2025-12-27 14:11:09.243 - Main Thread -> Timezone (local - UTC): 1h 2025-12-27 14:11:09.243 - Main Thread -> App Version: 2.0.2.51 2025-12-27 14:11:09.245 - Main Thread -> VRage renderer started 2025-12-27 14:11:09.245 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-27 14:11:09.267 - Main Thread -> NvApi - Status: OK 2025-12-27 14:11:09.267 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2025-12-27 14:11:09.267 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-27 14:11:09.285 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-27 14:11:09.285 - Main Thread -> AMD - Driver Version: Unknown 2025-12-27 14:11:09.292 - Main Thread -> Adapters.Adapters - Entering 2025-12-27 14:11:09.292 - Main Thread -> CreateDXGIFactory - Entering 2025-12-27 14:11:09.327 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-27 14:11:09.330 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-27 14:11:09.330 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-27 14:11:09.330 - Main Thread -> Using IDXGIFactory6: True 2025-12-27 14:11:09.330 - Main Thread -> Enumerating adapters by preference 2025-12-27 14:11:09.343 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 14:11:09.343 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 14:11:09.343 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 14:11:09.344 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Entering 2025-12-27 14:11:09.701 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 14:11:09.948 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3060' has 28 RTX cores 2025-12-27 14:11:09.948 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3060 - Exiting 2025-12-27 14:11:09.949 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Entering 2025-12-27 14:11:09.949 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list 2025-12-27 14:11:09.951 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 display mode list done 2025-12-27 14:11:09.953 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate 2025-12-27 14:11:09.957 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3060 output 0 refresh rate done 2025-12-27 14:11:09.958 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3060 outputs - Exiting 2025-12-27 14:11:09.958 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-27 14:11:09.958 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-27 14:11:09.958 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-27 14:11:09.958 - Main Thread -> Skipping software adapter 2025-12-27 14:11:09.958 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-27 14:11:09.961 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3060 OutputName = DISPLAY1 Description = DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True AdapterLuid = 53335 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12701401088 SharedRAM = 17140834304 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 12.845056 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-27 14:11:09.962 - Main Thread -> Adapter list composed 2025-12-27 14:11:09.991 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3060","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 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900,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 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7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 59951,"Denominator": 1000}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 6000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 7500,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 10000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 12000,"Denominator": 100}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 143972,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9476, Dedicated RAM: 12701401088, Shared RAM: 17140834304, Luid: 53335, rev: 161, subsys id: 1083577432, vendor id: 4318, supported device: True","AdapterLuid": 53335,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 6000,"Denominator": 100},"IsOutputAttached": true,"DedicatedRAM": 12701401088,"SharedRAM": 17140834304,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9476,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 12.845056,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-27 14:11:09.994 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-27 14:11:10.137 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-27 14:11:10.138 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 14:11:10.138 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 14:11:10.138 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-27 14:11:10.142 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-27 14:11:10.142 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-27 14:11:10.142 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-27 14:11:10.142 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-27 14:11:10.143 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-27 14:11:10.144 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "NVIDIA GeForce RTX 3060","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2025-12-27 14:11:10.149 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-27 14:11:10.152 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-27 14:11:10.157 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3060","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-27 14:11:10.188 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 14:11:10.188 - Render thread -> IsD3D12Supported = True 2025-12-27 14:11:10.225 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-27 14:11:10.229 - Render thread -> Debug layer enabled: False 2025-12-27 14:11:10.230 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-27 14:11:10.538 - Render thread -> Direct Storage supported 2025-12-27 14:11:10.538 - Render thread -> Developer mode: On 2025-12-27 14:11:10.538 - Render thread -> Is stable power state: On - GPU measurements are more precise, but the GPU is slower 2025-12-27 14:11:10.538 - Render thread -> Current Device Info: 2025-12-27 14:11:10.539 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-27 14:11:10.539 - Render thread -> OutputMergerLogicOp: True 2025-12-27 14:11:10.539 - Render thread -> MinPrecisionSupport: Bit16 2025-12-27 14:11:10.539 - Render thread -> TiledResourcesTier: Tier4 2025-12-27 14:11:10.539 - Render thread -> ResourceBindingTier: Tier3 2025-12-27 14:11:10.539 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-27 14:11:10.539 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-27 14:11:10.539 - Render thread -> ROVsSupported: True 2025-12-27 14:11:10.539 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-27 14:11:10.539 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-27 14:11:10.539 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-27 14:11:10.539 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-27 14:11:10.539 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-27 14:11:10.539 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-27 14:11:10.539 - Render thread -> ResourceHeapTier: Tier2 2025-12-27 14:11:10.539 - Render thread -> WaveOps: True 2025-12-27 14:11:10.539 - Render thread -> WaveLaneCountMin: 32 2025-12-27 14:11:10.539 - Render thread -> WaveLaneCountMax: 32 2025-12-27 14:11:10.539 - Render thread -> TotalLaneCount: 3584 2025-12-27 14:11:10.539 - Render thread -> ExpandedComputeResourceStates: True 2025-12-27 14:11:10.539 - Render thread -> Int64ShaderOps: True 2025-12-27 14:11:10.539 - Render thread -> DepthBoundsTestSupported: True 2025-12-27 14:11:10.539 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-27 14:11:10.539 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-27 14:11:10.539 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-27 14:11:10.539 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-27 14:11:10.539 - Render thread -> ViewInstancingTier: Tier3 2025-12-27 14:11:10.539 - Render thread -> BarycentricsSupported: True 2025-12-27 14:11:10.539 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-27 14:11:10.539 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-27 14:11:10.540 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-27 14:11:10.540 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-27 14:11:10.540 - Render thread -> RenderPassesTier: Tier0 2025-12-27 14:11:10.540 - Render thread -> RaytracingTier: Tier1_1 2025-12-27 14:11:10.540 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-27 14:11:10.540 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-27 14:11:10.540 - Render thread -> VariableShadingRateTier: Tier2 2025-12-27 14:11:10.540 - Render thread -> ShadingRateImageTileSize: 16 2025-12-27 14:11:10.540 - Render thread -> BackgroundProcessingSupported: True 2025-12-27 14:11:10.540 - Render thread -> MeshShaderTier: Tier1 2025-12-27 14:11:10.540 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-27 14:11:10.546 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-27 14:11:10.553 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-27 14:11:10.554 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-27 14:11:10.555 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-27 14:11:10.555 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-27 14:11:10.555 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-27 14:11:10.557 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6729728 Bytes 2025-12-27 14:11:10.559 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-27 14:11:10.559 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-27 14:11:10.714 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-27 14:11:10.714 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-27 14:11:10.714 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-27 14:11:10.714 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-27 14:11:10.718 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-27 14:11:10.718 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-27 14:11:10.718 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-27 14:11:10.720 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-27 14:11:10.737 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-27 14:11:10.738 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-27 14:11:10.764 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-27 14:11:10.765 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-27 14:11:10.766 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-27 14:11:10.767 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-27 14:11:10.770 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-27 14:11:10.771 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-27 14:11:10.773 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-27 14:11:10.773 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-27 14:11:10.774 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-27 14:11:10.775 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-27 14:11:10.775 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-27 14:11:10.780 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-27 14:11:10.809 - Render thread -> UseShaderAsserts: False 2025-12-27 14:11:10.809 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-27 14:11:10.810 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-27 14:11:10.811 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-27 14:11:10.811 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-27 14:11:10.811 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-27 