2025-12-27 13:03:38.144 - Main Thread -> Timezone (local - UTC): 1h 2025-12-27 13:03:38.144 - Main Thread -> App Version: 2.0.2.51 2025-12-27 13:03:38.146 - Main Thread -> VRage renderer started 2025-12-27 13:03:38.146 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-27 13:03:38.196 - Main Thread -> NvApi - Status: OK 2025-12-27 13:03:38.196 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2025-12-27 13:03:38.196 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-27 13:03:38.238 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-27 13:03:38.238 - Main Thread -> AMD - Driver Version: Unknown 2025-12-27 13:03:38.425 - Main Thread -> Adapters.Adapters - Entering 2025-12-27 13:03:38.425 - Main Thread -> CreateDXGIFactory - Entering 2025-12-27 13:03:38.462 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-27 13:03:38.464 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-27 13:03:38.464 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-27 13:03:38.464 - Main Thread -> Using IDXGIFactory6: True 2025-12-27 13:03:38.464 - Main Thread -> Enumerating adapters by preference 2025-12-27 13:03:38.475 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 13:03:38.475 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 13:03:38.476 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 13:03:38.476 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 13:03:38.918 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 13:03:39.171 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3060' has 28 RTX cores 2025-12-27 13:03:39.172 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 13:03:39.172 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Entering 2025-12-27 13:03:39.173 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list 2025-12-27 13:03:39.175 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list done 2025-12-27 13:03:39.177 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate 2025-12-27 13:03:39.181 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate done 2025-12-27 13:03:39.182 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Exiting 2025-12-27 13:03:39.182 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-27 13:03:39.182 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-27 13:03:39.182 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-27 13:03:39.182 - Main Thread -> Skipping software adapter 2025-12-27 13:03:39.182 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-27 13:03:39.185 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3060 OutputName = DISPLAY1 Description = DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True AdapterLuid = 53335 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12701401088 SharedRAM = 17140834304 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.845056 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-27 13:03:39.186 - Main Thread -> Adapter list composed 2025-12-27 13:03:39.219 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 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900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True","AdapterLuid": 53335,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 6000,"Denominator": 100},"IsOutputAttached": true,"DedicatedRAM": 12701401088,"SharedRAM": 17140834304,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9476,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.845056,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-27 13:03:39.222 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-27 13:03:39.419 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-27 13:03:39.420 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 13:03:39.421 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 13:03:39.421 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-27 13:03:39.458 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-27 13:03:39.458 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-27 13:03:39.458 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-27 13:03:39.459 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-27 13:03:39.459 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-27 13:03:39.461 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "NVIDIA GeForce RTX 3060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2025-12-27 13:03:39.467 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-27 13:03:39.493 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-27 13:03:39.497 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-27 13:03:39.535 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 13:03:39.535 - Render thread -> IsD3D12Supported = True 2025-12-27 13:03:39.708 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-27 13:03:39.711 - Render thread -> Debug layer enabled: False 2025-12-27 13:03:39.711 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-27 13:03:40.037 - Render thread -> Direct Storage supported 2025-12-27 13:03:40.037 - Render thread -> Developer mode: On 2025-12-27 13:03:40.037 - Render thread -> Is stable power state: On - GPU measurements are more precise, but the GPU is slower 2025-12-27 13:03:40.037 - Render thread -> Current Device Info: 2025-12-27 13:03:40.038 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-27 13:03:40.038 - Render thread -> OutputMergerLogicOp: True 2025-12-27 13:03:40.038 - Render thread -> MinPrecisionSupport: Bit16 2025-12-27 13:03:40.038 - Render thread -> TiledResourcesTier: Tier4 2025-12-27 13:03:40.038 - Render thread -> ResourceBindingTier: Tier3 2025-12-27 13:03:40.038 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-27 13:03:40.038 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-27 13:03:40.038 - Render thread -> ROVsSupported: True 2025-12-27 13:03:40.038 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-27 13:03:40.038 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-27 13:03:40.038 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-27 13:03:40.038 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-27 13:03:40.038 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-27 13:03:40.038 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-27 13:03:40.038 - Render thread -> ResourceHeapTier: Tier2 2025-12-27 13:03:40.038 - Render thread -> WaveOps: True 2025-12-27 13:03:40.038 - Render thread -> WaveLaneCountMin: 32 2025-12-27 13:03:40.038 - Render thread -> WaveLaneCountMax: 32 2025-12-27 13:03:40.038 - Render thread -> TotalLaneCount: 3584 2025-12-27 13:03:40.038 - Render thread -> ExpandedComputeResourceStates: True 2025-12-27 13:03:40.038 - Render thread -> Int64ShaderOps: True 2025-12-27 13:03:40.038 - Render thread -> DepthBoundsTestSupported: True 2025-12-27 13:03:40.038 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-27 13:03:40.038 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-27 13:03:40.038 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-27 13:03:40.038 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-27 13:03:40.038 - Render thread -> ViewInstancingTier: Tier3 2025-12-27 13:03:40.038 - Render thread -> BarycentricsSupported: True 2025-12-27 13:03:40.039 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-27 13:03:40.039 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-27 13:03:40.039 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-27 13:03:40.039 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-27 13:03:40.039 - Render thread -> RenderPassesTier: Tier0 2025-12-27 13:03:40.039 - Render thread -> RaytracingTier: Tier1_1 2025-12-27 13:03:40.039 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-27 13:03:40.039 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-27 13:03:40.039 - Render thread -> VariableShadingRateTier: Tier2 2025-12-27 13:03:40.039 - Render thread -> ShadingRateImageTileSize: 16 2025-12-27 13:03:40.039 - Render thread -> BackgroundProcessingSupported: True 2025-12-27 13:03:40.039 - Render thread -> MeshShaderTier: Tier1 2025-12-27 13:03:40.039 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-27 13:03:40.044 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-27 13:03:40.053 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-27 13:03:40.055 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-27 13:03:40.055 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-27 13:03:40.055 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-27 13:03:40.056 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-27 13:03:40.057 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6729728 Bytes 2025-12-27 13:03:40.084 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-27 13:03:40.084 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-27 13:03:40.193 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-27 13:03:40.193 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-27 13:03:40.193 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-27 13:03:40.193 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-27 13:03:40.195 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-27 13:03:40.195 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-27 13:03:40.195 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-27 13:03:40.197 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-27 13:03:40.212 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-27 13:03:40.212 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-27 13:03:40.261 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-27 13:03:40.262 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-27 13:03:40.263 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-27 13:03:40.263 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-27 13:03:40.266 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-27 13:03:40.266 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-27 13:03:40.268 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-27 13:03:40.268 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-27 13:03:40.268 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-27 13:03:40.270 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-27 13:03:40.270 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-27 13:03:40.273 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-27 13:03:40.313 - Render thread -> UseShaderAsserts: False 2025-12-27 13:03:40.313 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-27 13:03:40.314 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-27 13:03:40.315 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-27 13:03:40.315 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-27 13:03:40.316 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-27 13:03:40.318 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-27 13:03:40.320 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-27 13:03:40.320 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-27 13:03:40.324 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-27 13:03:40.324 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-27 13:03:40.324 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-27 13:03:40.324 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-27 13:03:40.327 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-27 13:03:40.327 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-27 13:03:40.328 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-27 13:03:40.328 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-27 13:03:40.328 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-27 13:03:40.329 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-27 13:03:40.332 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-27 13:03:40.333 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-27 13:03:40.349 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-27 13:03:40.362 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-27 13:03:40.381 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-27 13:03:40.381 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-27 13:03:40.389 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-27 13:03:40.390 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-27 13:03:40.393 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 13:03:40.420 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-27 13:03:40.421 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-27 13:03:40.423 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-27 13:03:40.423 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-27 13:03:40.424 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-27 13:03:40.424 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-27 13:03:40.441 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-27 13:03:40.441 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-27 13:03:40.454 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-27 13:03:40.455 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-27 13:03:40.455 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-27 13:03:40.455 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-27 13:03:40.598 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-27 13:03:40.598 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-27 13:03:40.626 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-27 13:03:40.627 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 13:03:40.627 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 13:03:40.627 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-27 13:03:40.627 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-27 13:03:40.629 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-27 13:03:40.750 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-27 13:03:40.865 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-27 13:03:40.869 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-27 13:03:40.871 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-27 13:03:40.871 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-27 13:03:40.871 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-27 13:03:40.871 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-27 13:03:40.871 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-27 13:03:40.873 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-27 13:03:40.873 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-27 13:03:40.874 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-27 13:03:40.875 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-27 13:03:40.875 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-27 13:03:40.875 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 13:03:40.875 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 13:03:40.987 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-27 13:03:40.988 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-27 13:03:41.034 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-27 