2025-12-07 13:34:48.294 - Main Thread -> Timezone (local - UTC): 1h 2025-12-07 13:34:48.294 - Main Thread -> App Version: 2.0.2.33 2025-12-07 13:34:48.296 - Main Thread -> VRage renderer started 2025-12-07 13:34:48.296 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-07 13:34:48.315 - Main Thread -> NvApi - Status: OK 2025-12-07 13:34:48.315 - Main Thread -> NvApi - Driver Version: 59144 (r591_37) 2025-12-07 13:34:48.315 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-07 13:34:48.324 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-07 13:34:48.324 - Main Thread -> AMD - Driver Version: Unknown 2025-12-07 13:34:48.330 - Main Thread -> Adapters.Adapters - Entering 2025-12-07 13:34:48.330 - Main Thread -> CreateDXGIFactory - Entering 2025-12-07 13:34:48.363 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-07 13:34:48.364 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-07 13:34:48.365 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-07 13:34:48.365 - Main Thread -> Using IDXGIFactory6: True 2025-12-07 13:34:48.365 - Main Thread -> Enumerating adapters by preference 2025-12-07 13:34:48.373 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3070 Ti - Entering 2025-12-07 13:34:48.373 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3070 Ti - Entering 2025-12-07 13:34:48.374 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3070 Ti - Exiting 2025-12-07 13:34:48.374 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3070 Ti - Entering 2025-12-07 13:34:48.607 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3070 Ti - Exiting 2025-12-07 13:34:48.805 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3070 Ti' has 48 RTX cores 2025-12-07 13:34:48.806 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3070 Ti - Exiting 2025-12-07 13:34:48.806 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3070 Ti outputs - Entering 2025-12-07 13:34:48.806 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 0 display mode list 2025-12-07 13:34:48.808 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 0 display mode list done 2025-12-07 13:34:48.812 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 0 refresh rate 2025-12-07 13:34:48.815 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 0 refresh rate done 2025-12-07 13:34:48.815 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 1 display mode list 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 1 display mode list done 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 1 refresh rate 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 1 refresh rate done 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 2 display mode list 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 2 display mode list done 2025-12-07 13:34:48.816 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 2 refresh rate 2025-12-07 13:34:48.817 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3070 Ti output 2 refresh rate done 2025-12-07 13:34:48.817 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3070 Ti outputs - Exiting 2025-12-07 13:34:48.817 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-07 13:34:48.817 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-07 13:34:48.817 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-07 13:34:48.817 - Main Thread -> Skipping software adapter 2025-12-07 13:34:48.817 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-07 13:34:48.819 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY6 DeviceName = NVIDIA GeForce RTX 3070 Ti OutputName = DISPLAY6 Description = DeviceId: 9346, Dedicated RAM: 8406433792, Shared RAM: 17153769472, Luid: 16863845, rev: 161, subsys id: 1347556450, vendor id: 4318, supported device: True AdapterLuid = 16863845 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1080 DesktopResolution = 2560, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8406433792 SharedRAM = 17153769472 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59144 (r591_37) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.48704 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-07 13:34:48.819 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY7 DeviceName = NVIDIA GeForce RTX 3070 Ti OutputName = DISPLAY7 Description = DeviceId: 9346, Dedicated RAM: 8406433792, Shared RAM: 17153769472, Luid: 16863845, rev: 161, subsys id: 1347556450, vendor id: 4318, supported device: True AdapterLuid = 16863845 OutputId = 1 DesktopBounds = Min:2560, 0 Max:4480, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8406433792 SharedRAM = 17153769472 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59144 (r591_37) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.48704 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-07 13:34:48.819 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY8 DeviceName = NVIDIA GeForce RTX 3070 Ti OutputName = DISPLAY8 Description = DeviceId: 9346, Dedicated RAM: 8406433792, Shared RAM: 17153769472, Luid: 16863845, rev: 161, subsys id: 1347556450, vendor id: 4318, supported device: True AdapterLuid = 16863845 OutputId = 2 DesktopBounds = Min:-1080, -426 Max:0, 1494 DesktopResolution = 1080, 1920 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8406433792 SharedRAM = 17153769472 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59144 (r591_37) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 22.48704 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-07 13:34:48.820 - Main Thread -> Adapter list composed 2025-12-07 13:34:48.840 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3070 Ti + DISPLAY6","DeviceName": "NVIDIA GeForce RTX 3070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 119880,"Denominator": 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Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 13:34:48.948 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 13:34:48.948 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-07 13:34:48.950 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-07 13:34:48.950 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-07 13:34:48.950 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-07 13:34:48.950 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-07 13:34:48.950 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-07 13:34:48.952 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 3070 Ti","FullScreen": true,"WindowedResolution": {"X": 1600,"Y": 900},"FullscreenResolution": {"X": 2560,"Y": 1080}}} 2025-12-07 13:34:48.954 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-07 13:34:48.956 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "NativeAA","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low"}} 2025-12-07 13:34:48.959 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.33"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3070 Ti","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2025-12-07 13:34:48.974 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3070 Ti", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 13:34:48.975 - Render thread -> IsD3D12Supported = True 2025-12-07 13:34:48.999 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-07 13:34:49.000 - Render thread -> Debug layer enabled: False 2025-12-07 13:34:49.001 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-07 13:34:49.192 - Render thread -> Direct Storage supported 2025-12-07 13:34:49.192 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-07 13:34:49.192 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-07 13:34:49.193 - Render thread -> Current Device Info: 2025-12-07 13:34:49.193 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-07 13:34:49.193 - Render thread -> OutputMergerLogicOp: True 2025-12-07 13:34:49.193 - Render thread -> MinPrecisionSupport: Bit16 2025-12-07 13:34:49.193 - Render thread -> TiledResourcesTier: Tier4 2025-12-07 13:34:49.194 - Render thread -> ResourceBindingTier: Tier3 2025-12-07 13:34:49.194 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-07 13:34:49.194 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-07 13:34:49.194 - Render thread -> ROVsSupported: True 2025-12-07 13:34:49.194 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-07 13:34:49.194 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-07 13:34:49.194 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-07 13:34:49.194 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-07 13:34:49.194 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-07 13:34:49.194 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-07 13:34:49.194 - Render thread -> ResourceHeapTier: Tier2 2025-12-07 13:34:49.194 - Render thread -> WaveOps: True 2025-12-07 13:34:49.194 - Render thread -> WaveLaneCountMin: 32 2025-12-07 13:34:49.194 - Render thread -> WaveLaneCountMax: 32 2025-12-07 13:34:49.194 - Render thread -> TotalLaneCount: 6144 2025-12-07 13:34:49.194 - Render thread -> ExpandedComputeResourceStates: True 2025-12-07 13:34:49.194 - Render thread -> Int64ShaderOps: True 2025-12-07 13:34:49.194 - Render thread -> DepthBoundsTestSupported: True 2025-12-07 13:34:49.194 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-07 