2025-12-07 18:22:06.412 - Main Thread -> Timezone (local - UTC): 1h 2025-12-07 18:22:06.412 - Main Thread -> App Version: 2.0.2.33 2025-12-07 18:22:06.413 - Main Thread -> VRage renderer started 2025-12-07 18:22:06.413 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-07 18:22:06.424 - Main Thread -> NvApi - Status: OK 2025-12-07 18:22:06.424 - Main Thread -> NvApi - Driver Version: 56094 (r560_88) 2025-12-07 18:22:06.424 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-07 18:22:06.428 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-07 18:22:06.428 - Main Thread -> AMD - Driver Version: Unknown 2025-12-07 18:22:06.433 - Main Thread -> Adapters.Adapters - Entering 2025-12-07 18:22:06.433 - Main Thread -> CreateDXGIFactory - Entering 2025-12-07 18:22:06.451 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-07 18:22:06.452 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-07 18:22:06.452 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-07 18:22:06.452 - Main Thread -> Using IDXGIFactory6: True 2025-12-07 18:22:06.452 - Main Thread -> Enumerating adapters by preference 2025-12-07 18:22:06.458 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Entering 2025-12-07 18:22:06.458 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Entering 2025-12-07 18:22:06.459 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4060 - Exiting 2025-12-07 18:22:06.459 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Entering 2025-12-07 18:22:06.620 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4060 - Exiting 2025-12-07 18:22:06.722 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4060' has 24 RTX cores 2025-12-07 18:22:06.722 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4060 - Exiting 2025-12-07 18:22:06.722 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Entering 2025-12-07 18:22:06.723 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list 2025-12-07 18:22:06.724 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 display mode list done 2025-12-07 18:22:06.725 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate 2025-12-07 18:22:06.728 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 0 refresh rate done 2025-12-07 18:22:06.729 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 1 display mode list 2025-12-07 18:22:06.729 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 1 display mode list done 2025-12-07 18:22:06.729 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 1 refresh rate 2025-12-07 18:22:06.730 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4060 output 1 refresh rate done 2025-12-07 18:22:06.730 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4060 outputs - Exiting 2025-12-07 18:22:06.730 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-07 18:22:06.730 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-07 18:22:06.730 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-07 18:22:06.730 - Main Thread -> Skipping software adapter 2025-12-07 18:22:06.730 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-07 18:22:06.732 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY1 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 17044107264, Luid: 73139, rev: 161, subsys id: 1365316706, vendor id: 4318, supported device: True AdapterLuid = 73139 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 17044107264 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 56094 (r560_88) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.298559 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-07 18:22:06.732 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4060 + DISPLAY2 DeviceName = NVIDIA GeForce RTX 4060 OutputName = DISPLAY2 Description = DeviceId: 10370, Dedicated RAM: 8343519232, Shared RAM: 17044107264, Luid: 73139, rev: 161, subsys id: 1365316706, vendor id: 4318, supported device: True AdapterLuid = 73139 OutputId = 1 DesktopBounds = Min:-1920, 147 Max:0, 1227 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8343519232 SharedRAM = 17044107264 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 56094 (r560_88) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 15.298559 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-07 18:22:06.732 - Main Thread -> Adapter list composed 2025-12-07 18:22:06.747 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4060 + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4060","SupportedDisplayModes": [{"Width": 640,"Height": 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supported device: True","AdapterLuid": 73139,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8343519232,"SharedRAM": 17044107264,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10370,"DriverVersion": "56094 (r560_88)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 15.298559,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-07 18:22:06.749 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-07 18:22:06.817 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-07 18:22:06.817 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 18:22:06.817 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 18:22:06.818 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-07 18:22:06.819 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-07 18:22:06.819 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-07 18:22:06.819 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-07 18:22:06.819 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-07 18:22:06.819 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-07 18:22:06.823 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 4060","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2025-12-07 18:22:06.825 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-07 18:22:06.826 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.22,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-07 18:22:06.828 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4060","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-07 18:22:06.841 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 18:22:06.841 - Render thread -> IsD3D12Supported = True 2025-12-07 18:22:06.856 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-07 18:22:06.858 - Render thread -> Debug layer enabled: False 2025-12-07 18:22:06.858 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-07 18:22:06.948 - Render thread -> Direct Storage supported 2025-12-07 18:22:06.948 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-07 18:22:06.948 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-07 18:22:06.948 - Render thread -> Current Device Info: 2025-12-07 18:22:06.949 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-07 18:22:06.949 - Render thread -> OutputMergerLogicOp: True 2025-12-07 18:22:06.949 - Render thread -> MinPrecisionSupport: Bit16 2025-12-07 18:22:06.949 - Render thread -> TiledResourcesTier: Tier3 2025-12-07 18:22:06.949 - Render thread -> ResourceBindingTier: Tier3 2025-12-07 18:22:06.949 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-07 18:22:06.949 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-07 18:22:06.949 - Render thread -> ROVsSupported: True 2025-12-07 18:22:06.949 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-07 18:22:06.949 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-07 18:22:06.949 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-07 18:22:06.949 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-07 18:22:06.949 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-07 18:22:06.949 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-07 18:22:06.949 - Render thread -> ResourceHeapTier: Tier2 2025-12-07 18:22:06.949 - Render thread -> WaveOps: True 2025-12-07 18:22:06.949 - Render thread -> WaveLaneCountMin: 32 2025-12-07 18:22:06.949 - Render thread -> WaveLaneCountMax: 32 2025-12-07 18:22:06.949 - Render thread -> TotalLaneCount: 3072 2025-12-07 18:22:06.949 - Render thread -> ExpandedComputeResourceStates: True 2025-12-07 18:22:06.949 - Render thread -> Int64ShaderOps: True 2025-12-07 18:22:06.949 - Render thread -> DepthBoundsTestSupported: True 2025-12-07 18:22:06.949 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-07 18:22:06.949 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-07 18:22:06.949 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-07 18:22:06.949 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-07 18:22:06.949 - Render thread -> ViewInstancingTier: Tier3 2025-12-07 18:22:06.949 - Render thread -> BarycentricsSupported: True 2025-12-07 18:22:06.949 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-07 18:22:06.949 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-07 18:22:06.949 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-07 18:22:06.949 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-07 18:22:06.949 - Render thread -> RenderPassesTier: Tier0 2025-12-07 18:22:06.949 - Render thread -> RaytracingTier: Tier1_1 2025-12-07 18:22:06.949 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-07 18:22:06.949 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-07 18:22:06.949 - Render thread -> VariableShadingRateTier: Tier2 2025-12-07 18:22:06.949 - Render thread -> ShadingRateImageTileSize: 16 2025-12-07 18:22:06.949 - Render thread -> BackgroundProcessingSupported: True 2025-12-07 18:22:06.949 - Render thread -> MeshShaderTier: Tier1 2025-12-07 18:22:06.949 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-07 18:22:06.952 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-07 18:22:06.958 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-07 18:22:06.959 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-07 18:22:06.959 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-07 18:22:06.959 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-07 