13:03:41.042 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-27 13:03:41.043 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-27 13:03:41.045 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-27 13:03:41.046 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-27 13:03:41.090 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-27 13:03:41.093 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-27 13:03:41.112 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-27 13:03:41.118 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-27 13:03:41.372 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-27 13:03:41.372 - Render thread -> CreateMeshBuilders - Entering 2025-12-27 13:03:41.374 - Render thread -> CreateMeshBuilders - Exiting 2025-12-27 13:03:41.374 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-27 13:03:41.382 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-27 13:03:43.908 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-27 13:03:43.910 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 13:03:44.088 - Render thread -> VRAM report about missing bytes is changed from 6729728 Bytes to 8396800 Bytes 2025-12-27 13:03:45.934 - VRageWorker 9 -> Pixel 2025-12-27 13:03:45.934 - VRageWorker 1 -> Pixel 2025-12-27 13:03:45.934 - VRageWorker 3 -> Vertex 2025-12-27 13:03:45.934 - VRageWorker 10 -> Vertex 2025-12-27 13:03:45.936 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:45.936 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:45.936 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:45.936 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:45.937 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:45.937 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:45.937 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:45.937 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.297 - VRageWorker 5 -> Vertex 2025-12-27 13:03:46.297 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.297 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.298 - VRageWorker 5 -> Pixel 2025-12-27 13:03:46.298 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.298 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:46.298 - VRageWorker 5 -> Pixel 2025-12-27 13:03:46.298 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.298 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:46.298 - VRageWorker 5 -> Vertex 2025-12-27 13:03:46.298 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.298 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.538 - Render thread -> VRAM report about missing bytes is changed from 8396800 Bytes to 53166080 Bytes 2025-12-27 13:03:46.549 - VRageWorker 12 -> Vertex 2025-12-27 13:03:46.549 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.549 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.549 - VRageWorker 7 -> Pixel 2025-12-27 13:03:46.549 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.549 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:46.549 - VRageWorker 12 -> Vertex 2025-12-27 13:03:46.549 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.549 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.549 - VRageWorker 2 -> Pixel 2025-12-27 13:03:46.550 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.550 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:46.553 - Render thread -> Info: Frame[243] - Available VRAM budget has changed: 9449 MB 2025-12-27 13:03:46.553 - Render thread -> Info: Frame[243] - Available VRAM budget has changed: 9344 MB 2025-12-27 13:03:46.593 - Render thread -> VRAM report about missing bytes is changed from 53166080 Bytes to 53403648 Bytes 2025-12-27 13:03:46.607 - Render thread -> VRAM report about missing bytes is changed from 53403648 Bytes to 54652928 Bytes 2025-12-27 13:03:46.621 - Render thread -> VRAM report about missing bytes is changed from 54652928 Bytes to 188887040 Bytes 2025-12-27 13:03:46.636 - Render thread -> Info: Frame[247] - Available VRAM budget has changed: 9314 MB 2025-12-27 13:03:46.636 - Render thread -> Info: Frame[247] - Available VRAM budget has changed: 9210 MB 2025-12-27 13:03:46.643 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 189935616 Bytes 2025-12-27 13:03:46.652 - Render thread -> VRAM report about missing bytes is changed from 189935616 Bytes to 192147456 Bytes 2025-12-27 13:03:46.663 - Render thread -> VRAM report about missing bytes is changed from 192147456 Bytes to 192151552 Bytes 2025-12-27 13:03:46.679 - Render thread -> VRAM report about missing bytes is changed from 192151552 Bytes to 188887040 Bytes 2025-12-27 13:03:46.699 - VRageWorker 6 -> Vertex 2025-12-27 13:03:46.699 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.699 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.699 - VRageWorker 6 -> Pixel 2025-12-27 13:03:46.699 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.699 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:46.700 - VRageWorker 6 -> Vertex 2025-12-27 13:03:46.700 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.700 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:46.706 - VRageWorker 8 -> Pixel 2025-12-27 13:03:46.706 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:46.706 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.016 - Render thread -> Info: Frame[321] - Available VRAM budget has changed: 9108 MB 2025-12-27 13:03:47.246 - VRageWorker 8 -> Vertex 2025-12-27 13:03:47.246 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.246 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.247 - VRageWorker 3 -> Pixel 2025-12-27 13:03:47.247 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.247 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.248 - VRageWorker 11 -> Vertex 2025-12-27 13:03:47.248 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.248 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.249 - VRageWorker 11 -> Pixel 2025-12-27 13:03:47.249 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.249 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.430 - VRageWorker 8 -> Vertex 2025-12-27 13:03:47.430 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.430 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.431 - VRageWorker 8 -> Pixel 2025-12-27 13:03:47.431 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.431 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.431 - VRageWorker 1 -> Vertex 2025-12-27 13:03:47.431 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.431 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.432 - VRageWorker 8 -> Pixel 2025-12-27 13:03:47.432 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.432 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.545 - VRageWorker 11 -> Vertex 2025-12-27 13:03:47.545 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.545 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.546 - VRageWorker 11 -> Pixel 2025-12-27 13:03:47.546 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.546 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.548 - VRageWorker 8 -> Vertex 2025-12-27 13:03:47.548 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.548 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.549 - VRageWorker 8 -> Pixel 2025-12-27 13:03:47.549 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.549 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.692 - VRageWorker 5 -> Vertex 2025-12-27 13:03:47.692 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.692 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.692 - VRageWorker 1 -> Pixel 2025-12-27 13:03:47.692 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.692 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:47.693 - VRageWorker 9 -> Vertex 2025-12-27 13:03:47.693 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.693 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 13:03:47.693 - VRageWorker 3 -> Pixel 2025-12-27 13:03:47.693 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 13:03:47.693 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 13:03:49.893 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 204681216 Bytes 2025-12-27 13:03:49.896 - Render thread -> Info: Frame[875] - Available VRAM budget has changed: 9266 MB 2025-12-27 13:03:49.896 - Render thread -> Info: Frame[875] - Available VRAM budget has changed: 9058 MB 2025-12-27 13:03:54.612 - Render thread -> VRAM report about missing bytes is changed from 204681216 Bytes to 239022080 Bytes 2025-12-27 13:04:08.600 - Render thread -> VRAM report about missing bytes is changed from 239022080 Bytes to 239529984 Bytes 2025-12-27 13:04:08.614 - Render thread -> VRAM report about missing bytes is changed from 239529984 Bytes to 239136768 Bytes 2025-12-27 13:04:08.714 - Render thread -> VRAM report about missing bytes is changed from 239136768 Bytes to 239214592 Bytes 2025-12-27 13:04:15.278 - Render thread -> VRAM report about missing bytes is changed from 239214592 Bytes to 484052992 Bytes 2025-12-27 13:04:15.297 - Render thread -> VRAM report about missing bytes is changed from 484052992 Bytes to 484577280 Bytes 2025-12-27 13:04:15.297 - Render thread -> Info: Frame[3199] - Available VRAM budget has changed: 8343 MB 2025-12-27 13:04:15.297 - Render thread -> Info: Frame[3199] - Available VRAM budget has changed: 8232 MB 2025-12-27 13:04:15.315 - Render thread -> VRAM report about missing bytes is changed from 484577280 Bytes to 485314560 Bytes 2025-12-27 13:04:15.326 - Render thread -> VRAM report about missing bytes is changed from 485314560 Bytes to 485437440 Bytes 2025-12-27 13:04:15.369 - Render thread -> VRAM report about missing bytes is changed from 485437440 Bytes to 486092800 Bytes 2025-12-27 13:04:15.383 - Render thread -> VRAM report about missing bytes is changed from 486092800 Bytes to 487862272 Bytes 2025-12-27 13:04:15.397 - Render thread -> VRAM report about missing bytes is changed from 487862272 Bytes to 488910848 Bytes 2025-12-27 13:04:15.426 - Render thread -> VRAM report about missing bytes is changed from 488910848 Bytes to 488923136 Bytes 2025-12-27 13:04:15.874 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-27 13:04:15.874 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-27 13:04:15.874 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-27 13:04:15.880 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-27 13:04:15.880 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-27 13:04:15.880 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-27 13:04:15.887 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-27 13:04:15.887 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-27 13:04:15.887 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-27 13:04:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-27 13:04:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-27 13:04:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-27 13:04:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-27 13:04:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-27 13:04:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-27 13:04:15.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-27 13:04:15.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-27 13:04:15.932 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-27 13:04:15.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-27 13:04:15.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-27 13:04:15.935 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-27 13:04:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-27 13:04:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-27 13:04:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-27 13:04:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-27 13:04:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-27 13:04:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-27 13:04:15.939 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-27 13:04:15.939 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-27 13:04:15.939 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-27 13:04:15.941 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-27 13:04:15.941 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-27 13:04:15.941 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-27 13:04:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-27 13:04:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-27 13:04:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-27 13:04:15.946 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-27 13:04:15.946 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-27 13:04:15.946 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-27 13:04:15.947 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-27 13:04:15.947 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-27 13:04:15.947 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-27 13:04:15.948 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-27 13:04:15.949 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-27 13:04:15.949 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-27 13:04:15.951 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-27 13:04:15.951 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-27 13:04:15.951 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-27 13:04:15.953 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-27 13:04:15.953 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-27 13:04:15.953 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-27 13:04:15.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-27 13:04:15.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-27 13:04:15.954 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-27 13:04:15.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-27 13:04:15.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-27 13:04:15.