2025-12-04 04:05:59.312 - Main Thread -> Timezone (local - UTC): 1h 2025-12-04 04:05:59.312 - Main Thread -> App Version: 2.0.2.26 2025-12-04 04:05:59.314 - Main Thread -> VRage renderer started 2025-12-04 04:05:59.314 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2025-12-04 04:05:59.338 - Main Thread -> NvApi - Status: OK 2025-12-04 04:05:59.338 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2025-12-04 04:05:59.338 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2025-12-04 04:05:59.349 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2025-12-04 04:05:59.349 - Main Thread -> AMD - Driver Version: Unknown 2025-12-04 04:05:59.359 - Main Thread -> Adapters.Adapters - Entering 2025-12-04 04:05:59.359 - Main Thread -> CreateDXGIFactory - Entering 2025-12-04 04:05:59.413 - Main Thread -> CreateDXGIFactory - Exiting 2025-12-04 04:05:59.414 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2025-12-04 04:05:59.415 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2025-12-04 04:05:59.415 - Main Thread -> Using IDXGIFactory6: True 2025-12-04 04:05:59.415 - Main Thread -> Enumerating adapters by preference 2025-12-04 04:05:59.423 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 Laptop GPU - Entering 2025-12-04 04:05:59.423 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 Laptop GPU - Entering 2025-12-04 04:05:59.424 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 4080 Laptop GPU - Exiting 2025-12-04 04:05:59.424 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 Laptop GPU - Entering 2025-12-04 04:05:59.743 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 4080 Laptop GPU - Exiting 2025-12-04 04:06:00.036 - Main Thread -> Adapter 'NVIDIA GeForce RTX 4080 Laptop GPU' has 58 RTX cores 2025-12-04 04:06:00.037 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 4080 Laptop GPU - Exiting 2025-12-04 04:06:00.037 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 Laptop GPU outputs - Entering 2025-12-04 04:06:00.037 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 Laptop GPU output 0 display mode list 2025-12-04 04:06:00.039 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 Laptop GPU output 0 display mode list done 2025-12-04 04:06:00.041 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 Laptop GPU output 0 refresh rate 2025-12-04 04:06:00.045 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 4080 Laptop GPU output 0 refresh rate done 2025-12-04 04:06:00.045 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 4080 Laptop GPU outputs - Exiting 2025-12-04 04:06:00.045 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2025-12-04 04:06:00.045 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2025-12-04 04:06:00.045 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2025-12-04 04:06:00.045 - Main Thread -> Skipping software adapter 2025-12-04 04:06:00.045 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2025-12-04 04:06:00.048 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 4080 Laptop GPU + DISPLAY1 DeviceName = NVIDIA GeForce RTX 4080 Laptop GPU OutputName = DISPLAY1 Description = DeviceId: 10208, Dedicated RAM: 12579766272, Shared RAM: 34221256704, Luid: 81576, rev: 161, subsys id: 376311845, vendor id: 4318, supported device: True AdapterLuid = 81576 OutputId = 0 DesktopBounds = Min:0, 0 Max:3840, 2160 DesktopResolution = 3840, 2160 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12579766272 SharedRAM = 34221256704 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = True IsRayTracingSupported = True Teraflops = 27.17184 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2025-12-04 04:06:00.048 - Main Thread -> Adapter list composed 2025-12-04 04:06:00.072 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 4080 Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 4080 Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 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{"Numerator": 143856,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 25,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}},{"Width": 3840,"Height": 2160,"RefreshRate": {"Numerator": 143857,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 23976,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 24,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 29970,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 30,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 100,"Denominator": 1}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 119880,"Denominator": 1000}},{"Width": 4096,"Height": 2160,"RefreshRate": {"Numerator": 120,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 10208, Dedicated RAM: 12579766272, Shared RAM: 34221256704, Luid: 81576, rev: 161, subsys id: 376311845, vendor id: 4318, supported device: True","AdapterLuid": 81576,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 3840,"Y": 2160}},"DesktopResolution": {"X": 3840,"Y": 2160},"DesktopRefreshRate": {"Numerator": 143857,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 12579766272,"SharedRAM": 34221256704,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 10208,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 27.17184,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2025-12-04 04:06:00.074 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2025-12-04 04:06:00.184 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2025-12-04 04:06:00.185 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]]... 2025-12-04 04:06:00.185 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]] 2025-12-04 04:06:00.185 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2025-12-04 04:06:00.189 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2025-12-04 04:06:00.189 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2025-12-04 04:06:00.189 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2025-12-04 04:06:00.189 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2025-12-04 04:06:00.189 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2025-12-04 04:06:00.191 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "None","AdapterName": "NVIDIA GeForce RTX 4080 Laptop GPU","FullScreen": true,"WindowedResolution": {"X": 3840,"Y": 2160},"FullscreenResolution": {"X": 3840,"Y": 2160}}} 2025-12-04 04:06:00.194 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2025-12-04 04:06:00.195 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.4835298,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2025-12-04 04:06:00.199 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 4080 Laptop GPU","FullscreenMode": true,"Resolution": {"X": 3840,"Y": 2160},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "None","TopMost": false,"SettingsMandatory": false}} 2025-12-04 04:06:00.219 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.26" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 Laptop GPU", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-04 04:06:00.219 - Render thread -> IsD3D12Supported = True 2025-12-04 04:06:00.252 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2025-12-04 04:06:00.254 - Render thread -> Debug layer enabled: False 2025-12-04 04:06:00.254 - Render thread -> Device Removed Extended Data (DRED): on 2025-12-04 04:06:00.529 - Render thread -> Direct Storage supported 2025-12-04 04:06:00.529 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2025-12-04 04:06:00.529 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2025-12-04 04:06:00.530 - Render thread -> Current Device Info: 2025-12-04 04:06:00.530 - Render thread -> DoublePrecisionFloatShaderOps: True 2025-12-04 04:06:00.530 - Render thread -> OutputMergerLogicOp: True 2025-12-04 04:06:00.530 - Render thread -> MinPrecisionSupport: Bit16 2025-12-04 04:06:00.530 - Render thread -> TiledResourcesTier: Tier4 2025-12-04 04:06:00.530 - Render thread -> ResourceBindingTier: Tier3 2025-12-04 04:06:00.530 - Render thread -> PSSpecifiedStencilRefSupported: False 2025-12-04 04:06:00.530 - Render thread -> TypedUAVLoadAdditionalFormats: True 2025-12-04 04:06:00.530 - Render thread -> ROVsSupported: True 2025-12-04 04:06:00.530 - Render thread -> ConservativeRasterizationTier: Tier3 2025-12-04 04:06:00.530 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2025-12-04 04:06:00.530 - Render thread -> StandardSwizzle64KBSupported: False 2025-12-04 04:06:00.530 - Render thread -> CrossNodeSharingTier: TierNotSupported 2025-12-04 04:06:00.530 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2025-12-04 04:06:00.530 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2025-12-04 04:06:00.530 - Render thread -> ResourceHeapTier: Tier2 2025-12-04 04:06:00.530 - Render thread -> WaveOps: True 2025-12-04 04:06:00.531 - Render thread -> WaveLaneCountMin: 32 2025-12-04 04:06:00.531 - Render thread -> WaveLaneCountMax: 32 2025-12-04 04:06:00.531 - Render thread -> TotalLaneCount: 7424 2025-12-04 04:06:00.531 - Render thread -> ExpandedComputeResourceStates: True 2025-12-04 04:06:00.531 - Render thread -> Int64ShaderOps: True 2025-12-04 04:06:00.531 - Render thread -> DepthBoundsTestSupported: True 2025-12-04 04:06:00.531 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2025-12-04 04:06:00.531 - Render thread -> CopyQueueTimestampQueriesSupported: True 2025-12-04 04:06:00.531 - Render thread -> CastingFullyTypedFormatSupported: True 2025-12-04 04:06:00.531 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2025-12-04 04:06:00.531 - Render thread -> ViewInstancingTier: Tier3 2025-12-04 04:06:00.531 - Render thread -> BarycentricsSupported: True 2025-12-04 04:06:00.531 - Render thread -> MSAA64KBAlignedTextureSupported: True 2025-12-04 04:06:00.531 - Render thread -> SharedResourceCompatibilityTier: Tier2 2025-12-04 04:06:00.531 - Render thread -> Native16BitShaderOpsSupported: True 2025-12-04 04:06:00.531 - Render thread -> SRVOnlyTiledResourceTier3: True 2025-12-04 04:06:00.531 - Render thread -> RenderPassesTier: Tier0 2025-12-04 04:06:00.531 - Render thread -> RaytracingTier: Tier1_1 2025-12-04 04:06:00.532 - Render thread -> AdditionalShadingRatesSupported: True 2025-12-04 04:06:00.532 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2025-12-04 04:06:00.532 - Render thread -> VariableShadingRateTier: Tier2 2025-12-04 04:06:00.532 - Render thread -> ShadingRateImageTileSize: 16 2025-12-04 04:06:00.532 - Render thread -> BackgroundProcessingSupported: True 2025-12-04 04:06:00.532 - Render thread -> MeshShaderTier: Tier1 2025-12-04 04:06:00.532 - Render thread -> SamplerFeedbackTier: Tier0_9 2025-12-04 04:06:00.541 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2025-12-04 04:06:00.551 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2025-12-04 04:06:00.552 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2025-12-04 04:06:00.554 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2025-12-04 04:06:00.554 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2025-12-04 04:06:00.554 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2025-12-04 04:06:00.556 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6946816 Bytes 2025-12-04 04:06:00.561 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2025-12-04 04:06:00.562 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2025-12-04 04:06:00.736 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2025-12-04 04:06:00.736 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2025-12-04 04:06:00.736 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2025-12-04 04:06:00.737 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2025-12-04 04:06:00.739 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2025-12-04 04:06:00.739 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool... 2025-12-04 04:06:00.739 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.ResourceObjectPool 2025-12-04 04:06:00.740 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2025-12-04 04:06:00.765 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2025-12-04 04:06:00.765 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2025-12-04 04:06:00.788 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2025-12-04 04:06:00.789 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2025-12-04 04:06:00.790 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2025-12-04 04:06:00.790 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2025-12-04 04:06:00.793 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2025-12-04 04:06:00.793 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2025-12-04 04:06:00.794 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2025-12-04 04:06:00.795 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2025-12-04 04:06:00.795 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2025-12-04 04:06:00.797 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2025-12-04 04:06:00.797 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2025-12-04 04:06:00.799 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2025-12-04 04:06:00.825 - Render thread -> UseShaderAsserts: False 2025-12-04 04:06:00.825 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2025-12-04 04:06:00.826 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2025-12-04 04:06:00.826 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2025-12-04 04:06:00.827 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2025-12-04 04:06:00.827 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2025-12-04 04:06:00.829 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2025-12-04 04:06:00.911 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2025-12-04 04:06:00.911 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2025-12-04 04:06:00.913 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2025-12-04 04:06:00.913 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2025-12-04 04:06:00.913 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2025-12-04 04:06:00.913 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2025-12-04 04:06:00.917 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2025-12-04 04:06:00.917 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2025-12-04 04:06:00.917 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2025-12-04 04:06:00.918 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2025-12-04 04:06:00.918 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2025-12-04 04:06:00.918 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2025-12-04 04:06:00.921 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2025-12-04 04:06:00.922 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2025-12-04 04:06:00.935 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2025-12-04 04:06:00.947 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2025-12-04 04:06:00.959 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2025-12-04 04:06:00.960 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2025-12-04 04:06:00.968 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2025-12-04 04:06:00.970 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2025-12-04 04:06:00.972 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.26" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 143857, "Denominator": 1000 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-04 04:06:01.002 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2025-12-04 04:06:01.002 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2025-12-04 04:06:01.004 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2025-12-04 04:06:01.004 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2025-12-04 04:06:01.005 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2025-12-04 04:06:01.005 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2025-12-04 04:06:01.024 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2025-12-04 04:06:01.024 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2025-12-04 04:06:01.034 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2025-12-04 04:06:01.034 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2025-12-04 04:06:01.035 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2025-12-04 04:06:01.035 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2025-12-04 04:06:01.073 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2025-12-04 04:06:01.073 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2025-12-04 04:06:01.107 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2025-12-04 04:06:01.107 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]]... 2025-12-04 04:06:01.108 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]] 2025-12-04 04:06:01.108 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2025-12-04 04:06:01.108 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2025-12-04 04:06:01.110 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2025-12-04 04:06:01.117 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2025-12-04 04:06:01.224 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2025-12-04 04:06:01.226 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2025-12-04 04:06:01.229 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2025-12-04 04:06:01.229 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2025-12-04 04:06:01.229 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2025-12-04 04:06:01.229 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2025-12-04 04:06:01.229 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2025-12-04 04:06:01.230 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2025-12-04 04:06:01.230 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2025-12-04 04:06:01.232 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2025-12-04 04:06:01.232 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2025-12-04 04:06:01.232 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2025-12-04 04:06:01.232 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]]... 2025-12-04 04:06:01.232 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.0.2.26, Culture=neutral, PublicKeyToken=null]] 2025-12-04 04:06:01.307 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2025-12-04 04:06:01.308 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2025-12-04 04:06:01.339 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2025-12-04 04:06:01.344 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2025-12-04 04:06:01.344 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2025-12-04 04:06:01.347 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2025-12-04 04:06:01.347 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2025-12-04 04:06:01.377 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2025-12-04 04:06:01.379 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2025-12-04 04:06:01.394 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2025-12-04 04:06:01.400 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2025-12-04 04:06:01.675 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2025-12-04 04:06:01.675 - Render thread -> CreateMeshBuilders - Entering 2025-12-04 04:06:01.677 - Render thread -> CreateMeshBuilders - Exiting 2025-12-04 04:06:01.677 - Render thread -> OnAllSystemsRegistered - Entering 2025-12-04 04:06:01.687 - Render thread -> OnAllSystemsRegistered - Exiting 2025-12-04 04:06:02.002 - Render thread -> SwapChain.Update - The old reference count for the swap chain: 2 2025-12-04 04:06:02.007 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.0.2.26" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 4080 Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 3840, "Y": 2160 }, "EnableStretching": true, "RefreshRate": { "Numerator": 143857, "Denominator": 1000 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2025-12-04 04:06:02.149 - Render thread -> VRAM report about missing bytes is changed from 6946816 Bytes to 143687680 Bytes 2025-12-04 04:06:02.496 - Render thread -> VRAM report about missing bytes is changed from 143687680 Bytes to 143900672 Bytes 2025-12-04 04:06:02.671 - Render thread -> Info: Frame[21] - Available VRAM budget has changed: 9105 MB 2025-12-04 04:06:02.671 - Render thread -> Info: Frame[21] - Available VRAM budget has changed: 9045 MB 2025-12-04 04:06:02.750 - VRageWorker 3 -> Vertex 2025-12-04 04:06:02.750 - VRageWorker 6 -> Pixel 2025-12-04 04:06:02.753 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.753 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.753 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:02.753 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:02.759 - VRageWorker 3 -> Vertex 2025-12-04 04:06:02.759 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.759 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:02.760 - VRageWorker 0 -> Pixel 2025-12-04 04:06:02.760 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.760 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:02.948 - VRageWorker 13 -> Vertex 2025-12-04 04:06:02.948 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.948 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:02.949 - VRageWorker 13 -> Pixel 2025-12-04 04:06:02.949 - VRageWorker 13 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.949 - VRageWorker 13 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:02.959 - VRageWorker 12 -> Vertex 2025-12-04 04:06:02.959 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.959 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:02.960 - VRageWorker 12 -> Pixel 2025-12-04 04:06:02.960 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:02.960 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.042 - VRageWorker 1 -> Vertex 2025-12-04 04:06:03.042 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.042 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.043 - VRageWorker 10 -> Pixel 2025-12-04 04:06:03.043 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.043 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.046 - VRageWorker 12 -> Vertex 2025-12-04 04:06:03.046 - VRageWorker 12 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.046 - VRageWorker 12 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.046 - VRageWorker 6 -> Pixel 2025-12-04 04:06:03.046 - VRageWorker 6 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.046 - VRageWorker 6 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.149 - VRageWorker 3 -> Vertex 2025-12-04 04:06:03.149 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.149 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.149 - VRageWorker 1 -> Pixel 2025-12-04 04:06:03.149 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.149 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.154 - VRageWorker 1 -> Vertex 2025-12-04 04:06:03.154 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.154 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.154 - VRageWorker 0 -> Pixel 2025-12-04 04:06:03.155 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { NO_DEPTH_CHANGE_DISCARD = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.155 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.247 - VRageWorker 0 -> Pixel 2025-12-04 04:06:03.247 - VRageWorker 0 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.247 - VRageWorker 0 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.247 - VRageWorker 8 -> Vertex 2025-12-04 04:06:03.247 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.247 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.251 - VRageWorker 1 -> Vertex 2025-12-04 04:06:03.251 - VRageWorker 1 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.251 - VRageWorker 1 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.251 - VRageWorker 4 -> Pixel 2025-12-04 04:06:03.251 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_TRANSPARENT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.251 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.310 - VRageWorker 4 -> Vertex 2025-12-04 04:06:03.310 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.310 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.310 - VRageWorker 2 -> Pixel 2025-12-04 04:06:03.311 - VRageWorker 2 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.311 - VRageWorker 2 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.312 - Render thread -> VRAM report about missing bytes is changed from 143900672 Bytes to 351027200 Bytes 2025-12-04 04:06:03.316 - VRageWorker 8 -> Vertex 2025-12-04 04:06:03.316 - VRageWorker 3 -> Pixel 2025-12-04 04:06:03.316 - VRageWorker 8 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.316 - VRageWorker 8 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.316 - VRageWorker 3 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.316 - VRageWorker 3 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.476 - VRageWorker 10 -> Vertex 2025-12-04 04:06:03.476 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.476 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.476 - VRageWorker 10 -> Pixel 2025-12-04 04:06:03.476 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.476 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.481 - VRageWorker 7 -> Vertex 2025-12-04 04:06:03.481 - VRageWorker 7 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.481 - VRageWorker 7 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.481 - VRageWorker 9 -> Pixel 2025-12-04 04:06:03.481 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_OCCLUDER = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.481 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.506 - Render thread -> VRAM report about missing bytes is changed from 351027200 Bytes to 350965760 Bytes 2025-12-04 04:06:03.508 - Render thread -> Info: Frame[23] - Available VRAM budget has changed: 8754 MB 2025-12-04 04:06:03.508 - Render thread -> Info: Frame[23] - Available VRAM budget has changed: 8653 MB 2025-12-04 04:06:03.524 - Render thread -> VRAM report about missing bytes is changed from 350965760 Bytes to 351113216 Bytes 2025-12-04 04:06:03.541 - VRageWorker 10 -> Vertex 2025-12-04 04:06:03.541 - VRageWorker 10 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.541 - VRageWorker 10 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.541 - VRageWorker 4 -> Pixel 2025-12-04 04:06:03.541 - VRageWorker 4 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_DENSITY_RAW = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.541 - VRageWorker 4 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.551 - VRageWorker 9 -> Pixel 2025-12-04 04:06:03.551 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.551 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\waterpixel.hlsl 2025-12-04 04:06:03.551 - VRageWorker 9 -> Vertex 2025-12-04 04:06:03.551 - VRageWorker 9 -> { CASCADE_PCF_POISSON = } { DEBUG_WATER_LODS = } { DEBUG_WATER_VOLUME = } { ENABLE_CASCADE_BLEND = } { LOCAL_SHADOW_PCF_POISSON = } { PASS_HIGHLIGHT_ERROR = } { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); } { USES_CUSTOM_GLOBAL_DATA = } { USES_ENTITY_CUSTOM_DATA = } { USES_MATERIAL_DATA = } { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; } { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; } { VERTEX_STREAM1_USED = } 2025-12-04 04:06:03.551 - VRageWorker 9 -> Shader include file WaterInputs.hlsli cannot be found on geometry\materials\watervertex.hlsl 2025-12-04 04:06:03.778 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3E6AD0156FF9260D023E5CA6BBE1E4EE72A0E16BB4430933CA43D0E4FEAD5580 2025-12-04 04:06:03.778 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BAF3EA3BD96C34CF881228FCE56D8BF87F50E4B8A0F3501E467EB747D6B79B95 2025-12-04 04:06:03.781 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E79A677C6EC037498947D2101781D4DD1E471B4D95CA426FC2CF765608566E5E 2025-12-04 04:06:03.781 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 489D355441A7BDD2BACCDF69B99C6101B5CB3BF69D9BACB1F0F1B32CA27BCD31 2025-12-04 04:06:03.816 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3C7F62BE84A90945AD6A482A9006C1165E9ACFAC0257E8A177B3DFA416895CB3 2025-12-04 04:06:03.819 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 673B0C2307D2110F52F24CD533C8D44645783EA2990148DE30BF1449F2D00DF1 2025-12-04 04:06:03.819 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D21E8F4F7BD119A1DD656DD2606DE1B96D5CEFB94E14A3BD025BA9FD836721F7 2025-12-04 04:06:03.844 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 19FFC12B6B311492E3AA1EEF04013CB50B6096777306CCAE9648F35DE653B309 2025-12-04 04:06:03.844 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 80545F159E698CF1750B822215882695570B2F087DDD277E79A0B5CFC5BB7E87 2025-12-04 04:06:03.844 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 400B5B9ECD75F2E64A3EA47694BB637D501F82C6E76DFDEA879233F6CAF2A058 2025-12-04 04:06:03.852 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 541AF790FC7CBCC2EC08CF063AE33644EABDA5A7471B6A68A4C4422713AECD0B 2025-12-04 04:06:03.852 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE2D6A1A891DD2347DAF445F3A231A43F367D36DAB58A3B7C52311EEEC032DA5 2025-12-04 04:06:03.852 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 60E1ED7F1D84B62AD0AB3C9BBB1344BFE55A62368BA6DF5F41A836A3AB7977E4 2025-12-04 04:06:03.852 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5359526C56D4351D43C27855AC58395B807B97E2F55F167996DCE1A13631F8C1 2025-12-04 04:06:03.859 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9DA01E7EB6D4B7AE0D73C62C7EA9A2F883FD8E8060E5453F8060682F8847838E 2025-12-04 04:06:03.859 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 806F23672BC51E494379921C026309AC7C642A53C1EA28D704D468CD74841FEC 2025-12-04 04:06:03.861 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 56A6BBE4357A6251E1B693727E6A8F8963890B6EBF88BDBAD96057B2B761494E 2025-12-04 04:06:03.861 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E6651E248A061A55B0C94E65847BA30DD3362AD808821FD80C11DADB58705FE 2025-12-04 04:06:03.861 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 59F9E7968A896D921D330345C6EC06287789F2BB2395BB7B83C31DA906AED133 2025-12-04 04:06:03.862 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: CC20048BF8A152009E275CEE4C1A77E8641BC9414F9C48BA8445590C394025C8 2025-12-04 04:06:03.862 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B9076122A0AC9BC776C21804CF11A4ED88AA86A6C085322D84DC30F4C400BD9A 2025-12-04 04:06:03.862 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A25B14A013D5DD26DFD12B9FB7B5ACD4882AB1B9C415A6A0C1A74DC432223DA7 2025-12-04 04:06:03.872 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1C066997F000339D081F3BA0B991BA7A5B362F58BC9DCD6222C9703EDEA94E8 2025-12-04 04:06:03.872 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D39E76D950469D404BECACF52E26C09CCA7E89BEB8A92130F10D063A5C760A3 2025-12-04 04:06:03.872 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B01A3C02BA894327670DA490336A3CE5998C19B81CDBEE1D584E118B0C06F29B 2025-12-04 04:06:03.873 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A127B685B7A50D5B969D34807D994490A8A3DA287772503FE41592B1E05E1C6E 2025-12-04 04:06:03.877 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FA82C432869DC051A95B9F5DECDB03CDA3CC1FAF5F279253307AC3B153DB4CEA 2025-12-04 04:06:03.877 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F0481FFBBAC1524471D24C64D1CDF7CDBE4699DDA2F2BC4DDFDB52B04C0FDCB2 2025-12-04 04:06:03.877 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C428A37AAA3EAA48A1364DED4B494D1FA59DA18F81E1E723170FD670B01190FB 2025-12-04 04:06:03.885 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E32A4B52A1A454DC3262B747BE3A24A0E155E6B12931B7ABDE712FFA1C13EF5E 2025-12-04 04:06:03.885 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 416CAD7926069E953D97B98D5FE3FF516C48DB2715F283C4181F0D66071F573F 2025-12-04 04:06:03.885 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0702EA88730360AECB2490D896D0E9CFDC82ABEDDAA4813DEE4EEDBEBBF5D34E 2025-12-04 04:06:03.885 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: AA848E12CA97DF3ADAE3EC242B1ED95C31D10B6EF585B6F44612B338F193C24E 2025-12-04 04:06:03.892 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A37FBD2F8997C9E33E783ABA2A1297FADA0B02995D7FB87752A1CC83DB203347 2025-12-04 04:06:03.892 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10E8132404D34F2E3283A8DA1793CBE99AA4D16E0821D64C1E20A8FAE5D0FD63 2025-12-04 04:06:03.892 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 194743FCD6A37DAD91F117AF379E5D5D8304BFA0A326811A5597EDEC1A54F499 2025-12-04 04:06:03.893 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79918B858402C7887B337C352BF83F524854D49E3CF14B76FE9D975E1A63FC3C 2025-12-04 04:06:03.893 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5E69BE770AA5E7A649293B3CE7AC493C71B15A6A08E46502B29C82AD09A3D1CD 2025-12-04 04:06:03.893 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9841291140436CEA846FC77EBDC10CBEBE9903FCC5D933FE9AC2E67FBF50EFE5 2025-12-04 04:06:03.899 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E24CC1E384DEB633063FB4A22A339D495E85D4D41BDDC8CC2A39309F3F0EB8FC 2025-12-04 04:06:03.899 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7E96D535D107EFEC86D7444359C3783377C95E0162764E1116A27C5767CE1EC 2025-12-04 04:06:03.899 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5906459D0CCCEACD4E75C57D079F9FE2CD8EE76511480CEA23315EC20744C2F8 2025-12-04 04:06:03.903 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C86B329EA281396823DABC3F7D4E4641D021552BF66C4ABEE8984060D357F8E9 2025-12-04 04:06:03.903 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E3DAB4305D57A99AE057CDA934665B40F9D000FC1F68A43E6D8041E09444313D 2025-12-04 04:06:03.903 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94266E5D1C37F7667917FA7AA6A65F83BA047C070F3CC7BE45F59621A4041BAF 2025-12-04 04:06:03.903 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5F91C0CA72BAE05CC198171E7B1A72424CE1D70824EF0779B312F25D0DAB01 2025-12-04 04:06:03.903 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5D34CE5568A0FB0516A749C90F4787300D0948184919B05B5922FAB52BA4CF63 2025-12-04 04:06:03.903 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 018967AB61629BDCA5BB6A291563E77A531A038B5E95C0D9AA7C95E2B787FF8A 2025-12-04 04:06:03.904 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C4414F5063011953D34990A3E45028E3D62AB3683FE282A4C5B718E2045182F2 2025-12-04 04:06:03.904 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DC4744D77693AE91EB00DD1E11FE2E581C481DF046E3B51E5F6440A2B024EF94 2025-12-04 04:06:03.909 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E0E4F073B9836C45D244A0216EB7F8A6AFB0419F7BE7913DCEF53BC0533FAE73 2025-12-04 04:06:03.909 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D15A96477D02EF9A766831A75FD0446696198781EA22FAD76FD1F98FCD5F8B5 2025-12-04 04:06:03.909 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF34B2817AE2E5F2E2B74DD63BE720C25120132C018EED39FF697DE6D3B676C1 2025-12-04 04:06:03.909 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49A07191BD873BA5B83696046EFED47AFD06B080E92775E5CD60D9969A481131 2025-12-04 04:06:03.909 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 11900F66C247CFB16D9DA8B53AC217FE0425B50871F6E22B07FF02037F951A7F 2025-12-04 04:06:03.910 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B357911B703EC4297A4EEE26850A51C9B2EE357C3EFD111EB951BF18EF26C3F3 2025-12-04 04:06:03.910 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4E70D31749BC7DD84FCA016501FBDC9BD0182BE655399ADB4E6581CDC5AFF303 2025-12-04 04:06:03.915 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 32CC4DADF1A1039F66325F6D00CF8719DC27AC7442367CEBE172054F353EFA7E 2025-12-04 04:06:03.915 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4B78A6759E726329948963C758B8FF577F07D205605C5427268BB2FE21A8BCEC 2025-12-04 04:06:03.915 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 25D5968813147F59C4DA1C24C84E9DCE7B14EB2A92E6FCB644813A0020F17B59 2025-12-04 04:06:03.915 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBF6735320753E81650E702443CAF14EF4C5F7A35B15D2FB98E3B6F9B44C2433 2025-12-04 04:06:03.916 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AB19A41B6BC457BC1B5C0649F82C61A62AB887EA9D09B2200DCEBDE0BF134741 2025-12-04 04:06:03.916 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3A5C1624535F6619A06A9678A9915A9FC89AC22DDD2B4502BF9632EA1F2C4C4 2025-12-04 04:06:03.916 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0BAD3BD5F480F19235E7C6E1E1FDBAB6F083CEE5926D7CF9E3939522BEA74AE8 2025-12-04 04:06:03.922 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: FA6DEFF1065B4780CAFEF1ADD48DFD9DA88E0B2C637200B9EF324C2D96FF57FA 2025-12-04 04:06:03.922 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1DB73191EE8627501D126B638568219E81D9AB36832B74623588F70FC1215A7C 2025-12-04 04:06:03.922 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: B86CECD5635D81AED4C022FE9CD27052B61AD435F42492F4AD6EF7A5FAA9BE54 2025-12-04 04:06:03.922 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EE2A5D29E0F46DCB095DF85B97AF0F57C6C17280149566B7461714193CE7EFB9 2025-12-04 04:06:03.929 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FE85C8DB3AC38507D263F60C2485B4E312642FF13C5EECCE2C04C7782F4A1193 2025-12-04 04:06:03.929 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59A5477700D1E0D50048A04FEDFE29CE49F15191A5EEE53FB148A3FBACAD02BD 2025-12-04 04:06:03.929 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C81312FB469D5CD18BE66B020D7E2875F80CCF1C7DEC54C4EE9EE6696A03E07F 2025-12-04 04:06:03.929 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A144D5D0B9C946B70F72DA47B7789BA1738455DF4353913B72E0E962BA818E7 2025-12-04 04:06:03.930 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD691013D0E7EC78F409A5C9145C29B643C1DAD5861FAB6E51805B12CCE1650E 2025-12-04 04:06:03.930 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 77EFBEF2FF23A2017D56C7DB29DDE59551D43F933BA8DFA6882378DF86D23913 2025-12-04 04:06:03.930 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2AAE24DCE39F0818AEBB3535F90617063B3B95F8C889A6EC0EDD16FC99639BD8 2025-12-04 04:06:03.930 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D1AFAF2721057D34EF512F852C079726716252F52429B612B27C747F3BC41C92 2025-12-04 04:06:03.930 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7C3EE8343130A9D4110CAA89659D4648BD97562DFF54A657694878436C0F4B55 2025-12-04 04:06:03.930 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EB0C12E075EAFA7BD273FB84CD181C2961B7BEF4BFE5F813F1A24930741EB389 2025-12-04 04:06:03.930 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3DD23AF80A3433CA7CC8C932211D4B3856BFCB61FECA629925E92BF1F1F76BF 2025-12-04 04:06:03.932 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C829786CDD4FCA838D0AF0EE970FDD13B7A1519C98FE94BD9F7625D14FE10EA 2025-12-04 04:06:03.944 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A95B09BAC1EC27372423235782FFCCA6A934789C74568C05149C6D046C60AC6 2025-12-04 04:06:03.944 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E06466048287E0347DFD7F51519B37B249950685DDBF972553684991AF7F4601 2025-12-04 04:06:03.944 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F776935A8B6D774B0236EB8A0128F13F5104C6CD65052928F3A97488C89DAEA0 2025-12-04 04:06:03.946 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 755CD214C6217E71EA0E539FF8D99FD14399334A687A3D6983315478F7D6DABF 2025-12-04 04:06:03.946 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 884F803216878147AE025CCDDB0929580E6DC0C30275943B011F20711059F815 2025-12-04 04:06:03.946 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D70FF50FCE6B120D9364B5B56EAAB513A5DDC701E9BBAD5C6BF2591C7768D898 2025-12-04 04:06:03.946 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6E6D23263C4FCFB5F6105C72CE09F8026F1307F04EB30CB4299A86428C44DAA3 2025-12-04 04:06:03.949 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 000349974FECCA175044CB5E0C0E688CD84E2C55298DA37CD5695A266A26E7BF 2025-12-04 04:06:03.949 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF3A4F6B3938C09DF592FC8DBBBBBE5D80FBA5DF47CB09C4B2DB39F3DA78384C 2025-12-04 04:06:03.950 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3EF03C5E779DB0C767A9360FABACD5082072F3FCA6C91BE093A5F77C0B154875 2025-12-04 04:06:03.950 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FF436DFAFEAB40F4433DD521791EDC8F2908C7284A9919333DD48B7A114EABC0 2025-12-04 04:06:03.950 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5848A4BFAEA8A26857BFA5CCC6627828614C23D957519A528AC05626DA742FE 2025-12-04 04:06:03.951 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 89A4344C742BDCFCC665BDC9DAD82B3241991BC782BC2161B543F0DCA88A989B 2025-12-04 04:06:03.951 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 74D6953F7BD6C276FA53D2FB9CCEE6B4573FA7751204CA718E7A5D3711D215BF 2025-12-04 04:06:03.951 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBB680B762B745D0631A9832E9812C21632FD489B2BD7FDF581E76D3AFE0FF86 2025-12-04 04:06:03.952 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B70ACD1B834ACFD4AE1BD3C32F7E64BEED3CBCD14B78F326C4343C7CE528B6D9 2025-12-04 04:06:03.952 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B3B6CE5A1FAB42C55F54C15AA8B400F06299244A23B0229ED1C5E2EB48A21F04 2025-12-04 04:06:03.953 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 28DC9E552522B5CE6832377C4E972CD0507BC6BBAC0BB430990A2E58869C7728 2025-12-04 04:06:03.953 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A818CA01647923E18D850E434E5D8647B2022B753BCE9E7FDB229A07CB98F68 2025-12-04 04:06:03.975 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EF883B97108CD77B6A4A0385C3A2770146F2DB3B28AC6B6D31D2BA7127414BDD 2025-12-04 04:06:03.975 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 872B05A1D96E19F7699D4EED82E3083457961CE8BD8373FBF20B3A11A00C8AE6 2025-12-04 04:06:03.975 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5DEAD2C2C7848186F336C491E5491770D3A741ABE3D29565DB84D546F331CEBE 2025-12-04 04:06:03.975 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5FFCAE5A1FF1D16FE63E60F22E794EE768318067B6F6745B1B8F7D31E47D426D 2025-12-04 04:06:03.975 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E040E4862B76AD2E978FE5DAE8E85C39DB9C9804500EAFD588AF7FAE896A6D8 2025-12-04 04:06:03.975 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EE2B3E6BDC9163385BD0CB29EB35BE2D6C077599467A91F725B57204F020D85E 2025-12-04 04:06:03.975 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D5531265719B7C9595949B5FE69B5A136EC09AC000FB65586991637CDDAF4A6F 2025-12-04 04:06:03.976 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6265DD84C7FDDE1FBFEB8300BBA59F3680B0E1F30334FEBE5AD6B70AF5C76CF 2025-12-04 04:06:03.976 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6456D54CE826196378C95C223BE1F3F1F602E637E24253A78ABCD4C5EE46F488 2025-12-04 04:06:03.976 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8D8E3F5683B7297F0C982795C141DB2C019566DD8C0C97E791D6370279A316A 2025-12-04 04:06:03.976 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C423364EAC4C8F08FEAAA74C4802FA02FF41C4D357400F056B666CD971CDD1B3 2025-12-04 04:06:03.976 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BA03F3E7AC0ACDDE1043E115905E5EDBF9F25CFDCB1C47A8C2AA158DECA55116 2025-12-04 04:06:03.981 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 0DD01199B39215D260FF536DD99160FC4AFB08971591280BD59B52CAB2F8C939 2025-12-04 04:06:03.982 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 029F376400BDE7E924EEBDAE738CC7808A131089D098430CA0BC822A97B7B2B9 2025-12-04 04:06:03.988 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D6AE2C676E5112CBBB25DBBB8360E64A9320E4A05C27D0B6B8717DDABA4E80F 2025-12-04 04:06:03.988 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 92747CDE47980AD841577AAB9CE1ABA9C953152D42CD5BF98D4DEE9C000889D7 2025-12-04 04:06:03.988 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9D29DB61A02449CF711D6E5E31B03311831145D4A10313131E9C6380B132F1EF 2025-12-04 04:06:03.988 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9A82E977C79AD885D7210E0BBED72848057C98435EA7E19746305763FC00B567 2025-12-04 04:06:03.991 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 65FC8C9BC4A10DCDF93BF3B1017C29210E04842E4DDF30413457B07CA6ECA1B9 2025-12-04 04:06:03.991 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C87E018BC6B7D3DDC5E54EC07550DD711839A49DF19C846B0543E80CB9A4481 2025-12-04 04:06:03.991 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D2E792D403E14E03958FD786B9AD9A9147A65FDD61EC487590C6A70C5A23CC 2025-12-04 04:06:03.991 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA4C0CE863B7281130A659F4428D18C323697227B89980C73ADA2A5A2051EF93 2025-12-04 04:06:03.995 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 93AC02094D0F7B69D5CEE8269AE668A258C12D0E5F44EAB912A68750BB7F24E5 2025-12-04 04:06:03.995 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: D8C39FAE695EA6CDA1F484EAC667DC476F6B58AA3929FB4F66D1943E52BDEB2B 2025-12-04 04:06:03.995 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 300ED0146F34F42DE6A0677E4D5C6B83C4F95D1F6053D398A26DE4AFE452DC4C 2025-12-04 04:06:03.995 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 96ACCCB9A1AE349988FD7CE353BB9F392A9BFFDE680FC15574C3C3AC3B4F7C01 2025-12-04 04:06:03.997 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D01A80F2B2D5890578806563A45F3399B49EE311F4AA626A24AA0EDEB0172F5 2025-12-04 04:06:03.997 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 13EC548C1936836C07059E324427520558891EDB48E4827E0DB0F0272D2BA591 2025-12-04 04:06:03.997 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EBFEE2EB8FE920A687F56E08034B0CD881D4BD182193A26364A659FA158BB417 2025-12-04 04:06:03.997 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 57F4EFFF8A14D4D618E736682673EC97D9DDF3935A2EE81D8A6EDC2711A493F1 2025-12-04 04:06:03.997 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3EE08820B9A8E989E7B158E0A209C0E8745FAE4F2AB67789C4CBD45DDBC5F8F 2025-12-04 04:06:03.997 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4AA2F0BDF791FCE6B2F8F7AAA66F19F6F12CDA3933B20129EE448C33CF59DEA5 2025-12-04 04:06:03.998 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F9415B50FF1D947A2E38409365645B4DFC185E8E8E001D8AC909BB4E36A51A10 2025-12-04 04:06:03.998 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DE0DE84044105E7EF95790B948947ABF8CA9B37578AD175A4BB3707C35A6E895 2025-12-04 04:06:03.998 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 80741A3A2291B26C17575F9DB09E9D0EBF142E920479585819EB2B659AC586ED 2025-12-04 04:06:03.998 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DA24036498B6353C1F6F441FB7345E90F7C617CE03BBD266317BDEA21DD77B95 2025-12-04 04:06:03.999 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FB21F350B942FFFB36D41254DB4B0FC1A061A5F27AE4E16B6920878526746BD7 2025-12-04 04:06:04.007 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7A681116AA1A7FC68BB6099574641D172FC6894C041F2C8A8A893C8C2FB904C5 2025-12-04 04:06:04.007 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AFEA06F33367821811EFCC508E180506E3DE1D1654220AFD9EEEAEFAF403A4C8 2025-12-04 04:06:04.007 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 93FFDC74CD5D1CEA60D82773E53D19D3CBC22CC75E5FAC37C1AC926CD57DD537 2025-12-04 04:06:04.007 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D9E09C4475FFCBD140422FCAD888AC6DB6D15033386805D7F7151C9081E41E9C 2025-12-04 04:06:04.011 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71708F7EC12806172C3AC5ECBE929DC5809F54D76519413BEED3333733C5E216 2025-12-04 04:06:04.011 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 562989571273375A7FB9267FE53078454FC5E3E8FF1E80F765988796D0EDB4BB 2025-12-04 04:06:04.011 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55D36487844584983BF9DC792C3FCC7482F8251DCF5CB87127123F088D74199B 2025-12-04 04:06:04.011 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E5170CA2F2557ED800C2A7E9BE9ED8A21B5352E2C5AC19E514674F87DC95EAAE 2025-12-04 04:06:04.012 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 932666C93A4015F85DA9AD38B76402991D91C21500D61324BD019F93F13214FF 2025-12-04 04:06:04.013 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: A329FBD5D161A2D5E09CFAB0D51C3177C858FDA8F8381AF6A9C3DF35797691EF 2025-12-04 04:06:04.013 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 94D2F537BAABEF77BDE4B8ABD25E69597BFCF1668E0D7C89568AF0D8FA60FDA8 2025-12-04 04:06:04.013 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: BBC3929D8A8E2958EBA1862134ABB029B6CFF9AC12399BD33380FE46A40DC4C9 2025-12-04 04:06:04.020 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 40CB3528638D06EF5D4228EFF2E044B6CB54F31D755A2FFE588CBB1F2AD693E9 2025-12-04 04:06:04.021 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5C5A116795F4310C64D21EDD3159C326CFEF62BB6F038259A5AEC46D1E7F05DD 2025-12-04 04:06:04.021 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FD5AD89EB61B7FF8AB93CDA4E42AAF86D6D32B80FC70C47AB32AA36F51997E5D 2025-12-04 04:06:04.021 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4DAEE73F9E137E670A5429DB088042754102379D667AAE6E5D296B346E438D51 2025-12-04 04:06:04.021 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6E621101E39FC2D51CB0A1EC9D7C9D27962DFD98A44854B8B44D20D403873436 2025-12-04 04:06:04.021 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 393B35853297BD7D48A5E36B5D3440E774E40299FD69E2C184A29EE0E2E1A6A3 2025-12-04 04:06:04.021 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B93C951FC46BAD48AEA19581F4B77863FED43F14A75FA4EDFA4839F1EB359841 2025-12-04 04:06:04.021 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A2B575E61AA00189C759F3A1D99A48801AF630DAC6AA9C36BD245CD6B885DA1 2025-12-04 04:06:04.022 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8D6D1F2E9F657541A89E427BCB78644016D4BA314F619256FADBAE74399FB993 2025-12-04 04:06:04.022 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 59343D0B9B3A847C44145EE693C2C35EBCE2298ECBF19949B0C480A1AF42D5D3 2025-12-04 04:06:04.023 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7B380793B9F4004C865763F79966D680871B701639B672FF7C9C555B6A85C898 2025-12-04 04:06:04.026 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1D5A798F8EF030314D728F24EABBAE49D5CE5904317CE52435DF91DD56EAD500 2025-12-04 04:06:04.030 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 17B9D2F1D95D961E29A92AD5CCCDAB813FBFDD68305D7BB01A512F61D576AF72 2025-12-04 04:06:04.030 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: E314C7FE81FD4337FF18D203793B230BF68C3BFEAA019BE176A35E9F747C835A 2025-12-04 04:06:04.030 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: EA5DAD8ABA7C23DA4C563C3EC4C0780FB37ABFDCDAB31C585A423E5AD0E05F68 2025-12-04 04:06:04.030 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6B5C5B1DE9F52E7684FAC45926446E96055C4DD03A7A0BA813628E51D23AA12A 2025-12-04 04:06:04.031 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA37B496B2407870AE257736527F35D2E70235C2FB1EB263848C7E9CFFC10CBA 2025-12-04 04:06:04.031 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA342BADDF976704FDB6C807A476319E9E1A1268921BF9BD8A49AC1A27BC2B0A 2025-12-04 04:06:04.031 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 36AD3A53B41632D010E65F2E59942BBE61B9C1CF415ECFA40D77DF3F74DBA2C7 2025-12-04 04:06:04.031 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 09ADAC5FC328700E457B666610AE6ECFF13A9C00333AA805E423F0A91034CC6E 2025-12-04 04:06:04.033 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 76AD0F159864FD0993E367D082DC2A7F76FF85CEA278D85FA8D4181F9BB98C4A 2025-12-04 04:06:04.033 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 49CD433052B65ABEB6111B130C39D8EB0F5021435983F4445C35E8FC5FAC9FB2 2025-12-04 04:06:04.033 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DF0E9761D240439C372F18E65512A2D9944EF0DB60368847A9447D6DCFAB4EB0 2025-12-04 04:06:04.035 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F34D5D0DF8C1C8EBC6481AB196418580A1B4D1788FAD0A3F4F4EB1BB8F2B62CE 2025-12-04 04:06:04.047 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 902739B2A6009C1C273B41D790980417366EDD84632C5B2A3AB8FBA8933E746C 2025-12-04 04:06:04.047 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 368E2B0917965D117EB9C4E707B0517DE7565E61AE08DF61F7C0596ED2C653F8 2025-12-04 04:06:04.047 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDFCCB814C8CF160DC1CEFF28B5F2D54D8EEF048A7B35536E74691013D5C0FAF 2025-12-04 04:06:04.047 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9499C414924A4694345D72963E86D9B205FA60EAED7013C77163F7956E4115DC 2025-12-04 04:06:04.048 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15BCC64B3B30EEDE305C266E8EB5D0A64BC70058169D0052986838E92D0283FB 2025-12-04 04:06:04.048 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 0B43DF44F82C56B6C81326DF028FBF7235A886F92CF57EB8F93440F228DFA795 2025-12-04 04:06:04.048 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E14E1EEB8A8E2F2D8027B60CBBC2AA9EF77E26D815B93152047892F4BB5645D1 2025-12-04 04:06:04.049 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D8A9CB9F69A37432DF8E51B4C9C9D2F503180D54294AEBE8717DFC1C78425287 2025-12-04 04:06:04.049 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F08E27B48552E63CB28E0D5DCAC850C892848951C89AD8BC05F96C3AAA04F5E0 2025-12-04 04:06:04.049 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 701F15EC98C65EFE6400C0F1A1135C14F6CF6576DA1741530D8FA3A2BD06112B 2025-12-04 04:06:04.049 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6589A32B4E3721391F0068A08AEF50864CBDAF6CC5DA0CE77B6C23DD0546A4B3 2025-12-04 04:06:04.050 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CC08FCB3041F70A402FD6FE9FFE7F056B860D466A1D25EECB08151DCE75F861C 2025-12-04 04:06:04.054 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D3681F10592078CDB8E99DDE782EA1BF37A20412C4E19DE49BA81EE2FD244CBE 2025-12-04 04:06:04.054 - Render thread -> Info: Frame[55] - Available VRAM budget has changed: 8553 MB 2025-12-04 04:06:04.054 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFA2D2A1F387D9E3F77ABA603DDC2029FB38E2D32DAF4D0E537863DCAD57E1F8 2025-12-04 04:06:04.054 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3D4B316C2FEA5CA37BA254D49C70FF0BBF2FFEA0E9EDC4651C55AB7C14A5A411 2025-12-04 04:06:04.055 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 72BC1ACE1F560A11269711E41578258655E5B3F99437547420EF0A3121A9BEE0 2025-12-04 04:06:04.065 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 78C5445951FA86F34A8CF2CB335C24959A12793489E743027DF0E8F566BC47E5 2025-12-04 04:06:04.065 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C1D29C5605C351CBFB41EAEDD23FFEE9AE4009588341C40767DA6A4F2E1D4AAE 2025-12-04 04:06:04.065 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4212FE03B09461212A0763A95A811A569DE0A33BAED2A2B340FDD289CA653C9E 2025-12-04 04:06:04.065 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05D0A7380F67CA5D8A00A35453CBD96E7391E03FCD282D085C85CD1FAB1CF87A 2025-12-04 04:06:04.085 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26A0FCAB6CDAC3AC0B6B8F4E8F5F57706EC1279B213D046957DBD82535939AA3 2025-12-04 04:06:04.085 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8273A1BE748531D314DAD539943447DF941DA7CEF3EFB26EE4DC87E24ACE8FFB 2025-12-04 04:06:04.088 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0C25CF443ACB9B0231B11A9585596EA3EB64D8D0C4BDE281E9B0FAE373E0AAA 2025-12-04 04:06:04.088 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A541214922E2F789AB2EDF94B72C77310E03F565A695ADD7F338438523B2C36 2025-12-04 04:06:04.089 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 10A988B0F43B279CFC244324B76B0C4D219FB198748C758EC799F5ABA5156CC2 2025-12-04 04:06:04.089 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: ADF3DA107E409E1148F141D7D46372041E04248BCA37C473F96662E9F1C0B997 2025-12-04 04:06:04.090 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6806806E9192EDBD69913856128B2D2209475F41367AB343CD9CA1C67F756AE6 2025-12-04 04:06:04.090 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F981B1FE58126B12FA18963E1E038E02D6F35A0F58808A7EE85783B1B8A9CCA1 2025-12-04 04:06:04.092 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C833B77971D3E0D0012E29A6586B5F175E1B0CF3F49CC2574AD4CC3826EDEDC8 2025-12-04 04:06:04.092 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EFD59BA9C38000D76829D23E7E6D539D2DD20D15ED81DD6D6618B0A5E0456300 2025-12-04 04:06:04.093 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6FD1FFA73119E87804945F4D198267A83800C6F401F602EF7C6935DBD1FCED8C 2025-12-04 04:06:04.094 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E6875696B1D8BB33366348812EBB567F0E480BE41961BE58E59555A0A604BE17 2025-12-04 04:06:04.096 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 516E562BB153BCE5FD0F9DC06A0A3020CFE7B757C613B91E68B43E5E67F8C609 2025-12-04 04:06:04.096 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 340205B4AB6C38AAF62463C500F2757D45183FB8484FD937A38F8B411F7CE3C6 2025-12-04 04:06:04.096 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DBD89832A0B8A002FD870BD091245944659FEA92BD0793828017D32FB1DC5947 2025-12-04 04:06:04.098 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 82EAF14D509858A5D09617825B8ADD80FBD79F3FB0C3BA19F903858F8FB0C0AD 2025-12-04 04:06:04.099 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5A3E4FBD737E8A643CA523E1ABB4BC0C1FC42BFA123565283CDEF54C959EEFC4 2025-12-04 04:06:04.099 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 88D352319338441C3E7AA488C6BFF9DB81517BAFA5C04504D436D3500F08718C 2025-12-04 04:06:04.099 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 801E8FA6DF06CCEAEE862B004245376E122F7B22F5E7CCA370A349DC4C276575 2025-12-04 04:06:04.099 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 177C38418A492F4DFDC50E0802B8158263BF1232ACA5A26407BA497FB75BFB98 2025-12-04 04:06:04.103 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7431B9C76ED1A09CAEBFFF2BDEA9B2B98E34F6969C44DE52FBD6DF268E1C0CDF 2025-12-04 04:06:04.104 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 48C28680411F16C1C80724A8EF9A4DEC11AEA8F58FCD9587831AE5EAE9E93058 2025-12-04 04:06:04.104 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D0E5BEF4F139D92F8ECE3301C942B99985BDD89BF6664F9A7ABB0C33C69B1BCA 2025-12-04 04:06:04.104 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 71B138EBC38E05B9FF30D3F416CB2B4B2C530254033C446CB6CA92E5CD84FD25 2025-12-04 04:06:04.107 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5F8972E8C96F925DF6E9DE918D8B0BA918FE5F350E88ECFF3557E0E57A6E4701 2025-12-04 04:06:04.107 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E7932B1E61408271A8386B6C75B4E83757DB4B2C2FE959D34EA3CBEFAAFA9B79 2025-12-04 04:06:04.107 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F5CF4BAE70EC5AC7AE3FD8C42D7D858FCCD520390CF79658675EF570BD4E8DC1 2025-12-04 04:06:04.107 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: DEB336B2F2615EA19A11375A7FCC37A7850DBD13F312625A3B015339B07657F9 2025-12-04 04:06:04.109 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B12895440CC4812D0913ABDAA53F746762707F55D2F78DBAB007B5BC7D48E5B9 2025-12-04 04:06:04.109 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BA4C1506443EB53B7E62630A3AE0748A3409C899F685A96C6986E7F49013A6C5 2025-12-04 04:06:04.109 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CA3CA3BF522E8FAF3929FA7B672FDC9DA7BA3CBD78180FE222C5D7BE5EC91F94 2025-12-04 04:06:04.109 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2DB6997ABAA1DED063D872F3979F53E330DE0612AC0617BB4D338385F8315FF9 2025-12-04 04:06:04.114 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 15253C7941A99CDFBF1BC98B68C9F6F5B4BFCBCFD19678CDFD79216152C0A444 2025-12-04 04:06:04.114 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 21D7F3BB579317A95D8206593B2DE897AF9AC3E8EBBBC1D3B7320D7167B28372 2025-12-04 04:06:04.114 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B5067B6CAAB9212AC1DB904FEDC268040F0784719DE26F1FA744598000DEEF09 2025-12-04 04:06:04.114 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 486004EEB76212DB17F0F28A9A348BBD63A695045A7CFA0690355DDC0F6D6205 2025-12-04 04:06:04.117 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D7DF505C1AB368C1E5BBDC39D5C23E9EE66D1D547D7B7B23CB1B549322DBC8A8 2025-12-04 04:06:04.117 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BF68DF1101DC5913CCFD3C3644E6466AF2994383F2406B746D35DBDE7390CFEC 2025-12-04 04:06:04.117 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8324E3F695C8AEC889D4368CA7635B43CE7B916C068566050DE1C7081AC6C1ED 2025-12-04 04:06:04.117 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2B44CE50E51F026A699C1F36CC55F819C0946D73FBB29E843D82DCAB7B31268A 2025-12-04 04:06:04.120 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AFAE9BC164649C7CF11791355A06B6993E80B8A4F0BEFB83C2DCC99A4F7BDDB 2025-12-04 04:06:04.120 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9E841746DFB426DEF2E11DEAB3267526C4E07E5FB0A401A2995B06C449FF6A83 2025-12-04 04:06:04.120 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4001D139BB0E1B07B6F3503660FE3BAFA276825549980CA3E69BC9EFC9F2C424 2025-12-04 04:06:04.120 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A06145C84F41B0417120CBCD8B9F594FF9E85C6522EAFAEB9E2700C2AD80EE8B 2025-12-04 04:06:04.125 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 03DAEE53F57A187F22C05830FDABC1325A24C04A66C8352092B2D975C91958B4 2025-12-04 04:06:04.125 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 05807278BA383647C699F6C98B6E2063D9E1EBB43046F4111E5A6DAF0EAF8D24 2025-12-04 04:06:04.125 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: FED05280841EE542B789E46C9C7A80742FD1C8AE0A57AAC50D4DECB513B0674F 2025-12-04 04:06:04.125 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 917AED7094B85D322C4D54A33B0F71163112BA1A83A9F588CA0482BF6EAF9AD9 2025-12-04 04:06:04.133 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4159D7EBC158675EE81BD361DDDA99BBF016CE1EF5249B996D46EC34E3C86645 2025-12-04 04:06:04.133 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 748F1F6161B73063FD397ABA211065914944D1F1978D07751CB220EC27169A6D 2025-12-04 04:06:04.134 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 9BEF781089A5249689355756705DEDAF4319F0367E55CDD90CBE7D07AE80AF36 2025-12-04 04:06:04.134 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D39EE01C00B3C24BBEDAEB3CC880A5814FAA45EC393367221B44E88C997E4E14 2025-12-04 04:06:04.136 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 445EBD8807183C4869B3EC62E3F1FEE3219017A5C08594D6E8690BF82BF94D22 2025-12-04 04:06:04.136 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5891239CB61E5FA23575111F6F775DF688885E478C2FAA8BDD2D4962A0A9C2C1 2025-12-04 04:06:04.137 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C194FC4C4F0F61B64528D9E97D7A61BAD8BB3DEC6E86FFC3293F4F33D997C234 2025-12-04 04:06:04.137 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E10EEE5EFAEBFA586F9E71D93B5E5A406496D76EF06BE20CE966E927B3625530 2025-12-04 04:06:04.139 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: BFDCE93ED0C8CDEA1E08A252E79DC5759FE34D92FDC39997EE91A01E1E874F57 2025-12-04 04:06:04.139 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE857F44C2D6CF3B3580251CA8B72682B4601DF84AE8DF75EB6998F1541BC39A 2025-12-04 04:06:04.139 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 2E05DA5648946C6541844309FC7415D15629D2091B16FFCEF006353F18934175 2025-12-04 04:06:04.139 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_GBUFFER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A3844CAE453690FA86E4E345972661E3C1F80242C1D7ABC9B463A5C310B61623 2025-12-04 04:06:04.140 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6DD0D886B9E1CD6F4B701EAC530E6E38B69FFD971FE94D1D1349581D90396330 2025-12-04 04:06:04.140 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: EA21DC559C9A3A5D7829D03D650D12352DEDC816B0DDF542588EF399BF9B1457 2025-12-04 04:06:04.140 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 39213C459BE2061B4077A2F5713F1FFC77BF073993C3B492F5A310B1DAB115DA 2025-12-04 04:06:04.140 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D6DFAB7B9F568C5664D4D861DCFA76B52214B1D5A2B5B3099C4C0E3B0E327433 2025-12-04 04:06:04.146 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D47DC370879855D228F5811268FAD08A236A7FD2218E24CC32E07F7A1900E929 2025-12-04 04:06:04.146 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5628091F9593A061EC7B223D458B69FCD95B89F319A9AFBD4FF36807D9A55BD9 2025-12-04 04:06:04.146 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 91A00AFCBF5FBDAFB62E065FEDED051A8CF1206149B5960AA147D6B1D95975D9 2025-12-04 04:06:04.146 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CCFFF555BBB26D1DDD5370F15A8292AA664323FFCD9F29FBD5F4FE3D1B538D64 2025-12-04 04:06:04.157 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 46B8A4CFDF6BC0E9490FE0FC4506F06A870AD411DF01F3EF34AAD5013AE13B2C 2025-12-04 04:06:04.157 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B4A9EE265EB83622D093D873B6F8B7AF34B8CABF826DC5DE696ECBD326F70B4C 2025-12-04 04:06:04.157 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5AA17DD71C9F9261FA7BABFF604E4FEDBE66B778234CC6DCB198D54F829BD3C8 2025-12-04 04:06:04.157 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 55FAEF7538CF0E61FF7A4086AFAAFE8ADA2042228D8F9F3F8BE930337EF44FF3 2025-12-04 04:06:04.160 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E9E70A837B643C3C7246115CB29DE083CFE8CCC8CC7FF62593CE04D400BD31DB 2025-12-04 04:06:04.160 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6AE969DFD2AA1318B7B3C8F32DBA479F1F4D8DB3526141D721DDA8B7AF31ED96 2025-12-04 04:06:04.160 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8E183EA7CE74D8C9C8FD02CAB542200957DC1521830CB542C1A9D6749F06AC4D 2025-12-04 04:06:04.161 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4D654C99379A9D1ECB249A37977B46977FE49560CD70DFD50F487F5E2FB76A09 2025-12-04 04:06:04.169 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B186A7C52097A67995243DAA13A4FD23FEECB3F94506A76F47792AD49400002D 2025-12-04 04:06:04.169 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8EB20E20F416FFC2A8C8E3D934D0932AB6FBF33BB5E155E56BD0FDC13827966C 2025-12-04 04:06:04.169 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 79042CD70BA30AF9AAFFF532922F8900BDF4CACD69BF0040AD7212EA2A933848 2025-12-04 04:06:04.169 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 184583DC81A121F22A1CF1F95998AA74AE804434263E3F1EED19BCEAAD2A9146 2025-12-04 04:06:04.175 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: A0EB3C07BA336F0E23B172D86C82DB76D52AF9E00EDA2248DB9DCC75CA2AD873 2025-12-04 04:06:04.175 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 45694D1CB1A94945251A02BE035FC07B412C8B97EDB849D3338160750A11254E 2025-12-04 04:06:04.175 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3C9D6E78DF8BE3792A89FC743EE43B5E72CD64168B61A7547F6C7555F4F87C6C 2025-12-04 04:06:04.175 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5B67321B324428B8051AE0F51AA90D98EAA71102659BACB72DF03F4620B660A0 2025-12-04 04:06:04.180 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1343AF4946F248CB849DD896081A0219D1648973FA58EFD9A4B35FB65262E634 2025-12-04 04:06:04.180 - VRageWorker 10 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1908A5A10B4F81EC26777F12410ED331B8A5D9F93094F59B4365ABDA77169D5D 2025-12-04 04:06:04.180 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C9EB26BA0893E93ABBD2DA76FD2719272F9C5A3B797837BBA487D8C5CE2CC508 2025-12-04 04:06:04.181 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 94BFA4274D3343895B6D329BD202FF6D03C973EB2C845E44A55BF23DC9226CBD 2025-12-04 04:06:04.184 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1A477321E6B68B98D03A2682F144CCBDBEC2982184EDC656100166D0F3B5AD99 2025-12-04 04:06:04.184 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CFD191B4DE4991839F7114BDF113EBA29E8C149BE4D1521ED299A45BA3FC3B09 2025-12-04 04:06:04.184 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: E55481DA55C32B517C2668FBA807B853370C55906809B3859A280C1416CBD8F8 2025-12-04 04:06:04.184 - VRageWorker 12 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 514F39F4933FFBDFB255C74A810209F01FAD953CDEBEEEE6EB51CD2EE69FC435 2025-12-04 04:06:04.199 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 138A89E949C368629F7BD9D62B5BE5D82CA7DC1EDFA70C50B3ACAF199C167B43 2025-12-04 04:06:04.199 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 149053681C03D8090541E59A3BCB214BDEEAAAA7907A58ACF83A264E807D1474 2025-12-04 04:06:04.199 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 96486A99AE9E09BE10DED379CFE6BADF22E64EDC2416F581A1DB99BF2FCBFCAE 2025-12-04 04:06:04.199 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEPTH_CASCADE = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 41C4482E02FE96471C011429034D86DB94F0CD81D26AAB816A68BC287C38FE36 2025-12-04 04:06:04.202 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7484B6E4C04A45F519F9B4ADD17C4F1AA3EE35FEF543ECE75EF1DE252943B3C6 2025-12-04 04:06:04.202 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 227AD2C7BF0A8243E470AEE68D39AAE0B165D298DEC63BF7E97F022264169387 2025-12-04 04:06:04.202 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD156DFFE8F1D6516CEF3002FF25BC7FE1D8EB3A53D098FD29EFA7CC29CF5641 2025-12-04 04:06:04.202 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3B889581B77FF30807CAAE119B1FB0E0BD7EC0AC0812C73B47E37E418B57AA54 2025-12-04 04:06:04.218 - VRageWorker 9 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B16A58545DE18AEBFC79D6E11A2CAF52A44BDCC032E0B77CF814499AD48C46C6 2025-12-04 04:06:04.218 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 26264154C5BCE8F173ABCD729C88D552DB1B2FABD8FBFE3E02C14CEAF3D9EA28 2025-12-04 04:06:04.218 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 30F41BC0AA82FE02362B2DF49E53DC3797A691828123EE1C987A8053651BE9FB 2025-12-04 04:06:04.218 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 95DABB1C5C6264FED10EBE44B0C5645622C603A4084B97E8894F2709AE914DA0 2025-12-04 04:06:04.226 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 694CBEB617A7F7DF5A7E21B6D34E1344E97E4BA06496E56FEF25410F91763D88 2025-12-04 04:06:04.226 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 08C90E024DE601E38C2D81A3D3A31E10CD69F81B98BFCE132D50671E73FA6765 2025-12-04 04:06:04.251 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: AE76A236DFC925C308BBA31A6044318F12D10A563C9074508268B569BEC56C84 2025-12-04 04:06:04.251 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: B0935179055F22BE4E268BDE2F4FC647F7CB2FCD945295682B52489506DB10FC 2025-12-04 04:06:04.268 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarsinglevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F75D6F4508A2A4FAA6079DD68C8153F78FB30B14FA171C50918359A6C9BB8258 2025-12-04 04:06:04.268 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarsingledomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 06385CFC54692EF54B4FBC2D5404F109C70410C5987E3E6FF7D3ADAD2EE3B42D 2025-12-04 04:06:04.268 - VRageWorker 2 -> Shader missing in content: geometry\materials\triplanarsinglehull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 4CD6BDE79E2C25297575A8045718F3BEBF23722E7AA53C3F8C84CAAF60B5C3E8 2025-12-04 04:06:04.268 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarsinglepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CD1AA012016E3A1B8B53E6CE08214C4853EB6C053BC1584CA0874B8C8847CAC4 2025-12-04 04:06:04.271 - VRageWorker 11 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: F824FC73EEC58F39AA17415F3709817B640B7FBC28107776752CE9E888B7B21E 2025-12-04 04:06:04.271 - VRageWorker 13 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: D306E09FEA5D7C3B55CD95B73DC8C07D1C9C4A41E6B1587E1E1FF983F23CE525 2025-12-04 04:06:04.271 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: C3F81E3E15876260219F550F2633A68162D1248D07CE94AEABD1726438DF50B3 2025-12-04 04:06:04.272 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_OCCLUDER = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 7BEFAAE90BE73A42F8F1B11083BBEA13FAFF906401FC2EE22A36E1B9F9456592 2025-12-04 04:06:04.293 - VRageWorker 5 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 122F013463547E725E6FFD768F344ACB4D77DEFD6E0C0DED7069C2B3471EBA71 2025-12-04 04:06:04.293 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 3DA9DE9DF7C0A6BEC92DB76F9F101A18AE15601BBF2FAB1461AB165617FDDEF9 2025-12-04 04:06:04.293 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 1F591B9F59FC9229B14ACD969E617C685B79CBEB66826D08E8843FBF63FA61CA 2025-12-04 04:06:04.293 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_HIGHLIGHT_ERROR = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 246A955EE4386915D3CA7327C97DE519B344CFEA7A45083D73931CCFF41247AA 2025-12-04 04:06:04.314 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanarmultidomain.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 8F8CD41AEFCB8CD59B88CA554BCEF8D8D7B2BD7EDADEB6C66CCD935045A82C3C 2025-12-04 04:06:04.314 - VRageWorker 8 -> Shader missing in content: geometry\materials\triplanarmultivertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5529C9B2BBBADFA334F418A2763F50282A0063433447D6CFE60654F2B0FABA4A 2025-12-04 04:06:04.314 - VRageWorker 7 -> Shader missing in content: geometry\materials\triplanarmultihull.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 6F8E59276F3717EBAD900C5B2EAD214055E513F407390698191D787736212186 2025-12-04 04:06:04.315 - VRageWorker 3 -> Shader missing in content: geometry\materials\triplanarmultipixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_DEFERRED_TEXTURING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_HIGH = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { USES_TESSELLATION = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: CDB97C3BCEAE84CD319450E3AEA117A13E792512E82A3FF56D13DDA5D6CF51B7 2025-12-04 04:06:04.435 - Render thread -> VRAM report about missing bytes is changed from 351113216 Bytes to 350916608 Bytes 2025-12-04 04:06:15.463 - Render thread -> VRAM report about missing bytes is changed from 350916608 Bytes to 385257472 Bytes 2025-12-04 04:06:15.463 - Render thread -> Info: Frame[723] - Available VRAM budget has changed: 8686 MB 2025-12-04 04:06:15.463 - Render thread -> Info: Frame[723] - Available VRAM budget has changed: 8485 MB 2025-12-04 04:09:55.738 - Render thread -> VRAM report about missing bytes is changed from 385257472 Bytes to 385519616 Bytes 2025-12-04 04:09:55.755 - Render thread -> VRAM report about missing bytes is changed from 385519616 Bytes to 385650688 Bytes 2025-12-04 04:09:55.805 - Render thread -> VRAM report about missing bytes is changed from 385650688 Bytes to 385847296 Bytes 2025-12-04 04:09:55.838 - Render thread -> VRAM report about missing bytes is changed from 385847296 Bytes to 385781760 Bytes 2025-12-04 04:09:58.043 - Render thread -> Info: Frame[14075] - Available VRAM budget has changed: 8529 MB 2025-12-04 04:09:59.137 - Render thread -> VRAM report about missing bytes is changed from 385781760 Bytes to 895524864 Bytes 2025-12-04 04:09:59.137 - Render thread -> Info: Frame[14093] - Available VRAM budget has changed: 6960 MB 2025-12-04 04:09:59.137 - Render thread -> Info: Frame[14093] - Available VRAM budget has changed: 6856 MB 2025-12-04 04:09:59.166 - Render thread -> VRAM report about missing bytes is changed from 895524864 Bytes to 896901120 Bytes 2025-12-04 04:09:59.185 - Render thread -> VRAM report about missing bytes is changed from 896901120 Bytes to 897650688 Bytes 2025-12-04 04:09:59.199 - Render thread -> VRAM report about missing bytes is changed from 897650688 Bytes to 897773568 Bytes 2025-12-04 04:09:59.349 - Render thread -> VRAM report about missing bytes is changed from 897773568 Bytes to 897785856 Bytes 2025-12-04 04:09:59.482 - Render thread -> VRAM report about missing bytes is changed from 897785856 Bytes to 897798144 Bytes 2025-12-04 04:09:59.649 - Render thread -> VRAM report about missing bytes is changed from 897798144 Bytes to 898519040 Bytes 2025-12-04 04:09:59.832 - Render thread -> VRAM report about missing bytes is changed from 898519040 Bytes to 898531328 Bytes 2025-12-04 04:09:59.999 - Render thread -> VRAM report about missing bytes is changed from 898531328 Bytes to 898543616 Bytes 2025-12-04 04:10:00.016 - Render thread -> VRAM report about missing bytes is changed from 898543616 Bytes to 898555904 Bytes 2025-12-04 04:10:00.147 - Render thread -> VRAM report about missing bytes is changed from 898555904 Bytes to 913670144 Bytes 2025-12-04 04:10:00.176 - Render thread -> VRAM report about missing bytes is changed from 913670144 Bytes to 914718720 Bytes 2025-12-04 04:10:00.176 - Render thread -> Info: Frame[14151] - Available VRAM budget has changed: 6353 MB 2025-12-04 04:10:00.176 - Render thread -> Info: Frame[14151] - Available VRAM budget has changed: 6252 MB 2025-12-04 04:10:00.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_nr.dds 2025-12-04 04:10:00.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_cm.dds 2025-12-04 04:10:00.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\Materials\RocketLauncher_add.dds 2025-12-04 04:10:00.850 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_add.dds 2025-12-04 04:10:00.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_cm.dds 2025-12-04 04:10:00.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_Magazine_LOD_nr.dds 2025-12-04 04:10:00.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_nr.dds 2025-12-04 04:10:00.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_cm.dds 2025-12-04 04:10:00.851 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\CharacterTools\RocketLauncher\LODMaterial\RocketLauncher_LOD_add.dds 2025-12-04 04:10:01.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_nr.dds 2025-12-04 04:10:01.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_cm.dds 2025-12-04 04:10:01.037 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\UpSuitLOD1_add.dds 2025-12-04 04:10:01.038 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_add.dds 2025-12-04 04:10:01.038 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_cm.dds 2025-12-04 04:10:01.038 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\UpSuit_nr.dds 2025-12-04 04:10:01.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_nr.dds 2025-12-04 04:10:01.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_add.dds 2025-12-04 04:10:01.039 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\LastLod_cm.dds 2025-12-04 04:10:01.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_cm.dds 2025-12-04 04:10:01.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_nr.dds 2025-12-04 04:10:01.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\HelmetLOD1_add.dds 2025-12-04 04:10:01.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_cm.dds 2025-12-04 04:10:01.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_add.dds 2025-12-04 04:10:01.041 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\Helmet_nr.dds 2025-12-04 04:10:01.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_nr.dds 2025-12-04 04:10:01.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_add.dds 2025-12-04 04:10:01.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\GlovesLOD1_cm.dds 2025-12-04 04:10:01.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_cm.dds 2025-12-04 04:10:01.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_add.dds 2025-12-04 04:10:01.043 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\Gloves_nr.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_nr.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_add.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\BottomSuitLOD1_cm.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_nr.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_cm.dds 2025-12-04 04:10:01.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\BottomSuit_add.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_nr.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_add.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\BootsPropsLOD1_cm.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_nr.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_add.dds 2025-12-04 04:10:01.045 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\BodyLOD2_cm.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_add.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_nr.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\BootsProps_cm.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_add.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_nr.dds 2025-12-04 04:10:01.046 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\BackpackLOD2_cm.dds 2025-12-04 04:10:01.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_add.dds 2025-12-04 04:10:01.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_nr.dds 2025-12-04 04:10:01.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\BodyLOD3_cm.dds 2025-12-04 04:10:01.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_cm.dds 2025-12-04 04:10:01.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_nr.dds 2025-12-04 04:10:01.052 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\BackpackLOD3_add.dds 2025-12-04 04:10:01.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_cm.dds 2025-12-04 04:10:01.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_nr.dds 2025-12-04 04:10:01.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\BackpackLOD1_add.dds 2025-12-04 04:10:01.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_nr.dds 2025-12-04 04:10:01.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_add.dds 2025-12-04 04:10:01.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\Backpack_cm.dds 2025-12-04 04:10:01.640 - Render thread -> VRAM report about missing bytes is changed from 914718720 Bytes to 914452480 Bytes 2025-12-04 04:10:01.657 - Render thread -> Info: Frame[14189] - Available VRAM budget has changed: 6178 MB 2025-12-04 04:10:01.657 - Render thread -> Info: Frame[14189] - Available VRAM budget has changed: 5715 MB 2025-12-04 04:10:01.703 - Render thread -> VRAM report about missing bytes is changed from 914452480 Bytes to 915222528 Bytes 2025-12-04 04:10:01.727 - Render thread -> Info: Frame[14191] - Available VRAM budget has changed: 5093 MB 2025-12-04 04:10:01.727 - Render thread -> Info: Frame[14191] - Available VRAM budget has changed: 3217 MB 2025-12-04 04:10:01.744 - Render thread -> VRAM report about missing bytes is changed from 915222528 Bytes to 917000192 Bytes 2025-12-04 04:10:01.782 - Render thread -> VRAM report about missing bytes is changed from 917000192 Bytes to 915742720 Bytes 2025-12-04 04:10:01.799 - Render thread -> VRAM report about missing bytes is changed from 915742720 Bytes to 1056120832 Bytes 2025-12-04 04:10:01.823 - Render thread -> VRAM report about missing bytes is changed from 1056120832 Bytes to 1089675264 Bytes 2025-12-04 04:10:01.823 - Render thread -> Info: Frame[14195] - Available VRAM budget has changed: 4995 MB 2025-12-04 04:10:01.823 - Render thread -> Info: Frame[14195] - Available VRAM budget has changed: 3121 MB 2025-12-04 04:10:01.866 - Render thread -> VRAM report about missing bytes is changed from 1089675264 Bytes to 932651008 Bytes 2025-12-04 04:10:01.875 - Render thread -> VRAM report about missing bytes is changed from 932651008 Bytes to 1000153088 Bytes 2025-12-04 04:10:01.893 - Render thread -> VRAM report about missing bytes is changed from 1000153088 Bytes to 1229529088 Bytes 2025-12-04 04:10:01.910 - Render thread -> Info: Frame[14199] - Available VRAM budget has changed: 4863 MB 2025-12-04 04:10:01.910 - Render thread -> Info: Frame[14199] - Available VRAM budget has changed: 2989 MB 2025-12-04 04:10:01.939 - Render thread -> VRAM report about missing bytes is changed from 1229529088 Bytes to 989011968 Bytes 2025-12-04 04:10:01.956 - Render thread -> Info: Frame[14201] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:01.956 - Render thread -> VRAM report about missing bytes is changed from 989011968 Bytes to 1106452480 Bytes 2025-12-04 04:10:01.956 - Render thread -> Info: Frame[14201] - Available VRAM budget has changed: 4048 MB 2025-12-04 04:10:01.956 - Render thread -> Info: Frame[14201] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:10:01.972 - Render thread -> VRAM report about missing bytes is changed from 1106452480 Bytes to 994648064 Bytes 2025-12-04 04:10:01.989 - Render thread -> VRAM report about missing bytes is changed from 994648064 Bytes to 955195392 Bytes 2025-12-04 04:10:02.007 - Render thread -> VRAM report about missing bytes is changed from 955195392 Bytes to 933044224 Bytes 2025-12-04 04:10:02.045 - Render thread -> VRAM report about missing bytes is changed from 933044224 Bytes to 1019805696 Bytes 2025-12-04 04:10:02.061 - Render thread -> VRAM report about missing bytes is changed from 1019805696 Bytes to 918749184 Bytes 2025-12-04 04:10:02.078 - Render thread -> VRAM report about missing bytes is changed from 918749184 Bytes to 916168704 Bytes 2025-12-04 04:10:02.095 - Render thread -> VRAM report about missing bytes is changed from 916168704 Bytes to 918691840 Bytes 2025-12-04 04:10:02.111 - Render thread -> VRAM report about missing bytes is changed from 918691840 Bytes to 919363584 Bytes 2025-12-04 04:10:02.545 - Render thread -> Info: Frame[14233] - Available VRAM budget has changed: 4130 MB 2025-12-04 04:10:02.601 - Render thread -> Info: Frame[14237] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:02.684 - Render thread -> Info: Frame[14242] - Available VRAM budget has changed: 10113 MB 2025-12-04 04:10:02.701 - Render thread -> Info: Frame[14243] - Available VRAM budget has changed: 4094 MB 2025-12-04 04:10:02.867 - Render thread -> Info: Frame[14253] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:03.034 - Render thread -> Info: Frame[14263] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:10:03.367 - Render thread -> Info: Frame[14283] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:03.668 - Render thread -> Info: Frame[14301] - Available VRAM budget has changed: 10097 MB 2025-12-04 04:10:03.668 - Render thread -> Info: Frame[14301] - Available VRAM budget has changed: 4080 MB 2025-12-04 04:10:03.668 - Render thread -> Info: Frame[14301] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:10:03.867 - Render thread -> Info: Frame[14313] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:04.367 - Render thread -> Info: Frame[14343] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:04.911 - Render thread -> Info: Frame[14373] - Available VRAM budget has changed: 2290 MB 2025-12-04 04:10:05.670 - Render thread -> Info: Frame[14418] - Available VRAM budget has changed: 10114 MB 2025-12-04 04:10:05.687 - Render thread -> Info: Frame[14419] - Available VRAM budget has changed: 4094 MB 2025-12-04 04:10:05.687 - Render thread -> Info: Frame[14419] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:10:05.877 - Render thread -> Info: Frame[14430] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:06.415 - Render thread -> Info: Frame[14461] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:06.682 - Render thread -> Info: Frame[14477] - Available VRAM budget has changed: 10098 MB 2025-12-04 04:10:06.682 - Render thread -> Info: Frame[14477] - Available VRAM budget has changed: 4080 MB 2025-12-04 04:10:06.682 - Render thread -> Info: Frame[14477] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:10:06.865 - Render thread -> Info: Frame[14488] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:07.382 - Render thread -> Info: Frame[14519] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:07.698 - Render thread -> Info: Frame[14538] - Available VRAM budget has changed: 10098 MB 2025-12-04 04:10:07.715 - Render thread -> Info: Frame[14539] - Available VRAM budget has changed: 4080 MB 2025-12-04 04:10:07.882 - Render thread -> Info: Frame[14549] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:08.382 - Render thread -> Info: Frame[14579] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:08.698 - Render thread -> Info: Frame[14598] - Available VRAM budget has changed: 10114 MB 2025-12-04 04:10:08.715 - Render thread -> Info: Frame[14599] - Available VRAM budget has changed: 4094 MB 2025-12-04 04:10:08.882 - Render thread -> Info: Frame[14609] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:10:08.965 - Render thread -> Info: Frame[14614] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:09.482 - Render thread -> Info: Frame[14645] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:10:09.698 - Render thread -> Info: Frame[14658] - Available VRAM budget has changed: 10097 MB 2025-12-04 04:10:09.715 - Render thread -> Info: Frame[14659] - Available VRAM budget has changed: 4080 MB 2025-12-04 04:10:09.715 - Render thread -> Info: Frame[14659] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:10:12.376 - Render thread -> VRAM report about missing bytes is changed from 919363584 Bytes to 919302144 Bytes 2025-12-04 04:10:12.419 - Render thread -> VRAM report about missing bytes is changed from 919302144 Bytes to 919252992 Bytes 2025-12-04 04:10:12.441 - Render thread -> VRAM report about missing bytes is changed from 919252992 Bytes to 919343104 Bytes 2025-12-04 04:10:12.463 - Render thread -> VRAM report about missing bytes is changed from 919343104 Bytes to 919404544 Bytes 2025-12-04 04:10:12.502 - Render thread -> VRAM report about missing bytes is changed from 919404544 Bytes to 919371776 Bytes 2025-12-04 04:10:12.544 - Render thread -> VRAM report about missing bytes is changed from 919371776 Bytes to 919420928 Bytes 2025-12-04 04:10:13.099 - Render thread -> VRAM report about missing bytes is changed from 919420928 Bytes to 919453696 Bytes 2025-12-04 04:10:17.247 - Render thread -> VRAM report about missing bytes is changed from 919453696 Bytes to 919269376 Bytes 2025-12-04 04:10:17.890 - Render thread -> Frame [15131] Parallel Render Command Batch RCB-1 created with rcb: 23551460 2025-12-04 04:10:17.890 - Render thread -> Frame [15131] Parallel Render Command Batch RCB-1 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-2 created with rcb: 23551460 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-3 created with rcb: 35560083 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-4 created with rcb: 12548533 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-5 created with rcb: 28328336 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-6 created with rcb: 43674944 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-7 created with rcb: 14642095 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-8 created with rcb: 48667949 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-9 created with rcb: 54998478 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-10 created with rcb: 9290674 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-11 created with rcb: 14032443 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-12 created with rcb: 16639831 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-13 created with rcb: 7990972 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-14 created with rcb: 27346725 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-15 created with rcb: 4021657 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-16 created with rcb: 1175020 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-2 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-3 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-4 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-5 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-6 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-7 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-8 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-9 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-10 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-11 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-12 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-13 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-14 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-15 processed in 1 frames. 2025-12-04 04:10:17.906 - Render thread -> Frame [15132] Parallel Render Command Batch RCB-16 processed in 1 frames. 2025-12-04 04:10:18.023 - Render thread -> Frame [15139] Parallel Render Command Batch RCB-17 created with rcb: 29685853 2025-12-04 04:10:18.167 - Render thread -> VRAM report about missing bytes is changed from 919269376 Bytes to 919871488 Bytes 2025-12-04 04:10:18.171 - Render thread -> Frame [15140] Parallel Render Command Batch RCB-17 processed in 2 frames. 2025-12-04 04:10:18.191 - Render thread -> VRAM report about missing bytes is changed from 919871488 Bytes to 919756800 Bytes 2025-12-04 04:10:18.211 - Render thread -> VRAM report about missing bytes is changed from 919756800 Bytes to 919941120 Bytes 2025-12-04 04:10:18.225 - Render thread -> VRAM report about missing bytes is changed from 919941120 Bytes to 920064000 Bytes 2025-12-04 04:10:18.225 - Render thread -> Frame [15143] Parallel Render Command Batch RCB-18 created with rcb: 1175020 2025-12-04 04:10:18.225 - Render thread -> Frame [15143] Parallel Render Command Batch RCB-19 created with rcb: 29685853 2025-12-04 04:10:18.225 - Render thread -> Frame [15143] Parallel Render Command Batch RCB-20 created with rcb: 4021657 2025-12-04 04:10:18.328 - Render thread -> VRAM report about missing bytes is changed from 920064000 Bytes to 919937024 Bytes 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-21 created with rcb: 27346725 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-22 created with rcb: 7990972 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-23 created with rcb: 16639831 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-24 created with rcb: 14032443 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-25 created with rcb: 9290674 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-26 created with rcb: 54998478 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-27 created with rcb: 48667949 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-28 created with rcb: 14642095 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-29 created with rcb: 43674944 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-30 created with rcb: 28328336 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-31 created with rcb: 12548533 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-32 created with rcb: 35560083 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-33 created with rcb: 23551460 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-34 created with rcb: 14711266 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-35 created with rcb: 18217458 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-36 created with rcb: 47541191 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-37 created with rcb: 28966554 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-38 created with rcb: 50921886 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-39 created with rcb: 3035554 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-40 created with rcb: 30536762 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-41 created with rcb: 53454083 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-42 created with rcb: 36185315 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-43 created with rcb: 57980335 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-44 created with rcb: 25086541 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-45 created with rcb: 3808069 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-46 created with rcb: 33872223 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-47 created with rcb: 13430740 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-48 created with rcb: 60740128 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-49 created with rcb: 47945603 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-50 created with rcb: 32807852 2025-12-04 04:10:18.328 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-51 created with rcb: 34872551 2025-12-04 04:10:18.331 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-18 processed in 2 frames. 2025-12-04 04:10:18.334 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-19 processed in 2 frames. 2025-12-04 04:10:18.336 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-20 processed in 2 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-21 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-22 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-23 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-24 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-25 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-26 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-27 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-28 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-29 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-30 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-31 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-32 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-33 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-34 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-35 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-36 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-37 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-38 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-39 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-40 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-41 processed in 1 frames. 2025-12-04 04:10:18.337 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-42 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-43 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-44 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-45 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-46 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-47 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-48 processed in 1 frames. 2025-12-04 04:10:18.338 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-49 processed in 1 frames. 2025-12-04 04:10:18.339 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-50 processed in 1 frames. 2025-12-04 04:10:18.348 - Render thread -> Frame [15144] Parallel Render Command Batch RCB-51 processed in 1 frames. 2025-12-04 04:10:18.374 - Render thread -> VRAM report about missing bytes is changed from 919937024 Bytes to 919859200 Bytes 2025-12-04 04:10:18.396 - Render thread -> VRAM report about missing bytes is changed from 919859200 Bytes to 920035328 Bytes 2025-12-04 04:10:18.411 - Render thread -> VRAM report about missing bytes is changed from 920035328 Bytes to 920162304 Bytes 2025-12-04 04:10:18.507 - Render thread -> Frame [15153] Parallel Render Command Batch RCB-52 created with rcb: 18246683 2025-12-04 04:10:18.524 - Render thread -> Frame [15153] Parallel Render Command Batch RCB-52 processed in 1 frames. 2025-12-04 04:10:18.544 - Render thread -> VRAM report about missing bytes is changed from 920162304 Bytes to 920784896 Bytes 2025-12-04 04:10:18.544 - Render thread -> Frame [15154] Parallel Render Command Batch RCB-53 created with rcb: 34872551 2025-12-04 04:10:18.544 - Render thread -> Frame [15154] Parallel Render Command Batch RCB-54 created with rcb: 18246683 2025-12-04 04:10:18.567 - Render thread -> Frame [15154] Parallel Render Command Batch RCB-53 processed in 1 frames. 2025-12-04 04:10:18.570 - Render thread -> Frame [15154] Parallel Render Command Batch RCB-54 processed in 1 frames. 2025-12-04 04:10:18.585 - Render thread -> VRAM report about missing bytes is changed from 920784896 Bytes to 920711168 Bytes 2025-12-04 04:10:18.585 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-55 created with rcb: 32807852 2025-12-04 04:10:18.585 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-56 created with rcb: 47945603 2025-12-04 04:10:18.585 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-57 created with rcb: 60740128 2025-12-04 04:10:18.588 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-55 processed in 1 frames. 2025-12-04 04:10:18.589 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-56 processed in 1 frames. 2025-12-04 04:10:18.601 - Render thread -> Frame [15155] Parallel Render Command Batch RCB-57 processed in 1 frames. 2025-12-04 04:10:18.618 - Render thread -> VRAM report about missing bytes is changed from 920711168 Bytes to 920670208 Bytes 2025-12-04 04:10:18.618 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-58 created with rcb: 18246683 2025-12-04 04:10:18.618 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-59 created with rcb: 47945603 2025-12-04 04:10:18.618 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-60 created with rcb: 60740128 2025-12-04 04:10:18.618 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-61 created with rcb: 34872551 2025-12-04 04:10:18.627 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-58 processed in 1 frames. 2025-12-04 04:10:18.631 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-59 processed in 1 frames. 2025-12-04 04:10:18.632 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-60 processed in 1 frames. 2025-12-04 04:10:18.633 - Render thread -> Frame [15156] Parallel Render Command Batch RCB-61 processed in 1 frames. 2025-12-04 04:10:18.650 - Render thread -> VRAM report about missing bytes is changed from 920670208 Bytes to 920625152 Bytes 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-62 created with rcb: 3808069 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-63 created with rcb: 30536762 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-64 created with rcb: 25086541 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-65 created with rcb: 3035554 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-66 created with rcb: 32807852 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-67 created with rcb: 47541191 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-68 created with rcb: 18217458 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-69 created with rcb: 14711266 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-70 created with rcb: 23551460 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-71 created with rcb: 35560083 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-72 created with rcb: 12548533 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-73 created with rcb: 28328336 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-74 created with rcb: 43674944 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-75 created with rcb: 14642095 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-76 created with rcb: 48667949 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-77 created with rcb: 54998478 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-78 created with rcb: 9290674 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-79 created with rcb: 14032443 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-80 created with rcb: 16639831 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-81 created with rcb: 7990972 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-82 created with rcb: 27346725 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-83 created with rcb: 4021657 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-84 created with rcb: 29685853 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-85 created with rcb: 47945603 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-86 created with rcb: 1175020 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-87 created with rcb: 3832950 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-88 created with rcb: 37195914 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-89 created with rcb: 28966554 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-90 created with rcb: 33872223 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-91 created with rcb: 57980335 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-92 created with rcb: 30992303 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-93 created with rcb: 12488218 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-94 created with rcb: 29317850 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-95 created with rcb: 34774161 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-96 created with rcb: 11148428 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-97 created with rcb: 31423355 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-98 created with rcb: 58955836 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-99 created with rcb: 54800528 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-100 created with rcb: 53454083 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-101 created with rcb: 13371987 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-102 created with rcb: 49635650 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-103 created with rcb: 2755685 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-104 created with rcb: 25232166 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-105 created with rcb: 50893807 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-106 created with rcb: 52902467 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-107 created with rcb: 28980908 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-108 created with rcb: 24446681 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-109 created with rcb: 18254459 2025-12-04 04:10:18.650 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-110 created with rcb: 21349185 2025-12-04 04:10:18.681 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-62 processed in 1 frames. 2025-12-04 04:10:18.681 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-63 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-64 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-65 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-66 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-67 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-68 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-69 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-70 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-71 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-72 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-73 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-74 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-75 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-76 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-77 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-78 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-79 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-80 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-81 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-82 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-83 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-84 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-85 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-86 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-87 processed in 1 frames. 