2025-12-05 16:47:09.955 - Main Thread -> Timezone (local - UTC): 1h 2025-12-05 16:47:09.959 - Main Thread -> App Version: 2.0.2.29 2025-12-05 16:47:09.966 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 05/12/2025 16:47:09 2025-12-05 16:47:10.026 - Main Thread -> Running application with arguments: 2025-12-05 16:47:10.026 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-05 16:47:10.252 - Main Thread -> Environment.ProcessorCount: 12 2025-12-05 16:47:10.252 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-05 16:47:10.252 - Main Thread -> Environment.CommandLine: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-05 16:47:10.252 - Main Thread -> Environment.CurrentDirectory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-05 16:47:10.312 - Main Thread -> CPU: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz, 12/6 Logical/Physical Cores, 4104MHz Nominal Maximum Frequency 2025-12-05 16:47:10.312 - Main Thread -> IntPtr.Size: 8 2025-12-05 16:47:10.312 - Main Thread -> Default Culture: fr-FR 2025-12-05 16:47:10.312 - Main Thread -> Default UI Culture: fr-FR 2025-12-05 16:47:10.313 - Main Thread -> LogEnvironmentInformation - START 2025-12-05 16:47:10.321 - Main Thread -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2025-12-05 16:47:10.321 - Main Thread -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2025-12-05 16:47:10.330 - Main Thread -> Virtualized: False 2025-12-05 16:47:10.333 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz 2025-12-05 16:47:10.333 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 17,045,073,920 bytes 2025-12-05 16:47:10.333 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-05 16:47:10.333 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 10,451,496,960 bytes 2025-12-05 16:47:10.333 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,272,465,920 bytes 2025-12-05 16:47:10.338 - Main Thread -> Drive C: | Capacity: 999,542,505,472 bytes | Free space: 228,475,928,576 bytes 2025-12-05 16:47:10.338 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 189,561,442,304 bytes 2025-12-05 16:47:10.395 - Main Thread -> LogEnvironmentInformation - END 2025-12-05 16:47:10.509 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.29","System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-05 16:47:10.512 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-05 16:47:10.668 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-05 16:47:10.679 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-05 16:47:10.701 - Main Thread -> Initializing Engine... 2025-12-05 16:47:10.767 - Main Thread -> Initializing LibraryEngineComponent 2025-12-05 16:47:10.767 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-05 16:47:10.767 - Main Thread -> Workers configured. 2025-12-05 16:47:10.768 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-05 16:47:10.768 - Main Thread -> Command line argument 0: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-05 16:47:10.768 - Main Thread -> Working directory: C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2 2025-12-05 16:47:10.768 - Main Thread -> App Data Path: C:\Users\Utilisateur\AppData\Roaming\SpaceEngineers2 2025-12-05 16:47:10.768 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-05 16:47:10.774 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:47:10.774 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:47:10.776 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-05 16:47:10.776 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Utilisateur\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-05 16:47:10.791 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-05 16:47:10.888 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-05 16:47:10.888 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2025-12-05 16:47:10.890 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-05 16:47:10.890 - Main Thread -> Initializing WatchdogComponent 2025-12-05 16:47:10.891 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-05 16:47:10.902 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-05 16:47:10.905 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-05 16:47:10.914 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Users\Utilisateur\Desktop\sauvegarde\jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-05 16:47:11.101 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-05 16:47:11.805 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:47:11.805 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-05 16:47:11.826 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 860 EVO 1TB : Type: SSD : Format: NTFS 2025-12-05 16:47:11.834 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-05 16:47:11.835 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.29"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-05 16:47:11.902 - Main Thread -> Info: Started loading definition set Engine 2025-12-05 16:47:12.056 - Main Thread -> Info: Finished loading definition set Engine 2025-12-05 16:47:12.057 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-05 16:47:12.057 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-05 16:47:12.057 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-05 16:47:12.185 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-05 16:47:12.185 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-05 16:47:12.185 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-05 16:47:12.215 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-05 16:47:12.255 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-05 16:47:12.255 - Main Thread -> Initializing MusicEngineComponent 2025-12-05 16:47:12.257 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-05 16:47:12.257 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-05 16:47:12.257 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-05 16:47:12.258 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-05 16:47:12.259 - Main Thread -> Adjusting Main Memory Streaming Budget to 2,139,058,944 bytes. 