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-27 13:04:15.963 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-27 13:04:15.963 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-27 13:04:15.963 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-27 13:04:17.160 - Render thread -> VRAM report about missing bytes is changed from 488923136 Bytes to 488681472 Bytes 2025-12-27 13:04:17.175 - Render thread -> Info: Frame[3221] - Available VRAM budget has changed: 8161 MB 2025-12-27 13:04:17.175 - Render thread -> Info: Frame[3221] - Available VRAM budget has changed: 7688 MB 2025-12-27 13:04:17.215 - Render thread -> VRAM report about missing bytes is changed from 488681472 Bytes to 489353216 Bytes 2025-12-27 13:04:17.567 - Render thread -> Info: Frame[3245] - Available VRAM budget has changed: 6727 MB 2025-12-27 13:04:17.567 - Render thread -> Info: Frame[3245] - Available VRAM budget has changed: 5214 MB 2025-12-27 13:04:17.785 - Render thread -> VRAM report about missing bytes is changed from 489353216 Bytes to 490074112 Bytes 2025-12-27 13:04:18.194 - Render thread -> VRAM report about missing bytes is changed from 490074112 Bytes to 519540736 Bytes 2025-12-27 13:04:18.208 - Render thread -> VRAM report about missing bytes is changed from 519540736 Bytes to 629944320 Bytes 2025-12-27 13:04:18.223 - Render thread -> VRAM report about missing bytes is changed from 629944320 Bytes to 1229389824 Bytes 2025-12-27 13:04:18.223 - Render thread -> Info: Frame[3289] - Available VRAM budget has changed: 6065 MB 2025-12-27 13:04:18.223 - Render thread -> Info: Frame[3289] - Available VRAM budget has changed: 4555 MB 2025-12-27 13:04:18.269 - Render thread -> VRAM report about missing bytes is changed from 1229389824 Bytes to 737214464 Bytes 2025-12-27 13:04:18.317 - Render thread -> VRAM report about missing bytes is changed from 737214464 Bytes to 692391936 Bytes 2025-12-27 13:04:18.331 - Render thread -> VRAM report about missing bytes is changed from 692391936 Bytes to 647569408 Bytes 2025-12-27 13:04:18.345 - Render thread -> VRAM report about missing bytes is changed from 647569408 Bytes to 625160192 Bytes 2025-12-27 13:04:18.360 - Render thread -> VRAM report about missing bytes is changed from 625160192 Bytes to 714813440 Bytes 2025-12-27 13:04:18.388 - Render thread -> VRAM report about missing bytes is changed from 714813440 Bytes to 714817536 Bytes 2025-12-27 13:04:18.425 - Render thread -> VRAM report about missing bytes is changed from 714817536 Bytes to 535519232 Bytes 2025-12-27 13:04:18.432 - Render thread -> VRAM report about missing bytes is changed from 535519232 Bytes to 759652352 Bytes 2025-12-27 13:04:18.475 - Render thread -> VRAM report about missing bytes is changed from 759652352 Bytes to 490692608 Bytes 2025-12-27 13:04:18.767 - Render thread -> Info: Frame[3321] - Available VRAM budget has changed: 6511 MB 2025-12-27 13:04:18.938 - Render thread -> Info: Frame[3333] - Available VRAM budget has changed: 6727 MB 2025-12-27 13:04:18.966 - Render thread -> VRAM report about missing bytes is changed from 490692608 Bytes to 490704896 Bytes 2025-12-27 13:04:19.195 - Render thread -> Info: Frame[3351] - Available VRAM budget has changed: 4999 MB 2025-12-27 13:04:19.367 - Render thread -> Info: Frame[3363] - Available VRAM budget has changed: 5214 MB 2025-12-27 13:04:20.224 - Render thread -> VRAM report about missing bytes is changed from 490704896 Bytes to 759664640 Bytes 2025-12-27 13:04:20.224 - Render thread -> Info: Frame[3423] - Available VRAM budget has changed: 6511 MB 2025-12-27 13:04:20.224 - Render thread -> Info: Frame[3423] - Available VRAM budget has changed: 4999 MB 2025-12-27 13:04:20.263 - Render thread -> Info: Frame[3424] - Available VRAM budget has changed: 10864 MB 2025-12-27 13:04:20.263 - Render thread -> VRAM report about missing bytes is changed from 759664640 Bytes to 519671808 Bytes 2025-12-27 13:04:20.277 - Render thread -> VRAM report about missing bytes is changed from 519671808 Bytes to 585658368 Bytes 2025-12-27 13:04:20.277 - Render thread -> Info: Frame[3425] - Available VRAM budget has changed: 6246 MB 2025-12-27 13:04:20.277 - Render thread -> Info: Frame[3425] - Available VRAM budget has changed: 4735 MB 2025-12-27 13:04:20.291 - Render thread -> VRAM report about missing bytes is changed from 585658368 Bytes to 494497792 Bytes 2025-12-27 13:04:20.305 - Render thread -> VRAM report about missing bytes is changed from 494497792 Bytes to 493776896 Bytes 2025-12-27 13:04:20.320 - Render thread -> VRAM report about missing bytes is changed from 493776896 Bytes to 492552192 Bytes 2025-12-27 13:04:20.334 - Render thread -> VRAM report about missing bytes is changed from 492552192 Bytes to 493133824 Bytes 2025-12-27 13:04:20.677 - Render thread -> VRAM report about missing bytes is changed from 493133824 Bytes to 493146112 Bytes 2025-12-27 13:04:20.734 - Render thread -> Info: Frame[3457] - Available VRAM budget has changed: 6297 MB 2025-12-27 13:04:21.097 - Render thread -> VRAM report about missing bytes is changed from 493146112 Bytes to 493158400 Bytes 2025-12-27 13:04:21.168 - Render thread -> Info: Frame[3487] - Available VRAM budget has changed: 4785 MB 2025-12-27 13:04:23.435 - Render thread -> VRAM report about missing bytes is changed from 493158400 Bytes to 500146176 Bytes 2025-12-27 13:04:34.024 - Render thread -> VRAM report about missing bytes is changed from 500146176 Bytes to 500121600 Bytes 2025-12-27 13:04:34.091 - Render thread -> VRAM report about missing bytes is changed from 500121600 Bytes to 500166656 Bytes 2025-12-27 13:04:34.162 - Render thread -> VRAM report about missing bytes is changed from 500166656 Bytes to 500117504 Bytes 2025-12-27 13:04:34.214 - Render thread -> VRAM report about missing bytes is changed from 500117504 Bytes to 500056064 Bytes 2025-12-27 13:04:34.241 - Render thread -> VRAM report about missing bytes is changed from 500056064 Bytes to 500031488 Bytes 2025-12-27 13:04:34.271 - Render thread -> VRAM report about missing bytes is changed from 500031488 Bytes to 500125696 Bytes 2025-12-27 13:04:34.288 - Render thread -> VRAM report about missing bytes is changed from 500125696 Bytes to 500150272 Bytes 2025-12-27 13:04:34.316 - Render thread -> VRAM report about missing bytes is changed from 500150272 Bytes to 500187136 Bytes 2025-12-27 13:04:34.357 - Render thread -> VRAM report about missing bytes is changed from 500187136 Bytes to 500154368 Bytes 2025-12-27 13:04:34.411 - Render thread -> VRAM report about missing bytes is changed from 500154368 Bytes to 500203520 Bytes 2025-12-27 13:04:34.912 - Render thread -> VRAM report about missing bytes is changed from 500203520 Bytes to 500236288 Bytes 2025-12-27 13:04:42.450 - Render thread -> VRAM report about missing bytes is changed from 500236288 Bytes to 500051968 Bytes 2025-12-27 13:04:42.669 - Render thread -> VRAM report about missing bytes is changed from 500051968 Bytes to 499859456 Bytes 2025-12-27 13:04:43.335 - Render thread -> Frame [4947] Parallel Render Command Batch RCB-1 created with rcb: 64830767 2025-12-27 13:04:43.335 - Render thread -> Frame [4947] Parallel Render Command Batch RCB-2 created with rcb: 56774258 2025-12-27 13:04:43.336 - Render thread -> Frame [4947] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-27 13:04:43.337 - Render thread -> Frame [4947] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-3 created with rcb: 64830767 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-4 created with rcb: 56774258 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-5 created with rcb: 12311446 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-6 created with rcb: 5562297 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-7 created with rcb: 57278126 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-8 created with rcb: 21168200 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-9 created with rcb: 43135604 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-10 created with rcb: 18240581 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-11 created with rcb: 29536970 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-12 created with rcb: 37476422 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-13 created with rcb: 49654135 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-14 created with rcb: 61685970 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-15 created with rcb: 26143486 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-16 created with rcb: 30491424 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-17 created with rcb: 52486695 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-18 created with rcb: 4499184 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-19 created with rcb: 5450270 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-20 created with rcb: 66468082 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-21 created with rcb: 5282453 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-22 created with rcb: 51842692 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-23 created with rcb: 60440306 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-24 created with rcb: 61406257 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-25 created with rcb: 32432528 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-26 created with rcb: 27295426 2025-12-27 13:04:43.349 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-27 created with rcb: 51856588 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-28 created with rcb: 32395878 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-29 created with rcb: 44421768 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-30 created with rcb: 19253501 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-31 created with rcb: 63784571 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-32 created with rcb: 58434612 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-33 created with rcb: 37931039 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-34 created with rcb: 61533682 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-35 created with rcb: 28013439 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-36 created with rcb: 51546556 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-37 created with rcb: 18613750 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-38 created with rcb: 46402575 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-39 created with rcb: 55643680 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-40 created with rcb: 18283541 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-41 created with rcb: 46005432 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-42 created with rcb: 33407472 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-43 created with rcb: 6127848 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-44 created with rcb: 26991806 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-45 created with rcb: 4909895 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-27 13:04:43.350 - Render thread -> Frame [4948] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-46 created with rcb: 4909895 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-47 created with rcb: 6127848 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-48 created with rcb: 46005432 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-49 created with rcb: 18283541 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-50 created with rcb: 33407472 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-51 created with rcb: 55643680 2025-12-27 13:04:43.378 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-52 created with rcb: 18613750 2025-12-27 13:04:43.379 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-27 13:04:43.379 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-27 13:04:43.379 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-27 13:04:43.379 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-27 13:04:43.393 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-27 13:04:43.394 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-27 13:04:43.395 - Render thread -> Frame [4950] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-27 13:04:43.432 - Render thread -> VRAM report about missing bytes is changed from 499859456 Bytes to 500645888 Bytes 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-53 created with rcb: 51546556 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-54 created with rcb: 18283541 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-55 created with rcb: 46005432 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-56 created with rcb: 3141025 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-57 created with rcb: 6127848 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-58 created with rcb: 28013439 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-59 created with rcb: 61533682 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-60 created with rcb: 37931039 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-61 created with rcb: 58434612 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-62 created with rcb: 4909895 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-63 created with rcb: 63784571 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-64 created with rcb: 19253501 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-65 created with rcb: 44421768 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-66 created with rcb: 32395878 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-67 created with rcb: 51856588 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-68 created with rcb: 27295426 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-69 created with rcb: 32432528 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-70 created with rcb: 61406257 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-71 created with rcb: 60440306 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-72 created with rcb: 51842692 2025-12-27 13:04:43.432 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-73 created with rcb: 5282453 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-74 created with rcb: 66468082 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-75 created with rcb: 5450270 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-76 created with rcb: 4499184 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-77 created with rcb: 52486695 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-78 created with rcb: 30491424 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-79 created with rcb: 26143486 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-80 created with rcb: 61685970 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-81 created with rcb: 49654135 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-82 created with rcb: 37476422 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-83 created with rcb: 29536970 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-84 created with rcb: 18240581 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-85 created with rcb: 21168200 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-86 created with rcb: 43135604 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-87 created with rcb: 57278126 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-88 created with rcb: 5562297 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-89 created with rcb: 12311446 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-90 created with rcb: 56774258 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-91 created with rcb: 64830767 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-92 created with rcb: 24237057 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-93 created