2025-12-17 01:47:28.188 - Main Thread -> Timezone (local - UTC): 2h 2025-12-17 01:47:28.188 - Main Thread -> App Version: 2.0.2.47 2025-12-17 01:47:28.190 - Main Thread -> VRage renderer started 2025-12-17 01:47:28.190 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-17 01:47:28.207 - Main Thread -> NvApi - Status: OK 2025-12-17 01:47:28.207 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-17 01:47:28.207 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-17 01:47:28.220 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-17 01:47:28.221 - Main Thread -> AMD - Driver Version: Unknown 2025-12-17 01:47:28.227 - Main Thread -> Adapters.Adapters - Entering 2025-12-17 01:47:28.227 - Main Thread -> CreateDXGIFactory - Entering 2025-12-17 01:47:28.244 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-17 01:47:28.245 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-17 01:47:28.246 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-17 01:47:28.246 - Main Thread -> Using IDXGIFactory6: True 2025-12-17 01:47:28.246 - Main Thread -> Enumerating adapters by preference 2025-12-17 01:47:28.253 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:47:28.253 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:47:28.253 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:47:28.254 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 - Entering 2025-12-17 01:47:28.658 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:47:28.823 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4080' has 76 RTX cores 2025-12-17 01:47:28.823 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 - Exiting 2025-12-17 01:47:28.823 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 outputs - Entering 2025-12-17 01:47:28.824 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 display mode list 2025-12-17 01:47:28.825 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 display mode list done 2025-12-17 01:47:28.826 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 refresh rate 2025-12-17 01:47:28.829 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 0 refresh rate done 2025-12-17 01:47:28.830 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 display mode list 2025-12-17 01:47:28.830 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 display mode list done 2025-12-17 01:47:28.830 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 refresh rate 2025-12-17 01:47:28.830 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 output 1 refresh rate done 2025-12-17 01:47:28.830 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 outputs - Exiting 2025-12-17 01:47:28.830 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:47:28.830 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:47:28.830 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:47:28.830 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Entering 2025-12-17 01:47:28.893 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:47:28.953 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Exiting 2025-12-17 01:47:28.953 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Entering 2025-12-17 01:47:28.953 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list 2025-12-17 01:47:28.954 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list done 2025-12-17 01:47:28.954 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate 2025-12-17 01:47:28.954 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate done 2025-12-17 01:47:28.954 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 display mode list 2025-12-17 01:47:28.955 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 display mode list done 2025-12-17 01:47:28.955 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 refresh rate 2025-12-17 01:47:28.955 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 1 refresh rate done 2025-12-17 01:47:28.955 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Exiting 2025-12-17 01:47:28.955 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-17 01:47:28.955 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-17 01:47:28.955 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-17 01:47:28.955 - Main Thread -> Skipping software adapter 2025-12-17 01:47:28.955 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-17 01:47:28.957 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4080 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4080 OutputName = DISPLAY1 Description = DeviceId: 9988, Dedicated RAM: 16829644800, Shared RAM: 17053659136, Luid: 67237, rev: 161, subsys id: 1360008290, vendor id: 4318, supported device: True AdapterLuid = 67237 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16829644800 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 51.072 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-17 01:47:28.957 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4080 + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4080 OutputName = DISPLAY2 Description = DeviceId: 9988, Dedicated RAM: 16829644800, Shared RAM: 17053659136, Luid: 67237, rev: 161, subsys id: 1360008290, vendor id: 4318, supported device: True AdapterLuid = 67237 OutputId = 1 DesktopBounds = Min:5760, 1611 Max:8640, 3231 DesktopResolution = 2880, 1620 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16829644800 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 51.072 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-17 01:47:28.957 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY1 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY1 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 17053659136, Luid: 72026, rev: 4, subsys id: 2105939042, vendor id: 32902, supported device: False AdapterLuid = 72026 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.7040 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2025-12-17 01:47:28.957 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY2 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY2 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 17053659136, Luid: 72026, rev: 4, subsys id: 2105939042, vendor id: 32902, supported device: False AdapterLuid = 72026 OutputId = 1 DesktopBounds = Min:5760, 1611 Max:8640, 3231 DesktopResolution = 2880, 1620 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 17053659136 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.7040 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2025-12-17 01:47:28.958 - Main Thread -> Adapter list composed 2025-12-17 01:47:28.972 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.47"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4080 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4080","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 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False 2025-12-17 01:47:29.230 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-17 01:47:29.230 - Render thread -> ROVsSupported: True 2025-12-17 01:47:29.230 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-17 01:47:29.230 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-17 01:47:29.230 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-17 01:47:29.230 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-17 01:47:29.230 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-17 01:47:29.230 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-17 01:47:29.230 - Render thread -> ResourceHeapTier: Tier2 2025-12-17 01:47:29.230 - Render thread -> WaveOps: True 2025-12-17 01:47:29.230 - Render thread -> WaveLaneCountMin: 32 2025-12-17 01:47:29.230 - Render thread -> WaveLaneCountMax: 32 2025-12-17 01:47:29.230 - Render thread -> TotalLaneCount: 9728 2025-12-17 01:47:29.230 - Render thread -> ExpandedComputeResourceStates: True 2025-12-17 01:47:29.230 - Render thread -> Int64ShaderOps: True 2025-12-17 01:47:29.230 - Render thread -> DepthBoundsTestSupported: True 2025-12-17 01:47:29.230 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-17 01:47:29.230 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-17 01:47:29.230 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-17 01:47:29.230 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-17 01:47:29.230 - Render thread -> ViewInstancingTier: Tier3 2025-12-17 01:47:29.230 - Render thread -> BarycentricsSupported: True 2025-12-17 01:47:29.230 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-17 01:47:29.230 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-17 01:47:29.230 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-17 01:47:29.230 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-17 01:47:29.230 - Render thread -> RenderPassesTier: Tier0 2025-12-17 01:47:29.230 - Render thread -> RaytracingTier: Tier1_1 2025-12-17 01:47:29.230 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-17 01:47:29.230 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-17 01:47:29.230 - Render thread -> VariableShadingRateTier: Tier2 2025-12-17 01:47:29.230 - Render thread -> ShadingRateImageTileSize: 16 2025-12-17 01:47:29.230 - Render thread -> BackgroundProcessingSupported: True 2025-12-17 01:47:29.230 - Render thread -> MeshShaderTier: Tier1 2025-12-17 01:47:29.230 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-17 01:47:29.234 