2025-12-25 08:03:57.376 - Main Thread -> Timezone (local - UTC): 1h 2025-12-25 08:03:57.380 - Main Thread -> App Version: 2.0.2.51 2025-12-25 08:03:57.388 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 25. 12. 2025 8:03:57 2025-12-25 08:03:57.461 - Main Thread -> Running application with arguments: 2025-12-25 08:03:57.461 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-25 08:03:57.668 - Main Thread -> Environment.ProcessorCount: 12 2025-12-25 08:03:57.668 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-25 08:03:57.669 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-25 08:03:57.669 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-25 08:03:57.732 - Main Thread -> CPU: AMD Ryzen 5 5600G with Radeon Graphics, 12/6 Logical/Physical Cores, 3901MHz Nominal Maximum Frequency 2025-12-25 08:03:57.732 - Main Thread -> IntPtr.Size: 8 2025-12-25 08:03:57.732 - Main Thread -> Default Culture: sk-SK 2025-12-25 08:03:57.732 - Main Thread -> Default UI Culture: sk-SK 2025-12-25 08:03:57.733 - Main Thread -> LogEnvironmentInformation - START 2025-12-25 08:03:57.740 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-12-25 08:03:57.740 - Main Thread -> Win32_ComputerSystem.Model: X570 AORUS ELITE 2025-12-25 08:03:57.748 - Main Thread -> Virtualized: False 2025-12-25 08:03:57.752 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600G with Radeon Graphics 2025-12-25 08:03:57.753 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,219,180,032 bytes 2025-12-25 08:03:57.753 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-25 08:03:57.753 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 22,691,799,040 bytes 2025-12-25 08:03:57.753 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,208,687,104 bytes 2025-12-25 08:03:57.759 - Main Thread -> Drive C: | Capacity: 179,075,059,712 bytes | Free space: 16,658,202,624 bytes 2025-12-25 08:03:57.759 - Main Thread -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 166,011,514,880 bytes 2025-12-25 08:03:57.759 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 244,043,993,088 bytes 2025-12-25 08:03:58.335 - Main Thread -> [Windows System Helper]: No partitions found for path D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.exe. Cannot proceed detecting the drive. 2025-12-25 08:03:58.336 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2025-12-25 08:03:58.336 - Main Thread -> LogEnvironmentInformation - END 2025-12-25 08:03:58.439 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.51","System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-25 08:03:58.443 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-25 08:03:58.605 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-25 08:03:58.615 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-25 08:03:58.637 - Main Thread -> Initializing Engine... 2025-12-25 08:03:58.697 - Main Thread -> Initializing LibraryEngineComponent 2025-12-25 08:03:58.698 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-25 08:03:58.698 - Main Thread -> Workers configured. 2025-12-25 08:03:58.699 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-25 08:03:58.699 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-25 08:03:58.699 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-25 08:03:58.699 - Main Thread -> App Data Path: C:\Users\Blood\AppData\Roaming\SpaceEngineers2 2025-12-25 08:03:58.699 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-25 08:03:58.705 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2025-12-25 08:03:58.753 - Main Thread -> [Crash Handler]: For AppData found drive type: INTEL SSDSCKJW180H6 : Type: SSD : Format: NTFS 2025-12-25 08:03:58.756 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-25 08:03:58.756 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Blood\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-25 08:03:58.771 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-25 08:03:58.783 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-25 08:03:58.783 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2025-12-25 08:03:58.785 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-25 08:03:58.785 - Main Thread -> Initializing WatchdogComponent 2025-12-25 08:03:58.786 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-25 08:03:58.817 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-25 08:03:58.820 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2025-12-25 08:03:58.822 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-25 08:03:58.841 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-09T06:14:59.5900242Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-13T09:21:50.7192239Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-25 08:03:58.846 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-25 08:03:58.850 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 0 SortAscending: true ShowExternals: false 2025-12-25 08:03:58.852 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-25 08:03:58.902 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Balanced" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-25 08:03:58.903 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-25 08:03:58.906 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-25 08:03:58.914 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-25 08:03:59.083 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-25 08:03:59.702 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-12-25 08:03:59.702 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-25 08:03:59.708 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2025-12-25 08:03:59.717 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-25 08:03:59.717 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-25 08:03:59.785 - Main Thread -> Info: Started loading definition set Engine 2025-12-25 08:03:59.931 - Main Thread -> Info: Finished loading definition set Engine 2025-12-25 08:03:59.932 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-25 08:03:59.932 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-25 08:03:59.932 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-25 08:04:00.081 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-25 08:04:00.081 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-25 08:04:00.081 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-25 08:04:00.110 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-25 08:04:00.120 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-25 08:04:00.120 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-25 08:04:00.121 - Main Thread -> Initializing MusicEngineComponent 2025-12-25 08:04:00.122 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-25 08:04:00.122 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-25 08:04:00.122 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-25 08:04:00.123 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-25 08:04:00.124 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,212,440,576 bytes. 2025-12-25 08:04:00.125 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-25 08:04:00.138 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-25 08:04:00.147 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-25 08:04:00.152 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-25 08:04:00.152 - Main Thread -> Initializing AudioEngineComponent 2025-12-25 08:04:00.152 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-25 08:04:00.156 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-25 08:04:00.195 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-25 08:04:00.199 - Main Thread -> Initializing Render12EngineComponent 2025-12-25 08:04:00.199 - Main Thread -> LOADING_BEGIN|Render 2025-12-25 08:04:00.199 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-25 08:04:00.758 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-25 08:04:00.874 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-25 08:04:00.890 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-25 08:04:00.891 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-25 08:04:00.900 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-25 08:04:00.903 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-25 08:04:00.906 - Main Thread -> Initializing RenderContracts 2025-12-25 08:04:00.910 - Main Thread -> Initializing MaterialSettings 2025-12-25 08:04:00.910 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-25 