2025-12-11 23:03:26.189 - Main Thread -> Timezone (local - UTC): -5h 2025-12-11 23:03:26.189 - Main Thread -> App Version: 2.0.2.39 2025-12-11 23:03:26.192 - Main Thread -> VRage renderer started 2025-12-11 23:03:26.192 - Main Thread -> OS Version: Microsoft Windows NT 10.0.19045.0 2025-12-11 23:03:26.257 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2025-12-11 23:03:26.257 - Main Thread -> NvApi - Driver Version: 2025-12-11 23:03:26.257 - Main Thread -> NvApi - NvApi Version: 2025-12-11 23:03:27.039 - Main Thread -> AMD - agsInitialize: AGS_SUCCESS 2025-12-11 23:03:27.039 - Main Thread -> AMD - Driver Version: 25.12.1 2025-12-11 23:03:27.238 - Main Thread -> Adapters.Adapters - Entering 2025-12-11 23:03:27.238 - Main Thread -> CreateDXGIFactory - Entering 2025-12-11 23:03:27.264 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-11 23:03:27.267 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-11 23:03:27.268 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-11 23:03:27.268 - Main Thread -> Using IDXGIFactory6: True 2025-12-11 23:03:27.268 - Main Thread -> Enumerating adapters by preference 2025-12-11 23:03:27.301 - Main Thread -> Analysis of the adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:03:27.301 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:03:27.301 - Main Thread -> Querying adapter type for adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:03:27.302 - Main Thread -> Querying feature level for adapter AMD Radeon RX 5700 XT - Entering 2025-12-11 23:03:29.605 - Main Thread -> Querying feature level for adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:03:29.836 - Main Thread -> Analysis of the adapter AMD Radeon RX 5700 XT - Exiting 2025-12-11 23:03:29.836 - Main Thread -> Filling adapter's AMD Radeon RX 5700 XT outputs - Entering 2025-12-11 23:03:29.837 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 display mode list 2025-12-11 23:03:29.850 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 display mode list done 2025-12-11 23:03:29.853 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 refresh rate 2025-12-11 23:03:29.893 - Main Thread -> Getting adapter's AMD Radeon RX 5700 XT output 0 refresh rate done 2025-12-11 23:03:29.893 - Main Thread -> Filling adapter's AMD Radeon RX 5700 XT outputs - Exiting 2025-12-11 23:03:29.893 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-11 23:03:29.893 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-11 23:03:29.893 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-11 23:03:29.893 - Main Thread -> Skipping software adapter 2025-12-11 23:03:29.893 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-11 23:03:29.903 - Main Thread -> Adapter { Name = AMD Radeon RX 5700 XT + DISPLAY9 DeviceName = AMD Radeon RX 5700 XT OutputName = DISPLAY9 Description = DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True AdapterLuid = 4680803 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1080 DesktopResolution = 2560, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8547471360 SharedRAM = 17154052096 IsSoftware = False DeviceSupported = True VendorId = Amd DriverVersion = 25.12.1 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = 9.2928 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-11 23:03:29.904 - Main Thread -> Adapter list composed 2025-12-11 23:03:29.954 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 5700 XT + DISPLAY9","DeviceName": "AMD Radeon RX 5700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY9","Description": "DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True","AdapterLuid": 4680803,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1080}},"DesktopResolution": {"X": 2560,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8547471360,"SharedRAM": 17154052096,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29471,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.2928,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-11 23:03:29.955 - Main Thread -> Adapters.Adapters - Exiting 2025-12-11 23:03:29.955 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "AMD Radeon RX 5700 XT + DISPLAY9","DeviceName": "AMD Radeon RX 5700 XT","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 400,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1152,"Height": 870,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 820,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2100,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2310,"Height": 990,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 2560,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY9","Description": "DeviceId: 29471, Dedicated RAM: 8547471360, Shared RAM: 17154052096, Luid: 4680803, rev: 193, subsys id: 940577890, vendor id: 4098, supported device: True","AdapterLuid": 4680803,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1080}},"DesktopResolution": {"X": 2560,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8547471360,"SharedRAM": 17154052096,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Amd","DeviceId": 29471,"DriverVersion": "25.12.1","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 9.2928,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-11 23:03:29.957 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-11 23:03:30.177 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-11 23:03:30.178 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:03:30.178 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:03:30.179 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-11 23:03:30.192 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-11 23:03:30.192 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-11 23:03:30.192 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-11 23:03:30.192 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-11 23:03:30.193 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-11 23:03:30.202 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "AMD Radeon RX 5700 XT","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1080},"FullscreenResolution": {"X": 2560,"Y": 1080}}} 2025-12-11 23:03:30.211 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-11 23:03:30.275 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.22,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2025-12-11 23:03:30.279 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.39"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "AMD Radeon RX 5700 XT","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-11 23:03:30.323 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:03:30.323 - Render thread -> IsD3D12Supported = True 2025-12-11 23:03:30.327 - Render thread -> Debug layer enabled: False 2025-12-11 23:03:30.327 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-11 23:03:30.510 - Render thread -> Direct Storage supported 2025-12-11 23:03:30.510 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-11 23:03:30.510 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-11 23:03:30.510 - Render thread -> Current Device Info: 2025-12-11 23:03:30.511 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-11 23:03:30.511 - Render thread -> OutputMergerLogicOp: True 2025-12-11 23:03:30.511 - Render thread -> MinPrecisionSupport: Bit16 2025-12-11 23:03:30.511 - Render thread -> TiledResourcesTier: Tier3 2025-12-11 23:03:30.511 - Render thread -> ResourceBindingTier: Tier3 2025-12-11 23:03:30.511 - Render thread -> PSSpecifiedStencilRefSupported: True 2025-12-11 23:03:30.511 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-11 23:03:30.511 - Render thread -> ROVsSupported: True 2025-12-11 23:03:30.511 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-11 23:03:30.511 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 44 2025-12-11 23:03:30.511 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-11 23:03:30.511 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-11 23:03:30.511 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-11 23:03:30.511 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-11 23:03:30.511 - Render thread -> ResourceHeapTier: Tier2 2025-12-11 23:03:30.511 - Render thread -> WaveOps: True 2025-12-11 23:03:30.511 - Render thread -> WaveLaneCountMin: 32 2025-12-11 23:03:30.511 - Render thread -> WaveLaneCountMax: 64 2025-12-11 23:03:30.511 - Render thread -> TotalLaneCount: 2560 2025-12-11 23:03:30.511 - Render thread -> ExpandedComputeResourceStates: True 2025-12-11 23:03:30.511 - Render thread -> Int64ShaderOps: True 2025-12-11 23:03:30.511 - Render thread -> DepthBoundsTestSupported: True 2025-12-11 23:03:30.511 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-11 23:03:30.511 