2025-12-11 23:12:16.787 - Main Thread -> Timezone (local - UTC): -5h 2025-12-11 23:12:16.787 - Main Thread -> App Version: 2.0.2.39 2025-12-11 23:12:16.790 - Main Thread -> VRage renderer started 2025-12-11 23:12:16.790 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-11 23:12:16.811 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-11 23:12:16.811 - Main Thread -> NvApi - Driver Version: 2025-12-11 23:12:16.811 - Main Thread -> NvApi - NvApi Version: 2025-12-11 23:12:17.288 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-11 23:12:17.288 - Main Thread -> AMD - Driver Version: 25.12.1 2025-12-11 23:12:17.297 - Main Thread -> Adapters.Adapters - Entering 2025-12-11 23:12:17.297 - Main Thread -> CreateDXGIFactory - Entering 2025-12-11 23:12:17.307 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-11 23:12:17.309 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-11 23:12:17.310 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-11 23:12:17.310 - Main Thread -> Using IDXGIFactory6: True 2025-12-11 23:12:17.310 - Main Thread -> Enumerating adapters by preference 2025-12-11 23:12:17.321 - Main Thread -> Analysis of the adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:12:17.321 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:12:17.322 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:12:17.322 - Main Thread -> Querying feature level for adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:12:17.591 - Main Thread -> Querying feature level for adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:12:17.740 - Main Thread -> Analysis of the adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:12:17.740 - Main Thread -> Filling adapter's AMD Radeon RX 5700 XT outputs - Entering 2025-12-11 23:12:17.741 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 display mode list 2025-12-11 23:12:17.741 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 display mode list done 2025-12-11 23:12:17.743 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 refresh rate 2025-12-11 23:12:17.748 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 refresh rate done 2025-12-11 23:12:17.749 - Main Thread -> Filling adapter's AMD Radeon RX 5700 XT outputs - Exiting 2025-12-11 23:12:17.749 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-11 23:12:17.749 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-11 23:12:17.749 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-11 23:12:17.749 - Main Thread -> Skipping software adapter 2025-12-11 23:12:17.749 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-11 23:12:17.752 - Main Thread -> Adapter { Name = AMD Radeon RX 5700 XT + DISPLAY9 DeviceName = AMD Radeon RX 5700 XT OutputName = DISPLAY9 Description = DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True AdapterLuid = 4680803 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1080 DesktopResolution = 2560, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8547471360 SharedRAM = 17154052096 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.12.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = 9.2928 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-11 23:12:17.753 - Main Thread -> Adapter list composed 2025-12-11 23:12:17.781 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 5700 XT + DISPLAY9","DeviceName": "AMD Radeon RX 5700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY9","Description": "DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True","AdapterLuid": 4680803,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1080}},"DesktopResolution": {"X": 2560,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8547471360,"SharedRAM": 17154052096,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29471,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.2928,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-11 23:12:17.781 - Main Thread -> Adapters.Adapters - Exiting 2025-12-11 23:12:17.782 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 5700 XT + DISPLAY9","DeviceName": "AMD Radeon RX 5700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY9","Description": "DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True","AdapterLuid": 4680803,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1080}},"DesktopResolution": {"X": 2560,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8547471360,"SharedRAM": 17154052096,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29471,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.2928,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-11 23:12:17.783 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-11 23:12:17.928 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-11 23:12:17.929 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:12:17.930 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:12:17.930 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-11 23:12:17.934 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-11 23:12:17.934 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-11 23:12:17.934 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-11 23:12:17.934 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-11 23:12:17.934 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-11 23:12:17.941 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 5700 XT","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1080},"FullscreenResolution": {"X": 2560,"Y": 1080}}} 2025-12-11 23:12:17.947 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-11 23:12:17.949 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.22,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-11 23:12:17.954 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 5700 XT","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-11 23:12:17.976 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:12:17.976 - Render thread -> IsD3D12Supported = True 2025-12-11 23:12:17.980 - Render thread -> Debug layer enabled: False 2025-12-11 23:12:17.980 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-11 23:12:18.130 - Render thread -> Direct Storage supported 2025-12-11 23:12:18.130 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-11 23:12:18.130 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-11 23:12:18.131 - Render thread -> Current Device Info: 2025-12-11 23:12:18.131 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-11 23:12:18.131 - Render thread -> OutputMergerLogicOp: True 2025-12-11 23:12:18.131 - Render thread -> MinPrecisionSupport: Bit16 2025-12-11 23:12:18.131 - Render thread -> TiledResourcesTier: Tier3 2025-12-11 23:12:18.131 - Render thread -> ResourceBindingTier: Tier3 2025-12-11 23:12:18.131 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-11 23:12:18.131 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-11 23:12:18.131 - Render thread -> ROVsSupported: True 2025-12-11 23:12:18.131 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-11 23:12:18.131 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 44 2025-12-11 23:12:18.131 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-11 23:12:18.131 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-11 23:12:18.131 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-11 23:12:18.131 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-11 23:12:18.131 - Render thread -> ResourceHeapTier: Tier2 2025-12-11 23:12:18.131 - Render thread -> WaveOps: True 2025-12-11 23:12:18.131 - Render thread -> WaveLaneCountMin: 32 2025-12-11 23:12:18.131 - Render thread -> WaveLaneCountMax: 64 2025-12-11 23:12:18.131 - Render thread -> TotalLaneCount: 2560 2025-12-11 23:12:18.131 - Render thread -> ExpandedComputeResourceStates: True 2025-12-11 23:12:18.131 - Render thread -> Int64ShaderOps: True 2025-12-11 23:12:18.131 - Render thread -> DepthBoundsTestSupported: True 2025-12-11 23:12:18.131 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-11 23:12:18.132 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-11 23:12:18.132 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-11 23:12:18.132 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-11 