2025-12-05 16:48:15.672 - Main Thread -> Timezone (local - UTC): 1h 2025-12-05 16:48:15.676 - Main Thread -> App Version: 2.0.2.29 2025-12-05 16:48:15.684 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 05/12/2025 16:48:15 2025-12-05 16:48:15.738 - Main Thread -> Running application with arguments: 2025-12-05 16:48:15.738 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-05 16:48:15.945 - Main Thread -> Environment.ProcessorCount: 12 2025-12-05 16:48:15.945 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-05 16:48:15.945 - Main Thread -> Environment.CommandLine: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-05 16:48:15.945 - Main Thread -> Environment.CurrentDirectory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-05 16:48:16.002 - Main Thread -> CPU: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz, 12/6 Logical/Physical Cores, 4104MHz Nominal Maximum Frequency 2025-12-05 16:48:16.002 - Main Thread -> IntPtr.Size: 8 2025-12-05 16:48:16.002 - Main Thread -> Default Culture: fr-FR 2025-12-05 16:48:16.002 - Main Thread -> Default UI Culture: fr-FR 2025-12-05 16:48:16.003 - Main Thread -> LogEnvironmentInformation - START 2025-12-05 16:48:16.008 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-12-05 16:48:16.008 - Main Thread -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2025-12-05 16:48:16.017 - Main Thread -> Virtualized: False 2025-12-05 16:48:16.019 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz 2025-12-05 16:48:16.020 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 17,045,073,920 bytes 2025-12-05 16:48:16.020 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-05 16:48:16.020 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 10,529,415,168 bytes 2025-12-05 16:48:16.020 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,272,556,032 bytes 2025-12-05 16:48:16.024 - Main Thread -> Drive C: | Capacity: 999,542,505,472 bytes | Free space: 228,461,711,360 bytes 2025-12-05 16:48:16.024 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 189,561,442,304 bytes 2025-12-05 16:48:16.060 - Main Thread -> LogEnvironmentInformation - END 2025-12-05 16:48:16.162 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-05 16:48:16.166 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-05 16:48:16.315 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-05 16:48:16.325 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-05 16:48:16.347 - Main Thread -> Initializing Engine... 2025-12-05 16:48:16.412 - Main Thread -> Initializing LibraryEngineComponent 2025-12-05 16:48:16.413 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-05 16:48:16.413 - Main Thread -> Workers configured. 2025-12-05 16:48:16.414 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-05 16:48:16.414 - Main Thread -> Command line argument 0: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-05 16:48:16.414 - Main Thread -> Working directory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-05 16:48:16.414 - Main Thread -> App Data Path: C:\Users\Utilisateur\AppData\Roaming\SpaceEngineers2 2025-12-05 16:48:16.414 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-05 16:48:16.419 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:48:16.420 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:48:16.422 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-05 16:48:16.422 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Utilisateur\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-05 16:48:16.436 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-05 16:48:16.534 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-05 16:48:16.534 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2025-12-05 16:48:16.535 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-05 16:48:16.535 - Main Thread -> Initializing WatchdogComponent 2025-12-05 16:48:16.537 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-05 16:48:16.565 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-05 16:48:16.567 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-05 16:48:16.586 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-05T15:47:57.4316791Z"}] LatestGame: {"Name": "$Content:CRF"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-05 16:48:16.589 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-05 16:48:16.594 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3060" FullScreen: true WindowedResolution: {"X": 3840,"Y": 2160} FullscreenResolution: {"X": 1366,"Y": 768} 2025-12-05 16:48:16.649 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "UltraPerformance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2025-12-05 16:48:16.650 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-05 16:48:16.653 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-05 16:48:16.661 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-05 16:48:16.833 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-05 16:48:17.434 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:48:17.434 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-05 16:48:17.439 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:48:17.448 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-05 16:48:17.448 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-05 16:48:17.506 - Main Thread -> Info: Started loading definition set Engine 2025-12-05 16:48:17.659 - Main Thread -> Info: Finished loading definition set Engine 2025-12-05 16:48:17.659 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-05 16:48:17.659 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-05 16:48:17.659 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-05 16:48:17.755 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-05 16:48:17.755 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-05 16:48:17.755 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-05 16:48:17.784 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-05 16:48:17.816 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-05 16:48:17.816 - Main Thread -> Initializing MusicEngineComponent 2025-12-05 16:48:17.818 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-05 16:48:17.818 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-05 16:48:17.818 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-05 16:48:17.818 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-05 16:48:17.819 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,139,058,944 bytes. 