2025-12-27 15:16:02.341 - Main Thread -> Timezone (local - UTC): 1h 2025-12-27 15:16:02.341 - Main Thread -> App Version: 2.0.2.51 2025-12-27 15:16:02.343 - Main Thread -> VRage renderer started 2025-12-27 15:16:02.343 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-27 15:16:02.359 - Main Thread -> NvApi - Status: OK 2025-12-27 15:16:02.359 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2025-12-27 15:16:02.359 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-27 15:16:02.367 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-27 15:16:02.367 - Main Thread -> AMD - Driver Version: Unknown 2025-12-27 15:16:02.377 - Main Thread -> Adapters.Adapters - Entering 2025-12-27 15:16:02.377 - Main Thread -> CreateDXGIFactory - Entering 2025-12-27 15:16:02.393 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-27 15:16:02.395 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-27 15:16:02.395 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-27 15:16:02.395 - Main Thread -> Using IDXGIFactory6: True 2025-12-27 15:16:02.395 - Main Thread -> Enumerating adapters by preference 2025-12-27 15:16:02.403 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 15:16:02.403 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 15:16:02.404 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 15:16:02.404 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 15:16:02.887 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 15:16:03.086 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3060' has 28 RTX cores 2025-12-27 15:16:03.086 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 15:16:03.086 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Entering 2025-12-27 15:16:03.087 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list 2025-12-27 15:16:03.088 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list done 2025-12-27 15:16:03.089 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate 2025-12-27 15:16:03.093 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate done 2025-12-27 15:16:03.093 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Exiting 2025-12-27 15:16:03.093 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-27 15:16:03.093 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-27 15:16:03.093 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-27 15:16:03.093 - Main Thread -> Skipping software adapter 2025-12-27 15:16:03.093 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-27 15:16:03.095 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3060 OutputName = DISPLAY1 Description = DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True AdapterLuid = 53335 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12701401088 SharedRAM = 17140834304 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.845056 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-27 15:16:03.096 - Main Thread -> Adapter list composed 2025-12-27 15:16:03.114 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 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900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 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7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True","AdapterLuid": 53335,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 6000,"Denominator": 100},"IsOutputAttached": true,"DedicatedRAM": 12701401088,"SharedRAM": 17140834304,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9476,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.845056,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-27 15:16:03.123 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-27 15:16:03.213 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-27 15:16:03.213 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 15:16:03.214 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 15:16:03.214 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-27 15:16:03.245 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-27 15:16:03.245 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-27 15:16:03.245 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-27 15:16:03.246 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-27 15:16:03.246 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-27 15:16:03.247 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "NVIDIA GeForce RTX 3060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2025-12-27 15:16:03.250 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-27 15:16:03.251 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-27 15:16:03.255 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-27 15:16:03.278 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 15:16:03.278 - Render thread -> IsD3D12Supported = True 2025-12-27 15:16:03.405 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-27 15:16:03.407 - Render thread -> Debug layer enabled: False 2025-12-27 15:16:03.407 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-27 15:16:03.608 - Render thread -> Direct Storage supported 2025-12-27 15:16:03.608 - Render thread -> Developer mode: On 2025-12-27 15:16:03.608 - Render thread -> Is stable power state: On - GPU measurements are more precise, but the GPU is slower 2025-12-27 15:16:03.608 - Render thread -> Current Device Info: 2025-12-27 15:16:03.609 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-27 15:16:03.609 - Render thread -> OutputMergerLogicOp: True 2025-12-27 15:16:03.609 - Render thread -> MinPrecisionSupport: Bit16 2025-12-27 15:16:03.609 - Render thread -> TiledResourcesTier: Tier4 2025-12-27 15:16:03.609 - Render thread -> ResourceBindingTier: Tier3 2025-12-27 15:16:03.609 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-27 15:16:03.609 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-27 15:16:03.609 - Render thread -> ROVsSupported: True 2025-12-27 15:16:03.609 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-27 15:16:03.609 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-27 15:16:03.609 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-27 15:16:03.609 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-27 15:16:03.609 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-27 15:16:03.609 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-27 15:16:03.609 - Render thread -> ResourceHeapTier: Tier2 2025-12-27 15:16:03.609 - Render thread -> WaveOps: True 2025-12-27 15:16:03.609 - Render thread -> WaveLaneCountMin: 32 2025-12-27 15:16:03.609 - Render thread -> WaveLaneCountMax: 32 2025-12-27 15:16:03.609 - Render thread -> TotalLaneCount: 3584 2025-12-27 15:16:03.609 - Render thread -> ExpandedComputeResourceStates: True 2025-12-27 15:16:03.609 - Render thread -> Int64ShaderOps: True 2025-12-27 15:16:03.609 - Render thread -> DepthBoundsTestSupported: True 2025-12-27 15:16:03.609 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-27 15:16:03.609 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-27 15:16:03.609 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-27 15:16:03.609 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-27 15:16:03.609 - Render thread -> ViewInstancingTier: Tier3 2025-12-27 15:16:03.609 - Render thread -> BarycentricsSupported: True 2025-12-27 15:16:03.609 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-27 15:16:03.609 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-27 15:16:03.609 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-27 15:16:03.609 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-27 15:16:03.609 - Render thread -> RenderPassesTier: Tier0 2025-12-27 15:16:03.610 - Render thread -> RaytracingTier: Tier1_1 2025-12-27 15:16:03.610 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-27 15:16:03.610 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-27 15:16:03.610 - Render thread -> VariableShadingRateTier: Tier2 2025-12-27 15:16:03.610 - Render thread -> ShadingRateImageTileSize: 16 2025-12-27 15:16:03.610 - Render thread -> BackgroundProcessingSupported: True 2025-12-27 15:16:03.610 - Render thread -> MeshShaderTier: Tier1 2025-12-27 15:16:03.610 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-27 15:16:03.617 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-27 15:16:03.630 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-27 15:16:03.631 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-27 15:16:03.632 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-27 15:16:03.632 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-27 15:16:03.633 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-27 15:16:03.634 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6729728 Bytes 2025-12-27 15:16:03.636 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-27 15:16:03.636 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-27 15:16:03.738 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-27 15:16:03.738 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-27 15:16:03.738 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-27 15:16:03.738 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-27 15:16:03.740 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-27 15:16:03.741 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-27 15:16:03.741 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-27 15:16:03.742 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-27 15:16:03.760 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-27 15:16:03.760 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-27 15:16:03.791 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-27 15:16:03.792 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-27 15:16:03.792 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-27 15:16:03.793 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-27 15:16:03.795 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-27 15:16:03.795 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-27 15:16:03.796 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-27 15:16:03.796 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-27 15:16:03.796 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-27 15:16:03.798 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-27 15:16:03.798 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-27 15:16:03.800 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-27 15:16:03.818 - Render thread -> UseShaderAsserts: False 2025-12-27 15:16:03.818 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-27 15:16:03.819 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-27 15:16:03.819 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-27 15:16:03.819 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-27 15:16:03.820 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-27 15:16:03.821 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-27 15:16:03.823 