23:12:18.132 - Render thread -> ViewInstancingTier: Tier1 2025-12-11 23:12:18.132 - Render thread -> BarycentricsSupported: False 2025-12-11 23:12:18.132 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-11 23:12:18.132 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-11 23:12:18.132 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-11 23:12:18.132 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-11 23:12:18.132 - Render thread -> RenderPassesTier: Tier0 2025-12-11 23:12:18.132 - Render thread -> RaytracingTier: NotSupported 2025-12-11 23:12:18.132 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-11 23:12:18.132 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2025-12-11 23:12:18.132 - Render thread -> VariableShadingRateTier: NotSupported 2025-12-11 23:12:18.132 - Render thread -> ShadingRateImageTileSize: 0 2025-12-11 23:12:18.132 - Render thread -> BackgroundProcessingSupported: True 2025-12-11 23:12:18.132 - Render thread -> MeshShaderTier: NotSupported 2025-12-11 23:12:18.132 - Render thread -> SamplerFeedbackTier: NotSupported 2025-12-11 23:12:18.139 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-11 23:12:18.141 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-11 23:12:18.141 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-11 23:12:18.141 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-11 23:12:18.142 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-11 23:12:18.143 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 720896 Bytes 2025-12-11 23:12:18.146 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-11 23:12:18.146 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-11 23:12:18.187 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-11 23:12:18.187 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-11 23:12:18.187 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-11 23:12:18.187 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-11 23:12:18.190 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-11 23:12:18.190 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-11 23:12:18.190 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-11 23:12:18.191 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-11 23:12:18.203 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-11 23:12:18.203 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-11 23:12:18.276 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-11 23:12:18.278 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-11 23:12:18.279 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-11 23:12:18.280 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-11 23:12:18.285 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-11 23:12:18.286 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-11 23:12:18.289 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-11 23:12:18.290 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-11 23:12:18.290 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-11 23:12:18.292 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-11 23:12:18.292 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-11 23:12:18.302 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-11 23:12:18.326 - Render thread -> UseShaderAsserts: False 2025-12-11 23:12:18.326 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-11 23:12:18.328 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-11 23:12:18.329 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-11 23:12:18.329 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-11 23:12:18.330 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-11 23:12:18.332 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-11 23:12:18.349 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-11 23:12:18.349 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-11 23:12:18.356 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-11 23:12:18.356 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-11 23:12:18.356 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-11 23:12:18.356 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-11 23:12:18.362 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-11 23:12:18.362 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-11 23:12:18.363 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-11 23:12:18.363 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-11 23:12:18.364 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-11 23:12:18.364 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-11 23:12:18.369 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-11 23:12:18.370 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-11 23:12:18.396 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-11 23:12:18.413 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-11 23:12:18.422 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-11 23:12:18.423 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-11 23:12:18.433 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-11 23:12:18.435 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-11 23:12:18.437 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT + DISPLAY9", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:12:18.479 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-11 23:12:18.479 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-11 23:12:18.481 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-11 23:12:18.481 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-11 23:12:18.482 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-11 23:12:18.482 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-11 23:12:18.499 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-11 23:12:18.500 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-11 23:12:18.517 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-11 23:12:18.517 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-11 23:12:18.517 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-11 23:12:18.517 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-11 23:12:18.518 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-11 23:12:18.518 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-11 23:12:18.550 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-11 23:12:18.551 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:12:18.551 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:12:18.551 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-11 23:12:18.551 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-11 23:12:18.554 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-11 23:12:18.564 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-11 23:12:18.669 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-11 23:12:18.671 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-11 23:12:18.673 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-11 23:12:18.673 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-11 23:12:18.674 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-11 23:12:18.674 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-11 23:12:18.674 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-11 23:12:18.675 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-11 23:12:18.675 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-11 23:12:18.677 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-11 23:12:18.677 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-11 23:12:18.677 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-11 23:12:18.677 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:12:18.677 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:12:18.799 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-11 23:12:18.799 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-11 23:12:18.831 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-11 23:12:18.839 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-11 23:12:18.840 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-11 23:12:18.842 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-11 23:12:18.842 