Performance Main Thread: 6.08s, 36,468.62 % Input: 551.98us Draw: 1.17us Platform: 17.47ns Render Render Thread Average Frame: 144.33ms, 2886.6 %, (Imprecise) Current Frame: 6.58ms, 131.6 %, (Imprecise) Average Work: 2.80ms, 56.1 %, (Imprecise) Current Work: 4.42ms, 88.4 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 5.00ms, 100.0 %, (Imprecise) Current Frame: 4.59ms, 91.8 %, (Imprecise) Average Work: 1.49ms, 29.7 %, (Imprecise) Current Work: 1.83ms, 36.6 %, (Imprecise) Render Frequency: 194.78Hz, 200.00Hz, VSync: Disabled Worker Pool: 4.62 % Load: 4.62 % Worker Count: 10 PCU Total: 0 Encounters Session: AllManagedSystems: 2434 (total), 0 (player), 2434 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 2434 (total), 0 (player), 2434 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.08Gi Free: 9.829Gi Reserved: 0 Usage: 1.252Gi Game Report Available Raw: 11.08Gi Available Filtered: 11.08Gi Target Unused: 1.108Gi Target Usage: 9.973Gi Current Usage: 1.252Gi Usage Delta: 0 Usage Details Missing: 186.2Mi Non-Streaming: 859.1Mi Streaming: 236.6Mi Real Available Streaming: 8.952Gi Min Available Streaming: 512Mi Min Critical Streaming: 56.36Mi Final Available Streaming: 8.952Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 39.78Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 0 Standard Textures: 0 Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 128 Dispatch Count: 56 DispatchRays Count: 0 ExecuteIndirect Count: 11 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 65MiB Allocated: 67MiB Concurrently borrowed: 18MiB Total Memory Allocated: 1.539Gi Default: 1.252Gi NonStreaming: 625.2Mi HeapManager: 212Mi Free: 212Mi Bindable Buffers: 14.81Mi Persistent Constant Buffers: 1.375Mi Read-Write Buffers: 13.44Mi Bindable Textures: 354.6Mi RO Textures: 11Mi RO Cube Texture: 8Ki Render Target Textures: 200.3Mi RW Render Target Textures: 34.44Mi Depth Stencils: 108.9Mi Cube Depth Stencils: 0 Managed Buffers: 29Mi Free: 29Mi Streaming: 236.6Mi Textures: 236.6Mi Missing: 186.2Mi Specific: 234Mi Borrowing: 66.62Mi Flare: 5.031Ki Grass: 4.308Mi Light Clustering: 31.56Mi Material: 768Ki Mwm: 126.4Ki Particle: 38.38Mi Raytracing: 38.94Mi Runtime Data: 1.314Mi Unknown: 0 Armor: 1.314Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 6.375Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 11.98Mi Managed Generated Textures: 52Ki Upload: 284.6Mi Data Uploader: 256Mi Bindable Buffers: 27.06Mi Upload Buffers: 11.06Mi Transient Constants: 16Mi Bindable Textures: 1.5Mi Upload Textures: 1.5Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 5583 Default: 5317 NonStreaming: 236 HeapManager: 13 Free: 13 Bindable Buffers: 156 Persistent Constant Buffers: 22 Read-Write Buffers: 134 Bindable Textures: 48 RO Textures: 12 RO Cube Texture: 2 Render Target Textures: 15 RW Render Target Textures: 9 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 96 Textures: 96 Missing: 1 Specific: 4984 Borrowing: 28 Flare: 1 Grass: 25 Light Clustering: 18 Material: 4 Mwm: 4 Particle: 20 Raytracing: 10 Runtime Data: 1856 Unknown: 0 Armor: 1856 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 50 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 2950 Managed Generated Textures: 13 Upload: 146 Data Uploader: 1 Bindable Buffers: 139 Upload Buffers: 138 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 29 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 9.375 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Armor: 21 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 358400 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 1.54GiB Default: 1.25GiB NonStreaming: 625.16MiB HeapManager: 212.02MiB Free: 212.02MiB Bindable Buffers: 14.81MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 13.44MiB Bindable Textures: 354.63MiB RO Textures: 11.00MiB RO Cube Texture: 8.00KiB Render Target Textures: 200.31MiB RW Render Target Textures: 34.44MiB Depth Stencils: 108.88MiB Cube Depth Stencils: 0.00B Managed Buffers: 29.00MiB Free: 29.00MiB Streaming: 236.55MiB Textures: 236.55MiB Missing: 186.22MiB Specific: 233.96MiB Borrowing: 66.62MiB Flare: 5.03KiB Grass: 4.31MiB Light Clustering: 31.56MiB Material: 768.00KiB Mwm: 126.38KiB Particle: 38.38MiB Raytracing: 38.94MiB Runtime Data: 1.31MiB Unknown: 0.00B Armor: 1.31MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 6.38MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 11.98MiB Managed Generated Textures: 52.00KiB Upload: 284.56MiB Data Uploader: 256.00MiB Bindable Buffers: 27.06MiB Upload Buffers: 11.06MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 3.60GiB Process Memory: 3.60GiB GC: 538.76MiB GC Total: 538.76MiB GC Committed Total: 548.48MiB GC Total Allocated: 3.16GiB GC Total Pause Duration: 2.21s GC Collection Count 0: 429 GC Collection Count 1: 130 GC Collection Count 2: 12 Havok Memory: 152.13MiB Native Allocators: 16.63MiB Heap: 16.40MiB Bump: 233.81KiB Systems: 1.57GiB DCS_Scenes: 7.07MiB Render12: 1.54GiB Default: 1.25GiB NonStreaming: 625.16MiB HeapManager: 212.02MiB Free: 212.02MiB Bindable Buffers: 14.81MiB Persistent Constant Buffers: 1.38MiB Read-Write Buffers: 13.44MiB Bindable Textures: 354.63MiB RO Textures: 11.00MiB RO Cube Texture: 8.00KiB Render Target Textures: 200.31MiB RW Render Target Textures: 34.44MiB Depth Stencils: 108.88MiB Cube Depth Stencils: 0.00B Managed Buffers: 29.00MiB Free: 29.00MiB Streaming: 236.55MiB Textures: 236.55MiB Missing: 186.22MiB Specific: 233.96MiB Borrowing: 66.62MiB Flare: 5.03KiB Grass: 4.31MiB Light Clustering: 31.56MiB Material: 768.00KiB Mwm: 126.38KiB Particle: 38.38MiB Raytracing: 38.94MiB Runtime Data: 1.31MiB Unknown: 0.00B Armor: 1.31MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 6.38MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 11.98MiB Managed Generated Textures: 52.00KiB Upload: 284.56MiB Data Uploader: 256.00MiB Bindable Buffers: 27.06MiB Upload Buffers: 11.06MiB Transient Constants: 16.00MiB Bindable Textures: 1.50MiB Upload Textures: 1.50MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 384.00B NativeDictionaries: 27.23MiB Pools Default for ParallelWorkTask Pooled Count: 9,712.00 Active (borrowed) Count: 51.00 Bytes Pooled: unavailable Default for ThreadPoolContinuation Pooled Count: 1,704.00 Active (borrowed) Count: -34.00 Bytes Pooled: unavailable Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ContinuationQueueContinuation Pooled Count: 6.00 Active (borrowed) Count: 45.