18:22:06.960 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-07 18:22:06.961 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6508544 Bytes 2025-12-07 18:22:06.962 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-07 18:22:06.963 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-07 18:22:07.042 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-07 18:22:07.042 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-07 18:22:07.042 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-07 18:22:07.042 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-07 18:22:07.043 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-07 18:22:07.043 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-07 18:22:07.043 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-07 18:22:07.044 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-07 18:22:07.050 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-07 18:22:07.050 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-07 18:22:07.098 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-07 18:22:07.099 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-07 18:22:07.099 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-07 18:22:07.100 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-07 18:22:07.101 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-07 18:22:07.101 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-07 18:22:07.101 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-07 18:22:07.102 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-07 18:22:07.102 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-07 18:22:07.103 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-07 18:22:07.103 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-07 18:22:07.104 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-07 18:22:07.117 - Render thread -> UseShaderAsserts: False 2025-12-07 18:22:07.117 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-07 18:22:07.118 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-07 18:22:07.118 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-07 18:22:07.118 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-07 18:22:07.118 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-07 18:22:07.119 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-07 18:22:07.121 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-07 18:22:07.121 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-07 18:22:07.126 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-07 18:22:07.126 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-07 18:22:07.126 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-07 18:22:07.126 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-07 18:22:07.128 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-07 18:22:07.128 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-07 18:22:07.128 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-07 18:22:07.128 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-07 18:22:07.129 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-07 18:22:07.129 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-07 18:22:07.130 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-07 18:22:07.131 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-07 18:22:07.138 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-07 18:22:07.144 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-07 18:22:07.151 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-07 18:22:07.151 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-07 18:22:07.154 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-07 18:22:07.155 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-07 18:22:07.156 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 18:22:07.173 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-07 18:22:07.174 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-07 18:22:07.175 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-07 18:22:07.175 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-07 18:22:07.176 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-07 18:22:07.176 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-07 18:22:07.185 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-07 18:22:07.186 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-07 18:22:07.191 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-07 18:22:07.191 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-07 18:22:07.191 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-07 18:22:07.191 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-07 18:22:07.211 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-07 18:22:07.211 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-07 18:22:07.234 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-07 18:22:07.234 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 18:22:07.234 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 18:22:07.234 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-07 18:22:07.234 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-07 18:22:07.235 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-07 18:22:07.240 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-07 18:22:07.288 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-07 18:22:07.289 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-07 18:22:07.290 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-07 18:22:07.290 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-07 18:22:07.290 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-07 18:22:07.290 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-07 18:22:07.290 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-07 18:22:07.291 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-07 18:22:07.291 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-07 18:22:07.292 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-07 18:22:07.292 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-07 18:22:07.292 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-07 18:22:07.292 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 18:22:07.292 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 18:22:07.350 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-07 18:22:07.350 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-07 18:22:07.364 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-07 18:22:07.368 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-07 18:22:07.368 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-07 18:22:07.369 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-07 18:22:07.369 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-07 18:22:07.390 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-07 18:22:07.391 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-07 18:22:07.403 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-07 18:22:07.406 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-07 18:22:07.569 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-07 18:22:07.569 - Render thread -> CreateMeshBuilders - Entering 2025-12-07 18:22:07.571 - Render thread -> CreateMeshBuilders - Exiting 2025-12-07 18:22:07.571 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-07 18:22:07.589 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-07 18:22:07.918 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-07 18:22:07.921 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4060 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 18:22:08.032 - Render thread -> VRAM report about missing bytes is changed from 6508544 Bytes to 7962624 Bytes 2025-12-07 18:22:08.390 - Render thread -> VRAM report about missing bytes is changed from 7962624 Bytes to 8175616 Bytes 2025-12-07 18:22:08.401 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 6012 MB 2025-12-07 18:22:08.401 - Render thread -> Info: Frame[17] - Available VRAM budget has changed: 5982 MB 2025-12-07 18:22:09.159 - Render thread -> VRAM report about missing bytes is changed from 8175616 Bytes to 179437568 Bytes 2025-12-07 18:22:09.161 - VRageWorker 4 -> Vertex 2025-12-07 18:22:09.163 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.163 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:09.165 - VRageWorker 6 -> Pixel 2025-12-07 18:22:09.165 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.165 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:09.184 - VRageWorker 1 -> Pixel 2025-12-07 18:22:09.184 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.184 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:09.193 - VRageWorker 1 -> Vertex 2025-12-07 18:22:09.193 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.193 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:09.242 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5722 MB 2025-12-07 18:22:09.242 - Render thread -> Info: Frame[31] - Available VRAM budget has changed: 5680 MB 2025-12-07 18:22:09.294 - Render thread -> VRAM report about missing bytes is changed from 179437568 Bytes to 179585024 Bytes 2025-12-07 18:22:09.562 - Render thread -> VRAM report about missing bytes is changed from 179585024 Bytes to 179847168 Bytes 2025-12-07 18:22:09.631 - Render thread -> VRAM report about missing bytes is changed from 179847168 Bytes to 179978240 Bytes 2025-12-07 18:22:09.676 - Render thread -> VRAM report about missing bytes is changed from 179978240 Bytes to 180043776 Bytes 2025-12-07 18:22:09.726 - Render thread -> VRAM report about missing bytes is changed from 180043776 Bytes to 180174848 Bytes 2025-12-07 18:22:09.761 - Render thread -> VRAM report about missing bytes is changed from 180174848 Bytes to 180109312 Bytes 2025-12-07 18:22:09.866 - VRageWorker 5 -> Vertex 2025-12-07 18:22:09.866 