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-11 23:03:30.511 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-11 23:03:30.511 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2025-12-11 23:03:30.511 - Render thread -> ViewInstancingTier: Tier1 2025-12-11 23:03:30.511 - Render thread -> BarycentricsSupported: False 2025-12-11 23:03:30.511 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-11 23:03:30.511 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-11 23:03:30.511 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-11 23:03:30.511 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-11 23:03:30.511 - Render thread -> RenderPassesTier: Tier0 2025-12-11 23:03:30.511 - Render thread -> RaytracingTier: NotSupported 2025-12-11 23:03:30.511 - Render thread -> AdditionalShadingRatesSupported: False 2025-12-11 23:03:30.512 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2025-12-11 23:03:30.512 - Render thread -> VariableShadingRateTier: NotSupported 2025-12-11 23:03:30.512 - Render thread -> ShadingRateImageTileSize: 0 2025-12-11 23:03:30.512 - Render thread -> BackgroundProcessingSupported: True 2025-12-11 23:03:30.512 - Render thread -> MeshShaderTier: NotSupported 2025-12-11 23:03:30.512 - Render thread -> SamplerFeedbackTier: NotSupported 2025-12-11 23:03:30.562 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-11 23:03:30.563 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-11 23:03:30.564 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-11 23:03:30.564 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-11 23:03:30.564 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-11 23:03:30.566 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 720896 Bytes 2025-12-11 23:03:30.579 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-11 23:03:30.579 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-11 23:03:30.822 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-11 23:03:30.822 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-11 23:03:30.822 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-11 23:03:30.822 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-11 23:03:30.824 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-11 23:03:30.824 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-11 23:03:30.824 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-11 23:03:30.826 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-11 23:03:30.860 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-11 23:03:30.861 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-11 23:03:30.984 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-11 23:03:30.985 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-11 23:03:30.986 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-11 23:03:30.987 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-11 23:03:30.989 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-11 23:03:30.990 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-11 23:03:30.992 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-11 23:03:30.992 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-11 23:03:30.992 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-11 23:03:30.994 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-11 23:03:30.994 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-11 23:03:30.997 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-11 23:03:31.055 - Render thread -> UseShaderAsserts: False 2025-12-11 23:03:31.055 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-11 23:03:31.057 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-11 23:03:31.058 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-11 23:03:31.058 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-11 23:03:31.059 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-11 23:03:31.061 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-11 23:03:31.113 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-11 23:03:31.114 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-11 23:03:31.122 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-11 23:03:31.122 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-11 23:03:31.122 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-11 23:03:31.122 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-11 23:03:31.128 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-11 23:03:31.128 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-11 23:03:31.129 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-11 23:03:31.129 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-11 23:03:31.129 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-11 23:03:31.130 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-11 23:03:31.136 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-11 23:03:31.137 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-11 23:03:31.170 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-11 23:03:31.234 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-11 23:03:31.254 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-11 23:03:31.255 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-11 23:03:31.266 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-11 23:03:31.267 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-11 23:03:31.269 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT + DISPLAY9", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:03:31.469 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-11 23:03:31.469 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-11 23:03:31.471 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-11 23:03:31.471 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-11 23:03:31.472 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-11 23:03:31.472 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-11 23:03:31.488 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-11 23:03:31.489 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-11 23:03:31.501 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-11 23:03:31.501 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-11 23:03:31.501 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-11 23:03:31.502 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-11 23:03:31.502 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-11 23:03:31.503 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-11 23:03:31.536 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-11 23:03:31.536 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:03:31.536 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:03:31.537 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-11 23:03:31.537 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-11 23:03:31.540 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-11 23:03:31.549 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-11 23:03:31.668 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-11 23:03:31.691 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-11 23:03:31.694 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-11 23:03:31.694 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-11 23:03:31.694 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-11 23:03:31.694 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-11 23:03:31.694 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-11 23:03:31.695 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-11 23:03:31.695 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-11 23:03:31.697 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-11 23:03:31.698 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-11 23:03:31.698 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-11 23:03:31.698 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]]... 