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-17 01:47:29.238 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-17 01:47:29.239 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-17 01:47:29.239 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-17 01:47:29.239 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-17 01:47:29.239 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-17 01:47:29.240 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 7077888 Bytes 2025-12-17 01:47:29.242 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-17 01:47:29.242 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-17 01:47:29.299 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-17 01:47:29.299 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-17 01:47:29.299 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-17 01:47:29.299 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-17 01:47:29.300 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-17 01:47:29.301 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-17 01:47:29.301 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-17 01:47:29.301 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-17 01:47:29.309 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-17 01:47:29.309 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-17 01:47:29.323 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-17 01:47:29.323 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-17 01:47:29.324 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-17 01:47:29.324 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-17 01:47:29.325 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-17 01:47:29.326 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-17 01:47:29.326 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-17 01:47:29.327 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-17 01:47:29.327 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-17 01:47:29.328 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-17 01:47:29.328 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-17 01:47:29.330 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-17 01:47:29.358 - Render thread -> UseShaderAsserts: False 2025-12-17 01:47:29.358 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-17 01:47:29.359 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-17 01:47:29.359 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-17 01:47:29.359 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-17 01:47:29.360 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-17 01:47:29.361 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-17 01:47:29.364 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-17 01:47:29.364 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-17 01:47:29.365 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-17 01:47:29.365 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-17 01:47:29.365 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-17 01:47:29.365 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-17 01:47:29.368 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-17 01:47:29.368 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-17 01:47:29.368 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-17 01:47:29.369 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-17 01:47:29.369 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-17 01:47:29.369 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-17 01:47:29.372 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-17 01:47:29.372 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-17 01:47:29.382 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-17 01:47:29.392 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-17 01:47:29.406 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-17 01:47:29.406 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-17 01:47:29.411 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-17 01:47:29.414 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-17 01:47:29.416 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.47" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-17 01:47:29.435 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-17 01:47:29.435 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-17 01:47:29.436 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-17 01:47:29.436 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-17 01:47:29.437 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-17 01:47:29.437 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-17 01:47:29.450 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-17 01:47:29.450 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-17 01:47:29.456 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-17 01:47:29.456 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-17 01:47:29.456 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-17 01:47:29.456 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-17 01:47:29.481 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-17 01:47:29.481 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-17 01:47:29.493 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-17 01:47:29.494 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]]... 2025-12-17 01:47:29.494 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]] 2025-12-17 01:47:29.494 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-17 01:47:29.494 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-17 01:47:29.495 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-17 01:47:29.499 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-17 01:47:29.554 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-17 01:47:29.556 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-17 01:47:29.557 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-17 01:47:29.557 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-17 01:47:29.557 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-17 01:47:29.557 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-17 01:47:29.557 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-17 01:47:29.558 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-17 01:47:29.558 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-17 01:47:29.559 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-17 01:47:29.559 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-17 01:47:29.559 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-17 01:47:29.559 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]]... 2025-12-17 01:47:29.559 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.47, Culture=neutral, PublicKeyToken=null]] 2025-12-17 01:47:29.605 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-17 01:47:29.605 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-17 01:47:29.621 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-17 01:47:29.625 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-17 01:47:29.625 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-17 01:47:29.626 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-17 01:47:29.627 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-17 01:47:29.662 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-17 01:47:29.664 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-17 01:47:29.672 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-17 01:47:29.675 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-17 01:47:29.844 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-17 01:47:29.844 - Render thread -> CreateMeshBuilders - Entering 2025-12-17 01:47:29.846 - Render thread -> CreateMeshBuilders - Exiting 2025-12-17 01:47:29.846 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-17 01:47:29.849 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-17 01:47:30.028 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-17 01:47:30.030 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.47" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-17 01:47:30.091 - Render thread -> VRAM report about missing bytes is changed from 7077888 Bytes to 77840384 Bytes 2025-12-17 01:47:30.356 - Render thread -> VRAM report about missing bytes is changed from 77840384 Bytes to 78053376 Bytes 2025-12-17 01:47:30.369 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 12797 MB 2025-12-17 01:47:30.369 - Render thread -> Info: Frame[9] - Available VRAM budget has changed: 12733 MB 2025-12-17 01:47:30.817 - VRageWorker 6 -> Pixel 2025-12-17 01:47:30.818 - VRageWorker 9 -> Vertex 2025-12-17 01:47:30.819 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.820 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.820 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.820 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:30.822 - VRageWorker 5 -> Vertex 2025-12-17 01:47:30.822 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.822 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:30.823 - VRageWorker 1 -> Pixel 2025-12-17 01:47:30.823 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.823 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.909 - VRageWorker 0 -> Vertex 2025-12-17 01:47:30.909 - VRageWorker 13 -> Pixel 