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.866 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:09.867 - VRageWorker 12 -> Pixel 2025-12-07 18:22:09.867 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.867 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:09.929 - VRageWorker 12 -> Vertex 2025-12-07 18:22:09.929 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.929 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:09.930 - VRageWorker 5 -> Pixel 2025-12-07 18:22:09.930 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:09.930 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:10.201 - Render thread -> Info: Frame[71] - Available VRAM budget has changed: 5577 MB 2025-12-07 18:22:10.240 - Render thread -> VRAM report about missing bytes is changed from 180109312 Bytes to 186007552 Bytes 2025-12-07 18:22:10.257 - Render thread -> VRAM report about missing bytes is changed from 186007552 Bytes to 180109312 Bytes 2025-12-07 18:22:10.418 - VRageWorker 6 -> Pixel 2025-12-07 18:22:10.418 - VRageWorker 4 -> Vertex 2025-12-07 18:22:10.418 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.418 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:10.418 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.418 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:10.419 - VRageWorker 10 -> Vertex 2025-12-07 18:22:10.420 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.420 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:10.420 - VRageWorker 10 -> Pixel 2025-12-07 18:22:10.420 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.420 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:10.460 - Render thread -> Info: Frame[87] - Available VRAM budget has changed: 5683 MB 2025-12-07 18:22:10.460 - Render thread -> Info: Frame[87] - Available VRAM budget has changed: 5538 MB 2025-12-07 18:22:10.619 - VRageWorker 4 -> Pixel 2025-12-07 18:22:10.619 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.619 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:10.619 - VRageWorker 12 -> Vertex 2025-12-07 18:22:10.619 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.619 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:10.619 - VRageWorker 4 -> Vertex 2025-12-07 18:22:10.619 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.619 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:10.626 - VRageWorker 2 -> Pixel 2025-12-07 18:22:10.626 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:10.626 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.027 - VRageWorker 4 -> Vertex 2025-12-07 18:22:11.027 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.027 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.028 - VRageWorker 4 -> Pixel 2025-12-07 18:22:11.028 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.028 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.035 - VRageWorker 11 -> Vertex 2025-12-07 18:22:11.035 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.035 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.036 - VRageWorker 11 -> Pixel 2025-12-07 18:22:11.036 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.036 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.273 - VRageWorker 11 -> Vertex 2025-12-07 18:22:11.273 - VRageWorker 10 -> Pixel 2025-12-07 18:22:11.273 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.273 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.273 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.274 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.275 - VRageWorker 7 -> Vertex 2025-12-07 18:22:11.276 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.276 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.276 - VRageWorker 7 -> Pixel 2025-12-07 18:22:11.276 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.276 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.424 - VRageWorker 1 -> Vertex 2025-12-07 18:22:11.424 - VRageWorker 13 -> Pixel 2025-12-07 18:22:11.424 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.424 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.424 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.424 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.425 - VRageWorker 11 -> Pixel 2025-12-07 18:22:11.425 - VRageWorker 5 -> Vertex 2025-12-07 18:22:11.425 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.425 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.425 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.425 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.586 - VRageWorker 2 -> Vertex 2025-12-07 18:22:11.586 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.586 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.586 - VRageWorker 4 -> Vertex 2025-12-07 18:22:11.586 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.586 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 18:22:11.586 - VRageWorker 2 -> Pixel 2025-12-07 18:22:11.586 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.586 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:11.586 - VRageWorker 4 -> Pixel 2025-12-07 18:22:11.586 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 18:22:11.586 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 18:22:12.876 - Render thread -> VRAM report about missing bytes is changed from 180109312 Bytes to 179716096 Bytes 2025-12-07 18:22:12.880 - Render thread -> VRAM report about missing bytes is changed from 179716096 Bytes to 179847168 Bytes 2025-12-07 18:22:12.888 - Render thread -> VRAM report about missing bytes is changed from 179847168 Bytes to 180109312 Bytes 2025-12-07 18:22:13.034 - Render thread -> VRAM report about missing bytes is changed from 180109312 Bytes to 189022208 Bytes 2025-12-07 18:22:15.599 - Render thread -> VRAM report about missing bytes is changed from 189022208 Bytes to 188891136 Bytes 2025-12-07 18:22:15.954 - Render thread -> Info: Frame[415] - Available VRAM budget has changed: 5508 MB 2025-12-07 18:22:16.100 - Render thread -> VRAM report about missing bytes is changed from 188891136 Bytes to 188915712 Bytes 2025-12-07 18:22:19.110 - Render thread -> VRAM report about missing bytes is changed from 188915712 Bytes to 332025856 Bytes 2025-12-07 18:22:19.181 - Render thread -> VRAM report about missing bytes is changed from 332025856 Bytes to 332550144 Bytes 2025-12-07 18:22:19.182 - Render thread -> Info: Frame[547] - Available VRAM budget has changed: 5047 MB 2025-12-07 18:22:19.182 - Render thread -> Info: Frame[547] - Available VRAM budget has changed: 4952 MB 2025-12-07 18:22:19.259 - Render thread -> VRAM report about missing bytes is changed from 332550144 Bytes to 333840384 Bytes 2025-12-07 18:22:19.312 - Render thread -> VRAM report about missing bytes is changed from 333840384 Bytes to 334487552 Bytes 2025-12-07 18:22:19.381 - Render thread -> VRAM report about missing bytes is changed from 334487552 Bytes to 334516224 Bytes 2025-12-07 18:22:19.643 - Render thread -> VRAM report about missing bytes is changed from 334516224 Bytes to 334540800 Bytes 2025-12-07 18:22:19.677 - Render thread -> VRAM report about missing bytes is changed from 334540800 Bytes to 334544896 Bytes 2025-12-07 18:22:19.776 - Render thread -> VRAM report about missing bytes is changed from 334544896 Bytes to 335134720 Bytes 2025-12-07 18:22:19.877 - Render thread -> VRAM report about missing bytes is changed from 335134720 Bytes to 335163392 Bytes 2025-12-07 18:22:19.910 - Render thread -> VRAM report about missing bytes is changed from 335163392 Bytes to 335781888 Bytes 2025-12-07 18:22:20.442 - Render thread -> VRAM report about missing bytes is changed from 335781888 Bytes to 335794176 Bytes 2025-12-07 18:22:20.459 - Render thread -> VRAM report about missing bytes is changed from 335794176 Bytes to 335810560 Bytes 2025-12-07 18:22:20.708 - Render thread -> VRAM report about missing bytes is changed from 335810560 Bytes to 335839232 Bytes 2025-12-07 18:22:20.870 - Render thread -> VRAM report about missing bytes is changed from 335839232 Bytes to 335867904 Bytes 2025-12-07 18:22:21.259 - Render thread -> VRAM report about missing bytes is changed from 335867904 Bytes to 340561920 Bytes 2025-12-07 18:22:21.279 - Render thread -> Info: Frame[633] - Available VRAM budget has changed: 4836 MB 2025-12-07 18:22:21.279 - Render thread -> Info: Frame[633] - Available VRAM budget has changed: 4743 MB 2025-12-07 18:22:21.298 - Render thread -> VRAM report about missing bytes is changed from 340561920 Bytes to 341610496 Bytes 2025-12-07 18:22:27.451 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-07 18:22:27.451 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-07 18:22:27.451 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-07 18:22:27.453 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-07 18:22:27.453 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-07 18:22:27.453 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-07 18:22:27.455 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-07 18:22:27.455 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-07 18:22:27.455 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-07 18:22:27.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-07 18:22:27.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-07 18:22:27.478 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-07 18:22:27.482 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-07 18:22:27.482 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-07 18:22:27.482 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-07 18:22:27.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-07 18:22:27.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-07 18:22:27.484 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-07 18:22:27.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-07 18:22:27.