2025-12-11 23:03:31.698 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.39, Culture=neutral, PublicKeyToken=null]] 2025-12-11 23:03:31.871 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-11 23:03:31.871 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-11 23:03:31.904 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-11 23:03:31.947 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-11 23:03:31.947 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-11 23:03:31.950 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-11 23:03:31.950 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-11 23:03:32.023 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-11 23:03:32.026 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-11 23:03:32.061 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-11 23:03:32.079 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-11 23:03:32.390 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-11 23:03:32.390 - Render thread -> CreateMeshBuilders - Entering 2025-12-11 23:03:32.392 - Render thread -> CreateMeshBuilders - Exiting 2025-12-11 23:03:32.392 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-11 23:03:32.399 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-11 23:03:35.624 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-11 23:03:35.631 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.39" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "AMD Radeon RX 5700 XT + DISPLAY9", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-11 23:03:35.969 - Render thread -> VRAM report about missing bytes is changed from 720896 Bytes to 7647232 Bytes 2025-12-11 23:03:36.017 - Render thread -> VRAM report about missing bytes is changed from 7647232 Bytes to 7909376 Bytes 2025-12-11 23:03:36.034 - Render thread -> VRAM report about missing bytes is changed from 7909376 Bytes to 8105984 Bytes 2025-12-11 23:03:36.034 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6155 MB 2025-12-11 23:03:36.034 - Render thread -> Info: Frame[3] - Available VRAM budget has changed: 6124 MB 2025-12-11 23:03:37.781 - Render thread -> VRAM report about missing bytes is changed from 8105984 Bytes to 7110656 Bytes 2025-12-11 23:03:37.795 - Render thread -> VRAM report about missing bytes is changed from 7110656 Bytes to 7258112 Bytes 2025-12-11 23:03:37.877 - Render thread -> VRAM report about missing bytes is changed from 7258112 Bytes to 7323648 Bytes 2025-12-11 23:03:38.047 - Render thread -> VRAM report about missing bytes is changed from 7323648 Bytes to 7389184 Bytes 2025-12-11 23:03:38.110 - Render thread -> VRAM report about missing bytes is changed from 7389184 Bytes to 7454720 Bytes 2025-12-11 23:03:38.606 - Render thread -> VRAM report about missing bytes is changed from 7454720 Bytes to 7716864 Bytes 2025-12-11 23:03:38.615 - Render thread -> Info: Frame[95] - Available VRAM budget has changed: 6065 MB 2025-12-11 23:03:38.675 - Render thread -> VRAM report about missing bytes is changed from 7716864 Bytes to 87085056 Bytes 2025-12-11 23:03:38.742 - Render thread -> VRAM report about missing bytes is changed from 87085056 Bytes to 142659584 Bytes 2025-12-11 23:03:38.743 - Render thread -> Info: Frame[97] - Available VRAM budget has changed: 6010 MB 2025-12-11 23:03:38.743 - Render thread -> Info: Frame[97] - Available VRAM budget has changed: 5921 MB 2025-12-11 23:03:39.152 - VRageWorker 5 -> Vertex 2025-12-11 23:03:39.152 - VRageWorker 13 -> Vertex 2025-12-11 23:03:39.152 - VRageWorker 8 -> Pixel 2025-12-11 23:03:39.152 - VRageWorker 9 -> Pixel 2025-12-11 23:03:39.154 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:39.154 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:39.154 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:39.155 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:39.155 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:39.155 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:39.155 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:39.155 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:39.171 - Render thread -> VRAM report about missing bytes is changed from 142659584 Bytes to 147443712 Bytes 2025-12-11 23:03:39.175 - Render thread -> VRAM report about missing bytes is changed from 147443712 Bytes to 147509248 Bytes 2025-12-11 23:03:39.866 - Render thread -> Info: Frame[119] - Available VRAM budget has changed: 5813 MB 2025-12-11 23:03:39.899 - Render thread -> VRAM report about missing bytes is changed from 147509248 Bytes to 148033536 Bytes 2025-12-11 23:03:39.933 - Render thread -> VRAM report about missing bytes is changed from 148033536 Bytes to 148164608 Bytes 2025-12-11 23:03:41.257 - Render thread -> VRAM report about missing bytes is changed from 148164608 Bytes to 148168704 Bytes 2025-12-11 23:03:41.280 - Render thread -> VRAM report about missing bytes is changed from 148168704 Bytes to 148627456 Bytes 2025-12-11 23:03:41.353 - Render thread -> VRAM report about missing bytes is changed from 148627456 Bytes to 148955136 Bytes 2025-12-11 23:03:41.383 - Render thread -> VRAM report about missing bytes is changed from 148955136 Bytes to 148951040 Bytes 2025-12-11 23:03:45.307 - VRageWorker 6 -> Vertex 2025-12-11 23:03:45.307 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:45.307 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:45.308 - VRageWorker 6 -> Pixel 2025-12-11 23:03:45.308 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:45.308 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:45.720 - VRageWorker 13 -> Vertex 2025-12-11 23:03:45.721 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:45.721 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:45.721 - VRageWorker 13 -> Pixel 2025-12-11 23:03:45.721 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:45.721 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:46.649 - Render thread -> VRAM report about missing bytes is changed from 148951040 Bytes to 157339648 Bytes 2025-12-11 23:03:52.542 - VRageWorker 11 -> Vertex 2025-12-11 23:03:52.542 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:52.542 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:52.542 - VRageWorker 11 -> Pixel 2025-12-11 23:03:52.542 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:52.542 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:53.262 - VRageWorker 9 -> Vertex 2025-12-11 23:03:53.262 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:53.262 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:53.262 - VRageWorker 9 -> Pixel 2025-12-11 23:03:53.262 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:53.262 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:54.296 - VRageWorker 1 -> Vertex 2025-12-11 23:03:54.296 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:54.296 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:54.296 - VRageWorker 1 -> Pixel 2025-12-11 23:03:54.296 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:54.296 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:54.323 - VRageWorker 3 -> Vertex 2025-12-11 23:03:54.323 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:54.323 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:54.324 - VRageWorker 3 -> Pixel 2025-12-11 23:03:54.324 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:54.324 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:03:54.326 - Render thread -> VRAM report about missing bytes is changed from 157339648 Bytes to 174116864 Bytes 2025-12-11 23:03:54.343 - Render thread -> Info: Frame[979] - Available VRAM budget has changed: 5978 MB 2025-12-11 23:03:54.343 - Render thread -> Info: Frame[979] - Available VRAM budget has changed: 5778 MB 2025-12-11 23:03:58.434 - VRageWorker 5 -> Vertex 2025-12-11 23:03:58.434 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:58.434 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:03:58.434 - VRageWorker 5 -> Pixel 2025-12-11 23:03:58.434 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:03:58.434 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:00.433 - VRageWorker 10 -> Vertex 2025-12-11 23:04:00.433 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:00.433 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:00.435 - VRageWorker 0 -> Pixel 2025-12-11 23:04:00.435 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:00.435 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:02.480 - VRageWorker 4 -> Vertex 2025-12-11 23:04:02.480 - VRageWorker 12 -> Pixel 2025-12-11 23:04:02.480 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:02.480 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:02.480 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:02.480 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:02.741 - VRageWorker 2 -> Vertex 2025-12-11 23:04:02.741 - VRageWorker 5 -> Pixel 2025-12-11 23:04:02.741 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:02.741 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:02.741 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:02.741 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:03.007 - VRageWorker 5 -> Vertex 2025-12-11 23:04:03.007 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.007 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:03.007 - VRageWorker 10 -> Pixel 2025-12-11 23:04:03.007 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.007 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:03.168 - VRageWorker 1 -> Vertex 2025-12-11 23:04:03.168 