14:11:10.813 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-27 14:11:10.816 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-27 14:11:10.816 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-27 14:11:10.818 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-27 14:11:10.818 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-27 14:11:10.818 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-27 14:11:10.818 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-27 14:11:10.825 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-27 14:11:10.825 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-27 14:11:10.826 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-27 14:11:10.826 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-27 14:11:10.826 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-27 14:11:10.826 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-27 14:11:10.830 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-27 14:11:10.830 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-27 14:11:10.847 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-27 14:11:10.859 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-27 14:11:10.871 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-27 14:11:10.872 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-27 14:11:10.878 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-27 14:11:10.880 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-27 14:11:10.881 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 14:11:10.915 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-27 14:11:10.916 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-27 14:11:10.917 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-27 14:11:10.917 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-27 14:11:10.918 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-27 14:11:10.918 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-27 14:11:10.933 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-27 14:11:10.934 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-27 14:11:10.946 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-27 14:11:10.946 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-27 14:11:10.946 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-27 14:11:10.946 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-27 14:11:10.979 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-27 14:11:10.979 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-27 14:11:11.015 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-27 14:11:11.016 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 14:11:11.016 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 14:11:11.016 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-27 14:11:11.016 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-27 14:11:11.019 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-27 14:11:11.029 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-27 14:11:11.154 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-27 14:11:11.157 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-27 14:11:11.159 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-27 14:11:11.159 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-27 14:11:11.159 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-27 14:11:11.159 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-27 14:11:11.159 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-27 14:11:11.161 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-27 14:11:11.161 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-27 14:11:11.163 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-27 14:11:11.164 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-27 14:11:11.164 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-27 14:11:11.164 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-27 14:11:11.164 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-27 14:11:11.271 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-27 14:11:11.271 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-27 14:11:11.306 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-27 14:11:11.313 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-27 14:11:11.313 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-27 14:11:11.316 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-27 14:11:11.316 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-27 14:11:11.383 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-27 14:11:11.387 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-27 14:11:11.407 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-27 14:11:11.415 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-27 14:11:11.691 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-27 14:11:11.691 - Render thread -> CreateMeshBuilders - Entering 2025-12-27 14:11:11.693 - Render thread -> CreateMeshBuilders - Exiting 2025-12-27 14:11:11.693 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-27 14:11:11.702 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-27 14:11:12.179 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-27 14:11:12.181 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 6000, "Denominator": 100 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-27 14:11:12.294 - Render thread -> VRAM report about missing bytes is changed from 6729728 Bytes to 8396800 Bytes 2025-12-27 14:11:13.324 - VRageWorker 4 -> Vertex 2025-12-27 14:11:13.324 - VRageWorker 1 -> Pixel 2025-12-27 14:11:13.326 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.327 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.327 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.327 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.329 - VRageWorker 4 -> Vertex 2025-12-27 14:11:13.329 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.329 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.329 - VRageWorker 4 -> Pixel 2025-12-27 14:11:13.329 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.329 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.566 - VRageWorker 12 -> Vertex 2025-12-27 14:11:13.566 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.566 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.566 - VRageWorker 12 -> Vertex 2025-12-27 14:11:13.566 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.566 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.566 - VRageWorker 12 -> Pixel 2025-12-27 14:11:13.566 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.566 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.567 - VRageWorker 12 -> Pixel 2025-12-27 14:11:13.567 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.567 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.654 - Render thread -> VRAM report about missing bytes is changed from 8396800 Bytes to 53166080 Bytes 2025-12-27 14:11:13.674 - Render thread -> Info: Frame[151] - Available VRAM budget has changed: 9450 MB 2025-12-27 14:11:13.674 - Render thread -> Info: Frame[151] - Available VRAM budget has changed: 9346 MB 2025-12-27 14:11:13.707 - VRageWorker 12 -> Vertex 2025-12-27 14:11:13.707 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.707 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.708 - VRageWorker 12 -> Pixel 2025-12-27 14:11:13.708 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.708 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.708 - VRageWorker 12 -> Vertex 2025-12-27 14:11:13.708 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.708 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.709 - VRageWorker 5 -> Pixel 2025-12-27 14:11:13.709 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.709 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.731 - Render thread -> VRAM report about missing bytes is changed from 53166080 Bytes to 188739584 Bytes 2025-12-27 14:11:13.890 - Render thread -> VRAM report about missing bytes is changed from 188739584 Bytes to 188887040 Bytes 2025-12-27 14:11:13.890 - Render thread -> Info: Frame[153] - Available VRAM budget has changed: 9314 MB 2025-12-27 14:11:13.890 - Render thread -> Info: Frame[153] - Available VRAM budget has changed: 9211 MB 2025-12-27 14:11:13.919 - VRageWorker 4 -> Vertex 2025-12-27 14:11:13.919 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.919 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.920 - VRageWorker 4 -> Pixel 2025-12-27 14:11:13.920 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.920 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:13.920 - VRageWorker 2 -> Vertex 2025-12-27 14:11:13.920 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.920 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:13.921 - VRageWorker 2 -> Pixel 2025-12-27 14:11:13.921 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:13.921 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.034 - VRageWorker 0 -> Vertex 2025-12-27 14:11:14.034 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.034 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.034 - VRageWorker 0 -> Pixel 2025-12-27 14:11:14.034 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.034 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.036 - VRageWorker 0 -> Vertex 2025-12-27 14:11:14.036 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.036 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.037 - VRageWorker 0 -> Pixel 2025-12-27 14:11:14.037 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.037 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.114 - VRageWorker 2 -> Vertex 2025-12-27 14:11:14.114 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.114 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.115 - VRageWorker 0 -> Pixel 2025-12-27 14:11:14.115 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.115 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.117 - VRageWorker 0 -> Vertex 2025-12-27 14:11:14.117 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.117 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.117 - VRageWorker 4 -> Pixel 2025-12-27 14:11:14.117 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.117 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.157 - VRageWorker 8 -> Vertex 2025-12-27 14:11:14.157 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.157 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.157 - VRageWorker 11 -> Pixel 2025-12-27 14:11:14.157 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.157 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.158 - VRageWorker 3 -> Vertex 2025-12-27 14:11:14.158 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.158 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.159 - VRageWorker 4 -> Pixel 2025-12-27 14:11:14.159 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.159 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.206 - VRageWorker 0 -> Vertex 2025-12-27 14:11:14.206 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.206 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.206 - VRageWorker 9 -> Pixel 2025-12-27 14:11:14.206 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.206 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.207 - VRageWorker 8 -> Vertex 2025-12-27 14:11:14.207 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.207 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-27 14:11:14.207 - VRageWorker 12 -> Pixel 2025-12-27 14:11:14.207 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-27 14:11:14.207 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-27 14:11:14.408 - Render thread -> Info: Frame[255] - Available VRAM budget has changed: 9109 MB 2025-12-27 14:11:14.411 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 272969728 Bytes 2025-12-27 14:11:14.418 - Render thread -> VRAM report about missing bytes is changed from 272969728 Bytes to 207040512 Bytes 2025-12-27 14:11:14.419 - Render thread -> Info: Frame[257] - Available VRAM budget has changed: 9264 MB 2025-12-27 14:11:14.419 - Render thread -> Info: Frame[257] - Available VRAM budget has changed: 9059 MB 2025-12-27 14:11:14.453 - Render thread -> VRAM report about missing bytes is changed from 207040512 Bytes to 188887040 Bytes 2025-12-27 14:11:14.463 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 191442944 Bytes 2025-12-27 14:11:14.468 - Render thread -> VRAM report about missing bytes is changed from 191442944 Bytes to 188887040 Bytes 2025-12-27 14:11:36.955 - Render thread -> VRAM report about missing bytes is changed from 188887040 Bytes to 189001728 Bytes 2025-12-27 14:11:37.072 - Render thread -> VRAM report about missing bytes is changed from 189001728 Bytes to 189079552 Bytes 2025-12-27 14:11:44.244 - Render thread -> VRAM report about missing bytes is changed from 189079552 Bytes to 189218816 Bytes 2025-12-27 14:11:44.902 - Render thread -> VRAM report about missing bytes is changed from 189218816 Bytes to 189272064 Bytes 2025-12-27 14:11:55.993 - Render thread -> VRAM report about missing bytes is changed from 189272064 Bytes to 189325312 Bytes 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-27 14:12:07.405 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-27 14:12:07.