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-07 18:22:27.488 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-07 18:22:27.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-07 18:22:27.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-07 18:22:27.490 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-07 18:22:27.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-07 18:22:27.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-07 18:22:27.491 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-07 18:22:27.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-07 18:22:27.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-07 18:22:27.494 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-07 18:22:27.497 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-07 18:22:27.497 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-07 18:22:27.497 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-07 18:22:27.499 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-07 18:22:27.499 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-07 18:22:27.499 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-07 18:22:27.501 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-07 18:22:27.501 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-07 18:22:27.501 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-07 18:22:27.501 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-07 18:22:27.502 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-07 18:22:27.502 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-07 18:22:27.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-07 18:22:27.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-07 18:22:27.504 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-07 18:22:27.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-07 18:22:27.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-07 18:22:27.506 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-07 18:22:27.507 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-07 18:22:27.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-07 18:22:27.508 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-07 18:22:27.509 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-07 18:22:27.509 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-07 18:22:27.509 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-07 18:22:27.510 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-07 18:22:28.511 - Render thread -> VRAM report about missing bytes is changed from 341610496 Bytes to 341934080 Bytes 2025-12-07 18:22:28.512 - Render thread -> Info: Frame[979] - Available VRAM budget has changed: 4650 MB 2025-12-07 18:22:28.512 - Render thread -> Info: Frame[979] - Available VRAM budget has changed: 4195 MB 2025-12-07 18:22:28.564 - Render thread -> VRAM report about missing bytes is changed from 341934080 Bytes to 341950464 Bytes 2025-12-07 18:22:28.639 - Render thread -> VRAM report about missing bytes is changed from 341950464 Bytes to 342605824 Bytes 2025-12-07 18:22:28.657 - Render thread -> Info: Frame[981] - Available VRAM budget has changed: 3675 MB 2025-12-07 18:22:28.657 - Render thread -> Info: Frame[981] - Available VRAM budget has changed: 2156 MB 2025-12-07 18:22:30.078 - Render thread -> VRAM report about missing bytes is changed from 342605824 Bytes to 460898304 Bytes 2025-12-07 18:22:30.095 - Render thread -> VRAM report about missing bytes is changed from 460898304 Bytes to 483590144 Bytes 2025-12-07 18:22:30.112 - Render thread -> VRAM report about missing bytes is changed from 483590144 Bytes to 923938816 Bytes 2025-12-07 18:22:30.129 - Render thread -> VRAM report about missing bytes is changed from 923938816 Bytes to 399519744 Bytes 2025-12-07 18:22:30.146 - Render thread -> VRAM report about missing bytes is changed from 399519744 Bytes to 422064128 Bytes 2025-12-07 18:22:30.229 - Render thread -> VRAM report about missing bytes is changed from 422064128 Bytes to 395456512 Bytes 2025-12-07 18:22:30.241 - Render thread -> VRAM report about missing bytes is changed from 395456512 Bytes to 416428032 Bytes 2025-12-07 18:22:30.297 - Render thread -> VRAM report about missing bytes is changed from 416428032 Bytes to 410791936 Bytes 2025-12-07 18:22:30.329 - Render thread -> VRAM report about missing bytes is changed from 410791936 Bytes to 416428032 Bytes 2025-12-07 18:22:30.363 - Render thread -> Info: Frame[1063] - Available VRAM budget has changed: 6690 MB 2025-12-07 18:22:30.363 - Render thread -> VRAM report about missing bytes is changed from 416428032 Bytes to 460926976 Bytes 2025-12-07 18:22:30.364 - Render thread -> Info: Frame[1063] - Available VRAM budget has changed: 3228 MB 2025-12-07 18:22:30.364 - Render thread -> Info: Frame[1063] - Available VRAM budget has changed: 1711 MB 2025-12-07 18:22:30.364 - Render thread -> Warning: Available VRAM budget 1711 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:22:30.426 - Render thread -> VRAM report about missing bytes is changed from 460926976 Bytes to 391065600 Bytes 2025-12-07 18:22:30.436 - Render thread -> VRAM report about missing bytes is changed from 391065600 Bytes to 408956928 Bytes 2025-12-07 18:22:30.465 - Render thread -> VRAM report about missing bytes is changed from 408956928 Bytes to 343437312 Bytes 2025-12-07 18:22:30.496 - Render thread -> VRAM report about missing bytes is changed from 343437312 Bytes to 347500544 Bytes 2025-12-07 18:22:35.329 - Render thread -> VRAM report about missing bytes is changed from 347500544 Bytes to 347475968 Bytes 2025-12-07 18:22:35.367 - Render thread -> VRAM report about missing bytes is changed from 347475968 Bytes to 347521024 Bytes 2025-12-07 18:22:35.446 - Render thread -> VRAM report about missing bytes is changed from 347521024 Bytes to 347459584 Bytes 2025-12-07 18:22:35.485 - Render thread -> VRAM report about missing bytes is changed from 347459584 Bytes to 347529216 Bytes 2025-12-07 18:22:35.512 - Render thread -> VRAM report about missing bytes is changed from 347529216 Bytes to 347480064 Bytes 2025-12-07 18:22:35.546 - Render thread -> VRAM report about missing bytes is changed from 347480064 Bytes to 347541504 Bytes 2025-12-07 18:22:35.645 - Render thread -> VRAM report about missing bytes is changed from 347541504 Bytes to 347508736 Bytes 2025-12-07 18:22:35.684 - Render thread -> VRAM report about missing bytes is changed from 347508736 Bytes to 347557888 Bytes 2025-12-07 18:22:37.695 - Render thread -> VRAM report about missing bytes is changed from 347557888 Bytes to 347373568 Bytes 2025-12-07 18:22:37.834 - .NET TP Worker -> Screenshot root: AppData 2025-12-07 18:22:37.834 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 1\thumb.jpg saved! 2025-12-07 18:22:37.835 - .NET TP Worker -> Screenshot absolute path: C:\Users\Kacper\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 1\thumb.jpg 2025-12-07 18:22:37.835 - .NET TP Worker -> Screenshot exists on target path. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-1 created with rcb: 30594832 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-2 created with rcb: 1235608 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-3 created with rcb: 38647815 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-4 created with rcb: 47056762 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-5 created with rcb: 7079226 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-6 created with rcb: 33846587 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-7 created with rcb: 56051051 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-8 created with rcb: 43227241 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-9 created with rcb: 2205532 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-10 created with rcb: 60099170 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-11 created with rcb: 24894158 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-12 created with rcb: 6477223 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-13 created with rcb: 41593059 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-14 created with rcb: 11357667 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-15 created with rcb: 41027072 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-16 created with rcb: 24611777 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-17 created with rcb: 29614443 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-18 created with rcb: 2818616 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-19 created with rcb: 24997472 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-20 created with rcb: 10468676 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-21 created with rcb: 66256111 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-22 created with rcb: 8582862 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-23 created with rcb: 7884844 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-24 created with rcb: 48971762 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-25 created with rcb: 17318395 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-26 created with rcb: 61041766 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-27 created with rcb: 60203309 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-28 created with rcb: 57737340 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-29 created with rcb: 38304304 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-30 created with rcb: 52368854 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-31 created with rcb: 47097078 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-07 18:22:37.863 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-07 18:22:37.864 - Render thread -> Frame [1497] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-32 created with rcb: 56745519 