Performance Main Thread: 2.72ms, 16.35 % Input: 25.87us Draw: 3.44us Platform: 48.65ns Session: 733.55us Render Render Thread Average Frame: 16.61ms, 274.0 %, (Imprecise) Current Frame: 16.01ms, 264.1 %, (Imprecise) Average Work: 7.51ms, 123.9 %, (Imprecise) Current Work: 6.72ms, 110.9 %, (Imprecise) Pacer: 111.37Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.64ms, 274.5 %, (Imprecise) Current Frame: 16.58ms, 273.5 %, (Imprecise) Average Work: 6.32ms, 104.3 %, (Imprecise) Current Work: 6.27ms, 103.5 %, (Imprecise) Render Frequency: 62.10Hz, 165.00Hz, VSync: Enabled Worker Pool: 0.00 % Load: 0.00 % Worker Count: 14 PCU Total: 231945 NPC: 4554 LocalPlayer: 227391 Spatial Trigger System Entity updates: 7 Total Trigger Updates: 44 Trigger Count: 108 Encounters Session: AllManagedSystems: 4554 (total), 0 (player), 4554 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 4554 (total), 0 (player), 4554 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.032Gi Free: 1.648Gi Reserved: 0 Usage: 3.384Gi Game Report Available Raw: 5.032Gi Available Filtered: 5.032Gi Target Unused: 515.3Mi Target Usage: 4.529Gi Current Usage: 3.384Gi Usage Delta: 0 Usage Details Missing: 446.5Mi Non-Streaming: 1.913Gi Streaming: 1.035Gi Real Available Streaming: 2.18Gi Min Available Streaming: 1024Mi Min Critical Streaming: 11.8Mi Final Available Streaming: 2.18Gi Streaming Details Critical Pinned Textures: 11.8Mi Standard Pinned Textures: 110.6Mi First Person Textures: 52.15Mi Overlay Textures: 0 Density Textures: 316Mi Standard Textures: 18.61Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 467 Dispatch Count: 114 DispatchRays Count: 0 ExecuteIndirect Count: 411 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 5933 Alive Particles Count: 6251 Dead Particles Count: 2011 Percentage of the budget used: 1.2502 Active Emitter Count: 90 Borrowed resources Queried: 485MiB Allocated: 487MiB Concurrently borrowed: 114MiB Total Memory Allocated: 3.676Gi Default: 3.384Gi NonStreaming: 700.5Mi HeapManager: 179.6Mi Free: 179.6Mi Bindable Buffers: 28.75Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 27.25Mi Bindable Textures: 412Mi RO Textures: 12.75Mi RO Cube Texture: 8Ki Render Target Textures: 137.8Mi RW Render Target Textures: 138.4Mi Depth Stencils: 123.1Mi Cube Depth Stencils: 0 Managed Buffers: 40.94Mi Free: 40.94Mi Streaming: 1.035Gi Textures: 1.035Gi Missing: 446.5Mi Specific: 1.229Gi Borrowing: 487.8Mi Flare: 50.91Ki Grass: 6.54Mi Light Clustering: 64.56Mi Material: 763Ki Mwm: 346.6Mi Particle: 38.38Mi Raytracing: 0 Runtime Data: 57.82Mi Unknown: 0 Armor: 44.31Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 7.547Ki Voxel: 13.5Mi Water: 0 Scene: 112.9Mi Unified Index Buffer: 128Mi Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 12.36Mi Managed Generated Textures: 52Ki Upload: 289Mi Data Uploader: 256Mi Bindable Buffers: 31.5Mi Upload Buffers: 15.5Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 25669 Default: 25397 NonStreaming: 268 HeapManager: 19 Free: 19 Bindable Buffers: 159 Persistent Constant Buffers: 24 Read-Write Buffers: 135 Bindable Textures: 58 RO Textures: 14 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 14 Free: 14 Streaming: 566 Textures: 566 Missing: 1 Specific: 24562 Borrowing: 45 Flare: 2 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 3249 Particle: 20 Raytracing: 0 Runtime Data: 18128 Unknown: 0 Armor: 17884 Debug: 0 Flora: 0 Impostor: 0 UI3D: 2 Voxel: 242 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3002 Managed Generated Textures: 13 Upload: 152 Data Uploader: 1 Bindable Buffers: 145 Upload Buffers: 144 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 448 Unused Memory (MiB): 40.9375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 42.1875 Voxel: 160 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 190 Mix: 0 Material: 3 Grass: 1 Armor: 105 ManagedROBuffer occupancy: 100 Mwm: 204 Mix: 0 Armor: 10 ManagedROBuffer occupancy: 100 Mwm: 167 Mix: 0 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 185 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 79 Mix: 0 Armor: 44 ManagedROBuffer occupancy: 100 Mwm: 122 Mix: 0 Armor: 69 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Armor: 10 ManagedROBuffer occupancy: 100 Mwm: 170 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 148 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 63 Mix: 0 Armor: 76 UI3D: 0 ManagedROBuffer occupancy: 99.80469 Mwm: 117 Mix: 2 Armor: 81 UI3D: 0 ManagedROBuffer occupancy: 83.00781 Mix: 2 Armor: 192 Mwm: 41 UI3D: 0 ManagedROBuffer occupancy: 47.070312 Armor: 40 Mix: 0 Flare: 1 Mwm: 59 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1414 Safe Instance Count: 4433 Indices Count: 462084 Indices to Triangle Count: 154028 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 4433 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 23 Visible SpotLight count: 6 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 1352 Visible Grass count: 0 Visible ParticleEmitter count: 90 Flares Occlusion Queries count: 19 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 254868 Indices to Triangle Count: 84956 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 15 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3569 Safe Instance Count: 3790 Indices Count: 266982 Indices to Triangle Count: 88994 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 6182 Safe Instance Count: 6182 Indices Count: 280251 Indices to Triangle Count: 93417 