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-27 14:12:07.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-27 14:12:07.406 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-27 14:12:07.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-27 14:12:07.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-27 14:12:07.477 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-27 14:12:07.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-27 14:12:07.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-27 14:12:07.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-27 14:12:07.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-27 14:12:07.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-27 14:12:07.480 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-27 14:12:07.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-27 14:12:07.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-27 14:12:07.481 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-27 14:12:07.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-27 14:12:07.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-27 14:12:07.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-27 14:12:07.485 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-27 14:12:07.485 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-27 14:12:07.485 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-27 14:12:07.486 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-27 14:12:07.487 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-27 14:12:07.487 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-27 14:12:07.487 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-27 14:12:07.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-27 14:12:07.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-27 14:12:07.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-27 14:12:07.489 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-27 14:12:07.489 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-27 14:12:07.489 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-27 14:12:07.503 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-27 14:12:07.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-27 14:12:07.505 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-27 14:12:07.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-27 14:12:07.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-27 14:12:07.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-27 14:12:07.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-27 14:12:07.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-27 14:12:08.140 - Render thread -> VRAM report about missing bytes is changed from 189325312 Bytes to 189059072 Bytes 2025-12-27 14:12:08.155 - Render thread -> Info: Frame[5157] - Available VRAM budget has changed: 9103 MB 2025-12-27 14:12:08.155 - Render thread -> Info: Frame[5157] - Available VRAM budget has changed: 8798 MB 2025-12-27 14:12:08.191 - Render thread -> VRAM report about missing bytes is changed from 189059072 Bytes to 189902848 Bytes 2025-12-27 14:12:08.198 - Render thread -> VRAM report about missing bytes is changed from 189902848 Bytes to 191344640 Bytes 2025-12-27 14:12:08.227 - Render thread -> VRAM report about missing bytes is changed from 191344640 Bytes to 189902848 Bytes 2025-12-27 14:12:20.393 - Render thread -> VRAM report about missing bytes is changed from 189902848 Bytes to 190951424 Bytes 2025-12-27 14:12:54.218 - Render thread -> VRAM report about missing bytes is changed from 190951424 Bytes to 192000000 Bytes 2025-12-27 14:13:00.803 - Render thread -> VRAM report about missing bytes is changed from 192000000 Bytes to 434540544 Bytes 2025-12-27 14:13:00.803 - Render thread -> Info: Frame[8233] - Available VRAM budget has changed: 8236 MB 2025-12-27 14:13:00.803 - Render thread -> Info: Frame[8233] - Available VRAM budget has changed: 8031 MB 2025-12-27 14:13:00.820 - Render thread -> VRAM report about missing bytes is changed from 434540544 Bytes to 435064832 Bytes 2025-12-27 14:13:00.838 - Render thread -> VRAM report about missing bytes is changed from 435064832 Bytes to 436457472 Bytes 2025-12-27 14:13:00.849 - Render thread -> VRAM report about missing bytes is changed from 436457472 Bytes to 436580352 Bytes 2025-12-27 14:13:00.883 - Render thread -> VRAM report about missing bytes is changed from 436580352 Bytes to 436592640 Bytes 2025-12-27 14:13:00.955 - Render thread -> VRAM report about missing bytes is changed from 436592640 Bytes to 437313536 Bytes 2025-12-27 14:13:00.969 - Render thread -> VRAM report about missing bytes is changed from 437313536 Bytes to 438362112 Bytes 2025-12-27 14:13:01.000 - Render thread -> VRAM report about missing bytes is changed from 438362112 Bytes to 439410688 Bytes 2025-12-27 14:13:01.189 - Render thread -> VRAM report about missing bytes is changed from 439410688 Bytes to 439422976 Bytes 2025-12-27 14:13:01.249 - Render thread -> Info: Frame[8263] - Available VRAM budget has changed: 6528 MB 2025-12-27 14:13:01.249 - Render thread -> Info: Frame[8263] - Available VRAM budget has changed: 6095 MB 2025-12-27 14:13:01.263 - Render thread -> VRAM report about missing bytes is changed from 439422976 Bytes to 507645952 Bytes 2025-12-27 14:13:01.278 - Render thread -> VRAM report about missing bytes is changed from 507645952 Bytes to 473976832 Bytes 2025-12-27 14:13:01.292 - Render thread -> VRAM report about missing bytes is changed from 473976832 Bytes to 445804544 Bytes 2025-12-27 14:13:01.322 - Render thread -> VRAM report about missing bytes is changed from 445804544 Bytes to 480346112 Bytes 2025-12-27 14:13:01.334 - Render thread -> VRAM report about missing bytes is changed from 480346112 Bytes to 469073920 Bytes 2025-12-27 14:13:01.348 - Render thread -> VRAM report about missing bytes is changed from 469073920 Bytes to 480346112 Bytes 2025-12-27 14:13:01.363 - Render thread -> VRAM report about missing bytes is changed from 480346112 Bytes to 497254400 Bytes 2025-12-27 14:13:01.381 - Render thread -> VRAM report about missing bytes is changed from 497254400 Bytes to 485982208 Bytes 2025-12-27 14:13:01.392 - Render thread -> VRAM report about missing bytes is changed from 485982208 Bytes to 497254400 Bytes 2025-12-27 14:13:01.406 - Render thread -> VRAM report about missing bytes is changed from 497254400 Bytes to 471826432 Bytes 2025-12-27 14:13:01.420 - Render thread -> VRAM report about missing bytes is changed from 471826432 Bytes to 441286656 Bytes 2025-12-27 14:13:01.434 - Render thread -> VRAM report about missing bytes is changed from 441286656 Bytes to 441352192 Bytes 2025-12-27 14:13:01.451 - Render thread -> VRAM report about missing bytes is changed from 441352192 Bytes to 443322368 Bytes 2025-12-27 14:13:01.465 - Render thread -> VRAM report about missing bytes is changed from 443322368 Bytes to 445493248 Bytes 2025-12-27 14:13:01.546 - Render thread -> VRAM report about missing bytes is changed from 445493248 Bytes to 445505536 Bytes 2025-12-27 14:13:01.868 - Render thread -> VRAM report about missing bytes is changed from 445505536 Bytes to 445517824 Bytes 2025-12-27 14:13:04.004 - Render thread -> VRAM report about missing bytes is changed from 445517824 Bytes to 446304256 Bytes 2025-12-27 14:13:04.018 - Render thread -> VRAM report about missing bytes is changed from 446304256 Bytes to 446316544 Bytes 2025-12-27 14:13:04.237 - Render thread -> VRAM report about missing bytes is changed from 446316544 Bytes to 446328832 Bytes 2025-12-27 14:13:04.295 - Render thread -> VRAM report about missing bytes is changed from 446328832 Bytes to 446337024 Bytes 2025-12-27 14:13:04.308 - Render thread -> VRAM report about missing bytes is changed from 446337024 Bytes to 446341120 Bytes 2025-12-27 14:13:04.435 - Render thread -> VRAM report about missing bytes is changed from 446341120 Bytes to 453328896 Bytes 2025-12-27 14:13:14.933 - Render thread -> VRAM report about missing bytes is changed from 453328896 Bytes to 453304320 Bytes 2025-12-27 14:13:14.968 - Render thread -> VRAM report about missing bytes is changed from 453304320 Bytes to 453349376 Bytes 2025-12-27 14:13:15.040 - Render thread -> VRAM report about missing bytes is changed from 453349376 Bytes to 453300224 Bytes 2025-12-27 14:13:15.075 - Render thread -> VRAM report about missing bytes is changed from 453300224 Bytes to 453238784 Bytes 2025-12-27 14:13:15.118 - Render thread -> VRAM report about missing bytes is changed from 453238784 Bytes to 453214208 Bytes 2025-12-27 14:13:15.148 - Render thread -> VRAM report about missing bytes is changed from 453214208 Bytes to 453308416 Bytes 2025-12-27 14:13:15.177 - Render thread -> VRAM report about missing bytes is changed from 453308416 Bytes to 453332992 Bytes 2025-12-27 14:13:15.254 - Render thread -> VRAM report about missing bytes is changed from 453332992 Bytes to 453337088 Bytes 2025-12-27 14:13:15.287 - Render thread -> VRAM report about missing bytes is changed from 453337088 Bytes to 453386240 Bytes 2025-12-27 14:13:15.765 - Render thread -> VRAM report about missing bytes is changed from 453386240 Bytes to 453419008 Bytes 2025-12-27 14:13:22.159 - Render thread -> VRAM report about missing bytes is changed from 453419008 Bytes to 453234688 Bytes 2025-12-27 14:13:23.107 - Render thread -> Frame [9711] Parallel Render Command Batch RCB-1 created with rcb: 58610859 2025-12-27 14:13:23.108 - Render thread -> Frame [9711] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-2 created with rcb: 23952035 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-3 created with rcb: 32935239 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-4 created with rcb: 27105170 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-5 created with rcb: 