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-33 created with rcb: 23722892 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-34 created with rcb: 9635119 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-35 created with rcb: 21965515 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-36 created with rcb: 8622794 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-37 created with rcb: 13458064 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-38 created with rcb: 19871498 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-39 created with rcb: 35826426 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-40 created with rcb: 27938962 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-41 created with rcb: 42522814 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-42 created with rcb: 44682742 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-43 created with rcb: 31478705 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-44 created with rcb: 30594832 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-45 created with rcb: 32331235 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-46 created with rcb: 20373394 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-47 created with rcb: 6068487 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-48 created with rcb: 53567646 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-49 created with rcb: 55824141 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-50 created with rcb: 38304304 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-51 created with rcb: 13912271 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-52 created with rcb: 57737340 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-53 created with rcb: 52368854 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-54 created with rcb: 66383665 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-55 created with rcb: 1472150 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-56 created with rcb: 61041766 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-57 created with rcb: 1235608 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-58 created with rcb: 6459967 2025-12-07 18:22:37.897 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-59 created with rcb: 5847325 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-60 created with rcb: 3127043 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-61 created with rcb: 47097078 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-62 created with rcb: 9988792 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-63 created with rcb: 9782305 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-64 created with rcb: 41027072 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-65 created with rcb: 11357667 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-66 created with rcb: 41593059 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-67 created with rcb: 60099170 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-68 created with rcb: 24894158 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-69 created with rcb: 6477223 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-70 created with rcb: 56051051 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-71 created with rcb: 43227241 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-72 created with rcb: 33846587 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-73 created with rcb: 2205532 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-74 created with rcb: 7079226 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-75 created with rcb: 8582862 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-76 created with rcb: 29614443 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-77 created with rcb: 10468676 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-78 created with rcb: 2818616 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-79 created with rcb: 24997472 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-80 created with rcb: 66256111 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-81 created with rcb: 46377977 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-82 created with rcb: 38728698 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-83 created with rcb: 39668800 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-84 created with rcb: 15705881 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-07 18:22:37.898 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-07 18:22:37.899 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-07 18:22:37.905 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-07 18:22:37.906 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-07 18:22:37.906 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-07 18:22:37.907 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-07 18:22:37.907 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-07 18:22:37.907 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-07 18:22:37.908 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-07 18:22:37.908 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-07 18:22:37.909 - Render thread -> Frame [1498] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-07 18:22:37.951 - Render thread -> VRAM report about missing bytes is changed from 347373568 Bytes to 347312128 Bytes 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-85 created with rcb: 21510063 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-86 created with rcb: 4565586 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-87 created with rcb: 26518941 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-88 created with rcb: 51199551 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-89 created with rcb: 9716561 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-90 created with rcb: 42334267 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-91 created with rcb: 6795705 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-92 created with rcb: 20722006 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-93 created with rcb: 56745519 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-94 created with rcb: 38647815 2025-12-07 18:22:37.951 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-95 created with rcb: 47056762 2025-12-07 18:22:37.952 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-07 18:22:37.952 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-07 18:22:37.954 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-07 18:22:37.954 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-07 18:22:37.954 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-07 18:22:37.955 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-07 18:22:37.956 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-07 18:22:37.956 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-07 18:22:37.956 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-07 18:22:37.962 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-07 18:22:37.966 - Render thread -> Frame [1499] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-07 18:22:38.001 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-07 18:22:38.002 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-07 18:22:38.056 - Render thread -> VRAM report about missing bytes is changed from 347312128 Bytes to 347906048 Bytes 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-96 created with rcb: 7884844 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-97 created with rcb: 48971762 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-98 created with rcb: 6346993 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-99 created with rcb: 60203309 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-100 created with rcb: 17318395 2025-12-07 18:22:38.056 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-101 created with rcb: 32643434 2025-12-07 18:22:38.073 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-07 18:22:38.079 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-07 18:22:38.098 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-07 18:22:38.110 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-07 18:22:38.119 - Render thread -> Frame [1500] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-07 18:22:38.263 - Render thread -> VRAM report about missing bytes is changed from 347906048 Bytes to 350605312 Bytes 2025-12-07 18:22:38.263 - Render thread -> Frame [1501] Parallel Render Command Batch RCB-102 created with rcb: 24611777 2025-12-07 18:22:38.274 - Render thread -> Frame [1501] Parallel Render Command Batch RCB-101 processed in 2 frames. 2025-12-07 18:22:38.309 - Render thread -> Frame [1501] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-07 18:22:38.412 - Render thread -> VRAM report about missing bytes is changed from 350605312 Bytes to 352391168 Bytes 2025-12-07 18:22:38.412 - Render thread -> Frame [1502] Parallel Render Command Batch RCB-103 created with rcb: 12729923 2025-12-07 18:22:38.617 - Render thread -> VRAM report about missing bytes is changed from 352391168 Bytes to 352608256 Bytes 2025-12-07 18:22:38.620 - Render thread -> Frame [1503] Parallel Render Command Batch RCB-103 processed in 2 frames. 