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-27 15:16:03.823 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-27 15:16:03.826 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-27 15:16:03.826 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-27 15:16:03.826 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-27 15:16:03.826 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-27 15:16:03.828 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-27 15:16:03.829 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-27 15:16:03.829 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-27 15:16:03.829 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-27 15:16:03.829 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-27 15:16:03.830 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-27 15:16:03.832 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-27 15:16:03.833 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-27 15:16:03.844 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-27 15:16:03.853 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-27 15:16:03.862 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-27 15:16:03.863 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-27 15:16:03.868 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-27 15:16:03.869 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-27 15:16:03.870 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 15:16:03.891 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-27 15:16:03.892 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-27 15:16:03.893 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-27 15:16:03.893 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-27 15:16:03.893 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-27 15:16:03.894 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-27 15:16:03.907 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-27 15:16:03.907 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-27 15:16:03.917 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-27 15:16:03.917 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-27 15:16:03.917 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-27 15:16:03.917 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-27 15:16:03.951 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-27 15:16:03.952 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-27 15:16:03.973 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-27 15:16:03.974 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 15:16:03.974 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 15:16:03.974 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-27 15:16:03.974 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-27 15:16:03.976 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-27 15:16:04.043 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-27 15:16:04.122 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-27 15:16:04.124 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-27 15:16:04.126 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-27 15:16:04.126 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-27 15:16:04.126 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-27 15:16:04.126 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-27 15:16:04.126 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-27 15:16:04.127 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-27 15:16:04.127 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-27 15:16:04.128 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-27 15:16:04.128 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-27 15:16:04.128 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-27 15:16:04.128 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 15:16:04.128 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 15:16:04.217 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-27 15:16:04.217 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-27 15:16:04.238 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-27 15:16:04.244 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-27 15:16:04.244 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-27 15:16:04.246 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-27 15:16:04.246 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-27 15:16:04.292 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-27 15:16:04.295 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-27 15:16:04.309 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-27 15:16:04.314 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-27 15:16:04.503 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-27 15:16:04.503 - Render thread -> CreateMeshBuilders - Entering 2025-12-27 15:16:04.504 - Render thread -> CreateMeshBuilders - Exiting 2025-12-27 15:16:04.504 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-27 15:16:04.511 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-27 15:16:04.883 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-27 15:16:04.884 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 15:16:04.981 - Render thread -> VRAM report about missing bytes is changed from 6729728 Bytes to 8396800 Bytes 2025-12-27 15:16:05.634 - Render thread -> Info: Frame[105] - Available VRAM budget has changed: 9610 MB 2025-12-27 15:16:05.706 - VRageWorker 3 -> Vertex 2025-12-27 15:16:05.707 - VRageWorker 8 -> Pixel 2025-12-27 15:16:05.708 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.708 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.709 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.709 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:05.709 - VRageWorker 8 -> Vertex 2025-12-27 15:16:05.709 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.709 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:05.711 - VRageWorker 9 -> Pixel 2025-12-27 15:16:05.711 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.711 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.832 - VRageWorker 0 -> Vertex 2025-12-27 15:16:05.832 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.832 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:05.832 - VRageWorker 0 -> Pixel 2025-12-27 15:16:05.832 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.832 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.839 - VRageWorker 4 -> Vertex 2025-12-27 15:16:05.840 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.840 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:05.840 - VRageWorker 0 -> Pixel 2025-12-27 15:16:05.840 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.840 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.930 - VRageWorker 2 -> Vertex 2025-12-27 15:16:05.930 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.930 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:05.931 - VRageWorker 13 -> Pixel 2025-12-27 15:16:05.931 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.931 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.932 - VRageWorker 13 -> Pixel 2025-12-27 15:16:05.932 - VRageWorker 6 -> Vertex 2025-12-27 15:16:05.932 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.932 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:05.932 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:05.932 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.011 - VRageWorker 1 -> Vertex 2025-12-27 15:16:06.011 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.011 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.011 - VRageWorker 13 -> Pixel 2025-12-27 15:16:06.011 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.011 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.012 - VRageWorker 11 -> Vertex 2025-12-27 15:16:06.012 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.012 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.012 - VRageWorker 7 -> Pixel 2025-12-27 15:16:06.012 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.012 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.095 - VRageWorker 2 -> Vertex 2025-12-27 15:16:06.095 - VRageWorker 9 -> Pixel 2025-12-27 15:16:06.095 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.095 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.095 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.095 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.096 - VRageWorker 10 -> Vertex 2025-12-27 15:16:06.096 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.096 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.096 - VRageWorker 9 -> Pixel 2025-12-27 15:16:06.096 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.096 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.147 - VRageWorker 12 -> Vertex 2025-12-27 15:16:06.147 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.147 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.147 - VRageWorker 12 -> Vertex 2025-12-27 15:16:06.147 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.147 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.147 - VRageWorker 0 -> Pixel 2025-12-27 15:16:06.147 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.147 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.147 - VRageWorker 5 -> Pixel 2025-12-27 15:16:06.147 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.147 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.188 - VRageWorker 0 -> Vertex 2025-12-27 15:16:06.188 - VRageWorker 5 -> Pixel 2025-12-27 15:16:06.188 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.188 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.188 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.188 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.189 - VRageWorker 0 -> Vertex 2025-12-27 15:16:06.189 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.189 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.189 - VRageWorker 0 -> Pixel 2025-12-27 15:16:06.189 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.189 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.233 - VRageWorker 8 -> Vertex 2025-12-27 15:16:06.233 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.233 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.233 - VRageWorker 11 -> Pixel 2025-12-27 15:16:06.233 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.233 - VRageWorker 9 -> Vertex 2025-12-27 15:16:06.233 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.233 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.233 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 15:16:06.233 - VRageWorker 8 -> Pixel 2025-12-27 15:16:06.233 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 15:16:06.233 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 15:16:06.266 - Render thread -> VRAM report about missing bytes is changed from 8396800 Bytes to 188801024 