2025-12-05 16:47:12.260 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-05 16:47:12.273 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-05 16:47:12.283 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-05 16:47:12.288 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-05 16:47:12.288 - Main Thread -> Initializing AudioEngineComponent 2025-12-05 16:47:12.288 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-05 16:47:12.292 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-05 16:47:12.364 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-05 16:47:12.367 - Main Thread -> Initializing Render12EngineComponent 2025-12-05 16:47:12.368 - Main Thread -> LOADING_BEGIN|Render 2025-12-05 16:47:12.368 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-05 16:47:12.902 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-05 16:47:12.997 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-05 16:47:13.010 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-05 16:47:13.011 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-05 16:47:13.024 - Main Thread -> Info: Preset auto-detection is done and it is set 'High' 2025-12-05 16:47:13.026 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-05 16:47:13.071 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-05 16:47:13.074 - Main Thread -> Initializing RenderContracts 2025-12-05 16:47:13.078 - Main Thread -> Initializing MaterialSettings 2025-12-05 16:47:13.078 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-05 16:47:13.078 - Main Thread -> Initializing RenderFrameStatistics 2025-12-05 16:47:13.079 - Main Thread -> Branching #1 2025-12-05 16:47:13.079 - Main Thread -> Creating Window 2025-12-05 16:47:13.080 - Main Thread -> Initializing RenderOutputManager 2025-12-05 16:47:13.080 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-05 16:47:13.082 - Main Thread -> LOADING_TIME|Render_Init|214.18 2025-12-05 16:47:13.082 - Main Thread -> LOADING_TIME_FULL|Render_Init|714.0873 2025-12-05 16:47:13.082 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-05 16:47:13.085 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-05 16:47:13.086 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-05 16:47:13.086 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-05 16:47:13.087 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-05 16:47:13.089 - Main Thread -> Initializing WinInputEngineComponent 2025-12-05 16:47:13.188 - Main Thread -> Initializing InputEngineComponent 2025-12-05 16:47:13.193 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-05 16:47:13.194 - Main Thread -> Initializing UIEngineComponent 2025-12-05 16:47:13.196 - Main Thread -> Initialize UI 2025-12-05 16:47:13.197 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-05 16:47:13.197 - Main Thread -> Initialize Stats 2025-12-05 16:47:13.198 - Main Thread -> Initialize DebugMenu 2025-12-05 16:47:13.224 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-05 16:47:13.225 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-05 16:47:13.231 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:13.292 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-05 16:47:13.292 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-05 16:47:13.328 - Main Thread -> Info: Started loading definition set Core 2025-12-05 16:47:13.937 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-05 16:47:13.940 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-05 16:47:13.940 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-05 16:47:14.154 - Render thread -> LOADING_TIME|Render_SystemCoreInit|861.1677 2025-12-05 16:47:14.179 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-05 16:47:14.264 - Main Thread -> [Audio]: Loading master bank. 2025-12-05 16:47:14.310 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-05 16:47:14.336 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-05 16:47:14.445 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-05 16:47:14.486 - Main Thread -> [Audio]: Loading mod bank UI.bank. 2025-12-05 16:47:14.525 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-05 16:47:14.549 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-05 16:47:14.586 - Render thread -> LOADING_TIME|Render_CreateDevice|1063.9867 2025-12-05 16:47:14.586 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1499.243 2025-12-05 16:47:14.586 - Render thread -> LOADING_TIME|Render_Window|6.594000000000051 2025-12-05 16:47:14.586 - Render thread -> LOADING_TIME_FULL|Render_Window|1506.4693 2025-12-05 16:47:14.589 - Render thread -> CPU throttling detection is setup: True 2025-12-05 16:47:14.595 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-05 16:47:14.715 - Render thread -> LOADING_TIME|Render_FirstFrame|120.1271 2025-12-05 16:47:14.715 - Render thread -> LOADING_TIME|Render|1413.0566000000001 2025-12-05 16:47:14.715 - Render thread -> LOADING_TIME_FULL|Render|2348.2202 2025-12-05 16:47:14.975 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-05 16:47:15.263 - Main Thread -> [Audio]: Reloading paths. 