with rcb: 34106108 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-94 created with rcb: 21318517 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-95 created with rcb: 51104547 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-96 created with rcb: 14911699 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-97 created with rcb: 5714925 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-98 created with rcb: 49144784 2025-12-27 13:04:43.433 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-99 created with rcb: 34108812 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-27 13:04:43.436 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-27 13:04:43.437 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-27 13:04:43.438 - Render thread -> Frame [4951] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-27 13:04:43.451 - Render thread -> VRAM report about missing bytes is changed from 500645888 Bytes to 500584448 Bytes 2025-12-27 13:04:43.451 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-100 created with rcb: 51546556 2025-12-27 13:04:43.451 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-101 created with rcb: 6127848 2025-12-27 13:04:43.451 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-102 created with rcb: 5282453 2025-12-27 13:04:43.451 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-103 created with rcb: 30491424 2025-12-27 13:04:43.451 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-27 13:04:43.452 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-27 13:04:43.452 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-27 13:04:43.452 - Render thread -> Frame [4952] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-27 13:04:43.474 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-104 created with rcb: 34108812 2025-12-27 13:04:43.474 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-105 created with rcb: 30491424 2025-12-27 13:04:43.474 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-106 created with rcb: 5282453 2025-12-27 13:04:43.481 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-27 13:04:43.483 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-27 13:04:43.483 - Render thread -> Frame [4953] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-27 13:04:43.550 - Render thread -> VRAM report about missing bytes is changed from 500584448 Bytes to 500645888 Bytes 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-107 created with rcb: 45442858 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-108 created with rcb: 30491424 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-109 created with rcb: 34108812 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-110 created with rcb: 51546556 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-111 created with rcb: 49144784 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-112 created with rcb: 55643680 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-113 created with rcb: 5714925 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-114 created with rcb: 51104547 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-115 created with rcb: 21318517 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-116 created with rcb: 18613750 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-117 created with rcb: 24237057 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-118 created with rcb: 64830767 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-119 created with rcb: 14911699 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-120 created with rcb: 56774258 2025-12-27 13:04:43.550 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-121 created with rcb: 43135604 2025-12-27 13:04:43.596 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-27 13:04:43.596 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-27 13:04:43.596 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-27 13:04:43.596 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-27 13:04:43.596 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-27 13:04:43.598 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-27 13:04:43.598 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-27 13:04:43.598 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-27 13:04:43.598 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-27 13:04:43.600 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-27 13:04:43.600 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-27 13:04:43.600 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-27 13:04:43.601 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-27 13:04:43.602 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-27 13:04:43.602 - Render thread -> Frame [4956] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-27 13:04:43.673 - Render thread -> VRAM report about missing bytes is changed from 500645888 Bytes to 501587968 Bytes 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-122 created with rcb: 21168200 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-123 created with rcb: 3560289 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-124 created with rcb: 18240581 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-125 created with rcb: 37476422 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-126 created with rcb: 23317493 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-127 created with rcb: 49654135 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-128 created with rcb: 61685970 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-129 created with rcb: 26143486 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-130 created with rcb: 52486695 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-131 created with rcb: 4499184 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-132 created with rcb: 5450270 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-133 created with rcb: 66468082 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-134 created with rcb: 51842692 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-135 created with rcb: 61406257 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-136 created with rcb: 32432528 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-137 created with rcb: 27295426 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-138 created with rcb: 46730728 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-139 created with rcb: 51856588 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-140 created with rcb: 44421768 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-141 created with rcb: 19253501 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-142 created with rcb: 32395878 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-143 created with rcb: 4909895 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-144 created with rcb: 58434612 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-145 created with rcb: 63784571 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-146 created with rcb: 37931039 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-147 created with rcb: 61533682 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-148 created with rcb: 26991806 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-149 created with rcb: 46005432 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-150 created with rcb: 18283541 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-151 created with rcb: 3141025 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-152 created with rcb: 34106108 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-153 created with rcb: 24905648 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-154 created with rcb: 46389241 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-155 created with rcb: 7750305 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-156 created with rcb: 39514606 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-157 created with rcb: 53069988 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-158 created with rcb: 39924773 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-159 created with rcb: 48385031 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-160 created with rcb: 19935250 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-161 created with rcb: 10729482 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-162 created with rcb: 48055055 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-163 created with rcb: 17807682 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-164 created with rcb: 18600838 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-165 created with rcb: 56904206 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-166 created with rcb: 23196449 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-167 created with rcb: 41454491 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-168 created with rcb: 28627090 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-169 created with rcb: 32754279 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-170 created with rcb: 48739746 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-171 created with rcb: 14264363 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-172 created with rcb: 42812899 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-173 created with rcb: 25751655 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-174 created with rcb: 56593339 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-175 created with rcb: 63005469 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-176 created with rcb: 58007009 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-177 created with rcb: 5433734 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-178 created with rcb: 27784063 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-179 created with rcb: 19038826 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-180 created with rcb: 33337152 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-181 created with rcb: 32085867 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-182 created with rcb: 38742365 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-183 created with rcb: 41542267 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-184 created with rcb: 2426399 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-185 created with rcb: 41782631 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-186 created with rcb: 17949827 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-187 created with rcb: 41453105 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-188 created with rcb: 15784809 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-189 created with rcb: 9779418 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-190 created with rcb: 9660691 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-191 created with rcb: 63506862 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-192 created with rcb: 64160370 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-193 created with rcb: 22444082 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-194 created with rcb: 44021202 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-195 created with rcb: 7242985 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-196 created with rcb: 1344955 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-197 created with rcb: 18297120 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-198 created with rcb: 1013411 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-199 created with rcb: 5362428 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-200 created with rcb: 12986508 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-201 created with rcb: 31696754 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-202 created with rcb: 53163023 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-203 created with rcb: 1221655 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-204 created with rcb: 66207676 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-205 created with rcb: 54604821 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-206 created with rcb: 35510260 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-207 created with rcb: 26084806 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-208 created with rcb: 39067037 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-209 created with rcb: 56902248 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-210 created with rcb: 29536970 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-211 created with rcb: 25307824 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-212 created with rcb: 6127848 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-213 created with rcb: 64830767 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-214 created with rcb: 30658014 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-215 created with rcb: 63961190 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-216 created with rcb: 56774258 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-217 created with rcb: 24237057 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-218 created with rcb: 43135604 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-219 created with rcb: 12311446 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-220 created with rcb: 60440306 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-221 created with rcb: 5714925 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-222 created with rcb: 55643680 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-223 created with rcb: 49144784 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-224 created with rcb: 46402575 2025-12-27 13:04:43.674 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-225 created with rcb: 51546556 2025-12-27 13:04:43.676 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-27 13:04:43.686 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-27 13:04:43.687 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-27 13:04:43.687 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-27 13:04:43.714 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-27 13:04:43.714 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-27 13:04:43.715 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-27 13:04:43.716 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-27 13:04:43.716 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-27 13:04:43.716 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-27 13:04:43.726 - Render thread -> Frame [4957] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-27 13:04:43.804 - Render thread -> VRAM report about missing bytes is changed from 501587968 Bytes to 501452800 Bytes 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-226 created with rcb: 30491424 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-227 