08:04:00.910 - Main Thread -> Initializing RenderFrameStatistics 2025-12-25 08:04:00.911 - Main Thread -> Branching #1 2025-12-25 08:04:00.911 - Main Thread -> Creating Window 2025-12-25 08:04:00.911 - Main Thread -> Initializing RenderOutputManager 2025-12-25 08:04:00.912 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-25 08:04:00.913 - Main Thread -> LOADING_TIME|Render_Init|197.61649999999997 2025-12-25 08:04:00.913 - Main Thread -> LOADING_TIME_FULL|Render_Init|714.1545 2025-12-25 08:04:00.913 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-25 08:04:00.915 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-25 08:04:00.916 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-25 08:04:00.917 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-25 08:04:00.919 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-25 08:04:00.920 - Main Thread -> Initializing WinInputEngineComponent 2025-12-25 08:04:00.970 - Main Thread -> Initializing InputEngineComponent 2025-12-25 08:04:00.974 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-25 08:04:00.975 - Main Thread -> Initializing UIEngineComponent 2025-12-25 08:04:00.977 - Main Thread -> Initialize UI 2025-12-25 08:04:00.978 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-25 08:04:00.978 - Main Thread -> Initialize Stats 2025-12-25 08:04:00.979 - Main Thread -> Initialize DebugMenu 2025-12-25 08:04:00.988 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-25 08:04:00.993 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:01.079 - Main Thread -> Info: Started loading definition set Core 2025-12-25 08:04:01.199 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-25 08:04:01.199 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-25 08:04:01.647 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-25 08:04:01.649 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-25 08:04:01.650 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-25 08:04:01.782 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-25 08:04:01.867 - Main Thread -> [Audio]: Loading master bank. 2025-12-25 08:04:01.917 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-12-25 08:04:01.943 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-25 08:04:02.032 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-25 08:04:02.096 - Render thread -> LOADING_TIME|Render_SystemCoreInit|897.231 2025-12-25 08:04:02.117 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-25 08:04:02.153 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-25 08:04:02.202 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-25 08:04:02.250 - Main Thread -> [Audio]: Reloading paths. 2025-12-25 08:04:02.352 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-25 08:04:02.394 - Render thread -> LOADING_TIME|Render_CreateDevice|1197.699 2025-12-25 08:04:02.394 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1475.2641 2025-12-25 08:04:02.395 - Render thread -> LOADING_TIME|Render_Window|7.309499999999844 2025-12-25 08:04:02.395 - Render thread -> LOADING_TIME_FULL|Render_Window|1483.293 2025-12-25 08:04:02.400 - Render thread -> CPU throttling detection is setup: True 2025-12-25 08:04:02.402 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:02.402 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:02.402 - Main Thread -> Info: Finished loading definition set Core 2025-12-25 08:04:02.407 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-25 08:04:02.598 - Render thread -> LOADING_TIME|Render_FirstFrame|190.2449 2025-12-25 08:04:02.598 - Render thread -> LOADING_TIME|Render|1604.9514000000001 2025-12-25 08:04:02.598 - Render thread -> LOADING_TIME_FULL|Render|2399.0545 2025-12-25 08:04:02.648 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-25 08:04:02.660 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2025-12-25 08:04:02.701 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-25 08:04:02.703 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-25 08:04:02.716 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-25 08:04:02.717 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-25 08:04:03.217 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-25 08:04:03.225 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-25 08:04:03.226 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-25 08:04:03.229 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-25 08:04:03.230 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-25 08:04:03.386 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-25 08:04:03.410 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-25 08:04:03.411 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-25 08:04:03.438 - Main Thread -> Client frequency set to: 59.997Hz 2025-12-25 08:04:03.438 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:03.466 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-25 08:04:03.470 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-25 08:04:03.704 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-25 08:04:03.704 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-25 08:04:03.704 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-25 08:04:03.704 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-25 08:04:03.870 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-25 08:04:05.789 - Main Thread -> LOADING_TIME|Application|8464.6553 2025-12-25 08:04:05.789 - Main Thread -> LOADING_TIME_FULL|Application|9199.2831 2025-12-25 08:04:05.789 - Main Thread -> LOADING_TIME|Main|8477.2642 2025-12-25 08:04:05.789 - Main Thread -> LOADING_TIME_FULL|Main|9211.892 2025-12-25 08:04:05.930 - Render thread -> Render loop frequency capped to: 59.997Hz 2025-12-25 08:04:06.088 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-25 08:04:06.090 - VRageWorker 6 -> Info: Started loading definition set World 2025-12-25 08:04:11.936 - Main Thread -> Disposing 3 localizers for DialogPresenterScreen 2025-12-25 08:04:14.615 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-25 08:04:14.615 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-25 08:04:14.785 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-25 08:04:22.436 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-25 08:04:22.445 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-25 08:04:26.513 - Main Thread -> Disposing 4 localizers for DialogPresenterScreen 2025-12-25 08:04:32.206 - Main Thread -> Disposing 45 localizers for OptionsScreen 2025-12-25 08:04:33.503 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2025-12-25 08:04:34.515 - Main Thread -> LOADING_BEGIN|Session 2025-12-25 08:04:34.516 - Main Thread -> Disposing 4 localizers for DialogPresenterScreen 2025-12-25 08:04:34.516 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-25 08:04:34.518 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-25 08:04:34.518 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-25 08:04:34.899 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-25 08:04:34.901 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-25 08:04:34.901 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-25 08:04:34.901 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-25 08:04:34.901 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-25 08:04:34.901 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-25 08:04:35.076 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-25 08:04:35.655 - Main Thread -> Info: Blocks occupancy and mount points loaded in 179 ms (240 block definitions patched) 2025-12-25 08:04:35.820 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:35.820 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:04:35.821 - Main Thread -> Info: Finished loading definition set World 2025-12-25 08:04:35.861 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-25 08:04:35.861 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-25 08:04:35.861 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-25 08:04:35.861 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-25 08:04:36.014 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-25 08:04:37.459 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.39 2025-12-25 08:04:49.325 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-25 08:04:49.414 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-25 08:04:49.414 - Main Thread -> [World Seed Provider]: Using seed 1375080624. 