2025-12-17 01:42:37.587 - Main Thread -> Timezone (local - UTC): 2h 2025-12-17 01:42:37.597 - Main Thread -> App Version: 2.0.2.47 2025-12-17 01:42:37.604 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 2025/12/17 01:42:37 2025-12-17 01:42:37.835 - Main Thread -> Running application with arguments: 2025-12-17 01:42:37.835 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-17 01:42:38.011 - Main Thread -> Discovered local mod 45d138c5-15fe-4ee5-a05b-fe9be11ed37f C:\Users\rapty\Documents\SpaceEngineers2\Mods\Fusion Generator 2025-12-17 01:42:38.057 - Main Thread -> Environment.ProcessorCount: 24 2025-12-17 01:42:38.057 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-12-17 01:42:38.057 - Main Thread -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-17 01:42:38.057 - Main Thread -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-17 01:42:38.136 - Main Thread -> CPU: 13th Gen Intel(R) Core(TM) i7-13700K, 24/16 Logical/Physical Cores, 3400MHz Nominal Maximum Frequency 2025-12-17 01:42:38.137 - Main Thread -> IntPtr.Size: 8 2025-12-17 01:42:38.137 - Main Thread -> Default Culture: en-ZA 2025-12-17 01:42:38.137 - Main Thread -> Default UI Culture: en-GB 2025-12-17 01:42:38.138 - Main Thread -> LogEnvironmentInformation - START 2025-12-17 01:42:38.146 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2025-12-17 01:42:38.146 - Main Thread -> Win32_ComputerSystem.Model: MS-7D86 2025-12-17 01:42:38.152 - Main Thread -> Virtualized: False 2025-12-17 01:42:38.155 - Main Thread -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i7-13700K 2025-12-17 01:42:38.155 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,107,318,272 bytes 2025-12-17 01:42:38.155 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-17 01:42:38.155 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 19,800,195,072 bytes 2025-12-17 01:42:38.155 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,132,157,440 bytes 2025-12-17 01:42:38.162 - Main Thread -> Drive C: | Capacity: 1,999,459,315,712 bytes | Free space: 772,039,487,488 bytes 2025-12-17 01:42:38.162 - Main Thread -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 37,823,451,136 bytes 2025-12-17 01:42:38.162 - Main Thread -> Drive E: | Capacity: 2,000,382,062,592 bytes | Free space: 656,300,412,928 bytes 2025-12-17 01:42:38.162 - Main Thread -> Drive F: | Capacity: 3,000,457,228,288 bytes | Free space: 2,090,259,816,448 bytes 2025-12-17 01:42:38.162 - Main Thread -> Drive G: | Capacity: 2,000,263,573,504 bytes | Free space: 1,898,471,587,840 bytes 2025-12-17 01:42:38.843 - Main Thread -> LogEnvironmentInformation - END 2025-12-17 01:42:38.952 - Main Thread -> Pushing Core Configs {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.0.2.47","System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} 2025-12-17 01:42:38.955 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-17 01:42:39.075 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-17 01:42:39.087 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-17 01:42:39.106 - Main Thread -> Initializing Engine... 2025-12-17 01:42:39.164 - Main Thread -> Initializing LibraryEngineComponent 2025-12-17 01:42:39.164 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-12-17 01:42:39.164 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-17 01:42:39.164 - Main Thread -> Workers configured. 2025-12-17 01:42:39.165 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-17 01:42:39.165 - Main Thread -> Command line argument 0: E:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-17 01:42:39.165 - Main Thread -> Working directory: E:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-17 01:42:39.165 - Main Thread -> App Data Path: C:\Users\rapty\AppData\Roaming\SpaceEngineers2 2025-12-17 01:42:39.165 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-17 01:42:39.172 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: CT2000P3PSSD8 : Type: SSD : Format: NTFS 2025-12-17 01:42:39.285 - Main Thread -> [Crash Handler]: For AppData found drive type: CT2000P3PSSD8 : Type: SSD : Format: NTFS 2025-12-17 01:42:39.291 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-17 01:42:39.291 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\rapty\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-17 01:42:39.302 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-17 01:42:39.316 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-17 01:42:39.316 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-17 01:42:39.317 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-17 01:42:39.318 - Main Thread -> Initializing WatchdogComponent 2025-12-17 01:42:39.319 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-17 01:42:39.354 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.2 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-12-17 01:42:39.371 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-01-27T18:58:07.8850842Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-06-09T18:25:18.0320220Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T19:04:47.7485580Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-16T20:21:37.1909864Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-17 01:42:39.376 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-17 01:42:39.379 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: true Sensitivity: 1 2025-12-17 01:42:39.382 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-17 01:42:39.418 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-17 01:42:39.418 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-17 