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-11 23:12:18.896 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-11 23:12:18.899 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-11 23:12:18.930 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-11 23:12:18.940 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-11 23:12:19.269 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-11 23:12:19.269 - Render thread -> CreateMeshBuilders - Entering 2025-12-11 23:12:19.272 - Render thread -> CreateMeshBuilders - Exiting 2025-12-11 23:12:19.272 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-11 23:12:19.283 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-11 23:12:19.672 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-11 23:12:19.674 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT + DISPLAY9", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:12:19.789 - Render thread -> VRAM report about missing bytes is changed from 720896 Bytes to 11841536 Bytes 2025-12-11 23:12:19.825 - Render thread -> VRAM report about missing bytes is changed from 11841536 Bytes to 12103680 Bytes 2025-12-11 23:12:19.834 - Render thread -> VRAM report about missing bytes is changed from 12103680 Bytes to 12300288 Bytes 2025-12-11 23:12:19.834 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6151 MB 2025-12-11 23:12:19.834 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6120 MB 2025-12-11 23:12:20.039 - Render thread -> VRAM report about missing bytes is changed from 12300288 Bytes to 12890112 Bytes 2025-12-11 23:12:21.009 - VRageWorker 7 -> Vertex 2025-12-11 23:12:21.023 - VRageWorker 12 -> Pixel 2025-12-11 23:12:21.025 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.025 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.025 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.026 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.031 - VRageWorker 6 -> Pixel 2025-12-11 23:12:21.031 - VRageWorker 12 -> Vertex 2025-12-11 23:12:21.031 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.031 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.031 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.031 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.115 - Render thread -> VRAM report about missing bytes is changed from 12890112 Bytes to 21331968 Bytes 2025-12-11 23:12:21.119 - VRageWorker 2 -> Vertex 2025-12-11 23:12:21.119 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.119 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.119 - VRageWorker 10 -> Pixel 2025-12-11 23:12:21.119 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.119 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.121 - VRageWorker 10 -> Vertex 2025-12-11 23:12:21.121 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.121 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.121 - VRageWorker 4 -> Pixel 2025-12-11 23:12:21.121 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.121 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.205 - VRageWorker 8 -> Vertex 2025-12-11 23:12:21.205 - VRageWorker 13 -> Pixel 2025-12-11 23:12:21.205 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.205 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.205 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.205 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.206 - VRageWorker 13 -> Vertex 2025-12-11 23:12:21.206 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.206 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.206 - VRageWorker 5 -> Pixel 2025-12-11 23:12:21.206 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.207 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.237 - Render thread -> VRAM report about missing bytes is changed from 21331968 Bytes to 173383680 Bytes 2025-12-11 23:12:21.257 - Render thread -> VRAM report about missing bytes is changed from 173383680 Bytes to 173858816 Bytes 2025-12-11 23:12:21.396 - Render thread -> Info: Frame[63] - Available VRAM budget has changed: 5985 MB 2025-12-11 23:12:21.396 - Render thread -> Info: Frame[63] - Available VRAM budget has changed: 5940 MB 2025-12-11 23:12:21.411 - Render thread -> VRAM report about missing bytes is changed from 173858816 Bytes to 172810240 Bytes 2025-12-11 23:12:21.415 - Render thread -> VRAM report about missing bytes is changed from 172810240 Bytes to 172871680 Bytes 2025-12-11 23:12:21.419 - VRageWorker 9 -> Pixel 2025-12-11 23:12:21.419 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.419 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.419 - VRageWorker 3 -> Pixel 2025-12-11 23:12:21.419 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.419 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.420 - VRageWorker 7 -> Vertex 2025-12-11 23:12:21.420 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.420 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.420 - VRageWorker 7 -> Vertex 2025-12-11 23:12:21.420 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.420 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.461 - VRageWorker 8 -> Vertex 2025-12-11 23:12:21.461 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.461 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.461 - VRageWorker 7 -> Vertex 2025-12-11 23:12:21.461 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.461 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.461 - VRageWorker 11 -> Pixel 2025-12-11 23:12:21.461 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.461 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.462 - VRageWorker 11 -> Pixel 2025-12-11 23:12:21.462 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.462 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.502 - VRageWorker 13 -> Vertex 2025-12-11 23:12:21.502 - VRageWorker 6 -> Pixel 2025-12-11 23:12:21.502 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.502 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.502 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.502 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.503 - VRageWorker 4 -> Vertex 2025-12-11 23:12:21.503 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.503 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.503 - VRageWorker 6 -> Pixel 2025-12-11 23:12:21.503 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.503 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.530 - VRageWorker 0 -> Vertex 2025-12-11 23:12:21.530 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.530 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.531 - VRageWorker 10 -> Pixel 2025-12-11 23:12:21.531 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.531 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.535 - VRageWorker 12 -> Vertex 2025-12-11 23:12:21.535 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.535 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.536 - VRageWorker 3 -> Pixel 2025-12-11 23:12:21.536 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.536 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.564 - VRageWorker 10 -> Vertex 2025-12-11 23:12:21.564 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.564 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.564 - VRageWorker 4 -> Pixel 2025-12-11 23:12:21.564 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.564 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.565 - VRageWorker 11 -> Vertex 2025-12-11 23:12:21.565 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.565 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:12:21.566 - VRageWorker 11 -> Pixel 2025-12-11 23:12:21.566 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:12:21.566 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:12:21.573 - Render thread -> VRAM report about missing bytes is changed from 172871680 Bytes to 206426112 Bytes 2025-12-11 23:12:21.574 - Render thread -> Info: Frame[69] - Available VRAM budget has changed: 5954 MB 2025-12-11 23:12:21.574 - Render thread -> Info: Frame[69] - Available VRAM budget has changed: 5909 MB 2025-12-11 23:12:22.099 - Render thread -> VRAM report about missing bytes is