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 277 Safe Instance Count: 279 Indices Count: 11424 Indices to Triangle Count: 3808 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 7238 Safe Instance Count: 7256 Indices Count: 477426 Indices to Triangle Count: 159142 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 78245 1: 461497 2: 214 3: 394 4: 427 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 2 HZB Mip-3 Count: 4 HZB Mip-4 Count: 8 HZB Mip-5 Count: 14 HZB Mip-6 Count: 31 HZB Mip-7 Count: 16 HZB Mip-8 Count: 87 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 3841 Safe Instance Count: 3924 Indices Count: 102513 Indices to Triangle Count: 34171 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 3.68GiB Default: 3.38GiB NonStreaming: 700.46MiB HeapManager: 179.64MiB Free: 179.64MiB Bindable Buffers: 28.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 27.25MiB Bindable Textures: 412.01MiB RO Textures: 12.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 137.81MiB RW Render Target Textures: 138.38MiB Depth Stencils: 123.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 40.94MiB Free: 40.94MiB Streaming: 1.04GiB Textures: 1.04GiB Missing: 446.48MiB Specific: 1.23GiB Borrowing: 487.75MiB Flare: 50.91KiB Grass: 6.54MiB Light Clustering: 64.56MiB Material: 763.02KiB Mwm: 346.60MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 57.82MiB Unknown: 0.00B Armor: 44.31MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.55KiB Voxel: 13.50MiB Water: 0.00B Scene: 112.88MiB Unified Index Buffer: 128.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.36MiB Managed Generated Textures: 52.00KiB Upload: 289.00MiB Data Uploader: 256.00MiB Bindable Buffers: 31.50MiB Upload Buffers: 15.50MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 7.47GiB Process Memory: 7.47GiB GC: 1.28GiB GC Total: 1.28GiB GC Committed Total: 1.83GiB GC Total Allocated: 8.64GiB GC Total Pause Duration: 3.63s GC Collection Count 0: 446 GC Collection Count 1: 220 GC Collection Count 2: 17 Havok Memory: 321.09MiB Native Allocators: 43.90MiB Heap: 43.82MiB Bump: 80.00KiB Systems: 3.85GiB DCS_Scenes: 60.94MiB Render12: 3.68GiB Default: 3.38GiB NonStreaming: 700.46MiB HeapManager: 179.64MiB Free: 179.64MiB Bindable Buffers: 28.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 27.25MiB Bindable Textures: 412.01MiB RO Textures: 12.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 137.81MiB RW Render Target Textures: 138.38MiB Depth Stencils: 123.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 40.94MiB Free: 40.94MiB Streaming: 1.04GiB Textures: 1.04GiB Missing: 446.48MiB Specific: 1.23GiB Borrowing: 487.75MiB Flare: 50.91KiB Grass: 6.54MiB Light Clustering: 64.56MiB Material: 763.02KiB Mwm: 346.60MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 57.82MiB Unknown: 0.00B Armor: 44.31MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.55KiB Voxel: 13.50MiB Water: 0.00B Scene: 112.88MiB Unified Index Buffer: 128.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 12.36MiB Managed Generated Textures: 52.00KiB Upload: 289.00MiB Data Uploader: 256.00MiB Bindable Buffers: 31.50MiB Upload Buffers: 15.50MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 768.00B NativeDictionaries: 102.53MiB Voxels-Native: 12.18MiB Pools Default for ParallelWorkTask Pooled Count: 10,142.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 1,479.00 Active (borrowed) Count: -2,334.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 458.00 Active (borrowed) Count: -2,243.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 197.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 290.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SkipWaitMonitor Pooled Count: 377.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ActionCompletion Pooled Count: 22.00 Active (borrowed) Count: 27.00 Bytes Pooled: unavailable Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MulticastCompletion Pooled Count: 19.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for PromiseTask Pooled Count: 248.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable AnimationsUsageTracker Pooled Count: 8.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 0.00 Active (borrowed) Count: 30.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1,993.00 Active (borrowed) Count: 25,669.00 Bytes Pooled: 16KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 52.00 Active (borrowed) Count: 237.00 Bytes Pooled: 416B ResourcePool Pooled Count: 42.00 Active (borrowed) Count: 388.00 Bytes Pooled: 336B ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 16B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 28.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 120.00 Bytes Pooled: 8B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 64B ResourcePool Pooled Count: 13,507.00 Active (borrowed) Count: 3,760.00 Bytes Pooled: 106KiB ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 101.00 Bytes Pooled: 0B ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B ResourcePool Pooled Count: 38.00 Active (borrowed) Count: 144.00 Bytes Pooled: 304B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 6.00 Bytes Pooled: 96B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 231.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 123.00 Bytes Pooled: 0B Default for 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(borrowed) Count: 3,002.