2025-12-12 20:31:11.002 - Main Thread ->  Timezone (local - UTC): 1h
2025-12-12 20:31:11.002 - Main Thread ->  App Version: 2.0.2.39
2025-12-12 20:31:11.004 - Main Thread ->  VRage renderer started
2025-12-12 20:31:11.004 - Main Thread ->  OS Version: Microsoft Windows NT 10.0.19045.0
2025-12-12 20:31:11.023 - Main Thread ->  NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed
2025-12-12 20:31:11.023 - Main Thread ->  NvApi - Driver Version: <Unknown>
2025-12-12 20:31:11.023 - Main Thread ->  NvApi - NvApi Version: <Unknown>
2025-12-12 20:31:11.894 - Main Thread ->  AMD - agsInitialize: AGS_SUCCESS
2025-12-12 20:31:11.894 - Main Thread ->  AMD - Driver Version: 25.12.1
2025-12-12 20:31:11.901 - Main Thread ->  Adapters.Adapters - Entering
2025-12-12 20:31:11.901 - Main Thread ->     CreateDXGIFactory - Entering
2025-12-12 20:31:11.910 - Main Thread ->     CreateDXGIFactory - Exiting
2025-12-12 20:31:11.912 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering
2025-12-12 20:31:11.913 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting
2025-12-12 20:31:11.913 - Main Thread ->     Using IDXGIFactory6: True
2025-12-12 20:31:11.913 - Main Thread ->     Enumerating adapters by preference
2025-12-12 20:31:11.922 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Entering
2025-12-12 20:31:11.922 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Entering
2025-12-12 20:31:11.922 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-12 20:31:11.923 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Entering
2025-12-12 20:31:12.037 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-12 20:31:12.153 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Exiting
2025-12-12 20:31:12.153 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Entering
2025-12-12 20:31:12.154 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list
2025-12-12 20:31:12.155 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list done
2025-12-12 20:31:12.157 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate
2025-12-12 20:31:12.161 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate done
2025-12-12 20:31:12.162 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list
2025-12-12 20:31:12.162 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list done
2025-12-12 20:31:12.162 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate
2025-12-12 20:31:12.163 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate done
2025-12-12 20:31:12.164 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list
2025-12-12 20:31:12.165 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list done
2025-12-12 20:31:12.165 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate
2025-12-12 20:31:12.167 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate done
2025-12-12 20:31:12.167 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Exiting
2025-12-12 20:31:12.167 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Entering
2025-12-12 20:31:12.167 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Entering
2025-12-12 20:31:12.167 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-12 20:31:12.167 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Entering
2025-12-12 20:31:12.250 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-12 20:31:12.327 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Exiting
2025-12-12 20:31:12.327 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Entering
2025-12-12 20:31:12.327 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list
2025-12-12 20:31:12.328 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list done
2025-12-12 20:31:12.328 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate
2025-12-12 20:31:12.330 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate done
2025-12-12 20:31:12.330 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list
2025-12-12 20:31:12.330 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list done
2025-12-12 20:31:12.330 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate
2025-12-12 20:31:12.331 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate done
2025-12-12 20:31:12.331 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list
2025-12-12 20:31:12.332 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list done
2025-12-12 20:31:12.332 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate
2025-12-12 20:31:12.334 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate done
2025-12-12 20:31:12.334 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Exiting
2025-12-12 20:31:12.334 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Entering
2025-12-12 20:31:12.334 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Entering
2025-12-12 20:31:12.334 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Exiting
2025-12-12 20:31:12.334 - Main Thread ->        Skipping software adapter
2025-12-12 20:31:12.334 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Exiting
2025-12-12 20:31:12.336 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY1
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY1
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74356, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74356
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-12 20:31:12.336 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY8
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY8
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74356, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74356
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-12 20:31:12.337 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY10
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY10
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74356, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74356
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-12 20:31:12.337 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY1
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY1
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 81113, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 81113
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-12 20:31:12.337 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY8
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY8
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 81113, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 81113
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-12 20:31:12.337 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY10
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY10
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 81113, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 81113
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-12 20:31:12.337 - Main Thread ->     Adapter list composed
2025-12-12 20:31:12.358 - Main Thread ->     {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 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2025-12-12 20:31:12.359 - Main Thread ->  Adapters.Adapters - Exiting
2025-12-12 20:31:12.360 - Main Thread ->  Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 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3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74356, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True","AdapterLuid": 74356,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 17130819584,"SharedRAM": 16840474624,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29615,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 24.32,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}}
2025-12-12 20:31:12.361 - Main Thread ->  Creating Keen.VRage.Render12.SceneSystem.SceneManager...
2025-12-12 20:31:12.458 - Main Thread ->  Done creating Keen.VRage.Render12.SceneSystem.SceneManager
2025-12-12 20:31:12.459 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-12 20:31:12.459 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-12 20:31:12.459 - Main Thread ->  Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer...
2025-12-12 20:31:12.463 - Main Thread ->  Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer
2025-12-12 20:31:12.463 - Main Thread ->  Creating Keen.VRage.Render12.Core.Systems.Time...
2025-12-12 20:31:12.463 - Main Thread ->  Done creating Keen.VRage.Render12.Core.Systems.Time
2025-12-12 20:31:12.463 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager...
2025-12-12 20:31:12.464 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager
2025-12-12 20:31:12.465 - Main Thread ->  Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 6900 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}}
2025-12-12 20:31:12.468 - Main Thread ->  Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}}
2025-12-12 20:31:12.469 - Main Thread ->  Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}}
2025-12-12 20:31:12.473 - Main Thread ->  Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6900 XT","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}}
2025-12-12 20:31:12.489 - Render thread ->  CreatePlatformDevice settingsToTry = {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 0,
      "Denominator": 0
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-12 20:31:12.489 - Render thread ->  IsD3D12Supported = True
2025-12-12 20:31:12.493 - Render thread ->  Debug layer enabled: False
2025-12-12 20:31:12.493 - Render thread ->   Device Removed Extended Data (DRED): on
2025-12-12 20:31:12.601 - Render thread ->  Direct Storage supported
2025-12-12 20:31:12.601 - Render thread ->  Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows
2025-12-12 20:31:12.601 - Render thread ->  Is stable power state: Off - fast but GPU measurements might be imprecise
2025-12-12 20:31:12.602 - Render thread ->  Current Device Info:
2025-12-12 20:31:12.602 - Render thread ->     DoublePrecisionFloatShaderOps: True
2025-12-12 20:31:12.602 - Render thread ->     OutputMergerLogicOp: True
2025-12-12 20:31:12.602 - Render thread ->     MinPrecisionSupport: Bit16
2025-12-12 20:31:12.602 - Render thread ->     TiledResourcesTier: Tier3
2025-12-12 20:31:12.602 - Render thread ->     ResourceBindingTier: Tier3
2025-12-12 20:31:12.602 - Render thread ->     PSSpecifiedStencilRefSupported: True
2025-12-12 20:31:12.602 - Render thread ->     TypedUAVLoadAdditionalFormats: True
2025-12-12 20:31:12.602 - Render thread ->     ROVsSupported: True
2025-12-12 20:31:12.602 - Render thread ->     ConservativeRasterizationTier: Tier3
2025-12-12 20:31:12.602 - Render thread ->     MaxGPUVirtualAddressBitsPerResource: 47
2025-12-12 20:31:12.602 - Render thread ->     StandardSwizzle64KBSupported: False
2025-12-12 20:31:12.602 - Render thread ->     CrossNodeSharingTier: TierNotSupported
2025-12-12 20:31:12.602 - Render thread ->     CrossAdapterRowMajorTextureSupported: False
2025-12-12 20:31:12.602 - Render thread ->     VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True
2025-12-12 20:31:12.602 - Render thread ->     ResourceHeapTier: Tier2
2025-12-12 20:31:12.602 - Render thread ->     WaveOps: True
2025-12-12 20:31:12.602 - Render thread ->     WaveLaneCountMin: 32
2025-12-12 20:31:12.602 - Render thread ->     WaveLaneCountMax: 64
2025-12-12 20:31:12.602 - Render thread ->     TotalLaneCount: 5120
2025-12-12 20:31:12.602 - Render thread ->     ExpandedComputeResourceStates: True
2025-12-12 20:31:12.602 - Render thread ->     Int64ShaderOps: True
2025-12-12 20:31:12.602 - Render thread ->     DepthBoundsTestSupported: True
2025-12-12 20:31:12.602 - Render thread ->     ProgrammableSamplePositionsTier: Tier2
2025-12-12 20:31:12.602 - Render thread ->     CopyQueueTimestampQueriesSupported: True
2025-12-12 20:31:12.602 - Render thread ->     CastingFullyTypedFormatSupported: True
2025-12-12 20:31:12.603 - Render thread ->     WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy
2025-12-12 20:31:12.603 - Render thread ->     ViewInstancingTier: Tier1
2025-12-12 20:31:12.603 - Render thread ->     BarycentricsSupported: True
2025-12-12 20:31:12.603 - Render thread ->     MSAA64KBAlignedTextureSupported: True
2025-12-12 20:31:12.603 - Render thread ->     SharedResourceCompatibilityTier: Tier2
2025-12-12 20:31:12.603 - Render thread ->     Native16BitShaderOpsSupported: True
2025-12-12 20:31:12.603 - Render thread ->     SRVOnlyTiledResourceTier3: True
2025-12-12 20:31:12.603 - Render thread ->     RenderPassesTier: Tier0
2025-12-12 20:31:12.603 - Render thread ->     RaytracingTier: Tier1_1
2025-12-12 20:31:12.603 - Render thread ->     AdditionalShadingRatesSupported: False
2025-12-12 20:31:12.603 - Render thread ->     PerPrimitiveShadingRateSupportedWithViewportIndexing: True
2025-12-12 20:31:12.603 - Render thread ->     VariableShadingRateTier: Tier2
2025-12-12 20:31:12.603 - Render thread ->     ShadingRateImageTileSize: 8
2025-12-12 20:31:12.603 - Render thread ->     BackgroundProcessingSupported: True
2025-12-12 20:31:12.603 - Render thread ->     MeshShaderTier: Tier1
2025-12-12 20:31:12.603 - Render thread ->     SamplerFeedbackTier: Tier1_0
2025-12-12 20:31:12.608 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy...