2025-12-04 04:10:18.682 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-88 processed in 1 frames. 2025-12-04 04:10:18.684 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-89 processed in 1 frames. 2025-12-04 04:10:18.688 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-90 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-91 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-92 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-93 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-94 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-95 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-96 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-97 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-98 processed in 1 frames. 2025-12-04 04:10:18.695 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-99 processed in 1 frames. 2025-12-04 04:10:18.697 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-100 processed in 1 frames. 2025-12-04 04:10:18.697 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-101 processed in 1 frames. 2025-12-04 04:10:18.697 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-102 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-103 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-104 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-105 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-106 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-107 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-108 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-109 processed in 1 frames. 2025-12-04 04:10:18.698 - Render thread -> Frame [15157] Parallel Render Command Batch RCB-110 processed in 1 frames. 2025-12-04 04:10:18.719 - Render thread -> VRAM report about missing bytes is changed from 920625152 Bytes to 920555520 Bytes 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-111 created with rcb: 18246683 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-112 created with rcb: 37195914 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-113 created with rcb: 28966554 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-114 created with rcb: 3832950 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-115 created with rcb: 1175020 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-116 created with rcb: 47945603 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-117 created with rcb: 29685853 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-118 created with rcb: 4021657 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-119 created with rcb: 27346725 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-120 created with rcb: 16639831 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-121 created with rcb: 7990972 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-122 created with rcb: 14032443 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-123 created with rcb: 9290674 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-124 created with rcb: 54998478 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-125 created with rcb: 43674944 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-126 created with rcb: 19206769 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-127 created with rcb: 13430740 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-128 created with rcb: 21349185 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-129 created with rcb: 18254459 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-130 created with rcb: 36185315 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-131 created with rcb: 24446681 2025-12-04 04:10:18.719 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-132 created with rcb: 52902467 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-133 created with rcb: 50893807 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-134 created with rcb: 25232166 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-135 created with rcb: 2755685 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-136 created with rcb: 49635650 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-137 created with rcb: 28980908 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-138 created with rcb: 53454083 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-139 created with rcb: 20343778 2025-12-04 04:10:18.720 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-140 created with rcb: 37131483 2025-12-04 04:10:18.757 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-111 processed in 1 frames. 2025-12-04 04:10:18.757 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-112 processed in 1 frames. 2025-12-04 04:10:18.757 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-113 processed in 1 frames. 2025-12-04 04:10:18.757 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-114 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-115 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-116 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-117 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-118 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-119 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-120 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-121 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-122 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-123 processed in 1 frames. 2025-12-04 04:10:18.758 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-124 processed in 1 frames. 2025-12-04 04:10:18.759 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-125 processed in 1 frames. 2025-12-04 04:10:18.765 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-126 processed in 1 frames. 2025-12-04 04:10:18.770 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-127 processed in 1 frames. 2025-12-04 04:10:18.770 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-128 processed in 1 frames. 2025-12-04 04:10:18.770 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-129 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-130 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-131 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-132 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-133 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-134 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-135 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-136 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-137 processed in 1 frames. 2025-12-04 04:10:18.778 - Render thread -> Frame [15158] Parallel Render Command Batch RCB-138 processed in 1 frames. 2025-12-04 04:10:18.810 - Render thread -> VRAM report about missing bytes is changed from 920555520 Bytes to 920649728 Bytes 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-141 created with rcb: 28980908 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-142 created with rcb: 53454083 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-143 created with rcb: 2755685 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-144 created with rcb: 49635650 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-145 created with rcb: 25232166 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-146 created with rcb: 50893807 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-147 created with rcb: 52902467 2025-12-04 04:10:18.810 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-148 created with rcb: 31423355 2025-12-04 04:10:18.814 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-139 processed in 2 frames. 2025-12-04 04:10:18.821 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-140 processed in 2 frames. 2025-12-04 04:10:18.821 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-141 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-142 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-143 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-144 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-145 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-146 processed in 1 frames. 2025-12-04 04:10:18.822 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-147 processed in 1 frames. 2025-12-04 04:10:18.825 - Render thread -> Frame [15159] Parallel Render Command Batch RCB-148 processed in 1 frames. 2025-12-04 04:10:18.850 - Render thread -> VRAM report about missing bytes is changed from 920649728 Bytes to 920797184 Bytes 2025-12-04 04:10:18.850 - Render thread -> Frame [15160] Parallel Render Command Batch RCB-149 created with rcb: 18254459 2025-12-04 04:10:18.856 - Render thread -> Frame [15160] Parallel Render Command Batch RCB-149 processed in 1 frames. 2025-12-04 04:10:18.902 - Render thread -> VRAM report about missing bytes is changed from 920797184 Bytes to 920907776 Bytes 2025-12-04 04:10:18.902 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-150 created with rcb: 36185315 2025-12-04 04:10:18.902 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-151 created with rcb: 18254459 2025-12-04 04:10:18.902 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-152 created with rcb: 50893807 2025-12-04 04:10:18.923 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-150 processed in 1 frames. 2025-12-04 04:10:18.926 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-151 processed in 1 frames. 2025-12-04 04:10:18.926 - Render thread -> Frame [15161] Parallel Render Command Batch RCB-152 processed in 1 frames. 2025-12-04 04:10:18.944 - Render thread -> VRAM report about missing bytes is changed from 920907776 Bytes to 920866816 Bytes 2025-12-04 04:10:18.944 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-153 created with rcb: 14642095 2025-12-04 04:10:18.944 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-154 created with rcb: 52902467 2025-12-04 04:10:18.944 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-155 created with rcb: 49635650 2025-12-04 04:10:18.944 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-156 created with rcb: 53454083 2025-12-04 04:10:18.944 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-157 created with rcb: 28980908 2025-12-04 04:10:18.952 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-153 processed in 1 frames. 2025-12-04 04:10:18.989 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-154 processed in 1 frames. 2025-12-04 04:10:18.989 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-155 processed in 1 frames. 2025-12-04 04:10:18.989 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-156 processed in 1 frames. 2025-12-04 04:10:18.989 - Render thread -> Frame [15162] Parallel Render Command Batch RCB-157 processed in 1 frames. 2025-12-04 04:10:19.012 - Render thread -> VRAM report about missing bytes is changed from 920866816 Bytes to 920920064 Bytes 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-158 created with rcb: 25232166 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-159 created with rcb: 28980908 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-160 created with rcb: 53454083 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-161 created with rcb: 33872223 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-162 created with rcb: 52902467 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-163 created with rcb: 14642095 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-164 created with rcb: 50893807 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-165 created with rcb: 18254459 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-166 created with rcb: 36185315 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-167 created with rcb: 20343778 2025-12-04 04:10:19.012 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-168 created with rcb: 21349185 2025-12-04 04:10:19.016 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-158 processed in 1 frames. 2025-12-04 04:10:19.016 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-159 processed in 1 frames. 2025-12-04 04:10:19.016 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-160 processed in 1 frames. 2025-12-04 04:10:19.032 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-161 processed in 1 frames. 2025-12-04 04:10:19.033 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-162 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-163 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-164 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-165 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-166 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-167 processed in 1 frames. 2025-12-04 04:10:19.034 - Render thread -> Frame [15163] Parallel Render Command Batch RCB-168 processed in 1 frames. 2025-12-04 04:10:19.061 - Render thread -> VRAM report about missing bytes is changed from 920920064 Bytes to 920973312 Bytes 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-169 created with rcb: 13430740 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-170 created with rcb: 53454083 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-171 created with rcb: 28980908 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-172 created with rcb: 25232166 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-173 created with rcb: 21349185 2025-12-04 04:10:19.061 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-174 created with rcb: 20343778 2025-12-04 04:10:19.066 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-169 processed in 1 frames. 2025-12-04 04:10:19.066 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-170 processed in 1 frames. 2025-12-04 04:10:19.066 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-171 processed in 1 frames. 2025-12-04 04:10:19.069 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-172 processed in 1 frames. 2025-12-04 04:10:19.071 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-173 processed in 1 frames. 2025-12-04 04:10:19.074 - Render thread -> Frame [15164] Parallel Render Command Batch RCB-174 processed in 1 frames. 2025-12-04 04:10:19.104 - Render thread -> Frame [15165] Parallel Render Command Batch RCB-175 created with rcb: 36185315 2025-12-04 04:10:19.108 - Render thread -> Frame [15165] Parallel Render Command Batch RCB-175 processed in 1 frames. 2025-12-04 04:10:19.144 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-176 created with rcb: 50921886 2025-12-04 04:10:19.144 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-177 created with rcb: 20343778 2025-12-04 04:10:19.144 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-178 created with rcb: 36185315 2025-12-04 04:10:19.144 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-179 created with rcb: 25232166 2025-12-04 04:10:19.171 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-176 processed in 1 frames. 2025-12-04 04:10:19.172 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-177 processed in 1 frames. 2025-12-04 04:10:19.172 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-178 processed in 1 frames. 2025-12-04 04:10:19.186 - Render thread -> Frame [15166] Parallel Render Command Batch RCB-179 processed in 1 frames. 2025-12-04 04:10:19.213 - Render thread -> VRAM report about missing bytes is changed from 920973312 Bytes to 920924160 Bytes 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-180 created with rcb: 11148428 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-181 created with rcb: 54800528 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-182 created with rcb: 13430740 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-183 created with rcb: 2755685 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-184 created with rcb: 36185315 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-185 created with rcb: 18254459 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-186 created with rcb: 21349185 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-187 created with rcb: 50921886 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-188 created with rcb: 50893807 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-189 created with rcb: 14642095 2025-12-04 04:10:19.213 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-190 created with rcb: 53454083 2025-12-04 04:10:19.263 - Render thread -> Frame [15167] Parallel Render Command Batch RCB-180 processed in 1 frames. 2025-12-04 04:10:19.331 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-191 created with rcb: 52902467 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-192 created with rcb: 28980908 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-193 created with rcb: 24446681 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-194 created with rcb: 19206769 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-195 created with rcb: 43674944 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-196 created with rcb: 14032443 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-197 created with rcb: 7990972 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-198 created with rcb: 16639831 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-199 created with rcb: 27346725 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-200 created with rcb: 4021657 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-201 created with rcb: 29685853 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-202 created with rcb: 54998478 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-203 created with rcb: 9290674 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-204 created with rcb: 3832950 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-205 created with rcb: 28966554 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-206 created with rcb: 33872223 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-207 created with rcb: 1175020 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-208 created with rcb: 29317850 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-209 created with rcb: 12488218 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-210 created with rcb: 30992303 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-211 created with rcb: 57980335 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-212 created with rcb: 28328336 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-213 created with rcb: 12548533 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-214 created with rcb: 35560083 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-215 created with rcb: 37195914 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-216 created with rcb: 11148428 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-217 created with rcb: 14711266 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-218 created with rcb: 18217458 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-219 created with rcb: 47541191 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-220 created with rcb: 32807852 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-221 created with rcb: 3035554 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-222 created with rcb: 25086541 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-223 created with rcb: 30536762 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-224 created with rcb: 3808069 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-225 created with rcb: 58172921 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-226 created with rcb: 9098443 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-227 created with rcb: 32771272 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-228 created with rcb: 42715154 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-229 created with rcb: 42568938 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-230 created with rcb: 5962634 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-231 created with rcb: 20391159 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-232 created with rcb: 41649269 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-233 created with rcb: 34337914 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-234 created with rcb: 30692037 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-235 created with rcb: 5254765 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-236 created with rcb: 5995931 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-237 created with rcb: 61892537 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-238 created with rcb: 61791178 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-239 created with rcb: 6480313 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-240 created with rcb: 15992916 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-241 created with rcb: 35483831 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-242 created with rcb: 18150122 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-243 created with rcb: 54107757 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-244 created with rcb: 40967280 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-245 created with rcb: 55814276 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-246 created with rcb: 36085622 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-247 created with rcb: 46660375 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-248 created with rcb: 32056511 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-249 created with rcb: 7456560 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-250 created with rcb: 23551460 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-251 created with rcb: 12051388 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-252 created with rcb: 58955836 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-253 created with rcb: 18246683 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-254 created with rcb: 36411826 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-255 created with rcb: 15358992 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-256 created with rcb: 53083764 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-257 created with rcb: 12639150 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-258 created with rcb: 31423355 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-259 created with rcb: 1078849 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-260 created with rcb: 22217212 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-261 created with rcb: 19914079 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-262 created with rcb: 20343778 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-263 created with rcb: 54299959 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-264 created with rcb: 45039556 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-265 created with rcb: 54718756 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-266 created with rcb: 12134237 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-267 created with rcb: 26417877 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-268 created with rcb: 60940643 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-269 created with rcb: 41289629 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-270 created with rcb: 60757101 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-271 created with rcb: 11202083 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-272 created with rcb: 13686470 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-273 created with rcb: 26210892 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-274 created with rcb: 45672606 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-275 created with rcb: 10668394 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-276 created with rcb: 42826603 2025-12-04 04:10:19.332 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-277 created with rcb: 53249456 2025-12-04 04:10:19.337 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-181 processed in 2 frames. 2025-12-04 04:10:19.338 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-182 processed in 2 frames. 2025-12-04 04:10:19.351 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-183 processed in 2 frames. 2025-12-04 04:10:19.352 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-184 processed in 2 frames. 2025-12-04 04:10:19.355 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-185 processed in 2 frames. 2025-12-04 04:10:19.388 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-186 processed in 2 frames. 2025-12-04 04:10:19.389 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-187 processed in 2 frames. 2025-12-04 04:10:19.389 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-188 processed in 2 frames. 2025-12-04 04:10:19.390 - Render thread -> Frame [15168] Parallel Render Command Batch RCB-189 processed in 2 frames. 2025-12-04 04:10:19.466 - Render thread -> Error: Model TrussFrame_Long_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-04 04:10:19.509 - Render thread -> VRAM report about missing bytes is changed from 920924160 Bytes to 921079808 Bytes 2025-12-04 04:10:19.509 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-278 created with rcb: 65641204 2025-12-04 04:10:19.509 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-279 created with rcb: 24106024 2025-12-04 04:10:19.509 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-280 created with rcb: 13371987 2025-12-04 04:10:19.509 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-281 created with rcb: 49635650 2025-12-04 04:10:19.509 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-282 created with rcb: 37131483 2025-12-04 04:10:19.511 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-190 processed in 3 frames. 2025-12-04 04:10:19.518 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-191 processed in 2 frames. 2025-12-04 04:10:19.525 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-192 processed in 2 frames. 2025-12-04 04:10:19.570 - Render thread -> Frame [15169] Parallel Render Command Batch RCB-193 processed in 2 frames. 2025-12-04 04:10:19.807 - Render thread -> VRAM report about missing bytes is changed from 921079808 Bytes to 921931776 Bytes 2025-12-04 04:10:19.807 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-283 created with rcb: 25232166 2025-12-04 04:10:19.807 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-284 created with rcb: 47945603 2025-12-04 04:10:19.808 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-285 created with rcb: 34774161 2025-12-04 04:10:19.808 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-286 created with rcb: 60740128 2025-12-04 04:10:19.808 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-287 created with rcb: 23439765 2025-12-04 04:10:19.809 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-194 processed in 3 frames. 2025-12-04 04:10:19.812 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-195 processed in 3 frames. 2025-12-04 04:10:19.813 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-196 processed in 3 frames. 2025-12-04 04:10:19.813 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-197 processed in 3 frames. 2025-12-04 04:10:19.813 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-198 processed in 3 frames. 2025-12-04 04:10:19.813 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-199 processed in 3 frames. 2025-12-04 04:10:19.814 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-200 processed in 3 frames. 2025-12-04 04:10:19.814 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-201 processed in 3 frames. 2025-12-04 04:10:19.821 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-202 processed in 3 frames. 2025-12-04 04:10:19.834 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-203 processed in 3 frames. 2025-12-04 04:10:19.841 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-204 processed in 3 frames. 2025-12-04 04:10:19.842 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-205 processed in 3 frames. 2025-12-04 04:10:19.856 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-206 processed in 3 frames. 2025-12-04 04:10:19.857 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-207 processed in 3 frames. 2025-12-04 04:10:19.866 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-208 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-209 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-210 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-211 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-212 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-213 processed in 3 frames. 2025-12-04 04:10:19.868 - Render thread -> Frame [15170] Parallel Render Command Batch RCB-214 processed in 3 frames. 2025-12-04 04:10:19.950 - Render thread -> Error: Model TrussFrame_Wide_Fractured_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-04 04:10:20.211 - Render thread -> VRAM report about missing bytes is changed from 921931776 Bytes to 924745728 Bytes 2025-12-04 04:10:20.211 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-288 created with rcb: 48667949 2025-12-04 04:10:20.211 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-289 created with rcb: 34872551 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-215 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-216 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-217 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-218 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-219 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-220 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-221 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-222 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-223 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-224 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-225 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-226 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-227 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-228 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-229 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-230 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-231 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-232 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-233 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-234 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-235 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-236 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-237 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-238 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-239 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-240 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-241 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-242 processed in 4 frames. 2025-12-04 04:10:20.218 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-243 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-244 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-245 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-246 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-247 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-248 processed in 4 frames. 2025-12-04 04:10:20.219 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-249 processed in 4 frames. 2025-12-04 04:10:20.221 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-250 processed in 4 frames. 2025-12-04 04:10:20.224 - Render thread -> Frame [15171] Parallel Render Command Batch RCB-251 processed in 4 frames. 2025-12-04 04:10:20.330 - Render thread -> Error: Model Shower250_Deformed_LOD0.mwm part BrushedMetal does not have material assigned. 2025-12-04 04:10:20.407 - Render thread -> VRAM report about missing bytes is changed from 924745728 Bytes to 924667904 Bytes 2025-12-04 04:10:20.422 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-252 processed in 5 frames. 2025-12-04 04:10:20.429 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-253 processed in 5 frames. 2025-12-04 04:10:20.430 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-254 processed in 5 frames. 2025-12-04 04:10:20.430 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-255 processed in 5 frames. 2025-12-04 04:10:20.430 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-256 processed in 5 frames. 2025-12-04 04:10:20.432 - Render thread -> Frame [15172] Parallel Render Command Batch RCB-257 processed in 5 frames. 2025-12-04 04:10:20.557 - Render thread -> VRAM report about missing bytes is changed from 924667904 Bytes to 924676096 Bytes 2025-12-04 04:10:20.558 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-258 processed in 6 frames. 2025-12-04 04:10:20.560 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-259 processed in 6 frames. 2025-12-04 04:10:20.562 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-260 processed in 6 frames. 2025-12-04 04:10:20.568 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-261 processed in 6 frames. 2025-12-04 04:10:20.575 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-262 processed in 6 frames. 2025-12-04 04:10:20.577 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-263 processed in 6 frames. 2025-12-04 04:10:20.580 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-264 processed in 6 frames. 2025-12-04 04:10:20.581 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-265 processed in 6 frames. 2025-12-04 04:10:20.581 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-266 processed in 6 frames. 2025-12-04 04:10:20.581 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-267 processed in 6 frames. 2025-12-04 04:10:20.581 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-268 processed in 6 frames. 2025-12-04 04:10:20.586 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-269 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-270 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-271 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-272 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-273 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-274 processed in 6 frames. 2025-12-04 04:10:20.592 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-275 processed in 6 frames. 2025-12-04 04:10:20.597 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-276 processed in 6 frames. 2025-12-04 04:10:20.598 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-277 processed in 6 frames. 2025-12-04 04:10:20.605 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-278 processed in 5 frames. 2025-12-04 04:10:20.611 - Render thread -> Frame [15173] Parallel Render Command Batch RCB-279 processed in 5 frames. 2025-12-04 04:10:20.680 - Render thread -> VRAM report about missing bytes is changed from 924676096 Bytes to 924749824 Bytes 2025-12-04 04:10:20.713 - Render thread -> Frame [15174] Parallel Render Command Batch RCB-280 processed in 6 frames. 2025-12-04 04:10:20.806 - Render thread -> VRAM report about missing bytes is changed from 924749824 Bytes to 924827648 Bytes 2025-12-04 04:10:20.817 - Render thread -> Frame [15175] Parallel Render Command Batch RCB-281 processed in 7 frames. 2025-12-04 04:10:20.915 - Render thread -> VRAM report about missing bytes is changed from 924827648 Bytes to 924872704 Bytes 2025-12-04 04:10:20.915 - Render thread -> Frame [15176] Parallel Render Command Batch RCB-282 processed in 8 frames. 2025-12-04 04:10:20.975 - Render thread -> Frame [15176] Parallel Render Command Batch RCB-283 processed in 7 frames. 2025-12-04 04:10:21.085 - Render thread -> Frame [15177] Parallel Render Command Batch RCB-284 processed in 8 frames. 2025-12-04 04:10:21.203 - Render thread -> Frame [15178] Parallel Render Command Batch RCB-285 processed in 9 frames. 2025-12-04 04:10:21.375 - Render thread -> Frame [15179] Parallel Render Command Batch RCB-286 processed in 10 frames. 2025-12-04 04:10:21.412 - Render thread -> Frame [15179] Parallel Render Command Batch RCB-287 processed in 10 frames. 2025-12-04 04:10:21.510 - Render thread -> Info: Frame[15180] - Available VRAM budget has changed: 10188 MB 2025-12-04 04:10:21.678 - Render thread -> Frame [15181] Parallel Render Command Batch RCB-288 processed in 11 frames. 2025-12-04 04:10:21.755 - Render thread -> Info: Frame[15181] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:10:21.853 - Render thread -> VRAM report about missing bytes is changed from 924872704 Bytes to 924815360 Bytes 2025-12-04 04:10:21.886 - Render thread -> Frame [15182] Parallel Render Command Batch RCB-289 processed in 12 frames. 2025-12-04 04:10:21.988 - Render thread -> VRAM report about missing bytes is changed from 924815360 Bytes to 924844032 Bytes 2025-12-04 04:10:22.071 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-04 04:10:22.073 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 2 needed elements, resizing from 1 to 2. 2025-12-04 04:10:22.092 - Render thread -> VRAM report about missing bytes is changed from 924844032 Bytes to 924536832 Bytes 2025-12-04 04:10:22.124 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 128 needed elements, resizing from 2 to 128. 2025-12-04 04:10:22.125 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 128 needed elements, resizing from 2 to 128. 2025-12-04 04:10:22.138 - Render thread -> VRAM report about missing bytes is changed from 924536832 Bytes to 924950528 Bytes 2025-12-04 04:10:22.170 - Render thread -> VRAM report about missing bytes is changed from 924950528 Bytes to 925257728 Bytes 2025-12-04 04:10:22.191 - Render thread -> VRAM report about missing bytes is changed from 925257728 Bytes to 925626368 Bytes 2025-12-04 04:10:22.284 - Render thread -> Info: Frame[15191] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:10:22.454 - Render thread -> VRAM report about missing bytes is changed from 925626368 Bytes to 926019584 Bytes 2025-12-04 04:10:22.485 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-04 04:10:22.489 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 128 to 256. 2025-12-04 04:10:22.498 - Render thread -> VRAM report about missing bytes is changed from 926019584 Bytes to 925904896 Bytes 2025-12-04 04:10:22.537 - Render thread -> VRAM report about missing bytes is changed from 925904896 Bytes to 926085120 Bytes 2025-12-04 04:10:22.612 - Render thread -> VRAM report about missing bytes is changed from 926085120 Bytes to 928182272 Bytes 2025-12-04 04:10:22.771 - Render thread -> Info: Frame[15211] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:10:22.788 - Render thread -> Info: Frame[15212] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:10:22.899 - Render thread -> VRAM report about missing bytes is changed from 928182272 Bytes to 930410496 Bytes 2025-12-04 04:10:23.044 - Render thread -> Info: Frame[15225] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:23.223 - Render thread -> VRAM report about missing bytes is changed from 930410496 Bytes to 930414592 Bytes 2025-12-04 04:10:23.276 - Render thread -> VRAM report about missing bytes is changed from 930414592 Bytes to 930418688 Bytes 2025-12-04 04:10:23.333 - Render thread -> Info: Frame[15241] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:10:23.648 - Render thread -> VRAM report about missing bytes is changed from 930418688 Bytes to 930422784 Bytes 2025-12-04 04:10:23.649 - Render thread -> Info: Frame[15255] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:23.762 - Render thread -> VRAM report about missing bytes is changed from 930422784 Bytes to 931934208 Bytes 2025-12-04 04:10:23.805 - Render thread -> VRAM report about missing bytes is changed from 931934208 Bytes to 931995648 Bytes 2025-12-04 04:10:23.849 - Render thread -> Error: Model Truss50_Deformed_LOD3.mwm part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2025-12-04 04:10:23.969 - Render thread -> VRAM report about missing bytes is changed from 931995648 Bytes to 931999744 Bytes 2025-12-04 04:10:23.994 - Render thread -> Info: Frame[15264] - Available VRAM budget has changed: 10457 MB 2025-12-04 04:10:24.034 - Render thread -> Info: Frame[15266] - Available VRAM budget has changed: 10395 MB 2025-12-04 04:10:24.335 - Render thread -> VRAM report about missing bytes is changed from 931999744 Bytes to 932003840 Bytes 2025-12-04 04:10:24.370 - Render thread -> Info: Frame[15285] - Available VRAM budget has changed: 2473 MB 2025-12-04 04:10:24.512 - Render thread -> Error: Model Gyroscope250_Deformed_LOD3.mwm part Fracture05-WindowGlass does not have material assigned. 2025-12-04 04:10:25.009 - Render thread -> VRAM report about missing bytes is changed from 932003840 Bytes to 932012032 Bytes 2025-12-04 04:10:25.115 - Render thread -> Info: Frame[15293] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:10:25.115 - Render thread -> Info: Frame[15293] - Available VRAM budget has changed: 2435 MB 2025-12-04 04:10:25.230 - Render thread -> VRAM report about missing bytes is changed from 932012032 Bytes to 936173568 Bytes 2025-12-04 04:10:25.261 - Render thread -> VRAM report about missing bytes is changed from 936173568 Bytes to 937222144 Bytes 2025-12-04 04:10:25.308 - Render thread -> VRAM report about missing bytes is changed from 937222144 Bytes to 937283584 Bytes 2025-12-04 04:10:25.493 - Render thread -> VRAM report about missing bytes is changed from 937283584 Bytes to 938467328 Bytes 2025-12-04 04:10:25.734 - Render thread -> Info: Frame[15314] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:25.734 - Render thread -> VRAM report about missing bytes is changed from 938467328 Bytes to 938471424 Bytes 2025-12-04 04:10:25.755 - Render thread -> Info: Frame[15315] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:25.755 - Render thread -> Info: Frame[15315] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:10:25.979 - Render thread -> Info: Frame[15326] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:26.119 - Render thread -> VRAM report about missing bytes is changed from 938471424 Bytes to 938475520 Bytes 2025-12-04 04:10:26.141 - Render thread -> VRAM report about missing bytes is changed from 938475520 Bytes to 938479616 Bytes 2025-12-04 04:10:26.185 - Render thread -> VRAM report about missing bytes is changed from 938479616 Bytes to 938483712 Bytes 2025-12-04 04:10:26.214 - Render thread -> VRAM report about missing bytes is changed from 938483712 Bytes to 939732992 Bytes 2025-12-04 04:10:26.260 - Render thread -> VRAM report about missing bytes is changed from 939732992 Bytes to 939794432 Bytes 2025-12-04 04:10:26.279 - Render thread -> VRAM report about missing bytes is changed from 939794432 Bytes to 939483136 Bytes 2025-12-04 04:10:26.447 - Render thread -> VRAM report about missing bytes is changed from 939483136 Bytes to 939487232 Bytes 2025-12-04 04:10:26.601 - Render thread -> VRAM report about missing bytes is changed from 939487232 Bytes to 940064768 Bytes 2025-12-04 04:10:26.602 - Render thread -> Info: Frame[15357] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:26.640 - Render thread -> VRAM report about missing bytes is changed from 940064768 Bytes to 940126208 Bytes 2025-12-04 04:10:26.677 - Render thread -> VRAM report about missing bytes is changed from 940126208 Bytes to 938868736 Bytes 2025-12-04 04:10:26.692 - Render thread -> VRAM report about missing bytes is changed from 938868736 Bytes to 938872832 Bytes 2025-12-04 04:10:26.793 - Render thread -> Info: Frame[15367] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:26.794 - Render thread -> Info: Frame[15367] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:26.974 - Render thread -> VRAM report about missing bytes is changed from 938872832 Bytes to 939728896 Bytes 2025-12-04 04:10:27.012 - Render thread -> Info: Frame[15379] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:27.012 - Render thread -> VRAM report about missing bytes is changed from 939728896 Bytes to 939790336 Bytes 2025-12-04 04:10:27.028 - Render thread -> VRAM report about missing bytes is changed from 939790336 Bytes to 938217472 Bytes 2025-12-04 04:10:27.447 - Render thread -> VRAM report about missing bytes is changed from 938217472 Bytes to 938221568 Bytes 2025-12-04 04:10:27.480 - Render thread -> VRAM report about missing bytes is changed from 938221568 Bytes to 938225664 Bytes 2025-12-04 04:10:27.515 - Render thread -> Info: Frame[15409] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:27.569 - Render thread -> VRAM report about missing bytes is changed from 938225664 Bytes to 937353216 Bytes 2025-12-04 04:10:27.733 - Render thread -> Info: Frame[15421] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:27.734 - Render thread -> Info: Frame[15421] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:27.851 - Render thread -> VRAM report about missing bytes is changed from 937353216 Bytes to 937357312 Bytes 2025-12-04 04:10:27.952 - Render thread -> Info: Frame[15434] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:28.486 - Render thread -> Info: Frame[15465] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:10:28.726 - Render thread -> Info: Frame[15478] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:28.743 - Render thread -> Info: Frame[15479] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:10:28.963 - Render thread -> Info: Frame[15490] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:29.027 - Render thread -> VRAM report about missing bytes is changed from 937357312 Bytes to 938602496 Bytes 2025-12-04 04:10:29.562 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-04 04:10:29.563 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2025-12-04 04:10:29.598 - Render thread -> VRAM report about missing bytes is changed from 938602496 Bytes to 938762240 Bytes 2025-12-04 04:10:29.665 - Render thread -> VRAM report about missing bytes is changed from 938762240 Bytes to 939307008 Bytes 2025-12-04 04:10:29.724 - Render thread -> Info: Frame[15519] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:29.950 - Render thread -> Info: Frame[15531] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:30.395 - Render thread -> VRAM report about missing bytes is changed from 939307008 Bytes to 940617728 Bytes 2025-12-04 04:10:30.521 - Render thread -> Info: Frame[15561] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:10:30.782 - Render thread -> Info: Frame[15576] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:10:30.799 - Render thread -> Info: Frame[15577] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:10:31.008 - Render thread -> Info: Frame[15589] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:31.046 - Render thread -> Info: Frame[15591] - Available VRAM budget has changed: 2407 MB 2025-12-04 04:10:31.150 - Render thread -> VRAM report about missing bytes is changed from 940617728 Bytes to 940621824 Bytes 2025-12-04 04:10:31.557 - Render thread -> VRAM report about missing bytes is changed from 940621824 Bytes to 941527040 Bytes 2025-12-04 04:10:31.601 - Render thread -> VRAM report about missing bytes is changed from 941527040 Bytes to 941588480 Bytes 2025-12-04 04:10:31.603 - Render thread -> Info: Frame[15619] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:31.661 - Render thread -> VRAM report about missing bytes is changed from 941588480 Bytes to 940670976 Bytes 2025-12-04 04:10:31.730 - Render thread -> Info: Frame[15623] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:31.731 - Render thread -> Info: Frame[15623] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:31.731 - Render thread -> Info: Frame[15623] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:10:31.977 - Render thread -> Info: Frame[15636] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:10:32.487 - Render thread -> VRAM report about missing bytes is changed from 940670976 Bytes to 941658112 Bytes 2025-12-04 04:10:32.526 - Render thread -> VRAM report about missing bytes is changed from 941658112 Bytes to 941719552 Bytes 2025-12-04 04:10:32.545 - Render thread -> VRAM report about missing bytes is changed from 941719552 Bytes to 940834816 Bytes 2025-12-04 04:10:32.659 - Render thread -> Info: Frame[15667] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:10:32.741 - Render thread -> Info: Frame[15672] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:10:32.760 - Render thread -> Info: Frame[15673] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:10:32.869 - Render thread -> VRAM report about missing bytes is changed from 940834816 Bytes to 942346240 Bytes 2025-12-04 04:10:32.906 - Render thread -> VRAM report about missing bytes is changed from 942346240 Bytes to 942407680 Bytes 2025-12-04 04:10:32.929 - Render thread -> VRAM report about missing bytes is changed from 942407680 Bytes to 941486080 Bytes 2025-12-04 04:10:33.010 - Render thread -> Info: Frame[15685] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:33.264 - Render thread -> VRAM report about missing bytes is changed from 941486080 Bytes to 942997504 Bytes 2025-12-04 04:10:33.265 - Render thread -> Info: Frame[15697] - Available VRAM budget has changed: 2407 MB 2025-12-04 04:10:33.308 - Render thread -> VRAM report about missing bytes is changed from 942997504 Bytes to 943058944 Bytes 2025-12-04 04:10:33.328 - Render thread -> VRAM report about missing bytes is changed from 943058944 Bytes to 941928448 Bytes 2025-12-04 04:10:33.351 - Render thread -> VRAM report about missing bytes is changed from 941928448 Bytes to 941961216 Bytes 2025-12-04 04:10:33.461 - Render thread -> VRAM report about missing bytes is changed from 941961216 Bytes to 940584960 Bytes 2025-12-04 04:10:33.494 - Render thread -> VRAM report about missing bytes is changed from 940584960 Bytes to 940589056 Bytes 2025-12-04 04:10:33.595 - Render thread -> Info: Frame[15715] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:10:33.755 - Render thread -> Info: Frame[15724] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:33.772 - Render thread -> Info: Frame[15725] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:33.772 - Render thread -> Info: Frame[15725] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:10:33.855 - Render thread -> VRAM report about missing bytes is changed from 940589056 Bytes to 940593152 Bytes 2025-12-04 04:10:34.104 - Render thread -> Info: Frame[15740] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:34.104 - Render thread -> VRAM report about missing bytes is changed from 940593152 Bytes to 941604864 Bytes 2025-12-04 04:10:34.181 - Render thread -> VRAM report about missing bytes is changed from 941604864 Bytes to 941621248 Bytes 2025-12-04 04:10:34.207 - Render thread -> VRAM report about missing bytes is changed from 941621248 Bytes to 941625344 Bytes 2025-12-04 04:10:34.485 - Render thread -> VRAM report about missing bytes is changed from 941625344 Bytes to 941826048 Bytes 2025-12-04 04:10:34.525 - Render thread -> VRAM report about missing bytes is changed from 941826048 Bytes to 941887488 Bytes 2025-12-04 04:10:34.745 - Render thread -> Info: Frame[15771] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:34.761 - Render thread -> Info: Frame[15772] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:10:34.778 - Render thread -> Info: Frame[15773] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:10:34.888 - Render thread -> VRAM report about missing bytes is changed from 941887488 Bytes to 943398912 Bytes 2025-12-04 04:10:34.931 - Render thread -> VRAM report about missing bytes is changed from 943398912 Bytes to 943460352 Bytes 2025-12-04 04:10:34.966 - Render thread -> VRAM report about missing bytes is changed from 943460352 Bytes to 942542848 Bytes 2025-12-04 04:10:35.015 - Render thread -> Info: Frame[15783] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:35.132 - Render thread -> VRAM report about missing bytes is changed from 942542848 Bytes to 942931968 Bytes 2025-12-04 04:10:35.275 - Render thread -> VRAM report about missing bytes is changed from 942931968 Bytes to 942886912 Bytes 2025-12-04 04:10:35.322 - Render thread -> VRAM report about missing bytes is changed from 942886912 Bytes to 942948352 Bytes 2025-12-04 04:10:35.391 - Render thread -> VRAM report about missing bytes is changed from 942948352 Bytes to 944324608 Bytes 2025-12-04 04:10:35.546 - Render thread -> Info: Frame[15801] - Available VRAM budget has changed: 2407 MB 2025-12-04 04:10:35.751 - Render thread -> Info: Frame[15813] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:10:35.768 - Render thread -> Info: Frame[15814] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:35.785 - Render thread -> Info: Frame[15815] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:10:35.785 - Render thread -> Info: Frame[15815] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:10:35.858 - Render thread -> VRAM report about missing bytes is changed from 944324608 Bytes to 945836032 Bytes 2025-12-04 04:10:35.898 - Render thread -> VRAM report about missing bytes is changed from 945836032 Bytes to 945897472 Bytes 2025-12-04 04:10:35.922 - Render thread -> VRAM report about missing bytes is changed from 945897472 Bytes to 944455680 Bytes 2025-12-04 04:10:36.052 - Render thread -> Info: Frame[15826] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:36.092 - Render thread -> VRAM report about missing bytes is changed from 944455680 Bytes to 944521216 Bytes 2025-12-04 04:10:36.308 - Render thread -> VRAM report about missing bytes is changed from 944521216 Bytes to 945917952 Bytes 2025-12-04 04:10:36.350 - Render thread -> VRAM report about missing bytes is changed from 945917952 Bytes to 945979392 Bytes 2025-12-04 04:10:36.453 - Render thread -> VRAM report about missing bytes is changed from 945979392 Bytes to 945983488 Bytes 2025-12-04 04:10:36.492 - Render thread -> Info: Frame[15845] - Available VRAM budget has changed: 2331 MB 2025-12-04 04:10:36.569 - Render thread -> VRAM report about missing bytes is changed from 945983488 Bytes to 945987584 Bytes 2025-12-04 04:10:36.612 - Render thread -> VRAM report about missing bytes is changed from 945987584 Bytes to 946454528 Bytes 2025-12-04 04:10:36.701 - Render thread -> VRAM report about missing bytes is changed from 946454528 Bytes to 946339840 Bytes 2025-12-04 04:10:36.749 - Render thread -> VRAM report about missing bytes is changed from 946339840 Bytes to 946200576 Bytes 2025-12-04 04:10:36.766 - Render thread -> Info: Frame[15857] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:36.839 - Render thread -> VRAM report about missing bytes is changed from 946200576 Bytes to 946204672 Bytes 2025-12-04 04:10:36.949 - Render thread -> Info: Frame[15867] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:10:37.053 - Render thread -> Info: Frame[15873] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:10:37.103 - Render thread -> VRAM report about missing bytes is changed from 946204672 Bytes to 947716096 Bytes 2025-12-04 04:10:37.139 - Render thread -> VRAM report about missing bytes is changed from 947716096 Bytes to 948834304 Bytes 2025-12-04 04:10:37.140 - Render thread -> Info: Frame[15877] - Available VRAM budget has changed: 4321 MB 2025-12-04 04:10:37.177 - Render thread -> VRAM report about missing bytes is changed from 948834304 Bytes to 948895744 Bytes 2025-12-04 04:10:37.178 - Render thread -> Info: Frame[15879] - Available VRAM budget has changed: 2383 MB 2025-12-04 04:10:37.200 - Render thread -> VRAM report about missing bytes is changed from 948895744 Bytes to 948629504 Bytes 2025-12-04 04:10:37.335 - Render thread -> VRAM report about missing bytes is changed from 948629504 Bytes to 947687424 Bytes 2025-12-04 04:10:37.369 - Render thread -> VRAM report about missing bytes is changed from 947687424 Bytes to 947691520 Bytes 2025-12-04 04:10:37.503 - Render thread -> VRAM report about missing bytes is changed from 947691520 Bytes to 948596736 Bytes 2025-12-04 04:10:37.504 - Render thread -> Info: Frame[15897] - Available VRAM budget has changed: 2440 MB 2025-12-04 04:10:37.542 - Render thread -> VRAM report about missing bytes is changed from 948596736 Bytes to 948658176 Bytes 2025-12-04 04:10:37.563 - Render thread -> VRAM report about missing bytes is changed from 948658176 Bytes to 947085312 Bytes 2025-12-04 04:10:37.593 - Render thread -> VRAM report about missing bytes is changed from 947085312 Bytes to 947089408 Bytes 2025-12-04 04:10:37.634 - Render thread -> VRAM report about missing bytes is changed from 947089408 Bytes to 947093504 Bytes 2025-12-04 04:10:37.745 - Render thread -> VRAM report about missing bytes is changed from 947093504 Bytes to 947224576 Bytes 2025-12-04 04:10:37.746 - Render thread -> Info: Frame[15911] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:10:37.761 - Render thread -> Info: Frame[15912] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:37.859 - Render thread -> VRAM report about missing bytes is changed from 947224576 Bytes to 947425280 Bytes 2025-12-04 04:10:37.860 - Render thread -> Info: Frame[15917] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:10:37.860 - Render thread -> Info: Frame[15917] - Available VRAM budget has changed: 2410 MB 2025-12-04 04:10:37.897 - Render thread -> VRAM report about missing bytes is changed from 947425280 Bytes to 947486720 Bytes 2025-12-04 04:10:37.917 - Render thread -> VRAM report about missing bytes is changed from 947486720 Bytes to 947716096 Bytes 2025-12-04 04:10:38.087 - Render thread -> Info: Frame[15930] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:38.439 - Render thread -> Info: Frame[15951] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:10:38.606 - Render thread -> Info: Frame[15961] - Available VRAM budget has changed: 4455 MB 2025-12-04 04:10:38.755 - Render thread -> Info: Frame[15970] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:38.773 - Render thread -> Info: Frame[15971] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:10:38.939 - Render thread -> Info: Frame[15981] - Available VRAM budget has changed: 2493 MB 2025-12-04 04:10:39.025 - Render thread -> Info: Frame[15986] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:39.539 - Render thread -> Info: Frame[16017] - Available VRAM budget has changed: 4455 MB 2025-12-04 04:10:39.772 - Render thread -> Info: Frame[16031] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:39.773 - Render thread -> Info: Frame[16031] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:10:40.072 - Render thread -> Info: Frame[16049] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:40.578 - Render thread -> Info: Frame[16079] - Available VRAM budget has changed: 4455 MB 2025-12-04 04:10:40.777 - Render thread -> Info: Frame[16091] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:40.778 - Render thread -> Info: Frame[16091] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:10:41.077 - Render thread -> Info: Frame[16109] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:41.587 - Render thread -> Info: Frame[16139] - Available VRAM budget has changed: 4455 MB 2025-12-04 04:10:41.770 - Render thread -> Info: Frame[16150] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:10:41.787 - Render thread -> Info: Frame[16151] - Available VRAM budget has changed: 4388 MB 2025-12-04 04:10:42.070 - Render thread -> Info: Frame[16168] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:42.087 - Render thread -> Info: Frame[16169] - Available VRAM budget has changed: 2507 MB 2025-12-04 04:10:42.587 - Render thread -> Info: Frame[16199] - Available VRAM budget has changed: 4455 MB 2025-12-04 04:10:42.815 - Render thread -> Info: Frame[16212] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:42.833 - Render thread -> Info: Frame[16213] - Available VRAM budget has changed: 4373 MB 2025-12-04 04:10:42.833 - Render thread -> Info: Frame[16213] - Available VRAM budget has changed: 2490 MB 2025-12-04 04:10:43.089 - Render thread -> Info: Frame[16227] - Available VRAM budget has changed: 2441 MB 2025-12-04 04:10:43.123 - Render thread -> Info: Frame[16229] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:43.147 - Render thread -> VRAM report about missing bytes is changed from 947716096 Bytes to 947732480 Bytes 2025-12-04 04:10:43.184 - Render thread -> VRAM report about missing bytes is changed from 947732480 Bytes to 947904512 Bytes 2025-12-04 04:10:43.223 - Render thread -> VRAM report about missing bytes is changed from 947904512 Bytes to 947732480 Bytes 2025-12-04 04:10:43.291 - Render thread -> VRAM report about missing bytes is changed from 947732480 Bytes to 948719616 Bytes 2025-12-04 04:10:43.327 - Render thread -> VRAM report about missing bytes is changed from 948719616 Bytes to 948781056 Bytes 2025-12-04 04:10:43.347 - Render thread -> VRAM report about missing bytes is changed from 948781056 Bytes to 947687424 Bytes 2025-12-04 04:10:43.787 - Render thread -> Info: Frame[16265] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:44.075 - Render thread -> Info: Frame[16282] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:44.340 - Render thread -> VRAM report about missing bytes is changed from 947687424 Bytes to 949198848 Bytes 2025-12-04 04:10:44.341 - Render thread -> Info: Frame[16297] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:10:44.341 - Render thread -> Info: Frame[16297] - Available VRAM budget has changed: 2415 MB 2025-12-04 04:10:44.378 - Render thread -> VRAM report about missing bytes is changed from 949198848 Bytes to 949260288 Bytes 2025-12-04 04:10:44.396 - Render thread -> VRAM report about missing bytes is changed from 949260288 Bytes to 948273152 Bytes 2025-12-04 04:10:44.689 - Render thread -> VRAM report about missing bytes is changed from 948273152 Bytes to 948801536 Bytes 2025-12-04 04:10:44.734 - Render thread -> VRAM report about missing bytes is changed from 948801536 Bytes to 947683328 Bytes 2025-12-04 04:10:44.755 - Render thread -> VRAM report about missing bytes is changed from 947683328 Bytes to 947855360 Bytes 2025-12-04 04:10:44.769 - Render thread -> Info: Frame[16321] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:10:44.790 - Render thread -> Info: Frame[16322] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:44.790 - Render thread -> VRAM report about missing bytes is changed from 947855360 Bytes to 947732480 Bytes 2025-12-04 04:10:44.861 - Render thread -> VRAM report about missing bytes is changed from 947732480 Bytes to 947560448 Bytes 2025-12-04 04:10:44.927 - Render thread -> VRAM report about missing bytes is changed from 947560448 Bytes to 947732480 Bytes 2025-12-04 04:10:44.944 - Render thread -> Info: Frame[16331] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:10:44.977 - Render thread -> Info: Frame[16333] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:10:45.097 - Render thread -> VRAM report about missing bytes is changed from 947732480 Bytes to 949243904 Bytes 2025-12-04 04:10:45.101 - Render thread -> Info: Frame[16337] - Available VRAM budget has changed: 4246 MB 2025-12-04 04:10:45.101 - Render thread -> Info: Frame[16337] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:10:45.139 - Render thread -> Info: Frame[16339] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:45.139 - Render thread -> VRAM report about missing bytes is changed from 949243904 Bytes to 949305344 Bytes 2025-12-04 04:10:45.165 - Render thread -> VRAM report about missing bytes is changed from 949305344 Bytes to 947863552 Bytes 2025-12-04 04:10:45.263 - Render thread -> VRAM report about missing bytes is changed from 947863552 Bytes to 947912704 Bytes 2025-12-04 04:10:45.598 - Render thread -> VRAM report about missing bytes is changed from 947912704 Bytes to 948084736 Bytes 2025-12-04 04:10:45.647 - Render thread -> Info: Frame[16369] - Available VRAM budget has changed: 4327 MB 2025-12-04 04:10:45.647 - Render thread -> Info: Frame[16369] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:10:45.680 - Render thread -> Info: Frame[16371] - Available VRAM budget has changed: 4370 MB 2025-12-04 04:10:45.729 - Render thread -> VRAM report about missing bytes is changed from 948084736 Bytes to 948428800 Bytes 2025-12-04 04:10:45.779 - Render thread -> Info: Frame[16377] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:10:45.780 - Render thread -> Info: Frame[16377] - Available VRAM budget has changed: 4311 MB 2025-12-04 04:10:45.796 - Render thread -> VRAM report about missing bytes is changed from 948428800 Bytes to 948600832 Bytes 2025-12-04 04:10:45.834 - Render thread -> VRAM report about missing bytes is changed from 948600832 Bytes to 949116928 Bytes 2025-12-04 04:10:45.852 - Render thread -> Info: Frame[16381] - Available VRAM budget has changed: 2306 MB 2025-12-04 04:10:45.870 - Render thread -> VRAM report about missing bytes is changed from 949116928 Bytes to 949633024 Bytes 2025-12-04 04:10:45.911 - Render thread -> VRAM report about missing bytes is changed from 949633024 Bytes to 949510144 Bytes 2025-12-04 04:10:45.946 - Render thread -> VRAM report about missing bytes is changed from 949510144 Bytes to 949141504 Bytes 2025-12-04 04:10:45.976 - Render thread -> VRAM report about missing bytes is changed from 949141504 Bytes to 949313536 Bytes 2025-12-04 04:10:46.025 - Render thread -> Info: Frame[16391] - Available VRAM budget has changed: 2342 MB 2025-12-04 04:10:46.042 - Render thread -> VRAM report about missing bytes is changed from 949313536 Bytes to 949485568 Bytes 2025-12-04 04:10:46.074 - Render thread -> Info: Frame[16394] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:46.109 - Render thread -> VRAM report about missing bytes is changed from 949485568 Bytes to 949362688 Bytes 2025-12-04 04:10:46.125 - Render thread -> Info: Frame[16397] - Available VRAM budget has changed: 2580 MB 2025-12-04 04:10:46.144 - Render thread -> VRAM report about missing bytes is changed from 949362688 Bytes to 949534720 Bytes 2025-12-04 04:10:46.263 - Render thread -> VRAM report about missing bytes is changed from 949534720 Bytes to 949411840 Bytes 2025-12-04 04:10:46.511 - Render thread -> Info: Frame[16419] - Available VRAM budget has changed: 2345 MB 2025-12-04 04:10:46.570 - Render thread -> VRAM report about missing bytes is changed from 949411840 Bytes to 948846592 Bytes 2025-12-04 04:10:46.619 - Render thread -> Info: Frame[16425] - Available VRAM budget has changed: 4364 MB 2025-12-04 04:10:46.635 - Render thread -> VRAM report about missing bytes is changed from 948846592 Bytes to 948789248 Bytes 2025-12-04 04:10:46.672 - Render thread -> VRAM report about missing bytes is changed from 948789248 Bytes to 948674560 Bytes 2025-12-04 04:10:46.685 - Render thread -> Info: Frame[16429] - Available VRAM budget has changed: 2326 MB 2025-12-04 04:10:46.736 - Render thread -> VRAM report about missing bytes is changed from 948674560 Bytes to 948797440 Bytes 2025-12-04 04:10:46.805 - Render thread -> Info: Frame[16436] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:10:46.805 - Render thread -> VRAM report about missing bytes is changed from 948797440 Bytes to 948625408 Bytes 2025-12-04 04:10:46.821 - Render thread -> Info: Frame[16437] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:10:46.821 - Render thread -> Info: Frame[16437] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:10:46.838 - Render thread -> VRAM report about missing bytes is changed from 948625408 Bytes to 948748288 Bytes 2025-12-04 04:10:46.905 - Render thread -> VRAM report about missing bytes is changed from 948748288 Bytes to 948699136 Bytes 2025-12-04 04:10:46.973 - Render thread -> VRAM report about missing bytes is changed from 948699136 Bytes to 948527104 Bytes 2025-12-04 04:10:47.077 - Render thread -> Info: Frame[16452] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:10:47.360 - Render thread -> Info: Frame[16469] - Available VRAM budget has changed: 2307 MB 2025-12-04 04:10:47.460 - Render thread -> Info: Frame[16475] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:10:47.594 - Render thread -> Info: Frame[16483] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:10:47.594 - Render thread -> Info: Frame[16483] - Available VRAM budget has changed: 2391 MB 2025-12-04 04:10:47.627 - Render thread -> Info: Frame[16485] - Available VRAM budget has changed: 2405 MB 2025-12-04 04:10:47.679 - Render thread -> VRAM report about missing bytes is changed from 948527104 Bytes to 948699136 Bytes 2025-12-04 04:10:47.746 - Render thread -> VRAM report about missing bytes is changed from 948699136 Bytes to 948576256 Bytes 2025-12-04 04:10:47.860 - Render thread -> Info: Frame[16499] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:10:47.861 - Render thread -> Info: Frame[16499] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:10:47.910 - Render thread -> VRAM report about missing bytes is changed from 948576256 Bytes to 948822016 Bytes 2025-12-04 04:10:47.951 - Render thread -> VRAM report about missing bytes is changed from 948822016 Bytes to 947789824 Bytes 2025-12-04 04:10:48.212 - Render thread -> VRAM report about missing bytes is changed from 947789824 Bytes to 949301248 Bytes 2025-12-04 04:10:48.213 - Render thread -> Info: Frame[16517] - Available VRAM budget has changed: 4196 MB 2025-12-04 04:10:48.213 - Render thread -> Info: Frame[16517] - Available VRAM budget has changed: 2296 MB 2025-12-04 04:10:48.256 - Render thread -> VRAM report about missing bytes is changed from 949301248 Bytes to 949362688 Bytes 2025-12-04 04:10:48.273 - Render thread -> VRAM report about missing bytes is changed from 949362688 Bytes to 948486144 Bytes 2025-12-04 04:10:48.292 - Render thread -> Info: Frame[16521] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:48.313 - Render thread -> VRAM report about missing bytes is changed from 948486144 Bytes to 947798016 Bytes 2025-12-04 04:10:48.416 - Render thread -> VRAM report about missing bytes is changed from 947798016 Bytes to 947802112 Bytes 2025-12-04 04:10:48.602 - Render thread -> VRAM report about missing bytes is changed from 947802112 Bytes to 949313536 Bytes 2025-12-04 04:10:48.640 - Render thread -> VRAM report about missing bytes is changed from 949313536 Bytes to 949374976 Bytes 2025-12-04 04:10:48.660 - Render thread -> VRAM report about missing bytes is changed from 949374976 Bytes to 948047872 Bytes 2025-12-04 04:10:48.690 - Render thread -> VRAM report about missing bytes is changed from 948047872 Bytes to 948051968 Bytes 2025-12-04 04:10:48.805 - Render thread -> Info: Frame[16549] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:48.839 - Render thread -> Info: Frame[16551] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:10:49.089 - Render thread -> VRAM report about missing bytes is changed from 948051968 Bytes to 948224000 Bytes 2025-12-04 04:10:49.122 - Render thread -> Info: Frame[16568] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:49.173 - Render thread -> Info: Frame[16571] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:10:49.255 - Render thread -> VRAM report about missing bytes is changed from 948224000 Bytes to 948469760 Bytes 2025-12-04 04:10:49.288 - Render thread -> VRAM report about missing bytes is changed from 948469760 Bytes to 949981184 Bytes 2025-12-04 04:10:49.289 - Render thread -> Info: Frame[16577] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:10:49.326 - Render thread -> VRAM report about missing bytes is changed from 949981184 Bytes to 948785152 Bytes 2025-12-04 04:10:49.349 - Render thread -> VRAM report about missing bytes is changed from 948785152 Bytes to 947228672 Bytes 2025-12-04 04:10:49.362 - Render thread -> Info: Frame[16581] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:10:49.382 - Render thread -> VRAM report about missing bytes is changed from 947228672 Bytes to 946991104 Bytes 2025-12-04 04:10:49.512 - Render thread -> VRAM report about missing bytes is changed from 946991104 Bytes to 947068928 Bytes 2025-12-04 04:10:49.638 - Render thread -> VRAM report about missing bytes is changed from 947068928 Bytes to 947597312 Bytes 2025-12-04 04:10:49.675 - Render thread -> VRAM report about missing bytes is changed from 947597312 Bytes to 947658752 Bytes 2025-12-04 04:10:49.694 - Render thread -> VRAM report about missing bytes is changed from 947658752 Bytes to 946085888 Bytes 2025-12-04 04:10:49.803 - Render thread -> Info: Frame[16606] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:49.803 - Render thread -> VRAM report about missing bytes is changed from 946085888 Bytes to 946208768 Bytes 2025-12-04 04:10:49.854 - Render thread -> Info: Frame[16609] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:10:49.872 - Render thread -> VRAM report about missing bytes is changed from 946208768 Bytes to 946036736 Bytes 2025-12-04 04:10:49.888 - Render thread -> Info: Frame[16611] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:10:49.973 - Render thread -> VRAM report about missing bytes is changed from 946036736 Bytes to 946249728 Bytes 2025-12-04 04:10:50.005 - Render thread -> VRAM report about missing bytes is changed from 946249728 Bytes to 946421760 Bytes 2025-12-04 04:10:50.042 - Render thread -> VRAM report about missing bytes is changed from 946421760 Bytes to 946339840 Bytes 2025-12-04 04:10:50.139 - Render thread -> Info: Frame[16626] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:50.224 - Render thread -> Info: Frame[16631] - Available VRAM budget has changed: 4388 MB 2025-12-04 04:10:50.242 - Render thread -> VRAM report about missing bytes is changed from 946339840 Bytes to 946343936 Bytes 2025-12-04 04:10:50.395 - Render thread -> Info: Frame[16641] - Available VRAM budget has changed: 2401 MB 2025-12-04 04:10:50.459 - Render thread -> VRAM report about missing bytes is changed from 946343936 Bytes to 947920896 Bytes 2025-12-04 04:10:50.670 - Render thread -> VRAM report about missing bytes is changed from 947920896 Bytes to 948449280 Bytes 2025-12-04 04:10:50.671 - Render thread -> Info: Frame[16657] - Available VRAM budget has changed: 4416 MB 2025-12-04 04:10:50.708 - Render thread -> VRAM report about missing bytes is changed from 948449280 Bytes to 948510720 Bytes 2025-12-04 04:10:50.742 - Render thread -> Info: Frame[16661] - Available VRAM budget has changed: 2459 MB 2025-12-04 04:10:50.802 - Render thread -> Info: Frame[16664] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:50.819 - Render thread -> Info: Frame[16665] - Available VRAM budget has changed: 4383 MB 2025-12-04 04:10:50.968 - Render thread -> VRAM report about missing bytes is changed from 948510720 Bytes to 948682752 Bytes 2025-12-04 04:10:51.029 - Render thread -> VRAM report about missing bytes is changed from 948682752 Bytes to 948621312 Bytes 2025-12-04 04:10:51.030 - Render thread -> Info: Frame[16677] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:10:51.030 - Render thread -> Info: Frame[16677] - Available VRAM budget has changed: 2427 MB 2025-12-04 04:10:51.046 - Render thread -> VRAM report about missing bytes is changed from 948621312 Bytes to 948793344 Bytes 2025-12-04 04:10:51.073 - Render thread -> VRAM report about missing bytes is changed from 948793344 Bytes to 948854784 Bytes 2025-12-04 04:10:51.073 - Render thread -> Too many VRAM reports, stopping printing 2025-12-04 04:10:51.127 - Render thread -> Info: Frame[16682] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:51.141 - Render thread -> Info: Frame[16683] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:10:51.349 - Render thread -> Info: Frame[16695] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:10:51.512 - Render thread -> Info: Frame[16703] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:10:51.646 - Render thread -> Info: Frame[16711] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:10:51.797 - Render thread -> Info: Frame[16717] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:51.798 - Render thread -> Info: Frame[16717] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:10:51.798 - Render thread -> Info: Frame[16717] - Available VRAM budget has changed: 2205 MB 2025-12-04 04:10:51.879 - Render thread -> Info: Frame[16721] - Available VRAM budget has changed: 4259 MB 2025-12-04 04:10:51.879 - Render thread -> Info: Frame[16721] - Available VRAM budget has changed: 2149 MB 2025-12-04 04:10:52.095 - Render thread -> Info: Frame[16734] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:52.165 - Render thread -> Info: Frame[16737] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:10:52.165 - Render thread -> Info: Frame[16737] - Available VRAM budget has changed: 2089 MB 2025-12-04 04:10:52.499 - Render thread -> Info: Frame[16757] - Available VRAM budget has changed: 2030 MB 2025-12-04 04:10:52.499 - Render thread -> Warning: Available VRAM budget 2030 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:52.734 - Render thread -> Info: Frame[16771] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:10:52.799 - Render thread -> Info: Frame[16775] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:10:52.800 - Render thread -> Info: Frame[16775] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:10:53.085 - Render thread -> Info: Frame[16792] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:53.251 - Render thread -> Info: Frame[16801] - Available VRAM budget has changed: 2079 MB 2025-12-04 04:10:53.318 - Render thread -> Info: Frame[16805] - Available VRAM budget has changed: 2125 MB 2025-12-04 04:10:53.405 - Render thread -> Info: Frame[16809] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:10:53.405 - Render thread -> Info: Frame[16809] - Available VRAM budget has changed: 1888 MB 2025-12-04 04:10:53.405 - Render thread -> Warning: Available VRAM budget 1888 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:53.796 - Render thread -> Info: Frame[16829] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:54.026 - Render thread -> Info: Frame[16841] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:10:54.104 - Render thread -> Info: Frame[16845] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:54.272 - Render thread -> Info: Frame[16853] - Available VRAM budget has changed: 1904 MB 2025-12-04 04:10:54.272 - Render thread -> Warning: Available VRAM budget 1904 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:54.605 - Render thread -> Info: Frame[16871] - Available VRAM budget has changed: 1943 MB 2025-12-04 04:10:54.605 - Render thread -> Warning: Available VRAM budget 1943 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:54.674 - Render thread -> Info: Frame[16875] - Available VRAM budget has changed: 4369 MB 2025-12-04 04:10:54.718 - Render thread -> Info: Frame[16877] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:10:54.818 - Render thread -> Info: Frame[16883] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:54.919 - Render thread -> Info: Frame[16889] - Available VRAM budget has changed: 2018 MB 2025-12-04 04:10:54.919 - Render thread -> Warning: Available VRAM budget 2018 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:55.061 - Render thread -> Info: Frame[16897] - Available VRAM budget has changed: 4176 MB 2025-12-04 04:10:55.097 - Render thread -> Info: Frame[16899] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:55.471 - Render thread -> Info: Frame[16921] - Available VRAM budget has changed: 2007 MB 2025-12-04 04:10:55.472 - Render thread -> Warning: Available VRAM budget 2007 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:55.605 - Render thread -> Info: Frame[16929] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:10:55.640 - Render thread -> Info: Frame[16931] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:10:55.766 - Render thread -> Info: Frame[16937] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:10:55.821 - Render thread -> Info: Frame[16940] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:56.027 - Render thread -> Info: Frame[16951] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:10:56.115 - Render thread -> Info: Frame[16956] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:56.164 - Render thread -> Info: Frame[16959] - Available VRAM budget has changed: 2062 MB 2025-12-04 04:10:56.397 - Render thread -> Info: Frame[16973] - Available VRAM budget has changed: 2005 MB 2025-12-04 04:10:56.398 - Render thread -> Warning: Available VRAM budget 2005 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:56.483 - Render thread -> Info: Frame[16977] - Available VRAM budget has changed: 4132 MB 2025-12-04 04:10:56.483 - Render thread -> Info: Frame[16977] - Available VRAM budget has changed: 1965 MB 2025-12-04 04:10:56.483 - Render thread -> Warning: Available VRAM budget 1965 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:57.146 - Render thread -> Info: Frame[17011] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:10:57.402 - Render thread -> Info: Frame[17021] - Available VRAM budget has changed: 2019 MB 2025-12-04 04:10:57.402 - Render thread -> Warning: Available VRAM budget 2019 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:10:57.546 - Render thread -> Info: Frame[17029] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:10:57.596 - Render thread -> Info: Frame[17031] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:10:57.819 - Render thread -> Info: Frame[17041] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:57.820 - Render thread -> Info: Frame[17041] - Available VRAM budget has changed: 2145 MB 2025-12-04 04:10:58.027 - Render thread -> Info: Frame[17051] - Available VRAM budget has changed: 4386 MB 2025-12-04 04:10:58.129 - Render thread -> Info: Frame[17057] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:10:58.163 - Render thread -> Info: Frame[17059] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:10:58.197 - Render thread -> Info: Frame[17061] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:10:58.586 - Render thread -> Info: Frame[17081] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:10:58.820 - Render thread -> Info: Frame[17095] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:58.821 - Render thread -> Info: Frame[17095] - Available VRAM budget has changed: 4364 MB 2025-12-04 04:10:58.821 - Render thread -> Info: Frame[17095] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:10:58.873 - Render thread -> Info: Frame[17097] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:10:58.873 - Render thread -> Info: Frame[17097] - Available VRAM budget has changed: 2115 MB 2025-12-04 04:10:59.152 - Render thread -> Info: Frame[17112] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:10:59.503 - Render thread -> Info: Frame[17131] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:10:59.538 - Render thread -> Info: Frame[17133] - Available VRAM budget has changed: 2127 MB 2025-12-04 04:10:59.704 - Render thread -> Info: Frame[17143] - Available VRAM budget has changed: 2139 MB 2025-12-04 04:10:59.837 - Render thread -> Info: Frame[17151] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:10:59.837 - Render thread -> Info: Frame[17151] - Available VRAM budget has changed: 4323 MB 2025-12-04 04:11:00.004 - Render thread -> Info: Frame[17161] - Available VRAM budget has changed: 2179 MB 2025-12-04 04:11:00.136 - Render thread -> Info: Frame[17169] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:00.338 - Render thread -> Info: Frame[17181] - Available VRAM budget has changed: 2212 MB 2025-12-04 04:11:00.675 - Render thread -> Info: Frame[17199] - Available VRAM budget has changed: 4398 MB 2025-12-04 04:11:00.864 - Render thread -> Info: Frame[17209] - Available VRAM budget has changed: 10306 MB 2025-12-04 04:11:00.865 - Render thread -> Info: Frame[17209] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:11:01.238 - Render thread -> Info: Frame[17229] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:11:01.238 - Render thread -> Warning: Available VRAM budget 2037 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:01.253 - Render thread -> Info: Frame[17230] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:01.796 - Render thread -> Info: Frame[17257] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:11:01.796 - Render thread -> Info: Frame[17257] - Available VRAM budget has changed: 2006 MB 2025-12-04 04:11:01.796 - Render thread -> Warning: Available VRAM budget 2006 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:01.833 - Render thread -> Info: Frame[17259] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:01.834 - Render thread -> Info: Frame[17259] - Available VRAM budget has changed: 4233 MB 2025-12-04 04:11:01.834 - Render thread -> Info: Frame[17259] - Available VRAM budget has changed: 1948 MB 2025-12-04 04:11:01.834 - Render thread -> Warning: Available VRAM budget 1948 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:02.164 - Render thread -> Info: Frame[17276] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:02.445 - Render thread -> Info: Frame[17291] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:11:02.745 - Render thread -> Info: Frame[17307] - Available VRAM budget has changed: 4409 MB 2025-12-04 04:11:02.841 - Render thread -> Info: Frame[17312] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:11:02.859 - Render thread -> Info: Frame[17313] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:11:02.999 - Render thread -> Info: Frame[17321] - Available VRAM budget has changed: 2035 MB 2025-12-04 04:11:02.999 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:03.181 - Render thread -> Info: Frame[17329] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:03.340 - Render thread -> Info: Frame[17337] - Available VRAM budget has changed: 2111 MB 2025-12-04 04:11:03.756 - Render thread -> Info: Frame[17359] - Available VRAM budget has changed: 4403 MB 2025-12-04 04:11:03.838 - Render thread -> Info: Frame[17364] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:03.856 - Render thread -> Info: Frame[17365] - Available VRAM budget has changed: 4329 MB 2025-12-04 04:11:03.856 - Render thread -> Info: Frame[17365] - Available VRAM budget has changed: 2217 MB 2025-12-04 04:11:04.172 - Render thread -> Info: Frame[17383] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:04.676 - Render thread -> Info: Frame[17413] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:04.758 - Render thread -> Info: Frame[17417] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:11:04.758 - Render thread -> Info: Frame[17417] - Available VRAM budget has changed: 2182 MB 2025-12-04 04:11:04.821 - Render thread -> Info: Frame[17419] - Available VRAM budget has changed: 4184 MB 2025-12-04 04:11:04.821 - Render thread -> Info: Frame[17419] - Available VRAM budget has changed: 2073 MB 2025-12-04 04:11:04.868 - Render thread -> Info: Frame[17421] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:11:05.148 - Render thread -> Info: Frame[17437] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:05.215 - Render thread -> Info: Frame[17441] - Available VRAM budget has changed: 2012 MB 2025-12-04 04:11:05.215 - Render thread -> Warning: Available VRAM budget 2012 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:05.578 - Render thread -> Info: Frame[17461] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:11:05.842 - Render thread -> Info: Frame[17475] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:05.876 - Render thread -> Info: Frame[17477] - Available VRAM budget has changed: 1866 MB 2025-12-04 04:11:05.876 - Render thread -> Warning: Available VRAM budget 1866 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:06.103 - Render thread -> Info: Frame[17489] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:11:06.137 - Render thread -> Info: Frame[17491] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:11:06.213 - Render thread -> Info: Frame[17494] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:06.678 - Render thread -> Info: Frame[17519] - Available VRAM budget has changed: 1892 MB 2025-12-04 04:11:06.678 - Render thread -> Warning: Available VRAM budget 1892 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:06.711 - Render thread -> Info: Frame[17521] - Available VRAM budget has changed: 1946 MB 2025-12-04 04:11:06.711 - Render thread -> Warning: Available VRAM budget 1946 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:06.797 - Render thread -> Info: Frame[17525] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:11:06.832 - Render thread -> Info: Frame[17527] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:11:06.833 - Render thread -> Info: Frame[17527] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:11:07.049 - Render thread -> Info: Frame[17537] - Available VRAM budget has changed: 4181 MB 2025-12-04 04:11:07.273 - Render thread -> Info: Frame[17546] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:07.321 - Render thread -> Info: Frame[17549] - Available VRAM budget has changed: 2009 MB 2025-12-04 04:11:07.321 - Render thread -> Warning: Available VRAM budget 2009 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:07.722 - Render thread -> Info: Frame[17571] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:11:07.838 - Render thread -> Info: Frame[17578] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:08.056 - Render thread -> Info: Frame[17591] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:11:08.139 - Render thread -> Info: Frame[17596] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:08.225 - Render thread -> Info: Frame[17601] - Available VRAM budget has changed: 2090 MB 2025-12-04 04:11:08.358 - Render thread -> Info: Frame[17609] - Available VRAM budget has changed: 2146 MB 2025-12-04 04:11:08.564 - Render thread -> Info: Frame[17619] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:11:08.564 - Render thread -> Info: Frame[17619] - Available VRAM budget has changed: 2120 MB 2025-12-04 04:11:08.746 - Render thread -> Info: Frame[17627] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:11:08.747 - Render thread -> Info: Frame[17627] - Available VRAM budget has changed: 4171 MB 2025-12-04 04:11:08.747 - Render thread -> Info: Frame[17627] - Available VRAM budget has changed: 2050 MB 2025-12-04 04:11:08.998 - Render thread -> Info: Frame[17637] - Available VRAM budget has changed: 4084 MB 2025-12-04 04:11:08.998 - Render thread -> Info: Frame[17637] - Available VRAM budget has changed: 1964 MB 2025-12-04 04:11:08.998 - Render thread -> Warning: Available VRAM budget 1964 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:09.314 - Render thread -> Info: Frame[17652] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:09.670 - Render thread -> Info: Frame[17671] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:11:09.877 - Render thread -> Info: Frame[17683] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:11:09.878 - Render thread -> Info: Frame[17683] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:11:10.015 - Render thread -> Info: Frame[17691] - Available VRAM budget has changed: 4399 MB 2025-12-04 04:11:10.186 - Render thread -> Info: Frame[17701] - Available VRAM budget has changed: 2221 MB 2025-12-04 04:11:10.279 - Render thread -> Info: Frame[17706] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:10.404 - Render thread -> Info: Frame[17713] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:11:10.538 - Render thread -> Info: Frame[17721] - Available VRAM budget has changed: 2277 MB 2025-12-04 04:11:10.811 - Render thread -> Info: Frame[17737] - Available VRAM budget has changed: 4466 MB 2025-12-04 04:11:10.935 - Render thread -> Info: Frame[17744] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:10.960 - Render thread -> Info: Frame[17745] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:11:10.960 - Render thread -> Info: Frame[17745] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:11:11.264 - Render thread -> Info: Frame[17761] - Available VRAM budget has changed: 10370 MB 2025-12-04 04:11:11.817 - Render thread -> Info: Frame[17791] - Available VRAM budget has changed: 4445 MB 2025-12-04 04:11:11.972 - Render thread -> Info: Frame[17800] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:11:11.990 - Render thread -> Info: Frame[17801] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:11:11.990 - Render thread -> Info: Frame[17801] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:11:12.332 - Render thread -> Info: Frame[17821] - Available VRAM budget has changed: 10361 MB 2025-12-04 04:11:12.846 - Render thread -> Info: Frame[17851] - Available VRAM budget has changed: 4438 MB 2025-12-04 04:11:12.898 - Render thread -> Info: Frame[17854] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:11:12.917 - Render thread -> Info: Frame[17855] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:11:13.237 - Render thread -> Info: Frame[17873] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:11:13.763 - Render thread -> Info: Frame[17903] - Available VRAM budget has changed: 4433 MB 2025-12-04 04:11:13.849 - Render thread -> Info: Frame[17908] - Available VRAM budget has changed: 10287 MB 2025-12-04 04:11:13.867 - Render thread -> Info: Frame[17909] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:11:14.036 - Render thread -> Info: Frame[17919] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:11:14.155 - Render thread -> Info: Frame[17926] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:11:14.273 - Render thread -> Info: Frame[17933] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:11:14.682 - Render thread -> Info: Frame[17957] - Available VRAM budget has changed: 4439 MB 2025-12-04 04:11:14.855 - Render thread -> Info: Frame[17967] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:11:14.856 - Render thread -> Info: Frame[17967] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:11:14.856 - Render thread -> Info: Frame[17967] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:11:15.235 - Render thread -> Info: Frame[17989] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:11:15.745 - Render thread -> Info: Frame[18019] - Available VRAM budget has changed: 4439 MB 2025-12-04 04:11:15.930 - Render thread -> Info: Frame[18030] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:11:15.948 - Render thread -> Info: Frame[18031] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:11:16.304 - Render thread -> Info: Frame[18051] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:11:16.822 - Render thread -> Info: Frame[18081] - Available VRAM budget has changed: 4386 MB 2025-12-04 04:11:16.838 - Render thread -> Info: Frame[18082] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:11:16.856 - Render thread -> Info: Frame[18083] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:11:17.105 - Render thread -> Info: Frame[18097] - Available VRAM budget has changed: 4216 MB 2025-12-04 04:11:17.105 - Render thread -> Info: Frame[18097] - Available VRAM budget has changed: 2110 MB 2025-12-04 04:11:17.140 - Render thread -> Info: Frame[18099] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:11:17.644 - Render thread -> Info: Frame[18129] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:11:17.677 - Render thread -> Info: Frame[18131] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:11:17.874 - Render thread -> Info: Frame[18142] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:11:17.892 - Render thread -> Info: Frame[18143] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:11:18.141 - Render thread -> Info: Frame[18157] - Available VRAM budget has changed: 4128 MB 2025-12-04 04:11:18.141 - Render thread -> Info: Frame[18157] - Available VRAM budget has changed: 2058 MB 2025-12-04 04:11:18.207 - Render thread -> Info: Frame[18161] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:11:18.681 - Render thread -> Info: Frame[18189] - Available VRAM budget has changed: 4149 MB 2025-12-04 04:11:18.714 - Render thread -> Info: Frame[18191] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:11:18.930 - Render thread -> Info: Frame[18204] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:11:18.948 - Render thread -> Info: Frame[18205] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:11:19.101 - Render thread -> Info: Frame[18214] - Available VRAM budget has changed: 10203 MB 2025-12-04 04:11:19.120 - Render thread -> Info: Frame[18215] - Available VRAM budget has changed: 4205 MB 2025-12-04 04:11:19.168 - Render thread -> Info: Frame[18217] - Available VRAM budget has changed: 4092 MB 2025-12-04 04:11:19.168 - Render thread -> Info: Frame[18217] - Available VRAM budget has changed: 2010 MB 2025-12-04 04:11:19.168 - Render thread -> Warning: Available VRAM budget 2010 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:19.669 - Render thread -> Info: Frame[18245] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:11:20.074 - Render thread -> Info: Frame[18269] - Available VRAM budget has changed: 4116 MB 2025-12-04 04:11:20.110 - Render thread -> Info: Frame[18271] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:11:20.180 - Render thread -> Info: Frame[18275] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:11:20.588 - Render thread -> Info: Frame[18299] - Available VRAM budget has changed: 2034 MB 2025-12-04 04:11:20.588 - Render thread -> Warning: Available VRAM budget 2034 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:20.622 - Render thread -> Info: Frame[18301] - Available VRAM budget has changed: 2146 MB 2025-12-04 04:11:20.692 - Render thread -> Info: Frame[18305] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:11:21.692 - Render thread -> Info: Frame[18364] - Available VRAM budget has changed: 10227 MB 2025-12-04 04:11:21.710 - Render thread -> Info: Frame[18365] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:11:21.710 - Render thread -> Info: Frame[18365] - Available VRAM budget has changed: 2170 MB 2025-12-04 04:11:22.159 - Render thread -> Info: Frame[18392] - Available VRAM budget has changed: 10293 MB 2025-12-04 04:11:22.686 - Render thread -> Info: Frame[18423] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:11:23.190 - Render thread -> Info: Frame[18453] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:11:24.900 - Render thread -> Info: Frame[18555] - Available VRAM budget has changed: 10202 MB 2025-12-04 04:11:24.901 - Render thread -> Info: Frame[18555] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:11:24.901 - Render thread -> Info: Frame[18555] - Available VRAM budget has changed: 2144 MB 2025-12-04 04:11:24.952 - Render thread -> Info: Frame[18557] - Available VRAM budget has changed: 4119 MB 2025-12-04 04:11:24.952 - Render thread -> Info: Frame[18557] - Available VRAM budget has changed: 2035 MB 2025-12-04 04:11:24.952 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:25.240 - Render thread -> Info: Frame[18574] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:11:25.275 - Render thread -> Info: Frame[18576] - Available VRAM budget has changed: 10311 MB 2025-12-04 04:11:25.595 - Render thread -> Info: Frame[18591] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:11:26.174 - Render thread -> Info: Frame[18621] - Available VRAM budget has changed: 2091 MB 2025-12-04 04:11:26.274 - Render thread -> Info: Frame[18627] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:11:26.341 - Render thread -> Info: Frame[18631] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:11:26.798 - Render thread -> Info: Frame[18657] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:11:26.864 - Render thread -> Info: Frame[18661] - Available VRAM budget has changed: 2219 MB 2025-12-04 04:11:27.151 - Render thread -> Info: Frame[18677] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:11:27.151 - Render thread -> Info: Frame[18677] - Available VRAM budget has changed: 2168 MB 2025-12-04 04:11:27.721 - Render thread -> Info: Frame[18711] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:11:28.167 - Render thread -> Info: Frame[18735] - Available VRAM budget has changed: 10241 MB 2025-12-04 04:11:28.168 - Render thread -> Info: Frame[18735] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:11:28.168 - Render thread -> Info: Frame[18735] - Available VRAM budget has changed: 2153 MB 2025-12-04 04:11:28.216 - Render thread -> Info: Frame[18737] - Available VRAM budget has changed: 4135 MB 2025-12-04 04:11:28.216 - Render thread -> Info: Frame[18737] - Available VRAM budget has changed: 2052 MB 2025-12-04 04:11:28.719 - Render thread -> Info: Frame[18766] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:11:28.870 - Render thread -> Info: Frame[18775] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:11:29.145 - Render thread -> Info: Frame[18791] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:11:29.161 - Render thread -> Info: Frame[18792] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:29.245 - Render thread -> Info: Frame[18797] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:11:29.651 - Render thread -> Info: Frame[18821] - Available VRAM budget has changed: 2153 MB 2025-12-04 04:11:29.684 - Render thread -> Info: Frame[18823] - Available VRAM budget has changed: 4367 MB 2025-12-04 04:11:29.750 - Render thread -> Info: Frame[18827] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:11:29.867 - Render thread -> Info: Frame[18834] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:29.884 - Render thread -> Info: Frame[18835] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:11:30.149 - Render thread -> Info: Frame[18851] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:30.187 - Render thread -> Info: Frame[18853] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:11:30.187 - Render thread -> Info: Frame[18853] - Available VRAM budget has changed: 2163 MB 2025-12-04 04:11:30.700 - Render thread -> Info: Frame[18878] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:11:30.726 - Render thread -> Info: Frame[18879] - Available VRAM budget has changed: 4085 MB 2025-12-04 04:11:30.726 - Render thread -> Info: Frame[18879] - Available VRAM budget has changed: 2003 MB 2025-12-04 04:11:30.726 - Render thread -> Warning: Available VRAM budget 2003 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:30.758 - Render thread -> Info: Frame[18881] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:11:31.121 - Render thread -> Info: Frame[18897] - Available VRAM budget has changed: 4020 MB 2025-12-04 04:11:31.121 - Render thread -> Info: Frame[18897] - Available VRAM budget has changed: 1938 MB 2025-12-04 04:11:31.121 - Render thread -> Warning: Available VRAM budget 1938 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:31.400 - Render thread -> Info: Frame[18912] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:11:31.778 - Render thread -> Info: Frame[18931] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:11:31.915 - Render thread -> Info: Frame[18937] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:11:32.349 - Render thread -> Info: Frame[18961] - Available VRAM budget has changed: 2157 MB 2025-12-04 04:11:32.524 - Render thread -> Info: Frame[18971] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:11:32.869 - Render thread -> Info: Frame[18991] - Available VRAM budget has changed: 4399 MB 2025-12-04 04:11:32.885 - Render thread -> Info: Frame[18992] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:32.904 - Render thread -> Info: Frame[18993] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:11:33.036 - Render thread -> Info: Frame[19001] - Available VRAM budget has changed: 2205 MB 2025-12-04 04:11:33.185 - Render thread -> Info: Frame[19010] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:33.370 - Render thread -> Info: Frame[19021] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:11:33.651 - Render thread -> Info: Frame[19037] - Available VRAM budget has changed: 4311 MB 2025-12-04 04:11:33.651 - Render thread -> Info: Frame[19037] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:11:33.884 - Render thread -> Info: Frame[19051] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:34.018 - Render thread -> Info: Frame[19059] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:11:34.186 - Render thread -> Info: Frame[19069] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:34.503 - Render thread -> Info: Frame[19088] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:11:34.522 - Render thread -> Info: Frame[19089] - Available VRAM budget has changed: 2103 MB 2025-12-04 04:11:35.100 - Render thread -> Info: Frame[19121] - Available VRAM budget has changed: 2028 MB 2025-12-04 04:11:35.100 - Render thread -> Warning: Available VRAM budget 2028 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:35.258 - Render thread -> Info: Frame[19129] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:35.816 - Render thread -> Info: Frame[19159] - Available VRAM budget has changed: 4405 MB 2025-12-04 04:11:35.895 - Render thread -> Info: Frame[19162] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:35.910 - Render thread -> Info: Frame[19163] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:11:36.224 - Render thread -> Info: Frame[19179] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:36.402 - Render thread -> Info: Frame[19189] - Available VRAM budget has changed: 2059 MB 2025-12-04 04:11:36.778 - Render thread -> Info: Frame[19209] - Available VRAM budget has changed: 4405 MB 2025-12-04 04:11:36.897 - Render thread -> Info: Frame[19216] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:36.940 - Render thread -> Info: Frame[19217] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:11:37.194 - Render thread -> Info: Frame[19231] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:11:37.644 - Render thread -> Info: Frame[19255] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:11:37.894 - Render thread -> Info: Frame[19270] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:11:37.912 - Render thread -> Info: Frame[19271] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:11:37.912 - Render thread -> Info: Frame[19271] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:11:38.092 - Render thread -> Info: Frame[19277] - Available VRAM budget has changed: 4065 MB 2025-12-04 04:11:38.092 - Render thread -> Info: Frame[19277] - Available VRAM budget has changed: 1966 MB 2025-12-04 04:11:38.092 - Render thread -> Warning: Available VRAM budget 1966 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:11:38.305 - Render thread -> Info: Frame[19287] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:38.819 - Render thread -> Info: Frame[19311] - Available VRAM budget has changed: 4168 MB 2025-12-04 04:11:38.937 - Render thread -> Info: Frame[19317] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:38.939 - Render thread -> Info: Frame[19317] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:11:38.977 - Render thread -> Info: Frame[19319] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:11:39.246 - Render thread -> Info: Frame[19334] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:39.398 - Render thread -> Info: Frame[19341] - Available VRAM budget has changed: 2068 MB 2025-12-04 04:11:39.529 - Render thread -> Info: Frame[19347] - Available VRAM budget has changed: 2093 MB 2025-12-04 04:11:39.602 - Render thread -> Info: Frame[19351] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:11:39.874 - Render thread -> Info: Frame[19365] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:11:39.974 - Render thread -> Info: Frame[19370] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:40.301 - Render thread -> Info: Frame[19388] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:40.436 - Render thread -> Info: Frame[19395] - Available VRAM budget has changed: 2120 MB 2025-12-04 04:11:40.898 - Render thread -> Info: Frame[19418] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:41.267 - Render thread -> Info: Frame[19437] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:41.827 - Render thread -> Info: Frame[19467] - Available VRAM budget has changed: 4459 MB 2025-12-04 04:11:41.827 - Render thread -> Info: Frame[19467] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:11:42.365 - Render thread -> Info: Frame[19497] - Available VRAM budget has changed: 2357 MB 2025-12-04 04:11:42.937 - Render thread -> Info: Frame[19531] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:42.939 - Render thread -> Info: Frame[19531] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:11:42.939 - Render thread -> Info: Frame[19531] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:11:43.318 - Render thread -> Info: Frame[19553] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:43.824 - Render thread -> Info: Frame[19583] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:43.906 - Render thread -> Info: Frame[19588] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:11:43.924 - Render thread -> Info: Frame[19589] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:11:44.258 - Render thread -> Info: Frame[19609] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:44.768 - Render thread -> Info: Frame[19639] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:44.954 - Render thread -> Info: Frame[19650] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:44.971 - Render thread -> Info: Frame[19651] - Available VRAM budget has changed: 4386 MB 2025-12-04 04:11:45.278 - Render thread -> Info: Frame[19669] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:45.782 - Render thread -> Info: Frame[19699] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:45.932 - Render thread -> Info: Frame[19708] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:45.950 - Render thread -> Info: Frame[19709] - Available VRAM budget has changed: 4400 MB 2025-12-04 04:11:46.269 - Render thread -> Info: Frame[19728] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:46.285 - Render thread -> Info: Frame[19729] - Available VRAM budget has changed: 2298 MB 2025-12-04 04:11:46.785 - Render thread -> Info: Frame[19759] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:47.018 - Render thread -> Info: Frame[19773] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:47.019 - Render thread -> Info: Frame[19773] - Available VRAM budget has changed: 4400 MB 2025-12-04 04:11:47.384 - Render thread -> Info: Frame[19795] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:11:47.886 - Render thread -> Info: Frame[19825] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:48.002 - Render thread -> Info: Frame[19832] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:48.022 - Render thread -> Info: Frame[19833] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:11:48.319 - Render thread -> Info: Frame[19851] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:48.819 - Render thread -> Info: Frame[19881] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:48.918 - Render thread -> Info: Frame[19887] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:48.919 - Render thread -> Info: Frame[19887] - Available VRAM budget has changed: 4399 MB 2025-12-04 04:11:49.276 - Render thread -> Info: Frame[19907] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:49.348 - Render thread -> Info: Frame[19911] - Available VRAM budget has changed: 2284 MB 2025-12-04 04:11:49.786 - Render thread -> Info: Frame[19937] - Available VRAM budget has changed: 4465 MB 2025-12-04 04:11:49.937 - Render thread -> Info: Frame[19946] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:49.956 - Render thread -> Info: Frame[19947] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:11:50.246 - Render thread -> Info: Frame[19961] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:11:50.246 - Render thread -> Info: Frame[19961] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:11:50.345 - Render thread -> Info: Frame[19967] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:50.522 - Render thread -> Info: Frame[19977] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:11:50.522 - Render thread -> Info: Frame[19977] - Available VRAM budget has changed: 2150 MB 2025-12-04 04:11:50.920 - Render thread -> Info: Frame[20000] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:51.106 - Render thread -> Info: Frame[20011] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:11:51.222 - Render thread -> Info: Frame[20018] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:51.685 - Render thread -> Info: Frame[20041] - Available VRAM budget has changed: 2245 MB 2025-12-04 04:11:51.758 - Render thread -> Info: Frame[20045] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:11:51.833 - Render thread -> Info: Frame[20049] - Available VRAM budget has changed: 2300 MB 2025-12-04 04:11:51.962 - Render thread -> Info: Frame[20056] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:51.995 - Render thread -> Info: Frame[20057] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:11:51.995 - Render thread -> Info: Frame[20057] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:11:52.271 - Render thread -> Info: Frame[20073] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:52.583 - Render thread -> Info: Frame[20091] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:11:52.709 - Render thread -> Info: Frame[20097] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:11:52.847 - Render thread -> Info: Frame[20105] - Available VRAM budget has changed: 2328 MB 2025-12-04 04:11:52.979 - Render thread -> Info: Frame[20113] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:53.072 - Render thread -> Info: Frame[20117] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:11:53.072 - Render thread -> Info: Frame[20117] - Available VRAM budget has changed: 2299 MB 2025-12-04 04:11:53.331 - Render thread -> Info: Frame[20132] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:53.648 - Render thread -> Info: Frame[20151] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:11:53.848 - Render thread -> Info: Frame[20163] - Available VRAM budget has changed: 4403 MB 2025-12-04 04:11:53.931 - Render thread -> Info: Frame[20168] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:53.949 - Render thread -> Info: Frame[20169] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:11:54.148 - Render thread -> Info: Frame[20181] - Available VRAM budget has changed: 2413 MB 2025-12-04 04:11:54.231 - Render thread -> Info: Frame[20186] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:54.749 - Render thread -> Info: Frame[20217] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:54.931 - Render thread -> Info: Frame[20228] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:54.949 - Render thread -> Info: Frame[20229] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:11:55.281 - Render thread -> Info: Frame[20249] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:55.750 - Render thread -> Info: Frame[20277] - Available VRAM budget has changed: 2395 MB 2025-12-04 04:11:55.783 - Render thread -> Info: Frame[20279] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:55.915 - Render thread -> Info: Frame[20287] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:55.916 - Render thread -> Info: Frame[20287] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:11:56.215 - Render thread -> Info: Frame[20305] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:56.283 - Render thread -> Info: Frame[20309] - Available VRAM budget has changed: 2415 MB 2025-12-04 04:11:56.616 - Render thread -> Info: Frame[20329] - Available VRAM budget has changed: 2429 MB 2025-12-04 04:11:56.716 - Render thread -> Info: Frame[20335] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:56.932 - Render thread -> Info: Frame[20348] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:56.950 - Render thread -> Info: Frame[20349] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:11:57.215 - Render thread -> Info: Frame[20365] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:57.716 - Render thread -> Info: Frame[20395] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:57.927 - Render thread -> Info: Frame[20407] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:11:57.928 - Render thread -> Info: Frame[20407] - Available VRAM budget has changed: 4325 MB 2025-12-04 04:11:58.223 - Render thread -> Info: Frame[20425] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:58.490 - Render thread -> Info: Frame[20441] - Available VRAM budget has changed: 2537 MB 2025-12-04 04:11:58.557 - Render thread -> Info: Frame[20445] - Available VRAM budget has changed: 2557 MB 2025-12-04 04:11:58.727 - Render thread -> Info: Frame[20455] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:11:58.932 - Render thread -> Info: Frame[20467] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:11:58.933 - Render thread -> Info: Frame[20467] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:11:58.933 - Render thread -> Info: Frame[20467] - Available VRAM budget has changed: 2497 MB 2025-12-04 04:11:59.223 - Render thread -> Info: Frame[20484] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:11:59.239 - Render thread -> Info: Frame[20485] - Available VRAM budget has changed: 2441 MB 2025-12-04 04:11:59.452 - Render thread -> Info: Frame[20497] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:11:59.452 - Render thread -> Info: Frame[20497] - Available VRAM budget has changed: 2404 MB 2025-12-04 04:11:59.943 - Render thread -> Info: Frame[20526] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:00.026 - Render thread -> Info: Frame[20531] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:12:00.143 - Render thread -> Info: Frame[20537] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:12:00.143 - Render thread -> Info: Frame[20537] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:12:00.233 - Render thread -> Info: Frame[20542] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:00.728 - Render thread -> Info: Frame[20571] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:12:00.960 - Render thread -> Info: Frame[20585] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:12:00.994 - Render thread -> Info: Frame[20587] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:12:01.061 - Render thread -> Info: Frame[20591] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:12:01.260 - Render thread -> Info: Frame[20603] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:01.561 - Render thread -> Info: Frame[20621] - Available VRAM budget has changed: 2377 MB 2025-12-04 04:12:01.765 - Render thread -> Info: Frame[20633] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:02.087 - Render thread -> Info: Frame[20649] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:02.088 - Render thread -> Info: Frame[20649] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:12:02.088 - Render thread -> Info: Frame[20649] - Available VRAM budget has changed: 2359 MB 2025-12-04 04:12:02.289 - Render thread -> Info: Frame[20657] - Available VRAM budget has changed: 4185 MB 2025-12-04 04:12:02.289 - Render thread -> Info: Frame[20657] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:12:02.608 - Render thread -> Info: Frame[20671] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:02.689 - Render thread -> Info: Frame[20675] - Available VRAM budget has changed: 2075 MB 2025-12-04 04:12:02.755 - Render thread -> Info: Frame[20677] - Available VRAM budget has changed: 2063 MB 2025-12-04 04:12:02.935 - Render thread -> Info: Frame[20685] - Available VRAM budget has changed: 2050 MB 2025-12-04 04:12:02.956 - Render thread -> Info: Frame[20686] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:03.048 - Render thread -> Info: Frame[20691] - Available VRAM budget has changed: 4325 MB 2025-12-04 04:12:03.235 - Render thread -> Info: Frame[20701] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:12:03.402 - Render thread -> Info: Frame[20710] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:03.422 - Render thread -> Info: Frame[20711] - Available VRAM budget has changed: 4384 MB 2025-12-04 04:12:03.627 - Render thread -> Info: Frame[20721] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:12:03.959 - Render thread -> Info: Frame[20738] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:03.981 - Render thread -> Info: Frame[20739] - Available VRAM budget has changed: 2201 MB 2025-12-04 04:12:04.022 - Render thread -> Info: Frame[20741] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:12:04.325 - Render thread -> Info: Frame[20757] - Available VRAM budget has changed: 2165 MB 2025-12-04 04:12:04.342 - Render thread -> Info: Frame[20758] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:04.922 - Render thread -> Info: Frame[20789] - Available VRAM budget has changed: 4464 MB 2025-12-04 04:12:04.954 - Render thread -> Info: Frame[20791] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:04.955 - Render thread -> Info: Frame[20791] - Available VRAM budget has changed: 4398 MB 2025-12-04 04:12:05.067 - Render thread -> Info: Frame[20797] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:12:05.068 - Render thread -> Info: Frame[20797] - Available VRAM budget has changed: 2090 MB 2025-12-04 04:12:05.233 - Render thread -> Info: Frame[20807] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:05.410 - Render thread -> Info: Frame[20817] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:12:05.410 - Render thread -> Info: Frame[20817] - Available VRAM budget has changed: 2064 MB 2025-12-04 04:12:05.959 - Render thread -> Info: Frame[20843] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:06.212 - Render thread -> Info: Frame[20857] - Available VRAM budget has changed: 4199 MB 2025-12-04 04:12:06.212 - Render thread -> Info: Frame[20857] - Available VRAM budget has changed: 1978 MB 2025-12-04 04:12:06.212 - Render thread -> Warning: Available VRAM budget 1978 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:06.246 - Render thread -> Info: Frame[20859] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:06.762 - Render thread -> Info: Frame[20889] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:12:07.017 - Render thread -> Info: Frame[20900] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:07.252 - Render thread -> Info: Frame[20913] - Available VRAM budget has changed: 2036 MB 2025-12-04 04:12:07.252 - Render thread -> Warning: Available VRAM budget 2036 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:07.318 - Render thread -> Info: Frame[20917] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:07.352 - Render thread -> Info: Frame[20919] - Available VRAM budget has changed: 2075 MB 2025-12-04 04:12:07.519 - Render thread -> Info: Frame[20929] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:12:07.552 - Render thread -> Info: Frame[20931] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:12:07.667 - Render thread -> Info: Frame[20937] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:12:07.949 - Render thread -> Info: Frame[20953] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:08.050 - Render thread -> Info: Frame[20959] - Available VRAM budget has changed: 2089 MB 2025-12-04 04:12:08.232 - Render thread -> Info: Frame[20970] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:08.250 - Render thread -> Info: Frame[20971] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:12:08.483 - Render thread -> Info: Frame[20985] - Available VRAM budget has changed: 2072 MB 2025-12-04 04:12:08.750 - Render thread -> Info: Frame[21001] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:08.966 - Render thread -> Info: Frame[21014] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:08.983 - Render thread -> Info: Frame[21015] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:12:09.250 - Render thread -> Info: Frame[21031] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:09.251 - Render thread -> Info: Frame[21031] - Available VRAM budget has changed: 2086 MB 2025-12-04 04:12:09.751 - Render thread -> Info: Frame[21061] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:09.966 - Render thread -> Info: Frame[21074] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:09.984 - Render thread -> Info: Frame[21075] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:12:10.250 - Render thread -> Info: Frame[21091] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:10.751 - Render thread -> Info: Frame[21121] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:10.966 - Render thread -> Info: Frame[21134] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:10.984 - Render thread -> Info: Frame[21135] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:12:10.985 - Render thread -> Info: Frame[21135] - Available VRAM budget has changed: 2072 MB 2025-12-04 04:12:11.266 - Render thread -> Info: Frame[21152] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:11.784 - Render thread -> Info: Frame[21183] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:11.966 - Render thread -> Info: Frame[21194] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:11.984 - Render thread -> Info: Frame[21195] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:12:12.250 - Render thread -> Info: Frame[21211] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:12.751 - Render thread -> Info: Frame[21241] - Available VRAM budget has changed: 4373 MB 2025-12-04 04:12:12.884 - Render thread -> Info: Frame[21249] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:12:12.967 - Render thread -> Info: Frame[21254] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:12.984 - Render thread -> Info: Frame[21255] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:12:13.027 - Render thread -> Info: Frame[21257] - Available VRAM budget has changed: 2133 MB 2025-12-04 04:12:13.200 - Render thread -> Info: Frame[21267] - Available VRAM budget has changed: 2072 MB 2025-12-04 04:12:13.285 - Render thread -> Info: Frame[21272] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:13.802 - Render thread -> Info: Frame[21303] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:13.966 - Render thread -> Info: Frame[21313] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:13.967 - Render thread -> Info: Frame[21313] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:12:14.266 - Render thread -> Info: Frame[21331] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:14.767 - Render thread -> Info: Frame[21361] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:14.966 - Render thread -> Info: Frame[21373] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:14.968 - Render thread -> Info: Frame[21373] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:12:15.254 - Render thread -> Info: Frame[21390] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:15.272 - Render thread -> Info: Frame[21391] - Available VRAM budget has changed: 2148 MB 2025-12-04 04:12:15.647 - Render thread -> Info: Frame[21413] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:12:15.781 - Render thread -> Info: Frame[21421] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:15.847 - Render thread -> Info: Frame[21425] - Available VRAM budget has changed: 2184 MB 2025-12-04 04:12:15.963 - Render thread -> Info: Frame[21432] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:15.981 - Render thread -> Info: Frame[21433] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:12:15.981 - Render thread -> Info: Frame[21433] - Available VRAM budget has changed: 2196 MB 2025-12-04 04:12:16.149 - Render thread -> Info: Frame[21443] - Available VRAM budget has changed: 2359 MB 2025-12-04 04:12:16.253 - Render thread -> Info: Frame[21449] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:16.765 - Render thread -> Info: Frame[21479] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:12:16.765 - Render thread -> Info: Frame[21479] - Available VRAM budget has changed: 2394 MB 2025-12-04 04:12:16.964 - Render thread -> Info: Frame[21491] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:16.965 - Render thread -> Info: Frame[21491] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:12:17.247 - Render thread -> Info: Frame[21508] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:17.265 - Render thread -> Info: Frame[21509] - Available VRAM budget has changed: 2422 MB 2025-12-04 04:12:17.765 - Render thread -> Info: Frame[21539] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:17.965 - Render thread -> Info: Frame[21551] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:17.966 - Render thread -> Info: Frame[21551] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:12:17.999 - Render thread -> Info: Frame[21553] - Available VRAM budget has changed: 2409 MB 2025-12-04 04:12:18.254 - Render thread -> Info: Frame[21567] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:12:18.297 - Render thread -> Info: Frame[21569] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:18.298 - Render thread -> Info: Frame[21569] - Available VRAM budget has changed: 2195 MB 2025-12-04 04:12:18.340 - Render thread -> Info: Frame[21571] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:12:18.498 - Render thread -> Info: Frame[21577] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:12:18.498 - Render thread -> Info: Frame[21577] - Available VRAM budget has changed: 2139 MB 2025-12-04 04:12:18.975 - Render thread -> Info: Frame[21603] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:19.110 - Render thread -> Info: Frame[21611] - Available VRAM budget has changed: 2161 MB 2025-12-04 04:12:19.143 - Render thread -> Info: Frame[21613] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:12:19.218 - Render thread -> Info: Frame[21617] - Available VRAM budget has changed: 4183 MB 2025-12-04 04:12:19.218 - Render thread -> Info: Frame[21617] - Available VRAM budget has changed: 2074 MB 2025-12-04 04:12:19.285 - Render thread -> Info: Frame[21621] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:19.846 - Render thread -> Info: Frame[21649] - Available VRAM budget has changed: 4206 MB 2025-12-04 04:12:19.888 - Render thread -> Info: Frame[21651] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:12:19.930 - Render thread -> Info: Frame[21653] - Available VRAM budget has changed: 2121 MB 2025-12-04 04:12:20.025 - Render thread -> Info: Frame[21657] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:20.026 - Render thread -> Info: Frame[21657] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:12:20.073 - Render thread -> Info: Frame[21659] - Available VRAM budget has changed: 2178 MB 2025-12-04 04:12:20.112 - Render thread -> Info: Frame[21661] - Available VRAM budget has changed: 2275 MB 2025-12-04 04:12:20.208 - Render thread -> Info: Frame[21665] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:12:20.259 - Render thread -> Info: Frame[21667] - Available VRAM budget has changed: 2160 MB 2025-12-04 04:12:20.407 - Render thread -> Info: Frame[21673] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:20.408 - Render thread -> Info: Frame[21673] - Available VRAM budget has changed: 2149 MB 2025-12-04 04:12:20.531 - Render thread -> Info: Frame[21677] - Available VRAM budget has changed: 2081 MB 2025-12-04 04:12:20.729 - Render thread -> Info: Frame[21683] - Available VRAM budget has changed: 2025 MB 2025-12-04 04:12:20.729 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:20.928 - Render thread -> Info: Frame[21691] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:12:21.071 - Render thread -> Info: Frame[21697] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:21.378 - Render thread -> Info: Frame[21711] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:12:21.460 - Render thread -> Info: Frame[21716] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:21.545 - Render thread -> Info: Frame[21721] - Available VRAM budget has changed: 2134 MB 2025-12-04 04:12:21.711 - Render thread -> Info: Frame[21731] - Available VRAM budget has changed: 4398 MB 2025-12-04 04:12:21.824 - Render thread -> Info: Frame[21737] - Available VRAM budget has changed: 4376 MB 2025-12-04 04:12:21.896 - Render thread -> Info: Frame[21741] - Available VRAM budget has changed: 2157 MB 2025-12-04 04:12:21.988 - Render thread -> Info: Frame[21746] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:22.197 - Render thread -> Info: Frame[21757] - Available VRAM budget has changed: 4217 MB 2025-12-04 04:12:22.198 - Render thread -> Info: Frame[21757] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:12:22.336 - Render thread -> Info: Frame[21763] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:22.936 - Render thread -> Info: Frame[21791] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:12:22.985 - Render thread -> Info: Frame[21794] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:23.046 - Render thread -> Info: Frame[21797] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:12:23.086 - Render thread -> Info: Frame[21799] - Available VRAM budget has changed: 2134 MB 2025-12-04 04:12:23.302 - Render thread -> Info: Frame[21812] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:23.465 - Render thread -> Info: Frame[21821] - Available VRAM budget has changed: 2176 MB 2025-12-04 04:12:23.500 - Render thread -> Info: Frame[21823] - Available VRAM budget has changed: 2190 MB 2025-12-04 04:12:23.639 - Render thread -> Info: Frame[21831] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:12:23.988 - Render thread -> Info: Frame[21851] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:24.106 - Render thread -> Info: Frame[21857] - Available VRAM budget has changed: 4189 MB 2025-12-04 04:12:24.106 - Render thread -> Info: Frame[21857] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:12:24.350 - Render thread -> Info: Frame[21868] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:24.560 - Render thread -> Info: Frame[21877] - Available VRAM budget has changed: 4143 MB 2025-12-04 04:12:24.560 - Render thread -> Info: Frame[21877] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:12:24.979 - Render thread -> Info: Frame[21897] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:25.233 - Render thread -> Info: Frame[21909] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:12:25.270 - Render thread -> Info: Frame[21911] - Available VRAM budget has changed: 4206 MB 2025-12-04 04:12:25.369 - Render thread -> Info: Frame[21917] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:25.629 - Render thread -> Info: Frame[21931] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:12:25.752 - Render thread -> Info: Frame[21937] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:12:25.793 - Render thread -> Info: Frame[21939] - Available VRAM budget has changed: 2215 MB 2025-12-04 04:12:25.824 - Render thread -> Info: Frame[21941] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:12:26.044 - Render thread -> Info: Frame[21954] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:26.109 - Render thread -> Info: Frame[21957] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:12:26.377 - Render thread -> Info: Frame[21973] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:26.695 - Render thread -> Info: Frame[21991] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:12:26.894 - Render thread -> Info: Frame[22003] - Available VRAM budget has changed: 4398 MB 2025-12-04 04:12:27.010 - Render thread -> Info: Frame[22010] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:27.028 - Render thread -> Info: Frame[22011] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:12:27.145 - Render thread -> Info: Frame[22017] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:12:27.294 - Render thread -> Info: Frame[22026] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:27.712 - Render thread -> Info: Frame[22051] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:12:27.832 - Render thread -> Info: Frame[22057] - Available VRAM budget has changed: 4261 MB 2025-12-04 04:12:28.065 - Render thread -> Info: Frame[22070] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:28.223 - Render thread -> Info: Frame[22077] - Available VRAM budget has changed: 4217 MB 2025-12-04 04:12:28.391 - Render thread -> Info: Frame[22087] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:28.799 - Render thread -> Info: Frame[22111] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:12:28.922 - Render thread -> Info: Frame[22117] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:12:28.922 - Render thread -> Info: Frame[22117] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:12:29.026 - Render thread -> Info: Frame[22123] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:29.351 - Render thread -> Info: Frame[22141] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:29.517 - Render thread -> Info: Frame[22151] - Available VRAM budget has changed: 4324 MB 2025-12-04 04:12:29.850 - Render thread -> Info: Frame[22171] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:12:29.964 - Render thread -> Info: Frame[22177] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:12:30.022 - Render thread -> Info: Frame[22180] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:30.038 - Render thread -> Info: Frame[22181] - Available VRAM budget has changed: 2449 MB 2025-12-04 04:12:30.321 - Render thread -> Info: Frame[22195] - Available VRAM budget has changed: 2421 MB 2025-12-04 04:12:30.373 - Render thread -> Info: Frame[22197] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:30.479 - Render thread -> Info: Frame[22203] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:12:31.003 - Render thread -> Info: Frame[22233] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:31.098 - Render thread -> Info: Frame[22237] - Available VRAM budget has changed: 4176 MB 2025-12-04 04:12:31.340 - Render thread -> Info: Frame[22250] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:31.396 - Render thread -> Info: Frame[22253] - Available VRAM budget has changed: 2422 MB 2025-12-04 04:12:31.431 - Render thread -> Info: Frame[22255] - Available VRAM budget has changed: 2375 MB 2025-12-04 04:12:31.727 - Render thread -> Info: Frame[22271] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:12:32.027 - Render thread -> Info: Frame[22289] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:32.062 - Render thread -> Info: Frame[22291] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:12:32.244 - Render thread -> Info: Frame[22301] - Available VRAM budget has changed: 2516 MB 2025-12-04 04:12:32.348 - Render thread -> Info: Frame[22307] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:32.419 - Render thread -> Info: Frame[22311] - Available VRAM budget has changed: 2501 MB 2025-12-04 04:12:32.485 - Render thread -> Info: Frame[22315] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:12:32.854 - Render thread -> Info: Frame[22337] - Available VRAM budget has changed: 4393 MB 2025-12-04 04:12:32.956 - Render thread -> Info: Frame[22343] - Available VRAM budget has changed: 2343 MB 2025-12-04 04:12:33.026 - Render thread -> Info: Frame[22347] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:33.027 - Render thread -> Info: Frame[22347] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:12:33.027 - Render thread -> Info: Frame[22347] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:12:33.096 - Render thread -> Info: Frame[22351] - Available VRAM budget has changed: 2188 MB 2025-12-04 04:12:33.227 - Render thread -> Info: Frame[22357] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:12:33.227 - Render thread -> Info: Frame[22357] - Available VRAM budget has changed: 2075 MB 2025-12-04 04:12:33.329 - Render thread -> Info: Frame[22363] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:33.815 - Render thread -> Info: Frame[22391] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:12:33.995 - Render thread -> Info: Frame[22401] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:34.136 - Render thread -> Info: Frame[22409] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:12:34.314 - Render thread -> Info: Frame[22417] - Available VRAM budget has changed: 4182 MB 2025-12-04 04:12:34.314 - Render thread -> Info: Frame[22417] - Available VRAM budget has changed: 2096 MB 2025-12-04 04:12:34.370 - Render thread -> Info: Frame[22420] - Available VRAM budget has changed: 10245 MB 2025-12-04 04:12:34.707 - Render thread -> Info: Frame[22437] - Available VRAM budget has changed: 4141 MB 2025-12-04 04:12:34.707 - Render thread -> Info: Frame[22437] - Available VRAM budget has changed: 2056 MB 2025-12-04 04:12:35.877 - Render thread -> Info: Frame[22486] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:12:36.375 - Render thread -> Info: Frame[22509] - Available VRAM budget has changed: 4171 MB 2025-12-04 04:12:36.415 - Render thread -> Info: Frame[22511] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:12:36.780 - Render thread -> Info: Frame[22529] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:12:36.819 - Render thread -> Info: Frame[22531] - Available VRAM budget has changed: 4398 MB 2025-12-04 04:12:36.971 - Render thread -> Info: Frame[22539] - Available VRAM budget has changed: 2086 MB 2025-12-04 04:12:37.009 - Render thread -> Info: Frame[22541] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:12:37.119 - Render thread -> Info: Frame[22547] - Available VRAM budget has changed: 10236 MB 2025-12-04 04:12:37.120 - Render thread -> Info: Frame[22547] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:12:37.336 - Render thread -> Info: Frame[22559] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:12:37.729 - Render thread -> Info: Frame[22581] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:12:38.019 - Render thread -> Info: Frame[22597] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:12:38.272 - Render thread -> Info: Frame[22611] - Available VRAM budget has changed: 4391 MB 2025-12-04 04:12:38.801 - Render thread -> Info: Frame[22641] - Available VRAM budget has changed: 2292 MB 2025-12-04 04:12:39.568 - Render thread -> Info: Frame[22683] - Available VRAM budget has changed: 2148 MB 2025-12-04 04:12:40.985 - Render thread -> Info: Frame[22757] - Available VRAM budget has changed: 2217 MB 2025-12-04 04:12:41.129 - Render thread -> Info: Frame[22765] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:12:41.218 - Render thread -> Info: Frame[22769] - Available VRAM budget has changed: 2292 MB 2025-12-04 04:12:41.602 - Render thread -> Info: Frame[22789] - Available VRAM budget has changed: 2151 MB 2025-12-04 04:12:42.972 - Render thread -> Info: Frame[22861] - Available VRAM budget has changed: 2221 MB 2025-12-04 04:12:43.101 - Render thread -> Info: Frame[22867] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:12:43.226 - Render thread -> Info: Frame[22873] - Available VRAM budget has changed: 2287 MB 2025-12-04 04:12:43.524 - Render thread -> Info: Frame[22889] - Available VRAM budget has changed: 10227 MB 2025-12-04 04:12:43.526 - Render thread -> Info: Frame[22889] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:12:43.526 - Render thread -> Info: Frame[22889] - Available VRAM budget has changed: 2214 MB 2025-12-04 04:12:43.574 - Render thread -> Info: Frame[22891] - Available VRAM budget has changed: 2070 MB 2025-12-04 04:12:44.154 - Render thread -> Info: Frame[22917] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:12:44.154 - Render thread -> Info: Frame[22917] - Available VRAM budget has changed: 1987 MB 2025-12-04 04:12:44.154 - Render thread -> Warning: Available VRAM budget 1987 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:44.215 - Render thread -> Info: Frame[22920] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:12:44.548 - Render thread -> Info: Frame[22937] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:44.803 - Render thread -> Info: Frame[22951] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:12:44.973 - Render thread -> Info: Frame[22959] - Available VRAM budget has changed: 2052 MB 2025-12-04 04:12:45.090 - Render thread -> Info: Frame[22965] - Available VRAM budget has changed: 2070 MB 2025-12-04 04:12:45.214 - Render thread -> Info: Frame[22970] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:12:45.226 - Render thread -> Info: Frame[22971] - Available VRAM budget has changed: 2126 MB 2025-12-04 04:12:45.356 - Render thread -> Info: Frame[22977] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:12:45.437 - Render thread -> Info: Frame[22981] - Available VRAM budget has changed: 2143 MB 2025-12-04 04:12:45.523 - Render thread -> Info: Frame[22986] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:45.668 - Render thread -> Info: Frame[22993] - Available VRAM budget has changed: 1998 MB 2025-12-04 04:12:45.668 - Render thread -> Warning: Available VRAM budget 1998 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:46.018 - Render thread -> Info: Frame[23011] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:12:46.114 - Render thread -> Info: Frame[23016] - Available VRAM budget has changed: 10296 MB 2025-12-04 04:12:46.152 - Render thread -> Info: Frame[23017] - Available VRAM budget has changed: 4193 MB 2025-12-04 04:12:46.152 - Render thread -> Info: Frame[23017] - Available VRAM budget has changed: 1955 MB 2025-12-04 04:12:46.152 - Render thread -> Warning: Available VRAM budget 1955 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:46.778 - Render thread -> Info: Frame[23049] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:12:46.812 - Render thread -> Info: Frame[23051] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:12:47.036 - Render thread -> Info: Frame[23063] - Available VRAM budget has changed: 2027 MB 2025-12-04 04:12:47.036 - Render thread -> Warning: Available VRAM budget 2027 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:47.218 - Render thread -> Info: Frame[23071] - Available VRAM budget has changed: 2045 MB 2025-12-04 04:12:47.288 - Render thread -> Info: Frame[23074] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:12:47.312 - Render thread -> Info: Frame[23075] - Available VRAM budget has changed: 2101 MB 2025-12-04 04:12:47.404 - Render thread -> Info: Frame[23077] - Available VRAM budget has changed: 4179 MB 2025-12-04 04:12:47.404 - Render thread -> Info: Frame[23077] - Available VRAM budget has changed: 2087 MB 2025-12-04 04:12:47.697 - Render thread -> Info: Frame[23092] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:47.824 - Render thread -> Info: Frame[23097] - Available VRAM budget has changed: 1995 MB 2025-12-04 04:12:47.824 - Render thread -> Warning: Available VRAM budget 1995 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:48.056 - Render thread -> Info: Frame[23109] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:12:48.115 - Render thread -> Info: Frame[23111] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:12:48.164 - Render thread -> Info: Frame[23114] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:12:48.493 - Render thread -> Info: Frame[23131] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:48.494 - Render thread -> Info: Frame[23131] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:12:48.638 - Render thread -> Info: Frame[23139] - Available VRAM budget has changed: 2017 MB 2025-12-04 04:12:48.638 - Render thread -> Warning: Available VRAM budget 2017 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:48.672 - Render thread -> Info: Frame[23141] - Available VRAM budget has changed: 2082 MB 2025-12-04 04:12:49.056 - Render thread -> Info: Frame[23161] - Available VRAM budget has changed: 4367 MB 2025-12-04 04:12:49.056 - Render thread -> Info: Frame[23161] - Available VRAM budget has changed: 2112 MB 2025-12-04 04:12:49.214 - Render thread -> Info: Frame[23169] - Available VRAM budget has changed: 2185 MB 2025-12-04 04:12:49.257 - Render thread -> Info: Frame[23171] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:49.258 - Render thread -> Info: Frame[23171] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:12:49.349 - Render thread -> Info: Frame[23175] - Available VRAM budget has changed: 2203 MB 2025-12-04 04:12:49.407 - Render thread -> Info: Frame[23177] - Available VRAM budget has changed: 4182 MB 2025-12-04 04:12:49.407 - Render thread -> Info: Frame[23177] - Available VRAM budget has changed: 2146 MB 2025-12-04 04:12:49.738 - Render thread -> Info: Frame[23193] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:50.112 - Render thread -> Info: Frame[23211] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:12:50.183 - Render thread -> Info: Frame[23214] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:12:50.244 - Render thread -> Info: Frame[23217] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:12:50.244 - Render thread -> Info: Frame[23217] - Available VRAM budget has changed: 2099 MB 2025-12-04 04:12:50.516 - Render thread -> Info: Frame[23231] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:51.195 - Render thread -> Info: Frame[23266] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:51.463 - Render thread -> Info: Frame[23282] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:51.525 - Render thread -> Info: Frame[23285] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:12:51.694 - Render thread -> Info: Frame[23293] - Available VRAM budget has changed: 2191 MB 2025-12-04 04:12:51.835 - Render thread -> Info: Frame[23299] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:12:52.243 - Render thread -> Info: Frame[23318] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:12:52.290 - Render thread -> Info: Frame[23319] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:12:52.291 - Render thread -> Info: Frame[23319] - Available VRAM budget has changed: 2174 MB 2025-12-04 04:12:52.329 - Render thread -> Info: Frame[23321] - Available VRAM budget has changed: 2162 MB 2025-12-04 04:12:52.611 - Render thread -> Info: Frame[23336] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:52.863 - Render thread -> Info: Frame[23351] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:12:53.129 - Render thread -> Info: Frame[23367] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:12:53.319 - Render thread -> Info: Frame[23377] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:53.320 - Render thread -> Info: Frame[23377] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:12:53.411 - Render thread -> Info: Frame[23381] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:12:53.724 - Render thread -> Info: Frame[23399] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:54.191 - Render thread -> Info: Frame[23427] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:12:54.546 - Render thread -> Info: Frame[23447] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:54.758 - Render thread -> Info: Frame[23457] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:12:55.191 - Render thread -> Info: Frame[23480] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:55.481 - Render thread -> Info: Frame[23497] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:55.682 - Render thread -> Info: Frame[23509] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:12:56.197 - Render thread -> Info: Frame[23539] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:12:56.198 - Render thread -> Info: Frame[23539] - Available VRAM budget has changed: 2201 MB 2025-12-04 04:12:56.364 - Render thread -> Info: Frame[23549] - Available VRAM budget has changed: 4282 MB 2025-12-04 04:12:56.463 - Render thread -> Info: Frame[23555] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:56.882 - Render thread -> Info: Frame[23579] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:12:56.994 - Render thread -> Info: Frame[23585] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:12:57.293 - Render thread -> Info: Frame[23597] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:57.294 - Render thread -> Info: Frame[23597] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:12:57.294 - Render thread -> Info: Frame[23597] - Available VRAM budget has changed: 2073 MB 2025-12-04 04:12:57.611 - Render thread -> Info: Frame[23615] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:12:57.858 - Render thread -> Info: Frame[23629] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:12:57.891 - Render thread -> Info: Frame[23631] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:12:58.191 - Render thread -> Info: Frame[23649] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:12:58.225 - Render thread -> Info: Frame[23651] - Available VRAM budget has changed: 4319 MB 2025-12-04 04:12:58.335 - Render thread -> Info: Frame[23657] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:12:58.335 - Render thread -> Info: Frame[23657] - Available VRAM budget has changed: 2031 MB 2025-12-04 04:12:58.335 - Render thread -> Warning: Available VRAM budget 2031 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:12:58.506 - Render thread -> Info: Frame[23666] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:12:58.951 - Render thread -> Info: Frame[23691] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:12:59.287 - Render thread -> Info: Frame[23706] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:12:59.393 - Render thread -> Info: Frame[23711] - Available VRAM budget has changed: 2052 MB 2025-12-04 04:12:59.518 - Render thread -> Info: Frame[23717] - Available VRAM budget has changed: 4193 MB 2025-12-04 04:12:59.593 - Render thread -> Info: Frame[23721] - Available VRAM budget has changed: 2087 MB 2025-12-04 04:12:59.749 - Render thread -> Info: Frame[23729] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:00.175 - Render thread -> Info: Frame[23751] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:13:00.193 - Render thread -> Info: Frame[23752] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:13:00.300 - Render thread -> Info: Frame[23757] - Available VRAM budget has changed: 4177 MB 2025-12-04 04:13:00.300 - Render thread -> Info: Frame[23757] - Available VRAM budget has changed: 2071 MB 2025-12-04 04:13:00.603 - Render thread -> Info: Frame[23773] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:00.947 - Render thread -> Info: Frame[23791] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:13:01.173 - Render thread -> Info: Frame[23803] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:13:01.189 - Render thread -> Info: Frame[23804] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:01.437 - Render thread -> Info: Frame[23817] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:13:01.437 - Render thread -> Info: Frame[23817] - Available VRAM budget has changed: 2020 MB 2025-12-04 04:13:01.437 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:13:01.510 - Render thread -> Info: Frame[23821] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:01.990 - Render thread -> Info: Frame[23849] - Available VRAM budget has changed: 2096 MB 2025-12-04 04:13:02.024 - Render thread -> Info: Frame[23851] - Available VRAM budget has changed: 4321 MB 2025-12-04 04:13:02.090 - Render thread -> Info: Frame[23855] - Available VRAM budget has changed: 2233 MB 2025-12-04 04:13:02.189 - Render thread -> Info: Frame[23859] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:13:02.190 - Render thread -> Info: Frame[23859] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:13:02.359 - Render thread -> Info: Frame[23869] - Available VRAM budget has changed: 2275 MB 2025-12-04 04:13:02.426 - Render thread -> Info: Frame[23873] - Available VRAM budget has changed: 2297 MB 2025-12-04 04:13:02.517 - Render thread -> Info: Frame[23877] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:02.518 - Render thread -> Info: Frame[23877] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:13:02.596 - Render thread -> Info: Frame[23881] - Available VRAM budget has changed: 2506 MB 2025-12-04 04:13:02.632 - Render thread -> Info: Frame[23883] - Available VRAM budget has changed: 2799 MB 2025-12-04 04:13:02.899 - Render thread -> Info: Frame[23893] - Available VRAM budget has changed: 2855 MB 2025-12-04 04:13:03.223 - Render thread -> Info: Frame[23908] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:13:03.313 - Render thread -> Info: Frame[23913] - Available VRAM budget has changed: 2873 MB 2025-12-04 04:13:03.605 - Render thread -> Info: Frame[23929] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:13:03.621 - Render thread -> Info: Frame[23930] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:03.976 - Render thread -> Info: Frame[23949] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:13:04.007 - Render thread -> Info: Frame[23951] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:13:04.141 - Render thread -> Info: Frame[23959] - Available VRAM budget has changed: 2894 MB 2025-12-04 04:13:04.207 - Render thread -> Info: Frame[23963] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:13:04.208 - Render thread -> Info: Frame[23963] - Available VRAM budget has changed: 4321 MB 2025-12-04 04:13:04.341 - Render thread -> Info: Frame[23971] - Available VRAM budget has changed: 2877 MB 2025-12-04 04:13:04.559 - Render thread -> Info: Frame[23984] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:04.577 - Render thread -> Info: Frame[23985] - Available VRAM budget has changed: 2857 MB 2025-12-04 04:13:04.656 - Render thread -> Info: Frame[23989] - Available VRAM budget has changed: 2648 MB 2025-12-04 04:13:04.698 - Render thread -> Info: Frame[23991] - Available VRAM budget has changed: 2420 MB 2025-12-04 04:13:04.881 - Render thread -> Info: Frame[23997] - Available VRAM budget has changed: 4281 MB 2025-12-04 04:13:04.881 - Render thread -> Info: Frame[23997] - Available VRAM budget has changed: 2378 MB 2025-12-04 04:13:04.977 - Render thread -> Info: Frame[24001] - Available VRAM budget has changed: 2366 MB 2025-12-04 04:13:05.069 - Render thread -> Info: Frame[24005] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:13:05.214 - Render thread -> Info: Frame[24012] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:05.354 - Render thread -> Info: Frame[24017] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:13:05.354 - Render thread -> Info: Frame[24017] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:13:05.575 - Render thread -> Info: Frame[24030] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:05.970 - Render thread -> Info: Frame[24051] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:13:06.171 - Render thread -> Info: Frame[24063] - Available VRAM budget has changed: 2278 MB 2025-12-04 04:13:06.203 - Render thread -> Info: Frame[24065] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:13:06.436 - Render thread -> Info: Frame[24077] - Available VRAM budget has changed: 4242 MB 2025-12-04 04:13:06.537 - Render thread -> Info: Frame[24083] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:07.005 - Render thread -> Info: Frame[24111] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:13:07.038 - Render thread -> Info: Frame[24113] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:13:07.204 - Render thread -> Info: Frame[24122] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:07.222 - Render thread -> Info: Frame[24123] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:13:07.521 - Render thread -> Info: Frame[24141] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:07.522 - Render thread -> Info: Frame[24141] - Available VRAM budget has changed: 2362 MB 2025-12-04 04:13:08.023 - Render thread -> Info: Frame[24171] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:13:08.205 - Render thread -> Info: Frame[24182] - Available VRAM budget has changed: 10308 MB 2025-12-04 04:13:08.223 - Render thread -> Info: Frame[24183] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:13:08.505 - Render thread -> Info: Frame[24200] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:09.023 - Render thread -> Info: Frame[24231] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:13:09.205 - Render thread -> Info: Frame[24242] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:09.225 - Render thread -> Info: Frame[24243] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:13:09.472 - Render thread -> Info: Frame[24258] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:10.221 - Render thread -> Info: Frame[24299] - Available VRAM budget has changed: 10309 MB 2025-12-04 04:13:10.538 - Render thread -> Info: Frame[24318] - Available VRAM budget has changed: 10251 MB 2025-12-04 04:13:10.556 - Render thread -> Info: Frame[24319] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:13:10.556 - Render thread -> Info: Frame[24319] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:13:11.004 - Render thread -> Info: Frame[24345] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:13:11.004 - Render thread -> Info: Frame[24345] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:13:11.237 - Render thread -> Info: Frame[24357] - Available VRAM budget has changed: 4077 MB 2025-12-04 04:13:11.237 - Render thread -> Info: Frame[24357] - Available VRAM budget has changed: 2100 MB 2025-12-04 04:13:11.511 - Render thread -> Info: Frame[24373] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:11.827 - Render thread -> Info: Frame[24391] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:13:11.894 - Render thread -> Info: Frame[24395] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:13:12.262 - Render thread -> Info: Frame[24417] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:12.263 - Render thread -> Info: Frame[24417] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:13:12.329 - Render thread -> Info: Frame[24421] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:13:12.398 - Render thread -> Info: Frame[24425] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:13:12.564 - Render thread -> Info: Frame[24435] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:13.048 - Render thread -> Info: Frame[24464] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:13:13.064 - Render thread -> Info: Frame[24465] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:13:13.065 - Render thread -> Info: Frame[24465] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:13:13.065 - Render thread -> Info: Frame[24465] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:13:13.666 - Render thread -> Info: Frame[24501] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:13:13.682 - Render thread -> Info: Frame[24502] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:13:14.167 - Render thread -> Info: Frame[24531] - Available VRAM budget has changed: 2333 MB 2025-12-04 04:13:14.200 - Render thread -> Info: Frame[24533] - Available VRAM budget has changed: 4407 MB 2025-12-04 04:13:14.266 - Render thread -> Info: Frame[24537] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:13:14.267 - Render thread -> Info: Frame[24537] - Available VRAM budget has changed: 4338 MB 2025-12-04 04:13:14.565 - Render thread -> Info: Frame[24555] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:14.700 - Render thread -> Info: Frame[24563] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:13:14.773 - Render thread -> Info: Frame[24567] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:13:14.773 - Render thread -> Info: Frame[24567] - Available VRAM budget has changed: 2318 MB 2025-12-04 04:13:15.228 - Render thread -> Info: Frame[24594] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:15.289 - Render thread -> Info: Frame[24597] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:13:15.289 - Render thread -> Info: Frame[24597] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:13:15.491 - Render thread -> Info: Frame[24609] - Available VRAM budget has changed: 2245 MB 2025-12-04 04:13:15.507 - Render thread -> Info: Frame[24610] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:15.558 - Render thread -> Info: Frame[24613] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:13:15.907 - Render thread -> Info: Frame[24631] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:13:16.026 - Render thread -> Info: Frame[24637] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:13:16.338 - Render thread -> Info: Frame[24653] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:16.437 - Render thread -> Info: Frame[24657] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:13:16.739 - Render thread -> Info: Frame[24674] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:17.226 - Render thread -> Info: Frame[24702] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:17.244 - Render thread -> Info: Frame[24703] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:13:17.447 - Render thread -> Info: Frame[24715] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:13:17.499 - Render thread -> Info: Frame[24717] - Available VRAM budget has changed: 4072 MB 2025-12-04 04:13:17.499 - Render thread -> Info: Frame[24717] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:13:17.535 - Render thread -> Info: Frame[24719] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:17.577 - Render thread -> Info: Frame[24721] - Available VRAM budget has changed: 2011 MB 2025-12-04 04:13:17.577 - Render thread -> Warning: Available VRAM budget 2011 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:13:18.132 - Render thread -> Info: Frame[24749] - Available VRAM budget has changed: 4153 MB 2025-12-04 04:13:18.166 - Render thread -> Info: Frame[24751] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:13:18.282 - Render thread -> Info: Frame[24757] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:18.283 - Render thread -> Info: Frame[24757] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:13:18.355 - Render thread -> Info: Frame[24761] - Available VRAM budget has changed: 2066 MB 2025-12-04 04:13:18.563 - Render thread -> Info: Frame[24773] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:18.664 - Render thread -> Info: Frame[24779] - Available VRAM budget has changed: 2147 MB 2025-12-04 04:13:18.703 - Render thread -> Info: Frame[24781] - Available VRAM budget has changed: 2221 MB 2025-12-04 04:13:19.041 - Render thread -> Info: Frame[24797] - Available VRAM budget has changed: 4202 MB 2025-12-04 04:13:19.041 - Render thread -> Info: Frame[24797] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:13:19.242 - Render thread -> Info: Frame[24807] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:19.437 - Render thread -> Info: Frame[24817] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:13:19.437 - Render thread -> Info: Frame[24817] - Available VRAM budget has changed: 2156 MB 2025-12-04 04:13:19.573 - Render thread -> Info: Frame[24825] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:20.017 - Render thread -> Info: Frame[24851] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:13:20.216 - Render thread -> Info: Frame[24863] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:20.519 - Render thread -> Info: Frame[24881] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:20.520 - Render thread -> Info: Frame[24881] - Available VRAM budget has changed: 2241 MB 2025-12-04 04:13:21.073 - Render thread -> Info: Frame[24911] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:13:21.222 - Render thread -> Info: Frame[24920] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:21.240 - Render thread -> Info: Frame[24921] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:13:21.240 - Render thread -> Info: Frame[24921] - Available VRAM budget has changed: 2215 MB 2025-12-04 04:13:21.516 - Render thread -> Info: Frame[24937] - Available VRAM budget has changed: 4133 MB 2025-12-04 04:13:21.516 - Render thread -> Info: Frame[24937] - Available VRAM budget has changed: 2127 MB 2025-12-04 04:13:21.532 - Render thread -> Info: Frame[24938] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:22.057 - Render thread -> Info: Frame[24969] - Available VRAM budget has changed: 4225 MB 2025-12-04 04:13:22.090 - Render thread -> Info: Frame[24971] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:13:22.239 - Render thread -> Info: Frame[24980] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:22.324 - Render thread -> Info: Frame[24985] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:13:22.539 - Render thread -> Info: Frame[24998] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:22.558 - Render thread -> Info: Frame[24999] - Available VRAM budget has changed: 2219 MB 2025-12-04 04:13:22.633 - Render thread -> Info: Frame[25002] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:23.233 - Render thread -> Info: Frame[25038] - Available VRAM budget has changed: 10259 MB 2025-12-04 04:13:23.251 - Render thread -> Info: Frame[25039] - Available VRAM budget has changed: 4177 MB 2025-12-04 04:13:23.251 - Render thread -> Info: Frame[25039] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:13:23.785 - Render thread -> Info: Frame[25069] - Available VRAM budget has changed: 10316 MB 2025-12-04 04:13:24.286 - Render thread -> Info: Frame[25099] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:13:24.787 - Render thread -> Info: Frame[25129] - Available VRAM budget has changed: 2217 MB 2025-12-04 04:13:25.138 - Render thread -> Info: Frame[25150] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:13:25.271 - Render thread -> Info: Frame[25158] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:25.554 - Render thread -> Info: Frame[25175] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:26.056 - Render thread -> Info: Frame[25205] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:13:26.243 - Render thread -> Info: Frame[25214] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:26.259 - Render thread -> Info: Frame[25215] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:13:26.542 - Render thread -> Info: Frame[25232] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:27.059 - Render thread -> Info: Frame[25263] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:13:27.126 - Render thread -> Info: Frame[25267] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:27.276 - Render thread -> Info: Frame[25276] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:27.293 - Render thread -> Info: Frame[25277] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:13:27.394 - Render thread -> Info: Frame[25283] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:13:27.577 - Render thread -> Info: Frame[25294] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:28.061 - Render thread -> Info: Frame[25323] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:13:28.094 - Render thread -> Info: Frame[25325] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:28.160 - Render thread -> Info: Frame[25329] - Available VRAM budget has changed: 10316 MB 2025-12-04 04:13:28.180 - Render thread -> Info: Frame[25329] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:13:28.577 - Render thread -> Info: Frame[25353] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:13:28.578 - Render thread -> Info: Frame[25353] - Available VRAM budget has changed: 2340 MB 2025-12-04 04:13:28.665 - Render thread -> Info: Frame[25357] - Available VRAM budget has changed: 4319 MB 2025-12-04 04:13:29.231 - Render thread -> Info: Frame[25390] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:29.366 - Render thread -> Info: Frame[25397] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:13:29.366 - Render thread -> Info: Frame[25397] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:13:29.502 - Render thread -> Info: Frame[25405] - Available VRAM budget has changed: 2230 MB 2025-12-04 04:13:29.536 - Render thread -> Info: Frame[25407] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:29.953 - Render thread -> Info: Frame[25431] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:13:30.268 - Render thread -> Info: Frame[25450] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:30.454 - Render thread -> Info: Frame[25461] - Available VRAM budget has changed: 2270 MB 2025-12-04 04:13:30.553 - Render thread -> Info: Frame[25467] - Available VRAM budget has changed: 2214 MB 2025-12-04 04:13:30.586 - Render thread -> Info: Frame[25469] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:13:31.179 - Render thread -> Info: Frame[25499] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:13:31.179 - Render thread -> Info: Frame[25499] - Available VRAM budget has changed: 2130 MB 2025-12-04 04:13:31.316 - Render thread -> Info: Frame[25507] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:31.507 - Render thread -> Info: Frame[25517] - Available VRAM budget has changed: 4097 MB 2025-12-04 04:13:31.507 - Render thread -> Info: Frame[25517] - Available VRAM budget has changed: 2062 MB 2025-12-04 04:13:31.679 - Render thread -> Info: Frame[25527] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:32.080 - Render thread -> Info: Frame[25551] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:13:32.180 - Render thread -> Info: Frame[25557] - Available VRAM budget has changed: 4407 MB 2025-12-04 04:13:32.180 - Render thread -> Info: Frame[25557] - Available VRAM budget has changed: 2118 MB 2025-12-04 04:13:32.246 - Render thread -> Info: Frame[25561] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:32.247 - Render thread -> Info: Frame[25561] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:13:32.529 - Render thread -> Info: Frame[25577] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:13:32.566 - Render thread -> Info: Frame[25579] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:32.601 - Render thread -> Info: Frame[25581] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:13:33.068 - Render thread -> Info: Frame[25609] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:13:33.101 - Render thread -> Info: Frame[25611] - Available VRAM budget has changed: 4403 MB 2025-12-04 04:13:33.251 - Render thread -> Info: Frame[25620] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:33.269 - Render thread -> Info: Frame[25621] - Available VRAM budget has changed: 4338 MB 2025-12-04 04:13:33.535 - Render thread -> Info: Frame[25637] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:33.569 - Render thread -> Info: Frame[25639] - Available VRAM budget has changed: 2331 MB 2025-12-04 04:13:33.605 - Render thread -> Info: Frame[25641] - Available VRAM budget has changed: 2356 MB 2025-12-04 04:13:34.040 - Render thread -> Info: Frame[25667] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:13:34.256 - Render thread -> Info: Frame[25680] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:34.274 - Render thread -> Info: Frame[25681] - Available VRAM budget has changed: 4324 MB 2025-12-04 04:13:34.585 - Render thread -> Info: Frame[25699] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:35.085 - Render thread -> Info: Frame[25729] - Available VRAM budget has changed: 4403 MB 2025-12-04 04:13:35.251 - Render thread -> Info: Frame[25739] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:35.252 - Render thread -> Info: Frame[25739] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:13:35.534 - Render thread -> Info: Frame[25756] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:35.901 - Render thread -> Info: Frame[25777] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:13:35.901 - Render thread -> Info: Frame[25777] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:13:36.254 - Render thread -> Info: Frame[25798] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:36.472 - Render thread -> Info: Frame[25811] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:13:36.585 - Render thread -> Info: Frame[25817] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:13:36.585 - Render thread -> Info: Frame[25817] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:13:36.685 - Render thread -> Info: Frame[25823] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:37.168 - Render thread -> Info: Frame[25851] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:13:37.284 - Render thread -> Info: Frame[25858] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:37.401 - Render thread -> Info: Frame[25865] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:13:37.615 - Render thread -> Info: Frame[25877] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:37.684 - Render thread -> Info: Frame[25881] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:13:37.750 - Render thread -> Info: Frame[25885] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:13:38.120 - Render thread -> Info: Frame[25907] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:13:38.405 - Render thread -> Info: Frame[25924] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:38.424 - Render thread -> Info: Frame[25925] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:13:38.456 - Render thread -> Info: Frame[25927] - Available VRAM budget has changed: 2320 MB 2025-12-04 04:13:38.489 - Render thread -> Info: Frame[25929] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:13:38.798 - Render thread -> Info: Frame[25947] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:39.404 - Render thread -> Info: Frame[25982] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:39.805 - Render thread -> Info: Frame[26006] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:40.343 - Render thread -> Info: Frame[26037] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:40.393 - Render thread -> Info: Frame[26040] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:40.410 - Render thread -> Info: Frame[26041] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:13:40.726 - Render thread -> Info: Frame[26060] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:40.844 - Render thread -> Info: Frame[26067] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:13:41.244 - Render thread -> Info: Frame[26091] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:41.392 - Render thread -> Info: Frame[26100] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:41.410 - Render thread -> Info: Frame[26101] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:13:41.410 - Render thread -> Info: Frame[26101] - Available VRAM budget has changed: 2366 MB 2025-12-04 04:13:41.676 - Render thread -> Info: Frame[26117] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:42.177 - Render thread -> Info: Frame[26147] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:42.392 - Render thread -> Info: Frame[26160] - Available VRAM budget has changed: 10321 MB 2025-12-04 04:13:42.410 - Render thread -> Info: Frame[26161] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:13:42.677 - Render thread -> Info: Frame[26177] - Available VRAM budget has changed: 2381 MB 2025-12-04 04:13:42.692 - Render thread -> Info: Frame[26178] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:43.211 - Render thread -> Info: Frame[26209] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:13:43.410 - Render thread -> Info: Frame[26221] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:43.411 - Render thread -> Info: Frame[26221] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:13:43.524 - Render thread -> Info: Frame[26227] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:13:43.524 - Render thread -> Info: Frame[26227] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:13:43.744 - Render thread -> Info: Frame[26238] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:44.210 - Render thread -> Info: Frame[26265] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:13:44.387 - Render thread -> Info: Frame[26275] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:44.434 - Render thread -> Info: Frame[26277] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:13:44.434 - Render thread -> Info: Frame[26277] - Available VRAM budget has changed: 2196 MB 2025-12-04 04:13:44.686 - Render thread -> Info: Frame[26292] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:45.004 - Render thread -> Info: Frame[26311] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:13:45.204 - Render thread -> Info: Frame[26323] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:13:45.386 - Render thread -> Info: Frame[26334] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:45.403 - Render thread -> Info: Frame[26335] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:13:45.504 - Render thread -> Info: Frame[26341] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:13:45.671 - Render thread -> Info: Frame[26351] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:46.182 - Render thread -> Info: Frame[26381] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:13:46.398 - Render thread -> Info: Frame[26394] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:46.416 - Render thread -> Info: Frame[26395] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:13:46.683 - Render thread -> Info: Frame[26411] - Available VRAM budget has changed: 2328 MB 2025-12-04 04:13:46.745 - Render thread -> Info: Frame[26414] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:47.265 - Render thread -> Info: Frame[26445] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:13:47.413 - Render thread -> Info: Frame[26454] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:47.431 - Render thread -> Info: Frame[26455] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:13:47.431 - Render thread -> Info: Frame[26455] - Available VRAM budget has changed: 2316 MB 2025-12-04 04:13:47.719 - Render thread -> Info: Frame[26472] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:47.828 - Render thread -> Info: Frame[26477] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:13:47.828 - Render thread -> Info: Frame[26477] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:13:48.197 - Render thread -> Info: Frame[26497] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:13:48.197 - Render thread -> Info: Frame[26497] - Available VRAM budget has changed: 2209 MB 2025-12-04 04:13:48.384 - Render thread -> Info: Frame[26508] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:48.546 - Render thread -> Info: Frame[26517] - Available VRAM budget has changed: 4128 MB 2025-12-04 04:13:48.546 - Render thread -> Info: Frame[26517] - Available VRAM budget has changed: 2150 MB 2025-12-04 04:13:48.684 - Render thread -> Info: Frame[26525] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:49.135 - Render thread -> Info: Frame[26551] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:13:49.202 - Render thread -> Info: Frame[26555] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:13:49.378 - Render thread -> Info: Frame[26565] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:49.379 - Render thread -> Info: Frame[26565] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:13:49.643 - Render thread -> Info: Frame[26581] - Available VRAM budget has changed: 2212 MB 2025-12-04 04:13:49.681 - Render thread -> Info: Frame[26582] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:49.732 - Render thread -> Info: Frame[26585] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:13:50.201 - Render thread -> Info: Frame[26613] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:13:50.417 - Render thread -> Info: Frame[26626] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:50.570 - Render thread -> Info: Frame[26635] - Available VRAM budget has changed: 4354 MB 2025-12-04 04:13:50.704 - Render thread -> Info: Frame[26643] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:13:50.737 - Render thread -> Info: Frame[26645] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:50.959 - Render thread -> Info: Frame[26657] - Available VRAM budget has changed: 4329 MB 2025-12-04 04:13:51.090 - Render thread -> Info: Frame[26665] - Available VRAM budget has changed: 2349 MB 2025-12-04 04:13:51.392 - Render thread -> Info: Frame[26683] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:51.725 - Render thread -> Info: Frame[26703] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:51.759 - Render thread -> Info: Frame[26705] - Available VRAM budget has changed: 2294 MB 2025-12-04 04:13:52.229 - Render thread -> Info: Frame[26733] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:13:52.395 - Render thread -> Info: Frame[26743] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:52.396 - Render thread -> Info: Frame[26743] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:13:52.707 - Render thread -> Info: Frame[26760] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:52.760 - Render thread -> Info: Frame[26763] - Available VRAM budget has changed: 2322 MB 2025-12-04 04:13:52.957 - Render thread -> Info: Frame[26773] - Available VRAM budget has changed: 2175 MB 2025-12-04 04:13:53.312 - Render thread -> Info: Frame[26791] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:13:53.427 - Render thread -> Info: Frame[26797] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:13:53.429 - Render thread -> Info: Frame[26797] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:13:53.429 - Render thread -> Info: Frame[26797] - Available VRAM budget has changed: 2161 MB 2025-12-04 04:13:53.726 - Render thread -> Info: Frame[26813] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:54.311 - Render thread -> Info: Frame[26843] - Available VRAM budget has changed: 4417 MB 2025-12-04 04:13:54.404 - Render thread -> Info: Frame[26848] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:54.422 - Render thread -> Info: Frame[26849] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:13:54.455 - Render thread -> Info: Frame[26851] - Available VRAM budget has changed: 2233 MB 2025-12-04 04:13:54.629 - Render thread -> Info: Frame[26861] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:13:54.692 - Render thread -> Info: Frame[26865] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:54.793 - Render thread -> Info: Frame[26871] - Available VRAM budget has changed: 2307 MB 2025-12-04 04:13:54.827 - Render thread -> Info: Frame[26873] - Available VRAM budget has changed: 2321 MB 2025-12-04 04:13:55.193 - Render thread -> Info: Frame[26895] - Available VRAM budget has changed: 4419 MB 2025-12-04 04:13:55.409 - Render thread -> Info: Frame[26908] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:55.427 - Render thread -> Info: Frame[26909] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:13:55.693 - Render thread -> Info: Frame[26925] - Available VRAM budget has changed: 2377 MB 2025-12-04 04:13:55.726 - Render thread -> Info: Frame[26927] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:56.227 - Render thread -> Info: Frame[26957] - Available VRAM budget has changed: 4417 MB 2025-12-04 04:13:56.412 - Render thread -> Info: Frame[26968] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:56.430 - Render thread -> Info: Frame[26969] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:13:56.430 - Render thread -> Info: Frame[26969] - Available VRAM budget has changed: 2363 MB 2025-12-04 04:13:56.729 - Render thread -> Info: Frame[26987] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:57.230 - Render thread -> Info: Frame[27017] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:13:57.400 - Render thread -> Info: Frame[27026] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:13:57.417 - Render thread -> Info: Frame[27027] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:13:57.700 - Render thread -> Info: Frame[27044] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:58.219 - Render thread -> Info: Frame[27075] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:13:58.434 - Render thread -> Info: Frame[27088] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:58.452 - Render thread -> Info: Frame[27089] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:13:58.657 - Render thread -> Info: Frame[27101] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:13:58.657 - Render thread -> Info: Frame[27101] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:13:58.757 - Render thread -> Info: Frame[27107] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:13:58.947 - Render thread -> Info: Frame[27117] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:13:58.947 - Render thread -> Info: Frame[27117] - Available VRAM budget has changed: 2231 MB 2025-12-04 04:13:59.481 - Render thread -> Info: Frame[27149] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:13:59.516 - Render thread -> Info: Frame[27151] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:13:59.798 - Render thread -> Info: Frame[27168] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:00.016 - Render thread -> Info: Frame[27181] - Available VRAM budget has changed: 2256 MB 2025-12-04 04:14:00.318 - Render thread -> Info: Frame[27199] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:14:00.417 - Render thread -> Info: Frame[27205] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:00.418 - Render thread -> Info: Frame[27205] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:14:00.765 - Render thread -> Info: Frame[27225] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:01.030 - Render thread -> Info: Frame[27241] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:14:01.263 - Render thread -> Info: Frame[27255] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:01.447 - Render thread -> Info: Frame[27266] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:01.465 - Render thread -> Info: Frame[27267] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:01.531 - Render thread -> Info: Frame[27271] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:14:01.732 - Render thread -> Info: Frame[27283] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:02.236 - Render thread -> Info: Frame[27313] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:02.435 - Render thread -> Info: Frame[27325] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:02.436 - Render thread -> Info: Frame[27325] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:02.718 - Render thread -> Info: Frame[27342] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:03.235 - Render thread -> Info: Frame[27373] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:03.418 - Render thread -> Info: Frame[27384] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:03.436 - Render thread -> Info: Frame[27385] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:03.701 - Render thread -> Info: Frame[27401] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:04.203 - Render thread -> Info: Frame[27431] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:04.470 - Render thread -> Info: Frame[27447] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:04.471 - Render thread -> Info: Frame[27447] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:04.650 - Render thread -> Info: Frame[27457] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:14:04.650 - Render thread -> Info: Frame[27457] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:14:04.766 - Render thread -> Info: Frame[27464] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:05.218 - Render thread -> Info: Frame[27491] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:14:05.284 - Render thread -> Info: Frame[27495] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:05.416 - Render thread -> Info: Frame[27503] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:05.417 - Render thread -> Info: Frame[27503] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:14:05.699 - Render thread -> Info: Frame[27520] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:05.717 - Render thread -> Info: Frame[27521] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:14:05.784 - Render thread -> Info: Frame[27525] - Available VRAM budget has changed: 2386 MB 2025-12-04 04:14:06.217 - Render thread -> Info: Frame[27551] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:14:06.433 - Render thread -> Info: Frame[27564] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:06.451 - Render thread -> Info: Frame[27565] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:14:06.451 - Render thread -> Info: Frame[27565] - Available VRAM budget has changed: 2370 MB 2025-12-04 04:14:06.734 - Render thread -> Info: Frame[27582] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:07.264 - Render thread -> Info: Frame[27613] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:14:07.343 - Render thread -> Info: Frame[27617] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:14:07.444 - Render thread -> Info: Frame[27623] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:07.688 - Render thread -> Info: Frame[27637] - Available VRAM budget has changed: 4204 MB 2025-12-04 04:14:07.688 - Render thread -> Info: Frame[27637] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:14:07.746 - Render thread -> Info: Frame[27640] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:08.359 - Render thread -> Info: Frame[27671] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:14:08.442 - Render thread -> Info: Frame[27676] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:08.725 - Render thread -> Info: Frame[27693] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:08.903 - Render thread -> Info: Frame[27701] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:14:08.973 - Render thread -> Info: Frame[27705] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:14:09.506 - Render thread -> Info: Frame[27735] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:09.507 - Render thread -> Info: Frame[27735] - Available VRAM budget has changed: 2353 MB 2025-12-04 04:14:09.561 - Render thread -> Info: Frame[27737] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:14:09.561 - Render thread -> Info: Frame[27737] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:14:09.829 - Render thread -> Info: Frame[27753] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:10.145 - Render thread -> Info: Frame[27771] - Available VRAM budget has changed: 4376 MB 2025-12-04 04:14:10.458 - Render thread -> Info: Frame[27790] - Available VRAM budget has changed: 10254 MB 2025-12-04 04:14:10.475 - Render thread -> Info: Frame[27791] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:14:10.642 - Render thread -> Info: Frame[27801] - Available VRAM budget has changed: 2321 MB 2025-12-04 04:14:11.208 - Render thread -> Info: Frame[27835] - Available VRAM budget has changed: 10316 MB 2025-12-04 04:14:11.709 - Render thread -> Info: Frame[27865] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:14:12.222 - Render thread -> Info: Frame[27895] - Available VRAM budget has changed: 2376 MB 2025-12-04 04:14:12.856 - Render thread -> Info: Frame[27933] - Available VRAM budget has changed: 2320 MB 2025-12-04 04:14:13.208 - Render thread -> Info: Frame[27954] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:14:13.226 - Render thread -> Info: Frame[27955] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:14:13.226 - Render thread -> Info: Frame[27955] - Available VRAM budget has changed: 2258 MB 2025-12-04 04:14:13.776 - Render thread -> Info: Frame[27985] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:13.777 - Render thread -> Info: Frame[27985] - Available VRAM budget has changed: 2082 MB 2025-12-04 04:14:14.691 - Render thread -> Info: Frame[28031] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:14:15.191 - Render thread -> Info: Frame[28061] - Available VRAM budget has changed: 2149 MB 2025-12-04 04:14:16.251 - Render thread -> Info: Frame[28117] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:14:16.492 - Render thread -> Info: Frame[28131] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:14:16.602 - Render thread -> Info: Frame[28137] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:14:16.744 - Render thread -> Info: Frame[28145] - Available VRAM budget has changed: 2249 MB 2025-12-04 04:14:17.177 - Render thread -> Info: Frame[28171] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:14:17.680 - Render thread -> Info: Frame[28201] - Available VRAM budget has changed: 2331 MB 2025-12-04 04:14:17.848 - Render thread -> Info: Frame[28211] - Available VRAM budget has changed: 2387 MB 2025-12-04 04:14:19.401 - Render thread -> Info: Frame[28301] - Available VRAM budget has changed: 2373 MB 2025-12-04 04:14:19.766 - Render thread -> Info: Frame[28323] - Available VRAM budget has changed: 10260 MB 2025-12-04 04:14:19.767 - Render thread -> Info: Frame[28323] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:14:19.767 - Render thread -> Info: Frame[28323] - Available VRAM budget has changed: 2323 MB 2025-12-04 04:14:20.305 - Render thread -> Info: Frame[28355] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:14:20.455 - Render thread -> Info: Frame[28364] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:14:20.739 - Render thread -> Info: Frame[28381] - Available VRAM budget has changed: 2336 MB 2025-12-04 04:14:20.755 - Render thread -> Info: Frame[28382] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:20.806 - Render thread -> Info: Frame[28385] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:14:21.272 - Render thread -> Info: Frame[28413] - Available VRAM budget has changed: 4425 MB 2025-12-04 04:14:21.306 - Render thread -> Info: Frame[28415] - Available VRAM budget has changed: 2360 MB 2025-12-04 04:14:21.351 - Render thread -> Info: Frame[28417] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:14:21.468 - Render thread -> Info: Frame[28424] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:21.788 - Render thread -> Info: Frame[28443] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:22.235 - Render thread -> Info: Frame[28470] - Available VRAM budget has changed: 10324 MB 2025-12-04 04:14:22.286 - Render thread -> Info: Frame[28473] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:14:22.446 - Render thread -> Info: Frame[28482] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:14:22.464 - Render thread -> Info: Frame[28483] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:14:22.464 - Render thread -> Info: Frame[28483] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:14:22.908 - Render thread -> Info: Frame[28508] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:14:23.119 - Render thread -> Info: Frame[28519] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:14:23.454 - Render thread -> Info: Frame[28539] - Available VRAM budget has changed: 10300 MB 2025-12-04 04:14:23.455 - Render thread -> Info: Frame[28539] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:14:23.739 - Render thread -> Info: Frame[28556] - Available VRAM budget has changed: 10369 MB 2025-12-04 04:14:23.959 - Render thread -> Info: Frame[28569] - Available VRAM budget has changed: 2355 MB 2025-12-04 04:14:24.101 - Render thread -> Info: Frame[28577] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:14:24.101 - Render thread -> Info: Frame[28577] - Available VRAM budget has changed: 2331 MB 2025-12-04 04:14:24.455 - Render thread -> Info: Frame[28598] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:24.676 - Render thread -> Info: Frame[28611] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:14:24.739 - Render thread -> Info: Frame[28615] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:24.806 - Render thread -> Info: Frame[28619] - Available VRAM budget has changed: 2344 MB 2025-12-04 04:14:25.173 - Render thread -> Info: Frame[28641] - Available VRAM budget has changed: 2373 MB 2025-12-04 04:14:25.240 - Render thread -> Info: Frame[28645] - Available VRAM budget has changed: 4425 MB 2025-12-04 04:14:25.455 - Render thread -> Info: Frame[28658] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:25.473 - Render thread -> Info: Frame[28659] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:25.772 - Render thread -> Info: Frame[28677] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:26.463 - Render thread -> Info: Frame[28718] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:14:26.763 - Render thread -> Info: Frame[28736] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:27.281 - Render thread -> Info: Frame[28767] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:14:27.462 - Render thread -> Info: Frame[28776] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:27.480 - Render thread -> Info: Frame[28777] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:14:27.796 - Render thread -> Info: Frame[28796] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:28.147 - Render thread -> Info: Frame[28817] - Available VRAM budget has changed: 2387 MB 2025-12-04 04:14:28.314 - Render thread -> Info: Frame[28827] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:14:28.463 - Render thread -> Info: Frame[28836] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:28.481 - Render thread -> Info: Frame[28837] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:14:28.763 - Render thread -> Info: Frame[28854] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:29.281 - Render thread -> Info: Frame[28885] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:14:29.463 - Render thread -> Info: Frame[28896] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:29.481 - Render thread -> Info: Frame[28897] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:14:29.747 - Render thread -> Info: Frame[28913] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:30.248 - Render thread -> Info: Frame[28943] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:14:30.480 - Render thread -> Info: Frame[28957] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:14:30.481 - Render thread -> Info: Frame[28957] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:14:30.798 - Render thread -> Info: Frame[28975] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:31.501 - Render thread -> Info: Frame[29016] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:31.532 - Render thread -> Info: Frame[29017] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:14:31.532 - Render thread -> Info: Frame[29017] - Available VRAM budget has changed: 2315 MB 2025-12-04 04:14:31.802 - Render thread -> Info: Frame[29033] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:32.117 - Render thread -> Info: Frame[29051] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:14:32.451 - Render thread -> Info: Frame[29071] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:32.619 - Render thread -> Info: Frame[29081] - Available VRAM budget has changed: 2397 MB 2025-12-04 04:14:32.740 - Render thread -> Info: Frame[29088] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:33.255 - Render thread -> Info: Frame[29119] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:14:33.455 - Render thread -> Info: Frame[29131] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:33.456 - Render thread -> Info: Frame[29131] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:14:33.456 - Render thread -> Info: Frame[29131] - Available VRAM budget has changed: 2384 MB 2025-12-04 04:14:33.771 - Render thread -> Info: Frame[29150] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:14:34.291 - Render thread -> Info: Frame[29181] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:14:34.457 - Render thread -> Info: Frame[29191] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:34.458 - Render thread -> Info: Frame[29191] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:34.790 - Render thread -> Info: Frame[29211] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:35.292 - Render thread -> Info: Frame[29241] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:14:35.457 - Render thread -> Info: Frame[29251] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:35.458 - Render thread -> Info: Frame[29251] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:14:35.575 - Render thread -> Info: Frame[29257] - Available VRAM budget has changed: 4261 MB 2025-12-04 04:14:35.575 - Render thread -> Info: Frame[29257] - Available VRAM budget has changed: 2298 MB 2025-12-04 04:14:35.759 - Render thread -> Info: Frame[29268] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:36.145 - Render thread -> Info: Frame[29291] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:36.284 - Render thread -> Info: Frame[29299] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:36.466 - Render thread -> Info: Frame[29310] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:36.484 - Render thread -> Info: Frame[29311] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:36.654 - Render thread -> Info: Frame[29321] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:14:36.773 - Render thread -> Info: Frame[29328] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:37.321 - Render thread -> Info: Frame[29359] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:37.470 - Render thread -> Info: Frame[29368] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:37.489 - Render thread -> Info: Frame[29369] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:37.754 - Render thread -> Info: Frame[29385] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:38.256 - Render thread -> Info: Frame[29415] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:38.506 - Render thread -> Info: Frame[29430] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:38.523 - Render thread -> Info: Frame[29431] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:38.791 - Render thread -> Info: Frame[29447] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:39.294 - Render thread -> Info: Frame[29477] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:39.443 - Render thread -> Info: Frame[29486] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:39.461 - Render thread -> Info: Frame[29487] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:14:39.795 - Render thread -> Info: Frame[29507] - Available VRAM budget has changed: 2397 MB 2025-12-04 04:14:39.811 - Render thread -> Info: Frame[29508] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:40.344 - Render thread -> Info: Frame[29539] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:40.476 - Render thread -> Info: Frame[29547] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:40.478 - Render thread -> Info: Frame[29547] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:40.478 - Render thread -> Info: Frame[29547] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:14:40.761 - Render thread -> Info: Frame[29564] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:41.279 - Render thread -> Info: Frame[29595] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:41.494 - Render thread -> Info: Frame[29608] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:41.512 - Render thread -> Info: Frame[29609] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:14:41.818 - Render thread -> Info: Frame[29627] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:42.323 - Render thread -> Info: Frame[29657] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:42.504 - Render thread -> Info: Frame[29668] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:14:42.522 - Render thread -> Info: Frame[29669] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:14:42.821 - Render thread -> Info: Frame[29687] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:42.822 - Render thread -> Info: Frame[29687] - Available VRAM budget has changed: 2396 MB 2025-12-04 04:14:43.326 - Render thread -> Info: Frame[29717] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:43.475 - Render thread -> Info: Frame[29726] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:43.492 - Render thread -> Info: Frame[29727] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:43.493 - Render thread -> Info: Frame[29727] - Available VRAM budget has changed: 2383 MB 2025-12-04 04:14:43.808 - Render thread -> Info: Frame[29746] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:44.327 - Render thread -> Info: Frame[29777] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:44.467 - Render thread -> Info: Frame[29785] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:44.468 - Render thread -> Info: Frame[29785] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:14:44.801 - Render thread -> Info: Frame[29805] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:45.319 - Render thread -> Info: Frame[29835] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:45.501 - Render thread -> Info: Frame[29846] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:45.518 - Render thread -> Info: Frame[29847] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:45.869 - Render thread -> Info: Frame[29868] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:46.388 - Render thread -> Info: Frame[29899] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:46.504 - Render thread -> Info: Frame[29906] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:46.523 - Render thread -> Info: Frame[29907] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:14:46.804 - Render thread -> Info: Frame[29924] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:47.327 - Render thread -> Info: Frame[29955] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:14:47.474 - Render thread -> Info: Frame[29964] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:47.492 - Render thread -> Info: Frame[29965] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:14:47.757 - Render thread -> Info: Frame[29981] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:47.825 - Render thread -> Info: Frame[29985] - Available VRAM budget has changed: 2397 MB 2025-12-04 04:14:48.261 - Render thread -> Info: Frame[30011] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:48.476 - Render thread -> Info: Frame[30024] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:48.494 - Render thread -> Info: Frame[30025] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:14:48.494 - Render thread -> Info: Frame[30025] - Available VRAM budget has changed: 2384 MB 2025-12-04 04:14:48.812 - Render thread -> Info: Frame[30044] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:49.336 - Render thread -> Info: Frame[30075] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:14:49.392 - Render thread -> Info: Frame[30077] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:14:49.477 - Render thread -> Info: Frame[30082] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:49.745 - Render thread -> Info: Frame[30098] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:50.475 - Render thread -> Info: Frame[30140] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:50.792 - Render thread -> Info: Frame[30159] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:51.294 - Render thread -> Info: Frame[30189] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:51.476 - Render thread -> Info: Frame[30200] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:51.494 - Render thread -> Info: Frame[30201] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:51.760 - Render thread -> Info: Frame[30217] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:52.261 - Render thread -> Info: Frame[30247] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:14:52.477 - Render thread -> Info: Frame[30260] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:52.495 - Render thread -> Info: Frame[30261] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:52.762 - Render thread -> Info: Frame[30277] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:53.265 - Render thread -> Info: Frame[30307] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:53.463 - Render thread -> Info: Frame[30319] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:53.465 - Render thread -> Info: Frame[30319] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:53.749 - Render thread -> Info: Frame[30336] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:54.268 - Render thread -> Info: Frame[30367] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:54.484 - Render thread -> Info: Frame[30380] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:54.502 - Render thread -> Info: Frame[30381] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:14:54.767 - Render thread -> Info: Frame[30397] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:55.269 - Render thread -> Info: Frame[30427] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:55.467 - Render thread -> Info: Frame[30439] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:14:55.468 - Render thread -> Info: Frame[30439] - Available VRAM budget has changed: 4350 MB 2025-12-04 04:14:55.785 - Render thread -> Info: Frame[30457] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:56.286 - Render thread -> Info: Frame[30487] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:14:56.468 - Render thread -> Info: Frame[30498] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:14:56.486 - Render thread -> Info: Frame[30499] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:14:56.753 - Render thread -> Info: Frame[30515] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:14:56.768 - Render thread -> Info: Frame[30516] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:57.187 - Render thread -> Info: Frame[30539] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:14:57.477 - Render thread -> Info: Frame[30554] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:57.528 - Render thread -> Info: Frame[30557] - Available VRAM budget has changed: 