2025-12-23 12:54:57.948 - Main Thread -> Timezone (local - UTC): 2h 2025-12-23 12:54:57.948 - Main Thread -> App Version: 2.0.2.51 2025-12-23 12:54:57.950 - Main Thread -> VRage renderer started 2025-12-23 12:54:57.950 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2025-12-23 12:54:57.963 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-23 12:54:57.963 - Main Thread -> NvApi - Driver Version: 2025-12-23 12:54:57.963 - Main Thread -> NvApi - NvApi Version: 2025-12-23 12:54:58.367 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-23 12:54:58.367 - Main Thread -> AMD - Driver Version: 25.12.1 2025-12-23 12:54:58.374 - Main Thread -> Adapters.Adapters - Entering 2025-12-23 12:54:58.374 - Main Thread -> CreateDXGIFactory - Entering 2025-12-23 12:54:58.387 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-23 12:54:58.389 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-23 12:54:58.390 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-23 12:54:58.390 - Main Thread -> Using IDXGIFactory6: True 2025-12-23 12:54:58.390 - Main Thread -> Enumerating adapters by preference 2025-12-23 12:54:58.399 - Main Thread -> Analysis of the adapter AMD Radeon RX 6950 XT - Entering 2025-12-23 12:54:58.399 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6950 XT - Entering 2025-12-23 12:54:58.399 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 6950 XT - Exiting 2025-12-23 12:54:58.399 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6950 XT - Entering 2025-12-23 12:54:58.520 - Main Thread -> Querying feature level for adapter AMD Radeon RX 6950 XT - Exiting 2025-12-23 12:54:58.621 - Main Thread -> Analysis of the adapter AMD Radeon RX 6950 XT - Exiting 2025-12-23 12:54:58.621 - Main Thread -> Filling adapter's AMD Radeon RX 6950 XT outputs - Entering 2025-12-23 12:54:58.622 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 0 display mode list 2025-12-23 12:54:58.623 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 0 display mode list done 2025-12-23 12:54:58.625 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 0 refresh rate 2025-12-23 12:54:58.628 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 0 refresh rate done 2025-12-23 12:54:58.628 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 1 display mode list 2025-12-23 12:54:58.630 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 1 display mode list done 2025-12-23 12:54:58.630 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 1 refresh rate 2025-12-23 12:54:58.630 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 1 refresh rate done 2025-12-23 12:54:58.630 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 2 display mode list 2025-12-23 12:54:58.635 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 2 display mode list done 2025-12-23 12:54:58.635 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 2 refresh rate 2025-12-23 12:54:58.635 - Main Thread -> Getting adapter's AMD Radeon RX 6950 XT output 2 refresh rate done 2025-12-23 12:54:58.635 - Main Thread -> Filling adapter's AMD Radeon RX 6950 XT outputs - Exiting 2025-12-23 12:54:58.635 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-23 12:54:58.635 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-23 12:54:58.636 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-23 12:54:58.636 - Main Thread -> Skipping software adapter 2025-12-23 12:54:58.636 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-23 12:54:58.638 - Main Thread -> Adapter { Name = AMD Radeon RX 6950 XT + DISPLAY2 DeviceName = AMD Radeon RX 6950 XT OutputName = DISPLAY2 Description = DeviceId: 29605, Dedicated RAM: 17130819584, Shared RAM: 17131816960, Luid: 60236, rev: 192, subsys id: 961877090, vendor id: 4098, supported device: True AdapterLuid = 60236 OutputId = 0 DesktopBounds = Min:0, 0 Max:3440, 1440 DesktopResolution = 3440, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 17130819584 SharedRAM = 17131816960 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.12.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.97856 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-23 12:54:58.638 - Main Thread -> Adapter { Name = AMD Radeon RX 6950 XT + DISPLAY1 DeviceName = AMD Radeon RX 6950 XT OutputName = DISPLAY1 Description = DeviceId: 29605, Dedicated RAM: 17130819584, Shared RAM: 17131816960, Luid: 60236, rev: 192, subsys id: 961877090, vendor id: 4098, supported device: True AdapterLuid = 60236 OutputId = 1 DesktopBounds = Min:-3840, -736 Max:-1280, 704 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 17130819584 SharedRAM = 17131816960 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.12.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.97856 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-23 12:54:58.638 - Main Thread -> Adapter { Name = AMD Radeon RX 6950 XT + DISPLAY3 DeviceName = AMD Radeon RX 6950 XT OutputName = DISPLAY3 Description = DeviceId: 29605, Dedicated RAM: 17130819584, Shared RAM: 17131816960, Luid: 60236, rev: 192, subsys id: 961877090, vendor id: 4098, supported device: True AdapterLuid = 60236 OutputId = 2 DesktopBounds = Min:3440, 184 Max:5360, 1264 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 17130819584 SharedRAM = 17131816960 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.12.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.97856 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-23 12:54:58.639 - Main Thread -> Adapter list composed 2025-12-23 12:54:58.661 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.51"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6950 XT + DISPLAY2","DeviceName": "AMD Radeon RX 6950 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 85,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 85,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 144,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 85,"Denominator": 1}},{"Width": 720,"Height": 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3440,"Height": 1440,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 144,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 29605, Dedicated RAM: 17130819584, Shared RAM: 17131816960, Luid: 60236, rev: 192, subsys id: 961877090, vendor id: 4098, supported device: True","AdapterLuid": 60236,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3440,"Y": 1440}},"DesktopResolution": {"X": 3440,"Y": 1440},"DesktopRefreshRate": {"Numerator": 144,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 17130819584,"SharedRAM": 17131816960,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29605,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 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Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-23 12:54:58.794 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-23 12:54:58.795 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-23 12:54:58.795 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-23 12:54:58.797 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-23 12:54:58.797 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-23 12:54:58.797 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-23 12:54:58.797 - Main Thread -> Creating 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2025-12-23 12:54:58.930 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-23 12:54:58.930 - Render thread -> Current Device Info: 2025-12-23 12:54:58.931 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-23 12:54:58.931 - Render thread -> OutputMergerLogicOp: True 2025-12-23 12:54:58.931 - Render thread -> MinPrecisionSupport: Bit16 2025-12-23 12:54:58.931 - Render thread -> TiledResourcesTier: Tier4 2025-12-23 12:54:58.931 - Render thread -> ResourceBindingTier: Tier3 2025-12-23 12:54:58.931 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-23 12:54:58.931 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-23 12:54:58.931 - Render thread -> ROVsSupported: True 2025-12-23 12:54:58.931 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-23 12:54:58.931 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 47 2025-12-23 12:54:58.931 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-23 12:54:58.931 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-23 12:54:58.931 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-23 12:54:58.931 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-23 12:54:58.931 - Render thread -> ResourceHeapTier: Tier2 2025-12-23 12:54:58.931 - Render thread -> WaveOps: True 2025-12-23 12:54:58.931 - Render thread -> WaveLaneCountMin: 32 2025-12-23 12:54:58.931 - Render thread -> WaveLaneCountMax: 64 2025-12-23 12:54:58.931 - Render thread -> TotalLaneCount: 5120 2025-12-23 12:54:58.931 - Render thread -> ExpandedComputeResourceStates: True 2025-12-23 12:54:58.931 - Render thread -> Int64ShaderOps: True 2025-12-23 12:54:58.931 - Render thread -> DepthBoundsTestSupported: True 2025-12-23 12:54:58.931 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-23 12:54:58.931 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-23 12:54:58.931 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-23 12:54:58.931 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-23 12:54:58.931 - Render thread -> ViewInstancingTier: Tier1 2025-12-23 12:54:58.931 - Render thread -> BarycentricsSupported: True 2025-12-23 12:54:58.931 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-23 12:54:58.931 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-23 12:54:58.931 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-23 12:54:58.931 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-23 12:54:58.931 - Render thread -> RenderPassesTier: Tier0 2025-12-23 12:54:58.931 - Render thread -> RaytracingTier: Tier1_1 2025-12-23 12:54:58.931 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-23 12:54:58.931 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-23 12:54:58.931 - Render thread -> VariableShadingRateTier: Tier2 2025-12-23 12:54:58.931 - Render thread -> ShadingRateImageTileSize: 8 2025-12-23 12:54:58.931 - Render thread -> BackgroundProcessingSupported: True 2025-12-23 12:54:58.931 - Render thread -> MeshShaderTier: Tier1 2025-12-23 12:54:58.932 - Render thread -> SamplerFeedbackTier: Tier1_0 2025-12-23 12:54:58.937 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-23 12:54:58.938 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-23 12:54:58.938 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-23 12:54:58.938 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-23 12:54:58.939 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-23 12:54:58.940 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes 2025-12-23 12:54:58.942 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-23 12:54:58.942 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-23 12:54:58.953 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-23 12:54:58.954 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-23 12:54:58.954 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-23 12:54:58.954 