created with rcb: 34108812 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-228 created with rcb: 21168200 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-229 created with rcb: 6029179 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-230 created with rcb: 16815758 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-231 created with rcb: 54368102 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-232 created with rcb: 18613750 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-233 created with rcb: 37476422 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-234 created with rcb: 5450270 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-235 created with rcb: 27295426 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-236 created with rcb: 23604468 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-237 created with rcb: 32432528 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-238 created with rcb: 14911699 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-239 created with rcb: 63784571 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-240 created with rcb: 21318517 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-241 created with rcb: 37931039 2025-12-27 13:04:43.804 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-242 created with rcb: 61533682 2025-12-27 13:04:43.805 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-27 13:04:43.805 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-27 13:04:43.805 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-27 13:04:43.805 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-152 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-153 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-154 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-27 13:04:43.832 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-162 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-163 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-164 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-165 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-166 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-170 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-173 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-174 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-175 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-176 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-177 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-178 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-179 processed in 2 frames. 2025-12-27 13:04:43.833 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-180 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-181 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-182 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-183 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-184 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-185 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-186 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-187 processed in 2 frames. 2025-12-27 13:04:43.834 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-188 processed in 2 frames. 2025-12-27 13:04:43.841 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-189 processed in 2 frames. 2025-12-27 13:04:43.841 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-190 processed in 2 frames. 2025-12-27 13:04:43.841 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-191 processed in 2 frames. 2025-12-27 13:04:43.841 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-27 13:04:43.841 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-193 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-194 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-195 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-196 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-197 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-198 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-199 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-200 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-201 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-202 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-203 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-204 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-205 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-206 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-207 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-208 processed in 2 frames. 2025-12-27 13:04:43.842 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-209 processed in 2 frames. 2025-12-27 13:04:43.852 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-27 13:04:43.852 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-211 processed in 2 frames. 2025-12-27 13:04:43.858 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-212 processed in 2 frames. 2025-12-27 13:04:43.858 - Render thread -> Frame [4958] Parallel Render Command Batch RCB-213 processed in 2 frames. 2025-12-27 13:04:43.916 - Render thread -> VRAM report about missing bytes is changed from 501452800 Bytes to 502267904 Bytes 2025-12-27 13:04:43.920 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-214 processed in 3 frames. 2025-12-27 13:04:43.928 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-215 processed in 3 frames. 2025-12-27 13:04:43.928 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-216 processed in 3 frames. 2025-12-27 13:04:43.929 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-217 processed in 3 frames. 2025-12-27 13:04:43.930 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-218 processed in 3 frames. 2025-12-27 13:04:43.948 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-219 processed in 3 frames. 2025-12-27 13:04:43.954 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-220 processed in 3 frames. 2025-12-27 13:04:43.955 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-221 processed in 3 frames. 2025-12-27 13:04:43.955 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-222 processed in 3 frames. 2025-12-27 13:04:43.955 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-223 processed in 3 frames. 2025-12-27 13:04:43.970 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-224 processed in 3 frames. 2025-12-27 13:04:43.971 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-225 processed in 3 frames. 2025-12-27 13:04:43.973 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-226 processed in 2 frames. 2025-12-27 13:04:43.976 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-227 processed in 2 frames. 2025-12-27 13:04:43.976 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-228 processed in 2 frames. 2025-12-27 13:04:43.976 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-229 processed in 2 frames. 2025-12-27 13:04:43.979 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-230 processed in 2 frames. 2025-12-27 13:04:43.980 - Render thread -> Frame [4959] Parallel Render Command Batch RCB-231 processed in 2 frames. 2025-12-27 13:04:44.036 - Render thread -> VRAM report about missing bytes is changed from 502267904 Bytes to 502276096 Bytes 2025-12-27 13:04:44.036 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-243 created with rcb: 57278126 2025-12-27 13:04:44.036 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-244 created with rcb: 51104547 2025-12-27 13:04:44.036 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-245 created with rcb: 35151861 2025-12-27 13:04:44.036 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-246 created with rcb: 59497756 2025-12-27 13:04:44.036 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-247 created with rcb: 51051806 2025-12-27 13:04:44.037 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-232 processed in 3 frames. 2025-12-27 13:04:44.040 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-233 processed in 3 frames. 2025-12-27 13:04:44.041 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-234 processed in 3 frames. 2025-12-27 13:04:44.042 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-235 processed in 3 frames. 2025-12-27 13:04:44.048 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-236 processed in 3 frames. 2025-12-27 13:04:44.051 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-237 processed in 3 frames. 2025-12-27 13:04:44.060 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-238 processed in 3 frames. 2025-12-27 13:04:44.060 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-239 processed in 3 frames. 2025-12-27 13:04:44.065 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-240 processed in 3 frames. 2025-12-27 13:04:44.068 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-241 processed in 3 frames. 2025-12-27 13:04:44.072 - Render thread -> Frame [4960] Parallel Render Command Batch RCB-242 processed in 3 frames. 2025-12-27 13:04:44.149 - Render thread -> VRAM report about missing bytes is changed from 502276096 Bytes to 502296576 Bytes 2025-12-27 13:04:44.149 - Render thread -> Frame [4961] Parallel Render Command Batch RCB-248 created with rcb: 45442858 2025-12-27 13:04:44.151 - Render thread -> Frame [4961] Parallel Render Command Batch RCB-243 processed in 2 frames. 2025-12-27 13:04:44.191 - Render thread -> Frame [4961] Parallel Render Command Batch RCB-244 processed in 2 frames. 2025-12-27 13:04:44.251 - Render thread -> VRAM report about missing bytes is changed from 502296576 Bytes to 502513664 Bytes 2025-12-27 13:04:44.251 - Render thread -> Frame [4962] Parallel Render Command Batch RCB-249 created with rcb: 5282453 2025-12-27 13:04:44.261 - Render thread -> Frame [4962] Parallel Render Command Batch RCB-245 processed in 3 frames. 2025-12-27 13:04:44.304 - Render thread -> Frame [4962] Parallel Render Command Batch RCB-246 processed in 3 frames. 2025-12-27 13:04:44.357 - Render thread -> VRAM report about missing bytes is changed from 502513664 Bytes to 502579200 Bytes 2025-12-27 13:04:44.357 - Render thread -> Frame [4963] Parallel Render Command Batch RCB-250 created with rcb: 44563118 2025-12-27 13:04:44.395 - Render thread -> Frame [4963] Parallel Render Command Batch RCB-247 processed in 4 frames. 2025-12-27 13:04:44.459 - Render thread -> VRAM report about missing bytes is changed from 502579200 Bytes to 502693888 Bytes 2025-12-27 13:04:44.459 - Render thread -> Frame [4964] Parallel Render Command Batch RCB-251 created with rcb: 33407472 2025-12-27 13:04:44.459 - Render thread -> Frame [4964] Parallel Render Command Batch RCB-252 created with rcb: 5562297 2025-12-27 13:04:44.469 - Render thread -> Frame [4964] Parallel Render Command Batch RCB-248 processed in 4 frames. 2025-12-27 13:04:44.563 - Render thread -> VRAM report about missing bytes is changed from 502693888 Bytes to 502800384 Bytes 2025-12-27 13:04:44.569 - Render thread -> Frame [4965] Parallel Render Command Batch RCB-249 processed in 4 frames. 2025-12-27 13:04:44.710 - Render thread -> Frame [4966] Parallel Render Command Batch RCB-250 processed in 4 frames. 2025-12-27 13:04:44.761 - Render thread -> VRAM report about missing bytes is changed from 502800384 Bytes to 502837248 Bytes 2025-12-27 13:04:44.868 - Render thread -> Frame [4968] Parallel Render Command Batch RCB-251 processed in 5 frames. 2025-12-27 13:04:44.959 - Render thread -> VRAM report about missing bytes is changed from 502837248 Bytes to 502882304 Bytes 2025-12-27 13:04:45.000 - Render thread -> Frame [4969] Parallel Render Command Batch RCB-252 processed in 6 frames. 2025-12-27 13:04:45.069 - Render thread -> VRAM report about missing bytes is changed from 502882304 Bytes to 503734272 Bytes 2025-12-27 13:04:45.140 - Render thread -> VRAM report about missing bytes is changed from 503734272 Bytes to 504651776 Bytes 2025-12-27 13:04:45.364 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 13:04:45.429 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 13:04:45.714 - Render thread -> VRAM report about missing bytes is changed from 504651776 Bytes to 504639488 Bytes 2025-12-27 13:04:45.783 - Render thread -> VRAM report about missing bytes is changed from 504639488 Bytes to 504676352 Bytes 2025-12-27 13:04:45.801 - Render thread -> VRAM report about missing bytes is changed from 504676352 Bytes to 507756544 Bytes 2025-12-27 13:04:46.086 - Render thread -> VRAM report about missing bytes is changed from 507756544 Bytes to 507731968 Bytes 2025-12-27 13:04:46.137 - Render thread -> VRAM report about missing bytes is changed from 507731968 Bytes to 507744256 Bytes 2025-12-27 13:04:46.832 - Render thread -> VRAM report about missing bytes is changed from 507744256 Bytes to 507695104 Bytes 2025-12-27 13:04:46.860 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-27 13:04:46.879 - Render thread -> VRAM report about missing bytes is changed from 507695104 Bytes to 507719680 Bytes 2025-12-27 13:04:47.519 - Render thread -> Frame [5071] Parallel Render Command Batch RCB-253 created with rcb: 28013439 2025-12-27 13:04:47.758 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-27 13:04:48.031 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 13:04:48.063 - Render thread -> VRAM report about missing bytes is changed from 507719680 Bytes to 507662336 Bytes 2025-12-27 13:04:48.383 - Render thread -> VRAM report about missing bytes is changed from 507662336 Bytes to 507691008 Bytes 2025-12-27 13:04:48.680 - Render thread -> VRAM report about missing bytes is changed from 507691008 Bytes to 515031040 Bytes 2025-12-27 13:04:48.844 - Render thread -> Frame [5079] Parallel Render Command Batch RCB-253 processed in 9 frames. 2025-12-27 13:04:48.948 - Render thread -> VRAM report about missing bytes is changed from 515031040 Bytes to 516079616 Bytes 2025-12-27 13:04:49.120 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-27 13:04:49.121 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-27 13:04:49.138 - Render thread -> VRAM report about missing bytes is changed from 516079616 Bytes to 515772416 Bytes 2025-12-27 13:04:49.170 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-27 13:04:49.171 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 16 to 32. 2025-12-27 13:04:49.188 - Render thread -> VRAM report about missing bytes is changed from 515772416 Bytes to 515465216 Bytes 2025-12-27 13:04:49.242 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-27 13:04:49.243 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 32 to 64. 