -> Info: Frame[8567] - Available VRAM budget has changed: 8834 MB 2025-12-29 00:53:03.287 - Render thread -> VRAM report about missing bytes is changed from 400007168 Bytes to 400891904 Bytes 2025-12-29 00:53:03.321 - Render thread -> VRAM report about missing bytes is changed from 400891904 Bytes to 401137664 Bytes 2025-12-29 00:53:03.391 - Render thread -> VRAM report about missing bytes is changed from 401137664 Bytes to 400539648 Bytes 2025-12-29 00:53:03.421 - Render thread -> VRAM report about missing bytes is changed from 400539648 Bytes to 400621568 Bytes 2025-12-29 00:53:03.489 - Render thread -> VRAM report about missing bytes is changed from 400621568 Bytes to 400277504 Bytes 2025-12-29 00:53:03.519 - Render thread -> VRAM report about missing bytes is changed from 400277504 Bytes to 400400384 Bytes 2025-12-29 00:53:03.555 - Render thread -> VRAM report about missing bytes is changed from 400400384 Bytes to 400572416 Bytes 2025-12-29 00:53:03.621 - Render thread -> VRAM report about missing bytes is changed from 400572416 Bytes to 400400384 Bytes 2025-12-29 00:53:03.653 - Render thread -> VRAM report about missing bytes is changed from 400400384 Bytes to 400572416 Bytes 2025-12-29 00:53:03.754 - Render thread -> VRAM report about missing bytes is changed from 400572416 Bytes to 400449536 Bytes 2025-12-29 00:53:03.920 - Render thread -> VRAM report about missing bytes is changed from 400449536 Bytes to 400572416 Bytes 2025-12-29 00:53:04.020 - Render thread -> VRAM report about missing bytes is changed from 400572416 Bytes to 400400384 Bytes 2025-12-29 00:53:04.287 - Render thread -> VRAM report about missing bytes is changed from 400400384 Bytes to 400523264 Bytes 2025-12-29 00:53:04.354 - Render thread -> VRAM report about missing bytes is changed from 400523264 Bytes to 400351232 Bytes 2025-12-29 00:53:04.453 - Render thread -> VRAM report about missing bytes is changed from 400351232 Bytes to 400269312 Bytes 2025-12-29 00:53:04.887 - Render thread -> VRAM report about missing bytes is changed from 400269312 Bytes to 400187392 Bytes 2025-12-29 00:53:05.106 - Render thread -> VRAM report about missing bytes is changed from 400187392 Bytes to 400191488 Bytes 2025-12-29 00:53:05.153 - Render thread -> VRAM report about missing bytes is changed from 400191488 Bytes to 400232448 Bytes 2025-12-29 00:53:05.260 - Render thread -> VRAM report about missing bytes is changed from 400232448 Bytes to 400236544 Bytes 2025-12-29 00:53:05.286 - Render thread -> VRAM report about missing bytes is changed from 400236544 Bytes to 400359424 Bytes 2025-12-29 00:53:05.378 - Render thread -> Info: Frame[8693] - Available VRAM budget has changed: 8887 MB 2025-12-29 00:53:05.386 - Render thread -> VRAM report about missing bytes is changed from 400359424 Bytes to 400187392 Bytes 2025-12-29 00:53:06.147 - Render thread -> VRAM report about missing bytes is changed from 400187392 Bytes to 400236544 Bytes 2025-12-29 00:53:46.570 - Render thread -> Info: Frame[11145] - Available VRAM budget has changed: 14848 MB 2025-12-29 00:53:46.570 - Render thread -> Info: Frame[11145] - Available VRAM budget has changed: 10291 MB 2025-12-29 00:53:46.570 - Render thread -> Info: Frame[11145] - Available VRAM budget has changed: 8756 MB 2025-12-29 00:53:46.876 - Render thread -> Info: Frame[11163] - Available VRAM budget has changed: 14927 MB 2025-12-29 00:53:47.487 - Render thread -> Info: Frame[11193] - Available VRAM budget has changed: 10362 MB 2025-12-29 00:53:48.064 - Render thread -> Info: Frame[11223] - Available VRAM budget has changed: 8822 MB 2025-12-29 00:53:56.753 - Render thread -> Info: Frame[11737] - Available VRAM budget has changed: 14842 MB 2025-12-29 00:53:56.753 - Render thread -> Info: Frame[11737] - Available VRAM budget has changed: 10286 MB 2025-12-29 00:53:56.754 - Render thread -> Info: Frame[11737] - Available VRAM budget has changed: 8751 MB 2025-12-29 00:53:57.236 - Render thread -> Info: Frame[11766] - Available VRAM budget has changed: 14986 MB 