21539200 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-6 created with rcb: 20932200 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-7 created with rcb: 58610859 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-8 created with rcb: 60658687 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-9 created with rcb: 58098348 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-10 created with rcb: 3832863 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-11 created with rcb: 22432016 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-12 created with rcb: 34414521 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-13 created with rcb: 50679103 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-14 created with rcb: 43499758 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-15 created with rcb: 5146609 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-16 created with rcb: 19355596 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-17 created with rcb: 65594072 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-18 created with rcb: 20815232 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-19 created with rcb: 28455075 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-20 created with rcb: 22894020 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-21 created with rcb: 28821296 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-22 created with rcb: 32279161 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-23 created with rcb: 38792811 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-24 created with rcb: 10426153 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-25 created with rcb: 35430636 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-26 created with rcb: 22681801 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-27 created with rcb: 1244011 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-28 created with rcb: 43215316 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-29 created with rcb: 57033759 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-30 created with rcb: 13883967 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-31 created with rcb: 41149120 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-32 created with rcb: 52094853 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-33 created with rcb: 18667655 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-34 created with rcb: 26997915 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-35 created with rcb: 37092433 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-36 created with rcb: 33614714 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-37 created with rcb: 35941478 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-38 created with rcb: 18635189 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-39 created with rcb: 56576591 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-40 created with rcb: 51284857 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-41 created with rcb: 46058381 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-42 created with rcb: 53861054 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-43 created with rcb: 33829336 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-44 created with rcb: 33976062 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-27 14:13:23.121 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-27 14:13:23.122 - Render thread -> Frame [9712] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-45 created with rcb: 57951671 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-46 created with rcb: 33829336 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-47 created with rcb: 49535292 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-48 created with rcb: 46058381 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-49 created with rcb: 51284857 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-50 created with rcb: 35941478 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-51 created with rcb: 26997915 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-52 created with rcb: 37092433 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-53 created with rcb: 52094853 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-54 created with rcb: 18667655 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-55 created with rcb: 41149120 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-56 created with rcb: 57033759 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-57 created with rcb: 13883967 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-58 created with rcb: 43215316 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-59 created with rcb: 1244011 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-60 created with rcb: 22681801 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-61 created with rcb: 10426153 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-62 created with rcb: 35430636 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-63 created with rcb: 38792811 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-64 created with rcb: 32279161 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-65 created with rcb: 28821296 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-66 created with rcb: 22894020 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-67 created with rcb: 28455075 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-68 created with rcb: 20815232 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-69 created with rcb: 65594072 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-70 created with rcb: 19355596 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-71 created with rcb: 5146609 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-72 created with rcb: 43499758 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-73 created with rcb: 50679103 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-74 created with rcb: 34414521 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-75 created with rcb: 22432016 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-76 created with rcb: 3832863 2025-12-27 14:13:23.135 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-77 created with rcb: 58098348 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-78 created with rcb: 60658687 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-79 created with rcb: 58610859 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-80 created with rcb: 20932200 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-81 created with rcb: 21539200 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-82 created with rcb: 27105170 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-83 created with rcb: 32935239 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-84 created with rcb: 23952035 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-85 created with rcb: 56576591 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-86 created with rcb: 59968910 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-87 created with rcb: 53861054 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-88 created with rcb: 64107515 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-27 14:13:23.136 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-27 14:13:23.137 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-27 14:13:23.182 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-27 14:13:23.195 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-27 14:13:23.197 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-27 14:13:23.197 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-27 14:13:23.197 - Render thread -> Frame [9713] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-89 created with rcb: 55978416 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-90 created with rcb: 32279161 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-91 created with rcb: 7720022 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-92 created with rcb: 23144855 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-93 created with rcb: 65593462 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-94 created with rcb: 5924921 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-95 created with rcb: 38217243 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-96 created with rcb: 60970412 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-97 created with rcb: 27105170 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-98 created with rcb: 33614714 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-99 created with rcb: 60658687 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-100 created with rcb: 22432016 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-101 created with rcb: 3832863 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-102 created with rcb: 58098348 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-103 created with rcb: 67011852 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-104 created with rcb: 5146609 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-105 created with rcb: 43499758 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-106 created with rcb: 50679103 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-107 created with rcb: 53861054 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-108 created with rcb: 59968910 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-109 created with rcb: 56576591 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-110 created with rcb: 65594072 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-111 created with rcb: 20815232 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-112 created with rcb: 28455075 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-113 created with rcb: 22894020 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-114 created with rcb: 28821296 2025-12-27 14:13:23.231 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-27 14:13:23.232 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-27 14:13:23.232 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-27 14:13:23.232 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-27 14:13:23.233 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-27 14:13:23.233 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-27 14:13:23.233 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-27 14:13:23.234 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-27 14:13:23.234 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-27 14:13:23.235 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-27 14:13:23.235 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-27 14:13:23.235 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-27 14:13:23.235 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-27 14:13:23.236 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-27 14:13:23.236 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-27 14:13:23.236 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-27 14:13:23.240 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-27 14:13:23.243 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-27 14:13:23.244 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-27 14:13:23.244 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-27 14:13:23.244 - Render thread -> Frame [9714] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-27 14:13:23.272 - Render thread -> VRAM report about missing bytes is changed from 453234688 Bytes to 453173248 Bytes 