2025-12-05 16:47:15.360 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:15.361 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:15.361 - Main Thread -> Info: Finished loading definition set Core 2025-12-05 16:47:15.394 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-05 16:47:15.410 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-05 16:47:15.410 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-05 16:47:15.419 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-05 16:47:15.420 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-05 16:47:15.696 - Main Thread -> [UI:Screens]: Info: AddScreen(WatermarkOverlayScreen) 2025-12-05 16:47:15.713 - Main Thread -> [UI:Screens]: Info: PinScreenResources(WatermarkOverlayScreen) 2025-12-05 16:47:15.778 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 4fec6c35-123d-49f5-995b-dbea39c35010 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\alpha_badge_2x.png. Id = 2305843013508661252. 2025-12-05 16:47:15.883 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-05 16:47:15.916 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-05 16:47:15.917 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-05 16:47:15.983 - Main Thread -> [UI:Screens]: Info: AddScreen(DisclaimerScreen) 2025-12-05 16:47:16.186 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DisclaimerScreen) 2025-12-05 16:47:16.186 - Main Thread -> [UI:Screens]: Info: Adding property 'DisclaimerImage' @ '$DisclaimerScreenViewModel to pin list. 2025-12-05 16:47:16.205 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-05 16:47:16.205 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:16.251 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-05 16:47:16.254 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-05 16:47:16.273 - Main Thread -> [UI:Pinning]: Info: Requested pinning for c197696f-87e9-46fa-91e5-c92825c7c6a5 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\disclaimer\disclaimer_vs 2.png. Id = 2305843013508661253. 2025-12-05 16:47:16.488 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:47:16.488 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:47:16.488 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:47:16.488 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:47:16.622 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:47:16.631 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuBackgroundScreen) 2025-12-05 16:47:16.635 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuBackgroundScreen) 2025-12-05 16:47:16.654 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:47:17.033 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:47:17.036 - Main Thread -> [UI:Screens]: Info: AddScreen(NotificationsScreen) 2025-12-05 16:47:17.046 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NotificationsScreen) 2025-12-05 16:47:17.046 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NotificationsScreen) 2025-12-05 16:47:17.047 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NotificationsScreen) 2025-12-05 16:47:17.053 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NotificationsScreen, Opening) 2025-12-05 16:47:17.057 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661252) pin report: Applied. 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: Finished loading resources for WatermarkOverlayScreen 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: PostResourcePin(WatermarkOverlayScreen) 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(WatermarkOverlayScreen) 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(WatermarkOverlayScreen, Opening) 2025-12-05 16:47:17.063 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661253) pin report: Applied. 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: Finished loading resources for DisclaimerScreen 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DisclaimerScreen) 2025-12-05 16:47:17.063 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DisclaimerScreen) 2025-12-05 16:47:17.064 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Opening) 2025-12-05 16:47:17.064 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 0feaebbf-2e67-40db-9789-b02b80989214 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\mainmenu_background.png. Id = 2305843013508661254. 2025-12-05 16:47:17.064 - Main Thread -> [UI:Pinning]: Info: Requested pinning for c47b34e6-4d6e-4829-838d-75ceb8ced62d at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\mainmenu_engineer.png. Id = 2305843013508661255. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 8b221692-58d3-4abe-b3f5-358fdbf7c27e at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\main_menu_bg.png. Id = 2305843013508661256. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for a56b9805-d12b-4725-bb46-ea5d5ec22068 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\main_menu_ornaments_expanded_4k.png. Id = 2305843013508661257. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 01dd490b-ba67-4324-ab86-71adeb865185 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\game_logo_shadow.png. Id = 2305843013508661258. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for bcc1ab37-f3b2-45d7-b67b-08e7e17666b4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\game_logo.png. Id = 2305843013508661259. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for b1cffee0-8e6b-4cf0-96d9-c4a427f83791 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\keen_logo_shadow.png. Id = 2305843013508661260. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 4e48c3a3-23bb-4bfe-86d4-6ec3595b79bc at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\keenlogo.png. Id = 2305843013508661261. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for c9ae51b7-c394-492d-b974-4f9a952a8330 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\newsbanner_vs2.png. Id = 2305843013508661262. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for d3e15350-6a45-4057-88b9-2c1dac5621f1 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\newsbanner_vs2_highlighted.png. Id = 2305843013508661263. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 6a18adfb-300d-433e-ba12-8a747b88b01c at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\likese2_ingamebanner.png. Id = 2305843013508661264. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f186656a-1a81-4423-9717-19733dbb9b98 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\likese2_ingamebanner_highlighted.png. Id = 2305843013508661265. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 18be44b7-a5c2-498e-b8c9-85771c5f6d93 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\pioneereditionbanner.png. Id = 2305843013508661266. 2025-12-05 16:47:17.065 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 595d00aa-7096-4c39-a529-a797b1477539 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\pioneereditionbannerhighlight.png. Id = 2305843013508661267. 2025-12-05 16:47:17.304 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NotificationsScreen, Opening) 2025-12-05 16:47:17.304 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NotificationsScreen) 2025-12-05 16:47:17.305 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(WatermarkOverlayScreen, Opening) 2025-12-05 16:47:17.305 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(WatermarkOverlayScreen) 2025-12-05 16:47:17.305 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Opening) 2025-12-05 16:47:17.305 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DisclaimerScreen) 2025-12-05 16:47:17.503 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661254) pin report: Applied. 2025-12-05 16:47:17.503 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuBackgroundScreen 2025-12-05 16:47:17.503 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuBackgroundScreen) 2025-12-05 16:47:17.503 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuBackgroundScreen) 2025-12-05 16:47:17.505 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuBackgroundScreen) 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661259) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661261) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661260) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661258) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661256) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661262) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661263) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661265) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661264) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661266) pin report: Applied. 2025-12-05 16:47:17.505 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661267) pin report: Applied. 2025-12-05 16:47:17.572 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661255) pin report: Applied. 2025-12-05 16:47:17.604 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661257) pin report: Applied. 2025-12-05 16:47:17.604 - Main Thread -> [UI:Screens]: Info: Finished loading resources for MainMenuScreen 2025-12-05 16:47:17.604 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:47:17.705 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-05 16:47:17.727 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-05 16:47:17.749 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-05 16:47:17.816 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-05 16:47:17.818 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-05 16:47:18.132 - Main Thread -> LOADING_TIME|Application|8220.771999999999 2025-12-05 16:47:18.132 - Main Thread -> LOADING_TIME_FULL|Application|9196.544 2025-12-05 16:47:18.132 - Main Thread -> LOADING_TIME|Main|8231.703399999999 2025-12-05 16:47:18.132 - Main Thread -> LOADING_TIME_FULL|Main|9207.4754 2025-12-05 16:47:18.180 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-05 16:47:18.343 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-05 16:47:18.344 - VRageWorker 2 -> Info: Started loading definition set World 2025-12-05 16:47:20.695 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DisclaimerScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-05 16:47:20.695 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DisclaimerScreen) 2025-12-05 16:47:20.696 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:47:20.696 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:47:20.696 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:47:20.696 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:47:20.711 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-05 16:47:20.712 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DisclaimerScreen, Closing) 2025-12-05 16:47:20.796 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DisclaimerScreen, Closing) 2025-12-05 16:47:20.796 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DisclaimerScreen) 2025-12-05 16:47:20.797 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DisclaimerScreen 2025-12-05 16:47:20.810 - Main Thread -> Disposing 1 localizers for DisclaimerScreen 2025-12-05 16:47:22.399 - Main Thread -> [UI:Screens]: Info: AddScreen(NewGameMenuScreen) 2025-12-05 16:47:22.446 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NewGameMenuScreen) 2025-12-05 16:47:22.446 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-05 16:47:22.446 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-05 16:47:22.446 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-05 16:47:22.446 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 48d23edc-83e5-4862-bf0a-37c0b7e47b92 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\screens_ornament.png. Id = 2305843017803628549. 2025-12-05 16:47:22.446 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f3f4e3eb-cb70-4d7d-b40e-49ae6e0d4a11 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\tab_ornament_bottom.png. Id = 2305843013508661268. 