2025-12-25 08:04:49.415 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-25 08:04:53.720 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8100 2025-12-25 08:04:53.741 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-25 08:04:53.742 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-25 08:04:53.742 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-25 08:04:53.743 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.743 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.743 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.743 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.743 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-25 08:04:53.744 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-25 08:04:53.746 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.747 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.747 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-25 08:04:53.747 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-25 08:04:53.765 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-25 08:04:53.766 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-25 08:04:53.766 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 25 2025-12-25 08:04:53.767 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2025-12-25 08:04:53.774 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2025-12-25 08:04:53.775 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 2725 2025-12-25 08:04:53.778 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.778 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.778 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.778 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.778 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-25 08:04:53.779 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:53.780 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:53.780 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:53.780 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:53.780 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:53.780 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-25 08:04:54.737 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:54.737 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2025-12-25 08:04:54.737 - Main Thread -> Info: SeatComponent::SetPilotInternal 2025-12-25 08:04:54.738 - Main Thread -> Info: SeatableComponent::SittingStarted Server 2025-12-25 08:04:54.738 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-25 08:04:54.761 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:54.763 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:54.767 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:54.769 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:54.798 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-25 08:04:54.798 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-25 08:04:54.800 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1690208715 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2025-12-25 08:04:54.803 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 311464841 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2025-12-25 08:04:54.803 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 208032994 and prefab 5adc3f66-4e16-4404-a191-96682eaa299a : Vanilla\Contracts\SpaceBased\Oblivara\Salvage\ShipBreakers\SpaceBasedShipBreakers.def 2025-12-25 08:04:54.803 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1558403369 and prefab b19dacd4-6e8b-4bfe-b12e-e477836df0e9 : Vanilla\Contracts\SpaceBased\Oblivara\Engineering\SectorFoundations\SpaceBasedSectorFoundations.def 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-25 08:04:54.804 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-25 08:04:54.804 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-25 08:04:55.156 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-25 08:04:55.238 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-25 08:04:55.238 - Main Thread -> [World Seed Provider]: Using seed 1375080624. 2025-12-25 08:04:55.238 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-25 08:04:55.432 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2025-12-25 08:04:55.523 - Main Thread -> Info: SeatComponent Root Entity serialized with Pilot Server 2025-12-25 08:04:55.643 - Main Thread -> Info: ClientSide::ReplicateAsync 14510 entities 2025-12-25 08:04:59.164 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:59.164 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2025-12-25 08:04:59.164 - Main Thread -> Info: SeatComponent::SetPilotInternal 2025-12-25 08:04:59.165 - Main Thread -> Info: SeatableComponent::SittingStarted Client 2025-12-25 08:04:59.165 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-25 08:04:59.173 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:59.175 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:59.179 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:04:59.181 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-25 08:05:06.115 - Main Thread -> Info: ClientSide::ReplicateAsync 128 entities 2025-12-25 08:05:12.798 - Main Thread -> Info: ClientSide::ReplicateAsync 49 entities 2025-12-25 08:05:12.935 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.971 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.983 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.986 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.988 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.990 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:12.995 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.013 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.015 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.215 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.218 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.218 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.218 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-25 08:05:13.268 - Main Thread -> Disposing 2 localizers for ToolbarScreen 2025-12-25 08:05:13.286 - Main Thread -> Info: Adding gravity to a kinematic body (108:1) has no effect 2025-12-25 08:05:13.316 - Main Thread -> Disposing 0 localizers for ReticleScreen 2025-12-25 08:05:14.307 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-25 08:05:14.307 - Main Thread -> STATS_RECORDING,1803,30.0507735,1379363376,0,Normal 2025-12-25 08:05:14.308 - Main Thread -> LOADING_TIME|Session|39793.4832 2025-12-25 08:05:14.331 - Main Thread -> Disposing 3 localizers for LoadingTransitionScreen 2025-12-25 08:05:14.562 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:05:14.619 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:18.572 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:18.618 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:18.915 - Main Thread -> Info: ClientSide::ReplicateAsync 14 entities 2025-12-25 08:05:18.941 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:18.977 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:19.946 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:20.014 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:22.076 - Main Thread -> Info: ClientSide::ReplicateAsync 10 entities 2025-12-25 08:05:22.097 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:22.115 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:23.248 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:23.727 - Main Thread -> Info: ClientSide::ReplicateAsync 14 entities 2025-12-25 08:05:23.753 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:05:24.857 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:24.903 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:28.033 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:28.054 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:28.069 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:28.307 - Main Thread -> Info: ClientSide::ReplicateAsync 13 entities 2025-12-25 08:05:28.331 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:28.355 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:29.670 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:05:29.688 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:29.702 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:29.818 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:29.836 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:29.868 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:32.787 