13:34:49.194 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-07 13:34:49.194 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-07 13:34:49.194 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-07 13:34:49.194 - Render thread -> ViewInstancingTier: Tier3 2025-12-07 13:34:49.194 - Render thread -> BarycentricsSupported: True 2025-12-07 13:34:49.194 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-07 13:34:49.194 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-07 13:34:49.194 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-07 13:34:49.194 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-07 13:34:49.194 - Render thread -> RenderPassesTier: Tier0 2025-12-07 13:34:49.194 - Render thread -> RaytracingTier: Tier1_1 2025-12-07 13:34:49.194 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-07 13:34:49.194 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-07 13:34:49.195 - Render thread -> VariableShadingRateTier: Tier2 2025-12-07 13:34:49.195 - Render thread -> ShadingRateImageTileSize: 16 2025-12-07 13:34:49.195 - Render thread -> BackgroundProcessingSupported: True 2025-12-07 13:34:49.195 - Render thread -> MeshShaderTier: Tier1 2025-12-07 13:34:49.195 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-07 13:34:49.200 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-07 13:34:49.208 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-07 13:34:49.210 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-07 13:34:49.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-07 13:34:49.211 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-07 13:34:49.211 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-07 13:34:49.212 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6881280 Bytes 2025-12-07 13:34:49.214 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-07 13:34:49.215 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-07 13:34:49.348 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-07 13:34:49.348 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-07 13:34:49.348 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-07 13:34:49.348 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-07 13:34:49.350 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-07 13:34:49.350 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-07 13:34:49.350 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-07 13:34:49.351 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-07 13:34:49.360 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-07 13:34:49.360 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-07 13:34:49.377 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-07 13:34:49.377 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-07 13:34:49.378 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-07 13:34:49.378 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-07 13:34:49.380 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-07 13:34:49.380 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-07 13:34:49.381 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-07 13:34:49.381 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-07 13:34:49.382 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-07 13:34:49.383 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-07 13:34:49.383 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-07 13:34:49.385 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-07 13:34:49.404 - Render thread -> UseShaderAsserts: False 2025-12-07 13:34:49.404 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-07 13:34:49.404 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-07 13:34:49.405 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-07 13:34:49.405 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-07 13:34:49.405 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-07 13:34:49.406 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-07 13:34:49.409 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-07 13:34:49.409 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-07 13:34:49.411 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-07 13:34:49.411 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-07 13:34:49.411 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-07 13:34:49.411 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-07 13:34:49.413 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-07 13:34:49.413 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-07 13:34:49.414 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-07 13:34:49.414 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-07 13:34:49.414 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-07 13:34:49.414 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-07 13:34:49.417 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-07 13:34:49.418 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-07 13:34:49.430 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-07 13:34:49.439 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-07 13:34:49.448 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-07 13:34:49.448 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-07 13:34:49.454 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-07 13:34:49.455 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-07 13:34:49.456 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3070 Ti + DISPLAY6", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 13:34:49.474 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-07 13:34:49.475 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-07 13:34:49.476 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-07 13:34:49.476 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-07 13:34:49.477 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-07 13:34:49.477 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-07 13:34:49.487 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-07 13:34:49.487 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-07 13:34:49.495 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-07 13:34:49.495 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-07 13:34:49.496 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-07 13:34:49.496 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-07 13:34:49.522 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-07 13:34:49.522 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-07 13:34:49.540 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-07 13:34:49.540 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 13:34:49.540 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 13:34:49.540 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-07 13:34:49.540 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-07 13:34:49.542 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-07 13:34:49.547 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-07 13:34:49.631 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-07 13:34:49.632 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-07 13:34:49.634 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-07 13:34:49.634 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-07 13:34:49.634 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-07 13:34:49.634 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-07 13:34:49.634 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-07 13:34:49.635 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-07 13:34:49.635 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-07 13:34:49.636 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-07 13:34:49.636 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-07 13:34:49.636 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-07 13:34:49.637 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]]... 