2025-12-13 10:30:27.056 - Main Thread ->  Timezone (local - UTC): 1h
2025-12-13 10:30:27.056 - Main Thread ->  App Version: 2.0.2.39
2025-12-13 10:30:27.058 - Main Thread ->  VRage renderer started
2025-12-13 10:30:27.058 - Main Thread ->  OS Version: Microsoft Windows NT 10.0.19045.0
2025-12-13 10:30:27.076 - Main Thread ->  NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed
2025-12-13 10:30:27.076 - Main Thread ->  NvApi - Driver Version: <Unknown>
2025-12-13 10:30:27.076 - Main Thread ->  NvApi - NvApi Version: <Unknown>
2025-12-13 10:30:27.928 - Main Thread ->  AMD - agsInitialize: AGS_SUCCESS
2025-12-13 10:30:27.928 - Main Thread ->  AMD - Driver Version: 25.12.1
2025-12-13 10:30:27.936 - Main Thread ->  Adapters.Adapters - Entering
2025-12-13 10:30:27.936 - Main Thread ->     CreateDXGIFactory - Entering
2025-12-13 10:30:27.945 - Main Thread ->     CreateDXGIFactory - Exiting
2025-12-13 10:30:27.946 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering
2025-12-13 10:30:27.947 - Main Thread ->     Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting
2025-12-13 10:30:27.947 - Main Thread ->     Using IDXGIFactory6: True
2025-12-13 10:30:27.947 - Main Thread ->     Enumerating adapters by preference
2025-12-13 10:30:27.956 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:30:27.956 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:30:27.957 - Main Thread ->        Querying adapter type for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:30:27.957 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Entering
2025-12-13 10:30:28.076 - Main Thread ->        Querying feature level for adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:30:28.184 - Main Thread ->     Analysis of the adapter AMD Radeon RX 6900 XT - Exiting
2025-12-13 10:30:28.184 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Entering
2025-12-13 10:30:28.185 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list
2025-12-13 10:30:28.186 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 display mode list done
2025-12-13 10:30:28.187 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate
2025-12-13 10:30:28.192 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 0 refresh rate done
2025-12-13 10:30:28.192 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list
2025-12-13 10:30:28.192 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 display mode list done
2025-12-13 10:30:28.192 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate
2025-12-13 10:30:28.193 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 1 refresh rate done
2025-12-13 10:30:28.193 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list
2025-12-13 10:30:28.194 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 display mode list done
2025-12-13 10:30:28.194 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate
2025-12-13 10:30:28.195 - Main Thread ->        Getting adapter's AMD Radeon RX 6900 XT output 2 refresh rate done
2025-12-13 10:30:28.195 - Main Thread ->     Filling adapter's AMD Radeon RX 6900 XT outputs - Exiting
2025-12-13 10:30:28.195 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:30:28.196 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:30:28.196 - Main Thread ->        Querying adapter type for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:30:28.196 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Entering
2025-12-13 10:30:28.274 - Main Thread ->        Querying feature level for adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:30:28.349 - Main Thread ->     Analysis of the adapter AMD Radeon(TM) Graphics - Exiting
2025-12-13 10:30:28.349 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Entering
2025-12-13 10:30:28.349 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list
2025-12-13 10:30:28.350 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 display mode list done
2025-12-13 10:30:28.350 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate
2025-12-13 10:30:28.352 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 0 refresh rate done
2025-12-13 10:30:28.352 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list
2025-12-13 10:30:28.352 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 display mode list done
2025-12-13 10:30:28.352 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate
2025-12-13 10:30:28.354 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 1 refresh rate done
2025-12-13 10:30:28.354 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list
2025-12-13 10:30:28.355 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 display mode list done
2025-12-13 10:30:28.355 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate
2025-12-13 10:30:28.356 - Main Thread ->        Getting adapter's AMD Radeon(TM) Graphics output 2 refresh rate done
2025-12-13 10:30:28.356 - Main Thread ->     Filling adapter's AMD Radeon(TM) Graphics outputs - Exiting
2025-12-13 10:30:28.356 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Entering
2025-12-13 10:30:28.356 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Entering
2025-12-13 10:30:28.356 - Main Thread ->        Querying adapter type for adapter Microsoft Basic Render Driver - Exiting
2025-12-13 10:30:28.356 - Main Thread ->        Skipping software adapter
2025-12-13 10:30:28.356 - Main Thread ->     Analysis of the adapter Microsoft Basic Render Driver - Exiting
2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY1
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY1
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY8
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY8
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon RX 6900 XT + DISPLAY10
  DeviceName = AMD Radeon RX 6900 XT
  OutputName = DISPLAY10
  Description = DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True
  AdapterLuid = 74225
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 17130819584
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = High
  Mobile = False
  IsRayTracingSupported = True
  Teraflops = 24.32
  IsIntegrated = False
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = False; }
}

2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY1
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY1
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 0
  DesktopBounds = Min:0, 0 Max:3840, 2160
  DesktopResolution = 3840, 2160
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY8
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY8
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 1
  DesktopBounds = Min:5376, -242 Max:8064, 1270
  DesktopResolution = 2688, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:30:28.359 - Main Thread ->     Adapter {
  Name = AMD Radeon(TM) Graphics + DISPLAY10
  DeviceName = AMD Radeon(TM) Graphics
  OutputName = DISPLAY10
  Description = DeviceId: 5688, Dedicated RAM: 519847936, Shared RAM: 16840474624, Luid: 80977, rev: 200, subsys id: -805301160, vendor id: 4098, supported device: True
  AdapterLuid = 80977
  OutputId = 2
  DesktopBounds = Min:5376, 1270 Max:8960, 2782
  DesktopResolution = 3584, 1512
  DesktopRefreshRate = Keen.VRage.Core.Render.Rational
  IsOutputAttached = True
  DedicatedRAM = 519847936
  SharedRAM = 16840474624
  IsSoftware = False
  DeviceSupported = True
  VendorId = Amd
  DriverVersion = 25.12.1
  DriverUpdateNecessary = False
  DriverUpdateLink = 
  Quality = Low
  Mobile = True
  IsRayTracingSupported = False
  Teraflops = 2.048
  IsIntegrated = True
  HasMinimumDriverVersion = True
  Support Details = SupportDetails { IsFeatureLevel = True;  IsMicrosoftBasicRenderDriver = False;  EnoughRAM = True;  IsDoublePrecisionFloatShaderOps = True;  NeedsLimitedIndirectCommands = True; }
}

2025-12-13 10:30:28.360 - Main Thread ->     Adapter list composed
2025-12-13 10:30:28.380 - Main Thread ->     {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1760,"Height": 990,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1920,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2048,"Height": 1536,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 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2025-12-13 10:30:28.382 - Main Thread ->  Adapters.Adapters - Exiting
2025-12-13 10:30:28.383 - Main Thread ->  Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 6900 XT + DISPLAY1","DeviceName": "AMD Radeon RX 6900 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1128,"Height": 634,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60000,"Denominator": 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1440,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3072,"Height": 1728,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3200,"Height": 1800,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3440,"Height": 1440,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1080,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 1600,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 29615, Dedicated RAM: 17130819584, Shared RAM: 16840474624, Luid: 74225, rev: 192, subsys id: 590550104, vendor id: 4098, supported device: True","AdapterLuid": 74225,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 120,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 17130819584,"SharedRAM": 16840474624,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29615,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 24.32,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}}
2025-12-13 10:30:28.383 - Main Thread ->  Creating Keen.VRage.Render12.SceneSystem.SceneManager...
2025-12-13 10:30:28.479 - Main Thread ->  Done creating Keen.VRage.Render12.SceneSystem.SceneManager
2025-12-13 10:30:28.479 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:30:28.480 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:30:28.480 - Main Thread ->  Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer...
2025-12-13 10:30:28.484 - Main Thread ->  Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer
2025-12-13 10:30:28.484 - Main Thread ->  Creating Keen.VRage.Render12.Core.Systems.Time...
2025-12-13 10:30:28.484 - Main Thread ->  Done creating Keen.VRage.Render12.Core.Systems.Time
2025-12-13 10:30:28.484 - Main Thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager...