2025-12-27 13:04:49.257 - Render thread -> Info: Frame[5085] - Available VRAM budget has changed: 10932 MB 2025-12-27 13:04:49.257 - Render thread -> VRAM report about missing bytes is changed from 515465216 Bytes to 515928064 Bytes 2025-12-27 13:04:49.303 - Render thread -> Info: Frame[5086] - Available VRAM budget has changed: 11043 MB 2025-12-27 13:04:49.303 - Render thread -> VRAM report about missing bytes is changed from 515928064 Bytes to 517586944 Bytes 2025-12-27 13:04:49.344 - Render thread -> VRAM report about missing bytes is changed from 517586944 Bytes to 517955584 Bytes 2025-12-27 13:04:49.661 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-27 13:04:49.662 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 64 to 128. 2025-12-27 13:04:49.675 - Render thread -> VRAM report about missing bytes is changed from 517955584 Bytes to 518955008 Bytes 2025-12-27 13:04:49.918 - Render thread -> VRAM report about missing bytes is changed from 518955008 Bytes to 518889472 Bytes 2025-12-27 13:04:49.982 - Render thread -> VRAM report about missing bytes is changed from 518889472 Bytes to 520409088 Bytes 2025-12-27 13:04:50.009 - Render thread -> VRAM report about missing bytes is changed from 520409088 Bytes to 520507392 Bytes 2025-12-27 13:04:50.026 - Render thread -> VRAM report about missing bytes is changed from 520507392 Bytes to 520568832 Bytes 2025-12-27 13:04:50.408 - Render thread -> Info: Frame[5115] - Available VRAM budget has changed: 6358 MB 2025-12-27 13:04:50.454 - Render thread -> Info: Frame[5117] - Available VRAM budget has changed: 6430 MB 2025-12-27 13:04:51.171 - Render thread -> Info: Frame[5145] - Available VRAM budget has changed: 4846 MB 2025-12-27 13:04:51.212 - Render thread -> Info: Frame[5147] - Available VRAM budget has changed: 4918 MB 2025-12-27 13:04:51.655 - Render thread -> VRAM report about missing bytes is changed from 520568832 Bytes to 632635392 Bytes 2025-12-27 13:04:51.669 - Render thread -> VRAM report about missing bytes is changed from 632635392 Bytes to 520568832 Bytes 2025-12-27 13:04:55.616 - Render thread -> VRAM report about missing bytes is changed from 520568832 Bytes to 520552448 Bytes 2025-12-27 13:04:55.647 - Render thread -> VRAM report about missing bytes is changed from 520552448 Bytes to 520593408 Bytes 2025-12-27 13:04:55.854 - Render thread -> VRAM report about missing bytes is changed from 520593408 Bytes to 520556544 Bytes 2025-12-27 13:04:55.898 - Render thread -> VRAM report about missing bytes is changed from 520556544 Bytes to 520572928 Bytes 2025-12-27 13:04:57.689 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-27 13:04:57.690 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-27 13:04:57.706 - Render thread -> VRAM report about missing bytes is changed from 520572928 Bytes to 521830400 Bytes 2025-12-27 13:04:57.758 - Render thread -> VRAM report about missing bytes is changed from 521830400 Bytes to 522608640 Bytes 2025-12-27 13:04:59.306 - Render thread -> VRAM report about missing bytes is changed from 522608640 Bytes to 522596352 Bytes 2025-12-27 13:04:59.342 - Render thread -> VRAM report about missing bytes is changed from 522596352 Bytes to 522657792 Bytes 2025-12-27 13:05:01.919 - Render thread -> Info: Frame[5775] - Available VRAM budget has changed: 6124 MB 2025-12-27 13:05:01.919 - Render thread -> Info: Frame[5775] - Available VRAM budget has changed: 4613 MB 2025-12-27 13:05:01.967 - Render thread -> VRAM report about missing bytes is changed from 522657792 Bytes to 531058688 Bytes 2025-12-27 13:05:01.998 - Render thread -> VRAM report about missing bytes is changed from 531058688 Bytes to 532144128 Bytes 2025-12-27 13:05:02.605 - Render thread -> Info: Frame[5807] - Available VRAM budget has changed: 6322 MB 2025-12-27 13:05:02.637 - Render thread -> VRAM report about missing bytes is changed from 532144128 Bytes to 532668416 Bytes 2025-12-27 13:05:02.902 - Render thread -> VRAM report about missing bytes is changed from 532668416 Bytes to 532881408 Bytes 2025-12-27 13:05:02.992 - Render thread -> VRAM report about missing bytes is changed from 532881408 Bytes to 534155264 Bytes 2025-12-27 13:05:03.042 - Render thread -> Info: Frame[5817] - Available VRAM budget has changed: 6092 MB 2025-12-27 13:05:03.042 - Render thread -> Info: Frame[5817] - Available VRAM budget has changed: 4582 MB 2025-12-27 13:05:03.060 - Render thread -> VRAM report about missing bytes is changed from 534155264 Bytes to 534278144 Bytes 2025-12-27 13:05:03.235 - Render thread -> VRAM report about missing bytes is changed from 534278144 Bytes to 534319104 Bytes 2025-12-27 13:05:03.252 - Render thread -> VRAM report about missing bytes is changed from 534319104 Bytes to 535760896 Bytes 2025-12-27 13:05:03.271 - Render thread -> VRAM report about missing bytes is changed from 535760896 Bytes to 535805952 Bytes 2025-12-27 13:05:03.329 - Render thread -> VRAM report about missing bytes is changed from 535805952 Bytes to 538886144 Bytes 2025-12-27 13:05:03.596 - Render thread -> Info: Frame[5837] - Available VRAM budget has changed: 4554 MB 2025-12-27 13:05:03.714 - Render thread -> VRAM report about missing bytes is changed from 538886144 Bytes to 538894336 Bytes 2025-12-27 13:05:03.946 - Render thread -> VRAM report about missing bytes is changed from 538894336 Bytes to 538898432 Bytes 2025-12-27 13:05:04.081 - Render thread -> VRAM report about missing bytes is changed from 538898432 Bytes to 540536832 Bytes 2025-12-27 13:05:04.108 - Render thread -> Info: Frame[5853] - Available VRAM budget has changed: 6204 MB 2025-12-27 13:05:04.252 - Render thread -> VRAM report about missing bytes is changed from 540536832 Bytes to 540540928 Bytes 2025-12-27 13:05:04.438 - Render thread -> VRAM report about missing bytes is changed from 540540928 Bytes to 854327296 Bytes 2025-12-27 13:05:04.462 - Render thread -> Info: Frame[5867] - Available VRAM budget has changed: 5908 MB 2025-12-27 13:05:04.462 - Render thread -> Info: Frame[5867] - Available VRAM budget has changed: 4425 MB 2025-12-27 13:05:04.577 - Render thread -> VRAM report about missing bytes is changed from 854327296 Bytes to 541143040 Bytes 2025-12-27 13:05:04.619 - Render thread -> VRAM report about missing bytes is changed from 541143040 Bytes to 541208576 Bytes 2025-12-27 13:05:04.666 - Render thread -> VRAM report about missing bytes is changed from 541208576 Bytes to 541167616 Bytes 2025-12-27 13:05:04.826 - Render thread -> VRAM report about missing bytes is changed from 541167616 Bytes to 541171712 Bytes 2025-12-27 13:05:05.142 - Render thread -> VRAM report about missing bytes is changed from 541171712 Bytes to 541175808 Bytes 2025-12-27 13:05:05.430 - Render thread -> Info: Frame[5899] - Available VRAM budget has changed: 6205 MB 2025-12-27 13:05:05.567 - Render thread -> VRAM report about missing bytes is changed from 541175808 Bytes to 541179904 Bytes 2025-12-27 13:05:05.827 - Render thread -> VRAM report about missing bytes is changed from 541179904 Bytes to 541184000 Bytes 2025-12-27 13:05:06.215 - Render thread -> VRAM report about missing bytes is changed from 541184000 Bytes to 541188096 Bytes 2025-12-27 13:05:06.284 - Render thread -> Info: Frame[5929] - Available VRAM budget has changed: 4721 MB 2025-12-27 13:05:06.316 - Render thread -> VRAM report about missing bytes is changed from 541188096 Bytes to 541196288 Bytes 2025-12-27 13:05:06.455 - Render thread -> VRAM report about missing bytes is changed from 541196288 Bytes to 540622848 Bytes 2025-12-27 13:05:07.675 - Render thread -> VRAM report about missing bytes is changed from 540622848 Bytes to 542392320 Bytes 2025-12-27 13:05:09.410 - Render thread -> VRAM report about missing bytes is changed from 542392320 Bytes to 542433280 Bytes 2025-12-27 13:05:09.897 - Render thread -> VRAM report about missing bytes is changed from 542433280 Bytes to 542437376 Bytes 2025-12-27 13:05:10.233 - Render thread -> VRAM report about missing bytes is changed from 542437376 Bytes to 542441472 Bytes 2025-12-27 13:05:10.290 - Render thread -> VRAM report about missing bytes is changed from 542441472 Bytes to 542445568 Bytes 2025-12-27 13:05:10.584 - Render thread -> VRAM report about missing bytes is changed from 542445568 Bytes to 544284672 Bytes 2025-12-27 13:05:10.847 - Render thread -> VRAM report about missing bytes is changed from 544284672 Bytes to 544288768 Bytes 2025-12-27 13:05:12.895 - Render thread -> VRAM report about missing bytes is changed from 544288768 Bytes to 544460800 Bytes 2025-12-27 13:05:13.740 - Render thread -> Info: Frame[6185] - Available VRAM budget has changed: 4694 MB 2025-12-27 13:05:13.769 - Render thread -> VRAM report about missing bytes is changed from 544460800 Bytes to 544632832 Bytes 2025-12-27 13:05:14.778 - Render thread -> Info: Frame[6219] - Available VRAM budget has changed: 4651 MB 2025-12-27 13:05:14.808 - Render thread -> VRAM report about missing bytes is changed from 544632832 Bytes to 545206272 Bytes 2025-12-27 13:05:14.905 - Render thread -> Info: Frame[6223] - Available VRAM budget has changed: 4595 MB 2025-12-27 13:05:15.001 - Render thread -> VRAM report about missing bytes is changed from 545206272 Bytes to 544780288 Bytes 2025-12-27 13:05:16.555 - Render thread -> VRAM report about missing bytes is changed from 544780288 Bytes to 545296384 Bytes 2025-12-27 13:05:16.617 - Render thread -> VRAM report about missing bytes is changed from 545296384 Bytes to 545468416 Bytes 2025-12-27 13:05:16.716 - Render thread -> Info: Frame[6283] - Available VRAM budget has changed: 4566 MB 2025-12-27 13:05:16.747 - Render thread -> VRAM report about missing bytes is changed from 545468416 Bytes to 546582528 Bytes 2025-12-27 13:05:16.781 - Render thread -> Info: Frame[6285] - Available VRAM budget has changed: 4529 MB 2025-12-27 13:05:16.813 - Render thread -> VRAM report about missing bytes is changed from 546582528 Bytes to 546754560 Bytes 2025-12-27 13:05:16.880 - Render thread -> VRAM report about missing bytes is changed from 546754560 Bytes to 546631680 Bytes 2025-12-27 13:05:16.949 - Render thread -> VRAM report about missing bytes is changed from 546631680 Bytes to 546992128 Bytes 2025-12-27 13:05:17.013 - Render thread -> VRAM report about missing bytes is changed from 546992128 Bytes to 547164160 Bytes 2025-12-27 13:05:17.172 - Render thread -> Info: Frame[6297] - Available VRAM budget has changed: 4498 MB 2025-12-27 13:05:17.203 - Render thread -> VRAM report about missing bytes is changed from 547164160 Bytes to 547508224 Bytes 2025-12-27 13:05:17.695 - Render thread -> VRAM report about missing bytes is changed from 547508224 Bytes to 547549184 Bytes 2025-12-27 13:05:19.164 - Render thread -> Info: Frame[6363] - Available VRAM budget has changed: 4465 MB 2025-12-27 13:05:19.317 - Render thread -> VRAM report about missing bytes is changed from 547549184 Bytes to 549449728 Bytes 2025-12-27 13:05:22.490 - Render thread -> VRAM report about missing bytes is changed from 549449728 Bytes to 549474304 Bytes 2025-12-27 13:05:26.027 - Render thread -> VRAM report about missing bytes is changed from 549474304 Bytes to 551510016 Bytes 2025-12-27 13:05:26.029 - Render thread -> Info: Frame[6691] - Available VRAM budget has changed: 5835 MB 2025-12-27 13:05:26.029 - Render thread -> Info: Frame[6691] - Available VRAM budget has changed: 4093 MB 2025-12-27 13:05:26.063 - Render thread -> VRAM report about missing bytes is changed from 551510016 Bytes to 551571456 Bytes 2025-12-27 13:05:26.162 - Render thread -> VRAM report about missing bytes is changed from 551571456 Bytes to 551530496 Bytes 2025-12-27 13:05:26.504 - Render thread -> VRAM report about missing bytes is changed from 551530496 Bytes to 551469056 Bytes 2025-12-27 13:05:26.556 - Render thread -> VRAM report about missing bytes is changed from 551469056 Bytes to 551530496 Bytes 2025-12-27 13:05:26.602 - Render thread -> VRAM report about missing bytes is changed from 551530496 Bytes to 549433344 Bytes 2025-12-27 13:05:26.663 - Render thread -> VRAM report about missing bytes is changed from 549433344 Bytes to 549437440 Bytes 2025-12-27 13:05:26.704 - Render thread -> VRAM report about missing bytes is changed from 549437440 Bytes to 549441536 Bytes 2025-12-27 13:05:26.875 - Render thread -> Info: Frame[6723] - Available VRAM budget has changed: 5918 MB 2025-12-27 13:05:26.951 - Render thread -> VRAM report about missing bytes is changed from 549441536 Bytes to 549658624 Bytes 2025-12-27 13:05:26.970 - Render thread -> VRAM report about missing bytes is changed from 549658624 Bytes to 549662720 Bytes 2025-12-27 13:05:26.993 - Render thread -> VRAM report about missing bytes is changed from 549662720 Bytes to 549724160 Bytes 2025-12-27 13:05:27.164 - Render thread -> Info: Frame[6739] - Available VRAM budget has changed: 6081 MB 2025-12-27 13:05:27.281 - Render thread -> VRAM report about missing bytes is changed from 549724160 Bytes to 550187008 Bytes 2025-12-27 13:05:27.314 - Render thread -> VRAM report about missing bytes is changed from 550187008 Bytes to 550248448 Bytes 2025-12-27 13:05:27.350 - Render thread -> VRAM report about missing bytes is changed from 550248448 Bytes to 550252544 Bytes 2025-12-27 13:05:27.397 - Render thread -> Info: Frame[6753] - Available VRAM budget has changed: 4176 MB 2025-12-27 13:05:27.493 - Render thread -> Info: Frame[6759] - Available VRAM budget has changed: 6122 MB 2025-12-27 13:05:27.656 - Render thread -> VRAM report about missing bytes is changed from 550252544 Bytes to 550256640 Bytes 2025-12-27 13:05:27.673 - Render thread -> Info: Frame[6769] - Available VRAM budget has changed: 4338 MB 2025-12-27 13:05:28.031 - Render thread -> Info: Frame[6789] - Available VRAM budget has changed: 4379 MB 2025-12-27 13:05:30.439 - Render thread -> Info: Frame[6929] - Available VRAM budget has changed: 6083 MB 2025-12-27 13:05:30.439 - Render thread -> Info: Frame[6929] - Available VRAM budget has changed: 4340 MB 2025-12-27 13:05:31.010 - Render thread -> VRAM report about missing bytes is changed from 550256640 Bytes to 550260736 Bytes 2025-12-27 13:05:31.663 - Render thread -> VRAM report about missing bytes is changed from 550260736 Bytes to 550608896 Bytes 2025-12-27 13:05:31.688 - Render thread -> Info: Frame[6987] - Available VRAM budget has changed: 6043 MB 2025-12-27 13:05:31.688 - Render thread -> Info: Frame[6987] - Available VRAM budget has changed: 4300 MB 2025-12-27 13:05:31.709 - Render thread -> VRAM report about missing bytes is changed from 550608896 Bytes to 550670336 Bytes 2025-12-27 13:05:32.329 - Render thread -> Info: Frame[7019] - Available VRAM budget has changed: 6092 MB 2025-12-27 13:05:32.612 - Render thread -> VRAM report about missing bytes is changed from 550670336 Bytes to 552701952 Bytes 2025-12-27 13:05:32.893 - Render thread -> Info: Frame[7049] - Available VRAM budget has changed: 4348 MB 2025-12-27 13:05:35.135 - Render thread -> VRAM report about missing bytes is changed from 552701952 Bytes to 553017344 Bytes 2025-12-27 13:05:35.155 - Render thread -> Info: Frame[7167] - Available VRAM budget has changed: 6053 MB 