changed from 206426112 Bytes to 206557184 Bytes 2025-12-11 23:12:22.234 - Render thread -> VRAM report about missing bytes is changed from 206557184 Bytes to 206688256 Bytes 2025-12-11 23:12:22.235 - Render thread -> Info: Frame[87] - Available VRAM budget has changed: 5800 MB 2025-12-11 23:12:22.247 - Render thread -> VRAM report about missing bytes is changed from 206688256 Bytes to 207605760 Bytes 2025-12-11 23:12:22.604 - Render thread -> VRAM report about missing bytes is changed from 207605760 Bytes to 207147008 Bytes 2025-12-11 23:12:22.610 - Render thread -> VRAM report about missing bytes is changed from 207147008 Bytes to 207605760 Bytes 2025-12-11 23:12:24.092 - Render thread -> VRAM report about missing bytes is changed from 207605760 Bytes to 207671296 Bytes 2025-12-11 23:12:25.812 - Render thread -> Info: Frame[287] - Available VRAM budget has changed: 5752 MB 2025-12-11 23:12:25.915 - Render thread -> VRAM report about missing bytes is changed from 207671296 Bytes to 208392192 Bytes 2025-12-11 23:12:27.102 - Render thread -> VRAM report about missing bytes is changed from 208392192 Bytes to 403251200 Bytes 2025-12-11 23:12:27.174 - Render thread -> VRAM report about missing bytes is changed from 403251200 Bytes to 403644416 Bytes 2025-12-11 23:12:27.174 - Render thread -> Info: Frame[307] - Available VRAM budget has changed: 5246 MB 2025-12-11 23:12:27.175 - Render thread -> Info: Frame[307] - Available VRAM budget has changed: 5149 MB 2025-12-11 23:12:27.245 - Render thread -> VRAM report about missing bytes is changed from 403644416 Bytes to 403529728 Bytes 2025-12-11 23:12:27.374 - Render thread -> VRAM report about missing bytes is changed from 403529728 Bytes to 401170432 Bytes 2025-12-11 23:12:27.434 - Render thread -> VRAM report about missing bytes is changed from 401170432 Bytes to 401235968 Bytes 2025-12-11 23:12:27.568 - Render thread -> VRAM report about missing bytes is changed from 401235968 Bytes to 401629184 Bytes 2025-12-11 23:12:27.868 - Render thread -> VRAM report about missing bytes is changed from 401629184 Bytes to 401235968 Bytes 2025-12-11 23:12:28.183 - Render thread -> VRAM report about missing bytes is changed from 401235968 Bytes to 401629184 Bytes 2025-12-11 23:12:28.267 - Render thread -> Info: Frame[339] - Available VRAM budget has changed: 5347 MB 2025-12-11 23:12:28.334 - Render thread -> VRAM report about missing bytes is changed from 401629184 Bytes to 401235968 Bytes 2025-12-11 23:12:28.533 - Render thread -> VRAM report about missing bytes is changed from 401235968 Bytes to 401629184 Bytes 2025-12-11 23:12:28.684 - Render thread -> VRAM report about missing bytes is changed from 401629184 Bytes to 401235968 Bytes 2025-12-11 23:12:28.767 - Render thread -> Info: Frame[369] - Available VRAM budget has changed: 5248 MB 2025-12-11 23:12:28.837 - Render thread -> VRAM report about missing bytes is changed from 401235968 Bytes to 400056320 Bytes 2025-12-11 23:12:28.883 - Render thread -> VRAM report about missing bytes is changed from 400056320 Bytes to 400646144 Bytes 2025-12-11 23:12:29.034 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:29.233 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:29.384 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:29.583 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:29.734 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:29.933 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:30.083 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:30.283 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:30.434 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400056320 Bytes 2025-12-11 23:12:30.633 - Render thread -> VRAM report about missing bytes is changed from 400056320 Bytes to 400646144 Bytes 2025-12-11 23:12:30.784 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:30.983 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:31.133 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:31.333 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:31.497 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:31.735 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:31.887 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:32.083 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400646144 Bytes 2025-12-11 23:12:32.234 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400056320 Bytes 2025-12-11 23:12:32.433 - Render thread -> VRAM report about missing bytes is changed from 400056320 Bytes to 400646144 Bytes 2025-12-11 23:12:32.584 - Render thread -> VRAM report about missing bytes is changed from 400646144 Bytes to 400252928 Bytes 2025-12-11 23:12:32.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-11 23:12:32.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-11 23:12:32.956 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-11 23:12:32.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-11 23:12:32.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-11 23:12:32.962 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-11 23:12:32.968 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-11 23:12:32.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-11 23:12:32.969 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-11 23:12:33.260 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-11 23:12:33.260 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-11 23:12:33.260 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-11 23:12:33.265 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-11 23:12:33.265 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-11 23:12:33.265 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-11 23:12:33.269 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-11 23:12:33.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-11 23:12:33.270 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-11 23:12:33.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-11 23:12:33.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-11 23:12:33.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-11 23:12:33.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-11 23:12:33.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-11 23:12:33.277 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-11 23:12:33.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-11 23:12:33.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-11 23:12:33.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-11 23:12:33.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-11 23:12:33.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-11 23:12:33.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-11 23:12:33.296 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-11 23:12:33.296 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-11 23:12:33.296 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-11 23:12:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-11 23:12:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-11 23:12:33.332 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-11 23:12:33.341 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-11 23:12:33.341 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-11 23:12:33.341 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-11 23:12:33.345 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-11 23:12:33.345 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-11 23:12:33.345 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-11 23:12:33.366 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-11 23:12:33.367 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-11 23:12:33.367 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-11 23:12:33.386 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-11 23:12:33.386 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-11 23:12:33.386 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-11 23:12:33.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-11 23:12:33.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-11 23:12:33.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-11 23:12:33.