2025-12-04 00:08:14.474 - Main Thread -> Timezone (local - UTC): -5h 2025-12-04 00:08:14.477 - Main Thread -> App Version: 2.0.2.26 2025-12-04 00:08:14.482 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/4/2025 12:08:14 AM 2025-12-04 00:08:14.524 - Main Thread -> Running application with arguments: 2025-12-04 00:08:14.524 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-04 00:08:14.652 - Main Thread -> Environment.ProcessorCount: 16 2025-12-04 00:08:14.652 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-04 00:08:14.652 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-04 00:08:14.652 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 00:08:14.689 - Main Thread -> CPU: AMD Ryzen 7 7700X 8-Core Processor, 16/8 Logical/Physical Cores, 4501MHz Nominal Maximum Frequency 2025-12-04 00:08:14.689 - Main Thread -> IntPtr.Size: 8 2025-12-04 00:08:14.689 - Main Thread -> Default Culture: en-US 2025-12-04 00:08:14.689 - Main Thread -> Default UI Culture: en-US 2025-12-04 00:08:14.689 - Main Thread -> LogEnvironmentInformation - START 2025-12-04 00:08:14.693 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASRock 2025-12-04 00:08:14.693 - Main Thread -> Win32_ComputerSystem.Model: B650M-C 2025-12-04 00:08:14.698 - Main Thread -> Virtualized: False 2025-12-04 00:08:14.701 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7700X 8-Core Processor 2025-12-04 00:08:14.701 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,412,775,936 bytes 2025-12-04 00:08:14.701 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-04 00:08:14.701 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,854,197,760 bytes 2025-12-04 00:08:14.701 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,214,827,008 bytes 2025-12-04 00:08:14.705 - Main Thread -> Drive C: | Capacity: 999,137,734,656 bytes | Free space: 738,791,456,768 bytes 2025-12-04 00:08:14.705 - Main Thread -> Drive D: | Capacity: 999,558,213,632 bytes | Free space: 999,419,932,672 bytes 2025-12-04 00:08:14.705 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 1,000,063,717,376 bytes 2025-12-04 00:08:14.705 - Main Thread -> LogEnvironmentInformation - END 2025-12-04 00:08:14.774 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-04 00:08:14.776 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-04 00:08:14.876 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-04 00:08:14.882 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-04 00:08:14.897 - Main Thread -> Initializing Engine... 2025-12-04 00:08:14.937 - Main Thread -> Initializing LibraryEngineComponent 2025-12-04 00:08:14.937 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-04 00:08:14.937 - Main Thread -> Workers configured. 2025-12-04 00:08:14.938 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-04 00:08:14.938 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-04 00:08:14.938 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 00:08:14.938 - Main Thread -> App Data Path: C:\Users\Circl\AppData\Roaming\SpaceEngineers2 2025-12-04 00:08:14.938 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-04 00:08:14.979 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:08:14.979 - Main Thread -> [Crash Handler]: For AppData found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:08:14.981 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-04 00:08:14.981 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Circl\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-04 00:08:14.991 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-04 00:08:15.000 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-04 00:08:15.000 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-04 00:08:15.001 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-04 00:08:15.001 - Main Thread -> Initializing WatchdogComponent 2025-12-04 00:08:15.002 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-04 00:08:15.021 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.59 BusVolumes: {"bus:/Music": 0.64,"bus:/UI": 0.63,"bus:/SFX": 0.61} 2025-12-04 00:08:15.023 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-04 00:08:15.036 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-04T04:44:19.9340018Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-11-25T01:00:42.7622284Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-04T04:44:59.8896425Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-04T05:00:46.4036204Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-04 00:08:15.039 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-04 00:08:15.041 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false ShowExternals: false 2025-12-04 00:08:15.043 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-04 00:08:15.046 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 7600" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2025-12-04 00:08:15.080 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.3439035 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-04 00:08:15.080 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-04 00:08:15.082 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-04 00:08:15.088 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-04 00:08:15.209 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-04 00:08:15.623 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:08:15.623 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-04 00:08:15.627 - Main Thread -> [Crash Handler]: For Project Engine found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-04 00:08:15.633 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-04 00:08:15.633 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-04 00:08:15.685 - Main Thread -> Info: Started loading definition set Engine 2025-12-04 00:08:15.777 - Main Thread -> Info: Finished loading definition set Engine 2025-12-04 00:08:15.777 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-04 00:08:15.777 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-04 00:08:15.777 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-04 00:08:15.841 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-04 00:08:15.841 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-04 00:08:15.841 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-04 00:08:15.861 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-04 00:08:15.886 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-04 00:08:15.886 - Main Thread -> Initializing MusicEngineComponent 2025-12-04 00:08:15.887 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-04 00:08:15.887 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-04 00:08:15.887 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-04 00:08:15.887 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-04 00:08:15.889 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,162,040,320 bytes. 