2025-12-05 16:47:22.446 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 424aa5ce-152d-44a0-b7ec-4ed80168e2be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_campaign_2bgreyedout.png. Id = 2305843013508661269. 2025-12-05 16:47:22.447 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 2df6f043-76e4-45b6-9ac5-9d127186a9e4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_survival_1.png. Id = 2305843013508661270. 2025-12-05 16:47:22.447 - Main Thread -> [UI:Pinning]: Info: Requested pinning for fd860520-2eb3-4964-af2b-3e79989c5f79 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - creative.png. Id = 2305843013508661271. 2025-12-05 16:47:22.447 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 21c36869-a1f9-4823-a625-da09cff748be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - worlds.png. Id = 2305843013508661272. 2025-12-05 16:47:22.447 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 1b5bf214-72c5-4393-ad0b-1feeac63c2ab at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\icons\arrows\large\left_arrow_white_4k.png. Id = 2305843013508661273. 2025-12-05 16:47:22.467 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-05 16:47:22.467 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:47:22.539 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661273) pin report: Applied. 2025-12-05 16:47:22.539 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661268) pin report: Applied. 2025-12-05 16:47:22.573 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661270) pin report: Applied. 2025-12-05 16:47:22.573 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628549) pin report: Applied. 2025-12-05 16:47:22.608 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661269) pin report: Applied. 2025-12-05 16:47:22.608 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661272) pin report: Applied. 2025-12-05 16:47:22.608 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661271) pin report: Applied. 2025-12-05 16:47:22.608 - Main Thread -> [UI:Screens]: Info: Finished loading resources for NewGameMenuScreen 2025-12-05 16:47:22.608 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NewGameMenuScreen) 2025-12-05 16:47:22.608 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NewGameMenuScreen) 2025-12-05 16:47:22.608 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Opening) 2025-12-05 16:47:22.730 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Opening) 2025-12-05 16:47:22.730 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NewGameMenuScreen) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NewGameMenuScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(NewGameMenuScreen) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:47:23.847 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:47:23.854 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-05 16:47:23.854 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Closing) 2025-12-05 16:47:23.949 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Closing) 2025-12-05 16:47:23.949 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NewGameMenuScreen) 2025-12-05 16:47:23.949 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NewGameMenuScreen 2025-12-05 16:47:23.952 - Main Thread -> Disposing 9 localizers for NewGameMenuScreen 2025-12-05 16:47:23.953 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Opening) 2025-12-05 16:47:23.953 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-05 16:47:24.623 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-05 16:47:24.690 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:24.715 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-05 16:47:24.716 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-05 16:47:24.861 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-05 16:47:24.977 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-05 16:47:24.980 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-05 16:47:24.980 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-05 16:47:24.980 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-05 16:47:24.981 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 1b5bf214-72c5-4393-ad0b-1feeac63c2ab at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\icons\arrows\large\left_arrow_white_4k.png. Id = 2305843017803628569. 2025-12-05 16:47:24.981 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f3f4e3eb-cb70-4d7d-b40e-49ae6e0d4a11 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\tab_ornament_bottom.png. Id = 2305843017803628568. 2025-12-05 16:47:24.981 - Main Thread -> [UI:Pinning]: Info: Requested pinning for d9178459-8614-4710-9c89-b6f6f6dc915a at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\options_menu_ornaments.png. Id = 2305843017803628567. 2025-12-05 16:47:25.018 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628569) pin report: Applied. 2025-12-05 16:47:25.018 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628568) pin report: Applied. 2025-12-05 16:47:25.071 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628567) pin report: Applied. 