2025-12-13 10:21:47.083 - Main Thread ->  Timezone (local - UTC): 1h
2025-12-13 10:21:47.083 - Main Thread ->  App Version: 2.0.2.39
2025-12-13 10:21:47.086 - Main Thread ->  VRage renderer started
2025-12-13 10:21:47.086 - Main Thread ->  OS Version: Microsoft Windows NT 10.0.19045.0
2025-12-13 10:21:47.112 - Main Thread ->  NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed
2025-12-13 10:21:47.112 - Main Thread ->  NvApi - Driver Version: <Unknown>
2025-12-13 10:21:47.112 - Main Thread ->  NvApi - NvApi Version: <Unknown>
2025-12-13 10:21:47.995 - Main Thread ->  AMD - agsInitialize: AGS_SUCCESS
2025-12-13 10:21:47.995 - Main Thread ->  AMD - Driver Version: 25.12.1
2025-12-13 10:21:48.110 - Main Thread ->  Adapters.Adapters - Entering
2025-12-13 10:21:48.110 - Main Thread ->     CreateDXGIFactory - Entering
2025-12-13 10:21:48.119 - Main Thread ->     CreateDXGIFactory - Exiting
2025-12-13 10:21:48.121 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering
2025-12-13 10:21:48.122 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting
2025-12-13 10:21:48.122 - Main Thread ->     Using IDXGIFactory6: True
2025-12-13 10:21:48.122 - Main Thread ->     Enumerating adapters by preference
2025-12-13 10:21:48.133 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:21:48.133 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:21:48.133 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:21:48.134 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:21:48.363 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:21:48.472 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:21:48.472 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Entering
2025-12-13 10:21:48.473 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list
2025-12-13 10:21:48.474 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list done
2025-12-13 10:21:48.475 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate
2025-12-13 10:21:48.480 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate done
2025-12-13 10:21:48.480 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list
2025-12-13 10:21:48.480 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list done
2025-12-13 10:21:48.480 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate
2025-12-13 10:21:48.482 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate done
2025-12-13 10:21:48.482 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list
2025-12-13 10:21:48.482 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list done
2025-12-13 10:21:48.482 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate
2025-12-13 10:21:48.484 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate done
2025-12-13 10:21:48.484 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Exiting
2025-12-13 10:21:48.484 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:21:48.484 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:21:48.484 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:21:48.484 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:21:48.570 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:21:48.648 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:21:48.648 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Entering
2025-12-13 10:21:48.648 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list
2025-12-13 10:21:48.649 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list done
2025-12-13 10:21:48.649 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate
2025-12-13 10:21:48.651 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate done
2025-12-13 10:21:48.651 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list
2025-12-13 10:21:48.651 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list done
2025-12-13 10:21:48.651 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate
2025-12-13 10:21:48.653 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate done
2025-12-13 10:21:48.653 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list
2025-12-13 10:21:48.653 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list done
2025-12-13 10:21:48.653 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate
2025-12-13 10:21:48.655 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate done
2025-12-13 10:21:48.655 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Exiting
2025-12-13 10:21:48.655 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Entering
2025-12-13 10:21:48.655 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Entering
2025-12-13 10:21:48.655 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Exiting
2025-12-13 10:21:48.655 - Main Thread ->        Skipping software adapter
2025-12-13 10:21:48.655 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Exiting
2025-12-13 10:21:48.657 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY1
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY1
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:21:48.657 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY8
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY8
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:21:48.658 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY10
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY10
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:21:48.658 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY1
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY1
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:21:48.658 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY8
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY8
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:21:48.658 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY10
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY10
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:21:48.658 - Main Thread ->     Adapter list composed
2025-12-13 10:21:48.680 - Main Thread ->     {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 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2025-12-13 10:21:48.682 - Main Thread ->  Adapters.Adapters - Exiting
2025-12-13 10:21:48.683 - Main Thread ->  Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 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3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True","AdapterLuid": 74225,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 17130819584,"SharedRAM": 16840474624,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29615,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 24.32,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}}
2025-12-13 10:21:48.683 - Main Thread ->  Creating Keen.VRage.Render12.SceneSystem.SceneManager...
2025-12-13 10:21:48.830 - Main Thread ->  Done creating Keen.VRage.Render12.SceneSystem.SceneManager
2025-12-13 10:21:48.831 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:21:48.831 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:21:48.831 - Main Thread ->  Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer...
2025-12-13 10:21:48.844 - Main Thread ->  Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer
2025-12-13 10:21:48.844 - Main Thread ->  Creating Keen.VRage.Render12.Core.Systems.Time...
2025-12-13 10:21:48.844 - Main Thread ->  Done creating Keen.VRage.Render12.Core.Systems.Time
2025-12-13 10:21:48.845 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager...
2025-12-13 10:21:48.845 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager
2025-12-13 10:21:48.846 - Main Thread ->  Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 6900 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}}
2025-12-13 10:21:48.849 - Main Thread ->  Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}}
2025-12-13 10:21:48.851 - Main Thread ->  Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}}
2025-12-13 10:21:48.854 - Main Thread ->  Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6900 XT","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}}
2025-12-13 10:21:48.877 - Render thread ->  CreatePlatformDevice settingsToTry = {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 0,
      "Denominator": 0
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:21:48.877 - Render thread ->  IsD3D12Supported = True
2025-12-13 10:21:48.880 - Render thread ->  Debug layer enabled: False
2025-12-13 10:21:48.880 - Render thread ->   Device Removed Extended Data (DRED): on
2025-12-13 10:21:49.013 - Render thread ->  Direct Storage supported
2025-12-13 10:21:49.013 - Render thread ->  Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows
2025-12-13 10:21:49.013 - Render thread ->  Is stable power state: Off - fast but GPU measurements might be imprecise
2025-12-13 10:21:49.014 - Render thread ->  Current Device Info:
2025-12-13 10:21:49.014 - Render thread ->     DoublePrecisionFloatShaderOps: True
2025-12-13 10:21:49.014 - Render thread ->     OutputMergerLogicOp: True
2025-12-13 10:21:49.014 - Render thread ->     MinPrecisionSupport: Bit16
2025-12-13 10:21:49.014 - Render thread ->     TiledResourcesTier: Tier3
2025-12-13 10:21:49.014 - Render thread ->     ResourceBindingTier: Tier3
2025-12-13 10:21:49.014 - Render thread ->     PSSpecifiedStencilRefSupported: True
2025-12-13 10:21:49.014 - Render thread ->     TypedUAVLoadAdditionalFormats: True
2025-12-13 10:21:49.014 - Render thread ->     ROVsSupported: True
2025-12-13 10:21:49.014 - Render thread ->     ConservativeRasterizationTier: Tier3
2025-12-13 10:21:49.014 - Render thread ->     MaxGPUVirtualAddressBitsPerResource: 47
2025-12-13 10:21:49.014 - Render thread ->     StandardSwizzle64KBSupported: False
2025-12-13 10:21:49.014 - Render thread ->     CrossNodeSharingTier: TierNotSupported
2025-12-13 10:21:49.014 - Render thread ->     CrossAdapterRowMajorTextureSupported: False
2025-12-13 10:21:49.014 - Render thread ->     VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True
2025-12-13 10:21:49.014 - Render thread ->     ResourceHeapTier: Tier2
2025-12-13 10:21:49.014 - Render thread ->     WaveOps: True
2025-12-13 10:21:49.014 - Render thread ->     WaveLaneCountMin: 32
2025-12-13 10:21:49.014 - Render thread ->     WaveLaneCountMax: 64
2025-12-13 10:21:49.014 - Render thread ->     TotalLaneCount: 5120
2025-12-13 10:21:49.014 - Render thread ->     ExpandedComputeResourceStates: True
2025-12-13 10:21:49.014 - Render thread ->     Int64ShaderOps: True
2025-12-13 10:21:49.014 - Render thread ->     DepthBoundsTestSupported: True
2025-12-13 10:21:49.014 - Render thread ->     ProgrammableSamplePositionsTier: Tier2
2025-12-13 10:21:49.014 - Render thread ->     CopyQueueTimestampQueriesSupported: True
2025-12-13 10:21:49.014 - Render thread ->     CastingFullyTypedFormatSupported: True
2025-12-13 10:21:49.014 - Render thread ->     WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy
2025-12-13 10:21:49.015 - Render thread ->     ViewInstancingTier: Tier1
2025-12-13 10:21:49.015 - Render thread ->     BarycentricsSupported: True
2025-12-13 10:21:49.015 - Render thread ->     MSAA64KBAlignedTextureSupported: True
2025-12-13 10:21:49.015 - Render thread ->     SharedResourceCompatibilityTier: Tier2
2025-12-13 10:21:49.015 - Render thread ->     Native16BitShaderOpsSupported: True
2025-12-13 10:21:49.015 - Render thread ->     SRVOnlyTiledResourceTier3: True
2025-12-13 10:21:49.015 - Render thread ->     RenderPassesTier: Tier0
2025-12-13 10:21:49.015 - Render thread ->     RaytracingTier: Tier1_1
2025-12-13 10:21:49.015 - Render thread ->     AdditionalShadingRatesSupported: False
2025-12-13 10:21:49.015 - Render thread ->     PerPrimitiveShadingRateSupportedWithViewportIndexing: True
2025-12-13 10:21:49.015 - Render thread ->     VariableShadingRateTier: Tier2
2025-12-13 10:21:49.015 - Render thread ->     ShadingRateImageTileSize: 8
2025-12-13 10:21:49.015 - Render thread ->     BackgroundProcessingSupported: True
2025-12-13 10:21:49.015 - Render thread ->     MeshShaderTier: Tier1
2025-12-13 10:21:49.015 - Render thread ->     SamplerFeedbackTier: Tier1_0
2025-12-13 10:21:49.022 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy...