2025-12-27 14:13:23.302 - Render thread -> VRAM report about missing bytes is changed from 453173248 Bytes to 453234688 Bytes 2025-12-27 14:13:23.302 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-115 created with rcb: 3837297 2025-12-27 14:13:23.302 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-116 created with rcb: 28821296 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-117 created with rcb: 58610859 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-118 created with rcb: 22894020 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-119 created with rcb: 28455075 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-120 created with rcb: 20932200 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-121 created with rcb: 56576591 2025-12-27 14:13:23.303 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-122 created with rcb: 59968910 2025-12-27 14:13:23.352 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-27 14:13:23.352 - Render thread -> Frame [9717] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-27 14:13:23.415 - Render thread -> VRAM report about missing bytes is changed from 453234688 Bytes to 454160384 Bytes 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-123 created with rcb: 23952035 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-124 created with rcb: 38792811 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-125 created with rcb: 43499758 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-126 created with rcb: 53861054 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-127 created with rcb: 5146609 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-128 created with rcb: 67011852 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-129 created with rcb: 58098348 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-130 created with rcb: 3832863 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-131 created with rcb: 22432016 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-132 created with rcb: 60658687 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-133 created with rcb: 33614714 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-134 created with rcb: 27105170 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-135 created with rcb: 38217243 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-136 created with rcb: 5924921 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-137 created with rcb: 65593462 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-138 created with rcb: 23144855 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-139 created with rcb: 7720022 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-140 created with rcb: 32279161 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-141 created with rcb: 55978416 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-142 created with rcb: 35430636 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-143 created with rcb: 10426153 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-144 created with rcb: 51509874 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-145 created with rcb: 22681801 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-146 created with rcb: 43215316 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-147 created with rcb: 1244011 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-148 created with rcb: 57033759 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-149 created with rcb: 41149120 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-150 created with rcb: 35019543 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-151 created with rcb: 18667655 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-152 created with rcb: 33976062 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-153 created with rcb: 26997915 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-154 created with rcb: 35941478 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-155 created with rcb: 51284857 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-156 created with rcb: 46058381 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-157 created with rcb: 49535292 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-158 created with rcb: 33829336 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-159 created with rcb: 57951671 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-160 created with rcb: 17484972 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-161 created with rcb: 7942543 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-162 created with rcb: 1003558 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-163 created with rcb: 44147023 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-164 created with rcb: 8203467 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-165 created with rcb: 66098181 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-166 created with rcb: 44704299 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-167 created with rcb: 19914504 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-168 created with rcb: 29071087 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-169 created with rcb: 6198491 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-170 created with rcb: 41595110 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-171 created with rcb: 20134753 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-172 created with rcb: 30278823 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-173 created with rcb: 2921370 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-174 created with rcb: 34702184 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-175 created with rcb: 16471085 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-176 created with rcb: 57261058 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-177 created with rcb: 18428273 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-178 created with rcb: 59779182 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-179 created with rcb: 26528019 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-180 created with rcb: 23748708 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-181 created with rcb: 66665228 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-182 created with rcb: 25827869 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-183 created with rcb: 19984851 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-184 created with rcb: 33628753 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-185 created with rcb: 63568275 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-186 created with rcb: 54066385 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-187 created with rcb: 22577992 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-188 created with rcb: 44617396 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-189 created with rcb: 13238456 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-190 created with rcb: 11790618 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-191 created with rcb: 67079430 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-192 created with rcb: 51804710 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-193 created with rcb: 39580389 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-194 created with rcb: 11808789 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-195 created with rcb: 44404658 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-196 created with rcb: 47955359 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-197 created with rcb: 19760742 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-198 created with rcb: 22840315 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-199 created with rcb: 4740216 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-200 created with rcb: 14519009 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-201 created with rcb: 4393441 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-202 created with rcb: 5175434 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-203 created with rcb: 12517656 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-204 created with rcb: 31427809 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-205 created with rcb: 30388880 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-206 created with rcb: 31524390 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-207 created with rcb: 43051061 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-208 created with rcb: 38031481 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-209 created with rcb: 21539200 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-210 created with rcb: 13126014 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-211 created with rcb: 50679103 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-212 created with rcb: 66781379 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-213 created with rcb: 19355596 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-214 created with rcb: 37092433 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-215 created with rcb: 38283351 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-216 created with rcb: 36058215 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-217 created with rcb: 37363806 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-218 created with rcb: 52094853 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-219 created with rcb: 60970412 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-220 created with rcb: 25203220 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-221 created with rcb: 33765129 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-222 created with rcb: 4884296 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-223 created with rcb: 4870703 2025-12-27 14:13:23.415 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-224 created with rcb: 34414521 2025-12-27 14:13:23.417 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-27 14:13:23.417 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-27 14:13:23.419 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-27 14:13:23.422 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-27 14:13:23.434 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-27 14:13:23.435 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-27 14:13:23.447 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-27 14:13:23.458 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-27 14:13:23.458 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-27 14:13:23.459 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-27 14:13:23.460 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-27 14:13:23.460 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-27 14:13:23.460 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-27 14:13:23.460 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-27 14:13:23.460 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-27 14:13:23.461 - Render thread -> Frame [9718] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-27 14:13:23.526 - Render thread -> VRAM report about missing bytes is changed from 454160384 Bytes to 453939200 Bytes 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-225 created with rcb: 18635189 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-226 created with rcb: 8898014 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-227 created with rcb: 22894020 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-228 created with rcb: 58610859 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-229 created with rcb: 55775901 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-230 created with rcb: 23588496 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-231 created with rcb: 35519014 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-232 created with rcb: 30700499 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-233 created with rcb: 20932200 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-234 created with rcb: 5054732 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-235 created with rcb: 59968910 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-236 created with rcb: 55993328 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-237 created with rcb: 28821296 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-238 created with rcb: 10426153 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-239 created with rcb: 56576591 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-240 created with rcb: 38792811 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-241 created with rcb: 60889130 2025-12-27 14:13:23.526 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-242 created with rcb: 23952035 2025-12-27 14:13:23.538 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-144 processed in 2 frames. 