2025-12-17 01:45:29.080 - Main Thread -> Timezone (local - UTC): 2h 2025-12-17 01:45:29.080 - Main Thread -> App Version: 2.0.2.47 2025-12-17 01:45:29.081 - Main Thread -> VRage renderer started 2025-12-17 01:45:29.081 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-17 01:45:29.099 - Main Thread -> NvApi - Status: OK 2025-12-17 01:45:29.099 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-17 01:45:29.099 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-17 01:45:29.106 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-17 01:45:29.106 - Main Thread -> AMD - Driver Version: Unknown 2025-12-17 01:45:29.113 - Main Thread -> Adapters.Adapters - Entering 2025-12-17 01:45:29.113 - Main Thread -> CreateDXGIFactory - Entering 2025-12-17 01:45:29.129 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-17 01:45:29.130 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-17 01:45:29.131 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-17 01:45:29.131 - Main Thread -> Using IDXGIFactory6: True 2025-12-17 01:45:29.131 - Main Thread -> Enumerating adapters by preference 2025-12-17 01:45:29.138 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:45:29.138 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:45:29.138 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:45:29.138 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:45:29.545 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:45:29.690 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4080' has 76 RTX cores 2025-12-17 01:45:29.691 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:45:29.691 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 outputs - Entering 2025-12-17 01:45:29.691 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 display mode list 2025-12-17 01:45:29.693 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 display mode list done 2025-12-17 01:45:29.694 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 refresh rate 2025-12-17 01:45:29.698 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 refresh rate done 2025-12-17 01:45:29.698 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 display mode list 2025-12-17 01:45:29.698 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 display mode list done 2025-12-17 01:45:29.698 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 refresh rate 2025-12-17 01:45:29.698 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 refresh rate done 2025-12-17 01:45:29.698 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 outputs - Exiting 2025-12-17 01:45:29.698 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:45:29.698 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:45:29.699 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:45:29.699 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:45:30.028 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:45:30.091 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:45:30.091 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Entering 2025-12-17 01:45:30.091 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list 2025-12-17 01:45:30.092 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list done 2025-12-17 01:45:30.092 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate 2025-12-17 01:45:30.093 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate done 2025-12-17 01:45:30.093 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 display mode list 2025-12-17 01:45:30.093 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 display mode list done 2025-12-17 01:45:30.093 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 refresh rate 2025-12-17 01:45:30.093 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 refresh rate done 2025-12-17 01:45:30.093 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Exiting 2025-12-17 01:45:30.093 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-17 01:45:30.093 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-17 01:45:30.093 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-17 01:45:30.093 - Main Thread -> Skipping software adapter 2025-12-17 01:45:30.093 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-17 01:45:30.095 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4080 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4080 OutputName = DISPLAY1 Description = DeviceId: 9988, Dedicated RAM: 16829644800, Shared RAM: 17053659136, Luid: 67237, rev: 161, subsys id: 1360008290, vendor id: 4318, supported device: True AdapterLuid = 67237 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16829644800 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 51.072 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-17 01:45:30.095 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4080 + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4080 OutputName = DISPLAY2 Description = DeviceId: 9988, Dedicated RAM: 16829644800, Shared RAM: 17053659136, Luid: 67237, rev: 161, subsys id: 1360008290, vendor id: 4318, supported device: True AdapterLuid = 67237 OutputId = 1 DesktopBounds = Min:5760, 1611 Max:8640, 3231 DesktopResolution = 2880, 1620 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16829644800 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 51.072 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-17 01:45:30.095 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY1 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY1 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 17053659136, Luid: 72026, rev: 4, subsys id: 2105939042, vendor id: 32902, supported device: False AdapterLuid = 72026 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.7040 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2025-12-17 01:45:30.095 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY2 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY2 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 17053659136, Luid: 72026, rev: 4, subsys id: 2105939042, vendor id: 32902, supported device: False AdapterLuid = 72026 OutputId = 1 DesktopBounds = Min:5760, 1611 Max:8640, 3231 DesktopResolution = 2880, 1620 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.7040 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2025-12-17 01:45:30.096 - Main Thread -> Adapter list composed 2025-12-17 01:45:30.111 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4080 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4080","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 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False 2025-12-17 01:45:30.594 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-17 01:45:30.594 - Render thread -> ROVsSupported: True 2025-12-17 01:45:30.594 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-17 01:45:30.594 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-17 01:45:30.594 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-17 01:45:30.594 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-17 01:45:30.594 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-17 01:45:30.594 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-17 01:45:30.594 - Render thread -> ResourceHeapTier: Tier2 2025-12-17 01:45:30.594 - Render thread -> WaveOps: True 2025-12-17 01:45:30.594 - Render thread -> WaveLaneCountMin: 32 2025-12-17 01:45:30.594 - Render thread -> WaveLaneCountMax: 32 2025-12-17 01:45:30.594 - Render thread -> TotalLaneCount: 9728 2025-12-17 01:45:30.594 - Render thread -> ExpandedComputeResourceStates: True 2025-12-17 01:45:30.594 - Render thread -> Int64ShaderOps: True 2025-12-17 01:45:30.594 - Render thread -> DepthBoundsTestSupported: True 2025-12-17 01:45:30.594 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-17 01:45:30.594 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-17 01:45:30.594 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-17 01:45:30.594 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-17 01:45:30.594 - Render thread -> ViewInstancingTier: Tier3 2025-12-17 01:45:30.594 - Render thread -> BarycentricsSupported: True 2025-12-17 01:45:30.594 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-17 01:45:30.594 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-17 01:45:30.594 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-17 01:45:30.594 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-17 01:45:30.594 - Render thread -> RenderPassesTier: Tier0 2025-12-17 01:45:30.594 - Render thread -> RaytracingTier: Tier1_1 2025-12-17 01:45:30.594 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-17 01:45:30.594 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-17 01:45:30.594 - Render thread -> VariableShadingRateTier: Tier2 2025-12-17 01:45:30.594 - Render thread -> ShadingRateImageTileSize: 16 2025-12-17 01:45:30.594 - Render thread -> BackgroundProcessingSupported: True 2025-12-17 01:45:30.594 - Render thread -> MeshShaderTier: Tier1 2025-12-17 01:45:30.594 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-17 01:45:30.598 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-17 01:45:30.602 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-17 01:45:30.603 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-17 01:45:30.