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-23 12:54:58.956 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-23 12:54:58.956 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-23 12:54:58.956 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-23 12:54:58.957 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-23 12:54:58.967 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-23 12:54:58.967 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-23 12:54:58.983 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-23 12:54:58.984 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-23 12:54:58.985 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-23 12:54:58.985 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-23 12:54:58.987 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-23 12:54:58.988 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-23 12:54:58.989 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-23 12:54:58.990 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-23 12:54:58.990 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-23 12:54:58.992 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-23 12:54:58.992 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-23 12:54:58.996 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-23 12:54:59.036 - Render thread -> UseShaderAsserts: False 2025-12-23 12:54:59.037 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-23 12:54:59.038 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-23 12:54:59.038 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-23 12:54:59.039 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-23 12:54:59.039 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-23 12:54:59.041 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-23 12:54:59.046 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-23 12:54:59.047 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-23 12:54:59.049 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-23 12:54:59.049 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-23 12:54:59.049 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-23 12:54:59.049 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-23 12:54:59.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-23 12:54:59.053 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-23 12:54:59.054 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-23 12:54:59.054 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-23 12:54:59.054 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-23 12:54:59.054 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-23 12:54:59.058 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-23 12:54:59.059 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-23 12:54:59.079 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-23 12:54:59.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-23 12:54:59.104 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-23 12:54:59.105 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-23 12:54:59.112 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-23 12:54:59.113 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-23 12:54:59.115 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6950 XT + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 3440, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-23 12:54:59.134 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-23 12:54:59.134 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-23 12:54:59.136 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-23 12:54:59.136 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-23 12:54:59.137 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-23 12:54:59.137 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-23 12:54:59.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-23 12:54:59.156 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-23 12:54:59.166 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-23 12:54:59.166 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-23 12:54:59.166 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-23 12:54:59.166 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-23 12:54:59.166 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-23 12:54:59.167 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-23 12:54:59.191 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-23 12:54:59.191 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-23 12:54:59.191 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-23 12:54:59.191 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-23 12:54:59.191 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-23 12:54:59.193 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-23 12:54:59.200 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-23 12:54:59.291 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-23 12:54:59.293 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-23 12:54:59.295 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-23 12:54:59.295 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-23 12:54:59.295 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-23 12:54:59.295 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-23 12:54:59.295 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-23 12:54:59.296 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-23 12:54:59.296 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-23 12:54:59.298 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-23 12:54:59.298 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-23 12:54:59.298 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-23 12:54:59.298 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]]... 2025-12-23 12:54:59.298 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.51, Culture=neutral, PublicKeyToken=null]] 2025-12-23 12:54:59.391 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-23 12:54:59.391 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-23 12:54:59.417 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-23 12:54:59.423 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-23 12:54:59.423 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-23 12:54:59.425 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-23 12:54:59.425 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-23 12:54:59.463 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-23 12:54:59.478 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-23 12:54:59.493 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-23 12:54:59.499 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-23 12:54:59.727 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-23 12:54:59.727 - Render thread -> CreateMeshBuilders - Entering 2025-12-23 12:54:59.729 - Render thread -> CreateMeshBuilders - Exiting 2025-12-23 12:54:59.729 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-23 12:54:59.737 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-23 12:54:59.940 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-23 12:54:59.941 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.51" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 6950 XT + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 3440, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 144, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-23 12:55:00.017 - Render thread -> VRAM report about missing bytes is changed from 999424 Bytes to 11464704 Bytes 2025-12-23 12:55:00.045 - Render thread -> VRAM report about missing bytes is changed from 11464704 Bytes to 11988992 Bytes 2025-12-23 12:55:00.052 - Render thread -> VRAM report about missing bytes is changed from 11988992 Bytes to 12447744 Bytes 2025-12-23 12:55:00.053 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13343 MB 2025-12-23 12:55:00.053 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 13277 MB 2025-12-23 12:55:00.056 - Render thread -> VRAM report about missing bytes is changed from 12447744 Bytes to 12709888 Bytes 2025-12-23 12:55:00.058 - Render thread -> VRAM report about missing bytes is changed from 12709888 Bytes to 12972032 Bytes 2025-12-23 12:55:00.063 - Render thread -> VRAM report about missing bytes is changed from 12972032 Bytes to 13234176 Bytes 2025-12-23 12:55:00.178 - Render thread -> VRAM report about missing bytes is changed from 13234176 Bytes to 13824000 Bytes 2025-12-23 12:55:00.867 - VRageWorker 2 -> Vertex 2025-12-23 12:55:00.867 - VRageWorker 0 -> Vertex 2025-12-23 12:55:00.867 - VRageWorker 9 -> Pixel 2025-12-23 12:55:00.867 - VRageWorker 8 -> Pixel 2025-12-23 12:55:00.869 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.869 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.869 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.870 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.870 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.870 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.870 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.870 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.901 - VRageWorker 3 -> Vertex 2025-12-23 12:55:00.902 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.902 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.902 - VRageWorker 9 -> Pixel 2025-12-23 12:55:00.902 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.902 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.902 - VRageWorker 1 -> Vertex 2025-12-23 12:55:00.902 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.902 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.902 - VRageWorker 1 -> Pixel 2025-12-23 12:55:00.902 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.902 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.923 - VRageWorker 3 -> Vertex 2025-12-23 12:55:00.923 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.923 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.924 - VRageWorker 5 -> Pixel 2025-12-23 12:55:00.924 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.924 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.924 - VRageWorker 8 -> Vertex 2025-12-23 12:55:00.924 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.924 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.924 - VRageWorker 13 -> Pixel 2025-12-23 12:55:00.924 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.925 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.945 - Render thread -> VRAM report about missing bytes is changed from 13824000 Bytes to 40026112 Bytes 2025-12-23 12:55:00.962 - VRageWorker 12 -> Vertex 2025-12-23 12:55:00.962 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.962 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.963 - VRageWorker 9 -> Pixel 2025-12-23 12:55:00.963 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.963 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.963 - VRageWorker 3 -> Vertex 2025-12-23 12:55:00.963 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.963 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.963 - VRageWorker 12 -> Pixel 2025-12-23 12:55:00.963 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.963 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.976 - Render thread -> VRAM report about missing bytes is changed from 40026112 Bytes to 175362048 Bytes 2025-12-23 12:55:00.976 - Render thread -> Info: Frame[147] - Available VRAM budget has changed: 13167 MB 2025-12-23 12:55:00.976 - Render thread -> Info: Frame[147] - Available VRAM budget has changed: 13086 MB 2025-12-23 12:55:00.984 - VRageWorker 4 -> Vertex 2025-12-23 12:55:00.984 - VRageWorker 1 -> Vertex 2025-12-23 12:55:00.984 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.984 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.984 - VRageWorker 5 -> Pixel 2025-12-23 12:55:00.984 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.984 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.986 - VRageWorker 12 -> Pixel 2025-12-23 12:55:00.986 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.986 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:00.990 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:00.990 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:00.993 - Render thread -> VRAM report about missing bytes is changed from 175362048 Bytes to 175771648 Bytes 2025-12-23 12:55:01.004 - VRageWorker 13 -> Vertex 2025-12-23 12:55:01.004 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.004 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.004 - VRageWorker 4 -> Pixel 2025-12-23 12:55:01.004 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.004 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.005 - Render thread -> VRAM report about missing bytes is changed from 175771648 Bytes to 208277504 Bytes 2025-12-23 12:55:01.010 - Render thread -> VRAM report about missing bytes is changed from 208277504 Bytes to 208273408 Bytes 2025-12-23 12:55:01.010 - VRageWorker 5 -> Vertex 2025-12-23 12:55:01.010 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.010 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.011 - VRageWorker 8 -> Pixel 2025-12-23 12:55:01.011 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.011 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.019 - Render thread -> VRAM report about missing bytes is changed from 208273408 Bytes to 208404480 Bytes 2025-12-23 12:55:01.021 - VRageWorker 1 -> Vertex 2025-12-23 12:55:01.021 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.021 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.021 - VRageWorker 9 -> Pixel 2025-12-23 12:55:01.021 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.021 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.026 - VRageWorker 11 -> Vertex 2025-12-23 12:55:01.026 - VRageWorker 0 -> Pixel 2025-12-23 12:55:01.026 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.026 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.027 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.027 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.034 - VRageWorker 8 -> Vertex 2025-12-23 12:55:01.034 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.034 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.034 - VRageWorker 8 -> Pixel 2025-12-23 12:55:01.034 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.034 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.037 - VRageWorker 4 -> Vertex 2025-12-23 12:55:01.037 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.037 - VRageWorker 13 -> Pixel 2025-12-23 12:55:01.037 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-23 12:55:01.037 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-23 12:55:01.037 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-23 12:55:01.073 - Render thread -> VRAM report about missing bytes is changed from 208404480 Bytes to 208535552 Bytes 2025-12-23 12:55:01.194 - Render thread -> VRAM report about missing bytes is changed from 208535552 Bytes to 208736256 Bytes 2025-12-23 12:55:01.200 - Render thread -> VRAM report about missing bytes is changed from 208736256 Bytes to 209063936 Bytes 2025-12-23 12:55:01.201 - Render thread -> VRAM report about missing bytes is changed from 209063936 Bytes to 209326080 Bytes 2025-12-23 12:55:01.590 - Render thread -> VRAM report about missing bytes is changed from 209326080 Bytes to 209457152 Bytes 2025-12-23 12:55:01.695 - Render thread -> Info: Frame[273] - Available VRAM budget has changed: 12937 MB 2025-12-23 12:55:01.697 - Render thread -> VRAM report about missing bytes is changed from 209457152 Bytes to 318771200 Bytes 2025-12-23 12:55:01.700 - Render thread -> Info: Frame[275] - Available VRAM budget has changed: 13028 MB 2025-12-23 12:55:01.700 - Render thread -> Info: Frame[275] - Available VRAM budget has changed: 12799 MB 2025-12-23 12:55:01.705 - Render thread -> VRAM report about missing bytes is changed from 318771200 Bytes to 256118784 Bytes 2025-12-23 12:55:01.710 - Render thread -> VRAM report about missing bytes is changed from 256118784 Bytes to 228724736 Bytes 2025-12-23 12:55:01.715 - Render thread -> VRAM report about missing bytes is changed from 228724736 Bytes to 210374656 Bytes 2025-12-23 12:55:01.860 - Render thread -> Info: Frame[307] - Available VRAM budget has changed: 13114 MB 2025-12-23 12:55:01.941 - Render thread -> VRAM report about missing bytes is changed from 210374656 Bytes to 209391616 Bytes 2025-12-23 12:55:01.946 - Render thread -> VRAM report about missing bytes is changed from 209391616 Bytes to 210112512 Bytes 2025-12-23 12:55:02.038 - Render thread -> Info: Frame[337] - Available VRAM budget has changed: 12884 MB 2025-12-23 12:55:05.202 - Render thread -> VRAM report about missing bytes is changed from 210112512 Bytes to 210309120 Bytes 2025-12-23 12:55:11.678 - Render thread -> VRAM report about missing bytes is changed from 210309120 Bytes to 211030016 Bytes 2025-12-23 12:55:11.872 - Render thread -> Info: Frame[2281] - Available VRAM budget has changed: 12977 MB 2025-12-23 12:55:12.616 - Render thread -> VRAM report about missing bytes is changed from 211030016 Bytes to 221134848 Bytes 2025-12-23 12:55:12.629 - Render thread -> VRAM report about missing bytes is changed from 221134848 Bytes to 222576640 Bytes 2025-12-23 12:55:12.629 - Render thread -> Info: Frame[2311] - Available VRAM budget has changed: 12149 MB 2025-12-23 12:55:12.629 - Render thread -> Info: Frame[2311] - Available VRAM budget has changed: 12017 MB 2025-12-23 12:55:12.648 - Render thread -> VRAM report about missing bytes is changed from 222576640 Bytes to 223510528 Bytes 2025-12-23 12:55:12.657 - Render thread -> VRAM report about missing bytes is changed from 223510528 Bytes to 221151232 Bytes 2025-12-23 12:55:12.670 - Render thread -> VRAM report about missing bytes is changed from 221151232 Bytes to 221544448 Bytes 2025-12-23 12:55:12.696 - Render thread -> VRAM report about missing bytes is changed from 221544448 Bytes to 221151232 Bytes 2025-12-23 12:55:12.781 - Render thread -> Info: Frame[2343] - Available VRAM budget has changed: 12248 MB 2025-12-23 12:55:12.931 - Render thread -> Info: Frame[2373] - Available VRAM budget has changed: 12115 MB 2025-12-23 12:55:12.942 - Render thread -> VRAM report about missing bytes is changed from 221151232 Bytes to 220364800 Bytes 2025-12-23 12:55:12.960 - Render thread -> VRAM report about missing bytes is changed from 220364800 Bytes to 220889088 Bytes 2025-12-23 12:55:13.006 - Render thread -> VRAM report about missing bytes is changed from 220889088 Bytes to 220495872 Bytes 2025-12-23 12:55:13.265 - Render thread -> VRAM report about missing bytes is changed from 220495872 Bytes to 220889088 Bytes 2025-12-23 12:55:13.311 - Render thread -> VRAM report about missing bytes is changed from 220889088 Bytes to 220495872 Bytes 2025-12-23 12:55:13.336 - Render thread -> VRAM report about missing bytes is changed from 220495872 Bytes to 220364800 Bytes 2025-12-23 12:55:13.575 - Render thread -> VRAM report about missing bytes is changed from 220364800 Bytes to 220889088 Bytes 2025-12-23 12:55:13.621 - Render thread -> VRAM report about missing bytes is changed from 220889088 Bytes to 220495872 Bytes 2025-12-23 12:55:13.880 - Render thread -> VRAM report about missing bytes is changed from 220495872 Bytes to 220889088 Bytes 2025-12-23 12:55:13.926 - Render thread -> VRAM report about missing bytes is changed from 220889088 Bytes to 220495872 Bytes 2025-12-23 12:55:13.951 - Render thread -> VRAM report about missing bytes is changed from 220495872 Bytes to 220364800 Bytes 2025-12-23 12:55:14.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-23 12:55:14.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-23 12:55:14.122 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-23 12:55:14.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-23 12:55:14.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-23 12:55:14.124 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-23 12:55:14.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-23 12:55:14.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-23 12:55:14.125 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-23 12:55:14.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-23 12:55:14.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-23 12:55:14.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-23 12:55:14.271 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-23 12:55:14.271 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-23 12:55:14.271 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-23 12:55:14.272 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-23 12:55:14.272 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-23 12:55:14.272 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-23 12:55:14.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-23 12:55:14.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-23 12:55:14.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-23 12:55:14.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-23 12:55:14.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-23 12:55:14.275 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-23 12:55:14.276 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-23 12:55:14.276 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-23 12:55:14.276 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-23 12:55:14.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-23 12:55:14.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-23 12:55:14.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-23 12:55:14.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-23 12:55:14.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-23 12:55:14.278 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-23 12:55:14.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-23 12:55:14.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-23 12:55:14.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-23 12:55:14.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-23 12:55:14.