01:42:39.421 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-17 01:42:39.428 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'E:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'E:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'E:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'E:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'E:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-17 01:42:39.553 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-17 01:42:40.064 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: CT2000P3PSSD8 : Type: SSD : Format: NTFS 2025-12-17 01:42:40.065 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-17 01:42:40.071 - Main Thread -> [Crash Handler]: For Project Engine found drive type: CT2000P3PSSD8 : Type: SSD : Format: NTFS 2025-12-17 01:42:40.078 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-17 01:42:40.078 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-17 01:42:40.127 - Main Thread -> Info: Started loading definition set Engine 2025-12-17 01:42:40.250 - Main Thread -> Info: Finished loading definition set Engine 2025-12-17 01:42:40.250 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-17 01:42:40.250 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-17 01:42:40.250 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-17 01:42:40.501 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-17 01:42:40.502 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-17 01:42:40.502 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-17 01:42:40.527 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-17 01:42:40.561 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-17 01:42:40.561 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-17 01:42:40.562 - Main Thread -> Initializing MusicEngineComponent 2025-12-17 01:42:40.564 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-17 01:42:40.564 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-17 01:42:40.564 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-17 01:42:40.564 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-17 01:42:40.565 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,205,449,216 bytes. 2025-12-17 01:42:40.566 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-17 01:42:40.575 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-17 01:42:40.582 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-17 01:42:40.585 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-17 01:42:40.585 - Main Thread -> Initializing AudioEngineComponent 2025-12-17 01:42:40.586 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-17 01:42:40.589 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-17 01:42:40.650 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-17 01:42:40.655 - Main Thread -> Initializing Render12EngineComponent 2025-12-17 01:42:40.655 - Main Thread -> LOADING_BEGIN|Render 2025-12-17 01:42:40.655 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-17 01:42:42.785 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-17 01:42:42.876 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-17 01:42:42.892 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-17 01:42:42.893 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-17 01:42:42.899 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-17 01:42:42.902 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-17 01:42:42.904 - Main Thread -> Initializing RenderContracts 2025-12-17 01:42:42.910 - Main Thread -> Initializing MaterialSettings 2025-12-17 01:42:42.910 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-17 01:42:42.910 - Main Thread -> Initializing RenderFrameStatistics 2025-12-17 01:42:42.911 - Main Thread -> Branching #1 2025-12-17 01:42:42.911 - Main Thread -> Creating Window 2025-12-17 01:42:42.912 - Main Thread -> Initializing RenderOutputManager 2025-12-17 01:42:42.912 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-17 01:42:42.913 - Main Thread -> LOADING_TIME|Render_Init|169.39969999999994 2025-12-17 01:42:42.913 - Main Thread -> LOADING_TIME_FULL|Render_Init|2257.9592 2025-12-17 01:42:42.913 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-17 01:42:42.916 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-17 01:42:42.916 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-17 01:42:42.916 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-17 01:42:42.919 - Main Thread -> Initializing WinInputEngineComponent 2025-12-17 01:42:42.920 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-17 01:42:43.103 - Main Thread -> Initializing InputEngineComponent 2025-12-17 01:42:43.105 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-17 01:42:43.106 - Main Thread -> Initializing UIEngineComponent 2025-12-17 01:42:43.110 - Main Thread -> Initialize UI 2025-12-17 01:42:43.110 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-17 01:42:43.115 - Main Thread -> Initialize Stats 2025-12-17 01:42:43.115 - Main Thread -> Initialize DebugMenu 2025-12-17 01:42:43.134 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-17 01:42:43.138 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:43.161 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-17 01:42:43.161 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-17 01:42:43.290 - Main Thread -> Info: Started loading definition set Core 2025-12-17 01:42:43.663 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-17 01:42:43.665 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-17 01:42:43.665 