2025-12-13 10:30:28.484 - Main Thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager
2025-12-13 10:30:28.486 - Main Thread ->  Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "AMD Radeon RX 6900 XT","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}}
2025-12-13 10:30:28.488 - Main Thread ->  Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}}
2025-12-13 10:30:28.490 - Main Thread ->  Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FXAA","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}}
2025-12-13 10:30:28.493 - Main Thread ->  Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 6900 XT","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}}
2025-12-13 10:30:28.510 - Render thread ->  CreatePlatformDevice settingsToTry = {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 0,
      "Denominator": 0
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:30:28.510 - Render thread ->  IsD3D12Supported = True
2025-12-13 10:30:28.512 - Render thread ->  Debug layer enabled: False
2025-12-13 10:30:28.513 - Render thread ->   Device Removed Extended Data (DRED): on
2025-12-13 10:30:28.623 - Render thread ->  Direct Storage supported
2025-12-13 10:30:28.623 - Render thread ->  Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows
2025-12-13 10:30:28.623 - Render thread ->  Is stable power state: Off - fast but GPU measurements might be imprecise
2025-12-13 10:30:28.624 - Render thread ->  Current Device Info:
2025-12-13 10:30:28.624 - Render thread ->     DoublePrecisionFloatShaderOps: True
2025-12-13 10:30:28.624 - Render thread ->     OutputMergerLogicOp: True
2025-12-13 10:30:28.624 - Render thread ->     MinPrecisionSupport: Bit16
2025-12-13 10:30:28.624 - Render thread ->     TiledResourcesTier: Tier3
2025-12-13 10:30:28.624 - Render thread ->     ResourceBindingTier: Tier3
2025-12-13 10:30:28.624 - Render thread ->     PSSpecifiedStencilRefSupported: True
2025-12-13 10:30:28.624 - Render thread ->     TypedUAVLoadAdditionalFormats: True
2025-12-13 10:30:28.624 - Render thread ->     ROVsSupported: True
2025-12-13 10:30:28.624 - Render thread ->     ConservativeRasterizationTier: Tier3
2025-12-13 10:30:28.624 - Render thread ->     MaxGPUVirtualAddressBitsPerResource: 47
2025-12-13 10:30:28.624 - Render thread ->     StandardSwizzle64KBSupported: False
2025-12-13 10:30:28.624 - Render thread ->     CrossNodeSharingTier: TierNotSupported
2025-12-13 10:30:28.624 - Render thread ->     CrossAdapterRowMajorTextureSupported: False
2025-12-13 10:30:28.624 - Render thread ->     VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True
2025-12-13 10:30:28.624 - Render thread ->     ResourceHeapTier: Tier2
2025-12-13 10:30:28.624 - Render thread ->     WaveOps: True
2025-12-13 10:30:28.624 - Render thread ->     WaveLaneCountMin: 32
2025-12-13 10:30:28.624 - Render thread ->     WaveLaneCountMax: 64
2025-12-13 10:30:28.624 - Render thread ->     TotalLaneCount: 5120
2025-12-13 10:30:28.624 - Render thread ->     ExpandedComputeResourceStates: True
2025-12-13 10:30:28.624 - Render thread ->     Int64ShaderOps: True
2025-12-13 10:30:28.624 - Render thread ->     DepthBoundsTestSupported: True
2025-12-13 10:30:28.624 - Render thread ->     ProgrammableSamplePositionsTier: Tier2
2025-12-13 10:30:28.624 - Render thread ->     CopyQueueTimestampQueriesSupported: True
2025-12-13 10:30:28.624 - Render thread ->     CastingFullyTypedFormatSupported: True
2025-12-13 10:30:28.624 - Render thread ->     WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy
2025-12-13 10:30:28.625 - Render thread ->     ViewInstancingTier: Tier1
2025-12-13 10:30:28.625 - Render thread ->     BarycentricsSupported: True
2025-12-13 10:30:28.625 - Render thread ->     MSAA64KBAlignedTextureSupported: True
2025-12-13 10:30:28.625 - Render thread ->     SharedResourceCompatibilityTier: Tier2
2025-12-13 10:30:28.625 - Render thread ->     Native16BitShaderOpsSupported: True
2025-12-13 10:30:28.625 - Render thread ->     SRVOnlyTiledResourceTier3: True
2025-12-13 10:30:28.625 - Render thread ->     RenderPassesTier: Tier0
2025-12-13 10:30:28.625 - Render thread ->     RaytracingTier: Tier1_1
2025-12-13 10:30:28.625 - Render thread ->     AdditionalShadingRatesSupported: False
2025-12-13 10:30:28.625 - Render thread ->     PerPrimitiveShadingRateSupportedWithViewportIndexing: True
2025-12-13 10:30:28.625 - Render thread ->     VariableShadingRateTier: Tier2
2025-12-13 10:30:28.625 - Render thread ->     ShadingRateImageTileSize: 8
2025-12-13 10:30:28.625 - Render thread ->     BackgroundProcessingSupported: True
2025-12-13 10:30:28.625 - Render thread ->     MeshShaderTier: Tier1
2025-12-13 10:30:28.625 - Render thread ->     SamplerFeedbackTier: Tier1_0
2025-12-13 10:30:28.630 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy...
2025-12-13 10:30:28.631 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy
2025-12-13 10:30:28.632 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager...
2025-12-13 10:30:28.632 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager
2025-12-13 10:30:28.632 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor...
2025-12-13 10:30:28.633 - Render thread ->  VRAM report about missing bytes is changed from 0 Bytes to 999424 Bytes
2025-12-13 10:30:28.636 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor
2025-12-13 10:30:28.636 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.DeviceContext...
2025-12-13 10:30:28.647 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.DeviceContext
2025-12-13 10:30:28.647 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager...
2025-12-13 10:30:28.647 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager
2025-12-13 10:30:28.648 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.StatManager...
2025-12-13 10:30:28.649 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.StatManager
2025-12-13 10:30:28.649 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool...
2025-12-13 10:30:28.649 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool
2025-12-13 10:30:28.650 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher...
2025-12-13 10:30:28.661 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher
2025-12-13 10:30:28.662 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DataUploader...
2025-12-13 10:30:28.676 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DataUploader
2025-12-13 10:30:28.676 - Render thread ->  Creating Keen.VRage.Render12.Resources.D3DHeapManager...
2025-12-13 10:30:28.677 - Render thread ->  Done creating Keen.VRage.Render12.Resources.D3DHeapManager
2025-12-13 10:30:28.678 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager...
2025-12-13 10:30:28.679 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager
2025-12-13 10:30:28.680 - Render thread ->  Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager...
2025-12-13 10:30:28.682 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager
2025-12-13 10:30:28.682 - Render thread ->  Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager...
2025-12-13 10:30:28.683 - Render thread ->  Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager
2025-12-13 10:30:28.684 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager...
2025-12-13 10:30:28.684 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager
2025-12-13 10:30:28.686 - Render thread ->  Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager...
2025-12-13 10:30:28.707 - Render thread ->  UseShaderAsserts: False
2025-12-13 10:30:28.707 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager
2025-12-13 10:30:28.708 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager...
2025-12-13 10:30:28.708 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager
2025-12-13 10:30:28.708 - Render thread ->  Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager...
2025-12-13 10:30:28.708 - Render thread ->  Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager
2025-12-13 10:30:28.710 - Render thread ->  Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool...
2025-12-13 10:30:28.716 - Render thread ->  Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool
2025-12-13 10:30:28.716 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager...
2025-12-13 10:30:28.718 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager
2025-12-13 10:30:28.719 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager...
2025-12-13 10:30:28.719 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager
2025-12-13 10:30:28.719 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager...
2025-12-13 10:30:28.721 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager
2025-12-13 10:30:28.722 - Render thread ->  Creating Keen.VRage.Render12.Utils.ClearingManager...
2025-12-13 10:30:28.722 - Render thread ->  Done creating Keen.VRage.Render12.Utils.ClearingManager
2025-12-13 10:30:28.722 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager...
2025-12-13 10:30:28.722 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager
2025-12-13 10:30:28.723 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager...
2025-12-13 10:30:28.725 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager
2025-12-13 10:30:28.726 - Render thread ->  Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager...
2025-12-13 10:30:28.737 - Render thread ->  Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager
2025-12-13 10:30:28.748 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager...
2025-12-13 10:30:28.760 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager
2025-12-13 10:30:28.760 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager...
2025-12-13 10:30:28.774 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager
2025-12-13 10:30:28.776 - Render thread ->  Creating Keen.VRage.Render12.Core.Device.SwapChain...
2025-12-13 10:30:28.780 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:30:28.814 - Render thread ->  Done creating Keen.VRage.Render12.Core.Device.SwapChain
2025-12-13 10:30:28.815 - Render thread ->  Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer...
2025-12-13 10:30:28.817 - Render thread ->  Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer
2025-12-13 10:30:28.818 - Render thread ->  Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor...
2025-12-13 10:30:28.819 - Render thread ->  Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor
2025-12-13 10:30:28.819 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers...
2025-12-13 10:30:28.851 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers
2025-12-13 10:30:28.851 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler...
2025-12-13 10:30:28.870 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler
2025-12-13 10:30:28.870 - Render thread ->  Creating Keen.VRage.Render12.Core.Profiling.GPUStats...
2025-12-13 10:30:28.870 - Render thread ->  Done creating Keen.VRage.Render12.Core.Profiling.GPUStats
2025-12-13 10:30:28.870 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager...
2025-12-13 10:30:28.870 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager
2025-12-13 10:30:28.871 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager...
2025-12-13 10:30:28.906 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager
2025-12-13 10:30:28.906 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:30:28.906 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:30:28.907 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager...
2025-12-13 10:30:28.907 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager
2025-12-13 10:30:28.909 - Render thread ->  Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager...
2025-12-13 10:30:28.917 - Render thread ->  Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager
2025-12-13 10:30:28.998 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.IBLManager...
2025-12-13 10:30:29.000 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.IBLManager
2025-12-13 10:30:29.001 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.AtmosphereManager...
2025-12-13 10:30:29.001 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager
2025-12-13 10:30:29.001 - Render thread ->  Creating Keen.VRage.Render12.LightingStage.CloudsManager...
2025-12-13 10:30:29.001 - Render thread ->  Done creating Keen.VRage.Render12.LightingStage.CloudsManager
2025-12-13 10:30:29.002 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager...
2025-12-13 10:30:29.002 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager
2025-12-13 10:30:29.002 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager...
2025-12-13 10:30:29.004 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager
2025-12-13 10:30:29.004 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager...
2025-12-13 10:30:29.004 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager
2025-12-13 10:30:29.004 - Render thread ->  Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]...
2025-12-13 10:30:29.004 - Render thread ->  Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]
2025-12-13 10:30:29.117 - Render thread ->  Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory...
2025-12-13 10:30:29.117 - Render thread ->  Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory
2025-12-13 10:30:29.145 - Render thread ->  Creating Keen.VRage.Render12.UIStage.MainUISystem...
2025-12-13 10:30:29.152 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.MainUISystem
2025-12-13 10:30:29.152 - Render thread ->  Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob...
2025-12-13 10:30:29.154 - Render thread ->  Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob
2025-12-13 10:30:29.154 - Render thread ->  Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer...