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-23 12:55:14.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-23 12:55:14.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-23 12:55:14.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-23 12:55:14.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-23 12:55:14.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-23 12:55:14.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-23 12:55:14.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-23 12:55:14.286 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-23 12:55:14.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-23 12:55:14.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-23 12:55:14.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-23 12:55:14.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-23 12:55:14.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-23 12:55:14.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-23 12:55:14.292 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-23 12:55:14.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-23 12:55:14.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-23 12:55:14.864 - Render thread -> VRAM report about missing bytes is changed from 220364800 Bytes to 219791360 Bytes 2025-12-23 12:55:14.864 - Render thread -> Info: Frame[2595] - Available VRAM budget has changed: 12079 MB 2025-12-23 12:55:14.864 - Render thread -> Info: Frame[2595] - Available VRAM budget has changed: 11851 MB 2025-12-23 12:55:14.880 - Render thread -> VRAM report about missing bytes is changed from 219791360 Bytes to 244400128 Bytes 2025-12-23 12:55:14.961 - Render thread -> VRAM report about missing bytes is changed from 244400128 Bytes to 226148352 Bytes 2025-12-23 12:55:14.970 - Render thread -> Info: Frame[2597] - Available VRAM budget has changed: 10619 MB 2025-12-23 12:55:14.970 - Render thread -> Info: Frame[2597] - Available VRAM budget has changed: 9988 MB 2025-12-23 12:55:14.984 - Render thread -> VRAM report about missing bytes is changed from 226148352 Bytes to 227131392 Bytes 2025-12-23 12:55:14.990 - Render thread -> VRAM report about missing bytes is changed from 227131392 Bytes to 229785600 Bytes 2025-12-23 12:55:14.994 - Render thread -> VRAM report about missing bytes is changed from 229785600 Bytes to 295813120 Bytes 2025-12-23 12:55:14.999 - Render thread -> VRAM report about missing bytes is changed from 295813120 Bytes to 353615872 Bytes 2025-12-23 12:55:15.007 - Render thread -> VRAM report about missing bytes is changed from 353615872 Bytes to 276414464 Bytes 2025-12-23 12:55:15.009 - Render thread -> VRAM report about missing bytes is changed from 276414464 Bytes to 277463040 Bytes 2025-12-23 12:55:15.016 - Render thread -> VRAM report about missing bytes is changed from 277463040 Bytes to 279691264 Bytes 2025-12-23 12:55:15.035 - Render thread -> VRAM report about missing bytes is changed from 279691264 Bytes to 298565632 Bytes 2025-12-23 12:55:15.039 - Render thread -> VRAM report about missing bytes is changed from 298565632 Bytes to 293322752 Bytes 2025-12-23 12:55:15.041 - Render thread -> VRAM report about missing bytes is changed from 293322752 Bytes to 276545536 Bytes 2025-12-23 12:55:15.045 - Render thread -> VRAM report about missing bytes is changed from 276545536 Bytes to 294895616 Bytes 2025-12-23 12:55:15.048 - Render thread -> VRAM report about missing bytes is changed from 294895616 Bytes to 284540928 Bytes 2025-12-23 12:55:15.051 - Render thread -> VRAM report about missing bytes is changed from 284540928 Bytes to 285982720 Bytes 2025-12-23 12:55:15.056 - Render thread -> VRAM report about missing bytes is changed from 285982720 Bytes to 287948800 Bytes 2025-12-23 12:55:15.062 - Render thread -> VRAM report about missing bytes is changed from 287948800 Bytes to 290570240 Bytes 2025-12-23 12:55:15.065 - Render thread -> VRAM report about missing bytes is changed from 290570240 Bytes to 291618816 Bytes 2025-12-23 12:55:15.069 - Render thread -> VRAM report about missing bytes is changed from 291618816 Bytes to 292929536 Bytes 2025-12-23 12:55:15.072 - Render thread -> VRAM report about missing bytes is changed from 292929536 Bytes to 293978112 Bytes 2025-12-23 12:55:15.093 - Render thread -> VRAM report about missing bytes is changed from 293978112 Bytes to 257540096 Bytes 2025-12-23 12:55:15.096 - Render thread -> VRAM report about missing bytes is changed from 257540096 Bytes to 321241088 Bytes 2025-12-23 12:55:15.100 - Render thread -> VRAM report about missing bytes is changed from 321241088 Bytes to 304463872 Bytes 2025-12-23 12:55:15.104 - Render thread -> VRAM report about missing bytes is changed from 304463872 Bytes to 287817728 Bytes 2025-12-23 12:55:15.110 - Render thread -> VRAM report about missing bytes is changed from 287817728 Bytes to 311934976 Bytes 2025-12-23 12:55:15.113 - Render thread -> VRAM report about missing bytes is changed from 311934976 Bytes to 286375936 Bytes 2025-12-23 12:55:15.117 - Render thread -> VRAM report about missing bytes is changed from 286375936 Bytes to 270516224 Bytes 2025-12-23 12:55:15.121 - Render thread -> VRAM report about missing bytes is changed from 270516224 Bytes to 296402944 Bytes 2025-12-23 12:55:15.125 - Render thread -> VRAM report about missing bytes is changed from 296402944 Bytes to 305709056 Bytes 2025-12-23 12:55:15.128 - Render thread -> VRAM report about missing bytes is changed from 305709056 Bytes to 296599552 Bytes 2025-12-23 12:55:15.131 - Render thread -> VRAM report about missing bytes is changed from 296599552 Bytes to 285523968 Bytes 2025-12-23 12:55:15.134 - Render thread -> VRAM report about missing bytes is changed from 285523968 Bytes to 283164672 Bytes 2025-12-23 12:55:15.138 - Render thread -> VRAM report about missing bytes is changed from 283164672 Bytes to 296992768 Bytes 2025-12-23 12:55:15.141 - Render thread -> VRAM report about missing bytes is changed from 296992768 Bytes to 279822336 Bytes 2025-12-23 12:55:15.145 - Render thread -> VRAM report about missing bytes is changed from 279822336 Bytes to 281075712 Bytes 2025-12-23 12:55:15.149 - Render thread -> VRAM report about missing bytes is changed from 281075712 Bytes to 281837568 Bytes 2025-12-23 12:55:15.154 - Render thread -> VRAM report about missing bytes is changed from 281837568 Bytes to 281808896 Bytes 2025-12-23 12:55:15.159 - Render thread -> VRAM report about missing bytes is changed from 281808896 Bytes to 281722880 Bytes 2025-12-23 12:55:15.339 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:15.374 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:15.394 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:15.635 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:15.680 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:15.945 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:15.990 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:16.010 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:16.255 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:16.300 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:16.565 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:16.610 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:16.630 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:16.875 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:16.920 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:17.185 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:17.230 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:17.250 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:17.490 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:17.535 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:17.800 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:17.856 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:17.876 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:18.109 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:18.154 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:18.449 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:18.493 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:18.513 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:18.728 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:18.773 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:19.030 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:19.076 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:19.130 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:19.354 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:19.389 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:19.656 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:19.699 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:19.719 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:19.959 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:20.004 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:20.264 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:20.309 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:20.334 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:20.569 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:20.614 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:20.874 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:20.919 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:20.944 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:21.184 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:21.229 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:21.489 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:21.534 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:21.559 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:21.794 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:21.839 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:22.104 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:22.149 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:22.169 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:22.409 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:22.454 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:22.719 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:22.764 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:22.784 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:23.029 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:23.074 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:23.339 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:23.385 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:23.404 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:23.649 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:23.694 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:23.959 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:24.004 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:24.024 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:24.264 