2025-12-17 01:47:30.909 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.909 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.909 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.909 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:30.910 - VRageWorker 12 -> Vertex 2025-12-17 01:47:30.910 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.910 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:30.910 - VRageWorker 10 -> Pixel 2025-12-17 01:47:30.910 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.910 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.976 - VRageWorker 11 -> Vertex 2025-12-17 01:47:30.976 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.976 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:30.976 - VRageWorker 11 -> Pixel 2025-12-17 01:47:30.976 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.976 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.977 - VRageWorker 5 -> Pixel 2025-12-17 01:47:30.977 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.977 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:30.977 - VRageWorker 13 -> Vertex 2025-12-17 01:47:30.977 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:30.977 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.021 - VRageWorker 3 -> Vertex 2025-12-17 01:47:31.021 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.021 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.021 - VRageWorker 3 -> Pixel 2025-12-17 01:47:31.021 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.021 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.022 - VRageWorker 12 -> Vertex 2025-12-17 01:47:31.022 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.022 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.022 - VRageWorker 7 -> Pixel 2025-12-17 01:47:31.022 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.022 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.063 - VRageWorker 13 -> Pixel 2025-12-17 01:47:31.063 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.063 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.064 - VRageWorker 13 -> Vertex 2025-12-17 01:47:31.064 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.064 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.064 - VRageWorker 13 -> Vertex 2025-12-17 01:47:31.064 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.064 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.064 - VRageWorker 13 -> Pixel 2025-12-17 01:47:31.064 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.064 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.101 - Render thread -> VRAM report about missing bytes is changed from 78053376 Bytes to 301105152 Bytes 2025-12-17 01:47:31.108 - VRageWorker 1 -> Vertex 2025-12-17 01:47:31.108 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.108 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.108 - VRageWorker 4 -> Pixel 2025-12-17 01:47:31.108 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.108 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.109 - VRageWorker 2 -> Vertex 2025-12-17 01:47:31.109 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.109 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.109 - VRageWorker 4 -> Pixel 2025-12-17 01:47:31.109 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.109 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.225 - VRageWorker 9 -> Vertex 2025-12-17 01:47:31.225 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.225 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.232 - VRageWorker 13 -> Pixel 2025-12-17 01:47:31.232 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.232 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.232 - VRageWorker 9 -> Vertex 2025-12-17 01:47:31.232 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.232 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.232 - VRageWorker 0 -> Pixel 2025-12-17 01:47:31.232 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.232 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.235 - Render thread -> VRAM report about missing bytes is changed from 301105152 Bytes to 301502464 Bytes 2025-12-17 01:47:31.236 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 12432 MB 2025-12-17 01:47:31.236 - Render thread -> Info: Frame[29] - Available VRAM budget has changed: 12313 MB 2025-12-17 01:47:31.245 - Render thread -> VRAM report about missing bytes is changed from 301502464 Bytes to 301649920 Bytes 2025-12-17 01:47:31.261 - VRageWorker 6 -> Vertex 2025-12-17 01:47:31.261 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.261 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.261 - VRageWorker 6 -> Pixel 2025-12-17 01:47:31.261 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.261 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.262 - VRageWorker 9 -> Vertex 2025-12-17 01:47:31.262 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.262 - VRageWorker 6 -> Pixel 2025-12-17 01:47:31.262 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-17 01:47:31.262 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-17 01:47:31.262 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-17 01:47:31.567 - Render thread -> Info: Frame[35] - Available VRAM budget has changed: 12213 MB 2025-12-17 01:47:31.805 - Render thread -> VRAM report about missing bytes is changed from 301649920 Bytes to 301518848 Bytes 2025-12-17 01:47:31.807 - Render thread -> VRAM report about missing bytes is changed from 301518848 Bytes to 301649920 Bytes 2025-12-17 01:47:40.467 - Render thread -> VRAM report about missing bytes is changed from 301649920 Bytes to 301764608 Bytes 2025-12-17 01:47:40.599 - Render thread -> VRAM report about missing bytes is changed from 301764608 Bytes to 301850624 Bytes 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-17 01:47:49.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-17 01:47:49.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-17 01:47:49.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-17 01:47:49.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-17 01:47:49.654 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-17 01:47:49.655 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-17 01:47:49.656 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-17 01:47:49.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-17 01:47:49.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-17 01:47:49.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-17 01:47:49.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-17 01:47:49.657 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-17 01:47:49.658 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-17 01:47:49.658 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-17 01:47:49.658 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-17 01:47:49.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-17 01:47:49.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-17 01:47:49.659 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-17 01:47:49.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-17 01:47:49.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-17 01:47:49.660 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-17 01:47:49.661 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-17 01:47:49.661 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-17 01:47:49.661 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-17 01:47:49.662 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-17 01:47:49.664 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-17 01:47:49.664 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-17 01:47:49.664 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-17 01:47:49.666 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-17 01:47:49.666 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-17 01:47:49.666 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-17 01:47:49.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-17 01:47:49.