2025-12-27 14:13:23.539 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-145 processed in 2 frames. 2025-12-27 14:13:23.539 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-146 processed in 2 frames. 2025-12-27 14:13:23.539 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-147 processed in 2 frames. 2025-12-27 14:13:23.539 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-27 14:13:23.539 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-27 14:13:23.562 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-27 14:13:23.562 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-152 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-153 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-154 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-155 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-156 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-27 14:13:23.573 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-162 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-163 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-164 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-165 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-166 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-170 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-173 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-174 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-175 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-176 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-177 processed in 2 frames. 2025-12-27 14:13:23.574 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-178 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-179 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-180 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-181 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-182 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-183 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-184 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-185 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-186 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-187 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-188 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-189 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-190 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-191 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-27 14:13:23.575 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-193 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-194 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-195 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-196 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-197 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-198 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-199 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-200 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-201 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-202 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-203 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-204 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-205 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-206 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-207 processed in 2 frames. 2025-12-27 14:13:23.576 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-208 processed in 2 frames. 2025-12-27 14:13:23.584 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-209 processed in 2 frames. 2025-12-27 14:13:23.584 - Render thread -> Frame [9719] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-27 14:13:23.627 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-211 processed in 3 frames. 2025-12-27 14:13:23.627 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-212 processed in 3 frames. 2025-12-27 14:13:23.653 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-213 processed in 3 frames. 2025-12-27 14:13:23.668 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-214 processed in 3 frames. 2025-12-27 14:13:23.668 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-215 processed in 3 frames. 2025-12-27 14:13:23.668 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-216 processed in 3 frames. 2025-12-27 14:13:23.669 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-217 processed in 3 frames. 2025-12-27 14:13:23.679 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-218 processed in 3 frames. 2025-12-27 14:13:23.686 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-219 processed in 3 frames. 2025-12-27 14:13:23.687 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-220 processed in 3 frames. 2025-12-27 14:13:23.687 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-221 processed in 3 frames. 2025-12-27 14:13:23.687 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-222 processed in 3 frames. 2025-12-27 14:13:23.687 - Render thread -> Frame [9720] Parallel Render Command Batch RCB-223 processed in 3 frames. 2025-12-27 14:13:23.723 - Render thread -> VRAM report about missing bytes is changed from 453939200 Bytes to 454012928 Bytes 2025-12-27 14:13:23.723 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-243 created with rcb: 3837297 2025-12-27 14:13:23.723 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-244 created with rcb: 65594072 2025-12-27 14:13:23.740 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-224 processed in 4 frames. 2025-12-27 14:13:23.753 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-225 processed in 3 frames. 2025-12-27 14:13:23.756 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-226 processed in 3 frames. 2025-12-27 14:13:23.756 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-227 processed in 3 frames. 2025-12-27 14:13:23.756 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-228 processed in 3 frames. 2025-12-27 14:13:23.758 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-229 processed in 3 frames. 2025-12-27 14:13:23.758 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-230 processed in 3 frames. 2025-12-27 14:13:23.761 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-231 processed in 3 frames. 2025-12-27 14:13:23.764 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-232 processed in 3 frames. 2025-12-27 14:13:23.765 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-233 processed in 3 frames. 2025-12-27 14:13:23.771 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-234 processed in 3 frames. 2025-12-27 14:13:23.773 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-235 processed in 3 frames. 2025-12-27 14:13:23.777 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-236 processed in 3 frames. 2025-12-27 14:13:23.786 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-237 processed in 3 frames. 2025-12-27 14:13:23.786 - Render thread -> Frame [9721] Parallel Render Command Batch RCB-238 processed in 3 frames. 2025-12-27 14:13:23.820 - Render thread -> VRAM report about missing bytes is changed from 454012928 Bytes to 454119424 Bytes 2025-12-27 14:13:23.820 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-245 created with rcb: 29746837 2025-12-27 14:13:23.820 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-246 created with rcb: 57848084 2025-12-27 14:13:23.820 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-247 created with rcb: 28455075 2025-12-27 14:13:23.825 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-239 processed in 4 frames. 2025-12-27 14:13:23.828 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-240 processed in 4 frames. 2025-12-27 14:13:23.838 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-241 processed in 4 frames. 2025-12-27 14:13:23.843 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-242 processed in 4 frames. 2025-12-27 14:13:23.878 - Render thread -> Frame [9722] Parallel Render Command Batch RCB-243 processed in 2 frames. 2025-12-27 14:13:23.925 - Render thread -> VRAM report about missing bytes is changed from 454119424 Bytes to 454180864 Bytes 2025-12-27 14:13:23.925 - Render thread -> Frame [9723] Parallel Render Command Batch RCB-248 created with rcb: 64107515 2025-12-27 14:13:23.964 - Render thread -> Frame [9723] Parallel Render Command Batch RCB-244 processed in 3 frames. 2025-12-27 14:13:24.018 - Render thread -> VRAM report about missing bytes is changed from 454180864 Bytes to 454250496 Bytes 2025-12-27 14:13:24.018 - Render thread -> Frame [9724] Parallel Render Command Batch RCB-249 created with rcb: 51155309 2025-12-27 14:13:24.043 - Render thread -> Frame [9724] Parallel Render Command Batch RCB-245 processed in 3 frames. 2025-12-27 14:13:24.077 - Render thread -> Frame [9724] Parallel Render Command Batch RCB-246 processed in 3 frames. 2025-12-27 14:13:24.111 - Render thread -> VRAM report about missing bytes is changed from 454250496 Bytes to 454377472 Bytes 2025-12-27 14:13:24.111 - Render thread -> Frame [9725] Parallel Render Command Batch RCB-250 created with rcb: 20815232 2025-12-27 14:13:24.135 - Render thread -> Frame [9725] Parallel Render Command Batch RCB-247 processed in 4 frames. 2025-12-27 14:13:24.203 - Render thread -> VRAM report about missing bytes is changed from 454377472 Bytes to 454430720 Bytes 2025-12-27 14:13:24.203 - Render thread -> Frame [9726] Parallel Render Command Batch RCB-251 created with rcb: 32935239 2025-12-27 14:13:24.225 - Render thread -> Frame [9726] Parallel Render Command Batch RCB-248 processed in 4 frames. 2025-12-27 14:13:24.309 - Render thread -> VRAM report about missing bytes is changed from 454430720 Bytes to 456175616 Bytes 2025-12-27 14:13:24.358 - Render thread -> Frame [9727] Parallel Render Command Batch RCB-249 processed in 4 frames. 2025-12-27 14:13:24.401 - Render thread -> VRAM report about missing bytes is changed from 456175616 Bytes to 456146944 Bytes 2025-12-27 14:13:24.448 - Render thread -> Frame [9728] Parallel Render Command Batch RCB-250 processed in 4 frames. 2025-12-27 14:13:24.513 - Render thread -> VRAM report about missing bytes is changed from 456146944 Bytes to 456179712 Bytes 2025-12-27 14:13:24.621 - Render thread -> VRAM report about missing bytes is changed from 456179712 Bytes to 456257536 Bytes 2025-12-27 14:13:24.674 - Render thread -> Frame [9730] Parallel Render Command Batch RCB-251 processed in 5 frames. 