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-11 23:12:33.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-11 23:12:33.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-11 23:12:33.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-11 23:12:33.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-11 23:12:33.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-11 23:12:33.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-11 23:12:33.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-11 23:12:33.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-11 23:12:34.998 - Render thread -> VRAM report about missing bytes is changed from 400252928 Bytes to 400203776 Bytes 2025-12-11 23:12:35.000 - Render thread -> Info: Frame[607] - Available VRAM budget has changed: 5175 MB 2025-12-11 23:12:35.001 - Render thread -> Info: Frame[607] - Available VRAM budget has changed: 4982 MB 2025-12-11 23:12:35.079 - Render thread -> VRAM report about missing bytes is changed from 400203776 Bytes to 400400384 Bytes 2025-12-11 23:12:35.148 - Render thread -> VRAM report about missing bytes is changed from 400400384 Bytes to 401055744 Bytes 2025-12-11 23:12:35.275 - Render thread -> Info: Frame[611] - Available VRAM budget has changed: 4200 MB 2025-12-11 23:12:35.275 - Render thread -> Info: Frame[611] - Available VRAM budget has changed: 3632 MB 2025-12-11 23:12:35.566 - Render thread -> VRAM report about missing bytes is changed from 401055744 Bytes to 400662528 Bytes 2025-12-11 23:12:35.964 - Render thread -> VRAM report about missing bytes is changed from 400662528 Bytes to 442474496 Bytes 2025-12-11 23:12:35.998 - Render thread -> VRAM report about missing bytes is changed from 442474496 Bytes to 446144512 Bytes 2025-12-11 23:12:36.032 - Render thread -> VRAM report about missing bytes is changed from 446144512 Bytes to 470786048 Bytes 2025-12-11 23:12:36.081 - Render thread -> VRAM report about missing bytes is changed from 470786048 Bytes to 474587136 Bytes 2025-12-11 23:12:36.098 - Render thread -> VRAM report about missing bytes is changed from 474587136 Bytes to 450338816 Bytes 2025-12-11 23:12:36.131 - Render thread -> VRAM report about missing bytes is changed from 450338816 Bytes to 439197696 Bytes 2025-12-11 23:12:36.199 - Render thread -> VRAM report about missing bytes is changed from 439197696 Bytes to 439066624 Bytes 2025-12-11 23:12:36.298 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438673408 Bytes 2025-12-11 23:12:36.498 - Render thread -> VRAM report about missing bytes is changed from 438673408 Bytes to 439066624 Bytes 2025-12-11 23:12:36.648 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438673408 Bytes 2025-12-11 23:12:36.847 - Render thread -> VRAM report about missing bytes is changed from 438673408 Bytes to 439066624 Bytes 2025-12-11 23:12:36.998 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438476800 Bytes 2025-12-11 23:12:37.197 - Render thread -> VRAM report about missing bytes is changed from 438476800 Bytes to 439066624 Bytes 2025-12-11 23:12:37.348 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438673408 Bytes 2025-12-11 23:12:37.548 - Render thread -> VRAM report about missing bytes is changed from 438673408 Bytes to 439066624 Bytes 2025-12-11 23:12:37.697 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438673408 Bytes 2025-12-11 23:12:37.897 - Render thread -> VRAM report about missing bytes is changed from 438673408 Bytes to 439066624 Bytes 2025-12-11 23:12:38.048 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 438673408 Bytes 2025-12-11 23:12:38.247 - Render thread -> VRAM report about missing bytes is changed from 438673408 Bytes to 439066624 Bytes 2025-12-11 23:12:38.410 - Render thread -> VRAM report about missing bytes is changed from 439066624 Bytes to 484155392 Bytes 2025-12-11 23:12:38.435 - Render thread -> VRAM report about missing bytes is changed from 484155392 Bytes to 496476160 Bytes 2025-12-11 23:12:38.451 - Render thread -> VRAM report about missing bytes is changed from 496476160 Bytes to 497000448 Bytes 2025-12-11 23:12:38.464 - Render thread -> VRAM report about missing bytes is changed from 497000448 Bytes to 496476160 Bytes 2025-12-11 23:12:38.474 - Render thread -> VRAM report about missing bytes is changed from 496476160 Bytes to 474390528 Bytes 2025-12-11 23:12:38.489 - Render thread -> VRAM report about missing bytes is changed from 474390528 Bytes to 479961088 Bytes 2025-12-11 23:12:38.509 - Render thread -> VRAM report about missing bytes is changed from 479961088 Bytes to 485335040 Bytes 2025-12-11 23:12:38.526 - Render thread -> VRAM report about missing bytes is changed from 485335040 Bytes to 486055936 Bytes 2025-12-11 23:12:38.601 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:38.756 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:38.953 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:39.118 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:39.304 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:39.462 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:39.647 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:39.803 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:39.997 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:40.150 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:40.347 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:40.498 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:40.697 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:40.847 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:41.047 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:41.197 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:41.397 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:41.547 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:41.747 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:41.897 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:42.097 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:42.248 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:42.447 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:42.597 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:42.810 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:42.947 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:43.166 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:43.298 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:43.506 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:43.667 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:43.847 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:44.004 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:44.197 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:44.347 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:44.547 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:44.698 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:44.897 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:45.047 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:45.247 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:45.397 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:45.597 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:45.748 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:45.947 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:46.099 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:46.297 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:46.447 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:46.666 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:46.797 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:47.005 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:47.167 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:47.347 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:47.506 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:47.697 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:47.847 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:48.047 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:48.197 