2025-12-04 00:10:32.474 - Main Thread -> Timezone (local - UTC): -5h 2025-12-04 00:10:32.477 - Main Thread -> App Version: 2.0.2.26 2025-12-04 00:10:32.482 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/4/2025 12:10:32 AM 2025-12-04 00:10:32.523 - Main Thread -> Running application with arguments: 2025-12-04 00:10:32.523 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-04 00:10:32.654 - Main Thread -> Environment.ProcessorCount: 16 2025-12-04 00:10:32.654 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-04 00:10:32.655 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-04 00:10:32.655 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 00:10:32.692 - Main Thread -> CPU: AMD Ryzen 7 7700X 8-Core Processor, 16/8 Logical/Physical Cores, 4501MHz Nominal Maximum Frequency 2025-12-04 00:10:32.692 - Main Thread -> IntPtr.Size: 8 2025-12-04 00:10:32.692 - Main Thread -> Default Culture: en-US 2025-12-04 00:10:32.692 - Main Thread -> Default UI Culture: en-US 2025-12-04 00:10:32.692 - Main Thread -> LogEnvironmentInformation - START 2025-12-04 00:10:32.696 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASRock 2025-12-04 00:10:32.696 - Main Thread -> Win32_ComputerSystem.Model: B650M-C 2025-12-04 00:10:32.701 - Main Thread -> Virtualized: False 2025-12-04 00:10:32.703 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7700X 8-Core Processor 2025-12-04 00:10:32.704 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,412,775,936 bytes 2025-12-04 00:10:32.704 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-04 00:10:32.704 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,803,526,144 bytes 2025-12-04 00:10:32.704 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,214,892,544 bytes 2025-12-04 00:10:32.707 - Main Thread -> Drive C: | Capacity: 999,137,734,656 bytes | Free space: 738,781,220,864 bytes 2025-12-04 00:10:32.707 - Main Thread -> Drive D: | Capacity: 999,558,213,632 bytes | Free space: 999,419,932,672 bytes 2025-12-04 00:10:32.707 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 1,000,063,717,376 bytes 2025-12-04 00:10:32.708 - Main Thread -> LogEnvironmentInformation - END 2025-12-04 00:10:32.778 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-04 00:10:32.780 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-04 00:10:32.880 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-04 00:10:32.886 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-04 00:10:32.901 - Main Thread -> Initializing Engine... 2025-12-04 00:10:32.942 - Main Thread -> Initializing LibraryEngineComponent 2025-12-04 00:10:32.942 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-04 00:10:32.942 - Main Thread -> Workers configured. 2025-12-04 00:10:32.943 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-04 00:10:32.943 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-04 00:10:32.943 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 00:10:32.943 - Main Thread -> App Data Path: C:\Users\Circl\AppData\Roaming\SpaceEngineers2 2025-12-04 00:10:32.943 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-04 00:10:32.984 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:10:32.984 - Main Thread -> [Crash Handler]: For AppData found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:10:32.985 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-04 00:10:32.985 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Circl\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-04 00:10:32.995 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-04 00:10:33.004 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-04 00:10:33.004 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-04 00:10:33.005 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-04 00:10:33.005 - Main Thread -> Initializing WatchdogComponent 2025-12-04 00:10:33.006 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-04 00:10:33.026 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.59 BusVolumes: {"bus:/Music": 0.64,"bus:/UI": 0.63,"bus:/SFX": 0.61} 2025-12-04 00:10:33.028 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-04 00:10:33.041 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-04T04:44:19.9340018Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-11-25T01:00:42.7622284Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-04T04:44:59.8896425Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-04T05:08:34.4815141Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-04 00:10:33.044 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-04 00:10:33.046 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false ShowExternals: false 2025-12-04 00:10:33.048 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-04 00:10:33.052 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 7600" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2025-12-04 00:10:33.086 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.3439035 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-04 00:10:33.086 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-04 00:10:33.088 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-04 00:10:33.094 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-04 00:10:33.218 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-04 00:10:33.646 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:10:33.646 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-04 00:10:33.650 - Main Thread -> [Crash Handler]: For Project Engine found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:10:33.656 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-04 00:10:33.657 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-04 00:10:33.710 - Main Thread -> Info: Started loading definition set Engine 2025-12-04 00:10:33.804 - Main Thread -> Info: Finished loading definition set Engine 2025-12-04 00:10:33.805 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-04 00:10:33.805 