2025-12-12 20:31:12.609 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy
2025-12-12 20:31:12.610 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager...
2025-12-12 20:31:12.610 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager
2025-12-12 20:31:12.610 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor...
2025-12-12 20:31:12.611 - Render thread ->  VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes
2025-12-12 20:31:12.613 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor
2025-12-12 20:31:12.614 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.DeviceContext...
2025-12-12 20:31:12.625 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.DeviceContext
2025-12-12 20:31:12.625 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager...
2025-12-12 20:31:12.625 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager
2025-12-12 20:31:12.625 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.StatManager...
2025-12-12 20:31:12.628 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.StatManager
2025-12-12 20:31:12.628 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool...
2025-12-12 20:31:12.628 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool
2025-12-12 20:31:12.629 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher...
2025-12-12 20:31:12.638 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher
2025-12-12 20:31:12.638 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DataUploader...
2025-12-12 20:31:12.656 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DataUploader
2025-12-12 20:31:12.656 - Render thread ->  Creating Keen.VRage.Render12.Resources.D3DHeapManager...
2025-12-12 20:31:12.657 - Render thread ->  Done creating Keen.VRage.Render12.Resources.D3DHeapManager
2025-12-12 20:31:12.657 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager...
2025-12-12 20:31:12.659 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager
2025-12-12 20:31:12.660 - Render thread ->  Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager...
2025-12-12 20:31:12.662 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager
2025-12-12 20:31:12.662 - Render thread ->  Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager...
2025-12-12 20:31:12.662 - Render thread ->  Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager
2025-12-12 20:31:12.663 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager...
2025-12-12 20:31:12.663 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager
2025-12-12 20:31:12.666 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager...
2025-12-12 20:31:12.686 - Render thread ->  UseShaderAsserts: False
2025-12-12 20:31:12.686 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager
2025-12-12 20:31:12.687 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager...
2025-12-12 20:31:12.687 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager
2025-12-12 20:31:12.687 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager...
2025-12-12 20:31:12.688 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager
2025-12-12 20:31:12.689 - Render thread ->  Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool...
2025-12-12 20:31:12.695 - Render thread ->  Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool
2025-12-12 20:31:12.695 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager...
2025-12-12 20:31:12.697 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager
2025-12-12 20:31:12.697 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager...
2025-12-12 20:31:12.697 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager
2025-12-12 20:31:12.697 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager...
2025-12-12 20:31:12.700 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager
2025-12-12 20:31:12.700 - Render thread ->  Creating Keen.VRage.Render12.Utils.ClearingManager...
2025-12-12 20:31:12.701 - Render thread ->  Done creating Keen.VRage.Render12.Utils.ClearingManager
2025-12-12 20:31:12.701 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager...
2025-12-12 20:31:12.701 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager
2025-12-12 20:31:12.701 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager...
2025-12-12 20:31:12.704 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager
2025-12-12 20:31:12.704 - Render thread ->  Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager...
2025-12-12 20:31:12.717 - Render thread ->  Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager
2025-12-12 20:31:12.729 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager...
2025-12-12 20:31:12.748 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager
2025-12-12 20:31:12.748 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager...
2025-12-12 20:31:12.760 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager
2025-12-12 20:31:12.762 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.SwapChain...
2025-12-12 20:31:12.765 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-12 20:31:12.796 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.SwapChain
2025-12-12 20:31:12.797 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer...
2025-12-12 20:31:12.800 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer
2025-12-12 20:31:12.800 - Render thread ->  Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor...
2025-12-12 20:31:12.801 - Render thread ->  Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor
2025-12-12 20:31:12.801 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers...
2025-12-12 20:31:12.829 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers
2025-12-12 20:31:12.829 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler...
2025-12-12 20:31:12.851 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler
2025-12-12 20:31:12.851 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUStats...
2025-12-12 20:31:12.851 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUStats
2025-12-12 20:31:12.852 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager...
2025-12-12 20:31:12.852 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager
2025-12-12 20:31:12.852 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager...
2025-12-12 20:31:12.887 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager
2025-12-12 20:31:12.887 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-12 20:31:12.887 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-12 20:31:12.887 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager...
2025-12-12 20:31:12.888 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager
2025-12-12 20:31:12.890 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager...
2025-12-12 20:31:12.898 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager
2025-12-12 20:31:12.983 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.IBLManager...
2025-12-12 20:31:12.985 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.IBLManager
2025-12-12 20:31:12.987 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.AtmosphereManager...
2025-12-12 20:31:12.987 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager
2025-12-12 20:31:12.987 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.CloudsManager...
2025-12-12 20:31:12.987 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.CloudsManager
2025-12-12 20:31:12.987 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager...
2025-12-12 20:31:12.988 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager
2025-12-12 20:31:12.988 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager...
2025-12-12 20:31:12.990 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager
2025-12-12 20:31:12.990 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager...
2025-12-12 20:31:12.990 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager
2025-12-12 20:31:12.990 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-12 20:31:12.990 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-12 20:31:13.102 - Render thread ->  Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory...
2025-12-12 20:31:13.102 - Render thread ->  Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory
2025-12-12 20:31:13.130 - Render thread ->  Creating Keen.VRage.Render12.UIStage.MainUISystem...
2025-12-12 20:31:13.136 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.MainUISystem
2025-12-12 20:31:13.136 - Render thread ->  Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob...
2025-12-12 20:31:13.138 - Render thread ->  Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob
2025-12-12 20:31:13.138 - Render thread ->  Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer...
2025-12-12 20:31:13.180 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer
2025-12-12 20:31:13.182 - Render thread ->  Creating Keen.VRage.Render12.DebugStage.DebugPassJob...
2025-12-12 20:31:13.198 - Render thread ->  Done creating Keen.VRage.Render12.DebugStage.DebugPassJob
2025-12-12 20:31:13.204 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem...