Bytes 2025-12-27 15:16:06.301 - Render thread -> VRAM report about missing bytes is changed from 188801024 Bytes to 188739584 Bytes 2025-12-27 15:16:06.302 - Render thread -> Info: Frame[107] - Available VRAM budget has changed: 9317 MB 2025-12-27 15:16:06.302 - Render thread -> Info: Frame[107] - Available VRAM budget has changed: 9213 MB 2025-12-27 15:16:06.325 - Render thread -> VRAM report about missing bytes is changed from 188739584 Bytes to 188887040 Bytes 2025-12-27 15:16:06.749 - Render thread -> Info: Frame[173] - Available VRAM budget has changed: 9111 MB 2025-12-27 15:16:06.756 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 216346624 Bytes 2025-12-27 15:16:06.760 - Render thread -> VRAM report about missing bytes is changed from 216346624 Bytes to 188887040 Bytes 2025-12-27 15:16:09.709 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 204681216 Bytes 2025-12-27 15:16:09.709 - Render thread -> Info: Frame[735] - Available VRAM budget has changed: 9267 MB 2025-12-27 15:16:09.709 - Render thread -> Info: Frame[735] - Available VRAM budget has changed: 9059 MB 2025-12-27 15:16:17.828 - Render thread -> Info: Frame[2343] - Available VRAM budget has changed: 9152 MB 2025-12-27 15:16:18.499 - Render thread -> VRAM report about missing bytes is changed from 204681216 Bytes to 483278848 Bytes 2025-12-27 15:16:18.514 - Render thread -> VRAM report about missing bytes is changed from 483278848 Bytes to 483815424 Bytes 2025-12-27 15:16:18.514 - Render thread -> Info: Frame[2373] - Available VRAM budget has changed: 8374 MB 2025-12-27 15:16:18.514 - Render thread -> Info: Frame[2373] - Available VRAM budget has changed: 8264 MB 2025-12-27 15:16:18.531 - Render thread -> VRAM report about missing bytes is changed from 483815424 Bytes to 484552704 Bytes 2025-12-27 15:16:18.542 - Render thread -> VRAM report about missing bytes is changed from 484552704 Bytes to 484675584 Bytes 2025-12-27 15:16:18.571 - Render thread -> VRAM report about missing bytes is changed from 484675584 Bytes to 485396480 Bytes 2025-12-27 15:16:18.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-27 15:16:18.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-27 15:16:18.680 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-27 15:16:18.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-27 15:16:18.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-27 15:16:18.681 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-27 15:16:18.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-27 15:16:18.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-27 15:16:18.682 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-27 15:16:18.704 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-27 15:16:18.704 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-27 15:16:18.704 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-27 15:16:18.706 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-27 15:16:18.706 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-27 15:16:18.706 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-27 15:16:18.711 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-27 15:16:18.711 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-27 15:16:18.711 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-27 15:16:18.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-27 15:16:18.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-27 15:16:18.714 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-27 15:16:18.718 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-27 15:16:18.718 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-27 15:16:18.718 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-27 15:16:18.719 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-27 15:16:18.719 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-27 15:16:18.719 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-27 15:16:18.722 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-27 15:16:18.722 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-27 15:16:18.723 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-27 15:16:18.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-27 15:16:18.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-27 15:16:18.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-27 15:16:18.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-27 15:16:18.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-27 15:16:18.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-27 15:16:18.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-27 15:16:18.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-27 15:16:18.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-27 15:16:18.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-27 15:16:18.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-27 15:16:18.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-27 15:16:18.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-27 15:16:18.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-27 15:16:18.735 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-27 15:16:18.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-27 15:16:18.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-27 15:16:18.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-27 15:16:18.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-27 15:16:18.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-27 15:16:18.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-27 15:16:18.862 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-27 15:16:18.862 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-27 15:16:18.862 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-27 15:16:18.869 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-27 15:16:18.869 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-27 15:16:18.869 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-27 15:16:18.871 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-27 15:16:18.871 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-27 15:16:18.871 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-27 15:16:19.548 - Render thread -> VRAM report about missing bytes is changed from 485396480 Bytes to 485924864 Bytes 2025-12-27 15:16:19.563 - Render thread -> Info: Frame[2381] - Available VRAM budget has changed: 8193 MB 2025-12-27 15:16:19.563 - Render thread -> Info: Frame[2381] - Available VRAM budget has changed: 7989 MB 2025-12-27 15:16:19.609 - Render thread -> VRAM report about missing bytes is changed from 485924864 Bytes to 486768640 Bytes 2025-12-27 15:16:19.666 - Render thread -> VRAM report about missing bytes is changed from 486768640 Bytes to 493756416 Bytes 2025-12-27 15:16:19.666 - Render thread -> Info: Frame[2383] - Available VRAM budget has changed: 7910 MB 2025-12-27 15:16:19.666 - Render thread -> Info: Frame[2383] - Available VRAM budget has changed: 7707 MB 2025-12-27 15:16:19.683 - Render thread -> VRAM report about missing bytes is changed from 493756416 Bytes to 494804992 Bytes 2025-12-27 15:16:19.753 - Render thread -> VRAM report about missing bytes is changed from 494804992 Bytes to 495591424 Bytes 2025-12-27 15:16:19.791 - Render thread -> Info: Frame[2391] - Available VRAM budget has changed: 6536 MB 2025-12-27 15:16:19.791 - Render thread -> Info: Frame[2391] - Available VRAM budget has changed: 5839 MB 2025-12-27 15:16:19.808 - Render thread -> VRAM report about missing bytes is changed from 495591424 Bytes to 670650368 Bytes 2025-12-27 15:16:19.837 - Render thread -> VRAM report about missing bytes is changed from 670650368 Bytes to 569364480 Bytes 2025-12-27 15:16:19.866 - Render thread -> VRAM report about missing bytes is changed from 569364480 Bytes to 575000576 Bytes 2025-12-27 15:16:19.880 - Render thread -> VRAM report about missing bytes is changed from 575000576 Bytes to 558092288 Bytes 2025-12-27 15:16:19.932 - Render thread -> VRAM report about missing bytes is changed from 558092288 Bytes to 518639616 Bytes 2025-12-27 15:16:19.956 - Render thread -> VRAM report about missing bytes is changed from 518639616 Bytes to 563728384 Bytes 2025-12-27 15:16:19.970 - Render thread -> VRAM report about missing bytes is changed from 563728384 Bytes to 549703680 Bytes 2025-12-27 15:16:19.984 - Render thread -> VRAM report about missing bytes is changed from 549703680 Bytes to 525062144 Bytes 2025-12-27 15:16:19.998 - Render thread -> VRAM report about missing bytes is changed from 525062144 Bytes to 496693248 Bytes 2025-12-27 15:16:20.013 - Render thread -> VRAM report about missing bytes is changed from 496693248 Bytes to 500985856 Bytes 2025-12-27 15:16:30.804 - Render thread -> VRAM report about missing bytes is changed from 500985856 Bytes to 500961280 Bytes 2025-12-27 15:16:30.835 - Render thread -> VRAM report about missing bytes is changed from 500961280 Bytes to 501006336 Bytes 2025-12-27 15:16:30.846 - Render thread -> VRAM report about missing bytes is changed from 501006336 Bytes to 500957184 Bytes 2025-12-27 15:16:30.875 - Render thread -> VRAM report about missing bytes is changed from 500957184 Bytes to 500981760 Bytes 2025-12-27 15:16:30.933 - Render thread -> VRAM report about missing bytes is changed from 500981760 Bytes to 500920320 Bytes 2025-12-27 15:16:30.967 - Render thread -> VRAM report about missing bytes is changed from 500920320 Bytes to 500871168 Bytes 2025-12-27 15:16:30.983 - Render thread -> VRAM report about missing bytes is changed from 500871168 Bytes to 500932608 Bytes 2025-12-27 15:16:31.005 - Render thread -> VRAM report about missing bytes is changed from 500932608 Bytes to 500994048 Bytes 2025-12-27 15:16:31.016 - Render thread -> VRAM report about missing bytes is changed from 500994048 Bytes to 501043200 Bytes 2025-12-27 15:16:31.517 - Render thread -> VRAM report about missing bytes is changed from 501043200 Bytes to 501075968 Bytes 2025-12-27 15:16:37.147 - Render thread -> VRAM report about missing bytes is changed from 501075968 Bytes to 500891648 Bytes 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-1 created with rcb: 33641790 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-2 created with rcb: 61654477 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-3 created with rcb: 49200071 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-4 created with rcb: 23969797 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-5 created with rcb: 7210776 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-6 created with rcb: 51936424 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-7 created with rcb: 5863557 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-8 created with rcb: 41680770 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-9 created with rcb: 31132088 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-10 