2025-12-13 10:30:29.193 - Render thread ->  Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer
2025-12-13 10:30:29.200 - Render thread ->  Creating Keen.VRage.Render12.DebugStage.DebugPassJob...
2025-12-13 10:30:29.216 - Render thread ->  Done creating Keen.VRage.Render12.DebugStage.DebugPassJob
2025-12-13 10:30:29.222 - Render thread ->  Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem...
2025-12-13 10:30:29.456 - Render thread ->  Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem
2025-12-13 10:30:29.456 - Render thread ->  CreateMeshBuilders - Entering
2025-12-13 10:30:29.458 - Render thread ->  CreateMeshBuilders - Exiting
2025-12-13 10:30:29.458 - Render thread ->  OnAllSystemsRegistered - Entering
2025-12-13 10:30:29.464 - Render thread ->  OnAllSystemsRegistered - Exiting
2025-12-13 10:30:29.842 - Render thread ->  SwapChain.Update - The old reference count for the swap chain: 2
2025-12-13 10:30:29.844 - Render thread ->  Render display settings: {
  "$Bundles": {
    "System.Runtime": "1.0.0.0",
    "VRage": "2.0.2.39"
  },
  "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings",
  "$Value": {
    "AdapterName": "AMD Radeon RX 6900 XT + DISPLAY1",
    "FullscreenMode": true,
    "Resolution": {
      "X": 3840,
      "Y": 2160
    },
    "EnableStretching": true,
    "RefreshRate": {
      "Numerator": 120,
      "Denominator": 1
    },
    "VSync": "None",
    "TopMost": false,
    "SettingsMandatory": false
  }
}
2025-12-13 10:30:29.923 - Render thread ->  VRAM report about missing bytes is changed from 999424 Bytes to 12185600 Bytes
2025-12-13 10:30:29.947 - Render thread ->  VRAM report about missing bytes is changed from 12185600 Bytes to 12709888 Bytes
2025-12-13 10:30:29.954 - Render thread ->  VRAM report about missing bytes is changed from 12709888 Bytes to 13168640 Bytes
2025-12-13 10:30:29.955 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13155 MB
2025-12-13 10:30:29.955 - Render thread ->  Info: Frame[3] - Available VRAM budget has changed: 13089 MB
2025-12-13 10:30:29.957 - Render thread ->  VRAM report about missing bytes is changed from 13168640 Bytes to 13430784 Bytes
2025-12-13 10:30:29.960 - Render thread ->  VRAM report about missing bytes is changed from 13430784 Bytes to 13692928 Bytes
2025-12-13 10:30:29.965 - Render thread ->  VRAM report about missing bytes is changed from 13692928 Bytes to 13955072 Bytes
2025-12-13 10:30:30.172 - Render thread ->  VRAM report about missing bytes is changed from 13955072 Bytes to 14544896 Bytes
2025-12-13 10:30:31.044 - VRageWorker 5 ->   Pixel
2025-12-13 10:30:31.044 - VRageWorker 8 ->   Vertex
2025-12-13 10:30:31.044 - VRageWorker 0 ->   Pixel
2025-12-13 10:30:31.045 - VRageWorker 13 ->   Vertex
2025-12-13 10:30:31.047 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.047 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.047 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.047 - VRageWorker 8 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.047 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.047 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.047 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.047 - VRageWorker 8 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.094 - VRageWorker 12 ->   Vertex
2025-12-13 10:30:31.094 - VRageWorker 2 ->   Vertex
2025-12-13 10:30:31.094 - VRageWorker 10 ->   Pixel
2025-12-13 10:30:31.094 - VRageWorker 2 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.094 - VRageWorker 2 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.095 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.095 - VRageWorker 4 ->   Pixel
2025-12-13 10:30:31.095 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.095 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.095 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.095 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.095 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.132 - Render thread ->  VRAM report about missing bytes is changed from 14544896 Bytes to 51548160 Bytes
2025-12-13 10:30:31.157 - VRageWorker 4 ->   Vertex
2025-12-13 10:30:31.157 - VRageWorker 10 ->   Pixel
2025-12-13 10:30:31.157 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.157 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.157 - VRageWorker 4 ->   Vertex
2025-12-13 10:30:31.157 - VRageWorker 0 ->   Pixel
2025-12-13 10:30:31.157 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.157 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.157 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.157 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.157 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.158 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.173 - Render thread ->  VRAM report about missing bytes is changed from 51548160 Bytes to 173854720 Bytes
2025-12-13 10:30:31.174 - Render thread ->  Info: Frame[199] - Available VRAM budget has changed: 12970 MB
2025-12-13 10:30:31.174 - Render thread ->  Info: Frame[199] - Available VRAM budget has changed: 12890 MB
2025-12-13 10:30:31.185 - Render thread ->  VRAM report about missing bytes is changed from 173854720 Bytes to 174264320 Bytes
2025-12-13 10:30:31.187 - Render thread ->  VRAM report about missing bytes is changed from 174264320 Bytes to 174526464 Bytes
2025-12-13 10:30:31.188 - VRageWorker 9 ->   Vertex
2025-12-13 10:30:31.188 - VRageWorker 9 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.188 - VRageWorker 9 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.188 - VRageWorker 3 ->   Pixel
2025-12-13 10:30:31.188 - VRageWorker 3 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.188 - VRageWorker 3 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.189 - VRageWorker 7 ->   Pixel
2025-12-13 10:30:31.189 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.189 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.189 - VRageWorker 11 ->   Vertex
2025-12-13 10:30:31.189 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { NO_DEPTH_CHANGE_DISCARD =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.189 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.218 - VRageWorker 10 ->   Vertex
2025-12-13 10:30:31.218 - VRageWorker 12 ->   Pixel
2025-12-13 10:30:31.218 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.218 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.218 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.219 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.219 - VRageWorker 10 ->   Vertex
2025-12-13 10:30:31.219 - VRageWorker 10 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.219 - VRageWorker 10 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.219 - VRageWorker 4 ->   Pixel
2025-12-13 10:30:31.219 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_TRANSPARENT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.219 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.232 - Render thread ->  VRAM report about missing bytes is changed from 174526464 Bytes to 208080896 Bytes
2025-12-13 10:30:31.245 - Render thread ->  VRAM report about missing bytes is changed from 208080896 Bytes to 208609280 Bytes
2025-12-13 10:30:31.252 - Render thread ->  VRAM report about missing bytes is changed from 208609280 Bytes to 209330176 Bytes
2025-12-13 10:30:31.253 - VRageWorker 5 ->   Vertex
2025-12-13 10:30:31.253 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.253 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.253 - VRageWorker 13 ->   Pixel
2025-12-13 10:30:31.253 - VRageWorker 13 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.254 - VRageWorker 13 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.254 - VRageWorker 11 ->   Vertex
2025-12-13 10:30:31.254 - VRageWorker 11 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.254 - VRageWorker 11 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.254 - VRageWorker 12 ->   Pixel
2025-12-13 10:30:31.254 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.254 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.275 - Render thread ->  VRAM report about missing bytes is changed from 209330176 Bytes to 210116608 Bytes
2025-12-13 10:30:31.275 - VRageWorker 4 ->   Vertex
2025-12-13 10:30:31.275 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.275 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.275 - VRageWorker 1 ->   Pixel
2025-12-13 10:30:31.275 - VRageWorker 1 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.276 - VRageWorker 1 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.276 - VRageWorker 4 ->   Vertex
2025-12-13 10:30:31.276 - VRageWorker 4 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.276 - VRageWorker 4 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.276 - VRageWorker 0 ->   Pixel
2025-12-13 10:30:31.276 - VRageWorker 0 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_OCCLUDER =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.276 - VRageWorker 0 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.287 - Render thread ->  VRAM report about missing bytes is changed from 210116608 Bytes to 210112512 Bytes
2025-12-13 10:30:31.388 - VRageWorker 12 ->   Vertex
2025-12-13 10:30:31.389 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.389 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.389 - VRageWorker 7 ->   Vertex
2025-12-13 10:30:31.389 - VRageWorker 7 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.389 - VRageWorker 7 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl
2025-12-13 10:30:31.389 - VRageWorker 12 ->   Pixel
2025-12-13 10:30:31.389 - VRageWorker 12 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_DENSITY_RAW =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.389 - VRageWorker 12 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.390 - VRageWorker 5 ->   Pixel
2025-12-13 10:30:31.390 - VRageWorker 5 ->  { CASCADE_PCF_POISSON =  } { DEBUG_WATER_LODS =  } { DEBUG_WATER_VOLUME =  } { ENABLE_CASCADE_BLEND =  } { LOCAL_SHADOW_PCF_POISSON =  } { PASS_HIGHLIGHT_ERROR =  } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent);  } { USES_CUSTOM_GLOBAL_DATA =  } { USES_ENTITY_CUSTOM_DATA =  } { USES_MATERIAL_DATA =  } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED =  }
2025-12-13 10:30:31.390 - VRageWorker 5 ->  Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl
2025-12-13 10:30:31.798 - Render thread ->  VRAM report about missing bytes is changed from 210112512 Bytes to 210243584 Bytes
2025-12-13 10:30:31.889 - Render thread ->  VRAM report about missing bytes is changed from 210243584 Bytes to 210374656 Bytes
2025-12-13 10:30:31.890 - Render thread ->  Info: Frame[281] - Available VRAM budget has changed: 12780 MB
2025-12-13 10:30:31.911 - Render thread ->  VRAM report about missing bytes is changed from 210374656 Bytes to 211292160 Bytes
2025-12-13 10:30:32.143 - Render thread ->  VRAM report about missing bytes is changed from 211292160 Bytes to 210309120 Bytes
2025-12-13 10:30:32.152 - Render thread ->  VRAM report about missing bytes is changed from 210309120 Bytes to 211030016 Bytes
2025-12-13 10:30:33.428 - Render thread ->  VRAM report about missing bytes is changed from 211030016 Bytes to 211095552 Bytes
2025-12-13 10:30:37.700 - Render thread ->  VRAM report about missing bytes is changed from 211095552 Bytes to 211226624 Bytes
2025-12-13 10:30:37.925 - Render thread ->  VRAM report about missing bytes is changed from 211226624 Bytes to 211423232 Bytes
2025-12-13 10:31:30.113 - Render thread ->  VRAM report about missing bytes is changed from 211423232 Bytes to 212144128 Bytes
2025-12-13 10:31:30.991 - Render thread ->  VRAM report about missing bytes is changed from 212144128 Bytes to 224153600 Bytes
2025-12-13 10:31:31.015 - Render thread ->  VRAM report about missing bytes is changed from 224153600 Bytes to 225595392 Bytes
2025-12-13 10:31:31.015 - Render thread ->  Info: Frame[11911] - Available VRAM budget has changed: 11679 MB
2025-12-13 10:31:31.015 - Render thread ->  Info: Frame[11911] - Available VRAM budget has changed: 11549 MB
2025-12-13 10:31:31.033 - Render thread ->  VRAM report about missing bytes is changed from 225595392 Bytes to 226529280 Bytes
2025-12-13 10:31:31.042 - Render thread ->  VRAM report about missing bytes is changed from 226529280 Bytes to 224169984 Bytes
2025-12-13 10:31:31.072 - Render thread ->  VRAM report about missing bytes is changed from 224169984 Bytes to 224563200 Bytes
2025-12-13 10:31:31.154 - Render thread ->  VRAM report about missing bytes is changed from 224563200 Bytes to 224169984 Bytes
2025-12-13 10:31:31.422 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds
2025-12-13 10:31:31.422 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds
2025-12-13 10:31:31.422 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds
2025-12-13 10:31:31.425 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds
2025-12-13 10:31:31.425 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds
2025-12-13 10:31:31.425 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds
2025-12-13 10:31:31.431 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds
2025-12-13 10:31:31.431 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds
2025-12-13 10:31:31.431 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds
2025-12-13 10:31:31.548 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds
2025-12-13 10:31:31.548 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds
2025-12-13 10:31:31.548 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds
2025-12-13 10:31:31.550 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds
2025-12-13 10:31:31.550 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds
2025-12-13 10:31:31.550 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds
2025-12-13 10:31:31.552 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds
2025-12-13 10:31:31.552 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds
2025-12-13 10:31:31.552 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds
2025-12-13 10:31:31.556 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds
2025-12-13 10:31:31.556 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds
2025-12-13 10:31:31.556 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds
2025-12-13 10:31:31.558 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds
2025-12-13 10:31:31.558 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds
2025-12-13 10:31:31.558 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds
2025-12-13 10:31:31.559 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds
2025-12-13 10:31:31.559 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds
2025-12-13 10:31:31.559 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds
2025-12-13 10:31:31.561 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds
2025-12-13 10:31:31.561 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds
2025-12-13 10:31:31.561 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds
2025-12-13 10:31:31.565 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds
2025-12-13 10:31:31.565 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds
2025-12-13 10:31:31.565 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds
2025-12-13 10:31:31.566 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds
2025-12-13 10:31:31.566 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds
2025-12-13 10:31:31.566 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds
2025-12-13 10:31:31.567 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds
2025-12-13 10:31:31.567 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds
2025-12-13 10:31:31.567 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds
2025-12-13 10:31:31.574 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds
2025-12-13 10:31:31.574 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds
2025-12-13 10:31:31.575 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds
2025-12-13 10:31:31.576 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds
2025-12-13 10:31:31.576 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds
2025-12-13 10:31:31.576 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds
2025-12-13 10:31:31.579 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds
2025-12-13 10:31:31.579 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds
2025-12-13 10:31:31.579 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds
2025-12-13 10:31:31.583 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds
2025-12-13 10:31:31.583 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds
2025-12-13 10:31:31.583 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds
2025-12-13 10:31:31.584 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds
2025-12-13 10:31:31.584 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds
2025-12-13 10:31:31.584 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds
2025-12-13 10:31:31.586 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds
2025-12-13 10:31:31.586 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds
2025-12-13 10:31:31.586 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds
2025-12-13 10:31:31.588 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds
2025-12-13 10:31:31.588 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds
2025-12-13 10:31:31.588 - Render thread ->  Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds
2025-12-13 10:31:32.718 - Render thread ->  VRAM report about missing bytes is changed from 224169984 Bytes to 223596544 Bytes
2025-12-13 10:31:32.719 - Render thread ->  Info: Frame[11927] - Available VRAM budget has changed: 11600 MB
2025-12-13 10:31:32.719 - Render thread ->  Info: Frame[11927] - Available VRAM budget has changed: 11375 MB
2025-12-13 10:31:32.732 - Render thread ->  VRAM report about missing bytes is changed from 223596544 Bytes to 250695680 Bytes
2025-12-13 10:31:32.816 - Render thread ->  VRAM report about missing bytes is changed from 250695680 Bytes to 229953536 Bytes
2025-12-13 10:31:32.861 - Render thread ->  VRAM report about missing bytes is changed from 229953536 Bytes to 230346752 Bytes
2025-12-13 10:31:32.959 - Render thread ->  VRAM report about missing bytes is changed from 230346752 Bytes to 229953536 Bytes
2025-12-13 10:31:33.090 - Render thread ->  VRAM report about missing bytes is changed from 229953536 Bytes to 229167104 Bytes
2025-12-13 10:31:33.168 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:33.218 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:33.478 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:33.523 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:33.544 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:33.783 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:33.828 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:34.093 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:34.138 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:34.158 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:34.399 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:34.444 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:34.703 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:34.749 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:34.773 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:35.009 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:35.053 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:35.318 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:35.363 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:35.383 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:35.635 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:35.673 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:35.928 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:35.973 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:36.003 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:36.233 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:36.282 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:36.543 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:36.594 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:36.608 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:36.867 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:36.907 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:37.158 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:37.203 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:37.228 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:37.469 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:37.513 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:37.778 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:37.823 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:37.843 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:38.089 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:38.133 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:38.398 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:38.443 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:38.463 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:38.703 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:38.748 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:39.013 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:39.059 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:39.078 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:39.323 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:39.369 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:39.628 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:39.673 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:39.698 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:39.938 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:39.984 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:40.248 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:40.293 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:40.313 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:40.553 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:40.598 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:40.858 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:40.903 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:40.928 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:41.163 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:41.209 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:41.473 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:41.518 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:41.538 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:41.783 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:41.828 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:42.088 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229691392 Bytes
2025-12-13 10:31:42.136 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:42.159 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229167104 Bytes
2025-12-13 10:31:42.395 - Render thread ->  VRAM report about missing bytes is changed from 229167104 Bytes to 229691392 Bytes
2025-12-13 10:31:42.446 - Render thread ->  VRAM report about missing bytes is changed from 229691392 Bytes to 229298176 Bytes
2025-12-13 10:31:42.625 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229404672 Bytes
2025-12-13 10:31:42.646 - Render thread ->  VRAM report about missing bytes is changed from 229404672 Bytes to 229560320 Bytes
2025-12-13 10:31:42.659 - Render thread ->  VRAM report about missing bytes is changed from 229560320 Bytes to 229429248 Bytes
2025-12-13 10:31:42.710 - Render thread ->  VRAM report about missing bytes is changed from 229429248 Bytes to 229822464 Bytes
2025-12-13 10:31:42.780 - Render thread ->  VRAM report about missing bytes is changed from 229822464 Bytes to 229429248 Bytes
2025-12-13 10:31:42.905 - Render thread ->  VRAM report about missing bytes is changed from 229429248 Bytes to 229298176 Bytes
2025-12-13 10:31:42.976 - Render thread ->  VRAM report about missing bytes is changed from 229298176 Bytes to 229625856 Bytes
2025-12-13 10:31:42.991 - Render thread ->  VRAM report about missing bytes is changed from 229625856 Bytes to 229584896 Bytes
2025-12-13 10:31:43.053 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 230109184 Bytes
2025-12-13 10:31:43.154 - Render thread ->  VRAM report about missing bytes is changed from 230109184 Bytes to 229781504 Bytes
2025-12-13 10:31:43.228 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229584896 Bytes
2025-12-13 10:31:43.301 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229781504 Bytes
2025-12-13 10:31:43.329 - Render thread ->  VRAM report about missing bytes is changed from 229781504 Bytes to 229715968 Bytes
2025-12-13 10:31:43.353 - Render thread ->  VRAM report about missing bytes is changed from 229715968 Bytes to 229584896 Bytes
2025-12-13 10:31:43.419 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229978112 Bytes
2025-12-13 10:31:43.478 - Render thread ->  VRAM report about missing bytes is changed from 229978112 Bytes to 229584896 Bytes
2025-12-13 10:31:43.676 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229978112 Bytes
2025-12-13 10:31:43.727 - Render thread ->  VRAM report about missing bytes is changed from 229978112 Bytes to 229584896 Bytes