2025-12-13 10:21:49.023 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy
2025-12-13 10:21:49.024 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager...
2025-12-13 10:21:49.024 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager
2025-12-13 10:21:49.024 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor...
2025-12-13 10:21:49.025 - Render thread ->  VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes
2025-12-13 10:21:49.035 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor
2025-12-13 10:21:49.035 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.DeviceContext...
2025-12-13 10:21:49.048 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.DeviceContext
2025-12-13 10:21:49.048 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager...
2025-12-13 10:21:49.048 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager
2025-12-13 10:21:49.048 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.StatManager...
2025-12-13 10:21:49.050 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.StatManager
2025-12-13 10:21:49.050 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool...
2025-12-13 10:21:49.050 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool
2025-12-13 10:21:49.051 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher...
2025-12-13 10:21:49.060 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher
2025-12-13 10:21:49.061 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DataUploader...
2025-12-13 10:21:49.086 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DataUploader
2025-12-13 10:21:49.087 - Render thread ->  Creating Keen.VRage.Render12.Resources.D3DHeapManager...
2025-12-13 10:21:49.088 - Render thread ->  Done creating Keen.VRage.Render12.Resources.D3DHeapManager
2025-12-13 10:21:49.088 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager...
2025-12-13 10:21:49.090 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager
2025-12-13 10:21:49.091 - Render thread ->  Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager...
2025-12-13 10:21:49.092 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager
2025-12-13 10:21:49.093 - Render thread ->  Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager...
2025-12-13 10:21:49.093 - Render thread ->  Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager
2025-12-13 10:21:49.094 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager...
2025-12-13 10:21:49.094 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager
2025-12-13 10:21:49.097 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager...
2025-12-13 10:21:49.119 - Render thread ->  UseShaderAsserts: False
2025-12-13 10:21:49.120 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager
2025-12-13 10:21:49.120 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager...
2025-12-13 10:21:49.121 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager
2025-12-13 10:21:49.121 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager...
2025-12-13 10:21:49.121 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager
2025-12-13 10:21:49.122 - Render thread ->  Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool...
2025-12-13 10:21:49.136 - Render thread ->  Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool
2025-12-13 10:21:49.136 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager...
2025-12-13 10:21:49.138 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager
2025-12-13 10:21:49.139 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager...
2025-12-13 10:21:49.139 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager
2025-12-13 10:21:49.139 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager...
2025-12-13 10:21:49.142 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager
2025-12-13 10:21:49.142 - Render thread ->  Creating Keen.VRage.Render12.Utils.ClearingManager...
2025-12-13 10:21:49.143 - Render thread ->  Done creating Keen.VRage.Render12.Utils.ClearingManager
2025-12-13 10:21:49.143 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager...
2025-12-13 10:21:49.143 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager
2025-12-13 10:21:49.143 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager...
2025-12-13 10:21:49.146 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager
2025-12-13 10:21:49.147 - Render thread ->  Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager...
2025-12-13 10:21:49.159 - Render thread ->  Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager
2025-12-13 10:21:49.172 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager...
2025-12-13 10:21:49.184 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager
2025-12-13 10:21:49.184 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager...
2025-12-13 10:21:49.192 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager
2025-12-13 10:21:49.193 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.SwapChain...
2025-12-13 10:21:49.195 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:21:49.221 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.SwapChain
2025-12-13 10:21:49.221 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer...
2025-12-13 10:21:49.223 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer
2025-12-13 10:21:49.223 - Render thread ->  Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor...
2025-12-13 10:21:49.224 - Render thread ->  Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor
2025-12-13 10:21:49.224 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers...
2025-12-13 10:21:49.249 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers
2025-12-13 10:21:49.250 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler...
2025-12-13 10:21:49.263 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler
2025-12-13 10:21:49.263 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUStats...
2025-12-13 10:21:49.263 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUStats
2025-12-13 10:21:49.264 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager...
2025-12-13 10:21:49.264 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager
2025-12-13 10:21:49.265 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager...
2025-12-13 10:21:49.307 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager
2025-12-13 10:21:49.308 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:21:49.308 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:21:49.308 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager...
2025-12-13 10:21:49.308 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager
2025-12-13 10:21:49.311 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager...
2025-12-13 10:21:49.361 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager
2025-12-13 10:21:49.502 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.IBLManager...
2025-12-13 10:21:49.505 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.IBLManager
2025-12-13 10:21:49.508 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.AtmosphereManager...
2025-12-13 10:21:49.508 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager
2025-12-13 10:21:49.508 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.CloudsManager...
2025-12-13 10:21:49.508 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.CloudsManager
2025-12-13 10:21:49.508 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager...
2025-12-13 10:21:49.509 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager
2025-12-13 10:21:49.509 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager...
2025-12-13 10:21:49.511 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager
2025-12-13 10:21:49.511 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager...
2025-12-13 10:21:49.511 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager
2025-12-13 10:21:49.511 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:21:49.511 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:21:49.619 - Render thread ->  Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory...
2025-12-13 10:21:49.620 - Render thread ->  Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory
2025-12-13 10:21:49.658 - Render thread ->  Creating Keen.VRage.Render12.UIStage.MainUISystem...
2025-12-13 10:21:49.665 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.MainUISystem
2025-12-13 10:21:49.665 - Render thread ->  Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob...
2025-12-13 10:21:49.667 - Render thread ->  Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob
2025-12-13 10:21:49.667 - Render thread ->  Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer...
2025-12-13 10:21:49.704 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer
2025-12-13 10:21:49.707 - Render thread ->  Creating Keen.VRage.Render12.DebugStage.DebugPassJob...
2025-12-13 10:21:49.721 - Render thread ->  Done creating Keen.VRage.Render12.DebugStage.DebugPassJob
2025-12-13 10:21:49.732 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem...
