2025-12-03 23:42:10.659 - Main Thread -> Timezone (local - UTC): -5h 2025-12-03 23:42:10.665 - Main Thread -> App Version: 2.0.2.26 2025-12-03 23:42:10.671 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 12/3/2025 11:42:10 PM 2025-12-03 23:42:10.788 - Main Thread -> Running application with arguments: 2025-12-03 23:42:10.788 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-03 23:42:10.985 - Main Thread -> Environment.ProcessorCount: 16 2025-12-03 23:42:10.985 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-03 23:42:10.985 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-03 23:42:10.985 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-03 23:42:11.032 - Main Thread -> CPU: AMD Ryzen 7 7700X 8-Core Processor, 16/8 Logical/Physical Cores, 4501MHz Nominal Maximum Frequency 2025-12-03 23:42:11.032 - Main Thread -> IntPtr.Size: 8 2025-12-03 23:42:11.032 - Main Thread -> Default Culture: en-US 2025-12-03 23:42:11.032 - Main Thread -> Default UI Culture: en-US 2025-12-03 23:42:11.034 - Main Thread -> LogEnvironmentInformation - START 2025-12-03 23:42:11.037 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASRock 2025-12-03 23:42:11.037 - Main Thread -> Win32_ComputerSystem.Model: B650M-C 2025-12-03 23:42:11.043 - Main Thread -> Virtualized: False 2025-12-03 23:42:11.045 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 7700X 8-Core Processor 2025-12-03 23:42:11.045 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,412,775,936 bytes 2025-12-03 23:42:11.045 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-03 23:42:11.045 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,870,815,232 bytes 2025-12-03 23:42:11.045 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,227,192,832 bytes 2025-12-03 23:42:11.049 - Main Thread -> Drive C: | Capacity: 999,137,734,656 bytes | Free space: 737,935,507,456 bytes 2025-12-03 23:42:11.049 - Main Thread -> Drive D: | Capacity: 999,558,213,632 bytes | Free space: 999,419,932,672 bytes 2025-12-03 23:42:11.049 - Main Thread -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 1,000,063,717,376 bytes 2025-12-03 23:42:11.049 - Main Thread -> LogEnvironmentInformation - END 2025-12-03 23:42:11.165 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-03 23:42:11.168 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-03 23:42:11.289 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-03 23:42:11.296 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-03 23:42:11.312 - Main Thread -> Initializing Engine... 2025-12-03 23:42:11.361 - Main Thread -> Initializing LibraryEngineComponent 2025-12-03 23:42:11.362 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-03 23:42:11.362 - Main Thread -> Workers configured. 2025-12-03 23:42:11.362 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-03 23:42:11.362 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 23:42:11.362 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-03 23:42:11.362 - Main Thread -> App Data Path: C:\Users\Circl\AppData\Roaming\SpaceEngineers2 2025-12-03 23:42:11.362 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-03 23:42:11.451 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-03 23:42:11.451 - Main Thread -> [Crash Handler]: For AppData found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-03 23:42:11.455 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-03 23:42:11.455 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Circl\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-03 23:42:11.465 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-03 23:42:11.468 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-03 23:42:11.669 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-03 23:42:11.670 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-03 23:42:11.671 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-03 23:42:11.671 - Main Thread -> Initializing WatchdogComponent 2025-12-03 23:42:11.673 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-03 23:42:11.703 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.59 BusVolumes: {"bus:/Music": 0.64,"bus:/UI": 0.63,"bus:/SFX": 0.61} 2025-12-03 23:42:11.710 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-03 23:42:11.725 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-01T18:22:31.9427410Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-11-25T01:00:42.7622284Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-04T04:30:02.4862680Z"}] LatestGame: {"Name": "$Content:Survival"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-03 23:42:11.733 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-03 23:42:11.740 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false ShowExternals: false 2025-12-03 23:42:11.746 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-03 23:42:11.754 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "AMD Radeon RX 7600" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2025-12-03 23:42:11.789 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.3439035 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-03 23:42:11.790 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-03 23:42:11.792 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-03 23:42:11.806 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-03 23:42:11.949 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-03 23:42:12.465 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-03 23:42:12.466 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-03 23:42:12.478 - Main Thread -> [Crash Handler]: For Project Engine found drive type: MSI M371 1TB : Type: SSD : Format: NTFS 2025-12-03 23:42:12.484 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 23:42:12.484 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 23:42:12.552 - Main Thread -> Info: Started loading definition set Engine 2025-12-03 23:42:12.774 - Main Thread -> Info: Finished loading definition set Engine 2025-12-03 23:42:12.774 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-03 23:42:12.774 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-03 23:42:12.774 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-03 23:42:12.847 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-03 23:42:12.847 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-03 23:42:12.847 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-03 23:42:12.870 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-03 23:42:12.875 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-03 23:42:12.875 - Main Thread -> Initializing MusicEngineComponent 2025-12-03 23:42:12.877 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-03 23:42:12.878 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-03 23:42:12.878 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-03 23:42:12.878 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-03 23:42:12.879 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,162,040,320 bytes. 