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-17 01:42:43.819 - Render thread -> LOADING_TIME|Render_SystemCoreInit|657.9196 2025-12-17 01:42:43.839 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-17 01:42:43.942 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-17 01:42:43.967 - Render thread -> LOADING_TIME|Render_CreateDevice|906.7021000000001 2025-12-17 01:42:43.967 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1047.1654 2025-12-17 01:42:43.968 - Render thread -> LOADING_TIME|Render_Window|8.046799999999848 2025-12-17 01:42:43.968 - Render thread -> LOADING_TIME_FULL|Render_Window|1055.8056 2025-12-17 01:42:43.973 - Render thread -> CPU throttling detection is setup: True 2025-12-17 01:42:43.985 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-17 01:42:44.005 - Main Thread -> [Audio]: Loading master bank. 2025-12-17 01:42:44.050 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-12-17 01:42:44.074 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-17 01:42:44.108 - Render thread -> LOADING_TIME|Render_FirstFrame|122.8106 2025-12-17 01:42:44.108 - Render thread -> LOADING_TIME|Render|1224.2367000000004 2025-12-17 01:42:44.108 - Render thread -> LOADING_TIME_FULL|Render|3453.2595 2025-12-17 01:42:44.225 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-17 01:42:44.357 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-17 01:42:44.435 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-17 01:42:44.485 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-17 01:42:44.529 - Main Thread -> [Audio]: Reloading paths. 2025-12-17 01:42:44.609 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:44.610 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:44.610 - Main Thread -> Info: Finished loading definition set Core 2025-12-17 01:42:44.727 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-17 01:42:44.754 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-17 01:42:44.755 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-17 01:42:45.103 - Main Thread -> Loaded 2 recovered behavior events into current batch. 2025-12-17 01:42:45.122 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-17 01:42:45.123 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-17 01:42:45.311 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-17 01:42:45.312 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:45.331 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-17 01:42:45.334 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-17 01:42:45.559 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-17 01:42:45.559 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-17 01:42:45.559 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-17 01:42:45.559 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-17 01:42:45.651 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-17 01:42:45.887 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-17 01:42:45.892 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-17 01:42:45.893 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-17 01:42:45.895 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-17 01:42:45.895 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-17 01:42:46.069 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-17 01:42:46.308 - Main Thread -> LOADING_TIME|Application|8762.2094 2025-12-17 01:42:46.308 - Main Thread -> LOADING_TIME_FULL|Application|9518.7327 2025-12-17 01:42:46.308 - Main Thread -> LOADING_TIME|Main|8766.2388 2025-12-17 01:42:46.308 - Main Thread -> LOADING_TIME_FULL|Main|9522.7621 2025-12-17 01:42:46.354 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-17 01:42:46.469 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-17 01:42:46.470 - VRageWorker 3 -> Info: Started loading definition set World 2025-12-17 01:42:48.700 - Main Thread -> Disposing 0 localizers for DisclaimerScreen 2025-12-17 01:42:50.816 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2025-12-17 01:42:50.844 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2025-12-17 01:42:50.844 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2025-12-17 01:42:50.844 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2025-12-17 01:42:50.844 - Main Thread -> Aborting Game Data load 2025-12-17 01:42:50.873 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.PromiseTask.HandleResult(Int64 resultState) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResultBase(Int64 taskId) at Keen.VRage.Library.Threading.CustomTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2025-12-17 01:42:50.873 - Main Thread -> End of NOT FATAL exception 2025-12-17 01:42:50.873 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2025-12-17 01:42:50.874 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2025-12-17 01:42:50.879 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2025-12-17 01:42:50.887 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-12-17 01:42:51.363 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3618443528 download finished. Result: k_EResultOK 2025-12-17 01:42:51.455 - Main Thread -> Info: Reading contentcache.vrb for mounted path 7786ae0e-c540-4e46-80f0-aa519fd27620 2025-12-17 01:42:51.462 - Main Thread -> [Project Manager] Pushing Project Better Ore Detectors {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Better Ore Detectors","Version": null,"Type": "Mod","ProjectID": {"Guid": "7786ae0e-c540-4e46-80f0-aa519fd27620","ModId": {"Id": "00000000-0000-0000-0811-add700000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-17 01:42:51.462 