2025-12-13 10:21:49.960 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem
2025-12-13 10:21:49.960 - Render thread ->  CreateMeshBuilders - Entering
2025-12-13 10:21:49.961 - Render thread ->  CreateMeshBuilders - Exiting
2025-12-13 10:21:49.961 - Render thread ->  OnAllSystemsRegistered - Entering
2025-12-13 10:21:49.967 - Render thread ->  OnAllSystemsRegistered - Exiting
2025-12-13 10:21:50.711 - Render thread ->  SwapChain.Update - The old reference count for the swap chain: 2
2025-12-13 10:21:50.713 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:21:50.836 - Render thread ->  VRAM report about missing bytes is changed from 999424 Bytes to 12185600 Bytes
2025-12-13 10:21:50.862 - Render thread ->  VRAM report about missing bytes is changed from 12185600 Bytes to 12709888 Bytes
2025-12-13 10:21:50.869 - Render thread ->  VRAM report about missing bytes is changed from 12709888 Bytes to 13168640 Bytes
2025-12-13 10:21:50.869 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13155 MB
2025-12-13 10:21:50.869 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13089 MB
2025-12-13 10:21:50.873 - Render thread ->  VRAM report about missing bytes is changed from 13168640 Bytes to 13430784 Bytes
2025-12-13 10:21:50.875 - Render thread ->  VRAM report about missing bytes is changed from 13430784 Bytes to 13692928 Bytes
2025-12-13 10:21:50.880 - Render thread ->  VRAM report about missing bytes is changed from 13692928 Bytes to 13955072 Bytes
2025-12-13 10:21:51.082 - Render thread ->  VRAM report about missing bytes is changed from 13955072 Bytes to 14544896 Bytes
2025-12-13 10:21:51.738 - Render thread ->  VRAM report about missing bytes is changed from 14544896 Bytes to 15073280 Bytes
2025-12-13 10:21:51.745 - Render thread ->  VRAM report about missing bytes is changed from 15073280 Bytes to 15794176 Bytes
2025-12-13 10:21:51.761 - Render thread ->  VRAM report about missing bytes is changed from 15794176 Bytes to 16056320 Bytes
2025-12-13 10:21:51.766 - Render thread ->  VRAM report about missing bytes is changed from 16056320 Bytes to 16580608 Bytes
2025-12-13 10:21:51.785 - Render thread ->  VRAM report about missing bytes is changed from 16580608 Bytes to 16576512 Bytes
2025-12-13 10:21:52.289 - Render thread ->  VRAM report about missing bytes is changed from 16576512 Bytes to 24035328 Bytes
2025-12-13 10:21:52.295 - VRageWorker 7 ->   Vertex
2025-12-13 10:21:52.295 - VRageWorker 13 ->   Pixel
2025-12-13 10:21:52.296 - VRageWorker 9 ->   Vertex
2025-12-13 10:21:52.297 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.297 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.297 - VRageWorker 9 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.297 - VRageWorker 9 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.297 - VRageWorker 8 ->   Pixel
2025-12-13 10:21:52.297 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.297 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.297 - VRageWorker 8 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.297 - VRageWorker 8 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.330 - Render thread ->  VRAM report about missing bytes is changed from 24035328 Bytes to 92000256 Bytes
2025-12-13 10:21:52.355 - Render thread ->  VRAM report about missing bytes is changed from 92000256 Bytes to 159518720 Bytes
2025-12-13 10:21:52.355 - Render thread ->  Info: Frame[257] - Available VRAM budget has changed: 12984 MB
2025-12-13 10:21:52.355 - Render thread ->  Info: Frame[257] - Available VRAM budget has changed: 12903 MB
2025-12-13 10:21:52.358 - Render thread ->  VRAM report about missing bytes is changed from 159518720 Bytes to 159780864 Bytes
2025-12-13 10:21:52.404 - VRageWorker 13 ->   Vertex
2025-12-13 10:21:52.404 - VRageWorker 11 ->   Pixel
2025-12-13 10:21:52.404 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.404 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.404 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.404 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.404 - VRageWorker 13 ->   Vertex
2025-12-13 10:21:52.404 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.404 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.406 - VRageWorker 1 ->   Pixel
2025-12-13 10:21:52.406 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.406 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.434 - Render thread ->  VRAM report about missing bytes is changed from 159780864 Bytes to 176558080 Bytes
2025-12-13 10:21:52.472 - VRageWorker 11 ->   Vertex
2025-12-13 10:21:52.472 - VRageWorker 1 ->   Pixel
2025-12-13 10:21:52.472 - VRageWorker 10 ->   Vertex
2025-12-13 10:21:52.472 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.472 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.472 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.472 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.472 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.472 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.472 - VRageWorker 7 ->   Pixel
2025-12-13 10:21:52.472 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.472 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.521 - VRageWorker 12 ->   Vertex
2025-12-13 10:21:52.521 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.521 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.521 - VRageWorker 10 ->   Pixel
2025-12-13 10:21:52.521 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.521 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.521 - VRageWorker 5 ->   Vertex
2025-12-13 10:21:52.521 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.521 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.521 - VRageWorker 12 ->   Pixel
2025-12-13 10:21:52.521 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.521 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.653 - VRageWorker 11 ->   Vertex
2025-12-13 10:21:52.653 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.653 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.653 - VRageWorker 7 ->   Pixel
2025-12-13 10:21:52.653 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.653 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.654 - VRageWorker 5 ->   Vertex
2025-12-13 10:21:52.654 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.654 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.654 - VRageWorker 3 ->   Pixel
2025-12-13 10:21:52.654 - VRageWorker 3 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.654 - VRageWorker 3 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.694 - Render thread ->  VRAM report about missing bytes is changed from 176558080 Bytes to 210112512 Bytes
2025-12-13 10:21:52.703 - VRageWorker 10 ->   Vertex
2025-12-13 10:21:52.703 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.703 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.703 - VRageWorker 2 ->   Vertex
2025-12-13 10:21:52.703 - VRageWorker 11 ->   Pixel
2025-12-13 10:21:52.703 - VRageWorker 5 ->   Pixel
2025-12-13 10:21:52.703 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.703 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.703 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.703 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.703 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.703 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.756 - VRageWorker 4 ->   Vertex
2025-12-13 10:21:52.756 - VRageWorker 0 ->   Pixel
2025-12-13 10:21:52.756 - VRageWorker 6 ->   Vertex
2025-12-13 10:21:52.756 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.757 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.757 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.757 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.757 - VRageWorker 2 ->   Pixel
2025-12-13 10:21:52.757 - VRageWorker 6 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.757 - VRageWorker 6 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.757 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.757 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.802 - VRageWorker 10 ->   Vertex
2025-12-13 10:21:52.802 - VRageWorker 7 ->   Pixel
2025-12-13 10:21:52.802 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.802 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.802 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.802 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:52.803 - VRageWorker 10 ->   Vertex
2025-12-13 10:21:52.803 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.803 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:21:52.803 - VRageWorker 7 ->   Pixel
2025-12-13 10:21:52.803 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:21:52.803 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:21:53.218 - Render thread ->  VRAM report about missing bytes is changed from 210112512 Bytes to 210243584 Bytes
2025-12-13 10:21:53.299 - Render thread ->  VRAM report about missing bytes is changed from 210243584 Bytes to 210374656 Bytes
2025-12-13 10:21:53.312 - Render thread ->  Info: Frame[391] - Available VRAM budget has changed: 12794 MB
2025-12-13 10:21:53.329 - Render thread ->  VRAM report about missing bytes is changed from 210374656 Bytes to 218107904 Bytes
2025-12-13 10:21:53.330 - Render thread ->  VRAM report about missing bytes is changed from 218107904 Bytes to 214700032 Bytes
2025-12-13 10:21:53.332 - Render thread ->  VRAM report about missing bytes is changed from 214700032 Bytes to 211292160 Bytes
2025-12-13 10:21:53.543 - Render thread ->  VRAM report about missing bytes is changed from 211292160 Bytes to 210309120 Bytes
2025-12-13 10:21:53.547 - Render thread ->  VRAM report about missing bytes is changed from 210309120 Bytes to 211030016 Bytes
2025-12-13 10:21:54.086 - Render thread ->  VRAM report about missing bytes is changed from 211030016 Bytes to 213913600 Bytes
2025-12-13 10:21:54.093 - Render thread ->  VRAM report about missing bytes is changed from 213913600 Bytes to 211030016 Bytes
2025-12-13 10:21:55.056 - Render thread ->  VRAM report about missing bytes is changed from 211030016 Bytes to 211095552 Bytes
2025-12-13 10:21:56.656 - Render thread ->  VRAM report about missing bytes is changed from 211095552 Bytes to 211816448 Bytes
2025-12-13 10:21:57.534 - Render thread ->  VRAM report about missing bytes is changed from 211816448 Bytes to 223825920 Bytes
2025-12-13 10:21:57.535 - Render thread ->  Info: Frame[1081] - Available VRAM budget has changed: 11685 MB
2025-12-13 10:21:57.535 - Render thread ->  Info: Frame[1081] - Available VRAM budget has changed: 11555 MB
2025-12-13 10:21:57.569 - Render thread ->  VRAM report about missing bytes is changed from 223825920 Bytes to 225267712 Bytes
2025-12-13 10:21:57.606 - Render thread ->  VRAM report about missing bytes is changed from 225267712 Bytes to 226201600 Bytes
2025-12-13 10:21:57.644 - Render thread ->  VRAM report about missing bytes is changed from 226201600 Bytes to 223842304 Bytes
2025-12-13 10:21:57.697 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 224235520 Bytes
2025-12-13 10:21:57.766 - Render thread ->  VRAM report about missing bytes is changed from 224235520 Bytes to 223842304 Bytes
2025-12-13 10:21:57.871 - Render thread ->  Info: Frame[1113] - Available VRAM budget has changed: 11783 MB
2025-12-13 10:21:57.894 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 224235520 Bytes
2025-12-13 10:21:58.010 - Render thread ->  VRAM report about missing bytes is changed from 224235520 Bytes to 223842304 Bytes
2025-12-13 10:21:58.132 - Render thread ->  Info: Frame[1143] - Available VRAM budget has changed: 11652 MB
2025-12-13 10:21:58.163 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 223055872 Bytes
2025-12-13 10:21:58.201 - Render thread ->  VRAM report about missing bytes is changed from 223055872 Bytes to 223580160 Bytes
2025-12-13 10:21:58.268 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:58.507 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223580160 Bytes
2025-12-13 10:21:58.569 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:58.665 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223055872 Bytes
2025-12-13 10:21:58.812 - Render thread ->  VRAM report about missing bytes is changed from 223055872 Bytes to 223580160 Bytes
2025-12-13 10:21:58.869 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:59.118 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223580160 Bytes