2176 MB 2025-12-04 04:14:57.685 - Render thread -> Info: Frame[30565] - Available VRAM budget has changed: 2158 MB 2025-12-04 04:14:57.767 - Render thread -> Info: Frame[30570] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:58.374 - Render thread -> Info: Frame[30601] - Available VRAM budget has changed: 4440 MB 2025-12-04 04:14:58.490 - Render thread -> Info: Frame[30607] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:14:58.491 - Render thread -> Info: Frame[30607] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:14:58.716 - Render thread -> Info: Frame[30617] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:14:58.716 - Render thread -> Info: Frame[30617] - Available VRAM budget has changed: 2072 MB 2025-12-04 04:14:58.860 - Render thread -> Info: Frame[30624] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:59.379 - Render thread -> Info: Frame[30651] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:14:59.412 - Render thread -> Info: Frame[30653] - Available VRAM budget has changed: 2248 MB 2025-12-04 04:14:59.446 - Render thread -> Info: Frame[30655] - Available VRAM budget has changed: 4420 MB 2025-12-04 04:14:59.535 - Render thread -> Info: Frame[30660] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:14:59.551 - Render thread -> Info: Frame[30661] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:14:59.820 - Render thread -> Info: Frame[30677] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:14:59.885 - Render thread -> Info: Frame[30681] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:14:59.952 - Render thread -> Info: Frame[30685] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:15:00.284 - Render thread -> Info: Frame[30703] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:15:00.284 - Render thread -> Info: Frame[30703] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:15:00.499 - Render thread -> Info: Frame[30716] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:00.590 - Render thread -> Info: Frame[30721] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:15:00.590 - Render thread -> Info: Frame[30721] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:15:00.806 - Render thread -> Info: Frame[30734] - Available VRAM budget has changed: 10392 MB 2025-12-04 04:15:01.326 - Render thread -> Info: Frame[30765] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:15:01.493 - Render thread -> Info: Frame[30775] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:01.494 - Render thread -> Info: Frame[30775] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:15:01.809 - Render thread -> Info: Frame[30794] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:02.329 - Render thread -> Info: Frame[30825] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:15:02.493 - Render thread -> Info: Frame[30835] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:02.808 - Render thread -> Info: Frame[30853] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:02.843 - Render thread -> Info: Frame[30855] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:15:02.843 - Render thread -> Info: Frame[30855] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:15:02.914 - Render thread -> Info: Frame[30859] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:15:03.238 - Render thread -> Info: Frame[30877] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:15:03.238 - Render thread -> Info: Frame[30877] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:15:03.489 - Render thread -> Info: Frame[30891] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:03.609 - Render thread -> Info: Frame[30897] - Available VRAM budget has changed: 4099 MB 2025-12-04 04:15:03.609 - Render thread -> Info: Frame[30897] - Available VRAM budget has changed: 2124 MB 2025-12-04 04:15:03.811 - Render thread -> Info: Frame[30908] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:04.271 - Render thread -> Info: Frame[30931] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:15:04.520 - Render thread -> Info: Frame[30946] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:04.605 - Render thread -> Info: Frame[30951] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:15:04.771 - Render thread -> Info: Frame[30961] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:15:04.874 - Render thread -> Info: Frame[30967] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:05.055 - Render thread -> Info: Frame[30977] - Available VRAM budget has changed: 4190 MB 2025-12-04 04:15:05.122 - Render thread -> Info: Frame[30981] - Available VRAM budget has changed: 2215 MB 2025-12-04 04:15:05.508 - Render thread -> Info: Frame[31004] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:05.626 - Render thread -> Info: Frame[31011] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:15:05.825 - Render thread -> Info: Frame[31023] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:06.157 - Render thread -> Info: Frame[31041] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:15:06.357 - Render thread -> Info: Frame[31053] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:15:06.506 - Render thread -> Info: Frame[31062] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:06.524 - Render thread -> Info: Frame[31063] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:15:06.806 - Render thread -> Info: Frame[31080] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:07.341 - Render thread -> Info: Frame[31111] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:15:07.374 - Render thread -> Info: Frame[31113] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:15:07.507 - Render thread -> Info: Frame[31121] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:15:07.677 - Render thread -> Info: Frame[31131] - Available VRAM budget has changed: 4354 MB 2025-12-04 04:15:07.773 - Render thread -> Info: Frame[31137] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:07.841 - Render thread -> Info: Frame[31141] - Available VRAM budget has changed: 2324 MB 2025-12-04 04:15:07.875 - Render thread -> Info: Frame[31143] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:15:08.119 - Render thread -> Info: Frame[31157] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:15:08.158 - Render thread -> Info: Frame[31159] - Available VRAM budget has changed: 2337 MB 2025-12-04 04:15:08.502 - Render thread -> Info: Frame[31178] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:08.523 - Render thread -> Info: Frame[31179] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:15:08.524 - Render thread -> Info: Frame[31179] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:15:08.850 - Render thread -> Info: Frame[31197] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:09.086 - Render thread -> Info: Frame[31211] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:15:09.353 - Render thread -> Info: Frame[31227] - Available VRAM budget has changed: 4420 MB 2025-12-04 04:15:09.519 - Render thread -> Info: Frame[31237] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:09.520 - Render thread -> Info: Frame[31237] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:15:09.586 - Render thread -> Info: Frame[31241] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:15:09.879 - Render thread -> Info: Frame[31257] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:15:09.879 - Render thread -> Info: Frame[31257] - Available VRAM budget has changed: 2285 MB 2025-12-04 04:15:09.892 - Render thread -> Info: Frame[31258] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:15:10.413 - Render thread -> Info: Frame[31289] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:15:10.446 - Render thread -> Info: Frame[31291] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:15:10.495 - Render thread -> Info: Frame[31294] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:10.512 - Render thread -> Info: Frame[31295] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:15:10.778 - Render thread -> Info: Frame[31311] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:10.899 - Render thread -> Info: Frame[31317] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:15:10.899 - Render thread -> Info: Frame[31317] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:15:11.298 - Render thread -> Info: Frame[31337] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:15:11.515 - Render thread -> Info: Frame[31349] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:15:11.531 - Render thread -> Info: Frame[31350] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:11.866 - Render thread -> Info: Frame[31369] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:12.271 - Render thread -> Info: Frame[31391] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:15:12.504 - Render thread -> Info: Frame[31405] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:12.505 - Render thread -> Info: Frame[31405] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:15:12.789 - Render thread -> Info: Frame[31422] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:13.307 - Render thread -> Info: Frame[31453] - Available VRAM budget has changed: 4420 MB 2025-12-04 04:15:13.505 - Render thread -> Info: Frame[31465] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:13.507 - Render thread -> Info: Frame[31465] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:15:13.789 - Render thread -> Info: Frame[31482] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:15:14.057 - Render thread -> Info: Frame[31497] - Available VRAM budget has changed: 2280 MB 2025-12-04 04:15:14.326 - Render thread -> Info: Frame[31513] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:15:14.542 - Render thread -> Info: Frame[31526] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:14.560 - Render thread -> Info: Frame[31527] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:15:14.826 - Render thread -> Info: Frame[31543] - Available VRAM budget has changed: 2343 MB 2025-12-04 04:15:14.949 - Render thread -> Info: Frame[31550] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:15.501 - Render thread -> Info: Frame[31582] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:15.829 - Render thread -> Info: Frame[31601] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:16.334 - Render thread -> Info: Frame[31631] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:15:16.501 - Render thread -> Info: Frame[31641] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:16.502 - Render thread -> Info: Frame[31641] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:15:16.800 - Render thread -> Info: Frame[31657] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:17.302 - Render thread -> Info: Frame[31687] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:15:17.535 - Render thread -> Info: Frame[31701] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:15:17.536 - Render thread -> Info: Frame[31701] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:15:17.836 - Render thread -> Info: Frame[31719] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:18.336 - Render thread -> Info: Frame[31749] - Available VRAM budget has changed: 4424 MB 2025-12-04 04:15:18.519 - Render thread -> Info: Frame[31760] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:18.540 - Render thread -> Info: Frame[31761] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:15:18.828 - Render thread -> Info: Frame[31777] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:15:18.828 - Render thread -> Info: Frame[31777] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:15:18.885 - Render thread -> Info: Frame[31780] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:19.267 - Render thread -> Info: Frame[31797] - Available VRAM budget has changed: 4203 MB 2025-12-04 04:15:19.268 - Render thread -> Info: Frame[31797] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:15:19.521 - Render thread -> Info: Frame[31812] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:15:19.611 - Render thread -> Info: Frame[31817] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:15:19.612 - Render thread -> Info: Frame[31817] - Available VRAM budget has changed: 2179 MB 2025-12-04 04:15:19.850 - Render thread -> Info: Frame[31831] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:15:20.249 - Render thread -> Info: Frame[31855] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:15:20.299 - Render thread -> Info: Frame[31857] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:15:20.371 - Render thread -> Info: Frame[31861] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:15:20.874 - Render thread -> Info: Frame[31891] - Available VRAM budget has changed: 4354 MB 2025-12-04 04:15:21.186 - Render thread -> Info: Frame[31909] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:15:21.391 - Render thread -> Info: Frame[31917] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:15:21.391 - Render thread -> Info: Frame[31917] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:15:21.428 - Render thread -> Info: Frame[31919] - Available VRAM budget has changed: 2263 MB 2025-12-04 04:15:21.751 - Render thread -> Info: Frame[31937] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:15:22.120 - Render thread -> Info: Frame[31957] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:15:22.120 - Render thread -> Info: Frame[31957] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:15:22.367 - Render thread -> Info: Frame[31971] - Available VRAM budget has changed: 2125 MB 2025-12-04 04:15:22.483 - Render thread -> Info: Frame[31977] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:15:22.483 - Render thread -> Info: Frame[31977] - Available VRAM budget has changed: 2076 MB 2025-12-04 04:15:23.059 - Render thread -> Info: Frame[32011] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:15:23.561 - Render thread -> Info: Frame[32041] - Available VRAM budget has changed: 2265 MB 2025-12-04 04:15:23.809 - Render thread -> Info: Frame[32055] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:15:23.987 - Render thread -> Info: Frame[32065] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:15:24.220 - Render thread -> Info: Frame[32075] - Available VRAM budget has changed: 2384 MB 2025-12-04 04:15:24.285 - Render thread -> Info: Frame[32077] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:15:24.285 - Render thread -> Info: Frame[32077] - Available VRAM budget has changed: 2277 MB 2025-12-04 04:15:24.327 - Render thread -> Info: Frame[32079] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:15:24.912 - Render thread -> Info: Frame[32113] - Available VRAM budget has changed: 2197 MB 2025-12-04 04:15:25.258 - Render thread -> Info: Frame[32133] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:15:25.748 - Render thread -> Info: Frame[32159] - Available VRAM budget has changed: 4158 MB 2025-12-04 04:15:25.748 - Render thread -> Info: Frame[32159] - Available VRAM budget has changed: 2120 MB 2025-12-04 04:15:26.305 - Render thread -> Info: Frame[32191] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:15:26.638 - Render thread -> Info: Frame[32211] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:15:26.824 - Render thread -> Info: Frame[32221] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:15:27.163 - Render thread -> Info: Frame[32241] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:15:28.739 - Render thread -> Info: Frame[32335] - Available VRAM budget has changed: 10233 MB 2025-12-04 04:15:28.741 - Render thread -> Info: Frame[32335] - Available VRAM budget has changed: 4230 MB 2025-12-04 04:15:28.741 - Render thread -> Info: Frame[32335] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:15:29.346 - Render thread -> Info: Frame[32371] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:15:29.379 - Render thread -> Info: Frame[32373] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:15:29.532 - Render thread -> Info: Frame[32382] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:15:29.816 - Render thread -> Info: Frame[32399] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:29.864 - Render thread -> Info: Frame[32401] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:15:30.338 - Render thread -> Info: Frame[32429] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:30.371 - Render thread -> Info: Frame[32431] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:15:30.537 - Render thread -> Info: Frame[32441] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:30.538 - Render thread -> Info: Frame[32441] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:15:30.538 - Render thread -> Info: Frame[32441] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:15:30.704 - Render thread -> Info: Frame[32451] - Available VRAM budget has changed: 2302 MB 2025-12-04 04:15:30.803 - Render thread -> Info: Frame[32457] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:15:30.838 - Render thread -> Info: Frame[32459] - Available VRAM budget has changed: 2337 MB 2025-12-04 04:15:31.237 - Render thread -> Info: Frame[32483] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:15:31.253 - Render thread -> Info: Frame[32484] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:15:31.272 - Render thread -> Info: Frame[32485] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:15:31.272 - Render thread -> Info: Frame[32485] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:15:31.848 - Render thread -> Info: Frame[32518] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:15:32.332 - Render thread -> Info: Frame[32547] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:15:32.366 - Render thread -> Info: Frame[32549] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:15:32.549 - Render thread -> Info: Frame[32560] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:15:32.566 - Render thread -> Info: Frame[32561] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:15:32.849 - Render thread -> Info: Frame[32578] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:15:32.866 - Render thread -> Info: Frame[32579] - Available VRAM budget has changed: 2261 MB 2025-12-04 04:15:33.366 - Render thread -> Info: Frame[32609] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:33.549 - Render thread -> Info: Frame[32620] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:33.566 - Render thread -> Info: Frame[32621] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:15:33.885 - Render thread -> Info: Frame[32639] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:34.387 - Render thread -> Info: Frame[32669] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:34.552 - Render thread -> Info: Frame[32679] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:34.553 - Render thread -> Info: Frame[32679] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:15:34.828 - Render thread -> Info: Frame[32695] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:34.896 - Render thread -> Info: Frame[32699] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:15:35.339 - Render thread -> Info: Frame[32725] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:35.603 - Render thread -> Info: Frame[32737] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:15:35.603 - Render thread -> Info: Frame[32737] - Available VRAM budget has changed: 2215 MB 2025-12-04 04:15:36.201 - Render thread -> Info: Frame[32771] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:15:36.534 - Render thread -> Info: Frame[32791] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:15:36.567 - Render thread -> Info: Frame[32793] - Available VRAM budget has changed: 10319 MB 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thread -> Info: Frame[32867] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:38.249 - Render thread -> Info: Frame[32891] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:15:38.548 - Render thread -> Info: Frame[32909] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:38.549 - Render thread -> Info: Frame[32909] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:15:38.582 - Render thread -> Info: Frame[32911] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:15:38.760 - Render thread -> Info: Frame[32921] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:15:38.859 - Render thread -> Info: Frame[32927] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:39.060 - Render thread -> Info: Frame[32939] - Available VRAM budget has changed: 2245 MB 2025-12-04 04:15:39.094 - Render thread -> Info: Frame[32941] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:15:39.360 - Render thread -> Info: Frame[32957] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:39.396 - Render thread -> Info: Frame[32959] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:15:39.396 - Render thread -> Info: Frame[32959] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:15:39.587 - Render thread -> Info: Frame[32970] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:39.852 - Render thread -> Info: Frame[32986] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:40.070 - Render thread -> Info: Frame[32999] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:15:40.371 - Render thread -> Info: Frame[33017] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:15:40.571 - Render thread -> Info: Frame[33029] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:15:40.621 - Render thread -> Info: Frame[33032] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:40.638 - Render thread -> Info: Frame[33033] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:15:40.719 - Render thread -> Info: Frame[33037] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:15:40.719 - Render thread -> Info: Frame[33037] - Available VRAM budget has changed: 2162 MB 2025-12-04 04:15:40.968 - Render thread -> Info: Frame[33052] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:41.286 - Render thread -> Info: Frame[33071] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:15:41.400 - Render thread -> Info: Frame[33077] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:15:41.571 - Render thread -> Info: Frame[33086] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:41.823 - Render thread -> Info: Frame[33101] - Available VRAM budget has changed: 2205 MB 2025-12-04 04:15:41.889 - Render thread -> Info: Frame[33105] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:41.989 - Render thread -> Info: Frame[33111] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:15:42.392 - Render thread -> Info: Frame[33135] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:15:42.440 - Render thread -> Info: Frame[33137] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:15:42.508 - Render thread -> Info: Frame[33141] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:15:42.591 - Render thread -> Info: Frame[33146] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:42.874 - Render thread -> Info: Frame[33163] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:43.008 - Render thread -> Info: Frame[33171] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:15:43.390 - Render thread -> Info: Frame[33193] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:15:43.523 - Render thread -> Info: Frame[33201] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:15:43.589 - Render thread -> Info: Frame[33205] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:43.591 - Render thread -> Info: Frame[33205] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:15:43.591 - Render thread -> Info: Frame[33205] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:15:43.890 - Render thread -> Info: Frame[33223] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:44.391 - Render thread -> Info: Frame[33253] - Available VRAM budget has changed: 4376 MB 2025-12-04 04:15:44.573 - Render thread -> Info: Frame[33264] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:44.590 - Render thread -> Info: Frame[33265] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:15:44.856 - Render thread -> Info: Frame[33281] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:44.891 - Render thread -> Info: Frame[33283] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:15:45.373 - Render thread -> Info: Frame[33311] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:15:45.574 - Render thread -> Info: Frame[33321] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:45.575 - Render thread -> Info: Frame[33321] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:15:45.608 - Render thread -> Info: Frame[33323] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:15:45.862 - Render thread -> Info: Frame[33337] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:46.016 - Render thread -> Info: Frame[33343] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:15:46.016 - Render thread -> Info: Frame[33343] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:15:46.078 - .NET TP Worker -> Screenshot root: AppData 2025-12-04 04:15:46.078 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 2 mod\thumb.jpg saved! 2025-12-04 04:15:46.078 - .NET TP Worker -> Screenshot absolute path: C:\Users\x\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 2 mod\thumb.jpg 2025-12-04 04:15:46.078 - .NET TP Worker -> Screenshot exists on target path. 2025-12-04 04:15:46.592 - Render thread -> Info: Frame[33373] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:15:46.627 - Render thread -> Info: Frame[33375] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:15:46.681 - Render thread -> Info: Frame[33377] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:15:46.959 - Render thread -> Info: Frame[33391] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:15:47.215 - Render thread -> Info: Frame[33405] - Available VRAM budget has changed: 2198 MB 2025-12-04 04:15:47.245 - Render thread -> Info: Frame[33407] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:15:47.313 - Render thread -> Info: Frame[33411] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:15:47.483 - Render thread -> Info: Frame[33421] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:15:47.589 - Render thread -> Info: Frame[33426] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:15:47.607 - Render thread -> 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04:16:00.588 - Render thread -> Info: Frame[34194] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:00.606 - Render thread -> Info: Frame[34195] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:16:00.888 - Render thread -> Info: Frame[34212] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:00.988 - Render thread -> Info: Frame[34217] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:16:00.988 - Render thread -> Info: Frame[34217] - Available VRAM budget has changed: 2208 MB 2025-12-04 04:16:01.534 - Render thread -> Info: Frame[34249] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:16:01.568 - Render thread -> Info: Frame[34251] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:16:01.583 - Render thread -> Info: Frame[34252] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:01.601 - Render thread -> Info: Frame[34253] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:16:01.867 - Render thread -> Info: Frame[34269] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:02.036 - Render thread -> Info: Frame[34279] - Available VRAM budget has changed: 2230 MB 2025-12-04 04:16:02.071 - Render thread -> Info: Frame[34281] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:16:02.370 - Render thread -> Info: Frame[34299] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:16:02.602 - Render thread -> Info: Frame[34313] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:02.603 - Render thread -> Info: Frame[34313] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:16:02.604 - Render thread -> Info: Frame[34313] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:16:02.904 - Render thread -> Info: Frame[34331] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:03.410 - Render thread -> Info: Frame[34361] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:16:03.610 - Render thread -> Info: Frame[34373] - Available 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thread -> Info: Frame[34535] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:16:06.582 - Render thread -> Info: Frame[34546] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:06.600 - Render thread -> Info: Frame[34547] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:16:06.781 - Render thread -> Info: Frame[34557] - Available VRAM budget has changed: 4153 MB 2025-12-04 04:16:06.781 - Render thread -> Info: Frame[34557] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:16:06.907 - Render thread -> Info: Frame[34564] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:07.373 - Render thread -> Info: Frame[34591] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:16:07.442 - Render thread -> Info: Frame[34595] - Available VRAM budget has changed: 4367 MB 2025-12-04 04:16:07.591 - Render thread -> Info: Frame[34604] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:07.608 - Render thread -> Info: Frame[34605] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:16:07.877 - Render thread -> Info: Frame[34621] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:16:07.930 - Render thread -> Info: Frame[34624] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:07.951 - Render thread -> Info: Frame[34625] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:16:08.460 - Render thread -> Info: Frame[34655] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:16:08.626 - Render thread -> Info: Frame[34665] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:08.627 - Render thread -> Info: Frame[34665] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:16:08.627 - Render thread -> Info: Frame[34665] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:16:08.964 - Render thread -> Info: Frame[34685] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:09.198 - Render thread -> Info: Frame[34697] - Available VRAM budget has changed: 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Render thread -> Info: Frame[34833] - Available VRAM budget has changed: 4377 MB 2025-12-04 04:16:11.598 - Render thread -> Info: Frame[34840] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:11.614 - Render thread -> Info: Frame[34841] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:16:11.897 - Render thread -> Info: Frame[34858] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:11.983 - Render thread -> Info: Frame[34863] - Available VRAM budget has changed: 2275 MB 2025-12-04 04:16:12.435 - Render thread -> Info: Frame[34889] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:16:12.619 - Render thread -> Info: Frame[34900] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:12.637 - Render thread -> Info: Frame[34901] - Available VRAM budget has changed: 4311 MB 2025-12-04 04:16:12.944 - Render thread -> Info: Frame[34919] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:13.286 - Render thread -> Info: 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budget has changed: 2273 MB 2025-12-04 04:16:14.996 - Render thread -> Info: Frame[35035] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:15.051 - Render thread -> Info: Frame[35037] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:16:15.051 - Render thread -> Info: Frame[35037] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:16:15.597 - Render thread -> Info: Frame[35069] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:15.631 - Render thread -> Info: Frame[35071] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:16:15.968 - Render thread -> Info: Frame[35091] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:16.136 - Render thread -> Info: Frame[35101] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:16:16.418 - Render thread -> Info: Frame[35117] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:16:16.418 - Render thread -> Info: Frame[35117] - Available VRAM budget has changed: 2227 MB 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thread -> Info: Frame[35217] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:16:18.627 - Render thread -> Info: Frame[35246] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:18.711 - Render thread -> Info: Frame[35251] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:16:18.946 - Render thread -> Info: Frame[35265] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:19.212 - Render thread -> Info: Frame[35281] - Available VRAM budget has changed: 2292 MB 2025-12-04 04:16:19.446 - Render thread -> Info: Frame[35295] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:16:19.639 - Render thread -> Info: Frame[35306] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:19.657 - Render thread -> Info: Frame[35307] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:16:19.941 - Render thread -> Info: Frame[35324] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:20.461 - Render thread -> Info: Frame[35355] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:16:20.610 - Render thread -> Info: Frame[35364] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:20.636 - Render thread -> Info: Frame[35365] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:16:20.902 - Render thread -> Info: Frame[35381] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:21.184 - Render thread -> Info: Frame[35397] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:16:21.184 - Render thread -> Info: Frame[35397] - Available VRAM budget has changed: 2258 MB 2025-12-04 04:16:21.637 - Render thread -> Info: Frame[35424] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:21.938 - Render thread -> Info: Frame[35442] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:22.462 - Render thread -> Info: Frame[35473] - Available VRAM budget has changed: 4389 MB 2025-12-04 04:16:22.644 - Render thread -> Info: Frame[35484] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:22.662 - Render thread -> Info: Frame[35485] - Available VRAM budget has changed: 4316 MB 2025-12-04 04:16:22.963 - Render thread -> Info: Frame[35503] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:22.964 - Render thread -> Info: Frame[35503] - Available VRAM budget has changed: 2277 MB 2025-12-04 04:16:23.468 - Render thread -> Info: Frame[35533] - Available VRAM budget has changed: 4394 MB 2025-12-04 04:16:23.604 - Render thread -> Info: Frame[35541] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:16:23.651 - Render thread -> Info: Frame[35544] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:23.669 - Render thread -> Info: Frame[35545] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:16:23.934 - Render thread -> Info: Frame[35561] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:24.444 - Render thread -> Info: Frame[35591] - Available VRAM budget has changed: 4394 MB 2025-12-04 04:16:24.570 - Render thread -> Info: Frame[35597] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:16:24.570 - Render thread -> Info: Frame[35597] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:16:24.622 - Render thread -> Info: Frame[35600] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:24.905 - Render thread -> Info: Frame[35617] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:25.209 - Render thread -> Info: Frame[35635] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:16:25.408 - Render thread -> Info: Frame[35647] - Available VRAM budget has changed: 4376 MB 2025-12-04 04:16:25.623 - Render thread -> Info: Frame[35660] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:25.642 - Render thread -> Info: Frame[35661] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:16:25.709 - Render thread -> Info: Frame[35665] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:16:25.924 - Render thread -> Info: Frame[35678] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:26.458 - Render thread -> Info: Frame[35709] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:16:26.654 - Render thread -> Info: Frame[35721] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:26.656 - Render thread -> Info: Frame[35721] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:16:26.938 - Render thread -> Info: Frame[35738] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:27.456 - Render thread -> Info: Frame[35769] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:16:27.638 - Render thread -> Info: Frame[35780] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:27.656 - Render thread -> Info: Frame[35781] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:16:27.922 - Render thread -> Info: Frame[35797] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:28.426 - Render thread -> Info: Frame[35827] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:16:28.613 - Render thread -> Info: Frame[35837] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:28.614 - Render thread -> Info: Frame[35837] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:16:28.614 - Render thread -> Info: Frame[35837] - Available VRAM budget has changed: 2155 MB 2025-12-04 04:16:28.702 - Render thread -> Info: Frame[35842] - Available VRAM budget has changed: 10250 MB 2025-12-04 04:16:29.216 - Render thread -> Info: Frame[35871] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:16:29.401 - Render thread -> Info: Frame[35882] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:16:29.587 - Render thread -> Info: Frame[35893] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:16:29.721 - Render thread -> Info: Frame[35901] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:16:29.799 - Render thread -> Info: Frame[35905] - Available VRAM budget has changed: 4204 MB 2025-12-04 04:16:29.800 - Render thread -> Info: Frame[35905] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:16:30.073 - Render thread -> Info: Frame[35921] - Available VRAM budget has changed: 2161 MB 2025-12-04 04:16:30.899 - Render thread -> Info: Frame[35967] - Available VRAM budget has changed: 2043 MB 2025-12-04 04:16:31.345 - Render thread -> Info: Frame[35989] - Available VRAM budget has changed: 1899 MB 2025-12-04 04:16:31.345 - Render thread -> Warning: Available VRAM budget 1899 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:31.388 - Render thread -> Info: Frame[35990] - Available VRAM budget has changed: 10246 MB 2025-12-04 04:16:31.767 - Render thread -> Info: Frame[36009] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:16:31.826 - Render thread -> Info: Frame[36011] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:16:31.964 - Render thread -> Info: Frame[36019] - Available VRAM budget has changed: 10324 MB 2025-12-04 04:16:32.137 - Render thread -> Info: Frame[36027] - Available VRAM budget has changed: 4217 MB 2025-12-04 04:16:32.370 - Render thread -> Info: Frame[36039] - Available VRAM budget has changed: 1939 MB 2025-12-04 04:16:32.370 - Render thread -> Warning: Available VRAM budget 1939 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:32.403 - Render thread -> Info: Frame[36041] - Available VRAM budget has changed: 1967 MB 2025-12-04 04:16:32.403 - Render thread -> Warning: Available VRAM budget 1967 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:32.708 - Render thread -> Info: Frame[36057] - Available VRAM budget has changed: 2165 MB 2025-12-04 04:16:33.539 - Render thread -> Info: Frame[36105] - Available VRAM budget has changed: 2056 MB 2025-12-04 04:16:34.000 - Render thread -> Info: Frame[36125] - Available VRAM budget has changed: 1911 MB 2025-12-04 04:16:34.000 - Render thread -> Warning: Available VRAM budget 1911 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:34.512 - Render thread -> Info: Frame[36149] - Available VRAM budget has changed: 4242 MB 2025-12-04 04:16:34.545 - Render thread -> Info: Frame[36151] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:16:34.807 - Render thread -> Info: Frame[36163] - Available VRAM budget has changed: 4204 MB 2025-12-04 04:16:35.138 - Render thread -> Info: Frame[36179] - Available VRAM budget has changed: 1941 MB 2025-12-04 04:16:35.138 - Render thread -> Warning: Available VRAM budget 1941 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:35.189 - Render thread -> Info: Frame[36181] - Available VRAM budget has changed: 2025 MB 2025-12-04 04:16:35.189 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:35.408 - Render thread -> Info: Frame[36193] - Available VRAM budget has changed: 2151 MB 2025-12-04 04:16:35.889 - Render thread -> Info: Frame[36221] - Available VRAM budget has changed: 2042 MB 2025-12-04 04:16:36.375 - Render thread -> Info: Frame[36247] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:16:36.375 - Render thread -> Info: Frame[36247] - Available VRAM budget has changed: 2021 MB 2025-12-04 04:16:36.375 - Render thread -> Warning: Available VRAM budget 2021 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:37.168 - Render thread -> Info: Frame[36283] - Available VRAM budget has changed: 4210 MB 2025-12-04 04:16:37.723 - Render thread -> Info: Frame[36313] - Available VRAM budget has changed: 10269 MB 2025-12-04 04:16:37.724 - Render thread -> Info: Frame[36313] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:16:37.724 - Render thread -> Info: Frame[36313] - Available VRAM budget has changed: 2108 MB 2025-12-04 04:16:38.196 - Render thread -> Info: Frame[36339] - Available VRAM budget has changed: 1999 MB 2025-12-04 04:16:38.196 - Render thread -> Warning: Available VRAM budget 1999 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:38.411 - Render thread -> Info: Frame[36351] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:16:38.639 - Render thread -> Info: Frame[36362] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:16:38.654 - Render thread -> Info: Frame[36363] - Available VRAM budget has changed: 1854 MB 2025-12-04 04:16:38.654 - Render thread -> Warning: Available VRAM budget 1854 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:38.756 - Render thread -> Info: Frame[36367] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:16:38.893 - Render thread -> Info: Frame[36374] - Available VRAM budget has changed: 10227 MB 2025-12-04 04:16:39.361 - Render thread -> Info: Frame[36397] - Available VRAM budget has changed: 1960 MB 2025-12-04 04:16:39.361 - Render thread -> Warning: Available VRAM budget 1960 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:39.395 - Render thread -> Info: Frame[36399] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:16:39.395 - Render thread -> Info: Frame[36399] - Available VRAM budget has changed: 1935 MB 2025-12-04 04:16:39.395 - Render thread -> Warning: Available VRAM budget 1935 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:39.414 - Render thread -> Info: Frame[36400] - Available VRAM budget has changed: 10293 MB 2025-12-04 04:16:39.444 - Render thread -> Info: Frame[36401] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:16:39.495 - Render thread -> Info: Frame[36404] - Available VRAM budget has changed: 10350 MB 2025-12-04 04:16:39.999 - Render thread -> Info: Frame[36431] - Available VRAM budget has changed: 2125 MB 2025-12-04 04:16:40.068 - Render thread -> Info: Frame[36435] - Available VRAM budget has changed: 4224 MB 2025-12-04 04:16:40.344 - Render thread -> Info: Frame[36451] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:16:40.345 - Render thread -> Info: Frame[36451] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:16:40.594 - Render thread -> Info: Frame[36465] - Available VRAM budget has changed: 2009 MB 2025-12-04 04:16:40.594 - Render thread -> Warning: Available VRAM budget 2009 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:40.985 - Render thread -> Info: Frame[36485] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:41.059 - Render thread -> Info: Frame[36489] - Available VRAM budget has changed: 1866 MB 2025-12-04 04:16:41.059 - Render thread -> Warning: Available VRAM budget 1866 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:41.500 - Render thread -> Info: Frame[36509] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:16:41.547 - Render thread -> Info: Frame[36511] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:16:41.665 - Render thread -> Info: Frame[36518] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:41.856 - Render thread -> Info: Frame[36525] - Available VRAM budget has changed: 4163 MB 2025-12-04 04:16:42.042 - Render thread -> Info: Frame[36535] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:42.113 - Render thread -> Info: Frame[36539] - Available VRAM budget has changed: 1899 MB 2025-12-04 04:16:42.114 - Render thread -> Warning: Available VRAM budget 1899 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:42.188 - Render thread -> Info: Frame[36541] - Available VRAM budget has changed: 1932 MB 2025-12-04 04:16:42.188 - Render thread -> Warning: Available VRAM budget 1932 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:42.427 - Render thread -> Info: Frame[36555] - Available VRAM budget has changed: 2110 MB 2025-12-04 04:16:42.614 - Render thread -> Info: Frame[36565] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:16:42.614 - Render thread -> Info: Frame[36565] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:16:42.656 - Render thread -> Info: Frame[36567] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:42.997 - Render thread -> Info: Frame[36585] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:43.071 - Render thread -> Info: Frame[36589] - Available VRAM budget has changed: 1946 MB 2025-12-04 04:16:43.071 - Render thread -> Warning: Available VRAM budget 1946 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:43.114 - Render thread -> Info: Frame[36591] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:16:43.623 - Render thread -> Info: Frame[36615] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:16:43.673 - Render thread -> Info: Frame[36617] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:43.674 - Render thread -> Info: Frame[36617] - Available VRAM budget has changed: 4152 MB 2025-12-04 04:16:43.674 - Render thread -> Info: Frame[36617] - Available VRAM budget has changed: 1860 MB 2025-12-04 04:16:43.674 - Render thread -> Warning: Available VRAM budget 1860 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:44.057 - Render thread -> Info: Frame[36633] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:44.391 - Render thread -> Info: Frame[36649] - Available VRAM budget has changed: 4173 MB 2025-12-04 04:16:44.426 - Render thread -> Info: Frame[36651] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:16:44.643 - Render thread -> Info: Frame[36663] - Available VRAM budget has changed: 2112 MB 2025-12-04 04:16:44.675 - Render thread -> Info: Frame[36665] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:44.676 - Render thread -> Info: Frame[36665] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:16:44.928 - Render thread -> Info: Frame[36679] - Available VRAM budget has changed: 2126 MB 2025-12-04 04:16:45.010 - Render thread -> Info: Frame[36684] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:45.531 - Render thread -> Info: Frame[36715] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:16:45.677 - Render thread -> Info: Frame[36723] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:45.746 - Render thread -> Info: Frame[36727] - Available VRAM budget has changed: 2099 MB 2025-12-04 04:16:45.901 - Render thread -> Info: Frame[36733] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:16:45.901 - Render thread -> Info: Frame[36733] - Available VRAM budget has changed: 2016 MB 2025-12-04 04:16:45.901 - Render thread -> Warning: Available VRAM budget 2016 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:45.984 - Render thread -> Info: Frame[36737] - Available VRAM budget has changed: 4048 MB 2025-12-04 04:16:45.984 - Render thread -> Info: Frame[36737] - Available VRAM budget has changed: 1900 MB 2025-12-04 04:16:45.984 - Render thread -> Warning: Available VRAM budget 1900 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:46.048 - Render thread -> Info: Frame[36740] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:46.511 - Render thread -> Info: Frame[36765] - Available VRAM budget has changed: 1760 MB 2025-12-04 04:16:46.511 - Render thread -> Warning: Available VRAM budget 1760 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:46.585 - Render thread -> Info: Frame[36769] - Available VRAM budget has changed: 4071 MB 2025-12-04 04:16:46.623 - Render thread -> Info: Frame[36771] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:16:46.713 - Render thread -> Info: Frame[36774] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:46.789 - Render thread -> Info: Frame[36777] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:16:47.045 - Render thread -> Info: Frame[36790] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:47.227 - Render thread -> Info: Frame[36799] - Available VRAM budget has changed: 1783 MB 2025-12-04 04:16:47.227 - Render thread -> Warning: Available VRAM budget 1783 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:47.261 - Render thread -> Info: Frame[36801] - Available VRAM budget has changed: 1870 MB 2025-12-04 04:16:47.261 - Render thread -> Warning: Available VRAM budget 1870 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:47.459 - Render thread -> Info: Frame[36811] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:16:47.671 - Render thread -> Info: Frame[36822] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:16:47.689 - Render thread -> Info: Frame[36823] - Available VRAM budget has changed: 4187 MB 2025-12-04 04:16:47.966 - Render thread -> Info: Frame[36837] - Available VRAM budget has changed: 4082 MB 2025-12-04 04:16:48.012 - Render thread -> Info: Frame[36839] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:48.014 - Render thread -> Info: Frame[36839] - Available VRAM budget has changed: 2047 MB 2025-12-04 04:16:48.487 - Render thread -> Info: Frame[36865] - Available VRAM budget has changed: 1936 MB 2025-12-04 04:16:48.487 - Render thread -> Warning: Available VRAM budget 1936 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:48.559 - Render thread -> Info: Frame[36869] - Available VRAM budget has changed: 4173 MB 2025-12-04 04:16:48.599 - Render thread -> Info: Frame[36871] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:16:48.665 - Render thread -> Info: Frame[36875] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:48.773 - Render thread -> Info: Frame[36881] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:16:48.982 - Render thread -> Info: Frame[36892] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:49.120 - Render thread -> Info: Frame[36897] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:16:49.163 - Render thread -> Info: Frame[36899] - Available VRAM budget has changed: 1972 MB 2025-12-04 04:16:49.163 - Render thread -> Warning: Available VRAM budget 1972 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:49.678 - Render thread -> Info: Frame[36925] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:49.779 - Render thread -> Info: Frame[36931] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:16:50.113 - Render thread -> Info: Frame[36939] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:16:50.185 - Render thread -> Info: Frame[36943] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:50.525 - Render thread -> Info: Frame[36961] - Available VRAM budget has changed: 2008 MB 2025-12-04 04:16:50.525 - Render thread -> Warning: Available VRAM budget 2008 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:50.661 - Render thread -> Info: Frame[36969] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:16:50.674 - Render thread -> Info: Frame[36970] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:16:50.949 - Render thread -> Info: Frame[36986] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:51.341 - Render thread -> Info: Frame[37009] - Available VRAM budget has changed: 2022 MB 2025-12-04 04:16:51.341 - Render thread -> Warning: Available VRAM budget 2022 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:51.494 - Render thread -> Info: Frame[37017] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:16:51.693 - Render thread -> Info: Frame[37028] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:51.885 - Render thread -> Info: Frame[37039] - Available VRAM budget has changed: 1958 MB 2025-12-04 04:16:51.885 - Render thread -> Warning: Available VRAM budget 1958 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:52.009 - Render thread -> Info: Frame[37044] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:52.096 - Render thread -> Info: Frame[37049] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:16:52.588 - Render thread -> Info: Frame[37075] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:16:52.667 - Render thread -> Info: Frame[37079] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:52.668 - Render thread -> Info: Frame[37079] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:16:52.668 - Render thread -> Info: Frame[37079] - Available VRAM budget has changed: 1987 MB 2025-12-04 04:16:52.668 - Render thread -> Warning: Available VRAM budget 1987 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:52.936 - Render thread -> Info: Frame[37085] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:16:53.161 - Render thread -> Info: Frame[37097] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:53.296 - Render thread -> Info: Frame[37105] - Available VRAM budget has changed: 2002 MB 2025-12-04 04:16:53.297 - Render thread -> Warning: Available VRAM budget 2002 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:53.466 - Render thread -> Info: Frame[37115] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:16:53.673 - Render thread -> Info: Frame[37127] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:16:53.690 - Render thread -> Info: Frame[37128] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:53.707 - Render thread -> Info: Frame[37129] - Available VRAM budget has changed: 4157 MB 2025-12-04 04:16:53.864 - Render thread -> Info: Frame[37137] - Available VRAM budget has changed: 4043 MB 2025-12-04 04:16:53.864 - Render thread -> Info: Frame[37137] - Available VRAM budget has changed: 2008 MB 2025-12-04 04:16:53.864 - Render thread -> Warning: Available VRAM budget 2008 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:53.997 - Render thread -> Info: Frame[37145] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:54.446 - Render thread -> Info: Frame[37169] - Available VRAM budget has changed: 4063 MB 2025-12-04 04:16:54.486 - Render thread -> Info: Frame[37171] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:16:54.557 - Render thread -> Info: Frame[37175] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:16:54.786 - Render thread -> Info: Frame[37185] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:16:54.787 - Render thread -> Info: Frame[37185] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:16:55.052 - Render thread -> Info: Frame[37197] - Available VRAM budget has changed: 4052 MB 2025-12-04 04:16:55.052 - Render thread -> Info: Frame[37197] - Available VRAM budget has changed: 2019 MB 2025-12-04 04:16:55.052 - Render thread -> Warning: Available VRAM budget 2019 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:16:55.148 - Render thread -> Info: Frame[37202] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:55.627 - Render thread -> Info: Frame[37229] - Available VRAM budget has changed: 4075 MB 2025-12-04 04:16:55.660 - Render thread -> Info: Frame[37231] - Available VRAM budget has changed: 4194 MB 2025-12-04 04:16:55.692 - Render thread -> Info: Frame[37233] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:55.693 - Render thread -> Info: Frame[37233] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:16:55.760 - Render thread -> Info: Frame[37237] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:16:55.982 - Render thread -> Info: Frame[37250] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:56.000 - Render thread -> Info: Frame[37251] - Available VRAM budget has changed: 4338 MB 2025-12-04 04:16:56.151 - Render thread -> Info: Frame[37259] - Available VRAM budget has changed: 2048 MB 2025-12-04 04:16:56.184 - Render thread -> Info: Frame[37261] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:16:56.220 - Render thread -> Info: Frame[37263] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:16:56.288 - Render thread -> Info: Frame[37267] - Available VRAM budget has changed: 2280 MB 2025-12-04 04:16:56.545 - Render thread -> Info: Frame[37281] - Available VRAM budget has changed: 4419 MB 2025-12-04 04:16:56.545 - Render thread -> Info: Frame[37281] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:16:56.699 - Render thread -> Info: Frame[37285] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:16:56.699 - Render thread -> Info: Frame[37285] - Available VRAM budget has changed: 2265 MB 2025-12-04 04:16:56.813 - Render thread -> Info: Frame[37291] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:16:56.814 - Render thread -> Info: Frame[37291] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:16:56.814 - Render thread -> Info: Frame[37291] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:16:56.959 - Render thread -> Info: Frame[37297] - Available VRAM budget has changed: 4138 MB 2025-12-04 04:16:56.959 - Render thread -> Info: Frame[37297] - Available VRAM budget has changed: 2111 MB 2025-12-04 04:16:57.217 - Render thread -> Info: Frame[37311] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:57.601 - Render thread -> Info: Frame[37331] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:16:57.634 - Render thread -> Info: Frame[37333] - Available VRAM budget has changed: 4316 MB 2025-12-04 04:16:57.700 - Render thread -> Info: Frame[37337] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:57.734 - Render thread -> Info: Frame[37339] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:16:58.002 - Render thread -> Info: Frame[37355] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:58.103 - Render thread -> Info: Frame[37361] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:16:58.103 - Render thread -> Info: Frame[37361] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:16:58.136 - Render thread -> Info: Frame[37363] - Available VRAM budget has changed: 2344 MB 2025-12-04 04:16:58.183 - Render thread -> Info: Frame[37365] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:16:58.405 - Render thread -> Info: Frame[37377] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:16:58.405 - Render thread -> Info: Frame[37377] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:16:58.735 - Render thread -> Info: Frame[37394] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:59.036 - Render thread -> Info: Frame[37410] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:16:59.688 - Render thread -> Info: Frame[37447] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:16:59.866 - Render thread -> Info: Frame[37457] - Available VRAM budget has changed: 4127 MB 2025-12-04 04:16:59.866 - Render thread -> Info: Frame[37457] - Available VRAM budget has changed: 2150 MB 2025-12-04 04:16:59.991 - Render thread -> Info: Frame[37464] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:00.492 - Render thread -> Info: Frame[37491] - Available VRAM budget has changed: 4193 MB 2025-12-04 04:17:00.708 - Render thread -> Info: Frame[37504] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:17:00.825 - Render thread -> Info: Frame[37511] - Available VRAM budget has changed: 4222 MB 2025-12-04 04:17:00.988 - Render thread -> Info: Frame[37520] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:01.006 - Render thread -> Info: Frame[37521] - Available VRAM budget has changed: 2216 MB 2025-12-04 04:17:01.343 - Render thread -> Info: Frame[37541] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:17:01.563 - Render thread -> Info: Frame[37551] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:17:02.128 - Render thread -> Info: Frame[37581] - Available VRAM budget has changed: 2315 MB 2025-12-04 04:17:02.415 - Render thread -> Info: Frame[37597] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:17:02.415 - Render thread -> Info: Frame[37597] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:17:02.738 - Render thread -> Info: Frame[37616] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:02.986 - Render thread -> Info: Frame[37631] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:17:03.019 - Render thread -> Info: Frame[37633] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:17:03.034 - Render thread -> Info: Frame[37634] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:03.485 - Render thread -> Info: Frame[37661] - Available VRAM budget has changed: 2324 MB 2025-12-04 04:17:03.519 - Render thread -> Info: Frame[37663] - Available VRAM budget has changed: 2370 MB 2025-12-04 04:17:03.553 - Render thread -> Info: Frame[37665] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:17:03.720 - Render thread -> Info: Frame[37675] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:03.721 - Render thread -> Info: Frame[37675] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:17:03.770 - Render thread -> Info: Frame[37677] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:17:03.770 - Render thread -> Info: Frame[37677] - Available VRAM budget has changed: 2299 MB 2025-12-04 04:17:04.037 - Render thread -> Info: Frame[37693] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:04.071 - Render thread -> Info: Frame[37695] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:17:04.441 - Render thread -> Info: Frame[37711] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:17:04.697 - Render thread -> Info: Frame[37724] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:04.930 - Render thread -> Info: Frame[37737] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:17:04.930 - Render thread -> Info: Frame[37737] - Available VRAM budget has changed: 2160 MB 2025-12-04 04:17:05.009 - Render thread -> Info: Frame[37741] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:05.706 - Render thread -> Info: Frame[37771] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:17:05.761 - Render thread -> Info: Frame[37774] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:06.033 - Render thread -> Info: Frame[37789] - Available VRAM budget has changed: 2195 MB 2025-12-04 04:17:06.098 - Render thread -> Info: Frame[37793] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:06.251 - Render thread -> Info: Frame[37801] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:17:06.413 - Render thread -> Info: Frame[37809] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:17:06.445 - Render thread -> Info: Frame[37811] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:17:06.679 - Render thread -> Info: Frame[37825] - Available VRAM budget has changed: 2284 MB 2025-12-04 04:17:06.711 - Render thread -> Info: Frame[37827] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:06.712 - Render thread -> Info: Frame[37827] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:17:06.936 - Render thread -> Info: Frame[37839] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:17:07.080 - Render thread -> Info: Frame[37847] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:07.592 - Render thread -> Info: Frame[37877] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:17:07.708 - Render thread -> Info: Frame[37884] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:07.726 - Render thread -> Info: Frame[37885] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:17:07.759 - Render thread -> Info: Frame[37887] - Available VRAM budget has changed: 2373 MB 2025-12-04 04:17:08.000 - Render thread -> Info: Frame[37901] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:08.505 - Render thread -> Info: Frame[37931] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:17:08.704 - Render thread -> Info: Frame[37943] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:08.705 - Render thread -> Info: Frame[37943] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:17:09.004 - Render thread -> Info: Frame[37961] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:09.005 - Render thread -> Info: Frame[37961] - Available VRAM budget has changed: 2388 MB 2025-12-04 04:17:09.506 - Render thread -> Info: Frame[37991] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:17:09.705 - Render thread -> Info: Frame[38003] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:09.706 - Render thread -> Info: Frame[38003] - Available VRAM budget has changed: 4362 MB 2025-12-04 04:17:10.006 - Render thread -> Info: Frame[38021] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:10.703 - Render thread -> Info: Frame[38060] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:11.024 - Render thread -> Info: Frame[38078] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:11.747 - Render thread -> Info: Frame[38120] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:12.097 - Render thread -> Info: Frame[38141] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:12.610 - Render thread -> Info: Frame[38171] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:17:12.721 - Render thread -> Info: Frame[38177] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:17:12.722 - Render thread -> Info: Frame[38177] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:17:12.722 - Render thread -> Info: Frame[38177] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:17:12.858 - Render thread -> Info: Frame[38185] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:17:12.990 - Render thread -> Info: Frame[38193] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:13.310 - Render thread -> Info: Frame[38211] - Available VRAM budget has changed: 4323 MB 2025-12-04 04:17:13.834 - Render thread -> Info: Frame[38237] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:13.835 - Render thread -> Info: Frame[38237] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:17:13.835 - Render thread -> Info: Frame[38237] - Available VRAM budget has changed: 2185 MB 2025-12-04 04:17:14.154 - Render thread -> Info: Frame[38255] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:14.388 - Render thread -> Info: Frame[38269] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:17:14.422 - Render thread -> Info: Frame[38271] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:17:14.655 - Render thread -> Info: Frame[38285] - Available VRAM budget has changed: 4420 MB 2025-12-04 04:17:14.737 - Render thread -> Info: Frame[38290] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:14.755 - Render thread -> Info: Frame[38291] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:17:14.889 - Render thread -> Info: Frame[38299] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:17:14.922 - Render thread -> Info: Frame[38301] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:17:15.124 - Render thread -> Info: Frame[38312] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:15.715 - Render thread -> Info: Frame[38346] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:16.031 - Render thread -> Info: Frame[38365] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:16.532 - Render thread -> Info: Frame[38395] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:17:16.715 - Render thread -> Info: Frame[38406] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:16.732 - Render thread -> Info: Frame[38407] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:17:16.998 - Render thread -> Info: Frame[38423] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:17.499 - Render thread -> Info: Frame[38453] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:17:17.715 - Render thread -> Info: Frame[38466] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:17.732 - Render thread -> Info: Frame[38467] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:17:18.031 - Render thread -> Info: Frame[38485] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:18.543 - Render thread -> Info: Frame[38515] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:17:18.726 - Render thread -> Info: Frame[38526] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:18.743 - Render thread -> Info: Frame[38527] - Available VRAM budget has changed: 4362 MB 2025-12-04 04:17:18.925 - Render thread -> Info: Frame[38537] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:17:18.925 - Render thread -> Info: Frame[38537] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:17:19.044 - Render thread -> Info: Frame[38544] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:19.548 - Render thread -> Info: Frame[38571] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:17:19.676 - Render thread -> Info: Frame[38577] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:17:19.749 - Render thread -> Info: Frame[38581] - Available VRAM budget has changed: 2298 MB 2025-12-04 04:17:19.767 - Render thread -> Info: Frame[38582] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:20.137 - Render thread -> Info: Frame[38597] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:17:20.137 - Render thread -> Info: Frame[38597] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:17:20.268 - Render thread -> Info: Frame[38603] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:20.303 - Render thread -> Info: Frame[38605] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:17:20.717 - Render thread -> Info: Frame[38629] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:20.718 - Render thread -> Info: Frame[38629] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:17:20.751 - Render thread -> Info: Frame[38631] - Available VRAM budget has changed: 4378 MB 2025-12-04 04:17:20.858 - Render thread -> Info: Frame[38637] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:17:21.010 - Render thread -> Info: Frame[38646] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:21.243 - Render thread -> Info: Frame[38659] - Available VRAM budget has changed: 2273 MB 2025-12-04 04:17:21.274 - Render thread -> Info: Frame[38661] - Available VRAM budget has changed: 2330 MB 2025-12-04 04:17:21.408 - Render thread -> Info: Frame[38669] - Available VRAM budget has changed: 2357 MB 2025-12-04 04:17:21.440 - Render thread -> Info: Frame[38671] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:17:21.739 - Render thread -> Info: Frame[38689] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:21.884 - Render thread -> Info: Frame[38697] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:17:21.884 - Render thread -> Info: Frame[38697] - Available VRAM budget has changed: 2291 MB 2025-12-04 04:17:22.058 - Render thread -> Info: Frame[38706] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:22.511 - Render thread -> Info: Frame[38731] - Available VRAM budget has changed: 4352 MB 2025-12-04 04:17:22.772 - Render thread -> Info: Frame[38745] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:22.992 - Render thread -> Info: Frame[38757] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:17:23.062 - Render thread -> Info: Frame[38761] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:17:23.196 - Render thread -> Info: Frame[38769] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:23.564 - Render thread -> Info: Frame[38791] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:17:23.697 - Render thread -> Info: Frame[38799] - Available VRAM budget has changed: 4446 MB 2025-12-04 04:17:23.746 - Render thread -> Info: Frame[38802] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:23.764 - Render thread -> Info: Frame[38803] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:17:24.046 - Render thread -> Info: Frame[38820] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:24.064 - Render thread -> Info: Frame[38821] - Available VRAM budget has changed: 2392 MB 2025-12-04 04:17:24.569 - Render thread -> Info: Frame[38851] - Available VRAM budget has changed: 4446 MB 2025-12-04 04:17:24.735 - Render thread -> Info: Frame[38861] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:24.736 - Render thread -> Info: Frame[38861] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:17:25.035 - Render thread -> Info: Frame[38879] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:25.071 - Render thread -> Info: Frame[38881] - Available VRAM budget has changed: 2407 MB 2025-12-04 04:17:25.761 - Render thread -> Info: Frame[38920] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:26.042 - Render thread -> Info: Frame[38936] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:26.564 - Render thread -> Info: Frame[38965] - Available VRAM budget has changed: 2352 MB 2025-12-04 04:17:26.730 - Render thread -> Info: Frame[38975] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:17:26.731 - Render thread -> Info: Frame[38975] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:17:26.731 - Render thread -> Info: Frame[38975] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:17:26.779 - Render thread -> Info: Frame[38977] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:17:26.779 - Render thread -> Info: Frame[38977] - Available VRAM budget has changed: 2173 MB 2025-12-04 04:17:27.094 - Render thread -> Info: Frame[38992] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:17:27.460 - Render thread -> Info: Frame[39011] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:17:27.849 - Render thread -> Info: Frame[39031] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:17:28.014 - Render thread -> Info: Frame[39041] - Available VRAM budget has changed: 2229 MB 2025-12-04 04:17:28.348 - Render thread -> Info: Frame[39061] - Available VRAM budget has changed: 4407 MB 2025-12-04 04:17:28.348 - Render thread -> Info: Frame[39061] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:17:28.832 - Render thread -> Info: Frame[39090] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:28.848 - Render thread -> Info: Frame[39091] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:17:28.848 - Render thread -> Info: Frame[39091] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:17:28.962 - Render thread -> Info: Frame[39097] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:17:28.962 - Render thread -> Info: Frame[39097] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:17:29.216 - Render thread -> Info: Frame[39112] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:29.540 - Render thread -> Info: Frame[39131] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:17:29.738 - Render thread -> Info: Frame[39143] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:29.739 - Render thread -> Info: Frame[39143] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:17:29.739 - Render thread -> Info: Frame[39143] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:17:30.038 - Render thread -> Info: Frame[39161] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:30.231 - Render thread -> Info: Frame[39167] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:17:30.231 - Render thread -> Info: Frame[39167] - Available VRAM budget has changed: 2102 MB 2025-12-04 04:17:30.305 - Render thread -> Info: Frame[39169] - Available VRAM budget has changed: 2047 MB 2025-12-04 04:17:30.730 - Render thread -> Info: Frame[39191] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:30.881 - Render thread -> Info: Frame[39199] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:17:31.027 - Render thread -> Info: Frame[39208] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:31.045 - Render thread -> Info: Frame[39209] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:17:31.392 - Render thread -> Info: Frame[39229] - Available VRAM budget has changed: 2106 MB 2025-12-04 04:17:31.558 - Render thread -> Info: Frame[39239] - Available VRAM budget has changed: 2152 MB 2025-12-04 04:17:31.757 - Render thread -> Info: Frame[39251] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:32.024 - Render thread -> Info: Frame[39267] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:17:32.525 - Render thread -> Info: Frame[39297] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:17:32.634 - Render thread -> Info: Frame[39303] - Available VRAM budget has changed: 4246 MB 2025-12-04 04:17:32.634 - Render thread -> Info: Frame[39303] - Available VRAM budget has changed: 2125 MB 2025-12-04 04:17:32.749 - Render thread -> Info: Frame[39310] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:32.767 - Render thread -> Info: Frame[39311] - Available VRAM budget has changed: 4179 MB 2025-12-04 04:17:32.767 - Render thread -> Info: Frame[39311] - Available VRAM budget has changed: 2059 MB 2025-12-04 04:17:33.035 - Render thread -> Info: Frame[39327] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:33.632 - Render thread -> Info: Frame[39357] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:17:33.745 - Render thread -> Info: Frame[39363] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:17:33.813 - Render thread -> Info: Frame[39367] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:17:34.003 - Render thread -> Info: Frame[39377] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:17:34.106 - Render thread -> Info: Frame[39383] - Available VRAM budget has changed: 2112 MB 2025-12-04 04:17:34.174 - Render thread -> Info: Frame[39387] - Available VRAM budget has changed: 2181 MB 2025-12-04 04:17:34.206 - Render thread -> Info: Frame[39389] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:34.208 - Render thread -> Info: Frame[39389] - Available VRAM budget has changed: 2209 MB 2025-12-04 04:17:34.574 - Render thread -> Info: Frame[39411] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:17:34.708 - Render thread -> Info: Frame[39419] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:17:34.757 - Render thread -> Info: Frame[39422] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:34.774 - Render thread -> Info: Frame[39423] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:17:35.023 - Render thread -> Info: Frame[39438] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:35.074 - Render thread -> Info: Frame[39441] - Available VRAM budget has changed: 2328 MB 2025-12-04 04:17:35.294 - Render thread -> Info: Frame[39453] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:17:35.294 - Render thread -> Info: Frame[39453] - Available VRAM budget has changed: 2269 MB 2025-12-04 04:17:35.378 - Render thread -> Info: Frame[39457] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:17:35.378 - Render thread -> Info: Frame[39457] - Available VRAM budget has changed: 2181 MB 2025-12-04 04:17:35.747 - Render thread -> Info: Frame[39478] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:36.035 - Render thread -> Info: Frame[39495] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:36.670 - Render thread -> Info: Frame[39531] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:17:36.798 - Render thread -> Info: Frame[39537] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:17:36.799 - Render thread -> Info: Frame[39537] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:17:37.047 - Render thread -> Info: Frame[39549] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:17:37.130 - Render thread -> Info: Frame[39554] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:37.262 - Render thread -> Info: Frame[39561] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:17:37.676 - Render thread -> Info: Frame[39585] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:17:37.798 - Render thread -> Info: Frame[39592] - Available VRAM budget has changed: 10270 MB 2025-12-04 04:17:37.909 - Render thread -> Info: Frame[39597] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:17:38.060 - Render thread -> Info: Frame[39605] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:17:38.261 - Render thread -> Info: Frame[39615] - Available VRAM budget has changed: 2291 MB 2025-12-04 04:17:38.312 - Render thread -> Info: Frame[39617] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:17:38.312 - Render thread -> Info: Frame[39617] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:17:39.296 - Render thread -> Info: Frame[39669] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:17:39.330 - Render thread -> Info: Frame[39671] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:17:39.460 - Render thread -> Info: Frame[39677] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:17:39.845 - Render thread -> Info: Frame[39699] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:17:39.874 - Render thread -> Info: Frame[39701] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:17:40.528 - Render thread -> Info: Frame[39737] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:17:40.528 - Render thread -> Info: Frame[39737] - Available VRAM budget has changed: 2276 MB 2025-12-04 04:17:40.887 - Render thread -> Info: Frame[39757] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:17:40.887 - Render thread -> Info: Frame[39757] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:17:41.003 - Render thread -> Info: Frame[39764] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:17:41.456 - Render thread -> Info: Frame[39791] - Available VRAM budget has changed: 4316 MB 2025-12-04 04:17:41.523 - Render thread -> Info: Frame[39795] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:17:41.900 - Render thread -> Info: Frame[39817] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:17:41.970 - Render thread -> Info: Frame[39821] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:17:42.472 - Render thread -> Info: Frame[39851] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:17:42.972 - Render thread -> Info: Frame[39881] - Available VRAM budget has changed: 2386 MB 2025-12-04 04:17:45.282 - Render thread -> Info: Frame[40017] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:17:45.282 - Render thread -> Info: Frame[40017] - Available VRAM budget has changed: 2302 MB 2025-12-04 04:17:45.858 - Render thread -> Info: Frame[40051] - Available VRAM budget has changed: 4362 MB 2025-12-04 04:17:46.359 - Render thread -> Info: Frame[40081] - Available VRAM budget has changed: 2391 MB 2025-12-04 04:17:46.775 - Render thread -> Info: Frame[40106] - Available VRAM budget has changed: 10233 MB 2025-12-04 04:17:46.793 - Render thread -> Info: Frame[40107] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:17:46.793 - Render thread -> Info: Frame[40107] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:17:47.427 - Render thread -> Info: Frame[40145] - Available VRAM budget has changed: 10294 MB 2025-12-04 04:17:47.460 - Render thread -> Info: Frame[40147] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:17:47.794 - Render thread -> Info: Frame[40167] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:17:47.927 - Render thread -> Info: Frame[40175] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:17:47.969 - Render thread -> Info: Frame[40177] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:17:47.969 - Render thread -> Info: Frame[40177] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:17:48.086 - Render thread -> Info: Frame[40184] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:48.537 - Render thread -> Info: Frame[40211] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:17:48.604 - Render thread -> Info: Frame[40215] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:17:48.820 - Render thread -> Info: Frame[40227] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:17:48.822 - Render thread -> Info: Frame[40227] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:17:49.055 - Render thread -> Info: Frame[40241] - Available VRAM budget has changed: 2365 MB 2025-12-04 04:17:49.104 - Render thread -> Info: Frame[40244] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:49.473 - Render thread -> Info: Frame[40266] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:17:50.154 - Render thread -> Info: Frame[40307] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:17:50.784 - Render thread -> Info: Frame[40343] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:17:51.084 - Render thread -> Info: Frame[40361] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:51.585 - Render thread -> Info: Frame[40391] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:17:51.786 - Render thread -> Info: Frame[40402] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:51.803 - Render thread -> Info: Frame[40403] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:17:52.102 - Render thread -> Info: Frame[40421] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:52.104 - Render thread -> Info: Frame[40421] - Available VRAM budget has changed: 2394 MB 2025-12-04 04:17:52.608 - Render thread -> Info: Frame[40451] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:17:52.786 - Render thread -> Info: Frame[40461] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:52.788 - Render thread -> Info: Frame[40461] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:17:53.086 - Render thread -> Info: Frame[40479] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:53.590 - Render thread -> Info: Frame[40509] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:17:53.825 - Render thread -> Info: Frame[40523] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:53.827 - Render thread -> Info: Frame[40523] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:17:54.195 - Render thread -> Info: Frame[40545] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:54.701 - Render thread -> Info: Frame[40575] - Available VRAM budget has changed: 4427 MB 2025-12-04 04:17:54.821 - Render thread -> Info: Frame[40582] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:54.839 - Render thread -> Info: Frame[40583] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:17:55.155 - Render thread -> Info: Frame[40602] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:55.787 - Render thread -> Info: Frame[40636] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:56.090 - Render thread -> Info: Frame[40654] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:56.625 - Render thread -> Info: Frame[40685] - Available VRAM budget has changed: 4444 MB 2025-12-04 04:17:56.790 - Render thread -> Info: Frame[40695] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:56.791 - Render thread -> Info: Frame[40695] - Available VRAM budget has changed: 4378 MB 2025-12-04 04:17:56.836 - Render thread -> Info: Frame[40697] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:17:56.836 - Render thread -> Info: Frame[40697] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:17:57.112 - Render thread -> Info: Frame[40712] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:57.430 - Render thread -> Info: Frame[40731] - Available VRAM budget has changed: 4374 MB 2025-12-04 04:17:57.633 - Render thread -> Info: Frame[40743] - Available VRAM budget has changed: 4440 MB 2025-12-04 04:17:57.782 - Render thread -> Info: Frame[40752] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:57.800 - Render thread -> Info: Frame[40753] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:17:57.933 - Render thread -> Info: Frame[40761] - Available VRAM budget has changed: 2403 MB 2025-12-04 04:17:58.103 - Render thread -> Info: Frame[40771] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:58.306 - Render thread -> Info: Frame[40781] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:17:58.306 - Render thread -> Info: Frame[40781] - Available VRAM budget has changed: 2331 MB 2025-12-04 04:17:58.825 - Render thread -> Info: Frame[40812] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:58.880 - Render thread -> Info: Frame[40815] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:17:58.880 - Render thread -> Info: Frame[40815] - Available VRAM budget has changed: 2265 MB 2025-12-04 04:17:59.147 - Render thread -> Info: Frame[40830] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:17:59.788 - Render thread -> Info: Frame[40867] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:17:59.857 - Render thread -> Info: Frame[40871] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:17:59.923 - Render thread -> Info: Frame[40875] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:18:00.089 - Render thread -> Info: Frame[40885] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:00.397 - Render thread -> Info: Frame[40901] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:18:00.464 - Render thread -> Info: Frame[40905] - Available VRAM budget has changed: 2404 MB 2025-12-04 04:18:00.782 - Render thread -> Info: Frame[40924] - Available VRAM budget has changed: 10322 MB 2025-12-04 04:18:01.099 - Render thread -> Info: Frame[40943] - Available VRAM budget has changed: 10397 MB 2025-12-04 04:18:01.790 - Render thread -> Info: Frame[40982] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:02.050 - Render thread -> Info: Frame[40997] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:18:02.050 - Render thread -> Info: Frame[40997] - Available VRAM budget has changed: 2341 MB 2025-12-04 04:18:02.065 - Render thread -> Info: Frame[40998] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:18:02.596 - Render thread -> Info: Frame[41029] - Available VRAM budget has changed: 4381 MB 2025-12-04 04:18:02.629 - Render thread -> Info: Frame[41031] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:18:02.846 - Render thread -> Info: Frame[41044] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:18:02.864 - Render thread -> Info: Frame[41045] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:18:03.097 - Render thread -> Info: Frame[41059] - Available VRAM budget has changed: 2377 MB 2025-12-04 04:18:03.131 - Render thread -> Info: Frame[41061] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:03.635 - Render thread -> Info: Frame[41091] - Available VRAM budget has changed: 4416 MB 2025-12-04 04:18:03.884 - Render thread -> Info: Frame[41106] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:03.902 - Render thread -> Info: Frame[41107] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:18:04.203 - Render thread -> Info: Frame[41125] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:04.704 - Render thread -> Info: Frame[41155] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:18:04.821 - Render thread -> Info: Frame[41162] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:04.839 - Render thread -> Info: Frame[41163] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:18:05.140 - Render thread -> Info: Frame[41181] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:05.800 - Render thread -> Info: Frame[41218] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:06.084 - Render thread -> Info: Frame[41235] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:06.586 - Render thread -> Info: Frame[41265] - Available VRAM budget has changed: 4425 MB 2025-12-04 04:18:06.803 - Render thread -> Info: Frame[41278] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:06.821 - Render thread -> Info: Frame[41279] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:18:07.109 - Render thread -> Info: Frame[41295] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:18:07.110 - Render thread -> Info: Frame[41295] - Available VRAM budget has changed: 2393 MB 2025-12-04 04:18:07.553 - Render thread -> Info: Frame[41317] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:18:07.553 - Render thread -> Info: Frame[41317] - Available VRAM budget has changed: 2321 MB 2025-12-04 04:18:07.886 - Render thread -> Info: Frame[41332] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:08.020 - Render thread -> Info: Frame[41337] - Available VRAM budget has changed: 4224 MB 2025-12-04 04:18:08.020 - Render thread -> Info: Frame[41337] - Available VRAM budget has changed: 2258 MB 2025-12-04 04:18:08.298 - Render thread -> Info: Frame[41352] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:08.606 - Render thread -> Info: Frame[41369] - Available VRAM budget has changed: 4246 MB 2025-12-04 04:18:08.641 - Render thread -> Info: Frame[41371] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:18:08.822 - Render thread -> Info: Frame[41382] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:09.109 - Render thread -> Info: Frame[41399] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:18:09.142 - Render thread -> Info: Frame[41401] - Available VRAM budget has changed: 2398 MB 2025-12-04 04:18:09.174 - Render thread -> Info: Frame[41403] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:09.553 - Render thread -> Info: Frame[41425] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:18:09.553 - Render thread -> Info: Frame[41425] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:18:09.802 - Render thread -> Info: Frame[41440] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:09.819 - Render thread -> Info: Frame[41441] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:18:09.820 - Render thread -> Info: Frame[41441] - Available VRAM budget has changed: 2280 MB 2025-12-04 04:18:10.127 - Render thread -> Info: Frame[41459] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:10.619 - Render thread -> Info: Frame[41485] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:18:10.802 - Render thread -> Info: Frame[41496] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:10.836 - Render thread -> Info: Frame[41497] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:18:10.836 - Render thread -> Info: Frame[41497] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:18:11.089 - Render thread -> Info: Frame[41512] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:11.435 - Render thread -> Info: Frame[41531] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:18:11.869 - Render thread -> Info: Frame[41556] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:11.909 - Render thread -> Info: Frame[41557] - Available VRAM budget has changed: 4216 MB 2025-12-04 04:18:12.179 - Render thread -> Info: Frame[41573] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:12.481 - Render thread -> Info: Frame[41591] - Available VRAM budget has changed: 4326 MB 2025-12-04 04:18:12.594 - Render thread -> Info: Frame[41597] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:18:12.795 - Render thread -> Info: Frame[41609] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:12.948 - Render thread -> Info: Frame[41617] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:18:13.103 - Render thread -> Info: Frame[41626] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:13.529 - Render thread -> Info: Frame[41651] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:18:13.629 - Render thread -> Info: Frame[41657] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:18:13.811 - Render thread -> Info: Frame[41668] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:13.829 - Render thread -> Info: Frame[41669] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:18:14.029 - Render thread -> Info: Frame[41681] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:18:14.078 - Render thread -> Info: Frame[41684] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:14.512 - Render thread -> Info: Frame[41709] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:18:14.512 - Render thread -> Info: Frame[41709] - Available VRAM budget has changed: 2288 MB 2025-12-04 04:18:14.665 - Render thread -> Info: Frame[41717] - Available VRAM budget has changed: 4138 MB 2025-12-04 04:18:14.665 - Render thread -> Info: Frame[41717] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:18:14.802 - Render thread -> Info: Frame[41724] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:15.047 - Render thread -> Info: Frame[41737] - Available VRAM budget has changed: 4066 MB 2025-12-04 04:18:15.047 - Render thread -> Info: Frame[41737] - Available VRAM budget has changed: 2101 MB 2025-12-04 04:18:15.107 - Render thread -> Info: Frame[41740] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:15.681 - Render thread -> Info: Frame[41771] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:18:15.795 - Render thread -> Info: Frame[41777] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:16.114 - Render thread -> Info: Frame[41796] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:16.198 - Render thread -> Info: Frame[41801] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:18:16.369 - Render thread -> Info: Frame[41811] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:18:16.636 - Render thread -> Info: Frame[41827] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:16.801 - Render thread -> Info: Frame[41837] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:16.803 - Render thread -> Info: Frame[41837] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:18:16.870 - Render thread -> Info: Frame[41841] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:18:17.101 - Render thread -> Info: Frame[41855] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:17.603 - Render thread -> Info: Frame[41885] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:17.802 - Render thread -> Info: Frame[41897] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:17.804 - Render thread -> Info: Frame[41897] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:18:18.119 - Render thread -> Info: Frame[41916] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:18.638 - Render thread -> Info: Frame[41947] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:18.803 - Render thread -> Info: Frame[41957] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:18.805 - Render thread -> Info: Frame[41957] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:18:19.087 - Render thread -> Info: Frame[41974] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:19.605 - Render thread -> Info: Frame[42005] - Available VRAM budget has changed: 4394 MB 2025-12-04 04:18:19.803 - Render thread -> Info: Frame[42017] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:19.805 - Render thread -> Info: Frame[42017] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:18:20.105 - Render thread -> Info: Frame[42035] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:20.613 - Render thread -> Info: Frame[42065] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:20.795 - Render thread -> Info: Frame[42076] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:20.813 - Render thread -> Info: Frame[42077] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:18:20.813 - Render thread -> Info: Frame[42077] - Available VRAM budget has changed: 2350 MB 2025-12-04 04:18:21.840 - Render thread -> Info: Frame[42137] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:18:21.841 - Render thread -> Info: Frame[42137] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:18:22.418 - Render thread -> Info: Frame[42171] - Available VRAM budget has changed: 4313 MB 2025-12-04 04:18:22.921 - Render thread -> Info: Frame[42201] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:18:23.173 - Render thread -> Info: Frame[42215] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:18:23.173 - Render thread -> Info: Frame[42215] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:18:23.220 - Render thread -> Info: Frame[42217] - Available VRAM budget has changed: 4088 MB 2025-12-04 04:18:23.220 - Render thread -> Info: Frame[42217] - Available VRAM budget has changed: 2122 MB 2025-12-04 04:18:23.487 - Render thread -> Info: Frame[42232] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:18:23.842 - Render thread -> Info: Frame[42251] - Available VRAM budget has changed: 4120 MB 2025-12-04 04:18:24.210 - Render thread -> Info: Frame[42271] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:18:24.392 - Render thread -> Info: Frame[42281] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:18:24.526 - Render thread -> Info: Frame[42289] - Available VRAM budget has changed: 4207 MB 2025-12-04 04:18:24.728 - Render thread -> Info: Frame[42301] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:18:24.848 - Render thread -> Info: Frame[42308] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:25.029 - Render thread -> Info: Frame[42319] - Available VRAM budget has changed: 2241 MB 2025-12-04 04:18:25.146 - Render thread -> Info: Frame[42326] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:25.353 - Render thread -> Info: Frame[42337] - Available VRAM budget has changed: 4184 MB 2025-12-04 04:18:25.353 - Render thread -> Info: Frame[42337] - Available VRAM budget has changed: 2218 MB 2025-12-04 04:18:25.806 - Render thread -> Info: Frame[42364] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:25.924 - Render thread -> Info: Frame[42371] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:18:26.123 - Render thread -> Info: Frame[42383] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:26.427 - Render thread -> Info: Frame[42401] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:18:26.544 - Render thread -> Info: Frame[42408] - Available VRAM budget has changed: 10331 MB 2025-12-04 04:18:26.627 - Render thread -> Info: Frame[42413] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:18:26.702 - Render thread -> Info: Frame[42417] - Available VRAM budget has changed: 4133 MB 2025-12-04 04:18:26.702 - Render thread -> Info: Frame[42417] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:18:27.122 - Render thread -> Info: Frame[42441] - Available VRAM budget has changed: 10388 MB 2025-12-04 04:18:27.291 - Render thread -> Info: Frame[42451] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:18:27.625 - Render thread -> Info: Frame[42471] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:18:27.790 - Render thread -> Info: Frame[42481] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:18:27.806 - Render thread -> Info: Frame[42482] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:27.824 - Render thread -> Info: Frame[42483] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:18:27.824 - Render thread -> Info: Frame[42483] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:18:28.091 - Render thread -> Info: Frame[42499] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:28.592 - Render thread -> Info: Frame[42529] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:28.808 - Render thread -> Info: Frame[42542] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:28.825 - Render thread -> Info: Frame[42543] - Available VRAM budget has changed: 4199 MB 2025-12-04 04:18:29.091 - Render thread -> Info: Frame[42559] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:29.593 - Render thread -> Info: Frame[42589] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:29.842 - Render thread -> Info: Frame[42604] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:29.860 - Render thread -> Info: Frame[42605] - Available VRAM budget has changed: 4199 MB 2025-12-04 04:18:30.142 - Render thread -> Info: Frame[42622] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:30.664 - Render thread -> Info: Frame[42653] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:30.830 - Render thread -> Info: Frame[42663] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:18:30.831 - Render thread -> Info: Frame[42663] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:18:31.133 - Render thread -> Info: Frame[42681] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:31.633 - Render thread -> Info: Frame[42711] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:31.798 - Render thread -> Info: Frame[42721] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:31.800 - Render thread -> Info: Frame[42721] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:18:32.083 - Render thread -> Info: Frame[42738] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:32.135 - Render thread -> Info: Frame[42741] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:18:32.602 - Render thread -> Info: Frame[42769] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:32.851 - Render thread -> Info: Frame[42784] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:18:32.870 - Render thread -> Info: Frame[42785] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:18:32.870 - Render thread -> Info: Frame[42785] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:18:33.152 - Render thread -> Info: Frame[42802] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:33.680 - Render thread -> Info: Frame[42833] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:18:33.795 - Render thread -> Info: Frame[42840] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:33.813 - Render thread -> Info: Frame[42841] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:18:34.147 - Render thread -> Info: Frame[42861] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:34.672 - Render thread -> Info: Frame[42891] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:34.796 - Render thread -> Info: Frame[42898] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:34.818 - Render thread -> Info: Frame[42899] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:18:35.064 - Render thread -> Info: Frame[42914] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:18:35.199 - Render thread -> Info: Frame[42921] - Available VRAM budget has changed: 2284 MB 2025-12-04 04:18:35.426 - Render thread -> Info: Frame[42931] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:18:35.542 - Render thread -> Info: Frame[42937] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:18:35.827 - Render thread -> Info: Frame[42954] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:35.888 - Render thread -> Info: Frame[42957] - Available VRAM budget has changed: 4188 MB 2025-12-04 04:18:35.888 - Render thread -> Info: Frame[42957] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:18:36.118 - Render thread -> Info: Frame[42970] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:36.472 - Render thread -> Info: Frame[42991] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:18:36.639 - Render thread -> Info: Frame[43001] - Available VRAM budget has changed: 4377 MB 2025-12-04 04:18:36.821 - Render thread -> Info: Frame[43012] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:18:36.839 - Render thread -> Info: Frame[43013] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:18:36.973 - Render thread -> Info: Frame[43021] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:18:37.144 - Render thread -> Info: Frame[43031] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:37.647 - Render thread -> Info: Frame[43061] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:18:37.812 - Render thread -> Info: Frame[43071] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:37.813 - Render thread -> Info: Frame[43071] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:18:38.009 - Render thread -> Info: Frame[43081] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:18:38.009 - Render thread -> Info: Frame[43081] - Available VRAM budget has changed: 2208 MB 2025-12-04 04:18:38.228 - Render thread -> Info: Frame[43091] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:38.799 - Render thread -> Info: Frame[43117] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:18:38.881 - Render thread -> Info: Frame[43121] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:18:39.119 - Render thread -> Info: Frame[43135] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:39.362 - Render thread -> Info: Frame[43149] - Available VRAM budget has changed: 4320 MB 2025-12-04 04:18:39.396 - Render thread -> Info: Frame[43151] - Available VRAM budget has changed: 2327 MB 2025-12-04 04:18:39.859 - Render thread -> Info: Frame[43177] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:18:39.860 - Render thread -> Info: Frame[43177] - Available VRAM budget has changed: 4396 MB 2025-12-04 04:18:39.894 - Render thread -> Info: Frame[43179] - Available VRAM budget has changed: 2354 MB 2025-12-04 04:18:40.181 - Render thread -> Info: Frame[43196] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:40.379 - Render thread -> Info: Frame[43207] - Available VRAM budget has changed: 2429 MB 2025-12-04 04:18:40.760 - Render thread -> Info: Frame[43227] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:18:40.823 - Render thread -> Info: Frame[43231] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:40.824 - Render thread -> Info: Frame[43231] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:40.953 - Render thread -> Info: Frame[43237] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:18:40.953 - Render thread -> Info: Frame[43237] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:18:41.139 - Render thread -> Info: Frame[43248] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:41.549 - Render thread -> Info: Frame[43271] - Available VRAM budget has changed: 4379 MB 2025-12-04 04:18:41.660 - Render thread -> Info: Frame[43277] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:18:41.883 - Render thread -> Info: Frame[43290] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:18:42.019 - Render thread -> Info: Frame[43297] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:18:42.019 - Render thread -> Info: Frame[43297] - Available VRAM budget has changed: 2245 MB 2025-12-04 04:18:42.316 - Render thread -> Info: Frame[43313] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:42.628 - Render thread -> Info: Frame[43331] - Available VRAM budget has changed: 4329 MB 2025-12-04 04:18:42.842 - Render thread -> Info: Frame[43343] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:43.091 - Render thread -> Info: Frame[43357] - Available VRAM budget has changed: 4205 MB 2025-12-04 04:18:43.160 - Render thread -> Info: Frame[43361] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:43.663 - Render thread -> Info: Frame[43391] - Available VRAM budget has changed: 4394 MB 2025-12-04 04:18:43.804 - Render thread -> Info: Frame[43397] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:18:43.840 - Render thread -> Info: Frame[43399] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:18:43.841 - Render thread -> Info: Frame[43399] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:18:44.141 - Render thread -> Info: Frame[43417] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:44.412 - Render thread -> Info: Frame[43431] - Available VRAM budget has changed: 4316 MB 2025-12-04 04:18:44.827 - Render thread -> Info: Frame[43454] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:18:44.888 - Render thread -> Info: Frame[43457] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:18:44.964 - Render thread -> Info: Frame[43461] - Available VRAM budget has changed: 2278 MB 2025-12-04 04:18:45.149 - Render thread -> Info: Frame[43472] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:45.486 - Render thread -> Info: Frame[43491] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:18:45.605 - Render thread -> Info: Frame[43497] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:18:45.857 - Render thread -> Info: Frame[43512] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:46.010 - Render thread -> Info: Frame[43521] - Available VRAM budget has changed: 2343 MB 2025-12-04 04:18:46.150 - Render thread -> Info: Frame[43529] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:46.184 - Render thread -> Info: Frame[43531] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:18:46.653 - Render thread -> Info: Frame[43559] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:18:46.686 - Render thread -> Info: Frame[43561] - Available VRAM budget has changed: 2373 MB 2025-12-04 04:18:46.787 - Render thread -> Info: Frame[43567] - Available VRAM budget has changed: 10257 MB 2025-12-04 04:18:46.789 - Render thread -> Info: Frame[43567] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:18:46.789 - Render thread -> Info: Frame[43567] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:18:46.979 - Render thread -> Info: Frame[43577] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:18:46.979 - Render thread -> Info: Frame[43577] - Available VRAM budget has changed: 2243 MB 2025-12-04 04:18:47.409 - Render thread -> Info: Frame[43602] - Available VRAM budget has changed: 10315 MB 2025-12-04 04:18:47.561 - Render thread -> Info: Frame[43611] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:18:47.927 - Render thread -> Info: Frame[43633] - Available VRAM budget has changed: 4352 MB 2025-12-04 04:18:48.061 - Render thread -> Info: Frame[43641] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:18:48.432 - Render thread -> Info: Frame[43663] - Available VRAM budget has changed: 2385 MB 2025-12-04 04:18:49.317 - Render thread -> Info: Frame[43716] - Available VRAM budget has changed: 10246 MB 2025-12-04 04:18:49.335 - Render thread -> Info: Frame[43717] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:18:49.335 - Render thread -> Info: Frame[43717] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:18:50.209 - Render thread -> Info: Frame[43769] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:18:50.712 - Render thread -> Info: Frame[43799] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:18:51.040 - Render thread -> Info: Frame[43817] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:18:51.040 - Render thread -> Info: Frame[43817] - Available VRAM budget has changed: 2287 MB 2025-12-04 04:18:51.617 - Render thread -> Info: Frame[43851] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:18:52.083 - Render thread -> Info: Frame[43877] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:18:52.652 - Render thread -> Info: Frame[43911] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:18:53.153 - Render thread -> Info: Frame[43941] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:18:53.767 - Render thread -> Info: Frame[43977] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:18:53.767 - Render thread -> Info: Frame[43977] - Available VRAM budget has changed: 2295 MB 2025-12-04 04:18:54.343 - Render thread -> Info: Frame[44011] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:18:54.793 - Render thread -> Info: Frame[44037] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:18:54.793 - Render thread -> Info: Frame[44037] - Available VRAM budget has changed: 2269 MB 2025-12-04 04:18:55.145 - Render thread -> Info: Frame[44057] - Available VRAM budget has changed: 4206 MB 2025-12-04 04:18:55.145 - Render thread -> Info: Frame[44057] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:18:55.728 - Render thread -> Info: Frame[44091] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:18:55.878 - Render thread -> Info: Frame[44100] - Available VRAM budget has changed: 10229 MB 2025-12-04 04:18:55.896 - Render thread -> Info: Frame[44101] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:18:56.145 - Render thread -> Info: Frame[44116] - Available VRAM budget has changed: 10296 MB 2025-12-04 04:18:56.230 - Render thread -> Info: Frame[44121] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:18:56.262 - Render thread -> Info: Frame[44123] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:18:56.664 - Render thread -> Info: Frame[44147] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:18:56.764 - Render thread -> Info: Frame[44153] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:18:56.938 - Render thread -> Info: Frame[44163] - Available VRAM budget has changed: 10300 MB 2025-12-04 04:18:56.939 - Render thread -> Info: Frame[44163] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:18:57.174 - Render thread -> Info: Frame[44177] - Available VRAM budget has changed: 2343 MB 2025-12-04 04:18:57.276 - Render thread -> Info: Frame[44183] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:57.781 - Render thread -> Info: Frame[44213] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:57.863 - Render thread -> Info: Frame[44218] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:18:57.881 - Render thread -> Info: Frame[44219] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:18:58.163 - Render thread -> Info: Frame[44236] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:58.196 - Render thread -> Info: Frame[44238] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:18:58.214 - Render thread -> Info: Frame[44239] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:18:58.214 - Render thread -> Info: Frame[44239] - Available VRAM budget has changed: 2321 MB 2025-12-04 04:18:59.186 - Render thread -> Info: Frame[44297] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:18:59.688 - Render thread -> Info: Frame[44327] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:18:59.870 - Render thread -> Info: Frame[44338] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:18:59.888 - Render thread -> Info: Frame[44339] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:19:00.187 - Render thread -> Info: Frame[44357] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:00.188 - Render thread -> Info: Frame[44357] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:19:00.694 - Render thread -> Info: Frame[44387] - Available VRAM budget has changed: 4392 MB 2025-12-04 04:19:00.890 - Render thread -> Info: Frame[44398] - Available VRAM budget has changed: 10307 MB 2025-12-04 04:19:00.908 - Render thread -> Info: Frame[44399] - Available VRAM budget has changed: 4320 MB 2025-12-04 04:19:01.175 - Render thread -> Info: Frame[44415] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:01.682 - Render thread -> Info: Frame[44445] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:19:01.897 - Render thread -> Info: Frame[44458] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:01.918 - Render thread -> Info: Frame[44459] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:19:01.918 - Render thread -> Info: Frame[44459] - Available VRAM budget has changed: 2350 MB 2025-12-04 04:19:02.254 - Render thread -> Info: Frame[44479] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:02.756 - Render thread -> Info: Frame[44509] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:19:02.888 - Render thread -> Info: Frame[44517] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:02.889 - Render thread -> Info: Frame[44517] - Available VRAM budget has changed: 4320 MB 2025-12-04 04:19:03.188 - Render thread -> Info: Frame[44535] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:03.691 - Render thread -> Info: Frame[44565] - Available VRAM budget has changed: 4392 MB 2025-12-04 04:19:03.890 - Render thread -> Info: Frame[44577] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:03.891 - Render thread -> Info: Frame[44577] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:19:04.174 - Render thread -> Info: Frame[44594] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:04.243 - Render thread -> Info: Frame[44597] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:19:04.243 - Render thread -> Info: Frame[44597] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:19:04.813 - Render thread -> Info: Frame[44631] - Available VRAM budget has changed: 4393 MB 2025-12-04 04:19:04.879 - Render thread -> Info: Frame[44635] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:19:04.880 - Render thread -> Info: Frame[44635] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:19:05.214 - Render thread -> Info: Frame[44655] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:05.315 - Render thread -> Info: Frame[44661] - Available VRAM budget has changed: 2347 MB 2025-12-04 04:19:05.715 - Render thread -> Info: Frame[44685] - Available VRAM budget has changed: 4393 MB 2025-12-04 04:19:05.930 - Render thread -> Info: Frame[44698] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:05.948 - Render thread -> Info: Frame[44699] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:19:06.249 - Render thread -> Info: Frame[44717] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:06.762 - Render thread -> Info: Frame[44747] - Available VRAM budget has changed: 4393 MB 2025-12-04 04:19:06.946 - Render thread -> Info: Frame[44757] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:06.948 - Render thread -> Info: Frame[44757] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:19:06.948 - Render thread -> Info: Frame[44757] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:19:07.251 - Render thread -> Info: Frame[44775] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:07.519 - Render thread -> Info: Frame[44791] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:19:07.634 - Render thread -> Info: Frame[44797] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:19:07.950 - Render thread -> Info: Frame[44816] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:08.034 - Render thread -> Info: Frame[44821] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:19:08.202 - Render thread -> Info: Frame[44831] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:19:08.267 - Render thread -> Info: Frame[44835] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:08.451 - Render thread -> Info: Frame[44846] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:08.702 - Render thread -> Info: Frame[44861] - Available VRAM budget has changed: 2348 MB 2025-12-04 04:19:08.770 - Render thread -> Info: Frame[44865] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:08.953 - Render thread -> Info: Frame[44876] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:09.255 - Render thread -> Info: Frame[44894] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:09.775 - Render thread -> Info: Frame[44925] - Available VRAM budget has changed: 4388 MB 2025-12-04 04:19:09.957 - Render thread -> Info: Frame[44936] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:09.975 - Render thread -> Info: Frame[44937] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:19:10.261 - Render thread -> Info: Frame[44954] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:10.786 - Render thread -> Info: Frame[44985] - Available VRAM budget has changed: 4394 MB 2025-12-04 04:19:11.008 - Render thread -> Info: Frame[44997] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:19:11.008 - Render thread -> Info: Frame[44997] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:19:11.579 - Render thread -> Info: Frame[45031] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:19:11.953 - Render thread -> Info: Frame[45049] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:19:11.980 - Render thread -> Info: Frame[45050] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:12.003 - Render thread -> Info: Frame[45051] - Available VRAM budget has changed: 4190 MB 2025-12-04 04:19:12.003 - Render thread -> Info: Frame[45051] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:19:12.301 - Render thread -> Info: Frame[45067] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:12.672 - Render thread -> Info: Frame[45089] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:19:12.715 - Render thread -> Info: Frame[45091] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:19:12.831 - Render thread -> Info: Frame[45097] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:19:12.831 - Render thread -> Info: Frame[45097] - Available VRAM budget has changed: 2198 MB 2025-12-04 04:19:12.951 - Render thread -> Info: Frame[45104] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:13.238 - Render thread -> Info: Frame[45121] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:13.405 - Render thread -> Info: Frame[45131] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:19:13.439 - Render thread -> Info: Frame[45133] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:19:13.520 - Render thread -> Info: Frame[45137] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:19:13.924 - Render thread -> Info: Frame[45161] - Available VRAM budget has changed: 2294 MB 2025-12-04 04:19:13.974 - Render thread -> Info: Frame[45164] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:19:14.091 - Render thread -> Info: Frame[45171] - Available VRAM budget has changed: 4316 MB 2025-12-04 04:19:14.256 - Render thread -> Info: Frame[45181] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:14.598 - Render thread -> Info: Frame[45201] - Available VRAM budget has changed: 2339 MB 2025-12-04 04:19:14.764 - Render thread -> Info: Frame[45211] - Available VRAM budget has changed: 4390 MB 2025-12-04 04:19:14.947 - Render thread -> Info: Frame[45222] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:14.964 - Render thread -> Info: Frame[45223] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:19:15.266 - Render thread -> Info: Frame[45241] - Available VRAM budget has changed: 2353 MB 2025-12-04 04:19:15.315 - Render thread -> Info: Frame[45244] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:15.556 - Render thread -> Info: Frame[45257] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:19:15.556 - Render thread -> Info: Frame[45257] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:19:15.975 - Render thread -> Info: Frame[45282] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:16.127 - Render thread -> Info: Frame[45291] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:19:16.259 - Render thread -> Info: Frame[45299] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:16.638 - Render thread -> Info: Frame[45321] - Available VRAM budget has changed: 2360 MB 2025-12-04 04:19:16.773 - Render thread -> Info: Frame[45329] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:19:17.021 - Render thread -> Info: Frame[45343] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:17.023 - Render thread -> Info: Frame[45343] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:19:17.023 - Render thread -> Info: Frame[45343] - Available VRAM budget has changed: 2345 MB 2025-12-04 04:19:17.305 - Render thread -> Info: Frame[45360] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:17.823 - Render thread -> Info: Frame[45391] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:19:17.972 - Render thread -> Info: Frame[45400] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:17.990 - Render thread -> Info: Frame[45401] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:19:18.275 - Render thread -> Info: Frame[45418] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:18.326 - Render thread -> Info: Frame[45421] - Available VRAM budget has changed: 2360 MB 2025-12-04 04:19:18.796 - Render thread -> Info: Frame[45449] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:19:18.979 - Render thread -> Info: Frame[45460] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:18.996 - Render thread -> Info: Frame[45461] - Available VRAM budget has changed: 4324 MB 2025-12-04 04:19:18.996 - Render thread -> Info: Frame[45461] - Available VRAM budget has changed: 2348 MB 2025-12-04 04:19:19.266 - Render thread -> Info: Frame[45477] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:19.772 - Render thread -> Info: Frame[45507] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:19:19.962 - Render thread -> Info: Frame[45517] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:19.963 - Render thread -> Info: Frame[45517] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:19:19.963 - Render thread -> Info: Frame[45517] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:19:20.275 - Render thread -> Info: Frame[45535] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:20.543 - Render thread -> Info: Frame[45551] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:19:20.776 - Render thread -> Info: Frame[45565] - Available VRAM budget has changed: 4407 MB 2025-12-04 04:19:20.978 - Render thread -> Info: Frame[45577] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:20.979 - Render thread -> Info: Frame[45577] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:19:21.046 - Render thread -> Info: Frame[45581] - Available VRAM budget has changed: 2360 MB 2025-12-04 04:19:21.292 - Render thread -> Info: Frame[45595] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:21.370 - Render thread -> Info: Frame[45597] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:19:21.370 - Render thread -> Info: Frame[45597] - Available VRAM budget has changed: 2304 MB 2025-12-04 04:19:21.720 - Render thread -> Info: Frame[45617] - Available VRAM budget has changed: 4189 MB 2025-12-04 04:19:21.720 - Render thread -> Info: Frame[45617] - Available VRAM budget has changed: 2213 MB 2025-12-04 04:19:22.022 - Render thread -> Info: Frame[45633] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:22.368 - Render thread -> Info: Frame[45651] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:22.370 - Render thread -> Info: Frame[45651] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:19:22.761 - Render thread -> Info: Frame[45671] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:19:22.927 - Render thread -> Info: Frame[45681] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:19:22.977 - Render thread -> Info: Frame[45684] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:23.061 - Render thread -> Info: Frame[45689] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:19:23.261 - Render thread -> Info: Frame[45701] - Available VRAM budget has changed: 2341 MB 2025-12-04 04:19:23.331 - Render thread -> Info: Frame[45705] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:23.564 - Render thread -> Info: Frame[45719] - Available VRAM budget has changed: 2371 MB 2025-12-04 04:19:23.830 - Render thread -> Info: Frame[45735] - Available VRAM budget has changed: 4436 MB 2025-12-04 04:19:23.980 - Render thread -> Info: Frame[45744] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:23.998 - Render thread -> Info: Frame[45745] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:19:24.296 - Render thread -> Info: Frame[45763] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:24.331 - Render thread -> Info: Frame[45765] - Available VRAM budget has changed: 2384 MB 2025-12-04 04:19:24.798 - Render thread -> Info: Frame[45793] - Available VRAM budget has changed: 4441 MB 2025-12-04 04:19:24.965 - Render thread -> Info: Frame[45803] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:24.966 - Render thread -> Info: Frame[45803] - Available VRAM budget has changed: 4361 MB 2025-12-04 04:19:25.270 - Render thread -> Info: Frame[45820] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:25.788 - Render thread -> Info: Frame[45851] - Available VRAM budget has changed: 4441 MB 2025-12-04 04:19:25.942 - Render thread -> Info: Frame[45857] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:19:25.995 - Render thread -> Info: Frame[45860] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:26.283 - Render thread -> Info: Frame[45877] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:26.636 - Render thread -> Info: Frame[45897] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:19:26.636 - Render thread -> Info: Frame[45897] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:19:27.112 - Render thread -> Info: Frame[45925] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:27.113 - Render thread -> Info: Frame[45925] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:19:27.113 - Render thread -> Info: Frame[45925] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:19:27.218 - Render thread -> Info: Frame[45931] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:19:27.430 - Render thread -> Info: Frame[45943] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:27.768 - Render thread -> Info: Frame[45961] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:19:27.824 - Render thread -> Info: Frame[45963] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:19:27.979 - Render thread -> Info: Frame[45972] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:28.279 - Render thread -> Info: Frame[45988] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:28.385 - Render thread -> Info: Frame[45993] - Available VRAM budget has changed: 2227 MB 2025-12-04 04:19:28.868 - Render thread -> Info: Frame[46019] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:19:28.967 - Render thread -> Info: Frame[46025] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:28.968 - Render thread -> Info: Frame[46025] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:19:29.206 - Render thread -> Info: Frame[46037] - Available VRAM budget has changed: 2374 MB 2025-12-04 04:19:29.310 - Render thread -> Info: Frame[46043] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:29.819 - Render thread -> Info: Frame[46073] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:19:29.968 - Render thread -> Info: Frame[46082] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:29.990 - Render thread -> Info: Frame[46083] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:19:30.227 - Render thread -> Info: Frame[46097] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:19:30.246 - Render thread -> Info: Frame[46098] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:30.792 - Render thread -> Info: Frame[46129] - Available VRAM budget has changed: 4417 MB 2025-12-04 04:19:30.792 - Render thread -> Info: Frame[46129] - Available VRAM budget has changed: 2286 MB 2025-12-04 04:19:30.993 - Render thread -> Info: Frame[46139] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:30.994 - Render thread -> Info: Frame[46139] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:19:30.994 - Render thread -> Info: Frame[46139] - Available VRAM budget has changed: 2218 MB 2025-12-04 04:19:31.364 - Render thread -> Info: Frame[46158] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:31.930 - Render thread -> Info: Frame[46189] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:19:32.062 - Render thread -> Info: Frame[46196] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:32.077 - Render thread -> Info: Frame[46197] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:19:32.219 - Render thread -> Info: Frame[46205] - Available VRAM budget has changed: 2366 MB 2025-12-04 04:19:32.377 - Render thread -> Info: Frame[46214] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:32.460 - Render thread -> Info: Frame[46219] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:19:32.897 - Render thread -> Info: Frame[46245] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:19:32.897 - Render thread -> Info: Frame[46245] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:19:33.006 - Render thread -> Info: Frame[46251] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:33.007 - Render thread -> Info: Frame[46251] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:19:33.007 - Render thread -> Info: Frame[46251] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:19:33.328 - Render thread -> Info: Frame[46268] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:33.472 - Render thread -> Info: Frame[46275] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:19:33.937 - Render thread -> Info: Frame[46299] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:19:33.986 - Render thread -> Info: Frame[46302] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:34.004 - Render thread -> Info: Frame[46303] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:19:34.331 - Render thread -> Info: Frame[46320] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:34.901 - Render thread -> Info: Frame[46351] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:19:34.901 - Render thread -> Info: Frame[46351] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:19:35.004 - Render thread -> Info: Frame[46356] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:35.018 - Render thread -> Info: Frame[46357] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:19:35.018 - Render thread -> Info: Frame[46357] - Available VRAM budget has changed: 2366 MB 2025-12-04 04:19:35.296 - Render thread -> Info: Frame[46373] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:35.649 - Render thread -> Info: Frame[46393] - Available VRAM budget has changed: 2294 MB 2025-12-04 04:19:35.823 - Render thread -> Info: Frame[46403] - Available VRAM budget has changed: 4417 MB 2025-12-04 04:19:35.991 - Render thread -> Info: Frame[46413] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:35.992 - Render thread -> Info: Frame[46413] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:19:36.234 - Render thread -> Info: Frame[46425] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:19:36.305 - Render thread -> Info: Frame[46429] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:36.884 - Render thread -> Info: Frame[46459] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:19:37.545 - Render thread -> Info: Frame[46489] - Available VRAM budget has changed: 2297 MB 2025-12-04 04:19:37.729 - Render thread -> Info: Frame[46497] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:19:37.829 - Render thread -> Info: Frame[46501] - Available VRAM budget has changed: 2374 MB 2025-12-04 04:19:38.008 - Render thread -> Info: Frame[46511] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:38.276 - Render thread -> Info: Frame[46527] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:39.003 - Render thread -> Info: Frame[46568] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:39.164 - Render thread -> Info: Frame[46577] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:19:39.164 - Render thread -> Info: Frame[46577] - Available VRAM budget has changed: 2286 MB 2025-12-04 04:19:39.309 - Render thread -> Info: Frame[46585] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:39.779 - Render thread -> Info: Frame[46611] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:19:40.000 - Render thread -> Info: Frame[46624] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:40.118 - Render thread -> Info: Frame[46631] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:19:40.253 - Render thread -> Info: Frame[46637] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:19:40.253 - Render thread -> Info: Frame[46637] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:19:40.382 - Render thread -> Info: Frame[46644] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:40.845 - Render thread -> Info: Frame[46671] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:19:41.044 - Render thread -> Info: Frame[46683] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:41.179 - Render thread -> Info: Frame[46691] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:19:41.307 - Render thread -> Info: Frame[46697] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:19:41.307 - Render thread -> Info: Frame[46697] - Available VRAM budget has changed: 2170 MB 2025-12-04 04:19:41.424 - Render thread -> Info: Frame[46704] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:41.875 - Render thread -> Info: Frame[46731] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:19:41.942 - Render thread -> Info: Frame[46735] - Available VRAM budget has changed: 4406 MB 2025-12-04 04:19:41.988 - Render thread -> Info: Frame[46737] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:19:42.041 - Render thread -> Info: Frame[46740] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:42.369 - Render thread -> Info: Frame[46757] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:42.437 - Render thread -> Info: Frame[46761] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:19:42.726 - Render thread -> Info: Frame[46777] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:19:42.726 - Render thread -> Info: Frame[46777] - Available VRAM budget has changed: 2211 MB 2025-12-04 04:19:43.119 - Render thread -> Info: Frame[46796] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:43.163 - Render thread -> Info: Frame[46797] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:19:43.163 - Render thread -> Info: Frame[46797] - Available VRAM budget has changed: 2162 MB 2025-12-04 04:19:43.428 - Render thread -> Info: Frame[46812] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:43.753 - Render thread -> Info: Frame[46831] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:19:43.874 - Render thread -> Info: Frame[46837] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:19:44.093 - Render thread -> Info: Frame[46850] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:44.279 - Render thread -> Info: Frame[46861] - Available VRAM budget has changed: 2275 MB 2025-12-04 04:19:44.399 - Render thread -> Info: Frame[46868] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:44.451 - Render thread -> Info: Frame[46871] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:19:44.968 - Render thread -> Info: Frame[46901] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:19:45.017 - Render thread -> Info: Frame[46904] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:45.320 - Render thread -> Info: Frame[46922] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:45.871 - Render thread -> Info: Frame[46953] - Available VRAM budget has changed: 4419 MB 2025-12-04 04:19:45.903 - Render thread -> Info: Frame[46955] - Available VRAM budget has changed: 2286 MB 2025-12-04 04:19:46.008 - Render thread -> Info: Frame[46961] - Available VRAM budget has changed: 2213 MB 2025-12-04 04:19:46.024 - Render thread -> Info: Frame[46962] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:46.042 - Render thread -> Info: Frame[46963] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:19:46.042 - Render thread -> Info: Frame[46963] - Available VRAM budget has changed: 2142 MB 2025-12-04 04:19:46.373 - Render thread -> Info: Frame[46979] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:46.932 - Render thread -> Info: Frame[47009] - Available VRAM budget has changed: 4416 MB 2025-12-04 04:19:47.048 - Render thread -> Info: Frame[47016] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:47.066 - Render thread -> Info: Frame[47017] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:19:47.391 - Render thread -> Info: Frame[47036] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:48.023 - Render thread -> Info: Frame[47069] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:48.058 - Render thread -> Info: Frame[47071] - Available VRAM budget has changed: 4384 MB 2025-12-04 04:19:48.168 - Render thread -> Info: Frame[47077] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:19:48.326 - Render thread -> Info: Frame[47085] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:48.429 - Render thread -> Info: Frame[47091] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:19:48.828 - Render thread -> Info: Frame[47111] - Available VRAM budget has changed: 2117 MB 2025-12-04 04:19:49.018 - Render thread -> Info: Frame[47121] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:49.300 - Render thread -> Info: Frame[47137] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:49.668 - Render thread -> Info: Frame[47157] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:19:49.668 - Render thread -> Info: Frame[47157] - Available VRAM budget has changed: 2088 MB 2025-12-04 04:19:50.088 - Render thread -> Info: Frame[47182] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:50.267 - Render thread -> Info: Frame[47191] - Available VRAM budget has changed: 4324 MB 2025-12-04 04:19:50.377 - Render thread -> Info: Frame[47197] - Available VRAM budget has changed: 4220 MB 2025-12-04 04:19:50.377 - Render thread -> Info: Frame[47197] - Available VRAM budget has changed: 2023 MB 2025-12-04 04:19:50.377 - Render thread -> Warning: Available VRAM budget 2023 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:19:50.480 - Render thread -> Info: Frame[47203] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:50.953 - Render thread -> Info: Frame[47231] - Available VRAM budget has changed: 4328 MB 2025-12-04 04:19:50.986 - Render thread -> Info: Frame[47233] - Available VRAM budget has changed: 4402 MB 2025-12-04 04:19:51.019 - Render thread -> Info: Frame[47235] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:51.020 - Render thread -> Info: Frame[47235] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:19:51.063 - Render thread -> Info: Frame[47237] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:19:51.230 - Render thread -> Info: Frame[47247] - Available VRAM budget has changed: 1979 MB 2025-12-04 04:19:51.230 - Render thread -> Warning: Available VRAM budget 1979 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:19:51.319 - Render thread -> Info: Frame[47252] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:51.636 - Render thread -> Info: Frame[47271] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:19:51.743 - Render thread -> Info: Frame[47277] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:19:52.010 - Render thread -> Info: Frame[47293] - Available VRAM budget has changed: 2099 MB 2025-12-04 04:19:52.026 - Render thread -> Info: Frame[47294] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:52.044 - Render thread -> Info: Frame[47295] - Available VRAM budget has changed: 2167 MB 2025-12-04 04:19:52.170 - Render thread -> Info: Frame[47301] - Available VRAM budget has changed: 2270 MB 2025-12-04 04:19:52.203 - Render thread -> Info: Frame[47303] - Available VRAM budget has changed: 2316 MB 2025-12-04 04:19:52.321 - Render thread -> Info: Frame[47309] - Available VRAM budget has changed: 2368 MB 2025-12-04 04:19:52.364 - Render thread -> Info: Frame[47311] - Available VRAM budget has changed: 2504 MB 2025-12-04 04:19:52.405 - Render thread -> Info: Frame[47313] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:52.448 - Render thread -> Info: Frame[47315] - Available VRAM budget has changed: 2711 MB 2025-12-04 04:19:53.055 - Render thread -> Info: Frame[47340] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:53.347 - Render thread -> Info: Frame[47356] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:54.016 - Render thread -> Info: Frame[47389] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:19:54.050 - Render thread -> Info: Frame[47391] - Available VRAM budget has changed: 2780 MB 2025-12-04 04:19:54.322 - Render thread -> Info: Frame[47407] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:54.323 - Render thread -> Info: Frame[47407] - Available VRAM budget has changed: 2810 MB 2025-12-04 04:19:54.356 - Render thread -> Info: Frame[47409] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:19:54.395 - Render thread -> Info: Frame[47411] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:19:54.878 - Render thread -> Info: Frame[47439] - Available VRAM budget has changed: 2852 MB 2025-12-04 04:19:54.913 - Render thread -> Info: Frame[47441] - Available VRAM budget has changed: 2875 MB 2025-12-04 04:19:55.034 - Render thread -> Info: Frame[47448] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:19:55.332 - Render thread -> Info: Frame[47466] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:19:55.568 - Render thread -> Info: Frame[47479] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:19:55.569 - Render thread -> Info: Frame[47479] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:19:55.569 - Render thread -> Info: Frame[47479] - Available VRAM budget has changed: 2791 MB 2025-12-04 04:19:55.647 - Render thread -> Info: Frame[47483] - Available VRAM budget has changed: 2760 MB 2025-12-04 04:19:55.731 - Render thread -> Info: Frame[47487] - Available VRAM budget has changed: 2419 MB 2025-12-04 04:19:56.249 - Render thread -> Info: Frame[47511] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:19:56.364 - Render thread -> Info: Frame[47517] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:19:56.468 - Render thread -> Info: Frame[47523] - Available VRAM budget has changed: 2390 MB 2025-12-04 04:19:56.542 - Render thread -> Info: Frame[47527] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:19:56.962 - Render thread -> Info: Frame[47551] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:19:57.077 - Render thread -> Info: Frame[47557] - Available VRAM budget has changed: 4224 MB 2025-12-04 04:19:57.077 - Render thread -> Info: Frame[47557] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:19:57.251 - Render thread -> Info: Frame[47565] - Available VRAM budget has changed: 4180 MB 2025-12-04 04:19:57.251 - Render thread -> Info: Frame[47565] - Available VRAM budget has changed: 2196 MB 2025-12-04 04:19:57.472 - Render thread -> Info: Frame[47577] - Available VRAM budget has changed: 4065 MB 2025-12-04 04:19:57.472 - Render thread -> Info: Frame[47577] - Available VRAM budget has changed: 2082 MB 2025-12-04 04:19:58.061 - Render thread -> Info: Frame[47611] - Available VRAM budget has changed: 4173 MB 2025-12-04 04:19:58.531 - Render thread -> Info: Frame[47637] - Available VRAM budget has changed: 4066 MB 2025-12-04 04:19:58.712 - Render thread -> Info: Frame[47647] - Available VRAM budget has changed: 10233 MB 2025-12-04 04:19:59.120 - Render thread -> Info: Frame[47671] - Available VRAM budget has changed: 4126 MB 2025-12-04 04:19:59.352 - Render thread -> Info: Frame[47685] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:19:59.628 - Render thread -> Info: Frame[47701] - Available VRAM budget has changed: 2137 MB 2025-12-04 04:20:00.129 - Render thread -> Info: Frame[47731] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:20:00.636 - Render thread -> Info: Frame[47761] - Available VRAM budget has changed: 2219 MB 2025-12-04 04:20:02.619 - Render thread -> Info: Frame[47873] - Available VRAM budget has changed: 4230 MB 2025-12-04 04:20:02.716 - Render thread -> Info: Frame[47877] - Available VRAM budget has changed: 4207 MB 2025-12-04 04:20:03.379 - Render thread -> Info: Frame[47905] - Available VRAM budget has changed: 2178 MB 2025-12-04 04:20:03.487 - Render thread -> Info: Frame[47911] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:20:03.793 - Render thread -> Info: Frame[47929] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:20:03.827 - Render thread -> Info: Frame[47931] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:20:03.924 - Render thread -> Info: Frame[47937] - Available VRAM budget has changed: 2191 MB 2025-12-04 04:20:03.991 - Render thread -> Info: Frame[47941] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:20:04.323 - Render thread -> Info: Frame[47959] - Available VRAM budget has changed: 2250 MB 2025-12-04 04:20:04.357 - Render thread -> Info: Frame[47961] - Available VRAM budget has changed: 2363 MB 2025-12-04 04:20:04.609 - Render thread -> Info: Frame[47975] - Available VRAM budget has changed: 2419 MB 2025-12-04 04:20:04.625 - Render thread -> Info: Frame[47976] - Available VRAM budget has changed: 10269 MB 2025-12-04 04:20:04.665 - Render thread -> Info: Frame[47977] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:20:04.666 - Render thread -> Info: Frame[47977] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:20:04.700 - Render thread -> Info: Frame[47979] - Available VRAM budget has changed: 2110 MB 2025-12-04 04:20:05.092 - Render thread -> Info: Frame[47997] - Available VRAM budget has changed: 4188 MB 2025-12-04 04:20:05.092 - Render thread -> Info: Frame[47997] - Available VRAM budget has changed: 2084 MB 2025-12-04 04:20:05.295 - Render thread -> Info: Frame[48007] - Available VRAM budget has changed: 4129 MB 2025-12-04 04:20:05.295 - Render thread -> Info: Frame[48007] - Available VRAM budget has changed: 2025 MB 2025-12-04 04:20:05.295 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:05.404 - Render thread -> Info: Frame[48012] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:05.985 - Render thread -> Info: Frame[48043] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:20:06.050 - Render thread -> Info: Frame[48047] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:20:06.086 - Render thread -> Info: Frame[48049] - Available VRAM budget has changed: 4182 MB 2025-12-04 04:20:06.119 - Render thread -> Info: Frame[48051] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:20:06.283 - Render thread -> Info: Frame[48059] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:20:06.382 - Render thread -> Info: Frame[48065] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:06.518 - Render thread -> Info: Frame[48073] - Available VRAM budget has changed: 2055 MB 2025-12-04 04:20:06.854 - Render thread -> Info: Frame[48091] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:20:06.888 - Render thread -> Info: Frame[48093] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:20:07.045 - Render thread -> Info: Frame[48100] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:07.242 - Render thread -> Info: Frame[48111] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:20:07.371 - Render thread -> Info: Frame[48117] - Available VRAM budget has changed: 4185 MB 2025-12-04 04:20:07.445 - Render thread -> Info: Frame[48121] - Available VRAM budget has changed: 2128 MB 2025-12-04 04:20:07.480 - Render thread -> Info: Frame[48123] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:20:07.775 - Render thread -> Info: Frame[48137] - Available VRAM budget has changed: 4136 MB 2025-12-04 04:20:07.775 - Render thread -> Info: Frame[48137] - Available VRAM budget has changed: 2176 MB 2025-12-04 04:20:07.876 - Render thread -> Info: Frame[48143] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:20:08.045 - Render thread -> Info: Frame[48153] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:20:08.518 - Render thread -> Info: Frame[48172] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:08.608 - Render thread -> Info: Frame[48177] - Available VRAM budget has changed: 2163 MB 2025-12-04 04:20:08.860 - Render thread -> Info: Frame[48191] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:20:09.061 - Render thread -> Info: Frame[48200] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:09.387 - Render thread -> Info: Frame[48218] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:09.438 - Render thread -> Info: Frame[48221] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:20:09.929 - Render thread -> Info: Frame[48249] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:20:10.047 - Render thread -> Info: Frame[48256] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:10.082 - Render thread -> Info: Frame[48257] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:20:10.082 - Render thread -> Info: Frame[48257] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:20:10.435 - Render thread -> Info: Frame[48273] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:10.737 - Render thread -> Info: Frame[48291] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:20:10.937 - Render thread -> Info: Frame[48303] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:20:11.076 - Render thread -> Info: Frame[48311] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:20:11.077 - Render thread -> Info: Frame[48311] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:20:11.197 - Render thread -> Info: Frame[48317] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:20:11.278 - Render thread -> Info: Frame[48321] - Available VRAM budget has changed: 2196 MB 2025-12-04 04:20:11.399 - Render thread -> Info: Frame[48328] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:11.813 - Render thread -> Info: Frame[48351] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:20:12.091 - Render thread -> Info: Frame[48367] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:12.329 - Render thread -> Info: Frame[48381] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:20:12.380 - Render thread -> Info: Frame[48384] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:12.898 - Render thread -> Info: Frame[48415] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:13.064 - Render thread -> Info: Frame[48425] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:13.065 - Render thread -> Info: Frame[48425] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:20:13.366 - Render thread -> Info: Frame[48443] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:13.867 - Render thread -> Info: Frame[48473] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:14.066 - Render thread -> Info: Frame[48485] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:14.068 - Render thread -> Info: Frame[48485] - Available VRAM budget has changed: 4224 MB 2025-12-04 04:20:14.430 - Render thread -> Info: Frame[48502] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:14.957 - Render thread -> Info: Frame[48533] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:15.073 - Render thread -> Info: Frame[48540] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:15.090 - Render thread -> Info: Frame[48541] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:20:15.363 - Render thread -> Info: Frame[48557] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:15.877 - Render thread -> Info: Frame[48587] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:16.062 - Render thread -> Info: Frame[48598] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:16.080 - Render thread -> Info: Frame[48599] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:20:16.390 - Render thread -> Info: Frame[48615] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:16.894 - Render thread -> Info: Frame[48645] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:17.074 - Render thread -> Info: Frame[48656] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:17.094 - Render thread -> Info: Frame[48657] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:20:17.344 - Render thread -> Info: Frame[48672] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:17.870 - Render thread -> Info: Frame[48703] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:18.069 - Render thread -> Info: Frame[48715] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:18.071 - Render thread -> Info: Frame[48715] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:20:18.399 - Render thread -> Info: Frame[48733] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:18.901 - Render thread -> Info: Frame[48763] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:19.069 - Render thread -> Info: Frame[48773] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:20:19.070 - Render thread -> Info: Frame[48773] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:20:19.373 - Render thread -> Info: Frame[48791] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:19.881 - Render thread -> Info: Frame[48821] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:20:20.064 - Render thread -> Info: Frame[48832] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:20:20.082 - Render thread -> Info: Frame[48833] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:20:20.405 - Render thread -> Info: Frame[48851] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:20.854 - Render thread -> Info: Frame[48877] - Available VRAM budget has changed: 4217 MB 2025-12-04 04:20:21.076 - Render thread -> Info: Frame[48890] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:21.395 - Render thread -> Info: Frame[48909] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:21.945 - Render thread -> Info: Frame[48939] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:20:22.095 - Render thread -> Info: Frame[48948] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:22.113 - Render thread -> Info: Frame[48949] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:20:22.400 - Render thread -> Info: Frame[48966] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:22.946 - Render thread -> Info: Frame[48997] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:20:23.098 - Render thread -> Info: Frame[49006] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:23.115 - Render thread -> Info: Frame[49007] - Available VRAM budget has changed: 4220 MB 2025-12-04 04:20:23.374 - Render thread -> Info: Frame[49022] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:23.893 - Render thread -> Info: Frame[49053] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:20:24.075 - Render thread -> Info: Frame[49064] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:24.094 - Render thread -> Info: Frame[49065] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:20:24.397 - Render thread -> Info: Frame[49083] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:25.074 - Render thread -> Info: Frame[49120] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:25.369 - Render thread -> Info: Frame[49137] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:25.370 - Render thread -> Info: Frame[49137] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:20:25.370 - Render thread -> Info: Frame[49137] - Available VRAM budget has changed: 2205 MB 2025-12-04 04:20:26.034 - Render thread -> Info: Frame[49167] - Available VRAM budget has changed: 2152 MB 2025-12-04 04:20:26.101 - Render thread -> Info: Frame[49170] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:26.121 - Render thread -> Info: Frame[49171] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:20:26.160 - Render thread -> Info: Frame[49173] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:20:26.261 - Render thread -> Info: Frame[49177] - Available VRAM budget has changed: 4188 MB 2025-12-04 04:20:26.461 - Render thread -> Info: Frame[49187] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:26.766 - Render thread -> Info: Frame[49201] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:20:26.934 - Render thread -> Info: Frame[49209] - Available VRAM budget has changed: 2399 MB 2025-12-04 04:20:26.975 - Render thread -> Info: Frame[49211] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:20:27.020 - Render thread -> Info: Frame[49213] - Available VRAM budget has changed: 2434 MB 2025-12-04 04:20:27.062 - Render thread -> Info: Frame[49215] - Available VRAM budget has changed: 2672 MB 2025-12-04 04:20:27.121 - Render thread -> Info: Frame[49217] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:27.122 - Render thread -> Info: Frame[49217] - Available VRAM budget has changed: 4190 MB 2025-12-04 04:20:27.481 - Render thread -> Info: Frame[49233] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:27.633 - Render thread -> Info: Frame[49241] - Available VRAM budget has changed: 2705 MB 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thread -> Info: Frame[49317] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:29.090 - Render thread -> Info: Frame[49317] - Available VRAM budget has changed: 4210 MB 2025-12-04 04:20:29.090 - Render thread -> Info: Frame[49317] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:20:29.398 - Render thread -> Info: Frame[49334] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:29.551 - Render thread -> Info: Frame[49341] - Available VRAM budget has changed: 2305 MB 2025-12-04 04:20:29.717 - Render thread -> Info: Frame[49351] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:20:29.867 - Render thread -> Info: Frame[49359] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:20:29.930 - Render thread -> Info: Frame[49363] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:20:29.965 - Render thread -> Info: Frame[49365] - Available VRAM budget has changed: 2168 MB 2025-12-04 04:20:30.093 - Render thread -> Info: Frame[49371] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:30.272 - Render thread -> Info: Frame[49377] - Available VRAM budget has changed: 4098 MB 2025-12-04 04:20:30.273 - Render thread -> Info: Frame[49377] - Available VRAM budget has changed: 2014 MB 2025-12-04 04:20:30.273 - Render thread -> Warning: Available VRAM budget 2014 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:30.358 - Render thread -> Info: Frame[49381] - Available VRAM budget has changed: 1953 MB 2025-12-04 04:20:30.358 - Render thread -> Warning: Available VRAM budget 1953 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:30.473 - Render thread -> Info: Frame[49387] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:30.893 - Render thread -> Info: Frame[49409] - Available VRAM budget has changed: 4118 MB 2025-12-04 04:20:30.932 - Render thread -> Info: Frame[49411] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:20:31.060 - Render thread -> Info: Frame[49417] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:20:31.060 - Render thread -> Info: Frame[49417] - Available VRAM budget has changed: 2007 MB 2025-12-04 04:20:31.060 - Render thread -> Warning: Available VRAM budget 2007 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:31.099 - Render thread -> Info: Frame[49419] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:31.101 - Render thread -> Info: Frame[49419] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:20:31.384 - Render thread -> Info: Frame[49436] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:31.401 - Render thread -> Info: Frame[49437] - Available VRAM budget has changed: 2041 MB 2025-12-04 04:20:31.436 - Render thread -> Info: Frame[49439] - Available VRAM budget has changed: 2052 MB 2025-12-04 04:20:31.471 - Render thread -> Info: Frame[49441] - Available VRAM budget has changed: 2012 MB 2025-12-04 04:20:31.471 - Render thread -> Warning: Available 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Frame[49530] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:33.315 - Render thread -> Info: Frame[49537] - Available VRAM budget has changed: 4194 MB 2025-12-04 04:20:33.394 - Render thread -> Info: Frame[49541] - Available VRAM budget has changed: 2035 MB 2025-12-04 04:20:33.394 - Render thread -> Warning: Available VRAM budget 2035 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:33.466 - Render thread -> Info: Frame[49545] - Available VRAM budget has changed: 1993 MB 2025-12-04 04:20:33.466 - Render thread -> Warning: Available VRAM budget 1993 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:33.594 - Render thread -> Info: Frame[49552] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:33.941 - Render thread -> Info: Frame[49571] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:20:34.107 - Render thread -> Info: Frame[49581] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:34.274 - Render thread -> 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Available VRAM budget has changed: 4328 MB 2025-12-04 04:20:41.959 - Render thread -> Info: Frame[50015] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:20:42.134 - Render thread -> Info: Frame[50024] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:42.369 - Render thread -> Info: Frame[50037] - Available VRAM budget has changed: 4184 MB 2025-12-04 04:20:42.369 - Render thread -> Info: Frame[50037] - Available VRAM budget has changed: 2051 MB 2025-12-04 04:20:42.424 - Render thread -> Info: Frame[50040] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:43.005 - Render thread -> Info: Frame[50071] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:20:43.126 - Render thread -> Info: Frame[50077] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:43.127 - Render thread -> Info: Frame[50077] - Available VRAM budget has changed: 4304 MB 2025-12-04 04:20:43.436 - Render thread -> Info: Frame[50094] - Available VRAM budget has changed: 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Render thread -> Info: Frame[50189] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:46.144 - Render thread -> Info: Frame[50217] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:46.145 - Render thread -> Info: Frame[50217] - Available VRAM budget has changed: 4149 MB 2025-12-04 04:20:46.145 - Render thread -> Info: Frame[50217] - Available VRAM budget has changed: 2027 MB 2025-12-04 04:20:46.145 - Render thread -> Warning: Available VRAM budget 2027 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:20:46.477 - Render thread -> Info: Frame[50233] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:46.780 - Render thread -> Info: Frame[50249] - Available VRAM budget has changed: 4176 MB 2025-12-04 04:20:46.813 - Render thread -> Info: Frame[50251] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:20:46.997 - Render thread -> Info: Frame[50261] - Available VRAM budget has changed: 2173 MB 2025-12-04 04:20:47.133 - Render thread 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has changed: 2055 MB 2025-12-04 04:20:49.916 - Render thread -> Info: Frame[50401] - Available VRAM budget has changed: 2133 MB 2025-12-04 04:20:49.989 - Render thread -> Info: Frame[50405] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:20:50.106 - Render thread -> Info: Frame[50411] - Available VRAM budget has changed: 4384 MB 2025-12-04 04:20:50.163 - Render thread -> Info: Frame[50414] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:50.476 - Render thread -> Info: Frame[50431] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:50.651 - Render thread -> Info: Frame[50441] - Available VRAM budget has changed: 2408 MB 2025-12-04 04:20:51.031 - Render thread -> Info: Frame[50461] - Available VRAM budget has changed: 4464 MB 2025-12-04 04:20:51.113 - Render thread -> Info: Frame[50466] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:51.131 - Render thread -> Info: Frame[50467] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:20:51.312 - Render thread -> Info: Frame[50477] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:20:51.411 - Render thread -> Info: Frame[50483] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:51.546 - Render thread -> Info: Frame[50491] - Available VRAM budget has changed: 2441 MB 2025-12-04 04:20:51.755 - Render thread -> Info: Frame[50503] - Available VRAM budget has changed: 2330 MB 2025-12-04 04:20:52.123 - Render thread -> Info: Frame[50517] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:52.124 - Render thread -> Info: Frame[50517] - Available VRAM budget has changed: 4199 MB 2025-12-04 04:20:52.124 - Render thread -> Info: Frame[50517] - Available VRAM budget has changed: 2227 MB 2025-12-04 04:20:52.294 - .NET TP Worker -> Screenshot root: AppData 2025-12-04 04:20:52.294 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 2 mod\thumb.jpg saved! 2025-12-04 04:20:52.294 - .NET TP Worker -> Screenshot absolute path: C:\Users\x\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 2 mod\thumb.jpg 2025-12-04 04:20:52.294 - .NET TP Worker -> Screenshot exists on target path. 2025-12-04 04:20:52.303 - Render thread -> Info: Frame[50521] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:20:52.303 - Render thread -> Info: Frame[50521] - Available VRAM budget has changed: 2179 MB 2025-12-04 04:20:52.387 - Render thread -> Info: Frame[50525] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:20:52.582 - Render thread -> Info: Frame[50533] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:53.025 - Render thread -> Info: Frame[50553] - Available VRAM budget has changed: 4182 MB 2025-12-04 04:20:53.066 - Render thread -> Info: Frame[50555] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:20:53.139 - Render thread -> Info: Frame[50557] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:53.141 - Render thread -> Info: Frame[50557] - Available VRAM budget has changed: 4104 MB 2025-12-04 04:20:53.188 - Render thread -> Info: Frame[50559] - Available VRAM budget has changed: 3993 MB 2025-12-04 04:20:53.188 - Render thread -> Info: Frame[50559] - Available VRAM budget has changed: 2045 MB 2025-12-04 04:20:53.466 - Render thread -> Info: Frame[50573] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:53.880 - Render thread -> Info: Frame[50591] - Available VRAM budget has changed: 4112 MB 2025-12-04 04:20:54.134 - Render thread -> Info: Frame[50605] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:54.239 - Render thread -> Info: Frame[50611] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:20:54.451 - Render thread -> Info: Frame[50621] - Available VRAM budget has changed: 2086 MB 2025-12-04 04:20:54.483 - Render thread -> Info: Frame[50623] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:54.795 - Render thread -> Info: Frame[50641] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:20:54.896 - Render thread -> Info: Frame[50647] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:20:54.962 - Render thread -> Info: Frame[50651] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:20:54.995 - Render thread -> Info: Frame[50653] - Available VRAM budget has changed: 4391 MB 2025-12-04 04:20:55.133 - Render thread -> Info: Frame[50659] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:20:55.134 - Render thread -> Info: Frame[50659] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:20:55.339 - Render thread -> Info: Frame[50671] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:20:55.425 - Render thread -> Info: Frame[50676] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:56.012 - Render thread -> Info: Frame[50707] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:20:56.147 - Render thread -> Info: Frame[50715] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:20:56.148 - Render thread -> Info: Frame[50715] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:20:56.202 - Render thread -> Info: Frame[50717] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:20:56.202 - Render thread -> Info: Frame[50717] - Available VRAM budget has changed: 2146 MB 2025-12-04 04:20:56.478 - Render thread -> Info: Frame[50731] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:56.943 - Render thread -> Info: Frame[50751] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:20:57.147 - Render thread -> Info: Frame[50759] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:20:57.148 - Render thread -> Info: Frame[50759] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:20:57.352 - Render thread -> Info: Frame[50771] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:20:57.440 - Render thread -> Info: Frame[50776] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:57.542 - Render thread -> Info: Frame[50781] - Available VRAM budget has changed: 2271 MB 2025-12-04 04:20:57.721 - Render thread -> Info: Frame[50791] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:20:58.137 - Render thread -> Info: Frame[50816] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:20:58.224 - Render thread -> Info: Frame[50821] - Available VRAM budget has changed: 2349 MB 2025-12-04 04:20:58.391 - Render thread -> Info: Frame[50831] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:20:58.424 - Render thread -> Info: Frame[50833] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:58.916 - Render thread -> Info: Frame[50861] - Available VRAM budget has changed: 2396 MB 2025-12-04 04:20:58.950 - Render thread -> Info: Frame[50863] - Available VRAM budget has changed: 4426 MB 2025-12-04 04:20:59.168 - Render thread -> Info: Frame[50876] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:20:59.201 - Render thread -> Info: Frame[50877] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:20:59.482 - Render thread -> Info: Frame[50893] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:20:59.483 - Render thread -> Info: Frame[50893] - Available VRAM budget has changed: 2455 MB 2025-12-04 04:20:59.786 - Render thread -> Info: Frame[50911] - Available VRAM budget has changed: 4362 MB 2025-12-04 04:20:59.986 - Render thread -> Info: Frame[50923] - Available VRAM budget has changed: 4428 MB 2025-12-04 04:21:00.152 - Render thread -> Info: Frame[50933] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:00.153 - Render thread -> Info: Frame[50933] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:21:00.288 - Render thread -> Info: Frame[50941] - Available VRAM budget has changed: 2529 MB 2025-12-04 04:21:00.452 - Render thread -> Info: Frame[50951] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:00.767 - Render thread -> Info: Frame[50969] - Available VRAM budget has changed: 2510 MB 2025-12-04 04:21:00.837 - Render thread -> Info: Frame[50973] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:21:00.837 - Render thread -> Info: Frame[50973] - Available VRAM budget has changed: 2349 MB 2025-12-04 04:21:01.152 - Render thread -> Info: Frame[50990] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:01.170 - Render thread -> Info: Frame[50991] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:21:01.272 - Render thread -> Info: Frame[50997] - Available VRAM budget has changed: 2269 MB 2025-12-04 04:21:01.474 - Render thread -> Info: Frame[51009] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:01.508 - Render thread -> Info: Frame[51011] - Available VRAM budget has changed: 2191 MB 2025-12-04 04:21:02.161 - Render thread -> Info: Frame[51049] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:02.331 - Render thread -> Info: Frame[51057] - Available VRAM budget has changed: 4124 MB 2025-12-04 04:21:02.331 - Render thread -> Info: Frame[51057] - Available VRAM budget has changed: 2099 MB 2025-12-04 04:21:02.467 - Render thread -> Info: Frame[51065] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:02.919 - Render thread -> Info: Frame[51091] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:21:03.069 - Render thread -> Info: Frame[51097] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:21:03.147 - Render thread -> Info: Frame[51101] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:21:03.472 - Render thread -> Info: Frame[51120] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:03.486 - Render thread -> Info: Frame[51121] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:21:03.687 - Render thread -> Info: Frame[51133] - Available VRAM budget has changed: 4317 MB 2025-12-04 04:21:03.938 - Render thread -> Info: Frame[51147] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:21:04.123 - Render thread -> Info: Frame[51157] - Available VRAM budget has changed: 4138 MB 2025-12-04 04:21:04.123 - Render thread -> Info: Frame[51157] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:21:04.160 - Render thread -> Info: Frame[51159] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:04.161 - Render thread -> Info: Frame[51159] - Available VRAM budget has changed: 4074 MB 2025-12-04 04:21:04.161 - Render thread -> Info: Frame[51159] - Available VRAM budget has changed: 2043 MB 2025-12-04 04:21:04.430 - Render thread -> Info: Frame[51175] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:04.631 - Render thread -> Info: Frame[51186] - Available VRAM budget has changed: 10294 MB 2025-12-04 04:21:04.711 - Render thread -> Info: Frame[51191] - Available VRAM budget has changed: 4173 MB 2025-12-04 04:21:04.894 - Render thread -> Info: Frame[51201] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:21:05.227 - Render thread -> Info: Frame[51221] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:21:05.394 - Render thread -> Info: Frame[51231] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:21:05.394 - Render thread -> Info: Frame[51231] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:21:05.930 - Render thread -> Info: Frame[51261] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:21:06.512 - Render thread -> Info: Frame[51295] - Available VRAM budget has changed: 4156 MB 2025-12-04 04:21:06.513 - Render thread -> Info: Frame[51295] - Available VRAM budget has changed: 2112 MB 2025-12-04 04:21:07.265 - Render thread -> Info: Frame[51340] - Available VRAM budget has changed: 10230 MB 2025-12-04 04:21:07.283 - Render thread -> Info: Frame[51341] - Available VRAM budget has changed: 4100 MB 2025-12-04 04:21:07.283 - Render thread -> Info: Frame[51341] - Available VRAM budget has changed: 2048 MB 2025-12-04 04:21:07.772 - Render thread -> Info: Frame[51367] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:21:07.927 - Render thread -> Info: Frame[51375] - Available VRAM budget has changed: 1779 MB 2025-12-04 04:21:07.927 - Render thread -> Warning: Available VRAM budget 1779 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:08.368 - Render thread -> Info: Frame[51397] - Available VRAM budget has changed: 4156 MB 2025-12-04 04:21:08.534 - Render thread -> Info: Frame[51407] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:21:08.703 - Render thread -> Info: Frame[51417] - Available VRAM budget has changed: 1800 MB 2025-12-04 04:21:08.703 - Render thread -> Warning: Available VRAM budget 1800 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:08.869 - Render thread -> Info: Frame[51427] - Available VRAM budget has changed: 1855 MB 2025-12-04 04:21:08.869 - Render thread -> Warning: Available VRAM budget 1855 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:09.059 - Render thread -> Info: Frame[51437] - Available VRAM budget has changed: 1976 MB 2025-12-04 04:21:09.059 - Render thread -> Warning: Available VRAM budget 1976 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:09.868 - Render thread -> Info: Frame[51479] - Available VRAM budget has changed: 2118 MB 2025-12-04 04:21:09.968 - Render thread -> Info: Frame[51485] - Available VRAM budget has changed: 2137 MB 2025-12-04 04:21:10.078 - Render thread -> Info: Frame[51491] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:21:10.129 - Render thread -> Info: Frame[51493] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:21:10.129 - Render thread -> Info: Frame[51493] - Available VRAM budget has changed: 2098 MB 2025-12-04 04:21:11.703 - Render thread -> Info: Frame[51579] - Available VRAM budget has changed: 1829 MB 2025-12-04 04:21:11.703 - Render thread -> Warning: Available VRAM budget 1829 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:12.359 - Render thread -> Info: Frame[51611] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:21:12.548 - Render thread -> Info: Frame[51621] - Available VRAM budget has changed: 1845 MB 2025-12-04 04:21:12.549 - Render thread -> Warning: Available VRAM budget 1845 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:12.917 - Render thread -> Info: Frame[51641] - Available VRAM budget has changed: 1971 MB 2025-12-04 04:21:12.917 - Render thread -> Warning: Available VRAM budget 1971 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:13.018 - Render thread -> Info: Frame[51647] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:21:13.121 - Render thread -> Info: Frame[51653] - Available VRAM budget has changed: 2131 MB 2025-12-04 04:21:13.163 - Render thread -> Info: Frame[51655] - Available VRAM budget has changed: 4158 MB 2025-12-04 04:21:13.163 - Render thread -> Info: Frame[51655] - Available VRAM budget has changed: 2105 MB 2025-12-04 04:21:14.475 - Render thread -> Info: Frame[51731] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:14.982 - Render thread -> Info: Frame[51761] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:21:15.095 - Render thread -> Info: Frame[51763] - Available VRAM budget has changed: 4119 MB 2025-12-04 04:21:15.095 - Render thread -> Info: Frame[51763] - Available VRAM budget has changed: 2069 MB 2025-12-04 04:21:15.198 - Render thread -> Info: Frame[51769] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:21:15.482 - Render thread -> Info: Frame[51786] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:15.636 - Render thread -> Info: Frame[51795] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:21:16.000 - Render thread -> Info: Frame[51817] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:21:16.187 - Render thread -> Info: Frame[51825] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:21:16.226 - Render thread -> Info: Frame[51827] - Available VRAM budget has changed: 1918 MB 2025-12-04 04:21:16.226 - Render thread -> Warning: Available VRAM budget 1918 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:16.381 - Render thread -> Info: Frame[51832] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:21:16.530 - Render thread -> Info: Frame[51837] - Available VRAM budget has changed: 4144 MB 2025-12-04 04:21:16.530 - Render thread -> Info: Frame[51837] - Available VRAM budget has changed: 1845 MB 2025-12-04 04:21:16.530 - Render thread -> Warning: Available VRAM budget 1845 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:17.026 - Render thread -> Info: Frame[51861] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:21:17.214 - Render thread -> Info: Frame[51870] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:21:17.353 - Render thread -> Info: Frame[51877] - Available VRAM budget has changed: 4061 MB 2025-12-04 04:21:17.521 - Render thread -> Info: Frame[51887] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:17.555 - Render thread -> Info: Frame[51889] - Available VRAM budget has changed: 1982 MB 2025-12-04 04:21:17.555 - Render thread -> Warning: Available VRAM budget 1982 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:17.674 - Render thread -> Info: Frame[51895] - Available VRAM budget has changed: 2001 MB 2025-12-04 04:21:17.674 - Render thread -> Warning: Available VRAM budget 2001 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:17.770 - Render thread -> Info: Frame[51899] - Available VRAM budget has changed: 2011 MB 2025-12-04 04:21:17.770 - Render thread -> Warning: Available VRAM budget 2011 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:17.975 - Render thread -> Info: Frame[51911] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:21:18.207 - Render thread -> Info: Frame[51925] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:18.475 - Render thread -> Info: Frame[51941] - Available VRAM budget has changed: 2100 MB 2025-12-04 04:21:18.491 - Render thread -> Info: Frame[51942] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:18.889 - Render thread -> Info: Frame[51963] - Available VRAM budget has changed: 1831 MB 2025-12-04 04:21:18.889 - Render thread -> Warning: Available VRAM budget 1831 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:19.092 - Render thread -> Info: Frame[51973] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:21:19.251 - Render thread -> Info: Frame[51980] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:19.536 - Render thread -> Info: Frame[51995] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:21:19.568 - Render thread -> Info: Frame[51997] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:19.688 - Render thread -> Info: Frame[52003] - Available VRAM budget has changed: 1917 MB 2025-12-04 04:21:19.688 - Render thread -> Warning: Available VRAM budget 1917 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:19.757 - Render thread -> Info: Frame[52007] - Available VRAM budget has changed: 1933 MB 2025-12-04 04:21:19.757 - Render thread -> Warning: Available VRAM budget 1933 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:20.097 - Render thread -> Info: Frame[52025] - Available VRAM budget has changed: 1985 MB 2025-12-04 04:21:20.097 - Render thread -> Warning: Available VRAM budget 1985 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:20.130 - Render thread -> Info: Frame[52027] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:21:20.196 - Render thread -> Info: Frame[52031] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:20.197 - Render thread -> Info: Frame[52031] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:21:20.197 - Render thread -> Info: Frame[52031] - Available VRAM budget has changed: 2127 MB 2025-12-04 04:21:20.366 - Render thread -> Info: Frame[52039] - Available VRAM budget has changed: 2146 MB 2025-12-04 04:21:20.434 - Render thread -> Info: Frame[52043] - Available VRAM budget has changed: 2201 MB 2025-12-04 04:21:20.521 - Render thread -> Info: Frame[52048] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:20.539 - Render thread -> Info: Frame[52049] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:21:20.682 - Render thread -> Info: Frame[52057] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:21:20.682 - Render thread -> Info: Frame[52057] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:21:21.206 - Render thread -> Info: Frame[52088] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:21.226 - Render thread -> Info: Frame[52089] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:21:21.226 - Render thread -> Info: Frame[52089] - Available VRAM budget has changed: 2114 MB 2025-12-04 04:21:21.494 - Render thread -> Info: Frame[52104] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:21.948 - Render thread -> Info: Frame[52129] - Available VRAM budget has changed: 1845 MB 2025-12-04 04:21:21.948 - Render thread -> Warning: Available VRAM budget 1845 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:22.050 - Render thread -> Info: Frame[52135] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:21:22.197 - Render thread -> Info: Frame[52142] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:22.543 - Render thread -> Info: Frame[52160] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:22.594 - Render thread -> Info: Frame[52163] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:21:22.628 - Render thread -> Info: Frame[52165] - Available VRAM budget has changed: 1919 MB 2025-12-04 04:21:22.628 - Render thread -> Warning: Available VRAM budget 1919 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:22.796 - Render thread -> Info: Frame[52173] - Available VRAM budget has changed: 1936 MB 2025-12-04 04:21:22.796 - Render thread -> Warning: Available VRAM budget 1936 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:23.117 - Render thread -> Info: Frame[52191] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:21:23.150 - Render thread -> Info: Frame[52193] - Available VRAM budget has changed: 2001 MB 2025-12-04 04:21:23.150 - Render thread -> Warning: Available VRAM budget 2001 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:23.199 - Render thread -> Info: Frame[52196] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:23.217 - Render thread -> Info: Frame[52197] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:21:23.250 - Render thread -> Info: Frame[52199] - Available VRAM budget has changed: 2143 MB 2025-12-04 04:21:23.355 - Render thread -> Info: Frame[52205] - Available VRAM budget has changed: 2162 MB 2025-12-04 04:21:23.432 - Render thread -> Info: Frame[52209] - Available VRAM budget has changed: 2217 MB 2025-12-04 04:21:23.536 - Render thread -> Info: Frame[52213] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:23.537 - Render thread -> Info: Frame[52213] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:21:23.537 - Render thread -> Info: Frame[52213] - Available VRAM budget has changed: 2188 MB 2025-12-04 04:21:24.206 - Render thread -> Info: Frame[52253] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:24.207 - Render thread -> Info: Frame[52253] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:21:24.207 - Render thread -> Info: Frame[52253] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:21:24.509 - Render thread -> Info: Frame[52269] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:24.611 - Render thread -> Info: Frame[52275] - Available VRAM budget has changed: 1843 MB 2025-12-04 04:21:24.611 - Render thread -> Warning: Available VRAM budget 1843 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:25.074 - Render thread -> Info: Frame[52299] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:21:25.207 - Render thread -> Info: Frame[52306] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:25.223 - Render thread -> Info: Frame[52307] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:21:25.420 - Render thread -> Info: Frame[52317] - Available VRAM budget has changed: 1864 MB 2025-12-04 04:21:25.420 - Render thread -> Warning: Available VRAM budget 1864 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:25.543 - Render thread -> Info: Frame[52323] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:25.646 - Render thread -> Info: Frame[52329] - Available VRAM budget has changed: 1934 MB 2025-12-04 04:21:25.646 - Render thread -> Warning: Available VRAM budget 1934 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:25.780 - Render thread -> Info: Frame[52337] - Available VRAM budget has changed: 1981 MB 2025-12-04 04:21:25.780 - Render thread -> Warning: Available VRAM budget 1981 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:25.909 - Render thread -> Info: Frame[52343] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:21:26.032 - Render thread -> Info: Frame[52349] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:21:26.032 - Render thread -> Info: Frame[52349] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:21:26.114 - Render thread -> Info: Frame[52353] - Available VRAM budget has changed: 2193 MB 2025-12-04 04:21:26.210 - Render thread -> Info: Frame[52358] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:26.223 - Render thread -> Info: Frame[52359] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:21:26.223 - Render thread -> Info: Frame[52359] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:21:26.357 - Render thread -> Info: Frame[52367] - Available VRAM budget has changed: 2101 MB 2025-12-04 04:21:26.490 - Render thread -> Info: Frame[52375] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:27.002 - Render thread -> Info: Frame[52405] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:21:27.209 - Render thread -> Info: Frame[52416] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:27.229 - Render thread -> Info: Frame[52417] - Available VRAM budget has changed: 4163 MB 2025-12-04 04:21:27.279 - Render thread -> Info: Frame[52419] - Available VRAM budget has changed: 1831 MB 2025-12-04 04:21:27.279 - Render thread -> Warning: Available VRAM budget 1831 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:27.575 - Render thread -> Info: Frame[52432] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:27.974 - Render thread -> Info: Frame[52451] - Available VRAM budget has changed: 4233 MB 2025-12-04 04:21:28.153 - Render thread -> Info: Frame[52459] - Available VRAM budget has changed: 1847 MB 2025-12-04 04:21:28.153 - Render thread -> Warning: Available VRAM budget 1847 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:28.213 - Render thread -> Info: Frame[52462] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:28.538 - Render thread -> Info: Frame[52479] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:28.572 - Render thread -> Info: Frame[52481] - Available VRAM budget has changed: 1916 MB 2025-12-04 04:21:28.572 - Render thread -> Warning: Available VRAM budget 1916 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:28.606 - Render thread -> Info: Frame[52483] - Available VRAM budget has changed: 2058 MB 2025-12-04 04:21:28.712 - Render thread -> Info: Frame[52489] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:21:28.746 - Render thread -> Info: Frame[52491] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:21:28.790 - Render thread -> Info: Frame[52493] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:21:28.790 - Render thread -> Info: Frame[52493] - Available VRAM budget has changed: 2132 MB 2025-12-04 04:21:28.860 - Render thread -> Info: Frame[52497] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:21:29.196 - Render thread -> Info: Frame[52517] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:29.198 - Render thread -> Info: Frame[52517] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:21:29.198 - Render thread -> Info: Frame[52517] - Available VRAM budget has changed: 2116 MB 2025-12-04 04:21:29.503 - Render thread -> Info: Frame[52534] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:29.929 - Render thread -> Info: Frame[52557] - Available VRAM budget has changed: 1847 MB 2025-12-04 04:21:29.929 - Render thread -> Warning: Available VRAM budget 1847 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:30.074 - Render thread -> Info: Frame[52565] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:21:30.210 - Render thread -> Info: Frame[52570] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:30.553 - Render thread -> Info: Frame[52587] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:30.622 - Render thread -> Info: Frame[52591] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:21:30.691 - Render thread -> Info: Frame[52595] - Available VRAM budget has changed: 1908 MB 2025-12-04 04:21:30.691 - Render thread -> Warning: Available VRAM budget 1908 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:30.858 - Render thread -> Info: Frame[52603] - Available VRAM budget has changed: 1929 MB 2025-12-04 04:21:30.858 - Render thread -> Warning: Available VRAM budget 1929 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:31.130 - Render thread -> Info: Frame[52617] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:21:31.215 - Render thread -> Info: Frame[52620] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:31.230 - Render thread -> Info: Frame[52621] - Available VRAM budget has changed: 4179 MB 2025-12-04 04:21:31.230 - Render thread -> Info: Frame[52621] - Available VRAM budget has changed: 1975 MB 2025-12-04 04:21:31.230 - Render thread -> Warning: Available VRAM budget 1975 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:31.469 - Render thread -> Info: Frame[52635] - Available VRAM budget has changed: 2117 MB 2025-12-04 04:21:31.483 - Render thread -> Info: Frame[52636] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:31.872 - Render thread -> Info: Frame[52657] - Available VRAM budget has changed: 4109 MB 2025-12-04 04:21:31.872 - Render thread -> Info: Frame[52657] - Available VRAM budget has changed: 2048 MB 2025-12-04 04:21:32.226 - Render thread -> Info: Frame[52678] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:32.465 - Render thread -> Info: Frame[52689] - Available VRAM budget has changed: 4130 MB 2025-12-04 04:21:32.498 - Render thread -> Info: Frame[52691] - Available VRAM budget has changed: 4169 MB 2025-12-04 04:21:32.547 - Render thread -> Info: Frame[52694] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:32.611 - Render thread -> Info: Frame[52697] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:21:32.611 - Render thread -> Info: Frame[52697] - Available VRAM budget has changed: 1817 MB 2025-12-04 04:21:32.611 - Render thread -> Warning: Available VRAM budget 1817 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:33.224 - Render thread -> Info: Frame[52728] - Available VRAM budget has changed: 10331 MB 2025-12-04 04:21:33.241 - Render thread -> Info: Frame[52729] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:21:33.293 - Render thread -> Info: Frame[52731] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:21:33.408 - Render thread -> Info: Frame[52737] - Available VRAM budget has changed: 4220 MB 2025-12-04 04:21:33.464 - Render thread -> Info: Frame[52739] - Available VRAM budget has changed: 1833 MB 2025-12-04 04:21:33.464 - Render thread -> Warning: Available VRAM budget 1833 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:33.568 - Render thread -> Info: Frame[52745] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:33.806 - Render thread -> Info: Frame[52759] - Available VRAM budget has changed: 1981 MB 2025-12-04 04:21:33.806 - Render thread -> Warning: Available VRAM budget 1981 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:33.843 - Render thread -> Info: Frame[52761] - Available VRAM budget has changed: 2020 MB 2025-12-04 04:21:33.843 - Render thread -> Warning: Available VRAM budget 2020 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:33.875 - Render thread -> Info: Frame[52763] - Available VRAM budget has changed: 2046 MB 2025-12-04 04:21:33.976 - Render thread -> Info: Frame[52769] - Available VRAM budget has changed: 2065 MB 2025-12-04 04:21:34.011 - Render thread -> Info: Frame[52771] - Available VRAM budget has changed: 4323 MB 2025-12-04 04:21:34.045 - Render thread -> Info: Frame[52773] - Available VRAM budget has changed: 2121 MB 2025-12-04 04:21:34.083 - Render thread -> Info: Frame[52775] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:21:34.163 - Render thread -> Info: Frame[52779] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:21:34.163 - Render thread -> Info: Frame[52779] - Available VRAM budget has changed: 2157 MB 2025-12-04 04:21:34.216 - Render thread -> Info: Frame[52782] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:34.233 - Render thread -> Info: Frame[52783] - Available VRAM budget has changed: 4185 MB 2025-12-04 04:21:34.233 - Render thread -> Info: Frame[52783] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:21:34.524 - Render thread -> Info: Frame[52799] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:35.075 - Render thread -> Info: Frame[52829] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:21:35.219 - Render thread -> Info: Frame[52837] - Available VRAM budget has changed: 10331 MB 2025-12-04 04:21:35.220 - Render thread -> Info: Frame[52837] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:21:35.486 - Render thread -> Info: Frame[52853] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:21:35.587 - Render thread -> Info: Frame[52859] - Available VRAM budget has changed: 2147 MB 2025-12-04 04:21:35.787 - Render thread -> Info: Frame[52871] - Available VRAM budget has changed: 4315 MB 2025-12-04 04:21:35.987 - Render thread -> Info: Frame[52883] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:21:36.236 - Render thread -> Info: Frame[52898] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:36.254 - Render thread -> Info: Frame[52899] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:21:36.288 - Render thread -> Info: Frame[52901] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:21:36.520 - Render thread -> Info: Frame[52915] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:37.033 - Render thread -> Info: Frame[52945] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:21:37.216 - Render thread -> Info: Frame[52956] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:37.233 - Render thread -> Info: Frame[52957] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:21:37.528 - Render thread -> Info: Frame[52973] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:37.566 - Render thread -> Info: Frame[52975] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:21:37.608 - Render thread -> Info: Frame[52977] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:21:37.608 - Render thread -> Info: Frame[52977] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:21:38.281 - Render thread -> Info: Frame[53014] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:38.345 - Render thread -> Info: Frame[53017] - Available VRAM budget has changed: 4171 MB 2025-12-04 04:21:38.345 - Render thread -> Info: Frame[53017] - Available VRAM budget has changed: 2131 MB 2025-12-04 04:21:38.586 - Render thread -> Info: Frame[53031] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:38.760 - Render thread -> Info: Frame[53037] - Available VRAM budget has changed: 4118 MB 2025-12-04 04:21:38.760 - Render thread -> Info: Frame[53037] - Available VRAM budget has changed: 2050 MB 2025-12-04 04:21:38.964 - Render thread -> Info: Frame[53049] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:39.201 - Render thread -> Info: Frame[53057] - Available VRAM budget has changed: 4027 MB 2025-12-04 04:21:39.201 - Render thread -> Info: Frame[53057] - Available VRAM budget has changed: 1961 MB 2025-12-04 04:21:39.201 - Render thread -> Warning: Available VRAM budget 1961 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:21:39.492 - Render thread -> Info: Frame[53074] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:21:39.805 - Render thread -> Info: Frame[53091] - Available VRAM budget has changed: 4106 MB 2025-12-04 04:21:40.168 - Render thread -> Info: Frame[53111] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:21:40.216 - Render thread -> Info: Frame[53114] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:40.334 - Render thread -> Info: Frame[53121] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:21:40.401 - Render thread -> Info: Frame[53125] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:21:40.504 - Render thread -> Info: Frame[53131] - Available VRAM budget has changed: 10381 MB 2025-12-04 04:21:40.672 - Render thread -> Info: Frame[53141] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:21:41.012 - Render thread -> Info: Frame[53161] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:21:41.227 - Render thread -> Info: Frame[53174] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:41.246 - Render thread -> Info: Frame[53175] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:21:41.378 - Render thread -> Info: Frame[53183] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:21:41.500 - Render thread -> Info: Frame[53190] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:42.018 - Render thread -> Info: Frame[53221] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:21:42.231 - Render thread -> Info: Frame[53233] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:42.232 - Render thread -> Info: Frame[53233] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:21:42.499 - Render thread -> Info: Frame[53249] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:21:43.000 - Render thread -> Info: Frame[53279] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:21:43.232 - Render thread -> Info: Frame[53293] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:43.233 - Render thread -> Info: Frame[53293] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:21:43.522 - Render thread -> Info: Frame[53309] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:21:43.554 - Render thread -> Info: Frame[53311] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:44.069 - Render thread -> Info: Frame[53337] - Available VRAM budget has changed: 4242 MB 2025-12-04 04:21:44.069 - Render thread -> Info: Frame[53337] - Available VRAM budget has changed: 2200 MB 2025-12-04 04:21:44.233 - Render thread -> Info: Frame[53346] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:44.422 - Render thread -> Info: Frame[53357] - Available VRAM budget has changed: 4177 MB 2025-12-04 04:21:44.423 - Render thread -> Info: Frame[53357] - Available VRAM budget has changed: 2136 MB 2025-12-04 04:21:44.569 - Render thread -> Info: Frame[53364] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:45.035 - Render thread -> Info: Frame[53391] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:21:45.101 - Render thread -> Info: Frame[53395] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:21:45.151 - Render thread -> Info: Frame[53397] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:21:45.239 - Render thread -> Info: Frame[53402] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:45.544 - Render thread -> Info: Frame[53420] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:45.561 - Render thread -> Info: Frame[53421] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:21:45.730 - Render thread -> Info: Frame[53431] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:21:46.064 - Render thread -> Info: Frame[53451] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:21:46.213 - Render thread -> Info: Frame[53460] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:21:46.231 - Render thread -> Info: Frame[53461] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:21:46.231 - Render thread -> Info: Frame[53461] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:21:46.515 - Render thread -> Info: Frame[53478] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:47.071 - Render thread -> Info: Frame[53509] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:21:47.236 - Render thread -> Info: Frame[53519] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:21:47.237 - Render thread -> Info: Frame[53519] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:21:47.237 - Render thread -> Info: Frame[53519] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:21:47.536 - Render thread -> Info: Frame[53537] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:21:48.055 - Render thread -> Info: Frame[53567] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:21:48.238 - Render thread -> Info: Frame[53578] - Available VRAM budget has changed: 10280 MB 2025-12-04 04:21:48.256 - Render thread -> Info: Frame[53579] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:21:48.256 - Render thread -> Info: Frame[53579] - Available VRAM budget has changed: 2232 MB 2025-12-04 04:21:48.527 - Render thread -> Info: Frame[53595] - Available VRAM budget has changed: 10370 MB 2025-12-04 04:21:49.028 - Render thread -> Info: Frame[53625] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:21:49.227 - Render thread -> Info: Frame[53637] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:21:49.228 - Render thread -> Info: Frame[53637] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:21:49.511 - Render thread -> Info: Frame[53654] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:21:50.057 - Render thread -> Info: Frame[53685] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:21:50.239 - Render thread -> Info: Frame[53696] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:21:50.257 - Render thread -> Info: Frame[53697] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:21:50.506 - Render thread -> Info: Frame[53712] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:21:51.023 - Render thread -> Info: Frame[53743] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:21:51.239 - Render thread -> Info: Frame[53756] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:21:51.256 - Render thread -> Info: Frame[53757] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:21:51.522 - Render thread -> Info: Frame[53773] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:52.024 - Render thread -> Info: Frame[53803] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:52.240 - Render thread -> Info: Frame[53816] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:21:52.258 - Render thread -> Info: Frame[53817] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:21:52.550 - Render thread -> Info: Frame[53833] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:52.551 - Render thread -> Info: Frame[53833] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:21:52.900 - Render thread -> Info: Frame[53854] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:21:52.934 - Render thread -> Info: Frame[53856] - Available VRAM budget has changed: 10236 MB 2025-12-04 04:21:52.952 - Render thread -> Info: Frame[53857] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:21:52.952 - Render thread -> Info: Frame[53857] - Available VRAM budget has changed: 2200 MB 2025-12-04 04:21:53.536 - Render thread -> Info: Frame[53892] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:54.053 - Render thread -> Info: Frame[53923] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:54.236 - Render thread -> Info: Frame[53934] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:21:54.253 - Render thread -> Info: Frame[53935] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:21:54.535 - Render thread -> Info: Frame[53952] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:54.553 - Render thread -> Info: Frame[53953] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:21:55.059 - Render thread -> Info: Frame[53983] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:55.241 - Render thread -> Info: Frame[53994] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:21:55.259 - Render thread -> Info: Frame[53995] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:21:55.558 - Render thread -> Info: Frame[54013] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:56.073 - Render thread -> Info: Frame[54043] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:56.239 - Render thread -> Info: Frame[54053] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:21:56.240 - Render thread -> Info: Frame[54053] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:21:56.539 - Render thread -> Info: Frame[54071] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:57.040 - Render thread -> Info: Frame[54101] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:57.238 - Render thread -> Info: Frame[54113] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:21:57.240 - Render thread -> Info: Frame[54113] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:21:57.522 - Render thread -> Info: Frame[54130] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:58.010 - Render thread -> Info: Frame[54159] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:21:58.010 - Render thread -> Info: Frame[54159] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:21:58.243 - Render thread -> Info: Frame[54173] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:21:58.244 - Render thread -> Info: Frame[54173] - Available VRAM budget has changed: 4139 MB 2025-12-04 04:21:58.244 - Render thread -> Info: Frame[54173] - Available VRAM budget has changed: 2094 MB 2025-12-04 04:21:58.513 - Render thread -> Info: Frame[54189] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:21:59.013 - Render thread -> Info: Frame[54219] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:21:59.115 - Render thread -> Info: Frame[54225] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:21:59.230 - Render thread -> Info: Frame[54232] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:21:59.248 - Render thread -> Info: Frame[54233] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:21:59.513 - Render thread -> Info: Frame[54249] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:21:59.515 - Render thread -> Info: Frame[54249] - Available VRAM budget has changed: 2173 MB 2025-12-04 04:21:59.614 - Render thread -> Info: Frame[54255] - Available VRAM budget has changed: 2219 MB 2025-12-04 04:22:00.028 - Render thread -> Info: Frame[54279] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:00.243 - Render thread -> Info: Frame[54292] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:00.261 - Render thread -> Info: Frame[54293] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:22:00.527 - Render thread -> Info: Frame[54309] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:01.028 - Render thread -> Info: Frame[54339] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:01.238 - Render thread -> Info: Frame[54351] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:01.239 - Render thread -> Info: Frame[54351] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:01.524 - Render thread -> Info: Frame[54368] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:02.041 - Render thread -> Info: Frame[54399] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:02.239 - Render thread -> Info: Frame[54411] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:02.241 - Render thread -> Info: Frame[54411] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:02.523 - Render thread -> Info: Frame[54428] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:02.540 - Render thread -> Info: Frame[54429] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:22:03.040 - Render thread -> Info: Frame[54459] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:03.256 - Render thread -> Info: Frame[54472] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:03.274 - Render thread -> Info: Frame[54473] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:22:03.522 - Render thread -> Info: Frame[54488] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:04.040 - Render thread -> Info: Frame[54519] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:04.256 - Render thread -> Info: Frame[54532] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:04.274 - Render thread -> Info: Frame[54533] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:04.274 - Render thread -> Info: Frame[54533] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:22:04.539 - Render thread -> Info: Frame[54549] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:05.042 - Render thread -> Info: Frame[54579] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:05.258 - Render thread -> Info: Frame[54592] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:05.276 - Render thread -> Info: Frame[54593] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:22:05.542 - Render thread -> Info: Frame[54609] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:06.042 - Render thread -> Info: Frame[54639] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:06.259 - Render thread -> Info: Frame[54652] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:06.277 - Render thread -> Info: Frame[54653] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:06.543 - Render thread -> Info: Frame[54669] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:07.044 - Render thread -> Info: Frame[54699] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:22:07.260 - Render thread -> Info: Frame[54712] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:07.279 - Render thread -> Info: Frame[54713] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:07.546 - Render thread -> Info: Frame[54729] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:22:07.561 - Render thread -> Info: Frame[54730] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:08.079 - Render thread -> Info: Frame[54761] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:08.253 - Render thread -> Info: Frame[54771] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:08.255 - Render thread -> Info: Frame[54771] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:22:08.255 - Render thread -> Info: Frame[54771] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:22:08.687 - Render thread -> Info: Frame[54797] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:09.192 - Render thread -> Info: Frame[54827] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:09.257 - Render thread -> Info: Frame[54831] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:09.258 - Render thread -> Info: Frame[54831] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:22:09.526 - Render thread -> Info: Frame[54847] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:09.696 - Render thread -> Info: Frame[54857] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:22:10.047 - Render thread -> Info: Frame[54877] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:22:10.250 - Render thread -> Info: Frame[54889] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:10.251 - Render thread -> Info: Frame[54889] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:10.251 - Render thread -> Info: Frame[54889] - Available VRAM budget has changed: 2229 MB 2025-12-04 04:22:10.551 - Render thread -> Info: Frame[54907] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:11.053 - Render thread -> Info: Frame[54937] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:11.252 - Render thread -> Info: Frame[54949] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:11.253 - Render thread -> Info: Frame[54949] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:11.552 - Render thread -> Info: Frame[54967] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:12.054 - Render thread -> Info: Frame[54997] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:12.253 - Render thread -> Info: Frame[55009] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:12.255 - Render thread -> Info: Frame[55009] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:22:12.541 - Render thread -> Info: Frame[55026] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:13.059 - Render thread -> Info: Frame[55057] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:13.276 - Render thread -> Info: Frame[55070] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:13.295 - Render thread -> Info: Frame[55071] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:13.577 - Render thread -> Info: Frame[55088] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:13.727 - Render thread -> Info: Frame[55097] - Available VRAM budget has changed: 10264 MB 2025-12-04 04:22:18.775 - Render thread -> Info: Frame[55397] - Available VRAM budget has changed: 4137 MB 2025-12-04 04:22:18.775 - Render thread -> Info: Frame[55397] - Available VRAM budget has changed: 2098 MB 2025-12-04 04:22:19.368 - Render thread -> Info: Frame[55431] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:22:19.811 - Render thread -> Info: Frame[55457] - Available VRAM budget has changed: 4137 MB 2025-12-04 04:22:21.059 - Render thread -> Info: Frame[55529] - Available VRAM budget has changed: 4158 MB 2025-12-04 04:22:21.093 - Render thread -> Info: Frame[55531] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:22:21.561 - Render thread -> Info: Frame[55559] - Available VRAM budget has changed: 2119 MB 2025-12-04 04:22:21.595 - Render thread -> Info: Frame[55561] - Available VRAM budget has changed: 2218 MB 2025-12-04 04:22:23.631 - Render thread -> Info: Frame[55682] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:24.150 - Render thread -> Info: Frame[55713] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:22:24.302 - Render thread -> Info: Frame[55722] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:24.318 - Render thread -> Info: Frame[55723] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:22:24.599 - Render thread -> Info: Frame[55740] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:24.652 - Render thread -> Info: Frame[55743] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:22:25.127 - Render thread -> Info: Frame[55771] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:25.245 - Render thread -> Info: Frame[55777] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:22:25.245 - Render thread -> Info: Frame[55777] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:22:25.301 - Render thread -> Info: Frame[55780] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:25.603 - Render thread -> Info: Frame[55797] - Available VRAM budget has changed: 4141 MB 2025-12-04 04:22:25.603 - Render thread -> Info: Frame[55797] - Available VRAM budget has changed: 2103 MB 2025-12-04 04:22:26.061 - Render thread -> Info: Frame[55824] - Available VRAM budget has changed: 10346 MB 2025-12-04 04:22:26.180 - Render thread -> Info: Frame[55831] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:26.295 - Render thread -> Info: Frame[55838] - Available VRAM budget has changed: 10268 MB 2025-12-04 04:22:26.596 - Render thread -> Info: Frame[55856] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:26.680 - Render thread -> Info: Frame[55861] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:22:27.126 - Render thread -> Info: Frame[55887] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:22:27.308 - Render thread -> Info: Frame[55898] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:27.326 - Render thread -> Info: Frame[55899] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:22:27.608 - Render thread -> Info: Frame[55916] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:28.125 - Render thread -> Info: Frame[55947] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:28.324 - Render thread -> Info: Frame[55959] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:28.326 - Render thread -> Info: Frame[55959] - Available VRAM budget has changed: 4281 MB 2025-12-04 04:22:28.624 - Render thread -> Info: Frame[55977] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:29.126 - Render thread -> Info: Frame[56007] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:22:29.309 - Render thread -> Info: Frame[56018] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:29.326 - Render thread -> Info: Frame[56019] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:29.326 - Render thread -> Info: Frame[56019] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:22:29.608 - Render thread -> Info: Frame[56036] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:30.128 - Render thread -> Info: Frame[56067] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:30.352 - Render thread -> Info: Frame[56080] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:30.370 - Render thread -> Info: Frame[56081] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:30.690 - Render thread -> Info: Frame[56100] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:31.216 - Render thread -> Info: Frame[56131] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:31.303 - Render thread -> Info: Frame[56136] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:31.321 - Render thread -> Info: Frame[56137] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:31.586 - Render thread -> Info: Frame[56153] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:31.733 - Render thread -> Info: Frame[56161] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:22:32.104 - Render thread -> Info: Frame[56183] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:22:32.304 - Render thread -> Info: Frame[56195] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:32.306 - Render thread -> Info: Frame[56195] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:32.306 - Render thread -> Info: Frame[56195] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:22:32.605 - Render thread -> Info: Frame[56213] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:33.107 - Render thread -> Info: Frame[56243] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:33.307 - Render thread -> Info: Frame[56255] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:33.308 - Render thread -> Info: Frame[56255] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:33.608 - Render thread -> Info: Frame[56273] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:22:33.641 - Render thread -> Info: Frame[56275] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:34.149 - Render thread -> Info: Frame[56305] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:34.331 - Render thread -> Info: Frame[56316] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:34.349 - Render thread -> Info: Frame[56317] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:22:34.349 - Render thread -> Info: Frame[56317] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:22:34.648 - Render thread -> Info: Frame[56335] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:35.160 - Render thread -> Info: Frame[56365] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:35.314 - Render thread -> Info: Frame[56374] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:35.332 - Render thread -> Info: Frame[56375] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:22:35.373 - Render thread -> Info: Frame[56377] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:22:35.373 - Render thread -> Info: Frame[56377] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:22:35.644 - Render thread -> Info: Frame[56393] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:35.963 - Render thread -> Info: Frame[56411] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:22:36.296 - Render thread -> Info: Frame[56431] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:36.312 - Render thread -> Info: Frame[56432] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:36.330 - Render thread -> Info: Frame[56433] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:36.463 - Render thread -> Info: Frame[56441] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:22:36.649 - Render thread -> Info: Frame[56452] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:36.801 - Render thread -> Info: Frame[56461] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:22:37.170 - Render thread -> Info: Frame[56483] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:37.322 - Render thread -> Info: Frame[56492] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:37.340 - Render thread -> Info: Frame[56493] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:37.590 - Render thread -> Info: Frame[56508] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:38.108 - Render thread -> Info: Frame[56539] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:38.326 - Render thread -> Info: Frame[56552] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:38.344 - Render thread -> Info: Frame[56553] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:38.593 - Render thread -> Info: Frame[56568] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:38.610 - Render thread -> Info: Frame[56569] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:22:39.111 - Render thread -> Info: Frame[56599] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:39.326 - Render thread -> Info: Frame[56612] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:39.344 - Render thread -> Info: Frame[56613] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:22:39.593 - Render thread -> Info: Frame[56628] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:40.135 - Render thread -> Info: Frame[56659] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:40.317 - Render thread -> Info: Frame[56670] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:40.336 - Render thread -> Info: Frame[56671] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:22:40.618 - Render thread -> Info: Frame[56688] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:41.145 - Render thread -> Info: Frame[56719] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:41.311 - Render thread -> Info: Frame[56729] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:41.313 - Render thread -> Info: Frame[56729] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:41.578 - Render thread -> Info: Frame[56745] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:42.079 - Render thread -> Info: Frame[56775] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:22:42.320 - Render thread -> Info: Frame[56789] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:42.321 - Render thread -> Info: Frame[56789] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:22:42.604 - Render thread -> Info: Frame[56806] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:43.124 - Render thread -> Info: Frame[56837] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:43.311 - Render thread -> Info: Frame[56848] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:43.327 - Render thread -> Info: Frame[56849] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:43.327 - Render thread -> Info: Frame[56849] - Available VRAM budget has changed: 2230 MB 2025-12-04 04:22:43.609 - Render thread -> Info: Frame[56866] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:44.127 - Render thread -> Info: Frame[56897] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:22:44.352 - Render thread -> Info: Frame[56910] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:44.372 - Render thread -> Info: Frame[56911] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:44.620 - Render thread -> Info: Frame[56926] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:44.845 - Render thread -> Info: Frame[56937] - Available VRAM budget has changed: 4098 MB 2025-12-04 04:22:44.845 - Render thread -> Info: Frame[56937] - Available VRAM budget has changed: 2064 MB 2025-12-04 04:22:45.340 - Render thread -> Info: Frame[56964] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:45.429 - Render thread -> Info: Frame[56969] - Available VRAM budget has changed: 4118 MB 2025-12-04 04:22:45.463 - Render thread -> Info: Frame[56971] - Available VRAM budget has changed: 4141 MB 2025-12-04 04:22:45.647 - Render thread -> Info: Frame[56982] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:45.930 - Render thread -> Info: Frame[56999] - Available VRAM budget has changed: 2085 MB 2025-12-04 04:22:45.963 - Render thread -> Info: Frame[57001] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:22:46.166 - Render thread -> Info: Frame[57013] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:22:46.349 - Render thread -> Info: Frame[57024] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:46.366 - Render thread -> Info: Frame[57025] - Available VRAM budget has changed: 4140 MB 2025-12-04 04:22:46.682 - Render thread -> Info: Frame[57044] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:47.202 - Render thread -> Info: Frame[57075] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:22:47.350 - Render thread -> Info: Frame[57084] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:47.368 - Render thread -> Info: Frame[57085] - Available VRAM budget has changed: 4155 MB 2025-12-04 04:22:47.667 - Render thread -> Info: Frame[57103] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:47.701 - Render thread -> Info: Frame[57105] - Available VRAM budget has changed: 2121 MB 2025-12-04 04:22:48.174 - Render thread -> Info: Frame[57133] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:22:48.373 - Render thread -> Info: Frame[57145] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:22:48.374 - Render thread -> Info: Frame[57145] - Available VRAM budget has changed: 4155 MB 2025-12-04 04:22:48.709 - Render thread -> Info: Frame[57165] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:49.223 - Render thread -> Info: Frame[57195] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:22:49.378 - Render thread -> Info: Frame[57204] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:49.397 - Render thread -> Info: Frame[57205] - Available VRAM budget has changed: 4134 MB 2025-12-04 04:22:49.397 - Render thread -> Info: Frame[57205] - Available VRAM budget has changed: 2101 MB 2025-12-04 04:22:49.647 - Render thread -> Info: Frame[57220] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:50.178 - Render thread -> Info: Frame[57251] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:22:50.353 - Render thread -> Info: Frame[57259] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:50.354 - Render thread -> Info: Frame[57259] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:22:50.665 - Render thread -> Info: Frame[57277] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:50.733 - Render thread -> Info: Frame[57281] - Available VRAM budget has changed: 2153 MB 2025-12-04 04:22:50.905 - Render thread -> Info: Frame[57291] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:22:51.241 - Render thread -> Info: Frame[57311] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:22:51.358 - Render thread -> Info: Frame[57318] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:51.374 - Render thread -> Info: Frame[57319] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:22:51.408 - Render thread -> Info: Frame[57321] - Available VRAM budget has changed: 2216 MB 2025-12-04 04:22:51.657 - Render thread -> Info: Frame[57336] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:51.742 - Render thread -> Info: Frame[57341] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:22:52.178 - Render thread -> Info: Frame[57367] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:22:52.361 - Render thread -> Info: Frame[57378] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:52.379 - Render thread -> Info: Frame[57379] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:22:52.645 - Render thread -> Info: Frame[57395] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:53.148 - Render thread -> Info: Frame[57425] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:22:53.378 - Render thread -> Info: Frame[57438] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:53.396 - Render thread -> Info: Frame[57439] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:22:53.662 - Render thread -> Info: Frame[57455] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:22:54.167 - Render thread -> Info: Frame[57485] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:22:54.348 - Render thread -> Info: Frame[57496] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:22:54.366 - Render thread -> Info: Frame[57497] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:22:54.648 - Render thread -> Info: Frame[57514] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:54.666 - Render thread -> Info: Frame[57515] - Available VRAM budget has changed: 2250 MB 2025-12-04 04:22:55.168 - Render thread -> Info: Frame[57545] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:22:55.365 - Render thread -> Info: Frame[57556] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:55.392 - Render thread -> Info: Frame[57557] - Available VRAM budget has changed: 4169 MB 2025-12-04 04:22:55.392 - Render thread -> Info: Frame[57557] - Available VRAM budget has changed: 2136 MB 2025-12-04 04:22:55.666 - Render thread -> Info: Frame[57573] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:55.970 - Render thread -> Info: Frame[57591] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:22:56.171 - Render thread -> Info: Frame[57603] - Available VRAM budget has changed: 4367 MB 2025-12-04 04:22:56.387 - Render thread -> Info: Frame[57616] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:56.404 - Render thread -> Info: Frame[57617] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:22:56.471 - Render thread -> Info: Frame[57621] - Available VRAM budget has changed: 2248 MB 2025-12-04 04:22:56.697 - Render thread -> Info: Frame[57633] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:57.197 - Render thread -> Info: Frame[57663] - Available VRAM budget has changed: 4362 MB 2025-12-04 04:22:57.381 - Render thread -> Info: Frame[57674] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:57.400 - Render thread -> Info: Frame[57675] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:22:57.681 - Render thread -> Info: Frame[57692] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:58.199 - Render thread -> Info: Frame[57723] - Available VRAM budget has changed: 4367 MB 2025-12-04 04:22:58.382 - Render thread -> Info: Frame[57734] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:22:58.400 - Render thread -> Info: Frame[57735] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:22:58.699 - Render thread -> Info: Frame[57753] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:22:59.200 - Render thread -> Info: Frame[57783] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:22:59.366 - Render thread -> Info: Frame[57793] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:22:59.367 - Render thread -> Info: Frame[57793] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:22:59.666 - Render thread -> Info: Frame[57811] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:00.170 - Render thread -> Info: Frame[57841] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:23:00.365 - Render thread -> Info: Frame[57852] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:00.383 - Render thread -> Info: Frame[57853] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:23:00.465 - Render thread -> Info: Frame[57857] - Available VRAM budget has changed: 4189 MB 2025-12-04 04:23:00.465 - Render thread -> Info: Frame[57857] - Available VRAM budget has changed: 2152 MB 2025-12-04 04:23:00.711 - Render thread -> Info: Frame[57871] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:01.051 - Render thread -> Info: Frame[57891] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:23:01.123 - Render thread -> Info: Frame[57895] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:23:01.360 - Render thread -> Info: Frame[57909] - Available VRAM budget has changed: 4117 MB 2025-12-04 04:23:01.360 - Render thread -> Info: Frame[57909] - Available VRAM budget has changed: 2081 MB 2025-12-04 04:23:01.379 - Render thread -> Info: Frame[57910] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:01.700 - Render thread -> Info: Frame[57927] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:01.932 - Render thread -> Info: Frame[57941] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:23:02.066 - Render thread -> Info: Frame[57949] - Available VRAM budget has changed: 4204 MB 2025-12-04 04:23:02.099 - Render thread -> Info: Frame[57951] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:23:02.201 - Render thread -> Info: Frame[57957] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:02.399 - Render thread -> Info: Frame[57969] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:02.401 - Render thread -> Info: Frame[57969] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:23:02.433 - Render thread -> Info: Frame[57971] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:23:02.568 - Render thread -> Info: Frame[57979] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:23:02.603 - Render thread -> Info: Frame[57981] - Available VRAM budget has changed: 2250 MB 2025-12-04 04:23:02.707 - Render thread -> Info: Frame[57987] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:03.373 - Render thread -> Info: Frame[58026] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:03.571 - Render thread -> Info: Frame[58037] - Available VRAM budget has changed: 4175 MB 2025-12-04 04:23:03.571 - Render thread -> Info: Frame[58037] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:23:03.670 - Render thread -> Info: Frame[58043] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:04.143 - Render thread -> Info: Frame[58071] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:23:04.177 - Render thread -> Info: Frame[58073] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:04.364 - Render thread -> Info: Frame[58084] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:04.382 - Render thread -> Info: Frame[58085] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:23:04.650 - Render thread -> Info: Frame[58101] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:23:04.664 - Render thread -> Info: Frame[58102] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:05.188 - Render thread -> Info: Frame[58133] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:05.364 - Render thread -> Info: Frame[58143] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:05.366 - Render thread -> Info: Frame[58143] - Available VRAM budget has changed: 4302 MB 2025-12-04 04:23:05.647 - Render thread -> Info: Frame[58160] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:05.699 - Render thread -> Info: Frame[58163] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:23:06.167 - Render thread -> Info: Frame[58191] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:06.366 - Render thread -> Info: Frame[58203] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:06.367 - Render thread -> Info: Frame[58203] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:23:06.650 - Render thread -> Info: Frame[58220] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:07.178 - Render thread -> Info: Frame[58251] - Available VRAM budget has changed: 4369 MB 2025-12-04 04:23:07.379 - Render thread -> Info: Frame[58263] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:07.380 - Render thread -> Info: Frame[58263] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:23:07.660 - Render thread -> Info: Frame[58280] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:08.178 - Render thread -> Info: Frame[58311] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:08.444 - Render thread -> Info: Frame[58327] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:23:08.446 - Render thread -> Info: Frame[58327] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:23:08.744 - Render thread -> Info: Frame[58345] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:09.246 - Render thread -> Info: Frame[58375] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:23:09.448 - Render thread -> Info: Frame[58387] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:09.450 - Render thread -> Info: Frame[58387] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:23:09.765 - Render thread -> Info: Frame[58406] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:10.324 - Render thread -> Info: Frame[58437] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:23:10.324 - Render thread -> Info: Frame[58437] - Available VRAM budget has changed: 2215 MB 2025-12-04 04:23:10.447 - Render thread -> Info: Frame[58444] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:10.768 - Render thread -> Info: Frame[58463] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:10.903 - Render thread -> Info: Frame[58471] - Available VRAM budget has changed: 4304 MB 2025-12-04 04:23:11.269 - Render thread -> Info: Frame[58493] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:23:11.347 - Render thread -> Info: Frame[58497] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:23:11.463 - Render thread -> Info: Frame[58504] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:23:11.782 - Render thread -> Info: Frame[58523] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:11.924 - Render thread -> Info: Frame[58531] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:23:12.291 - Render thread -> Info: Frame[58553] - Available VRAM budget has changed: 4369 MB 2025-12-04 04:23:12.424 - Render thread -> Info: Frame[58561] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:23:12.456 - Render thread -> Info: Frame[58563] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:12.457 - Render thread -> Info: Frame[58563] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:23:12.745 - Render thread -> Info: Frame[58580] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:13.051 - Render thread -> Info: Frame[58597] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:23:13.051 - Render thread -> Info: Frame[58597] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:23:13.470 - Render thread -> Info: Frame[58622] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:13.621 - Render thread -> Info: Frame[58631] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:23:13.739 - Render thread -> Info: Frame[58637] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:23:13.739 - Render thread -> Info: Frame[58637] - Available VRAM budget has changed: 2123 MB 2025-12-04 04:23:13.775 - Render thread -> Info: Frame[58639] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:14.303 - Render thread -> Info: Frame[58669] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:23:14.467 - Render thread -> Info: Frame[58678] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:14.489 - Render thread -> Info: Frame[58679] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:23:14.754 - Render thread -> Info: Frame[58695] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:15.022 - Render thread -> Info: Frame[58711] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:23:15.270 - Render thread -> Info: Frame[58725] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:23:15.486 - Render thread -> Info: Frame[58737] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:15.488 - Render thread -> Info: Frame[58737] - Available VRAM budget has changed: 4168 MB 2025-12-04 04:23:15.756 - Render thread -> Info: Frame[58753] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:16.068 - Render thread -> Info: Frame[58771] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:23:16.413 - Render thread -> Info: Frame[58791] - Available VRAM budget has changed: 4349 MB 2025-12-04 04:23:16.496 - Render thread -> Info: Frame[58796] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:16.514 - Render thread -> Info: Frame[58797] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:23:16.585 - Render thread -> Info: Frame[58801] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:23:16.804 - Render thread -> Info: Frame[58814] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:16.923 - Render thread -> Info: Frame[58821] - Available VRAM budget has changed: 2231 MB 2025-12-04 04:23:17.204 - Render thread -> Info: Frame[58837] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:23:17.204 - Render thread -> Info: Frame[58837] - Available VRAM budget has changed: 2186 MB 2025-12-04 04:23:17.520 - Render thread -> Info: Frame[58856] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:17.772 - Render thread -> Info: Frame[58871] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:23:17.804 - Render thread -> Info: Frame[58873] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:18.274 - Render thread -> Info: Frame[58901] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:23:18.307 - Render thread -> Info: Frame[58903] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:23:18.514 - Render thread -> Info: Frame[58915] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:18.515 - Render thread -> Info: Frame[58915] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:23:18.515 - Render thread -> Info: Frame[58915] - Available VRAM budget has changed: 2219 MB 2025-12-04 04:23:18.850 - Render thread -> Info: Frame[58935] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:19.350 - Render thread -> Info: Frame[58965] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:23:19.517 - Render thread -> Info: Frame[58975] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:19.518 - Render thread -> Info: Frame[58975] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:23:19.806 - Render thread -> Info: Frame[58992] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:20.354 - Render thread -> Info: Frame[59023] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:23:20.473 - Render thread -> Info: Frame[59030] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:20.491 - Render thread -> Info: Frame[59031] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:23:20.756 - Render thread -> Info: Frame[59047] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:20.859 - Render thread -> Info: Frame[59053] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:23:21.264 - Render thread -> Info: Frame[59077] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:23:21.516 - Render thread -> Info: Frame[59092] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:21.534 - Render thread -> Info: Frame[59093] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:23:21.534 - Render thread -> Info: Frame[59093] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:23:22.338 - Render thread -> Info: Frame[59137] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:23:22.338 - Render thread -> Info: Frame[59137] - Available VRAM budget has changed: 2126 MB 2025-12-04 04:23:22.923 - Render thread -> Info: Frame[59171] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:23:23.424 - Render thread -> Info: Frame[59201] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:23:25.406 - Render thread -> Info: Frame[59317] - Available VRAM budget has changed: 4192 MB 2025-12-04 04:23:25.406 - Render thread -> Info: Frame[59317] - Available VRAM budget has changed: 2155 MB 2025-12-04 04:23:25.977 - Render thread -> Info: Frame[59351] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:23:26.089 - Render thread -> Info: Frame[59357] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:23:26.659 - Render thread -> Info: Frame[59391] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:23:27.160 - Render thread -> Info: Frame[59421] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:23:32.035 - Render thread -> Info: Frame[59709] - Available VRAM budget has changed: 10210 MB 2025-12-04 04:23:32.036 - Render thread -> Info: Frame[59709] - Available VRAM budget has changed: 4106 MB 2025-12-04 04:23:32.036 - Render thread -> Info: Frame[59709] - Available VRAM budget has changed: 2065 MB 2025-12-04 04:23:32.193 - Render thread -> Info: Frame[59717] - Available VRAM budget has changed: 3996 MB 2025-12-04 04:23:32.193 - Render thread -> Info: Frame[59717] - Available VRAM budget has changed: 1956 MB 2025-12-04 04:23:32.193 - Render thread -> Warning: Available VRAM budget 1956 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:32.336 - Render thread -> Info: Frame[59725] - Available VRAM budget has changed: 1884 MB 2025-12-04 04:23:32.336 - Render thread -> Warning: Available VRAM budget 1884 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:32.559 - Render thread -> Info: Frame[59737] - Available VRAM budget has changed: 10268 MB 2025-12-04 04:23:32.804 - Render thread -> Info: Frame[59751] - Available VRAM budget has changed: 4100 MB 2025-12-04 04:23:32.819 - Render thread -> Info: Frame[59752] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:32.925 - Render thread -> Info: Frame[59757] - Available VRAM budget has changed: 4146 MB 2025-12-04 04:23:33.202 - Render thread -> Info: Frame[59771] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:23:33.371 - Render thread -> Info: Frame[59779] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:23:33.406 - Render thread -> Info: Frame[59781] - Available VRAM budget has changed: 1987 MB 2025-12-04 04:23:33.406 - Render thread -> Warning: Available VRAM budget 1987 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:33.535 - Render thread -> Info: Frame[59787] - Available VRAM budget has changed: 2004 MB 2025-12-04 04:23:33.535 - Render thread -> Warning: Available VRAM budget 2004 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:33.608 - Render thread -> Info: Frame[59791] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:23:34.195 - Render thread -> Info: Frame[59821] - Available VRAM budget has changed: 2079 MB 2025-12-04 04:23:34.227 - Render thread -> Info: Frame[59823] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:34.534 - Render thread -> Info: Frame[59839] - Available VRAM budget has changed: 10236 MB 2025-12-04 04:23:34.535 - Render thread -> Info: Frame[59839] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:23:34.602 - Render thread -> Info: Frame[59843] - Available VRAM budget has changed: 2178 MB 2025-12-04 04:23:35.199 - Render thread -> Info: Frame[59877] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:35.525 - Render thread -> Info: Frame[59896] - Available VRAM budget has changed: 10269 MB 2025-12-04 04:23:35.644 - Render thread -> Info: Frame[59903] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:23:35.712 - Render thread -> Info: Frame[59907] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:23:35.815 - Render thread -> Info: Frame[59913] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:35.865 - Render thread -> Info: Frame[59916] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:35.918 - Render thread -> Info: Frame[59917] - Available VRAM budget has changed: 4136 MB 2025-12-04 04:23:35.919 - Render thread -> Info: Frame[59917] - Available VRAM budget has changed: 2002 MB 2025-12-04 04:23:35.919 - Render thread -> Warning: Available VRAM budget 2002 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:36.127 - Render thread -> Info: Frame[59927] - Available VRAM budget has changed: 1930 MB 2025-12-04 04:23:36.127 - Render thread -> Warning: Available VRAM budget 1930 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:36.600 - Render thread -> Info: Frame[59951] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:36.732 - Render thread -> Info: Frame[59957] - Available VRAM budget has changed: 4129 MB 2025-12-04 04:23:36.898 - Render thread -> Info: Frame[59965] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:37.383 - Render thread -> Info: Frame[59991] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:23:37.416 - Render thread -> Info: Frame[59993] - Available VRAM budget has changed: 2067 MB 2025-12-04 04:23:37.450 - Render thread -> Info: Frame[59995] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:23:37.536 - Render thread -> Info: Frame[60000] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:37.554 - Render thread -> Info: Frame[60001] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:37.853 - Render thread -> Info: Frame[60019] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:37.887 - Render thread -> Info: Frame[60021] - Available VRAM budget has changed: 2202 MB 2025-12-04 04:23:38.173 - Render thread -> Info: Frame[60037] - Available VRAM budget has changed: 2130 MB 2025-12-04 04:23:38.384 - Render thread -> Info: Frame[60049] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:38.627 - Render thread -> Info: Frame[60061] - Available VRAM budget has changed: 2057 MB 2025-12-04 04:23:39.183 - Render thread -> Info: Frame[60089] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:39.769 - Render thread -> Info: Frame[60119] - Available VRAM budget has changed: 4326 MB 2025-12-04 04:23:39.975 - Render thread -> Info: Frame[60131] - Available VRAM budget has changed: 2202 MB 2025-12-04 04:23:40.280 - Render thread -> Info: Frame[60149] - Available VRAM budget has changed: 2262 MB 2025-12-04 04:23:40.445 - Render thread -> Info: Frame[60157] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:23:40.445 - Render thread -> Info: Frame[60157] - Available VRAM budget has changed: 2149 MB 2025-12-04 04:23:40.531 - Render thread -> Info: Frame[60162] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:40.694 - Render thread -> Info: Frame[60171] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:23:40.800 - Render thread -> Info: Frame[60177] - Available VRAM budget has changed: 4146 MB 2025-12-04 04:23:40.800 - Render thread -> Info: Frame[60177] - Available VRAM budget has changed: 2012 MB 2025-12-04 04:23:40.800 - Render thread -> Warning: Available VRAM budget 2012 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:40.836 - Render thread -> Info: Frame[60179] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:40.868 - Render thread -> Info: Frame[60181] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:41.198 - Render thread -> Info: Frame[60197] - Available VRAM budget has changed: 4122 MB 2025-12-04 04:23:41.198 - Render thread -> Info: Frame[60197] - Available VRAM budget has changed: 1916 MB 2025-12-04 04:23:41.198 - Render thread -> Warning: Available VRAM budget 1916 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:41.822 - Render thread -> Info: Frame[60229] - Available VRAM budget has changed: 4143 MB 2025-12-04 04:23:41.855 - Render thread -> Info: Frame[60231] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:41.856 - Render thread -> Info: Frame[60231] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:23:42.323 - Render thread -> Info: Frame[60259] - Available VRAM budget has changed: 1936 MB 2025-12-04 04:23:42.323 - Render thread -> Warning: Available VRAM budget 1936 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:23:42.357 - Render thread -> Info: Frame[60261] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:23:42.357 - Render thread -> Info: Frame[60261] - Available VRAM budget has changed: 2050 MB 2025-12-04 04:23:42.535 - Render thread -> Info: Frame[60271] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:42.536 - Render thread -> Info: Frame[60271] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:23:42.803 - Render thread -> Info: Frame[60287] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:43.360 - Render thread -> Info: Frame[60317] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:23:43.376 - Render thread -> Info: Frame[60318] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:43.394 - Render thread -> Info: Frame[60319] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:23:43.758 - Render thread -> Info: Frame[60339] - Available VRAM budget has changed: 2202 MB 2025-12-04 04:23:44.228 - Render thread -> Info: Frame[60363] - Available VRAM budget has changed: 10346 MB 2025-12-04 04:23:44.740 - Render thread -> Info: Frame[60393] - Available VRAM budget has changed: 4325 MB 2025-12-04 04:23:45.556 - Render thread -> Info: Frame[60439] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:45.557 - Render thread -> Info: Frame[60439] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:45.557 - Render thread -> Info: Frame[60439] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:23:45.626 - Render thread -> Info: Frame[60443] - Available VRAM budget has changed: 2068 MB 2025-12-04 04:23:45.852 - Render thread -> Info: Frame[60455] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:45.869 - Render thread -> Info: Frame[60456] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:46.843 - Render thread -> Info: Frame[60514] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:47.361 - Render thread -> Info: Frame[60545] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:23:47.560 - Render thread -> Info: Frame[60557] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:47.561 - Render thread -> Info: Frame[60557] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:23:47.865 - Render thread -> Info: Frame[60574] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:48.365 - Render thread -> Info: Frame[60604] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:23:48.552 - Render thread -> Info: Frame[60615] - Available VRAM budget has changed: 2086 MB 2025-12-04 04:23:49.146 - Render thread -> Info: Frame[60648] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:49.465 - Render thread -> Info: Frame[60665] - Available VRAM budget has changed: 2155 MB 2025-12-04 04:23:49.707 - Render thread -> Info: Frame[60679] - Available VRAM budget has changed: 4320 MB 2025-12-04 04:23:50.264 - Render thread -> Info: Frame[60709] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:23:50.552 - Render thread -> Info: Frame[60724] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:50.569 - Render thread -> Info: Frame[60725] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:50.569 - Render thread -> Info: Frame[60725] - Available VRAM budget has changed: 2151 MB 2025-12-04 04:23:50.851 - Render thread -> Info: Frame[60742] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:23:50.868 - Render thread -> Info: Frame[60743] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:51.169 - Render thread -> Info: Frame[60759] - Available VRAM budget has changed: 2082 MB 2025-12-04 04:23:51.844 - Render thread -> Info: Frame[60797] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:52.425 - Render thread -> Info: Frame[60827] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:23:52.552 - Render thread -> Info: Frame[60833] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:52.553 - Render thread -> Info: Frame[60833] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:23:52.866 - Render thread -> Info: Frame[60851] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:52.867 - Render thread -> Info: Frame[60851] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:23:53.372 - Render thread -> Info: Frame[60881] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:53.940 - Render thread -> Info: Frame[60915] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:23:54.159 - Render thread -> Info: Frame[60928] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:54.344 - Render thread -> Info: Frame[60939] - Available VRAM budget has changed: 2128 MB 2025-12-04 04:23:54.702 - Render thread -> Info: Frame[60959] - Available VRAM budget has changed: 4326 MB 2025-12-04 04:23:54.808 - Render thread -> Info: Frame[60965] - Available VRAM budget has changed: 2116 MB 2025-12-04 04:23:55.554 - Render thread -> Info: Frame[61004] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:23:55.574 - Render thread -> Info: Frame[61005] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:56.083 - Render thread -> Info: Frame[61033] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:23:56.751 - Render thread -> Info: Frame[61073] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:23:56.857 - Render thread -> Info: Frame[61079] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:57.212 - Render thread -> Info: Frame[61099] - Available VRAM budget has changed: 2082 MB 2025-12-04 04:23:57.410 - Render thread -> Info: Frame[61109] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:23:57.550 - Render thread -> Info: Frame[61116] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:57.566 - Render thread -> Info: Frame[61117] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:23:57.872 - Render thread -> Info: Frame[61133] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:23:58.381 - Render thread -> Info: Frame[61160] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:58.498 - Render thread -> Info: Frame[61167] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:23:59.152 - Render thread -> Info: Frame[61206] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:23:59.569 - Render thread -> Info: Frame[61231] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:23:59.869 - Render thread -> Info: Frame[61249] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:00.385 - Render thread -> Info: Frame[61279] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:24:00.568 - Render thread -> Info: Frame[61290] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:00.586 - Render thread -> Info: Frame[61291] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:24:00.851 - Render thread -> Info: Frame[61307] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:24:00.869 - Render thread -> Info: Frame[61308] - Available VRAM budget has changed: 10276 MB 2025-12-04 04:24:01.753 - Render thread -> Info: Frame[61357] - Available VRAM budget has changed: 4134 MB 2025-12-04 04:24:01.753 - Render thread -> Info: Frame[61357] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:24:02.062 - Render thread -> Info: Frame[61373] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:02.347 - Render thread -> Info: Frame[61389] - Available VRAM budget has changed: 4155 MB 2025-12-04 04:24:02.381 - Render thread -> Info: Frame[61391] - Available VRAM budget has changed: 4253 MB 2025-12-04 04:24:02.596 - Render thread -> Info: Frame[61404] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:24:02.715 - Render thread -> Info: Frame[61411] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:24:02.847 - Render thread -> Info: Frame[61417] - Available VRAM budget has changed: 4181 MB 2025-12-04 04:24:02.885 - Render thread -> Info: Frame[61419] - Available VRAM budget has changed: 2128 MB 2025-12-04 04:24:02.916 - Render thread -> Info: Frame[61421] - Available VRAM budget has changed: 2155 MB 2025-12-04 04:24:02.932 - Render thread -> Info: Frame[61422] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:24:03.367 - Render thread -> Info: Frame[61447] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:03.434 - Render thread -> Info: Frame[61451] - Available VRAM budget has changed: 4261 MB 2025-12-04 04:24:03.795 - Render thread -> Info: Frame[61471] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:24:03.962 - Render thread -> Info: Frame[61481] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:24:04.281 - Render thread -> Info: Frame[61500] - Available VRAM budget has changed: 10346 MB 2025-12-04 04:24:04.299 - Render thread -> Info: Frame[61501] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:24:04.587 - Render thread -> Info: Frame[61517] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:24:04.587 - Render thread -> Info: Frame[61517] - Available VRAM budget has changed: 2210 MB 2025-12-04 04:24:04.821 - Render thread -> Info: Frame[61531] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:24:05.126 - Render thread -> Info: Frame[61549] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:24:05.160 - Render thread -> Info: Frame[61551] - Available VRAM budget has changed: 4354 MB 2025-12-04 04:24:05.727 - Render thread -> Info: Frame[61577] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:24:05.727 - Render thread -> Info: Frame[61577] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:24:05.871 - Render thread -> Info: Frame[61584] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:24:06.126 - Render thread -> Info: Frame[61597] - Available VRAM budget has changed: 4203 MB 2025-12-04 04:24:06.649 - Render thread -> Info: Frame[61625] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:24:06.749 - Render thread -> Info: Frame[61631] - Available VRAM budget has changed: 4301 MB 2025-12-04 04:24:06.871 - Render thread -> Info: Frame[61638] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:24:07.256 - Render thread -> Info: Frame[61661] - Available VRAM budget has changed: 2270 MB 2025-12-04 04:24:07.391 - Render thread -> Info: Frame[61669] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:24:07.607 - Render thread -> Info: Frame[61682] - Available VRAM budget has changed: 10289 MB 2025-12-04 04:24:07.625 - Render thread -> Info: Frame[61683] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:24:07.893 - Render thread -> Info: Frame[61699] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:24:08.212 - Render thread -> Info: Frame[61717] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:24:08.212 - Render thread -> Info: Frame[61717] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:24:08.375 - Render thread -> Info: Frame[61725] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:08.779 - Render thread -> Info: Frame[61749] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:24:08.921 - Render thread -> Info: Frame[61757] - Available VRAM budget has changed: 4189 MB 2025-12-04 04:24:08.921 - Render thread -> Info: Frame[61757] - Available VRAM budget has changed: 2164 MB 2025-12-04 04:24:09.167 - Render thread -> Info: Frame[61771] - Available VRAM budget has changed: 10346 MB 2025-12-04 04:24:09.527 - Render thread -> Info: Frame[61791] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:24:09.574 - Render thread -> Info: Frame[61794] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:09.637 - Render thread -> Info: Frame[61797] - Available VRAM budget has changed: 4156 MB 2025-12-04 04:24:09.637 - Render thread -> Info: Frame[61797] - Available VRAM budget has changed: 2131 MB 2025-12-04 04:24:09.872 - Render thread -> Info: Frame[61811] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:10.227 - Render thread -> Info: Frame[61831] - Available VRAM budget has changed: 4207 MB 2025-12-04 04:24:10.567 - Render thread -> Info: Frame[61851] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:24:10.582 - Render thread -> Info: Frame[61852] - Available VRAM budget has changed: 10288 MB 2025-12-04 04:24:10.599 - Render thread -> Info: Frame[61853] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:24:10.733 - Render thread -> Info: Frame[61861] - Available VRAM budget has changed: 2181 MB 2025-12-04 04:24:11.066 - Render thread -> Info: Frame[61881] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:24:11.845 - Render thread -> Info: Frame[61927] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:12.357 - Render thread -> Info: Frame[61957] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:24:12.691 - Render thread -> Info: Frame[61974] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:24:12.713 - Render thread -> Info: Frame[61975] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:24:12.713 - Render thread -> Info: Frame[61975] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:24:12.767 - Render thread -> Info: Frame[61977] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:24:12.767 - Render thread -> Info: Frame[61977] - Available VRAM budget has changed: 2140 MB 2025-12-04 04:24:13.118 - Render thread -> Info: Frame[61994] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:13.523 - Render thread -> Info: Frame[62011] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:24:13.525 - Render thread -> Info: Frame[62011] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:24:13.525 - Render thread -> Info: Frame[62011] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:24:13.667 - Render thread -> Info: Frame[62017] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:24:13.782 - Render thread -> Info: Frame[62023] - Available VRAM budget has changed: 2305 MB 2025-12-04 04:24:14.082 - Render thread -> Info: Frame[62041] - Available VRAM budget has changed: 2361 MB 2025-12-04 04:24:14.165 - Render thread -> Info: Frame[62046] - Available VRAM budget has changed: 10335 MB 2025-12-04 04:24:14.216 - Render thread -> Info: Frame[62049] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:24:14.249 - Render thread -> Info: Frame[62051] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:24:14.743 - Render thread -> Info: Frame[62079] - Available VRAM budget has changed: 2383 MB 2025-12-04 04:24:14.777 - Render thread -> Info: Frame[62081] - Available VRAM budget has changed: 2500 MB 2025-12-04 04:24:14.896 - Render thread -> Info: Frame[62087] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:24:14.896 - Render thread -> Info: Frame[62087] - Available VRAM budget has changed: 2436 MB 2025-12-04 04:24:15.230 - Render thread -> Info: Frame[62105] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:24:15.563 - Render thread -> Info: Frame[62123] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:24:15.883 - Render thread -> Info: Frame[62141] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:15.884 - Render thread -> Info: Frame[62141] - Available VRAM budget has changed: 4338 MB 2025-12-04 04:24:16.176 - Render thread -> Info: Frame[62157] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:24:16.176 - Render thread -> Info: Frame[62157] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:24:16.873 - Render thread -> Info: Frame[62196] - Available VRAM budget has changed: 10363 MB 2025-12-04 04:24:17.437 - Render thread -> Info: Frame[62229] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:24:17.470 - Render thread -> Info: Frame[62231] - Available VRAM budget has changed: 4376 MB 2025-12-04 04:24:17.586 - Render thread -> Info: Frame[62238] - Available VRAM budget has changed: 10273 MB 2025-12-04 04:24:17.603 - Render thread -> Info: Frame[62239] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:24:17.902 - Render thread -> Info: Frame[62256] - Available VRAM budget has changed: 10362 MB 2025-12-04 04:24:18.368 - Render thread -> Info: Frame[62284] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:24:18.462 - Render thread -> Info: Frame[62289] - Available VRAM budget has changed: 4168 MB 2025-12-04 04:24:18.462 - Render thread -> Info: Frame[62289] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:24:19.370 - Render thread -> Info: Frame[62340] - Available VRAM budget has changed: 10347 MB 2025-12-04 04:24:19.616 - Render thread -> Info: Frame[62355] - Available VRAM budget has changed: 4203 MB 2025-12-04 04:24:19.909 - Render thread -> Info: Frame[62371] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:24:20.019 - Render thread -> Info: Frame[62377] - Available VRAM budget has changed: 4169 MB 2025-12-04 04:24:20.611 - Render thread -> Info: Frame[62411] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:24:21.026 - Render thread -> Info: Frame[62435] - Available VRAM budget has changed: 4380 MB 2025-12-04 04:24:21.075 - Render thread -> Info: Frame[62437] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:24:21.141 - Render thread -> Info: Frame[62441] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:24:21.416 - Render thread -> Info: Frame[62457] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:24:21.416 - Render thread -> Info: Frame[62457] - Available VRAM budget has changed: 2205 MB 2025-12-04 04:24:21.797 - Render thread -> Info: Frame[62477] - Available VRAM budget has changed: 4211 MB 2025-12-04 04:24:21.797 - Render thread -> Info: Frame[62477] - Available VRAM budget has changed: 2184 MB 2025-12-04 04:24:22.365 - Render thread -> Info: Frame[62511] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:24:22.865 - Render thread -> Info: Frame[62541] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:24:26.026 - Render thread -> Info: Frame[62730] - Available VRAM budget has changed: 10277 MB 2025-12-04 04:24:26.043 - Render thread -> Info: Frame[62731] - Available VRAM budget has changed: 4272 MB 2025-12-04 04:24:26.043 - Render thread -> Info: Frame[62731] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:24:26.835 - Render thread -> Info: Frame[62777] - Available VRAM budget has changed: 4133 MB 2025-12-04 04:24:26.835 - Render thread -> Info: Frame[62777] - Available VRAM budget has changed: 2108 MB 2025-12-04 04:24:26.888 - Render thread -> Info: Frame[62780] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:27.368 - Render thread -> Info: Frame[62809] - Available VRAM budget has changed: 4155 MB 2025-12-04 04:24:27.402 - Render thread -> Info: Frame[62811] - Available VRAM budget has changed: 4373 MB 2025-12-04 04:24:27.673 - Render thread -> Info: Frame[62827] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:27.674 - Render thread -> Info: Frame[62827] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:24:27.885 - Render thread -> Info: Frame[62837] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:24:27.923 - Render thread -> Info: Frame[62839] - Available VRAM budget has changed: 2130 MB 2025-12-04 04:24:28.071 - Render thread -> Info: Frame[62848] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:28.391 - Render thread -> Info: Frame[62864] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:29.176 - Render thread -> Info: Frame[62911] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:24:29.294 - Render thread -> Info: Frame[62917] - Available VRAM budget has changed: 4099 MB 2025-12-04 04:24:29.294 - Render thread -> Info: Frame[62917] - Available VRAM budget has changed: 2074 MB 2025-12-04 04:24:29.612 - Render thread -> Info: Frame[62936] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:29.891 - Render thread -> Info: Frame[62951] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:24:29.923 - Render thread -> Info: Frame[62953] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:30.347 - Render thread -> Info: Frame[62977] - Available VRAM budget has changed: 4233 MB 2025-12-04 04:24:30.414 - Render thread -> Info: Frame[62981] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:24:30.654 - Render thread -> Info: Frame[62994] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:30.672 - Render thread -> Info: Frame[62995] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:24:30.719 - Render thread -> Info: Frame[62997] - Available VRAM budget has changed: 4033 MB 2025-12-04 04:24:30.719 - Render thread -> Info: Frame[62997] - Available VRAM budget has changed: 2007 MB 2025-12-04 04:24:30.719 - Render thread -> Warning: Available VRAM budget 2007 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:24:31.285 - Render thread -> Info: Frame[63029] - Available VRAM budget has changed: 4053 MB 2025-12-04 04:24:31.320 - Render thread -> Info: Frame[63031] - Available VRAM budget has changed: 4171 MB 2025-12-04 04:24:31.439 - Render thread -> Info: Frame[63037] - Available VRAM budget has changed: 4056 MB 2025-12-04 04:24:31.869 - Render thread -> Info: Frame[63059] - Available VRAM budget has changed: 2026 MB 2025-12-04 04:24:31.869 - Render thread -> Warning: Available VRAM budget 2026 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:24:32.507 - Render thread -> Info: Frame[63091] - Available VRAM budget has changed: 4077 MB 2025-12-04 04:24:32.819 - Render thread -> Info: Frame[63109] - Available VRAM budget has changed: 4099 MB 2025-12-04 04:24:33.020 - Render thread -> Info: Frame[63121] - Available VRAM budget has changed: 2050 MB 2025-12-04 04:24:33.158 - Render thread -> Info: Frame[63129] - Available VRAM budget has changed: 4123 MB 2025-12-04 04:24:33.191 - Render thread -> Info: Frame[63131] - Available VRAM budget has changed: 4195 MB 2025-12-04 04:24:33.306 - Render thread -> Info: Frame[63137] - Available VRAM budget has changed: 4090 MB 2025-12-04 04:24:33.342 - Render thread -> Info: Frame[63139] - Available VRAM budget has changed: 2063 MB 2025-12-04 04:24:33.903 - Render thread -> Info: Frame[63171] - Available VRAM budget has changed: 4198 MB 2025-12-04 04:24:34.406 - Render thread -> Info: Frame[63201] - Available VRAM budget has changed: 2170 MB 2025-12-04 04:24:34.624 - Render thread -> Info: Frame[63214] - Available VRAM budget has changed: 10241 MB 2025-12-04 04:24:34.641 - Render thread -> Info: Frame[63215] - Available VRAM budget has changed: 4144 MB 2025-12-04 04:24:34.641 - Render thread -> Info: Frame[63215] - Available VRAM budget has changed: 2117 MB 2025-12-04 04:24:35.191 - Render thread -> Info: Frame[63248] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:24:36.636 - Render thread -> Info: Frame[63331] - Available VRAM budget has changed: 4216 MB 2025-12-04 04:24:37.137 - Render thread -> Info: Frame[63361] - Available VRAM budget has changed: 2188 MB 2025-12-04 04:24:38.086 - Render thread -> Info: Frame[63417] - Available VRAM budget has changed: 4108 MB 2025-12-04 04:24:38.086 - Render thread -> Info: Frame[63417] - Available VRAM budget has changed: 2080 MB 2025-12-04 04:24:38.589 - Render thread -> Info: Frame[63446] - Available VRAM budget has changed: 10267 MB 2025-12-04 04:24:38.674 - Render thread -> Info: Frame[63451] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:24:39.176 - Render thread -> Info: Frame[63481] - Available VRAM budget has changed: 2134 MB 2025-12-04 04:24:39.295 - Render thread -> Info: Frame[63488] - Available VRAM budget has changed: 10324 MB 2025-12-04 04:24:39.475 - Render thread -> Info: Frame[63497] - Available VRAM budget has changed: 4122 MB 2025-12-04 04:24:39.475 - Render thread -> Info: Frame[63497] - Available VRAM budget has changed: 2096 MB 2025-12-04 04:24:40.104 - Render thread -> Info: Frame[63531] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:24:40.457 - Render thread -> Info: Frame[63551] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:24:40.633 - Render thread -> Info: Frame[63561] - Available VRAM budget has changed: 2212 MB 2025-12-04 04:24:40.767 - Render thread -> Info: Frame[63569] - Available VRAM budget has changed: 4379 MB 2025-12-04 04:24:40.967 - Render thread -> Info: Frame[63581] - Available VRAM budget has changed: 2300 MB 2025-12-04 04:24:41.106 - Render thread -> Info: Frame[63589] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:24:41.106 - Render thread -> Info: Frame[63589] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:24:41.231 - Render thread -> Info: Frame[63596] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:24:41.250 - Render thread -> Info: Frame[63597] - Available VRAM budget has changed: 4187 MB 2025-12-04 04:24:41.544 - Render thread -> Info: Frame[63613] - Available VRAM budget has changed: 2161 MB 2025-12-04 04:24:41.633 - Render thread -> Info: Frame[63617] - Available VRAM budget has changed: 4103 MB 2025-12-04 04:24:41.633 - Render thread -> Info: Frame[63617] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:24:41.916 - Render thread -> Info: Frame[63634] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:42.230 - Render thread -> Info: Frame[63651] - Available VRAM budget has changed: 4169 MB 2025-12-04 04:24:42.607 - Render thread -> Info: Frame[63671] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:24:42.639 - Render thread -> Info: Frame[63673] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:24:42.724 - Render thread -> Info: Frame[63677] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:24:42.794 - Render thread -> Info: Frame[63681] - Available VRAM budget has changed: 2143 MB 2025-12-04 04:24:42.974 - Render thread -> Info: Frame[63692] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:43.125 - Render thread -> Info: Frame[63701] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:24:43.294 - Render thread -> Info: Frame[63711] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:24:43.393 - Render thread -> Info: Frame[63717] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:43.660 - Render thread -> Info: Frame[63733] - Available VRAM budget has changed: 10241 MB 2025-12-04 04:24:43.661 - Render thread -> Info: Frame[63733] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:24:43.794 - Render thread -> Info: Frame[63741] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:24:44.239 - Render thread -> Info: Frame[63766] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:24:44.644 - Render thread -> Info: Frame[63788] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:24:44.805 - Render thread -> Info: Frame[63797] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:24:44.954 - Render thread -> Info: Frame[63806] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:45.347 - Render thread -> Info: Frame[63827] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:24:45.659 - Render thread -> Info: Frame[63845] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:24:45.728 - Render thread -> Info: Frame[63849] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:24:46.227 - Render thread -> Info: Frame[63879] - Available VRAM budget has changed: 2292 MB 2025-12-04 04:24:46.977 - Render thread -> Info: Frame[63924] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:47.535 - Render thread -> Info: Frame[63955] - Available VRAM budget has changed: 4421 MB 2025-12-04 04:24:47.667 - Render thread -> Info: Frame[63963] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:24:47.668 - Render thread -> Info: Frame[63963] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:24:47.968 - Render thread -> Info: Frame[63981] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:48.368 - Render thread -> Info: Frame[64005] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:24:48.436 - Render thread -> Info: Frame[64009] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:24:49.151 - Render thread -> Info: Frame[64052] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:24:49.669 - Render thread -> Info: Frame[64083] - Available VRAM budget has changed: 4408 MB 2025-12-04 04:24:50.199 - Render thread -> Info: Frame[64113] - Available VRAM budget has changed: 2365 MB 2025-12-04 04:24:50.627 - Render thread -> Info: Frame[64137] - Available VRAM budget has changed: 4323 MB 2025-12-04 04:24:50.627 - Render thread -> Info: Frame[64137] - Available VRAM budget has changed: 2282 MB 2025-12-04 04:24:50.664 - Render thread -> Info: Frame[64139] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:50.665 - Render thread -> Info: Frame[64139] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:24:50.665 - Render thread -> Info: Frame[64139] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:24:51.231 - Render thread -> Info: Frame[64171] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:24:51.630 - Render thread -> Info: Frame[64195] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:24:51.675 - Render thread -> Info: Frame[64197] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:51.676 - Render thread -> Info: Frame[64197] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:24:51.959 - Render thread -> Info: Frame[64214] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:52.247 - Render thread -> Info: Frame[64231] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:24:52.481 - Render thread -> Info: Frame[64245] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:24:52.663 - Render thread -> Info: Frame[64256] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:52.681 - Render thread -> Info: Frame[64257] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:24:52.747 - Render thread -> Info: Frame[64261] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:24:52.946 - Render thread -> Info: Frame[64273] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:53.363 - Render thread -> Info: Frame[64298] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:24:54.216 - Render thread -> Info: Frame[64348] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:24:54.704 - Render thread -> Info: Frame[64376] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:54.988 - Render thread -> Info: Frame[64393] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:55.489 - Render thread -> Info: Frame[64423] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:24:55.710 - Render thread -> Info: Frame[64436] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:55.731 - Render thread -> Info: Frame[64437] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:24:56.997 - Render thread -> Info: Frame[64513] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:57.498 - Render thread -> Info: Frame[64543] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:24:57.680 - Render thread -> Info: Frame[64554] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:24:57.698 - Render thread -> Info: Frame[64555] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:24:58.013 - Render thread -> Info: Frame[64574] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:24:58.364 - Render thread -> Info: Frame[64595] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:24:59.251 - Render thread -> Info: Frame[64647] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:24:59.700 - Render thread -> Info: Frame[64674] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:24:59.987 - Render thread -> Info: Frame[64691] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:00.490 - Render thread -> Info: Frame[64721] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:25:00.724 - Render thread -> Info: Frame[64733] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:00.725 - Render thread -> Info: Frame[64733] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:25:00.808 - Render thread -> Info: Frame[64737] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:25:00.809 - Render thread -> Info: Frame[64737] - Available VRAM budget has changed: 2248 MB 2025-12-04 04:25:01.547 - Render thread -> Info: Frame[64777] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:25:01.547 - Render thread -> Info: Frame[64777] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:25:01.708 - Render thread -> Info: Frame[64786] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:01.800 - Render thread -> Info: Frame[64791] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:02.186 - Render thread -> Info: Frame[64812] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:02.505 - Render thread -> Info: Frame[64831] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:25:02.687 - Render thread -> Info: Frame[64842] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:03.009 - Render thread -> Info: Frame[64861] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:03.010 - Render thread -> Info: Frame[64861] - Available VRAM budget has changed: 2318 MB 2025-12-04 04:25:03.370 - Render thread -> Info: Frame[64880] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:04.177 - Render thread -> Info: Frame[64928] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:04.696 - Render thread -> Info: Frame[64959] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:05.006 - Render thread -> Info: Frame[64977] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:05.578 - Render thread -> Info: Frame[65011] - Available VRAM budget has changed: 4425 MB 2025-12-04 04:25:05.694 - Render thread -> Info: Frame[65017] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:05.695 - Render thread -> Info: Frame[65017] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:25:06.095 - Render thread -> Info: Frame[65041] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:25:06.644 - Render thread -> Info: Frame[65074] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:06.678 - Render thread -> Info: Frame[65076] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:06.978 - Render thread -> Info: Frame[65094] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:07.609 - Render thread -> Info: Frame[65131] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:25:07.691 - Render thread -> Info: Frame[65136] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:07.709 - Render thread -> Info: Frame[65137] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:25:07.709 - Render thread -> Info: Frame[65137] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:25:07.974 - Render thread -> Info: Frame[65153] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:08.402 - Render thread -> Info: Frame[65178] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:09.186 - Render thread -> Info: Frame[65225] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:09.689 - Render thread -> Info: Frame[65255] - Available VRAM budget has changed: 4408 MB 2025-12-04 04:25:09.721 - Render thread -> Info: Frame[65257] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:09.723 - Render thread -> Info: Frame[65257] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:25:10.023 - Render thread -> Info: Frame[65275] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:10.525 - Render thread -> Info: Frame[65305] - Available VRAM budget has changed: 4422 MB 2025-12-04 04:25:10.705 - Render thread -> Info: Frame[65315] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:10.706 - Render thread -> Info: Frame[65315] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:25:10.753 - Render thread -> Info: Frame[65317] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:25:10.753 - Render thread -> Info: Frame[65317] - Available VRAM budget has changed: 2233 MB 2025-12-04 04:25:10.855 - Render thread -> Info: Frame[65323] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:25:11.325 - Render thread -> Info: Frame[65351] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:25:11.439 - Render thread -> Info: Frame[65357] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:25:11.695 - Render thread -> Info: Frame[65372] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:11.712 - Render thread -> Info: Frame[65373] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:12.013 - Render thread -> Info: Frame[65391] - Available VRAM budget has changed: 4337 MB 2025-12-04 04:25:12.029 - Render thread -> Info: Frame[65392] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:12.529 - Render thread -> Info: Frame[65421] - Available VRAM budget has changed: 2287 MB 2025-12-04 04:25:12.563 - Render thread -> Info: Frame[65423] - Available VRAM budget has changed: 4423 MB 2025-12-04 04:25:12.696 - Render thread -> Info: Frame[65431] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:25:12.729 - Render thread -> Info: Frame[65433] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:12.731 - Render thread -> Info: Frame[65433] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:25:13.017 - Render thread -> Info: Frame[65450] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:13.069 - Render thread -> Info: Frame[65453] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:25:13.338 - Render thread -> Info: Frame[65467] - Available VRAM budget has changed: 2399 MB 2025-12-04 04:25:13.403 - Render thread -> Info: Frame[65471] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:14.258 - Render thread -> Info: Frame[65522] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:14.730 - Render thread -> Info: Frame[65549] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:14.997 - Render thread -> Info: Frame[65565] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:15.500 - Render thread -> Info: Frame[65595] - Available VRAM budget has changed: 4425 MB 2025-12-04 04:25:15.727 - Render thread -> Info: Frame[65607] - Available VRAM budget has changed: 10330 MB 2025-12-04 04:25:15.728 - Render thread -> Info: Frame[65607] - Available VRAM budget has changed: 4369 MB 2025-12-04 04:25:15.761 - Render thread -> Info: Frame[65609] - Available VRAM budget has changed: 2341 MB 2025-12-04 04:25:15.915 - Render thread -> Info: Frame[65617] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:25:15.915 - Render thread -> Info: Frame[65617] - Available VRAM budget has changed: 2271 MB 2025-12-04 04:25:16.098 - Render thread -> Info: Frame[65627] - Available VRAM budget has changed: 2243 MB 2025-12-04 04:25:16.876 - Render thread -> Info: Frame[65671] - Available VRAM budget has changed: 4322 MB 2025-12-04 04:25:17.035 - Render thread -> Info: Frame[65680] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:17.175 - Render thread -> Info: Frame[65687] - Available VRAM budget has changed: 2202 MB 2025-12-04 04:25:17.338 - Render thread -> Info: Frame[65695] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:25:17.437 - Render thread -> Info: Frame[65701] - Available VRAM budget has changed: 2114 MB 2025-12-04 04:25:17.648 - Render thread -> Info: Frame[65711] - Available VRAM budget has changed: 4414 MB 2025-12-04 04:25:17.728 - Render thread -> Info: Frame[65715] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:17.729 - Render thread -> Info: Frame[65715] - Available VRAM budget has changed: 4352 MB 2025-12-04 04:25:17.779 - Render thread -> Info: Frame[65717] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:25:17.779 - Render thread -> Info: Frame[65717] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:25:18.058 - Render thread -> Info: Frame[65731] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:18.372 - Render thread -> Info: Frame[65747] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:18.439 - Render thread -> Info: Frame[65751] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:25:18.582 - Render thread -> Info: Frame[65757] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:25:18.921 - Render thread -> Info: Frame[65775] - Available VRAM budget has changed: 2155 MB 2025-12-04 04:25:19.187 - Render thread -> Info: Frame[65791] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:19.188 - Render thread -> Info: Frame[65791] - Available VRAM budget has changed: 4325 MB 2025-12-04 04:25:19.690 - Render thread -> Info: Frame[65821] - Available VRAM budget has changed: 4377 MB 2025-12-04 04:25:19.690 - Render thread -> Info: Frame[65821] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:25:19.740 - Render thread -> Info: Frame[65824] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:19.758 - Render thread -> Info: Frame[65825] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:25:20.077 - Render thread -> Info: Frame[65844] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:20.321 - Render thread -> Info: Frame[65857] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:25:20.321 - Render thread -> Info: Frame[65857] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:25:20.733 - Render thread -> Info: Frame[65880] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:20.917 - Render thread -> Info: Frame[65891] - Available VRAM budget has changed: 4318 MB 2025-12-04 04:25:20.917 - Render thread -> Info: Frame[65891] - Available VRAM budget has changed: 2262 MB 2025-12-04 04:25:21.275 - Render thread -> Info: Frame[65911] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:25:21.441 - Render thread -> Info: Frame[65921] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:25:21.677 - Render thread -> Info: Frame[65935] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:21.778 - Render thread -> Info: Frame[65941] - Available VRAM budget has changed: 2322 MB 2025-12-04 04:25:22.179 - Render thread -> Info: Frame[65965] - Available VRAM budget has changed: 4409 MB 2025-12-04 04:25:22.426 - Render thread -> Info: Frame[65977] - Available VRAM budget has changed: 4324 MB 2025-12-04 04:25:22.426 - Render thread -> Info: Frame[65977] - Available VRAM budget has changed: 2296 MB 2025-12-04 04:25:22.528 - Render thread -> Info: Frame[65983] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:25:22.736 - Render thread -> Info: Frame[65994] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:23.021 - Render thread -> Info: Frame[66011] - Available VRAM budget has changed: 4360 MB 2025-12-04 04:25:23.053 - Render thread -> Info: Frame[66013] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:23.154 - Render thread -> Info: Frame[66019] - Available VRAM budget has changed: 2287 MB 2025-12-04 04:25:23.354 - Render thread -> Info: Frame[66031] - Available VRAM budget has changed: 2263 MB 2025-12-04 04:25:23.370 - Render thread -> Info: Frame[66032] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:23.471 - Render thread -> Info: Frame[66037] - Available VRAM budget has changed: 4261 MB 2025-12-04 04:25:23.471 - Render thread -> Info: Frame[66037] - Available VRAM budget has changed: 2163 MB 2025-12-04 04:25:24.005 - Render thread -> Info: Frame[66061] - Available VRAM budget has changed: 2106 MB 2025-12-04 04:25:24.386 - Render thread -> Info: Frame[66077] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:25:24.386 - Render thread -> Info: Frame[66077] - Available VRAM budget has changed: 2084 MB 2025-12-04 04:25:24.600 - Render thread -> Info: Frame[66085] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:24.804 - Render thread -> Info: Frame[66093] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:25.236 - Render thread -> Info: Frame[66113] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:25.424 - Render thread -> Info: Frame[66123] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:25:25.536 - Render thread -> Info: Frame[66129] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:25:25.572 - Render thread -> Info: Frame[66131] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:25:25.807 - Render thread -> Info: Frame[66143] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:25:25.844 - Render thread -> Info: Frame[66145] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:25.845 - Render thread -> Info: Frame[66145] - Available VRAM budget has changed: 4385 MB 2025-12-04 04:25:26.105 - Render thread -> Info: Frame[66159] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:25:26.143 - Render thread -> Info: Frame[66161] - Available VRAM budget has changed: 2295 MB 2025-12-04 04:25:27.125 - Render thread -> Info: Frame[66208] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:27.747 - Render thread -> Info: Frame[66239] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:25:27.880 - Render thread -> Info: Frame[66246] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:27.901 - Render thread -> Info: Frame[66247] - Available VRAM budget has changed: 4399 MB 2025-12-04 04:25:28.321 - Render thread -> Info: Frame[66268] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:28.479 - Render thread -> Info: Frame[66276] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:29.174 - Render thread -> Info: Frame[66314] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:29.235 - Render thread -> Info: Frame[66317] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:25:29.235 - Render thread -> Info: Frame[66317] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:25:29.585 - Render thread -> Info: Frame[66337] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:25:29.585 - Render thread -> Info: Frame[66337] - Available VRAM budget has changed: 2172 MB 2025-12-04 04:25:30.155 - Render thread -> Info: Frame[66371] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:25:30.655 - Render thread -> Info: Frame[66401] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:25:30.798 - Render thread -> Info: Frame[66409] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:30.799 - Render thread -> Info: Frame[66409] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:25:30.799 - Render thread -> Info: Frame[66409] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:25:30.938 - Render thread -> Info: Frame[66417] - Available VRAM budget has changed: 4186 MB 2025-12-04 04:25:30.938 - Render thread -> Info: Frame[66417] - Available VRAM budget has changed: 2086 MB 2025-12-04 04:25:31.627 - Render thread -> Info: Frame[66457] - Available VRAM budget has changed: 2025 MB 2025-12-04 04:25:31.627 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:25:31.695 - Render thread -> Info: Frame[66461] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:31.764 - Render thread -> Info: Frame[66465] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:25:31.832 - Render thread -> Info: Frame[66469] - Available VRAM budget has changed: 4207 MB 2025-12-04 04:25:31.865 - Render thread -> Info: Frame[66471] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:32.047 - Render thread -> Info: Frame[66482] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:32.332 - Render thread -> Info: Frame[66499] - Available VRAM budget has changed: 2046 MB 2025-12-04 04:25:32.365 - Render thread -> Info: Frame[66501] - Available VRAM budget has changed: 2130 MB 2025-12-04 04:25:32.565 - Render thread -> Info: Frame[66513] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:25:32.641 - Render thread -> Info: Frame[66517] - Available VRAM budget has changed: 4249 MB 2025-12-04 04:25:32.641 - Render thread -> Info: Frame[66517] - Available VRAM budget has changed: 2088 MB 2025-12-04 04:25:32.758 - Render thread -> Info: Frame[66524] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:33.078 - Render thread -> Info: Frame[66543] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:33.213 - Render thread -> Info: Frame[66551] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:33.396 - Render thread -> Info: Frame[66562] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:25:33.547 - Render thread -> Info: Frame[66571] - Available VRAM budget has changed: 2138 MB 2025-12-04 04:25:33.714 - Render thread -> Info: Frame[66581] - Available VRAM budget has changed: 2179 MB 2025-12-04 04:25:34.147 - Render thread -> Info: Frame[66607] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:34.714 - Render thread -> Info: Frame[66637] - Available VRAM budget has changed: 4352 MB 2025-12-04 04:25:34.763 - Render thread -> Info: Frame[66640] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:34.781 - Render thread -> Info: Frame[66641] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:34.781 - Render thread -> Info: Frame[66641] - Available VRAM budget has changed: 2034 MB 2025-12-04 04:25:34.781 - Render thread -> Warning: Available VRAM budget 2034 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:25:35.111 - Render thread -> Info: Frame[66657] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:35.676 - Render thread -> Info: Frame[66687] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:25:35.870 - Render thread -> Info: Frame[66696] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:35.887 - Render thread -> Info: Frame[66697] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:36.248 - Render thread -> Info: Frame[66717] - Available VRAM budget has changed: 2115 MB 2025-12-04 04:25:36.482 - Render thread -> Info: Frame[66731] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:25:36.653 - Render thread -> Info: Frame[66741] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:36.942 - Render thread -> Info: Frame[66757] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:25:36.942 - Render thread -> Info: Frame[66757] - Available VRAM budget has changed: 2139 MB 2025-12-04 04:25:37.860 - Render thread -> Info: Frame[66791] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:25:38.186 - Render thread -> Info: Frame[66807] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:38.187 - Render thread -> Info: Frame[66807] - Available VRAM budget has changed: 2104 MB 2025-12-04 04:25:38.220 - Render thread -> Info: Frame[66809] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:25:38.254 - Render thread -> Info: Frame[66811] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:38.369 - Render thread -> Info: Frame[66818] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:38.720 - Render thread -> Info: Frame[66839] - Available VRAM budget has changed: 2127 MB 2025-12-04 04:25:38.753 - Render thread -> Info: Frame[66841] - Available VRAM budget has changed: 2157 MB 2025-12-04 04:25:39.152 - Render thread -> Info: Frame[66865] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:39.653 - Render thread -> Info: Frame[66895] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:25:40.198 - Render thread -> Info: Frame[66925] - Available VRAM budget has changed: 2224 MB 2025-12-04 04:25:40.517 - Render thread -> Info: Frame[66943] - Available VRAM budget has changed: 2080 MB 2025-12-04 04:25:40.781 - Render thread -> Info: Frame[66953] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:40.782 - Render thread -> Info: Frame[66953] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:40.782 - Render thread -> Info: Frame[66953] - Available VRAM budget has changed: 2014 MB 2025-12-04 04:25:40.782 - Render thread -> Warning: Available VRAM budget 2014 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:25:42.055 - Render thread -> Info: Frame[67019] - Available VRAM budget has changed: 2083 MB 2025-12-04 04:25:42.155 - Render thread -> Info: Frame[67025] - Available VRAM budget has changed: 2102 MB 2025-12-04 04:25:42.259 - Render thread -> Info: Frame[67031] - Available VRAM budget has changed: 2158 MB 2025-12-04 04:25:50.072 - Render thread -> Info: Frame[67497] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:25:50.154 - Render thread -> Info: Frame[67502] - Available VRAM budget has changed: 10240 MB 2025-12-04 04:25:50.177 - Render thread -> Info: Frame[67503] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:25:50.177 - Render thread -> Info: Frame[67503] - Available VRAM budget has changed: 2115 MB 2025-12-04 04:25:50.826 - Render thread -> Info: Frame[67541] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:25:51.327 - Render thread -> Info: Frame[67571] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:25:51.659 - Render thread -> Info: Frame[67591] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:51.809 - Render thread -> Info: Frame[67600] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:51.827 - Render thread -> Info: Frame[67601] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:25:52.076 - Render thread -> Info: Frame[67616] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:52.617 - Render thread -> Info: Frame[67647] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:25:52.802 - Render thread -> Info: Frame[67658] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:25:52.818 - Render thread -> Info: Frame[67659] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:25:53.118 - Render thread -> Info: Frame[67677] - Available VRAM budget has changed: 2190 MB 2025-12-04 04:25:54.152 - Render thread -> Info: Frame[67739] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:54.676 - Render thread -> Info: Frame[67769] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:25:55.177 - Render thread -> Info: Frame[67799] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:25:55.869 - Render thread -> Info: Frame[67840] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:55.887 - Render thread -> Info: Frame[67841] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:25:55.887 - Render thread -> Info: Frame[67841] - Available VRAM budget has changed: 2176 MB 2025-12-04 04:25:56.688 - Render thread -> Info: Frame[67889] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:56.805 - Render thread -> Info: Frame[67896] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:57.088 - Render thread -> Info: Frame[67913] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:57.590 - Render thread -> Info: Frame[67943] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:25:57.805 - Render thread -> Info: Frame[67956] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:57.823 - Render thread -> Info: Frame[67957] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:25:58.072 - Render thread -> Info: Frame[67972] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:25:58.389 - Render thread -> Info: Frame[67991] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:25:59.144 - Render thread -> Info: Frame[68036] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:25:59.662 - Render thread -> Info: Frame[68067] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:26:00.166 - Render thread -> Info: Frame[68097] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:26:00.702 - Render thread -> Info: Frame[68125] - Available VRAM budget has changed: 4222 MB 2025-12-04 04:26:00.702 - Render thread -> Info: Frame[68125] - Available VRAM budget has changed: 2107 MB 2025-12-04 04:26:00.719 - .NET TP Worker -> Screenshot root: AppData 2025-12-04 04:26:00.719 - .NET TP Worker -> Screenshot SaveGames\Welcome To Verdure 2 mod\thumb.jpg saved! 