2025-12-07 13:34:49.637 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.33, Culture=neutral, PublicKeyToken=null]] 2025-12-07 13:34:49.728 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-07 13:34:49.728 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-07 13:34:49.749 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-07 13:34:49.754 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-07 13:34:49.754 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-07 13:34:49.756 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-07 13:34:49.756 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-07 13:34:49.795 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-07 13:34:49.797 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-07 13:34:49.811 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-07 13:34:49.819 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-07 13:34:50.005 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-07 13:34:50.005 - Render thread -> CreateMeshBuilders - Entering 2025-12-07 13:34:50.007 - Render thread -> CreateMeshBuilders - Exiting 2025-12-07 13:34:50.007 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-07 13:34:50.016 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-07 13:34:50.340 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-07 13:34:50.342 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.33" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3070 Ti + DISPLAY6", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2025-12-07 13:34:50.430 - Render thread -> VRAM report about missing bytes is changed from 6881280 Bytes to 9469952 Bytes 2025-12-07 13:34:50.985 - Render thread -> VRAM report about missing bytes is changed from 9469952 Bytes to 8470528 Bytes 2025-12-07 13:34:50.987 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 6005 MB 2025-12-07 13:34:50.987 - Render thread -> Info: Frame[19] - Available VRAM budget has changed: 5963 MB 2025-12-07 13:34:51.039 - Render thread -> VRAM report about missing bytes is changed from 8470528 Bytes to 144252928 Bytes 2025-12-07 13:34:51.040 - VRageWorker 3 -> Vertex 2025-12-07 13:34:51.041 - Render thread -> Info: Frame[21] - Available VRAM budget has changed: 5877 MB 2025-12-07 13:34:51.041 - Render thread -> Info: Frame[21] - Available VRAM budget has changed: 5835 MB 2025-12-07 13:34:51.042 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.042 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.042 - VRageWorker 9 -> Pixel 2025-12-07 13:34:51.042 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.042 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.042 - VRageWorker 9 -> Pixel 2025-12-07 13:34:51.042 - VRageWorker 4 -> Vertex 2025-12-07 13:34:51.042 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.042 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.042 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.042 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.072 - Render thread -> VRAM report about missing bytes is changed from 144252928 Bytes to 144191488 Bytes 2025-12-07 13:34:51.188 - VRageWorker 5 -> Vertex 2025-12-07 13:34:51.188 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.188 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.188 - VRageWorker 5 -> Pixel 2025-12-07 13:34:51.188 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.188 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.190 - VRageWorker 5 -> Vertex 2025-12-07 13:34:51.190 - VRageWorker 5 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.190 - VRageWorker 5 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.193 - VRageWorker 9 -> Pixel 2025-12-07 13:34:51.193 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.193 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.309 - VRageWorker 3 -> Vertex 2025-12-07 13:34:51.310 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.310 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.310 - VRageWorker 12 -> Pixel 2025-12-07 13:34:51.310 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.310 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.311 - VRageWorker 8 -> Vertex 2025-12-07 13:34:51.311 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.311 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.311 - VRageWorker 8 -> Pixel 2025-12-07 13:34:51.311 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.311 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.472 - VRageWorker 1 -> Vertex 2025-12-07 13:34:51.472 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.472 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.473 - VRageWorker 12 -> Pixel 2025-12-07 13:34:51.473 - VRageWorker 1 -> Vertex 2025-12-07 13:34:51.473 - VRageWorker 8 -> Pixel 2025-12-07 13:34:51.473 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.473 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.474 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.474 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.475 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.475 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.570 - VRageWorker 4 -> Vertex 2025-12-07 13:34:51.570 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.570 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.570 - VRageWorker 8 -> Pixel 2025-12-07 13:34:51.570 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.570 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.570 - VRageWorker 4 -> Vertex 2025-12-07 13:34:51.570 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.570 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.570 - VRageWorker 12 -> Pixel 2025-12-07 13:34:51.570 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.570 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.644 - VRageWorker 13 -> Vertex 2025-12-07 13:34:51.644 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.644 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.644 - VRageWorker 2 -> Pixel 2025-12-07 13:34:51.644 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.644 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.644 - VRageWorker 13 -> Vertex 2025-12-07 13:34:51.644 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.644 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.644 - VRageWorker 2 -> Pixel 2025-12-07 13:34:51.644 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.644 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.683 - VRageWorker 10 -> Vertex 2025-12-07 13:34:51.683 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.683 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.683 - VRageWorker 11 -> Pixel 2025-12-07 13:34:51.683 - VRageWorker 11 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.683 - VRageWorker 11 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.684 - VRageWorker 13 -> Vertex 2025-12-07 13:34:51.684 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.684 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.684 - VRageWorker 7 -> Pixel 2025-12-07 13:34:51.684 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.684 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.724 - VRageWorker 4 -> Vertex 2025-12-07 13:34:51.724 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.724 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.730 - VRageWorker 6 -> Pixel 2025-12-07 13:34:51.731 - VRageWorker 7 -> Vertex 2025-12-07 13:34:51.731 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.731 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-07 13:34:51.731 - VRageWorker 8 -> Pixel 2025-12-07 13:34:51.731 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.731 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:51.731 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-07 13:34:51.731 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-07 13:34:52.055 - Render thread -> Info: Frame[73] - Available VRAM budget has changed: 5732 MB 2025-12-07 13:34:55.287 - Render thread -> VRAM report about missing bytes is changed from 144191488 Bytes to 156053504 Bytes 2025-12-07 13:34:57.203 - Render thread -> VRAM report about missing bytes is changed from 156053504 Bytes to 156094464 Bytes 2025-12-07 13:38:10.869 - Render thread -> VRAM report about missing bytes is changed from 156094464 Bytes to 156160000 Bytes 2025-12-07 13:46:14.556 - Render thread -> Info: Frame[41023] - Available VRAM budget has changed: 5681 MB 2025-12-07 13:46:15.245 - Render thread -> VRAM report about missing bytes is changed from 156160000 Bytes to 160624640 Bytes 2025-12-07 13:46:15.245 - Render thread -> Info: Frame[41047] - Available VRAM budget has changed: 5418 MB 2025-12-07 13:46:15.245 - Render thread -> Info: Frame[41047] - Available VRAM budget has changed: 5323 MB 2025-12-07 13:46:15.255 - Render thread -> VRAM report about missing bytes is changed from 160624640 Bytes to 160886784 Bytes 2025-12-07 13:46:15.264 - Render thread -> VRAM report about missing bytes is changed from 160886784 Bytes to 161624064 Bytes 2025-12-07 13:46:15.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-07 13:46:15.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-07 13:46:15.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-07 13:46:15.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-07 13:46:15.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-07 13:46:15.727 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-07 13:46:15.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-07 13:46:15.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-07 13:46:15.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-07 13:46:15.922 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-07 13:46:15.922 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-07 13:46:15.922 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-07 13:46:15.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-07 13:46:15.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-07 13:46:15.923 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-07 13:46:15.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-07 13:46:15.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-07 13:46:15.924 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-07 13:46:15.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-07 13:46:15.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-07 13:46:15.925 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-07 13:46:15.