created with rcb: 19435889 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-11 created with rcb: 11156862 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-12 created with rcb: 12615016 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-13 created with rcb: 30491803 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-14 created with rcb: 58305369 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-15 created with rcb: 35796175 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-16 created with rcb: 31499253 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-17 created with rcb: 64455493 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-18 created with rcb: 37110821 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-19 created with rcb: 46947988 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-20 created with rcb: 15505348 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-21 created with rcb: 53027397 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-22 created with rcb: 35659614 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-23 created with rcb: 22271162 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-24 created with rcb: 7384639 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-25 created with rcb: 18445731 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-26 created with rcb: 4077170 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-27 created with rcb: 50013873 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-28 created with rcb: 47994052 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-29 created with rcb: 38988692 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-30 created with rcb: 46701761 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-31 created with rcb: 37775867 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-32 created with rcb: 64322929 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-33 created with rcb: 11510965 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-34 created with rcb: 52986104 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-35 created with rcb: 36970953 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-36 created with rcb: 6138262 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-37 created with rcb: 64624993 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-38 created with rcb: 1804416 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-39 created with rcb: 44561707 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-40 created with rcb: 35778286 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-41 created with rcb: 62372484 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-42 created with rcb: 22502294 2025-12-27 15:16:37.926 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-27 15:16:37.927 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-27 15:16:37.928 - Render thread -> Frame [3623] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-43 created with rcb: 55871586 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-44 created with rcb: 62026391 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-45 created with rcb: 15033419 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-46 created with rcb: 62372484 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-47 created with rcb: 44561707 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-48 created with rcb: 6138262 2025-12-27 15:16:37.939 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-49 created with rcb: 64624993 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-27 15:16:37.940 - Render thread -> Frame [3624] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-50 created with rcb: 15033419 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-51 created with rcb: 55871586 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-52 created with rcb: 62372484 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-53 created with rcb: 44561707 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-54 created with rcb: 6138262 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-55 created with rcb: 64624993 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-56 created with rcb: 11510965 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-57 created with rcb: 64322929 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-58 created with rcb: 37775867 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-59 created with rcb: 46701761 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-60 created with rcb: 38988692 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-61 created with rcb: 47994052 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-62 created with rcb: 50013873 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-63 created with rcb: 4077170 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-64 created with rcb: 18445731 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-65 created with rcb: 7384639 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-66 created with rcb: 22271162 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-67 created with rcb: 35659614 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-68 created with rcb: 53027397 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-69 created with rcb: 15505348 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-70 created with rcb: 46947988 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-71 created with rcb: 37110821 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-72 created with rcb: 64455493 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-73 created with rcb: 31499253 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-74 created with rcb: 35796175 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-75 created with rcb: 58305369 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-76 created with rcb: 30491803 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-77 created with rcb: 12615016 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-78 created with rcb: 11156862 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-79 created with rcb: 19435889 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-80 created with rcb: 31132088 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-81 created with rcb: 41680770 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-82 created with rcb: 5863557 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-83 created with rcb: 51936424 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-84 created with rcb: 7210776 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-85 created with rcb: 36970953 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-86 created with rcb: 1804416 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-87 created with rcb: 23969797 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-88 created with rcb: 49200071 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-89 created with rcb: 61654477 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-90 created with rcb: 33641790 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-91 created with rcb: 47367640 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-92 created with rcb: 48180679 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-93 created with rcb: 52097390 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-94 created with rcb: 61546576 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-95 created with rcb: 62967982 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-96 created with rcb: 62391584 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-97 created with rcb: 47153430 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-27 15:16:37.954 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-27 15:16:37.955 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-27 15:16:37.976 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-27 15:16:37.977 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-27 15:16:37.978 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-27 15:16:37.978 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-27 15:16:37.978 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-27 15:16:37.979 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-27 15:16:37.979 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-27 15:16:37.980 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-27 15:16:37.980 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-27 15:16:37.980 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-27 15:16:37.980 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-27 15:16:37.980 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-27 15:16:37.981 - Render thread -> Frame [3625] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-98 created with rcb: 62026391 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-99 created with rcb: 51936424 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-100 created with rcb: 7210776 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-101 created with rcb: 5863557 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-102 created with rcb: 41680770 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-103 created with rcb: 22502294 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-104 created with rcb: 12615016 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-105 created with rcb: 30491803 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-106 created with rcb: 11156862 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-107 created with rcb: 33641790 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-108 created with rcb: 61654477 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-109 created with rcb: 48180679 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-110 created with rcb: 47367640 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-111 created with rcb: 62391584 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-112 created with rcb: 47153430 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-113 created with rcb: 62967982 2025-12-27 15:16:38.021 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-114 created with rcb: 61546576 2025-12-27 15:16:38.025 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-27 15:16:38.026 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-27 15:16:38.027 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-27 15:16:38.027 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-27 15:16:38.027 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-27 15:16:38.027 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-27 15:16:38.036 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-27 15:16:38.036 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-27 15:16:38.041 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-27 