2025-12-27 13:05:35.155 - Render thread -> Info: Frame[7167] - Available VRAM budget has changed: 4310 MB 2025-12-27 13:05:35.173 - Render thread -> VRAM report about missing bytes is changed from 553017344 Bytes to 553078784 Bytes 2025-12-27 13:05:35.192 - Render thread -> VRAM report about missing bytes is changed from 553078784 Bytes to 552665088 Bytes 2025-12-27 13:05:35.690 - Render thread -> Info: Frame[7199] - Available VRAM budget has changed: 6092 MB 2025-12-27 13:05:36.165 - Render thread -> VRAM report about missing bytes is changed from 552665088 Bytes to 552980480 Bytes 2025-12-27 13:05:36.186 - Render thread -> Info: Frame[7227] - Available VRAM budget has changed: 6058 MB 2025-12-27 13:05:36.202 - Render thread -> VRAM report about missing bytes is changed from 552980480 Bytes to 553041920 Bytes 2025-12-27 13:05:36.224 - Render thread -> VRAM report about missing bytes is changed from 553041920 Bytes to 552652800 Bytes 2025-12-27 13:05:36.226 - Render thread -> Info: Frame[7229] - Available VRAM budget has changed: 4349 MB 2025-12-27 13:05:36.326 - Render thread -> Info: Frame[7235] - Available VRAM budget has changed: 5289 MB 2025-12-27 13:05:36.513 - Render thread -> VRAM report about missing bytes is changed from 552652800 Bytes to 552660992 Bytes 2025-12-27 13:05:36.549 - Render thread -> VRAM report about missing bytes is changed from 552660992 Bytes to 552722432 Bytes 2025-12-27 13:05:36.569 - Render thread -> VRAM report about missing bytes is changed from 552722432 Bytes to 552345600 Bytes 2025-12-27 13:05:36.856 - Render thread -> VRAM report about missing bytes is changed from 552345600 Bytes to 552611840 Bytes 2025-12-27 13:05:36.894 - Render thread -> VRAM report about missing bytes is changed from 552611840 Bytes to 552673280 Bytes 2025-12-27 13:05:37.195 - Render thread -> VRAM report about missing bytes is changed from 552673280 Bytes to 552611840 Bytes 2025-12-27 13:05:37.233 - Render thread -> VRAM report about missing bytes is changed from 552611840 Bytes to 552673280 Bytes 2025-12-27 13:05:37.549 - Render thread -> VRAM report about missing bytes is changed from 552673280 Bytes to 552611840 Bytes 2025-12-27 13:05:37.581 - Render thread -> VRAM report about missing bytes is changed from 552611840 Bytes to 552673280 Bytes 2025-12-27 13:05:38.102 - Render thread -> Info: Frame[7339] - Available VRAM budget has changed: 6091 MB 2025-12-27 13:05:38.269 - Render thread -> VRAM report about missing bytes is changed from 552673280 Bytes to 553492480 Bytes 2025-12-27 13:05:38.323 - Render thread -> VRAM report about missing bytes is changed from 553492480 Bytes to 553140224 Bytes 2025-12-27 13:05:38.567 - Render thread -> VRAM report about missing bytes is changed from 553140224 Bytes to 553488384 Bytes 2025-12-27 13:05:38.601 - Render thread -> VRAM report about missing bytes is changed from 553488384 Bytes to 553549824 Bytes 2025-12-27 13:05:38.621 - Render thread -> VRAM report about missing bytes is changed from 553549824 Bytes to 553246720 Bytes 2025-12-27 13:05:38.623 - Render thread -> Info: Frame[7369] - Available VRAM budget has changed: 5322 MB 2025-12-27 13:05:38.820 - Render thread -> Info: Frame[7381] - Available VRAM budget has changed: 6135 MB 2025-12-27 13:05:39.100 - Render thread -> Info: Frame[7399] - Available VRAM budget has changed: 6172 MB 2025-12-27 13:05:39.297 - Render thread -> Info: Frame[7411] - Available VRAM budget has changed: 5366 MB 2025-12-27 13:05:39.569 - Render thread -> VRAM report about missing bytes is changed from 553246720 Bytes to 553185280 Bytes 2025-12-27 13:05:39.604 - Render thread -> VRAM report about missing bytes is changed from 553185280 Bytes to 553246720 Bytes 2025-12-27 13:05:39.623 - Render thread -> VRAM report about missing bytes is changed from 553246720 Bytes to 552058880 Bytes 2025-12-27 13:05:39.625 - Render thread -> Info: Frame[7429] - Available VRAM budget has changed: 5403 MB 2025-12-27 13:05:39.939 - Render thread -> VRAM report about missing bytes is changed from 552058880 Bytes to 549961728 Bytes 2025-12-27 13:05:40.091 - Render thread -> Info: Frame[7459] - Available VRAM budget has changed: 6204 MB 2025-12-27 13:05:40.571 - Render thread -> Info: Frame[7489] - Available VRAM budget has changed: 5434 MB 2025-12-27 13:05:42.658 - Render thread -> VRAM report about missing bytes is changed from 549961728 Bytes to 549965824 Bytes 2025-12-27 13:05:42.692 - Render thread -> VRAM report about missing bytes is changed from 549965824 Bytes to 549969920 Bytes 2025-12-27 13:05:46.005 - Render thread -> VRAM report about missing bytes is changed from 549969920 Bytes to 549974016 Bytes 2025-12-27 13:05:46.302 - Render thread -> VRAM report about missing bytes is changed from 549974016 Bytes to 549978112 Bytes 2025-12-27 13:05:46.624 - Render thread -> VRAM report about missing bytes is changed from 549978112 Bytes to 549982208 Bytes 2025-12-27 13:05:47.890 - Render thread -> VRAM report about missing bytes is changed from 549982208 Bytes to 550395904 Bytes 2025-12-27 13:05:47.908 - Render thread -> Info: Frame[7947] - Available VRAM budget has changed: 6164 MB 2025-12-27 13:05:47.908 - Render thread -> Info: Frame[7947] - Available VRAM budget has changed: 5395 MB 2025-12-27 13:05:47.924 - Render thread -> VRAM report about missing bytes is changed from 550395904 Bytes to 550457344 Bytes 2025-12-27 13:05:48.538 - Render thread -> VRAM report about missing bytes is changed from 550457344 Bytes to 552554496 Bytes 2025-12-27 13:05:48.561 - Render thread -> Info: Frame[7979] - Available VRAM budget has changed: 6204 MB 2025-12-27 13:05:49.007 - Render thread -> VRAM report about missing bytes is changed from 552554496 Bytes to 553017344 Bytes 2025-12-27 13:05:49.025 - Render thread -> Info: Frame[8007] - Available VRAM budget has changed: 6151 MB 2025-12-27 13:05:49.044 - Render thread -> VRAM report about missing bytes is changed from 553017344 Bytes to 553078784 Bytes 2025-12-27 13:05:49.064 - Render thread -> VRAM report about missing bytes is changed from 553078784 Bytes to 552669184 Bytes 2025-12-27 13:05:49.523 - Render thread -> Info: Frame[8039] - Available VRAM budget has changed: 6192 MB 2025-12-27 13:05:49.639 - Render thread -> VRAM report about missing bytes is changed from 552669184 Bytes to 553132032 Bytes 2025-12-27 13:05:49.655 - Render thread -> Info: Frame[8047] - Available VRAM budget has changed: 6139 MB 2025-12-27 13:05:49.672 - Render thread -> VRAM report about missing bytes is changed from 553132032 Bytes to 553193472 Bytes 2025-12-27 13:05:49.691 - Render thread -> VRAM report about missing bytes is changed from 553193472 Bytes to 552755200 Bytes 2025-12-27 13:05:50.169 - Render thread -> VRAM report about missing bytes is changed from 552755200 Bytes to 552259584 Bytes 2025-12-27 13:05:50.171 - Render thread -> Info: Frame[8079] - Available VRAM budget has changed: 6189 MB 2025-12-27 13:05:53.488 - Render thread -> VRAM report about missing bytes is changed from 552259584 Bytes to 552771584 Bytes 2025-12-27 13:05:53.512 - Render thread -> VRAM report about missing bytes is changed from 552771584 Bytes to 552648704 Bytes 2025-12-27 13:05:53.514 - Render thread -> Info: Frame[8287] - Available VRAM budget has changed: 6105 MB 2025-12-27 13:05:53.514 - Render thread -> Info: Frame[8287] - Available VRAM budget has changed: 5336 MB 2025-12-27 13:05:53.530 - Render thread -> VRAM report about missing bytes is changed from 552648704 Bytes to 552710144 Bytes 2025-12-27 13:05:53.558 - Render thread -> VRAM report about missing bytes is changed from 552710144 Bytes to 312848384 Bytes 2025-12-27 13:05:53.840 - Render thread -> VRAM report about missing bytes is changed from 312848384 Bytes to 313311232 Bytes 2025-12-27 13:05:53.870 - Render thread -> VRAM report about missing bytes is changed from 313311232 Bytes to 313372672 Bytes 2025-12-27 13:05:53.889 - Render thread -> VRAM report about missing bytes is changed from 313372672 Bytes to 312897536 Bytes 2025-12-27 13:05:54.047 - Render thread -> Info: Frame[8319] - Available VRAM budget has changed: 6349 MB 2025-12-27 13:05:54.177 - Render thread -> VRAM report about missing bytes is changed from 312897536 Bytes to 312836096 Bytes 2025-12-27 13:05:54.210 - Render thread -> VRAM report about missing bytes is changed from 312836096 Bytes to 312897536 Bytes 2025-12-27 13:05:54.546 - Render thread -> Info: Frame[8349] - Available VRAM budget has changed: 5579 MB 2025-12-27 13:05:54.699 - Render thread -> Info: Frame[8359] - Available VRAM budget has changed: 6416 MB 2025-12-27 13:05:55.182 - Render thread -> Info: Frame[8389] - Available VRAM budget has changed: 5645 MB 2025-12-27 13:05:57.354 - Render thread -> VRAM report about missing bytes is changed from 312897536 Bytes to 312909824 Bytes 2025-12-27 13:05:57.541 - Render thread -> VRAM report about missing bytes is changed from 312909824 Bytes to 312922112 Bytes 2025-12-27 13:05:57.733 - Render thread -> VRAM report about missing bytes is changed from 312922112 Bytes to 312930304 Bytes 2025-12-27 13:05:57.761 - Render thread -> VRAM report about missing bytes is changed from 312930304 Bytes to 312934400 Bytes 2025-12-27 13:05:57.924 - Render thread -> VRAM report about missing bytes is changed from 312934400 Bytes to 312946688 Bytes 2025-12-27 13:05:57.968 - Render thread -> VRAM report about missing bytes is changed from 312946688 Bytes to 312958976 Bytes 2025-12-27 13:05:57.983 - Render thread -> VRAM report about missing bytes is changed from 312958976 Bytes to 312651776 Bytes 2025-12-27 13:05:58.132 - Render thread -> VRAM report about missing bytes is changed from 312651776 Bytes to 312664064 Bytes 2025-12-27 13:05:58.369 - Render thread -> VRAM report about missing bytes is changed from 312664064 Bytes to 312602624 Bytes 2025-12-27 13:06:05.282 - Render thread -> Info: Frame[8997] - Available VRAM budget has changed: 6348 MB 2025-12-27 13:06:05.282 - Render thread -> Info: Frame[8997] - Available VRAM budget has changed: 5601 MB 2025-12-27 13:06:05.551 - Render thread -> VRAM report about missing bytes is changed from 312602624 Bytes to 312643584 Bytes 2025-12-27 13:06:06.267 - Render thread -> VRAM report about missing bytes is changed from 312643584 Bytes to 312815616 Bytes 2025-12-27 13:06:06.306 - Render thread -> VRAM report about missing bytes is changed from 312815616 Bytes to 312987648 Bytes 2025-12-27 13:06:06.373 - Render thread -> VRAM report about missing bytes is changed from 312987648 Bytes to 313159680 Bytes 2025-12-27 13:06:06.603 - Render thread -> VRAM report about missing bytes is changed from 313159680 Bytes to 313331712 Bytes 2025-12-27 13:06:09.639 - Render thread -> Info: Frame[9227] - Available VRAM budget has changed: 5573 MB 2025-12-27 13:06:38.604 - Render thread -> VRAM report about missing bytes is changed from 313331712 Bytes to 314040320 Bytes 2025-12-27 13:06:38.626 - Render thread -> Info: Frame[11087] - Available VRAM budget has changed: 6286 MB 2025-12-27 13:06:38.626 - Render thread -> Info: Frame[11087] - Available VRAM budget has changed: 5509 MB 2025-12-27 13:06:38.641 - Render thread -> VRAM report about missing bytes is changed from 314040320 Bytes to 314101760 Bytes 2025-12-27 13:06:38.660 - Render thread -> VRAM report about missing bytes is changed from 314101760 Bytes to 313577472 Bytes 2025-12-27 13:06:39.152 - Render thread -> Info: Frame[11119] - Available VRAM budget has changed: 6329 MB 2025-12-27 13:06:39.643 - Render thread -> Info: Frame[11149] - Available VRAM budget has changed: 5552 MB 2025-12-27 13:06:39.964 - Render thread -> VRAM report about missing bytes is changed from 313577472 Bytes to 315613184 Bytes 2025-12-27 13:06:39.966 - Render thread -> Info: Frame[11167] - Available VRAM budget has changed: 6161 MB 2025-12-27 13:06:39.966 - Render thread -> Info: Frame[11167] - Available VRAM budget has changed: 5385 MB 2025-12-27 13:06:39.994 - Render thread -> VRAM report about missing bytes is changed from 315613184 Bytes to 316321792 Bytes 2025-12-27 13:06:40.014 - Render thread -> VRAM report about missing bytes is changed from 316321792 Bytes to 316383232 Bytes 2025-12-27 13:06:40.017 - Render thread -> Info: Frame[11169] - Available VRAM budget has changed: 6093 MB 2025-12-27 13:06:40.017 - Render thread -> Info: Frame[11169] - Available VRAM budget has changed: 5317 MB 2025-12-27 13:06:40.038 - Render thread -> VRAM report about missing bytes is changed from 316383232 Bytes to 315723776 Bytes 2025-12-27 13:06:40.059 - Render thread -> VRAM report about missing bytes is changed from 315723776 Bytes to 314720256 Bytes 2025-12-27 13:06:40.544 - Render thread -> Info: Frame[11201] - Available VRAM budget has changed: 6328 MB 2025-12-27 13:06:40.735 - Render thread -> VRAM report about missing bytes is changed from 314720256 Bytes to 313004032 Bytes 2025-12-27 13:06:41.005 - Render thread -> Info: Frame[11231] - Available VRAM budget has changed: 5554 MB 2025-12-27 13:07:02.161 - Render thread -> VRAM report about missing bytes is changed from 313004032 Bytes to 552341504 Bytes 2025-12-27 13:07:02.164 - Render thread -> Info: Frame[12477] - Available VRAM budget has changed: 6088 MB 2025-12-27 13:07:02.164 - Render thread -> Info: Frame[12477] - Available VRAM budget has changed: 5311 MB 2025-12-27 13:07:02.196 - Render thread -> VRAM report about missing bytes is changed from 552341504 Bytes to 552402944 Bytes 2025-12-27 13:07:05.486 - Render thread -> VRAM report about missing bytes is changed from 552402944 Bytes to 554631168 Bytes 2025-12-27 13:07:05.850 - Render thread -> VRAM report about missing bytes is changed from 554631168 Bytes to 554635264 Bytes 2025-12-27 13:07:06.382 - Render thread -> VRAM report about missing bytes is changed from 554635264 Bytes to 554639360 Bytes 2025-12-27 13:07:06.644 - Render thread -> VRAM report about missing bytes is changed from 554639360 Bytes to 554643456 Bytes 2025-12-27 13:07:07.039 - Render thread -> Info: Frame[12753] - Available VRAM budget has changed: 5338 MB 2025-12-27 13:07:07.151 - Render thread -> VRAM report about missing bytes is changed from 554643456 Bytes to 554647552 Bytes 2025-12-27 13:07:08.536 - Render thread -> Info: Frame[12827] - Available VRAM budget has changed: 5369 MB 2025-12-27 13:07:08.842 - Render thread -> Info: Frame[12843] - Available VRAM budget has changed: 5401 MB 2025-12-27 13:07:09.622 - Render thread -> Info: Frame[12881] - Available VRAM budget has changed: 5371 MB 2025-12-27 13:07:09.704 - Render thread -> VRAM report about missing bytes is changed from 554647552 Bytes to 554651648 Bytes 2025-12-27 13:07:09.736 - Render thread -> VRAM report about missing bytes is changed from 554651648 Bytes to 554655744 Bytes 2025-12-27 13:07:10.117 - Render thread -> VRAM report about missing bytes is changed