2025-12-12 20:31:13.436 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem
2025-12-12 20:31:13.436 - Render thread ->  CreateMeshBuilders - Entering
2025-12-12 20:31:13.438 - Render thread ->  CreateMeshBuilders - Exiting
2025-12-12 20:31:13.438 - Render thread ->  OnAllSystemsRegistered - Entering
2025-12-12 20:31:13.445 - Render thread ->  OnAllSystemsRegistered - Exiting
2025-12-12 20:31:13.816 - Render thread ->  SwapChain.Update - The old reference count for the swap chain: 2
2025-12-12 20:31:13.818 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-12 20:31:13.899 - Render thread ->  VRAM report about missing bytes is changed from 999424 Bytes to 12185600 Bytes
2025-12-12 20:31:13.926 - Render thread ->  VRAM report about missing bytes is changed from 12185600 Bytes to 12709888 Bytes
2025-12-12 20:31:13.934 - Render thread ->  VRAM report about missing bytes is changed from 12709888 Bytes to 13168640 Bytes
2025-12-12 20:31:13.934 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13155 MB
2025-12-12 20:31:13.934 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13089 MB
2025-12-12 20:31:13.938 - Render thread ->  VRAM report about missing bytes is changed from 13168640 Bytes to 13430784 Bytes
2025-12-12 20:31:13.939 - Render thread ->  VRAM report about missing bytes is changed from 13430784 Bytes to 13692928 Bytes
2025-12-12 20:31:13.943 - Render thread ->  VRAM report about missing bytes is changed from 13692928 Bytes to 13955072 Bytes
2025-12-12 20:31:14.161 - Render thread ->  VRAM report about missing bytes is changed from 13955072 Bytes to 14544896 Bytes
2025-12-12 20:31:15.058 - Render thread ->  VRAM report about missing bytes is changed from 14544896 Bytes to 16576512 Bytes
2025-12-12 20:31:15.168 - VRageWorker 12 ->   Vertex
2025-12-12 20:31:15.169 - VRageWorker 4 ->   Vertex
2025-12-12 20:31:15.169 - VRageWorker 9 ->   Pixel
2025-12-12 20:31:15.170 - VRageWorker 13 ->   Pixel
2025-12-12 20:31:15.170 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.170 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.170 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.170 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.170 - VRageWorker 9 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.170 - VRageWorker 9 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.170 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.171 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.212 - VRageWorker 13 ->   Vertex
2025-12-12 20:31:15.212 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.212 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.212 - VRageWorker 7 ->   Pixel
2025-12-12 20:31:15.212 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.212 - VRageWorker 8 ->   Vertex
2025-12-12 20:31:15.212 - VRageWorker 8 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.212 - VRageWorker 8 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.212 - VRageWorker 2 ->   Pixel
2025-12-12 20:31:15.212 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.212 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.212 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.264 - VRageWorker 11 ->   Vertex
2025-12-12 20:31:15.264 - VRageWorker 2 ->   Vertex
2025-12-12 20:31:15.264 - VRageWorker 0 ->   Pixel
2025-12-12 20:31:15.264 - VRageWorker 4 ->   Pixel
2025-12-12 20:31:15.264 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.264 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.264 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.264 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.264 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.264 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.264 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.264 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.283 - Render thread ->  VRAM report about missing bytes is changed from 16576512 Bytes to 176414720 Bytes
2025-12-12 20:31:15.286 - VRageWorker 1 ->   Vertex
2025-12-12 20:31:15.286 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.286 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.286 - VRageWorker 6 ->   Pixel
2025-12-12 20:31:15.286 - VRageWorker 6 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.286 - VRageWorker 6 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.286 - VRageWorker 11 ->   Pixel
2025-12-12 20:31:15.286 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.286 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.287 - VRageWorker 6 ->   Vertex
2025-12-12 20:31:15.287 - VRageWorker 6 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.287 - VRageWorker 6 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.290 - Render thread ->  VRAM report about missing bytes is changed from 176414720 Bytes to 177201152 Bytes
2025-12-12 20:31:15.290 - Render thread ->  Info: Frame[227] - Available VRAM budget has changed: 12966 MB
2025-12-12 20:31:15.290 - Render thread ->  Info: Frame[227] - Available VRAM budget has changed: 12886 MB
2025-12-12 20:31:15.301 - Render thread ->  VRAM report about missing bytes is changed from 177201152 Bytes to 176562176 Bytes
2025-12-12 20:31:15.303 - Render thread ->  VRAM report about missing bytes is changed from 176562176 Bytes to 176558080 Bytes
2025-12-12 20:31:15.314 - VRageWorker 8 ->   Vertex
2025-12-12 20:31:15.314 - VRageWorker 8 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.315 - VRageWorker 8 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.315 - VRageWorker 2 ->   Pixel
2025-12-12 20:31:15.315 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.315 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.315 - VRageWorker 2 ->   Vertex
2025-12-12 20:31:15.315 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.315 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.315 - VRageWorker 11 ->   Pixel
2025-12-12 20:31:15.315 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.315 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.332 - Render thread ->  VRAM report about missing bytes is changed from 176558080 Bytes to 210112512 Bytes
2025-12-12 20:31:15.345 - VRageWorker 10 ->   Vertex
2025-12-12 20:31:15.345 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.345 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.345 - VRageWorker 10 ->   Pixel
2025-12-12 20:31:15.345 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.345 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.346 - VRageWorker 6 ->   Vertex
2025-12-12 20:31:15.346 - VRageWorker 6 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.346 - VRageWorker 6 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.346 - VRageWorker 3 ->   Pixel
2025-12-12 20:31:15.346 - VRageWorker 3 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.346 - VRageWorker 3 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.366 - VRageWorker 9 ->   Vertex
2025-12-12 20:31:15.366 - VRageWorker 4 ->   Pixel
2025-12-12 20:31:15.366 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.366 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.366 - VRageWorker 9 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.366 - VRageWorker 9 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.367 - VRageWorker 0 ->   Vertex
2025-12-12 20:31:15.367 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.367 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.367 - VRageWorker 1 ->   Pixel
2025-12-12 20:31:15.367 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.367 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.386 - VRageWorker 11 ->   Vertex
2025-12-12 20:31:15.386 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.386 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.387 - VRageWorker 12 ->   Pixel
2025-12-12 20:31:15.387 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.387 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.387 - VRageWorker 10 ->   Vertex
2025-12-12 20:31:15.387 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.387 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-12 20:31:15.387 - VRageWorker 1 ->   Pixel
2025-12-12 20:31:15.387 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-12 20:31:15.387 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-12 20:31:15.901 - Render thread ->  VRAM report about missing bytes is changed from 210112512 Bytes to 210243584 Bytes
2025-12-12 20:31:15.985 - Render thread ->  Info: Frame[305] - Available VRAM budget has changed: 12777 MB
2025-12-12 20:31:15.986 - Render thread ->  VRAM report about missing bytes is changed from 210243584 Bytes to 210374656 Bytes
2025-12-12 20:31:16.006 - Render thread ->  VRAM report about missing bytes is changed from 210374656 Bytes to 211292160 Bytes
2025-12-12 20:31:16.227 - Render thread ->  VRAM report about missing bytes is changed from 211292160 Bytes to 210309120 Bytes
2025-12-12 20:31:16.232 - Render thread ->  VRAM report about missing bytes is changed from 210309120 Bytes to 211030016 Bytes
2025-12-12 20:31:16.506 - Render thread ->  VRAM report about missing bytes is changed from 211030016 Bytes to 213913600 Bytes
2025-12-12 20:31:16.511 - Render thread ->  VRAM report about missing bytes is changed from 213913600 Bytes to 211030016 Bytes
2025-12-12 20:31:17.537 - Render thread ->  VRAM report about missing bytes is changed from 211030016 Bytes to 219942912 Bytes
2025-12-12 20:31:17.541 - Render thread ->  VRAM report about missing bytes is changed from 219942912 Bytes to 211095552 Bytes
2025-12-12 20:31:18.985 - Render thread ->  VRAM report about missing bytes is changed from 211095552 Bytes to 211816448 Bytes
2025-12-12 20:31:19.975 - Render thread ->  VRAM report about missing bytes is changed from 211816448 Bytes to 223825920 Bytes
2025-12-12 20:31:19.976 - Render thread ->  Info: Frame[933] - Available VRAM budget has changed: 11685 MB
2025-12-12 20:31:19.976 - Render thread ->  Info: Frame[933] - Available VRAM budget has changed: 11555 MB
2025-12-12 20:31:20.023 - Render thread ->  VRAM report about missing bytes is changed from 223825920 Bytes to 225267712 Bytes
2025-12-12 20:31:20.055 - Render thread ->  VRAM report about missing bytes is changed from 225267712 Bytes to 226201600 Bytes
2025-12-12 20:31:20.092 - Render thread ->  VRAM report about missing bytes is changed from 226201600 Bytes to 223842304 Bytes
2025-12-12 20:31:20.139 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 224235520 Bytes
2025-12-12 20:31:20.202 - Render thread ->  VRAM report about missing bytes is changed from 224235520 Bytes to 223842304 Bytes
2025-12-12 20:31:20.319 - Render thread ->  Info: Frame[965] - Available VRAM budget has changed: 11783 MB
2025-12-12 20:31:20.347 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 224235520 Bytes
2025-12-12 20:31:20.420 - Render thread ->  VRAM report about missing bytes is changed from 224235520 Bytes to 223842304 Bytes
2025-12-12 20:31:20.529 - Render thread ->  Info: Frame[995] - Available VRAM budget has changed: 11652 MB
2025-12-12 20:31:20.558 - Render thread ->  VRAM report about missing bytes is changed from 223842304 Bytes to 223055872 Bytes
2025-12-12 20:31:20.858 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds
2025-12-12 20:31:20.858 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds
2025-12-12 20:31:20.858 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds
2025-12-12 20:31:20.871 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds
2025-12-12 20:31:20.871 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds
2025-12-12 20:31:20.871 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds
2025-12-12 20:31:20.875 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds
2025-12-12 20:31:20.875 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds
2025-12-12 20:31:20.875 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds
2025-12-12 20:31:20.984 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds
2025-12-12 20:31:20.984 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds