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-07 13:46:15.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-07 13:46:15.926 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-07 13:46:15.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-07 13:46:15.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-07 13:46:15.927 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-07 13:46:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-07 13:46:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-07 13:46:15.928 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-07 13:46:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-07 13:46:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-07 13:46:15.929 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-07 13:46:15.931 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-07 13:46:15.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-07 13:46:15.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-07 13:46:15.933 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-07 13:46:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-07 13:46:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-07 13:46:15.936 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-07 13:46:15.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-07 13:46:15.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-07 13:46:15.937 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-07 13:46:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-07 13:46:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-07 13:46:15.938 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-07 13:46:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-07 13:46:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-07 13:46:15.942 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-07 13:46:15.943 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-07 13:46:15.943 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-07 13:46:15.943 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-07 13:46:15.944 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-07 13:46:15.944 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-07 13:46:15.944 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-07 13:46:16.560 - Render thread -> VRAM report about missing bytes is changed from 161624064 Bytes to 161357824 Bytes 2025-12-07 13:46:16.561 - Render thread -> Info: Frame[41073] - Available VRAM budget has changed: 5335 MB 2025-12-07 13:46:16.561 - Render thread -> Info: Frame[41073] - Available VRAM budget has changed: 5212 MB 2025-12-07 13:46:16.627 - Render thread -> VRAM report about missing bytes is changed from 161357824 Bytes to 161914880 Bytes 2025-12-07 13:46:16.700 - Render thread -> VRAM report about missing bytes is changed from 161914880 Bytes to 162570240 Bytes 2025-12-07 13:46:16.702 - Render thread -> Info: Frame[41075] - Available VRAM budget has changed: 3429 MB 2025-12-07 13:46:16.702 - Render thread -> Info: Frame[41075] - Available VRAM budget has changed: 3135 MB 2025-12-07 13:46:16.760 - Render thread -> VRAM report about missing bytes is changed from 162570240 Bytes to 168906752 Bytes 2025-12-07 13:46:16.828 - Render thread -> VRAM report about missing bytes is changed from 168906752 Bytes to 165810176 Bytes 2025-12-07 13:46:27.460 - Render thread -> VRAM report about missing bytes is changed from 165810176 Bytes to 165785600 Bytes 2025-12-07 13:46:27.482 - Render thread -> VRAM report about missing bytes is changed from 165785600 Bytes to 165711872 Bytes 2025-12-07 13:46:27.488 - Render thread -> VRAM report about missing bytes is changed from 165711872 Bytes to 165756928 Bytes 2025-12-07 13:46:27.500 - Render thread -> VRAM report about missing bytes is changed from 165756928 Bytes to 165826560 Bytes 2025-12-07 13:46:27.616 - Render thread -> VRAM report about missing bytes is changed from 165826560 Bytes to 165740544 Bytes 2025-12-07 13:46:27.646 - Render thread -> VRAM report about missing bytes is changed from 165740544 Bytes to 165814272 Bytes 2025-12-07 13:46:27.661 - Render thread -> VRAM report about missing bytes is changed from 165814272 Bytes to 165851136 Bytes 2025-12-07 13:46:27.866 - Render thread -> VRAM report about missing bytes is changed from 165851136 Bytes to 165818368 Bytes 2025-12-07 13:46:27.894 - Render thread -> VRAM report about missing bytes is changed from 165818368 Bytes to 165867520 Bytes 2025-12-07 13:46:28.163 - Render thread -> VRAM report about missing bytes is changed from 165867520 Bytes to 165900288 Bytes 2025-12-07 13:46:33.177 - Render thread -> VRAM report about missing bytes is changed from 165900288 Bytes to 165715968 Bytes 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-1 created with rcb: 50841316 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-2 created with rcb: 50740628 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-3 created with rcb: 26655266 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-4 created with rcb: 46435949 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-5 created with rcb: 31989501 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-6 created with rcb: 27175449 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-7 created with rcb: 60624719 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-8 created with rcb: 66566682 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-9 created with rcb: 45533081 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-10 created with rcb: 12842701 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-11 created with rcb: 26560782 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-12 created with rcb: 41500116 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-13 created with rcb: 2141588 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-14 created with rcb: 45541418 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-15 created with rcb: 30344226 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-16 created with rcb: 46044511 2025-12-07 13:46:34.031 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-07 13:46:34.032 - Render thread -> Frame [42100] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-17 created with rcb: 51857447 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-18 created with rcb: 46044511 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-19 created with rcb: 30344226 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-20 created with rcb: 45541418 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-21 created with rcb: 66566682 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-22 created with rcb: 45533081 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-23 created with rcb: 12842701 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-24 created with rcb: 60624719 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-25 created with rcb: 50740628 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-26 created with rcb: 31989501 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-27 created with rcb: 50841316 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-17 processed in 1 frames. 2025-12-07 13:46:34.043 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-18 processed in 1 frames. 2025-12-07 13:46:34.044 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-19 processed in 1 frames. 2025-12-07 13:46:34.044 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-20 processed in 1 frames. 2025-12-07 13:46:34.052 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-07 13:46:34.054 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-07 13:46:34.054 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-07 13:46:34.055 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-07 13:46:34.055 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-07 13:46:34.055 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-07 13:46:34.055 - Render thread -> Frame [42101] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> VRAM report about missing bytes is changed from 165715968 Bytes to 169385984 Bytes 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-28 created with rcb: 16106437 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-29 created with rcb: 43669859 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-30 created with rcb: 46044511 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-31 created with rcb: 51857447 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-32 created with rcb: 65634658 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-33 created with rcb: 30344226 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-34 created with rcb: 14035358 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-35 created with rcb: 45541418 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-36 created with rcb: 27175449 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-37 created with rcb: 62681379 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-38 created with rcb: 14582209 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-39 created