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:48.397 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:48.547 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:48.747 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:48.897 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:49.097 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:49.249 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:49.447 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 486449152 Bytes 2025-12-11 23:12:49.597 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:49.797 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:49.947 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:50.166 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:50.300 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:50.513 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:50.675 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 486055936 Bytes 2025-12-11 23:12:50.852 - Render thread -> VRAM report about missing bytes is changed from 486055936 Bytes to 486449152 Bytes 2025-12-11 23:12:51.000 - Render thread -> VRAM report about missing bytes is changed from 486449152 Bytes to 485859328 Bytes 2025-12-11 23:12:51.014 - Render thread -> VRAM report about missing bytes is changed from 485859328 Bytes to 485834752 Bytes 2025-12-11 23:12:51.062 - Render thread -> VRAM report about missing bytes is changed from 485834752 Bytes to 485879808 Bytes 2025-12-11 23:12:51.163 - Render thread -> VRAM report about missing bytes is changed from 485879808 Bytes to 486010880 Bytes 2025-12-11 23:12:51.201 - Render thread -> VRAM report about missing bytes is changed from 486010880 Bytes to 486625280 Bytes 2025-12-11 23:12:51.264 - Render thread -> VRAM report about missing bytes is changed from 486625280 Bytes to 486600704 Bytes 2025-12-11 23:12:51.305 - Render thread -> VRAM report about missing bytes is changed from 486600704 Bytes to 486711296 Bytes 2025-12-11 23:12:51.332 - Render thread -> VRAM report about missing bytes is changed from 486711296 Bytes to 486580224 Bytes 2025-12-11 23:12:51.347 - Render thread -> VRAM report about missing bytes is changed from 486580224 Bytes to 486187008 Bytes 2025-12-11 23:12:51.365 - Render thread -> VRAM report about missing bytes is changed from 486187008 Bytes to 486318080 Bytes 2025-12-11 23:12:51.399 - Render thread -> VRAM report about missing bytes is changed from 486318080 Bytes to 486514688 Bytes 2025-12-11 23:12:51.407 - Render thread -> VRAM report about missing bytes is changed from 486514688 Bytes to 486539264 Bytes 2025-12-11 23:12:51.419 - Render thread -> VRAM report about missing bytes is changed from 486539264 Bytes to 486473728 Bytes 2025-12-11 23:12:51.566 - Render thread -> VRAM report about missing bytes is changed from 486473728 Bytes to 486866944 Bytes 2025-12-11 23:12:51.697 - Render thread -> VRAM report about missing bytes is changed from 486866944 Bytes to 486473728 Bytes 2025-12-11 23:12:51.759 - Render thread -> VRAM report about missing bytes is changed from 486473728 Bytes to 486539264 Bytes 2025-12-11 23:12:51.781 - Render thread -> VRAM report about missing bytes is changed from 486539264 Bytes to 486408192 Bytes 2025-12-11 23:12:51.916 - Render thread -> VRAM report about missing bytes is changed from 486408192 Bytes to 486801408 Bytes 2025-12-11 23:12:52.048 - Render thread -> VRAM report about missing bytes is changed from 486801408 Bytes to 486408192 Bytes 2025-12-11 23:12:52.163 - Render thread -> VRAM report about missing bytes is changed from 486408192 Bytes to 486539264 Bytes 2025-12-11 23:12:52.197 - Render thread -> VRAM report about missing bytes is changed from 486539264 Bytes to 486342656 Bytes 2025-12-11 23:12:52.262 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:52.419 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:52.597 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:52.755 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486146048 Bytes 2025-12-11 23:12:52.947 - Render thread -> VRAM report about missing bytes is changed from 486146048 Bytes to 486735872 Bytes 2025-12-11 23:12:53.097 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:53.297 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:53.447 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:53.647 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:53.797 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:53.997 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:54.148 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:54.347 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:54.498 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486146048 Bytes 2025-12-11 23:12:54.697 - Render thread -> VRAM report about missing bytes is changed from 486146048 Bytes to 486735872 Bytes 2025-12-11 23:12:54.848 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:55.047 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:55.199 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486342656 Bytes 2025-12-11 23:12:55.397 - Render thread -> VRAM report about missing bytes is changed from 486342656 Bytes to 486735872 Bytes 2025-12-11 23:12:55.647 - Render thread -> VRAM report about missing bytes is changed from 486735872 Bytes to 486866944 Bytes 2025-12-11 23:12:55.664 - Render thread -> VRAM report about missing bytes is changed from 486866944 Bytes to 486682624 Bytes 2025-12-11 23:12:55.673 - Render thread -> VRAM report about missing bytes is changed from 486682624 Bytes to 486289408 Bytes 2025-12-11 23:12:55.879 - Render thread -> VRAM report about missing bytes is changed from 486289408 Bytes to 486490112 Bytes 2025-12-11 23:12:55.891 - Render thread -> VRAM report about missing bytes is changed from 486490112 Bytes to 486883328 Bytes 2025-12-11 23:12:55.932 - Render thread -> VRAM report about missing bytes is changed from 486883328 Bytes to 486686720 Bytes 2025-12-11 23:12:56.020 - .NET TP Worker -> Screenshot root: AppData 2025-12-11 23:12:56.020 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 2\thumb.jpg saved! 2025-12-11 23:12:56.021 - .NET TP Worker -> Screenshot absolute path: C:\Users\Gamer Platform #4\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 2\thumb.jpg 2025-12-11 23:12:56.021 - .NET TP Worker -> Screenshot exists on target path. 2025-12-11 23:12:56.031 - Render thread -> VRAM report about missing bytes is changed from 486686720 Bytes to 486293504 Bytes 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-1 created with rcb: 42705954 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-2 created with rcb: 62944168 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-3 created with rcb: 43892844 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-4 created with rcb: 53247389 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-5 created with rcb: 29664034 2025-12-11 23:12:56.113 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-6 created with rcb: 36584217 2025-12-11 23:12:56.114 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-11 23:12:56.115 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-11 23:12:56.115 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-11 23:12:56.115 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-11 23:12:56.115 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-11 23:12:56.115 - Render thread -> Frame [1817] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-7 created with rcb: 62963435 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-8 created with rcb: 48736416 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-9 created with rcb: 65155346 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-10 created with rcb: 29664034 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-11 created with rcb: 36584217 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-12 created with rcb: 43892844 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-13 created with rcb: 53247389 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-14 created with rcb: 42705954 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-15 