15:16:38.041 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-27 15:16:38.041 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-27 15:16:38.041 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-27 15:16:38.042 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-27 15:16:38.042 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-27 15:16:38.042 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-27 15:16:38.042 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-27 15:16:38.042 - Render thread -> Frame [3626] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-27 15:16:38.057 - Render thread -> VRAM report about missing bytes is changed from 500891648 Bytes to 500830208 Bytes 2025-12-27 15:16:38.102 - Render thread -> VRAM report about missing bytes is changed from 500830208 Bytes to 500891648 Bytes 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-115 created with rcb: 30161596 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-116 created with rcb: 61546576 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-117 created with rcb: 31132088 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-118 created with rcb: 62967982 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-119 created with rcb: 47153430 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-120 created with rcb: 4303578 2025-12-27 15:16:38.102 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-121 created with rcb: 48180679 2025-12-27 15:16:38.142 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-27 15:16:38.142 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-27 15:16:38.144 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-27 15:16:38.144 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-27 15:16:38.145 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-27 15:16:38.148 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-27 15:16:38.148 - Render thread -> Frame [3629] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-27 15:16:38.198 - Render thread -> VRAM report about missing bytes is changed from 500891648 Bytes to 500785152 Bytes 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-122 created with rcb: 61654477 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-123 created with rcb: 48451391 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-124 created with rcb: 33641790 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-125 created with rcb: 30491803 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-126 created with rcb: 52097390 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-127 created with rcb: 12615016 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-128 created with rcb: 22502294 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-129 created with rcb: 41680770 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-130 created with rcb: 5863557 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-131 created with rcb: 43922386 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-132 created with rcb: 7210776 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-133 created with rcb: 51936424 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-134 created with rcb: 62026391 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-135 created with rcb: 23969797 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-136 created with rcb: 35796175 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-137 created with rcb: 31499253 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-138 created with rcb: 64455493 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-139 created with rcb: 37110821 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-140 created with rcb: 46947988 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-141 created with rcb: 15505348 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-142 created with rcb: 58305369 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-143 created with rcb: 53027397 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-144 created with rcb: 35659614 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-145 created with rcb: 50732744 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-146 created with rcb: 22271162 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-147 created with rcb: 18445731 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-148 created with rcb: 7384639 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-149 created with rcb: 50013873 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-150 created with rcb: 38988692 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-151 created with rcb: 47994052 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-152 created with rcb: 35778286 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-153 created with rcb: 64322929 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-154 created with rcb: 11510965 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-155 created with rcb: 64624993 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-156 created with rcb: 6138262 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-157 created with rcb: 44561707 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-158 created with rcb: 62372484 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-159 created with rcb: 55871586 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-160 created with rcb: 15033419 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-161 created with rcb: 17860029 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-162 created with rcb: 20339861 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-163 created with rcb: 6524680 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-164 created with rcb: 58109506 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-165 created with rcb: 42482645 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-166 created with rcb: 35523804 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-167 created with rcb: 7984663 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-168 created with rcb: 12884748 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-169 created with rcb: 45260793 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-170 created with rcb: 45379765 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-171 created with rcb: 10242562 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-172 created with rcb: 9492443 2025-12-27 15:16:38.198 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-173 created with rcb: 29878968 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-174 created with rcb: 21215391 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-175 created with rcb: 18089227 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-176 created with rcb: 46271257 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-177 created with rcb: 48121981 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-178 created with rcb: 27906321 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-179 created with rcb: 58666905 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-180 created with rcb: 5648512 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-181 created with rcb: 2606744 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-182 created with rcb: 9026013 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-183 created with rcb: 49827890 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-184 created with rcb: 26124321 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-185 created with rcb: 63069781 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-186 created with rcb: 57085780 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-187 created with rcb: 17673678 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-188 created with rcb: 61743401 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-189 created with rcb: 43906414 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-190 created with rcb: 60685996 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-191 created with rcb: 46749635 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-192 created with rcb: 877953 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-193 created with rcb: 44352120 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-194 created with rcb: 50876516 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-195 created with rcb: 22270184 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-196 created with rcb: 36546638 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-197 created with rcb: 33880650 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-198 created with rcb: 35377334 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-199 created with rcb: 42040406 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-200 created with rcb: 41672597 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-201 created with rcb: 59036485 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-202 created with rcb: 43210082 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-203 created with rcb: 59158991 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-204 created with rcb: 50438294 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-205 created with rcb: 18507754 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-206 created with rcb: 34783873 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-207 created with rcb: 9362387 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-208 created with rcb: 13410630 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-209 created with rcb: 2049472 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-210 created with rcb: 30344307 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-211 created with rcb: 11156862 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-212 created with rcb: 14843795 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-213 created with rcb: 36970953 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-214 created with rcb: 64848701 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-215 created with rcb: 26814849 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-216 created with rcb: 57750145 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-217 created with rcb: 37775867 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-218 created with rcb: 46701761 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-219 created with rcb: 19435889 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-220 created with rcb: 1804416 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-221 created with rcb: 4303578 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-222 created with rcb: 52986104 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-223 created with rcb: 62967982 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-224 