with rcb: 35632981 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-40 created with rcb: 9246371 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-41 created with rcb: 47546033 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-42 created with rcb: 60099783 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-43 created with rcb: 34719344 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-44 created with rcb: 24873224 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-45 created with rcb: 62954915 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-46 created with rcb: 23826698 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-47 created with rcb: 48929935 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-48 created with rcb: 49404919 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-49 created with rcb: 24413046 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-50 created with rcb: 3292126 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-51 created with rcb: 56080683 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-52 created with rcb: 9001193 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-53 created with rcb: 17604078 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-54 created with rcb: 26655266 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-55 created with rcb: 29467305 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-56 created with rcb: 62232156 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-57 created with rcb: 46946935 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-58 created with rcb: 20923604 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-59 created with rcb: 9992881 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-60 created with rcb: 64978846 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-61 created with rcb: 44090681 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-62 created with rcb: 42311628 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-63 created with rcb: 45931790 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-64 created with rcb: 5313774 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-65 created with rcb: 62310014 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-66 created with rcb: 10436007 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-67 created with rcb: 2598000 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-68 created with rcb: 46971213 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-69 created with rcb: 34176796 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-70 created with rcb: 32615298 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-71 created with rcb: 12000873 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-72 created with rcb: 13153567 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-73 created with rcb: 14783420 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-74 created with rcb: 21995472 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-75 created with rcb: 8985426 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-76 created with rcb: 46433055 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-77 created with rcb: 42403823 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-78 created with rcb: 60830899 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-79 created with rcb: 23194774 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-80 created with rcb: 29150327 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-81 created with rcb: 14697751 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-82 created with rcb: 63150204 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-83 created with rcb: 5572397 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-84 created with rcb: 21920577 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-85 created with rcb: 48473946 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-86 created with rcb: 66566682 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-87 created with rcb: 2395025 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-88 created with rcb: 44405219 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-89 created with rcb: 31989501 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-90 created with rcb: 50740628 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-91 created with rcb: 60624719 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-92 created with rcb: 12842701 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-93 created with rcb: 45533081 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-94 created with rcb: 29125092 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-95 created with rcb: 38591646 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-96 created with rcb: 64919920 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-07 13:46:34.078 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-07 13:46:34.079 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-07 13:46:34.080 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-07 13:46:34.096 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-07 13:46:34.097 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-07 13:46:34.097 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-07 13:46:34.098 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-07 13:46:34.098 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-07 13:46:34.098 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-07 13:46:34.098 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-07 13:46:34.098 - Render thread -> Frame [42102] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-07 13:46:34.108 - Render thread -> VRAM report about missing bytes is changed from 169385984 Bytes to 169324544 Bytes 2025-12-07 13:46:34.129 - Render thread -> VRAM report about missing bytes is changed from 169324544 Bytes to 169385984 Bytes 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-97 created with rcb: 50841316 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-98 created with rcb: 64919920 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-99 created with rcb: 38591646 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-100 created with rcb: 29125092 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-101 created with rcb: 45533081 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-102 created with rcb: 12842701 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-103 created with rcb: 21682537 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-104 created with rcb: 60624719 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-105 created with rcb: 50740628 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-106 created with rcb: 44405219 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-107 created with rcb: 2395025 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-108 created with rcb: 66566682 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-109 created with rcb: 48473946 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-110 created with rcb: 21920577 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-111 created with rcb: 5572397 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-112 created with rcb: 63150204 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-113 created with rcb: 14697751 2025-12-07 13:46:34.160 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-114 created with rcb: 46435949 2025-12-07 13:46:34.208 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-07 13:46:34.209 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-07 13:46:34.209 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-07 13:46:34.209 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-07 13:46:34.209 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-07 13:46:34.209 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-07 13:46:34.222 - Render thread -> Frame [42108] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-07 13:46:34.259 - Render thread -> VRAM report about missing bytes is changed from 169385984 Bytes to 175239168 Bytes 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-115 created with rcb: 15828878 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-116 created with rcb: 41338313 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-117 created with rcb: 48363374 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-118 created with rcb: 42403823 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-119 created with rcb: 60830899 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-120 created with rcb: 59111152 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-121 created with rcb: 21995472 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-122 created with rcb: 13153567 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-123 created with rcb: 46433055 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-124 created with rcb: 8985426 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-125 created with rcb: 34176796 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-126 created with rcb: 46971213 