2025-12-03 23:42:12.880 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-03 23:42:12.888 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-03 23:42:12.895 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-03 23:42:12.898 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-03 23:42:12.898 - Main Thread -> Initializing AudioEngineComponent 2025-12-03 23:42:12.898 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-03 23:42:12.900 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-03 23:42:12.989 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-03 23:42:12.994 - Main Thread -> Initializing Render12EngineComponent 2025-12-03 23:42:12.994 - Main Thread -> LOADING_BEGIN|Render 2025-12-03 23:42:12.994 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-03 23:42:15.416 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-03 23:42:15.494 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-03 23:42:15.510 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-03 23:42:15.511 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-03 23:42:15.515 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-03 23:42:15.518 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-03 23:42:15.521 - Main Thread -> Initializing RenderContracts 2025-12-03 23:42:15.531 - Main Thread -> Initializing MaterialSettings 2025-12-03 23:42:15.531 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-03 23:42:15.531 - Main Thread -> Initializing RenderFrameStatistics 2025-12-03 23:42:15.531 - Main Thread -> Branching #1 2025-12-03 23:42:15.531 - Main Thread -> Creating Window 2025-12-03 23:42:15.532 - Main Thread -> Initializing RenderOutputManager 2025-12-03 23:42:15.532 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-03 23:42:15.533 - Main Thread -> LOADING_TIME|Render_Init|456.40250000000015 2025-12-03 23:42:15.533 - Main Thread -> LOADING_TIME_FULL|Render_Init|2539.0488 2025-12-03 23:42:15.533 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-03 23:42:15.536 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-03 23:42:15.537 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-03 23:42:15.537 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-03 23:42:15.539 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-03 23:42:15.540 - Main Thread -> Initializing WinInputEngineComponent 2025-12-03 23:42:15.667 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-03 23:42:15.667 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-03 23:42:15.688 - Main Thread -> Initializing InputEngineComponent 2025-12-03 23:42:15.691 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-03 23:42:15.692 - Main Thread -> Initializing UIEngineComponent 2025-12-03 23:42:15.695 - Main Thread -> Initialize UI 2025-12-03 23:42:15.695 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-03 23:42:15.697 - Main Thread -> Initialize Stats 2025-12-03 23:42:15.698 - Main Thread -> Initialize DebugMenu 2025-12-03 23:42:15.871 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-03 23:42:15.872 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-03 23:42:15.873 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-03 23:42:15.877 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:16.237 - Main Thread -> Info: Started loading definition set Core 2025-12-03 23:42:16.564 - Render thread -> LOADING_TIME|Render_SystemCoreInit|897.0069 2025-12-03 23:42:16.934 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-03 23:42:16.936 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-03 23:42:16.936 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-03 23:42:17.163 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-03 23:42:17.204 - Render thread -> LOADING_TIME|Render_CreateDevice|1039.7635 2025-12-03 23:42:17.204 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1665.4505 2025-12-03 23:42:17.205 - Render thread -> LOADING_TIME|Render_Window|6.510700000000043 2025-12-03 23:42:17.205 - Render thread -> LOADING_TIME_FULL|Render_Window|1672.5263 2025-12-03 23:42:17.208 - Render thread -> CPU throttling detection is setup: True 2025-12-03 23:42:17.215 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-03 23:42:17.273 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 23:42:17.363 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 23:42:17.409 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 23:42:17.422 - Render thread -> LOADING_TIME|Render_FirstFrame|207.3179 2025-12-03 23:42:17.422 - Render thread -> LOADING_TIME|Render|1719.6233999999995 2025-12-03 23:42:17.422 - Render thread -> LOADING_TIME_FULL|Render|4427.9567 2025-12-03 23:42:17.453 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 23:42:17.485 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 23:42:17.556 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 23:42:17.635 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 23:42:17.766 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 23:42:17.900 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 23:42:17.915 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:17.915 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:17.915 - Main Thread -> Info: Finished loading definition set Core 2025-12-03 23:42:17.948 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-03 23:42:18.003 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-03 23:42:18.004 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-03 23:42:18.319 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 23:42:18.323 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 23:42:18.323 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 23:42:18.326 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 23:42:18.327 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-03 23:42:18.432 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2025-12-03 23:42:18.444 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-03 23:42:18.445 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-03 23:42:18.456 