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.168 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:03.169 - VRageWorker 1 -> Pixel 2025-12-11 23:04:03.169 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.169 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:03.433 - VRageWorker 3 -> Vertex 2025-12-11 23:04:03.433 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.433 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:03.433 - VRageWorker 3 -> Pixel 2025-12-11 23:04:03.433 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.433 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:03.550 - VRageWorker 1 -> Vertex 2025-12-11 23:04:03.550 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.550 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-11 23:04:03.551 - VRageWorker 1 -> Pixel 2025-12-11 23:04:03.551 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-11 23:04:03.551 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-11 23:04:05.626 - Render thread -> VRAM report about missing bytes is changed from 174116864 Bytes to 207671296 Bytes 2025-12-11 23:04:05.643 - Render thread -> Info: Frame[1657] - Available VRAM budget has changed: 5946 MB 2025-12-11 23:04:05.643 - Render thread -> Info: Frame[1657] - Available VRAM budget has changed: 5747 MB 2025-12-11 23:04:25.535 - Render thread -> VRAM report about missing bytes is changed from 207671296 Bytes to 206360576 Bytes 2025-12-11 23:04:39.376 - Render thread -> Info: Frame[3391] - Available VRAM budget has changed: 5788 MB 2025-12-11 23:04:41.320 - Render thread -> VRAM report about missing bytes is changed from 206360576 Bytes to 206491648 Bytes 2025-12-11 23:04:41.336 - Render thread -> VRAM report about missing bytes is changed from 206491648 Bytes to 206688256 Bytes 2025-12-11 23:04:44.636 - Render thread -> VRAM report about missing bytes is changed from 206688256 Bytes to 206819328 Bytes 2025-12-11 23:04:46.036 - Render thread -> VRAM report about missing bytes is changed from 206819328 Bytes to 207540224 Bytes 2025-12-11 23:04:48.045 - Render thread -> VRAM report about missing bytes is changed from 207540224 Bytes to 402333696 Bytes 2025-12-11 23:04:48.194 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-11 23:04:48.195 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-11 23:04:48.195 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-11 23:04:48.195 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-11 23:04:48.195 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-11 23:04:48.195 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-11 23:04:48.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-11 23:04:48.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-11 23:04:48.200 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-11 23:04:48.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-11 23:04:48.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-11 23:04:48.285 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-11 23:04:48.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-11 23:04:48.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-11 23:04:48.287 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-11 23:04:48.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-11 23:04:48.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-11 23:04:48.288 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-11 23:04:48.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-11 23:04:48.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-11 23:04:48.289 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-11 23:04:48.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-11 23:04:48.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-11 23:04:48.290 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-11 23:04:48.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-11 23:04:48.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-11 23:04:48.291 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-11 23:04:48.292 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-11 23:04:48.292 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-11 23:04:48.292 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-11 23:04:48.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-11 23:04:48.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-11 23:04:48.293 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-11 23:04:48.295 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-11 23:04:48.295 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-11 23:04:48.295 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-11 23:04:48.297 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-11 23:04:48.297 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-11 23:04:48.297 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-11 23:04:48.299 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-11 23:04:48.299 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-11 23:04:48.299 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-11 23:04:48.313 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-11 23:04:48.313 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-11 23:04:48.313 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-11 23:04:48.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-11 23:04:48.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-11 23:04:48.314 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-11 23:04:48.315 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-11 23:04:48.315 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-11 23:04:48.315 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-11 23:04:48.318 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-11 23:04:48.318 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-11 23:04:48.318 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-11 23:04:48.319 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-11 23:04:48.319 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-11 23:04:48.319 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-11 23:04:48.320 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-11 23:04:48.320 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-11 23:04:48.320 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-11 23:04:49.553 - Render thread -> VRAM report about missing bytes is changed from 402333696 Bytes to 402284544 Bytes 2025-12-11 23:04:49.586 - Render thread -> VRAM report about missing bytes is changed from 402284544 Bytes to 402169856 Bytes 2025-12-11 23:04:49.586 - Render thread -> Info: Frame[3811] - Available VRAM budget has changed: 5161 MB 2025-12-11 23:04:49.586 - Render thread -> Info: Frame[3811] - Available VRAM budget has changed: 4968 MB 2025-12-11 23:04:49.662 - Render thread -> VRAM report about missing bytes is changed from 402169856 Bytes to 403021824 Bytes 2025-12-11 23:04:49.718 - Render thread -> VRAM report about missing bytes is changed from 403021824 Bytes to 400662528 Bytes 2025-12-11 23:04:49.815 - Render thread -> VRAM report about missing bytes is changed from 400662528 Bytes to 400793600 Bytes 2025-12-11 23:04:49.912 - Render thread -> VRAM report about missing bytes is changed from 400793600 Bytes to 401186816 Bytes 2025-12-11 23:04:50.112 - Render thread -> VRAM report about missing bytes is changed from 401186816 Bytes to 400793600 Bytes 2025-12-11 23:04:50.312 - Render thread -> VRAM report about missing bytes is changed from 400793600 Bytes to 401186816 Bytes 2025-12-11 23:04:50.462 - Render thread -> VRAM report about missing bytes is changed from 401186816 Bytes to 400793600 Bytes 2025-12-11 23:04:50.663 - Render thread -> VRAM report about missing bytes is changed from 400793600 Bytes to 401186816 Bytes 2025-12-11 23:04:50.796 - Render thread -> VRAM report about missing bytes is changed from 401186816 Bytes to 412196864 Bytes 2025-12-11 23:04:50.813 - Render thread -> VRAM report about missing bytes is changed from 412196864 Bytes to 406298624 Bytes 2025-12-11 23:04:50.895 - Render thread -> VRAM report about missing bytes is changed from 406298624 Bytes to 406429696 Bytes 2025-12-11 23:04:50.930 - Render thread -> VRAM report about missing bytes is changed from 406429696 Bytes to 406298624 Bytes 2025-12-11 23:04:50.965 - Render thread -> VRAM report about missing bytes is changed from 406298624 Bytes to 405118976 Bytes 2025-12-11 23:04:51.012 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:51.162 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:51.372 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:51.512 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:51.712 