2025-12-13 10:21:59.178 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:59.255 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223055872 Bytes
2025-12-13 10:21:59.426 - Render thread ->  VRAM report about missing bytes is changed from 223055872 Bytes to 223580160 Bytes
2025-12-13 10:21:59.478 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:59.788 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223580160 Bytes
2025-12-13 10:21:59.854 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:21:59.977 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223055872 Bytes
2025-12-13 10:22:00.046 - Render thread ->  VRAM report about missing bytes is changed from 223055872 Bytes to 223580160 Bytes
2025-12-13 10:22:00.100 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223186944 Bytes
2025-12-13 10:22:00.350 - Render thread ->  VRAM report about missing bytes is changed from 223186944 Bytes to 223580160 Bytes
2025-12-13 10:22:00.697 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds
2025-12-13 10:22:00.697 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds
2025-12-13 10:22:00.697 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds
2025-12-13 10:22:00.698 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds
2025-12-13 10:22:00.698 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds
2025-12-13 10:22:00.698 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds
2025-12-13 10:22:00.702 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds
2025-12-13 10:22:00.702 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds
2025-12-13 10:22:00.702 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds
2025-12-13 10:22:00.851 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds
2025-12-13 10:22:00.851 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds
2025-12-13 10:22:00.851 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds
2025-12-13 10:22:00.860 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds
2025-12-13 10:22:00.860 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds
2025-12-13 10:22:00.860 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds
2025-12-13 10:22:00.863 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds
2025-12-13 10:22:00.863 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds
2025-12-13 10:22:00.863 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds
2025-12-13 10:22:00.865 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds
2025-12-13 10:22:00.865 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds
2025-12-13 10:22:00.865 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds
2025-12-13 10:22:00.868 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds
2025-12-13 10:22:00.868 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds
2025-12-13 10:22:00.868 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds
2025-12-13 10:22:00.872 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds
2025-12-13 10:22:00.872 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds
2025-12-13 10:22:00.872 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds
2025-12-13 10:22:00.877 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds
2025-12-13 10:22:00.877 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds
2025-12-13 10:22:00.877 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds
2025-12-13 10:22:00.883 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds
2025-12-13 10:22:00.883 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds
2025-12-13 10:22:00.883 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds
2025-12-13 10:22:00.884 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds
2025-12-13 10:22:00.884 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds
2025-12-13 10:22:00.884 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds
2025-12-13 10:22:00.886 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds
2025-12-13 10:22:00.886 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds
2025-12-13 10:22:00.886 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds
2025-12-13 10:22:00.887 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds
2025-12-13 10:22:00.887 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds
2025-12-13 10:22:00.887 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds
2025-12-13 10:22:00.895 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds
2025-12-13 10:22:00.896 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds
2025-12-13 10:22:00.896 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds
2025-12-13 10:22:00.902 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds
2025-12-13 10:22:00.902 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds
2025-12-13 10:22:00.902 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds
2025-12-13 10:22:00.908 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds
2025-12-13 10:22:00.908 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds
2025-12-13 10:22:00.908 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds
2025-12-13 10:22:00.909 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds
2025-12-13 10:22:00.909 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds
2025-12-13 10:22:00.909 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds
2025-12-13 10:22:00.911 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds
2025-12-13 10:22:00.911 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds
2025-12-13 10:22:00.911 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds
2025-12-13 10:22:00.916 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds
2025-12-13 10:22:00.919 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds
2025-12-13 10:22:00.920 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds
2025-12-13 10:22:02.586 - Render thread ->  VRAM report about missing bytes is changed from 223580160 Bytes to 223006720 Bytes
2025-12-13 10:22:02.589 - Render thread ->  Info: Frame[1513] - Available VRAM budget has changed: 11611 MB
2025-12-13 10:22:02.589 - Render thread ->  Info: Frame[1513] - Available VRAM budget has changed: 11386 MB
2025-12-13 10:22:02.626 - Render thread ->  VRAM report about missing bytes is changed from 223006720 Bytes to 223203328 Bytes
2025-12-13 10:22:02.675 - Render thread ->  VRAM report about missing bytes is changed from 223203328 Bytes to 223858688 Bytes
2025-12-13 10:22:02.712 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:02.782 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223334400 Bytes
2025-12-13 10:22:02.831 - Render thread ->  VRAM report about missing bytes is changed from 223334400 Bytes to 223858688 Bytes
2025-12-13 10:22:02.896 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:03.136 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223858688 Bytes
2025-12-13 10:22:03.202 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:03.341 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223334400 Bytes
2025-12-13 10:22:03.447 - Render thread ->  VRAM report about missing bytes is changed from 223334400 Bytes to 223858688 Bytes
2025-12-13 10:22:03.509 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:03.758 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223858688 Bytes
2025-12-13 10:22:03.832 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:03.967 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223334400 Bytes
2025-12-13 10:22:04.072 - Render thread ->  VRAM report about missing bytes is changed from 223334400 Bytes to 223858688 Bytes
2025-12-13 10:22:04.146 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:04.384 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223858688 Bytes
2025-12-13 10:22:04.455 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:04.621 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223334400 Bytes
2025-12-13 10:22:04.693 - Render thread ->  VRAM report about missing bytes is changed from 223334400 Bytes to 223858688 Bytes
2025-12-13 10:22:04.770 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:05.002 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223858688 Bytes
2025-12-13 10:22:05.074 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:05.256 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223334400 Bytes
2025-12-13 10:22:05.319 - Render thread ->  VRAM report about missing bytes is changed from 223334400 Bytes to 223858688 Bytes
2025-12-13 10:22:05.390 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:05.625 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 223858688 Bytes
2025-12-13 10:22:05.699 - Render thread ->  VRAM report about missing bytes is changed from 223858688 Bytes to 223465472 Bytes
2025-12-13 10:22:05.769 - Render thread ->  VRAM report about missing bytes is changed from 223465472 Bytes to 231723008 Bytes
2025-12-13 10:22:05.783 - Render thread ->  VRAM report about missing bytes is changed from 231723008 Bytes to 228970496 Bytes
2025-12-13 10:22:05.901 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:05.940 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:06.008 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:06.256 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:06.330 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:06.494 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:06.545 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:06.602 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:06.866 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:06.916 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:06.944 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:07.151 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:07.197 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:07.461 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:07.507 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:07.540 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:07.767 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:07.819 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:08.071 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:08.133 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:08.152 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:08.374 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:08.417 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:08.691 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:08.737 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:08.746 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:08.996 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:09.042 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:09.301 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:09.347 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:09.371 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:09.611 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:09.657 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:09.916 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:09.962 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:09.987 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:10.221 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:10.267 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:10.531 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:10.577 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:10.596 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:10.836 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:10.885 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:11.146 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:11.192 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:11.211 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:11.451 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:11.497 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:11.756 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:11.802 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:11.827 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:12.061 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:12.107 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:12.371 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:12.418 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:12.437 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:12.676 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:12.722 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:12.986 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:13.032 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:13.052 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:13.294 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-13 10:22:13.337 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:13.607 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-13 10:22:13.649 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-13 10:22:13.669 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-13 10:22:13.714 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 228814848 Bytes