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:24.309 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:24.574 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:24.621 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:24.639 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:24.884 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:24.929 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:25.189 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 282116096 Bytes 2025-12-23 12:55:25.234 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:25.259 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281591808 Bytes 2025-12-23 12:55:25.500 - Render thread -> VRAM report about missing bytes is changed from 281591808 Bytes to 282116096 Bytes 2025-12-23 12:55:25.539 - Render thread -> VRAM report about missing bytes is changed from 282116096 Bytes to 281722880 Bytes 2025-12-23 12:55:25.786 - Render thread -> VRAM report about missing bytes is changed from 281722880 Bytes to 281763840 Bytes 2025-12-23 12:55:25.804 - Render thread -> VRAM report about missing bytes is changed from 281763840 Bytes to 281894912 Bytes 2025-12-23 12:55:25.816 - Render thread -> VRAM report about missing bytes is changed from 281894912 Bytes to 281985024 Bytes 2025-12-23 12:55:25.824 - Render thread -> VRAM report about missing bytes is changed from 281985024 Bytes to 282009600 Bytes 2025-12-23 12:55:25.844 - Render thread -> VRAM report about missing bytes is changed from 282009600 Bytes to 282206208 Bytes 2025-12-23 12:55:25.891 - Render thread -> VRAM report about missing bytes is changed from 282206208 Bytes to 282140672 Bytes 2025-12-23 12:55:25.897 - Render thread -> VRAM report about missing bytes is changed from 282140672 Bytes to 282533888 Bytes 2025-12-23 12:55:25.956 - Render thread -> VRAM report about missing bytes is changed from 282533888 Bytes to 282140672 Bytes 2025-12-23 12:55:26.026 - Render thread -> VRAM report about missing bytes is changed from 282140672 Bytes to 282009600 Bytes 2025-12-23 12:55:26.077 - Render thread -> VRAM report about missing bytes is changed from 282009600 Bytes to 282075136 Bytes 2025-12-23 12:55:26.089 - Render thread -> VRAM report about missing bytes is changed from 282075136 Bytes to 282206208 Bytes 2025-12-23 12:55:26.098 - Render thread -> VRAM report about missing bytes is changed from 282206208 Bytes to 282075136 Bytes 2025-12-23 12:55:26.102 - Render thread -> VRAM report about missing bytes is changed from 282075136 Bytes to 281878528 Bytes 2025-12-23 12:55:26.152 - Render thread -> VRAM report about missing bytes is changed from 281878528 Bytes to 282402816 Bytes 2025-12-23 12:55:26.213 - Render thread -> VRAM report about missing bytes is changed from 282402816 Bytes to 282009600 Bytes 2025-12-23 12:55:26.369 - Render thread -> VRAM report about missing bytes is changed from 282009600 Bytes to 282206208 Bytes 2025-12-23 12:55:26.383 - Render thread -> VRAM report about missing bytes is changed from 282206208 Bytes to 282140672 Bytes 2025-12-23 12:55:26.458 - Render thread -> VRAM report about missing bytes is changed from 282140672 Bytes to 282009600 Bytes 2025-12-23 12:55:26.493 - Render thread -> VRAM report about missing bytes is changed from 282009600 Bytes to 282402816 Bytes 2025-12-23 12:55:26.548 - Render thread -> VRAM report about missing bytes is changed from 282402816 Bytes to 282009600 Bytes 2025-12-23 12:55:26.653 - Render thread -> VRAM report about missing bytes is changed from 282009600 Bytes to 281878528 Bytes 2025-12-23 12:55:26.762 - Render thread -> VRAM report about missing bytes is changed from 281878528 Bytes to 282402816 Bytes 2025-12-23 12:55:26.818 - Render thread -> VRAM report about missing bytes is changed from 282402816 Bytes to 282533888 Bytes 2025-12-23 12:55:26.829 - Render thread -> VRAM report about missing bytes is changed from 282533888 Bytes to 281944064 Bytes 2025-12-23 12:55:27.085 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:27.123 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:27.138 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:27.377 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:27.423 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:27.687 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:27.733 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:27.753 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:27.992 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:28.038 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:28.297 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:28.343 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:28.368 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:28.602 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:28.648 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:28.912 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:28.958 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:28.978 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:29.223 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:29.268 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:29.528 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:29.573 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:29.598 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:29.837 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:29.883 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:30.144 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282337280 Bytes 2025-12-23 12:55:30.206 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:30.224 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 281812992 Bytes 2025-12-23 12:55:30.458 - Render thread -> VRAM report about missing bytes is changed from 281812992 Bytes to 282337280 Bytes 2025-12-23 12:55:30.497 - Render thread -> VRAM report about missing bytes is changed from 282337280 Bytes to 281944064 Bytes 2025-12-23 12:55:30.507 - Render thread -> VRAM report about missing bytes is changed from 281944064 Bytes to 282075136 Bytes 2025-12-23 12:55:30.535 - Render thread -> VRAM report about missing bytes is changed from 282075136 Bytes to 281890816 Bytes 2025-12-23 12:55:30.773 - Render thread -> VRAM report about missing bytes is changed from 281890816 Bytes to 282284032 Bytes 2025-12-23 12:55:30.817 - Render thread -> VRAM report about missing bytes is changed from 282284032 Bytes to 281890816 Bytes 2025-12-23 12:55:30.852 - Render thread -> VRAM report about missing bytes is changed from 281890816 Bytes to 281759744 Bytes 2025-12-23 12:55:31.113 - Render thread -> VRAM report about missing bytes is changed from 281759744 Bytes to 282284032 Bytes 2025-12-23 12:55:31.171 - Render thread -> VRAM report about missing bytes is changed from 282284032 Bytes to 281890816 Bytes 2025-12-23 12:55:31.362 - Render thread -> Frame [5765] Parallel Render Command Batch RCB-1 created with rcb: 55679972 2025-12-23 12:55:31.363 - Render thread -> Frame [5765] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-2 created with rcb: 3650500 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-3 created with rcb: 55679972 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-4 created with rcb: 43892844 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-5 created with rcb: 46316079 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-6 created with rcb: 29664034 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-7 created with rcb: 36584217 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-8 created with rcb: 62944168 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-9 created with rcb: 42705954 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-10 created with rcb: 53247389 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-11 created with rcb: 48736416 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-12 created with rcb: 62963435 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-13 created with rcb: 10942547 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-14 created with rcb: 65155346 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-15 created with rcb: 8256568 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-16 created with rcb: 14024189 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-17 created with rcb: 51015681 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-18 created with rcb: 31460293 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-19 created with rcb: 36988900 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-20 created with rcb: 246388 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-21 created with rcb: 31338372 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-22 created with rcb: 5026956 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-23 created with rcb: 44685948 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-24 created with rcb: 3383365 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-25 created with rcb: 14643474 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-26 created with rcb: 53263286 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-27 created with rcb: 5991567 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-28 created with rcb: 27852365 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-29 created with rcb: 55982500 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-30 created with rcb: 37965342 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-31 created with rcb: 1746815 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-32 created with rcb: 13697390 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-33 created with rcb: 15783361 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-34 created with rcb: 4546409 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-35 created with rcb: 28534838 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-36 created with rcb: 27045144 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-37 created with rcb: 14803063 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-38 created with rcb: 54867464 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-39 created with rcb: 27160818 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-40 created with rcb: 46379976 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-41 created with rcb: 28233207 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-42 created with rcb: 47017559 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-23 12:55:31.367 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-23 12:55:31.368 - Render thread -> Frame [5766] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-43 created with rcb: 58199125 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-44 created with rcb: 11603704 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-45 created with rcb: 28534838 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-46 created with rcb: 54867464 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-47 created with rcb: 4546409 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-48 