2025-12-05 16:48:17.821 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-05 16:48:17.833 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-05 16:48:17.843 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-05 16:48:17.848 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-05 16:48:17.848 - Main Thread -> Initializing AudioEngineComponent 2025-12-05 16:48:17.849 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-05 16:48:17.852 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-05 16:48:17.892 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-05 16:48:17.896 - Main Thread -> Initializing Render12EngineComponent 2025-12-05 16:48:17.896 - Main Thread -> LOADING_BEGIN|Render 2025-12-05 16:48:17.896 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-05 16:48:18.443 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-05 16:48:18.543 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-05 16:48:18.555 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-05 16:48:18.556 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-05 16:48:18.562 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-12-05 16:48:18.566 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-05 16:48:18.568 - Main Thread -> Initializing RenderContracts 2025-12-05 16:48:18.572 - Main Thread -> Initializing MaterialSettings 2025-12-05 16:48:18.572 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-05 16:48:18.573 - Main Thread -> Initializing RenderFrameStatistics 2025-12-05 16:48:18.573 - Main Thread -> Branching #1 2025-12-05 16:48:18.573 - Main Thread -> Creating Window 2025-12-05 16:48:18.573 - Main Thread -> Initializing RenderOutputManager 2025-12-05 16:48:18.574 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-05 16:48:18.575 - Main Thread -> LOADING_TIME|Render_Init|166.0217 2025-12-05 16:48:18.575 - Main Thread -> LOADING_TIME_FULL|Render_Init|679.2067 2025-12-05 16:48:18.575 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-05 16:48:18.578 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-05 16:48:18.579 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-05 16:48:18.579 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-05 16:48:18.580 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-05 16:48:18.582 - Main Thread -> Initializing WinInputEngineComponent 2025-12-05 16:48:18.681 - Main Thread -> Initializing InputEngineComponent 2025-12-05 16:48:18.685 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-05 16:48:18.686 - Main Thread -> Initializing UIEngineComponent 2025-12-05 16:48:18.688 - Main Thread -> Initialize UI 2025-12-05 16:48:18.689 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-05 16:48:18.690 - Main Thread -> Initialize Stats 2025-12-05 16:48:18.690 - Main Thread -> Initialize DebugMenu 2025-12-05 16:48:18.717 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-05 16:48:18.719 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-05 16:48:18.724 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:18.782 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-05 16:48:18.782 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-05 16:48:18.820 - Main Thread -> Info: Started loading definition set Core 2025-12-05 16:48:19.418 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-05 16:48:19.421 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-05 16:48:19.421 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-05 16:48:19.610 - Render thread -> LOADING_TIME|Render_SystemCoreInit|828.2013 2025-12-05 16:48:19.615 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-05 16:48:19.684 - Main Thread -> [Audio]: Loading master bank. 2025-12-05 16:48:19.734 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-05 16:48:19.760 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-05 16:48:19.799 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-05 16:48:19.869 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-12-05 16:48:19.910 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-05 16:48:19.922 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-05 16:48:19.965 - Render thread -> LOADING_TIME|Render_CreateDevice|1035.0258000000001 2025-12-05 16:48:19.965 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1385.1309 2025-12-05 16:48:19.966 - Render thread -> LOADING_TIME|Render_Window|6.131799999999885 2025-12-05 16:48:19.966 - Render thread -> LOADING_TIME_FULL|Render_Window|1391.9986 2025-12-05 16:48:19.969 - Render thread -> CPU throttling detection is setup: True 2025-12-05 16:48:19.976 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-05 16:48:20.060 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-05 16:48:20.174 - Render thread -> LOADING_TIME|Render_FirstFrame|197.8373 2025-12-05 16:48:20.174 - Render thread -> LOADING_TIME|Render|1414.8927 2025-12-05 16:48:20.174 - Render thread -> LOADING_TIME_FULL|Render|2278.1828 2025-12-05 16:48:20.198 - Main Thread -> [Audio]: Reloading paths. 2025-12-05 16:48:20.318 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:20.318 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:20.319 - Main Thread -> Info: Finished loading definition set Core 2025-12-05 16:48:20.354 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-05 16:48:20.372 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-05 16:48:20.373 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-05 16:48:20.382 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-05 16:48:20.383 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-05 16:48:20.643 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-05 16:48:20.660 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-05 16:48:20.726 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 4fec6c35-123d-49f5-995b-dbea39c35010 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\alpha_badge_2x.png. Id = 2305843013508661252. 