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-17 01:45:30.603 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-17 01:45:30.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-17 01:45:30.604 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 7077888 Bytes 2025-12-17 01:45:30.606 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-17 01:45:30.606 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-17 01:45:30.660 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-17 01:45:30.660 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-17 01:45:30.660 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-17 01:45:30.661 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-17 01:45:30.662 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-17 01:45:30.662 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-17 01:45:30.662 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-17 01:45:30.663 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-17 01:45:30.670 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-17 01:45:30.670 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-17 01:45:30.684 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-17 01:45:30.685 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-17 01:45:30.686 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-17 01:45:30.686 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-17 01:45:30.687 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-17 01:45:30.687 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-17 01:45:30.688 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-17 01:45:30.688 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-17 01:45:30.689 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-17 01:45:30.689 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-17 01:45:30.689 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-17 01:45:30.691 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-17 01:45:30.707 - Render thread -> UseShaderAsserts: False 2025-12-17 01:45:30.707 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-17 01:45:30.707 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-17 01:45:30.708 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-17 01:45:30.708 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-17 01:45:30.708 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-17 01:45:30.709 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-17 01:45:30.711 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-17 01:45:30.711 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-17 01:45:30.712 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-17 01:45:30.712 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-17 01:45:30.713 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-17 01:45:30.713 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-17 01:45:30.714 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-17 01:45:30.715 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-17 01:45:30.715 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-17 01:45:30.715 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-17 01:45:30.715 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-17 01:45:30.715 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-17 01:45:30.717 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-17 01:45:30.718 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-17 01:45:30.729 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-17 01:45:30.737 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-17 01:45:30.748 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-17 01:45:30.748 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-17 01:45:30.754 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-17 01:45:30.755 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-17 01:45:30.756 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.47" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-17 01:45:30.786 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-17 01:45:30.786 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-17 01:45:30.787 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-17 01:45:30.788 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-17 01:45:30.788 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-17 01:45:30.788 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-17 01:45:30.802 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-17 01:45:30.803 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-17 01:45:30.811 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-17 01:45:30.811 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-17 01:45:30.811 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-17 01:45:30.811 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-17 01:45:30.840 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-17 01:45:30.841 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-17 01:45:30.858 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-17 01:45:30.858 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]]... 2025-12-17 01:45:30.859 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]] 2025-12-17 01:45:30.859 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-17 01:45:30.859 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-17 01:45:30.861 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-17 01:45:30.868 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-17 01:45:30.947 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-17 01:45:30.949 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-17 01:45:30.950 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-17 01:45:30.950 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-17 01:45:30.950 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-17 01:45:30.950 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-17 01:45:30.950 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-17 01:45:30.951 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-17 01:45:30.951 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-17 01:45:30.952 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-17 01:45:30.952 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-17 01:45:30.952 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-17 01:45:30.952 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]]... 2025-12-17 01:45:30.952 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]] 2025-12-17 01:45:31.001 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-17 01:45:31.001 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-17 01:45:31.018 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-17 01:45:31.021 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-17 01:45:31.021 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-17 01:45:31.023 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-17 01:45:31.023 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-17 01:45:31.043 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-17 01:45:31.045 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-17 01:45:31.054 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-17 01:45:31.056 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-17 01:45:31.205 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-17 01:45:31.205 - Render thread -> CreateMeshBuilders - Entering 2025-12-17 01:45:31.206 - Render thread -> CreateMeshBuilders - Exiting 2025-12-17 01:45:31.206 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-17 01:45:31.211 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-17 01:45:31.584 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-17 01:45:31.586 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.47" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-17 01:45:31.648 - Render thread -> VRAM report about missing bytes is changed from 7077888 Bytes to 77840384 Bytes 2025-12-17 01:45:31.907 - Render thread -> VRAM report about missing bytes is changed from 77840384 Bytes to 78053376 Bytes 2025-12-17 01:45:31.920 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 12797 MB 2025-12-17 01:45:31.920 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 12733 MB 2025-12-17 01:45:32.422 - VRageWorker 4 -> Vertex 2025-12-17 01:45:32.423 - VRageWorker 11 -> Vertex 2025-12-17 01:45:32.423 - VRageWorker 7 -> Pixel 2025-12-17 01:45:32.424 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.424 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.424 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.424 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.424 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.424 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.426 - VRageWorker 2 -> Pixel 2025-12-17 01:45:32.426 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.426 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.487 - VRageWorker 6 -> Vertex 2025-12-17 01:45:32.487 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.487 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.487 - VRageWorker 6 -> Vertex 2025-12-17 01:45:32.487 