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:32.805 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:34.354 - Main Thread -> Info: ClientSide::ReplicateAsync 16 entities 2025-12-25 08:05:34.372 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:34.398 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:34.920 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2025-12-25 08:05:34.945 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:36.979 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:05:37.002 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:38.808 - Main Thread -> Info: ClientSide::ReplicateAsync 16 entities 2025-12-25 08:05:38.837 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:05:40.637 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:05:40.657 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:42.737 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:05:42.756 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:43.254 - Main Thread -> Info: ClientSide::ReplicateAsync 17 entities 2025-12-25 08:05:43.272 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:43.286 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:44.251 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:44.268 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:44.769 - Main Thread -> Info: ClientSide::ReplicateAsync 10 entities 2025-12-25 08:05:44.800 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:45.172 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:45.189 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:45.252 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:45.268 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:45.287 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:46.770 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:46.790 - Main Thread -> Info: ClientSide::ReplicateAsync 16 entities 2025-12-25 08:05:46.808 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:46.820 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:47.350 - Main Thread -> Info: ClientSide::ReplicateAsync 49 entities 2025-12-25 08:05:47.433 - Main Thread -> Info: ClientSide::ReplicateAsync 10 entities 2025-12-25 08:05:47.455 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:05:47.467 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:47.489 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:47.499 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:48.124 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:05:48.141 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:49.847 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:05:49.865 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:51.365 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:05:51.382 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:52.847 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:05:52.865 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:53.498 - Main Thread -> Info: ClientSide::ReplicateAsync 13 entities 2025-12-25 08:05:53.516 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:05:54.697 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:05:54.714 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:55.248 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-12-25 08:05:55.248 - Main Thread -> STATISTICS,69.6006153,4176,8383,13502690000,1314154000,8860649000,5.512,2.0559,2.3746,17.73014,23.84997,98615 2025-12-25 08:05:55.633 - Main Thread -> Info: ClientSide::ReplicateAsync 10 entities 2025-12-25 08:05:55.683 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:05:55.815 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:05:55.847 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:57.298 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:05:57.314 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:05:57.332 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:05:57.665 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2025-12-25 08:05:57.682 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:00.900 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:00.914 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:00.952 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:01.698 - Main Thread -> Info: ClientSide::ReplicateAsync 14 entities 2025-12-25 08:06:01.741 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:06:02.998 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:03.037 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:03.147 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:06:03.164 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:05.281 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2025-12-25 08:06:05.296 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:07.533 - Main Thread -> Info: ClientSide::ReplicateAsync 14 entities 2025-12-25 08:06:07.550 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:06:08.265 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:08.281 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:08.980 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:08.998 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:10.352 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:06:10.368 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:13.265 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:13.281 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:13.367 - Main Thread -> Info: ClientSide::ReplicateAsync 14 entities 2025-12-25 08:06:13.385 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:06:14.830 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:14.846 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:16.214 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:16.232 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:16.296 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:16.313 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:19.132 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:19.148 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:19.163 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:19.179 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:19.215 - Main Thread -> Info: ClientSide::ReplicateAsync 15 entities 2025-12-25 08:06:19.232 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:19.247 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:20.680 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:20.713 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:22.064 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:22.096 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:22.113 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:22.129 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:22.163 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:25.096 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:25.108 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:25.134 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:25.167 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:25.186 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:25.335 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:25.352 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:25.367 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:26.552 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:26.584 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:26.767 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:26.785 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:27.925 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:06:27.984 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:28.034 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:28.251 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:28.267 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:30.618 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:30.636 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:30.652 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:30.684 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:30.718 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:32.653 - Main Thread -> Info: ClientSide::ReplicateAsync 10 entities 2025-12-25 08:06:32.669 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:32.684 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:33.503 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:06:33.551 