2025-12-13 10:22:13.751 - Render thread ->  VRAM report about missing bytes is changed from 228814848 Bytes to 228990976 Bytes
2025-12-13 10:22:13.758 - Render thread ->  VRAM report about missing bytes is changed from 228990976 Bytes to 228966400 Bytes
2025-12-13 10:22:13.764 - Render thread ->  VRAM report about missing bytes is changed from 228966400 Bytes to 228990976 Bytes
2025-12-13 10:22:13.769 - Render thread ->  VRAM report about missing bytes is changed from 228990976 Bytes to 229036032 Bytes
2025-12-13 10:22:13.784 - Render thread ->  VRAM report about missing bytes is changed from 229036032 Bytes to 229101568 Bytes
2025-12-13 10:22:13.792 - Render thread ->  VRAM report about missing bytes is changed from 229101568 Bytes to 228970496 Bytes
2025-12-13 10:22:13.919 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229494784 Bytes
2025-12-13 10:22:13.979 - Render thread ->  VRAM report about missing bytes is changed from 229494784 Bytes to 229101568 Bytes
2025-12-13 10:22:14.224 - Render thread ->  VRAM report about missing bytes is changed from 229101568 Bytes to 229429248 Bytes
2025-12-13 10:22:14.238 - Render thread ->  VRAM report about missing bytes is changed from 229429248 Bytes to 229388288 Bytes
2025-12-13 10:22:14.253 - Render thread ->  VRAM report about missing bytes is changed from 229388288 Bytes to 229781504 Bytes
2025-12-13 10:22:14.319 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229847040 Bytes
2025-12-13 10:22:14.336 - Render thread ->  VRAM report about missing bytes is changed from 229847040 Bytes to 229978112 Bytes
2025-12-13 10:22:14.344 - Render thread ->  VRAM report about missing bytes is changed from 229978112 Bytes to 229847040 Bytes
2025-12-13 10:22:14.354 - Render thread ->  VRAM report about missing bytes is changed from 229847040 Bytes to 229650432 Bytes
2025-12-13 10:22:14.407 - Render thread ->  VRAM report about missing bytes is changed from 229650432 Bytes to 229257216 Bytes
2025-12-13 10:22:14.487 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229453824 Bytes
2025-12-13 10:22:14.501 - Render thread ->  VRAM report about missing bytes is changed from 229453824 Bytes to 229388288 Bytes
2025-12-13 10:22:14.619 - Render thread ->  VRAM report about missing bytes is changed from 229388288 Bytes to 229257216 Bytes
2025-12-13 10:22:14.650 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229650432 Bytes
2025-12-13 10:22:14.696 - Render thread ->  VRAM report about missing bytes is changed from 229650432 Bytes to 229781504 Bytes
2025-12-13 10:22:14.707 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229584896 Bytes
2025-12-13 10:22:14.741 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229191680 Bytes
2025-12-13 10:22:14.775 - Render thread ->  VRAM report about missing bytes is changed from 229191680 Bytes to 229060608 Bytes
2025-12-13 10:22:14.833 - Render thread ->  VRAM report about missing bytes is changed from 229060608 Bytes to 229584896 Bytes
2025-12-13 10:22:14.899 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229191680 Bytes
2025-12-13 10:22:15.132 - Render thread ->  VRAM report about missing bytes is changed from 229191680 Bytes to 229584896 Bytes
2025-12-13 10:22:15.185 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229191680 Bytes
2025-12-13 10:22:15.224 - Render thread ->  VRAM report about missing bytes is changed from 229191680 Bytes to 229060608 Bytes
2025-12-13 10:22:15.442 - Render thread ->  VRAM report about missing bytes is changed from 229060608 Bytes to 229584896 Bytes
2025-12-13 10:22:15.509 - Render thread ->  Info: Frame[3717] - Available VRAM budget has changed: 10069 MB
2025-12-13 10:22:15.509 - Render thread ->  Info: Frame[3717] - Available VRAM budget has changed: 9339 MB
2025-12-13 10:22:15.524 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 231583744 Bytes
2025-12-13 10:22:15.536 - Render thread ->  VRAM report about missing bytes is changed from 231583744 Bytes to 231714816 Bytes
2025-12-13 10:22:15.541 - Render thread ->  VRAM report about missing bytes is changed from 231714816 Bytes to 372649984 Bytes
2025-12-13 10:22:15.543 - Render thread ->  VRAM report about missing bytes is changed from 372649984 Bytes to 305410048 Bytes
2025-12-13 10:22:15.549 - Render thread ->  VRAM report about missing bytes is changed from 305410048 Bytes to 256389120 Bytes
2025-12-13 10:22:15.553 - Render thread ->  VRAM report about missing bytes is changed from 256389120 Bytes to 257437696 Bytes
2025-12-13 10:22:15.560 - Render thread ->  VRAM report about missing bytes is changed from 257437696 Bytes to 254160896 Bytes
2025-12-13 10:22:15.564 - Render thread ->  VRAM report about missing bytes is changed from 254160896 Bytes to 255864832 Bytes
2025-12-13 10:22:15.574 - Render thread ->  VRAM report about missing bytes is changed from 255864832 Bytes to 241840128 Bytes
2025-12-13 10:22:15.577 - Render thread ->  VRAM report about missing bytes is changed from 241840128 Bytes to 288763904 Bytes
2025-12-13 10:22:15.582 - Render thread ->  VRAM report about missing bytes is changed from 288763904 Bytes to 284700672 Bytes
2025-12-13 10:22:15.587 - Render thread ->  VRAM report about missing bytes is changed from 284700672 Bytes to 275263488 Bytes
2025-12-13 10:22:15.592 - Render thread ->  VRAM report about missing bytes is changed from 275263488 Bytes to 277753856 Bytes
2025-12-13 10:22:15.595 - Render thread ->  VRAM report about missing bytes is changed from 277753856 Bytes to 279064576 Bytes
2025-12-13 10:22:15.609 - Render thread ->  VRAM report about missing bytes is changed from 279064576 Bytes to 253505536 Bytes
2025-12-13 10:22:15.612 - Render thread ->  VRAM report about missing bytes is changed from 253505536 Bytes to 294793216 Bytes
2025-12-13 10:22:15.617 - Render thread ->  VRAM report about missing bytes is changed from 294793216 Bytes to 285356032 Bytes
2025-12-13 10:22:15.620 - Render thread ->  VRAM report about missing bytes is changed from 285356032 Bytes to 286666752 Bytes
2025-12-13 10:22:15.626 - Render thread ->  VRAM report about missing bytes is changed from 286666752 Bytes to 283914240 Bytes
2025-12-13 10:22:15.629 - Render thread ->  VRAM report about missing bytes is changed from 283914240 Bytes to 290992128 Bytes
2025-12-13 10:22:15.634 - Render thread ->  VRAM report about missing bytes is changed from 290992128 Bytes to 287584256 Bytes
2025-12-13 10:22:15.641 - Render thread ->  VRAM report about missing bytes is changed from 287584256 Bytes to 307507200 Bytes
2025-12-13 10:22:15.655 - Render thread ->  VRAM report about missing bytes is changed from 307507200 Bytes to 302264320 Bytes
2025-12-13 10:22:15.660 - Render thread ->  VRAM report about missing bytes is changed from 302264320 Bytes to 307376128 Bytes
2025-12-13 10:22:15.664 - Render thread ->  VRAM report about missing bytes is changed from 307376128 Bytes to 288829440 Bytes
2025-12-13 10:22:15.668 - Render thread ->  VRAM report about missing bytes is changed from 288829440 Bytes to 285618176 Bytes
2025-12-13 10:22:15.672 - Render thread ->  VRAM report about missing bytes is changed from 285618176 Bytes to 283922432 Bytes
2025-12-13 10:22:15.675 - Render thread ->  VRAM report about missing bytes is changed from 283922432 Bytes to 290664448 Bytes
2025-12-13 10:22:15.679 - Render thread ->  VRAM report about missing bytes is changed from 290664448 Bytes to 296497152 Bytes
2025-12-13 10:22:15.683 - Render thread ->  VRAM report about missing bytes is changed from 296497152 Bytes to 304295936 Bytes
2025-12-13 10:22:15.687 - Render thread ->  VRAM report about missing bytes is changed from 304295936 Bytes to 303312896 Bytes
2025-12-13 10:22:15.690 - Render thread ->  VRAM report about missing bytes is changed from 303312896 Bytes to 303247360 Bytes
2025-12-13 10:22:15.695 - Render thread ->  VRAM report about missing bytes is changed from 303247360 Bytes to 302592000 Bytes
2025-12-13 10:22:15.699 - Render thread ->  VRAM report about missing bytes is changed from 302592000 Bytes to 304754688 Bytes
2025-12-13 10:22:15.703 - Render thread ->  VRAM report about missing bytes is changed from 304754688 Bytes to 305917952 Bytes
2025-12-13 10:22:15.706 - Render thread ->  VRAM report about missing bytes is changed from 305917952 Bytes to 305909760 Bytes
2025-12-13 10:22:15.715 - Render thread ->  VRAM report about missing bytes is changed from 305909760 Bytes to 305868800 Bytes
2025-12-13 10:22:15.727 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 305934336 Bytes
2025-12-13 10:22:15.748 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:15.787 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:15.852 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:16.057 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:16.102 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:16.366 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:16.412 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:16.432 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:16.666 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:16.712 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:16.976 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:17.027 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:17.043 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:17.282 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:17.327 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:17.581 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:17.627 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:17.657 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:17.893 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:17.937 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:18.207 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:18.247 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:18.267 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:18.512 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:18.558 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:18.821 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:18.867 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:18.887 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:19.134 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-13 10:22:19.179 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:19.436 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-13 10:22:19.482 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-13 10:22:19.502 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-13 10:22:19.502 - Render thread ->  Too many VRAM reports, stopping printing
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-1 created with rcb: 52757133
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-2 created with rcb: 42520064
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-3 created with rcb: 34221749
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-4 created with rcb: 60467327
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-5 created with rcb: 385843
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-6 created with rcb: 18155364
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-7 created with rcb: 27949081
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-8 created with rcb: 53673468
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-9 created with rcb: 46173566
2025-12-13 10:22:21.528 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-10 created with rcb: 54980497
2025-12-13 10:22:21.529 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-1 processed in 1 frames.