2025-12-05 16:48:20.858 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-05 16:48:20.859 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-05 16:48:20.895 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-05 16:48:20.896 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:20.926 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-05 16:48:20.930 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-05 16:48:21.063 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661252) pin report: Applied. 2025-12-05 16:48:21.066 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-05 16:48:21.066 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-05 16:48:21.067 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-05 16:48:21.072 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-05 16:48:21.146 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:48:21.146 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:48:21.146 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:48:21.146 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:48:21.281 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:48:21.302 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-05 16:48:21.306 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-05 16:48:21.338 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:48:21.827 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:48:21.829 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-05 16:48:21.841 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-05 16:48:21.841 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-05 16:48:21.841 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-05 16:48:21.841 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-05 16:48:21.893 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 0feaebbf-2e67-40db-9789-b02b80989214 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\mainmenu_background.png. Id = 2305843013508661253. 2025-12-05 16:48:21.893 - Main Thread -> [UI:Pinning]: Info: Requested pinning for c47b34e6-4d6e-4829-838d-75ceb8ced62d at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\mainmenu_engineer.png. Id = 2305843013508661254. 2025-12-05 16:48:21.893 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 8b221692-58d3-4abe-b3f5-358fdbf7c27e at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\main_menu_bg.png. Id = 2305843013508661255. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for a56b9805-d12b-4725-bb46-ea5d5ec22068 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\main_menu_ornaments_expanded_4k.png. Id = 2305843013508661256. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 01dd490b-ba67-4324-ab86-71adeb865185 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\game_logo_shadow.png. Id = 2305843013508661257. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for bcc1ab37-f3b2-45d7-b67b-08e7e17666b4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\game_logo.png. Id = 2305843013508661258. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for b1cffee0-8e6b-4cf0-96d9-c4a427f83791 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\keen_logo_shadow.png. Id = 2305843013508661259. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 4e48c3a3-23bb-4bfe-86d4-6ec3595b79bc at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\keenlogo.png. Id = 2305843013508661260. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f83aefd6-1fe7-4904-8dca-b1b3e7291e04 at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\loading_spinner_core.png. Id = 2305843013508661261. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 3ddd5333-6ada-48d2-bb83-908032aed62c at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\loading_spinner_planet.png. Id = 2305843013508661262. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for c9ae51b7-c394-492d-b974-4f9a952a8330 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\newsbanner_vs2.png. Id = 2305843013508661263. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for d3e15350-6a45-4057-88b9-2c1dac5621f1 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\newsbanner_vs2_highlighted.png. Id = 2305843013508661264. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 6a18adfb-300d-433e-ba12-8a747b88b01c at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\likese2_ingamebanner.png. Id = 2305843013508661265. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f186656a-1a81-4423-9717-19733dbb9b98 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\likese2_ingamebanner_highlighted.png. Id = 2305843013508661266. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 18be44b7-a5c2-498e-b8c9-85771c5f6d93 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\pioneereditionbanner.png. Id = 2305843013508661267. 2025-12-05 16:48:21.894 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 595d00aa-7096-4c39-a529-a797b1477539 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\pioneereditionbannerhighlight.png. Id = 2305843013508661268. 2025-12-05 16:48:22.072 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-05 16:48:22.072 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-05 16:48:22.150 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-05 16:48:22.150 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-05 16:48:22.201 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661253) pin report: Applied. 2025-12-05 16:48:22.201 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-05 16:48:22.201 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-05 16:48:22.201 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-05 16:48:22.203 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-05 16:48:22.231 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661254) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661258) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661260) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661261) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661262) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661259) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661257) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661263) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661264) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661265) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661266) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661267) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661268) pin report: Applied. 