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-03 23:42:18.459 - Main Thread -> Client frequency set to: 60.00024Hz 2025-12-03 23:42:18.460 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:18.567 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-03 23:42:18.570 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-03 23:42:18.713 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 23:42:18.713 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 23:42:18.713 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 23:42:18.713 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 23:42:18.784 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 23:42:19.796 - Main Thread -> LOADING_TIME|Application|9327.115600000001 2025-12-03 23:42:19.796 - Main Thread -> LOADING_TIME_FULL|Application|10566.2196 2025-12-03 23:42:19.796 - Main Thread -> LOADING_TIME|Main|9347.327800000001 2025-12-03 23:42:19.796 - Main Thread -> LOADING_TIME_FULL|Main|10586.4318 2025-12-03 23:42:19.841 - Render thread -> Render loop frequency capped to: 60Hz 2025-12-03 23:42:19.941 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-03 23:42:19.942 - VRageWorker 10 -> Info: Started loading definition set World 2025-12-03 23:42:36.844 - Main Thread -> LoadGameAsync Welcome To Verdure save:$Content:Survival saveBackup: mods: 2025-12-03 23:42:36.852 - Main Thread -> LOADING_BEGIN|Session 2025-12-03 23:42:36.853 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-03 23:42:36.859 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-03 23:42:36.860 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-03 23:42:37.254 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 23:42:37.255 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-03 23:42:37.255 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-03 23:42:37.255 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 23:42:37.255 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 23:42:37.255 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 23:42:37.386 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 23:42:37.722 - Main Thread -> Info: Blocks occupancy and mount points loaded in 120 ms (240 block definitions patched) 2025-12-03 23:42:37.818 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:37.819 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:42:37.819 - Main Thread -> Info: Finished loading definition set World 2025-12-03 23:42:37.847 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 23:42:37.848 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 23:42:37.848 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 23:42:37.848 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 23:42:37.959 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 23:42:38.447 - Main Thread -> Loading save $Content:Survival - version: 2.0.1.6703 2025-12-03 23:42:44.559 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-03 23:42:44.617 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-03 23:42:44.617 - Main Thread -> [World Seed Provider]: Using seed 350693428. 2025-12-03 23:42:44.617 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 23:42:47.829 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 23:42:47.831 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 23:42:47.832 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.833 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.834 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.834 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6479 2025-12-03 23:42:47.843 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.843 - Main Thread -> Info: Loading ManagedWorldArea: '' Construction Site PCU: 324 2025-12-03 23:42:47.847 - Main Thread -> Info: Loading ManagedWorldArea: '' BatteryGrid PCU: 1531 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 1657 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 10 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.851 - Main Thread -> Info: Loading ManagedWorldArea: '' FTUE Drop Pod PCU: 4394 2025-12-03 23:42:47.855 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.855 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.855 - Main Thread -> Info: Loading ManagedWorldArea: '' IronOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' SiliconOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' NickelOreItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' ConsumableFuelTankItemPrefab_ServerComposition.def 2025-12-03 23:42:47.856 - Main Thread -> Info: Loading ManagedWorldArea: '' Abandoned Cave PCU: 1145 2025-12-03 23:42:47.857 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Site PCU: 2175 2025-12-03 23:42:47.858 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 23:42:47.858 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2025-12-03 23:42:47.858 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 245 2025-12-03 23:42:47.859 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8200 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.874 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 23:42:47.875 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-03 23:42:47.876 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:47.876 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 23:42:48.459 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-03 23:42:48.459 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-03 23:42:48.459 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2112008742 and prefab 9c8de60f-5eb2-4d7c-8c5b-8ec91832a80c : Vanilla\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 254606571 and prefab b0a1e678-1742-4cac-8191-6c7dd944e8c4 : Vanilla\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2060868142 and prefab 3e27d998-72c7-46e3-9a17-ab007131f98a : Vanilla\Contracts\SpaceBased\Verdure\Engineering\UnfinishedResearchOutpost\SpaceVerdureAbandonedResearchOutpostEngineeringContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1008122118 and prefab f0d76ce1-d630-4df1-be82-62947308eb9c : Vanilla\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityEngineeringContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1087419185 and prefab fd66fbb8-3202-42d6-8578-0a42eadd75df : Vanilla\Contracts\PlanetBased\Verdure\Hauling\PlanetVerdueSupplyBaseHaulingContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1461022466 and prefab 27016140-a97a-4dc0-b34e-736c90d8affd : Vanilla\Contracts\SpaceBased\Verdure\Introduction\SpaceVerdureIntroductionContract.def 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1596524268 and prefab c3abcea4-e3e7-4271-b8da-716522e1b8f4 : Vanilla\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikUraniumMineAccidentContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1137871027 and prefab a99a30c5-e25c-4086-9649-773f6b876bf0 : Vanilla\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikCommStationUpgradeContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1605642845 and prefab 717f863d-901d-4f62-82bc-4341720ba404 : Vanilla\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikAsteroidExpeditionContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 2011934280 and prefab d76c62f2-208d-4b1b-9908-cd0477a2848a : Vanilla\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikHydrogenProductionFacilityContract.def 2025-12-03 23:42:48.461 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1828002465 and prefab f3cc3e02-6ac1-42aa-87e4-b57530f9d781 : Vanilla\Contracts\SpaceBased\Kemik\Sabotage\SpaceKemikRenegadeHideoutContract.def 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-03 23:42:48.461 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-03 23:42:48.461 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-03 23:42:48.549 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-03 23:42:48.613 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.614 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.614 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.614 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.614 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-03 23:42:48.614 - Main Thread -> [World Seed Provider]: Using seed 350693428. 2025-12-03 23:42:48.614 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 23:42:48.614 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.615 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.615 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.615 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.615 - VRageWorker 0 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.623 - VRageWorker 6 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.635 - VRageWorker 0 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.635 - VRageWorker 6 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-03 23:42:48.651 - VRageWorker 6 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.690 - VRageWorker 13 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.695 - VRageWorker 13 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-03 23:42:48.698 - VRageWorker 13 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.706 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.706 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.708 - VRageWorker 9 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.709 - VRageWorker 10 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.710 - VRageWorker 9 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-03 23:42:48.714 - VRageWorker 10 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-03 23:42:48.718 - VRageWorker 10 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.718 - VRageWorker 9 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.770 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.771 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.772 - VRageWorker 7 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.777 - VRageWorker 8 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.778 - VRageWorker 1 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.778 - VRageWorker 8 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Could not locate a type named Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.RuntimeBakedBlockPreciseCollidersComponent. The type may have been removed or it may have been renamed without an appropriate Name Migration. 2025-12-03 23:42:48.778 - VRageWorker 7 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.780 - VRageWorker 8 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.808 - Main Thread -> [Saving] Starting save 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 11 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.812 - VRageWorker 5 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.813 - Main Thread -> [Saving] Capturing Session State 2025-12-03 23:42:48.817 - VRageWorker 5 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.817 - VRageWorker 11 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.859 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 23:42:48.860 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 23:42:48.860 - VRageWorker 1 -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 23:42:48.865 - VRageWorker 1 -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-03 23:42:48.872 - Main Thread -> [Saving] Captured Session State 2025-12-03 23:42:49.697 - VRageWorker 8 -> Info: Successful planet spawn location. 2025-12-03 23:42:49.870 - VRageWorker 1 -> Info: Successful planet spawn location. 2025-12-03 23:42:50.024 - VRageWorker 0 -> Info: Successful planet spawn location. 2025-12-03 23:42:50.800 - Main Thread -> [Saving] Saving finished Success 2025-12-03 23:42:55.669 - Render thread -> LOADING_BEGIN|ApplicationExit 2025-12-03 23:42:55.674 - Render thread -> Game Form Closing. Reason: UserClosing 2025-12-03 23:42:59.908 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2025-12-03 23:42:59.909 - Main Thread -> [Session.Dispose] Begin - Initialized:True, Scene: Client 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MEDIAN,NaN,NaN,NaN,NaN,NaN,NaN,NaN 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_PEAKS,NaN,NaN,NaN,NaN,NaN,NaN,NaN 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_AVERAGE,NaN,NaN,NaN,NaN,NaN,NaN,NaN 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MAX,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,-179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_MIN,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,179769313486232000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,RenderThreadTime,GPUTime 2025-12-03 23:42:59.911 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,NaN,NaN,NaN,NaN,NaN,NaN,NaN 2025-12-03 23:42:59.911 - Main Thread -> Global GC Memory Delta: 2025-12-03 23:42:59.911 - Main Thread -> first frame (1082): 7452702784 2025-12-03 23:42:59.911 - Main Thread -> record frame (-1): 0 2025-12-03 23:42:59.911 - Main Thread -> end frame (-1): 0 2025-12-03 23:42:59.911 - Main Thread -> first - record delta (-1083 frames): -7452702784 2025-12-03 23:42:59.911 - Main Thread -> first - end (-1083 frames): -7452702784 2025-12-03 23:42:59.911 - Main Thread -> record - end (0 frames): 0 2025-12-03 23:42:59.911 - Main Thread -> Percentile frames: 2025-12-03 23:42:59.911 - Main Thread -> MEDIAN_FRAME,0,0,0,0,0,0,0 2025-12-03 23:42:59.911 - Main Thread -> PEAK_FRAME,0,0,0,0,0,0,0 2025-12-03 23:42:59.911 - Main Thread -> Peak MainThreadTime frames: 2025-12-03 23:42:59.912 - Main Thread -> Absolute 2025-12-03 23:42:59.913 - Main Thread -> Relative 2025-12-03 23:42:59.925 - Main Thread -> Disposing 0 localizers for FanfareScreen 2025-12-03 23:42:59.927 - Main Thread -> Disposing 0 localizers for MissionScreen 2025-12-03 23:42:59.928 - Main Thread -> Disposing 0 localizers for OnboardingNotificationsScreen 2025-12-03 23:42:59.928 - Main Thread -> Disposing 0 localizers for ReticleScreen 2025-12-03 23:42:59.928 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-03 23:42:59.950 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 5103) 2025-12-03 23:42:59.954 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 873) 2025-12-03 23:43:00.246 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 873) 2025-12-03 23:43:00.305 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2025-12-03 23:43:00.325 - Main Thread -> [Session.Dispose] Dispose Scene 2025-12-03 23:43:00.327 - Main Thread -> [Session.Dispose] End 2025-12-03 23:43:00.327 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2025-12-03 23:43:00.327 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2025-12-03 23:43:00.327 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2025-12-03 23:43:00.327 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2025-12-03 23:43:00.327 - Main Thread -> [Session.Dispose] Begin - Initialized:True, Scene: Server 2025-12-03 23:43:00.328 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 3918) 2025-12-03 23:43:00.329 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 316) 2025-12-03 23:43:00.420 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 316) 2025-12-03 23:43:00.445 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2025-12-03 23:43:00.452 - Main Thread -> [Session.Dispose] Dispose Scene 2025-12-03 23:43:00.456 - Main Thread -> [Session.Dispose] End 2025-12-03 23:43:00.456 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2025-12-03 23:43:00.456 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2025-12-03 23:43:00.456 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2025-12-03 23:43:00.456 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent started 2025-12-03 23:43:00.463 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent done 2025-12-03 23:43:00.463 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent started 2025-12-03 23:43:00.463 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent done 2025-12-03 23:43:00.463 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2025-12-03 23:43:00.465 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2025-12-03 23:43:00.465 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2025-12-03 23:43:00.467 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:43:00.541 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-12-03 23:43:00.756 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2025-12-03 23:43:00.756 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 1 times 2025-12-03 23:43:00.756 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 1 times 2025-12-03 23:43:00.756 - Main Thread -> Audio Event event:/UI/HudClick was created 1 times 2025-12-03 23:43:00.756 - Main Thread -> Audio Event event:/SFX/Ship/ThrusterOutOfEnviroment was created 31 times 2025-12-03 23:43:00.756 - Main Thread -> Audio Event event:/SFX/Block/LandingGear was created 4 times 2025-12-03 23:43:00.756 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 23:43:00.778 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 23:43:00.825 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 23:43:00.870 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 23:43:00.904 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 23:43:00.975 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 23:43:01.016 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 23:43:01.075 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 23:43:01.128 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 23:43:01.129 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:43:01.129 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:43:01.142 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2025-12-03 23:43:01.142 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2025-12-03 23:43:01.148 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2025-12-03 23:43:01.521 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2025-12-03 23:43:01.521 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2025-12-03 23:43:01.521 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2025-12-03 23:43:01.521 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2025-12-03 23:43:01.521 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 23:43:01.521 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,162,040,320 bytes. 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2025-12-03 23:43:01.522 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2025-12-03 23:43:01.522 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2025-12-03 23:43:01.522 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2025-12-03 23:43:01.522 - Main Thread -> PreDestructor of entity's Engine component LibraryEngineComponent started 2025-12-03 23:43:01.523 - Main Thread -> PreDestructor of entity's Engine component LibraryEngineComponent done 2025-12-03 23:43:01.523 - Main Thread -> Destructor of entity's Engine component GameAppComponent started 2025-12-03 23:43:01.523 - Main Thread -> Destructor of entity's Engine component GameAppComponent done 2025-12-03 23:43:01.523 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2025-12-03 23:43:01.523 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2025-12-03 23:43:01.523 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2025-12-03 23:43:01.524 - Main Thread -> Disposing 3 localizers for LoadingTransitionScreen 2025-12-03 23:43:01.524 - Main Thread -> Disposing 0 localizers for WatermarkOverlayScreen 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2025-12-03 23:43:01.525 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2025-12-03 23:43:01.526 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2025-12-03 23:43:01.830 - Render thread -> VideoMemoryInfo report: Budget: 7,242,698,752.00 Bytes CurrentUsage: 7,027,015,680.00 Bytes AvailableForReservation: 3,994,398,720.00 Bytes CurrentReservation: 0.00 Bytes 2025-12-03 23:43:01.831 - Render thread -> Info: CoreSystems.Dispose - Entering 2025-12-03 23:43:05.714 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type ApplicationEnd. Capturing dump. 2025-12-03 23:43:08.681 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: False 2025-12-03 23:43:08.681 - Render thread -> Error: CoreSystems.Dispose - All tasks in Render12 did not completed, they need to be cancelled and thus the render dispose will be messy. 