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-04 00:10:33.805 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-04 00:10:33.877 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-04 00:10:33.877 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-04 00:10:33.877 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-04 00:10:33.897 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-04 00:10:33.923 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-04 00:10:33.923 - Main Thread -> Initializing MusicEngineComponent 2025-12-04 00:10:33.924 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-04 00:10:33.924 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-04 00:10:33.924 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-04 00:10:33.924 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-04 00:10:33.925 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,162,040,320 bytes. 2025-12-04 00:10:33.926 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-04 00:10:33.935 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-04 00:10:33.941 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-04 00:10:33.944 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-04 00:10:33.944 - Main Thread -> Initializing AudioEngineComponent 2025-12-04 00:10:33.944 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-04 00:10:33.946 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-04 00:10:33.965 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-04 00:10:33.967 - Main Thread -> Initializing Render12EngineComponent 2025-12-04 00:10:33.967 - Main Thread -> LOADING_BEGIN|Render 2025-12-04 00:10:33.967 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-04 00:10:34.610 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-04 00:10:34.677 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-04 00:10:34.686 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-04 00:10:34.686 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-04 00:10:34.690 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-04 00:10:34.692 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-04 00:10:34.694 - Main Thread -> Initializing RenderContracts 2025-12-04 00:10:34.697 - Main Thread -> Initializing MaterialSettings 2025-12-04 00:10:34.697 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-04 00:10:34.697 - Main Thread -> Initializing RenderFrameStatistics 2025-12-04 00:10:34.697 - Main Thread -> Branching #1 2025-12-04 00:10:34.697 - Main Thread -> Creating Window 2025-12-04 00:10:34.697 - Main Thread -> Initializing RenderOutputManager 2025-12-04 00:10:34.698 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-04 00:10:34.699 - Main Thread -> LOADING_TIME|Render_Init|307.28870000000006 2025-12-04 00:10:34.699 - Main Thread -> LOADING_TIME_FULL|Render_Init|731.6823 2025-12-04 00:10:34.699 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-04 00:10:34.700 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-04 00:10:34.701 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-04 00:10:34.701 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-04 00:10:34.703 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-04 00:10:34.703 - Main Thread -> Initializing WinInputEngineComponent 2025-12-04 00:10:34.815 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-04 00:10:34.815 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-04 00:10:34.834 - Main Thread -> Initializing InputEngineComponent 2025-12-04 00:10:34.836 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-04 00:10:34.837 - Main Thread -> Initializing UIEngineComponent 2025-12-04 00:10:34.839 - Main Thread -> Initialize UI 2025-12-04 00:10:34.839 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-04 00:10:34.840 - Main Thread -> Initialize Stats 2025-12-04 00:10:34.840 - Main Thread -> Initialize DebugMenu 2025-12-04 00:10:34.862 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-04 00:10:34.863 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-04 00:10:34.867 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:34.975 - Main Thread -> Info: Started loading definition set Core 2025-12-04 00:10:35.303 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-04 00:10:35.305 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-04 00:10:35.305 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-04 00:10:35.421 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-04 00:10:35.463 - Main Thread -> [Audio]: Loading master bank. 2025-12-04 00:10:35.509 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-04 00:10:35.559 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-04 00:10:35.589 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-04 00:10:35.623 - Render thread -> LOADING_TIME|Render_SystemCoreInit|808.1097 2025-12-04 00:10:35.638 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-04 00:10:35.641 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-04 00:10:35.671 - Render thread -> LOADING_TIME|Render_CreateDevice|939.0092999999999 2025-12-04 00:10:35.671 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|968.068 2025-12-04 00:10:35.671 - Render thread -> LOADING_TIME|Render_Window|4.809399999999982 2025-12-04 00:10:35.671 - Render thread -> LOADING_TIME_FULL|Render_Window|973.3006 2025-12-04 00:10:35.673 - Render thread -> CPU throttling detection is setup: True 2025-12-04 00:10:35.679 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-04 00:10:35.679 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-04 00:10:35.739 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-04 00:10:35.814 - Main Thread -> [Audio]: Reloading paths. 