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 35.00 Bytes Pooled: 0B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 64B ResourcePool Pooled Count: 18.00 Active (borrowed) Count: 93.00 Bytes Pooled: 144B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 72B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 11,489.00 Bytes Pooled: 0B ResourcePool Pooled Count: 77.00 Active (borrowed) Count: 795.00 Bytes Pooled: 616B ResourcePool Pooled Count: 2,071.00 Active (borrowed) Count: 18,876.00 Bytes Pooled: 16KiB ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 16B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 76.00 Active (borrowed) Count: 2,274.00 Bytes Pooled: 608B ResourcePool Pooled Count: 146.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 21.00 Active (borrowed) Count: 1,718.00 Bytes Pooled: 168B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventInstance Pooled Count: 234.00 Active (borrowed) Count: 22.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 113.00 Active (borrowed) Count: 143.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 403.00 Active (borrowed) Count: 475.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 403.00 Active (borrowed) Count: 475.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 91.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 948.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB ResourcePool Pooled Count: 25.00 Active (borrowed) Count: 12.00 Bytes Pooled: 200B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 566.00 Bytes Pooled: 0B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 921.00 Active (borrowed) Count: 128.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 1,017.00 Active (borrowed) Count: 7.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for List`1 Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 9,985.00 Bytes Pooled: 0B Default for Dictionary`2 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 3.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 2,117.00 Active (borrowed) Count: 7,483.00 Bytes Pooled: 17KiB Default for ResourceLoadingTask Pooled Count: 332.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 1,056.00 Bytes Pooled: unavailable Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for StitchOperation Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CompoundStitchOperation Pooled Count: 69.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelUpdateBatchTracker Pooled Count: 66.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 5,610.00 Bytes Pooled: unavailable Default for ClipmapMeshJob Pooled Count: 108.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ClipmapResourceLoadingJob Pooled Count: 66.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VrVoxelMesh Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for VrSewGuide Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for ClipmapSewJob Pooled Count: 108.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 54.00 Active (borrowed) Count: 63.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 20.00 Active (borrowed) Count: 56.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 35.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for List`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 2.95GiB Used: 41.33MiB Pressure: 41.33MiB Pinned: 41.33MiB Graphics Budget: 2.18GiB Used: 1.04GiB Pressure: 617.75MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.55us Registered Resources: 0 Loaded Resources: 332 Priority Updates: 9 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 41.33MiB Pressure: 41.33MiB Pinned: 41.33MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.82us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.34us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.81us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 589.07us Registered Resources: 3,016 Loaded Resources: 3,016 Priority Updates: 8 Changed Priorities: 8 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.18GiB Used: 1.04GiB Pressure: 617.75MiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Button: 0 event:/SFX/Character/JetpackIdle: 0 event:/UI/OreDetector: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/ThrusterHydro_7_5m: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/UI/Restore_health: 0 event:/Music/Space/TT_Space_Safe1: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/toolbar_select: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlock: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ItemSizeR: 0 event:/Music/Space/TT_Moog7_long: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/UI/HudUnable: 0 event:/UI/toolbar_unselect: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/SFX/Impacts/ImpactCharacterMetal: 0 event:/Music/Space/TT_Moog6_long: 0 event:/SFX/Tool/PaintTool: 0 event:/Music/Space/TT_Space_Safe4: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 33 Created: 33 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 19 FloatingObjects (Server): 0 Armor Blocks (Server): 66100 Simple Blocks (Server): 4873 Functional Blocks (Server): 1550 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 19 FloatingObjects (Client): 0 Armor Blocks (Client): 66100 Simple Blocks (Client): 4873 Functional Blocks (Client): 1550 TrashRemoval PlayerGridPCU: 0 Current: 227391 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 4554 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 157 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 3 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 100.4us Runtime Avg: 104.5us Optimization: 0.0 %