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-127 created with rcb: 2598000 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-128 created with rcb: 10436007 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-129 created with rcb: 62310014 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-130 created with rcb: 5313774 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-131 created with rcb: 12000873 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-132 created with rcb: 42311628 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-133 created with rcb: 44090681 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-134 created with rcb: 64978846 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-135 created with rcb: 9992881 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-136 created with rcb: 20923604 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-137 created with rcb: 46946935 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-138 created with rcb: 62232156 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-139 created with rcb: 29467305 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-140 created with rcb: 26655266 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-141 created with rcb: 17604078 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-142 created with rcb: 9001193 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-143 created with rcb: 56080683 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-144 created with rcb: 3292126 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-145 created with rcb: 24413046 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-146 created with rcb: 29150327 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-147 created with rcb: 66794658 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-148 created with rcb: 43131589 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-149 created with rcb: 62954915 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-150 created with rcb: 24873224 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-151 created with rcb: 45931790 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-152 created with rcb: 21682537 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-153 created with rcb: 12842701 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-154 created with rcb: 29125092 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-155 created with rcb: 31989501 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-156 created with rcb: 38591646 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-157 created with rcb: 50841316 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-158 created with rcb: 34719344 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-159 created with rcb: 60099783 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-160 created with rcb: 47546033 2025-12-07 13:46:34.259 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-161 created with rcb: 45533081 2025-12-07 13:46:34.260 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-162 created with rcb: 49404919 2025-12-07 13:46:34.260 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-163 created with rcb: 35632981 2025-12-07 13:46:34.260 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-164 created with rcb: 48929935 2025-12-07 13:46:34.260 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-165 created with rcb: 27175449 2025-12-07 13:46:34.260 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-166 created with rcb: 45541418 2025-12-07 13:46:34.262 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-104 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-105 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-106 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-107 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-108 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-109 processed in 2 frames. 2025-12-07 13:46:34.264 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-110 processed in 2 frames. 2025-12-07 13:46:34.265 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-111 processed in 2 frames. 2025-12-07 13:46:34.265 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-112 processed in 2 frames. 2025-12-07 13:46:34.265 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-113 processed in 2 frames. 2025-12-07 13:46:34.278 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-114 processed in 2 frames. 2025-12-07 13:46:34.287 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-07 13:46:34.302 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-07 13:46:34.308 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-07 13:46:34.308 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-07 13:46:34.308 - Render thread -> Frame [42109] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-07 13:46:34.361 - Render thread -> VRAM report about missing bytes is changed from 175239168 Bytes to 175017984 Bytes 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-167 created with rcb: 62681379 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-168 created with rcb: 14035358 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-169 created with rcb: 23826698 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-170 created with rcb: 63330781 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-171 created with rcb: 63150204 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-172 created with rcb: 46435949 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-173 created with rcb: 14697751 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-174 created with rcb: 15828878 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-175 created with rcb: 14582209 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-176 created with rcb: 48473946 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-177 created with rcb: 30344226 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-178 created with rcb: 21920577 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-179 created with rcb: 44405219 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-180 created with rcb: 50740628 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-181 created with rcb: 60624719 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-182 created with rcb: 66566682 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-183 created with rcb: 65634658 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-184 created with rcb: 64919920 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-185 created with rcb: 41338313 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-186 created with rcb: 42403823 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-187 created with rcb: 60830899 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-188 created with rcb: 5572397 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-189 created with rcb: 16106437 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-190 created with rcb: 18168361 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-191 created with rcb: 14257595 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-192 created with rcb: 66131617 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-193 created with rcb: 45746828 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-194 created with rcb: 16661053 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-195 created with rcb: 2395025 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-196 created with rcb: 2992231 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-197 created with rcb: 16823732 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-198 created with rcb: 51857447 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-199 created with rcb: 59266018 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-200 created with rcb: 10705617 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-201 created with rcb: 46044511 2025-12-07 13:46:34.361 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-202 created with rcb: 29939339 2025-12-07 13:46:34.362 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-120 processed in 2 frames. 2025-12-07 13:46:34.363 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-121 processed in 2 frames. 2025-12-07 13:46:34.363 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-122 processed in 2 frames. 2025-12-07 13:46:34.364 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-123 processed in 2 frames. 2025-12-07 13:46:34.373 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-124 processed in 2 frames. 2025-12-07 13:46:34.374 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-125 processed in 2 frames. 2025-12-07 13:46:34.374 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-126 processed in 2 frames. 2025-12-07 13:46:34.375 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-127 processed in 2 frames. 2025-12-07 13:46:34.376 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-128 processed in 2 frames. 2025-12-07 13:46:34.376 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-129 processed in 2 frames. 2025-12-07 13:46:34.376 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-130 processed in 2 frames. 