2025-12-13 10:22:21.529 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-2 processed in 1 frames.
2025-12-13 10:22:21.529 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-3 processed in 1 frames.
2025-12-13 10:22:21.529 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-4 processed in 1 frames.
2025-12-13 10:22:21.529 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-5 processed in 1 frames.
2025-12-13 10:22:21.530 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-6 processed in 1 frames.
2025-12-13 10:22:21.530 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-7 processed in 1 frames.
2025-12-13 10:22:21.530 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-8 processed in 1 frames.
2025-12-13 10:22:21.530 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-9 processed in 1 frames.
2025-12-13 10:22:21.530 - Render thread ->  Frame [4888] Parallel Render Command Batch RCB-10 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-11 created with rcb: 29961369
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-12 created with rcb: 38374000
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-13 created with rcb: 15454290
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-14 created with rcb: 57726042
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-15 created with rcb: 8201294
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-16 created with rcb: 3454966
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-17 created with rcb: 27531806
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-18 created with rcb: 55208079
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-19 created with rcb: 54980497
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-11 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-12 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-13 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-14 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-15 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-16 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-17 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-18 processed in 1 frames.
2025-12-13 10:22:21.533 - Render thread ->  Frame [4889] Parallel Render Command Batch RCB-19 processed in 1 frames.
2025-12-13 10:22:21.549 - Render thread ->  Frame [4892] Parallel Render Command Batch RCB-20 created with rcb: 21487517
2025-12-13 10:22:21.549 - Render thread ->  Frame [4892] Parallel Render Command Batch RCB-21 created with rcb: 57726042
2025-12-13 10:22:21.549 - Render thread ->  Frame [4892] Parallel Render Command Batch RCB-20 processed in 1 frames.
2025-12-13 10:22:21.549 - Render thread ->  Frame [4892] Parallel Render Command Batch RCB-21 processed in 1 frames.
2025-12-13 10:22:21.557 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-22 created with rcb: 8201294
2025-12-13 10:22:21.557 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-23 created with rcb: 27531806
2025-12-13 10:22:21.557 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-24 created with rcb: 54980497
2025-12-13 10:22:21.557 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-25 created with rcb: 3454966
2025-12-13 10:22:21.557 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-26 created with rcb: 55208079
2025-12-13 10:22:21.568 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-22 processed in 1 frames.
2025-12-13 10:22:21.578 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-23 processed in 1 frames.
2025-12-13 10:22:21.579 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-24 processed in 1 frames.
2025-12-13 10:22:21.579 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-25 processed in 1 frames.
2025-12-13 10:22:21.579 - Render thread ->  Frame [4894] Parallel Render Command Batch RCB-26 processed in 1 frames.
2025-12-13 10:22:21.652 - Render thread ->  Frame [4903] Parallel Render Command Batch RCB-27 created with rcb: 385843
2025-12-13 10:22:21.717 - Render thread ->  Frame [4903] Parallel Render Command Batch RCB-27 processed in 1 frames.
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-28 created with rcb: 27531806
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-29 created with rcb: 8201294
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-30 created with rcb: 67090136
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-31 created with rcb: 57454631
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-32 created with rcb: 15454290
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-33 created with rcb: 38374000
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-34 created with rcb: 42520064
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-35 created with rcb: 3454966
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-36 created with rcb: 64917929
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-37 created with rcb: 54980497
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-38 created with rcb: 19824673
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-39 created with rcb: 21487517
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-40 created with rcb: 10405531
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-41 created with rcb: 23678458
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-42 created with rcb: 27896265
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-43 created with rcb: 16872379
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-44 created with rcb: 25950774
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-45 created with rcb: 31990151
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-46 created with rcb: 10067132
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-47 created with rcb: 50801055
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-48 created with rcb: 45026493
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-49 created with rcb: 16588129
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-50 created with rcb: 51089816
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-51 created with rcb: 60459566
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-52 created with rcb: 4873903
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-53 created with rcb: 31762791
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-54 created with rcb: 37753697
2025-12-13 10:22:21.746 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-55 created with rcb: 17490026
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-56 created with rcb: 59259662
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-57 created with rcb: 34357400
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-58 created with rcb: 36147155
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-59 created with rcb: 2878945
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-60 created with rcb: 21578049
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-61 created with rcb: 45849030
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-62 created with rcb: 59939205
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-63 created with rcb: 64099724
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-64 created with rcb: 59382606
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-65 created with rcb: 44153908
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-66 created with rcb: 26171549
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-67 created with rcb: 34470915
2025-12-13 10:22:21.747 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-68 created with rcb: 24805621
2025-12-13 10:22:21.750 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-28 processed in 1 frames.
2025-12-13 10:22:21.751 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-29 processed in 1 frames.
2025-12-13 10:22:21.785 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-30 processed in 1 frames.
2025-12-13 10:22:21.794 - Render thread ->  Frame [4904] Parallel Render Command Batch RCB-31 processed in 1 frames.
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-69 created with rcb: 34221749
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-70 created with rcb: 60467327
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-71 created with rcb: 42672251
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-72 created with rcb: 21519365
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-73 created with rcb: 52757133
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-74 created with rcb: 10763327
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-75 created with rcb: 46014539
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-76 created with rcb: 53066201
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-77 created with rcb: 56349696
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-78 created with rcb: 6287837
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-79 created with rcb: 221454
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-80 created with rcb: 3751909
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-81 created with rcb: 14580191
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-82 created with rcb: 30303539
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-83 created with rcb: 56684845
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-84 created with rcb: 47367706
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-85 created with rcb: 51422339
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-86 created with rcb: 58116731
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-87 created with rcb: 1571514
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-88 created with rcb: 55280200
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-89 created with rcb: 49387132
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-90 created with rcb: 12824068
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-91 created with rcb: 62971076
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-92 created with rcb: 56576832
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-93 created with rcb: 64483162
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-94 created with rcb: 50840862
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-95 created with rcb: 29408090
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-96 created with rcb: 31713488
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-97 created with rcb: 52149165
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-98 created with rcb: 53722649
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-99 created with rcb: 17567630
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-100 created with rcb: 30761929
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-101 created with rcb: 49644805
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-102 created with rcb: 12940548
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-103 created with rcb: 67090136
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-104 created with rcb: 2714560
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-105 created with rcb: 61401185
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-106 created with rcb: 55758137
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-107 created with rcb: 64742227
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-108 created with rcb: 2264700
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-109 created with rcb: 17570112
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-110 created with rcb: 18923754
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-111 created with rcb: 20757089
2025-12-13 10:22:21.859 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-112 created with rcb: 57454631
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-113 created with rcb: 51590608
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-114 created with rcb: 64804067
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-115 created with rcb: 6509924
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-116 created with rcb: 24281480
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-117 created with rcb: 26012361
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-118 created with rcb: 1710953
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-119 created with rcb: 62048464
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-120 created with rcb: 45372103
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-121 created with rcb: 32507282
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-122 created with rcb: 4398412
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-123 created with rcb: 42854986
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-124 created with rcb: 29638802
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-125 created with rcb: 50383324
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-126 created with rcb: 65964828
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-127 created with rcb: 14804084
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-128 created with rcb: 25708240
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-129 created with rcb: 49521493
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-130 created with rcb: 19448316
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-131 created with rcb: 27454783
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-132 created with rcb: 65378730
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-133 created with rcb: 59852199
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-134 created with rcb: 55208079
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-135 created with rcb: 3814401
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-136 created with rcb: 25102522
2025-12-13 10:22:21.860 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-32 processed in 2 frames.