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.487 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.489 - VRageWorker 7 -> Pixel 2025-12-17 01:45:32.489 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.489 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.492 - VRageWorker 9 -> Pixel 2025-12-17 01:45:32.492 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.492 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.555 - VRageWorker 5 -> Vertex 2025-12-17 01:45:32.556 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.556 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.556 - VRageWorker 9 -> Pixel 2025-12-17 01:45:32.556 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.556 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.557 - VRageWorker 11 -> Vertex 2025-12-17 01:45:32.557 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.557 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.557 - VRageWorker 3 -> Pixel 2025-12-17 01:45:32.557 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.557 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.594 - Render thread -> VRAM report about missing bytes is changed from 78053376 Bytes to 301105152 Bytes 2025-12-17 01:45:32.619 - VRageWorker 5 -> Pixel 2025-12-17 01:45:32.619 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.619 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.619 - VRageWorker 5 -> Vertex 2025-12-17 01:45:32.619 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.619 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.620 - VRageWorker 1 -> Vertex 2025-12-17 01:45:32.620 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.620 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.620 - VRageWorker 2 -> Pixel 2025-12-17 01:45:32.620 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.620 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.747 - Render thread -> VRAM report about missing bytes is changed from 301105152 Bytes to 301043712 Bytes 2025-12-17 01:45:32.748 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 12433 MB 2025-12-17 01:45:32.748 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 12313 MB 2025-12-17 01:45:32.756 - Render thread -> VRAM report about missing bytes is changed from 301043712 Bytes to 301191168 Bytes 2025-12-17 01:45:32.756 - VRageWorker 3 -> Vertex 2025-12-17 01:45:32.756 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.756 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.756 - VRageWorker 11 -> Pixel 2025-12-17 01:45:32.756 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.756 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.757 - VRageWorker 9 -> Vertex 2025-12-17 01:45:32.757 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.757 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.757 - VRageWorker 9 -> Pixel 2025-12-17 01:45:32.757 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.757 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.797 - VRageWorker 12 -> Vertex 2025-12-17 01:45:32.797 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.797 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.797 - VRageWorker 7 -> Pixel 2025-12-17 01:45:32.797 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.797 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.798 - VRageWorker 7 -> Pixel 2025-12-17 01:45:32.798 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.798 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.798 - VRageWorker 4 -> Vertex 2025-12-17 01:45:32.798 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.798 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.830 - VRageWorker 11 -> Vertex 2025-12-17 01:45:32.830 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.830 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.831 - VRageWorker 3 -> Pixel 2025-12-17 01:45:32.831 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.831 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.831 - VRageWorker 8 -> Vertex 2025-12-17 01:45:32.831 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.831 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.831 - VRageWorker 13 -> Pixel 2025-12-17 01:45:32.831 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.831 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.859 - VRageWorker 4 -> Pixel 2025-12-17 01:45:32.859 - VRageWorker 12 -> Vertex 2025-12-17 01:45:32.859 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.859 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.859 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.859 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:32.859 - VRageWorker 5 -> Vertex 2025-12-17 01:45:32.859 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.859 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:45:32.859 - VRageWorker 6 -> Pixel 2025-12-17 01:45:32.859 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:45:32.859 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:45:33.065 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 12216 MB 2025-12-17 01:45:33.291 - Render thread -> VRAM report about missing bytes is changed from 301191168 Bytes to 300994560 Bytes 2025-12-17 01:46:10.582 - Render thread -> VRAM report about missing bytes is changed from 300994560 Bytes to 302174208 Bytes 2025-12-17 01:46:10.615 - Render thread -> VRAM report about missing bytes is changed from 302174208 Bytes to 302305280 Bytes 2025-12-17 01:46:10.618 - Render thread -> VRAM report about missing bytes is changed from 302305280 Bytes to 302370816 Bytes 2025-12-17 01:46:10.650 - Render thread -> VRAM report about missing bytes is changed from 302370816 Bytes to 301387776 Bytes 2025-12-17 01:46:10.668 - Render thread -> VRAM report about missing bytes is changed from 301387776 Bytes to 301715456 Bytes 2025-12-17 01:46:10.699 - Render thread -> VRAM report about missing bytes is changed from 301715456 Bytes to 301649920 Bytes 2025-12-17 01:46:13.982 - Render thread -> VRAM report about missing bytes is changed from 301649920 Bytes to 301764608 Bytes 2025-12-17 01:46:14.114 - Render thread -> VRAM report about missing bytes is changed from 301764608 Bytes to 301850624 Bytes 2025-12-17 01:46:16.931 - Render thread -> VRAM report about missing bytes is changed from 301850624 Bytes to 310239232 Bytes 2025-12-17 01:46:16.947 - Render thread -> VRAM report about missing bytes is changed from 310239232 Bytes to 301850624 Bytes 2025-12-17 01:46:23.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-17 01:46:23.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-17 01:46:23.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-17 01:46:23.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-17 01:46:23.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-17 01:46:23.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-17 01:46:23.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-17 01:46:23.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-17 01:46:23.051 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-17 01:46:23.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-17 01:46:23.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-17 01:46:23.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-17 01:46:23.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-17 01:46:23.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-17 01:46:23.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-17 01:46:23.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-17 01:46:23.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-17 01:46:23.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-17 01:46:23.057 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-17 01:46:23.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-17 01:46:23.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-17 01:46:23.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-17 01:46:23.060 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-17 01:46:23.060 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-17 01:46:23.060 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-17 01:46:23.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-17 01:46:23.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-17 01:46:23.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-17 01:46:23.063 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-17 01:46:23.065 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-17 01:46:23.065 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-17 01:46:23.065 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-17 01:46:23.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-17 01:46:23.