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:51.862 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:52.062 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:52.212 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:52.412 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:52.562 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:04:52.762 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:52.912 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:53.128 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:53.262 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:53.462 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:53.612 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:53.812 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:53.962 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:54.162 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:54.312 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:04:54.512 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:54.662 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:54.862 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:55.012 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:55.212 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:55.362 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:55.562 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:55.712 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:55.912 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:56.062 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:04:56.262 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:56.412 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:56.612 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:56.762 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:56.962 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:57.112 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:57.312 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:57.462 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:57.662 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:57.812 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:04:58.012 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:58.162 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:58.362 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:58.512 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:58.712 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:58.862 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:59.062 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:59.212 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:04:59.412 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:04:59.562 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:04:59.762 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:04:59.912 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:05:00.112 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:05:00.263 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:05:00.462 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:05:00.612 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:05:00.812 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:05:00.962 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405315584 Bytes 2025-12-11 23:05:01.162 - Render thread -> VRAM report about missing bytes is changed from 405315584 Bytes to 405708800 Bytes 2025-12-11 23:05:01.313 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405118976 Bytes 2025-12-11 23:05:01.513 - Render thread -> VRAM report about missing bytes is changed from 405118976 Bytes to 405708800 Bytes 2025-12-11 23:05:01.546 - Render thread -> VRAM report about missing bytes is changed from 405708800 Bytes to 405684224 Bytes 2025-12-11 23:05:01.579 - Render thread -> VRAM report about missing bytes is changed from 405684224 Bytes to 405729280 Bytes 2025-12-11 23:05:01.663 - Render thread -> VRAM report about missing bytes is changed from 405729280 Bytes to 405467136 Bytes 2025-12-11 23:05:01.697 - Render thread -> VRAM report about missing bytes is changed from 405467136 Bytes to 405491712 Bytes 2025-12-11 23:05:01.795 - Render thread -> VRAM report about missing bytes is changed from 405491712 Bytes to 405532672 Bytes 2025-12-11 23:05:01.833 - Render thread -> VRAM report about missing bytes is changed from 405532672 Bytes to 405446656 Bytes 2025-12-11 23:05:01.862 - Render thread -> VRAM report about missing bytes is changed from 405446656 Bytes to 405839872 Bytes 2025-12-11 23:05:01.879 - Render thread -> VRAM report about missing bytes is changed from 405839872 Bytes to 405970944 Bytes 2025-12-11 23:05:01.913 - Render thread -> VRAM report about missing bytes is changed from 405970944 Bytes to 405995520 Bytes 2025-12-11 23:05:01.963 - Render thread -> Info: Frame[4535] - Available VRAM budget has changed: 4086 MB 2025-12-11 23:05:01.963 - Render thread -> Info: Frame[4535] - Available VRAM budget has changed: 3519 MB 2025-12-11 23:05:01.986 - Render thread -> VRAM report about missing bytes is changed from 405995520 Bytes to 474939392 Bytes 2025-12-11 23:05:02.002 - Render thread -> VRAM report about missing bytes is changed from 474939392 Bytes to 420151296 Bytes 2025-12-11 23:05:02.010 - Render thread -> VRAM report about missing bytes is changed from 420151296 Bytes to 427753472 Bytes 2025-12-11 23:05:02.042 - Render thread -> VRAM report about missing bytes is changed from 427753472 Bytes to 426442752 Bytes 2025-12-11 23:05:02.051 - Render thread -> VRAM report about missing bytes is changed from 426442752 Bytes to 445710336 Bytes 2025-12-11 23:05:02.058 - Render thread -> VRAM report about missing bytes is changed from 445710336 Bytes to 447414272 Bytes 2025-12-11 23:05:02.070 - Render thread -> VRAM report about missing bytes is changed from 447414272 Bytes to 473628672 Bytes 2025-12-11 23:05:02.079 - Render thread -> VRAM report about missing bytes is changed from 473628672 Bytes to 476119040 Bytes 2025-12-11 23:05:02.096 - Render thread -> VRAM report about missing bytes is changed from 476119040 Bytes to 469827584 Bytes 2025-12-11 23:05:02.126 - Render thread -> VRAM report about missing bytes is changed from 469827584 Bytes to 460587008 Bytes 2025-12-11 23:05:02.132 - Render thread -> VRAM report about missing bytes is changed from 460587008 Bytes to 462290944 Bytes 2025-12-11 23:05:02.147 - Render thread -> VRAM report about missing bytes is changed from 462290944 Bytes to 466026496 Bytes 2025-12-11 23:05:02.162 - Render thread -> VRAM report about missing bytes is changed from 466026496 Bytes to 487915520 Bytes 2025-12-11 23:05:02.204 - Render thread -> VRAM report about missing bytes is changed from 487915520 Bytes to 498270208 Bytes 2025-12-11 23:05:02.217 - Render thread -> VRAM report about missing bytes is changed from 498270208 Bytes to 495517696 Bytes 2025-12-11 23:05:02.235 - Render thread -> VRAM report about missing bytes is changed from 495517696 Bytes to 469630976 Bytes 2025-12-11 23:05:02.244 - Render thread -> VRAM report about missing bytes is changed from 469630976 Bytes to 473366528 Bytes 2025-12-11 23:05:02.257 - Render thread -> VRAM report about missing bytes is changed from 473366528 Bytes to 481361920 Bytes 2025-12-11 23:05:02.290 - Render thread -> VRAM report about missing bytes is changed from 481361920 Bytes to 486133760 Bytes 2025-12-11 23:05:02.304 - Render thread -> VRAM report about missing bytes is changed from 486133760 Bytes to 486080512 Bytes 2025-12-11 23:05:02.310 - Render thread -> VRAM report about missing bytes is changed from 486080512 Bytes to 485949440 Bytes 2025-12-11 23:05:02.377 - Render thread -> VRAM report about missing bytes is changed from 485949440 Bytes to 485556224 Bytes 2025-12-11 23:05:02.570 - Render thread -> VRAM report about missing bytes is changed from 485556224 Bytes to 485949440 Bytes 2025-12-11 23:05:02.733 - Render thread -> VRAM report about missing bytes is changed from 485949440 Bytes to 485687296 Bytes 2025-12-11 23:05:02.748 - Render thread -> VRAM report about missing bytes is changed from 485687296 Bytes to 485490688 Bytes 2025-12-11 23:05:02.913 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:03.065 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485294080 Bytes 2025-12-11 23:05:03.262 - Render thread -> VRAM report about missing bytes is changed from 485294080 Bytes to 485883904 Bytes 2025-12-11 23:05:03.412 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:03.616 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:03.763 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:03.962 