2025-12-03 23:43:08.712 - Render thread -> CoreSystems.Dispose - Pre-RenderLifetime 2025-12-03 23:43:08.713 - Render thread -> False Keen.VRage.Library.Threading.AsyncStateMachineTask`1[Keen.VRage.Render12.Utils.CancellableTaskHelper+<g__RunAsync_Impl|8_0>d] Keen.VRage.Render12.Utils.CancellableTaskHelper.RunAsync+RunAsync_Impl(Keen.VRage.Library.Threading.CancellableLifetime) 2025-12-03 23:43:08.713 - Render thread -> False Keen.VRage.Library.Threading.AsyncStateMachineTask`1[Keen.VRage.Render12.Utils.CancellableTaskHelper+d__8] Keen.VRage.Render12.Utils.CancellableTaskHelper.RunAsync() 2025-12-03 23:43:13.715 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2025-12-03 23:43:13.715 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2025-12-03 23:43:13.715 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2025-12-03 23:43:13.715 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.RaytraceGIJob 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.RayTracingStage.RayTracingTestJob 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheDebugJob 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheSumJob 2025-12-03 23:43:13.715 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCacheTraceJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IRCachePrepareJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2025-12-03 23:43:13.716 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2025-12-03 23:43:13.717 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2025-12-03 23:43:13.718 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2025-12-03 23:43:13.719 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterTracingJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2025-12-03 23:43:13.720 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2025-12-03 23:43:13.721 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2025-12-03 23:43:13.722 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-03 23:43:13.723 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-03 23:43:13.723 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2025-12-03 23:43:13.723 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2025-12-03 23:43:13.723 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2025-12-03 23:43:13.880 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2025-12-03 23:43:13.880 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2025-12-03 23:43:13.880 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2025-12-03 23:43:13.883 - Render thread -> Assertion Failure: Loading is in progress, cannot reload. Call CancelLoading first; '_reloadAsyncTask.IsInProgress' evaluated to true at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\UIStage\Vectors\VectorFont.cs:73 il offset: 0 at Keen.VRage.Render12.UIStage.Vectors.VectorFont.Dispose() at Keen.VRage.Render12.Resources.Utilities.AssetManager`1.Dispose() at Keen.VRage.Render12.Utils.ListenerCollector.Dispose() at Keen.VRage.Render12.Core.CoreSystems.Dispose() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.DisposeInternal() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-12-03 23:43:13.883 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-03 23:43:13.883 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-03 23:43:13.883 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-03 23:43:13.884 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-03 23:43:13.884 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-03 23:43:13.884 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2025-12-03 23:43:13.884 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2025-12-03 23:43:13.884 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-03 23:43:13.892 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2025-12-03 23:43:13.893 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2025-12-03 23:43:13.893 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2025-12-03 23:43:13.895 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-03 23:43:13.895 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-03 23:43:13.895 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2025-12-03 23:43:13.898 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-03 23:43:13.899 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-03 23:43:13.899 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-03 23:43:13.899 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-03 23:43:13.899 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-03 23:43:13.899 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2025-12-03 23:43:13.900 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2025-12-03 23:43:13.901 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-03 23:43:13.901 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-03 23:43:13.907 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2025-12-03 23:43:13.907 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2025-12-03 23:43:13.907 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-03 23:43:13.987 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-03 23:43:13.989 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2025-12-03 23:43:13.990 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-03 23:43:13.990 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-03 23:43:13.991 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-03 23:43:13.992 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-03 23:43:13.992 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2025-12-03 23:43:13.993 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-03 23:43:13.994 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-03 