Performance Main Thread: 1.15ms, 6.90 % Input: 34.04us Draw: 4.55us Platform: 9.04ns Session: 145.27us Render Render Thread Average Frame: 16.64ms, 274.5 %, (Imprecise) Current Frame: 17.70ms, 292.0 %, (Imprecise) Average Work: 5.50ms, 90.7 %, (Imprecise) Current Work: 5.53ms, 91.3 %, (Imprecise) Pacer: 157.51Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.62ms, 274.2 %, (Imprecise) Current Frame: 16.58ms, 273.6 %, (Imprecise) Average Work: 6.41ms, 105.8 %, (Imprecise) Current Work: 6.31ms, 104.1 %, (Imprecise) Render Frequency: 61.61Hz, 165.00Hz, VSync: Enabled Worker Pool: 0.00 % Load: 0.00 % Worker Count: 14 PCU Total: 183852 NPC: 4554 LocalPlayer: 179298 Spatial Trigger System Entity updates: 11 Total Trigger Updates: 70 Trigger Count: 108 Encounters Session: AllManagedSystems: 4554 (total), 0 (player), 4554 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 4554 (total), 0 (player), 4554 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.032Gi Free: 1.539Gi Reserved: 0 Usage: 3.493Gi Game Report Available Raw: 5.032Gi Available Filtered: 5.032Gi Target Unused: 515.3Mi Target Usage: 4.529Gi Current Usage: 3.493Gi Usage Delta: 0 Usage Details Missing: 439.4Mi Non-Streaming: 1.889Gi Streaming: 1.175Gi Real Available Streaming: 2.211Gi Min Available Streaming: 1024Mi Min Critical Streaming: 32.68Mi Final Available Streaming: 2.211Gi Streaming Details Critical Pinned Textures: 32.68Mi Standard Pinned Textures: 110.2Mi First Person Textures: 30.75Mi Overlay Textures: 0 Density Textures: 316Mi Standard Textures: 49.11Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 168 Dispatch Count: 97 DispatchRays Count: 0 ExecuteIndirect Count: 267 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 4194 Alive Particles Count: 4194 Dead Particles Count: 1604 Percentage of the budget used: 0.8388 Active Emitter Count: 57 Borrowed resources Queried: 488MiB Allocated: 488MiB Concurrently borrowed: 114MiB Total Memory Allocated: 3.785Gi Default: 3.494Gi NonStreaming: 741Mi HeapManager: 226.6Mi Free: 226.6Mi Bindable Buffers: 23.06Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 21.56Mi Bindable Textures: 407Mi RO Textures: 12.75Mi RO Cube Texture: 8Ki Render Target Textures: 137.8Mi RW Render Target Textures: 138.4Mi Depth Stencils: 118.1Mi Cube Depth Stencils: 0 Managed Buffers: 45.19Mi Free: 45.19Mi Streaming: 1.175Gi Textures: 1.175Gi Missing: 439.4Mi Specific: 1.165Gi Borrowing: 487.8Mi Flare: 47.39Ki Grass: 6.539Mi Light Clustering: 64.56Mi Material: 763.9Ki Mwm: 317.3Mi Particle: 38.38Mi Raytracing: 0 Runtime Data: 51.15Mi Unknown: 0 Armor: 37.65Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 7.547Ki Voxel: 13.5Mi Water: 0 Scene: 83.12Mi Unified Index Buffer: 128Mi Water: 0 Mix: 1.562Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 13.38Mi Managed Generated Textures: 52Ki Upload: 288.5Mi Data Uploader: 256Mi Bindable Buffers: 31Mi Upload Buffers: 15Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 22179 Default: 21907 NonStreaming: 263 HeapManager: 20 Free: 20 Bindable Buffers: 159 Persistent Constant Buffers: 24 Read-Write Buffers: 135 Bindable Textures: 53 RO Textures: 14 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 13 Free: 13 Streaming: 581 Textures: 581 Missing: 1 Specific: 21062 Borrowing: 45 Flare: 2 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 2996 Particle: 20 Raytracing: 0 Runtime Data: 14751 Unknown: 0 Armor: 14507 Debug: 0 Flora: 0 Impostor: 0 UI3D: 2 Voxel: 242 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3132 Managed Generated Textures: 13 Upload: 152 Data Uploader: 1 Bindable Buffers: 145 Upload Buffers: 144 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 416 Unused Memory (MiB): 45.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 42.1875 Voxel: 160 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 193 Mix: 0 Material: 3 Grass: 1 Armor: 105 ManagedROBuffer occupancy: 100 Mwm: 205 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 177 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 142 Mix: 0 Armor: 13 ManagedROBuffer occupancy: 100 Mwm: 169 ManagedROBuffer occupancy: 100 Mwm: 110 Mix: 0 Armor: 99 ManagedROBuffer occupancy: 100 Armor: 35 Mwm: 81 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 171 ManagedROBuffer occupancy: 100 Mwm: 76 Mix: 1 Armor: 5 ManagedROBuffer occupancy: 100 Mwm: 40 Mix: 0 Armor: 263 Flare: 1 ManagedROBuffer occupancy: 16.601562 Mwm: 23 Mix: 3 UI3D: 0 Armor: 7 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1115 Safe Instance Count: 2092 Indices Count: 325428 Indices to Triangle Count: 108476 MainView[SecondPass] Real Instance Count: 2 Safe Instance Count: 2092 Indices Count: 450 Indices to Triangle Count: 150 Visible PointLight count: 13 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 1063 Visible Grass count: 0 Visible ParticleEmitter count: 57 Flares Occlusion Queries count: 4 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 40 Safe Instance Count: 84 Indices Count: 186 Indices to Triangle Count: 62 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3609 Safe Instance Count: 4342 Indices Count: 227388 Indices to Triangle Count: 75796 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 4342 Safe Instance Count: 4342 