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2025-12-17 01:42:51.465 - VRageWorker 3 -> Info: Started loading definition set World 2025-12-17 01:42:51.465 - Main Thread -> LOADING_BEGIN|Session 2025-12-17 01:42:51.466 - Main Thread -> Disposing 3 localizers for WorldDataDownloadScreen 2025-12-17 01:42:51.467 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-17 01:42:51.470 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-17 01:42:51.470 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-17 01:42:52.148 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-17 01:42:52.148 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-17 01:42:52.148 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-17 01:42:52.148 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-17 01:42:52.148 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-17 01:42:52.148 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-17 01:42:52.291 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-17 01:42:53.109 - Main Thread -> Info: Blocks occupancy and mount points loaded in 111 ms (240 block definitions patched) 2025-12-17 01:42:53.193 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:53.193 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-17 01:42:53.194 - Main Thread -> Info: Finished loading definition set World 2025-12-17 01:42:53.227 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-17 01:42:53.227 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-17 01:42:53.227 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-17 01:42:53.227 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-17 01:42:53.342 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-17 01:42:53.773 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.39 2025-12-17 01:43:01.372 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-17 01:43:01.428 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-17 01:43:01.428 - Main Thread -> [World Seed Provider]: Using seed -86873604. 2025-12-17 01:43:01.429 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-17 01:43:04.843 - Main Thread -> Info: Loading ManagedWorldArea: '' Kemik Station PCU: 24490 2025-12-17 01:43:04.899 - Main Thread -> Info: Loading ManagedWorldArea: '' Weather Station PCU: 9917 2025-12-17 01:43:04.923 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8450 2025-12-17 01:43:04.939 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-17 01:43:04.940 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-17 01:43:04.943 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.943 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.943 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-17 01:43:04.943 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-17 01:43:04.957 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2025-12-17 01:43:04.963 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-17 01:43:04.963 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-17 01:43:04.975 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-17 01:43:04.976 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.976 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-17 01:43:04.977 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2025-12-17 01:43:04.978 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-17 01:43:04.978 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-17 01:43:04.978 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-17 01:43:04.978 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition.def 2025-12-17 01:43:04.982 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47284 2025-12-17 01:43:05.644 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.646 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.646 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2025-12-17 01:43:05.646 - Main Thread -> Info: SeatComponent::SetPilotInternal 2025-12-17 01:43:05.647 - Main Thread -> Info: SeatableComponent::SittingStarted Server 2025-12-17 01:43:05.647 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-17 01:43:05.664 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.668 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.672 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.673 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.674 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.675 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.675 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.678 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:05.700 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-17 01:43:05.700 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-17 01:43:05.701 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-17 01:43:05.701 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-17 01:43:05.821 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-17 01:43:05.861 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-17 01:43:05.861 - Main Thread -> [World Seed Provider]: Using seed -86873604. 