2025-12-13 10:22:21.883 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-33 processed in 2 frames.
2025-12-13 10:22:21.911 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-34 processed in 2 frames.
2025-12-13 10:22:21.921 - Render thread ->  Frame [4905] Parallel Render Command Batch RCB-35 processed in 2 frames.
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-137 created with rcb: 21870834
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-138 created with rcb: 15454290
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-139 created with rcb: 29025710
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-140 created with rcb: 61868925
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-141 created with rcb: 27949081
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-142 created with rcb: 42520064
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-143 created with rcb: 38374000
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-144 created with rcb: 25150065
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-145 created with rcb: 46999390
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-146 created with rcb: 60376584
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-147 created with rcb: 53673468
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-148 created with rcb: 63599604
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-149 created with rcb: 55612729
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-150 created with rcb: 48550145
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-151 created with rcb: 3454966
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-152 created with rcb: 49673798
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-153 created with rcb: 64896374
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-154 created with rcb: 45451617
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-155 created with rcb: 20634956
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-156 created with rcb: 41393017
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-157 created with rcb: 44558740
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-158 created with rcb: 57002782
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-159 created with rcb: 66303641
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-160 created with rcb: 6091041
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-161 created with rcb: 16270367
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-162 created with rcb: 7201795
2025-12-13 10:22:21.976 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-163 created with rcb: 54439233
2025-12-13 10:22:21.979 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-36 processed in 3 frames.
2025-12-13 10:22:22.001 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-37 processed in 3 frames.
2025-12-13 10:22:22.002 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-38 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-39 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-40 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-41 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-42 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-43 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-44 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-45 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-46 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-47 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-48 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-49 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-50 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-51 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-52 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-53 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-54 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-55 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-56 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-57 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-58 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-59 processed in 3 frames.
2025-12-13 10:22:22.015 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-60 processed in 3 frames.
2025-12-13 10:22:22.016 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-61 processed in 3 frames.
2025-12-13 10:22:22.016 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-62 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-63 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-64 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-65 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-66 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-67 processed in 3 frames.
2025-12-13 10:22:22.023 - Render thread ->  Frame [4906] Parallel Render Command Batch RCB-68 processed in 3 frames.
2025-12-13 10:22:22.096 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-164 created with rcb: 18155364
2025-12-13 10:22:22.096 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-165 created with rcb: 10958608
2025-12-13 10:22:22.096 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-166 created with rcb: 7025303
2025-12-13 10:22:22.096 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-167 created with rcb: 29961369
2025-12-13 10:22:22.102 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-69 processed in 3 frames.
2025-12-13 10:22:22.108 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-70 processed in 3 frames.
2025-12-13 10:22:22.109 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-71 processed in 3 frames.
2025-12-13 10:22:22.109 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-72 processed in 3 frames.
2025-12-13 10:22:22.118 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-73 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-74 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-75 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-76 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-77 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-78 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-79 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-80 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-81 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-82 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-83 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-84 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-85 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-86 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-87 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-88 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-89 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-90 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-91 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-92 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-93 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-94 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-95 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-96 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-97 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-98 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-99 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-100 processed in 3 frames.
2025-12-13 10:22:22.119 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-101 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-102 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-103 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-104 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-105 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-106 processed in 3 frames.
2025-12-13 10:22:22.132 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-107 processed in 3 frames.
2025-12-13 10:22:22.135 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-108 processed in 3 frames.
2025-12-13 10:22:22.135 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-109 processed in 3 frames.
2025-12-13 10:22:22.135 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-110 processed in 3 frames.
2025-12-13 10:22:22.147 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-111 processed in 3 frames.
2025-12-13 10:22:22.148 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-112 processed in 3 frames.
2025-12-13 10:22:22.148 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-113 processed in 3 frames.
2025-12-13 10:22:22.148 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-114 processed in 3 frames.
2025-12-13 10:22:22.148 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-115 processed in 3 frames.
2025-12-13 10:22:22.157 - Render thread ->  Frame [4907] Parallel Render Command Batch RCB-116 processed in 3 frames.
2025-12-13 10:22:22.211 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-168 created with rcb: 554785
2025-12-13 10:22:22.212 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-169 created with rcb: 8117058
2025-12-13 10:22:22.212 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-170 created with rcb: 57726042
2025-12-13 10:22:22.212 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-171 created with rcb: 27072411
2025-12-13 10:22:22.222 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-117 processed in 4 frames.
2025-12-13 10:22:22.223 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-118 processed in 4 frames.
2025-12-13 10:22:22.224 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-119 processed in 4 frames.
2025-12-13 10:22:22.225 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-120 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-121 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-122 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-123 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-124 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-125 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-126 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-127 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-128 processed in 4 frames.
2025-12-13 10:22:22.226 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-129 processed in 4 frames.
2025-12-13 10:22:22.227 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-130 processed in 4 frames.
2025-12-13 10:22:22.227 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-131 processed in 4 frames.
2025-12-13 10:22:22.227 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-132 processed in 4 frames.
2025-12-13 10:22:22.227 - Render thread ->  Frame [4908] Parallel Render Command Batch RCB-133 processed in 4 frames.
2025-12-13 10:22:22.313 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-172 created with rcb: 46173566
2025-12-13 10:22:22.313 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-173 created with rcb: 385843
2025-12-13 10:22:22.314 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-134 processed in 5 frames.
2025-12-13 10:22:22.314 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-135 processed in 5 frames.
2025-12-13 10:22:22.315 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-136 processed in 5 frames.
2025-12-13 10:22:22.323 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-137 processed in 4 frames.
2025-12-13 10:22:22.323 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-138 processed in 4 frames.
2025-12-13 10:22:22.323 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-139 processed in 4 frames.
2025-12-13 10:22:22.324 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-140 processed in 4 frames.
2025-12-13 10:22:22.360 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-141 processed in 4 frames.
2025-12-13 10:22:22.361 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-142 processed in 4 frames.
2025-12-13 10:22:22.361 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-143 processed in 4 frames.
2025-12-13 10:22:22.361 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-144 processed in 4 frames.
2025-12-13 10:22:22.361 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-145 processed in 4 frames.
2025-12-13 10:22:22.361 - Render thread ->  Frame [4909] Parallel Render Command Batch RCB-146 processed in 4 frames.
2025-12-13 10:22:22.421 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-147 processed in 5 frames.
2025-12-13 10:22:22.421 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-148 processed in 5 frames.
2025-12-13 10:22:22.421 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-149 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-150 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-151 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-152 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-153 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-154 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-155 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-156 processed in 5 frames.
2025-12-13 10:22:22.424 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-157 processed in 5 frames.
2025-12-13 10:22:22.427 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-158 processed in 5 frames.
2025-12-13 10:22:22.445 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-159 processed in 5 frames.
2025-12-13 10:22:22.453 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-160 processed in 5 frames.
2025-12-13 10:22:22.459 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-161 processed in 5 frames.
2025-12-13 10:22:22.459 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-162 processed in 5 frames.
2025-12-13 10:22:22.459 - Render thread ->  Frame [4910] Parallel Render Command Batch RCB-163 processed in 5 frames.