Indices Count: 277503 Indices to Triangle Count: 92501 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 277 Safe Instance Count: 281 Indices Count: 11424 Indices to Triangle Count: 3808 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 7240 Safe Instance Count: 7256 Indices Count: 478152 Indices to Triangle Count: 159384 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 158285 1: 578597 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 7 HZB Mip-4 Count: 5 HZB Mip-5 Count: 27 HZB Mip-6 Count: 24 HZB Mip-7 Count: 20 HZB Mip-8 Count: 30 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 3.78GiB Default: 3.49GiB NonStreaming: 741.00MiB HeapManager: 226.62MiB Free: 226.62MiB Bindable Buffers: 23.06MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 21.56MiB Bindable Textures: 407.01MiB RO Textures: 12.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 137.81MiB RW Render Target Textures: 138.38MiB Depth Stencils: 118.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 45.19MiB Free: 45.19MiB Streaming: 1.18GiB Textures: 1.18GiB Missing: 439.35MiB Specific: 1.17GiB Borrowing: 487.75MiB Flare: 47.39KiB Grass: 6.54MiB Light Clustering: 64.56MiB Material: 763.91KiB Mwm: 317.26MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 51.15MiB Unknown: 0.00B Armor: 37.65MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.55KiB Voxel: 13.50MiB Water: 0.00B Scene: 83.12MiB Unified Index Buffer: 128.00MiB Water: 0.00B Mix: 1.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 13.38MiB Managed Generated Textures: 52.00KiB Upload: 288.50MiB Data Uploader: 256.00MiB Bindable Buffers: 31.00MiB Upload Buffers: 15.00MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 7.34GiB Process Memory: 7.34GiB GC: 1.25GiB GC Total: 1.25GiB GC Committed Total: 1.66GiB GC Total Allocated: 6.96GiB GC Total Pause Duration: 2.88s GC Collection Count 0: 326 GC Collection Count 1: 155 GC Collection Count 2: 15 Havok Memory: 306.56MiB Native Allocators: 39.26MiB Heap: 39.20MiB Bump: 64.00KiB Systems: 3.94GiB DCS_Scenes: 42.14MiB Render12: 3.78GiB Default: 3.49GiB NonStreaming: 741.00MiB HeapManager: 226.62MiB Free: 226.62MiB Bindable Buffers: 23.06MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 21.56MiB Bindable Textures: 407.01MiB RO Textures: 12.75MiB RO Cube Texture: 8.00KiB Render Target Textures: 137.81MiB RW Render Target Textures: 138.38MiB Depth Stencils: 118.06MiB Cube Depth Stencils: 0.00B Managed Buffers: 45.19MiB Free: 45.19MiB Streaming: 1.18GiB Textures: 1.18GiB Missing: 439.35MiB Specific: 1.17GiB Borrowing: 487.75MiB Flare: 47.39KiB Grass: 6.54MiB Light Clustering: 64.56MiB Material: 763.91KiB Mwm: 317.26MiB Particle: 38.38MiB Raytracing: 0.00B Runtime Data: 51.15MiB Unknown: 0.00B Armor: 37.65MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.55KiB Voxel: 13.50MiB Water: 0.00B Scene: 83.12MiB Unified Index Buffer: 128.00MiB Water: 0.00B Mix: 1.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 13.38MiB Managed Generated Textures: 52.00KiB Upload: 288.50MiB Data Uploader: 256.00MiB Bindable Buffers: 31.00MiB Upload Buffers: 15.00MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 768.00B NativeDictionaries: 102.53MiB Voxels-Native: 12.18MiB Pools Default for ParallelWorkTask Pooled Count: 9,694.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 1,348.00 Active (borrowed) Count: -1,061.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 383.00 Active (borrowed) Count: -966.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 197.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 213.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SkipWaitMonitor Pooled Count: 246.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ActionCompletion Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: unavailable Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PromiseTask Pooled Count: 232.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable AnimationsUsageTracker Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 0.00 Active (borrowed) Count: 30.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 238.00 Active (borrowed) Count: 22,179.00 Bytes Pooled: 2KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for MulticastCompletion Pooled Count: 16.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 50.00 Active (borrowed) Count: 237.00 Bytes Pooled: 400B ResourcePool Pooled Count: 47.00 Active (borrowed) Count: 383.00 Bytes Pooled: 376B ResourcePool Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 56B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 120.00 Bytes Pooled: 8B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 64B ResourcePool Pooled Count: 14,943.00 Active (borrowed) Count: 2,318.00 Bytes Pooled: 117KiB ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 101.00 Bytes Pooled: 0B ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B ResourcePool Pooled Count: 56.00 Active (borrowed) Count: 144.00 Bytes Pooled: 448B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 231.00 Bytes Pooled: 0B ResourcePool Pooled Count: 139.00 Active (borrowed) Count: 106.00 Bytes Pooled: 1KiB Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Sprite Batches Pooled Count: 80.