2025-12-07 18:27:40.574 - Main Thread -> Timezone (local - UTC): 1h 2025-12-07 18:27:40.579 - Main Thread -> App Version: 2.0.2.33 2025-12-07 18:27:40.589 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 07.12.2025 18:27:40 2025-12-07 18:27:40.696 - Main Thread -> Running application with arguments: 2025-12-07 18:27:40.696 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-07 18:27:40.843 - Main Thread -> Environment.ProcessorCount: 28 2025-12-07 18:27:40.843 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-12-07 18:27:40.846 - Main Thread -> Environment.CommandLine: B:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-07 18:27:40.846 - Main Thread -> Environment.CurrentDirectory: B:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-07 18:27:40.895 - Main Thread -> CPU: Intel(R) Core(TM) i7-14700K, 28/20 Logical/Physical Cores, 3400MHz Nominal Maximum Frequency 2025-12-07 18:27:40.895 - Main Thread -> IntPtr.Size: 8 2025-12-07 18:27:40.895 - Main Thread -> Default Culture: pl-PL 2025-12-07 18:27:40.895 - Main Thread -> Default UI Culture: pl-PL 2025-12-07 18:27:40.896 - Main Thread -> LogEnvironmentInformation - START 2025-12-07 18:27:40.900 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2025-12-07 18:27:40.900 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-12-07 18:27:40.906 - Main Thread -> Virtualized: False 2025-12-07 18:27:40.908 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-14700K 2025-12-07 18:27:40.909 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,088,214,528 bytes 2025-12-07 18:27:40.909 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-07 18:27:40.909 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 19,476,525,056 bytes 2025-12-07 18:27:40.909 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,154,726,400 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive B: | Capacity: 1,258,292,244,480 bytes | Free space: 438,026,743,808 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive C: | Capacity: 741,071,728,640 bytes | Free space: 234,993,405,952 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive D: | Capacity: 500,103,639,040 bytes | Free space: 406,496,542,720 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive E: | Capacity: 104,853,504 bytes | Free space: 3,379,200 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive F: | Capacity: 255,768,653,824 bytes | Free space: 248,635,920,384 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive G: | Capacity: 784,874,860,544 bytes | Free space: 518,989,021,184 bytes 2025-12-07 18:27:40.912 - Main Thread -> Drive H: | Capacity: 214,639,308,800 bytes | Free space: 80,351,416,320 bytes 2025-12-07 18:27:41.072 - Main Thread -> LogEnvironmentInformation - END 2025-12-07 18:27:41.141 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.33","System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-07 18:27:41.144 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-07 18:27:41.236 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-07 18:27:41.242 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-07 18:27:41.256 - Main Thread -> Initializing Engine... 2025-12-07 18:27:41.295 - Main Thread -> Initializing LibraryEngineComponent 2025-12-07 18:27:41.296 - Main Thread -> Clamping maximum number of workers threads, 28 cores detected. 2025-12-07 18:27:41.296 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-07 18:27:41.296 - Main Thread -> Workers configured. 2025-12-07 18:27:41.297 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-07 18:27:41.297 - Main Thread -> Command line argument 0: B:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-07 18:27:41.297 - Main Thread -> Working directory: B:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-07 18:27:41.297 - Main Thread -> App Data Path: C:\Users\Kacper\AppData\Roaming\SpaceEngineers2 2025-12-07 18:27:41.297 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-07 18:27:41.300 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-07 18:27:41.364 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-07 18:27:41.366 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-07 18:27:41.366 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Kacper\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-07 18:27:41.375 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-07 18:27:41.378 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-07 18:27:41.475 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-07 18:27:41.475 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-07 18:27:41.476 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-07 18:27:41.476 - Main Thread -> Initializing WatchdogComponent 2025-12-07 18:27:41.476 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-07 18:27:41.494 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-07 18:27:41.496 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-07 18:27:41.508 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-07T17:27:06.4565402Z"}] LatestGame: {"Name": "$Content:Survival"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-07 18:27:41.509 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-07 18:27:41.540 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.22 