2025-12-12 20:31:20.984 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds
2025-12-12 20:31:20.985 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds
2025-12-12 20:31:20.986 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds
2025-12-12 20:31:20.986 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds
2025-12-12 20:31:20.989 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds
2025-12-12 20:31:20.989 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds
2025-12-12 20:31:20.989 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds
2025-12-12 20:31:20.989 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds
2025-12-12 20:31:20.990 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds
2025-12-12 20:31:20.990 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds
2025-12-12 20:31:20.994 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds
2025-12-12 20:31:20.994 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds
2025-12-12 20:31:20.994 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds
2025-12-12 20:31:20.996 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds
2025-12-12 20:31:20.996 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds
2025-12-12 20:31:20.996 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds
2025-12-12 20:31:20.998 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds
2025-12-12 20:31:20.998 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds
2025-12-12 20:31:20.998 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds
2025-12-12 20:31:21.002 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds
2025-12-12 20:31:21.002 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds
2025-12-12 20:31:21.003 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds
2025-12-12 20:31:21.009 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds
2025-12-12 20:31:21.009 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds
2025-12-12 20:31:21.009 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds
2025-12-12 20:31:21.016 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds
2025-12-12 20:31:21.017 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds
2025-12-12 20:31:21.017 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds
2025-12-12 20:31:21.019 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds
2025-12-12 20:31:21.019 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds
2025-12-12 20:31:21.019 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds
2025-12-12 20:31:21.020 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds
2025-12-12 20:31:21.020 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds
2025-12-12 20:31:21.020 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds
2025-12-12 20:31:21.022 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds
2025-12-12 20:31:21.022 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds
2025-12-12 20:31:21.022 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds
2025-12-12 20:31:21.025 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds
2025-12-12 20:31:21.025 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds
2025-12-12 20:31:21.025 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds
2025-12-12 20:31:21.029 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds
2025-12-12 20:31:21.029 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds
2025-12-12 20:31:21.029 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds
2025-12-12 20:31:21.029 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds
2025-12-12 20:31:21.030 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds
2025-12-12 20:31:21.030 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds
2025-12-12 20:31:21.032 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds
2025-12-12 20:31:21.032 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds
2025-12-12 20:31:21.032 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds
2025-12-12 20:31:22.251 - Render thread ->  VRAM report about missing bytes is changed from 223055872 Bytes to 222482432 Bytes
2025-12-12 20:31:22.258 - Render thread ->  Info: Frame[1007] - Available VRAM budget has changed: 11613 MB
2025-12-12 20:31:22.258 - Render thread ->  Info: Frame[1007] - Available VRAM budget has changed: 11388 MB
2025-12-12 20:31:22.343 - Render thread ->  VRAM report about missing bytes is changed from 222482432 Bytes to 228839424 Bytes
2025-12-12 20:31:22.402 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:22.499 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:22.623 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:22.712 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:22.932 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:23.001 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:23.095 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:23.241 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:23.316 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:23.565 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:23.636 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:23.825 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:23.870 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:23.941 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:24.181 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:24.250 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:24.428 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:24.498 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:24.569 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:24.802 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:24.873 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:25.053 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:25.110 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:25.181 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:25.422 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:25.494 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:25.696 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:25.747 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:25.821 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:26.056 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:26.130 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:26.347 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:26.368 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:26.442 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:26.671 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:26.745 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:26.936 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:26.989 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:27.062 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:27.296 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:27.372 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:27.496 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:27.590 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:27.632 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:27.902 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:27.942 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:27.961 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:28.209 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:28.247 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:28.511 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:28.557 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:28.576 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:28.821 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:28.867 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:29.131 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:29.182 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:29.196 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:29.447 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:29.486 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:29.741 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:29.787 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:29.811 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:30.047 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:30.092 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:30.351 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:30.397 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:30.421 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:30.661 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:30.707 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:30.966 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:31.012 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:31.037 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:31.271 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:31.317 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:31.576 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:31.623 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:31.647 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:31.886 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:31.932 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:32.191 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:32.238 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:32.262 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:32.501 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:32.546 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:32.816 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:32.862 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:32.876 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:33.127 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:33.172 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:33.436 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:33.481 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:33.501 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:33.741 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:33.787 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:34.046 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:34.092 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:34.117 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:34.356 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 229363712 Bytes
2025-12-12 20:31:34.402 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:34.670 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 229363712 Bytes
2025-12-12 20:31:34.707 - Render thread ->  VRAM report about missing bytes is changed from 229363712 Bytes to 228970496 Bytes
2025-12-12 20:31:34.749 - Render thread ->  VRAM report about missing bytes is changed from 228970496 Bytes to 228839424 Bytes
2025-12-12 20:31:34.982 - Render thread ->  VRAM report about missing bytes is changed from 228839424 Bytes to 228814848 Bytes
2025-12-12 20:31:34.998 - Render thread ->  VRAM report about missing bytes is changed from 228814848 Bytes to 228990976 Bytes
2025-12-12 20:31:35.010 - Render thread ->  VRAM report about missing bytes is changed from 228990976 Bytes to 229539840 Bytes
2025-12-12 20:31:35.043 - Render thread ->  VRAM report about missing bytes is changed from 229539840 Bytes to 229580800 Bytes
2025-12-12 20:31:35.061 - Render thread ->  VRAM report about missing bytes is changed from 229580800 Bytes to 229494784 Bytes
2025-12-12 20:31:35.076 - Render thread ->  VRAM report about missing bytes is changed from 229494784 Bytes to 229101568 Bytes
2025-12-12 20:31:35.288 - Render thread ->  VRAM report about missing bytes is changed from 229101568 Bytes to 229494784 Bytes
2025-12-12 20:31:35.350 - Render thread ->  VRAM report about missing bytes is changed from 229494784 Bytes to 229101568 Bytes
2025-12-12 20:31:35.495 - Render thread ->  VRAM report about missing bytes is changed from 229101568 Bytes to 229298176 Bytes
2025-12-12 20:31:35.537 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229257216 Bytes