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 197.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Optional Pooled Count: 17.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for MultiTaskAwaiter Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for PriorityToken Pooled 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1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Render Update Frames Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 2.00 Active (borrowed) Count: 5,583.00 Bytes Pooled: 16B Default for MulticastCompletion Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 245.00 Bytes Pooled: 104B ResourcePool Pooled Count: 61.00 Active (borrowed) Count: 361.00 Bytes Pooled: 488B SlugWorkspaceBuffers Pooled Count: 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Bytes Pooled: 0B ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 3.00 Bytes Pooled: unavailable Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 40B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 8B ResourcePool Pooled Count: 40.00 Active (borrowed) Count: 138.00 Bytes Pooled: 320B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B ResourcePool Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 48B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 104B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 232.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 76.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Sprite Batches Pooled Count: 31.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Font Batches Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Draw batches Pooled Count: 166.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,179.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 2,950.00 Bytes Pooled: 0B ResourcePool Pooled Count: 18.00 Active (borrowed) Count: 93.00 Bytes Pooled: 144B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 43.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 23.00 Bytes Pooled: 0B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 80B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 72B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 80B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,836.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 25.00 Bytes Pooled: 0B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,840.00 Bytes Pooled: 0B ResourcePool Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 32B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 252.00 Active (borrowed) Count: 379.00 Bytes Pooled: 2KiB ResourcePool Pooled Count: 80.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 9.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 88B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 67.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 67.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for HashSet`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for RenderDrawCommandBuffer Pooled Count: 29.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for PooledList`1 Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 515.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB ResourcePool Pooled Count: 26.00 Active (borrowed) Count: 6.00 Bytes Pooled: 208B ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 96.00 Bytes Pooled: 0B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ResourcePool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ModelImporter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for DataWork`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ForEachLoopWork`1 Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for ForEachLoopWork`1 Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for SectoredTrigger Pooled Count: 999.00 Active (borrowed) Count: 25.00 Bytes Pooled: unavailable Default for EntityTrigger Pooled Count: 1,008.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable Default for VoxelLoadingTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool Pooled Count: 0.00 Active (borrowed) Count: 1,835.00 Bytes Pooled: 0B Default for List`1 Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Resource Streaming Total Memory Main Budget: 1.99GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 8.95GiB Used: 236.55MiB Pressure: 96.14MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.40us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.00us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.40us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.99MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 519.58us Registered Resources: 2,964 Loaded Resources: 2,964 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 8.95GiB Used: 236.55MiB Pressure: 96.14MiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 Voxel Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Game Grids (Server): 11 FloatingObjects (Server): 0 Armor Blocks (Server): 12467 Simple Blocks (Server): 6284 Functional Blocks (Server): 808 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0