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:33.567 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:33.584 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:34.168 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:34.201 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:34.492 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:34.512 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:36.936 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2025-12-25 08:06:36.953 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:36.969 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:37.008 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:38.688 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:06:38.721 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:40.285 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:40.301 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:40.403 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:40.419 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:40.434 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:41.525 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:41.547 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:42.570 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:06:42.601 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:42.612 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:45.818 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:45.836 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:46.269 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:06:46.301 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:46.751 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:46.786 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:47.784 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:47.800 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:49.047 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:49.070 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:49.851 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:49.868 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:52.336 - Main Thread -> Info: ClientSide::ReplicateAsync 9 entities 2025-12-25 08:06:52.354 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:52.376 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:06:54.621 - Main Thread -> Info: ClientSide::ReplicateAsync 11 entities 2025-12-25 08:06:54.647 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:54.968 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:54.984 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:55.252 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-12-25 08:06:55.252 - Main Thread -> STATISTICS,129.4003761,7764,10412,13799170000,1478985000,457489400,6.4649,2.6387,1.796,18.68995,33.00127,98615 2025-12-25 08:06:56.012 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:06:56.034 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:56.435 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:06:56.451 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:58.902 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:06:58.922 - Main Thread -> Info: ClientSide::ReplicateAsync 13 entities 2025-12-25 08:06:58.937 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:06:58.950 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:01.770 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:01.788 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:07:01.817 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:02.533 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:02.549 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:02.584 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:02.613 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:04.585 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:04.617 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:04.687 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:04.702 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:06.536 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:06.556 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:08.637 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:08.654 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:07:08.667 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:10.324 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:10.341 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:10.376 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:11.699 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:07:11.717 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:12.282 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:12.296 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:12.313 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:12.329 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:14.197 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:14.214 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:15.599 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:15.613 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:16.079 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:16.095 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:18.599 - Main Thread -> Info: ClientSide::ReplicateAsync 13 entities 2025-12-25 08:07:18.613 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:19.901 - Main Thread -> Info: ClientSide::ReplicateAsync 15 entities 2025-12-25 08:07:19.917 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:19.933 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:21.563 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:21.602 - Main Thread -> Info: ClientSide::ReplicateAsync 13 entities 2025-12-25 08:07:21.618 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:21.661 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:23.547 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:23.594 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:25.515 - Main Thread -> Info: ClientSide::ReplicateAsync 8 entities 2025-12-25 08:07:25.531 - Main Thread -> Info: ClientSide::ReplicateAsync 12 entities 2025-12-25 08:07:25.561 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:27.464 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:27.545 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:27.561 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:28.478 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:28.498 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:28.513 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:28.528 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:28.544 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:29.348 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:29.396 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:29.412 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:30.513 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:30.678 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:32.429 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:32.449 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:07:32.464 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:33.147 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:07:33.211 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:35.399 - Main Thread -> Info: ClientSide::ReplicateAsync 6 entities 2025-12-25 08:07:35.414 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:35.427 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:36.981 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:07:37.046 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:37.112 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:38.444 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:39.547 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:39.562 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:40.394 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:43.762 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:44.314 - Main Thread -> Info: ClientSide::ReplicateAsync 4 entities 2025-12-25 08:07:44.355 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:44.365 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:44.373 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:47.045 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:47.061 