created with rcb: 61546576 2025-12-27 15:16:38.199 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-225 created with rcb: 31132088 2025-12-27 15:16:38.200 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-27 15:16:38.220 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-27 15:16:38.221 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-27 15:16:38.222 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-27 15:16:38.230 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-27 15:16:38.230 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-27 15:16:38.230 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-27 15:16:38.230 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-27 15:16:38.231 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-27 15:16:38.244 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-27 15:16:38.245 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-27 15:16:38.246 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-27 15:16:38.246 - Render thread -> Frame [3630] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-27 15:16:38.296 - Render thread -> VRAM report about missing bytes is changed from 500785152 Bytes to 500600832 Bytes 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-226 created with rcb: 30161596 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-227 created with rcb: 61654477 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-228 created with rcb: 13213001 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-229 created with rcb: 24137505 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-230 created with rcb: 41317289 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-231 created with rcb: 18229994 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-232 created with rcb: 65292832 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-233 created with rcb: 9688453 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-234 created with rcb: 30491803 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-235 created with rcb: 48451391 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-236 created with rcb: 33641790 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-237 created with rcb: 47153430 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-238 created with rcb: 22502294 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-239 created with rcb: 41680770 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-240 created with rcb: 6071690 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-241 created with rcb: 39811320 2025-12-27 15:16:38.296 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-242 created with rcb: 5863557 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-145 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-146 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-147 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-27 15:16:38.329 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-152 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-153 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-154 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-27 15:16:38.338 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-162 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-163 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-164 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-165 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-166 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-170 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-173 processed in 2 frames. 2025-12-27 15:16:38.339 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-174 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-175 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-176 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-177 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-178 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-179 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-180 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-181 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-182 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-183 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-184 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-185 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-186 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-187 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-188 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-189 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-190 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-191 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-27 15:16:38.340 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-193 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-194 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-195 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-196 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-197 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-198 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-199 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-200 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-201 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-202 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-203 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-204 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-205 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-206 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-207 processed in 2 frames. 2025-12-27 15:16:38.341 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-208 processed in 2 frames. 2025-12-27 15:16:38.348 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-209 processed in 2 frames. 2025-12-27 15:16:38.348 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-27 15:16:38.356 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-211 processed in 2 frames. 2025-12-27 15:16:38.356 - Render thread -> Frame [3631] Parallel Render Command Batch RCB-212 processed in 2 frames. 2025-12-27 15:16:38.400 - Render thread -> VRAM report about missing bytes is changed from 500600832 Bytes to 500584448 Bytes 2025-12-27 15:16:38.400 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-243 created with rcb: 48180679 2025-12-27 15:16:38.402 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-213 processed in 3 frames. 2025-12-27 15:16:38.406 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-214 processed in 3 frames. 2025-12-27 15:16:38.406 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-215 processed in 3 frames. 2025-12-27 15:16:38.406 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-216 processed in 3 frames. 2025-12-27 15:16:38.415 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-217 processed in 3 frames. 2025-12-27 15:16:38.425 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-218 processed in 3 frames. 2025-12-27 15:16:38.441 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-219 processed in 3 frames. 2025-12-27 15:16:38.446 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-220 processed in 3 frames. 2025-12-27 15:16:38.447 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-221 processed in 3 frames. 2025-12-27 15:16:38.461 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-222 processed in 3 frames. 2025-12-27 15:16:38.461 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-223 processed in 3 frames. 2025-12-27 15:16:38.462 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-224 processed in 3 frames. 2025-12-27 15:16:38.462 - Render thread -> Frame [3632] Parallel Render Command Batch RCB-225 processed in 3 frames. 2025-12-27 15:16:38.521 - Render thread -> VRAM report about missing bytes is changed from 500584448 Bytes to 500592640 Bytes 2025-12-27 15:16:38.521 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-244 created with rcb: 47367640 2025-12-27 15:16:38.521 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-245 created with rcb: 50787555 2025-12-27 15:16:38.521 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-246 created with rcb: 38524630 2025-12-27 15:16:38.522 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-226 processed in 3 frames. 2025-12-27 15:16:38.522 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-227 processed in 3 frames. 2025-12-27 15:16:38.522 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-228 processed in 3 frames. 2025-12-27 15:16:38.524 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-229 processed in 3 frames. 2025-12-27 15:16:38.526 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-230 processed in 3 frames. 2025-12-27 15:16:38.528 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-231 processed in 3 frames. 2025-12-27 15:16:38.528 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-232 processed in 3 frames. 2025-12-27 15:16:38.529 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-233 processed in 3 frames. 2025-12-27 15:16:38.530 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-234 processed in 3 frames. 2025-12-27 15:16:38.533 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-235 processed in 3 frames. 2025-12-27 15:16:38.535 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-236 processed in 3 frames. 2025-12-27 15:16:38.543 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-237 processed in 3 frames. 2025-12-27 15:16:38.544 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-238 processed in 3 frames. 2025-12-27 15:16:38.546 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-239 processed in 3 frames. 2025-12-27 15:16:38.555 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-240 processed in 3 frames. 2025-12-27 15:16:38.560 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-241 processed in 3 frames. 2025-12-27 15:16:38.565 - Render thread -> Frame [3633] Parallel Render Command Batch RCB-242 processed in 3 frames. 2025-12-27 15:16:38.616 - Render thread -> VRAM report about missing bytes is changed from 500592640 Bytes to 500666368 Bytes 2025-12-27 15:16:38.616 - Render thread -> Frame [3634] Parallel Render Command Batch RCB-247 created with rcb: 14456659 2025-12-27 15:16:38.616 - Render thread -> Frame [3634] Parallel Render Command Batch RCB-248 created with rcb: 49200071 2025-12-27 15:16:38.629 - Render thread -> Frame [3634] Parallel Render Command Batch RCB-243 processed in 3 frames. 2025-12-27 15:16:38.664 - Render thread -> Frame [3634] Parallel Render Command Batch RCB-244 processed in 2 frames. 2025-12-27 15:16:38.716 - Render thread -> VRAM report about missing bytes is changed from 500666368 Bytes to 500858880 Bytes 2025-12-27 15:16:38.716 - Render thread -> Frame [3635] Parallel Render Command Batch RCB-249 created with rcb: 28649937 2025-12-27 15:16:38.744 - Render thread -> Frame [3635] Parallel Render Command Batch RCB-245 processed in 3 frames. 