created with rcb: 46379976 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-49 created with rcb: 15783361 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-50 created with rcb: 13697390 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-51 created with rcb: 14803063 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-52 created with rcb: 1746815 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-53 created with rcb: 37965342 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-54 created with rcb: 27045144 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-55 created with rcb: 55982500 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-56 created with rcb: 5991567 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-57 created with rcb: 27160818 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-58 created with rcb: 27852365 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-59 created with rcb: 53263286 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-60 created with rcb: 14643474 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-61 created with rcb: 3383365 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-62 created with rcb: 44685948 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-63 created with rcb: 31338372 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-64 created with rcb: 5026956 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-23 12:55:31.372 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-23 12:55:31.373 - Render thread -> Frame [5767] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-23 12:55:31.377 - Render thread -> Frame [5768] Parallel Render Command Batch RCB-65 created with rcb: 64266731 2025-12-23 12:55:31.377 - Render thread -> Frame [5768] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-23 12:55:31.382 - Render thread -> VRAM report about missing bytes is changed from 281890816 Bytes to 282284032 Bytes 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-66 created with rcb: 246388 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-67 created with rcb: 36988900 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-68 created with rcb: 8256568 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-69 created with rcb: 31460293 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-70 created with rcb: 14024189 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-71 created with rcb: 64266731 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-72 created with rcb: 51015681 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-73 created with rcb: 15783361 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-74 created with rcb: 5026956 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-75 created with rcb: 44685948 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-76 created with rcb: 31338372 2025-12-23 12:55:31.388 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-77 created with rcb: 27852365 2025-12-23 12:55:31.399 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-23 12:55:31.458 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-23 12:55:31.459 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-23 12:55:31.459 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-23 12:55:31.459 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-23 12:55:31.460 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-23 12:55:31.460 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-23 12:55:31.460 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-23 12:55:31.461 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-23 12:55:31.461 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-23 12:55:31.461 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-23 12:55:31.461 - Render thread -> Frame [5770] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-78 created with rcb: 27045144 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-79 created with rcb: 13697390 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-80 created with rcb: 46379976 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-81 created with rcb: 3042816 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-82 created with rcb: 4546409 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-83 created with rcb: 54867464 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-84 created with rcb: 28534838 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-85 created with rcb: 65155346 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-86 created with rcb: 11603704 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-87 created with rcb: 10942547 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-88 created with rcb: 62963435 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-89 created with rcb: 48736416 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-90 created with rcb: 42705954 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-91 created with rcb: 62944168 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-92 created with rcb: 36584217 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-93 created with rcb: 53247389 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-94 created with rcb: 246388 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-95 created with rcb: 29664034 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-96 created with rcb: 46316079 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-97 created with rcb: 3650500 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-98 created with rcb: 61974599 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-99 created with rcb: 55679972 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-100 created with rcb: 43892844 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-101 created with rcb: 27852365 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-102 created with rcb: 31338372 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-103 created with rcb: 44685948 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-104 created with rcb: 5026956 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-105 created with rcb: 15783361 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-106 created with rcb: 64266731 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-107 created with rcb: 14024189 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-108 created with rcb: 31460293 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-109 created with rcb: 8256568 2025-12-23 12:55:31.481 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-23 12:55:31.482 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-23 12:55:31.495 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-23 12:55:31.495 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-23 12:55:31.496 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-23 12:55:31.496 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-23 12:55:31.496 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-23 12:55:31.497 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-23 12:55:31.498 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-23 12:55:31.504 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-23 12:55:31.507 - Render thread -> Frame [5771] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-23 12:55:31.517 - Render thread -> VRAM report about missing bytes is changed from 282284032 Bytes to 282222592 Bytes 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-110 created with rcb: 5991567 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-111 created with rcb: 8256568 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-112 created with rcb: 31460293 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-113 created with rcb: 14803063 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-114 created with rcb: 27160818 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-115 created with rcb: 55982500 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-116 created with rcb: 5026956 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-117 created with rcb: 1746815 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-118 created with rcb: 31338372 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-119 created with rcb: 44685948 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-120 created with rcb: 27852365 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-121 created with rcb: 43892844 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-122 created with rcb: 61974599 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-123 created with rcb: 3650500 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-124 created with rcb: 46316079 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-125 created with rcb: 29664034 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-126 created with rcb: 246388 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-127 created with rcb: 53247389 2025-12-23 12:55:31.517 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-128 created with rcb: 36584217 2025-12-23 12:55:31.562 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-23 12:55:31.562 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-23 12:55:31.562 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-23 12:55:31.566 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-23 12:55:31.568 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-23 12:55:31.570 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-23 12:55:31.571 - Render thread -> Frame [5772] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-23 12:55:31.619 - Render thread -> VRAM report about missing bytes is changed from 282222592 Bytes to 295223296 Bytes 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-129 created with rcb: 47017559 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-130 created with rcb: 42705954 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-131 created with rcb: 48736416 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-132 created with rcb: 62963435 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-133 created with rcb: 10942547 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-134 created with rcb: 11603704 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-135 created with rcb: 65155346 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-136 created with rcb: 28534838 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-137 created with rcb: 54867464 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-138 created with rcb: 53263286 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-139 created with rcb: 3042816 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-140 created with rcb: 46379976 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-141 created with rcb: 4546409 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-142 created with rcb: 13697390 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-143 created with rcb: 27045144 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-144 created with rcb: 