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:48.380 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:48.398 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:49.614 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:51.752 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:51.781 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:51.799 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:07:51.848 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:53.966 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:53.981 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:54.717 - Main Thread -> Info: ClientSide::ReplicateAsync 5 entities 2025-12-25 08:07:54.732 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:07:55.267 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-12-25 08:07:55.267 - Main Thread -> STATISTICS,189.2168035,11353,12669,14174390000,1462007000,426394600,6.2578,2.2122,3.5152,16.13945,17.65441,98615 2025-12-25 08:07:55.614 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:57.500 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:57.518 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:57.531 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:07:58.670 - Main Thread -> Info: ClientSide::ReplicateAsync 7 entities 2025-12-25 08:07:58.688 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:08:00.730 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:08:02.684 - Main Thread -> Info: ClientSide::ReplicateAsync 15 entities 2025-12-25 08:08:02.701 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:08:03.198 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:08:03.230 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:08:07.051 - Main Thread -> Info: ClientSide::ReplicateAsync 15 entities 2025-12-25 08:08:07.066 - Main Thread -> Info: ClientSide::ReplicateAsync 2 entities 2025-12-25 08:08:07.097 - Main Thread -> Info: ClientSide::ReplicateAsync 1 entities 2025-12-25 08:08:07.547 - Main Thread -> Info: ClientSide::ReplicateAsync 3 entities 2025-12-25 08:08:16.691 - Main Thread -> [Saving] Starting save 2025-12-25 08:08:16.694 - Main Thread -> [Saving] Capturing Session State 2025-12-25 08:08:16.784 - Main Thread -> Info: SeatComponent Root Entity serialized with Pilot Server 2025-12-25 08:08:16.974 - Main Thread -> [Saving] Captured Session State 2025-12-25 08:08:17.052 - Main Thread -> Disposing 5 localizers for DialogPresenterScreen 2025-12-25 08:08:19.508 - Main Thread -> [Saving] Saving finished Success 2025-12-25 08:08:19.511 - Main Thread -> InGameMenu - player requested return to main menu 2025-12-25 08:08:19.511 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-25 08:08:19.511 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-25 08:08:19.511 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2025-12-25 08:08:19.514 - Main Thread -> Disposing 1 localizers for InGameMenuScreen 2025-12-25 08:08:19.532 - Main Thread -> Disposing 0 localizers for CockpitHUDScreen 2025-12-25 08:08:19.537 - Main Thread -> Disposing 0 localizers for CockpitGyroScreen 2025-12-25 08:08:19.537 - Main Thread -> Disposing 0 localizers for FanfareScreen 2025-12-25 08:08:19.540 - Main Thread -> Disposing 36 localizers for MissionScreen 2025-12-25 08:08:19.540 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-25 08:08:19.703 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-25 08:08:19.703 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-25 08:08:19.703 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2025-12-25 08:08:19.704 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MEDIAN,13774129338.1818,1452098084.36364,46686.5454545455,7.8853546923,98615,16.522625,23.8527875 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_PEAKS,13898341655.2727,1489655248.72727,1356263.27272727,29.5684087927,98615,41.263375,36.7683875 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_AVERAGE,13753557721.6247,1438409655.06127,168885.858188825,9.1293013853,98615,18.4557740609,25.4372974362 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MAX,14325248000,1640587968,281023416,455.0346984863,98615,127.9237,99.9557 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_MIN,12826271744,1243653464,0,3.0491001606,98615,3.78,4.3797 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-25 08:08:19.706 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,336120661.528641,72622242.0231501,2962204.48167641,7.5616700691,0,6.4074181306,6.4688218495 2025-12-25 08:08:19.706 - Main Thread -> Global GC Memory Delta: 2025-12-25 08:08:19.706 - Main Thread -> first frame (1741): 8060510248 2025-12-25 08:08:19.706 - Main Thread -> record frame (1803): 8343315672 2025-12-25 08:08:19.706 - Main Thread -> end frame (12802): 10096350880 2025-12-25 08:08:19.706 - Main Thread -> first - record delta (62 frames): 282805424 2025-12-25 08:08:19.706 - Main Thread -> first - end (11061 frames): 2035840632 2025-12-25 08:08:19.706 - Main Thread -> record - end (10999 frames): 1753035208 2025-12-25 08:08:19.706 - Main Thread -> Percentile frames: 2025-12-25 08:08:19.706 - Main Thread -> MEDIAN_FRAME,11818,11909,12106,12108,11992,7206,7139 2025-12-25 08:08:19.706 - Main Thread -> PEAK_FRAME,12174,12178,11903,11906,11925,7139,7143 2025-12-25 08:08:19.706 - Main Thread -> Peak MainThreadTime frames: 2025-12-25 08:08:19.708 - Main Thread -> Absolute 1906, 2045, 2152, 1923 2025-12-25 08:08:19.708 - Main Thread -> Relative 103, 242, 349, 120 2025-12-25 08:08:19.717 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 17732) 2025-12-25 08:08:19.732 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 3380) 2025-12-25 08:08:20.145 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 3380) 2025-12-25 08:08:20.270 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2025-12-25 08:08:20.278 - Main Thread -> Disposing 0 localizers for ReticleScreen 2025-12-25 08:08:20.293 - Main Thread -> [Session.Dispose] Dispose Scene 2025-12-25 08:08:20.299 - Main Thread -> [Session.Dispose] End 2025-12-25 08:08:20.299 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2025-12-25 08:08:20.299 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-25 08:08:20.300 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2025-12-25 08:08:20.300 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2025-12-25 08:08:20.300 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2025-12-25 08:08:20.300 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2025-12-25 08:08:20.301 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 15260) 2025-12-25 08:08:20.305 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1175) 2025-12-25 08:08:20.585 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1175) 2025-12-25 08:08:20.660 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2025-12-25 08:08:20.670 - Main Thread -> [Session.Dispose] Dispose Scene 2025-12-25 08:08:20.678 - Main Thread -> [Session.Dispose] End 2025-12-25 08:08:20.679 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2025-12-25 08:08:20.679 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2025-12-25 08:08:20.679 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2025-12-25 08:08:20.679 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-25 08:08:21.629 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-25 08:08:22.291 - Main Thread -> LOADING_TIME|ReturnToMenu|2779.9853 2025-12-25 08:08:22.295 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-25 08:08:22.302 - Main Thread -> Disposing 3 localizers for LoadingTransitionScreen 2025-12-25 08:09:18.983 - Main Thread -> Disposing 139 localizers for OptionsScreen 2025-12-25 08:09:29.632 - Main Thread -> GameAppComponent.ExitGame() 2025-12-25 08:09:29.633 - Main Thread -> LOADING_BEGIN|ApplicationExit 2025-12-25 08:09:29.648 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-25 08:09:29.648 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-25 08:09:29.648 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent started 2025-12-25 08:09:29.665 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent done 2025-12-25 08:09:29.665 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent started 2025-12-25 08:09:29.665 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent done 2025-12-25 08:09:29.666 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2025-12-25 08:09:29.669 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2025-12-25 