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-17 01:47:49.669 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-17 01:47:49.994 - Render thread -> VRAM report about missing bytes is changed from 301850624 Bytes to 301584384 Bytes 2025-12-17 01:47:50.050 - Render thread -> Info: Frame[1117] - Available VRAM budget has changed: 12219 MB 2025-12-17 01:47:50.050 - Render thread -> Info: Frame[1117] - Available VRAM budget has changed: 11636 MB 2025-12-17 01:47:50.125 - Render thread -> VRAM report about missing bytes is changed from 301584384 Bytes to 302354432 Bytes 2025-12-17 01:47:52.554 - Render thread -> VRAM report about missing bytes is changed from 302354432 Bytes to 811470848 Bytes 2025-12-17 01:47:52.621 - Render thread -> VRAM report about missing bytes is changed from 811470848 Bytes to 812924928 Bytes 2025-12-17 01:47:52.622 - Render thread -> Info: Frame[1213] - Available VRAM budget has changed: 10485 MB 2025-12-17 01:47:52.622 - Render thread -> Info: Frame[1213] - Available VRAM budget has changed: 10000 MB 2025-12-17 01:47:52.691 - Render thread -> VRAM report about missing bytes is changed from 812924928 Bytes to 813666304 Bytes 2025-12-17 01:47:52.755 - Render thread -> VRAM report about missing bytes is changed from 813666304 Bytes to 813809664 Bytes 2025-12-17 01:47:52.762 - Render thread -> Info: Frame[1215] - Available VRAM budget has changed: 9144 MB 2025-12-17 01:47:52.762 - Render thread -> Info: Frame[1215] - Available VRAM budget has changed: 7064 MB 2025-12-17 01:47:52.983 - Render thread -> VRAM report about missing bytes is changed from 813809664 Bytes to 881782784 Bytes 2025-12-17 01:47:52.986 - Render thread -> VRAM report about missing bytes is changed from 881782784 Bytes to 1105915904 Bytes 2025-12-17 01:47:52.987 - Render thread -> Info: Frame[1217] - Available VRAM budget has changed: 8905 MB 2025-12-17 01:47:52.987 - Render thread -> Info: Frame[1217] - Available VRAM budget has changed: 6827 MB 2025-12-17 01:47:53.029 - Render thread -> VRAM report about missing bytes is changed from 1105915904 Bytes to 1016262656 Bytes 2025-12-17 01:47:53.054 - Render thread -> VRAM report about missing bytes is changed from 1016262656 Bytes to 1105915904 Bytes 2025-12-17 01:47:53.078 - Render thread -> VRAM report about missing bytes is changed from 1105915904 Bytes to 814555136 Bytes 2025-12-17 01:47:53.721 - Render thread -> Info: Frame[1251] - Available VRAM budget has changed: 9144 MB 2025-12-17 01:47:53.904 - Render thread -> VRAM report about missing bytes is changed from 814555136 Bytes to 1105928192 Bytes 2025-12-17 01:47:53.921 - Render thread -> VRAM report about missing bytes is changed from 1105928192 Bytes to 1016279040 Bytes 2025-12-17 01:47:53.921 - Render thread -> Info: Frame[1263] - Available VRAM budget has changed: 8990 MB 2025-12-17 01:47:53.938 - Render thread -> VRAM report about missing bytes is changed from 1016279040 Bytes to 1038700544 Bytes 2025-12-17 01:47:53.954 - Render thread -> VRAM report about missing bytes is changed from 1038700544 Bytes to 1083527168 Bytes 2025-12-17 01:47:53.955 - Render thread -> Info: Frame[1265] - Available VRAM budget has changed: 8926 MB 2025-12-17 01:47:53.971 - Render thread -> Info: Frame[1266] - Available VRAM budget has changed: 13885 MB 2025-12-17 01:47:53.971 - Render thread -> VRAM report about missing bytes is changed from 1083527168 Bytes to 1105940480 Bytes 2025-12-17 01:47:53.988 - Render thread -> VRAM report about missing bytes is changed from 1105940480 Bytes to 1038700544 Bytes 2025-12-17 01:47:53.988 - Render thread -> Info: Frame[1267] - Available VRAM budget has changed: 7718 MB 2025-12-17 01:47:53.988 - Render thread -> Info: Frame[1267] - Available VRAM budget has changed: 5646 MB 2025-12-17 01:47:54.104 - Render thread -> VRAM report about missing bytes is changed from 1038700544 Bytes to 838791168 Bytes 2025-12-17 01:47:54.109 - Render thread -> VRAM report about missing bytes is changed from 838791168 Bytes to 839839744 Bytes 2025-12-17 01:47:54.338 - Render thread -> Info: Frame[1280] - Available VRAM budget has changed: 14489 MB 2025-12-17 01:47:54.654 - Render thread -> Info: Frame[1299] - Available VRAM budget has changed: 7893 MB 2025-12-17 01:47:54.855 - Render thread -> Info: Frame[1311] - Available VRAM budget has changed: 8434 MB 2025-12-17 01:47:55.155 - Render thread -> Info: Frame[1329] - Available VRAM budget has changed: 5820 MB 2025-12-17 01:47:55.354 - Render thread -> Info: Frame[1341] - Available VRAM budget has changed: 6358 MB 2025-12-17 01:47:58.932 - Render thread -> VRAM report about missing bytes is changed from 839839744 Bytes to 839778304 Bytes 2025-12-17 01:47:58.954 - Render thread -> VRAM report about missing bytes is changed from 839778304 Bytes to 839729152 Bytes 2025-12-17 01:47:58.984 - Render thread -> VRAM report about missing bytes is changed from 839729152 Bytes to 839819264 Bytes 2025-12-17 01:47:58.991 - Render thread -> VRAM report about missing bytes is changed from 839819264 Bytes to 839843840 Bytes 2025-12-17 01:47:59.003 - Render thread -> VRAM report about missing bytes is changed from 839843840 Bytes to 839880704 Bytes 2025-12-17 01:47:59.195 - Render thread -> VRAM report about missing bytes is changed from 839880704 Bytes to 839847936 Bytes 2025-12-17 01:47:59.222 - Render thread -> VRAM report about missing bytes is changed from 839847936 Bytes to 839897088 Bytes 2025-12-17 01:47:59.546 - Render thread -> VRAM report about missing bytes is changed from 839897088 Bytes to 839929856 Bytes 2025-12-17 01:47:59.863 - Render thread -> VRAM report about missing bytes is changed from 839929856 Bytes to 840716288 Bytes 2025-12-17 01:48:00.321 - Render thread -> Info: Frame[1630] - Available VRAM budget has changed: 14390 MB 2025-12-17 01:48:00.338 - Render thread -> Info: Frame[1631] - Available VRAM budget has changed: 8345 MB 2025-12-17 01:48:00.338 - Render thread -> Info: Frame[1631] - Available VRAM budget has changed: 6270 MB 2025-12-17 01:48:02.188 - Render thread -> VRAM report about missing bytes is changed from 840716288 Bytes to 840531968 Bytes 2025-12-17 01:48:02.325 - Render thread -> VRAM report about missing bytes is changed from 840531968 Bytes to 840376320 Bytes 2025-12-17 01:48:02.655 - Render thread -> Frame [1770] Parallel Render Command Batch RCB-1 created with rcb: 1592053 2025-12-17 01:48:02.655 - Render thread -> Frame [1770] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-2 created with rcb: 21016241 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-3 created with rcb: 20811485 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-4 created with rcb: 23007623 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-5 created with rcb: 31239893 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-6 created with rcb: 16707481 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-7 created with rcb: 47215637 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-8 created with rcb: 45023205 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-9 created with rcb: 18767014 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-10 created with rcb: 50536229 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-11 created with rcb: 2057613 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-12 created with rcb: 7316630 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-13 created with rcb: 4384201 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-14 created with rcb: 48285851 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-15 created with rcb: 48810726 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-16 created with rcb: 61473230 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-17 created with rcb: 15465084 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-18 created with rcb: 28433636 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-19 created with rcb: 1592053 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-20 created with rcb: 53174847 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-21 created with rcb: 47759048 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-22 created with rcb: 42996255 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-23 created with rcb: 40300912 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-24 created with rcb: 24543362 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-25 created with rcb: 2925336 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-26 created with rcb: 35317049 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-27 created with rcb: 13711656 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-28 created with rcb: 59739188 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-29 created with rcb: 49167399 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-30 created with rcb: 42614425 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-31 created with rcb: 7027271 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-32 created with rcb: 3877283 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-33 created with rcb: 62674507 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-34 created with rcb: 55613499 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-35 created with rcb: 44726885 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-36 created with rcb: 27351901 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-37 created with rcb: 48119667 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-38 created with rcb: 8526211 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-39 created with rcb: 8713646 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-40 created with rcb: 17855535 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-41 created with rcb: 37034474 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-42 created with rcb: 28796418 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-43 created with rcb: 49182280 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-44 created with rcb: 15266567 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-45 created with rcb: 8198672 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-17 01:48:02.671 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-17 01:48:02.672 - Render thread -> Frame [1771] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-46 created with rcb: 8198672 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-47 created with rcb: 19675872 