2025-12-07 18:22:38.685 - Render thread -> VRAM report about missing bytes is changed from 352608256 Bytes to 352829440 Bytes 2025-12-07 18:22:38.887 - Render thread -> VRAM report about missing bytes is changed from 352829440 Bytes to 353034240 Bytes 2025-12-07 18:22:38.989 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-07 18:22:39.009 - Render thread -> VRAM report about missing bytes is changed from 353034240 Bytes to 357359616 Bytes 2025-12-07 18:22:39.060 - Render thread -> VRAM report about missing bytes is changed from 357359616 Bytes to 357371904 Bytes 2025-12-07 18:22:39.208 - Render thread -> VRAM report about missing bytes is changed from 357371904 Bytes to 357330944 Bytes 2025-12-07 18:22:39.557 - Render thread -> Info: Frame[1523] - Available VRAM budget has changed: 3909 MB 2025-12-07 18:22:39.557 - Render thread -> Info: Frame[1523] - Available VRAM budget has changed: 2698 MB 2025-12-07 18:22:40.059 - Render thread -> Info: Frame[1553] - Available VRAM budget has changed: 3375 MB 2025-12-07 18:22:40.158 - Render thread -> Info: Frame[1559] - Available VRAM budget has changed: 3333 MB 2025-12-07 18:22:40.214 - Render thread -> VRAM report about missing bytes is changed from 357330944 Bytes to 359366656 Bytes 2025-12-07 18:22:40.246 - Render thread -> VRAM report about missing bytes is changed from 359366656 Bytes to 359395328 Bytes 2025-12-07 18:22:40.331 - Render thread -> VRAM report about missing bytes is changed from 359395328 Bytes to 360411136 Bytes 2025-12-07 18:22:40.354 - Render thread -> Info: Frame[1565] - Available VRAM budget has changed: 3883 MB 2025-12-07 18:22:40.354 - Render thread -> Info: Frame[1565] - Available VRAM budget has changed: 3162 MB 2025-12-07 18:22:40.360 - Render thread -> VRAM report about missing bytes is changed from 360411136 Bytes to 360472576 Bytes 2025-12-07 18:22:40.557 - Render thread -> VRAM report about missing bytes is changed from 360472576 Bytes to 360480768 Bytes 2025-12-07 18:22:40.690 - Render thread -> VRAM report about missing bytes is changed from 360480768 Bytes to 360484864 Bytes 2025-12-07 18:22:40.790 - Render thread -> VRAM report about missing bytes is changed from 360484864 Bytes to 360488960 Bytes 2025-12-07 18:22:40.918 - Render thread -> VRAM report about missing bytes is changed from 360488960 Bytes to 360493056 Bytes 2025-12-07 18:22:41.414 - Render thread -> VRAM report about missing bytes is changed from 360493056 Bytes to 445501440 Bytes 2025-12-07 18:22:41.515 - Render thread -> Info: Frame[1601] - Available VRAM budget has changed: 3804 MB 2025-12-07 18:22:41.515 - Render thread -> Info: Frame[1601] - Available VRAM budget has changed: 3083 MB 2025-12-07 18:22:41.528 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-07 18:22:41.528 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2025-12-07 18:22:41.553 - Render thread -> VRAM report about missing bytes is changed from 445501440 Bytes to 445964288 Bytes 2025-12-07 18:22:41.598 - Render thread -> Info: Frame[1603] - Available VRAM budget has changed: 3777 MB 2025-12-07 18:22:41.598 - Render thread -> Info: Frame[1603] - Available VRAM budget has changed: 3051 MB 2025-12-07 18:22:41.667 - Render thread -> VRAM report about missing bytes is changed from 445964288 Bytes to 446644224 Bytes 2025-12-07 18:22:41.888 - Render thread -> VRAM report about missing bytes is changed from 446644224 Bytes to 447631360 Bytes 2025-12-07 18:22:41.920 - Render thread -> VRAM report about missing bytes is changed from 447631360 Bytes to 447881216 Bytes 2025-12-07 18:22:41.953 - Render thread -> VRAM report about missing bytes is changed from 447881216 Bytes to 447942656 Bytes 2025-12-07 18:22:42.070 - Render thread -> VRAM report about missing bytes is changed from 447942656 Bytes to 447946752 Bytes 2025-12-07 18:22:42.319 - Render thread -> VRAM report about missing bytes is changed from 447946752 Bytes to 447950848 Bytes 2025-12-07 18:22:42.336 - Render thread -> VRAM report about missing bytes is changed from 447950848 Bytes to 447954944 Bytes 2025-12-07 18:22:42.369 - Render thread -> VRAM report about missing bytes is changed from 447954944 Bytes to 447959040 Bytes 2025-12-07 18:22:42.370 - Render thread -> Info: Frame[1635] - Available VRAM budget has changed: 3103 MB 2025-12-07 18:22:42.486 - Render thread -> VRAM report about missing bytes is changed from 447959040 Bytes to 450121728 Bytes 2025-12-07 18:22:44.719 - Render thread -> VRAM report about missing bytes is changed from 450121728 Bytes to 449990656 Bytes 2025-12-07 18:24:15.987 - Render thread -> VRAM report about missing bytes is changed from 449990656 Bytes to 450056192 Bytes 2025-12-07 18:24:16.021 - Render thread -> VRAM report about missing bytes is changed from 450056192 Bytes to 450187264 Bytes 2025-12-07 18:24:16.053 - Render thread -> VRAM report about missing bytes is changed from 450187264 Bytes to 450121728 Bytes 2025-12-07 18:24:21.919 - Render thread -> VRAM report about missing bytes is changed from 450121728 Bytes to 449990656 Bytes 2025-12-07 18:24:46.302 - Render thread -> Info: Frame[9071] - Available VRAM budget has changed: 6934 MB 2025-12-07 18:24:46.803 - Render thread -> Info: Frame[9101] - Available VRAM budget has changed: 3997 MB 2025-12-07 18:24:47.303 - Render thread -> Info: Frame[9131] - Available VRAM budget has changed: 3326 MB 2025-12-07 18:26:03.719 - Render thread -> Info: Frame[13708] - Available VRAM budget has changed: 6896 MB 2025-12-07 18:26:03.736 - Render thread -> Info: Frame[13709] - Available VRAM budget has changed: 3963 MB 2025-12-07 18:26:03.736 - Render thread -> Info: Frame[13709] - Available VRAM budget has changed: 3292 MB 2025-12-07 18:26:06.986 - Render thread -> Info: Frame[13904] - Available VRAM budget has changed: 6937 MB 2025-12-07 18:26:07.503 - Render thread -> Info: Frame[13935] - Available VRAM budget has changed: 4000 MB 2025-12-07 18:26:08.003 - Render thread -> Info: Frame[13965] - Available VRAM budget has changed: 3329 MB 2025-12-07 18:26:19.819 - Render thread -> Info: Frame[14674] - Available VRAM budget has changed: 6902 MB 2025-12-07 18:26:19.836 - Render thread -> Info: Frame[14675] - Available VRAM budget has changed: 3969 MB 2025-12-07 18:26:19.836 - Render thread -> Info: Frame[14675] - Available VRAM budget has changed: 3298 MB 2025-12-07 18:26:43.053 - Render thread -> VRAM report about missing bytes is changed from 449990656 Bytes to 450052096 Bytes 2025-12-07 18:26:43.238 - Render thread -> VRAM report about missing bytes is changed from 450052096 Bytes to 450011136 Bytes 2025-12-07 18:26:43.246 - Render thread -> Info: Frame[16077] - Available VRAM budget has changed: 3913 MB 2025-12-07 18:26:43.246 - Render thread -> Info: Frame[16077] - Available VRAM budget has changed: 3240 MB 2025-12-07 18:26:43.252 - Render thread -> VRAM report about missing bytes is changed from 450011136 Bytes to 450064384 Bytes 2025-12-07 18:26:43.298 - Render thread -> VRAM report about missing bytes is changed from 450064384 Bytes to 451182592 Bytes 2025-12-07 18:26:43.312 - Render thread -> VRAM report about missing bytes is changed from 451182592 Bytes to 627015680 Bytes 2025-12-07 18:26:43.525 - Render thread -> VRAM report about missing bytes is changed from 627015680 Bytes to 451751936 Bytes 2025-12-07 18:26:46.608 - Render thread -> VRAM report about missing bytes is changed from 451751936 Bytes to 448892928 Bytes 2025-12-07 18:26:46.902 - Render thread -> Info: Frame[16089] - Available VRAM budget has changed: 3191 MB 2025-12-07 18:26:47.247 - Render thread -> Info: Frame[16099] - Available VRAM budget has changed: 7153 MB 2025-12-07 18:26:48.405 - Render thread -> Info: Frame[16123] - Available VRAM budget has changed: 4268 MB 2025-12-07 18:26:48.505 - Render thread -> Info: Frame[16129] - Available VRAM budget has changed: 4492 MB 2025-12-07 18:26:48.605 - Render thread -> Info: Frame[16135] - Available VRAM budget has changed: 3348 MB 2025-12-07 18:26:48.739 - Render thread -> Info: Frame[16143] - Available VRAM budget has changed: 3398 MB 2025-12-07 18:26:48.905 - Render thread -> Info: Frame[16153] - Available VRAM budget has changed: 3751 MB 2025-12-07 18:26:49.006 - Render thread -> Info: Frame[16159] - Available VRAM budget has changed: 3974 MB 2025-12-07 18:26:52.755 - Render thread -> VRAM report about missing bytes is changed from 448892928 Bytes to 452366336 Bytes 2025-12-07 18:26:52.772 - Render thread -> VRAM report about missing bytes is changed from 452366336 Bytes to 449007616 Bytes 2025-12-07 18:26:52.889 - Render thread -> VRAM report about missing bytes is changed from 449007616 Bytes to 449085440 Bytes 2025-12-07 18:26:55.757 - Render thread -> VRAM report about missing bytes is changed from 449085440 Bytes to 449093632 Bytes 2025-12-07 18:26:58.955 - Render thread -> VRAM report about missing bytes is changed from 449093632 Bytes to 466001920 Bytes 2025-12-07 18:26:58.972 - Render thread -> VRAM report about missing bytes is changed from 466001920 Bytes to 449093632 Bytes 2025-12-07 18:27:01.282 - Render thread -> VRAM report about missing bytes is changed from 449093632 Bytes to 448970752 Bytes 2025-12-07 18:27:01.283 - Render thread -> Info: Frame[16859] - Available VRAM budget has changed: 3643 MB 2025-12-07 18:27:01.283 - Render thread -> Info: Frame[16859] - Available VRAM budget has changed: 2080 MB 2025-12-07 18:27:01.547 - Render thread -> Info: Frame[16868] - Available VRAM budget has changed: 6938 MB 2025-12-07 18:27:01.547 - Render thread -> VRAM report about missing bytes is changed from 448970752 Bytes to 469155840 Bytes 2025-12-07 18:27:01.611 - Render thread -> VRAM report about missing bytes is changed from 469155840 Bytes to 460439552 Bytes 2025-12-07 18:27:01.613 - Render thread -> Info: Frame[16869] - Available VRAM budget has changed: 3450 MB 2025-12-07 18:27:01.613 - Render thread -> Info: Frame[16869] - Available VRAM budget has changed: 1889 MB 2025-12-07 18:27:01.613 - Render thread -> Warning: Available VRAM budget 1889 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:27:01.628 - Render thread -> VRAM report about missing bytes is changed from 460439552 Bytes to 472956928 Bytes 2025-12-07 18:27:01.642 - Render thread -> VRAM report about missing bytes is changed from 472956928 Bytes to 529321984 Bytes 2025-12-07 18:27:01.643 - Render thread -> Info: Frame[16871] - Available VRAM budget has changed: 3411 MB 2025-12-07 