08:09:29.669 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2025-12-25 08:09:29.671 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:09:29.694 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-12-25 08:09:29.943 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 2 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 91 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/UI/HudClick was created 28 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Ship/ThrusterOutOfEnviroment was created 31 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/LandingGear was created 10 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Character/SuitLight was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_05m was created 18 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/GyroscopeSM was created 6 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/O2H2Generator was created 3 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2m was created 3 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/SurvivalKit was created 6 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/AtennaSM was created 5 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/Gearforge was created 2 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/ThrusterAtm_1m was created 20 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/ThrusterAtm_2m was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2_5m was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/GyroscopeMID was created 2 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/Assembler was created 2 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Particle/ParticleElectricity was created 5 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Particle/ParticleFire was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Block/GravityGenerator was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Ship/ShipMain was created 3 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/UI/jingle_objective_update was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/UI/Restore_health was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Ship/ShipSmallIonPush was created 4 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Impacts/ImpactMetalTree was created 3 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Impacts/ImpactMetalGrass was created 3 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/Ambience/Verdure was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/Music/Verdure/SE2_Verdure_PatchingThingsUp was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Ship/ShipSmallSpeedUp was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/SFX/Ship/ShipSmallSpeedDown was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe6 was created 1 times 2025-12-25 08:09:29.943 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-25 08:09:29.988 - Main Thread -> [Audio]: Loading master bank. 2025-12-25 08:09:30.026 - Main Thread -> [Audio]: Loading bank 5ae0e4ce-e03d-416f-a24e-78a5a853ee67. 2025-12-25 08:09:30.084 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-25 08:09:30.175 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-25 08:09:30.257 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-25 08:09:30.295 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-25 08:09:30.345 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-25 08:09:30.386 - Main Thread -> [Audio]: Reloading paths. 2025-12-25 08:09:30.477 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:09:30.477 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:09:30.490 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2025-12-25 08:09:30.490 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2025-12-25 08:09:30.498 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2025-12-25 08:09:30.499 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2025-12-25 08:09:30.593 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2025-12-25 08:09:30.593 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2025-12-25 08:09:30.594 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2025-12-25 08:09:30.594 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2025-12-25 08:09:30.594 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-25 08:09:30.594 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,212,440,576 bytes. 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2025-12-25 08:09:30.595 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2025-12-25 08:09:30.596 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-12-25 08:09:30.596 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-12-25 08:09:30.596 - Main Thread -> Destructor of entity's Engine component GameAppComponent started 2025-12-25 08:09:30.596 - Main Thread -> Destructor of entity's Engine component GameAppComponent done 2025-12-25 08:09:30.596 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2025-12-25 08:09:30.596 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2025-12-25 08:09:30.596 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2025-12-25 08:09:30.598 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-25 08:09:30.598 - Main Thread -> Disposing 0 localizers for WatermarkOverlayScreen 2025-12-25 08:09:30.598 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-25 08:09:30.600 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-25 08:09:30.600 - Main Thread -> Disposing 4 localizers for DialogPresenterScreen 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2025-12-25 08:09:30.601 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2025-12-25 08:09:30.602 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2025-12-25 08:09:30.602 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2025-12-25 08:09:30.602 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2025-12-25 08:09:30.602 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2025-12-25 08:09:30.603 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2025-12-25 08:09:30.660 - Render thread -> VideoMemoryInfo report: Budget: 7,054,020,608.00 Bytes CurrentUsage: 6,145,138,688.00 Bytes AvailableForReservation: 3,938,451,456.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-25 08:09:30.660 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-12-25 08:09:30.667 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2025-12-25 08:09:30.667 - Render thread -> CoreSystems.Dispose - Pre-RenderLifetime 2025-12-25 08:09:30.668 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2025-12-25 08:09:30.668 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2025-12-25 08:09:30.668 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2025-12-25 08:09:30.668 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.RaytraceGIJob 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.RayTracingStage.RayTracingTestJob 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheDebugJob 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheSumJob 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheTraceJob 2025-12-25 08:09:30.668 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCachePrepareJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2025-12-25 08:09:30.669 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2025-12-25 08:09:30.670 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2025-12-25 08:09:30.671 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2025-12-25 08:09:30.672 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2025-12-25 08:09:30.673 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2025-12-25 08:09:30.674 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterTracingJob 2025-12-25 08:09:30.674 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2025-12-25 08:09:30.674 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2025-12-25 08:09:30.674 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2025-12-25 08:09:30.674 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2025-12-25 08:09:30.675 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-12-25 08:09:30.676 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2025-12-25 08:09:30.677 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-25 08:09:30.677 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2025-12-25 08:09:30.677 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-25 08:09:30.677 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-25 