2025-12-27 14:13:26.885 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 14:13:26.895 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 14:13:27.153 - Render thread -> VRAM report about missing bytes is changed from 456257536 Bytes to 456245248 Bytes 2025-12-27 14:13:27.153 - Render thread -> Frame [9879] Parallel Render Command Batch RCB-252 created with rcb: 13883967 2025-12-27 14:13:27.334 - Render thread -> VRAM report about missing bytes is changed from 456245248 Bytes to 457097216 Bytes 2025-12-27 14:13:27.731 - Render thread -> VRAM report about missing bytes is changed from 457097216 Bytes to 457109504 Bytes 2025-12-27 14:13:27.845 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-27 14:13:27.972 - Render thread -> VRAM report about missing bytes is changed from 457109504 Bytes to 457003008 Bytes 2025-12-27 14:13:28.134 - Render thread -> VRAM report about missing bytes is changed from 457003008 Bytes to 457932800 Bytes 2025-12-27 14:13:28.333 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-27 14:13:28.491 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-27 14:13:28.576 - Render thread -> VRAM report about missing bytes is changed from 457932800 Bytes to 457986048 Bytes 2025-12-27 14:13:28.954 - Render thread -> VRAM report about missing bytes is changed from 457986048 Bytes to 462180352 Bytes 2025-12-27 14:13:29.071 - Render thread -> VRAM report about missing bytes is changed from 462180352 Bytes to 463228928 Bytes 2025-12-27 14:13:29.196 - Render thread -> Frame [9887] Parallel Render Command Batch RCB-252 processed in 9 frames. 2025-12-27 14:13:29.441 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-27 14:13:29.442 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16. 2025-12-27 14:13:29.449 - Render thread -> VRAM report about missing bytes is changed from 463228928 Bytes to 462921728 Bytes 2025-12-27 14:13:29.512 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2025-12-27 14:13:29.513 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 16 to 64. 2025-12-27 14:13:29.520 - Render thread -> VRAM report about missing bytes is changed from 462921728 Bytes to 463597568 Bytes 2025-12-27 14:13:29.556 - Render thread -> VRAM report about missing bytes is changed from 463597568 Bytes to 465145856 Bytes 2025-12-27 14:13:29.593 - Render thread -> VRAM report about missing bytes is changed from 465145856 Bytes to 465453056 Bytes 2025-12-27 14:13:29.646 - Render thread -> VRAM report about missing bytes is changed from 465453056 Bytes to 465420288 Bytes 2025-12-27 14:13:29.678 - Render thread -> VRAM report about missing bytes is changed from 465420288 Bytes to 465481728 Bytes 2025-12-27 14:13:29.741 - Render thread -> VRAM report about missing bytes is changed from 465481728 Bytes to 466530304 Bytes 2025-12-27 14:13:29.886 - Render thread -> VRAM report about missing bytes is changed from 466530304 Bytes to 467644416 Bytes 2025-12-27 14:13:35.697 - Render thread -> VRAM report about missing bytes is changed from 467644416 Bytes to 467628032 Bytes 2025-12-27 14:13:35.735 - Render thread -> VRAM report about missing bytes is changed from 467628032 Bytes to 467668992 Bytes 2025-12-27 14:13:35.936 - Render thread -> VRAM report about missing bytes is changed from 467668992 Bytes to 467632128 Bytes 2025-12-27 14:13:35.981 - Render thread -> VRAM report about missing bytes is changed from 467632128 Bytes to 467648512 Bytes 2025-12-27 14:13:37.755 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2025-12-27 14:13:37.756 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2025-12-27 14:13:37.776 - Render thread -> VRAM report about missing bytes is changed from 467648512 Bytes to 467595264 Bytes 2025-12-27 14:13:37.802 - Render thread -> VRAM report about missing bytes is changed from 467595264 Bytes to 467701760 Bytes 2025-12-27 14:13:37.830 - Render thread -> VRAM report about missing bytes is changed from 467701760 Bytes to 468500480 Bytes 2025-12-27 14:13:38.990 - Render thread -> VRAM report about missing bytes is changed from 468500480 Bytes to 468561920 Bytes 2025-12-27 14:13:40.526 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3439F633D4DDDE609398E80BD6173C8881ED7D38930ECEBA53F628DF042F9456 2025-12-27 14:13:40.526 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12C5B836B607E1BCE42A0F9BE92B2A074C03D3E91D55C99E2396E2FB8C3E5C5 2025-12-27 14:13:40.556 - Render thread -> VRAM report about missing bytes is changed from 468561920 Bytes to 468549632 Bytes 2025-12-27 14:13:40.615 - Render thread -> VRAM report about missing bytes is changed from 468549632 Bytes to 479035392 Bytes 2025-12-27 14:13:40.647 - Render thread -> VRAM report about missing bytes is changed from 479035392 Bytes to 480120832 Bytes 2025-12-27 14:13:41.648 - Render thread -> VRAM report about missing bytes is changed from 480120832 Bytes to 480333824 Bytes 2025-12-27 14:13:41.708 - Render thread -> VRAM report about missing bytes is changed from 480333824 Bytes to 480243712 Bytes 2025-12-27 14:13:41.770 - Render thread -> VRAM report about missing bytes is changed from 480243712 Bytes to 481546240 Bytes 2025-12-27 14:13:41.848 - Render thread -> VRAM report about missing bytes is changed from 481546240 Bytes to 481587200 Bytes 2025-12-27 14:13:41.909 - Render thread -> VRAM report about missing bytes is changed from 481587200 Bytes to 481599488 Bytes 2025-12-27 14:13:42.067 - Render thread -> VRAM report about missing bytes is changed from 481599488 Bytes to 482795520 Bytes 2025-12-27 14:13:42.105 - Render thread -> VRAM report about missing bytes is changed from 482795520 Bytes to 482824192 Bytes 2025-12-27 14:13:42.817 - Render thread -> Info: Frame[10569] - Available VRAM budget has changed: 6462 MB 2025-12-27 14:13:42.817 - Render thread -> Info: Frame[10569] - Available VRAM budget has changed: 6029 MB 2025-12-27 14:13:43.085 - Render thread -> VRAM report about missing bytes is changed from 482824192 Bytes to 482955264 Bytes 2025-12-27 14:13:43.105 - Render thread -> VRAM report about missing bytes is changed from 482955264 Bytes to 482824192 Bytes 2025-12-27 14:13:43.132 - Render thread -> VRAM report about missing bytes is changed from 482824192 Bytes to 482906112 Bytes 2025-12-27 14:13:43.179 - Render thread -> VRAM report about missing bytes is changed from 482906112 Bytes to 482783232 Bytes 2025-12-27 14:13:43.229 - Render thread -> VRAM report about missing bytes is changed from 482783232 Bytes to 482287616 Bytes 2025-12-27 14:13:43.490 - Render thread -> VRAM report about missing bytes is changed from 482287616 Bytes to 483598336 Bytes 2025-12-27 14:13:43.665 - Render thread -> Info: Frame[10605] - Available VRAM budget has changed: 6528 MB 2025-12-27 14:13:43.699 - Render thread -> Info: Frame[10607] - Available VRAM budget has changed: 6631 MB 2025-12-27 14:13:43.736 - Render thread -> VRAM report about missing bytes is changed from 483598336 Bytes to 484974592 Bytes 2025-12-27 14:13:43.739 - Render thread -> Info: Frame[10609] - Available VRAM budget has changed: 6084 MB 2025-12-27 14:13:44.040 - Render thread -> VRAM report about missing bytes is changed from 484974592 Bytes to 484982784 Bytes 2025-12-27 14:13:44.341 - Render thread -> Info: Frame[10635] - Available VRAM budget has changed: 6150 MB 2025-12-27 14:13:44.361 - Render thread -> VRAM report about missing bytes is changed from 484982784 Bytes to 484986880 Bytes 2025-12-27 14:13:44.389 - Render thread -> Info: Frame[10637] - Available VRAM budget has changed: 6253 MB 2025-12-27 14:13:44.664 - Render thread -> VRAM report about missing bytes is changed from 484986880 Bytes to 484990976 Bytes 2025-12-27 14:13:44.978 - Render thread -> VRAM report about missing bytes is changed from 484990976 Bytes to 484995072 Bytes 2025-12-27 14:13:45.275 - Render thread -> VRAM report about missing bytes is changed from 484995072 Bytes to 484999168 Bytes 2025-12-27 14:13:45.429 - Render thread -> VRAM report about missing bytes is changed from 484999168 Bytes to 485081088 Bytes 2025-12-27 14:13:45.508 - Render thread -> VRAM report about missing bytes is changed from 485081088 Bytes to 484966400 Bytes 2025-12-27 14:13:45.573 - Render thread -> VRAM report about missing bytes is changed from 484966400 Bytes to 484970496 Bytes 2025-12-27 14:13:45.653 - Render thread -> VRAM report about missing bytes is changed from 484970496 Bytes to 486412288 Bytes 2025-12-27 14:13:45.678 - Render thread -> VRAM report about missing bytes is changed from 486412288 Bytes to 486535168 Bytes 2025-12-27 14:13:45.716 - Render thread -> VRAM report about missing bytes is changed from 486535168 Bytes to 486518784 Bytes 2025-12-27 14:13:45.753 - Render thread -> VRAM report about missing bytes is changed from 486518784 Bytes to 486346752 Bytes 2025-12-27 14:13:45.864 - Render thread -> VRAM report about missing bytes is changed from 486346752 Bytes to 487854080 Bytes 2025-12-27 14:13:46.018 - Render thread -> VRAM report about missing bytes is changed from 487854080 Bytes to 487858176 Bytes 2025-12-27 14:13:46.265 - Render thread -> VRAM report about missing bytes is changed from 487858176 Bytes to 487862272 Bytes 2025-12-27 14:13:46.322 - Render thread -> VRAM report about missing bytes is changed from 487862272 Bytes to 491073536 Bytes 2025-12-27 14:13:46.658 - Render thread -> VRAM report about missing bytes is changed from 491073536 Bytes to 491077632 Bytes 2025-12-27 14:13:46.700 - Render thread -> VRAM report about missing bytes is changed from 491077632 Bytes to 491081728 Bytes 2025-12-27 14:13:46.721 - Render thread -> VRAM report about missing bytes is changed from 491081728 Bytes to 491085824 Bytes 2025-12-27 14:13:48.621 - Render thread -> Info: Frame[10825] - Available VRAM budget has changed: 6284 MB 2025-12-27 14:13:48.681 - Render thread -> VRAM report about missing bytes is changed from 491085824 Bytes to 492773376 Bytes 2025-12-27 14:13:48.769 - Render thread -> VRAM report about missing bytes is changed from 492773376 Bytes to 491118592 Bytes 2025-12-27 14:13:48.812 - Render thread -> VRAM report about missing bytes is changed from 491118592 Bytes to 490823680 Bytes 2025-12-27 14:13:48.833 - Render thread -> Info: Frame[10835] - Available VRAM budget has changed: 6244 MB 2025-12-27 14:13:48.854 - Render thread -> VRAM report about missing bytes is changed from 490823680 Bytes to 490360832 Bytes 2025-12-27 14:13:48.897 - Render thread -> VRAM report about missing bytes is changed from 490360832 Bytes to 490041344 Bytes 2025-12-27 14:13:48.998 - Render thread -> VRAM report about missing bytes is changed from 490041344 Bytes to 489549824 Bytes 2025-12-27 14:13:49.033 - Render thread -> VRAM report about missing bytes is changed from 489549824 Bytes to 489009152 Bytes 2025-12-27 14:13:49.069 - Render thread -> VRAM report about missing bytes is changed from 489009152 Bytes to 488763392 Bytes 2025-12-27 14:13:49.353 - Render thread -> VRAM report about missing bytes is changed from 488763392 Bytes to 490532864 Bytes 2025-12-27 14:13:49.601 - Render thread -> Info: Frame[10869] - Available VRAM budget has changed: 6525 MB 2025-12-27 14:13:49.610 - Render thread -> Info: Frame[10869] - Available VRAM budget has changed: 6133 MB 2025-12-27 14:13:49.630 - Render thread -> VRAM report about missing bytes is changed from 490532864 Bytes to 490582016 Bytes 2025-12-27 