2025-12-29 00:53:57.754 - Render thread -> Info: Frame[11797] - Available VRAM budget has changed: 10415 MB 2025-12-29 00:53:58.253 - Render thread -> Info: Frame[11827] - Available VRAM budget has changed: 8879 MB 2025-12-29 00:54:31.707 - Render thread -> VRAM report about missing bytes is changed from 400236544 Bytes to 400359424 Bytes 2025-12-29 00:54:31.774 - Render thread -> VRAM report about missing bytes is changed from 400359424 Bytes to 400187392 Bytes 2025-12-29 00:54:31.891 - Render thread -> Info: Frame[13835] - Available VRAM budget has changed: 8794 MB 2025-12-29 00:54:31.907 - Render thread -> VRAM report about missing bytes is changed from 400187392 Bytes to 400310272 Bytes 2025-12-29 00:54:31.975 - Render thread -> VRAM report about missing bytes is changed from 400310272 Bytes to 400138240 Bytes 2025-12-29 00:54:32.207 - Render thread -> VRAM report about missing bytes is changed from 400138240 Bytes to 400310272 Bytes 2025-12-29 00:54:32.240 - Render thread -> VRAM report about missing bytes is changed from 400310272 Bytes to 400482304 Bytes 2025-12-29 00:54:32.309 - Render thread -> VRAM report about missing bytes is changed from 400482304 Bytes to 400654336 Bytes 2025-12-29 00:54:33.740 - Render thread -> VRAM report about missing bytes is changed from 400654336 Bytes to 400777216 Bytes 2025-12-29 00:54:33.758 - Render thread -> Info: Frame[13947] - Available VRAM budget has changed: 8729 MB 2025-12-29 00:54:33.774 - Render thread -> VRAM report about missing bytes is changed from 400777216 Bytes to 400900096 Bytes 2025-12-29 00:54:33.808 - Render thread -> VRAM report about missing bytes is changed from 400900096 Bytes to 400728064 Bytes 2025-12-29 00:54:34.692 - Render thread -> Info: Frame[14003] - Available VRAM budget has changed: 8783 MB 2025-12-29 00:54:34.821 - Render thread -> Info: Frame[14007] - Available VRAM budget has changed: 8955 MB 2025-12-29 00:54:34.954 - Render thread -> Info: Frame[14011] - Available VRAM budget has changed: 9002 MB 2025-12-29 00:54:35.037 - Render thread -> Info: Frame[14015] - Available VRAM budget has changed: 9255 MB 2025-12-29 00:54:35.237 - Render thread -> Info: Frame[14027] - Available VRAM budget has changed: 9378 MB 2025-12-29 00:54:36.137 - Render thread -> Info: Frame[14081] - Available VRAM budget has changed: 9428 MB 2025-12-29 00:54:36.237 - Render thread -> Info: Frame[14087] - Available VRAM budget has changed: 9521 MB 2025-12-29 00:54:38.104 - Render thread -> Info: Frame[14199] - Available VRAM budget has changed: 9461 MB 2025-12-29 00:54:38.170 - Render thread -> Info: Frame[14203] - Available VRAM budget has changed: 9393 MB 2025-12-29 00:54:38.971 - Render thread -> Info: Frame[14251] - Available VRAM budget has changed: 9344 MB 2025-12-29 00:54:39.037 - Render thread -> Info: Frame[14255] - Available VRAM budget has changed: 9292 MB 2025-12-29 00:54:39.070 - Render thread -> Info: Frame[14257] - Available VRAM budget has changed: 9161 MB 2025-12-29 00:54:39.304 - Render thread -> Info: Frame[14271] - Available VRAM budget has changed: 8865 MB 2025-12-29 00:54:39.670 - Render thread -> Info: Frame[14293] - Available VRAM budget has changed: 8670 MB 2025-12-29 00:54:41.671 - Render thread -> Info: Frame[14413] - Available VRAM budget has changed: 8611 MB 2025-12-29 00:54:47.421 - Render thread -> Info: Frame[14753] - Available VRAM budget has changed: 8674 MB 2025-12-29 00:54:47.545 - Render thread -> VRAM report about missing bytes is changed from 400728064 Bytes to 400867328 Bytes 2025-12-29 00:54:47.607 - Render thread -> VRAM report about missing bytes is changed from 400867328 Bytes to 400928768 Bytes 2025-12-29 00:54:47.661 - Render thread -> VRAM report about missing bytes is changed from 400928768 Bytes to 400388096 Bytes 2025-12-29 00:54:48.160 - Render thread -> VRAM report about missing bytes is changed from 400388096 Bytes to 400326656 Bytes 2025-12-29 00:54:48.228 - Render thread -> VRAM report about missing bytes is changed from 400326656 Bytes to 400388096 Bytes