08:09:30.677 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2025-12-25 08:09:30.678 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2025-12-25 08:09:30.678 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2025-12-25 08:09:30.745 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2025-12-25 08:09:30.746 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2025-12-25 08:09:30.746 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2025-12-25 08:09:30.749 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-25 08:09:30.801 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2025-12-25 08:09:30.803 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2025-12-25 08:09:30.803 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2025-12-25 08:09:30.805 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-25 08:09:30.806 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-25 08:09:30.806 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2025-12-25 08:09:30.823 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-25 08:09:30.823 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-25 08:09:30.823 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-25 08:09:30.823 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-25 08:09:30.823 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-25 08:09:30.824 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2025-12-25 08:09:30.826 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2025-12-25 08:09:30.827 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-25 08:09:30.828 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-25 08:09:30.839 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2025-12-25 08:09:30.840 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2025-12-25 08:09:30.840 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-25 08:09:31.019 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-25 08:09:31.023 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2025-12-25 08:09:31.024 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-25 08:09:31.024 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-25 08:09:31.024 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-25 08:09:31.026 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-25 08:09:31.027 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2025-12-25 08:09:31.028 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-25 08:09:31.030 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-25 08:09:31.033 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2025-12-25 08:09:31.035 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-25 08:09:31.052 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-25 08:09:31.053 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-25 08:09:31.054 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-25 08:09:31.080 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2025-12-25 08:09:31.081 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-25 08:09:31.106 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-25 08:09:31.116 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-25 08:09:31.192 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-25 08:09:31.241 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-25 08:09:31.241 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-25 08:09:31.241 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2025-12-25 08:09:31.241 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-12-25 08:09:32.356 - Render thread -> RenderEngineComponent.DisposeInternal Started 2025-12-25 08:09:32.367 - Render thread -> RenderEngineComponent.DisposeInternal Completed 2025-12-25 08:09:32.367 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2025-12-25 08:09:32.367 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2025-12-25 08:09:32.367 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2025-12-25 08:09:32.367 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2025-12-25 08:09:32.509 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2025-12-25 08:09:32.509 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2025-12-25 08:09:32.513 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2025-12-25 08:09:32.513 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2025-12-25 08:09:32.513 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2025-12-25 08:09:32.513 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2025-12-25 08:09:32.673 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-12-25 08:09:32.673 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2025-12-25 08:09:32.673 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2025-12-25 08:09:32.673 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2025-12-25 08:09:32.673 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2025-12-25 08:09:32.674 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-25 08:09:32.674 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-25 08:09:32.674 - Main Thread -> PlanetTextureStreamingManager: Disposing 24 Tiles 2025-12-25 08:09:32.675 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-25 08:09:32.675 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2025-12-25 08:09:32.675 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2025-12-25 08:09:32.676 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-25 08:09:32.677 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-25 08:09:32.677 - Main Thread -> PlanetTextureStreamingManager: Disposing 7 Tiles 2025-12-25 08:09:32.733 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-25 08:09:32.733 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2025-12-25 08:09:32.733 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2025-12-25 08:09:32.734 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2025-12-25 08:09:32.734 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2025-12-25 08:09:32.736 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2025-12-25 08:09:32.736 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent started 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent done 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2025-12-25 08:09:32.744 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2025-12-25 08:09:32.745 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2025-12-25 08:09:32.745 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2025-12-25 08:09:32.745 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2025-12-25 08:09:32.771 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2025-12-25 08:09:32.771 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2025-12-25 08:09:32.771 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2025-12-25 08:09:32.771 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2025-12-25 08:09:32.773 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-25 08:09:32.773 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-25 08:09:32.784 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2025-12-25 08:09:32.784 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent started 2025-12-25 08:09:32.784 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent done 2025-12-25 08:09:32.784 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2025-12-25 08:09:32.785 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2025-12-25 08:09:32.785 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2025-12-25 08:09:32.785 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2025-12-25 08:09:32.785 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started 2025-12-25 08:09:33.646 - Main Thread -> Destructor of entity's Engine component WatchdogComponent done 2025-12-25 08:09:33.646 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent started 2025-12-25 08:09:33.646 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent done 2025-12-25 08:09:33.646 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-12-25 08:09:33.657 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-12-25 08:09:33.657 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-12-25 08:09:33.824 - Main Thread -> LOADING_TIME|ApplicationExit|4190.8377 2025-12-25 08:09:33.824 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 2 time(s): Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 56 time(s): LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-25 08:09:33.825 - Main Thread -> WriteLine Closed