2025-12-07 13:46:34.378 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-131 processed in 2 frames. 2025-12-07 13:46:34.378 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-132 processed in 2 frames. 2025-12-07 13:46:34.378 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-133 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-134 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-135 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-136 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-137 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-138 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-139 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-140 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-141 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-142 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-143 processed in 2 frames. 2025-12-07 13:46:34.379 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-144 processed in 2 frames. 2025-12-07 13:46:34.380 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-145 processed in 2 frames. 2025-12-07 13:46:34.388 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-146 processed in 2 frames. 2025-12-07 13:46:34.402 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-147 processed in 2 frames. 2025-12-07 13:46:34.405 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-148 processed in 2 frames. 2025-12-07 13:46:34.406 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-149 processed in 2 frames. 2025-12-07 13:46:34.409 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-150 processed in 2 frames. 2025-12-07 13:46:34.425 - Render thread -> Frame [42110] Parallel Render Command Batch RCB-151 processed in 2 frames. 2025-12-07 13:46:34.477 - Render thread -> VRAM report about missing bytes is changed from 175017984 Bytes to 175071232 Bytes 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-203 created with rcb: 41500116 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-204 created with rcb: 29150327 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-205 created with rcb: 26560782 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-206 created with rcb: 3292126 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-207 created with rcb: 56080683 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-208 created with rcb: 9001193 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-209 created with rcb: 24413046 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-210 created with rcb: 17604078 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-211 created with rcb: 26655266 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-212 created with rcb: 20290533 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-213 created with rcb: 29467305 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-214 created with rcb: 62232156 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-215 created with rcb: 46946935 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-216 created with rcb: 20923604 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-217 created with rcb: 9992881 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-218 created with rcb: 55782249 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-219 created with rcb: 12000873 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-220 created with rcb: 66794658 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-221 created with rcb: 5313774 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-222 created with rcb: 62310014 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-223 created with rcb: 10436007 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-224 created with rcb: 2598000 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-225 created with rcb: 31611428 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-226 created with rcb: 64978846 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-227 created with rcb: 45931790 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-228 created with rcb: 62954915 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-229 created with rcb: 339816 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-230 created with rcb: 34176796 2025-12-07 13:46:34.477 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-231 created with rcb: 8985426 2025-12-07 13:46:34.478 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-152 processed in 3 frames. 2025-12-07 13:46:34.479 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-153 processed in 3 frames. 2025-12-07 13:46:34.479 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-154 processed in 3 frames. 2025-12-07 13:46:34.487 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-155 processed in 3 frames. 2025-12-07 13:46:34.487 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-156 processed in 3 frames. 2025-12-07 13:46:34.487 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-157 processed in 3 frames. 2025-12-07 13:46:34.487 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-158 processed in 3 frames. 2025-12-07 13:46:34.488 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-159 processed in 3 frames. 2025-12-07 13:46:34.488 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-160 processed in 3 frames. 2025-12-07 13:46:34.497 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-161 processed in 3 frames. 2025-12-07 13:46:34.503 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-162 processed in 3 frames. 2025-12-07 13:46:34.504 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-163 processed in 3 frames. 2025-12-07 13:46:34.511 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-164 processed in 3 frames. 2025-12-07 13:46:34.512 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-165 processed in 3 frames. 2025-12-07 13:46:34.512 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-166 processed in 3 frames. 2025-12-07 13:46:34.514 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-167 processed in 2 frames. 2025-12-07 13:46:34.517 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-168 processed in 2 frames. 2025-12-07 13:46:34.531 - Render thread -> Frame [42111] Parallel Render Command Batch RCB-169 processed in 2 frames. 2025-12-07 13:46:34.566 - Render thread -> VRAM report about missing bytes is changed from 175071232 Bytes to 175132672 Bytes 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-232 created with rcb: 44090681 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-233 created with rcb: 20016709 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-234 created with rcb: 42311628 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-235 created with rcb: 12842701 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-236 created with rcb: 21682537 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-237 created with rcb: 21995472 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-238 created with rcb: 59111152 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-239 created with rcb: 6941530 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-240 created with rcb: 58828464 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-241 created with rcb: 14236687 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-242 created with rcb: 29125092 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-243 created with rcb: 46971213 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-244 created with rcb: 48363374 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-245 created with rcb: 24873224 2025-12-07 13:46:34.567 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-246 created with rcb: 43131589 2025-12-07 13:46:34.583 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-170 processed in 3 frames. 2025-12-07 13:46:34.584 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-171 processed in 3 frames. 2025-12-07 13:46:34.584 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-172 processed in 3 frames. 2025-12-07 13:46:34.587 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-173 processed in 3 frames. 2025-12-07 13:46:34.588 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-174 processed in 3 frames. 2025-12-07 13:46:34.593 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-175 processed in 3 frames. 2025-12-07 13:46:34.594 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-176 processed in 3 frames. 2025-12-07 13:46:34.599 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-177 processed in 3 frames. 2025-12-07 13:46:34.601 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-178 processed in 3 frames. 2025-12-07 13:46:34.601 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-179 processed in 3 frames. 2025-12-07 13:46:34.601 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-180 processed in 3 frames. 2025-12-07 13:46:34.602 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-181 processed in 3 frames. 2025-12-07 13:46:34.605 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-182 processed in 3 frames. 