2025-12-13 10:22:22.516 - Render thread ->  Frame [4911] Parallel Render Command Batch RCB-174 created with rcb: 36507716
2025-12-13 10:22:22.539 - Render thread ->  Frame [4911] Parallel Render Command Batch RCB-164 processed in 5 frames.
2025-12-13 10:22:22.547 - Render thread ->  Frame [4911] Parallel Render Command Batch RCB-165 processed in 5 frames.
2025-12-13 10:22:22.561 - Render thread ->  Frame [4911] Parallel Render Command Batch RCB-166 processed in 5 frames.
2025-12-13 10:22:22.645 - Render thread ->  Frame [4912] Parallel Render Command Batch RCB-167 processed in 6 frames.
2025-12-13 10:22:22.672 - Render thread ->  Frame [4912] Parallel Render Command Batch RCB-168 processed in 5 frames.
2025-12-13 10:22:22.718 - Render thread ->  Frame [4913] Parallel Render Command Batch RCB-175 created with rcb: 19686527
2025-12-13 10:22:22.718 - Render thread ->  Frame [4913] Parallel Render Command Batch RCB-176 created with rcb: 27531806
2025-12-13 10:22:22.752 - Render thread ->  Frame [4913] Parallel Render Command Batch RCB-169 processed in 6 frames.
2025-12-13 10:22:22.836 - Render thread ->  Frame [4914] Parallel Render Command Batch RCB-170 processed in 7 frames.
2025-12-13 10:22:22.869 - Render thread ->  Frame [4914] Parallel Render Command Batch RCB-171 processed in 7 frames.
2025-12-13 10:22:22.977 - Render thread ->  Frame [4915] Parallel Render Command Batch RCB-172 processed in 7 frames.
2025-12-13 10:22:23.046 - Render thread ->  Frame [4916] Parallel Render Command Batch RCB-173 processed in 8 frames.
2025-12-13 10:22:23.151 - Render thread ->  Frame [4917] Parallel Render Command Batch RCB-174 processed in 7 frames.
2025-12-13 10:22:23.261 - Render thread ->  Frame [4918] Parallel Render Command Batch RCB-175 processed in 6 frames.
2025-12-13 10:22:23.373 - Render thread ->  Frame [4919] Parallel Render Command Batch RCB-176 processed in 7 frames.
2025-12-13 10:22:25.320 - Render thread ->  Frame [5296] Parallel Render Command Batch RCB-177 created with rcb: 8201294
2025-12-13 10:22:25.878 - Render thread ->  Frame [5301] Parallel Render Command Batch RCB-177 processed in 6 frames.
2025-12-13 10:22:26.153 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4.
2025-12-13 10:22:26.154 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4.
2025-12-13 10:22:26.179 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 4 to 32.
2025-12-13 10:22:26.180 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 4 to 32.
2025-12-13 10:22:26.560 - Render thread ->  Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:22:26.632 - Render thread ->  Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:22:27.066 - Render thread ->  Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:22:27.325 - Render thread ->  Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned.
2025-12-13 10:22:27.419 - Render thread ->  Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned.
2025-12-13 10:22:37.085 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-13 10:22:37.091 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-13 10:22:44.016 - Render thread ->  Info: Frame[6935] - Available VRAM budget has changed: 10375 MB
2025-12-13 10:22:44.062 - Render thread ->  Info: Frame[6937] - Available VRAM budget has changed: 9413 MB
2025-12-13 10:22:44.541 - Render thread ->  Info: Frame[6965] - Available VRAM budget has changed: 9718 MB
2025-12-13 10:22:57.961 - Render thread ->  Info: Frame[7731] - Available VRAM budget has changed: 9798 MB
2025-12-13 10:22:58.488 - Render thread ->  Info: Frame[7761] - Available VRAM budget has changed: 9851 MB
2025-12-13 10:22:59.347 - Render thread ->  Info: Frame[7809] - Available VRAM budget has changed: 10227 MB
2025-12-13 10:22:59.347 - Render thread ->  Info: Frame[7809] - Available VRAM budget has changed: 9703 MB
2025-12-13 10:22:59.918 - Render thread ->  Info: Frame[7841] - Available VRAM budget has changed: 10338 MB
2025-12-13 10:23:00.458 - Render thread ->  Info: Frame[7871] - Available VRAM budget has changed: 9815 MB
2025-12-13 10:23:05.498 - Render thread ->  Info: Frame[8151] - Available VRAM budget has changed: 9753 MB
2025-12-13 10:23:05.845 - Render thread ->  Info: Frame[8171] - Available VRAM budget has changed: 9701 MB
2025-12-13 10:23:11.834 - Render thread ->  Info: Frame[8507] - Available VRAM budget has changed: 10248 MB
2025-12-13 10:23:11.834 - Render thread ->  Info: Frame[8507] - Available VRAM budget has changed: 9575 MB
2025-12-13 10:23:12.480 - Render thread ->  Info: Frame[8543] - Available VRAM budget has changed: 10336 MB
2025-12-13 10:23:13.015 - Render thread ->  Info: Frame[8573] - Available VRAM budget has changed: 9653 MB
2025-12-13 10:23:23.216 - Render thread ->  Info: Frame[9107] - Available VRAM budget has changed: 9705 MB
2025-12-13 10:23:27.007 - Render thread ->  Info: Frame[9343] - Available VRAM budget has changed: 9775 MB
2025-12-13 10:23:27.190 - Render thread ->  Info: Frame[9353] - Available VRAM budget has changed: 9824 MB
2025-12-13 10:23:29.973 - Render thread ->  Info: Frame[9523] - Available VRAM budget has changed: 10229 MB
2025-12-13 10:23:29.973 - Render thread ->  Info: Frame[9523] - Available VRAM budget has changed: 9765 MB
2025-12-13 10:23:30.474 - Render thread ->  Info: Frame[9555] - Available VRAM budget has changed: 10326 MB
2025-12-13 10:23:30.965 - Render thread ->  Info: Frame[9585] - Available VRAM budget has changed: 9843 MB
2025-12-13 10:23:45.172 - Render thread ->  == D3D12 Device Removed Extended Data 1 == 
Auto-Breadcrumbs Nodes
---------------------
[0] - SceneUpdate: 0/6
[1] - : 3/3
[2] - Internal DXGI CommandList: 0/0
[3] - : 2/2
[4] - Internal DXGI CommandList: 0/0
[5] - SceneFinalize: 0/3
[6] - HBAO: 0/34
[7] - DeferredLighting: 0/3
[8] - ScenePreparation + Render: 0/361
[9] - CopyJob: 0/13
[10] - RaytracingPrepare: 0/28
[11] - ScenePreparation + Render: 0/361
[12] - DeferredLighting: 0/3
[13] - CopyJob: 0/12
[14] - HBAO: 0/34
[15] - ScenePreparation + Render: 0/362
[16] - Internal DXGI CommandList: 0/0
[17] - SceneUpdate: 0/6
[18] - IBLPrefilter: 0/43
[19] - HBAO: 0/34
--> [20] - ForwardAndPostPasses: 594/892
[21] - CopyJob: 14/14
[22] - IBLPrefilter: 0/41
[23] - RaytracingPrepare: 0/28
[24] - SceneFinalize: 0/3
[25] - ForwardAndPostPasses: 0/766
[26] - SceneUpdate: 0/6
[27] - IBLPrefilter: 0/41
[28] - RaytracingPrepare: 0/28
[29] - SceneFinalize: 0/3
[30] - DeferredLighting: 0/3
[31] - ForwardAndPostPasses: 0/953

Auto-Breadcrumbs Partially Processed Data
---------------------
 - AutoBreadcrumbNode[20]
 - - CommandListDebugName: ForwardAndPostPasses
 - - CommandQueueDebugName: Direct
 - - NumAutoBreadcrumbOps: 892
 - - NumCompletedAutoBreadcrumbOps: 594
 - - CompletedOps: [Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, 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 - - OutstandingOps: [Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata]
 - - Context: [ScenePreparation + Render, ScenePreparation + Render]

GPU Page Fault Data
---------------------
PageFaultVA: 0x0
ExistingAllocations: 0
RecentFreedAllocations: 0

2025-12-13 10:23:45.173 - Render thread ->  VideoMemoryInfo report:
	Budget: 16,325,509,120.00 Bytes
	CurrentUsage: 6,618,021,888.00 Bytes
	AvailableForReservation: 8,296,972,288.00 Bytes
	CurrentReservation: 0.00 Bytes

2025-12-13 10:24:45.175 - Render thread ->  WriteLine Closed