2025-12-04 00:10:35.829 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:35.829 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:35.829 - Main Thread -> Info: Finished loading definition set Core 2025-12-04 00:10:35.852 - Render thread -> LOADING_TIME|Render_FirstFrame|172.9581 2025-12-04 00:10:35.852 - Render thread -> LOADING_TIME|Render|1431.815 2025-12-04 00:10:35.852 - Render thread -> LOADING_TIME_FULL|Render|1885.2673 2025-12-04 00:10:35.878 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-04 00:10:35.890 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-04 00:10:35.890 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-04 00:10:35.897 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-04 00:10:35.897 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-04 00:10:36.118 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 00:10:36.122 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 00:10:36.122 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 00:10:36.125 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 00:10:36.126 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-04 00:10:36.218 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-04 00:10:36.219 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-04 00:10:36.234 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-04 00:10:36.235 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:36.262 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-04 00:10:36.265 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-04 00:10:36.458 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-04 00:10:36.487 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:10:36.487 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:10:36.487 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:10:36.487 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:10:36.568 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:10:37.110 - Main Thread -> LOADING_TIME|Application|4665.8846 2025-12-04 00:10:37.110 - Main Thread -> LOADING_TIME_FULL|Application|5145.9047 2025-12-04 00:10:37.110 - Main Thread -> LOADING_TIME|Main|4671.5123 2025-12-04 00:10:37.110 - Main Thread -> LOADING_TIME_FULL|Main|5151.5324 2025-12-04 00:10:37.157 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-04 00:10:37.254 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-04 00:10:37.255 - VRageWorker 12 -> Info: Started loading definition set World 2025-12-04 00:10:42.760 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2025-12-04 00:10:42.768 - Main Thread -> LOADING_BEGIN|Session 2025-12-04 00:10:42.769 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-04 00:10:42.777 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-04 00:10:42.778 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-04 00:10:43.135 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:10:43.136 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-04 00:10:43.137 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-04 00:10:43.137 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:10:43.137 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:10:43.137 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:10:43.272 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:10:43.687 - Main Thread -> Info: Blocks occupancy and mount points loaded in 127 ms (240 block definitions patched) 2025-12-04 00:10:43.798 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:43.798 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:10:43.799 - Main Thread -> Info: Finished loading definition set World 2025-12-04 00:10:43.827 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:10:43.827 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:10:43.827 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:10:43.827 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:10:43.941 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:10:44.446 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.26 2025-12-04 00:10:51.194 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-04 00:10:51.254 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-04 00:10:51.254 - Main Thread -> [World Seed Provider]: Using seed 1687501135. 2025-12-04 00:10:51.254 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 00:10:53.132 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.133 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:10:53.134 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.135 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.135 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.135 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2025-12-04 00:10:53.137 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1529 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.138 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 4394 2025-12-04 00:10:53.143 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-04 00:10:53.143 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableFuelTankItemPrefab_ServerComposition.def 2025-12-04 00:10:53.144 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1145 2025-12-04 00:10:53.145 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2025-12-04 00:10:53.146 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:10:53.146 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:10:53.146 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 245 2025-12-04 00:10:53.148 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8200 2025-12-04 00:10:53.166 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:10:53.167 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-04 00:10:53.170 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.170 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:10:53.791 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:53.792 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:53.802 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-04 00:10:53.802 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:10:53.803 - VRageWorker 0 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-04 00:10:53.817 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-04 00:10:53.817 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-04 00:10:53.972 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-04 00:10:54.026 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-04 00:10:54.027 - Main Thread -> [World Seed Provider]: Using seed 1687501135. 