2025-12-17 01:43:05.861 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-17 01:43:05.985 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:06.056 - Main Thread -> Info: SeatComponent Root Entity serialized with Pilot Server 2025-12-17 01:43:06.175 - Main Thread -> Info: ClientSide::ReplicateAsync 36948 entities 2025-12-17 01:43:10.143 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.143 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.143 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2025-12-17 01:43:10.143 - Main Thread -> Info: SeatComponent::SetPilotInternal 2025-12-17 01:43:10.144 - Main Thread -> Info: SeatableComponent::SittingStarted Client 2025-12-17 01:43:10.144 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-17 01:43:10.146 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.149 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.150 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.150 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.151 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.151 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.151 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:10.154 - Main Thread -> Info: SeatComponent::OnBundleAddedToScene 2025-12-17 01:43:16.627 - Main Thread -> Info: ClientSide::ReplicateAsync 394 entities 2025-12-17 01:43:23.383 - Main Thread -> Info: ClientSide::ReplicateAsync 128 entities 2025-12-17 01:43:23.489 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.491 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.492 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.492 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.493 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.495 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.502 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.503 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.569 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.570 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.570 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.570 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.571 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:23.592 - Main Thread -> Disposing 2 localizers for ToolbarScreen 2025-12-17 01:43:23.598 - Main Thread -> Info: Adding gravity to a kinematic body (1245:1) has no effect 2025-12-17 01:43:23.614 - Main Thread -> Disposing 0 localizers for ReticleScreen 2025-12-17 01:43:23.940 - Main Thread -> LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:24.428 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-17 01:43:24.429 - Main Thread -> STATS_RECORDING,493,8.2166338,2146753688,24560,Low 2025-12-17 01:43:24.429 - Main Thread -> LOADING_TIME|Session|32964.1585 2025-12-17 01:43:24.438 - Main Thread -> Disposing 0 localizers for LoadingTransitionScreen 2025-12-17 01:43:26.714 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-17 01:43:26.717 - Main Thread -> Exception occurred: System.ArgumentException: Unable to sort because the IComparer.Compare() method returns inconsistent results. Either a value does not compare equal to itself, or one value repeatedly compared to another value yields different results. IComparer: 'Keen.Game2.Client.UI.TerminalScreen.GPSMarkers.GPSMarkersViewModel+ExpressionComparerWrapper`1[Keen.Game2.Client.UI.TerminalScreen.GPSMarkers.GPSMarkersViewModel+MarkerTypeContainerViewModel+MarkerViewModel]'. at System.Collections.Generic.ArraySortHelper`1.Sort(Span`1 keys, IComparer`1 comparer) at System.Array.Sort[T](T[] array, Int32 index, Int32 length, IComparer`1 comparer) at System.Collections.Generic.List`1.Sort(Int32 index, Int32 count, IComparer`1 comparer) at Keen.Game2.Client.UI.TerminalScreen.GPSMarkers.GPSMarkersViewModel.ReloadMarkers() at Keen.Game2.Client.UI.TerminalScreen.GPSMarkers.GPSMarkersViewModel..ctor(GPSMarkersData gpsMarkersData, GPSMarkersConfiguration gpsMarkersConfiguration, PlayerControllerComponent playerController) at Keen.Game2.Client.UI.TerminalScreen.TerminalScreenViewModel..ctor(TerminalScreenViewModelDefinition definition, InteractionInfo interactionInfo, Session owningSession, TerminalScreenMode terminalScreenMode, GridScreenMode gridScreenMode, CharacterScreenMode characterScreenMode, BuildScreenMode buildScreenMode, ContractScreenMode contractScreenMode) at Keen.Game2.Client.UI.InGame.SessionInGameUISessionComponent.OpenTerminalScreen(InteractionInfo interactionInfo, TerminalScreenMode terminal, GridScreenMode grid, CharacterScreenMode character, BuildScreenMode build, ContractScreenMode contract) at Keen.Game2.Client.UI.InGame.SessionInGameUISessionComponent.OpenTerminalScreen(InteractionInfo interactionInfo, GridScreenMode screenMode) at Keen.Game2.Client.GameSystems.Interaction.TerminalControllerSessionComponent.OpenTerminal(InteractionInfo interactionInfo, GridScreenMode gridScreenMode) at Keen.Game2.Client.GameSystems.PlayerControl.PlayerInput.InputHandlers.CockpitInputHandlerComponent.OpenTerminalScreen(GridScreenMode screenMode) at Keen.Game2.Client.GameSystems.PlayerControl.PlayerInput.InputHandlers.CockpitInputHandlerComponent.OpenTerminalScreen(Boolean value, ControlActivation activation) at Keen.VRage.Input.InputControl`1.Activate(Delegate delegate, ControlActivation activation) at Keen.VRage.Input.GameInputProcessorComponent.DispatchActions(List`1 changedControls) at Keen.VRage.Input.EngineComponents.ActionInputProcessorBaseComponent.Update(HashSet`1 changedDevices, IEnumerable`1 activeDevices) at Keen.VRage.Input.InputDeviceManager.ProcessInput(IInputProcessor inputProcessor) at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput() at Keen.VRage.Input.GameInputProcessorComponent.ProcessInput_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-17 01:43:27.381 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2025-12-17 01:43:27.382 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2025-12-17 01:43:30.624 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-17 01:43:31.051 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-17 01:43:31.053 - Main Thread -> WriteLine Closed