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-48 created with rcb: 37034474 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-49 created with rcb: 17855535 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-50 created with rcb: 8713646 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-51 created with rcb: 8526211 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-52 created with rcb: 48119667 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-53 created with rcb: 27351901 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-54 created with rcb: 44726885 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-55 created with rcb: 55613499 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-56 created with rcb: 62674507 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-57 created with rcb: 3877283 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-58 created with rcb: 7027271 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-59 created with rcb: 42614425 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-60 created with rcb: 49167399 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-61 created with rcb: 59739188 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-62 created with rcb: 13711656 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-63 created with rcb: 35317049 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-64 created with rcb: 2925336 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-65 created with rcb: 24543362 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-66 created with rcb: 40300912 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-67 created with rcb: 42996255 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-68 created with rcb: 47759048 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-69 created with rcb: 53174847 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-70 created with rcb: 1592053 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-71 created with rcb: 28433636 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-72 created with rcb: 15465084 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-73 created with rcb: 61473230 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-74 created with rcb: 48810726 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-75 created with rcb: 48285851 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-76 created with rcb: 4384201 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-77 created with rcb: 7316630 2025-12-17 01:48:02.722 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-78 created with rcb: 2057613 2025-12-17 01:48:02.723 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-17 01:48:02.754 - Render thread -> Frame [1774] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-17 01:48:02.773 - Render thread -> VRAM report about missing bytes is changed from 840376320 Bytes to 840314880 Bytes 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-79 created with rcb: 2057613 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-80 created with rcb: 7316630 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-81 created with rcb: 4384201 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-82 created with rcb: 48285851 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-83 created with rcb: 48810726 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-84 created with rcb: 61473230 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-85 created with rcb: 15465084 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-86 created with rcb: 28433636 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-87 created with rcb: 53174847 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-88 created with rcb: 47759048 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-89 created with rcb: 42996255 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-17 01:48:02.773 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-17 01:48:02.783 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-17 01:48:02.783 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-17 01:48:02.784 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-17 01:48:02.784 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-17 01:48:02.784 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-17 01:48:02.784 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-17 01:48:02.802 - Render thread -> Frame [1775] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-17 01:48:02.842 - Render thread -> VRAM report about missing bytes is changed from 840314880 Bytes to 840192000 Bytes 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-90 created with rcb: 40300912 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-91 created with rcb: 47759048 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-92 created with rcb: 15266567 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-93 created with rcb: 53174847 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-94 created with rcb: 61473230 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-95 created with rcb: 48810726 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-96 created with rcb: 48285851 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-97 created with rcb: 50536229 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-98 created with rcb: 7316630 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-99 created with rcb: 24543362 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-100 created with rcb: 2925336 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-101 created with rcb: 35317049 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-102 created with rcb: 13711656 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-103 created with rcb: 59739188 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-104 created with rcb: 49167399 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-105 created with rcb: 1592053 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-106 created with rcb: 7027271 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-107 created with rcb: 3877283 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-108 created with rcb: 62674507 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-109 created with rcb: 55613499 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-110 created with rcb: 44726885 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-111 created with rcb: 27351901 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-112 created with rcb: 48119667 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-113 created with rcb: 8526211 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-114 created with rcb: 8713646 2025-12-17 01:48:02.842 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-115 created with rcb: 17855535 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-116 created with rcb: 37034474 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-117 created with rcb: 19675872 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-118 created with rcb: 45023205 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-119 created with rcb: 47215637 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-120 created with rcb: 16707481 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-121 created with rcb: 42614425 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-122 created with rcb: 23007623 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-123 created with rcb: 20811485 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-124 created with rcb: 21016241 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-125 created with rcb: 59510322 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-126 created with rcb: 18519653 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-127 created with rcb: 17099213 2025-12-17 01:48:02.843 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-128 created with rcb: 42996255 2025-12-17 01:48:02.844 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-17 01:48:02.845 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-17 01:48:02.855 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-17 01:48:02.856 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-17 01:48:02.856 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-17 01:48:02.856 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-17 01:48:02.856 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-17 01:48:02.861 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-17 01:48:02.877 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-17 01:48:02.877 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-17 01:48:02.877 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-17 01:48:02.877 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-17 01:48:02.877 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-17 01:48:02.878 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-17 01:48:02.887 - Render thread -> Frame [1776] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-17 01:48:02.927 - Render thread -> VRAM report about missing bytes is changed from 840192000 Bytes to 840167424 Bytes 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-129 created with rcb: 36142787 