2025-12-12 20:31:35.598 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229781504 Bytes
2025-12-12 20:31:35.682 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229847040 Bytes
2025-12-12 20:31:35.705 - Render thread ->  VRAM report about missing bytes is changed from 229847040 Bytes to 229978112 Bytes
2025-12-12 20:31:35.713 - Render thread ->  VRAM report about missing bytes is changed from 229978112 Bytes to 229847040 Bytes
2025-12-12 20:31:35.731 - Render thread ->  VRAM report about missing bytes is changed from 229847040 Bytes to 229257216 Bytes
2025-12-12 20:31:35.889 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229453824 Bytes
2025-12-12 20:31:35.947 - Render thread ->  VRAM report about missing bytes is changed from 229453824 Bytes to 229388288 Bytes
2025-12-12 20:31:35.977 - Render thread ->  VRAM report about missing bytes is changed from 229388288 Bytes to 229257216 Bytes
2025-12-12 20:31:36.024 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229650432 Bytes
2025-12-12 20:31:36.097 - Render thread ->  VRAM report about missing bytes is changed from 229650432 Bytes to 229257216 Bytes
2025-12-12 20:31:36.236 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229650432 Bytes
2025-12-12 20:31:36.304 - Render thread ->  VRAM report about missing bytes is changed from 229650432 Bytes to 229257216 Bytes
2025-12-12 20:31:36.325 - Render thread ->  VRAM report about missing bytes is changed from 229257216 Bytes to 229126144 Bytes
2025-12-12 20:31:36.546 - Render thread ->  VRAM report about missing bytes is changed from 229126144 Bytes to 229781504 Bytes
2025-12-12 20:31:36.554 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229584896 Bytes
2025-12-12 20:31:36.596 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229191680 Bytes
2025-12-12 20:31:36.844 - Render thread ->  VRAM report about missing bytes is changed from 229191680 Bytes to 229584896 Bytes
2025-12-12 20:31:36.882 - Render thread ->  Info: Frame[3447] - Available VRAM budget has changed: 10071 MB
2025-12-12 20:31:36.882 - Render thread ->  Info: Frame[3447] - Available VRAM budget has changed: 9341 MB
2025-12-12 20:31:36.901 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 232722432 Bytes
2025-12-12 20:31:36.913 - Render thread ->  VRAM report about missing bytes is changed from 232722432 Bytes to 373043200 Bytes
2025-12-12 20:31:36.922 - Render thread ->  VRAM report about missing bytes is changed from 373043200 Bytes to 269103104 Bytes
2025-12-12 20:31:36.926 - Render thread ->  VRAM report about missing bytes is changed from 269103104 Bytes to 259403776 Bytes
2025-12-12 20:31:36.935 - Render thread ->  VRAM report about missing bytes is changed from 259403776 Bytes to 250753024 Bytes
2025-12-12 20:31:36.939 - Render thread ->  VRAM report about missing bytes is changed from 250753024 Bytes to 269496320 Bytes
2025-12-12 20:31:36.944 - Render thread ->  VRAM report about missing bytes is changed from 269496320 Bytes to 271724544 Bytes
2025-12-12 20:31:36.951 - Render thread ->  VRAM report about missing bytes is changed from 271724544 Bytes to 263467008 Bytes
2025-12-12 20:31:36.971 - Render thread ->  VRAM report about missing bytes is changed from 263467008 Bytes to 276574208 Bytes
2025-12-12 20:31:36.980 - Render thread ->  VRAM report about missing bytes is changed from 276574208 Bytes to 268054528 Bytes
2025-12-12 20:31:36.985 - Render thread ->  VRAM report about missing bytes is changed from 268054528 Bytes to 287977472 Bytes
2025-12-12 20:31:36.991 - Render thread ->  VRAM report about missing bytes is changed from 287977472 Bytes to 278933504 Bytes
2025-12-12 20:31:37.001 - Render thread ->  VRAM report about missing bytes is changed from 278933504 Bytes to 282734592 Bytes
2025-12-12 20:31:37.003 - Render thread ->  VRAM report about missing bytes is changed from 282734592 Bytes to 283914240 Bytes
2025-12-12 20:31:37.008 - Render thread ->  VRAM report about missing bytes is changed from 283914240 Bytes to 285880320 Bytes
2025-12-12 20:31:37.017 - Render thread ->  VRAM report about missing bytes is changed from 285880320 Bytes to 317337600 Bytes
2025-12-12 20:31:37.024 - Render thread ->  VRAM report about missing bytes is changed from 317337600 Bytes to 297676800 Bytes
2025-12-12 20:31:37.027 - Render thread ->  VRAM report about missing bytes is changed from 297676800 Bytes to 296103936 Bytes
2025-12-12 20:31:37.038 - Render thread ->  VRAM report about missing bytes is changed from 296103936 Bytes to 284110848 Bytes
2025-12-12 20:31:37.047 - Render thread ->  VRAM report about missing bytes is changed from 284110848 Bytes to 289222656 Bytes
2025-12-12 20:31:37.052 - Render thread ->  VRAM report about missing bytes is changed from 289222656 Bytes to 301346816 Bytes
2025-12-12 20:31:37.056 - Render thread ->  VRAM report about missing bytes is changed from 301346816 Bytes to 299905024 Bytes
2025-12-12 20:31:37.065 - Render thread ->  VRAM report about missing bytes is changed from 299905024 Bytes to 302215168 Bytes
2025-12-12 20:31:37.069 - Render thread ->  VRAM report about missing bytes is changed from 302215168 Bytes to 305786880 Bytes
2025-12-12 20:31:37.083 - Render thread ->  VRAM report about missing bytes is changed from 305786880 Bytes to 305770496 Bytes
2025-12-12 20:31:37.087 - Render thread ->  VRAM report about missing bytes is changed from 305770496 Bytes to 305762304 Bytes
2025-12-12 20:31:37.092 - Render thread ->  VRAM report about missing bytes is changed from 305762304 Bytes to 305737728 Bytes
2025-12-12 20:31:37.154 - Render thread ->  VRAM report about missing bytes is changed from 305737728 Bytes to 306262016 Bytes
2025-12-12 20:31:37.218 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:37.456 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 306262016 Bytes
2025-12-12 20:31:37.502 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:37.527 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 305737728 Bytes
2025-12-12 20:31:37.766 - Render thread ->  VRAM report about missing bytes is changed from 305737728 Bytes to 306262016 Bytes
2025-12-12 20:31:37.813 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:38.076 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 306262016 Bytes
2025-12-12 20:31:38.122 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:38.142 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 305737728 Bytes
2025-12-12 20:31:38.381 - Render thread ->  VRAM report about missing bytes is changed from 305737728 Bytes to 306262016 Bytes
2025-12-12 20:31:38.427 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:38.686 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 306262016 Bytes
2025-12-12 20:31:38.732 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 305868800 Bytes
2025-12-12 20:31:38.757 - Render thread ->  VRAM report about missing bytes is changed from 305868800 Bytes to 305737728 Bytes
2025-12-12 20:31:38.797 - Render thread ->  VRAM report about missing bytes is changed from 305737728 Bytes to 305803264 Bytes
2025-12-12 20:31:38.996 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-12 20:31:39.042 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:39.306 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-12 20:31:39.352 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:39.372 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-12 20:31:39.612 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-12 20:31:39.657 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:39.921 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-12 20:31:39.967 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:39.987 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-12 20:31:40.227 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-12 20:31:40.272 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:40.532 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-12 20:31:40.578 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:40.602 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-12 20:31:40.852 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-12 20:31:40.897 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:41.146 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306327552 Bytes
2025-12-12 20:31:41.192 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:41.212 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 305803264 Bytes
2025-12-12 20:31:41.447 - Render thread ->  VRAM report about missing bytes is changed from 305803264 Bytes to 306327552 Bytes
2025-12-12 20:31:41.492 - Render thread ->  VRAM report about missing bytes is changed from 306327552 Bytes to 305934336 Bytes
2025-12-12 20:31:41.770 - Render thread ->  VRAM report about missing bytes is changed from 305934336 Bytes to 306065408 Bytes
2025-12-12 20:31:41.779 - Render thread ->  VRAM report about missing bytes is changed from 306065408 Bytes to 305881088 Bytes
2025-12-12 20:31:41.810 - Render thread ->  VRAM report about missing bytes is changed from 305881088 Bytes to 306274304 Bytes
2025-12-12 20:31:41.866 - Render thread ->  VRAM report about missing bytes is changed from 306274304 Bytes to 305881088 Bytes
2025-12-12 20:31:41.910 - Render thread ->  VRAM report about missing bytes is changed from 305881088 Bytes to 305750016 Bytes
2025-12-12 20:31:42.126 - Render thread ->  VRAM report about missing bytes is changed from 305750016 Bytes to 306274304 Bytes
2025-12-12 20:31:42.173 - Render thread ->  VRAM report about missing bytes is changed from 306274304 Bytes to 305881088 Bytes
2025-12-12 20:31:42.440 - Render thread ->  VRAM report about missing bytes is changed from 305881088 Bytes to 306274304 Bytes
2025-12-12 20:31:42.491 - Render thread ->  VRAM report about missing bytes is changed from 306274304 Bytes to 305881088 Bytes
2025-12-12 20:31:42.528 - Render thread ->  VRAM report about missing bytes is changed from 305881088 Bytes to 305750016 Bytes
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-1 created with rcb: 66334471
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-2 created with rcb: 60944321
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-3 created with rcb: 63701601
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-4 created with rcb: 40375907
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-5 created with rcb: 66260320
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-6 created with rcb: 61043565
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-7 created with rcb: 44266078
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-8 created with rcb: 4288251
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-9 created with rcb: 1328583
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-10 created with rcb: 47687952
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-11 created with rcb: 28548311
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-12 created with rcb: 60576999
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-13 created with rcb: 41229550
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-14 created with rcb: 66941331
2025-12-12 20:31:42.588 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-15 created with rcb: 46776013
2025-12-12 20:31:42.589 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-1 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-2 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-3 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-4 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-5 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-6 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-7 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-8 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-9 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-10 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-11 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-12 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-13 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-14 processed in 1 frames.