2025-12-13 10:31:43.766 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229453824 Bytes
2025-12-13 10:31:43.772 - Render thread ->  VRAM report about missing bytes is changed from 229453824 Bytes to 229584896 Bytes
2025-12-13 10:31:43.782 - Render thread ->  VRAM report about missing bytes is changed from 229584896 Bytes to 229388288 Bytes
2025-12-13 10:31:43.978 - Render thread ->  VRAM report about missing bytes is changed from 229388288 Bytes to 229912576 Bytes
2025-12-13 10:31:44.023 - Render thread ->  VRAM report about missing bytes is changed from 229912576 Bytes to 229519360 Bytes
2025-12-13 10:31:44.070 - Render thread ->  Info: Frame[14071] - Available VRAM budget has changed: 10058 MB
2025-12-13 10:31:44.071 - Render thread ->  Info: Frame[14071] - Available VRAM budget has changed: 9328 MB
2025-12-13 10:31:44.249 - Render thread ->  VRAM report about missing bytes is changed from 229519360 Bytes to 232005632 Bytes
2025-12-13 10:31:44.257 - Render thread ->  VRAM report about missing bytes is changed from 232005632 Bytes to 367955968 Bytes
2025-12-13 10:31:44.262 - Render thread ->  VRAM report about missing bytes is changed from 367955968 Bytes to 372977664 Bytes
2025-12-13 10:31:44.271 - Render thread ->  VRAM report about missing bytes is changed from 372977664 Bytes to 233123840 Bytes
2025-12-13 10:31:44.281 - Render thread ->  VRAM report about missing bytes is changed from 233123840 Bytes to 258682880 Bytes
2025-12-13 10:31:44.284 - Render thread ->  VRAM report about missing bytes is changed from 258682880 Bytes to 271134720 Bytes
2025-12-13 10:31:44.288 - Render thread ->  VRAM report about missing bytes is changed from 271134720 Bytes to 267333632 Bytes
2025-12-13 10:31:44.296 - Render thread ->  VRAM report about missing bytes is changed from 267333632 Bytes to 292761600 Bytes
2025-12-13 10:31:44.301 - Render thread ->  VRAM report about missing bytes is changed from 292761600 Bytes to 277426176 Bytes
2025-12-13 10:31:44.304 - Render thread ->  VRAM report about missing bytes is changed from 277426176 Bytes to 273100800 Bytes
2025-12-13 10:31:44.309 - Render thread ->  VRAM report about missing bytes is changed from 273100800 Bytes to 274804736 Bytes
2025-12-13 10:31:44.325 - Render thread ->  VRAM report about missing bytes is changed from 274804736 Bytes to 259600384 Bytes
2025-12-13 10:31:44.330 - Render thread ->  VRAM report about missing bytes is changed from 259600384 Bytes to 289615872 Bytes
2025-12-13 10:31:44.333 - Render thread ->  VRAM report about missing bytes is changed from 289615872 Bytes to 272969728 Bytes
2025-12-13 10:31:44.337 - Render thread ->  VRAM report about missing bytes is changed from 272969728 Bytes to 274149376 Bytes
2025-12-13 10:31:44.347 - Render thread ->  VRAM report about missing bytes is changed from 274149376 Bytes to 283979776 Bytes
2025-12-13 10:31:44.364 - Render thread ->  VRAM report about missing bytes is changed from 283979776 Bytes to 296038400 Bytes
2025-12-13 10:31:44.381 - Render thread ->  VRAM report about missing bytes is changed from 296038400 Bytes to 296824832 Bytes
2025-12-13 10:31:44.397 - Render thread ->  VRAM report about missing bytes is changed from 296824832 Bytes to 304164864 Bytes
2025-12-13 10:31:44.400 - Render thread ->  VRAM report about missing bytes is changed from 304164864 Bytes to 288305152 Bytes
2025-12-13 10:31:44.405 - Render thread ->  VRAM report about missing bytes is changed from 288305152 Bytes to 284897280 Bytes
2025-12-13 10:31:44.414 - Render thread ->  VRAM report about missing bytes is changed from 284897280 Bytes to 284176384 Bytes
2025-12-13 10:31:44.420 - Render thread ->  VRAM report about missing bytes is changed from 284176384 Bytes to 314257408 Bytes
2025-12-13 10:31:44.424 - Render thread ->  VRAM report about missing bytes is changed from 314257408 Bytes to 290336768 Bytes
2025-12-13 10:31:44.438 - Render thread ->  VRAM report about missing bytes is changed from 290336768 Bytes to 301936640 Bytes
2025-12-13 10:31:44.442 - Render thread ->  VRAM report about missing bytes is changed from 301936640 Bytes to 302133248 Bytes
2025-12-13 10:31:44.449 - Render thread ->  VRAM report about missing bytes is changed from 302133248 Bytes to 306630656 Bytes
2025-12-13 10:31:44.453 - Render thread ->  VRAM report about missing bytes is changed from 306630656 Bytes to 306622464 Bytes
2025-12-13 10:31:44.462 - Render thread ->  VRAM report about missing bytes is changed from 306622464 Bytes to 306606080 Bytes
2025-12-13 10:31:44.466 - Render thread ->  VRAM report about missing bytes is changed from 306606080 Bytes to 306589696 Bytes
2025-12-13 10:31:44.495 - Render thread ->  VRAM report about missing bytes is changed from 306589696 Bytes to 306196480 Bytes
2025-12-13 10:31:44.601 - Render thread ->  VRAM report about missing bytes is changed from 306196480 Bytes to 306262016 Bytes
2025-12-13 10:31:44.607 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:44.724 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:44.770 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:45.046 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:45.082 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:45.099 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:45.334 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:45.379 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:45.639 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:45.684 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:45.709 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:45.949 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:45.994 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:46.263 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:46.304 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:46.324 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:46.574 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:46.614 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:46.879 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:46.924 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:46.944 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:47.189 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:47.234 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:47.500 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:47.560 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:47.580 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:47.809 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:47.856 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:48.114 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:48.174 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:48.197 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:48.419 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306655232 Bytes
2025-12-13 10:31:48.465 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:48.733 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306655232 Bytes
2025-12-13 10:31:48.786 - Render thread ->  VRAM report about missing bytes is changed from 306655232 Bytes to 306262016 Bytes
2025-12-13 10:31:48.806 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306130944 Bytes
2025-12-13 10:31:48.921 - Render thread ->  VRAM report about missing bytes is changed from 306130944 Bytes to 306262016 Bytes
2025-12-13 10:31:48.928 - Render thread ->  VRAM report about missing bytes is changed from 306262016 Bytes to 306077696 Bytes
2025-12-13 10:31:49.038 - Render thread ->  VRAM report about missing bytes is changed from 306077696 Bytes to 306601984 Bytes
2025-12-13 10:31:49.083 - Render thread ->  VRAM report about missing bytes is changed from 306601984 Bytes to 306208768 Bytes
2025-12-13 10:31:49.354 - Render thread ->  VRAM report about missing bytes is changed from 306208768 Bytes to 306601984 Bytes
2025-12-13 10:31:49.392 - Render thread ->  VRAM report about missing bytes is changed from 306601984 Bytes to 306208768 Bytes
2025-12-13 10:31:49.415 - Render thread ->  VRAM report about missing bytes is changed from 306208768 Bytes to 306077696 Bytes
2025-12-13 10:31:49.654 - Render thread ->  VRAM report about missing bytes is changed from 306077696 Bytes to 306601984 Bytes
2025-12-13 10:31:49.697 - Render thread ->  VRAM report about missing bytes is changed from 306601984 Bytes to 306208768 Bytes
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-1 created with rcb: 9390506
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-2 created with rcb: 64565814
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-3 created with rcb: 11129854
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-4 created with rcb: 57021512
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-5 created with rcb: 19269362
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-6 created with rcb: 16199751
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-7 created with rcb: 46430731
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-8 created with rcb: 33385531
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-9 created with rcb: 37588332
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-10 created with rcb: 2584724
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-11 created with rcb: 34880850
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-12 created with rcb: 11867406
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-13 created with rcb: 49374360
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-14 created with rcb: 41105200
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-15 created with rcb: 46841091
2025-12-13 10:31:49.711 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-1 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-2 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-3 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-4 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-5 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-6 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-7 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-8 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-9 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-10 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-11 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-12 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-13 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-14 processed in 1 frames.
2025-12-13 10:31:49.712 - Render thread ->  Frame [15128] Parallel Render Command Batch RCB-15 processed in 1 frames.
2025-12-13 10:31:49.723 - Render thread ->  Frame [15129] Parallel Render Command Batch RCB-16 created with rcb: 3647151
2025-12-13 10:31:49.723 - Render thread ->  Frame [15129] Parallel Render Command Batch RCB-16 processed in 1 frames.
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-17 created with rcb: 46841091
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-18 created with rcb: 3647151
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-19 created with rcb: 41105200
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-17 processed in 1 frames.
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-18 processed in 1 frames.
2025-12-13 10:31:49.727 - Render thread ->  Frame [15130] Parallel Render Command Batch RCB-19 processed in 1 frames.
2025-12-13 10:31:49.730 - Render thread ->  Frame [15131] Parallel Render Command Batch RCB-20 created with rcb: 22531532
2025-12-13 10:31:49.730 - Render thread ->  Frame [15131] Parallel Render Command Batch RCB-20 processed in 1 frames.
2025-12-13 10:31:49.740 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-21 created with rcb: 46841091
2025-12-13 10:31:49.740 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-22 created with rcb: 41105200
2025-12-13 10:31:49.740 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-23 created with rcb: 3647151
2025-12-13 10:31:49.740 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-24 created with rcb: 22531532
2025-12-13 10:31:49.740 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-25 created with rcb: 33385531
2025-12-13 10:31:49.756 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-21 processed in 1 frames.
2025-12-13 10:31:49.759 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-22 processed in 1 frames.
2025-12-13 10:31:49.759 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-23 processed in 1 frames.
2025-12-13 10:31:49.760 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-24 processed in 1 frames.
2025-12-13 10:31:49.760 - Render thread ->  Frame [15133] Parallel Render Command Batch RCB-25 processed in 1 frames.