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-130 created with rcb: 47759048 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-131 created with rcb: 40300912 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-132 created with rcb: 30450618 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-133 created with rcb: 9489443 2025-12-17 01:48:02.927 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-134 created with rcb: 43131540 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-135 created with rcb: 4727366 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-136 created with rcb: 34825036 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-137 created with rcb: 61250391 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-138 created with rcb: 51700247 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-139 created with rcb: 42889531 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-140 created with rcb: 31810675 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-141 created with rcb: 47872369 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-142 created with rcb: 15266567 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-143 created with rcb: 58347300 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-144 created with rcb: 62700893 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-145 created with rcb: 444629 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-146 created with rcb: 57794087 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-147 created with rcb: 54563217 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-148 created with rcb: 6956383 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-149 created with rcb: 29488521 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-150 created with rcb: 30260030 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-151 created with rcb: 53174847 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-152 created with rcb: 38235387 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-153 created with rcb: 61473230 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-154 created with rcb: 48810726 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-155 created with rcb: 21003789 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-156 created with rcb: 48285851 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-157 created with rcb: 9533276 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-158 created with rcb: 42292127 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-159 created with rcb: 11023927 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-160 created with rcb: 40641757 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-161 created with rcb: 13664035 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-162 created with rcb: 301133 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-163 created with rcb: 31239893 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-164 created with rcb: 16707481 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-165 created with rcb: 47215637 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-166 created with rcb: 45023205 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-167 created with rcb: 19675872 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-168 created with rcb: 37034474 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-169 created with rcb: 17855535 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-170 created with rcb: 8713646 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-171 created with rcb: 8526211 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-172 created with rcb: 48119667 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-173 created with rcb: 27351901 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-174 created with rcb: 44726885 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-175 created with rcb: 55613499 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-176 created with rcb: 62674507 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-177 created with rcb: 3877283 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-178 created with rcb: 7027271 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-179 created with rcb: 1592053 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-180 created with rcb: 49167399 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-181 created with rcb: 59739188 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-182 created with rcb: 13711656 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-183 created with rcb: 35317049 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-184 created with rcb: 2925336 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-185 created with rcb: 24543362 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-186 created with rcb: 42996255 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-187 created with rcb: 17099213 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-188 created with rcb: 4384201 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-189 created with rcb: 18519653 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-190 created with rcb: 59510322 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-191 created with rcb: 51492949 2025-12-17 01:48:02.928 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-192 created with rcb: 20811485 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-17 01:48:02.952 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-17 01:48:02.953 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-17 01:48:02.953 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-17 01:48:02.956 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-17 01:48:02.957 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-17 01:48:02.957 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-17 01:48:02.957 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-17 01:48:02.957 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-17 01:48:02.961 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-17 01:48:02.961 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-17 01:48:02.961 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-17 01:48:02.961 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-17 01:48:02.962 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-17 01:48:02.963 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-17 01:48:02.963 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-17 01:48:02.963 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-17 01:48:02.980 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-17 01:48:02.984 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-17 01:48:02.986 - Render thread -> Frame [1777] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-17 01:48:03.029 - Render thread -> VRAM report about missing bytes is changed from 840167424 Bytes to 840110080 Bytes 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-193 created with rcb: 23007623 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-194 created with rcb: 42614425 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-195 created with rcb: 21016241 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-196 created with rcb: 7316630 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-197 created with rcb: 1122497 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-198 created with rcb: 53845036 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-199 created with rcb: 9533276 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-200 created with rcb: 48285851 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-201 created with rcb: 21003789 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-202 created with rcb: 48810726 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-203 created with rcb: 61473230 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-204 created with rcb: 38235387 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-205 created with rcb: 53174847 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-206 created with rcb: 30260030 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-207 created with rcb: 20912240 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-208 created with rcb: 50536229 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-209 created with rcb: 17099213 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-210 created with rcb: 42996255 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-211 created with rcb: 29488521 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-212 created with rcb: 24543362 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-213 created with rcb: 4384201 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-214 created with rcb: 35317049 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-215 created with rcb: 13711656 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-216 created with rcb: 59739188 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-217 created with rcb: 28433636 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-218 created with rcb: 18519653 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-219 created with rcb: 1592053 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-220 created with rcb: 301133 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-221 created with rcb: 15465084 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-222 created with rcb: 13664035 2025-12-17 01:48:03.029 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-223 created with rcb: 59510322 2025-12-17 01:48:03.038 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-191 processed in 2 frames. 