23:43:13.997 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2025-12-03 23:43:13.998 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-03 23:43:14.018 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-03 23:43:14.019 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-03 23:43:14.019 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-03 23:43:14.026 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2025-12-03 23:43:14.026 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-03 23:43:14.041 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-03 23:43:14.043 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-03 23:43:14.090 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-03 23:43:14.096 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-03 23:43:14.096 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-03 23:43:14.096 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2025-12-03 23:43:14.096 - Render thread -> Info: CoreSystems.Dispose - Exiting 2025-12-03 23:43:14.098 - Render thread -> RenderEngineComponent.DisposeInternal Started 2025-12-03 23:43:14.100 - Render thread -> RenderEngineComponent.DisposeInternal Completed 2025-12-03 23:43:14.100 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2025-12-03 23:43:14.100 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2025-12-03 23:43:14.100 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2025-12-03 23:43:14.100 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2025-12-03 23:43:14.151 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2025-12-03 23:43:14.151 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2025-12-03 23:43:14.153 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2025-12-03 23:43:14.153 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2025-12-03 23:43:14.153 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2025-12-03 23:43:14.153 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2025-12-03 23:43:14.360 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2025-12-03 23:43:14.360 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2025-12-03 23:43:14.360 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2025-12-03 23:43:14.361 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2025-12-03 23:43:14.361 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2025-12-03 23:43:14.361 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-03 23:43:14.361 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-03 23:43:14.361 - Main Thread -> PlanetTextureStreamingManager: Disposing 24 Tiles 2025-12-03 23:43:14.362 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-03 23:43:14.362 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2025-12-03 23:43:14.362 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2025-12-03 23:43:14.362 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2025-12-03 23:43:14.363 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2025-12-03 23:43:14.363 - Main Thread -> PlanetTextureStreamingManager: Disposing 7 Tiles 2025-12-03 23:43:14.395 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2025-12-03 23:43:14.395 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2025-12-03 23:43:14.396 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2025-12-03 23:43:14.396 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2025-12-03 23:43:14.396 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2025-12-03 23:43:14.397 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2025-12-03 23:43:14.397 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2025-12-03 23:43:14.401 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2025-12-03 23:43:14.402 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2025-12-03 23:43:14.402 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2025-12-03 23:43:14.425 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2025-12-03 23:43:14.425 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2025-12-03 23:43:14.425 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2025-12-03 23:43:14.425 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2025-12-03 23:43:14.427 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 23:43:14.427 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 23:43:14.435 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2025-12-03 23:43:14.435 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent started 2025-12-03 23:43:14.435 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent done 2025-12-03 23:43:14.435 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2025-12-03 23:43:14.436 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2025-12-03 23:43:14.436 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2025-12-03 23:43:14.436 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2025-12-03 23:43:14.436 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started 2025-12-03 23:43:14.687 - Main Thread -> [Watchdog]: Releasing the freeze dump ApplicationEnd in favor of starting the state Waiting 2025-12-03 23:43:14.689 - Main Thread -> Destructor of entity's Engine component WatchdogComponent done 2025-12-03 23:43:14.689 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent started 2025-12-03 23:43:14.689 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent done 2025-12-03 23:43:14.689 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2025-12-03 23:43:14.697 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2025-12-03 23:43:14.697 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2025-12-03 23:43:14.701 - Main Thread -> Assertion Failure: 3 object(s) were lost of type Keen.VRage.Library.Threading.Task+MultiTaskAwaiter Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.Task+MultiTaskAwaiter, DefaultPoolAllocator} 1 object(s) were lost of type Keen.VRage.Library.Threading.SkipWaitMonitor Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.SkipWaitMonitor, ClearingPoolAllocator} 2 object(s) were lost of type Keen.VRage.Library.Threading.MulticastCompletion Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.MulticastCompletion, DefaultPoolAllocator} 1 object(s) were lost of type Keen.VRage.Library.Threading.PromiseTask Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.PromiseTask, DefaultPoolAllocator} 3785 object(s) were lost of type Keen.VRage.Render12.Core.Profiling.AllocationRecord Originally borrowed from