2025-12-27 15:16:38.771 - Render thread -> Frame [3635] Parallel Render Command Batch RCB-246 processed in 3 frames. 2025-12-27 15:16:38.807 - Render thread -> VRAM report about missing bytes is changed from 500858880 Bytes to 500822016 Bytes 2025-12-27 15:16:38.807 - Render thread -> Frame [3636] Parallel Render Command Batch RCB-250 created with rcb: 62391584 2025-12-27 15:16:38.822 - Render thread -> Frame [3636] Parallel Render Command Batch RCB-247 processed in 3 frames. 2025-12-27 15:16:38.866 - Render thread -> Frame [3636] Parallel Render Command Batch RCB-248 processed in 3 frames. 2025-12-27 15:16:38.909 - Render thread -> VRAM report about missing bytes is changed from 500822016 Bytes to 501039104 Bytes 2025-12-27 15:16:38.909 - Render thread -> Frame [3637] Parallel Render Command Batch RCB-251 created with rcb: 27262732 2025-12-27 15:16:39.004 - Render thread -> VRAM report about missing bytes is changed from 501039104 Bytes to 501145600 Bytes 2025-12-27 15:16:39.019 - Render thread -> Frame [3638] Parallel Render Command Batch RCB-249 processed in 4 frames. 2025-12-27 15:16:39.099 - Render thread -> VRAM report about missing bytes is changed from 501145600 Bytes to 501149696 Bytes 2025-12-27 15:16:39.112 - Render thread -> Frame [3639] Parallel Render Command Batch RCB-250 processed in 4 frames. 2025-12-27 15:16:39.191 - Render thread -> VRAM report about missing bytes is changed from 501149696 Bytes to 501182464 Bytes 2025-12-27 15:16:39.243 - Render thread -> Frame [3640] Parallel Render Command Batch RCB-251 processed in 4 frames. 2025-12-27 15:16:39.264 - Render thread -> VRAM report about missing bytes is changed from 501182464 Bytes to 501227520 Bytes 2025-12-27 15:16:39.320 - Render thread -> VRAM report about missing bytes is changed from 501227520 Bytes to 502865920 Bytes 2025-12-27 15:16:39.660 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 15:16:39.668 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 15:16:39.703 - Render thread -> VRAM report about missing bytes is changed from 502865920 Bytes to 503717888 Bytes 2025-12-27 15:16:41.088 - Render thread -> Frame [3760] Parallel Render Command Batch RCB-252 created with rcb: 4077170 2025-12-27 15:16:41.296 - Render thread -> VRAM report about missing bytes is changed from 503717888 Bytes to 503660544 Bytes 2025-12-27 15:16:41.500 - Render thread -> VRAM report about missing bytes is changed from 503660544 Bytes to 503689216 Bytes 2025-12-27 15:16:41.647 - Render thread -> Frame [3765] Parallel Render Command Batch RCB-252 processed in 6 frames. 2025-12-27 15:16:41.805 - Render thread -> VRAM report about missing bytes is changed from 503689216 Bytes to 504606720 Bytes 2025-12-27 15:16:42.207 - Render thread -> VRAM report about missing bytes is changed from 504606720 Bytes to 504582144 Bytes 2025-12-27 15:16:42.411 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-27 15:16:42.509 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-27 15:16:42.741 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 15:16:42.782 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-27 15:16:42.783 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-27 15:16:42.801 - Render thread -> VRAM report about missing bytes is changed from 504582144 Bytes to 505401344 Bytes 2025-12-27 15:16:43.013 - Render thread -> VRAM report about missing bytes is changed from 505401344 Bytes to 506486784 Bytes 2025-12-27 15:16:43.037 - Render thread -> VRAM report about missing bytes is changed from 506486784 Bytes to 506818560 Bytes 2025-12-27 15:16:43.153 - Render thread -> VRAM report about missing bytes is changed from 506818560 Bytes to 507867136 Bytes 2025-12-27 15:16:43.247 - Render thread -> VRAM report about missing bytes is changed from 507867136 Bytes to 510160896 Bytes 2025-12-27 15:16:43.909 - Render thread -> VRAM report about missing bytes is changed from 510160896 Bytes to 513306624 Bytes 2025-12-27 15:16:44.003 - Render thread -> VRAM report about missing bytes is changed from 513306624 Bytes to 514355200 Bytes 2025-12-27 15:16:44.119 - Render thread -> VRAM report about missing bytes is changed from 514355200 Bytes to 514322432 Bytes 2025-12-27 15:16:44.150 - Render thread -> VRAM report about missing bytes is changed from 514322432 Bytes to 514383872 Bytes 2025-12-27 15:16:47.868 - Render thread -> VRAM report about missing bytes is changed from 514383872 Bytes to 514367488 Bytes 2025-12-27 15:16:47.896 - Render thread -> VRAM report about missing bytes is changed from 514367488 Bytes to 514408448 Bytes 2025-12-27 15:16:48.210 - Render thread -> VRAM report about missing bytes is changed from 514408448 Bytes to 515653632 Bytes 2025-12-27 15:16:48.789 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2025-12-27 15:16:48.789 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2025-12-27 15:16:48.804 - Render thread -> VRAM report about missing bytes is changed from 515653632 Bytes to 515600384 Bytes 2025-12-27 15:16:48.836 - Render thread -> VRAM report about missing bytes is changed from 515600384 Bytes to 515706880 Bytes 2025-12-27 15:16:48.859 - Render thread -> VRAM report about missing bytes is changed from 515706880 Bytes to 516505600 Bytes 2025-12-27 15:16:51.651 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2025-12-27 15:16:51.651 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2025-12-27 15:16:51.670 - Render thread -> VRAM report about missing bytes is changed from 516505600 Bytes to 516493312 Bytes 2025-12-27 15:16:51.831 - Render thread -> VRAM report about missing bytes is changed from 516493312 Bytes to 530124800 Bytes 2025-12-27 15:16:51.859 - Render thread -> VRAM report about missing bytes is changed from 530124800 Bytes to 530202624 Bytes 2025-12-27 15:16:52.001 - Render thread -> VRAM report about missing bytes is changed from 530202624 Bytes to 531251200 Bytes 2025-12-27 15:16:52.061 - Render thread -> VRAM report about missing bytes is changed from 531251200 Bytes to 533938176 Bytes 2025-12-27 15:16:52.678 - Render thread -> VRAM report about missing bytes is changed from 533938176 Bytes to 534151168 Bytes 2025-12-27 15:16:52.721 - Render thread -> VRAM report about missing bytes is changed from 534151168 Bytes to 534044672 Bytes 2025-12-27 15:16:52.773 - Render thread -> VRAM report about missing bytes is changed from 534044672 Bytes to 534167552 Bytes 2025-12-27 15:16:52.846 - Render thread -> VRAM report about missing bytes is changed from 534167552 Bytes to 535650304 Bytes 2025-12-27 15:16:52.909 - Render thread -> VRAM report about missing bytes is changed from 535650304 Bytes to 535662592 Bytes 2025-12-27 15:16:52.934 - Render thread -> VRAM report about missing bytes is changed from 535662592 Bytes to 537169920 Bytes 2025-12-27 15:16:52.959 - Render thread -> VRAM report about missing bytes is changed from 537169920 Bytes to 537178112 Bytes 2025-12-27 15:16:53.024 - Render thread -> VRAM report about missing bytes is changed from 537178112 Bytes to 537128960 Bytes 2025-12-27 15:16:53.072 - Render thread -> VRAM report about missing bytes is changed from 537128960 Bytes to 537174016 Bytes 2025-12-27 15:16:53.147 - Render thread -> VRAM report about missing bytes is changed from 537174016 Bytes to 537178112 Bytes 2025-12-27 15:16:53.333 - Render thread -> VRAM report about missing bytes is changed from 537178112 Bytes to 538750976 Bytes 2025-12-27 15:16:53.355 - Render thread -> VRAM report about missing bytes is changed from 538750976 Bytes to 538755072 Bytes 2025-12-27 15:16:53.533 - Render thread -> VRAM report about missing bytes is changed from 538755072 Bytes to 538759168 Bytes 2025-12-27 15:16:53.724 - Render thread -> VRAM report about missing bytes is changed from 538759168 Bytes to 538763264 Bytes 2025-12-27 15:16:53.819 - Render thread -> Info: Frame[4379] - Available VRAM budget has changed: 6781 MB 2025-12-27 15:16:53.860 - Render thread -> Info: Frame[4381] - Available VRAM budget has changed: 5897 MB 2025-12-27 15:16:53.934 - Render thread -> VRAM report about missing bytes is changed from 538763264 Bytes to 538767360 Bytes 2025-12-27 15:16:54.233 - Render thread -> VRAM report about missing bytes is changed from 538767360 Bytes to 538771456 Bytes 2025-12-27 15:16:54.341 - Render thread -> Info: Frame[4409] - Available VRAM budget has changed: 6140 MB 2025-12-27 15:16:54.406 - Render thread -> VRAM report about missing bytes is changed from 538771456 Bytes to 538775552 Bytes 2025-12-27 15:16:54.674 - Render thread -> VRAM report about missing bytes is changed from 538775552 Bytes to 538779648 Bytes 2025-12-27 15:16:54.709 - Render thread -> VRAM report about missing bytes is changed from 538779648 Bytes to 538783744 Bytes 2025-12-27 15:16:54.727 - Render thread -> VRAM report about missing bytes is changed from 538783744 Bytes to 538787840 Bytes 2025-12-27 15:16:54.856 - Render thread -> VRAM report about missing bytes is changed from 538787840 Bytes to 540426240 Bytes 2025-12-27 15:16:56.057 - Render thread -> VRAM report about missing bytes is changed from 540426240 Bytes to 542195712 Bytes 2025-12-27 15:17:08.972 - Render thread -> VRAM report about missing bytes is changed from 542195712 Bytes to 544030720 Bytes 2025-12-27 15:17:19.248 - Render thread -> VRAM report about missing bytes is changed from 544030720 Bytes to 544034816 Bytes 2025-12-27 15:17:19.461 - Render thread -> VRAM report about missing bytes is changed from 544034816 Bytes to 544038912 Bytes 2025-12-27 15:17:19.692 - Render thread -> VRAM report about missing bytes is changed from 544038912 Bytes to 544043008 Bytes 2025-12-27 15:17:19.983 - Render thread -> VRAM report about missing bytes is changed from 544043008 Bytes to 544047104 Bytes 2025-12-27 15:17:23.837 - Render thread -> VRAM report about missing bytes is changed from 544047104 Bytes to 544088064 Bytes 2025-12-27 15:17:24.228 - Render thread -> VRAM report about missing bytes is changed from 544088064 Bytes to 544137216 Bytes 2025-12-27 15:17:29.329 - Render thread -> VRAM report about missing bytes is changed from 544137216 Bytes to 544071680 Bytes 2025-12-27 15:17:29.369 - Render thread -> VRAM report about missing bytes is changed from 544071680 Bytes to 544169984 Bytes 2025-12-27 15:17:44.446 - Render thread -> Info: Frame[7247] - Available VRAM budget has changed: 6530 MB 2025-12-27 15:17:44.446 - Render thread -> Info: Frame[7247] - Available VRAM budget has changed: 5884 MB 2025-12-27 15:17:45.104 - Render thread -> VRAM report about missing bytes is changed from 544169984 Bytes to 544219136 Bytes 2025-12-27 15:17:45.375 - Render thread -> VRAM report about missing bytes is changed from 544219136 Bytes to 544223232 Bytes 2025-12-27 15:17:45.580 - Render thread -> VRAM report about missing bytes is changed from 544223232 Bytes to 544227328 Bytes 2025-12-27 15:17:45.839 - Render thread -> VRAM report about missing bytes is changed from 544227328 Bytes to 544231424 Bytes 2025-12-27 15:17:45.872 - Render thread -> Info: Frame[7309] - Available VRAM budget has changed: 6578 MB 2025-12-27 15:17:46.010 - Render thread -> VRAM report about missing bytes is changed from 544231424 Bytes to 544235520 Bytes 2025-12-27 15:17:46.652 - Render thread -> Info: Frame[7339] - Available VRAM budget has changed: 5918 MB 2025-12-27 15:17:58.922 - Render thread -> Info: Frame[7799] - Available VRAM budget has changed: 6539 MB 2025-12-27 15:17:59.788 - Render thread -> Info: Frame[7831] - Available VRAM budget has changed: 6577 MB 2025-12-27 15:18:01.197 - Render thread -> VRAM report about missing bytes is changed from 544235520 Bytes to 544579584 Bytes 2025-12-27 15:18:06.404 - Render thread -> VRAM report about missing bytes is changed from 544579584 Bytes to 544923648 Bytes 2025-12-27 15:18:06.851 - Render thread -> Info: Frame[8097] - Available VRAM budget has changed: 6537 MB 2025-12-27 15:18:07.572 - Render thread -> Info: Frame[8129] - Available VRAM budget has changed: 6576 MB 2025-12-27 15:18:08.107 - Render thread -> VRAM report about missing bytes is changed from 544923648 Bytes to 545169408 Bytes 2025-12-27 15:18:08.216 - Render thread -> VRAM report about missing bytes is changed from 545169408 Bytes to 545071104 Bytes 2025-12-27 15:18:08.331 - Render thread -> VRAM report about missing bytes is changed from 545071104 Bytes to 544727040 Bytes 2025-12-27 15:18:12.301 - Render thread -> VRAM report about missing bytes is changed from 544727040 Bytes to 544665600 Bytes 2025-12-27 15:18:12.354 - Render thread -> VRAM report about missing bytes is changed from 544665600 Bytes to 544727040 Bytes 2025-12-27 15:18:12.943 - Render thread -> VRAM report about missing bytes is changed from 544727040 Bytes to 545415168 Bytes 2025-12-27 15:18:17.194 - Render thread -> VRAM report about missing bytes is changed from 545415168 Bytes to 546971648 Bytes 2025-12-27 15:18:17.311 - Render thread -> VRAM report about missing bytes is changed from 546971648 Bytes to 546283520 Bytes 2025-12-27 15:18:17.795 - Render thread -> VRAM report about missing bytes is changed from 546283520 Bytes to 546455552 Bytes 2025-12-27 15:18:20.233 - Render thread -> VRAM report about missing bytes is changed from 546455552 Bytes to 546627584 Bytes 2025-12-27 15:18:20.344 - Render thread -> VRAM report about missing bytes is changed from 546627584 Bytes to 546398208 Bytes 2025-12-27 15:18:20.742 - Render thread -> VRAM report about missing bytes is changed from 546398208 Bytes to 546570240 Bytes 2025-12-27 15:18:20.867 - Render thread -> VRAM report about missing bytes is changed from 546570240 Bytes to 546340864 Bytes 2025-12-27 15:18:21.042 - Render thread -> VRAM report about missing bytes is changed from 546340864 Bytes to 546455552 Bytes 2025-12-27 15:18:21.087 - Render thread -> VRAM report about missing bytes is changed from 546455552 Bytes to 546496512 Bytes 2025-12-27 15:18:21.201 - Render thread -> VRAM report about missing bytes is changed from 546496512 Bytes to 546439168 Bytes 2025-12-27 15:18:21.257 - Render thread -> VRAM report about missing bytes is changed from 546439168 Bytes to 546750464 Bytes 2025-12-27 15:18:21.370 - Render thread -> VRAM report about missing bytes is changed from 546750464 Bytes to 546635776 Bytes 2025-12-27 15:18:21.538 - Render thread -> VRAM report about missing bytes is changed from 546635776 Bytes to 546652160 Bytes 2025-12-27 15:18:21.592 - Render thread -> VRAM report about missing bytes is changed from 546652160 Bytes to 546840576 Bytes 2025-12-27 15:18:21.648 - Render thread -> VRAM report about missing bytes is changed from 546840576 Bytes to 546791424 Bytes 2025-12-27 15:18:21.761 - Render thread -> VRAM report about missing bytes is changed from 546791424 Bytes to 546619392 Bytes 2025-12-27 15:18:21.819 - Render thread -> VRAM report about missing bytes is changed from 546619392 Bytes to 546390016 Bytes 2025-12-27 15:18:21.875 - Render thread -> VRAM report about missing bytes is changed from 546390016 Bytes to 546504704 Bytes 2025-12-27 15:18:22.059 - Render thread -> VRAM report about missing bytes is changed from 546504704 Bytes to 546713600 Bytes 2025-12-27 15:18:22.120 - Render thread -> VRAM report about missing bytes is changed from 546713600 Bytes to 546836480 Bytes 2025-12-27 15:18:22.180 - Render thread -> VRAM report about missing bytes is changed from 546836480 Bytes to 546598912 Bytes 2025-12-27 15:18:22.238 - Render thread -> VRAM report about missing bytes is changed from 546598912 Bytes to 546426880 Bytes 2025-12-27 15:18:22.634 - Render thread -> VRAM report about missing bytes is changed from 546426880 Bytes to 546541568 Bytes 2025-12-27 15:18:23.377 - Render thread -> VRAM report about missing bytes is changed from 546541568 Bytes to 546557952 Bytes 2025-12-27 15:18:23.500 - Render thread -> VRAM report about missing bytes is changed from 546557952 Bytes to 546385920 Bytes 2025-12-27 15:18:24.497 - Render thread -> VRAM report about missing bytes is changed from 546385920 Bytes to 546402304 Bytes 2025-12-27 15:18:24.611 - Render thread -> VRAM report about missing bytes is changed from 546402304 Bytes to 546230272 Bytes 2025-12-27 15:18:25.264 - Render thread -> VRAM report about missing bytes is changed from 546230272 Bytes to 546344960 Bytes 2025-12-27 15:18:25.682 - Render thread -> VRAM report about missing bytes is changed from 546344960 Bytes to 546361344 Bytes 2025-12-27 15:18:25.793 - Render thread -> VRAM report about missing bytes is changed from 546361344 Bytes to 546189312 Bytes 2025-12-27 15:18:25.851 - Render thread -> VRAM report about missing bytes is changed from 546189312 Bytes to 546066432 Bytes 2025-12-27 15:18:25.983 - Render thread -> VRAM report about missing bytes is changed from 546066432 Bytes to 546787328 Bytes 2025-12-27 15:18:26.023 - Render thread -> VRAM report about missing bytes is changed from 546787328 Bytes to 546869248 Bytes 2025-12-27 15:18:26.078 - Render thread -> VRAM report about missing bytes is changed from 546869248 Bytes to 546353152 Bytes 2025-12-27 15:18:26.136 - Render thread -> VRAM report about missing bytes is changed from 546353152 Bytes to 546238464 Bytes 2025-12-27 15:18:26.194 - Render thread -> VRAM report about missing bytes is changed from 546238464 Bytes to 546811904 Bytes 2025-12-27 15:18:26.319 - Render thread -> VRAM report about missing bytes is changed from 546811904 Bytes to 546770944 Bytes 2025-12-27 15:18:26.379 - Render thread -> VRAM report about missing bytes is changed from 546770944 Bytes to 546549760 Bytes 2025-12-27 15:18:26.438 - Render thread -> VRAM report about missing bytes is changed from 546549760 Bytes to 546566144 Bytes 2025-12-27 15:18:26.553 - Render thread -> VRAM report about missing bytes is changed from 546566144 Bytes to 546394112 Bytes 2025-12-27 15:18:27.077 - Render thread -> VRAM report about missing bytes is changed from 546394112 Bytes to 546488320 Bytes 2025-12-27 15:18:27.136 - Render thread -> VRAM report about missing bytes is changed from 546488320 Bytes to 546471936 Bytes 2025-12-27 15:18:27.192 - Render thread -> VRAM report about missing bytes is changed from 546471936 Bytes to 546263040 Bytes 2025-12-27 15:18:27.440 - Render thread -> VRAM report about missing bytes is changed from 546263040 Bytes to 546590720 Bytes 2025-12-27 15:18:27.564 - Render thread -> VRAM report about missing bytes is changed from 546590720 Bytes to 546050048 Bytes 2025-12-27 15:18:27.684 - Render thread -> VRAM report about missing bytes is changed from 546050048 Bytes to 545992704 Bytes 2025-12-27 15:18:27.743 - Render thread -> VRAM report about missing bytes is changed from 545992704 Bytes to 546164736 Bytes 2025-12-27 15:18:27.805 - Render thread -> VRAM report about missing bytes is changed from 546164736 Bytes to 546050048 Bytes 2025-12-27 15:18:27.868 - Render thread -> VRAM report about missing bytes is changed from 546050048 Bytes to 546459648 Bytes 2025-12-27 15:18:27.991 - Render thread -> VRAM report about missing bytes is changed from 546459648 Bytes to 545886208 Bytes 2025-12-27 15:18:28.044 - Render thread -> VRAM report about missing bytes is changed from 545886208 Bytes to 545902592 Bytes 2025-12-27 15:18:28.124 - Render thread -> VRAM report about missing bytes is changed from 545902592 Bytes to 545730560 Bytes 2025-12-27 15:18:28.340 - Render thread -> VRAM report about missing bytes is changed from 545730560 Bytes to 545484800 Bytes 2025-12-27 15:18:28.855 - Render thread -> VRAM report about missing bytes is changed from 545484800 Bytes to 545607680 Bytes 2025-12-27 15:18:28.938 - Render thread -> VRAM report about missing bytes is changed from 545607680 Bytes to 545435648 Bytes 2025-12-27 15:18:30.402 - Render thread -> VRAM report about missing bytes is changed from 545435648 Bytes to 545353728 Bytes 2025-12-27 15:18:32.061 - Render thread -> Info: Frame[9077] - Available VRAM budget has changed: 5885 MB 2025-12-27 15:18:32.080 - Render thread -> VRAM report about missing bytes is changed from 545353728 Bytes to 545697792 Bytes 2025-12-27 15:18:32.689 - Render thread -> VRAM report about missing bytes is changed from 545697792 Bytes to 545681408 Bytes 2025-12-27 15:18:34.110 - Render thread -> VRAM report about missing bytes is changed from 545681408 Bytes to 545665024 Bytes 2025-12-27 15:18:35.463 - Render thread -> VRAM report about missing bytes is changed from 545665024 Bytes to 545583104 Bytes 2025-12-27 15:18:36.511 - Render thread -> VRAM report about missing bytes is changed from 545583104 Bytes to 545501184 Bytes 2025-12-27 15:18:36.829 - Render thread -> VRAM report about missing bytes is changed from 545501184 Bytes to 545406976 Bytes 2025-12-27 15:18:37.445 - Render thread -> VRAM report about missing bytes is changed from 545406976 Bytes to 545579008 Bytes 2025-12-27 15:18:37.531 - Render thread -> VRAM report about missing bytes is changed from 545579008 Bytes to 545751040 Bytes 2025-12-27 15:18:37.617 - Render thread -> VRAM report about missing bytes is changed from 545751040 Bytes to 545628160 Bytes 2025-12-27 15:18:38.614 - Render thread -> VRAM report about missing bytes is changed from 545628160 Bytes to 545800192 Bytes 2025-12-27 15:18:42.908 - Render thread -> Info: Frame[9619] - Available VRAM budget has changed: 5855 MB 2025-12-27 15:18:42.925 - Render thread -> VRAM report about missing bytes is changed from 545800192 Bytes to 545972224 Bytes 2025-12-27 15:18:46.996 - Render thread -> VRAM report about missing bytes is changed from 545972224 Bytes to 546144256 Bytes 2025-12-27 15:18:52.633 - Main Thread -> WriteLine Closed