18:27:01.643 - Render thread -> Info: Frame[16871] - Available VRAM budget has changed: 1849 MB 2025-12-07 18:27:01.643 - Render thread -> Warning: Available VRAM budget 1849 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:27:01.665 - Render thread -> VRAM report about missing bytes is changed from 529321984 Bytes to 523685888 Bytes 2025-12-07 18:27:01.710 - Render thread -> VRAM report about missing bytes is changed from 523685888 Bytes to 450416640 Bytes 2025-12-07 18:27:01.890 - Render thread -> VRAM report about missing bytes is changed from 450416640 Bytes to 450420736 Bytes 2025-12-07 18:27:02.014 - Render thread -> VRAM report about missing bytes is changed from 450420736 Bytes to 725282816 Bytes 2025-12-07 18:27:02.266 - Render thread -> VRAM report about missing bytes is changed from 725282816 Bytes to 450424832 Bytes 2025-12-07 18:27:03.022 - Render thread -> VRAM report about missing bytes is changed from 450424832 Bytes to 452718592 Bytes 2025-12-07 18:27:03.113 - Render thread -> VRAM report about missing bytes is changed from 452718592 Bytes to 452669440 Bytes 2025-12-07 18:27:03.234 - Render thread -> VRAM report about missing bytes is changed from 452669440 Bytes to 452636672 Bytes 2025-12-07 18:27:03.517 - Render thread -> Info: Frame[16895] - Available VRAM budget has changed: 6980 MB 2025-12-07 18:27:03.652 - Render thread -> Info: Frame[16903] - Available VRAM budget has changed: 3450 MB 2025-12-07 18:27:04.017 - Render thread -> Info: Frame[16925] - Available VRAM budget has changed: 3488 MB 2025-12-07 18:27:04.150 - Render thread -> Info: Frame[16933] - Available VRAM budget has changed: 1889 MB 2025-12-07 18:27:04.150 - Render thread -> Warning: Available VRAM budget 1889 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:27:04.517 - Render thread -> Info: Frame[16955] - Available VRAM budget has changed: 1926 MB 2025-12-07 18:27:04.517 - Render thread -> Warning: Available VRAM budget 1926 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:27:04.850 - Render thread -> Info: Frame[16975] - Available VRAM budget has changed: 6930 MB 2025-12-07 18:27:04.850 - Render thread -> Info: Frame[16975] - Available VRAM budget has changed: 3444 MB 2025-12-07 18:27:04.850 - Render thread -> Info: Frame[16975] - Available VRAM budget has changed: 1882 MB 2025-12-07 18:27:04.850 - Render thread -> Warning: Available VRAM budget 1882 MBs is lower than the minimum required 2048 MBs 2025-12-07 18:27:06.501 - Render thread -> VRAM report about missing bytes is changed from 452636672 Bytes to 452452352 Bytes 2025-12-07 18:27:06.542 - Render thread -> VRAM report about missing bytes is changed from 452452352 Bytes to 452636672 Bytes 2025-12-07 18:27:06.578 - .NET TP Worker -> Screenshot root: AppData 2025-12-07 18:27:06.578 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 2\thumb.jpg saved! 2025-12-07 18:27:06.578 - .NET TP Worker -> Screenshot absolute path: C:\Users\Kacper\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 2\thumb.jpg 2025-12-07 18:27:06.578 - .NET TP Worker -> Screenshot exists on target path. 2025-12-07 18:27:06.620 - Render thread -> VRAM report about missing bytes is changed from 452636672 Bytes to 452370432 Bytes 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-104 created with rcb: 66256111 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-105 created with rcb: 2818616 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-106 created with rcb: 7079226 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-107 created with rcb: 29614443 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-108 created with rcb: 24997472 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-109 created with rcb: 8582862 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-110 created with rcb: 46377977 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-111 created with rcb: 38728698 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-112 created with rcb: 39668800 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-113 created with rcb: 15705881 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-114 created with rcb: 21510063 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-115 created with rcb: 4565586 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-116 created with rcb: 26518941 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-117 created with rcb: 51199551 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-118 created with rcb: 9716561 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-119 created with rcb: 42334267 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-120 created with rcb: 6795705 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-121 created with rcb: 17318395 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-122 created with rcb: 12729923 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-123 created with rcb: 24611777 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-124 created with rcb: 21926334 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-125 created with rcb: 32643434 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-126 created with rcb: 60203309 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-127 created with rcb: 6346993 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-128 created with rcb: 48971762 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-129 created with rcb: 7884844 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-130 created with rcb: 47056762 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-131 created with rcb: 38647815 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-132 created with rcb: 56745519 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-133 created with rcb: 20722006 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-134 created with rcb: 2205532 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-135 created with rcb: 33846587 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-136 created with rcb: 43227241 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-137 created with rcb: 56051051 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-138 created with rcb: 6477223 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-139 created with rcb: 24894158 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-140 created with rcb: 60099170 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-141 created with rcb: 41593059 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-142 created with rcb: 11357667 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-143 created with rcb: 41027072 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-144 created with rcb: 9782305 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-145 created with rcb: 9988792 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-146 created with rcb: 47097078 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-147 created with rcb: 3127043 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-148 created with rcb: 5847325 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-149 created with rcb: 6459967 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-150 created with rcb: 1235608 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-151 created with rcb: 61041766 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-152 created with rcb: 1472150 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-153 created with rcb: 66383665 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-154 created with rcb: 52368854 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-155 created with rcb: 57737340 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-156 created with rcb: 13912271 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-157 created with rcb: 38304304 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-158 created with rcb: 55824141 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-159 created with rcb: 53567646 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-160 created with rcb: 6068487 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-161 created with rcb: 20373394 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-162 created with rcb: 32331235 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-163 created with rcb: 30594832 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-164 created with rcb: 31478705 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-165 created with rcb: 44682742 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-166 created with rcb: 42522814 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-167 created with rcb: 27938962 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-168 created with rcb: 35826426 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-169 created with rcb: 19871498 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-170 created with rcb: 13458064 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-171 created with rcb: 8622794 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-172 created with rcb: 21965515 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-173 created with rcb: 9635119 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-174 created with rcb: 23722892 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-175 created with rcb: 41547709 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-07 18:27:06.620 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-139 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-140 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-07 18:27:06.621 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-07 18:27:06.622 - Render thread -> Frame [17078] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-176 created with rcb: 12263043 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-177 created with rcb: 39668800 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-178 created with rcb: 60203309 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-179 created with rcb: 53567646 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-180 created with rcb: 19871498 2025-12-07 18:27:06.648 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-181 created with rcb: 13458064 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-07 18:27:06.661 - Render thread -> Frame [17079] Parallel Render Command Batch RCB-181 processed in 1 frames. 