2025-12-04 00:08:15.889 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-04 00:08:15.897 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-04 00:08:15.904 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-04 00:08:15.907 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-04 00:08:15.907 - Main Thread -> Initializing AudioEngineComponent 2025-12-04 00:08:15.907 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-04 00:08:15.909 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-04 00:08:15.935 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-04 00:08:15.937 - Main Thread -> Initializing Render12EngineComponent 2025-12-04 00:08:15.937 - Main Thread -> LOADING_BEGIN|Render 2025-12-04 00:08:15.937 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-04 00:08:16.608 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-04 00:08:16.674 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-04 00:08:16.683 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-04 00:08:16.683 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-04 00:08:16.687 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-04 00:08:16.690 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-04 00:08:16.691 - Main Thread -> Initializing RenderContracts 2025-12-04 00:08:16.694 - Main Thread -> Initializing MaterialSettings 2025-12-04 00:08:16.694 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-04 00:08:16.694 - Main Thread -> Initializing RenderFrameStatistics 2025-12-04 00:08:16.694 - Main Thread -> Branching #1 2025-12-04 00:08:16.694 - Main Thread -> Creating Window 2025-12-04 00:08:16.695 - Main Thread -> Initializing RenderOutputManager 2025-12-04 00:08:16.695 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-04 00:08:16.696 - Main Thread -> LOADING_TIME|Render_Init|315.2008 2025-12-04 00:08:16.696 - Main Thread -> LOADING_TIME_FULL|Render_Init|759.004 2025-12-04 00:08:16.696 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-04 00:08:16.697 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-04 00:08:16.698 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-04 00:08:16.698 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-04 00:08:16.700 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-04 00:08:16.700 - Main Thread -> Initializing WinInputEngineComponent 2025-12-04 00:08:16.813 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-04 00:08:16.813 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-04 00:08:16.839 - Main Thread -> Initializing InputEngineComponent 2025-12-04 00:08:16.842 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-04 00:08:16.843 - Main Thread -> Initializing UIEngineComponent 2025-12-04 00:08:16.844 - Main Thread -> Initialize UI 2025-12-04 00:08:16.845 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-04 00:08:16.845 - Main Thread -> Initialize Stats 2025-12-04 00:08:16.846 - Main Thread -> Initialize DebugMenu 2025-12-04 00:08:16.867 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-04 00:08:16.868 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-04 00:08:16.872 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:16.978 - Main Thread -> Info: Started loading definition set Core 2025-12-04 00:08:17.303 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-04 00:08:17.304 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-04 00:08:17.305 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-04 00:08:17.421 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-04 00:08:17.461 - Main Thread -> [Audio]: Loading master bank. 2025-12-04 00:08:17.507 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-04 00:08:17.557 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-04 00:08:17.586 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-04 00:08:17.616 - Render thread -> LOADING_TIME|Render_SystemCoreInit|803.4763 2025-12-04 00:08:17.631 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-04 00:08:17.639 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-04 00:08:17.666 - Render thread -> LOADING_TIME|Render_CreateDevice|936.2428 2025-12-04 00:08:17.666 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|966.1979 2025-12-04 00:08:17.666 - Render thread -> LOADING_TIME|Render_Window|4.647100000000023 2025-12-04 00:08:17.666 - Render thread -> LOADING_TIME_FULL|Render_Window|971.2675 2025-12-04 00:08:17.668 - Render thread -> CPU throttling detection is setup: True 2025-12-04 00:08:17.674 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-04 00:08:17.677 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-04 00:08:17.737 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-04 00:08:17.811 - Main Thread -> [Audio]: Reloading paths. 2025-12-04 00:08:17.825 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:17.826 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:17.826 - Main Thread -> Info: Finished loading definition set Core 2025-12-04 00:08:17.837 - Render thread -> LOADING_TIME|Render_FirstFrame|163.207 2025-12-04 00:08:17.837 - Render thread -> LOADING_TIME|Render|1426.9047 2025-12-04 00:08:17.837 - Render thread -> LOADING_TIME_FULL|Render|1900.663 2025-12-04 00:08:17.874 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-04 00:08:17.894 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-04 00:08:17.894 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-04 00:08:18.112 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 00:08:18.116 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 00:08:18.117 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 00:08:18.120 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 00:08:18.120 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-04 00:08:18.202 - Main Thread -> Loaded 37 recovered behavior events into current batch. 2025-12-04 00:08:18.210 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-04 00:08:18.211 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-04 00:08:18.229 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-04 00:08:18.229 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:18.248 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-04 00:08:18.255 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-04 00:08:18.453 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-04 00:08:18.481 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:08:18.481 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:08:18.481 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:08:18.481 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:08:18.562 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:08:19.102 - Main Thread -> LOADING_TIME|Application|4659.4068 2025-12-04 00:08:19.102 - Main Thread -> LOADING_TIME_FULL|Application|5143.1177 2025-12-04 00:08:19.102 - Main Thread -> LOADING_TIME|Main|4665.1413999999995 2025-12-04 00:08:19.102 - Main Thread -> LOADING_TIME_FULL|Main|5148.8523 2025-12-04 00:08:19.145 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-04 00:08:19.236 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-04 00:08:19.237 - VRageWorker 13 -> Info: Started loading definition set World 2025-12-04 00:08:21.338 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2025-12-04 00:08:21.347 - Main