created with rcb: 62944168 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-16 created with rcb: 14024189 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-17 created with rcb: 3383365 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-18 created with rcb: 8256568 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-19 created with rcb: 31836766 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-20 created with rcb: 24742185 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-21 created with rcb: 37221455 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-22 created with rcb: 29929524 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-23 created with rcb: 63081266 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-24 created with rcb: 38879774 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-25 created with rcb: 53263286 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-26 created with rcb: 5026956 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-27 created with rcb: 22651722 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-28 created with rcb: 223116 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-29 created with rcb: 8373827 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-30 created with rcb: 58199125 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-31 created with rcb: 51015681 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-32 created with rcb: 58885516 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-33 created with rcb: 54913504 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-34 created with rcb: 31460293 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-35 created with rcb: 58572687 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-36 created with rcb: 17175935 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-37 created with rcb: 55807805 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-38 created with rcb: 28832920 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-39 created with rcb: 46177771 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-40 created with rcb: 56633081 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-41 created with rcb: 16926465 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-42 created with rcb: 4672945 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-43 created with rcb: 10942547 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-44 created with rcb: 7801143 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-45 created with rcb: 51913395 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-46 created with rcb: 22354206 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-47 created with rcb: 58112969 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-48 created with rcb: 22322853 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-49 created with rcb: 43597914 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-50 created with rcb: 12730304 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-51 created with rcb: 53771673 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-52 created with rcb: 23135257 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-53 created with rcb: 64736834 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-54 created with rcb: 4633693 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-55 created with rcb: 4020997 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-56 created with rcb: 59038418 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-57 created with rcb: 38636632 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-58 created with rcb: 63496663 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-59 created with rcb: 38647730 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-60 created with rcb: 32792606 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-61 created with rcb: 11410900 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-62 created with rcb: 9392046 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-63 created with rcb: 7166098 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-64 created with rcb: 42027902 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-11 23:12:56.127 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-11 23:12:56.128 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-11 23:12:56.129 - Render thread -> Frame [1818] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-11 23:12:56.135 - Render thread -> Frame [1819] Parallel Render Command Batch RCB-65 created with rcb: 46316079 2025-12-11 23:12:56.136 - Render thread -> Frame [1819] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-66 created with rcb: 42027902 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-67 created with rcb: 22320331 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-68 created with rcb: 60509906 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-69 created with rcb: 27863383 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-70 created with rcb: 41510449 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-71 created with rcb: 53271868 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-72 created with rcb: 46316079 2025-12-11 23:12:56.147 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-73 created with rcb: 17388838 2025-12-11 23:12:56.170 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-11 23:12:56.172 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-11 23:12:56.173 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-11 23:12:56.175 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-11 23:12:56.175 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-11 23:12:56.175 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-11 23:12:56.175 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-11 23:12:56.175 - Render thread -> Frame [1820] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-11 23:12:56.220 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-74 created with rcb: 9392046 2025-12-11 23:12:56.220 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-75 created with rcb: 32792606 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-76 created with rcb: 7166098 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-77 created with rcb: 11410900 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-78 created with rcb: 63496663 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-79 created with rcb: 4633693 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-80 created with rcb: 64736834 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-81 created with rcb: 53771673 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-82 created with rcb: 23135257 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-83 created with rcb: 22322853 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-84 created with rcb: 12730304 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-85 created with rcb: 51913395 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-86 created with rcb: 22354206 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-87 created with rcb: 43597914 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-88 created with rcb: 7801143 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-89 created with rcb: 10942547 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-90 created with rcb: 4672945 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-91 created with rcb: 16926465 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-92 created with rcb: 56633081 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-93 created with rcb: 46177771 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-94 created with rcb: 28832920 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-95 created with rcb: 55807805 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-96 created with rcb: 31460293 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-97 created with rcb: 54913504 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-98 created with rcb: 54312997 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-99 created with