2025-12-17 01:48:03.050 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-17 01:48:03.051 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-17 01:48:03.052 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-17 01:48:03.057 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-17 01:48:03.059 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-17 01:48:03.060 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-17 01:48:03.061 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-17 01:48:03.062 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-17 01:48:03.063 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-17 01:48:03.066 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-208 processed in 1 frames. 2025-12-17 01:48:03.067 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-209 processed in 1 frames. 2025-12-17 01:48:03.067 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-210 processed in 1 frames. 2025-12-17 01:48:03.081 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-211 processed in 1 frames. 2025-12-17 01:48:03.082 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-212 processed in 1 frames. 2025-12-17 01:48:03.083 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-213 processed in 1 frames. 2025-12-17 01:48:03.083 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-214 processed in 1 frames. 2025-12-17 01:48:03.083 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-215 processed in 1 frames. 2025-12-17 01:48:03.083 - Render thread -> Frame [1778] Parallel Render Command Batch RCB-216 processed in 1 frames. 2025-12-17 01:48:03.165 - Render thread -> VRAM report about missing bytes is changed from 840110080 Bytes to 840773632 Bytes 2025-12-17 01:48:03.165 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-224 created with rcb: 7027271 2025-12-17 01:48:03.165 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-225 created with rcb: 3877283 2025-12-17 01:48:03.165 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-226 created with rcb: 49182280 2025-12-17 01:48:03.165 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-227 created with rcb: 17785158 2025-12-17 01:48:03.173 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-217 processed in 2 frames. 2025-12-17 01:48:03.173 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-218 processed in 2 frames. 2025-12-17 01:48:03.173 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-219 processed in 2 frames. 2025-12-17 01:48:03.190 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-220 processed in 2 frames. 2025-12-17 01:48:03.221 - Render thread -> Frame [1779] Parallel Render Command Batch RCB-221 processed in 2 frames. 2025-12-17 01:48:03.329 - Render thread -> VRAM report about missing bytes is changed from 840773632 Bytes to 840962048 Bytes 2025-12-17 01:48:03.329 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-228 created with rcb: 49167399 2025-12-17 01:48:03.329 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-229 created with rcb: 2925336 2025-12-17 01:48:03.329 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-230 created with rcb: 14504060 2025-12-17 01:48:03.329 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-231 created with rcb: 18767014 2025-12-17 01:48:03.329 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-232 created with rcb: 62674507 2025-12-17 01:48:03.332 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-222 processed in 3 frames. 2025-12-17 01:48:03.339 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-223 processed in 3 frames. 2025-12-17 01:48:03.347 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-224 processed in 2 frames. 2025-12-17 01:48:03.359 - Render thread -> Frame [1780] Parallel Render Command Batch RCB-225 processed in 2 frames. 2025-12-17 01:48:03.406 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:48:03.525 - Render thread -> VRAM report about missing bytes is changed from 840962048 Bytes to 841150464 Bytes 2025-12-17 01:48:03.525 - Render thread -> Frame [1781] Parallel Render Command Batch RCB-233 created with rcb: 2057613 2025-12-17 01:48:03.525 - Render thread -> Frame [1781] Parallel Render Command Batch RCB-234 created with rcb: 8198672 2025-12-17 01:48:03.544 - Render thread -> Frame [1781] Parallel Render Command Batch RCB-226 processed in 3 frames. 2025-12-17 01:48:03.579 - Render thread -> Frame [1781] Parallel Render Command Batch RCB-227 processed in 3 frames. 2025-12-17 01:48:03.616 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-17 01:48:03.682 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:48:03.780 - Render thread -> VRAM report about missing bytes is changed from 841150464 Bytes to 841211904 Bytes 2025-12-17 01:48:03.798 - Render thread -> Frame [1782] Parallel Render Command Batch RCB-228 processed in 3 frames. 2025-12-17 01:48:03.911 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-17 01:48:03.992 - Render thread -> VRAM report about missing bytes is changed from 841211904 Bytes to 841416704 Bytes 2025-12-17 01:48:04.009 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-229 processed in 4 frames. 2025-12-17 01:48:04.041 - Render thread -> Frame [1783] Parallel Render Command Batch RCB-230 processed in 4 frames. 2025-12-17 01:48:04.086 - Render thread -> VRAM report about missing bytes is changed from 841416704 Bytes to 841441280 Bytes 2025-12-17 01:48:04.086 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-235 created with rcb: 28796418 2025-12-17 01:48:04.106 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-231 processed in 5 frames. 2025-12-17 01:48:04.138 - Render thread -> Frame [1784] Parallel Render Command Batch RCB-232 processed in 5 frames. 2025-12-17 01:48:04.192 - Render thread -> VRAM report about missing bytes is changed from 841441280 Bytes to 841338880 Bytes 2025-12-17 01:48:04.244 - Render thread -> Frame [1785] Parallel Render Command Batch RCB-233 processed in 5 frames. 2025-12-17 01:48:04.294 - Render thread -> VRAM report about missing bytes is changed from 841338880 Bytes to 845041664 Bytes 2025-12-17 01:48:04.347 - Render thread -> Frame [1786] Parallel Render Command Batch RCB-234 processed in 6 frames. 2025-12-17 01:48:04.435 - Render thread -> VRAM report about missing bytes is changed from 845041664 Bytes to 845176832 Bytes 2025-12-17 01:48:04.584 - Render thread -> Frame [1788] Parallel Render Command Batch RCB-235 processed in 5 frames. 2025-12-17 01:48:04.655 - Render thread -> Info: Frame[1792] - Available VRAM budget has changed: 14503 MB 2025-12-17 01:48:04.754 - Render thread -> VRAM report about missing bytes is changed from 845176832 Bytes to 846225408 Bytes 2025-12-17 01:48:05.086 - Render thread -> Frame [1805] Parallel Render Command Batch RCB-236 created with rcb: 53596130 2025-12-17 01:48:05.189 - Render thread -> VRAM report about missing bytes is changed from 846225408 Bytes to 846168064 Bytes 2025-12-17 01:48:05.401 - Render thread -> VRAM report about missing bytes is changed from 846168064 Bytes to 846196736 Bytes 2025-12-17 01:48:05.420 - Render thread -> Frame [1808] Parallel Render Command Batch RCB-236 processed in 4 frames. 2025-12-17 01:48:05.554 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 8 needed elements, resizing from 1 to 8. 2025-12-17 01:48:05.554 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 8 needed elements, resizing from 1 to 8. 2025-12-17 01:48:05.559 - Render thread -> VRAM report about missing bytes is changed from 846196736 Bytes to 845889536 Bytes 2025-12-17 01:48:05.570 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 8 to 32. 2025-12-17 01:48:05.572 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 8 to 32. 2025-12-17 01:48:05.576 - Render thread -> VRAM report about missing bytes is changed from 845889536 Bytes to 845582336 Bytes 2025-12-17 01:48:05.624 - Render thread -> VRAM report about missing bytes is changed from 845582336 Bytes to 845889536 Bytes 2025-12-17 01:48:05.660 - Render thread -> VRAM report about missing bytes is changed from 845889536 Bytes to 847769600 Bytes 2025-12-17 01:48:05.679 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2025-12-17 01:48:05.681 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 32 to 128. 