2025-12-12 20:31:42.590 - Render thread ->  Frame [4546] Parallel Render Command Batch RCB-15 processed in 1 frames.
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-16 created with rcb: 18996232
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-17 created with rcb: 66334471
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-18 created with rcb: 27841854
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-19 created with rcb: 9864796
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-16 processed in 1 frames.
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-17 processed in 1 frames.
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-18 processed in 1 frames.
2025-12-12 20:31:42.597 - Render thread ->  Frame [4547] Parallel Render Command Batch RCB-19 processed in 1 frames.
2025-12-12 20:31:42.603 - Render thread ->  Frame [4548] Parallel Render Command Batch RCB-20 created with rcb: 50712544
2025-12-12 20:31:42.603 - Render thread ->  Frame [4548] Parallel Render Command Batch RCB-20 processed in 1 frames.
2025-12-12 20:31:42.612 - Render thread ->  Frame [4550] Parallel Render Command Batch RCB-21 created with rcb: 27841854
2025-12-12 20:31:42.612 - Render thread ->  Frame [4550] Parallel Render Command Batch RCB-22 created with rcb: 66334471
2025-12-12 20:31:42.622 - Render thread ->  Frame [4550] Parallel Render Command Batch RCB-21 processed in 1 frames.
2025-12-12 20:31:42.624 - Render thread ->  Frame [4550] Parallel Render Command Batch RCB-22 processed in 1 frames.
2025-12-12 20:31:42.655 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-23 created with rcb: 18996232
2025-12-12 20:31:42.655 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-24 created with rcb: 41229550
2025-12-12 20:31:42.655 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-25 created with rcb: 66941331
2025-12-12 20:31:42.655 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-26 created with rcb: 46776013
2025-12-12 20:31:42.655 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-23 processed in 1 frames.
2025-12-12 20:31:42.656 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-24 processed in 1 frames.
2025-12-12 20:31:42.657 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-25 processed in 1 frames.
2025-12-12 20:31:42.657 - Render thread ->  Frame [4551] Parallel Render Command Batch RCB-26 processed in 1 frames.
2025-12-12 20:31:42.718 - Render thread ->  Frame [4562] Parallel Render Command Batch RCB-27 created with rcb: 41229550
2025-12-12 20:31:42.775 - Render thread ->  Frame [4562] Parallel Render Command Batch RCB-27 processed in 1 frames.
2025-12-12 20:31:42.810 - Render thread ->  VRAM report about missing bytes is changed from 305750016 Bytes to 318672896 Bytes
2025-12-12 20:31:42.810 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-28 created with rcb: 65352230
2025-12-12 20:31:42.810 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-29 created with rcb: 4288251
2025-12-12 20:31:42.810 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-30 created with rcb: 44266078
2025-12-12 20:31:42.810 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-31 created with rcb: 60518596
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-32 created with rcb: 60576999
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-33 created with rcb: 27841854
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-34 created with rcb: 46776013
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-35 created with rcb: 40375907
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-36 created with rcb: 66334471
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-37 created with rcb: 66941331
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-38 created with rcb: 41229550
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-39 created with rcb: 12414593
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-40 created with rcb: 21453919
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-41 created with rcb: 15741848
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-42 created with rcb: 6512308
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-43 created with rcb: 39227475
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-44 created with rcb: 54828185
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-45 created with rcb: 20381540
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-46 created with rcb: 54925567
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-47 created with rcb: 54223582
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-48 created with rcb: 35770298
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-49 created with rcb: 29886039
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-50 created with rcb: 36617793
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-51 created with rcb: 13987466
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-52 created with rcb: 41156236
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-53 created with rcb: 45656236
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-54 created with rcb: 20299540
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-55 created with rcb: 32211575
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-56 created with rcb: 15121105
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-57 created with rcb: 6636067
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-58 created with rcb: 66466106
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-59 created with rcb: 17984416
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-60 created with rcb: 23136648
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-61 created with rcb: 42967656
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-62 created with rcb: 8692061
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-63 created with rcb: 12454969
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-64 created with rcb: 1858326
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-65 created with rcb: 24087321
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-66 created with rcb: 34116396
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-67 created with rcb: 6777539
2025-12-12 20:31:42.811 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-68 created with rcb: 4870807
2025-12-12 20:31:42.847 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-28 processed in 1 frames.
2025-12-12 20:31:42.849 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-29 processed in 1 frames.
2025-12-12 20:31:42.850 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-30 processed in 1 frames.
2025-12-12 20:31:42.859 - Render thread ->  Frame [4563] Parallel Render Command Batch RCB-31 processed in 1 frames.
2025-12-12 20:31:42.917 - Render thread ->  VRAM report about missing bytes is changed from 318672896 Bytes to 318443520 Bytes
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-69 created with rcb: 66260320
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-70 created with rcb: 1349571
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-71 created with rcb: 60518596
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-72 created with rcb: 61043565
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-73 created with rcb: 63951433
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-74 created with rcb: 61997101
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-75 created with rcb: 65143612
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-76 created with rcb: 40378300
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-77 created with rcb: 47134977
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-78 created with rcb: 61968059
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-79 created with rcb: 5603993
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-80 created with rcb: 64116811
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-81 created with rcb: 50132354
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-82 created with rcb: 1876462
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-83 created with rcb: 57132862
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-84 created with rcb: 55095587
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-85 created with rcb: 57298252
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-86 created with rcb: 26012521
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-87 created with rcb: 52624683
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-88 created with rcb: 45471298
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-89 created with rcb: 1207389
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-90 created with rcb: 37623596
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-91 created with rcb: 36917344
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-92 created with rcb: 23491497
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-93 created with rcb: 51543734
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-94 created with rcb: 55431480
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-95 created with rcb: 48688350
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-96 created with rcb: 50935128
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-97 created with rcb: 61452375
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-98 created with rcb: 62637451
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-99 created with rcb: 36568739
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-100 created with rcb: 45008719
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-101 created with rcb: 20524352
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-102 created with rcb: 51289070
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-103 created with rcb: 39730876
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-104 created with rcb: 27452375
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-105 created with rcb: 49501480
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-106 created with rcb: 9992701
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-107 created with rcb: 25271059
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-108 created with rcb: 20512062
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-109 created with rcb: 18072552
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-110 created with rcb: 64086555
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-111 created with rcb: 63701601
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-112 created with rcb: 6269712
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-113 created with rcb: 52426223
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-114 created with rcb: 28944063
2025-12-12 20:31:42.917 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-115 created with rcb: 41748228
2025-12-12 20:31:42.925 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-32 processed in 2 frames.
2025-12-12 20:31:42.940 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-33 processed in 2 frames.
2025-12-12 20:31:42.969 - Render thread ->  Frame [4564] Parallel Render Command Batch RCB-34 processed in 2 frames.