2025-12-13 10:31:49.783 - Render thread ->  Frame [15134] Parallel Render Command Batch RCB-26 created with rcb: 37588332
2025-12-13 10:31:49.783 - Render thread ->  Frame [15134] Parallel Render Command Batch RCB-26 processed in 1 frames.
2025-12-13 10:31:49.843 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-27 created with rcb: 64565814
2025-12-13 10:31:49.843 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-28 created with rcb: 22531532
2025-12-13 10:31:49.843 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-29 created with rcb: 3647151
2025-12-13 10:31:49.904 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-27 processed in 1 frames.
2025-12-13 10:31:49.907 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-28 processed in 1 frames.
2025-12-13 10:31:49.907 - Render thread ->  Frame [15144] Parallel Render Command Batch RCB-29 processed in 1 frames.
2025-12-13 10:31:49.940 - Render thread ->  VRAM report about missing bytes is changed from 306208768 Bytes to 319131648 Bytes
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-30 created with rcb: 55474906
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-31 created with rcb: 10813774
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-32 created with rcb: 2584724
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-33 created with rcb: 41105200
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-34 created with rcb: 44112373
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-35 created with rcb: 57021512
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-36 created with rcb: 57149816
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-37 created with rcb: 37588332
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-38 created with rcb: 11129854
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-39 created with rcb: 3647151
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-40 created with rcb: 64565814
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-41 created with rcb: 35461273
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-42 created with rcb: 47892447
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-43 created with rcb: 4059150
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-44 created with rcb: 65953860
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-45 created with rcb: 46585669
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-46 created with rcb: 34915495
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-47 created with rcb: 62898226
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-48 created with rcb: 63879594
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-49 created with rcb: 4016175
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-50 created with rcb: 43264994
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-51 created with rcb: 53745062
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-52 created with rcb: 13850030
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-53 created with rcb: 31111826
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-54 created with rcb: 48693185
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-55 created with rcb: 61717244
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-56 created with rcb: 955806
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-57 created with rcb: 22531532
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-58 created with rcb: 26826622
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-59 created with rcb: 41716399
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-60 created with rcb: 50240812
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-61 created with rcb: 22536023
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-62 created with rcb: 26137053
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-63 created with rcb: 55033143
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-64 created with rcb: 49358266
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-65 created with rcb: 34027658
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-66 created with rcb: 24228231
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-67 created with rcb: 45736628
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-68 created with rcb: 59640112
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-69 created with rcb: 9390506
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-70 created with rcb: 46841091
2025-12-13 10:31:49.941 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-71 created with rcb: 10428103
2025-12-13 10:31:49.977 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-30 processed in 1 frames.
2025-12-13 10:31:50.001 - Render thread ->  Frame [15145] Parallel Render Command Batch RCB-31 processed in 1 frames.
2025-12-13 10:31:50.030 - Render thread ->  VRAM report about missing bytes is changed from 319131648 Bytes to 318947328 Bytes
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-72 created with rcb: 33385531
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-73 created with rcb: 43897560
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-74 created with rcb: 7013206
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-75 created with rcb: 15547796
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-76 created with rcb: 229712
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-77 created with rcb: 32495599
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-78 created with rcb: 65178713
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-79 created with rcb: 40386515
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-80 created with rcb: 14652599
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-81 created with rcb: 38530872
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-82 created with rcb: 11271202
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-83 created with rcb: 18886040
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-84 created with rcb: 16702931
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-85 created with rcb: 64047080
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-86 created with rcb: 8259202
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-87 created with rcb: 66799779
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-88 created with rcb: 2387046
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-89 created with rcb: 52178878
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-90 created with rcb: 56502071
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-91 created with rcb: 27765428
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-92 created with rcb: 43116590
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-93 created with rcb: 57953402
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-94 created with rcb: 22016515
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-95 created with rcb: 8013195
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-96 created with rcb: 48140525
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-97 created with rcb: 39558108
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-98 created with rcb: 22811300
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-99 created with rcb: 11395815
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-100 created with rcb: 19807841
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-101 created with rcb: 58553252
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-102 created with rcb: 26704967
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-103 created with rcb: 11869071
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-104 created with rcb: 52257630
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-105 created with rcb: 45266109
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-106 created with rcb: 62878806
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-107 created with rcb: 51764555
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-108 created with rcb: 66324984
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-109 created with rcb: 54643376
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-110 created with rcb: 23984767
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-111 created with rcb: 59154600
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-112 created with rcb: 36099120
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-113 created with rcb: 49534898
2025-12-13 10:31:50.030 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-114 created with rcb: 14084202
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-115 created with rcb: 64733122
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-116 created with rcb: 9079497
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-117 created with rcb: 12292198
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-118 created with rcb: 35962058
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-119 created with rcb: 55474906
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-120 created with rcb: 19424850
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-121 created with rcb: 62559483
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-122 created with rcb: 6726449
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-123 created with rcb: 66634226
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-124 created with rcb: 61106145
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-125 created with rcb: 39911115
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-126 created with rcb: 29862396
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-127 created with rcb: 64924543
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-128 created with rcb: 43839521
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-129 created with rcb: 24140654
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-130 created with rcb: 9622450
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-131 created with rcb: 12193272
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-132 created with rcb: 9470437
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-133 created with rcb: 10813774
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-134 created with rcb: 44936012
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-135 created with rcb: 60969456
2025-12-13 10:31:50.031 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-136 created with rcb: 39293238
2025-12-13 10:31:50.048 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-32 processed in 2 frames.
2025-12-13 10:31:50.058 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-33 processed in 2 frames.
2025-12-13 10:31:50.073 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-34 processed in 2 frames.
2025-12-13 10:31:50.083 - Render thread ->  Frame [15146] Parallel Render Command Batch RCB-35 processed in 2 frames.
2025-12-13 10:31:50.134 - Render thread ->  VRAM report about missing bytes is changed from 318947328 Bytes to 319504384 Bytes
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-137 created with rcb: 7215629
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-138 created with rcb: 28663973
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-139 created with rcb: 13299413
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-140 created with rcb: 19578858
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-141 created with rcb: 11867406
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-142 created with rcb: 57021512
2025-12-13 10:31:50.134 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-143 created with rcb: 44112373
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-144 created with rcb: 41105200
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-145 created with rcb: 2584724
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-146 created with rcb: 53147356
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-147 created with rcb: 17912941
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-148 created with rcb: 39665888
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-149 created with rcb: 34880850
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-150 created with rcb: 10727480
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-151 created with rcb: 23019314
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-152 created with rcb: 52132750
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-153 created with rcb: 39207144
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-154 created with rcb: 37459345
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-155 created with rcb: 913761
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-156 created with rcb: 39999386
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-157 created with rcb: 54101879
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-158 created with rcb: 30837521
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-159 created with rcb: 46451681
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-160 created with rcb: 37400871
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-161 created with rcb: 48985707
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-162 created with rcb: 41794846
2025-12-13 10:31:50.135 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-163 created with rcb: 33988624
2025-12-13 10:31:50.136 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-36 processed in 3 frames.
2025-12-13 10:31:50.164 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-37 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-38 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-39 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-40 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-41 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-42 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-43 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-44 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-45 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-46 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-47 processed in 3 frames.
2025-12-13 10:31:50.177 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-48 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-49 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-50 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-51 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-52 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-53 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-54 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-55 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-56 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-57 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-58 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-59 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-60 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-61 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-62 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-63 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-64 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-65 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-66 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-67 processed in 3 frames.
2025-12-13 10:31:50.178 - Render thread ->  Frame [15147] Parallel Render Command Batch RCB-68 processed in 3 frames.
2025-12-13 10:31:50.246 - Render thread ->  VRAM report about missing bytes is changed from 319504384 Bytes to 319766528 Bytes
2025-12-13 10:31:50.246 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-164 created with rcb: 48272827
2025-12-13 10:31:50.246 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-165 created with rcb: 19269362
2025-12-13 10:31:50.246 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-166 created with rcb: 32505493
2025-12-13 10:31:50.246 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-69 processed in 4 frames.
2025-12-13 10:31:50.252 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-70 processed in 4 frames.
2025-12-13 10:31:50.253 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-71 processed in 4 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-72 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-73 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-74 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-75 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-76 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-77 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-78 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-79 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-80 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-81 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-82 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-83 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-84 processed in 3 frames.
2025-12-13 10:31:50.284 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-85 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-86 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-87 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-88 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-89 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-90 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-91 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-92 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-93 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-94 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-95 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-96 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-97 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-98 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-99 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-100 processed in 3 frames.
2025-12-13 10:31:50.285 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-101 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-102 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-103 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-104 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-105 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-106 processed in 3 frames.
2025-12-13 10:31:50.290 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-107 processed in 3 frames.
2025-12-13 10:31:50.291 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-108 processed in 3 frames.
2025-12-13 10:31:50.291 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-109 processed in 3 frames.
2025-12-13 10:31:50.291 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-110 processed in 3 frames.
2025-12-13 10:31:50.302 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-111 processed in 3 frames.
2025-12-13 10:31:50.302 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-112 processed in 3 frames.
2025-12-13 10:31:50.302 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-113 processed in 3 frames.
2025-12-13 10:31:50.302 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-114 processed in 3 frames.
2025-12-13 10:31:50.302 - Render thread ->  Frame [15148] Parallel Render Command Batch RCB-115 processed in 3 frames.
2025-12-13 10:31:50.366 - Render thread ->  VRAM report about missing bytes is changed from 319766528 Bytes to 321085440 Bytes
2025-12-13 10:31:50.366 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-167 created with rcb: 16199751
2025-12-13 10:31:50.366 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-168 created with rcb: 24904000
2025-12-13 10:31:50.366 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-169 created with rcb: 37496738
2025-12-13 10:31:50.366 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-170 created with rcb: 46430731
2025-12-13 10:31:50.375 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-116 processed in 4 frames.