2025-12-17 01:48:05.687 - Render thread -> VRAM report about missing bytes is changed from 847769600 Bytes to 847589376 Bytes 2025-12-17 01:48:05.754 - Render thread -> VRAM report about missing bytes is changed from 847589376 Bytes to 847896576 Bytes 2025-12-17 01:48:05.887 - Render thread -> Info: Frame[1823] - Available VRAM budget has changed: 8431 MB 2025-12-17 01:48:06.420 - Render thread -> Info: Frame[1853] - Available VRAM budget has changed: 6355 MB 2025-12-17 01:48:08.021 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-17 01:48:08.032 - Render thread -> Info: Frame[1947] - Available VRAM budget has changed: 8261 MB 2025-12-17 01:48:08.032 - Render thread -> Info: Frame[1947] - Available VRAM budget has changed: 6186 MB 2025-12-17 01:48:08.653 - Render thread -> Info: Frame[1971] - Available VRAM budget has changed: 7935 MB 2025-12-17 01:48:08.653 - Render thread -> Info: Frame[1971] - Available VRAM budget has changed: 5861 MB 2025-12-17 01:48:08.713 - Render thread -> VRAM report about missing bytes is changed from 847896576 Bytes to 847863808 Bytes 2025-12-17 01:48:08.799 - Render thread -> VRAM report about missing bytes is changed from 847863808 Bytes to 851070976 Bytes 2025-12-17 01:48:08.836 - Render thread -> VRAM report about missing bytes is changed from 851070976 Bytes to 852185088 Bytes 2025-12-17 01:48:09.269 - Render thread -> Info: Frame[1992] - Available VRAM budget has changed: 14411 MB 2025-12-17 01:48:09.453 - Render thread -> Info: Frame[2003] - Available VRAM budget has changed: 8172 MB 2025-12-17 01:48:09.953 - Render thread -> Info: Frame[2033] - Available VRAM budget has changed: 6097 MB 2025-12-17 01:48:11.288 - Render thread -> VRAM report about missing bytes is changed from 852185088 Bytes to 852168704 Bytes 2025-12-17 01:48:11.320 - Render thread -> VRAM report about missing bytes is changed from 852168704 Bytes to 852209664 Bytes 2025-12-17 01:48:12.486 - Render thread -> VRAM report about missing bytes is changed from 852209664 Bytes to 854634496 Bytes 2025-12-17 01:48:12.640 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-17 01:48:12.641 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 128 to 512. 2025-12-17 01:48:12.652 - Render thread -> VRAM report about missing bytes is changed from 854634496 Bytes to 854462464 Bytes 2025-12-17 01:48:12.680 - Render thread -> VRAM report about missing bytes is changed from 854462464 Bytes to 855072768 Bytes 2025-12-17 01:48:12.716 - Render thread -> VRAM report about missing bytes is changed from 855072768 Bytes to 856383488 Bytes 2025-12-17 01:48:13.533 - Render thread -> Info: Frame[2243] - Available VRAM budget has changed: 8083 MB 2025-12-17 01:48:13.534 - Render thread -> Info: Frame[2243] - Available VRAM budget has changed: 6009 MB 2025-12-17 01:48:13.545 - Render thread -> VRAM report about missing bytes is changed from 856383488 Bytes to 856346624 Bytes 2025-12-17 01:48:13.563 - Render thread -> VRAM report about missing bytes is changed from 856346624 Bytes to 858443776 Bytes 2025-12-17 01:48:13.573 - Render thread -> VRAM report about missing bytes is changed from 858443776 Bytes to 858460160 Bytes 2025-12-17 01:48:13.703 - Render thread -> VRAM report about missing bytes is changed from 858460160 Bytes to 861278208 Bytes 2025-12-17 01:48:13.736 - Render thread -> VRAM report about missing bytes is changed from 861278208 Bytes to 861282304 Bytes 2025-12-17 01:48:13.769 - Render thread -> VRAM report about missing bytes is changed from 861282304 Bytes to 861286400 Bytes 2025-12-17 01:48:13.903 - Render thread -> VRAM report about missing bytes is changed from 861286400 Bytes to 861290496 Bytes 2025-12-17 01:48:14.053 - Render thread -> VRAM report about missing bytes is changed from 861290496 Bytes to 861294592 Bytes 2025-12-17 01:48:14.220 - Render thread -> VRAM report about missing bytes is changed from 861294592 Bytes to 861298688 Bytes 2025-12-17 01:48:14.336 - Render thread -> VRAM report about missing bytes is changed from 861298688 Bytes to 861286400 Bytes 2025-12-17 01:48:14.373 - Render thread -> VRAM report about missing bytes is changed from 861286400 Bytes to 861323264 Bytes 2025-12-17 01:48:14.386 - Render thread -> VRAM report about missing bytes is changed from 861323264 Bytes to 861327360 Bytes 2025-12-17 01:48:14.552 - Render thread -> VRAM report about missing bytes is changed from 861327360 Bytes to 861331456 Bytes 2025-12-17 01:48:14.720 - Render thread -> VRAM report about missing bytes is changed from 861331456 Bytes to 861700096 Bytes 2025-12-17 01:48:14.789 - Render thread -> VRAM report about missing bytes is changed from 861700096 Bytes to 863559680 Bytes 2025-12-17 01:48:14.804 - Render thread -> VRAM report about missing bytes is changed from 863559680 Bytes to 863563776 Bytes 2025-12-17 01:48:14.805 - Render thread -> Info: Frame[2309] - Available VRAM budget has changed: 7927 MB 2025-12-17 01:48:14.805 - Render thread -> Info: Frame[2309] - Available VRAM budget has changed: 5853 MB 2025-12-17 01:48:14.818 - Render thread -> VRAM report about missing bytes is changed from 863563776 Bytes to 863686656 Bytes 2025-12-17 01:48:14.970 - Render thread -> VRAM report about missing bytes is changed from 863686656 Bytes to 863690752 Bytes 2025-12-17 01:48:15.104 - Render thread -> VRAM report about missing bytes is changed from 863690752 Bytes to 863756288 Bytes 2025-12-17 01:48:15.186 - Render thread -> VRAM report about missing bytes is changed from 863756288 Bytes to 863760384 Bytes 2025-12-17 01:48:15.203 - Render thread -> VRAM report about missing bytes is changed from 863760384 Bytes to 863764480 Bytes 2025-12-17 01:48:15.219 - Render thread -> VRAM report about missing bytes is changed from 863764480 Bytes to 863768576 Bytes 2025-12-17 01:48:15.404 - Render thread -> Info: Frame[2341] - Available VRAM budget has changed: 8064 MB 2025-12-17 01:48:15.703 - Render thread -> Info: Frame[2359] - Available VRAM budget has changed: 6695 MB 2025-12-17 01:48:15.719 - Render thread -> VRAM report about missing bytes is changed from 863768576 Bytes to 902803456 Bytes 2025-12-17 01:48:15.736 - Render thread -> VRAM report about missing bytes is changed from 902803456 Bytes to 865284096 Bytes 2025-12-17 01:48:15.758 - Render thread -> VRAM report about missing bytes is changed from 865284096 Bytes to 863293440 Bytes 2025-12-17 01:48:15.770 - Render thread -> Info: Frame[2363] - Available VRAM budget has changed: 6750 MB 2025-12-17 01:48:15.786 - Render thread -> VRAM report about missing bytes is changed from 863293440 Bytes to 863465472 Bytes 2025-12-17 01:48:15.886 - Render thread -> VRAM report about missing bytes is changed from 863465472 Bytes to 1177251840 Bytes 2025-12-17 01:48:15.909 - Render thread -> VRAM report about missing bytes is changed from 1177251840 Bytes to 1154838528 Bytes 2025-12-17 01:48:15.910 - Render thread -> Info: Frame[2371] - Available VRAM budget has changed: 7790 MB 2025-12-17 01:48:15.910 - Render thread -> Info: Frame[2371] - Available VRAM budget has changed: 6614 MB 2025-12-17 01:48:15.962 - Render thread -> VRAM report about missing bytes is changed from 1154838528 Bytes to 862359552 Bytes 2025-12-17 01:48:15.987 - Render thread -> VRAM report about missing bytes is changed from 862359552 Bytes to 863645696 Bytes 2025-12-17 01:48:16.063 - Render thread -> VRAM report about missing bytes is changed from 863645696 Bytes to 862052352 Bytes 2025-12-17 01:48:16.309 - Render thread -> Info: Frame[2386] - Available VRAM budget has changed: 14517 MB 2025-12-17 01:48:16.309 - Render thread -> VRAM report about missing bytes is changed from 862052352 Bytes to 862035968 Bytes 2025-12-17 01:48:16.386 - Render thread -> VRAM report about missing bytes is changed from 862035968 Bytes to 863608832 Bytes 2025-12-17 01:48:16.571 - Render thread -> Info: Frame[2403] - Available VRAM budget has changed: 8068 MB 2025-12-17 01:48:16.803 - Render thread -> Info: Frame[2417] - Available VRAM budget has changed: 8169 MB 2025-12-17 01:48:17.070 - Render thread -> Info: Frame[2433] - Available VRAM budget has changed: 6890 MB 2025-12-17 01:48:17.086 - Render thread -> VRAM report about missing bytes is changed from 863608832 Bytes to 908435456 Bytes 2025-12-17 01:48:17.103 - Render thread -> VRAM report about missing bytes is changed from 908435456 Bytes to 863608832 Bytes 2025-12-17 01:48:17.303 - Render thread -> Info: Frame[2447] - Available VRAM budget has changed: 6991 MB 2025-12-17 01:48:17.509 - Render thread -> Info: Frame[2459] - Available VRAM budget has changed: 14393 MB 2025-12-17 01:48:17.510 - Render thread -> Info: Frame[2459] - Available VRAM budget has changed: 8058 MB 2025-12-17 01:48:17.511 - Render thread -> Info: Frame[2459] - Available VRAM budget has changed: 6880 MB 2025-12-17 01:48:18.345 - Render thread -> Info: Frame[2509] - Available VRAM budget has changed: 14256 MB 2025-12-17 01:48:18.345 - Render thread -> Info: Frame[2509] - Available VRAM budget has changed: 7935 MB 2025-12-17 01:48:18.345 - Render thread -> Info: Frame[2509] - Available VRAM budget has changed: 6759 MB 2025-12-17 01:48:18.356 - Render thread -> Info: Frame[2510] - Available VRAM budget has changed: 14126 MB 2025-12-17 01:48:18.370 - Render thread -> Info: Frame[2511] - Available VRAM budget has changed: 7818 MB 2025-12-17 01:48:18.370 - Render thread -> Info: Frame[2511] - Available VRAM budget has changed: 6642 MB 2025-12-17 01:48:21.287 - Render thread -> Info: Frame[2512] - Available VRAM budget has changed: 13975 MB 2025-12-17 01:48:21.295 - Render thread -> Info: Frame[2513] - Available VRAM budget has changed: 7684 MB 2025-12-17 01:48:21.295 - Render thread -> Info: Frame[2513] - Available VRAM budget has changed: 6508 MB 2025-12-17 01:48:22.574 - Main Thread -> WriteLine Closed