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:04.112 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:04.312 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:04.462 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:04.662 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:04.815 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485294080 Bytes 2025-12-11 23:05:05.012 - Render thread -> VRAM report about missing bytes is changed from 485294080 Bytes to 485883904 Bytes 2025-12-11 23:05:05.163 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:05.387 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:05.513 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:05.728 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:05.888 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:06.087 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:06.215 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 485490688 Bytes 2025-12-11 23:05:06.432 - Render thread -> VRAM report about missing bytes is changed from 485490688 Bytes to 485883904 Bytes 2025-12-11 23:05:06.631 - Render thread -> VRAM report about missing bytes is changed from 485883904 Bytes to 486014976 Bytes 2025-12-11 23:05:06.658 - Render thread -> VRAM report about missing bytes is changed from 486014976 Bytes to 485830656 Bytes 2025-12-11 23:05:06.705 - Render thread -> VRAM report about missing bytes is changed from 485830656 Bytes to 485240832 Bytes 2025-12-11 23:05:06.856 - Render thread -> VRAM report about missing bytes is changed from 485240832 Bytes to 485441536 Bytes 2025-12-11 23:05:06.897 - Render thread -> VRAM report about missing bytes is changed from 485441536 Bytes to 486031360 Bytes 2025-12-11 23:05:06.913 - Render thread -> VRAM report about missing bytes is changed from 486031360 Bytes to 485834752 Bytes 2025-12-11 23:05:07.046 - Render thread -> VRAM report about missing bytes is changed from 485834752 Bytes to 485441536 Bytes 2025-12-11 23:05:07.051 - .NET TP Worker -> Screenshot root: AppData 2025-12-11 23:05:07.051 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-11 23:05:07.052 - .NET TP Worker -> Screenshot absolute path: C:\Users\Gamer Platform #4\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-11 23:05:07.052 - .NET TP Worker -> Screenshot exists on target path. 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-1 created with rcb: 29103122 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-2 created with rcb: 13694445 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-3 created with rcb: 45281593 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-4 created with rcb: 6330198 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-5 created with rcb: 33998412 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-6 created with rcb: 9507789 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-7 created with rcb: 39441582 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-8 created with rcb: 3637654 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-9 created with rcb: 2696498 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-10 created with rcb: 60845657 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-11 created with rcb: 38577031 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-12 created with rcb: 1450593 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-13 created with rcb: 46503860 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-14 created with rcb: 50987245 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-15 created with rcb: 65157949 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-16 created with rcb: 12053418 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-17 created with rcb: 61281881 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-18 created with rcb: 17903951 2025-12-11 23:05:07.147 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-19 created with rcb: 9216348 2025-12-11 23:05:07.148 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-11 23:05:07.149 - Render thread -> Frame [4839] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-20 created with rcb: 17489642 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-21 created with rcb: 37371126 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-22 created with rcb: 7624815 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-23 created with rcb: 53362327 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-24 created with rcb: 38833335 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-25 created with rcb: 4759462 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-26 created with rcb: 44480442 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-27 created with rcb: 53809258 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-28 created with rcb: 21126886 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-29 created with rcb: 44307929 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-30 created with rcb: 22883227 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-31 created with rcb: 64398104 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-32 created with rcb: 12889765 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-33 created with rcb: 11083519 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-34 created with rcb: 50487235 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-35 created with rcb: 38155666 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-36 created with rcb: 37316298 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-37 created with rcb: 40044049 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-38 created with rcb: 39320217 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-39 created with rcb: 56455533 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-40 created with rcb: 23632637 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-41 created with rcb: 14823476 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-42 created with rcb: 53750954 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-43 created with rcb: 49347467 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-44 created with rcb: 38940268 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-45 created with rcb: 47034442 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-11 23:05:07.162 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-11 23:05:07.163 - Render thread -> Frame [4840] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-46 created with rcb: 29103122 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-47 created with rcb: 47034442 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-48 created with rcb: 38940268 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-49 created with rcb: 49347467 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-50 created with rcb: 53750954 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-51 created with rcb: 14823476 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-52 created with rcb: 23632637 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-53 created with rcb: 56455533 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-54 created with rcb: 39320217 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-55 created with rcb: 40044049 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-56 created with rcb: 37316298 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-57 created with rcb: 38155666 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-58 created with rcb: 50487235 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-59 created with rcb: 11083519 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-60 created with rcb: 12889765 2025-12-11 23:05:07.195 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-61 created with rcb: 64398104 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-62 created with rcb: 22883227 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-63 created with rcb: 44307929 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-64 created with rcb: 21126886 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-65 created with rcb: 53809258 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-66 created with rcb: 44480442 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-11 23:05:07.196 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-11 23:05:07.197 - Render thread -> Frame [4842] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-67 created with rcb: 4759462 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-68 created with rcb: 44480442 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-69 created with rcb: 53809258 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-70 