2025-12-13 10:31:50.376 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-117 processed in 4 frames.
2025-12-13 10:31:50.377 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-118 processed in 4 frames.
2025-12-13 10:31:50.378 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-119 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-120 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-121 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-122 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-123 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-124 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-125 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-126 processed in 4 frames.
2025-12-13 10:31:50.379 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-127 processed in 4 frames.
2025-12-13 10:31:50.380 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-128 processed in 4 frames.
2025-12-13 10:31:50.380 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-129 processed in 4 frames.
2025-12-13 10:31:50.380 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-130 processed in 4 frames.
2025-12-13 10:31:50.380 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-131 processed in 4 frames.
2025-12-13 10:31:50.391 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-132 processed in 4 frames.
2025-12-13 10:31:50.392 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-133 processed in 4 frames.
2025-12-13 10:31:50.403 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-134 processed in 4 frames.
2025-12-13 10:31:50.404 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-135 processed in 4 frames.
2025-12-13 10:31:50.405 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-136 processed in 4 frames.
2025-12-13 10:31:50.419 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-137 processed in 3 frames.
2025-12-13 10:31:50.419 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-138 processed in 3 frames.
2025-12-13 10:31:50.419 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-139 processed in 3 frames.
2025-12-13 10:31:50.420 - Render thread ->  Frame [15149] Parallel Render Command Batch RCB-140 processed in 3 frames.
2025-12-13 10:31:50.463 - Render thread ->  VRAM report about missing bytes is changed from 321085440 Bytes to 320860160 Bytes
2025-12-13 10:31:50.463 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-171 created with rcb: 64964989
2025-12-13 10:31:50.463 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-172 created with rcb: 49374360
2025-12-13 10:31:50.463 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-173 created with rcb: 39693182
2025-12-13 10:31:50.489 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-141 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-142 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-143 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-144 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-145 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-146 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-147 processed in 4 frames.
2025-12-13 10:31:50.490 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-148 processed in 4 frames.
2025-12-13 10:31:50.517 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-149 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-150 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-151 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-152 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-153 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-154 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-155 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-156 processed in 4 frames.
2025-12-13 10:31:50.521 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-157 processed in 4 frames.
2025-12-13 10:31:50.525 - Render thread ->  Frame [15150] Parallel Render Command Batch RCB-158 processed in 4 frames.
2025-12-13 10:31:50.578 - Render thread ->  VRAM report about missing bytes is changed from 320860160 Bytes to 321167360 Bytes
2025-12-13 10:31:50.596 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-159 processed in 5 frames.
2025-12-13 10:31:50.604 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-160 processed in 5 frames.
2025-12-13 10:31:50.612 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-161 processed in 5 frames.
2025-12-13 10:31:50.612 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-162 processed in 5 frames.
2025-12-13 10:31:50.613 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-163 processed in 5 frames.
2025-12-13 10:31:50.621 - Render thread ->  Frame [15151] Parallel Render Command Batch RCB-164 processed in 4 frames.
2025-12-13 10:31:50.687 - Render thread ->  VRAM report about missing bytes is changed from 321167360 Bytes to 321077248 Bytes
2025-12-13 10:31:50.705 - Render thread ->  Frame [15152] Parallel Render Command Batch RCB-165 processed in 5 frames.
2025-12-13 10:31:50.719 - Render thread ->  Frame [15152] Parallel Render Command Batch RCB-166 processed in 5 frames.
2025-12-13 10:31:50.799 - Render thread ->  VRAM report about missing bytes is changed from 321077248 Bytes to 321208320 Bytes
2025-12-13 10:31:50.799 - Render thread ->  Frame [15153] Parallel Render Command Batch RCB-174 created with rcb: 66538716
2025-12-13 10:31:50.809 - Render thread ->  Frame [15153] Parallel Render Command Batch RCB-167 processed in 5 frames.
2025-12-13 10:31:50.837 - Render thread ->  Frame [15153] Parallel Render Command Batch RCB-168 processed in 5 frames.
2025-12-13 10:31:50.898 - Render thread ->  VRAM report about missing bytes is changed from 321208320 Bytes to 321630208 Bytes
2025-12-13 10:31:50.904 - Render thread ->  Frame [15154] Parallel Render Command Batch RCB-169 processed in 6 frames.
2025-12-13 10:31:50.959 - Render thread ->  Frame [15154] Parallel Render Command Batch RCB-170 processed in 6 frames.
2025-12-13 10:31:50.998 - Render thread ->  VRAM report about missing bytes is changed from 321630208 Bytes to 321867776 Bytes
2025-12-13 10:31:50.998 - Render thread ->  Frame [15155] Parallel Render Command Batch RCB-175 created with rcb: 23337337
2025-12-13 10:31:50.998 - Render thread ->  Frame [15155] Parallel Render Command Batch RCB-176 created with rcb: 40832496
2025-12-13 10:31:51.019 - Render thread ->  Frame [15155] Parallel Render Command Batch RCB-171 processed in 6 frames.
2025-12-13 10:31:51.089 - Render thread ->  VRAM report about missing bytes is changed from 321867776 Bytes to 322936832 Bytes
2025-12-13 10:31:51.098 - Render thread ->  Frame [15156] Parallel Render Command Batch RCB-172 processed in 7 frames.
2025-12-13 10:31:51.151 - Render thread ->  Frame [15156] Parallel Render Command Batch RCB-173 processed in 7 frames.
2025-12-13 10:31:51.185 - Render thread ->  VRAM report about missing bytes is changed from 322936832 Bytes to 323428352 Bytes
2025-12-13 10:31:51.238 - Render thread ->  Frame [15157] Parallel Render Command Batch RCB-174 processed in 5 frames.
2025-12-13 10:31:51.293 - Render thread ->  VRAM report about missing bytes is changed from 323428352 Bytes to 323559424 Bytes
2025-12-13 10:31:51.355 - Render thread ->  Frame [15158] Parallel Render Command Batch RCB-175 processed in 4 frames.
2025-12-13 10:31:51.401 - Render thread ->  VRAM report about missing bytes is changed from 323559424 Bytes to 322932736 Bytes
2025-12-13 10:31:51.513 - Render thread ->  VRAM report about missing bytes is changed from 322932736 Bytes to 322469888 Bytes
2025-12-13 10:31:51.531 - Render thread ->  Frame [15160] Parallel Render Command Batch RCB-176 processed in 6 frames.
2025-12-13 10:31:51.558 - Render thread ->  VRAM report about missing bytes is changed from 322469888 Bytes to 322076672 Bytes
2025-12-13 10:31:51.567 - Render thread ->  VRAM report about missing bytes is changed from 322076672 Bytes to 321552384 Bytes
2025-12-13 10:31:51.572 - Render thread ->  VRAM report about missing bytes is changed from 321552384 Bytes to 320634880 Bytes
2025-12-13 10:31:51.693 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 321028096 Bytes
2025-12-13 10:31:51.740 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:51.794 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 320503808 Bytes
2025-12-13 10:31:51.973 - Render thread ->  VRAM report about missing bytes is changed from 320503808 Bytes to 321028096 Bytes
2025-12-13 10:31:52.021 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:52.283 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 321028096 Bytes
2025-12-13 10:31:52.330 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:52.347 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 320503808 Bytes
2025-12-13 10:31:52.592 - Render thread ->  VRAM report about missing bytes is changed from 320503808 Bytes to 321028096 Bytes
2025-12-13 10:31:52.638 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:52.899 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 321028096 Bytes
2025-12-13 10:31:52.948 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:52.968 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 320503808 Bytes
2025-12-13 10:31:53.207 - Render thread ->  VRAM report about missing bytes is changed from 320503808 Bytes to 321028096 Bytes
2025-12-13 10:31:53.256 - Render thread ->  VRAM report about missing bytes is changed from 321028096 Bytes to 320634880 Bytes
2025-12-13 10:31:53.461 - Render thread ->  Frame [15525] Parallel Render Command Batch RCB-177 created with rcb: 31203078
2025-12-13 10:31:53.569 - Render thread ->  VRAM report about missing bytes is changed from 320634880 Bytes to 320962560 Bytes
2025-12-13 10:31:53.685 - Render thread ->  VRAM report about missing bytes is changed from 320962560 Bytes to 321880064 Bytes
2025-12-13 10:31:53.779 - Render thread ->  VRAM report about missing bytes is changed from 321880064 Bytes to 322498560 Bytes
2025-12-13 10:31:53.884 - Render thread ->  VRAM report about missing bytes is changed from 322498560 Bytes to 322301952 Bytes
2025-12-13 10:31:53.985 - Render thread ->  VRAM report about missing bytes is changed from 322301952 Bytes to 322498560 Bytes
2025-12-13 10:31:54.014 - Render thread ->  Frame [15530] Parallel Render Command Batch RCB-177 processed in 6 frames.
2025-12-13 10:31:54.076 - Render thread ->  VRAM report about missing bytes is changed from 322498560 Bytes to 321843200 Bytes
2025-12-13 10:31:54.083 - Render thread ->  VRAM report about missing bytes is changed from 321843200 Bytes to 320663552 Bytes
2025-12-13 10:31:54.083 - Render thread ->  Too many VRAM reports, stopping printing
2025-12-13 10:31:54.274 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 16 needed elements, resizing from 1 to 16.
2025-12-13 10:31:54.275 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 16 needed elements, resizing from 1 to 16.
2025-12-13 10:31:54.294 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 16 to 32.
2025-12-13 10:31:54.295 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 16 to 32.