2025-12-05 16:48:22.303 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661255) pin report: Applied. 2025-12-05 16:48:22.381 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661256) pin report: Applied. 2025-12-05 16:48:22.381 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-05 16:48:22.381 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:48:22.381 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:48:22.401 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-05 16:48:22.886 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-05 16:48:23.131 - Main Thread -> LOADING_TIME|Application|7499.8051000000005 2025-12-05 16:48:23.132 - Main Thread -> LOADING_TIME_FULL|Application|8280.4943 2025-12-05 16:48:23.132 - Main Thread -> LOADING_TIME|Main|7510.6305 2025-12-05 16:48:23.132 - Main Thread -> LOADING_TIME_FULL|Main|8291.3197 2025-12-05 16:48:23.170 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-05 16:48:23.346 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-05 16:48:23.347 - VRageWorker 4 -> Info: Started loading definition set World 2025-12-05 16:48:23.368 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-05 16:48:23.384 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-05 16:48:23.517 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-05 16:48:23.636 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-05 16:48:23.637 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-05 16:48:25.159 - Main Thread -> [UI:Screens]: Info: AddScreen(NewGameMenuScreen) 2025-12-05 16:48:25.272 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NewGameMenuScreen) 2025-12-05 16:48:25.273 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-05 16:48:25.273 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-05 16:48:25.273 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 48d23edc-83e5-4862-bf0a-37c0b7e47b92 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\screens_ornament.png. Id = 2305843013508661269. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f3f4e3eb-cb70-4d7d-b40e-49ae6e0d4a11 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\tab_ornament_bottom.png. Id = 2305843013508661270. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 424aa5ce-152d-44a0-b7ec-4ed80168e2be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_campaign_2bgreyedout.png. Id = 2305843013508661271. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 2df6f043-76e4-45b6-9ac5-9d127186a9e4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_survival_1.png. Id = 2305843013508661272. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for fd860520-2eb3-4964-af2b-3e79989c5f79 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - creative.png. Id = 2305843013508661273. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 21c36869-a1f9-4823-a625-da09cff748be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - worlds.png. Id = 2305843013508661274. 2025-12-05 16:48:25.275 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 1b5bf214-72c5-4393-ad0b-1feeac63c2ab at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\icons\arrows\large\left_arrow_white_4k.png. Id = 2305843013508661275. 2025-12-05 16:48:25.362 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661270) pin report: Applied. 2025-12-05 16:48:25.378 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-05 16:48:25.378 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:48:25.378 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661269) pin report: Applied. 2025-12-05 16:48:25.395 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661275) pin report: Applied. 2025-12-05 16:48:25.395 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661271) pin report: Applied. 2025-12-05 16:48:25.395 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661272) pin report: Applied. 2025-12-05 16:48:25.411 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661273) pin report: Applied. 2025-12-05 16:48:25.428 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661274) pin report: Applied. 2025-12-05 16:48:25.428 - Main Thread -> [UI:Screens]: Info: Finished loading resources for NewGameMenuScreen 2025-12-05 16:48:25.428 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NewGameMenuScreen) 2025-12-05 16:48:25.428 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NewGameMenuScreen) 2025-12-05 16:48:25.428 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Opening) 2025-12-05 16:48:25.545 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Opening) 2025-12-05 16:48:25.545 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NewGameMenuScreen) 2025-12-05 16:48:25.981 - Main Thread -> LoadGameAsync Welcome To Verdure save:$Content:Survival saveBackup: mods: 2025-12-05 16:48:25.998 - Main Thread -> LOADING_BEGIN|Session 2025-12-05 16:48:26.000 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NewGameMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:48:26.001 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:48:26.001 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:48:26.001 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:48:26.001 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:48:26.014 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-05 16:48:26.014 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NewGameMenuScreen) 2025-12-05 16:48:26.014 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NewGameMenuScreen 2025-12-05 16:48:26.022 - Main Thread -> Disposing 1 localizers for NewGameMenuScreen 2025-12-05 16:48:26.023 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:48:26.024 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-05 16:48:26.024 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-05 