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Font Batches Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Draw batches Pooled Count: 200.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,557.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 3,132.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 35.00 Bytes Pooled: 0B ResourcePool Pooled Count: 18.00 Active (borrowed) Count: 93.00 Bytes Pooled: 144B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 72B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 64B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active 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Pooled: 40B ResourcePool Pooled Count: 242.00 Active (borrowed) Count: 15,495.00 Bytes Pooled: 2KiB ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 16B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 615.00 Active (borrowed) Count: 1,402.00 Bytes Pooled: 5KiB ResourcePool Pooled Count: 127.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,016B ResourcePool Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 96B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,592.00 Bytes Pooled: 0B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for SendOrPostCompletion Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 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Pooled: 200B ResourcePool Pooled Count: 826.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 581.00 Bytes Pooled: 8B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 921.00 Active (borrowed) Count: 128.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 1,017.00 Active (borrowed) Count: 7.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for List`1 Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 8,239.00 Bytes Pooled: 0B Default for Dictionary`2 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 3.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 254.00 Active (borrowed) Count: 5,950.00 Bytes Pooled: 2KiB Default for ResourceLoadingTask Pooled Count: 332.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 1,056.00 Bytes Pooled: unavailable Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for StitchOperation Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CompoundStitchOperation Pooled Count: 69.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelUpdateBatchTracker Pooled Count: 66.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 5,610.00 Bytes Pooled: unavailable Default for ClipmapMeshJob Pooled Count: 108.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ClipmapResourceLoadingJob Pooled Count: 66.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VrVoxelMesh Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for VrSewGuide Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Default for ClipmapSewJob Pooled Count: 108.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for VoxelCell Pooled Count: 0.00 Active (borrowed) Count: 108.00 Bytes Pooled: unavailable Animation Clip Requests Pooled Count: 54.00 Active (borrowed) Count: 58.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 27.00 Active (borrowed) Count: 49.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 35.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Default for List`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 2.95GiB Used: 41.33MiB Pressure: 41.33MiB Pinned: 41.33MiB Graphics Budget: 2.21GiB Used: 1.18GiB Pressure: 647.35MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.08us Registered Resources: 0 Loaded Resources: 332 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 41.33MiB Pressure: 41.33MiB Pinned: 41.33MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.56us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.06us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 755.02MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 590.72us Registered Resources: 3,169 Loaded Resources: 3,169 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.21GiB Used: 1.18GiB Pressure: 647.35MiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Button: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/ThrusterHydro_7_5m: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/SuitLight: 0 event:/UI/Restore_health: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/UI/Block/DeleteBlock: 0 event:/UI/toolbar_select: 0 event:/UI/Block/PlaceBlock: 0 event:/UI/HudUnable: 0 event:/UI/ItemSizeR: 0 event:/UI/Block/RotateBlock: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ui_Terminal: 0 event:/SFX/Tool/PaintTool: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 33 Created: 33 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 19 FloatingObjects (Server): 0 Armor Blocks (Server): 56402 Simple Blocks (Server): 4686 Functional Blocks (Server): 1088 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 19 FloatingObjects (Client): 0 Armor Blocks (Client): 56402 Simple Blocks (Client): 4686 Functional Blocks (Client): 1088 TrashRemoval PlayerGridPCU: 0 Current: 179298 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 4554 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 157 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 3 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 94.9us Runtime Avg: 98.7us Optimization: 0.0 %