2025-12-05 16:47:25.071 - Main Thread -> [UI:Screens]: Info: Finished loading resources for OptionsScreen 2025-12-05 16:47:25.071 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-05 16:47:25.071 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-05 16:47:25.072 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-05 16:47:25.089 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-05 16:47:25.089 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:47:25.195 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-05 16:47:25.195 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-05 16:47:27.558 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-05 16:47:27.558 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.558 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.559 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.560 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.561 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.561 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.562 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.563 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.564 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2025-12-05 16:47:27.564 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = High RenderingDistance = High } 2025-12-05 16:47:27.565 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2025-12-05 16:47:27.566 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.566 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.567 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.567 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-12-05 16:47:27.568 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.810 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-05 16:47:27.810 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.810 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.811 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.812 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.812 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.813 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.813 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Medium Terrain = Low Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.814 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.814 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Medium RenderingDistance = Medium } 2025-12-05 16:47:27.815 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Medium } 2025-12-05 16:47:27.815 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:27.816 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:27.816 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:27.817 - Main Thread -> RenderOptionsPart2.Preset = Low 2025-12-05 16:47:27.817 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:31.282 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-05 16:47:43.361 - Main Thread -> [UI:Screens]: Info: AddScreen(DialogPresenterScreen) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: PinScreenResources(DialogPresenterScreen) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: PostResourcePin(DialogPresenterScreen) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(DialogPresenterScreen) 2025-12-05 16:47:43.369 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Opening) 2025-12-05 16:47:43.436 - Render thread -> Render loop frequency capped to: 200Hz 2025-12-05 16:47:43.448 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-05 16:47:43.448 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-05 16:47:43.448 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Opening) 2025-12-05 16:47:43.448 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(DialogPresenterScreen) 2025-12-05 16:47:43.448 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: RemoveScreen(DialogPresenterScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(DialogPresenterScreen) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: AddScreen(OptionsScreen) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: PinScreenResources(OptionsScreen) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: PostResourcePin(OptionsScreen) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(OptionsScreen) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Opening) 2025-12-05 16:47:44.749 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(DialogPresenterScreen, Closing) 2025-12-05 16:47:44.849 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(DialogPresenterScreen, Closing) 2025-12-05 16:47:44.849 - Main Thread -> [UI:Screens]: Info: FinalizeClose(DialogPresenterScreen) 2025-12-05 16:47:44.849 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources DialogPresenterScreen 2025-12-05 16:47:44.849 - Main Thread -> Disposing 4 localizers for DialogPresenterScreen 2025-12-05 16:47:44.850 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Opening) 2025-12-05 16:47:44.850 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(OptionsScreen) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: RemoveScreen(OptionsScreen, hideOnly: False, terminateNow: False, skipReactivate: False) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(OptionsScreen) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:47:47.252 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:47:47.254 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-05 16:47:47.254 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(OptionsScreen, Closing) 2025-12-05 16:47:47.352 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(OptionsScreen, Closing) 2025-12-05 16:47:47.352 - Main Thread -> [UI:Screens]: Info: FinalizeClose(OptionsScreen) 2025-12-05 16:47:47.352 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources OptionsScreen 2025-12-05 16:47:47.372 - Main Thread -> Disposing 108 localizers for OptionsScreen 2025-12-05 16:47:47.372 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Opening) 2025-12-05 16:47:47.373 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(MainMenuScreen) 2025-12-05 16:47:48.419 - Main Thread -> [UI:Screens]: Info: AddScreen(NewGameMenuScreen) 2025-12-05 16:47:48.429 - Main Thread -> [UI:Screens]: Info: PinScreenResources(NewGameMenuScreen) 2025-12-05 16:47:48.429 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: True, terminateNow: False, skipReactivate: True) 2025-12-05 16:47:48.429 - Main Thread -> [UI:Screens]: Info: StartTransitionToClose(MainMenuScreen) 2025-12-05 16:47:48.429 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Closing) 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 1b5bf214-72c5-4393-ad0b-1feeac63c2ab at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\icons\arrows\large\left_arrow_white_4k.png. Id = 2305843022098595865. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 21c36869-a1f9-4823-a625-da09cff748be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - worlds.png. Id = 2305843022098595864. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for fd860520-2eb3-4964-af2b-3e79989c5f79 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\menu - creative.png. Id = 2305843022098595863. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 2df6f043-76e4-45b6-9ac5-9d127186a9e4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_survival_1.png. Id = 2305843017803628566. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 48d23edc-83e5-4862-bf0a-37c0b7e47b92 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\screens_ornament.png. Id = 2305843017803628565. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f3f4e3eb-cb70-4d7d-b40e-49ae6e0d4a11 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\tab_ornament_bottom.png. Id = 2305843017803628564. 2025-12-05 16:47:48.429 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 424aa5ce-152d-44a0-b7ec-4ed80168e2be at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\scenario_-_campaign_2bgreyedout.png. Id = 2305843022098595845. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843022098595865) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843022098595864) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843022098595863) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628566) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628565) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843017803628564) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843022098595845) pin report: Applied. 2025-12-05 16:47:48.435 - Main Thread -> [UI:Screens]: Info: Finished loading resources for NewGameMenuScreen 2025-12-05 16:47:48.435 - Main Thread -> [UI:Screens]: Info: PostResourcePin(NewGameMenuScreen) 2025-12-05 16:47:48.435 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(NewGameMenuScreen) 2025-12-05 16:47:48.435 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(NewGameMenuScreen, Opening) 2025-12-05 16:47:48.518 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(MainMenuScreen, Closing) 2025-12-05 16:47:48.518 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:47:48.552 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(NewGameMenuScreen, Opening) 2025-12-05 16:47:48.552 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(NewGameMenuScreen) 2025-12-05 16:47:50.139 - Main Thread -> LoadGameAsync Concordia Research Facility save:$Content:CRF saveBackup: mods: 2025-12-05 16:47:50.152 - Main Thread -> LOADING_BEGIN|Session 2025-12-05 16:47:50.153 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NewGameMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:47:50.153 - Main Thread -> [UI:Screens]: Info: AddScreen(MainMenuScreen) 2025-12-05 16:47:50.153 - Main Thread -> [UI:Screens]: Info: PinScreenResources(MainMenuScreen) 2025-12-05 16:47:50.153 - Main Thread -> [UI:Screens]: Info: PostResourcePin(MainMenuScreen) 2025-12-05 16:47:50.153 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(MainMenuScreen) 2025-12-05 16:47:50.155 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(MainMenuScreen, Opening) 2025-12-05 16:47:50.155 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NewGameMenuScreen) 2025-12-05 16:47:50.155 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NewGameMenuScreen 2025-12-05 16:47:50.156 - Main Thread -> Disposing 10 localizers for NewGameMenuScreen 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: RemoveScreen(NotificationsScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: FinalizeClose(NotificationsScreen) 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources NotificationsScreen 2025-12-05 16:47:50.157 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuScreen) 2025-12-05 16:47:50.157 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuScreen 2025-12-05 16:47:50.158 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-05 16:47:50.158 - Main Thread -> [UI:Screens]: Info: RemoveScreen(MainMenuBackgroundScreen, hideOnly: False, terminateNow: True, skipReactivate: False) 2025-12-05 16:47:50.158 - Main Thread -> [UI:Screens]: Info: FinalizeClose(MainMenuBackgroundScreen) 2025-12-05 16:47:50.158 - Main Thread -> [UI:Screens]: Info: ClearScreenPinningResources MainMenuBackgroundScreen 2025-12-05 16:47:50.158 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-05 16:47:50.166 - Main Thread -> [UI:Screens]: Info: AddScreen(LoadingTransitionScreen) 2025-12-05 16:47:50.177 - Main Thread -> [UI:Screens]: Info: PinScreenResources(LoadingTransitionScreen) 2025-12-05 16:47:50.177 - Main Thread -> [UI:Screens]: Info: Adding property 'Background' @ '$LoadingTransitionScreenViewModel to pin list. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for d3259d48-849d-44b6-802a-3ac4d68beca1 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\screens\mainmenu\loadingminer1.png. Id = 2305843013508661274. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for f77fe010-0bb0-4a1c-9056-8d3bfe8519f4 at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\inner_planet.png. Id = 2305843013508661275. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 9571141c-708e-45cd-ad0d-c8a07796d817 at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\middle_planet.png. Id = 2305843013508661276. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for be624c83-4728-4ad8-a4fb-470962c00efd at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\outer_planet.png. Id = 2305843013508661277. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for 00645a81-51b7-47ab-b862-f453b7db62ee at Content:56dacb76-e25e-468a-9432-21964a9a0569\mainmenudata\ui\loadingwheel\stars_and_lines.png. Id = 2305843013508661278. 2025-12-05 16:47:50.183 - Main Thread -> [UI:Pinning]: Info: Requested pinning for ea616e8c-5aa6-499e-b417-d69009447294 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\library\screen_vignette.png. Id = 2305843013508661279. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661274) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661275) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661276) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661277) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661278) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843013508661279) pin report: Applied. 2025-12-05 16:47:50.318 - Main Thread -> [UI:Screens]: Info: Finished loading resources for LoadingTransitionScreen 2025-12-05 16:47:50.318 - Main Thread -> [UI:Screens]: Info: PostResourcePin(LoadingTransitionScreen) 2025-12-05 16:47:50.318 - Main Thread -> [UI:Screens]: Info: StartTransitionToOpen(LoadingTransitionScreen) 2025-12-05 16:47:50.318 - Main Thread -> [UI:Screens]: Info: OnTransitionStarted(LoadingTransitionScreen, Opening) 2025-12-05 16:47:50.336 - Main Thread -> [UI:Screens]: Info: OnTransitionCompleted(LoadingTransitionScreen, Opening) 2025-12-05 16:47:50.336 - Main Thread -> [UI:Screens]: Info: FinalizeOpen(LoadingTransitionScreen) 2025-12-05 16:47:50.568 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:47:50.570 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-05 16:47:50.570 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-05 16:47:50.570 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:47:50.570 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:47:50.570 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:47:50.780 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:47:51.244 - Main Thread -> Info: Blocks occupancy and mount points loaded in 162 ms (240 block definitions patched) 2025-12-05 16:47:51.382 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:51.382 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2025-12-05 16:47:51.383 - Main Thread -> Info: Finished loading definition set World 2025-12-05 16:47:51.424 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-05 16:47:51.424 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-05 16:47:51.424 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-05 16:47:51.424 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-05 16:47:51.602 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-05 16:47:52.199 - Main Thread -> Loading save $Content:CRF - version: 2.0.1.6912 2025-12-05 16:47:52.277 - VRageWorker 3 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:47:52.278 - VRageWorker 3 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 8 : VRageWorker 3. Propagating to main. 2025-12-05 16:47:52.278 - VRageWorker 6 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:47:52.278 - VRageWorker 6 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 11 : VRageWorker 6. Propagating to main. 2025-12-05 16:47:52.280 - VRageWorker 8 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:47:52.280 - VRageWorker 8 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 13 : VRageWorker 8. Propagating to main. 2025-12-05 16:47:52.283 - VRageWorker 5 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:47:52.283 - VRageWorker 5 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 10 : VRageWorker 5. Propagating to main. 2025-12-05 16:47:52.285 - VRageWorker 1 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2025-12-05 16:47:52.286 - VRageWorker 1 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 6 : VRageWorker 1. Propagating to main. 2025-12-05 16:47:54.593 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-05 16:47:54.679 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-05 16:47:54.679 - Main Thread -> [World Seed Provider]: Using seed 1058274550. 2025-12-05 16:47:54.680 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-05 16:47:57.443 - Main Thread -> [UI:Pinning]: Info: ResourcePin(2305843026393563161) pin report: Applied. 2025-12-05 16:47:57.443 - Main Thread -> [UI:Pinning]: Info: No pin requests for resource 2305843026393563161. 2025-12-05 16:47:57.467 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-05 16:47:57.479 - Main Thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [Le chemin d’accès spécifié est introuvable. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.OpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.TaskBuilder.g__InvokeAction|4_0(Action action) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) 2025-12-05 16:47:57.946 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2025-12-05 16:48:01.042 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-05 16:48:01.066 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-12-05 16:48:03.525 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-12-05 16:48:03.527 - Main Thread -> Message repeated 8 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-05 16:48:03.527 - Main Thread -> Message repeated 8 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-05 16:48:03.527 - Main Thread -> Message repeated 38 time(s): LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2025-12-05 16:48:03.527 - Main Thread -> WriteLine Closed