2025-12-12 20:31:43.029 - Render thread ->  VRAM report about missing bytes is changed from 318443520 Bytes to 319062016 Bytes
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-116 created with rcb: 18996232
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-117 created with rcb: 60576999
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-118 created with rcb: 31427854
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-119 created with rcb: 24076040
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-120 created with rcb: 15939695
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-121 created with rcb: 45343000
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-122 created with rcb: 53439968
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-123 created with rcb: 12445260
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-124 created with rcb: 41745036
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-125 created with rcb: 27841854
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-126 created with rcb: 55109777
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-127 created with rcb: 1423239
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-128 created with rcb: 45264356
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-129 created with rcb: 62712209
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-130 created with rcb: 1108882
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-131 created with rcb: 45066224
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-132 created with rcb: 9956179
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-133 created with rcb: 65195995
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-134 created with rcb: 21397222
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-135 created with rcb: 18325861
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-136 created with rcb: 4404945
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-137 created with rcb: 9719202
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-138 created with rcb: 46776013
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-139 created with rcb: 14821117
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-140 created with rcb: 22245068
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-141 created with rcb: 9864796
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-142 created with rcb: 5119390
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-143 created with rcb: 40119785
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-144 created with rcb: 29229559
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-145 created with rcb: 61267450
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-146 created with rcb: 51317117
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-147 created with rcb: 816557
2025-12-12 20:31:43.029 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-148 created with rcb: 49145748
2025-12-12 20:31:43.031 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-35 processed in 3 frames.
2025-12-12 20:31:43.056 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-36 processed in 3 frames.
2025-12-12 20:31:43.080 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-37 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-38 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-39 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-40 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-41 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-42 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-43 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-44 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-45 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-46 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-47 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-48 processed in 3 frames.
2025-12-12 20:31:43.087 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-49 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-50 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-51 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-52 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-53 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-54 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-55 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-56 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-57 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-58 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-59 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-60 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-61 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-62 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-63 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-64 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-65 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-66 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-67 processed in 3 frames.
2025-12-12 20:31:43.088 - Render thread ->  Frame [4565] Parallel Render Command Batch RCB-68 processed in 3 frames.
2025-12-12 20:31:43.155 - Render thread ->  VRAM report about missing bytes is changed from 319062016 Bytes to 319909888 Bytes
2025-12-12 20:31:43.155 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-149 created with rcb: 62156042
2025-12-12 20:31:43.155 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-150 created with rcb: 50712544
2025-12-12 20:31:43.155 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-151 created with rcb: 66334471
2025-12-12 20:31:43.155 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-152 created with rcb: 4394844
2025-12-12 20:31:43.155 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-153 created with rcb: 32872901
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-154 created with rcb: 19975775
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-155 created with rcb: 48902093
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-156 created with rcb: 56724882
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-157 created with rcb: 41209896
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-158 created with rcb: 40375907
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-159 created with rcb: 44266078
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-160 created with rcb: 18002127
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-161 created with rcb: 52971497
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-162 created with rcb: 34116396
2025-12-12 20:31:43.156 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-163 created with rcb: 24087321
2025-12-12 20:31:43.167 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-69 processed in 3 frames.
2025-12-12 20:31:43.199 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-70 processed in 3 frames.
2025-12-12 20:31:43.201 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-71 processed in 3 frames.
2025-12-12 20:31:43.208 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-72 processed in 3 frames.
2025-12-12 20:31:43.208 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-73 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-74 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-75 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-76 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-77 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-78 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-79 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-80 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-81 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-82 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-83 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-84 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-85 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-86 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-87 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-88 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-89 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-90 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-91 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-92 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-93 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-94 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-95 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-96 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-97 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-98 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-99 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-100 processed in 3 frames.
2025-12-12 20:31:43.209 - Render thread ->  Frame [4566] Parallel Render Command Batch RCB-101 processed in 3 frames.
2025-12-12 20:31:43.266 - Render thread ->  VRAM report about missing bytes is changed from 319909888 Bytes to 320475136 Bytes
2025-12-12 20:31:43.267 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-164 created with rcb: 5413149
2025-12-12 20:31:43.267 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-165 created with rcb: 6777539
2025-12-12 20:31:43.267 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-166 created with rcb: 1328583
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-102 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-103 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-104 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-105 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-106 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-107 processed in 4 frames.
2025-12-12 20:31:43.271 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-108 processed in 4 frames.
2025-12-12 20:31:43.272 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-109 processed in 4 frames.
2025-12-12 20:31:43.272 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-110 processed in 4 frames.
2025-12-12 20:31:43.278 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-111 processed in 4 frames.
2025-12-12 20:31:43.278 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-112 processed in 4 frames.
2025-12-12 20:31:43.278 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-113 processed in 4 frames.
2025-12-12 20:31:43.278 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-114 processed in 4 frames.
2025-12-12 20:31:43.278 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-115 processed in 4 frames.
2025-12-12 20:31:43.316 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-116 processed in 3 frames.
2025-12-12 20:31:43.318 - Render thread ->  Frame [4567] Parallel Render Command Batch RCB-117 processed in 3 frames.
2025-12-12 20:31:43.368 - Render thread ->  VRAM report about missing bytes is changed from 320475136 Bytes to 320831488 Bytes
2025-12-12 20:31:43.368 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-167 created with rcb: 47687952
2025-12-12 20:31:43.368 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-168 created with rcb: 4870807
2025-12-12 20:31:43.369 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-118 processed in 4 frames.
2025-12-12 20:31:43.370 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-119 processed in 4 frames.
2025-12-12 20:31:43.372 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-120 processed in 4 frames.
2025-12-12 20:31:43.372 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-121 processed in 4 frames.
2025-12-12 20:31:43.384 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-122 processed in 4 frames.
2025-12-12 20:31:43.385 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-123 processed in 4 frames.
2025-12-12 20:31:43.385 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-124 processed in 4 frames.
2025-12-12 20:31:43.385 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-125 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-126 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-127 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-128 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-129 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-130 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-131 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-132 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-133 processed in 4 frames.
2025-12-12 20:31:43.386 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-134 processed in 4 frames.
2025-12-12 20:31:43.387 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-135 processed in 4 frames.
2025-12-12 20:31:43.389 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-136 processed in 4 frames.
2025-12-12 20:31:43.402 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-137 processed in 4 frames.
2025-12-12 20:31:43.402 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-138 processed in 4 frames.
2025-12-12 20:31:43.402 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-139 processed in 4 frames.
2025-12-12 20:31:43.403 - Render thread ->  Frame [4568] Parallel Render Command Batch RCB-140 processed in 4 frames.
2025-12-12 20:31:43.476 - Render thread ->  VRAM report about missing bytes is changed from 320831488 Bytes to 321314816 Bytes
2025-12-12 20:31:43.476 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-169 created with rcb: 28548311
2025-12-12 20:31:43.476 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-170 created with rcb: 17913707
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-141 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-142 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-143 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-144 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-145 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-146 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-147 processed in 5 frames.
2025-12-12 20:31:43.495 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-148 processed in 5 frames.
2025-12-12 20:31:43.499 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-149 processed in 4 frames.
2025-12-12 20:31:43.536 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-150 processed in 4 frames.
2025-12-12 20:31:43.536 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-151 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-152 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-153 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-154 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-155 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-156 processed in 4 frames.
2025-12-12 20:31:43.537 - Render thread ->  Frame [4569] Parallel Render Command Batch RCB-157 processed in 4 frames.
2025-12-12 20:31:43.566 - Render thread ->  VRAM report about missing bytes is changed from 321314816 Bytes to 321089536 Bytes
2025-12-12 20:31:43.566 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-171 created with rcb: 26538061
2025-12-12 20:31:43.566 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-172 created with rcb: 638370
2025-12-12 20:31:43.567 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-158 processed in 5 frames.
2025-12-12 20:31:43.592 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-159 processed in 5 frames.
2025-12-12 20:31:43.603 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-160 processed in 5 frames.
2025-12-12 20:31:43.612 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-161 processed in 5 frames.
2025-12-12 20:31:43.612 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-162 processed in 5 frames.
2025-12-12 20:31:43.612 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-163 processed in 5 frames.
2025-12-12 20:31:43.628 - Render thread ->  Frame [4570] Parallel Render Command Batch RCB-164 processed in 4 frames.