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-17 01:46:23.066 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-17 01:46:23.327 - Render thread -> VRAM report about missing bytes is changed from 301850624 Bytes to 301584384 Bytes 2025-12-17 01:46:23.327 - Render thread -> Info: Frame[3029] - Available VRAM budget has changed: 12219 MB 2025-12-17 01:46:23.327 - Render thread -> Info: Frame[3029] - Available VRAM budget has changed: 11636 MB 2025-12-17 01:46:23.377 - Render thread -> VRAM report about missing bytes is changed from 301584384 Bytes to 301699072 Bytes 2025-12-17 01:46:23.433 - Render thread -> VRAM report about missing bytes is changed from 301699072 Bytes to 302354432 Bytes 2025-12-17 01:46:27.256 - Render thread -> VRAM report about missing bytes is changed from 302354432 Bytes to 811458560 Bytes 2025-12-17 01:46:27.256 - Render thread -> Info: Frame[3213] - Available VRAM budget has changed: 10487 MB 2025-12-17 01:46:27.256 - Render thread -> Info: Frame[3213] - Available VRAM budget has changed: 10002 MB 2025-12-17 01:46:27.274 - Render thread -> VRAM report about missing bytes is changed from 811458560 Bytes to 812912640 Bytes 2025-12-17 01:46:27.285 - Render thread -> VRAM report about missing bytes is changed from 812912640 Bytes to 813649920 Bytes 2025-12-17 01:46:27.294 - Render thread -> VRAM report about missing bytes is changed from 813649920 Bytes to 813772800 Bytes 2025-12-17 01:46:27.324 - Render thread -> VRAM report about missing bytes is changed from 813772800 Bytes to 813785088 Bytes 2025-12-17 01:46:27.389 - Render thread -> VRAM report about missing bytes is changed from 813785088 Bytes to 815554560 Bytes 2025-12-17 01:46:27.454 - Render thread -> VRAM report about missing bytes is changed from 815554560 Bytes to 815579136 Bytes 2025-12-17 01:46:27.460 - Render thread -> Info: Frame[3219] - Available VRAM budget has changed: 8666 MB 2025-12-17 01:46:27.460 - Render thread -> Info: Frame[3219] - Available VRAM budget has changed: 7404 MB 2025-12-17 01:46:27.522 - Render thread -> VRAM report about missing bytes is changed from 815579136 Bytes to 1107390464 Bytes 2025-12-17 01:46:27.538 - Render thread -> Info: Frame[3221] - Available VRAM budget has changed: 8426 MB 2025-12-17 01:46:27.538 - Render thread -> Info: Frame[3221] - Available VRAM budget has changed: 7166 MB 2025-12-17 01:46:27.554 - Render thread -> VRAM report about missing bytes is changed from 1107390464 Bytes to 1057058816 Bytes 2025-12-17 01:46:27.571 - Render thread -> VRAM report about missing bytes is changed from 1057058816 Bytes to 984313856 Bytes 2025-12-17 01:46:27.654 - Render thread -> VRAM report about missing bytes is changed from 984313856 Bytes to 1063350272 Bytes 2025-12-17 01:46:27.658 - Render thread -> VRAM report about missing bytes is changed from 1063350272 Bytes to 1085763584 Bytes 2025-12-17 01:46:27.703 - Render thread -> VRAM report about missing bytes is changed from 1085763584 Bytes to 884314112 Bytes 2025-12-17 01:46:27.706 - Render thread -> VRAM report about missing bytes is changed from 884314112 Bytes to 833720320 Bytes 2025-12-17 01:46:27.737 - Render thread -> VRAM report about missing bytes is changed from 833720320 Bytes to 861642752 Bytes 2025-12-17 01:46:27.776 - Render thread -> VRAM report about missing bytes is changed from 861642752 Bytes to 816816128 Bytes 2025-12-17 01:46:28.321 - Render thread -> Info: Frame[3257] - Available VRAM budget has changed: 8666 MB 2025-12-17 01:46:28.505 - Render thread -> VRAM report about missing bytes is changed from 816816128 Bytes to 1007525888 Bytes 2025-12-17 01:46:28.521 - Render thread -> VRAM report about missing bytes is changed from 1007525888 Bytes to 968335360 Bytes 2025-12-17 01:46:28.521 - Render thread -> Info: Frame[3269] - Available VRAM budget has changed: 8558 MB 2025-12-17 01:46:28.537 - Render thread -> VRAM report about missing bytes is changed from 968335360 Bytes to 1108189184 Bytes 2025-12-17 01:46:28.584 - Render thread -> VRAM report about missing bytes is changed from 1108189184 Bytes to 906469376 Bytes 2025-12-17 01:46:28.588 - Render thread -> VRAM report about missing bytes is changed from 906469376 Bytes to 1108189184 Bytes 2025-12-17 01:46:28.591 - Render thread -> Info: Frame[3273] - Available VRAM budget has changed: 8425 MB 2025-12-17 01:46:28.613 - Render thread -> VRAM report about missing bytes is changed from 1108189184 Bytes to 940163072 Bytes 2025-12-17 01:46:28.621 - Render thread -> VRAM report about missing bytes is changed from 940163072 Bytes to 1063370752 Bytes 2025-12-17 01:46:28.637 - Render thread -> VRAM report about missing bytes is changed from 1063370752 Bytes to 951570432 Bytes 2025-12-17 01:46:28.654 - Render thread -> VRAM report about missing bytes is changed from 951570432 Bytes to 1085788160 Bytes 2025-12-17 01:46:28.676 - Render thread -> VRAM report about missing bytes is changed from 1085788160 Bytes to 861659136 Bytes 2025-12-17 01:46:28.687 - Render thread -> VRAM report about missing bytes is changed from 861659136 Bytes to 996147200 Bytes 2025-12-17 01:46:28.781 - Render thread -> Info: Frame[3280] - Available VRAM budget has changed: 13858 MB 2025-12-17 01:46:28.781 - Render thread -> VRAM report about missing bytes is changed from 996147200 Bytes to 816840704 Bytes 2025-12-17 01:46:28.786 - Render thread -> VRAM report about missing bytes is changed from 816840704 Bytes to 817504256 Bytes 2025-12-17 01:46:28.786 - Render thread -> Info: Frame[3281] - Available VRAM budget has changed: 7391 MB 2025-12-17 01:46:28.786 - Render thread -> Info: Frame[3281] - Available VRAM budget has changed: 6136 MB 2025-12-17 01:46:28.836 - Render thread -> VRAM report about missing bytes is changed from 817504256 Bytes to 838246400 Bytes 2025-12-17 01:46:33.390 - Render thread -> VRAM report about missing bytes is changed from 838246400 Bytes to 838197248 Bytes 2025-12-17 01:46:33.426 - Render thread -> VRAM report about missing bytes is changed from 838197248 Bytes to 838111232 Bytes 2025-12-17 01:46:33.449 - Render thread -> VRAM report about missing bytes is changed from 838111232 Bytes to 838156288 Bytes 2025-12-17 01:46:33.483 - Render thread -> VRAM report about missing bytes is changed from 838156288 Bytes to 838250496 Bytes 2025-12-17 01:46:33.493 - Render thread -> VRAM report about missing bytes is changed from 838250496 Bytes to 838254592 Bytes 2025-12-17 01:46:33.538 - Render thread -> VRAM report about missing bytes is changed from 838254592 Bytes to 838303744 Bytes 2025-12-17 01:46:33.905 - Render thread -> VRAM report about missing bytes is changed from 838303744 Bytes to 838336512 Bytes 2025-12-17 01:46:37.221 - Render thread -> VRAM report about missing bytes is changed from 838336512 Bytes to 838152192 Bytes 2025-12-17 01:46:37.392 - Render thread -> VRAM report about missing bytes is changed from 838152192 Bytes to 837951488 Bytes 2025-12-17 01:46:37.739 - Render thread -> Frame [3809] Parallel Render Command Batch RCB-1 created with rcb: 20725447 2025-12-17 01:46:37.739 - Render thread -> Frame [3809] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-2 created with rcb: 41328875 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-3 created with rcb: 20725447 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-4 created with rcb: 56029625 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-5 created with rcb: 4867129 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-6 created with rcb: 29713010 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-7 created with rcb: 5623054 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-8 created with rcb: 4369465 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-9 created with rcb: 47953167 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-10 created with rcb: 53884118 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-11 created with rcb: 57183106 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-12 created with rcb: 55667904 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-13 created with rcb: 54722839 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-14 created with rcb: 41306440 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-15 created with rcb: 20936874 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-16 created with rcb: 7663816 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-17 created with rcb: 33737098 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-18 created with rcb: 32867380 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-19 created with rcb: 66182465 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-20 created with rcb: 59474376 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-21 created with rcb: 11550711 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-22 created with rcb: 18085907 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-23 created with rcb: 2695135 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-24 created with rcb: 24593360 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-25 created with rcb: 40843332 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-26 created with rcb: 51990499 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-27 created with rcb: 44971689 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-28 created with rcb: 48703931 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-29 created with rcb: 5834598 2025-12-17 01:46:37.754 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-30 created with rcb: 4180119 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-31 created with rcb: 22325247 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-32 