2025-12-07 13:46:34.605 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-183 processed in 3 frames. 2025-12-07 13:46:34.611 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-184 processed in 3 frames. 2025-12-07 13:46:34.614 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-185 processed in 3 frames. 2025-12-07 13:46:34.615 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-186 processed in 3 frames. 2025-12-07 13:46:34.616 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-187 processed in 3 frames. 2025-12-07 13:46:34.626 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-188 processed in 3 frames. 2025-12-07 13:46:34.626 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-189 processed in 3 frames. 2025-12-07 13:46:34.626 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-190 processed in 3 frames. 2025-12-07 13:46:34.626 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-191 processed in 3 frames. 2025-12-07 13:46:34.626 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-192 processed in 3 frames. 2025-12-07 13:46:34.627 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-193 processed in 3 frames. 2025-12-07 13:46:34.627 - Render thread -> Frame [42112] Parallel Render Command Batch RCB-194 processed in 3 frames. 2025-12-07 13:46:34.661 - Render thread -> VRAM report about missing bytes is changed from 175132672 Bytes to 175239168 Bytes 2025-12-07 13:46:34.661 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-247 created with rcb: 32615298 2025-12-07 13:46:34.661 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-248 created with rcb: 46433055 2025-12-07 13:46:34.661 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-195 processed in 4 frames. 2025-12-07 13:46:34.672 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-196 processed in 4 frames. 2025-12-07 13:46:34.672 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-197 processed in 4 frames. 2025-12-07 13:46:34.678 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-198 processed in 4 frames. 2025-12-07 13:46:34.678 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-199 processed in 4 frames. 2025-12-07 13:46:34.681 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-200 processed in 4 frames. 2025-12-07 13:46:34.687 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-201 processed in 4 frames. 2025-12-07 13:46:34.690 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-202 processed in 4 frames. 2025-12-07 13:46:34.705 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-203 processed in 3 frames. 2025-12-07 13:46:34.705 - Render thread -> Frame [42113] Parallel Render Command Batch RCB-204 processed in 3 frames. 2025-12-07 13:46:34.751 - Render thread -> VRAM report about missing bytes is changed from 175239168 Bytes to 175419392 Bytes 2025-12-07 13:46:34.751 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-249 created with rcb: 43669859 2025-12-07 13:46:34.755 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-205 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-206 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-207 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-208 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-209 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-210 processed in 4 frames. 2025-12-07 13:46:34.756 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-211 processed in 4 frames. 2025-12-07 13:46:34.761 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-212 processed in 4 frames. 2025-12-07 13:46:34.761 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-213 processed in 4 frames. 2025-12-07 13:46:34.761 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-214 processed in 4 frames. 2025-12-07 13:46:34.761 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-215 processed in 4 frames. 2025-12-07 13:46:34.762 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-216 processed in 4 frames. 2025-12-07 13:46:34.762 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-217 processed in 4 frames. 2025-12-07 13:46:34.767 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-218 processed in 4 frames. 2025-12-07 13:46:34.767 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-219 processed in 4 frames. 2025-12-07 13:46:34.767 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-220 processed in 4 frames. 2025-12-07 13:46:34.767 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-221 processed in 4 frames. 2025-12-07 13:46:34.768 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-222 processed in 4 frames. 2025-12-07 13:46:34.768 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-223 processed in 4 frames. 2025-12-07 13:46:34.768 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-224 processed in 4 frames. 2025-12-07 13:46:34.801 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-225 processed in 4 frames. 2025-12-07 13:46:34.807 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-226 processed in 4 frames. 2025-12-07 13:46:34.808 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-227 processed in 4 frames. 2025-12-07 13:46:34.808 - Render thread -> Frame [42114] Parallel Render Command Batch RCB-228 processed in 4 frames. 2025-12-07 13:46:34.844 - Render thread -> VRAM report about missing bytes is changed from 175419392 Bytes to 175427584 Bytes 2025-12-07 13:46:34.844 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-250 created with rcb: 2141588 2025-12-07 13:46:34.845 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-229 processed in 5 frames. 2025-12-07 13:46:34.846 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-230 processed in 5 frames. 2025-12-07 13:46:34.847 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-231 processed in 5 frames. 2025-12-07 13:46:34.856 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-232 processed in 4 frames. 2025-12-07 13:46:34.872 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-233 processed in 4 frames. 2025-12-07 13:46:34.882 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-234 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-235 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-236 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-237 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-238 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-239 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-240 processed in 4 frames. 2025-12-07 13:46:34.883 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-241 processed in 4 frames. 2025-12-07 13:46:34.884 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-242 processed in 4 frames. 2025-12-07 13:46:34.893 - Render thread -> Frame [42115] Parallel Render Command Batch RCB-243 processed in 4 frames. 2025-12-07 13:46:34.929 - Render thread -> VRAM report about missing bytes is changed from 175427584 Bytes to 175489024 Bytes 2025-12-07 13:46:34.929 - Render thread -> Frame [42116] Parallel Render Command Batch RCB-251 created with rcb: 20786534 2025-12-07 13:46:34.930 - Render thread -> Frame [42116] Parallel Render Command Batch RCB-244 processed in 5 frames. 2025-12-07 13:46:34.937 - Render thread -> Frame [42116] Parallel Render Command Batch RCB-245 processed in 5 frames. 2025-12-07 13:46:34.941 - Render thread -> Frame [42116] Parallel Render Command Batch RCB-246 processed in 5 frames. 2025-12-07 13:46:34.986 - Render thread -> Frame [42116] Parallel Render Command Batch RCB-247 processed in 4 frames. 2025-12-07 13:46:35.020 - Render thread -> VRAM report about missing bytes is changed from 175489024 Bytes to 175644672 Bytes 2025-12-07 13:46:35.020 - Render thread -> Frame [42117] Parallel Render Command Batch RCB-252 created with rcb: 13153567 2025-12-07 13:46:35.030 - Render thread -> Frame [42117] Parallel Render Command Batch RCB-248 processed in 5 frames. 2025-12-07 13:46:35.063 - Render thread -> Frame [42117] Parallel Render Command Batch RCB-249 processed in 4 frames. 2025-12-07 13:46:35.106 - Render thread -> VRAM report about missing bytes is changed from 175644672 Bytes to 175554560 Bytes 2025-12-07 13:46:35.106 - Render thread -> Frame [42118] Parallel Render Command Batch RCB-253 created with rcb: 14783420 2025-12-07 13:46:35.131 - Render thread -> Frame [42118] Parallel Render Command Batch RCB-250 processed in 4 frames. 2025-12-07 13:46:35.205 - Render thread -> Frame [42119] Parallel Render Command Batch RCB-254 created with rcb: 23194774 2025-12-07 13:46:35.219 - Render thread -> Frame [42119] Parallel Render Command Batch RCB-251 processed in 4 frames. 2025-12-07 13:46:35.243 - Render thread -> Frame [42119] Parallel Render Command Batch RCB-252 processed in 3 frames. 2025-12-07 13:46:35.297 - Render thread -> VRAM report about missing bytes is changed from 175554560 Bytes to 175644672 Bytes 2025-12-07 13:46:35.334 - Render thread -> Frame [42120] Parallel Render Command Batch RCB-253 processed in 3 frames. 2025-12-07 13:46:35.393 - Render thread -> VRAM report about missing bytes is changed from 175644672 Bytes to 175665152 Bytes 2025-12-07 13:46:35.450 - Render thread -> Frame [42121] Parallel Render Command Batch RCB-254 processed in 3 frames.