2025-12-12 20:31:43.677 - Render thread ->  VRAM report about missing bytes is changed from 321089536 Bytes to 321142784 Bytes
2025-12-12 20:31:43.677 - Render thread ->  Frame [4571] Parallel Render Command Batch RCB-173 created with rcb: 60944321
2025-12-12 20:31:43.685 - Render thread ->  Frame [4571] Parallel Render Command Batch RCB-165 processed in 5 frames.
2025-12-12 20:31:43.724 - Render thread ->  Frame [4571] Parallel Render Command Batch RCB-166 processed in 5 frames.
2025-12-12 20:31:43.772 - Render thread ->  VRAM report about missing bytes is changed from 321142784 Bytes to 321404928 Bytes
2025-12-12 20:31:43.815 - Render thread ->  Frame [4572] Parallel Render Command Batch RCB-167 processed in 5 frames.
2025-12-12 20:31:43.881 - Render thread ->  VRAM report about missing bytes is changed from 321404928 Bytes to 320770048 Bytes
2025-12-12 20:31:43.894 - Render thread ->  Frame [4573] Parallel Render Command Batch RCB-168 processed in 6 frames.
2025-12-12 20:31:43.989 - Render thread ->  VRAM report about missing bytes is changed from 320770048 Bytes to 321327104 Bytes
2025-12-12 20:31:43.989 - Render thread ->  Frame [4574] Parallel Render Command Batch RCB-174 created with rcb: 57253926
2025-12-12 20:31:43.995 - Render thread ->  Frame [4574] Parallel Render Command Batch RCB-169 processed in 6 frames.
2025-12-12 20:31:44.030 - Render thread ->  Frame [4574] Parallel Render Command Batch RCB-170 processed in 6 frames.
2025-12-12 20:31:44.103 - Render thread ->  VRAM report about missing bytes is changed from 321327104 Bytes to 321302528 Bytes
2025-12-12 20:31:44.110 - Render thread ->  Frame [4575] Parallel Render Command Batch RCB-171 processed in 6 frames.
2025-12-12 20:31:44.167 - Render thread ->  Frame [4575] Parallel Render Command Batch RCB-172 processed in 6 frames.
2025-12-12 20:31:44.199 - Render thread ->  VRAM report about missing bytes is changed from 321302528 Bytes to 322887680 Bytes
2025-12-12 20:31:44.199 - Render thread ->  Frame [4576] Parallel Render Command Batch RCB-175 created with rcb: 12677047
2025-12-12 20:31:44.255 - Render thread ->  Frame [4576] Parallel Render Command Batch RCB-173 processed in 6 frames.
2025-12-12 20:31:44.302 - Render thread ->  VRAM report about missing bytes is changed from 322887680 Bytes to 322846720 Bytes
2025-12-12 20:31:44.302 - Render thread ->  Frame [4577] Parallel Render Command Batch RCB-176 created with rcb: 65352230
2025-12-12 20:31:44.365 - Render thread ->  Frame [4577] Parallel Render Command Batch RCB-174 processed in 4 frames.
2025-12-12 20:31:44.395 - Render thread ->  VRAM report about missing bytes is changed from 322846720 Bytes to 322838528 Bytes
2025-12-12 20:31:44.490 - Render thread ->  VRAM report about missing bytes is changed from 322838528 Bytes to 322342912 Bytes
2025-12-12 20:31:44.490 - Render thread ->  Too many VRAM reports, stopping printing
2025-12-12 20:31:44.515 - Render thread ->  Frame [4579] Parallel Render Command Batch RCB-175 processed in 4 frames.
2025-12-12 20:31:44.696 - Render thread ->  Frame [4581] Parallel Render Command Batch RCB-176 processed in 5 frames.
2025-12-12 20:31:46.988 - Render thread ->  Frame [5023] Parallel Render Command Batch RCB-177 created with rcb: 4288251
2025-12-12 20:31:47.888 - Render thread ->  Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-12 20:31:48.021 - Render thread ->  Frame [5029] Parallel Render Command Batch RCB-177 processed in 7 frames.
2025-12-12 20:31:48.087 - Render thread ->  Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-12 20:31:48.411 - Render thread ->  Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-12 20:31:48.761 - Render thread ->  Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned.
2025-12-12 20:31:48.820 - Render thread ->  Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned.
2025-12-12 20:31:49.243 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32.
2025-12-12 20:31:49.244 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32.
2025-12-12 20:31:57.287 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-12 20:31:57.289 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-12 20:32:04.444 - Render thread ->  Info: Frame[6385] - Available VRAM budget has changed: 10376 MB
2025-12-12 20:32:04.470 - Render thread ->  Info: Frame[6387] - Available VRAM budget has changed: 9416 MB
2025-12-12 20:32:04.961 - Render thread ->  Info: Frame[6415] - Available VRAM budget has changed: 9719 MB
2025-12-12 20:32:12.009 - Render thread ->  Info: Frame[6787] - Available VRAM budget has changed: 9847 MB
2025-12-12 20:32:14.085 - Render thread ->  Info: Frame[6903] - Available VRAM budget has changed: 10208 MB
2025-12-12 20:32:14.085 - Render thread ->  Info: Frame[6903] - Available VRAM budget has changed: 9689 MB
2025-12-12 20:32:14.677 - Render thread ->  Info: Frame[6937] - Available VRAM budget has changed: 10336 MB
2025-12-12 20:32:15.199 - Render thread ->  Info: Frame[6967] - Available VRAM budget has changed: 9815 MB
2025-12-12 20:32:15.469 - Render thread ->  Info: Frame[6983] - Available VRAM budget has changed: 9707 MB
2025-12-12 20:32:18.727 - Render thread ->  Info: Frame[7167] - Available VRAM budget has changed: 9658 MB
2025-12-12 20:32:37.267 - Render thread ->  == D3D12 Device Removed Extended Data 1 == 
Auto-Breadcrumbs Nodes
---------------------
[0] - Internal DXGI CommandList: 0/0
[1] - IBLPrefilter: 41/41
[2] - CopyJob: 12/12
[3] - RaytracingPrepare: 28/28
[4] - SceneUpdate: 0/6
[5] - DeferredLighting: 3/3
[6] - : 2/2
[7] - DeferredLighting: 0/3
[8] - ScenePreparation + Render: 387/387
[9] - SceneFinalize: 0/3
[10] - : 3/3
[11] - RaytracingPrepare: 0/28
[12] - Internal DXGI CommandList: 0/0
[13] - SceneUpdate: 0/6
[14] - HBAO: 34/34
[15] - SceneFinalize: 3/3
[16] - ForwardAndPostPasses: 1113/1113
[17] - CopyJob: 16/16
[18] - SceneUpdate: 0/6
[19] - ScenePreparation + Render: 0/388
[20] - IBLPrefilter: 0/43
[21] - RaytracingPrepare: 0/28
[22] - HBAO: 0/34
[23] - DeferredLighting: 0/3
--> [24] - ForwardAndPostPasses: 604/909
[25] - Internal DXGI CommandList: 0/0
[26] - ScenePreparation + Render: 0/387
[27] - IBLPrefilter: 0/41
[28] - HBAO: 0/34
[29] - SceneFinalize: 0/3
[30] - ForwardAndPostPasses: 0/784
[31] - CopyJob: 0/11

Auto-Breadcrumbs Partially Processed Data
---------------------
 - AutoBreadcrumbNode[24]
 - - CommandListDebugName: ForwardAndPostPasses
 - - CommandQueueDebugName: Direct
 - - NumAutoBreadcrumbOps: 909
 - - NumCompletedAutoBreadcrumbOps: 604
 - - CompletedOps: [Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, 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Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, 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Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect]
 - - OutstandingOps: [Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata]
 - - Context: [ScenePreparation + Render, ScenePreparation + Render]

GPU Page Fault Data
---------------------
PageFaultVA: 0x0
ExistingAllocations: 0
RecentFreedAllocations: 0

2025-12-12 20:32:37.267 - Render thread ->  VideoMemoryInfo report:
	Budget: 16,325,509,120.00 Bytes
	CurrentUsage: 6,580,252,672.00 Bytes
	AvailableForReservation: 8,296,972,288.00 Bytes
	CurrentReservation: 0.00 Bytes

2025-12-12 20:32:43.606 - Render thread ->  WriteLine Closed