created with rcb: 55329316 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-33 created with rcb: 22643883 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-34 created with rcb: 49660418 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-35 created with rcb: 2712015 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-36 created with rcb: 59161633 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-37 created with rcb: 19321183 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-38 created with rcb: 16702642 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-39 created with rcb: 43963356 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-40 created with rcb: 62071618 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-41 created with rcb: 29971313 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-42 created with rcb: 12695190 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-43 created with rcb: 42890146 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-44 created with rcb: 11827803 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-45 created with rcb: 43873958 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-17 01:46:37.755 - Render thread -> Frame [3810] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-17 01:46:37.788 - Render thread -> Frame [3812] Parallel Render Command Batch RCB-46 created with rcb: 14039205 2025-12-17 01:46:37.809 - Render thread -> Frame [3812] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-17 01:46:37.829 - Render thread -> VRAM report about missing bytes is changed from 837951488 Bytes to 837890048 Bytes 2025-12-17 01:46:37.841 - Render thread -> VRAM report about missing bytes is changed from 837890048 Bytes to 837951488 Bytes 2025-12-17 01:46:37.954 - Render thread -> Frame [3822] Parallel Render Command Batch RCB-47 created with rcb: 43873958 2025-12-17 01:46:37.992 - Render thread -> Frame [3822] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-17 01:46:38.010 - Render thread -> VRAM report about missing bytes is changed from 837951488 Bytes to 837816320 Bytes 2025-12-17 01:46:38.010 - Render thread -> Frame [3823] Parallel Render Command Batch RCB-48 created with rcb: 14039205 2025-12-17 01:46:38.010 - Render thread -> Frame [3823] Parallel Render Command Batch RCB-49 created with rcb: 11827803 2025-12-17 01:46:38.010 - Render thread -> Frame [3823] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-17 01:46:38.018 - Render thread -> Frame [3823] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-17 01:46:38.033 - Render thread -> VRAM report about missing bytes is changed from 837816320 Bytes to 837775360 Bytes 2025-12-17 01:46:38.040 - Render thread -> VRAM report about missing bytes is changed from 837775360 Bytes to 837959680 Bytes 2025-12-17 01:46:38.047 - Render thread -> VRAM report about missing bytes is changed from 837959680 Bytes to 838033408 Bytes 2025-12-17 01:46:38.064 - Render thread -> VRAM report about missing bytes is changed from 838033408 Bytes to 838819840 Bytes 2025-12-17 01:46:38.080 - Render thread -> VRAM report about missing bytes is changed from 838819840 Bytes to 840720384 Bytes 2025-12-17 01:46:38.231 - Render thread -> Frame [3838] Parallel Render Command Batch RCB-50 created with rcb: 43873958 2025-12-17 01:46:38.279 - Render thread -> Frame [3838] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> VRAM report about missing bytes is changed from 840720384 Bytes to 840654848 Bytes 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-51 created with rcb: 14039205 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-52 created with rcb: 29971313 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-53 created with rcb: 42890146 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-54 created with rcb: 43873958 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-55 created with rcb: 12695190 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-56 created with rcb: 62071618 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-57 created with rcb: 16702642 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-58 created with rcb: 43963356 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-59 created with rcb: 49660418 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-60 created with rcb: 59161633 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-61 created with rcb: 2712015 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-62 created with rcb: 55329316 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-63 created with rcb: 19321183 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-64 created with rcb: 22643883 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-65 created with rcb: 22325247 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-66 created with rcb: 4180119 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-67 created with rcb: 5834598 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-68 created with rcb: 48703931 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-69 created with rcb: 44971689 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-70 created with rcb: 40843332 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-71 created with rcb: 51990499 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-72 created with rcb: 24593360 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-73 created with rcb: 2695135 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-74 created with rcb: 11550711 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-75 created with rcb: 66182465 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-76 created with rcb: 59474376 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-77 created with rcb: 32867380 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-78 created with rcb: 33737098 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-79 created with rcb: 18085907 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-80 created with rcb: 20936874 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-81 created with rcb: 7663816 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-82 created with rcb: 53884118 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-83 created with rcb: 57183106 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-84 created with rcb: 47953167 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-85 created with rcb: 5623054 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-86 created with rcb: 4369465 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-87 created with rcb: 29713010 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-88 created with rcb: 56029625 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-89 created with rcb: 4867129 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-90 created with rcb: 32932267 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-91 created with rcb: 41328875 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-92 created with rcb: 52923890 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-93 created with rcb: 3803980 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-94 created with rcb: 35552239 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-95 created with rcb: 43670963 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-96 created with rcb: 31075852 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-97 created with rcb: 27560132 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-98 created with rcb: 56595480 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-99 created with rcb: 10885068 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-100 created with rcb: 25333946 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-101 created with rcb: 34836886 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-102 created with rcb: 63158329 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-103 created with rcb: 30873164 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-104 created with rcb: 48146659 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-105 created with rcb: 53367735 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-106 created with rcb: 60224489 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-107 created with rcb: 36941246 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-108 created with rcb: 23927692 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-109 created with rcb: 23607908 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-110 created with rcb: 4438220 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-111 created with rcb: 11396590 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-112 created with rcb: 54503407 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-113 created with rcb: 41850601 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-114 created with rcb: 26961623 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-115 created with rcb: 51081529 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-116 created with rcb: 52267841 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-117 created with rcb: 50089781 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-118 