ObjectPool{Keen.VRage.Render12.Core.Profiling.AllocationRecord, Keen.VRage.Render12.Resources.Utilities.SimpleObjectPool+PoolHelper+Allocator} 2975 object(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SinglePlacedTextureContainer Originally borrowed from ObjectPool{Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SinglePlacedTextureContainer, Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool+PoolHelper+Allocator} 810 object(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SingleCommittedTextureContainer Originally borrowed from ObjectPool{Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SingleCommittedTextureContainer, Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool+PoolHelper+Allocator} 2 object(s) were lost of type Keen.VRage.Library.Threading.SynchronizationContextContinuation Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.SynchronizationContextContinuation, DefaultPoolAllocator} 2 array(s) were lost of type Keen.VRage.Library.Threading.ICompletion[] 1 array(s) were lost of type Keen.VRage.Render12.SceneSystem.Components.ManagedTextureStreamingComponent+ListenerData[] 1 array(s) were lost of type Keen.VRage.Library.Memory.ItemData`1[Keen.VRage.Library.Memory.MapEntry`2[Keen.VRage.Library.Utils.ResourceHandle,Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId]][] 1 array(s) were lost of type System.ValueTuple`3[Keen.VRage.Library.Threading.Task,Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId,System.Byte][] 1 array(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId[] at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Library\VRage.Library\Memory\PoolManager.cs:332 il offset: 442 at Keen.VRage.Library.Memory.PoolManager.ClearAll(Boolean assertLeaks) at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args) 2025-12-03 23:43:14.835 - Main Thread -> LOADING_TIME|ApplicationExit|19166.0265 2025-12-03 23:43:14.835 - Main Thread -> [VRAGE_CORE]: Disposing logs and creating termination log. 2025-12-03 23:43:14.836 - Main Thread -> Error: Assertion Failure: Loading is in progress, cannot reload. Call CancelLoading first; '_reloadAsyncTask.IsInProgress' evaluated to true (C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\UIStage\Vectors\VectorFont.cs:73) triggered 1 time(s). 2025-12-03 23:43:14.836 - Main Thread -> Error: Assertion Failure: 3 object(s) were lost of type Keen.VRage.Library.Threading.Task+MultiTaskAwaiter Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.Task+MultiTaskAwaiter, DefaultPoolAllocator} 1 object(s) were lost of type Keen.VRage.Library.Threading.SkipWaitMonitor Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.SkipWaitMonitor, ClearingPoolAllocator} 2 object(s) were lost of type Keen.VRage.Library.Threading.MulticastCompletion Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.MulticastCompletion, DefaultPoolAllocator} 1 object(s) were lost of type Keen.VRage.Library.Threading.PromiseTask Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.PromiseTask, DefaultPoolAllocator} 3785 object(s) were lost of type Keen.VRage.Render12.Core.Profiling.AllocationRecord Originally borrowed from ObjectPool{Keen.VRage.Render12.Core.Profiling.AllocationRecord, Keen.VRage.Render12.Resources.Utilities.SimpleObjectPool+PoolHelper+Allocator} 2975 object(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SinglePlacedTextureContainer Originally borrowed from ObjectPool{Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SinglePlacedTextureContainer, Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool+PoolHelper+Allocator} 810 object(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SingleCommittedTextureContainer Originally borrowed from ObjectPool{Keen.VRage.Render12.Resources.ManagedResources.FileTexture+SingleCommittedTextureContainer, Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool+PoolHelper+Allocator} 2 object(s) were lost of type Keen.VRage.Library.Threading.SynchronizationContextContinuation Originally borrowed from ObjectPool{Keen.VRage.Library.Threading.SynchronizationContextContinuation, DefaultPoolAllocator} 2 array(s) were lost of type Keen.VRage.Library.Threading.ICompletion[] 1 array(s) were lost of type Keen.VRage.Render12.SceneSystem.Components.ManagedTextureStreamingComponent+ListenerData[] 1 array(s) were lost of type Keen.VRage.Library.Memory.ItemData`1[Keen.VRage.Library.Memory.MapEntry`2[Keen.VRage.Library.Utils.ResourceHandle,Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId]][] 1 array(s) were lost of type System.ValueTuple`3[Keen.VRage.Library.Threading.Task,Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId,System.Byte][] 1 array(s) were lost of type Keen.VRage.Render12.Resources.ManagedResources.ManagedResourceId[] (C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Library\VRage.Library\Memory\PoolManager.cs:332) triggered 1 time(s). 2025-12-03 23:43:14.837 - Main Thread -> Errors and or Warnings were detected. First message: Error: line 891: CoreSystems.Dispose - All tasks in Render12 did not completed, they need to be cancelled and thus the render dispose will be messy. 2025-12-03 23:43:14.837 - Main Thread -> [Diagnostic Reporter]: Disabling message box creation. 2025-12-03 23:43:14.840 - Main Thread -> [Crash Handler]: Caught exception detected as end-of-process. 2025-12-03 23:43:14.840 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2025-12-03 23:43:14.840 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstAssertionException: Loading is in progress, cannot reload. Call CancelLoading first; '_reloadAsyncTask.IsInProgress' evaluated to true (C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\UIStage\Vectors\VectorFont.cs:73) at Keen.VRage.Render12.UIStage.Vectors.VectorFont.Dispose() at Keen.VRage.Render12.Resources.Utilities.AssetManager`1.Dispose() at Keen.VRage.Render12.Utils.ListenerCollector.Dispose() at Keen.VRage.Render12.Core.CoreSystems.Dispose() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.DisposeInternal() at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args) at Keen.Game2.Program.Main(String[] args) 2025-12-03 23:43:14.841 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2025-12-03 23:43:14.842 - Main Thread -> [Crash Handler] : [Process Tag Added] : LogAssert 2025-12-03 23:43:14.850 - Main Thread -> [CrashHandler]: Starting crash report sender... 2025-12-03 23:43:14.851 - Main Thread -> Message repeated 1 time(s): Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2025-12-03 23:43:14.851 - Main Thread -> WriteLine Closed