14:13:50.237 - Render thread -> Info: Frame[10901] - Available VRAM budget has changed: 6646 MB 2025-12-27 14:13:50.624 - Render thread -> VRAM report about missing bytes is changed from 490582016 Bytes to 490586112 Bytes 2025-12-27 14:13:50.956 - Render thread -> VRAM report about missing bytes is changed from 490586112 Bytes to 490590208 Bytes 2025-12-27 14:13:50.959 - Render thread -> Info: Frame[10931] - Available VRAM budget has changed: 6251 MB 2025-12-27 14:13:51.264 - Render thread -> VRAM report about missing bytes is changed from 490590208 Bytes to 492425216 Bytes 2025-12-27 14:13:51.602 - Render thread -> VRAM report about missing bytes is changed from 492425216 Bytes to 492429312 Bytes 2025-12-27 14:13:51.696 - Render thread -> Info: Frame[10967] - Available VRAM budget has changed: 6010 MB 2025-12-27 14:13:51.740 - Render thread -> VRAM report about missing bytes is changed from 492429312 Bytes to 495149056 Bytes 2025-12-27 14:13:51.813 - Render thread -> VRAM report about missing bytes is changed from 495149056 Bytes to 497434624 Bytes 2025-12-27 14:13:51.884 - Render thread -> VRAM report about missing bytes is changed from 497434624 Bytes to 497352704 Bytes 2025-12-27 14:13:51.928 - Render thread -> VRAM report about missing bytes is changed from 497352704 Bytes to 497315840 Bytes 2025-12-27 14:13:52.387 - Render thread -> VRAM report about missing bytes is changed from 497315840 Bytes to 496922624 Bytes 2025-12-27 14:14:25.142 - Render thread -> VRAM report about missing bytes is changed from 496922624 Bytes to 496967680 Bytes 2025-12-27 14:15:06.318 - Render thread -> VRAM report about missing bytes is changed from 496967680 Bytes to 497709056 Bytes 2025-12-27 14:15:06.341 - Render thread -> Info: Frame[14431] - Available VRAM budget has changed: 6598 MB 2025-12-27 14:15:06.366 - Render thread -> VRAM report about missing bytes is changed from 497709056 Bytes to 498114560 Bytes 2025-12-27 14:15:06.409 - Render thread -> VRAM report about missing bytes is changed from 498114560 Bytes to 498155520 Bytes 2025-12-27 14:15:06.455 - Render thread -> VRAM report about missing bytes is changed from 498155520 Bytes to 498114560 Bytes 2025-12-27 14:15:06.498 - Render thread -> VRAM report about missing bytes is changed from 498114560 Bytes to 498032640 Bytes 2025-12-27 14:15:06.968 - Render thread -> Info: Frame[14461] - Available VRAM budget has changed: 6134 MB 2025-12-27 14:15:07.460 - Render thread -> Info: Frame[14483] - Available VRAM budget has changed: 6034 MB 2025-12-27 14:15:09.122 - Render thread -> Info: Frame[14561] - Available VRAM budget has changed: 6003 MB 2025-12-27 14:15:09.415 - Render thread -> VRAM report about missing bytes is changed from 498032640 Bytes to 497950720 Bytes 2025-12-27 14:15:10.651 - Render thread -> Info: Frame[14627] - Available VRAM budget has changed: 5943 MB 2025-12-27 14:15:10.952 - Render thread -> VRAM report about missing bytes is changed from 497950720 Bytes to 498294784 Bytes 2025-12-27 14:15:10.993 - Render thread -> VRAM report about missing bytes is changed from 498294784 Bytes to 498466816 Bytes 2025-12-27 14:15:11.046 - Render thread -> VRAM report about missing bytes is changed from 498466816 Bytes to 498638848 Bytes 2025-12-27 14:15:11.073 - Render thread -> Info: Frame[14645] - Available VRAM budget has changed: 5900 MB 2025-12-27 14:15:11.094 - Render thread -> VRAM report about missing bytes is changed from 498638848 Bytes to 498810880 Bytes 2025-12-27 14:15:11.189 - Render thread -> VRAM report about missing bytes is changed from 498810880 Bytes to 498982912 Bytes 2025-12-27 14:15:11.239 - Render thread -> VRAM report about missing bytes is changed from 498982912 Bytes to 499154944 Bytes 2025-12-27 14:15:11.378 - Render thread -> VRAM report about missing bytes is changed from 499154944 Bytes to 499326976 Bytes 2025-12-27 14:15:11.523 - Render thread -> VRAM report about missing bytes is changed from 499326976 Bytes to 499519488 Bytes 2025-12-27 14:15:11.549 - Render thread -> Info: Frame[14663] - Available VRAM budget has changed: 6563 MB 2025-12-27 14:15:11.549 - Render thread -> Info: Frame[14663] - Available VRAM budget has changed: 5848 MB 2025-12-27 14:15:12.397 - Render thread -> VRAM report about missing bytes is changed from 499519488 Bytes to 500117504 Bytes 2025-12-27 14:15:12.488 - Render thread -> VRAM report about missing bytes is changed from 500117504 Bytes to 499601408 Bytes 2025-12-27 14:15:12.531 - Render thread -> VRAM report about missing bytes is changed from 499601408 Bytes to 499372032 Bytes 2025-12-27 14:15:13.003 - Render thread -> Info: Frame[14725] - Available VRAM budget has changed: 6086 MB 2025-12-27 14:15:13.086 - Render thread -> Info: Frame[14729] - Available VRAM budget has changed: 6614 MB 2025-12-27 14:15:13.668 - Render thread -> Info: Frame[14759] - Available VRAM budget has changed: 6142 MB 2025-12-27 14:15:19.019 - Render thread -> Info: Frame[15019] - Available VRAM budget has changed: 5880 MB 2025-12-27 14:15:19.040 - Render thread -> VRAM report about missing bytes is changed from 499372032 Bytes to 499716096 Bytes 2025-12-27 14:15:19.130 - Render thread -> VRAM report about missing bytes is changed from 499716096 Bytes to 499642368 Bytes 2025-12-27 14:15:19.169 - Render thread -> VRAM report about missing bytes is changed from 499642368 Bytes to 499539968 Bytes 2025-12-27 14:15:19.757 - Render thread -> VRAM report about missing bytes is changed from 499539968 Bytes to 499474432 Bytes 2025-12-27 14:15:19.803 - Render thread -> VRAM report about missing bytes is changed from 499474432 Bytes to 499572736 Bytes 2025-12-27 14:15:21.494 - Render thread -> Info: Frame[15131] - Available VRAM budget has changed: 5917 MB 2025-12-27 14:15:22.223 - Render thread -> Info: Frame[15165] - Available VRAM budget has changed: 5946 MB 2025-12-27 14:15:26.492 - Render thread -> VRAM report about missing bytes is changed from 499572736 Bytes to 499916800 Bytes 2025-12-27 14:15:27.818 - Render thread -> Info: Frame[15413] - Available VRAM budget has changed: 6572 MB 2025-12-27 14:15:27.972 - Render thread -> VRAM report about missing bytes is changed from 499916800 Bytes to 500260864 Bytes 2025-12-27 14:15:29.519 - Render thread -> Info: Frame[15491] - Available VRAM budget has changed: 6605 MB 2025-12-27 14:15:29.984 - Render thread -> Info: Frame[15513] - Available VRAM budget has changed: 6560 MB 2025-12-27 14:15:30.040 - Render thread -> Info: Frame[15515] - Available VRAM budget has changed: 6465 MB 2025-12-27 14:15:30.040 - Render thread -> Info: Frame[15515] - Available VRAM budget has changed: 5828 MB 2025-12-27 14:15:30.840 - Render thread -> Info: Frame[15547] - Available VRAM budget has changed: 6560 MB 2025-12-27 14:15:31.467 - Render thread -> Info: Frame[15577] - Available VRAM budget has changed: 5923 MB 2025-12-27 14:15:39.061 - Render thread -> Info: Frame[15933] - Available VRAM budget has changed: 5869 MB 2025-12-27 14:15:39.105 - Render thread -> Info: Frame[15935] - Available VRAM budget has changed: 5839 MB 2025-12-27 14:15:39.155 - Render thread -> Info: Frame[15937] - Available VRAM budget has changed: 6519 MB 2025-12-27 14:15:39.843 - Render thread -> Info: Frame[15967] - Available VRAM budget has changed: 5876 MB 2025-12-27 14:15:39.887 - Render thread -> Info: Frame[15969] - Available VRAM budget has changed: 6557 MB 2025-12-27 14:15:40.120 - Render thread -> Info: Frame[15977] - Available VRAM budget has changed: 6516 MB 2025-12-27 14:15:40.742 - Render thread -> Info: Frame[16009] - Available VRAM budget has changed: 6569 MB 2025-12-27 14:15:41.240 - Render thread -> VRAM report about missing bytes is changed from 500260864 Bytes to 500264960 Bytes 2025-12-27 14:15:41.297 - Render thread -> Info: Frame[16039] - Available VRAM budget has changed: 5924 MB 2025-12-27 14:15:44.162 - Render thread -> VRAM report about missing bytes is changed from 500264960 Bytes to 502169600 Bytes 2025-12-27 14:15:44.492 - Render thread -> VRAM report about missing bytes is changed from 502169600 Bytes to 502173696 Bytes 2025-12-27 14:15:44.733 - Render thread -> VRAM report about missing bytes is changed from 502173696 Bytes to 502177792 Bytes 2025-12-27 14:16:41.216 - Render thread -> Info: Frame[19049] - Available VRAM budget has changed: 5888 MB 2025-12-27 14:16:46.831 - Render thread -> Info: Frame[19357] - Available VRAM budget has changed: 5919 MB 2025-12-27 14:18:49.332 - Render thread -> VRAM report about missing bytes is changed from 502177792 Bytes to 502116352 Bytes 2025-12-27 14:18:49.361 - Render thread -> Info: Frame[25429] - Available VRAM budget has changed: 6499 MB 2025-12-27 14:18:49.361 - Render thread -> Info: Frame[25429] - Available VRAM budget has changed: 5858 MB 2025-12-27 14:18:49.399 - .NET TP Worker -> Screenshot root: AppData 2025-12-27 14:18:49.399 - .NET TP Worker -> Screenshot SaveGames\16\thumb.jpg saved! 2025-12-27 14:18:49.399 - .NET TP Worker -> Screenshot absolute path: C:\Users\ivanm.IRVAS\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\16\thumb.jpg 2025-12-27 14:18:49.399 - .NET TP Worker -> Screenshot exists on target path. 2025-12-27 14:18:50.142 - Render thread -> Info: Frame[25461] - Available VRAM budget has changed: 6544 MB 2025-12-27 14:18:50.873 - Render thread -> Info: Frame[25491] - Available VRAM budget has changed: 5902 MB 2025-12-27 14:18:52.144 - Render thread -> Info: Frame[25547] - Available VRAM budget has changed: 6581 MB 2025-12-27 14:18:52.804 - Render thread -> Info: Frame[25577] - Available VRAM budget has changed: 5932 MB 2025-12-27 14:19:10.529 - Render thread -> VRAM report about missing bytes is changed from 502116352 Bytes to 502120448 Bytes 2025-12-27 14:19:10.831 - Render thread -> VRAM report about missing bytes is changed from 502120448 Bytes to 502124544 Bytes 2025-12-27 14:19:11.168 - Render thread -> VRAM report about missing bytes is changed from 502124544 Bytes to 502128640 Bytes 2025-12-27 14:19:11.391 - Render thread -> VRAM report about missing bytes is changed from 502128640 Bytes to 502132736 Bytes 2025-12-27 14:19:21.035 - Render thread -> VRAM report about missing bytes is changed from 502132736 Bytes to 536473600 Bytes 2025-12-27 14:19:21.185 - Render thread -> Info: Frame[26861] - Available VRAM budget has changed: 6535 MB 2025-12-27 14:19:21.185 - Render thread -> Info: Frame[26861] - Available VRAM budget has changed: 5896 MB 2025-12-27 14:19:28.519 - Render thread -> VRAM report about missing bytes is changed from 536473600 Bytes to 536719360 Bytes 2025-12-27 14:19:28.579 - Render thread -> VRAM report about missing bytes is changed from 536719360 Bytes to 536965120 Bytes 2025-12-27 14:19:28.620 - Render thread -> VRAM report about missing bytes is changed from 536965120 Bytes to 536621056 Bytes 2025-12-27 14:19:28.665 - Render thread -> VRAM report about missing bytes is changed from 536621056 Bytes to 536276992 Bytes 2025-12-27 14:19:47.294 - Render thread -> Info: Frame[27775] - Available VRAM budget has changed: 5852 MB 2025-12-27 14:19:55.559 - Render thread -> VRAM report about missing bytes is changed from 536276992 Bytes to 536621056 Bytes 2025-12-27 14:19:59.300 - Render thread -> VRAM report about missing bytes is changed from 536621056 Bytes to 536793088 Bytes 2025-12-27 14:20:05.527 - Render thread -> Info: Frame[28591] - Available VRAM budget has changed: 5822 MB 2025-12-27 14:20:08.312 - Render thread -> VRAM report about missing bytes is changed from 536793088 Bytes to 536965120 Bytes