created with rcb: 3132695 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-119 created with rcb: 32720161 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-120 created with rcb: 4631649 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-121 created with rcb: 51649424 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-17 01:46:38.297 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-17 01:46:38.298 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-17 01:46:38.299 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-17 01:46:38.300 - Render thread -> Frame [3839] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-17 01:46:38.327 - Render thread -> VRAM report about missing bytes is changed from 840654848 Bytes to 840531968 Bytes 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-122 created with rcb: 43089161 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-123 created with rcb: 61587183 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-124 created with rcb: 31228078 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-125 created with rcb: 5714477 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-126 created with rcb: 20067556 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-127 created with rcb: 64196600 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-128 created with rcb: 63158329 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-129 created with rcb: 48146659 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-130 created with rcb: 53367735 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-131 created with rcb: 30873164 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-132 created with rcb: 60224489 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-133 created with rcb: 34836886 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-134 created with rcb: 25333946 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-135 created with rcb: 10885068 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-136 created with rcb: 56595480 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-137 created with rcb: 36941246 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-138 created with rcb: 23927692 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-139 created with rcb: 11396590 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-17 01:46:38.327 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-17 01:46:38.328 - Render thread -> Frame [3840] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-17 01:46:38.338 - Render thread -> VRAM report about missing bytes is changed from 840531968 Bytes to 840511488 Bytes 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-140 created with rcb: 20725447 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-141 created with rcb: 51649424 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-142 created with rcb: 43089161 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-143 created with rcb: 4631649 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-144 created with rcb: 32720161 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-145 created with rcb: 61587183 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-146 created with rcb: 3132695 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-147 created with rcb: 31228078 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-148 created with rcb: 50089781 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-149 created with rcb: 5714477 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-150 created with rcb: 52267841 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-151 created with rcb: 20067556 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-152 created with rcb: 51081529 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-153 created with rcb: 41850601 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-154 created with rcb: 54503407 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-155 created with rcb: 4438220 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-156 created with rcb: 23607908 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-157 created with rcb: 6351274 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-158 created with rcb: 11396590 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-159 created with rcb: 23927692 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-160 created with rcb: 36941246 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-161 created with rcb: 56595480 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-162 created with rcb: 14039205 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-163 created with rcb: 25333946 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-164 created with rcb: 34836886 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-165 created with rcb: 60224489 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-166 created with rcb: 30873164 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-167 created with rcb: 53367735 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-168 created with rcb: 48146659 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-169 created with rcb: 63158329 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-170 created with rcb: 51616500 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-171 created with rcb: 64196600 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-172 created with rcb: 43670963 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-173 created with rcb: 31075852 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-174 created with rcb: 35552239 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-175 created with rcb: 3803980 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-176 created with rcb: 52923890 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-177 created with rcb: 41328875 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-178 created with rcb: 32932267 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-179 created with rcb: 4867129 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-180 created with rcb: 56029625 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-181 created with rcb: 29713010 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-182 created with rcb: 5623054 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-183 created with rcb: 47953167 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-184 created with rcb: 4369465 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-185 created with rcb: 53884118 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-186 created with rcb: 7663816 2025-12-17 01:46:38.338 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-187 created with rcb: 41306440 2025-12-17 01:46:38.341 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-17 01:46:38.358 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-17 01:46:38.359 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-17 01:46:38.363 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-17 01:46:38.363 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-17 01:46:38.363 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-17 01:46:38.363 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-17 01:46:38.363 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-17 01:46:38.370 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-17 01:46:38.371 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-17 01:46:38.374 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-17 01:46:38.391 - Render thread -> Frame [3841] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-17 01:46:38.409 - Render thread -> VRAM report about missing bytes is changed from 840511488 Bytes to 840306688 Bytes 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-188 created with rcb: 57183106 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-189 created with rcb: 18085907 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-190 created with rcb: 20936874 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-191 created with rcb: 54503407 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-192 created with rcb: 12333181 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-193 created with rcb: 41850601 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-194 created with rcb: 4438220 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-195 created with rcb: 23927692 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-196 created with rcb: 56595480 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-197 created with rcb: 23607908 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-198 created with rcb: 7663816 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-199 created with rcb: 63158329 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-200 created with rcb: 53884118 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-201 created with rcb: 4369465 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-202 created with rcb: 5623054 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-203 created with rcb: 47953167 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-204 created with rcb: 11396590 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-205 created with rcb: 56029625 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-206 created with rcb: 29713010 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-207 created with rcb: 4867129 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-208 created with rcb: 36941246 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-209 created with rcb: 52923890 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-210 created with rcb: 33873734 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-211 created with rcb: 3803980 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-212 created with rcb: 31075852 2025-12-17 01:46:38.409 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-213 created with rcb: 43670963 2025-12-17 01:46:38.412 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-17 01:46:38.414 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-17 01:46:38.437 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-17 01:46:38.439 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-191 processed in 1 frames. 