rcb: 58572687 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-100 created with rcb: 17388838 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-101 created with rcb: 46316079 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-102 created with rcb: 53271868 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-103 created with rcb: 41510449 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-104 created with rcb: 27863383 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-105 created with rcb: 60509906 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-106 created with rcb: 22320331 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-107 created with rcb: 42027902 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-108 created with rcb: 8373827 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-109 created with rcb: 223116 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-110 created with rcb: 17175935 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-11 23:12:56.221 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-11 23:12:56.223 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-11 23:12:56.223 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-11 23:12:56.223 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-11 23:12:56.225 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-11 23:12:56.226 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-11 23:12:56.227 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-11 23:12:56.227 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-11 23:12:56.227 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-11 23:12:56.246 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-11 23:12:56.247 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-11 23:12:56.247 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-11 23:12:56.247 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-11 23:12:56.252 - Render thread -> Frame [1821] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-11 23:12:56.272 - Render thread -> VRAM report about missing bytes is changed from 486293504 Bytes to 486232064 Bytes 2025-12-11 23:12:56.290 - Render thread -> VRAM report about missing bytes is changed from 486232064 Bytes to 486293504 Bytes 2025-12-11 23:12:56.322 - Render thread -> VRAM report about missing bytes is changed from 486293504 Bytes to 486686720 Bytes 2025-12-11 23:12:56.322 - Render thread -> Frame [1825] Parallel Render Command Batch RCB-111 created with rcb: 4020997 2025-12-11 23:12:56.322 - Render thread -> Frame [1825] Parallel Render Command Batch RCB-112 created with rcb: 59038418 2025-12-11 23:12:56.367 - Render thread -> Frame [1825] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-11 23:12:56.374 - Render thread -> Frame [1825] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-11 23:12:56.407 - Render thread -> VRAM report about missing bytes is changed from 486686720 Bytes to 495747072 Bytes 2025-12-11 23:12:56.407 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-113 created with rcb: 38647730 2025-12-11 23:12:56.407 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-114 created with rcb: 58199125 2025-12-11 23:12:56.407 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-115 created with rcb: 38636632 2025-12-11 23:12:56.407 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-116 created with rcb: 58885516 2025-12-11 23:12:56.436 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-11 23:12:56.450 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-11 23:12:56.463 - Render thread -> Frame [1826] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-11 23:12:56.517 - Render thread -> VRAM report about missing bytes is changed from 495747072 Bytes to 496115712 Bytes 2025-12-11 23:12:56.517 - Render thread -> Frame [1827] Parallel Render Command Batch RCB-117 created with rcb: 58112969 2025-12-11 23:12:56.519 - Render thread -> Frame [1827] Parallel Render Command Batch RCB-116 processed in 2 frames. 2025-12-11 23:12:56.549 - Render thread -> Frame [1827] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-11 23:12:56.571 - Render thread -> VRAM report about missing bytes is changed from 496115712 Bytes to 496197632 Bytes 2025-12-11 23:12:56.599 - Render thread -> VRAM report about missing bytes is changed from 496197632 Bytes to 496517120 Bytes 2025-12-11 23:12:56.611 - Render thread -> VRAM report about missing bytes is changed from 496517120 Bytes to 496087040 Bytes 2025-12-11 23:12:56.714 - Render thread -> VRAM report about missing bytes is changed from 496087040 Bytes to 495497216 Bytes 2025-12-11 23:12:56.930 - Render thread -> VRAM report about missing bytes is changed from 495497216 Bytes to 496087040 Bytes 2025-12-11 23:12:57.087 - Render thread -> VRAM report about missing bytes is changed from 496087040 Bytes to 495693824 Bytes 2025-12-11 23:12:57.097 - Render thread -> Frame [1856] Parallel Render Command Batch RCB-118 created with rcb: 51015681 2025-12-11 23:12:57.209 - Render thread -> VRAM report about missing bytes is changed from 495693824 Bytes to 496062464 Bytes 2025-12-11 23:12:57.241 - Render thread -> Frame [1857] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-11 23:12:57.263 - Render thread -> VRAM report about missing bytes is changed from 496062464 Bytes to 497217536 Bytes 2025-12-11 23:12:57.276 - Render thread -> VRAM report about missing bytes is changed from 497217536 Bytes to 497262592 Bytes 2025-12-11 23:12:57.286 - Render thread -> VRAM report about missing bytes is changed from 497262592 Bytes to 496730112 Bytes 2025-12-11 23:12:57.437 - Render thread -> VRAM report about missing bytes is changed from 496730112 Bytes to 497975296 Bytes 2025-12-11 23:12:57.458 - Render thread -> VRAM report about missing bytes is changed from 497975296 Bytes to 498368512 Bytes 2025-12-11 23:12:57.523 - Render thread -> VRAM report about missing bytes is changed from 498368512 Bytes to 498237440 Bytes 2025-12-11 23:12:57.555 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-11 23:12:57.588 - Render thread -> VRAM report about missing bytes is changed from 498237440 Bytes to 498245632 Bytes 2025-12-11 23:12:57.635 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-11 23:12:57.702 - Render thread -> VRAM report about missing bytes is changed from 498245632 Bytes to 499556352 Bytes 2025-12-11 23:12:57.747 - Render thread -> VRAM report about missing bytes is changed from 499556352 Bytes to 499679232 Bytes 2025-12-11 23:12:57.768 - Render thread -> VRAM report about missing bytes is changed from 499679232 Bytes to 499081216 Bytes 2025-12-11 23:12:57.779 - Render thread -> VRAM report about missing bytes is changed from 499081216 Bytes to 498753536 Bytes 2025-12-11 23:12:57.806 - Render thread -> VRAM report about missing bytes is changed from 498753536 Bytes to 498581504 Bytes 2025-12-11 23:12:57.847 - Render thread -> VRAM report about missing bytes is changed from 498581504 Bytes to 498778112 Bytes 2025-12-11 23:12:57.899 - Render thread -> VRAM report about missing bytes is changed from 498778112 Bytes to 498794496 Bytes 2025-12-11 23:12:57.948 - Render thread -> VRAM report about missing bytes is changed from 498794496 Bytes to 498728960 Bytes 2025-12-11 23:12:57.983 - Render thread -> VRAM report about missing bytes is changed from 498728960 Bytes to 499671040 Bytes 2025-12-11 23:12:58.014 - Render thread -> VRAM report about missing bytes is changed from 499671040 Bytes to 500580352 Bytes 2025-12-11 23:12:58.054 - Render thread -> VRAM report about missing bytes is changed from 500580352 Bytes to 500613120 Bytes 2025-12-11 23:12:58.083 - Render thread -> VRAM report about missing bytes is changed from 500613120 Bytes to 501022720 Bytes 2025-12-11 23:12:58.151 - Render thread -> VRAM report about missing bytes is changed from 501022720 Bytes to 500113408 Bytes 2025-12-11 23:12:58.180 - Render thread -> VRAM report about missing bytes is changed from 500113408 Bytes to 500899840 Bytes 2025-12-11 23:12:58.215 - Render thread -> VRAM report about missing bytes is changed from 500899840 Bytes to 501030912 Bytes