created with rcb: 21126886 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-71 created with rcb: 44307929 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-72 created with rcb: 22883227 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-73 created with rcb: 64398104 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-74 created with rcb: 12889765 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-75 created with rcb: 11083519 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-76 created with rcb: 50487235 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-77 created with rcb: 38155666 2025-12-11 23:05:07.229 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-78 created with rcb: 37316298 2025-12-11 23:05:07.265 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-11 23:05:07.269 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-11 23:05:07.271 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-11 23:05:07.274 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-11 23:05:07.274 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-11 23:05:07.274 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-11 23:05:07.274 - Render thread -> Frame [4844] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-11 23:05:07.333 - Render thread -> VRAM report about missing bytes is changed from 485441536 Bytes to 485834752 Bytes 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-79 created with rcb: 37316298 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-80 created with rcb: 4759462 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-81 created with rcb: 39320217 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-82 created with rcb: 56455533 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-83 created with rcb: 22883227 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-84 created with rcb: 21126886 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-85 created with rcb: 53809258 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-86 created with rcb: 23632637 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-87 created with rcb: 44307929 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-88 created with rcb: 64398104 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-89 created with rcb: 38940268 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-90 created with rcb: 12889765 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-91 created with rcb: 47034442 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-92 created with rcb: 29103122 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-93 created with rcb: 14823476 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-94 created with rcb: 53750954 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-95 created with rcb: 49347467 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-96 created with rcb: 17903951 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-97 created with rcb: 7624815 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-98 created with rcb: 61281881 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-99 created with rcb: 12053418 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-100 created with rcb: 65157949 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-101 created with rcb: 37371126 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-102 created with rcb: 50987245 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-103 created with rcb: 46503860 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-104 created with rcb: 60845657 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-105 created with rcb: 38577031 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-106 created with rcb: 1450593 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-107 created with rcb: 39441582 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-108 created with rcb: 3637654 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-109 created with rcb: 53362327 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-110 created with rcb: 38833335 2025-12-11 23:05:07.334 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-11 23:05:07.335 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-11 23:05:07.335 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-11 23:05:07.335 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-11 23:05:07.336 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-11 23:05:07.336 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-11 23:05:07.336 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-11 23:05:07.336 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-11 23:05:07.337 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-11 23:05:07.338 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-11 23:05:07.339 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-11 23:05:07.357 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-11 23:05:07.380 - Render thread -> Frame [4845] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-11 23:05:07.394 - Render thread -> VRAM report about missing bytes is changed from 485834752 Bytes to 485773312 Bytes 2025-12-11 23:05:07.415 - Render thread -> VRAM report about missing bytes is changed from 485773312 Bytes to 485834752 Bytes 2025-12-11 23:05:07.415 - Render thread -> Frame [4848] Parallel Render Command Batch RCB-111 created with rcb: 11083519 2025-12-11 23:05:07.464 - Render thread -> Frame [4848] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-11 23:05:07.494 - Render thread -> VRAM report about missing bytes is changed from 485834752 Bytes to 494886912 Bytes 2025-12-11 23:05:07.494 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-112 created with rcb: 50487235 2025-12-11 23:05:07.494 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-113 created with rcb: 40044049 2025-12-11 23:05:07.494 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-114 created with rcb: 2696498 2025-12-11 23:05:07.494 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-115 created with rcb: 38155666 2025-12-11 23:05:07.501 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-11 23:05:07.520 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-11 23:05:07.532 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-11 23:05:07.544 - Render thread -> Frame [4849] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-11 23:05:07.574 - Render thread -> VRAM report about missing bytes is changed from 494886912 Bytes to 495255552 Bytes 2025-12-11 23:05:07.574 - Render thread -> Frame [4850] Parallel Render Command Batch RCB-116 created with rcb: 17489642 2025-12-11 23:05:07.574 - Render thread -> Frame [4850] Parallel Render Command Batch RCB-117 created with rcb: 44480442 2025-12-11 23:05:07.585 - Render thread -> Frame [4850] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-11 23:05:07.660 - Render thread -> VRAM report about missing bytes is changed from 495255552 Bytes to 495452160 Bytes 2025-12-11 23:05:07.665 - Render thread -> Frame [4851] Parallel Render Command Batch RCB-117 processed in 2 frames. 2025-12-11 23:05:07.689 - Render thread -> VRAM report about missing bytes is changed from 495452160 Bytes to 495796224 Bytes 2025-12-11 23:05:07.707 - Render thread -> VRAM report about missing bytes is changed from 495796224 Bytes to 495595520 Bytes 2025-12-11 23:05:07.718 - Render thread -> VRAM report about missing bytes is changed from 495595520 Bytes to 494841856 Bytes 2025-12-11 23:05:08.029 - Render thread -> VRAM report about missing bytes is changed from 494841856 Bytes to 495235072 Bytes 2025-12-11 23:05:08.162 - Render thread -> Frame [4874] Parallel Render Command Batch RCB-118 created with rcb: 9216348 2025-12-11 23:05:08.255 - Render thread -> VRAM report about missing bytes is changed from 495235072 Bytes to 494784512 Bytes 2025-12-11 23:05:08.289 - Render thread -> Frame [4875] Parallel Render Command Batch RCB-118 processed in 2 frames. 