2025-12-17 01:46:38.443 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-192 processed in 1 frames. 2025-12-17 01:46:38.444 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-17 01:46:38.446 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-17 01:46:38.447 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-17 01:46:38.450 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-17 01:46:38.454 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-17 01:46:38.454 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-17 01:46:38.456 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-17 01:46:38.456 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-17 01:46:38.456 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-17 01:46:38.456 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-17 01:46:38.456 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-17 01:46:38.459 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-17 01:46:38.459 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-17 01:46:38.459 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-17 01:46:38.468 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-17 01:46:38.472 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-208 processed in 1 frames. 2025-12-17 01:46:38.472 - Render thread -> Frame [3842] Parallel Render Command Batch RCB-209 processed in 1 frames. 2025-12-17 01:46:38.493 - Render thread -> VRAM report about missing bytes is changed from 840306688 Bytes to 840314880 Bytes 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-214 created with rcb: 64196600 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-215 created with rcb: 41328875 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-216 created with rcb: 41306440 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-217 created with rcb: 18085907 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-218 created with rcb: 32932267 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-219 created with rcb: 57183106 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-220 created with rcb: 41850601 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-221 created with rcb: 12333181 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-222 created with rcb: 23927692 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-223 created with rcb: 51616500 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-224 created with rcb: 54503407 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-225 created with rcb: 35552239 2025-12-17 01:46:38.493 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-226 created with rcb: 20936874 2025-12-17 01:46:38.506 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-210 processed in 2 frames. 2025-12-17 01:46:38.506 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-211 processed in 2 frames. 2025-12-17 01:46:38.507 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-212 processed in 2 frames. 2025-12-17 01:46:38.507 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-213 processed in 2 frames. 2025-12-17 01:46:38.530 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-214 processed in 1 frames. 2025-12-17 01:46:38.537 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-215 processed in 1 frames. 2025-12-17 01:46:38.545 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-216 processed in 1 frames. 2025-12-17 01:46:38.546 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-217 processed in 1 frames. 2025-12-17 01:46:38.550 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-218 processed in 1 frames. 2025-12-17 01:46:38.551 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-219 processed in 1 frames. 2025-12-17 01:46:38.551 - Render thread -> Frame [3843] Parallel Render Command Batch RCB-220 processed in 1 frames. 2025-12-17 01:46:38.604 - Render thread -> VRAM report about missing bytes is changed from 840314880 Bytes to 840593408 Bytes 2025-12-17 01:46:38.604 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-227 created with rcb: 43079832 2025-12-17 01:46:38.604 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-228 created with rcb: 53839192 2025-12-17 01:46:38.605 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-221 processed in 2 frames. 2025-12-17 01:46:38.606 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-222 processed in 2 frames. 2025-12-17 01:46:38.608 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-223 processed in 2 frames. 2025-12-17 01:46:38.610 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-224 processed in 2 frames. 2025-12-17 01:46:38.619 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-225 processed in 2 frames. 2025-12-17 01:46:38.622 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-226 processed in 2 frames. 2025-12-17 01:46:38.638 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-227 processed in 1 frames. 2025-12-17 01:46:38.653 - Render thread -> Frame [3844] Parallel Render Command Batch RCB-228 processed in 1 frames. 2025-12-17 01:46:38.737 - Render thread -> VRAM report about missing bytes is changed from 840593408 Bytes to 840601600 Bytes 2025-12-17 01:46:38.737 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-229 created with rcb: 10885068 2025-12-17 01:46:38.737 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-230 created with rcb: 27560132 2025-12-17 01:46:38.762 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-229 processed in 1 frames. 2025-12-17 01:46:38.786 - Render thread -> Frame [3845] Parallel Render Command Batch RCB-230 processed in 1 frames. 2025-12-17 01:46:38.851 - Render thread -> VRAM report about missing bytes is changed from 840601600 Bytes to 840695808 Bytes 2025-12-17 01:46:38.851 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-231 created with rcb: 55667904 2025-12-17 01:46:38.892 - Render thread -> Frame [3846] Parallel Render Command Batch RCB-231 processed in 1 frames. 2025-12-17 01:46:38.998 - Render thread -> VRAM report about missing bytes is changed from 840695808 Bytes to 840871936 Bytes 2025-12-17 01:46:38.998 - Render thread -> Frame [3847] Parallel Render Command Batch RCB-232 created with rcb: 10172309 2025-12-17 01:46:39.082 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:46:39.135 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:46:39.317 - Render thread -> VRAM report about missing bytes is changed from 840871936 Bytes to 841756672 Bytes 2025-12-17 01:46:39.317 - Render thread -> Frame [3848] Parallel Render Command Batch RCB-233 created with rcb: 54722839 2025-12-17 01:46:39.317 - Render thread -> Frame [3848] Parallel Render Command Batch RCB-234 created with rcb: 11827803 2025-12-17 01:46:39.320 - Render thread -> Frame [3848] Parallel Render Command Batch RCB-232 processed in 2 frames. 2025-12-17 01:46:39.366 - Render thread -> Frame [3848] Parallel Render Command Batch RCB-233 processed in 1 frames. 2025-12-17 01:46:39.458 - Render thread -> VRAM report about missing bytes is changed from 841756672 Bytes to 841773056 Bytes 2025-12-17 01:46:39.567 - Render thread -> VRAM report about missing bytes is changed from 841773056 Bytes to 843681792 Bytes 2025-12-17 01:46:39.618 - Render thread -> Frame [3850] Parallel Render Command Batch RCB-234 processed in 3 frames. 2025-12-17 01:46:39.648 - Render thread -> VRAM report about missing bytes is changed from 843681792 Bytes to 843726848 Bytes 2025-12-17 01:46:39.723 - Render thread -> VRAM report about missing bytes is changed from 843726848 Bytes to 843788288 Bytes 2025-12-17 01:46:40.046 - Render thread -> Info: Frame[3859] - Available VRAM budget has changed: 14438 MB 2025-12-17 01:46:40.195 - Render thread -> Frame [3868] Parallel Render Command Batch RCB-235 created with rcb: 26961623 2025-12-17 01:46:40.294 - Render thread -> VRAM report about missing bytes is changed from 843788288 Bytes to 843730944 Bytes 2025-12-17 01:46:40.493 - Render thread -> VRAM report about missing bytes is changed from 843730944 Bytes to 843759616 Bytes 2025-12-17 01:46:40.507 - Render thread -> Frame [3871] Parallel Render Command Batch RCB-235 processed in 4 frames. 