16:48:26.024 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-05 16:48:26.025 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:48:26.025 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:48:26.025 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-05 16:48:26.028 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-05 16:48:26.031 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:48:26.032 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-05 16:48:26.032 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-05 16:48:26.032 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-05 16:48:26.043 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-05 16:48:26.075 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-05 16:48:26.075 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 437b58ca-6fe1-4b44-b735-b4d2e7480f7d at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\loadingredvsblue1.png. Id = 2305843013508661276. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f77fe010-0bb0-4a1c-9056-8d3bfe8519f4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\inner_planet.png. Id = 2305843013508661277. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 9571141c-708e-45cd-ad0d-c8a07796d817 at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\middle_planet.png. Id = 2305843013508661278. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for be624c83-4728-4ad8-a4fb-470962c00efd at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\outer_planet.png. Id = 2305843013508661279. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 00645a81-51b7-47ab-b862-f453b7db62ee at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\stars_and_lines.png. Id = 2305843013508661280. 2025-12-05 16:48:26.092 - Main Thread -> [UI:Pinning]: Info: Requested pinning for ea616e8c-5aa6-499e-b417-d69009447294 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\screen_vignette.png. Id = 2305843013508661281. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661276) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661277) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661278) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661279) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661280) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661281) pin report: Applied. 2025-12-05 16:48:26.263 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-05 16:48:26.263 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-05 16:48:26.263 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-05 16:48:26.263 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-05 16:48:26.279 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-05 16:48:26.279 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-05 16:48:26.512 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:48:26.514 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-05 16:48:26.515 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-05 16:48:26.515 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:48:26.515 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:48:26.515 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:48:26.691 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:48:27.382 - Main Thread -> Info: Blocks occupancy and mount points loaded in 175 ms (240 block definitions patched) 2025-12-05 16:48:27.552 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:27.553 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:48:27.554 - Main Thread -> Info: Finished loading definition set World 2025-12-05 16:48:27.596 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:48:27.596 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:48:27.596 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:48:27.596 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:48:27.737 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:48:28.450 - Main Thread -> Loading save $Content:Survival - version: 2.0.1.6703 2025-12-05 16:48:28.536 - VRageWorker 8 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:48:28.537 - VRageWorker 0 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:48:28.537 - VRageWorker 0 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 5 : VRageWorker 0. Propagating to main. 2025-12-05 16:48:28.537 - VRageWorker 8 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 13 : VRageWorker 8. Propagating to main. 2025-12-05 16:48:28.537 - VRageWorker 7 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:48:28.537 - VRageWorker 7 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 12 : VRageWorker 7. Propagating to main. 2025-12-05 16:48:28.538 - VRageWorker 3 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:48:28.538 - VRageWorker 3 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 8 : VRageWorker 3. Propagating to main. 2025-12-05 16:48:28.539 - VRageWorker 6 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:48:28.539 - VRageWorker 6 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 11 : VRageWorker 6. Propagating to main. 2025-12-05 16:48:40.461 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-05 16:48:40.546 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-05 16:48:40.546 - Main Thread -> [World Seed Provider]: Using seed 1516947106. 2025-12-05 16:48:40.547 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-05 16:48:42.915 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFromBundleAsync(Keen.VRage.Core.Game.Systems.GameEntitySerializer+BundleInitArgs, bool) has thrown an exception. 2025-12-05 16:48:42.927 - Main Thread -> Info: Unawaited exception: Keen.VRage.Core.Game.Systems.GameEntitySerializer+EntityBundleInitException: Bundle failed to initialize (Failed to allocate e5d5e190-0aa4-4bfa-a18d-6985cce32b20 (Root Entity)) (Failed to allocate 705a74c9-d385-4554-9ff9-9abadd7bcac0 (Root Entity)) ---> System.Exception: Failed to allocate e5d5e190-0aa4-4bfa-a18d-6985cce32b20 (Root Entity) ---> Keen.VRage.Core.Platform.CrashReporting.UnobservedException: Exception of type 'Keen.VRage.Core.Platform.CrashReporting.UnobservedException' was thrown. ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) --- End of inner exception stack trace --- at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c__DisplayClass91_0.b__0() at Keen.VRage.Library.Threading.ActionCompletion.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.ContinuationQueuePump.PumpAction() at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateCubemaps() at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateBiomes(PlanetBiomeMapDefinition biomeMapDefinition) at Keen.VRage.Voxels.Components.PlanetBiomeMapComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|11_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass11_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFrom(DEntityBuilder dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.<>c__DisplayClass21_0.g__SpawnEntity|0(EntityObjectBuilder builder, Int32 outputIndex) --- End of inner exception stack trace --- at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFromBundleAsync(BundleInitArgs args, Boolean allowAsyncSpawn) ---> (Inner Exception #1) System.Exception: Failed to allocate 705a74c9-d385-4554-9ff9-9abadd7bcac0 (Root Entity) ---> Keen.VRage.Core.Platform.CrashReporting.UnobservedException: Exception of type 'Keen.VRage.Core.Platform.CrashReporting.UnobservedException' was thrown. ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) --- End of inner exception stack trace --- at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c__DisplayClass91_0.b__0() at Keen.VRage.Library.Threading.ActionCompletion.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.ContinuationQueuePump.PumpAction() at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateCubemaps() at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateBiomes(PlanetBiomeMapDefinition biomeMapDefinition) at Keen.VRage.Voxels.Components.PlanetBiomeMapComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|11_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass11_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFrom(DEntityBuilder dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.<>c__DisplayClass21_0.g__SpawnEntity|0(EntityObjectBuilder builder, Int32 outputIndex)<--- 2025-12-05 16:48:42.929 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnBundle(Keen.VRage.Core.Game.Systems.GameEntitySerializer+BundleInitArgs, bool) has thrown an exception. 2025-12-05 16:48:42.930 - Main Thread -> Info: Unawaited exception: Keen.VRage.Core.Game.Systems.GameEntitySerializer+EntityBundleInitException: Bundle failed to initialize (Failed to allocate e5d5e190-0aa4-4bfa-a18d-6985cce32b20 (Root Entity)) (Failed to allocate 705a74c9-d385-4554-9ff9-9abadd7bcac0 (Root Entity)) ---> System.Exception: Failed to allocate e5d5e190-0aa4-4bfa-a18d-6985cce32b20 (Root Entity) ---> Keen.VRage.Core.Platform.CrashReporting.UnobservedException: Exception of type 'Keen.VRage.Core.Platform.CrashReporting.UnobservedException' was thrown. ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) --- End of inner exception stack trace --- at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c__DisplayClass91_0.b__0() at Keen.VRage.Library.Threading.ActionCompletion.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.ContinuationQueuePump.PumpAction() at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateCubemaps() at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateBiomes(PlanetBiomeMapDefinition biomeMapDefinition) at Keen.VRage.Voxels.Components.PlanetBiomeMapComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|11_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass11_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFrom(DEntityBuilder dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.<>c__DisplayClass21_0.g__SpawnEntity|0(EntityObjectBuilder builder, Int32 outputIndex) --- End of inner exception stack trace --- at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFromBundleAsync(BundleInitArgs args, Boolean allowAsyncSpawn) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnBundle(BundleInitArgs bundle, Boolean allowAsyncSpawn) ---> (Inner Exception #1) System.Exception: Failed to allocate 705a74c9-d385-4554-9ff9-9abadd7bcac0 (Root Entity) ---> Keen.VRage.Core.Platform.CrashReporting.UnobservedException: Exception of type 'Keen.VRage.Core.Platform.CrashReporting.UnobservedException' was thrown. ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) --- End of inner exception stack trace --- at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c__DisplayClass91_0.b__0() at Keen.VRage.Library.Threading.ActionCompletion.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|36_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.ContinuationQueuePump.PumpAction() at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateCubemaps() at Keen.VRage.Voxels.Storage.Planet.PlanetMaterialProvider.CreateBiomes(PlanetBiomeMapDefinition biomeMapDefinition) at Keen.VRage.Voxels.Components.PlanetBiomeMapComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|11_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass11_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.BuildFrom(DEntityBuilder dataEntity, EntityObjectBuilder builder) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.<>c__DisplayClass21_0.g__SpawnEntity|0(EntityObjectBuilder builder, Int32 outputIndex)<--- 2025-12-05 16:48:43.607 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628571) pin report: Applied. 2025-12-05 16:48:43.608 - Main Thread -> [UI:Pinning]: Info: No pin requests for resource 2305843017803628571. 2025-12-05 16:48:43.618 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-05 16:48:43.618 - Main Thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskAwaiter.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) 2025-12-05 16:48:43.747 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2025-12-05 16:48:46.700 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-05 16:48:46.712 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-12-05 16:48:48.783 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-12-05 16:48:48.784 - Main Thread -> WriteLine Closed