2025-12-13 10:31:54.936 - Render thread ->  Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:31:55.004 - Render thread ->  Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:31:55.351 - Render thread ->  Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned.
2025-12-13 10:31:55.483 - Render thread ->  Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned.
2025-12-13 10:31:55.709 - Render thread ->  Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned.
2025-12-13 10:32:03.724 - Render thread ->  Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-13 10:32:03.726 - Render thread ->  Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256.
2025-12-13 10:32:10.607 - Render thread ->  Info: Frame[17049] - Available VRAM budget has changed: 10389 MB
2025-12-13 10:32:10.680 - Render thread ->  Info: Frame[17053] - Available VRAM budget has changed: 9402 MB
2025-12-13 10:32:11.202 - Render thread ->  Info: Frame[17079] - Available VRAM budget has changed: 9732 MB
2025-12-13 10:32:55.395 - Render thread ->  Info: Frame[19721] - Available VRAM budget has changed: 10303 MB
2025-12-13 10:32:55.395 - Render thread ->  Info: Frame[19721] - Available VRAM budget has changed: 9645 MB
2025-12-13 10:32:55.876 - Render thread ->  Info: Frame[19753] - Available VRAM budget has changed: 10403 MB
2025-12-13 10:32:56.173 - Render thread ->  Info: Frame[19771] - Available VRAM budget has changed: 9734 MB
2025-12-13 10:32:56.352 - Render thread ->  Info: Frame[19783] - Available VRAM budget has changed: 9877 MB
2025-12-13 10:32:56.442 - Render thread ->  Info: Frame[19789] - Available VRAM budget has changed: 9827 MB
2025-12-13 10:32:56.588 - Render thread ->  Info: Frame[19799] - Available VRAM budget has changed: 10334 MB
2025-12-13 10:32:56.588 - Render thread ->  Info: Frame[19799] - Available VRAM budget has changed: 9758 MB
2025-12-13 10:32:56.680 - Render thread ->  Info: Frame[19803] - Available VRAM budget has changed: 10204 MB
2025-12-13 10:32:56.680 - Render thread ->  Info: Frame[19803] - Available VRAM budget has changed: 9594 MB
2025-12-13 10:32:57.190 - Render thread ->  Info: Frame[19835] - Available VRAM budget has changed: 10334 MB
2025-12-13 10:32:57.631 - Render thread ->  Info: Frame[19865] - Available VRAM budget has changed: 9680 MB
2025-12-13 10:33:04.889 - Render thread ->  Info: Frame[20329] - Available VRAM budget has changed: 9628 MB
2025-12-13 10:33:25.178 - Render thread ->  Info: Frame[21605] - Available VRAM budget has changed: 10225 MB
2025-12-13 10:33:25.179 - Render thread ->  Info: Frame[21605] - Available VRAM budget has changed: 9531 MB
2025-12-13 10:33:28.393 - Render thread ->  Info: Frame[21801] - Available VRAM budget has changed: 10326 MB
2025-12-13 10:33:28.915 - Render thread ->  Info: Frame[21831] - Available VRAM budget has changed: 9629 MB
2025-12-13 10:33:53.605 - Render thread ->  Info: Frame[23387] - Available VRAM budget has changed: 10226 MB
2025-12-13 10:33:53.605 - Render thread ->  Info: Frame[23387] - Available VRAM budget has changed: 9532 MB
2025-12-13 10:33:54.625 - Render thread ->  Info: Frame[23451] - Available VRAM budget has changed: 10341 MB
2025-12-13 10:33:55.113 - Render thread ->  Info: Frame[23481] - Available VRAM budget has changed: 9643 MB
2025-12-13 10:34:02.207 - Render thread ->  Info: Frame[23935] - Available VRAM budget has changed: 10242 MB
2025-12-13 10:34:02.208 - Render thread ->  Info: Frame[23935] - Available VRAM budget has changed: 9541 MB
2025-12-13 10:34:02.787 - Render thread ->  Info: Frame[23971] - Available VRAM budget has changed: 10348 MB
2025-12-13 10:34:03.279 - Render thread ->  Info: Frame[24001] - Available VRAM budget has changed: 9645 MB
2025-12-13 10:34:18.573 - Render thread ->  Info: Frame[24971] - Available VRAM budget has changed: 10242 MB
2025-12-13 10:34:18.573 - Render thread ->  Info: Frame[24971] - Available VRAM budget has changed: 9545 MB
2025-12-13 10:34:26.476 - Render thread ->  Info: Frame[25471] - Available VRAM budget has changed: 10344 MB
2025-12-13 10:34:26.956 - Render thread ->  Info: Frame[25501] - Available VRAM budget has changed: 9641 MB
2025-12-13 10:34:27.903 - Render thread ->  Info: Frame[25561] - Available VRAM budget has changed: 10239 MB
2025-12-13 10:34:27.903 - Render thread ->  Info: Frame[25561] - Available VRAM budget has changed: 9537 MB
2025-12-13 10:34:29.225 - Render thread ->  Info: Frame[25649] - Available VRAM budget has changed: 10327 MB
2025-12-13 10:34:29.691 - Render thread ->  Info: Frame[25679] - Available VRAM budget has changed: 9623 MB
2025-12-13 10:34:29.894 - Render thread ->  Info: Frame[25693] - Available VRAM budget has changed: 10241 MB
2025-12-13 10:34:29.894 - Render thread ->  Info: Frame[25693] - Available VRAM budget has changed: 9541 MB
2025-12-13 10:34:30.806 - Render thread ->  Info: Frame[25753] - Available VRAM budget has changed: 10327 MB
2025-12-13 10:34:31.268 - Render thread ->  Info: Frame[25783] - Available VRAM budget has changed: 9626 MB
2025-12-13 10:34:52.331 - Render thread ->  Info: Frame[27137] - Available VRAM budget has changed: 10222 MB
2025-12-13 10:34:52.331 - Render thread ->  Info: Frame[27137] - Available VRAM budget has changed: 9519 MB
2025-12-13 10:34:54.282 - Render thread ->  Info: Frame[27263] - Available VRAM budget has changed: 10326 MB
2025-12-13 10:34:54.747 - Render thread ->  Info: Frame[27293] - Available VRAM budget has changed: 9621 MB
2025-12-13 10:34:56.582 - Render thread ->  Info: Frame[27409] - Available VRAM budget has changed: 10240 MB
2025-12-13 10:34:56.582 - Render thread ->  Info: Frame[27409] - Available VRAM budget has changed: 9539 MB
2025-12-13 10:34:57.088 - Render thread ->  Info: Frame[27443] - Available VRAM budget has changed: 10327 MB
2025-12-13 10:34:57.541 - Render thread ->  Info: Frame[27473] - Available VRAM budget has changed: 9626 MB
2025-12-13 10:34:59.251 - Render thread ->  Info: Frame[27587] - Available VRAM budget has changed: 10240 MB
2025-12-13 10:34:59.251 - Render thread ->  Info: Frame[27587] - Available VRAM budget has changed: 9537 MB
2025-12-13 10:35:12.793 - Render thread ->  == D3D12 Device Removed Extended Data 1 == 
Auto-Breadcrumbs Nodes
---------------------
[0] - ScenePreparation + Render: 0/401
[1] - : 3/3
[2] - IBLPrefilter: 0/41
[3] - : 2/2
[4] - DeferredLighting: 0/3
[5] - CopyJob: 12/12
[6] - RaytracingPrepare: 0/28
[7] - HBAO: 0/34
[8] - IBLPrefilter: 0/41
[9] - Internal DXGI CommandList: 0/0
[10] - ScenePreparation + Render: 0/376
[11] - RaytracingPrepare: 0/28
[12] - DeferredLighting: 0/3
[13] - SceneFinalize: 0/3
[14] - Internal DXGI CommandList: 0/0
[15] - Internal DXGI CommandList: 0/0
[16] - SceneUpdate: 0/6
[17] - IBLPrefilter: 0/43
--> [18] - ForwardAndPostPasses: 602/911
[19] - Internal DXGI CommandList: 0/0
[20] - SceneUpdate: 0/6
[21] - ScenePreparation + Render: 0/399
[22] - HBAO: 0/34
[23] - SceneFinalize: 0/3
[24] - ForwardAndPostPasses: 0/844
[25] - CopyJob: 0/11
[26] - SceneUpdate: 0/6
[27] - RaytracingPrepare: 0/28
[28] - HBAO: 0/34
[29] - SceneFinalize: 0/3
[30] - DeferredLighting: 0/3
[31] - ForwardAndPostPasses: 0/972
[32] - CopyJob: 0/11

Auto-Breadcrumbs Partially Processed Data
---------------------
 - AutoBreadcrumbNode[18]
 - - CommandListDebugName: ForwardAndPostPasses
 - - CommandQueueDebugName: Direct
 - - NumAutoBreadcrumbOps: 911
 - - NumCompletedAutoBreadcrumbOps: 602
 - - CompletedOps: [Beginevent, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyBufferRegion, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect]
 - - OutstandingOps: [Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyBufferRegion, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, ClearDepthStencilView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Resourcebarrier, Executeindirect, Executeindirect, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, CopyBufferRegion, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Resourcebarrier, Endevent, Resolvequerydata]
 - - Context: [ScenePreparation + Render, ScenePreparation + Render]

GPU Page Fault Data
---------------------
PageFaultVA: 0x0
ExistingAllocations: 0
RecentFreedAllocations: 0

2025-12-13 10:35:12.793 - Render thread ->  VideoMemoryInfo report:
	Budget: 16,325,509,120.00 Bytes
	CurrentUsage: 6,854,012,928.00 Bytes
	AvailableForReservation: 8,296,972,288.00 Bytes
	CurrentReservation: 0.00 Bytes

2025-12-13 10:35:20.989 - Render thread ->  WriteLine Closed