2025-12-17 01:46:40.612 - Render thread -> VRAM report about missing bytes is changed from 843759616 Bytes to 844808192 Bytes 2025-12-17 01:46:40.645 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-17 01:46:40.645 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-17 01:46:40.650 - Render thread -> VRAM report about missing bytes is changed from 844808192 Bytes to 844500992 Bytes 2025-12-17 01:46:40.679 - Render thread -> VRAM report about missing bytes is changed from 844500992 Bytes to 844959744 Bytes 2025-12-17 01:46:40.714 - Render thread -> VRAM report about missing bytes is changed from 844959744 Bytes to 845266944 Bytes 2025-12-17 01:46:40.724 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2025-12-17 01:46:40.724 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2025-12-17 01:46:40.768 - Render thread -> VRAM report about missing bytes is changed from 845266944 Bytes to 845086720 Bytes 2025-12-17 01:46:40.814 - Render thread -> VRAM report about missing bytes is changed from 845086720 Bytes to 845393920 Bytes 2025-12-17 01:46:41.012 - Render thread -> Info: Frame[3889] - Available VRAM budget has changed: 7910 MB 2025-12-17 01:46:41.181 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-17 01:46:41.204 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:46:41.238 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-17 01:46:41.645 - Render thread -> Info: Frame[3919] - Available VRAM budget has changed: 6652 MB 2025-12-17 01:46:43.051 - Render thread -> VRAM report about missing bytes is changed from 845393920 Bytes to 846508032 Bytes 2025-12-17 01:46:43.164 - Render thread -> VRAM report about missing bytes is changed from 846508032 Bytes to 846475264 Bytes 2025-12-17 01:46:43.230 - Render thread -> VRAM report about missing bytes is changed from 846475264 Bytes to 846536704 Bytes 2025-12-17 01:46:43.262 - Render thread -> VRAM report about missing bytes is changed from 846536704 Bytes to 848633856 Bytes 2025-12-17 01:46:43.363 - Render thread -> VRAM report about missing bytes is changed from 848633856 Bytes to 850927616 Bytes 2025-12-17 01:46:43.465 - Render thread -> VRAM report about missing bytes is changed from 850927616 Bytes to 862199808 Bytes 2025-12-17 01:46:43.480 - Render thread -> VRAM report about missing bytes is changed from 862199808 Bytes to 850927616 Bytes 2025-12-17 01:46:43.663 - Render thread -> VRAM report about missing bytes is changed from 850927616 Bytes to 1075060736 Bytes 2025-12-17 01:46:43.680 - Render thread -> VRAM report about missing bytes is changed from 1075060736 Bytes to 1097474048 Bytes 2025-12-17 01:46:43.681 - Render thread -> Info: Frame[4037] - Available VRAM budget has changed: 7680 MB 2025-12-17 01:46:43.681 - Render thread -> Info: Frame[4037] - Available VRAM budget has changed: 6423 MB 2025-12-17 01:46:43.731 - Render thread -> VRAM report about missing bytes is changed from 1097474048 Bytes to 850927616 Bytes 2025-12-17 01:46:43.830 - Render thread -> VRAM report about missing bytes is changed from 850927616 Bytes to 851976192 Bytes 2025-12-17 01:46:43.880 - Render thread -> VRAM report about missing bytes is changed from 851976192 Bytes to 851980288 Bytes 2025-12-17 01:46:43.897 - Render thread -> VRAM report about missing bytes is changed from 851980288 Bytes to 851984384 Bytes 2025-12-17 01:46:44.047 - Render thread -> VRAM report about missing bytes is changed from 851984384 Bytes to 851988480 Bytes 2025-12-17 01:46:44.214 - Render thread -> VRAM report about missing bytes is changed from 851988480 Bytes to 851992576 Bytes 2025-12-17 01:46:44.214 - Render thread -> Info: Frame[4069] - Available VRAM budget has changed: 7910 MB 2025-12-17 01:46:44.380 - Render thread -> VRAM report about missing bytes is changed from 851992576 Bytes to 851996672 Bytes 2025-12-17 01:46:44.580 - Render thread -> VRAM report about missing bytes is changed from 851996672 Bytes to 852000768 Bytes 2025-12-17 01:46:44.714 - Render thread -> Info: Frame[4099] - Available VRAM budget has changed: 6652 MB 2025-12-17 01:46:44.847 - Render thread -> VRAM report about missing bytes is changed from 852000768 Bytes to 852004864 Bytes 2025-12-17 01:46:45.113 - Render thread -> VRAM report about missing bytes is changed from 852004864 Bytes to 852008960 Bytes 2025-12-17 01:46:45.330 - Render thread -> VRAM report about missing bytes is changed from 852008960 Bytes to 852013056 Bytes 2025-12-17 01:46:45.547 - Render thread -> VRAM report about missing bytes is changed from 852013056 Bytes to 852000768 Bytes 2025-12-17 01:46:45.563 - Render thread -> VRAM report about missing bytes is changed from 852000768 Bytes to 852004864 Bytes 2025-12-17 01:46:45.581 - Render thread -> VRAM report about missing bytes is changed from 852004864 Bytes to 852049920 Bytes 2025-12-17 01:46:46.180 - Render thread -> VRAM report about missing bytes is changed from 852049920 Bytes to 852013056 Bytes 2025-12-17 01:46:46.215 - Render thread -> VRAM report about missing bytes is changed from 852013056 Bytes to 852029440 Bytes 2025-12-17 01:46:47.088 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-17 01:46:47.089 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-17 01:46:47.098 - Render thread -> VRAM report about missing bytes is changed from 852029440 Bytes to 853102592 Bytes 2025-12-17 01:46:47.130 - Render thread -> VRAM report about missing bytes is changed from 853102592 Bytes to 853712896 Bytes 2025-12-17 01:46:48.008 - Render thread -> VRAM report about missing bytes is changed from 853712896 Bytes to 857841664 Bytes 2025-12-17 01:46:48.035 - Render thread -> VRAM report about missing bytes is changed from 857841664 Bytes to 857903104 Bytes 2025-12-17 01:46:49.750 - Render thread -> Info: Frame[4349] - Available VRAM budget has changed: 7773 MB 2025-12-17 01:46:49.750 - Render thread -> Info: Frame[4349] - Available VRAM budget has changed: 6516 MB 2025-12-17 01:46:49.870 - Render thread -> VRAM report about missing bytes is changed from 857903104 Bytes to 872583168 Bytes 2025-12-17 01:46:49.873 - Render thread -> Info: Frame[4351] - Available VRAM budget has changed: 7661 MB 2025-12-17 01:46:49.873 - Render thread -> Info: Frame[4351] - Available VRAM budget has changed: 6405 MB 2025-12-17 01:46:49.907 - Render thread -> VRAM report about missing bytes is changed from 872583168 Bytes to 872620032 Bytes 2025-12-17 01:46:50.526 - Render thread -> VRAM report about missing bytes is changed from 872620032 Bytes to 875950080 Bytes 2025-12-17 01:46:50.557 - Render thread -> VRAM report about missing bytes is changed from 875950080 Bytes to 875900928 Bytes 2025-12-17 01:46:50.568 - Render thread -> VRAM report about missing bytes is changed from 875900928 Bytes to 876023808 Bytes 2025-12-17 01:46:50.592 - Render thread -> VRAM report about missing bytes is changed from 876023808 Bytes to 876081152 Bytes 2025-12-17 01:46:50.654 - Render thread -> VRAM report about missing bytes is changed from 876081152 Bytes to 876146688 Bytes 2025-12-17 01:46:51.223 - Render thread -> Info: Frame[4397] - Available VRAM budget has changed: 7796 MB 2025-12-17 01:46:51.323 - Render thread -> Info: Frame[4403] - Available VRAM budget has changed: 7890 MB 2025-12-17 01:46:51.460 - Render thread -> Info: Frame[4411] - Available VRAM budget has changed: 6460 MB 2025-12-17 01:46:51.531 - Render thread -> Info: Frame[4415] - Available VRAM budget has changed: 7848 MB 2025-12-17 01:46:51.806 - Render thread -> Info: Frame[4427] - Available VRAM budget has changed: 6594 MB 2025-12-17 01:46:51.908 - Render thread -> Info: Frame[4433] - Available VRAM budget has changed: 6646 MB 2025-12-17 01:46:52.206 - Render thread -> Info: Frame[4451] - Available VRAM budget has changed: 7926 MB 2025-12-17 01:46:52.706 - Render thread -> Info: Frame[4481] - Available VRAM budget has changed: 6723 MB 2025-12-17 01:46:54.305 - Render thread -> Info: Frame[4577] - Available VRAM budget has changed: 14318 MB 2025-12-17 01:46:54.307 - Render thread -> Info: Frame[4577] - Available VRAM budget has changed: 7827 MB 2025-12-17 01:46:54.307 - Render thread -> Info: Frame[4577] - Available VRAM budget has changed: 6625 MB 2025-12-17 01:46:54.320 - Render thread -> Info: Frame[4578] - Available VRAM budget has changed: 14202 MB 2025-12-17 01:46:54.337 - Render thread -> Info: Frame[4579] - Available VRAM budget has changed: 14090 MB 2025-12-17 01:46:54.338 - Render thread -> Info: Frame[4579] - Available VRAM budget has changed: 7623 MB 2025-12-17 01:46:54.339 - Render thread -> Info: Frame[4579] - Available VRAM budget has changed: 6422 MB 2025-12-17 01:46:57.322 - Render thread -> Info: Frame[4580] - Available VRAM budget has changed: 13948 MB 2025-12-17 01:46:57.334 - Render thread -> Info: Frame[4581] - Available VRAM budget has changed: 7496 MB 2025-12-17 01:46:57.334 - Render thread -> Info: Frame[4581] - Available VRAM budget has changed: 6295 MB 2025-12-17 01:46:57.666 - Render thread -> VRAM report about missing bytes is changed from 876146688 Bytes to 879620096 Bytes 2025-12-17 01:47:01.263 - Main Thread -> WriteLine Closed