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-07 18:27:41.540 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-07 18:27:41.542 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-07 18:27:41.547 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'B:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-07 18:27:41.654 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-07 18:27:42.150 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-07 18:27:42.150 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-07 18:27:42.155 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-07 18:27:42.160 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-07 18:27:42.160 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-07 18:27:42.199 - Main Thread -> Info: Started loading definition set Engine 2025-12-07 18:27:42.300 - Main Thread -> Info: Finished loading definition set Engine 2025-12-07 18:27:42.300 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-07 18:27:42.300 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-07 18:27:42.300 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-07 18:27:42.444 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-07 18:27:42.444 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-07 18:27:42.444 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-07 18:27:42.464 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-07 18:27:42.470 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-07 18:27:42.470 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-07 18:27:42.471 - Main Thread -> Initializing MusicEngineComponent 2025-12-07 18:27:42.472 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-07 18:27:42.472 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-07 18:27:42.472 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-07 18:27:42.472 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-07 18:27:42.473 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,204,255,232 bytes. 2025-12-07 18:27:42.474 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-07 18:27:42.481 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-07 18:27:42.488 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-07 18:27:42.490 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-07 18:27:42.490 - Main Thread -> Initializing AudioEngineComponent 2025-12-07 18:27:42.490 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-07 18:27:42.492 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-07 18:27:42.519 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-07 18:27:42.521 - Main Thread -> Initializing Render12EngineComponent 2025-12-07 18:27:42.521 - Main Thread -> LOADING_BEGIN|Render 2025-12-07 18:27:42.521 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-07 18:27:42.836 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-07 18:27:42.896 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-07 18:27:42.905 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-07 18:27:42.905 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-07 18:27:42.911 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-07 18:27:42.914 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-07 18:27:42.916 - Main Thread -> Initializing RenderContracts 2025-12-07 18:27:42.918 - Main Thread -> Initializing MaterialSettings 2025-12-07 18:27:42.918 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-07 18:27:42.918 - Main Thread -> Initializing RenderFrameStatistics 2025-12-07 18:27:42.919 - Main Thread -> Branching #1 2025-12-07 18:27:42.919 - Main Thread -> Creating Window 2025-12-07 18:27:42.919 - Main Thread -> Initializing RenderOutputManager 2025-12-07 18:27:42.919 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-07 18:27:42.921 - Main Thread -> LOADING_TIME|Render_Init|107.11860000000001 2025-12-07 18:27:42.921 - Main Thread -> LOADING_TIME_FULL|Render_Init|399.4414 2025-12-07 18:27:42.921 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-07 18:27:42.922 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-07 18:27:42.923 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-07 18:27:42.923 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-07 18:27:42.925 - Main Thread -> Initializing WinInputEngineComponent 2025-12-07 18:27:42.925 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-07 18:27:42.957 - Main Thread -> Initializing InputEngineComponent 2025-12-07 18:27:42.959 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-07 18:27:42.960 - Main Thread -> Initializing UIEngineComponent 2025-12-07 18:27:42.962 - Main Thread -> Initialize UI 2025-12-07 18:27:42.962 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-07 18:27:42.963 - Main Thread -> Initialize Stats 2025-12-07 18:27:42.963 - Main Thread -> Initialize DebugMenu 2025-12-07 18:27:42.969 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-07 18:27:42.972 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-07 18:27:43.024 - Main Thread -> Info: Started loading definition set Core 2025-12-07 18:27:43.057 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-07 18:27:43.057 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-07 18:27:43.453 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-07 