2025-12-11 23:05:08.312 - Render thread -> VRAM report about missing bytes is changed from 494784512 Bytes to 495939584 Bytes 2025-12-11 23:05:08.322 - Render thread -> VRAM report about missing bytes is changed from 495939584 Bytes to 495869952 Bytes 2025-12-11 23:05:08.342 - Render thread -> VRAM report about missing bytes is changed from 495869952 Bytes to 495878144 Bytes 2025-12-11 23:05:08.386 - Render thread -> VRAM report about missing bytes is changed from 495878144 Bytes to 497123328 Bytes 2025-12-11 23:05:08.563 - Render thread -> VRAM report about missing bytes is changed from 497123328 Bytes to 497385472 Bytes 2025-12-11 23:05:08.581 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-11 23:05:08.610 - Render thread -> VRAM report about missing bytes is changed from 497385472 Bytes to 498106368 Bytes 2025-12-11 23:05:08.637 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-11 23:05:08.688 - Render thread -> VRAM report about missing bytes is changed from 498106368 Bytes to 498876416 Bytes 2025-12-11 23:05:08.722 - Render thread -> VRAM report about missing bytes is changed from 498876416 Bytes to 498630656 Bytes 2025-12-11 23:05:08.741 - Render thread -> VRAM report about missing bytes is changed from 498630656 Bytes to 498671616 Bytes 2025-12-11 23:05:08.768 - Render thread -> VRAM report about missing bytes is changed from 498671616 Bytes to 497901568 Bytes 2025-12-11 23:05:08.812 - Render thread -> VRAM report about missing bytes is changed from 497901568 Bytes to 498122752 Bytes 2025-12-11 23:05:08.862 - Render thread -> VRAM report about missing bytes is changed from 498122752 Bytes to 498286592 Bytes 2025-12-11 23:05:08.915 - Render thread -> VRAM report about missing bytes is changed from 498286592 Bytes to 498335744 Bytes 2025-12-11 23:05:08.966 - Render thread -> VRAM report about missing bytes is changed from 498335744 Bytes to 499212288 Bytes 2025-12-11 23:05:09.033 - Render thread -> VRAM report about missing bytes is changed from 499212288 Bytes to 499761152 Bytes 2025-12-11 23:05:09.063 - Render thread -> VRAM report about missing bytes is changed from 499761152 Bytes to 501334016 Bytes 2025-12-11 23:05:09.100 - Render thread -> VRAM report about missing bytes is changed from 501334016 Bytes to 500170752 Bytes 2025-12-11 23:05:09.132 - Render thread -> VRAM report about missing bytes is changed from 500170752 Bytes to 499392512 Bytes 2025-12-11 23:05:09.594 - Render thread -> VRAM report about missing bytes is changed from 499392512 Bytes to 499982336 Bytes 2025-12-11 23:05:09.664 - Render thread -> VRAM report about missing bytes is changed from 499982336 Bytes to 499970048 Bytes 2025-12-11 23:05:09.738 - Render thread -> VRAM report about missing bytes is changed from 499970048 Bytes to 499052544 Bytes 2025-12-11 23:05:09.795 - Render thread -> VRAM report about missing bytes is changed from 499052544 Bytes to 499744768 Bytes 2025-12-11 23:05:09.866 - Render thread -> VRAM report about missing bytes is changed from 499744768 Bytes to 500531200 Bytes 2025-12-11 23:05:09.931 - Render thread -> VRAM report about missing bytes is changed from 500531200 Bytes to 501055488 Bytes 2025-12-11 23:05:09.998 - Render thread -> VRAM report about missing bytes is changed from 501055488 Bytes to 501645312 Bytes 2025-12-11 23:05:10.064 - Render thread -> VRAM report about missing bytes is changed from 501645312 Bytes to 500596736 Bytes 2025-12-11 23:05:10.131 - Render thread -> VRAM report about missing bytes is changed from 500596736 Bytes to 499548160 Bytes 2025-12-11 23:05:10.262 - Render thread -> VRAM report about missing bytes is changed from 499548160 Bytes to 500346880 Bytes 2025-12-11 23:05:10.333 - Render thread -> VRAM report about missing bytes is changed from 500346880 Bytes to 500215808 Bytes 2025-12-11 23:05:10.382 - Render thread -> VRAM report about missing bytes is changed from 500215808 Bytes to 498774016 Bytes 2025-12-11 23:05:10.444 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-11 23:05:10.480 - Render thread -> VRAM report about missing bytes is changed from 498774016 Bytes to 499822592 Bytes 2025-12-11 23:05:10.584 - Render thread -> VRAM report about missing bytes is changed from 499822592 Bytes to 498446336 Bytes 2025-12-11 23:05:10.728 - Render thread -> VRAM report about missing bytes is changed from 498446336 Bytes to 499232768 Bytes 2025-12-11 23:05:10.830 - Render thread -> VRAM report about missing bytes is changed from 499232768 Bytes to 498184192 Bytes 2025-12-11 23:05:10.963 - Render thread -> VRAM report about missing bytes is changed from 498184192 Bytes to 498151424 Bytes 2025-12-11 23:05:11.028 - Render thread -> VRAM report about missing bytes is changed from 498151424 Bytes to 498212864 Bytes 2025-12-11 23:05:11.062 - Render thread -> VRAM report about missing bytes is changed from 498212864 Bytes to 498802688 Bytes 2025-12-11 23:05:11.279 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:11.480 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:11.628 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:11.828 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:12.009 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:12.261 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:12.412 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:12.611 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:12.762 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498212864 Bytes 2025-12-11 23:05:12.960 - Render thread -> VRAM report about missing bytes is changed from 498212864 Bytes to 498802688 Bytes 2025-12-11 23:05:13.111 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:13.314 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:13.462 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:13.661 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:13.811 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:14.011 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:14.162 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:14.361 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:14.512 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498212864 Bytes 2025-12-11 23:05:14.711 - Render thread -> VRAM report about missing bytes is changed from 498212864 Bytes to 498802688 Bytes 2025-12-11 23:05:14.861 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:15.060 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:15.211 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:15.420 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:15.561 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:15.770 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:16.015 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498409472 Bytes 2025-12-11 23:05:16.420 - Render thread -> VRAM report about missing bytes is changed from 498409472 Bytes to 498802688 Bytes 2025-12-11 23:05:16.477 - Render thread -> VRAM report about missing bytes is changed from 498802688 Bytes to 498761728 Bytes 2025-12-11 23:05:16.544 - Render thread -> VRAM report about missing bytes is changed from 498761728 Bytes to 498814976 Bytes 2025-12-11 23:05:16.712 - Render thread -> VRAM report about missing bytes is changed from 498814976 Bytes to 498225152 Bytes 2025-12-11 23:05:16.777 - Render thread -> VRAM report about missing bytes is changed from 498225152 Bytes to 498208768 Bytes 2025-12-11 23:05:16.844 - Render thread -> VRAM report about missing bytes is changed from 498208768 Bytes to 498249728 Bytes 2025-12-11 23:05:17.120 - Render thread -> VRAM report about missing bytes is changed from 498249728 Bytes to 498839552 Bytes 2025-12-11 23:05:17.261 - Render thread -> VRAM report about missing bytes is changed from 498839552 Bytes to 498446336 Bytes 2025-12-11 23:05:17.492 - Render thread -> VRAM report about missing bytes is changed from 498446336 Bytes to 498839552 Bytes 2025-12-11 23:05:17.628 - Render thread -> VRAM report about missing bytes is changed from 498839552 Bytes to 498446336 Bytes 2025-12-11 23:05:17.813 - Render thread -> VRAM report about missing bytes is changed from 498446336 Bytes to 498839552 Bytes 2025-12-11 23:05:17.968 - Render thread -> VRAM report about missing bytes is changed from 498839552 Bytes to 498446336 Bytes 2025-12-11 23:05:18.160 - Render thread -> VRAM report about missing bytes is changed from 498446336 Bytes to 498839552 Bytes 2025-12-11 23:05:18.314 - Render thread -> VRAM report about missing bytes is changed from 498839552 Bytes to 498446336 Bytes 2025-12-11 23:05:18.314 - Render thread -> Too many VRAM reports, stopping printing 2025-12-11 23:05:20.441 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-11 23:05:20.442 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-11 23:05:30.893 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 6929 MB 2025-12-11 23:05:30.909 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 3679 MB 2025-12-11 23:05:30.909 - Render thread -> Info: Frame[5551] - Available VRAM budget has changed: 3107 MB 2025-12-11 23:05:31.447 - Render thread -> Info: Frame[5564] - Available VRAM budget has changed: 7346 MB 2025-12-11 23:05:31.966 - Render thread -> Info: Frame[5595] - Available VRAM budget has changed: 4053 MB 2025-12-11 23:05:32.466 - Render thread -> Info: Frame[5625] - Available VRAM budget has changed: 3478 MB 2025-12-11 23:05:39.570 - Main Thread -> WriteLine Closed