12996420 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-145 created with rcb: 36988900 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-146 created with rcb: 28233207 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-147 created with rcb: 10430697 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-148 created with rcb: 63381040 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-149 created with rcb: 18661941 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-150 created with rcb: 35138430 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-151 created with rcb: 46145371 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-152 created with rcb: 39528569 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-153 created with rcb: 47552394 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-154 created with rcb: 35939449 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-155 created with rcb: 20041236 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-156 created with rcb: 53291278 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-157 created with rcb: 62944168 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-158 created with rcb: 5530999 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-159 created with rcb: 8256568 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-160 created with rcb: 5991567 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-161 created with rcb: 3689835 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-162 created with rcb: 49410340 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-163 created with rcb: 31460293 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-164 created with rcb: 64266731 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-165 created with rcb: 14803063 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-166 created with rcb: 37965342 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-167 created with rcb: 14092341 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-168 created with rcb: 20211140 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-169 created with rcb: 37408857 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-170 created with rcb: 35616689 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-171 created with rcb: 22708432 2025-12-23 12:55:31.619 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-172 created with rcb: 52380396 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-119 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-123 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-124 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-125 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-126 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-127 processed in 2 frames. 2025-12-23 12:55:31.621 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-128 processed in 2 frames. 2025-12-23 12:55:31.627 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-23 12:55:31.628 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-23 12:55:31.649 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-23 12:55:31.649 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-23 12:55:31.649 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-23 12:55:31.649 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-23 12:55:31.650 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-23 12:55:31.650 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-23 12:55:31.651 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-23 12:55:31.661 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-23 12:55:31.670 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-23 12:55:31.671 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-23 12:55:31.672 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-23 12:55:31.673 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-23 12:55:31.673 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-23 12:55:31.674 - Render thread -> Frame [5773] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-23 12:55:31.732 - Render thread -> VRAM report about missing bytes is changed from 295223296 Bytes to 295616512 Bytes 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-173 created with rcb: 22005811 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-174 created with rcb: 36584217 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-175 created with rcb: 29084229 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-176 created with rcb: 53247389 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-177 created with rcb: 58199125 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-178 created with rcb: 55679972 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-179 created with rcb: 53291278 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-180 created with rcb: 20041236 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-181 created with rcb: 42705954 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-182 created with rcb: 54867464 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-183 created with rcb: 47552394 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-184 created with rcb: 35138430 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-185 created with rcb: 18661941 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-186 created with rcb: 63381040 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-187 created with rcb: 35939449 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-188 created with rcb: 28233207 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-189 created with rcb: 36988900 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-190 created with rcb: 5026956 2025-12-23 12:55:31.732 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-191 created with rcb: 12996420 2025-12-23 12:55:31.733 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-157 processed in 2 frames. 2025-12-23 12:55:31.736 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-158 processed in 2 frames. 2025-12-23 12:55:31.736 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-159 processed in 2 frames. 2025-12-23 12:55:31.737 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-160 processed in 2 frames. 2025-12-23 12:55:31.737 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-161 processed in 2 frames. 2025-12-23 12:55:31.741 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-162 processed in 2 frames. 2025-12-23 12:55:31.741 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-163 processed in 2 frames. 2025-12-23 12:55:31.748 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-164 processed in 2 frames. 2025-12-23 12:55:31.749 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-165 processed in 2 frames. 2025-12-23 12:55:31.758 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-166 processed in 2 frames. 2025-12-23 12:55:31.759 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-23 12:55:31.759 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-23 12:55:31.761 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-23 12:55:31.769 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-170 processed in 2 frames. 2025-12-23 12:55:31.770 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-171 processed in 2 frames. 2025-12-23 12:55:31.778 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-172 processed in 2 frames. 2025-12-23 12:55:31.780 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-23 12:55:31.781 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-23 12:55:31.784 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-23 12:55:31.785 - Render thread -> Frame [5774] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-23 12:55:31.862 - Render thread -> VRAM report about missing bytes is changed from 295616512 Bytes to 295702528 Bytes 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-192 created with rcb: 27045144 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-193 created with rcb: 15783361 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-194 created with rcb: 37408857 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-195 created with rcb: 20211140 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-196 created with rcb: 22708432 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-197 created with rcb: 35616689 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-198 created with rcb: 14092341 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-199 created with rcb: 37965342 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-200 created with rcb: 13697390 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-201 created with rcb: 4546409 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-202 created with rcb: 52380396 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-203 created with rcb: 31460293 2025-12-23 12:55:31.862 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-204 created with rcb: 39528569 2025-12-23 12:55:31.880 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-177 processed in 2 frames. 2025-12-23 12:55:31.887 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-178 processed in 2 frames. 2025-12-23 12:55:31.889 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-179 processed in 2 frames. 2025-12-23 12:55:31.890 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-180 processed in 2 frames. 2025-12-23 12:55:31.897 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-181 processed in 2 frames. 2025-12-23 12:55:31.904 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-182 processed in 2 frames. 2025-12-23 12:55:31.912 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-183 processed in 2 frames. 2025-12-23 12:55:31.914 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-184 processed in 2 frames. 2025-12-23 12:55:31.914 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-185 processed in 2 frames. 2025-12-23 12:55:31.914 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-186 processed in 2 frames. 2025-12-23 12:55:31.917 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-187 processed in 2 frames. 2025-12-23 12:55:31.920 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-188 processed in 2 frames. 2025-12-23 12:55:31.922 - Render thread -> Frame [5775] Parallel Render Command Batch RCB-189 processed in 2 frames. 2025-12-23 12:55:31.976 - Render thread -> VRAM report about missing bytes is changed from 295702528 Bytes to 297164800 Bytes 2025-12-23 12:55:31.976 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-205 created with rcb: 41684502 2025-12-23 12:55:31.976 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-206 created with rcb: 14643474 2025-12-23 12:55:31.982 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-190 processed in 3 frames. 2025-12-23 12:55:31.983 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-191 processed in 3 frames. 2025-12-23 12:55:31.985 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-23 12:55:32.010 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-193 processed in 2 frames. 