Thread -> LOADING_BEGIN|Session 2025-12-04 00:08:21.348 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-04 00:08:21.356 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-04 00:08:21.357 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-04 00:08:21.798 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:08:21.799 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-04 00:08:21.799 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-04 00:08:21.799 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:08:21.799 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:08:21.799 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:08:21.935 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:08:22.366 - Main Thread -> Info: Blocks occupancy and mount points loaded in 126 ms (240 block definitions patched) 2025-12-04 00:08:22.475 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:22.475 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 00:08:22.476 - Main Thread -> Info: Finished loading definition set World 2025-12-04 00:08:22.504 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 00:08:22.504 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 00:08:22.504 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 00:08:22.504 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 00:08:22.616 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 00:08:23.090 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.26 2025-12-04 00:08:31.836 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-04 00:08:31.892 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-04 00:08:31.892 - Main Thread -> [World Seed Provider]: Using seed 1687501135. 2025-12-04 00:08:31.892 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 00:08:33.786 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:08:33.788 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.789 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.790 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.790 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2025-12-04 00:08:33.792 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1529 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.793 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.794 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 4394 2025-12-04 00:08:33.799 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-04 00:08:33.799 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableFuelTankItemPrefab_ServerComposition.def 2025-12-04 00:08:33.799 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1145 2025-12-04 00:08:33.800 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2025-12-04 00:08:33.802 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:08:33.802 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-04 00:08:33.802 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 245 2025-12-04 00:08:33.803 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8200 2025-12-04 00:08:33.822 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 00:08:33.823 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-04 00:08:33.826 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:33.826 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 00:08:34.446 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 00:08:34.446 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:34.446 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:34.446 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:08:34.447 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:34.447 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:34.447 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:08:34.447 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:34.447 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:34.459 - VRageWorker 5 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-04 00:08:34.474 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-04 00:08:34.474 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-04 00:08:34.490 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-04 00:08:34.490 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-04 00:08:34.662 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-04 00:08:34.702 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-04 00:08:34.702 - Main Thread -> [World Seed Provider]: Using seed 1687501135. 2025-12-04 00:08:34.702 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 00:08:36.327 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-04 00:08:36.327 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 00:08:37.324 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 00:08:37.330 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-04 00:08:49.661 - Render thread -> VideoMemoryInfo report: Budget: 6,813,995,008.00 Bytes CurrentUsage: 5,616,488,448.00 Bytes AvailableForReservation: 3,994,398,720.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-04 00:08:49.669 - Render thread -> Exception in render! Exception: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.D3DWraps.D3DCommittedResourceWrap.Map() at Keen.VRage.Render12.Resources.BindableBuffers.UploadBuffer.Map() at Keen.VRage.Render12.Core.Systems.SparseUpdateData.ReserveSectionUpdate(Int32 count, Int32 structPartOffset, Int32 structPartLength) at Keen.VRage.Render12.SceneSystem.Components.RootEntityComponent.OnEntityUpdated_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SectionUpdateJobContext __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() 2025-12-04 00:08:49.669 - Render thread -> Additional information -- Statistics: 2025-12-04 00:08:49.671 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-04 00:08:49.672 - Render thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Keen.VRage.Render12.Core.D3DWraps.D3DCommittedResourceWrap.Map() at Keen.VRage.Render12.Resources.BindableBuffers.UploadBuffer.Map() at Keen.VRage.Render12.Core.Systems.SparseUpdateData.ReserveSectionUpdate(Int32 count, Int32 structPartOffset, Int32 structPartLength) at Keen.VRage.Render12.SceneSystem.Components.RootEntityComponent.OnEntityUpdated_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, SectionUpdateJobContext __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.Render12.SceneSystem.SceneManager.Tick() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__DrawInternal|21_0(<>c__DisplayClass21_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.Draw(Boolean draw) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrame() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderFrameGuard() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-12-04 00:08:50.034 - Render thread -> [Crash Handler]: Preparing Crash Report... 2025-12-04 00:08:52.483 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2025-12-04 00:08:52.493 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2025-12-04 00:10:08.613 - Render thread -> [CrashHandler]: Starting crash report sender... 2025-12-04 00:10:08.614 - Render thread -> WriteLine Closed