18:27:43.454 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-07 18:27:43.454 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-07 18:27:43.553 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-07 18:27:43.607 - Main Thread -> [Audio]: Loading master bank. 2025-12-07 18:27:43.659 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-07 18:27:43.712 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-07 18:27:43.753 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-12-07 18:27:43.803 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-07 18:27:43.809 - Render thread -> LOADING_TIME|Render_SystemCoreInit|751.1848 2025-12-07 18:27:43.952 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-07 18:27:43.997 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-07 18:27:44.006 - Render thread -> LOADING_TIME|Render_CreateDevice|915.3987 2025-12-07 18:27:44.006 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1080.6414 2025-12-07 18:27:44.007 - Render thread -> LOADING_TIME|Render_Window|6.280500000000075 2025-12-07 18:27:44.007 - Render thread -> LOADING_TIME_FULL|Render_Window|1087.7645 2025-12-07 18:27:44.013 - Render thread -> CPU throttling detection is setup: True 2025-12-07 18:27:44.031 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-07 18:27:44.292 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-07 18:27:44.340 - Main Thread -> [Audio]: Reloading paths. 2025-12-07 18:27:44.410 - Render thread -> LOADING_TIME|Render_FirstFrame|378.1979 2025-12-07 18:27:44.410 - Render thread -> LOADING_TIME|Render|1431.2246 2025-12-07 18:27:44.410 - Render thread -> LOADING_TIME_FULL|Render|1888.7901 2025-12-07 18:27:44.469 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-07 18:27:44.470 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-07 18:27:44.470 - Main Thread -> Info: Finished loading definition set Core 2025-12-07 18:27:44.515 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-07 18:27:44.535 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-07 18:27:44.536 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-07 18:27:44.748 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-07 18:27:44.751 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-07 18:27:44.752 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-07 18:27:44.753 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-07 18:27:44.754 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-07 18:27:44.816 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-07 18:27:44.823 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-07 18:27:44.832 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-07 18:27:44.840 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-07 18:27:44.854 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-07 18:27:44.854 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-07 18:27:44.903 - Main Thread -> Info: [Input]: Device connected: Mysz[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-07 18:27:44.908 - Main Thread -> Info: [Input]: Device connected: Klawiatura[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-07 18:27:45.260 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-07 18:27:45.260 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-07 18:27:45.260 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-07 18:27:45.260 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-07 18:27:45.473 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-07 18:27:46.455 - Main Thread -> [Content Validation]: Failed to validate 'Content:56dacb76-e25e-468a-9432-21964a9a0569\audio\music.bank': Hash mismatch. 2025-12-07 18:27:46.456 - Main Thread -> [Crash Handler] : [Process Tag Added] : CorruptOrModifiedContent 2025-12-07 18:27:46.496 - Main Thread -> Assertion Failure: Corrupted file found: Content:56dacb76-e25e-468a-9432-21964a9a0569\audio\music.bank at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\UI\VRage.UI\EngineComponents\ContentIntegrityReporterComponent.cs:50 il offset: 44 at Keen.VRage.UI.EngineComponents.ContentIntegrityReporterComponent.ReportCorruptedFile(FileHandle fileHandle) at Keen.VRage.Library.Filesystem.StorageManagers.Content.ContentIntegrityValidator.ReportValidationFailure(FileHandle file, String error) at Keen.VRage.Library.Filesystem.StorageManagers.Content.ContentIntegrityValidator.Validate(FileHandle handle, IAssetIntegrityValidator validator) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.Activate(ICompletion completion) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue() at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Core.VRageCore.Run() at Keen.Game2.Program.Main(String[] args) 2025-12-07 18:27:47.369 - Main Thread -> LOADING_TIME|Application|6860.1174 2025-12-07 18:27:47.369 - Main Thread -> LOADING_TIME_FULL|Application|7883.8418 2025-12-07 18:27:47.369 - Main Thread -> LOADING_TIME|Main|6871.2731 2025-12-07 18:27:47.369 - Main Thread -> LOADING_TIME_FULL|Main|7894.9975 2025-12-07 18:27:47.443 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-07 18:27:47.556 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-07 18:27:47.557 - VRageWorker 1 -> Info: Started loading definition set World