2025-12-23 12:55:32.011 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-194 processed in 2 frames. 2025-12-23 12:55:32.012 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-195 processed in 2 frames. 2025-12-23 12:55:32.012 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-196 processed in 2 frames. 2025-12-23 12:55:32.012 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-197 processed in 2 frames. 2025-12-23 12:55:32.012 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-198 processed in 2 frames. 2025-12-23 12:55:32.012 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-199 processed in 2 frames. 2025-12-23 12:55:32.018 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-200 processed in 2 frames. 2025-12-23 12:55:32.036 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-201 processed in 2 frames. 2025-12-23 12:55:32.036 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-202 processed in 2 frames. 2025-12-23 12:55:32.036 - Render thread -> Frame [5776] Parallel Render Command Batch RCB-203 processed in 2 frames. 2025-12-23 12:55:32.080 - Render thread -> VRAM report about missing bytes is changed from 297164800 Bytes to 297238528 Bytes 2025-12-23 12:55:32.086 - Render thread -> Frame [5777] Parallel Render Command Batch RCB-204 processed in 3 frames. 2025-12-23 12:55:32.106 - Render thread -> Frame [5777] Parallel Render Command Batch RCB-205 processed in 2 frames. 2025-12-23 12:55:32.188 - Render thread -> VRAM report about missing bytes is changed from 297238528 Bytes to 296804352 Bytes 2025-12-23 12:55:32.188 - Render thread -> Frame [5778] Parallel Render Command Batch RCB-207 created with rcb: 27160818 2025-12-23 12:55:32.188 - Render thread -> Frame [5778] Parallel Render Command Batch RCB-208 created with rcb: 46286675 2025-12-23 12:55:32.188 - Render thread -> Frame [5778] Parallel Render Command Batch RCB-209 created with rcb: 10430697 2025-12-23 12:55:32.198 - Render thread -> Frame [5778] Parallel Render Command Batch RCB-206 processed in 3 frames. 2025-12-23 12:55:32.235 - Render thread -> Frame [5778] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-23 12:55:32.299 - Render thread -> VRAM report about missing bytes is changed from 296804352 Bytes to 296714240 Bytes 2025-12-23 12:55:32.299 - Render thread -> Frame [5779] Parallel Render Command Batch RCB-210 created with rcb: 55982500 2025-12-23 12:55:32.299 - Render thread -> Frame [5779] Parallel Render Command Batch RCB-211 created with rcb: 64266731 2025-12-23 12:55:32.299 - Render thread -> Frame [5779] Parallel Render Command Batch RCB-212 created with rcb: 46145371 2025-12-23 12:55:32.322 - Render thread -> Frame [5779] Parallel Render Command Batch RCB-208 processed in 2 frames. 2025-12-23 12:55:32.357 - Render thread -> Frame [5779] Parallel Render Command Batch RCB-209 processed in 2 frames. 2025-12-23 12:55:32.394 - Render thread -> VRAM report about missing bytes is changed from 296714240 Bytes to 296427520 Bytes 2025-12-23 12:55:32.427 - Render thread -> Frame [5780] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-23 12:55:32.493 - Render thread -> VRAM report about missing bytes is changed from 296427520 Bytes to 296804352 Bytes 2025-12-23 12:55:32.493 - Render thread -> Frame [5781] Parallel Render Command Batch RCB-213 created with rcb: 51015681 2025-12-23 12:55:32.498 - Render thread -> Frame [5781] Parallel Render Command Batch RCB-211 processed in 3 frames. 2025-12-23 12:55:32.536 - Render thread -> Frame [5781] Parallel Render Command Batch RCB-212 processed in 3 frames. 2025-12-23 12:55:32.589 - Render thread -> VRAM report about missing bytes is changed from 296804352 Bytes to 297074688 Bytes 2025-12-23 12:55:32.630 - Render thread -> Frame [5782] Parallel Render Command Batch RCB-213 processed in 2 frames. 2025-12-23 12:55:32.673 - Render thread -> VRAM report about missing bytes is changed from 297074688 Bytes to 298156032 Bytes 2025-12-23 12:55:32.673 - Render thread -> Frame [5783] Parallel Render Command Batch RCB-214 created with rcb: 16772679 2025-12-23 12:55:32.767 - Render thread -> VRAM report about missing bytes is changed from 298156032 Bytes to 297844736 Bytes 2025-12-23 12:55:32.783 - Render thread -> Frame [5784] Parallel Render Command Batch RCB-214 processed in 2 frames. 2025-12-23 12:55:32.810 - Render thread -> VRAM report about missing bytes is changed from 297844736 Bytes to 297984000 Bytes 2025-12-23 12:55:32.810 - Render thread -> Frame [5785] Parallel Render Command Batch RCB-215 created with rcb: 3383365 2025-12-23 12:55:32.921 - Render thread -> VRAM report about missing bytes is changed from 297984000 Bytes to 297779200 Bytes 2025-12-23 12:55:32.922 - Render thread -> Frame [5786] Parallel Render Command Batch RCB-216 created with rcb: 14803063 2025-12-23 12:55:32.978 - Render thread -> Frame [5786] Parallel Render Command Batch RCB-215 processed in 2 frames. 2025-12-23 12:55:33.004 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-23 12:55:33.047 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-23 12:55:33.339 - Render thread -> VRAM report about missing bytes is changed from 297779200 Bytes to 298696704 Bytes 2025-12-23 12:55:33.771 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-23 12:55:34.037 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-23 12:55:34.266 - Render thread -> VRAM report about missing bytes is changed from 298696704 Bytes to 299810816 Bytes 2025-12-23 12:55:34.266 - Render thread -> Frame [5788] Parallel Render Command Batch RCB-217 created with rcb: 14024189 2025-12-23 12:55:34.281 - Render thread -> Frame [5788] Parallel Render Command Batch RCB-216 processed in 3 frames. 2025-12-23 12:55:34.500 - Render thread -> VRAM report about missing bytes is changed from 299810816 Bytes to 299655168 Bytes 2025-12-23 12:55:34.630 - Render thread -> VRAM report about missing bytes is changed from 299655168 Bytes to 299757568 Bytes 2025-12-23 12:55:34.867 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-23 12:55:34.943 - Render thread -> VRAM report about missing bytes is changed from 299757568 Bytes to 300609536 Bytes 2025-12-23 12:55:35.180 - Render thread -> VRAM report about missing bytes is changed from 300609536 Bytes to 301789184 Bytes 2025-12-23 12:55:35.192 - Render thread -> Frame [5793] Parallel Render Command Batch RCB-217 processed in 6 frames. 2025-12-23 12:55:35.229 - Render thread -> VRAM report about missing bytes is changed from 301789184 Bytes to 300347392 Bytes 2025-12-23 12:55:35.257 - Render thread -> VRAM report about missing bytes is changed from 300347392 Bytes to 298577920 Bytes 2025-12-23 12:55:35.309 - Render thread -> VRAM report about missing bytes is changed from 298577920 Bytes to 299560960 Bytes 2025-12-23 12:55:35.390 - Render thread -> VRAM report about missing bytes is changed from 299560960 Bytes to 299499520 Bytes 2025-12-23 12:55:35.526 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-23 12:55:35.528 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 1 to 64. 2025-12-23 12:55:35.539 - Render thread -> VRAM report about missing bytes is changed from 299499520 Bytes to 300634112 Bytes 2025-12-23 12:55:35.539 - Render thread -> Too many VRAM reports, stopping printing 2025-12-23 12:55:41.922 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2025-12-23 12:55:41.943 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 64 to 256. 2025-12-23 12:55:46.315 - Render thread -> Info: Frame[6753] - Available VRAM budget has changed: 11001 MB 2025-12-23 12:55:46.359 - Render thread -> Info: Frame[6757] - Available VRAM budget has changed: 10042 MB 2025-12-23 12:55:46.647 - Render thread -> Info: Frame[6783] - Available VRAM budget has changed: 10422 MB 2025-12-23 12:56:17.751 - Render thread -> Info: Frame[10803] - Available VRAM budget has changed: 10750 MB 2025-12-23 12:56:45.594 - Render thread -> Info: Frame[13201] - Available VRAM budget has changed: 10944 MB 2025-12-23 12:56:45.673 - Render thread -> Info: Frame[13207] - Available VRAM budget has changed: 10880 MB 2025-12-23 12:56:45.673 - Render thread -> Info: Frame[13207] - Available VRAM budget has changed: 10657 MB 2025-12-23 12:56:45.742 - Render thread -> Info: Frame[13209] - Available VRAM budget has changed: 10751 MB 2025-12-23 12:56:45.742 - Render thread -> Info: Frame[13209] - Available VRAM budget has changed: 10529 MB 2025-12-23 12:56:46.373 - Render thread -> Info: Frame[13241] - Available VRAM budget has changed: 10866 MB 2025-12-23 12:56:46.873 - Render thread -> Info: Frame[13271] - Available VRAM budget has changed: 10636 MB 2025-12-23 12:57:44.213 - Render thread -> Info: Frame[16645] - Available VRAM budget has changed: 10810 MB 2025-12-23 12:57:45.295 - Render thread -> Info: Frame[16709] - Available VRAM budget has changed: 10573 MB 2025-12-23 12:57:56.339 - Render thread -> Info: Frame[17373] - Available VRAM budget has changed: 10874 MB 2025-12-23 12:57:56.839 - Render thread -> Info: Frame[17403] - Available VRAM budget has changed: 10652 MB 2025-12-23 12:58:19.172 - Render thread -> Info: Frame[18737] - Available VRAM budget has changed: 10811 MB 2025-12-23 12:58:19.172 - Render thread -> Info: Frame[18737] - Available VRAM budget has changed: 10575 MB 2025-12-23 12:58:31.102 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - SceneUpdate: 14/14 --> [1] - ScenePreparation + Render: 496/791 [2] - IBLPrefilter: 0/4 [3] - RaytracingPrepare: 0/4 [4] - HBAO: 0/35 [5] - SceneFinalize: 0/29 [6] - DeferredLighting: 0/44 [7] - ForwardAndPostPasses: 0/450 [8] - SceneUpdate: 0/14 [9] - ScenePreparation + Render: 0/774 [10] - IBLPrefilter: 0/4 [11] - RaytracingPrepare: 0/4 [12] - HBAO: 0/35 [13] - SceneFinalize: 0/29 [14] - DeferredLighting: 0/42 [15] - ForwardAndPostPasses: 0/448 [16] - SceneUpdate: 0/13 [17] - ScenePreparation + Render: 0/775 [18] - IBLPrefilter: 0/4 [19] - RaytracingPrepare: 0/4 [20] - HBAO: 0/35 [21] - SceneFinalize: 0/29 [22] - DeferredLighting: 0/42 [23] - ForwardAndPostPasses: 0/448 [24] - CopyJob: 0/7 [25] - Internal DXGI CommandList: 0/1 [26] - CopyJob: 0/7 [27] - Internal DXGI CommandList: 0/1 [28] - CopyJob: 0/7 [29] - Internal DXGI CommandList: 0/1 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[1] - - CommandListDebugName: ScenePreparation + Render - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 791 - - NumCompletedAutoBreadcrumbOps: 496 - - CompletedOps: [46, Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, 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Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata] - - Context: [ScenePreparation + Render, ScenePreparation + Render] GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2025-12-23 12:58:31.103 - Render thread -> DRED2 - DeviceState: Hung 2025-12-23 12:58:31.194 - Render thread -> VideoMemoryInfo report: Budget: 16,325,509,120.00 Bytes CurrentUsage: 5,530,669,056.00 Bytes AvailableForReservation: 8,296,972,288.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-23 12:58:38.747 - Render thread -> WriteLine Closed