from 554655744 Bytes to 554659840 Bytes 2025-12-27 13:07:10.117 - Render thread -> Too many VRAM reports, stopping printing 2025-12-27 13:07:10.533 - Render thread -> Info: Frame[12921] - Available VRAM budget has changed: 5344 MB 2025-12-27 13:07:14.253 - Render thread -> Info: Frame[13105] - Available VRAM budget has changed: 5312 MB 2025-12-27 13:07:18.857 - Render thread -> Info: Frame[13317] - Available VRAM budget has changed: 6032 MB 2025-12-27 13:07:19.111 - Render thread -> Info: Frame[13329] - Available VRAM budget has changed: 5339 MB 2025-12-27 13:07:19.962 - Render thread -> Info: Frame[13367] - Available VRAM budget has changed: 5368 MB 2025-12-27 13:07:20.495 - Render thread -> Info: Frame[13391] - Available VRAM budget has changed: 5327 MB 2025-12-27 13:07:21.339 - Render thread -> Info: Frame[13427] - Available VRAM budget has changed: 5297 MB 2025-12-27 13:07:27.198 - Render thread -> Info: Frame[13693] - Available VRAM budget has changed: 5264 MB 2025-12-27 13:07:51.957 - Render thread -> Info: Frame[14727] - Available VRAM budget has changed: 5236 MB 2025-12-27 13:09:04.121 - Render thread -> Info: Frame[18915] - Available VRAM budget has changed: 5935 MB 2025-12-27 13:09:04.121 - Render thread -> Info: Frame[18915] - Available VRAM budget has changed: 5141 MB 2025-12-27 13:09:24.940 - Render thread -> Info: Frame[20033] - Available VRAM budget has changed: 5167 MB 2025-12-27 13:09:25.683 - Render thread -> Info: Frame[20061] - Available VRAM budget has changed: 5198 MB 2025-12-27 13:09:26.672 - Render thread -> Info: Frame[20097] - Available VRAM budget has changed: 5227 MB 2025-12-27 13:09:28.127 - Render thread -> Info: Frame[20151] - Available VRAM budget has changed: 5200 MB 2025-12-27 13:09:35.132 - Render thread -> Info: Frame[20415] - Available VRAM budget has changed: 5167 MB 2025-12-27 13:09:38.563 - Render thread -> Info: Frame[20539] - Available VRAM budget has changed: 5201 MB 2025-12-27 13:09:39.021 - Render thread -> Info: Frame[20557] - Available VRAM budget has changed: 5245 MB 2025-12-27 13:09:39.212 - Render thread -> Info: Frame[20565] - Available VRAM budget has changed: 5275 MB 2025-12-27 13:09:39.807 - Render thread -> Info: Frame[20589] - Available VRAM budget has changed: 5319 MB 2025-12-27 13:09:40.261 - Render thread -> Info: Frame[20605] - Available VRAM budget has changed: 5883 MB 2025-12-27 13:09:40.261 - Render thread -> Info: Frame[20605] - Available VRAM budget has changed: 5261 MB 2025-12-27 13:09:42.245 - Render thread -> Info: Frame[20689] - Available VRAM budget has changed: 5230 MB 2025-12-27 13:09:54.267 - Render thread -> Info: Frame[21161] - Available VRAM budget has changed: 5942 MB 2025-12-27 13:09:54.990 - Render thread -> Info: Frame[21191] - Available VRAM budget has changed: 5300 MB 2025-12-27 13:09:55.347 - Render thread -> Info: Frame[21205] - Available VRAM budget has changed: 5333 MB 2025-12-27 13:09:56.064 - Render thread -> Info: Frame[21233] - Available VRAM budget has changed: 5370 MB 2025-12-27 13:09:56.217 - Render thread -> Info: Frame[21239] - Available VRAM budget has changed: 5401 MB 2025-12-27 13:09:56.269 - Render thread -> Info: Frame[21241] - Available VRAM budget has changed: 5434 MB 2025-12-27 13:09:56.700 - Render thread -> Info: Frame[21257] - Available VRAM budget has changed: 5406 MB 2025-12-27 13:09:57.949 - Render thread -> Info: Frame[21305] - Available VRAM budget has changed: 5472 MB 2025-12-27 13:09:58.168 - Render thread -> Info: Frame[21313] - Available VRAM budget has changed: 5507 MB 2025-12-27 13:09:58.413 - Render thread -> Info: Frame[21323] - Available VRAM budget has changed: 5538 MB 2025-12-27 13:10:01.297 - Render thread -> Info: Frame[21437] - Available VRAM budget has changed: 5507 MB 2025-12-27 13:10:01.980 - Render thread -> Info: Frame[21463] - Available VRAM budget has changed: 5473 MB 2025-12-27 13:10:02.508 - Render thread -> Info: Frame[21483] - Available VRAM budget has changed: 5378 MB 2025-12-27 13:10:02.697 - Render thread -> Info: Frame[21491] - Available VRAM budget has changed: 5349 MB 2025-12-27 13:10:03.104 - Render thread -> Info: Frame[21505] - Available VRAM budget has changed: 5282 MB 2025-12-27 13:10:03.888 - Render thread -> Info: Frame[21533] - Available VRAM budget has changed: 5253 MB 2025-12-27 13:10:04.420 - Render thread -> Info: Frame[21553] - Available VRAM budget has changed: 5219 MB 2025-12-27 13:10:08.275 - Render thread -> Info: Frame[21689] - Available VRAM budget has changed: 5185 MB 2025-12-27 13:10:23.602 - Render thread -> Info: Frame[22279] - Available VRAM budget has changed: 5218 MB 2025-12-27 13:10:24.711 - Render thread -> Info: Frame[22321] - Available VRAM budget has changed: 5250 MB 2025-12-27 13:10:25.319 - Render thread -> Info: Frame[22347] - Available VRAM budget has changed: 5293 MB 2025-12-27 13:10:25.545 - Render thread -> Info: Frame[22355] - Available VRAM budget has changed: 5322 MB 2025-12-27 13:10:26.252 - Render thread -> Info: Frame[22383] - Available VRAM budget has changed: 5882 MB 2025-12-27 13:10:26.252 - Render thread -> Info: Frame[22383] - Available VRAM budget has changed: 5263 MB 2025-12-27 13:10:26.954 - Render thread -> Info: Frame[22409] - Available VRAM budget has changed: 5236 MB 2025-12-27 13:10:35.813 - Render thread -> Info: Frame[22751] - Available VRAM budget has changed: 5928 MB 2025-12-27 13:10:36.618 - Render thread -> Info: Frame[22781] - Available VRAM budget has changed: 5306 MB 2025-12-27 13:10:37.225 - Render thread -> Info: Frame[22805] - Available VRAM budget has changed: 5254 MB 2025-12-27 13:10:37.713 - Render thread -> Info: Frame[22823] - Available VRAM budget has changed: 5227 MB 2025-12-27 13:10:41.751 - Render thread -> Info: Frame[22969] - Available VRAM budget has changed: 5200 MB 2025-12-27 13:10:49.070 - Render thread -> Info: Frame[23239] - Available VRAM budget has changed: 5165 MB 2025-12-27 13:10:55.833 - Render thread -> Info: Frame[23495] - Available VRAM budget has changed: 5198 MB 2025-12-27 13:10:59.862 - Render thread -> Info: Frame[23643] - Available VRAM budget has changed: 5170 MB 2025-12-27 13:11:01.035 - Render thread -> Info: Frame[23683] - Available VRAM budget has changed: 5138 MB 2025-12-27 13:11:03.295 - Render thread -> Info: Frame[23769] - Available VRAM budget has changed: 5167 MB 2025-12-27 13:11:03.935 - Render thread -> Info: Frame[23793] - Available VRAM budget has changed: 5204 MB 2025-12-27 13:11:05.274 - Render thread -> Info: Frame[23847] - Available VRAM budget has changed: 5230 MB 2025-12-27 13:11:05.994 - Render thread -> Info: Frame[23875] - Available VRAM budget has changed: 5276 MB 2025-12-27 13:11:06.386 - Render thread -> Info: Frame[23891] - Available VRAM budget has changed: 5320 MB 2025-12-27 13:11:06.639 - Render thread -> Info: Frame[23901] - Available VRAM budget has changed: 5882 MB 2025-12-27 13:11:06.639 - Render thread -> Info: Frame[23901] - Available VRAM budget has changed: 5252 MB 2025-12-27 13:11:07.318 - Render thread -> Info: Frame[23927] - Available VRAM budget has changed: 5224 MB 2025-12-27 13:11:13.307 - Render thread -> Info: Frame[24159] - Available VRAM budget has changed: 5928 MB 2025-12-27 13:11:13.576 - Render thread -> Info: Frame[24169] - Available VRAM budget has changed: 5253 MB 2025-12-27 13:11:13.983 - Render thread -> Info: Frame[24185] - Available VRAM budget has changed: 5282 MB 2025-12-27 13:11:14.262 - Render thread -> Info: Frame[24197] - Available VRAM budget has changed: 5253 MB 2025-12-27 13:11:15.059 - Render thread -> Info: Frame[24227] - Available VRAM budget has changed: 5220 MB 2025-12-27 13:11:15.497 - Render thread -> Info: Frame[24241] - Available VRAM budget has changed: 5186 MB 2025-12-27 13:11:16.647 - Render thread -> Info: Frame[24283] - Available VRAM budget has changed: 5155 MB 2025-12-27 13:11:18.306 - Render thread -> Info: Frame[24349] - Available VRAM budget has changed: 5127 MB 2025-12-27 13:11:21.942 - Render thread -> Info: Frame[24481] - Available VRAM budget has changed: 5154 MB 2025-12-27 13:11:23.423 - Render thread -> Info: Frame[24539] - Available VRAM budget has changed: 5185 MB 2025-12-27 13:11:40.063 - Render thread -> Info: Frame[25191] - Available VRAM budget has changed: 5155 MB 2025-12-27 13:11:41.355 - Render thread -> Info: Frame[25243] - Available VRAM budget has changed: 5183 MB 2025-12-27 13:11:41.539 - Render thread -> Info: Frame[25251] - Available VRAM budget has changed: 5230 MB 2025-12-27 13:11:41.800 - Render thread -> Info: Frame[25261] - Available VRAM budget has changed: 5297 MB 2025-12-27 13:11:41.895 - Render thread -> Info: Frame[25265] - Available VRAM budget has changed: 5326 MB 2025-12-27 13:11:42.206 - Render thread -> Info: Frame[25277] - Available VRAM budget has changed: 5880 MB 2025-12-27 13:11:42.206 - Render thread -> Info: Frame[25277] - Available VRAM budget has changed: 5260 MB 2025-12-27 13:11:43.448 - Render thread -> Info: Frame[25327] - Available VRAM budget has changed: 5227 MB 2025-12-27 13:12:28.531 - Render thread -> Info: Frame[27137] - Available VRAM budget has changed: 5939 MB 2025-12-27 13:12:29.268 - Render thread -> Info: Frame[27167] - Available VRAM budget has changed: 5297 MB 2025-12-27 13:12:29.687 - Render thread -> Info: Frame[27183] - Available VRAM budget has changed: 5331 MB 2025-12-27 13:12:30.290 - Render thread -> Info: Frame[27207] - Available VRAM budget has changed: 5302 MB 2025-12-27 13:12:30.402 - Render thread -> Info: Frame[27211] - Available VRAM budget has changed: 5260 MB 2025-12-27 13:12:30.699 - Render thread -> Info: Frame[27223] - Available VRAM budget has changed: 5231 MB 2025-12-27 13:12:31.791 - Render thread -> Info: Frame[27265] - Available VRAM budget has changed: 5203 MB 2025-12-27 13:12:35.153 - Render thread -> Info: Frame[27391] - Available VRAM budget has changed: 5175 MB 2025-12-27 13:12:39.274 - Render thread -> Info: Frame[27545] - Available VRAM budget has changed: 5208 MB 2025-12-27 13:12:43.774 - Render thread -> Info: Frame[27709] - Available VRAM budget has changed: 5182 MB 2025-12-27 13:12:52.162 - Render thread -> Info: Frame[28023] - Available VRAM budget has changed: 5882 MB 2025-12-27 13:12:52.162 - Render thread -> Info: Frame[28023] - Available VRAM budget has changed: 5102 MB 2025-12-27 13:12:53.160 - Render thread -> Info: Frame[28049] - Available VRAM budget has changed: 5824 MB 2025-12-27 13:12:53.840 - Render thread -> Info: Frame[28079] - Available VRAM budget has changed: 5264 MB 2025-12-27 13:12:53.886 - Render thread -> Info: Frame[28081] - Available VRAM budget has changed: 5911 MB 2025-12-27 13:12:54.561 - Render thread -> Info: Frame[28111] - Available VRAM budget has changed: 5354 MB 2025-12-27 13:12:55.415 - Render thread -> Info: Frame[28147] - Available VRAM budget has changed: 5401 MB 2025-12-27 13:12:55.676 - Render thread -> Info: Frame[28157] - Available VRAM budget has changed: 5179 MB 2025-12-27 13:12:57.777 - Render thread -> Info: Frame[28241] - Available VRAM budget has changed: 5211 MB 2025-12-27 13:12:58.856 - Render thread -> Info: Frame[28277] - Available VRAM budget has changed: 5238 MB 2025-12-27 13:12:59.542 - Render thread -> Info: Frame[28303] - Available VRAM budget has changed: 5267 MB 2025-12-27 13:13:02.088 - Render thread -> Info: Frame[28401] - Available VRAM budget has changed: 5872 MB 2025-12-27 13:13:02.088 - Render thread -> Info: Frame[28401] - Available VRAM budget has changed: 5240 MB 2025-12-27 13:13:03.172 - Render thread -> Info: Frame[28449] - Available VRAM budget has changed: 5908 MB 2025-12-27 13:13:03.921 - Render thread -> Info: Frame[28477] - Available VRAM budget has changed: 5858 MB 2025-12-27 13:13:04.580 - Render thread -> Info: Frame[28505] - Available VRAM budget has changed: 5826 MB 2025-12-27 13:13:04.580 - Render thread -> Info: Frame[28505] - Available VRAM budget has changed: 5194 MB 2025-12-27 13:13:06.761 - Render thread -> Info: Frame[28601] - Available VRAM budget has changed: 5775 MB 2025-12-27 13:13:06.761 - Render thread -> Info: Frame[28601] - Available VRAM budget has changed: 5143 MB 2025-12-27 13:13:08.025 - Render thread -> Info: Frame[28655] - Available VRAM budget has changed: 5811 MB 2025-12-27 13:13:08.626 - Render thread -> Info: Frame[28685] - Available VRAM budget has changed: 5178 MB 2025-12-27 13:13:08.810 - Render thread -> Info: Frame[28691] - Available VRAM budget has changed: 5759 MB 2025-12-27 13:13:08.810 - Render thread -> Info: Frame[28691] - Available VRAM budget has changed: 5126 MB 2025-12-27 13:13:09.509 - Render thread -> Info: Frame[28723] - Available VRAM budget has changed: 5796 MB 2025-12-27 13:13:10.100 - Render thread -> Info: Frame[28745] - Available VRAM budget has changed: 5760 MB 2025-12-27 13:13:10.777 - Render thread -> Info: Frame[28777] - Available VRAM budget has changed: 5809 MB 2025-12-27 13:13:11.525 - Render thread -> Info: Frame[28807] - Available VRAM budget has changed: 5177 MB 2025-12-27 13:13:13.061 - Render thread -> Info: Frame[28871] - Available VRAM budget has changed: 5757 MB 2025-12-27 13:13:13.061 - Render thread -> Info: Frame[28871] - Available VRAM budget has changed: 5125 MB 2025-12-27 13:13:13.885 - Render thread -> Info: Frame[28905] - Available VRAM budget has changed: 5794 MB 2025-12-27 13:13:14.666 - Render thread -> Info: Frame[28935] - Available VRAM budget has changed: 5161 MB 2025-12-27 13:13:24.111 - .NET TP Worker -> Screenshot root: AppData 2025-12-27 13:13:24.111 - .NET TP Worker -> Screenshot SaveGames\18\thumb.jpg saved! 2025-12-27 13:13:24.111 - .NET TP Worker -> Screenshot absolute path: C:\Users\ivanm.IRVAS\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\18\thumb.jpg 2025-12-27 13:13:24.111 - .NET TP Worker -> Screenshot exists on target path. 2025-12-27 13:16:22.501 - Render thread -> Info: Frame[37161] - Available VRAM budget has changed: 5123 MB 2025-12-27 13:16:24.158 - Render thread -> Info: Frame[37229] - Available VRAM budget has changed: 5080 MB 2025-12-27 13:16:37.234 - Render thread -> Info: Frame[37823] - Available VRAM budget has changed: 5053 MB 2025-12-27 13:16:41.936 - Render thread -> Info: Frame[38043] - Available VRAM budget has changed: 5080 MB 2025-12-27 13:16:42.981 - Render thread -> Info: Frame[38089] - Available VRAM budget has changed: 5126 MB 2025-12-27 13:16:44.074 - Render 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Available VRAM budget has changed: 5218 MB 2025-12-27 13:17:24.786 - Render thread -> Info: Frame[39811] - Available VRAM budget has changed: 5246 MB 2025-12-27 13:17:24.984 - Render thread -> Info: Frame[39819] - Available VRAM budget has changed: 5311 MB 2025-12-27 13:17:32.162 - Render thread -> Info: Frame[40103] - Available VRAM budget has changed: 5218 MB 2025-12-27 13:17:40.644 - Main Thread -> WriteLine Closed