2025-12-07 18:27:06.669 - Render thread -> Frame [17080] Parallel Render Command Batch RCB-182 created with rcb: 35826426 2025-12-07 18:27:06.669 - Render thread -> Frame [17080] Parallel Render Command Batch RCB-183 created with rcb: 13458064 2025-12-07 18:27:06.675 - Render thread -> Frame [17080] Parallel Render Command Batch RCB-182 processed in 1 frames. 2025-12-07 18:27:06.675 - Render thread -> Frame [17080] Parallel Render Command Batch RCB-183 processed in 1 frames. 2025-12-07 18:27:06.693 - Render thread -> VRAM report about missing bytes is changed from 452370432 Bytes to 452304896 Bytes 2025-12-07 18:27:06.717 - Render thread -> VRAM report about missing bytes is changed from 452304896 Bytes to 452427776 Bytes 2025-12-07 18:27:06.717 - Render thread -> Frame [17083] Parallel Render Command Batch RCB-184 created with rcb: 19871498 2025-12-07 18:27:06.719 - Render thread -> Frame [17083] Parallel Render Command Batch RCB-184 processed in 1 frames. 2025-12-07 18:27:06.757 - Render thread -> VRAM report about missing bytes is changed from 452427776 Bytes to 452395008 Bytes 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-185 created with rcb: 13458064 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-186 created with rcb: 35826426 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-187 created with rcb: 19871498 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-188 created with rcb: 53567646 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-189 created with rcb: 60203309 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-190 created with rcb: 39668800 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-191 created with rcb: 12263043 2025-12-07 18:27:06.757 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-192 created with rcb: 41547709 2025-12-07 18:27:06.758 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-185 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-186 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-187 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-188 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-189 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-190 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-191 processed in 1 frames. 2025-12-07 18:27:06.759 - Render thread -> Frame [17084] Parallel Render Command Batch RCB-192 processed in 1 frames. 2025-12-07 18:27:06.785 - Render thread -> VRAM report about missing bytes is changed from 452395008 Bytes to 452378624 Bytes 2025-12-07 18:27:06.817 - Render thread -> VRAM report about missing bytes is changed from 452378624 Bytes to 452444160 Bytes 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-193 created with rcb: 23722892 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-194 created with rcb: 41547709 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-195 created with rcb: 12263043 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-196 created with rcb: 39668800 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-197 created with rcb: 60203309 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-198 created with rcb: 53567646 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-199 created with rcb: 19871498 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-200 created with rcb: 35826426 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-201 created with rcb: 13458064 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-202 created with rcb: 9635119 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-203 created with rcb: 21965515 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-204 created with rcb: 8622794 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-205 created with rcb: 27938962 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-206 created with rcb: 42522814 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-207 created with rcb: 44682742 2025-12-07 18:27:06.817 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-208 created with rcb: 31478705 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-193 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-194 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-195 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-196 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-197 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-198 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-199 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-200 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-201 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-202 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-203 processed in 1 frames. 2025-12-07 18:27:06.824 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-204 processed in 1 frames. 2025-12-07 18:27:06.828 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-205 processed in 1 frames. 2025-12-07 18:27:06.832 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-206 processed in 1 frames. 2025-12-07 18:27:06.832 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-207 processed in 1 frames. 2025-12-07 18:27:06.832 - Render thread -> Frame [17086] Parallel Render Command Batch RCB-208 processed in 1 frames. 2025-12-07 18:27:06.852 - Render thread -> VRAM report about missing bytes is changed from 452444160 Bytes to 452403200 Bytes 2025-12-07 18:27:06.852 - Render thread -> Frame [17087] Parallel Render Command Batch RCB-209 created with rcb: 30594832 2025-12-07 18:27:06.855 - Render thread -> Frame [17087] Parallel Render Command Batch RCB-209 processed in 1 frames. 2025-12-07 18:27:06.884 - Render thread -> VRAM report about missing bytes is changed from 452403200 Bytes to 452370432 Bytes 2025-12-07 18:27:06.919 - Render thread -> VRAM report about missing bytes is changed from 452370432 Bytes to 452386816 Bytes 2025-12-07 18:27:06.952 - Render thread -> VRAM report about missing bytes is changed from 452386816 Bytes to 452460544 Bytes 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-210 created with rcb: 31478705 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-211 created with rcb: 30594832 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-212 created with rcb: 44682742 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-213 created with rcb: 42522814 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-214 created with rcb: 27938962 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-215 created with rcb: 8622794 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-216 created with rcb: 21965515 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-217 created with rcb: 9635119 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-218 created with rcb: 13458064 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-219 created with rcb: 35826426 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-220 created with rcb: 19871498 2025-12-07 18:27:07.117 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-221 created with rcb: 53567646 2025-12-07 18:27:07.141 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-210 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-211 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-212 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-213 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-214 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-215 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-216 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-217 processed in 1 frames. 2025-12-07 18:27:07.142 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-218 processed in 1 frames. 2025-12-07 18:27:07.145 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-219 processed in 1 frames. 2025-12-07 18:27:07.145 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-220 processed in 1 frames. 2025-12-07 18:27:07.145 - Render thread -> Frame [17099] Parallel Render Command Batch RCB-221 processed in 1 frames. 2025-12-07 18:27:07.203 - Render thread -> VRAM report about missing bytes is changed from 452460544 Bytes to 452493312 Bytes 2025-12-07 18:27:07.394 - Render thread -> VRAM report about missing bytes is changed from 452493312 Bytes to 453541888 Bytes 2025-12-07 18:27:07.650 - Render thread -> VRAM report about missing bytes is changed from 453541888 Bytes to 453545984 Bytes 2025-12-07 18:27:07.971 - Render thread -> VRAM report about missing bytes is changed from 453545984 Bytes to 453550080 Bytes 2025-12-07 18:27:08.268 - Render thread -> VRAM report about missing bytes is changed from 453550080 Bytes to 453554176 Bytes 2025-12-07 18:27:08.517 - Render thread -> VRAM report about missing bytes is changed from 453554176 Bytes to 453558272 Bytes 2025-12-07 18:27:08.745 - Render thread -> VRAM report about missing bytes is changed from 453558272 Bytes to 453562368 Bytes 2025-12-07 18:27:09.319 - Render thread -> Info: Frame[17201] - Available VRAM budget has changed: 6895 MB 2025-12-07 18:27:09.320 - Render thread -> Info: Frame[17201] - Available VRAM budget has changed: 3412 MB 2025-12-07 18:27:09.320 - Render thread -> Info: Frame[17201] - Available VRAM budget has changed: 1851 MB 2025-12-07 18:27:09.320 - Render thread -> Warning: Available VRAM budget 1851 MBs is lower than the minimum required 2048 MBs