2025-12-04 00:10:54.027 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 00:10:55.512 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-04 00:10:55.512 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:10:56.268 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:10:56.277 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-04 00:11:04.715 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.717 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.718 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.719 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.720 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.752 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.760 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.761 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.833 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.834 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.835 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:04.858 - Main Thread -> Disposing 2 localizers for ToolbarScreen 2025-12-04 00:11:04.865 - Main Thread -> Info: Adding gravity to a kinematic body (108:1) has no effect 2025-12-04 00:11:04.878 - Main Thread -> Disposing 0 localizers for ReticleScreen 2025-12-04 00:11:05.347 - Main Thread -> LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2025-12-04 00:11:05.612 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2025-12-04 00:11:05.612 - Main Thread -> STATS_RECORDING,474,7.8999684,1035967536,0,Normal 2025-12-04 00:11:05.613 - Main Thread -> LOADING_TIME|Session|22844.9144 2025-12-04 00:11:05.622 - Main Thread -> Disposing 3 localizers for LoadingTransitionScreen 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:11:13.807 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:11:13.811 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-04 00:11:35.466 - Main Thread -> Info: Despawn PlanetEncounter: 'SectorID : Sector Offset : -32, 22 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureEncounter_ContainerPile1_Composite.def PrefabDynamicVoxel_ServerComposition.def Container Pile PCU: 875 2025-12-04 00:11:54.032 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,RenderThreadTime,GPUTime,PCUCount 2025-12-04 00:11:54.032 - Main Thread -> STATISTICS,55.9331096,3356,2918,12055480000,1158871000,7612097000,4.2281,1.1642,0.6984,11.19455,33.29104,33917 2025-12-04 00:12:13.831 - Main Thread -> Info: SeatableComponent::StartUnseating 2025-12-04 00:12:13.831 - Main Thread -> Info: CurrentSeat parent f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:12:13.831 - Main Thread -> Info: SeatableComponent::SittingEnded 2025-12-04 00:12:13.831 - Main Thread -> Info: Leaving seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:12:13.833 - Main Thread -> Info: SeatableComponent::OnUnseating 2025-12-04 00:12:13.836 - Main Thread -> Info: SeatableComponent::OnUnseatingPositionApplied 2025-12-04 00:12:13.840 - Main Thread -> Info: SeatableComponent::SittingEnded 2025-12-04 00:12:13.840 - Main Thread -> Info: Leaving seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:12:13.910 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:14.060 - Main Thread -> Disposing 0 localizers for CockpitHUDScreen 2025-12-04 00:12:14.064 - Main Thread -> Disposing 0 localizers for CockpitGyroScreen 2025-12-04 00:12:14.403 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:14.570 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2025-12-04 00:12:14.799 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2025-12-04 00:12:14.866 - Main Thread -> Disposing 0 localizers for InteractionHintScreen 2025-12-04 00:12:17.726 - Render thread -> VideoMemoryInfo report: Budget: 6,801,674,240.00 Bytes CurrentUsage: 6,112,133,120.00 Bytes AvailableForReservation: 3,994,398,720.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-04 00:12:17.732 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.D3DWraps.D3DCommittedResourceWrap.Map() at Keen.VRage.Render12.Resources.BindableBuffers.UploadBuffer.Map() at Keen.VRage.Render12.Core.Systems.SparseUpdateData.ReserveSectionUpdate(Int32 count, Int32 structPartOffset, Int32 structPartLength) at Keen.VRage.Render12.SceneSystem.Components.RootEntityComponent.OnEntityUpdated_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SectionUpdateJobContext __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() 2025-12-04 00:12:17.732 - Render thread -> Additional information -- Statistics: 2025-12-04 00:12:17.734 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-04 00:12:17.735 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.D3DWraps.D3DCommittedResourceWrap.Map() at Keen.VRage.Render12.Resources.BindableBuffers.UploadBuffer.Map() at Keen.VRage.Render12.Core.Systems.SparseUpdateData.ReserveSectionUpdate(Int32 count, Int32 structPartOffset, Int32 structPartLength) at Keen.VRage.Render12.SceneSystem.Components.RootEntityComponent.OnEntityUpdated_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SectionUpdateJobContext __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-12-04 00:12:18.090 - Render thread -> [Crash Handler]: Preparing Crash Report... 2025-12-04 00:12:20.816 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-04 00:12:20.826 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-12-04 00:12:31.422 - Render thread -> [CrashHandler]: Starting crash report sender... 2025-12-04 00:12:31.423 - Render thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 6 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Tool is not available for use while in spectator mode. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 45 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2025-12-04 00:12:31.424 - Render thread -> WriteLine Closed