2025-12-04 04:26:00.719 - .NET TP Worker -> Screenshot absolute path: C:\Users\x\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Welcome To Verdure 2 mod\thumb.jpg 2025-12-04 04:26:00.719 - .NET TP Worker -> Screenshot exists on target path. 2025-12-04 04:26:00.742 - Render thread -> Info: Frame[68127] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:26:00.742 - Render thread -> Info: Frame[68127] - Available VRAM budget has changed: 2076 MB 2025-12-04 04:26:00.873 - Render thread -> Info: Frame[68131] - Available VRAM budget has changed: 10307 MB 2025-12-04 04:26:01.404 - Render thread -> Info: Frame[68159] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:26:01.683 - Render thread -> Info: Frame[68174] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:01.958 - Render thread -> Info: Frame[68189] - Available VRAM budget has changed: 2179 MB 2025-12-04 04:26:02.277 - Render thread -> Info: Frame[68205] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:26:02.795 - Render thread -> Info: Frame[68232] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:02.813 - Render thread -> Info: Frame[68233] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:26:03.098 - Render thread -> Info: Frame[68250] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:03.402 - Render thread -> Info: Frame[68268] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:04.190 - Render thread -> Info: Frame[68315] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:04.698 - Render thread -> Info: Frame[68345] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:26:04.814 - Render thread -> Info: Frame[68352] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:04.832 - Render thread -> Info: Frame[68353] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:26:05.132 - Render thread -> Info: Frame[68371] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:05.635 - Render thread -> Info: Frame[68401] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:26:05.897 - Render thread -> Info: Frame[68416] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:05.925 - Render thread -> Info: Frame[68417] - Available VRAM budget has changed: 4173 MB 2025-12-04 04:26:05.925 - Render thread -> Info: Frame[68417] - Available VRAM budget has changed: 2058 MB 2025-12-04 04:26:06.671 - Render thread -> Info: Frame[68459] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:06.821 - Render thread -> Info: Frame[68468] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:06.873 - Render thread -> Info: Frame[68471] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:26:07.122 - Render thread -> Info: Frame[68486] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:07.372 - Render thread -> Info: Frame[68501] - Available VRAM budget has changed: 2176 MB 2025-12-04 04:26:07.646 - Render thread -> Info: Frame[68517] - Available VRAM budget has changed: 4372 MB 2025-12-04 04:26:07.828 - Render thread -> Info: Frame[68528] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:07.846 - Render thread -> Info: Frame[68529] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:26:08.146 - Render thread -> Info: Frame[68547] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:08.396 - Render thread -> Info: Frame[68562] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:09.202 - Render thread -> Info: Frame[68610] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:09.716 - Render thread -> Info: Frame[68637] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:26:09.962 - Render thread -> Info: Frame[68648] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:10.220 - Render thread -> Info: Frame[68657] - Available VRAM budget has changed: 4193 MB 2025-12-04 04:26:10.220 - Render thread -> Info: Frame[68657] - Available VRAM budget has changed: 2101 MB 2025-12-04 04:26:10.541 - Render thread -> Info: Frame[68670] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:10.957 - Render thread -> Info: Frame[68687] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:11.055 - Render thread -> Info: Frame[68691] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:26:11.207 - Render thread -> Info: Frame[68697] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:26:11.680 - Render thread -> Info: Frame[68721] - Available VRAM budget has changed: 2120 MB 2025-12-04 04:26:11.795 - Render thread -> Info: Frame[68728] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:11.845 - Render thread -> Info: Frame[68731] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:11.846 - Render thread -> Info: Frame[68731] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:26:11.966 - Render thread -> Info: Frame[68737] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:26:12.153 - Render thread -> Info: Frame[68748] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:12.393 - Render thread -> Info: Frame[68761] - Available VRAM budget has changed: 2168 MB 2025-12-04 04:26:12.681 - Render thread -> Info: Frame[68777] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:26:12.681 - Render thread -> Info: Frame[68777] - Available VRAM budget has changed: 2142 MB 2025-12-04 04:26:12.854 - Render thread -> Info: Frame[68787] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:13.154 - Render thread -> Info: Frame[68805] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:13.256 - Render thread -> Info: Frame[68811] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:26:13.376 - Render thread -> Info: Frame[68817] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:13.377 - Render thread -> Info: Frame[68817] - Available VRAM budget has changed: 4156 MB 2025-12-04 04:26:13.377 - Render thread -> Info: Frame[68817] - Available VRAM budget has changed: 2063 MB 2025-12-04 04:26:13.954 - Render thread -> Info: Frame[68851] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:26:14.066 - Render thread -> Info: Frame[68857] - Available VRAM budget has changed: 4175 MB 2025-12-04 04:26:14.318 - Render thread -> Info: Frame[68872] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:14.470 - Render thread -> Info: Frame[68881] - Available VRAM budget has changed: 2081 MB 2025-12-04 04:26:14.637 - Render thread -> Info: Frame[68891] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:26:14.750 - Render thread -> Info: Frame[68897] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:26:14.869 - Render thread -> Info: Frame[68904] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:15.153 - Render thread -> Info: Frame[68921] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:15.154 - Render thread -> Info: Frame[68921] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:26:15.334 - Render thread -> Info: Frame[68931] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:26:15.682 - Render thread -> Info: Frame[68951] - Available VRAM budget has changed: 4373 MB 2025-12-04 04:26:15.848 - Render thread -> Info: Frame[68961] - Available VRAM budget has changed: 2198 MB 2025-12-04 04:26:15.929 - Render thread -> Info: Frame[68965] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:15.931 - Render thread -> Info: Frame[68965] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:26:16.148 - Render thread -> Info: Frame[68977] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:26:16.148 - Render thread -> Info: Frame[68977] - Available VRAM budget has changed: 2067 MB 2025-12-04 04:26:16.699 - Render thread -> Info: Frame[69008] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:17.084 - Render thread -> Info: Frame[69031] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:26:17.217 - Render thread -> Info: Frame[69039] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:26:17.584 - Render thread -> Info: Frame[69061] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:26:17.720 - Render thread -> Info: Frame[69069] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:26:17.878 - Render thread -> Info: Frame[69078] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:17.893 - Render thread -> Info: Frame[69079] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:26:17.893 - Render thread -> Info: Frame[69079] - Available VRAM budget has changed: 2201 MB 2025-12-04 04:26:18.189 - Render thread -> Info: Frame[69096] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:18.373 - Render thread -> Info: Frame[69107] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:18.775 - Render thread -> Info: Frame[69131] - Available VRAM budget has changed: 10266 MB 2025-12-04 04:26:18.775 - Render thread -> Info: Frame[69131] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:26:18.776 - Render thread -> Info: Frame[69131] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:26:19.428 - Render thread -> Info: Frame[69170] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:19.866 - Render thread -> Info: Frame[69196] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:26:20.179 - Render thread -> Info: Frame[69214] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:20.702 - Render thread -> Info: Frame[69245] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:26:20.934 - Render thread -> Info: Frame[69257] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:20.936 - Render thread -> Info: Frame[69257] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:26:20.936 - Render thread -> Info: Frame[69257] - Available VRAM budget has changed: 2065 MB 2025-12-04 04:26:21.516 - Render thread -> Info: Frame[69291] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:26:22.015 - Render thread -> Info: Frame[69321] - Available VRAM budget has changed: 2203 MB 2025-12-04 04:26:22.166 - Render thread -> Info: Frame[69330] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:22.685 - Render thread -> Info: Frame[69361] - Available VRAM budget has changed: 4378 MB 2025-12-04 04:26:22.867 - Render thread -> Info: Frame[69372] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:26:22.884 - Render thread -> Info: Frame[69373] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:26:23.150 - Render thread -> Info: Frame[69389] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:23.378 - Render thread -> Info: Frame[69402] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:23.641 - Render thread -> Info: Frame[69417] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:26:23.642 - Render thread -> Info: Frame[69417] - Available VRAM budget has changed: 2084 MB 2025-12-04 04:26:24.211 - Render thread -> Info: Frame[69451] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:26:24.243 - Render thread -> Info: Frame[69453] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:24.710 - Render thread -> Info: Frame[69481] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:26:24.744 - Render thread -> Info: Frame[69483] - Available VRAM budget has changed: 4375 MB 2025-12-04 04:26:24.883 - Render thread -> Info: Frame[69491] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:24.884 - Render thread -> Info: Frame[69491] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:26:25.236 - Render thread -> Info: Frame[69510] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:25.293 - Render thread -> Info: Frame[69513] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:26:25.375 - Render thread -> Info: Frame[69517] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:26:25.375 - Render thread -> Info: Frame[69517] - Available VRAM budget has changed: 2160 MB 2025-12-04 04:26:25.547 - Render thread -> Info: Frame[69527] - Available VRAM budget has changed: 2104 MB 2025-12-04 04:26:25.687 - Render thread -> Info: Frame[69533] - Available VRAM budget has changed: 2085 MB 2025-12-04 04:26:25.792 - Render thread -> Info: Frame[69539] - Available VRAM budget has changed: 2015 MB 2025-12-04 04:26:25.792 - Render thread -> Warning: Available VRAM budget 2015 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:25.906 - Render thread -> Info: Frame[69544] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:26:26.061 - Render thread -> Info: Frame[69551] - Available VRAM budget has changed: 4312 MB 2025-12-04 04:26:26.596 - Render thread -> Info: Frame[69577] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:26:26.596 - Render thread -> Info: Frame[69577] - Available VRAM budget has changed: 1930 MB 2025-12-04 04:26:26.596 - Render thread -> Warning: Available VRAM budget 1930 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:26.744 - Render thread -> Info: Frame[69584] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:26.906 - Render thread -> Info: Frame[69592] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:27.269 - Render thread -> Info: Frame[69611] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:27.270 - Render thread -> Info: Frame[69611] - Available VRAM budget has changed: 4287 MB 2025-12-04 04:26:27.365 - Render thread -> Info: Frame[69615] - Available VRAM budget has changed: 2074 MB 2025-12-04 04:26:27.807 - Render thread -> Info: Frame[69641] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:26:27.807 - Render thread -> Info: Frame[69641] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:26:27.898 - Render thread -> Info: Frame[69646] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:27.916 - Render thread -> Info: Frame[69647] - Available VRAM budget has changed: 4293 MB 2025-12-04 04:26:28.160 - Render thread -> Info: Frame[69661] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:26:28.232 - Render thread -> Info: Frame[69665] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:28.390 - Render thread -> Info: Frame[69674] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:28.462 - Render thread -> Info: Frame[69677] - Available VRAM budget has changed: 4158 MB 2025-12-04 04:26:28.462 - Render thread -> Info: Frame[69677] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:26:28.462 - Render thread -> Warning: Available VRAM budget 2037 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:29.064 - Render thread -> Info: Frame[69711] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:26:29.197 - Render thread -> Info: Frame[69719] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:29.442 - Render thread -> Info: Frame[69731] - Available VRAM budget has changed: 2026 MB 2025-12-04 04:26:29.442 - Render thread -> Warning: Available VRAM budget 2026 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:29.587 - Render thread -> Info: Frame[69737] - Available VRAM budget has changed: 4255 MB 2025-12-04 04:26:29.587 - Render thread -> Info: Frame[69737] - Available VRAM budget has changed: 1990 MB 2025-12-04 04:26:29.587 - Render thread -> Warning: Available VRAM budget 1990 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:29.910 - Render thread -> Info: Frame[69752] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:30.235 - Render thread -> Info: Frame[69769] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:30.272 - Render thread -> Info: Frame[69771] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:26:30.804 - Render thread -> Info: Frame[69799] - Available VRAM budget has changed: 4366 MB 2025-12-04 04:26:30.837 - Render thread -> Info: Frame[69801] - Available VRAM budget has changed: 2025 MB 2025-12-04 04:26:30.837 - Render thread -> Warning: Available VRAM budget 2025 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:26:30.897 - Render thread -> Info: Frame[69803] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:30.899 - Render thread -> Info: Frame[69803] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:26:31.009 - Render thread -> Info: Frame[69809] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:26:31.673 - Render thread -> Info: Frame[69848] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:31.906 - Render thread -> Info: Frame[69862] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:32.233 - Render thread -> Info: Frame[69877] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:26:32.233 - Render thread -> Info: Frame[69877] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:26:32.288 - Render thread -> Info: Frame[69879] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:32.289 - Render thread -> Info: Frame[69879] - Available VRAM budget has changed: 2142 MB 2025-12-04 04:26:33.001 - Render thread -> Info: Frame[69908] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:33.027 - Render thread -> Info: Frame[69909] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:26:33.329 - Render thread -> Info: Frame[69921] - Available VRAM budget has changed: 2154 MB 2025-12-04 04:26:33.664 - Render thread -> Info: Frame[69939] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:26:33.904 - Render thread -> Info: Frame[69951] - Available VRAM budget has changed: 4383 MB 2025-12-04 04:26:34.469 - Render thread -> Info: Frame[69981] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:26:34.506 - Render thread -> Info: Frame[69983] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:35.025 - Render thread -> Info: Frame[70010] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:35.369 - Render thread -> Info: Frame[70028] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:35.880 - Render thread -> Info: Frame[70054] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:36.570 - Render thread -> Info: Frame[70089] - Available VRAM budget has changed: 2352 MB 2025-12-04 04:26:36.869 - Render thread -> Info: Frame[70105] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:36.926 - Render thread -> Info: Frame[70108] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:37.261 - Render thread -> Info: Frame[70126] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:37.847 - Render thread -> Info: Frame[70157] - Available VRAM budget has changed: 4464 MB 2025-12-04 04:26:38.031 - Render thread -> Info: Frame[70167] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:26:38.032 - Render thread -> Info: Frame[70167] - Available VRAM budget has changed: 4396 MB 2025-12-04 04:26:38.405 - Render thread -> Info: Frame[70187] - Available VRAM budget has changed: 2365 MB 2025-12-04 04:26:38.461 - Render thread -> Info: Frame[70190] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:38.519 - Render thread -> Info: Frame[70193] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:39.306 - Render thread -> Info: Frame[70234] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:39.397 - Render thread -> Info: Frame[70239] - Available VRAM budget has changed: 2307 MB 2025-12-04 04:26:40.039 - Render thread -> Info: Frame[70276] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:40.058 - Render thread -> Info: Frame[70277] - Available VRAM budget has changed: 4363 MB 2025-12-04 04:26:40.165 - Render thread -> Info: Frame[70283] - Available VRAM budget has changed: 2290 MB 2025-12-04 04:26:40.434 - Render thread -> Info: Frame[70297] - Available VRAM budget has changed: 4299 MB 2025-12-04 04:26:40.496 - Render thread -> Info: Frame[70300] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:40.842 - Render thread -> Info: Frame[70317] - Available VRAM budget has changed: 2302 MB 2025-12-04 04:26:40.897 - Render thread -> Info: Frame[70319] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:40.932 - Render thread -> Info: Frame[70321] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:26:41.028 - Render thread -> Info: Frame[70325] - Available VRAM budget has changed: 2212 MB 2025-12-04 04:26:41.762 - Render thread -> Info: Frame[70360] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:41.944 - Render thread -> Info: Frame[70369] - Available VRAM budget has changed: 4323 MB 2025-12-04 04:26:41.962 - Render thread -> Info: Frame[70370] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:41.981 - Render thread -> Info: Frame[70371] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:26:42.384 - Render thread -> Info: Frame[70391] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:42.548 - Render thread -> Info: Frame[70399] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:26:42.588 - Render thread -> Info: Frame[70401] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:26:42.878 - Render thread -> Info: Frame[70415] - Available VRAM budget has changed: 2350 MB 2025-12-04 04:26:43.004 - Render thread -> Info: Frame[70421] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:26:43.045 - Render thread -> Info: Frame[70423] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:43.046 - Render thread -> Info: Frame[70423] - Available VRAM budget has changed: 4397 MB 2025-12-04 04:26:43.252 - Render thread -> Info: Frame[70433] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:26:43.460 - Render thread -> Info: Frame[70443] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:43.522 - Render thread -> Info: Frame[70446] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:44.376 - Render thread -> Info: Frame[70488] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:44.968 - Render thread -> Info: Frame[70518] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:44.989 - Render thread -> Info: Frame[70519] - Available VRAM budget has changed: 2365 MB 2025-12-04 04:26:45.305 - Render thread -> Info: Frame[70535] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:45.891 - Render thread -> Info: Frame[70565] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:26:45.931 - Render thread -> Info: Frame[70566] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:26:45.952 - Render thread -> Info: Frame[70567] - Available VRAM budget has changed: 4381 MB 2025-12-04 04:26:45.952 - Render thread -> Info: Frame[70567] - Available VRAM budget has changed: 2349 MB 2025-12-04 04:26:46.361 - Render thread -> Info: Frame[70587] - Available VRAM budget has changed: 2281 MB 2025-12-04 04:26:46.851 - Render thread -> Info: Frame[70611] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:46.954 - Render thread -> Info: Frame[70616] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:47.344 - Render thread -> Info: Frame[70636] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:47.706 - Render thread -> Info: Frame[70655] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:26:47.936 - Render thread -> Info: Frame[70667] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:26:47.973 - Render thread -> Info: Frame[70669] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:47.974 - Render thread -> Info: Frame[70669] - Available VRAM budget has changed: 4382 MB 2025-12-04 04:26:48.368 - Render thread -> Info: Frame[70689] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:48.409 - Render thread -> Info: Frame[70691] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:26:48.518 - Render thread -> Info: Frame[70696] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:26:49.323 - Render thread -> Info: Frame[70734] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:49.951 - Render thread -> Info: Frame[70765] - Available VRAM budget has changed: 4448 MB 2025-12-04 04:26:49.969 - Render thread -> Info: Frame[70766] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:49.990 - Render thread -> Info: Frame[70767] - Available VRAM budget has changed: 4384 MB 2025-12-04 04:26:50.229 - Render thread -> Info: Frame[70779] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:26:50.229 - Render thread -> Info: Frame[70779] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:26:50.327 - Render thread -> Info: Frame[70784] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:50.866 - Render thread -> Info: Frame[70815] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:50.867 - Render thread -> Info: Frame[70815] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:26:50.933 - Render thread -> Info: Frame[70817] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:26:51.155 - Render thread -> Info: Frame[70829] - Available VRAM budget has changed: 2249 MB 2025-12-04 04:26:51.188 - Render thread -> Info: Frame[70831] - Available VRAM budget has changed: 2329 MB 2025-12-04 04:26:51.310 - Render thread -> Info: Frame[70837] - Available VRAM budget has changed: 4203 MB 2025-12-04 04:26:51.448 - Render thread -> Info: Frame[70845] - Available VRAM budget has changed: 2370 MB 2025-12-04 04:26:51.558 - Render thread -> Info: Frame[70851] - Available VRAM budget has changed: 2409 MB 2025-12-04 04:26:51.659 - Render thread -> Info: Frame[70857] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:51.660 - Render thread -> Info: Frame[70857] - Available VRAM budget has changed: 2463 MB 2025-12-04 04:26:51.923 - Render thread -> Info: Frame[70871] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:26:51.999 - Render thread -> Info: Frame[70875] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:52.052 - Render thread -> Info: Frame[70877] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:26:52.321 - Render thread -> Info: Frame[70892] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:52.339 - Render thread -> Info: Frame[70893] - Available VRAM budget has changed: 2486 MB 2025-12-04 04:26:52.663 - Render thread -> Info: Frame[70911] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:26:52.696 - Render thread -> Info: Frame[70913] - Available VRAM budget has changed: 2541 MB 2025-12-04 04:26:52.931 - Render thread -> Info: Frame[70927] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:52.999 - Render thread -> Info: Frame[70931] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:26:53.166 - Render thread -> Info: Frame[70941] - Available VRAM budget has changed: 2639 MB 2025-12-04 04:26:53.199 - Render thread -> Info: Frame[70943] - Available VRAM budget has changed: 2586 MB 2025-12-04 04:26:53.248 - Render thread -> Info: Frame[70946] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:53.367 - Render thread -> Info: Frame[70953] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:54.055 - Render thread -> Info: Frame[70993] - Available VRAM budget has changed: 2654 MB 2025-12-04 04:26:54.151 - Render thread -> Info: Frame[70997] - Available VRAM budget has changed: 4233 MB 2025-12-04 04:26:54.151 - Render thread -> Info: Frame[70997] - Available VRAM budget has changed: 2563 MB 2025-12-04 04:26:54.263 - Render thread -> Info: Frame[71003] - Available VRAM budget has changed: 2550 MB 2025-12-04 04:26:54.370 - Render thread -> Info: Frame[71009] - Available VRAM budget has changed: 2493 MB 2025-12-04 04:26:54.427 - Render thread -> Info: Frame[71012] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:54.816 - Render thread -> Info: Frame[71027] - Available VRAM budget has changed: 2414 MB 2025-12-04 04:26:54.948 - Render thread -> Info: Frame[71030] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:54.968 - Render thread -> Info: Frame[71031] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:26:54.968 - Render thread -> Info: Frame[71031] - Available VRAM budget has changed: 2352 MB 2025-12-04 04:26:55.080 - Render thread -> Info: Frame[71035] - Available VRAM budget has changed: 2340 MB 2025-12-04 04:26:55.293 - Render thread -> Info: Frame[71037] - Available VRAM budget has changed: 4092 MB 2025-12-04 04:26:55.293 - Render thread -> Info: Frame[71037] - Available VRAM budget has changed: 2140 MB 2025-12-04 04:26:55.351 - Render thread -> Info: Frame[71039] - Available VRAM budget has changed: 2128 MB 2025-12-04 04:26:55.514 - Render thread -> Info: Frame[71047] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:55.866 - Render thread -> Info: Frame[71060] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:56.061 - Render thread -> Info: Frame[71071] - Available VRAM budget has changed: 4358 MB 2025-12-04 04:26:56.310 - Render thread -> Info: Frame[71085] - Available VRAM budget has changed: 2185 MB 2025-12-04 04:26:56.378 - Render thread -> Info: Frame[71089] - Available VRAM budget has changed: 4384 MB 2025-12-04 04:26:56.600 - Render thread -> Info: Frame[71101] - Available VRAM budget has changed: 2451 MB 2025-12-04 04:26:56.871 - Render thread -> Info: Frame[71114] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:26:56.955 - Render thread -> Info: Frame[71119] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:56.956 - Render thread -> Info: Frame[71119] - Available VRAM budget has changed: 2468 MB 2025-12-04 04:26:57.249 - Render thread -> Info: Frame[71136] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:57.776 - Render thread -> Info: Frame[71167] - Available VRAM budget has changed: 4463 MB 2025-12-04 04:26:57.776 - Render thread -> Info: Frame[71167] - Available VRAM budget has changed: 2590 MB 2025-12-04 04:26:57.937 - Render thread -> Info: Frame[71175] - Available VRAM budget has changed: 2610 MB 2025-12-04 04:26:58.021 - Render thread -> Info: Frame[71179] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:26:58.022 - Render thread -> Info: Frame[71179] - Available VRAM budget has changed: 4400 MB 2025-12-04 04:26:58.291 - Render thread -> Info: Frame[71195] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:58.338 - Render thread -> Info: Frame[71197] - Available VRAM budget has changed: 2627 MB 2025-12-04 04:26:58.390 - Render thread -> Info: Frame[71200] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:26:59.301 - Render thread -> Info: Frame[71253] - Available VRAM budget has changed: 2613 MB 2025-12-04 04:26:59.317 - Render thread -> Info: Frame[71254] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:26:59.780 - Render thread -> Info: Frame[71279] - Available VRAM budget has changed: 2554 MB 2025-12-04 04:26:59.954 - Render thread -> Info: Frame[71289] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:27:00.106 - Render thread -> Info: Frame[71297] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:27:00.106 - Render thread -> Info: Frame[71297] - Available VRAM budget has changed: 2485 MB 2025-12-04 04:27:00.181 - Render thread -> Info: Frame[71301] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:27:00.257 - Render thread -> Info: Frame[71305] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:27:00.257 - Render thread -> Info: Frame[71305] - Available VRAM budget has changed: 2182 MB 2025-12-04 04:27:00.275 - Render thread -> Info: Frame[71306] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:00.406 - Render thread -> Info: Frame[71313] - Available VRAM budget has changed: 2161 MB 2025-12-04 04:27:00.898 - Render thread -> Info: Frame[71340] - Available VRAM budget has changed: 10322 MB 2025-12-04 04:27:01.331 - Render thread -> Info: Frame[71363] - Available VRAM budget has changed: 4222 MB 2025-12-04 04:27:01.703 - Render thread -> Info: Frame[71383] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:01.870 - Render thread -> Info: Frame[71393] - Available VRAM budget has changed: 3102 MB 2025-12-04 04:27:02.103 - Render thread -> Info: Frame[71401] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:27:02.414 - Render thread -> Info: Frame[71409] - Available VRAM budget has changed: 4263 MB 2025-12-04 04:27:02.949 - Render thread -> Info: Frame[71431] - Available VRAM budget has changed: 3156 MB 2025-12-04 04:27:02.964 - Render thread -> Info: Frame[71432] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:03.266 - Render thread -> Info: Frame[71449] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:03.367 - Render thread -> Info: Frame[71455] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:03.438 - Render thread -> Info: Frame[71457] - Available VRAM budget has changed: 4188 MB 2025-12-04 04:27:03.438 - Render thread -> Info: Frame[71457] - Available VRAM budget has changed: 3082 MB 2025-12-04 04:27:04.025 - Render thread -> Info: Frame[71491] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:04.151 - Render thread -> Info: Frame[71497] - Available VRAM budget has changed: 4143 MB 2025-12-04 04:27:04.151 - Render thread -> Info: Frame[71497] - Available VRAM budget has changed: 3054 MB 2025-12-04 04:27:04.440 - Render thread -> Info: Frame[71512] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:04.826 - Render thread -> Info: Frame[71529] - Available VRAM budget has changed: 4163 MB 2025-12-04 04:27:04.871 - Render thread -> Info: Frame[71531] - Available VRAM budget has changed: 4209 MB 2025-12-04 04:27:05.010 - Render thread -> Info: Frame[71537] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:05.011 - Render thread -> Info: Frame[71537] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:27:05.344 - Render thread -> Info: Frame[71553] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:05.464 - Render thread -> Info: Frame[71559] - Available VRAM budget has changed: 3079 MB 2025-12-04 04:27:05.663 - Render thread -> Info: Frame[71571] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:27:05.866 - Render thread -> Info: Frame[71582] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:05.884 - Render thread -> Info: Frame[71583] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:27:06.023 - Render thread -> Info: Frame[71591] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:27:06.141 - Render thread -> Info: Frame[71597] - Available VRAM budget has changed: 4314 MB 2025-12-04 04:27:06.212 - Render thread -> Info: Frame[71601] - Available VRAM budget has changed: 3225 MB 2025-12-04 04:27:06.686 - Render thread -> Info: Frame[71627] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:06.853 - Render thread -> Info: Frame[71637] - Available VRAM budget has changed: 10291 MB 2025-12-04 04:27:07.094 - Render thread -> Info: Frame[71651] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:27:07.217 - Render thread -> Info: Frame[71657] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:27:07.386 - Render thread -> Info: Frame[71667] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:07.832 - Render thread -> Info: Frame[71691] - Available VRAM budget has changed: 4354 MB 2025-12-04 04:27:07.965 - Render thread -> Info: Frame[71699] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:08.294 - Render thread -> Info: Frame[71717] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:08.361 - Render thread -> Info: Frame[71721] - Available VRAM budget has changed: 3257 MB 2025-12-04 04:27:08.377 - Render thread -> Info: Frame[71722] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:27:08.640 - Render thread -> Info: Frame[71737] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:27:08.640 - Render thread -> Info: Frame[71737] - Available VRAM budget has changed: 3205 MB 2025-12-04 04:27:09.286 - Render thread -> Info: Frame[71774] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:09.571 - Render thread -> Info: Frame[71791] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:27:09.681 - Render thread -> Info: Frame[71797] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:27:09.998 - Render thread -> Info: Frame[71816] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:10.029 - Render thread -> Info: Frame[71817] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:27:10.029 - Render thread -> Info: Frame[71817] - Available VRAM budget has changed: 3171 MB 2025-12-04 04:27:10.297 - Render thread -> Info: Frame[71833] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:10.613 - Render thread -> Info: Frame[71851] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:27:10.862 - Render thread -> Info: Frame[71866] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:10.880 - Render thread -> Info: Frame[71867] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:27:11.744 - Render thread -> Info: Frame[71917] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:27:11.744 - Render thread -> Info: Frame[71917] - Available VRAM budget has changed: 3075 MB 2025-12-04 04:27:11.804 - Render thread -> Info: Frame[71920] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:11.980 - Render thread -> Info: Frame[71929] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:12.313 - Render thread -> Info: Frame[71946] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:12.768 - Render thread -> Info: Frame[71969] - Available VRAM budget has changed: 3093 MB 2025-12-04 04:27:12.801 - Render thread -> Info: Frame[71971] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:27:13.041 - Render thread -> Info: Frame[71985] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:13.110 - Render thread -> Info: Frame[71989] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:27:13.143 - Render thread -> Info: Frame[71991] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:27:13.310 - Render thread -> Info: Frame[72001] - Available VRAM budget has changed: 3207 MB 2025-12-04 04:27:13.378 - Render thread -> Info: Frame[72005] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:13.413 - Render thread -> Info: Frame[72007] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:13.619 - Render thread -> Info: Frame[72019] - Available VRAM budget has changed: 3228 MB 2025-12-04 04:27:13.653 - Render thread -> Info: Frame[72021] - Available VRAM budget has changed: 3267 MB 2025-12-04 04:27:13.946 - Render thread -> Info: Frame[72037] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:27:13.946 - Render thread -> Info: Frame[72037] - Available VRAM budget has changed: 3198 MB 2025-12-04 04:27:14.274 - Render thread -> Info: Frame[72056] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:14.534 - Render thread -> Info: Frame[72071] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:27:14.868 - Render thread -> Info: Frame[72091] - Available VRAM budget has changed: 4409 MB 2025-12-04 04:27:14.980 - Render thread -> Info: Frame[72097] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:27:14.981 - Render thread -> Info: Frame[72097] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:27:15.285 - Render thread -> Info: Frame[72115] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:15.571 - Render thread -> Info: Frame[72131] - Available VRAM budget has changed: 4303 MB 2025-12-04 04:27:15.905 - Render thread -> Info: Frame[72151] - Available VRAM budget has changed: 4390 MB 2025-12-04 04:27:15.921 - Render thread -> Info: Frame[72152] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:15.939 - Render thread -> Info: Frame[72153] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:27:16.073 - Render thread -> Info: Frame[72161] - Available VRAM budget has changed: 3223 MB 2025-12-04 04:27:16.674 - Render thread -> Info: Frame[72196] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:17.044 - Render thread -> Info: Frame[72217] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:27:17.045 - Render thread -> Info: Frame[72217] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:27:17.045 - Render thread -> Info: Frame[72217] - Available VRAM budget has changed: 3113 MB 2025-12-04 04:27:17.319 - Render thread -> Info: Frame[72233] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:17.635 - Render thread -> Info: Frame[72251] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:27:17.756 - Render thread -> Info: Frame[72257] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:27:17.988 - Render thread -> Info: Frame[72271] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:27:18.156 - Render thread -> Info: Frame[72281] - Available VRAM budget has changed: 3188 MB 2025-12-04 04:27:18.288 - Render thread -> Info: Frame[72289] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:18.323 - Render thread -> Info: Frame[72291] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:27:18.372 - Render thread -> Info: Frame[72294] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:18.625 - Render thread -> Info: Frame[72309] - Available VRAM budget has changed: 10240 MB 2025-12-04 04:27:18.626 - Render thread -> Info: Frame[72309] - Available VRAM budget has changed: 4222 MB 2025-12-04 04:27:18.626 - Render thread -> Info: Frame[72309] - Available VRAM budget has changed: 3142 MB 2025-12-04 04:27:19.256 - Render thread -> Info: Frame[72347] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:19.756 - Render thread -> Info: Frame[72377] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:20.258 - Render thread -> Info: Frame[72407] - Available VRAM budget has changed: 3196 MB 2025-12-04 04:27:21.247 - Render thread -> Info: Frame[72466] - Available VRAM budget has changed: 10240 MB 2025-12-04 04:27:21.265 - Render thread -> Info: Frame[72467] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:27:21.265 - Render thread -> Info: Frame[72467] - Available VRAM budget has changed: 3141 MB 2025-12-04 04:27:21.781 - Render thread -> Info: Frame[72498] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:27:22.300 - Render thread -> Info: Frame[72529] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:27:22.802 - Render thread -> Info: Frame[72559] - Available VRAM budget has changed: 3196 MB 2025-12-04 04:27:24.514 - Render thread -> Info: Frame[72661] - Available VRAM budget has changed: 3224 MB 2025-12-04 04:27:25.791 - Render thread -> Info: Frame[72737] - Available VRAM budget has changed: 3240 MB 2025-12-04 04:27:28.023 - Render thread -> Info: Frame[72869] - Available VRAM budget has changed: 10253 MB 2025-12-04 04:27:28.025 - Render thread -> Info: Frame[72869] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:27:28.025 - Render thread -> Info: Frame[72869] - Available VRAM budget has changed: 3186 MB 2025-12-04 04:27:28.333 - Render thread -> Info: Frame[72887] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:28.366 - Render thread -> Info: Frame[72889] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:27:28.836 - Render thread -> Info: Frame[72917] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:27:29.301 - Render thread -> Info: Frame[72945] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:29.336 - Render thread -> Info: Frame[72947] - Available VRAM budget has changed: 3212 MB 2025-12-04 04:27:29.806 - Render thread -> Info: Frame[72975] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:27:30.001 - Render thread -> Info: Frame[72987] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:30.002 - Render thread -> Info: Frame[72987] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:30.285 - Render thread -> Info: Frame[73004] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:30.301 - Render thread -> Info: Frame[73005] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:27:30.302 - Render thread -> Info: Frame[73005] - Available VRAM budget has changed: 3231 MB 2025-12-04 04:27:30.506 - Render thread -> Info: Frame[73017] - Available VRAM budget has changed: 10269 MB 2025-12-04 04:27:30.507 - Render thread -> Info: Frame[73017] - Available VRAM budget has changed: 4246 MB 2025-12-04 04:27:30.507 - Render thread -> Info: Frame[73017] - Available VRAM budget has changed: 3201 MB 2025-12-04 04:27:31.677 - Render thread -> Info: Frame[73087] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:32.027 - Render thread -> Info: Frame[73108] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:32.178 - Render thread -> Info: Frame[73117] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:32.293 - Render thread -> Info: Frame[73124] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:32.677 - Render thread -> Info: Frame[73147] - Available VRAM budget has changed: 3230 MB 2025-12-04 04:27:32.811 - Render thread -> Info: Frame[73155] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:27:33.010 - Render thread -> Info: Frame[73167] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:33.011 - Render thread -> Info: Frame[73167] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:33.311 - Render thread -> Info: Frame[73185] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:33.360 - Render thread -> Info: Frame[73188] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:34.304 - Render thread -> Info: Frame[73244] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:34.821 - Render thread -> Info: Frame[73275] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:35.021 - Render thread -> Info: Frame[73287] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:35.022 - Render thread -> Info: Frame[73287] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:35.304 - Render thread -> Info: Frame[73304] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:35.822 - Render thread -> Info: Frame[73335] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:27:35.871 - Render thread -> Info: Frame[73338] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:27:35.888 - Render thread -> Info: Frame[73339] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:27:36.654 - Render thread -> Info: Frame[73385] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:27:37.021 - Render thread -> Info: Frame[73407] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:37.304 - Render thread -> Info: Frame[73424] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:37.821 - Render thread -> Info: Frame[73455] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:38.043 - Render thread -> Info: Frame[73468] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:27:38.061 - Render thread -> Info: Frame[73469] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:27:38.310 - Render thread -> Info: Frame[73484] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:38.377 - Render thread -> Info: Frame[73488] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:27:39.143 - Render thread -> Info: Frame[73534] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:39.661 - Render thread -> Info: Frame[73565] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:27:40.043 - Render thread -> Info: Frame[73588] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:40.061 - Render thread -> Info: Frame[73589] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:27:40.327 - Render thread -> Info: Frame[73605] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:40.827 - Render thread -> Info: Frame[73635] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:40.876 - Render thread -> Info: Frame[73638] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:40.894 - Render thread -> Info: Frame[73639] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:41.666 - Render thread -> Info: Frame[73685] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:42.032 - Render thread -> Info: Frame[73707] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:42.316 - Render thread -> Info: Frame[73724] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:42.834 - Render thread -> Info: Frame[73755] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:43.033 - Render thread -> Info: Frame[73767] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:43.034 - Render thread -> Info: Frame[73767] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:43.316 - Render thread -> Info: Frame[73784] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:43.366 - Render thread -> Info: Frame[73787] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:44.150 - Render thread -> Info: Frame[73834] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:44.667 - Render thread -> Info: Frame[73865] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:27:45.049 - Render thread -> Info: Frame[73888] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:45.067 - Render thread -> Info: Frame[73889] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:27:45.342 - Render thread -> Info: Frame[73905] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:45.842 - Render thread -> Info: Frame[73935] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:45.875 - Render thread -> Info: Frame[73937] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:45.876 - Render thread -> Info: Frame[73937] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:46.658 - Render thread -> Info: Frame[73984] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:47.045 - Render thread -> Info: Frame[74007] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:47.328 - Render thread -> Info: Frame[74024] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:47.846 - Render thread -> Info: Frame[74055] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:27:48.045 - Render thread -> Info: Frame[74067] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:48.046 - Render thread -> Info: Frame[74067] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:48.328 - Render thread -> Info: Frame[74084] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:48.361 - Render thread -> Info: Frame[74086] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:27:49.668 - Render thread -> Info: Frame[74164] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:27:50.051 - Render thread -> Info: Frame[74187] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:27:50.334 - Render thread -> Info: Frame[74204] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:50.853 - Render thread -> Info: Frame[74235] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:50.868 - Render thread -> Info: Frame[74236] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:50.886 - Render thread -> Info: Frame[74237] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:52.334 - Render thread -> Info: Frame[74324] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:52.852 - Render thread -> Info: Frame[74355] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:27:53.068 - Render thread -> Info: Frame[74368] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:53.085 - Render thread -> Info: Frame[74369] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:27:53.351 - Render thread -> Info: Frame[74385] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:53.368 - Render thread -> Info: Frame[74386] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:27:54.355 - Render thread -> Info: Frame[74445] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:54.856 - Render thread -> Info: Frame[74475] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:55.072 - Render thread -> Info: Frame[74488] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:55.089 - Render thread -> Info: Frame[74489] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:27:55.355 - Render thread -> Info: Frame[74505] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:55.855 - Render thread -> Info: Frame[74535] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:27:55.871 - Render thread -> Info: Frame[74536] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:55.889 - Render thread -> Info: Frame[74537] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:27:56.655 - Render thread -> Info: Frame[74583] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:27:57.156 - Render thread -> Info: Frame[74613] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:27:57.655 - Render thread -> Info: Frame[74643] - Available VRAM budget has changed: 3297 MB 2025-12-04 04:27:58.071 - Render thread -> Info: Frame[74668] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:58.089 - Render thread -> Info: Frame[74669] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:27:58.089 - Render thread -> Info: Frame[74669] - Available VRAM budget has changed: 3230 MB 2025-12-04 04:27:58.359 - Render thread -> Info: Frame[74685] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:58.376 - Render thread -> Info: Frame[74686] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:27:59.376 - Render thread -> Info: Frame[74746] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:27:59.893 - Render thread -> Info: Frame[74777] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:00.092 - Render thread -> Info: Frame[74789] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:00.093 - Render thread -> Info: Frame[74789] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:28:00.360 - Render thread -> Info: Frame[74805] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:00.861 - Render thread -> Info: Frame[74835] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:00.877 - Render thread -> Info: Frame[74836] - Available VRAM budget has changed: 10306 MB 2025-12-04 04:28:00.894 - Render thread -> Info: Frame[74837] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:28:01.660 - Render thread -> Info: Frame[74883] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:02.077 - Render thread -> Info: Frame[74908] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:02.360 - Render thread -> Info: Frame[74925] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:02.860 - Render thread -> Info: Frame[74955] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:03.093 - Render thread -> Info: Frame[74969] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:03.094 - Render thread -> Info: Frame[74969] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:28:03.361 - Render thread -> Info: Frame[74985] - Available VRAM budget has changed: 3247 MB 2025-12-04 04:28:04.364 - Render thread -> Info: Frame[75045] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:04.867 - Render thread -> Info: Frame[75075] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:05.081 - Render thread -> Info: Frame[75088] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:05.098 - Render thread -> Info: Frame[75089] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:05.364 - Render thread -> Info: Frame[75105] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:05.864 - Render thread -> Info: Frame[75135] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:06.648 - Render thread -> Info: Frame[75182] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:07.081 - Render thread -> Info: Frame[75208] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:07.364 - Render thread -> Info: Frame[75225] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:07.874 - Render thread -> Info: Frame[75255] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:08.273 - Render thread -> Info: Frame[75277] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:08.274 - Render thread -> Info: Frame[75277] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:28:09.132 - Render thread -> Info: Frame[75328] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:09.650 - Render thread -> Info: Frame[75359] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:28:10.150 - Render thread -> Info: Frame[75389] - Available VRAM budget has changed: 3298 MB 2025-12-04 04:28:10.232 - Render thread -> Info: Frame[75394] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:10.250 - Render thread -> Info: Frame[75395] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:10.250 - Render thread -> Info: Frame[75395] - Available VRAM budget has changed: 3233 MB 2025-12-04 04:28:10.518 - Render thread -> Info: Frame[75411] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:10.866 - Render thread -> Info: Frame[75432] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:11.658 - Render thread -> Info: Frame[75479] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:12.160 - Render thread -> Info: Frame[75509] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:28:12.242 - Render thread -> Info: Frame[75514] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:12.259 - Render thread -> Info: Frame[75515] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:12.508 - Render thread -> Info: Frame[75530] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:28:13.026 - Render thread -> Info: Frame[75561] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:13.242 - Render thread -> Info: Frame[75574] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:13.259 - Render thread -> Info: Frame[75575] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:28:14.142 - Render thread -> Info: Frame[75628] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:14.258 - Render thread -> Info: Frame[75635] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:14.542 - Render thread -> Info: Frame[75652] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:15.059 - Render thread -> Info: Frame[75683] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:15.259 - Render thread -> Info: Frame[75695] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:15.260 - Render thread -> Info: Frame[75695] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:15.542 - Render thread -> Info: Frame[75712] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:15.876 - Render thread -> Info: Frame[75732] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:16.647 - Render thread -> Info: Frame[75778] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:17.164 - Render thread -> Info: Frame[75809] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:28:17.263 - Render thread -> Info: Frame[75815] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:17.264 - Render thread -> Info: Frame[75815] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:17.547 - Render thread -> Info: Frame[75832] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:28:18.064 - Render thread -> Info: Frame[75863] - Available VRAM budget has changed: 4359 MB 2025-12-04 04:28:18.263 - Render thread -> Info: Frame[75875] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:18.264 - Render thread -> Info: Frame[75875] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:28:19.147 - Render thread -> Info: Frame[75928] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:19.664 - Render thread -> Info: Frame[75959] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:28:20.164 - Render thread -> Info: Frame[75989] - Available VRAM budget has changed: 3298 MB 2025-12-04 04:28:20.296 - Render thread -> Info: Frame[75996] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:20.314 - Render thread -> Info: Frame[75997] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:28:20.314 - Render thread -> Info: Frame[75997] - Available VRAM budget has changed: 3241 MB 2025-12-04 04:28:20.563 - Render thread -> Info: Frame[76012] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:20.862 - Render thread -> Info: Frame[76030] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:20.980 - Render thread -> Info: Frame[76037] - Available VRAM budget has changed: 3189 MB 2025-12-04 04:28:21.646 - Render thread -> Info: Frame[76077] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:21.680 - Render thread -> Info: Frame[76079] - Available VRAM budget has changed: 3241 MB 2025-12-04 04:28:22.129 - Render thread -> Info: Frame[76106] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:28:23.995 - Render thread -> Info: Frame[76217] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:28:23.995 - Render thread -> Info: Frame[76217] - Available VRAM budget has changed: 3218 MB 2025-12-04 04:28:24.610 - Render thread -> Info: Frame[76254] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:25.129 - Render thread -> Info: Frame[76285] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:28:25.312 - Render thread -> Info: Frame[76296] - Available VRAM budget has changed: 10291 MB 2025-12-04 04:28:25.329 - Render thread -> Info: Frame[76297] - Available VRAM budget has changed: 4267 MB 2025-12-04 04:28:25.628 - Render thread -> Info: Frame[76315] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:26.129 - Render thread -> Info: Frame[76345] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:28:26.315 - Render thread -> Info: Frame[76356] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:26.329 - Render thread -> Info: Frame[76357] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:28:26.629 - Render thread -> Info: Frame[76375] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:26.630 - Render thread -> Info: Frame[76375] - Available VRAM budget has changed: 3235 MB 2025-12-04 04:28:27.026 - Render thread -> Info: Frame[76397] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:28:27.026 - Render thread -> Info: Frame[76397] - Available VRAM budget has changed: 3194 MB 2025-12-04 04:28:27.378 - Render thread -> Info: Frame[76417] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:27.379 - Render thread -> Info: Frame[76417] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:28:27.379 - Render thread -> Info: Frame[76417] - Available VRAM budget has changed: 3130 MB 2025-12-04 04:28:27.646 - Render thread -> Info: Frame[76433] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:27.679 - Render thread -> Info: Frame[76435] - Available VRAM budget has changed: 10314 MB 2025-12-04 04:28:27.950 - Render thread -> Info: Frame[76451] - Available VRAM budget has changed: 4310 MB 2025-12-04 04:28:28.254 - Render thread -> Info: Frame[76469] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:28.411 - Render thread -> Info: Frame[76477] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:28:28.481 - Render thread -> Info: Frame[76481] - Available VRAM budget has changed: 3222 MB 2025-12-04 04:28:28.848 - Render thread -> Info: Frame[76502] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:29.000 - Render thread -> Info: Frame[76511] - Available VRAM budget has changed: 4308 MB 2025-12-04 04:28:29.503 - Render thread -> Info: Frame[76541] - Available VRAM budget has changed: 3263 MB 2025-12-04 04:28:29.607 - Render thread -> Info: Frame[76547] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:30.141 - Render thread -> Info: Frame[76577] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:28:30.141 - Render thread -> Info: Frame[76577] - Available VRAM budget has changed: 3227 MB 2025-12-04 04:28:30.310 - Render thread -> Info: Frame[76587] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:30.432 - Render thread -> Info: Frame[76593] - Available VRAM budget has changed: 2363 MB 2025-12-04 04:28:30.538 - Render thread -> Info: Frame[76597] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:28:30.538 - Render thread -> Info: Frame[76597] - Available VRAM budget has changed: 2257 MB 2025-12-04 04:28:30.667 - Render thread -> Info: Frame[76604] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:31.257 - Render thread -> Info: Frame[76614] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:31.582 - Render thread -> Info: Frame[76631] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:28:31.718 - Render thread -> Info: Frame[76637] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:28:32.161 - Render thread -> Info: Frame[76656] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:32.398 - Render thread -> Info: Frame[76668] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:32.419 - Render thread -> Info: Frame[76669] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:28:32.460 - Render thread -> Info: Frame[76671] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:28:32.812 - Render thread -> Info: Frame[76690] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:32.998 - Render thread -> Info: Frame[76701] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:28:33.167 - Render thread -> Info: Frame[76711] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:28:33.302 - Render thread -> Info: Frame[76719] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:33.611 - Render thread -> Info: Frame[76737] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:33.679 - Render thread -> Info: Frame[76741] - Available VRAM budget has changed: 2445 MB 2025-12-04 04:28:33.746 - Render thread -> Info: Frame[76744] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:34.626 - Render thread -> Info: Frame[76795] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:35.380 - Render thread -> Info: Frame[76837] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:35.381 - Render thread -> Info: Frame[76837] - Available VRAM budget has changed: 4326 MB 2025-12-04 04:28:35.381 - Render thread -> Info: Frame[76837] - Available VRAM budget has changed: 2418 MB 2025-12-04 04:28:35.740 - Render thread -> Info: Frame[76857] - Available VRAM budget has changed: 4233 MB 2025-12-04 04:28:35.740 - Render thread -> Info: Frame[76857] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:28:35.778 - Render thread -> Info: Frame[76859] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:36.264 - Render thread -> Info: Frame[76888] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:36.282 - Render thread -> Info: Frame[76889] - Available VRAM budget has changed: 4326 MB 2025-12-04 04:28:36.826 - Render thread -> Info: Frame[76919] - Available VRAM budget has changed: 2418 MB 2025-12-04 04:28:37.037 - Render thread -> Info: Frame[76931] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:28:37.364 - Render thread -> Info: Frame[76950] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:37.644 - Render thread -> Info: Frame[76966] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:38.394 - Render thread -> Info: Frame[77009] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:38.698 - Render thread -> Info: Frame[77027] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:38.836 - Render thread -> Info: Frame[77034] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:38.911 - Render thread -> Info: Frame[77037] - Available VRAM budget has changed: 4244 MB 2025-12-04 04:28:38.911 - Render thread -> Info: Frame[77037] - Available VRAM budget has changed: 2338 MB 2025-12-04 04:28:39.514 - Render thread -> Info: Frame[77071] - Available VRAM budget has changed: 4332 MB 2025-12-04 04:28:39.611 - Render thread -> Info: Frame[77077] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:40.020 - Render thread -> Info: Frame[77101] - Available VRAM budget has changed: 2426 MB 2025-12-04 04:28:40.125 - Render thread -> Info: Frame[77107] - Available VRAM budget has changed: 4408 MB 2025-12-04 04:28:40.319 - Render thread -> Info: Frame[77118] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:40.337 - Render thread -> Info: Frame[77119] - Available VRAM budget has changed: 4333 MB 2025-12-04 04:28:40.622 - Render thread -> Info: Frame[77136] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:41.144 - Render thread -> Info: Frame[77167] - Available VRAM budget has changed: 4413 MB 2025-12-04 04:28:41.307 - Render thread -> Info: Frame[77176] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:41.323 - Render thread -> Info: Frame[77177] - Available VRAM budget has changed: 4335 MB 2025-12-04 04:28:42.055 - Render thread -> Info: Frame[77220] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:42.373 - Render thread -> Info: Frame[77237] - Available VRAM budget has changed: 4312 MB 2025-12-04 04:28:42.373 - Render thread -> Info: Frame[77237] - Available VRAM budget has changed: 2405 MB 2025-12-04 04:28:42.389 - Render thread -> Info: Frame[77238] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:42.413 - Render thread -> Info: Frame[77239] - Available VRAM budget has changed: 4258 MB 2025-12-04 04:28:42.413 - Render thread -> Info: Frame[77239] - Available VRAM budget has changed: 2352 MB 2025-12-04 04:28:42.667 - Render thread -> Info: Frame[77254] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:42.957 - Render thread -> Info: Frame[77271] - Available VRAM budget has changed: 4325 MB 2025-12-04 04:28:43.197 - Render thread -> Info: Frame[77285] - Available VRAM budget has changed: 4400 MB 2025-12-04 04:28:43.320 - Render thread -> Info: Frame[77292] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:43.342 - Render thread -> Info: Frame[77293] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:28:43.428 - Render thread -> Info: Frame[77297] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:28:43.428 - Render thread -> Info: Frame[77297] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:28:43.626 - Render thread -> Info: Frame[77309] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:43.772 - Render thread -> Info: Frame[77317] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:44.010 - Render thread -> Info: Frame[77331] - Available VRAM budget has changed: 4320 MB 2025-12-04 04:28:44.537 - Render thread -> Info: Frame[77361] - Available VRAM budget has changed: 2413 MB 2025-12-04 04:28:44.667 - Render thread -> Info: Frame[77368] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:44.963 - Render thread -> Info: Frame[77383] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:28:44.963 - Render thread -> Info: Frame[77383] - Available VRAM budget has changed: 2362 MB 2025-12-04 04:28:45.320 - Render thread -> Info: Frame[77402] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:28:45.547 - Render thread -> Info: Frame[77415] - Available VRAM budget has changed: 4309 MB 2025-12-04 04:28:45.629 - Render thread -> Info: Frame[77420] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:46.079 - Render thread -> Info: Frame[77445] - Available VRAM budget has changed: 2403 MB 2025-12-04 04:28:46.269 - Render thread -> Info: Frame[77456] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:28:46.486 - Render thread -> Info: Frame[77469] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:28:47.001 - Render thread -> Info: Frame[77499] - Available VRAM budget has changed: 2428 MB 2025-12-04 04:28:47.154 - Render thread -> Info: Frame[77508] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:28:47.339 - Render thread -> Info: Frame[77519] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:47.625 - Render thread -> Info: Frame[77536] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:48.151 - Render thread -> Info: Frame[77567] - Available VRAM budget has changed: 4408 MB 2025-12-04 04:28:48.338 - Render thread -> Info: Frame[77577] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:48.339 - Render thread -> Info: Frame[77577] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:28:48.339 - Render thread -> Info: Frame[77577] - Available VRAM budget has changed: 2356 MB 2025-12-04 04:28:48.613 - Render thread -> Info: Frame[77593] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:48.765 - Render thread -> Info: Frame[77602] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:28:48.917 - Render thread -> Info: Frame[77611] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:28:49.368 - Render thread -> Info: Frame[77637] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:28:49.368 - Render thread -> Info: Frame[77637] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:28:49.726 - Render thread -> Info: Frame[77657] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:28:49.726 - Render thread -> Info: Frame[77657] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:28:50.303 - Render thread -> Info: Frame[77691] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:28:50.822 - Render thread -> Info: Frame[77721] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:28:52.473 - Render thread -> Info: Frame[77817] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:28:52.473 - Render thread -> Info: Frame[77817] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:28:53.429 - Render thread -> Info: Frame[77871] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:28:53.934 - Render thread -> Info: Frame[77901] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:28:55.610 - Render thread -> Info: Frame[77997] - Available VRAM budget has changed: 4140 MB 2025-12-04 04:28:55.610 - Render thread -> Info: Frame[77997] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:28:56.195 - Render thread -> Info: Frame[78029] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:28:56.228 - Render thread -> Info: Frame[78031] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:28:56.706 - Render thread -> Info: Frame[78059] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:28:56.739 - Render thread -> Info: Frame[78061] - Available VRAM budget has changed: 2363 MB 2025-12-04 04:28:57.727 - Render thread -> Info: Frame[78117] - Available VRAM budget has changed: 4129 MB 2025-12-04 04:28:57.727 - Render thread -> Info: Frame[78117] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:28:58.161 - Render thread -> Info: Frame[78142] - Available VRAM budget has changed: 10240 MB 2025-12-04 04:28:58.279 - Render thread -> Info: Frame[78149] - Available VRAM budget has changed: 4154 MB 2025-12-04 04:28:58.312 - Render thread -> Info: Frame[78151] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:28:58.637 - Render thread -> Info: Frame[78170] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:28:58.789 - Render thread -> Info: Frame[78179] - Available VRAM budget has changed: 2249 MB 2025-12-04 04:28:58.824 - Render thread -> Info: Frame[78181] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:28:59.181 - Render thread -> Info: Frame[78201] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:28:59.671 - Render thread -> Info: Frame[78230] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:28:59.692 - Render thread -> Info: Frame[78231] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:29:00.203 - Render thread -> Info: Frame[78261] - Available VRAM budget has changed: 4347 MB 2025-12-04 04:29:00.352 - Render thread -> Info: Frame[78270] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:00.372 - Render thread -> Info: Frame[78271] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:29:00.483 - Render thread -> Info: Frame[78277] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:29:00.483 - Render thread -> Info: Frame[78277] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:29:00.696 - Render thread -> Info: Frame[78288] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:00.815 - Render thread -> Info: Frame[78295] - Available VRAM budget has changed: 10311 MB 2025-12-04 04:29:00.867 - Render thread -> Info: Frame[78297] - Available VRAM budget has changed: 4141 MB 2025-12-04 04:29:00.867 - Render thread -> Info: Frame[78297] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:29:00.962 - Render thread -> Info: Frame[78302] - Available VRAM budget has changed: 10232 MB 2025-12-04 04:29:01.447 - Render thread -> Info: Frame[78331] - Available VRAM budget has changed: 4206 MB 2025-12-04 04:29:01.477 - Render thread -> Info: Frame[78333] - Available VRAM budget has changed: 10286 MB 2025-12-04 04:29:01.974 - Render thread -> Info: Frame[78361] - Available VRAM budget has changed: 2300 MB 2025-12-04 04:29:02.008 - Render thread -> Info: Frame[78363] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:29:02.040 - Render thread -> Info: Frame[78365] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:02.512 - Render thread -> Info: Frame[78393] - Available VRAM budget has changed: 2344 MB 2025-12-04 04:29:02.547 - Render thread -> Info: Frame[78395] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:29:03.055 - Render thread -> Info: Frame[78425] - Available VRAM budget has changed: 2429 MB 2025-12-04 04:29:03.376 - Render thread -> Info: Frame[78444] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:03.394 - Render thread -> Info: Frame[78445] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:29:03.394 - Render thread -> Info: Frame[78445] - Available VRAM budget has changed: 2371 MB 2025-12-04 04:29:03.697 - Render thread -> Info: Frame[78463] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:03.749 - Render thread -> Info: Frame[78466] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:04.649 - Render thread -> Info: Frame[78517] - Available VRAM budget has changed: 4128 MB 2025-12-04 04:29:04.649 - Render thread -> Info: Frame[78517] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:29:04.665 - Render thread -> Info: Frame[78518] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:05.230 - Render thread -> Info: Frame[78549] - Available VRAM budget has changed: 4230 MB 2025-12-04 04:29:05.385 - Render thread -> Info: Frame[78557] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:05.386 - Render thread -> Info: Frame[78557] - Available VRAM budget has changed: 4140 MB 2025-12-04 04:29:05.662 - Render thread -> Info: Frame[78573] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:05.775 - Render thread -> Info: Frame[78579] - Available VRAM budget has changed: 2234 MB 2025-12-04 04:29:05.989 - Render thread -> Info: Frame[78591] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:06.108 - Render thread -> Info: Frame[78597] - Available VRAM budget has changed: 4220 MB 2025-12-04 04:29:06.264 - Render thread -> Info: Frame[78606] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:06.517 - Render thread -> Info: Frame[78621] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:29:06.689 - Render thread -> Info: Frame[78631] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:29:07.058 - Render thread -> Info: Frame[78653] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:07.195 - Render thread -> Info: Frame[78661] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:29:07.363 - Render thread -> Info: Frame[78670] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:29:07.646 - Render thread -> Info: Frame[78687] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:08.174 - Render thread -> Info: Frame[78717] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:29:08.444 - Render thread -> Info: Frame[78733] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:08.445 - Render thread -> Info: Frame[78733] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:08.757 - Render thread -> Info: Frame[78751] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:08.779 - Render thread -> Info: Frame[78752] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:09.788 - Render thread -> Info: Frame[78811] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:10.308 - Render thread -> Info: Frame[78841] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:29:10.480 - Render thread -> Info: Frame[78851] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:10.481 - Render thread -> Info: Frame[78851] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:10.618 - Render thread -> Info: Frame[78857] - Available VRAM budget has changed: 4142 MB 2025-12-04 04:29:10.618 - Render thread -> Info: Frame[78857] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:29:11.168 - Render thread -> Info: Frame[78888] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:11.266 - Render thread -> Info: Frame[78893] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:29:11.569 - Render thread -> Info: Frame[78911] - Available VRAM budget has changed: 4247 MB 2025-12-04 04:29:12.022 - Render thread -> Info: Frame[78938] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:12.073 - Render thread -> Info: Frame[78941] - Available VRAM budget has changed: 2341 MB 2025-12-04 04:29:12.450 - Render thread -> Info: Frame[78963] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:12.552 - Render thread -> Info: Frame[78969] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:29:12.756 - Render thread -> Info: Frame[78981] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:13.055 - Render thread -> Info: Frame[78999] - Available VRAM budget has changed: 2365 MB 2025-12-04 04:29:13.255 - Render thread -> Info: Frame[79011] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:29:13.461 - Render thread -> Info: Frame[79023] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:13.462 - Render thread -> Info: Frame[79023] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:29:13.729 - Render thread -> Info: Frame[79039] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:13.811 - Render thread -> Info: Frame[79044] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:14.782 - Render thread -> Info: Frame[79102] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:15.320 - Render thread -> Info: Frame[79133] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:29:15.474 - Render thread -> Info: Frame[79142] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:29:15.492 - Render thread -> Info: Frame[79143] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:29:15.741 - Render thread -> Info: Frame[79158] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:16.259 - Render thread -> Info: Frame[79189] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:29:16.274 - Render thread -> Info: Frame[79190] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:29:16.292 - Render thread -> Info: Frame[79191] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:16.909 - Render thread -> Info: Frame[79225] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:29:17.204 - Render thread -> Info: Frame[79227] - Available VRAM budget has changed: 4134 MB 2025-12-04 04:29:17.204 - Render thread -> Info: Frame[79227] - Available VRAM budget has changed: 2168 MB 2025-12-04 04:29:17.765 - Render thread -> Info: Frame[79251] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:18.312 - Render thread -> Info: Frame[79281] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:29:18.477 - Render thread -> Info: Frame[79291] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:18.814 - Render thread -> Info: Frame[79311] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:29:18.814 - Render thread -> Info: Frame[79311] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:29:19.359 - Render thread -> Info: Frame[79341] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:29:19.758 - Render thread -> Info: Frame[79365] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:20.259 - Render thread -> Info: Frame[79395] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:29:20.539 - Render thread -> Info: Frame[79409] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:29:20.540 - Render thread -> Info: Frame[79409] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:29:20.695 - Render thread -> Info: Frame[79417] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:29:20.696 - Render thread -> Info: Frame[79417] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:29:20.833 - Render thread -> Info: Frame[79425] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:21.257 - Render thread -> Info: Frame[79450] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:21.278 - Render thread -> Info: Frame[79451] - Available VRAM budget has changed: 4237 MB 2025-12-04 04:29:21.608 - Render thread -> Info: Frame[79471] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:29:21.775 - Render thread -> Info: Frame[79481] - Available VRAM budget has changed: 2274 MB 2025-12-04 04:29:22.044 - Render thread -> Info: Frame[79497] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:22.121 - Render thread -> Info: Frame[79501] - Available VRAM budget has changed: 4216 MB 2025-12-04 04:29:22.121 - Render thread -> Info: Frame[79501] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:29:23.307 - Render thread -> Info: Frame[79569] - Available VRAM budget has changed: 4340 MB 2025-12-04 04:29:23.506 - Render thread -> Info: Frame[79581] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:23.508 - Render thread -> Info: Frame[79581] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:23.807 - Render thread -> Info: Frame[79599] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:29:23.978 - Render thread -> Info: Frame[79609] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:29:23.978 - Render thread -> Info: Frame[79609] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:29:24.770 - Render thread -> Info: Frame[79652] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:25.288 - Render thread -> Info: Frame[79683] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:25.487 - Render thread -> Info: Frame[79695] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:25.488 - Render thread -> Info: Frame[79695] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:29:25.897 - Render thread -> Info: Frame[79715] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:26.270 - Render thread -> Info: Frame[79737] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:29:27.057 - Render thread -> Info: Frame[79784] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:27.264 - Render thread -> Info: Frame[79793] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:29:27.356 - Render thread -> Info: Frame[79797] - Available VRAM budget has changed: 4078 MB 2025-12-04 04:29:27.356 - Render thread -> Info: Frame[79797] - Available VRAM budget has changed: 2099 MB 2025-12-04 04:29:27.479 - Render thread -> Info: Frame[79804] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:27.713 - Render thread -> Info: Frame[79817] - Available VRAM budget has changed: 4013 MB 2025-12-04 04:29:27.713 - Render thread -> Info: Frame[79817] - Available VRAM budget has changed: 2037 MB 2025-12-04 04:29:27.713 - Render thread -> Warning: Available VRAM budget 2037 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:29:27.819 - Render thread -> Info: Frame[79823] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:28.333 - Render thread -> Info: Frame[79851] - Available VRAM budget has changed: 4146 MB 2025-12-04 04:29:28.366 - Render thread -> Info: Frame[79853] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:28.482 - Render thread -> Info: Frame[79860] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:28.501 - Render thread -> Info: Frame[79861] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:29:28.837 - Render thread -> Info: Frame[79881] - Available VRAM budget has changed: 2170 MB 2025-12-04 04:29:28.870 - Render thread -> Info: Frame[79883] - Available VRAM budget has changed: 2197 MB 2025-12-04 04:29:29.074 - Render thread -> Info: Frame[79895] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:29:29.313 - Render thread -> Info: Frame[79909] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:29:29.790 - Render thread -> Info: Frame[79936] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:30.312 - Render thread -> Info: Frame[79967] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:29:30.494 - Render thread -> Info: Frame[79978] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:30.512 - Render thread -> Info: Frame[79979] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:29:30.646 - Render thread -> Info: Frame[79987] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:29:30.646 - Render thread -> Info: Frame[79987] - Available VRAM budget has changed: 2182 MB 2025-12-04 04:29:30.763 - Render thread -> Info: Frame[79994] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:31.269 - Render thread -> Info: Frame[80024] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:31.290 - Render thread -> Info: Frame[80025] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:29:31.392 - Render thread -> Info: Frame[80031] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:29:31.842 - Render thread -> Info: Frame[80055] - Available VRAM budget has changed: 2195 MB 2025-12-04 04:29:32.074 - Render thread -> Info: Frame[80069] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:32.487 - Render thread -> Info: Frame[80093] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:32.775 - Render thread -> Info: Frame[80109] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:33.285 - Render thread -> Info: Frame[80139] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:33.506 - Render thread -> Info: Frame[80150] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:29:33.524 - Render thread -> Info: Frame[80151] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:29:34.810 - Render thread -> Info: Frame[80228] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:35.329 - Render thread -> Info: Frame[80259] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:35.512 - Render thread -> Info: Frame[80270] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:35.529 - Render thread -> Info: Frame[80271] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:29:35.529 - Render thread -> Info: Frame[80271] - Available VRAM budget has changed: 2178 MB 2025-12-04 04:29:35.812 - Render thread -> Info: Frame[80288] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:36.251 - Render thread -> Info: Frame[80314] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:37.112 - Render thread -> Info: Frame[80365] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:37.496 - Render thread -> Info: Frame[80388] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:37.812 - Render thread -> Info: Frame[80407] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:38.317 - Render thread -> Info: Frame[80437] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:38.516 - Render thread -> Info: Frame[80449] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:38.517 - Render thread -> Info: Frame[80449] - Available VRAM budget has changed: 4163 MB 2025-12-04 04:29:38.821 - Render thread -> Info: Frame[80467] - Available VRAM budget has changed: 2194 MB 2025-12-04 04:29:39.807 - Render thread -> Info: Frame[80526] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:40.325 - Render thread -> Info: Frame[80557] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:40.524 - Render thread -> Info: Frame[80569] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:40.525 - Render thread -> Info: Frame[80569] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:29:40.525 - Render thread -> Info: Frame[80569] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:29:40.831 - Render thread -> Info: Frame[80586] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:41.265 - Render thread -> Info: Frame[80612] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:42.056 - Render thread -> Info: Frame[80657] - Available VRAM budget has changed: 4046 MB 2025-12-04 04:29:42.056 - Render thread -> Info: Frame[80657] - Available VRAM budget has changed: 2080 MB 2025-12-04 04:29:42.230 - Render thread -> Info: Frame[80665] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:42.525 - Render thread -> Info: Frame[80682] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:29:42.642 - Render thread -> Info: Frame[80689] - Available VRAM budget has changed: 4067 MB 2025-12-04 04:29:42.675 - Render thread -> Info: Frame[80691] - Available VRAM budget has changed: 4100 MB 2025-12-04 04:29:42.808 - Render thread -> Info: Frame[80699] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:43.012 - Render thread -> Info: Frame[80711] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:29:43.143 - Render thread -> Info: Frame[80719] - Available VRAM budget has changed: 2100 MB 2025-12-04 04:29:43.176 - Render thread -> Info: Frame[80721] - Available VRAM budget has changed: 2133 MB 2025-12-04 04:29:43.315 - Render thread -> Info: Frame[80729] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:29:43.513 - Render thread -> Info: Frame[80741] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:43.515 - Render thread -> Info: Frame[80741] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:29:43.515 - Render thread -> Info: Frame[80741] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:29:44.134 - Render thread -> Info: Frame[80777] - Available VRAM budget has changed: 4027 MB 2025-12-04 04:29:44.134 - Render thread -> Info: Frame[80777] - Available VRAM budget has changed: 2061 MB 2025-12-04 04:29:44.674 - Render thread -> Info: Frame[80809] - Available VRAM budget has changed: 4047 MB 2025-12-04 04:29:44.708 - Render thread -> Info: Frame[80811] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:29:44.823 - Render thread -> Info: Frame[80818] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:45.197 - Render thread -> Info: Frame[80839] - Available VRAM budget has changed: 2081 MB 2025-12-04 04:29:45.230 - Render thread -> Info: Frame[80841] - Available VRAM budget has changed: 2181 MB 2025-12-04 04:29:45.368 - Render thread -> Info: Frame[80849] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:45.533 - Render thread -> Info: Frame[80859] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:45.534 - Render thread -> Info: Frame[80859] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:29:45.879 - Render thread -> Info: Frame[80879] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:46.250 - Render thread -> Info: Frame[80901] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:47.097 - Render thread -> Info: Frame[80949] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:47.534 - Render thread -> Info: Frame[80975] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:29:47.853 - Render thread -> Info: Frame[80992] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:48.416 - Render thread -> Info: Frame[81023] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:48.534 - Render thread -> Info: Frame[81030] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:29:48.552 - Render thread -> Info: Frame[81031] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:29:49.849 - Render thread -> Info: Frame[81106] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:50.250 - Render thread -> Info: Frame[81127] - Available VRAM budget has changed: 2168 MB 2025-12-04 04:29:50.464 - Render thread -> Info: Frame[81137] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:29:50.530 - Render thread -> Info: Frame[81141] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:50.531 - Render thread -> Info: Frame[81141] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:29:50.814 - Render thread -> Info: Frame[81158] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:50.967 - Render thread -> Info: Frame[81167] - Available VRAM budget has changed: 2197 MB 2025-12-04 04:29:51.138 - Render thread -> Info: Frame[81177] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:29:51.255 - Render thread -> Info: Frame[81182] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:51.675 - Render thread -> Info: Frame[81207] - Available VRAM budget has changed: 2322 MB 2025-12-04 04:29:51.884 - Render thread -> Info: Frame[81217] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:29:51.884 - Render thread -> Info: Frame[81217] - Available VRAM budget has changed: 2206 MB 2025-12-04 04:29:52.160 - Render thread -> Info: Frame[81233] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:52.489 - Render thread -> Info: Frame[81251] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:29:53.001 - Render thread -> Info: Frame[81281] - Available VRAM budget has changed: 2261 MB 2025-12-04 04:29:53.172 - Render thread -> Info: Frame[81291] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:29:53.536 - Render thread -> Info: Frame[81308] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:29:53.554 - Render thread -> Info: Frame[81309] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:29:53.754 - Render thread -> Info: Frame[81321] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:29:54.538 - Render thread -> Info: Frame[81368] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:54.555 - Render thread -> Info: Frame[81369] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:29:54.791 - Render thread -> Info: Frame[81383] - Available VRAM budget has changed: 4152 MB 2025-12-04 04:29:54.791 - Render thread -> Info: Frame[81383] - Available VRAM budget has changed: 2189 MB 2025-12-04 04:29:54.839 - Render thread -> Info: Frame[81386] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:29:55.396 - Render thread -> Info: Frame[81417] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:29:55.549 - Render thread -> Info: Frame[81426] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:29:55.866 - Render thread -> Info: Frame[81445] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:29:55.900 - Render thread -> Info: Frame[81447] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:29:55.934 - Render thread -> Info: Frame[81449] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:29:56.258 - Render thread -> Info: Frame[81467] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:29:56.331 - Render thread -> Info: Frame[81471] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:29:56.331 - Render thread -> Info: Frame[81471] - Available VRAM budget has changed: 2198 MB 2025-12-04 04:29:57.057 - Render thread -> Info: Frame[81512] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:29:57.601 - Render thread -> Info: Frame[81543] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:29:58.101 - Render thread -> Info: Frame[81573] - Available VRAM budget has changed: 2248 MB 2025-12-04 04:29:58.117 - Render thread -> Info: Frame[81574] - Available VRAM budget has changed: 10254 MB 2025-12-04 04:29:58.135 - Render thread -> Info: Frame[81575] - Available VRAM budget has changed: 4104 MB 2025-12-04 04:29:58.135 - Render thread -> Info: Frame[81575] - Available VRAM budget has changed: 2140 MB 2025-12-04 04:29:58.791 - Render thread -> Info: Frame[81614] - Available VRAM budget has changed: 10307 MB 2025-12-04 04:29:59.358 - Render thread -> Info: Frame[81645] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:29:59.885 - Render thread -> Info: Frame[81675] - Available VRAM budget has changed: 2186 MB 2025-12-04 04:29:59.951 - Render thread -> Info: Frame[81679] - Available VRAM budget has changed: 2241 MB 2025-12-04 04:29:59.985 - Render thread -> Info: Frame[81681] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:30:00.485 - Render thread -> Info: Frame[81711] - Available VRAM budget has changed: 2359 MB 2025-12-04 04:30:00.798 - Render thread -> Info: Frame[81724] - Available VRAM budget has changed: 10240 MB 2025-12-04 04:30:00.816 - Render thread -> Info: Frame[81725] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:30:00.816 - Render thread -> Info: Frame[81725] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:30:02.043 - Render thread -> Info: Frame[81794] - Available VRAM budget has changed: 10297 MB 2025-12-04 04:30:02.561 - Render thread -> Info: Frame[81825] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:30:03.061 - Render thread -> Info: Frame[81855] - Available VRAM budget has changed: 2356 MB 2025-12-04 04:30:07.239 - Render thread -> Info: Frame[82101] - Available VRAM budget has changed: 10229 MB 2025-12-04 04:30:07.240 - Render thread -> Info: Frame[82101] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:30:07.240 - Render thread -> Info: Frame[82101] - Available VRAM budget has changed: 2295 MB 2025-12-04 04:30:07.873 - Render thread -> Info: Frame[82138] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:30:08.391 - Render thread -> Info: Frame[82169] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:30:08.573 - Render thread -> Info: Frame[82180] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:30:08.591 - Render thread -> Info: Frame[82181] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:30:08.891 - Render thread -> Info: Frame[82199] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:30:09.551 - Render thread -> Info: Frame[82238] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:09.568 - Render thread -> Info: Frame[82239] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:30:10.437 - Render thread -> Info: Frame[82291] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:10.572 - Render thread -> Info: Frame[82298] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:30:10.845 - Render thread -> Info: Frame[82314] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:11.266 - Render thread -> Info: Frame[82339] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:12.096 - Render thread -> Info: Frame[82386] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:12.564 - Render thread -> Info: Frame[82414] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:12.864 - Render thread -> Info: Frame[82432] - Available VRAM budget has changed: 10367 MB 2025-12-04 04:30:13.381 - Render thread -> Info: Frame[82463] - Available VRAM budget has changed: 4327 MB 2025-12-04 04:30:13.749 - Render thread -> Info: Frame[82485] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:13.750 - Render thread -> Info: Frame[82485] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:14.549 - Render thread -> Info: Frame[82533] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:14.582 - Render thread -> Info: Frame[82535] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:14.866 - Render thread -> Info: Frame[82552] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:15.394 - Render thread -> Info: Frame[82583] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:15.576 - Render thread -> Info: Frame[82594] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:15.595 - Render thread -> Info: Frame[82595] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:15.879 - Render thread -> Info: Frame[82612] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:30:16.258 - Render thread -> Info: Frame[82633] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:17.043 - Render thread -> Info: Frame[82680] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:17.563 - Render thread -> Info: Frame[82711] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:30:17.578 - Render thread -> Info: Frame[82712] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:17.596 - Render thread -> Info: Frame[82713] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:17.864 - Render thread -> Info: Frame[82729] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:18.366 - Render thread -> Info: Frame[82759] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:18.600 - Render thread -> Info: Frame[82773] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:18.601 - Render thread -> Info: Frame[82773] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:19.554 - Render thread -> Info: Frame[82829] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:30:19.608 - Render thread -> Info: Frame[82832] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:19.925 - Render thread -> Info: Frame[82851] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:20.426 - Render thread -> Info: Frame[82881] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:20.608 - Render thread -> Info: Frame[82892] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:30:20.626 - Render thread -> Info: Frame[82893] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:30:20.892 - Render thread -> Info: Frame[82909] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:20.926 - Render thread -> Info: Frame[82911] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:30:21.259 - Render thread -> Info: Frame[82930] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:30:22.030 - Render thread -> Info: Frame[82976] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:22.616 - Render thread -> Info: Frame[83007] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:22.900 - Render thread -> Info: Frame[83024] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:23.421 - Render thread -> Info: Frame[83055] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:30:23.621 - Render thread -> Info: Frame[83067] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:23.622 - Render thread -> Info: Frame[83067] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:23.622 - Render thread -> Info: Frame[83067] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:30:24.554 - Render thread -> Info: Frame[83123] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:24.621 - Render thread -> Info: Frame[83127] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:24.921 - Render thread -> Info: Frame[83145] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:25.438 - Render thread -> Info: Frame[83175] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:25.621 - Render thread -> Info: Frame[83186] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:25.639 - Render thread -> Info: Frame[83187] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:30:25.921 - Render thread -> Info: Frame[83204] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:26.247 - Render thread -> Info: Frame[83223] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:30:27.047 - Render thread -> Info: Frame[83271] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:27.549 - Render thread -> Info: Frame[83301] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:30:27.615 - Render thread -> Info: Frame[83305] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:27.616 - Render thread -> Info: Frame[83305] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:27.914 - Render thread -> Info: Frame[83322] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:28.432 - Render thread -> Info: Frame[83353] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:28.614 - Render thread -> Info: Frame[83364] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:28.634 - Render thread -> Info: Frame[83365] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:30:29.529 - Render thread -> Info: Frame[83417] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:29.613 - Render thread -> Info: Frame[83422] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:29.913 - Render thread -> Info: Frame[83440] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:30.430 - Render thread -> Info: Frame[83471] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:30.630 - Render thread -> Info: Frame[83483] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:30.631 - Render thread -> Info: Frame[83483] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:30.914 - Render thread -> Info: Frame[83500] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:31.248 - Render thread -> Info: Frame[83520] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:32.071 - Render thread -> Info: Frame[83568] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:32.589 - Render thread -> Info: Frame[83599] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:30:33.089 - Render thread -> Info: Frame[83629] - Available VRAM budget has changed: 2434 MB 2025-12-04 04:30:33.640 - Render thread -> Info: Frame[83661] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:33.641 - Render thread -> Info: Frame[83661] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:30:33.641 - Render thread -> Info: Frame[83661] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:30:34.543 - Render thread -> Info: Frame[83714] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:34.645 - Render thread -> Info: Frame[83720] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:34.945 - Render thread -> Info: Frame[83738] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:35.473 - Render thread -> Info: Frame[83769] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:35.655 - Render thread -> Info: Frame[83780] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:30:35.673 - Render thread -> Info: Frame[83781] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:30:35.946 - Render thread -> Info: Frame[83797] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:35.981 - Render thread -> Info: Frame[83799] - Available VRAM budget has changed: 2381 MB 2025-12-04 04:30:36.263 - Render thread -> Info: Frame[83816] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:30:37.052 - Render thread -> Info: Frame[83863] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:37.553 - Render thread -> Info: Frame[83893] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:30:37.652 - Render thread -> Info: Frame[83899] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:30:37.653 - Render thread -> Info: Frame[83899] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:30:37.936 - Render thread -> Info: Frame[83916] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:38.455 - Render thread -> Info: Frame[83947] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:30:38.654 - Render thread -> Info: Frame[83959] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:38.655 - Render thread -> Info: Frame[83959] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:39.537 - Render thread -> Info: Frame[84012] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:39.650 - Render thread -> Info: Frame[84018] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:39.668 - Render thread -> Info: Frame[84019] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:30:39.950 - Render thread -> Info: Frame[84036] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:40.468 - Render thread -> Info: Frame[84067] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:30:40.652 - Render thread -> Info: Frame[84078] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:40.670 - Render thread -> Info: Frame[84079] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:40.935 - Render thread -> Info: Frame[84095] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:41.271 - Render thread -> Info: Frame[84115] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:30:42.041 - Render thread -> Info: Frame[84161] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:30:42.542 - Render thread -> Info: Frame[84191] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:30:42.658 - Render thread -> Info: Frame[84198] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:42.675 - Render thread -> Info: Frame[84199] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:42.958 - Render thread -> Info: Frame[84216] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:30:43.478 - Render thread -> Info: Frame[84247] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:30:43.658 - Render thread -> Info: Frame[84258] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:43.675 - Render thread -> Info: Frame[84259] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:44.531 - Render thread -> Info: Frame[84310] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:30:45.048 - Render thread -> Info: Frame[84341] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:30:45.548 - Render thread -> Info: Frame[84371] - Available VRAM budget has changed: 2434 MB 2025-12-04 04:30:45.665 - Render thread -> Info: Frame[84378] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:30:45.682 - Render thread -> Info: Frame[84379] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:30:45.682 - Render thread -> Info: Frame[84379] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:30:45.953 - Render thread -> Info: Frame[84395] - Available VRAM budget has changed: 10393 MB 2025-12-04 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Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:02.033 - Render thread -> Info: Frame[85347] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:02.537 - Render thread -> Info: Frame[85377] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:31:03.037 - Render thread -> Info: Frame[85407] - Available VRAM budget has changed: 2433 MB 2025-12-04 04:31:03.722 - Render thread -> Info: Frame[85448] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:31:03.739 - Render thread -> Info: Frame[85449] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:31:03.739 - Render thread -> Info: Frame[85449] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:31:04.531 - Render thread -> Info: Frame[85496] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:05.050 - Render thread -> Info: Frame[85527] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:31:05.550 - Render thread -> Info: Frame[85557] - Available VRAM budget has 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mod\thumb.jpg 2025-12-04 04:31:07.204 - .NET TP Worker -> Screenshot exists on target path. 2025-12-04 04:31:07.205 - Render thread -> Info: Frame[85651] - Available VRAM budget has changed: 4174 MB 2025-12-04 04:31:07.205 - Render thread -> Info: Frame[85651] - Available VRAM budget has changed: 2268 MB 2025-12-04 04:31:07.261 - Render thread -> Info: Frame[85654] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:31:07.825 - Render thread -> Info: Frame[85683] - Available VRAM budget has changed: 4206 MB 2025-12-04 04:31:07.859 - Render thread -> Info: Frame[85685] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:31:08.441 - Render thread -> Info: Frame[85713] - Available VRAM budget has changed: 2299 MB 2025-12-04 04:31:08.474 - Render thread -> Info: Frame[85715] - Available VRAM budget has changed: 2346 MB 2025-12-04 04:31:17.011 - Render thread -> Info: Frame[86209] - Available VRAM budget has changed: 4124 MB 2025-12-04 04:31:17.011 - Render thread -> Info: 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changed: 2258 MB 2025-12-04 04:31:42.176 - Render thread -> Info: Frame[87667] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:31:42.293 - Render thread -> Info: Frame[87674] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:42.681 - Render thread -> Info: Frame[87697] - Available VRAM budget has changed: 2383 MB 2025-12-04 04:31:42.813 - Render thread -> Info: Frame[87705] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:31:42.914 - Render thread -> Info: Frame[87711] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:31:42.915 - Render thread -> Info: Frame[87711] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:31:43.288 - Render thread -> Info: Frame[87733] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:43.791 - Render thread -> Info: Frame[87763] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:31:43.842 - Render thread -> Info: Frame[87766] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:31:43.899 - Render thread -> Info: Frame[87767] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:31:43.899 - Render thread -> Info: Frame[87767] - Available VRAM budget has changed: 2371 MB 2025-12-04 04:31:44.102 - Render thread -> Info: Frame[87777] - Available VRAM budget has changed: 4137 MB 2025-12-04 04:31:44.102 - Render thread -> Info: Frame[87777] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:31:44.573 - Render thread -> Info: Frame[87804] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:44.624 - Render thread -> Info: Frame[87807] - Available VRAM budget has changed: 2178 MB 2025-12-04 04:31:44.658 - Render thread -> Info: Frame[87809] - Available VRAM budget has changed: 4158 MB 2025-12-04 04:31:44.691 - Render thread -> Info: Frame[87811] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:31:44.816 - Render thread -> Info: Frame[87817] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:31:44.934 - Render thread -> Info: Frame[87824] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:31:45.187 - Render thread -> Info: Frame[87839] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:31:45.221 - Render thread -> Info: Frame[87841] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:31:45.272 - Render thread -> Info: Frame[87844] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:45.387 - Render thread -> Info: Frame[87851] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:31:45.508 - Render thread -> Info: Frame[87857] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:31:45.916 - Render thread -> Info: Frame[87880] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:31:45.931 - Render thread -> Info: Frame[87881] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:31:46.098 - Render thread -> Info: Frame[87891] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:31:46.180 - Render thread -> Info: Frame[87896] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:46.291 - Render thread -> Info: Frame[87900] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:46.638 - Render thread -> Info: Frame[87921] - Available VRAM budget has changed: 2326 MB 2025-12-04 04:31:46.938 - Render thread -> Info: Frame[87937] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:31:46.938 - Render thread -> Info: Frame[87937] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:31:47.249 - Render thread -> Info: Frame[87954] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:47.559 - Render thread -> Info: Frame[87971] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:31:47.898 - Render thread -> Info: Frame[87991] - Available VRAM budget has changed: 4404 MB 2025-12-04 04:31:47.912 - Render thread -> Info: Frame[87992] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:31:47.929 - Render thread -> Info: Frame[87993] - Available VRAM budget has changed: 4338 MB 2025-12-04 04:31:48.087 - Render thread -> Info: Frame[88001] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:31:48.214 - Render thread -> Info: Frame[88008] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:48.463 - Render thread -> Info: Frame[88021] - Available VRAM budget has changed: 2445 MB 2025-12-04 04:31:48.778 - Render thread -> Info: Frame[88039] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:48.779 - Render thread -> Info: Frame[88039] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:31:48.779 - Render thread -> Info: Frame[88039] - Available VRAM budget has changed: 2370 MB 2025-12-04 04:31:49.100 - Render thread -> Info: Frame[88057] - Available VRAM budget has changed: 4191 MB 2025-12-04 04:31:49.100 - Render thread -> Info: Frame[88057] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:31:49.548 - Render thread -> Info: Frame[88083] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:49.682 - Render thread -> Info: Frame[88091] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:31:50.030 - Render thread -> Info: Frame[88111] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:31:50.227 - Render thread -> Info: Frame[88121] - Available VRAM budget has changed: 2355 MB 2025-12-04 04:31:50.393 - Render thread -> Info: Frame[88131] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:31:50.508 - Render thread -> Info: Frame[88137] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:31:50.508 - Render thread -> Info: Frame[88137] - Available VRAM budget has changed: 2342 MB 2025-12-04 04:31:50.904 - Render thread -> Info: Frame[88159] - Available VRAM budget has changed: 2330 MB 2025-12-04 04:31:51.056 - Render thread -> Info: Frame[88167] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:51.182 - Render thread -> Info: Frame[88173] - Available VRAM budget has changed: 2316 MB 2025-12-04 04:31:51.277 - Render thread -> Info: Frame[88177] - Available VRAM budget has changed: 4175 MB 2025-12-04 04:31:51.277 - Render thread -> Info: Frame[88177] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:31:51.863 - Render thread -> Info: Frame[88209] - Available VRAM budget has changed: 4197 MB 2025-12-04 04:31:52.210 - Render thread -> Info: Frame[88229] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:52.245 - Render thread -> Info: Frame[88231] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:31:52.378 - Render thread -> Info: Frame[88239] - Available VRAM budget has changed: 2295 MB 2025-12-04 04:31:52.713 - Render thread -> Info: Frame[88259] - Available VRAM budget has changed: 4377 MB 2025-12-04 04:31:52.746 - Render thread -> Info: Frame[88261] - Available VRAM budget has changed: 2394 MB 2025-12-04 04:31:52.945 - Render thread -> Info: Frame[88273] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:31:52.947 - Render thread -> Info: Frame[88273] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:31:52.980 - Render thread -> Info: Frame[88275] - Available VRAM budget has changed: 2406 MB 2025-12-04 04:31:53.247 - Render thread -> Info: Frame[88291] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:53.771 - Render thread -> Info: Frame[88321] - Available VRAM budget has changed: 4377 MB 2025-12-04 04:31:53.787 - Render thread -> Info: Frame[88322] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:31:53.804 - Render thread -> Info: Frame[88323] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:31:53.804 - Render thread -> Info: Frame[88323] - Available VRAM budget has changed: 2394 MB 2025-12-04 04:31:54.387 - Render thread -> Info: Frame[88357] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:31:54.387 - Render thread -> Info: Frame[88357] - Available VRAM budget has changed: 2203 MB 2025-12-04 04:31:54.575 - Render thread -> Info: Frame[88367] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:55.038 - Render thread -> Info: Frame[88391] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:31:55.150 - Render thread -> Info: Frame[88397] - Available VRAM budget has changed: 4104 MB 2025-12-04 04:31:55.150 - Render thread -> Info: Frame[88397] - Available VRAM budget has changed: 2141 MB 2025-12-04 04:31:55.831 - Render thread -> Info: Frame[88431] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:31:56.265 - Render thread -> Info: Frame[88457] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:56.266 - Render thread -> Info: Frame[88457] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:31:56.333 - Render thread -> Info: Frame[88461] - Available VRAM budget has changed: 2183 MB 2025-12-04 04:31:57.295 - Render thread -> Info: Frame[88515] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:57.843 - Render thread -> Info: Frame[88545] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:31:57.926 - Render thread -> Info: Frame[88550] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:58.211 - Render thread -> Info: Frame[88567] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:31:58.279 - Render thread -> Info: Frame[88571] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:31:58.346 - Render thread -> Info: Frame[88575] - Available VRAM budget has changed: 2262 MB 2025-12-04 04:31:58.713 - Render thread -> Info: Frame[88597] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:31:58.745 - Render thread -> Info: Frame[88599] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:31:58.746 - Render thread -> Info: Frame[88599] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:31:58.779 - Render thread -> Info: Frame[88601] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:31:58.987 - Render thread -> Info: Frame[88613] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:31:58.987 - Render thread -> Info: Frame[88613] - Available VRAM budget has changed: 2185 MB 2025-12-04 04:31:59.548 - Render thread -> Info: Frame[88646] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:31:59.599 - Render thread -> Info: Frame[88649] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:32:00.087 - Render thread -> Info: Frame[88677] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:32:00.120 - Render thread -> Info: Frame[88679] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:32:00.588 - Render thread -> Info: Frame[88707] - Available VRAM budget has changed: 2377 MB 2025-12-04 04:32:00.920 - Render thread -> Info: Frame[88727] - Available VRAM budget has changed: 10306 MB 2025-12-04 04:32:00.921 - Render thread -> Info: Frame[88727] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:32:00.921 - Render thread -> Info: Frame[88727] - Available VRAM budget has changed: 2314 MB 2025-12-04 04:32:01.203 - Render thread -> Info: Frame[88744] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:01.270 - Render thread -> Info: Frame[88748] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:02.211 - Render thread -> Info: Frame[88802] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:02.729 - Render thread -> Info: Frame[88833] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:32:02.911 - Render thread -> Info: Frame[88844] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:02.929 - Render thread -> Info: Frame[88845] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:32:03.195 - Render thread -> Info: Frame[88861] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:03.696 - Render thread -> Info: Frame[88891] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:32:03.797 - Render thread -> Info: Frame[88896] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:32:03.815 - Render thread -> Info: Frame[88897] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:32:03.815 - Render thread -> Info: Frame[88897] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:32:04.547 - Render thread -> Info: Frame[88941] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:04.954 - Render thread -> Info: Frame[88964] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:32:05.073 - Render thread -> Info: Frame[88971] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:32:05.139 - Render thread -> Info: Frame[88975] - Available VRAM budget has changed: 2351 MB 2025-12-04 04:32:05.209 - Render thread -> Info: Frame[88979] - Available VRAM budget has changed: 2394 MB 2025-12-04 04:32:05.244 - Render thread -> Info: Frame[88981] - Available VRAM budget has changed: 2461 MB 2025-12-04 04:32:05.301 - Render thread -> Info: Frame[88984] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:05.426 - Render thread -> Info: Frame[88991] - Available VRAM budget has changed: 2517 MB 2025-12-04 04:32:05.558 - Render thread -> Info: Frame[88997] - Available VRAM budget has changed: 4219 MB 2025-12-04 04:32:05.558 - Render thread -> Info: Frame[88997] - Available VRAM budget has changed: 2484 MB 2025-12-04 04:32:05.599 - Render thread -> Info: Frame[88999] - Available VRAM budget has changed: 2428 MB 2025-12-04 04:32:05.764 - Render thread -> Info: Frame[89009] - Available VRAM budget has changed: 2360 MB 2025-12-04 04:32:05.800 - Render thread -> Info: Frame[89011] - Available VRAM budget has changed: 2318 MB 2025-12-04 04:32:05.867 - Render thread -> Info: Frame[89015] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:32:05.937 - Render thread -> Info: Frame[89019] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:06.111 - Render thread -> Info: Frame[89029] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:32:06.144 - Render thread -> Info: Frame[89031] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:32:06.401 - Render thread -> Info: Frame[89045] - Available VRAM budget has changed: 4154 MB 2025-12-04 04:32:06.401 - Render thread -> Info: Frame[89045] - Available VRAM budget has changed: 2191 MB 2025-12-04 04:32:07.242 - Render thread -> Info: Frame[89095] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:07.744 - Render thread -> Info: Frame[89125] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:32:07.942 - Render thread -> Info: Frame[89137] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:32:07.943 - Render thread -> Info: Frame[89137] - Available VRAM budget has changed: 4153 MB 2025-12-04 04:32:08.252 - Render thread -> Info: Frame[89153] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:08.755 - Render thread -> Info: Frame[89183] - Available VRAM budget has changed: 4234 MB 2025-12-04 04:32:08.800 - Render thread -> Info: Frame[89185] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:08.801 - Render thread -> Info: Frame[89185] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:32:09.296 - Render thread -> Info: Frame[89213] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:32:09.496 - Render thread -> Info: Frame[89225] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:32:09.662 - Render thread -> Info: Frame[89235] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:09.700 - Render thread -> Info: Frame[89237] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:32:09.971 - Render thread -> Info: Frame[89253] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:09.972 - Render thread -> Info: Frame[89253] - Available VRAM budget has changed: 4154 MB 2025-12-04 04:32:09.972 - Render thread -> Info: Frame[89253] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:32:10.093 - Render thread -> Info: Frame[89259] - Available VRAM budget has changed: 4054 MB 2025-12-04 04:32:10.093 - Render thread -> Info: Frame[89259] - Available VRAM budget has changed: 2093 MB 2025-12-04 04:32:10.259 - Render thread -> Info: Frame[89269] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:10.657 - Render thread -> Info: Frame[89291] - Available VRAM budget has changed: 4169 MB 2025-12-04 04:32:10.791 - Render thread -> Info: Frame[89299] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:32:10.940 - Render thread -> Info: Frame[89308] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:32:11.026 - Render thread -> Info: Frame[89313] - Available VRAM budget has changed: 4183 MB 2025-12-04 04:32:11.160 - Render thread -> Info: Frame[89321] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:32:11.298 - Render thread -> Info: Frame[89329] - Available VRAM budget has changed: 2221 MB 2025-12-04 04:32:12.113 - Render thread -> Info: Frame[89377] - Available VRAM budget has changed: 4068 MB 2025-12-04 04:32:12.113 - Render thread -> Info: Frame[89377] - Available VRAM budget has changed: 2112 MB 2025-12-04 04:32:12.229 - Render thread -> Info: Frame[89384] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:12.683 - Render thread -> Info: Frame[89411] - Available VRAM budget has changed: 4170 MB 2025-12-04 04:32:12.750 - Render thread -> Info: Frame[89415] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:32:12.795 - Render thread -> Info: Frame[89417] - Available VRAM budget has changed: 4115 MB 2025-12-04 04:32:12.946 - Render thread -> Info: Frame[89425] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:13.214 - Render thread -> Info: Frame[89441] - Available VRAM budget has changed: 2142 MB 2025-12-04 04:32:13.246 - Render thread -> Info: Frame[89443] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:13.380 - Render thread -> Info: Frame[89451] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:32:13.746 - Render thread -> Info: Frame[89473] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:32:13.827 - Render thread -> Info: Frame[89477] - Available VRAM budget has changed: 4025 MB 2025-12-04 04:32:13.827 - Render thread -> Info: Frame[89477] - Available VRAM budget has changed: 2052 MB 2025-12-04 04:32:14.365 - Render thread -> Info: Frame[89509] - Available VRAM budget has changed: 4046 MB 2025-12-04 04:32:14.398 - Render thread -> Info: Frame[89511] - Available VRAM budget has changed: 4146 MB 2025-12-04 04:32:14.563 - Render thread -> Info: Frame[89521] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:14.864 - Render thread -> Info: Frame[89539] - Available VRAM budget has changed: 2072 MB 2025-12-04 04:32:14.898 - Render thread -> Info: Frame[89541] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:32:14.965 - Render thread -> Info: Frame[89545] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:15.067 - Render thread -> Info: Frame[89551] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:32:15.266 - Render thread -> Info: Frame[89563] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:15.455 - Render thread -> Info: Frame[89573] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:32:15.589 - Render thread -> Info: Frame[89581] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:32:15.790 - Render thread -> Info: Frame[89593] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:32:15.878 - Render thread -> Info: Frame[89597] - Available VRAM budget has changed: 4236 MB 2025-12-04 04:32:15.934 - Render thread -> Info: Frame[89600] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:15.983 - Render thread -> Info: Frame[89603] - Available VRAM budget has changed: 2300 MB 2025-12-04 04:32:16.083 - Render thread -> Info: Frame[89609] - Available VRAM budget has changed: 2323 MB 2025-12-04 04:32:16.237 - Render thread -> Info: Frame[89618] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:16.373 - Render thread -> Info: Frame[89625] - Available VRAM budget has changed: 10265 MB 2025-12-04 04:32:16.573 - Render thread -> Info: Frame[89635] - Available VRAM budget has changed: 4117 MB 2025-12-04 04:32:16.573 - Render thread -> Info: Frame[89635] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:32:16.625 - Render thread -> Info: Frame[89637] - Available VRAM budget has changed: 3999 MB 2025-12-04 04:32:16.625 - Render thread -> Info: Frame[89637] - Available VRAM budget has changed: 2109 MB 2025-12-04 04:32:16.822 - Render thread -> Info: Frame[89645] - Available VRAM budget has changed: 2097 MB 2025-12-04 04:32:17.234 - Render thread -> Info: Frame[89667] - Available VRAM budget has changed: 2085 MB 2025-12-04 04:32:17.664 - Render thread -> Info: Frame[89691] - Available VRAM budget has changed: 4118 MB 2025-12-04 04:32:17.831 - Render thread -> Info: Frame[89701] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:32:18.164 - Render thread -> Info: Frame[89721] - Available VRAM budget has changed: 2203 MB 2025-12-04 04:32:18.334 - Render thread -> Info: Frame[89731] - Available VRAM budget has changed: 2330 MB 2025-12-04 04:32:18.499 - Render thread -> Info: Frame[89741] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:32:18.949 - Render thread -> Info: Frame[89767] - Available VRAM budget has changed: 10252 MB 2025-12-04 04:32:19.573 - Render thread -> Info: Frame[89803] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:20.075 - Render thread -> Info: Frame[89833] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:32:20.075 - Render thread -> Info: Frame[89833] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:32:20.154 - Render thread -> Info: Frame[89837] - Available VRAM budget has changed: 4042 MB 2025-12-04 04:32:20.154 - Render thread -> Info: Frame[89837] - Available VRAM budget has changed: 2129 MB 2025-12-04 04:32:20.750 - Render thread -> Info: Frame[89869] - Available VRAM budget has changed: 4062 MB 2025-12-04 04:32:20.784 - Render thread -> Info: Frame[89871] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:32:20.870 - Render thread -> Info: Frame[89876] - Available VRAM budget has changed: 10249 MB 2025-12-04 04:32:20.886 - Render thread -> Info: Frame[89877] - Available VRAM budget has changed: 4098 MB 2025-12-04 04:32:21.261 - Render thread -> Info: Frame[89899] - Available VRAM budget has changed: 2144 MB 2025-12-04 04:32:21.294 - Render thread -> Info: Frame[89901] - Available VRAM budget has changed: 2180 MB 2025-12-04 04:32:22.130 - Render thread -> Info: Frame[89950] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:22.281 - Render thread -> Info: Frame[89957] - Available VRAM budget has changed: 4013 MB 2025-12-04 04:32:22.281 - Render thread -> Info: Frame[89957] - Available VRAM budget has changed: 2095 MB 2025-12-04 04:32:22.870 - Render thread -> Info: Frame[89989] - Available VRAM budget has changed: 4034 MB 2025-12-04 04:32:22.904 - Render thread -> Info: Frame[89991] - Available VRAM budget has changed: 4154 MB 2025-12-04 04:32:23.481 - Render thread -> Info: Frame[90021] - Available VRAM budget has changed: 2226 MB 2025-12-04 04:32:23.958 - Render thread -> Info: Frame[90047] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:32:24.546 - Render thread -> Info: Frame[90077] - Available VRAM budget has changed: 4009 MB 2025-12-04 04:32:24.546 - Render thread -> Info: Frame[90077] - Available VRAM budget has changed: 2087 MB 2025-12-04 04:32:25.116 - Render thread -> Info: Frame[90109] - Available VRAM budget has changed: 4029 MB 2025-12-04 04:32:25.149 - Render thread -> Info: Frame[90111] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:32:25.309 - Render thread -> Info: Frame[90120] - Available VRAM budget has changed: 10204 MB 2025-12-04 04:32:25.327 - Render thread -> Info: Frame[90121] - Available VRAM budget has changed: 4059 MB 2025-12-04 04:32:25.630 - Render thread -> Info: Frame[90139] - Available VRAM budget has changed: 2109 MB 2025-12-04 04:32:25.646 - Render thread -> Info: Frame[90140] - Available VRAM budget has changed: 10269 MB 2025-12-04 04:32:25.663 - Render thread -> Info: Frame[90141] - Available VRAM budget has changed: 2139 MB 2025-12-04 04:32:26.165 - Render thread -> Info: Frame[90171] - Available VRAM budget has changed: 4117 MB 2025-12-04 04:32:26.668 - Render thread -> Info: Frame[90201] - Available VRAM budget has changed: 2196 MB 2025-12-04 04:32:27.284 - Render thread -> Info: Frame[90237] - Available VRAM budget has changed: 3997 MB 2025-12-04 04:32:27.284 - Render thread -> Info: Frame[90237] - Available VRAM budget has changed: 2077 MB 2025-12-04 04:32:27.321 - Render thread -> Info: Frame[90239] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:27.502 - Render thread -> Info: Frame[90247] - Available VRAM budget has changed: 2067 MB 2025-12-04 04:32:27.859 - Render thread -> Info: Frame[90266] - Available VRAM budget has changed: 10323 MB 2025-12-04 04:32:27.910 - Render thread -> Info: Frame[90269] - Available VRAM budget has changed: 4131 MB 2025-12-04 04:32:27.944 - Render thread -> Info: Frame[90271] - Available VRAM budget has changed: 4168 MB 2025-12-04 04:32:27.993 - Render thread -> Info: Frame[90274] - Available VRAM budget has changed: 10206 MB 2025-12-04 04:32:28.011 - Render thread -> Info: Frame[90275] - Available VRAM budget has changed: 4064 MB 2025-12-04 04:32:28.062 - Render thread -> Info: Frame[90277] - Available VRAM budget has changed: 3922 MB 2025-12-04 04:32:28.062 - Render thread -> Info: Frame[90277] - Available VRAM budget has changed: 2007 MB 2025-12-04 04:32:28.062 - Render thread -> Warning: Available VRAM budget 2007 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:32:28.364 - Render thread -> Info: Frame[90292] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:32:28.535 - Render thread -> Info: Frame[90302] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:28.649 - Render thread -> Info: Frame[90309] - Available VRAM budget has changed: 3942 MB 2025-12-04 04:32:28.682 - Render thread -> Info: Frame[90311] - Available VRAM budget has changed: 4060 MB 2025-12-04 04:32:28.765 - Render thread -> Info: Frame[90316] - Available VRAM budget has changed: 10283 MB 2025-12-04 04:32:28.882 - Render thread -> Info: Frame[90323] - Available VRAM budget has changed: 4118 MB 2025-12-04 04:32:29.049 - Render thread -> Info: Frame[90333] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:32:29.134 - Render thread -> Info: Frame[90337] - Available VRAM budget has changed: 4115 MB 2025-12-04 04:32:29.171 - Render thread -> Info: Frame[90339] - Available VRAM budget has changed: 2027 MB 2025-12-04 04:32:29.171 - Render thread -> Warning: Available VRAM budget 2027 MBs is lower than the minimum required 2048 MBs 2025-12-04 04:32:29.208 - Render thread -> Info: Frame[90341] - Available VRAM budget has changed: 2145 MB 2025-12-04 04:32:29.408 - Render thread -> Info: Frame[90353] - Available VRAM budget has changed: 2199 MB 2025-12-04 04:32:29.527 - Render thread -> Info: Frame[90360] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:29.678 - Render thread -> Info: Frame[90369] - Available VRAM budget has changed: 4136 MB 2025-12-04 04:32:29.711 - Render thread -> Info: Frame[90371] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:32:29.977 - Render thread -> Info: Frame[90387] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:32:30.178 - Render thread -> Info: Frame[90399] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:32:30.211 - Render thread -> Info: Frame[90401] - Available VRAM budget has changed: 2340 MB 2025-12-04 04:32:30.331 - Render thread -> Info: Frame[90407] - Available VRAM budget has changed: 10369 MB 2025-12-04 04:32:30.333 - Render thread -> Info: Frame[90407] - Available VRAM budget has changed: 4207 MB 2025-12-04 04:32:30.333 - Render thread -> Info: Frame[90407] - Available VRAM budget has changed: 2285 MB 2025-12-04 04:32:30.529 - Render thread -> Info: Frame[90417] - Available VRAM budget has changed: 4074 MB 2025-12-04 04:32:30.529 - Render thread -> Info: Frame[90417] - Available VRAM budget has changed: 2152 MB 2025-12-04 04:32:30.946 - Render thread -> Info: Frame[90438] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:31.353 - Render thread -> Info: Frame[90457] - Available VRAM budget has changed: 4037 MB 2025-12-04 04:32:31.353 - Render thread -> Info: Frame[90457] - Available VRAM budget has changed: 2113 MB 2025-12-04 04:32:31.995 - Render thread -> Info: Frame[90491] - Available VRAM budget has changed: 4061 MB 2025-12-04 04:32:32.284 - Render thread -> Info: Frame[90508] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:32.302 - Render thread -> Info: Frame[90509] - Available VRAM budget has changed: 4083 MB 2025-12-04 04:32:32.337 - Render thread -> Info: Frame[90511] - Available VRAM budget has changed: 4202 MB 2025-12-04 04:32:32.503 - Render thread -> Info: Frame[90521] - Available VRAM budget has changed: 2136 MB 2025-12-04 04:32:32.847 - Render thread -> Info: Frame[90539] - Available VRAM budget has changed: 4282 MB 2025-12-04 04:32:32.848 - Render thread -> Info: Frame[90539] - Available VRAM budget has changed: 2158 MB 2025-12-04 04:32:32.881 - Render thread -> Info: Frame[90541] - Available VRAM budget has changed: 2276 MB 2025-12-04 04:32:32.979 - Render thread -> Info: Frame[90546] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:32:32.999 - Render thread -> Info: Frame[90547] - Available VRAM budget has changed: 4201 MB 2025-12-04 04:32:33.266 - Render thread -> Info: Frame[90563] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:33.757 - Render thread -> Info: Frame[90589] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:33.824 - Render thread -> Info: Frame[90593] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:32:33.860 - Render thread -> Info: Frame[90595] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:32:33.910 - Render thread -> Info: Frame[90597] - Available VRAM budget has changed: 4144 MB 2025-12-04 04:32:33.910 - Render thread -> Info: Frame[90597] - Available VRAM budget has changed: 2229 MB 2025-12-04 04:32:34.339 - Render thread -> Info: Frame[90617] - Available VRAM budget has changed: 4094 MB 2025-12-04 04:32:34.339 - Render thread -> Info: Frame[90617] - Available VRAM budget has changed: 2177 MB 2025-12-04 04:32:34.557 - Render thread -> Info: Frame[90630] - Available VRAM budget has changed: 10376 MB 2025-12-04 04:32:34.933 - Render thread -> Info: Frame[90651] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:32:35.015 - Render thread -> Info: Frame[90656] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:35.341 - Render thread -> Info: Frame[90675] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:35.443 - Render thread -> Info: Frame[90681] - Available VRAM budget has changed: 2242 MB 2025-12-04 04:32:35.842 - Render thread -> Info: Frame[90705] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:32:36.026 - Render thread -> Info: Frame[90716] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:36.042 - Render thread -> Info: Frame[90717] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:32:36.042 - Render thread -> Info: Frame[90717] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:32:37.308 - Render thread -> Info: Frame[90792] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:37.402 - Render thread -> Info: Frame[90797] - Available VRAM budget has changed: 4107 MB 2025-12-04 04:32:37.402 - Render thread -> Info: Frame[90797] - Available VRAM budget has changed: 2188 MB 2025-12-04 04:32:37.992 - Render thread -> Info: Frame[90826] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:32:38.041 - Render thread -> Info: Frame[90829] - Available VRAM budget has changed: 4127 MB 2025-12-04 04:32:38.074 - Render thread -> Info: Frame[90831] - Available VRAM budget has changed: 4163 MB 2025-12-04 04:32:38.188 - Render thread -> Info: Frame[90837] - Available VRAM budget has changed: 4041 MB 2025-12-04 04:32:38.188 - Render thread -> Info: Frame[90837] - Available VRAM budget has changed: 2126 MB 2025-12-04 04:32:38.302 - Render thread -> Info: Frame[90843] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:38.799 - Render thread -> Info: Frame[90869] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:38.833 - Render thread -> Info: Frame[90871] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:32:38.867 - Render thread -> Info: Frame[90873] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:32:39.135 - Render thread -> Info: Frame[90889] - Available VRAM budget has changed: 4257 MB 2025-12-04 04:32:39.167 - Render thread -> Info: Frame[90891] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:32:39.333 - Render thread -> Info: Frame[90901] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:32:39.366 - Render thread -> Info: Frame[90903] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:32:39.567 - Render thread -> Info: Frame[90915] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:39.634 - Render thread -> Info: Frame[90919] - Available VRAM budget has changed: 2342 MB 2025-12-04 04:32:39.668 - Render thread -> Info: Frame[90921] - Available VRAM budget has changed: 2378 MB 2025-12-04 04:32:40.093 - Render thread -> Info: Frame[90945] - Available VRAM budget has changed: 4346 MB 2025-12-04 04:32:40.593 - Render thread -> Info: Frame[90975] - Available VRAM budget has changed: 2430 MB 2025-12-04 04:32:40.992 - Render thread -> Info: Frame[90999] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:40.993 - Render thread -> Info: Frame[90999] - Available VRAM budget has changed: 4295 MB 2025-12-04 04:32:40.993 - Render thread -> Info: Frame[90999] - Available VRAM budget has changed: 2379 MB 2025-12-04 04:32:41.297 - Render thread -> Info: Frame[91017] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:41.347 - Render thread -> Info: Frame[91020] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:41.698 - Render thread -> Info: Frame[91041] - Available VRAM budget has changed: 2391 MB 2025-12-04 04:32:41.798 - Render thread -> Info: Frame[91047] - Available VRAM budget has changed: 2404 MB 2025-12-04 04:32:41.995 - Render thread -> Info: Frame[91057] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:32:42.338 - Render thread -> Info: Frame[91075] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:42.339 - Render thread -> Info: Frame[91075] - Available VRAM budget has changed: 2449 MB 2025-12-04 04:32:42.372 - Render thread -> Info: Frame[91077] - Available VRAM budget has changed: 2280 MB 2025-12-04 04:32:42.510 - Render thread -> Info: Frame[91085] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:32:42.649 - Render thread -> Info: Frame[91091] - Available VRAM budget has changed: 4296 MB 2025-12-04 04:32:42.767 - Render thread -> Info: Frame[91097] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:32:43.021 - Render thread -> Info: Frame[91111] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:43.065 - Render thread -> Info: Frame[91113] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:32:43.065 - Render thread -> Info: Frame[91113] - Available VRAM budget has changed: 2249 MB 2025-12-04 04:32:43.308 - Render thread -> Info: Frame[91127] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:43.765 - Render thread -> Info: Frame[91154] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:44.605 - Render thread -> Info: Frame[91197] - Available VRAM budget has changed: 4063 MB 2025-12-04 04:32:44.605 - Render thread -> Info: Frame[91197] - Available VRAM budget has changed: 2145 MB 2025-12-04 04:32:44.663 - Render thread -> Info: Frame[91200] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:44.996 - Render thread -> Info: Frame[91217] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:45.302 - Render thread -> Info: Frame[91235] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:45.583 - Render thread -> Info: Frame[91251] - Available VRAM budget has changed: 4108 MB 2025-12-04 04:32:45.935 - Render thread -> Info: Frame[91271] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:32:46.058 - Render thread -> Info: Frame[91277] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:32:46.059 - Render thread -> Info: Frame[91277] - Available VRAM budget has changed: 4045 MB 2025-12-04 04:32:46.059 - Render thread -> Info: Frame[91277] - Available VRAM budget has changed: 2127 MB 2025-12-04 04:32:46.606 - Render thread -> Info: Frame[91309] - Available VRAM budget has changed: 4065 MB 2025-12-04 04:32:46.637 - Render thread -> Info: Frame[91311] - Available VRAM budget has changed: 4168 MB 2025-12-04 04:32:46.749 - Render thread -> Info: Frame[91317] - Available VRAM budget has changed: 4033 MB 2025-12-04 04:32:46.750 - Render thread -> Info: Frame[91317] - Available VRAM budget has changed: 2116 MB 2025-12-04 04:32:47.152 - Render thread -> Info: Frame[91337] - Available VRAM budget has changed: 4011 MB 2025-12-04 04:32:47.152 - Render thread -> Info: Frame[91337] - Available VRAM budget has changed: 2084 MB 2025-12-04 04:32:47.325 - Render thread -> Info: Frame[91347] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:47.770 - Render thread -> Info: Frame[91371] - Available VRAM budget has changed: 4145 MB 2025-12-04 04:32:47.907 - Render thread -> Info: Frame[91377] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:32:48.006 - Render thread -> Info: Frame[91383] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:48.007 - Render thread -> Info: Frame[91383] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:32:48.141 - Render thread -> Info: Frame[91391] - Available VRAM budget has changed: 2097 MB 2025-12-04 04:32:48.274 - Render thread -> Info: Frame[91399] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:48.308 - Render thread -> Info: Frame[91401] - Available VRAM budget has changed: 2230 MB 2025-12-04 04:32:48.415 - Render thread -> Info: Frame[91407] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:32:48.749 - Render thread -> Info: Frame[91427] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:49.263 - Render thread -> Info: Frame[91457] - Available VRAM budget has changed: 2187 MB 2025-12-04 04:32:49.398 - Render thread -> Info: Frame[91465] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:32:49.599 - Render thread -> Info: Frame[91477] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:49.769 - Render thread -> Info: Frame[91487] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:32:49.902 - Render thread -> Info: Frame[91495] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:32:50.018 - Render thread -> Info: Frame[91502] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:50.071 - Render thread -> Info: Frame[91505] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:32:50.071 - Render thread -> Info: Frame[91505] - Available VRAM budget has changed: 2173 MB 2025-12-04 04:32:50.291 - Render thread -> Info: Frame[91518] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:50.891 - Render thread -> Info: Frame[91549] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:32:51.023 - Render thread -> Info: Frame[91557] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:51.024 - Render thread -> Info: Frame[91557] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:32:52.333 - Render thread -> Info: Frame[91635] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:52.874 - Render thread -> Info: Frame[91665] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:32:53.023 - Render thread -> Info: Frame[91674] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:53.040 - Render thread -> Info: Frame[91675] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:32:53.307 - Render thread -> Info: Frame[91691] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:53.609 - Render thread -> Info: Frame[91705] - Available VRAM budget has changed: 2156 MB 2025-12-04 04:32:53.776 - Render thread -> Info: Frame[91715] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:54.540 - Render thread -> Info: Frame[91759] - Available VRAM budget has changed: 2171 MB 2025-12-04 04:32:54.556 - Render thread -> Info: Frame[91760] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:32:54.853 - Render thread -> Info: Frame[91777] - Available VRAM budget has changed: 4087 MB 2025-12-04 04:32:54.853 - Render thread -> Info: Frame[91777] - Available VRAM budget has changed: 2111 MB 2025-12-04 04:32:55.023 - Render thread -> Info: Frame[91787] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:32:55.290 - Render thread -> Info: Frame[91803] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:55.391 - Render thread -> Info: Frame[91809] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:32:55.827 - Render thread -> Info: Frame[91833] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:32:55.927 - Render thread -> Info: Frame[91839] - Available VRAM budget has changed: 2170 MB 2025-12-04 04:32:56.026 - Render thread -> Info: Frame[91845] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:32:56.160 - Render thread -> Info: Frame[91853] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:32:56.194 - Render thread -> Info: Frame[91855] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:32:56.330 - Render thread -> Info: Frame[91863] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:32:56.698 - Render thread -> Info: Frame[91885] - Available VRAM budget has changed: 2373 MB 2025-12-04 04:32:57.322 - Render thread -> Info: Frame[91922] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:57.872 - Render thread -> Info: Frame[91953] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:32:58.022 - Render thread -> Info: Frame[91962] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:58.039 - Render thread -> Info: Frame[91963] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:32:58.305 - Render thread -> Info: Frame[91979] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:32:58.761 - Render thread -> Info: Frame[92006] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:32:59.526 - Render thread -> Info: Frame[92052] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:00.044 - Render thread -> Info: Frame[92083] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:33:00.544 - Render thread -> Info: Frame[92113] - Available VRAM budget has changed: 2423 MB 2025-12-04 04:33:01.026 - Render thread -> Info: Frame[92142] - Available VRAM budget has changed: 10307 MB 2025-12-04 04:33:01.044 - Render thread -> Info: Frame[92143] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:33:01.044 - Render thread -> Info: Frame[92143] - Available VRAM budget has changed: 2372 MB 2025-12-04 04:33:02.343 - Render thread -> Info: Frame[92218] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:02.867 - Render thread -> Info: Frame[92249] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:33:03.078 - Render thread -> Info: Frame[92261] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:03.079 - Render thread -> Info: Frame[92261] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:33:03.361 - Render thread -> Info: Frame[92278] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:03.761 - Render thread -> Info: Frame[92302] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:04.583 - Render thread -> Info: Frame[92350] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:05.059 - Render thread -> Info: Frame[92376] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:05.408 - Render thread -> Info: Frame[92397] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:05.780 - Render thread -> Info: Frame[92417] - Available VRAM budget has changed: 4220 MB 2025-12-04 04:33:05.780 - Render thread -> Info: Frame[92417] - Available VRAM budget has changed: 2313 MB 2025-12-04 04:33:06.058 - Render thread -> Info: Frame[92433] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:06.361 - Render thread -> Info: Frame[92451] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:33:06.868 - Render thread -> Info: Frame[92481] - Available VRAM budget has changed: 2362 MB 2025-12-04 04:33:07.358 - Render thread -> Info: Frame[92509] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:07.858 - Render thread -> Info: Frame[92537] - Available VRAM budget has changed: 4240 MB 2025-12-04 04:33:07.858 - Render thread -> Info: Frame[92537] - Available VRAM budget has changed: 2334 MB 2025-12-04 04:33:08.063 - Render thread -> Info: Frame[92548] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:08.343 - Render thread -> Info: Frame[92564] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:08.465 - Render thread -> Info: Frame[92571] - Available VRAM budget has changed: 4281 MB 2025-12-04 04:33:08.496 - Render thread -> Info: Frame[92573] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:33:08.982 - Render thread -> Info: Frame[92601] - Available VRAM budget has changed: 2374 MB 2025-12-04 04:33:09.291 - Render thread -> Info: Frame[92617] - Available VRAM budget has changed: 4133 MB 2025-12-04 04:33:09.291 - Render thread -> Info: Frame[92617] - Available VRAM budget has changed: 2228 MB 2025-12-04 04:33:09.554 - Render thread -> Info: Frame[92632] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:09.839 - Render thread -> Info: Frame[92649] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:33:09.872 - Render thread -> Info: Frame[92651] - Available VRAM budget has changed: 4270 MB 2025-12-04 04:33:10.075 - Render thread -> Info: Frame[92663] - Available VRAM budget has changed: 10315 MB 2025-12-04 04:33:10.360 - Render thread -> Info: Frame[92679] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:33:10.378 - Render thread -> Info: Frame[92680] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:10.393 - Render thread -> Info: Frame[92681] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:33:10.917 - Render thread -> Info: Frame[92711] - Available VRAM budget has changed: 4345 MB 2025-12-04 04:33:11.057 - Render thread -> Info: Frame[92719] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:11.059 - Render thread -> Info: Frame[92719] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:33:11.452 - Render thread -> Info: Frame[92741] - Available VRAM budget has changed: 2377 MB 2025-12-04 04:33:12.426 - Render thread -> Info: Frame[92794] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:12.494 - Render thread -> Info: Frame[92797] - Available VRAM budget has changed: 4217 MB 2025-12-04 04:33:12.495 - Render thread -> Info: Frame[92797] - Available VRAM budget has changed: 2311 MB 2025-12-04 04:33:13.055 - Render thread -> Info: Frame[92830] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:13.073 - Render thread -> Info: Frame[92831] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:33:13.341 - Render thread -> Info: Frame[92847] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:33:13.523 - Render thread -> Info: Frame[92857] - Available VRAM budget has changed: 4213 MB 2025-12-04 04:33:13.775 - Render thread -> Info: Frame[92872] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:14.110 - Render thread -> Info: Frame[92891] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:33:14.535 - Render thread -> Info: Frame[92916] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:14.627 - Render thread -> Info: Frame[92921] - Available VRAM budget has changed: 2358 MB 2025-12-04 04:33:15.054 - Render thread -> Info: Frame[92946] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:33:15.319 - Render thread -> Info: Frame[92962] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:15.842 - Render thread -> Info: Frame[92993] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:33:16.057 - Render thread -> Info: Frame[93006] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:16.074 - Render thread -> Info: Frame[93007] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:33:17.377 - Render thread -> Info: Frame[93083] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:17.886 - Render thread -> Info: Frame[93113] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:33:18.070 - Render thread -> Info: Frame[93124] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:33:18.086 - Render thread -> Info: Frame[93125] - Available VRAM budget has changed: 4284 MB 2025-12-04 04:33:18.354 - Render thread -> Info: Frame[93141] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:18.392 - Render thread -> Info: Frame[93143] - Available VRAM budget has changed: 2378 MB 2025-12-04 04:33:18.816 - Render thread -> Info: Frame[93168] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:33:19.657 - Render thread -> Info: Frame[93218] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:20.062 - Render thread -> Info: Frame[93242] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:20.404 - Render thread -> Info: Frame[93262] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:20.637 - Render thread -> Info: Frame[93275] - Available VRAM budget has changed: 10327 MB 2025-12-04 04:33:21.026 - Render thread -> Info: Frame[93297] - Available VRAM budget has changed: 4159 MB 2025-12-04 04:33:21.026 - Render thread -> Info: Frame[93297] - Available VRAM budget has changed: 2253 MB 2025-12-04 04:33:21.617 - Render thread -> Info: Frame[93331] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:33:22.120 - Render thread -> Info: Frame[93361] - Available VRAM budget has changed: 2382 MB 2025-12-04 04:33:22.517 - Render thread -> Info: Frame[93377] - Available VRAM budget has changed: 4185 MB 2025-12-04 04:33:22.517 - Render thread -> Info: Frame[93377] - Available VRAM budget has changed: 2279 MB 2025-12-04 04:33:23.402 - Render thread -> Info: Frame[93429] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:23.437 - Render thread -> Info: Frame[93431] - Available VRAM budget has changed: 4297 MB 2025-12-04 04:33:23.550 - Render thread -> Info: Frame[93437] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:33:23.953 - Render thread -> Info: Frame[93461] - Available VRAM budget has changed: 2332 MB 2025-12-04 04:33:24.107 - Render thread -> Info: Frame[93470] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:24.124 - Render thread -> Info: Frame[93471] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:33:24.421 - Render thread -> Info: Frame[93488] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:24.638 - Render thread -> Info: Frame[93501] - Available VRAM budget has changed: 2369 MB 2025-12-04 04:33:24.941 - Render thread -> Info: Frame[93519] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:33:25.108 - Render thread -> Info: Frame[93529] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:25.110 - Render thread -> Info: Frame[93529] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:33:28.103 - Render thread -> Info: Frame[93703] - Available VRAM budget has changed: 10242 MB 2025-12-04 04:33:28.104 - Render thread -> Info: Frame[93703] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:33:28.105 - Render thread -> Info: Frame[93703] - Available VRAM budget has changed: 2315 MB 2025-12-04 04:33:28.626 - Render thread -> Info: Frame[93734] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:33:29.155 - Render thread -> Info: Frame[93765] - Available VRAM budget has changed: 4281 MB 2025-12-04 04:33:29.665 - Render thread -> Info: Frame[93795] - Available VRAM budget has changed: 2374 MB 2025-12-04 04:33:30.213 - Render thread -> Info: Frame[93827] - Available VRAM budget has changed: 10266 MB 2025-12-04 04:33:30.215 - Render thread -> Info: Frame[93827] - Available VRAM budget has changed: 4243 MB 2025-12-04 04:33:30.215 - Render thread -> Info: Frame[93827] - Available VRAM budget has changed: 2337 MB 2025-12-04 04:33:30.556 - Render thread -> Info: Frame[93847] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:31.073 - Render thread -> Info: Frame[93877] - Available VRAM budget has changed: 4285 MB 2025-12-04 04:33:31.606 - Render thread -> Info: Frame[93907] - Available VRAM budget has changed: 2378 MB 2025-12-04 04:33:31.801 - Render thread -> Info: Frame[93917] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:33:31.801 - Render thread -> Info: Frame[93917] - Available VRAM budget has changed: 2266 MB 2025-12-04 04:33:32.317 - Render thread -> Info: Frame[93944] - Available VRAM budget has changed: 10267 MB 2025-12-04 04:33:32.442 - Render thread -> Info: Frame[93951] - Available VRAM budget has changed: 4242 MB 2025-12-04 04:33:32.571 - Render thread -> Info: Frame[93957] - Available VRAM budget has changed: 4109 MB 2025-12-04 04:33:32.571 - Render thread -> Info: Frame[93957] - Available VRAM budget has changed: 2204 MB 2025-12-04 04:33:33.047 - Render thread -> Info: Frame[93983] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:33.555 - Render thread -> Info: Frame[94011] - Available VRAM budget has changed: 4165 MB 2025-12-04 04:33:33.898 - Render thread -> Info: Frame[94031] - Available VRAM budget has changed: 4280 MB 2025-12-04 04:33:34.025 - Render thread -> Info: Frame[94037] - Available VRAM budget has changed: 4152 MB 2025-12-04 04:33:34.103 - Render thread -> Info: Frame[94041] - Available VRAM budget has changed: 2246 MB 2025-12-04 04:33:34.383 - Render thread -> Info: Frame[94056] - Available VRAM budget has changed: 10265 MB 2025-12-04 04:33:34.424 - Render thread -> Info: Frame[94057] - Available VRAM budget has changed: 4098 MB 2025-12-04 04:33:34.424 - Render thread -> Info: Frame[94057] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:33:34.758 - Render thread -> Info: Frame[94076] - Available VRAM budget has changed: 10206 MB 2025-12-04 04:33:34.797 - Render thread -> Info: Frame[94077] - Available VRAM budget has changed: 4054 MB 2025-12-04 04:33:34.797 - Render thread -> Info: Frame[94077] - Available VRAM budget has changed: 2149 MB 2025-12-04 04:33:35.072 - Render thread -> Info: Frame[94093] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:33:35.351 - Render thread -> Info: Frame[94109] - Available VRAM budget has changed: 4074 MB 2025-12-04 04:33:35.382 - Render thread -> Info: Frame[94111] - Available VRAM budget has changed: 4187 MB 2025-12-04 04:33:35.500 - Render thread -> Info: Frame[94117] - Available VRAM budget has changed: 4126 MB 2025-12-04 04:33:35.589 - Render thread -> Info: Frame[94122] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:35.874 - Render thread -> Info: Frame[94139] - Available VRAM budget has changed: 2169 MB 2025-12-04 04:33:35.907 - Render thread -> Info: Frame[94141] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:33:36.075 - Render thread -> Info: Frame[94151] - Available VRAM budget has changed: 4260 MB 2025-12-04 04:33:36.109 - Render thread -> Info: Frame[94153] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:33:36.141 - Render thread -> Info: Frame[94155] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:33:36.142 - Render thread -> Info: Frame[94155] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:33:36.462 - Render thread -> Info: Frame[94174] - Available VRAM budget has changed: 10367 MB 2025-12-04 04:33:36.580 - Render thread -> Info: Frame[94181] - Available VRAM budget has changed: 2354 MB 2025-12-04 04:33:36.618 - Render thread -> Info: Frame[94183] - Available VRAM budget has changed: 2368 MB 2025-12-04 04:33:36.991 - Render thread -> Info: Frame[94205] - Available VRAM budget has changed: 4331 MB 2025-12-04 04:33:37.181 - Render thread -> Info: Frame[94216] - Available VRAM budget has changed: 10272 MB 2025-12-04 04:33:37.215 - Render thread -> Info: Frame[94217] - Available VRAM budget has changed: 10217 MB 2025-12-04 04:33:37.217 - Render thread -> Info: Frame[94217] - Available VRAM budget has changed: 4085 MB 2025-12-04 04:33:37.217 - Render thread -> Info: Frame[94217] - Available VRAM budget has changed: 2181 MB 2025-12-04 04:33:37.734 - Render thread -> Info: Frame[94244] - Available VRAM budget has changed: 10277 MB 2025-12-04 04:33:37.852 - Render thread -> Info: Frame[94251] - Available VRAM budget has changed: 4200 MB 2025-12-04 04:33:38.020 - Render thread -> Info: Frame[94261] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:38.168 - Render thread -> Info: Frame[94270] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:38.253 - Render thread -> Info: Frame[94275] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:33:38.352 - Render thread -> Info: Frame[94281] - Available VRAM budget has changed: 2295 MB 2025-12-04 04:33:38.585 - Render thread -> Info: Frame[94294] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:38.771 - Render thread -> Info: Frame[94305] - Available VRAM budget has changed: 2349 MB 2025-12-04 04:33:38.949 - Render thread -> Info: Frame[94315] - Available VRAM budget has changed: 4282 MB 2025-12-04 04:33:38.966 - Render thread -> Info: Frame[94316] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:39.009 - Render thread -> Info: Frame[94317] - Available VRAM budget has changed: 4144 MB 2025-12-04 04:33:39.009 - Render thread -> Info: Frame[94317] - Available VRAM budget has changed: 2240 MB 2025-12-04 04:33:39.460 - Render thread -> Info: Frame[94343] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:39.594 - Render thread -> Info: Frame[94351] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:33:39.753 - Render thread -> Info: Frame[94360] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:40.107 - Render thread -> Info: Frame[94381] - Available VRAM budget has changed: 2368 MB 2025-12-04 04:33:40.420 - Render thread -> Info: Frame[94397] - Available VRAM budget has changed: 4152 MB 2025-12-04 04:33:40.420 - Render thread -> Info: Frame[94397] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:33:40.597 - Render thread -> Info: Frame[94407] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:41.035 - Render thread -> Info: Frame[94431] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:33:41.158 - Render thread -> Info: Frame[94437] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:41.159 - Render thread -> Info: Frame[94437] - Available VRAM budget has changed: 4142 MB 2025-12-04 04:33:41.433 - Render thread -> Info: Frame[94453] - Available VRAM budget has changed: 10368 MB 2025-12-04 04:33:41.774 - Render thread -> Info: Frame[94471] - Available VRAM budget has changed: 4193 MB 2025-12-04 04:33:42.298 - Render thread -> Info: Frame[94498] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:33:42.360 - Render thread -> Info: Frame[94501] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:33:42.530 - Render thread -> Info: Frame[94511] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:33:42.651 - Render thread -> Info: Frame[94517] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:33:42.651 - Render thread -> Info: Frame[94517] - Available VRAM budget has changed: 2243 MB 2025-12-04 04:33:43.030 - Render thread -> Info: Frame[94538] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:33:43.148 - Render thread -> Info: Frame[94545] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:43.255 - Render thread -> Info: Frame[94551] - Available VRAM budget has changed: 4264 MB 2025-12-04 04:33:43.454 - Render thread -> Info: Frame[94563] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:43.755 - Render thread -> Info: Frame[94581] - Available VRAM budget has changed: 2359 MB 2025-12-04 04:33:43.988 - Render thread -> Info: Frame[94593] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:33:44.138 - Render thread -> Info: Frame[94601] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:44.139 - Render thread -> Info: Frame[94601] - Available VRAM budget has changed: 4269 MB 2025-12-04 04:33:44.139 - Render thread -> Info: Frame[94601] - Available VRAM budget has changed: 2271 MB 2025-12-04 04:33:44.439 - Render thread -> Info: Frame[94618] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:44.724 - Render thread -> Info: Frame[94635] - Available VRAM budget has changed: 2288 MB 2025-12-04 04:33:44.756 - Render thread -> Info: Frame[94637] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:45.531 - Render thread -> Info: Frame[94683] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:46.031 - Render thread -> Info: Frame[94713] - Available VRAM budget has changed: 4336 MB 2025-12-04 04:33:46.537 - Render thread -> Info: Frame[94743] - Available VRAM budget has changed: 2354 MB 2025-12-04 04:33:47.157 - Render thread -> Info: Frame[94780] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:47.177 - Render thread -> Info: Frame[94781] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:33:47.177 - Render thread -> Info: Frame[94781] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:33:48.062 - Render thread -> Info: Frame[94833] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:48.164 - Render thread -> Info: Frame[94839] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:48.463 - Render thread -> Info: Frame[94857] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:48.964 - Render thread -> Info: Frame[94887] - Available VRAM budget has changed: 4350 MB 2025-12-04 04:33:49.146 - Render thread -> Info: Frame[94898] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:49.164 - Render thread -> Info: Frame[94899] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:33:49.446 - Render thread -> Info: Frame[94916] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:49.746 - Render thread -> Info: Frame[94934] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:50.522 - Render thread -> Info: Frame[94975] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:51.024 - Render thread -> Info: Frame[95005] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:33:51.189 - Render thread -> Info: Frame[95015] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:51.190 - Render thread -> Info: Frame[95015] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:33:51.456 - Render thread -> Info: Frame[95031] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:51.958 - Render thread -> Info: Frame[95061] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:33:52.157 - Render thread -> Info: Frame[95073] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:52.158 - Render thread -> Info: Frame[95073] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:33:52.587 - Render thread -> Info: Frame[95097] - Available VRAM budget has changed: 4172 MB 2025-12-04 04:33:52.587 - Render thread -> Info: Frame[95097] - Available VRAM budget has changed: 2184 MB 2025-12-04 04:33:53.094 - Render thread -> Info: Frame[95124] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:33:53.161 - Render thread -> Info: Frame[95128] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:53.477 - Render thread -> Info: Frame[95146] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:53.939 - Render thread -> Info: Frame[95171] - Available VRAM budget has changed: 4238 MB 2025-12-04 04:33:54.166 - Render thread -> Info: Frame[95183] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:33:54.302 - Render thread -> Info: Frame[95191] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:33:54.302 - Render thread -> Info: Frame[95191] - Available VRAM budget has changed: 3123 MB 2025-12-04 04:33:54.470 - Render thread -> Info: Frame[95200] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:54.488 - Render thread -> Info: Frame[95201] - Available VRAM budget has changed: 3189 MB 2025-12-04 04:33:55.422 - Render thread -> Info: Frame[95221] - Available VRAM budget has changed: 3216 MB 2025-12-04 04:33:55.634 - Render thread -> Info: Frame[95231] - Available VRAM budget has changed: 4306 MB 2025-12-04 04:33:55.907 - Render thread -> Info: Frame[95247] - Available VRAM budget has changed: 4348 MB 2025-12-04 04:33:56.141 - Render thread -> Info: Frame[95261] - Available VRAM budget has changed: 3256 MB 2025-12-04 04:33:56.173 - Render thread -> Info: Frame[95263] - Available VRAM budget has changed: 10325 MB 2025-12-04 04:33:56.174 - Render thread -> Info: Frame[95263] - Available VRAM budget has changed: 4298 MB 2025-12-04 04:33:56.477 - Render thread -> Info: Frame[95281] - Available VRAM budget has changed: 10388 MB 2025-12-04 04:33:56.977 - Render thread -> Info: Frame[95311] - Available VRAM budget has changed: 4353 MB 2025-12-04 04:33:57.179 - Render thread -> Info: Frame[95323] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:57.180 - Render thread -> Info: Frame[95323] - Available VRAM budget has changed: 4294 MB 2025-12-04 04:33:58.067 - Render thread -> Info: Frame[95374] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:33:58.167 - Render thread -> Info: Frame[95380] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:58.429 - Render thread -> Info: Frame[95391] - Available VRAM budget has changed: 4265 MB 2025-12-04 04:33:58.429 - Render thread -> Info: Frame[95391] - Available VRAM budget has changed: 2376 MB 2025-12-04 04:33:58.556 - Render thread -> Info: Frame[95398] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:58.748 - Render thread -> Info: Frame[95409] - Available VRAM budget has changed: 4177 MB 2025-12-04 04:33:58.748 - Render thread -> Info: Frame[95409] - Available VRAM budget has changed: 2289 MB 2025-12-04 04:33:59.197 - Render thread -> Info: Frame[95419] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:33:59.517 - Render thread -> Info: Frame[95437] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:33:59.585 - Render thread -> Info: Frame[95441] - Available VRAM budget has changed: 4266 MB 2025-12-04 04:33:59.750 - Render thread -> Info: Frame[95451] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:33:59.997 - Render thread -> Info: Frame[95465] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:33:59.997 - Render thread -> Info: Frame[95465] - Available VRAM budget has changed: 2274 MB 2025-12-04 04:34:00.518 - Render thread -> Info: Frame[95493] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:00.639 - Render thread -> Info: Frame[95499] - Available VRAM budget has changed: 4222 MB 2025-12-04 04:34:01.003 - Render thread -> Info: Frame[95521] - Available VRAM budget has changed: 2445 MB 2025-12-04 04:34:01.142 - Render thread -> Info: Frame[95529] - Available VRAM budget has changed: 2505 MB 2025-12-04 04:34:01.180 - Render thread -> Info: Frame[95531] - Available VRAM budget has changed: 4344 MB 2025-12-04 04:34:01.258 - Render thread -> Info: Frame[95535] - Available VRAM budget has changed: 2519 MB 2025-12-04 04:34:01.327 - Render thread -> Info: Frame[95537] - Available VRAM budget has changed: 4212 MB 2025-12-04 04:34:01.495 - Render thread -> Info: Frame[95547] - Available VRAM budget has changed: 2497 MB 2025-12-04 04:34:02.177 - Render thread -> Info: Frame[95586] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:02.199 - Render thread -> Info: Frame[95587] - Available VRAM budget has changed: 2510 MB 2025-12-04 04:34:02.233 - Render thread -> Info: Frame[95589] - Available VRAM budget has changed: 4235 MB 2025-12-04 04:34:02.384 - Render thread -> Info: Frame[95597] - Available VRAM budget has changed: 4166 MB 2025-12-04 04:34:02.624 - Render thread -> Info: Frame[95611] - Available VRAM budget has changed: 2728 MB 2025-12-04 04:34:02.963 - Render thread -> Info: Frame[95631] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:03.028 - Render thread -> Info: Frame[95635] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:34:03.195 - Render thread -> Info: Frame[95645] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:03.463 - Render thread -> Info: Frame[95661] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:03.464 - Render thread -> Info: Frame[95661] - Available VRAM budget has changed: 2835 MB 2025-12-04 04:34:03.968 - Render thread -> Info: Frame[95691] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:34:04.184 - Render thread -> Info: Frame[95704] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:04.202 - Render thread -> Info: Frame[95705] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:34:04.202 - Render thread -> Info: Frame[95705] - Available VRAM budget has changed: 2588 MB 2025-12-04 04:34:04.496 - Render thread -> Info: Frame[95722] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:04.746 - Render thread -> Info: Frame[95737] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:04.864 - Render thread -> Info: Frame[95743] - Available VRAM budget has changed: 2850 MB 2025-12-04 04:34:05.499 - Render thread -> Info: Frame[95781] - Available VRAM budget has changed: 2589 MB 2025-12-04 04:34:05.531 - Render thread -> Info: Frame[95783] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:05.788 - Render thread -> Info: Frame[95797] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:34:05.788 - Render thread -> Info: Frame[95797] - Available VRAM budget has changed: 2512 MB 2025-12-04 04:34:06.178 - Render thread -> Info: Frame[95820] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:06.429 - Render thread -> Info: Frame[95835] - Available VRAM budget has changed: 2498 MB 2025-12-04 04:34:06.461 - Render thread -> Info: Frame[95837] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:06.529 - Render thread -> Info: Frame[95841] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:06.962 - Render thread -> Info: Frame[95867] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:34:07.029 - Render thread -> Info: Frame[95871] - Available VRAM budget has changed: 2556 MB 2025-12-04 04:34:07.178 - Render thread -> Info: Frame[95880] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:07.196 - Render thread -> Info: Frame[95881] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:34:07.229 - Render thread -> Info: Frame[95883] - Available VRAM budget has changed: 2400 MB 2025-12-04 04:34:07.473 - Render thread -> Info: Frame[95897] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:34:07.720 - Render thread -> Info: Frame[95911] - Available VRAM budget has changed: 2368 MB 2025-12-04 04:34:08.037 - Render thread -> Info: Frame[95929] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:08.187 - Render thread -> Info: Frame[95938] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:08.472 - Render thread -> Info: Frame[95955] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:08.512 - Render thread -> Info: Frame[95957] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:34:08.512 - Render thread -> Info: Frame[95957] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:34:09.184 - Render thread -> Info: Frame[95996] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:09.235 - Render thread -> Info: Frame[95999] - Available VRAM budget has changed: 2322 MB 2025-12-04 04:34:09.368 - Render thread -> Info: Frame[96007] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:09.467 - Render thread -> Info: Frame[96013] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:09.750 - Render thread -> Info: Frame[96030] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:09.869 - Render thread -> Info: Frame[96037] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:34:10.537 - Render thread -> Info: Frame[96077] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:34:11.040 - Render thread -> Info: Frame[96107] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:34:11.073 - Render thread -> Info: Frame[96109] - Available VRAM budget has changed: 2380 MB 2025-12-04 04:34:11.192 - Render thread -> Info: Frame[96116] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:11.208 - Render thread -> Info: Frame[96117] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:11.473 - Render thread -> Info: Frame[96133] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:11.710 - Render thread -> Info: Frame[96147] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:34:11.879 - Render thread -> Info: Frame[96157] - Available VRAM budget has changed: 2506 MB 2025-12-04 04:34:12.181 - Render thread -> Info: Frame[96174] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:12.200 - Render thread -> Info: Frame[96175] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:34:12.479 - Render thread -> Info: Frame[96191] - Available VRAM budget has changed: 2520 MB 2025-12-04 04:34:12.679 - Render thread -> Info: Frame[96203] - Available VRAM budget has changed: 2657 MB 2025-12-04 04:34:12.880 - Render thread -> Info: Frame[96215] - Available VRAM budget has changed: 2724 MB 2025-12-04 04:34:12.918 - Render thread -> Info: Frame[96217] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:34:12.987 - Render thread -> Info: Frame[96221] - Available VRAM budget has changed: 2587 MB 2025-12-04 04:34:13.055 - Render thread -> Info: Frame[96225] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:13.193 - Render thread -> Info: Frame[96233] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:13.477 - Render thread -> Info: Frame[96249] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:13.756 - Render thread -> Info: Frame[96265] - Available VRAM budget has changed: 2850 MB 2025-12-04 04:34:13.998 - Render thread -> Info: Frame[96279] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:34:14.207 - Render thread -> Info: Frame[96290] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:14.222 - Render thread -> Info: Frame[96291] - Available VRAM budget has changed: 4292 MB 2025-12-04 04:34:14.489 - Render thread -> Info: Frame[96307] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:14.755 - Render thread -> Info: Frame[96323] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:15.527 - Render thread -> Info: Frame[96369] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:16.028 - Render thread -> Info: Frame[96399] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:34:16.528 - Render thread -> Info: Frame[96429] - Available VRAM budget has changed: 2903 MB 2025-12-04 04:34:16.595 - Render thread -> Info: Frame[96433] - Available VRAM budget has changed: 2951 MB 2025-12-04 04:34:16.628 - Render thread -> Info: Frame[96435] - Available VRAM budget has changed: 2903 MB 2025-12-04 04:34:17.210 - Render thread -> Info: Frame[96470] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:17.228 - Render thread -> Info: Frame[96471] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:34:17.228 - Render thread -> Info: Frame[96471] - Available VRAM budget has changed: 2837 MB 2025-12-04 04:34:18.010 - Render thread -> Info: Frame[96518] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:34:18.210 - Render thread -> Info: Frame[96530] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:18.477 - Render thread -> Info: Frame[96546] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:18.933 - Render thread -> Info: Frame[96573] - Available VRAM budget has changed: 2885 MB 2025-12-04 04:34:19.000 - Render thread -> Info: Frame[96577] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:34:19.199 - Render thread -> Info: Frame[96589] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:19.200 - Render thread -> Info: Frame[96589] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:34:19.499 - Render thread -> Info: Frame[96607] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:19.500 - Render thread -> Info: Frame[96607] - Available VRAM budget has changed: 2899 MB 2025-12-04 04:34:19.732 - Render thread -> Info: Frame[96621] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:20.533 - Render thread -> Info: Frame[96669] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:21.034 - Render thread -> Info: Frame[96699] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:34:21.201 - Render thread -> Info: Frame[96709] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:21.202 - Render thread -> Info: Frame[96709] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:34:21.202 - Render thread -> Info: Frame[96709] - Available VRAM budget has changed: 2839 MB 2025-12-04 04:34:21.500 - Render thread -> Info: Frame[96727] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:22.001 - Render thread -> Info: Frame[96757] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:34:22.200 - Render thread -> Info: Frame[96769] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:22.201 - Render thread -> Info: Frame[96769] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:34:22.201 - Render thread -> Info: Frame[96769] - Available VRAM budget has changed: 2889 MB 2025-12-04 04:34:22.544 - Render thread -> Info: Frame[96787] - Available VRAM budget has changed: 4149 MB 2025-12-04 04:34:22.544 - Render thread -> Info: Frame[96787] - Available VRAM budget has changed: 2867 MB 2025-12-04 04:34:22.592 - Render thread -> Info: Frame[96790] - Available VRAM budget has changed: 10217 MB 2025-12-04 04:34:22.611 - Render thread -> Info: Frame[96791] - Available VRAM budget has changed: 4071 MB 2025-12-04 04:34:22.611 - Render thread -> Info: Frame[96791] - Available VRAM budget has changed: 2789 MB 2025-12-04 04:34:22.771 - Render thread -> Info: Frame[96797] - Available VRAM budget has changed: 3973 MB 2025-12-04 04:34:22.771 - Render thread -> Info: Frame[96797] - Available VRAM budget has changed: 2692 MB 2025-12-04 04:34:23.096 - Render thread -> Info: Frame[96813] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:34:23.133 - Render thread -> Info: Frame[96815] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:23.237 - Render thread -> Info: Frame[96817] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:23.451 - Render thread -> Info: Frame[96829] - Available VRAM budget has changed: 3993 MB 2025-12-04 04:34:23.485 - Render thread -> Info: Frame[96831] - Available VRAM budget has changed: 4096 MB 2025-12-04 04:34:23.555 - Render thread -> Info: Frame[96835] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:23.556 - Render thread -> Info: Frame[96835] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:34:23.687 - Render thread -> Info: Frame[96843] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:34:23.830 - Render thread -> Info: Frame[96851] - Available VRAM budget has changed: 4368 MB 2025-12-04 04:34:23.917 - Render thread -> Info: Frame[96856] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:34:23.967 - Render thread -> Info: Frame[96859] - Available VRAM budget has changed: 2712 MB 2025-12-04 04:34:24.000 - Render thread -> Info: Frame[96861] - Available VRAM budget has changed: 2815 MB 2025-12-04 04:34:24.067 - Render thread -> Info: Frame[96865] - Available VRAM budget has changed: 2940 MB 2025-12-04 04:34:24.230 - Render thread -> Info: Frame[96873] - Available VRAM budget has changed: 2970 MB 2025-12-04 04:34:24.295 - Render thread -> Info: Frame[96876] - Available VRAM budget has changed: 10205 MB 2025-12-04 04:34:24.319 - Render thread -> Info: Frame[96877] - Available VRAM budget has changed: 4282 MB 2025-12-04 04:34:24.390 - Render thread -> Info: Frame[96881] - Available VRAM budget has changed: 2996 MB 2025-12-04 04:34:24.597 - Render thread -> Info: Frame[96893] - Available VRAM budget has changed: 10270 MB 2025-12-04 04:34:24.637 - Render thread -> Info: Frame[96895] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:24.772 - Render thread -> Info: Frame[96902] - Available VRAM budget has changed: 10284 MB 2025-12-04 04:34:25.169 - Render thread -> Info: Frame[96923] - Available VRAM budget has changed: 4339 MB 2025-12-04 04:34:25.602 - Render thread -> Info: Frame[96948] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:25.690 - Render thread -> Info: Frame[96953] - Available VRAM budget has changed: 3054 MB 2025-12-04 04:34:26.196 - Render thread -> Info: Frame[96979] - Available VRAM budget has changed: 4435 MB 2025-12-04 04:34:26.325 - Render thread -> Info: Frame[96985] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:26.326 - Render thread -> Info: Frame[96985] - Available VRAM budget has changed: 4370 MB 2025-12-04 04:34:26.861 - Render thread -> Info: Frame[97013] - Available VRAM budget has changed: 3037 MB 2025-12-04 04:34:26.934 - Render thread -> Info: Frame[97017] - Available VRAM budget has changed: 2982 MB 2025-12-04 04:34:27.178 - Render thread -> Info: Frame[97029] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:27.216 - Render thread -> Info: Frame[97031] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:34:27.356 - Render thread -> Info: Frame[97039] - Available VRAM budget has changed: 2931 MB 2025-12-04 04:34:28.014 - Render thread -> Info: Frame[97076] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:28.228 - Render thread -> Info: Frame[97087] - Available VRAM budget has changed: 4305 MB 2025-12-04 04:34:28.228 - Render thread -> Info: Frame[97087] - Available VRAM budget has changed: 2868 MB 2025-12-04 04:34:29.224 - Render thread -> Info: Frame[97143] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:29.358 - Render thread -> Info: Frame[97151] - Available VRAM budget has changed: 4364 MB 2025-12-04 04:34:29.465 - Render thread -> Info: Frame[97157] - Available VRAM budget has changed: 4312 MB 2025-12-04 04:34:29.504 - Render thread -> Info: Frame[97159] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:29.538 - Render thread -> Info: Frame[97161] - Available VRAM budget has changed: 2609 MB 2025-12-04 04:34:29.785 - Render thread -> Info: Frame[97173] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:34:29.965 - Render thread -> Info: Frame[97181] - Available VRAM budget has changed: 2594 MB 2025-12-04 04:34:30.180 - Render thread -> Info: Frame[97193] - Available VRAM budget has changed: 2424 MB 2025-12-04 04:34:30.490 - Render thread -> Info: Frame[97209] - Available VRAM budget has changed: 4334 MB 2025-12-04 04:34:30.531 - Render thread -> Info: Frame[97211] - Available VRAM budget has changed: 4378 MB 2025-12-04 04:34:30.658 - Render thread -> Info: Frame[97217] - Available VRAM budget has changed: 4330 MB 2025-12-04 04:34:30.717 - Render thread -> Info: Frame[97220] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:31.227 - Render thread -> Info: Frame[97247] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:31.228 - Render thread -> Info: Frame[97247] - Available VRAM budget has changed: 2411 MB 2025-12-04 04:34:31.296 - Render thread -> Info: Frame[97251] - Available VRAM budget has changed: 4365 MB 2025-12-04 04:34:31.513 - Render thread -> Info: Frame[97263] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:31.854 - Render thread -> Info: Frame[97281] - Available VRAM budget has changed: 2426 MB 2025-12-04 04:34:32.071 - Render thread -> Info: Frame[97293] - Available VRAM budget has changed: 4447 MB 2025-12-04 04:34:32.292 - Render thread -> Info: Frame[97306] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:32.311 - Render thread -> Info: Frame[97307] - Available VRAM budget has changed: 4381 MB 2025-12-04 04:34:32.496 - Render thread -> Info: Frame[97317] - Available VRAM budget has changed: 2461 MB 2025-12-04 04:34:32.600 - Render thread -> Info: Frame[97323] - Available VRAM budget has changed: 2542 MB 2025-12-04 04:34:32.666 - Render thread -> Info: Frame[97327] - Available VRAM budget has changed: 2590 MB 2025-12-04 04:34:32.736 - Render thread -> Info: Frame[97331] - Available VRAM budget has changed: 2604 MB 2025-12-04 04:34:32.787 - Render thread -> Info: Frame[97333] - Available VRAM budget has changed: 2717 MB 2025-12-04 04:34:32.823 - Render thread -> Info: Frame[97335] - Available VRAM budget has changed: 2747 MB 2025-12-04 04:34:32.872 - Render thread -> Info: Frame[97337] - Available VRAM budget has changed: 4307 MB 2025-12-04 04:34:32.872 - Render thread -> Info: Frame[97337] - Available VRAM budget has changed: 2975 MB 2025-12-04 04:34:33.071 - Render thread -> Info: Frame[97347] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:33.225 - Render thread -> Info: Frame[97354] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:33.298 - Render thread -> Info: Frame[97357] - Available VRAM budget has changed: 4202 MB 2025-12-04 04:34:33.298 - Render thread -> Info: Frame[97357] - Available VRAM budget has changed: 2919 MB 2025-12-04 04:34:33.538 - Render thread -> Info: Frame[97371] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:33.915 - Render thread -> Info: Frame[97391] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:34:34.091 - Render thread -> Info: Frame[97399] - Available VRAM budget has changed: 2943 MB 2025-12-04 04:34:34.191 - Render thread -> Info: Frame[97405] - Available VRAM budget has changed: 2995 MB 2025-12-04 04:34:34.223 - Render thread -> Info: Frame[97407] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:34.225 - Render thread -> Info: Frame[97407] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:34:34.225 - Render thread -> Info: Frame[97407] - Available VRAM budget has changed: 2945 MB 2025-12-04 04:34:34.533 - Render thread -> Info: Frame[97425] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:34.733 - Render thread -> Info: Frame[97437] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:34.914 - Render thread -> Info: Frame[97447] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:34:35.412 - Render thread -> Info: Frame[97477] - Available VRAM budget has changed: 3070 MB 2025-12-04 04:34:35.532 - Render thread -> Info: Frame[97484] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:36.016 - Render thread -> Info: Frame[97513] - Available VRAM budget has changed: 3018 MB 2025-12-04 04:34:36.049 - Render thread -> Info: Frame[97515] - Available VRAM budget has changed: 4343 MB 2025-12-04 04:34:36.235 - Render thread -> Info: Frame[97526] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:36.252 - Render thread -> Info: Frame[97527] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:34:36.518 - Render thread -> Info: Frame[97543] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:36.885 - Render thread -> Info: Frame[97565] - Available VRAM budget has changed: 3002 MB 2025-12-04 04:34:37.019 - Render thread -> Info: Frame[97573] - Available VRAM budget has changed: 4357 MB 2025-12-04 04:34:37.235 - Render thread -> Info: Frame[97586] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:37.252 - Render thread -> Info: Frame[97587] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:34:37.520 - Render thread -> Info: Frame[97603] - Available VRAM budget has changed: 2958 MB 2025-12-04 04:34:38.021 - Render thread -> Info: Frame[97633] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:34:38.127 - Render thread -> Info: Frame[97639] - Available VRAM budget has changed: 4216 MB 2025-12-04 04:34:38.127 - Render thread -> Info: Frame[97639] - Available VRAM budget has changed: 2606 MB 2025-12-04 04:34:38.199 - Render thread -> Info: Frame[97643] - Available VRAM budget has changed: 2566 MB 2025-12-04 04:34:38.230 - Render thread -> Info: Frame[97645] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:38.563 - Render thread -> Info: Frame[97662] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:38.764 - Render thread -> Info: Frame[97673] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:34:39.097 - Render thread -> Info: Frame[97693] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:34:39.164 - Render thread -> Info: Frame[97697] - Available VRAM budget has changed: 2606 MB 2025-12-04 04:34:39.230 - Render thread -> Info: Frame[97701] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:39.231 - Render thread -> Info: Frame[97701] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:34:39.264 - Render thread -> Info: Frame[97703] - Available VRAM budget has changed: 2663 MB 2025-12-04 04:34:39.298 - Render thread -> Info: Frame[97705] - Available VRAM budget has changed: 2719 MB 2025-12-04 04:34:39.367 - Render thread -> Info: Frame[97709] - Available VRAM budget has changed: 2928 MB 2025-12-04 04:34:39.524 - Render thread -> Info: Frame[97718] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:39.756 - Render thread -> Info: Frame[97731] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:40.060 - Render thread -> Info: Frame[97749] - Available VRAM budget has changed: 2873 MB 2025-12-04 04:34:40.512 - Render thread -> Info: Frame[97776] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:40.763 - Render thread -> Info: Frame[97791] - Available VRAM budget has changed: 2657 MB 2025-12-04 04:34:40.805 - Render thread -> Info: Frame[97793] - Available VRAM budget has changed: 2633 MB 2025-12-04 04:34:40.907 - Render thread -> Info: Frame[97799] - Available VRAM budget has changed: 2569 MB 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thread -> Info: Frame[97926] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:43.600 - Render thread -> Info: Frame[97944] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:44.134 - Render thread -> Info: Frame[97975] - Available VRAM budget has changed: 4227 MB 2025-12-04 04:34:44.235 - Render thread -> Info: Frame[97980] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:44.312 - Render thread -> Info: Frame[97981] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:34:44.312 - Render thread -> Info: Frame[97981] - Available VRAM budget has changed: 2166 MB 2025-12-04 04:34:44.562 - Render thread -> Info: Frame[97996] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:44.800 - Render thread -> Info: Frame[98010] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:45.569 - Render thread -> Info: Frame[98056] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:46.090 - Render thread -> Info: Frame[98087] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:34:46.235 - Render thread -> Info: Frame[98094] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:46.256 - Render thread -> Info: Frame[98095] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:34:46.553 - Render thread -> Info: Frame[98113] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:47.056 - Render thread -> Info: Frame[98143] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:34:47.286 - Render thread -> Info: Frame[98155] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:34:47.286 - Render thread -> Info: Frame[98155] - Available VRAM budget has changed: 4125 MB 2025-12-04 04:34:47.287 - Render thread -> Info: Frame[98155] - Available VRAM budget has changed: 2145 MB 2025-12-04 04:34:48.014 - Render thread -> Info: Frame[98195] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:48.247 - Render thread -> Info: Frame[98209] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:48.352 - Render thread -> Info: Frame[98215] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:34:48.540 - Render thread -> Info: Frame[98225] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:48.555 - Render thread -> Info: Frame[98226] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:34:48.879 - Render thread -> Info: Frame[98245] - Available VRAM budget has changed: 2276 MB 2025-12-04 04:34:49.050 - Render thread -> Info: Frame[98255] - Available VRAM budget has changed: 2299 MB 2025-12-04 04:34:49.084 - Render thread -> Info: Frame[98257] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:34:49.154 - Render thread -> Info: Frame[98261] - Available VRAM budget has changed: 2311 MB 2025-12-04 04:34:49.188 - Render thread -> Info: Frame[98263] - Available VRAM budget has changed: 2439 MB 2025-12-04 04:34:49.255 - Render thread -> Info: Frame[98266] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:49.271 - Render thread -> Info: Frame[98267] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:34:49.271 - Render thread -> Info: Frame[98267] - Available VRAM budget has changed: 2524 MB 2025-12-04 04:34:49.448 - Render thread -> Info: Frame[98277] - Available VRAM budget has changed: 2587 MB 2025-12-04 04:34:49.589 - Render thread -> Info: Frame[98284] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:49.638 - Render thread -> Info: Frame[98287] - Available VRAM budget has changed: 2609 MB 2025-12-04 04:34:49.748 - Render thread -> Info: Frame[98293] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:34:49.829 - Render thread -> Info: Frame[98297] - Available VRAM budget has changed: 2588 MB 2025-12-04 04:34:50.564 - Render thread -> Info: Frame[98341] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:34:50.822 - Render thread -> Info: Frame[98355] - Available VRAM budget has changed: 2640 MB 2025-12-04 04:34:51.090 - Render thread -> Info: Frame[98371] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:34:51.255 - Render thread -> Info: Frame[98381] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:34:51.257 - Render thread -> Info: Frame[98381] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:34:51.257 - Render thread -> Info: Frame[98381] - Available VRAM budget has changed: 2603 MB 2025-12-04 04:34:51.564 - Render thread -> Info: Frame[98399] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:52.066 - Render thread -> Info: Frame[98429] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:34:52.248 - Render thread -> Info: Frame[98440] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:34:52.266 - Render thread -> Info: Frame[98441] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:34:52.889 - Render thread -> Info: Frame[98477] - Available VRAM budget has changed: 4151 MB 2025-12-04 04:34:52.889 - Render thread -> Info: Frame[98477] - Available VRAM budget has changed: 2467 MB 2025-12-04 04:34:53.190 - Render thread -> Info: Frame[98493] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:53.259 - Render thread -> Info: Frame[98497] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:34:53.461 - Render thread -> Info: Frame[98509] - Available VRAM budget has changed: 4171 MB 2025-12-04 04:34:53.495 - Render thread -> Info: Frame[98511] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:34:53.594 - Render thread -> Info: Frame[98517] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:53.964 - Render thread -> Info: Frame[98537] - Available VRAM budget has changed: 4239 MB 2025-12-04 04:34:54.002 - Render thread -> Info: Frame[98539] - Available VRAM budget has changed: 2487 MB 2025-12-04 04:34:54.036 - Render thread -> Info: Frame[98541] - Available VRAM budget has changed: 2554 MB 2025-12-04 04:34:54.260 - Render thread -> Info: Frame[98554] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:54.337 - Render thread -> Info: Frame[98557] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:34:54.337 - Render thread -> Info: Frame[98557] - Available VRAM budget has changed: 2479 MB 2025-12-04 04:34:54.586 - Render thread -> Info: Frame[98572] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:54.743 - Render thread -> Info: Frame[98580] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:54.925 - Render thread -> Info: Frame[98591] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:34:54.992 - Render thread -> Info: Frame[98595] - Available VRAM budget has changed: 2453 MB 2025-12-04 04:34:55.052 - Render thread -> Info: Frame[98597] - Available VRAM budget has changed: 4181 MB 2025-12-04 04:34:55.053 - Render thread -> Info: Frame[98597] - Available VRAM budget has changed: 2364 MB 2025-12-04 04:34:55.363 - Render thread -> Info: Frame[98615] - Available VRAM budget has changed: 2308 MB 2025-12-04 04:34:55.579 - Render thread -> Info: Frame[98628] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:55.597 - Render thread -> Info: Frame[98629] - Available VRAM budget has changed: 2293 MB 2025-12-04 04:34:55.630 - Render thread -> Info: Frame[98631] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:34:55.980 - Render thread -> Info: Frame[98651] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:34:55.980 - Render thread -> Info: Frame[98651] - Available VRAM budget has changed: 2272 MB 2025-12-04 04:34:56.251 - Render thread -> Info: Frame[98667] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:34:56.252 - Render thread -> Info: Frame[98667] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:34:56.252 - Render thread -> Info: Frame[98667] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:34:56.572 - Render thread -> Info: Frame[98686] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:34:57.105 - Render thread -> Info: Frame[98717] - Available VRAM budget has changed: 4228 MB 2025-12-04 04:34:57.256 - Render thread -> Info: Frame[98726] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:57.273 - Render thread -> Info: Frame[98727] - Available VRAM budget has changed: 4146 MB 2025-12-04 04:34:58.073 - Render thread -> Info: Frame[98775] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:34:58.257 - Render thread -> Info: Frame[98786] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:58.623 - Render thread -> Info: Frame[98808] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:58.842 - Render thread -> Info: Frame[98817] - Available VRAM budget has changed: 4095 MB 2025-12-04 04:34:58.842 - Render thread -> Info: Frame[98817] - Available VRAM budget has changed: 2140 MB 2025-12-04 04:34:59.250 - Render thread -> Info: Frame[98841] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:34:59.386 - Render thread -> Info: Frame[98849] - Available VRAM budget has changed: 4115 MB 2025-12-04 04:34:59.420 - Render thread -> Info: Frame[98851] - Available VRAM budget has changed: 4152 MB 2025-12-04 04:34:59.552 - Render thread -> Info: Frame[98859] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:34:59.735 - Render thread -> Info: Frame[98870] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:34:59.886 - Render thread -> Info: Frame[98879] - Available VRAM budget has changed: 2160 MB 2025-12-04 04:34:59.920 - Render thread -> Info: Frame[98881] - Available VRAM budget has changed: 2197 MB 2025-12-04 04:35:00.531 - Render thread -> Info: Frame[98917] - Available VRAM budget has changed: 4050 MB 2025-12-04 04:35:00.531 - Render thread -> Info: Frame[98917] - Available VRAM budget has changed: 2095 MB 2025-12-04 04:35:00.547 - Render thread -> Info: Frame[98918] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:01.072 - Render thread -> Info: Frame[98949] - Available VRAM budget has changed: 4136 MB 2025-12-04 04:35:01.105 - Render thread -> Info: Frame[98951] - Available VRAM budget has changed: 4230 MB 2025-12-04 04:35:01.271 - Render thread -> Info: Frame[98961] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:01.272 - Render thread -> Info: Frame[98961] - Available VRAM budget has changed: 4164 MB 2025-12-04 04:35:01.473 - Render thread -> Info: Frame[98973] - Available VRAM budget has changed: 2108 MB 2025-12-04 04:35:01.572 - Render thread -> Info: Frame[98979] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:01.573 - Render thread -> Info: Frame[98979] - Available VRAM budget has changed: 2193 MB 2025-12-04 04:35:01.607 - Render thread -> Info: Frame[98981] - Available VRAM budget has changed: 2220 MB 2025-12-04 04:35:02.138 - Render thread -> Info: Frame[99009] - Available VRAM budget has changed: 4226 MB 2025-12-04 04:35:02.324 - Render thread -> Info: Frame[99020] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:02.508 - Render thread -> Info: Frame[99031] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:35:02.642 - Render thread -> Info: Frame[99039] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:35:03.011 - Render thread -> Info: Frame[99061] - Available VRAM budget has changed: 2340 MB 2025-12-04 04:35:03.142 - Render thread -> Info: Frame[99069] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:03.667 - Render thread -> Info: Frame[99099] - Available VRAM budget has changed: 4350 MB 2025-12-04 04:35:03.993 - Render thread -> Info: Frame[99117] - Available VRAM budget has changed: 4250 MB 2025-12-04 04:35:03.993 - Render thread -> Info: Frame[99117] - Available VRAM budget has changed: 2299 MB 2025-12-04 04:35:04.276 - Render thread -> Info: Frame[99134] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:04.348 - Render thread -> Info: Frame[99137] - Available VRAM budget has changed: 4175 MB 2025-12-04 04:35:04.348 - Render thread -> Info: Frame[99137] - Available VRAM budget has changed: 2225 MB 2025-12-04 04:35:04.583 - Render thread -> Info: Frame[99150] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:04.750 - Render thread -> Info: Frame[99160] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:04.935 - Render thread -> Info: Frame[99171] - Available VRAM budget has changed: 4279 MB 2025-12-04 04:35:05.436 - Render thread -> Info: Frame[99201] - Available VRAM budget has changed: 2328 MB 2025-12-04 04:35:05.674 - Render thread -> Info: Frame[99215] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:05.726 - Render thread -> Info: Frame[99217] - Available VRAM budget has changed: 4215 MB 2025-12-04 04:35:05.726 - Render thread -> Info: Frame[99217] - Available VRAM budget has changed: 2264 MB 2025-12-04 04:35:06.297 - Render thread -> Info: Frame[99251] - Available VRAM budget has changed: 4351 MB 2025-12-04 04:35:06.813 - Render thread -> Info: Frame[99281] - Available VRAM budget has changed: 2400 MB 2025-12-04 04:35:07.091 - Render thread -> Info: Frame[99297] - Available VRAM budget has changed: 4230 MB 2025-12-04 04:35:07.091 - Render thread -> Info: Frame[99297] - Available VRAM budget has changed: 2278 MB 2025-12-04 04:35:07.240 - Render thread -> Info: Frame[99306] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:07.439 - Render thread -> Info: Frame[99317] - Available VRAM budget has changed: 4150 MB 2025-12-04 04:35:07.439 - Render thread -> Info: Frame[99317] - Available VRAM budget has changed: 2198 MB 2025-12-04 04:35:08.037 - Render thread -> Info: Frame[99351] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:08.366 - Render thread -> Info: Frame[99369] - Available VRAM budget has changed: 4178 MB 2025-12-04 04:35:08.399 - Render thread -> Info: Frame[99371] - Available VRAM budget has changed: 4208 MB 2025-12-04 04:35:08.615 - Render thread -> Info: Frame[99384] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:35:08.713 - Render thread -> Info: Frame[99389] - Available VRAM budget has changed: 4229 MB 2025-12-04 04:35:08.751 - Render thread -> Info: Frame[99391] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:35:08.886 - Render thread -> Info: Frame[99399] - Available VRAM budget has changed: 2235 MB 2025-12-04 04:35:08.918 - Render thread -> Info: Frame[99401] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:08.919 - Render thread -> Info: Frame[99401] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:35:09.234 - Render thread -> Info: Frame[99419] - Available VRAM budget has changed: 2274 MB 2025-12-04 04:35:09.271 - Render thread -> Info: Frame[99421] - Available VRAM budget has changed: 2321 MB 2025-12-04 04:35:09.286 - Render thread -> Info: Frame[99422] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:09.641 - Render thread -> Info: Frame[99443] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:09.757 - Render thread -> Info: Frame[99450] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:10.589 - Render thread -> Info: Frame[99499] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:11.091 - Render thread -> Info: Frame[99529] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:11.262 - Render thread -> Info: Frame[99537] - Available VRAM budget has changed: 4221 MB 2025-12-04 04:35:11.262 - Render thread -> Info: Frame[99537] - Available VRAM budget has changed: 2255 MB 2025-12-04 04:35:11.305 - Render thread -> Info: Frame[99539] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:11.306 - Render thread -> Info: Frame[99539] - Available VRAM budget has changed: 4160 MB 2025-12-04 04:35:11.306 - Render thread -> Info: Frame[99539] - Available VRAM budget has changed: 2195 MB 2025-12-04 04:35:11.583 - Render thread -> Info: Frame[99555] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:11.868 - Render thread -> Info: Frame[99571] - Available VRAM budget has changed: 4262 MB 2025-12-04 04:35:12.377 - Render thread -> Info: Frame[99597] - Available VRAM budget has changed: 10279 MB 2025-12-04 04:35:12.378 - Render thread -> Info: Frame[99597] - Available VRAM budget has changed: 4161 MB 2025-12-04 04:35:12.954 - Render thread -> Info: Frame[99631] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:35:13.071 - Render thread -> Info: Frame[99637] - Available VRAM budget has changed: 4167 MB 2025-12-04 04:35:13.194 - Render thread -> Info: Frame[99644] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:13.663 - Render thread -> Info: Frame[99671] - Available VRAM budget has changed: 4283 MB 2025-12-04 04:35:13.729 - Render thread -> Info: Frame[99675] - Available VRAM budget has changed: 4371 MB 2025-12-04 04:35:13.780 - Render thread -> Info: Frame[99677] - Available VRAM budget has changed: 4232 MB 2025-12-04 04:35:14.132 - Render thread -> Info: Frame[99697] - Available VRAM budget has changed: 4202 MB 2025-12-04 04:35:14.215 - Render thread -> Info: Frame[99701] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:35:14.281 - Render thread -> Info: Frame[99705] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:35:14.581 - Render thread -> Info: Frame[99723] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:14.682 - Render thread -> Info: Frame[99729] - Available VRAM budget has changed: 4223 MB 2025-12-04 04:35:14.716 - Render thread -> Info: Frame[99731] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:35:14.731 - Render thread -> Info: Frame[99732] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:35:15.183 - Render thread -> Info: Frame[99759] - Available VRAM budget has changed: 2260 MB 2025-12-04 04:35:15.216 - Render thread -> Info: Frame[99761] - Available VRAM budget has changed: 2312 MB 2025-12-04 04:35:15.568 - Render thread -> Info: Frame[99782] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:16.108 - Render thread -> Info: Frame[99813] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:16.307 - Render thread -> Info: Frame[99825] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:35:16.308 - Render thread -> Info: Frame[99825] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:35:16.574 - Render thread -> Info: Frame[99841] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:16.609 - Render thread -> Info: Frame[99843] - Available VRAM budget has changed: 2325 MB 2025-12-04 04:35:17.075 - Render thread -> Info: Frame[99871] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:17.241 - Render thread -> Info: Frame[99881] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:35:17.242 - Render thread -> Info: Frame[99881] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:35:17.242 - Render thread -> Info: Frame[99881] - Available VRAM budget has changed: 2311 MB 2025-12-04 04:35:18.017 - Render thread -> Info: Frame[99927] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:18.518 - Render thread -> Info: Frame[99957] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:35:19.031 - Render thread -> Info: Frame[99987] - Available VRAM budget has changed: 2376 MB 2025-12-04 04:35:19.297 - Render thread -> Info: Frame[100003] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:19.298 - Render thread -> Info: Frame[100003] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:35:19.298 - Render thread -> Info: Frame[100003] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:35:19.609 - Render thread -> Info: Frame[100020] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:19.728 - Render thread -> Info: Frame[100027] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:20.589 - Render thread -> Info: Frame[100078] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:21.107 - Render thread -> Info: Frame[100109] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:21.309 - Render thread -> Info: Frame[100121] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:21.310 - Render thread -> Info: Frame[100121] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:35:21.576 - Render thread -> Info: Frame[100137] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:22.099 - Render thread -> Info: Frame[100167] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:35:22.231 - Render thread -> Info: Frame[100175] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:22.233 - Render thread -> Info: Frame[100175] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:35:22.266 - Render thread -> Info: Frame[100177] - Available VRAM budget has changed: 2323 MB 2025-12-04 04:35:23.015 - Render thread -> Info: Frame[100222] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:35:23.298 - Render thread -> Info: Frame[100239] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:23.598 - Render thread -> Info: Frame[100257] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:23.817 - Render thread -> Info: Frame[100270] - Available VRAM budget has changed: 10276 MB 2025-12-04 04:35:23.835 - Render thread -> Info: Frame[100271] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:35:23.835 - Render thread -> Info: Frame[100271] - Available VRAM budget has changed: 2298 MB 2025-12-04 04:35:28.753 - Render thread -> Info: Frame[100557] - Available VRAM budget has changed: 4137 MB 2025-12-04 04:35:28.753 - Render thread -> Info: Frame[100557] - Available VRAM budget has changed: 2186 MB 2025-12-04 04:35:29.106 - Render thread -> Info: Frame[100577] - Available VRAM budget has changed: 2174 MB 2025-12-04 04:35:29.678 - Render thread -> Info: Frame[100611] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:35:30.199 - Render thread -> Info: Frame[100641] - Available VRAM budget has changed: 2258 MB 2025-12-04 04:35:31.923 - Render thread -> Info: Frame[100739] - Available VRAM budget has changed: 4124 MB 2025-12-04 04:35:31.923 - Render thread -> Info: Frame[100739] - Available VRAM budget has changed: 2143 MB 2025-12-04 04:35:32.671 - Render thread -> Info: Frame[100781] - Available VRAM budget has changed: 2197 MB 2025-12-04 04:35:32.707 - Render thread -> Info: Frame[100783] - Available VRAM budget has changed: 4251 MB 2025-12-04 04:35:33.237 - Render thread -> Info: Frame[100813] - Available VRAM budget has changed: 2329 MB 2025-12-04 04:35:33.344 - Render thread -> Info: Frame[100819] - Available VRAM budget has changed: 2342 MB 2025-12-04 04:35:33.699 - Render thread -> Info: Frame[100839] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:34.212 - Render thread -> Info: Frame[100869] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:35:34.327 - Render thread -> Info: Frame[100876] - Available VRAM budget has changed: 10298 MB 2025-12-04 04:35:34.345 - Render thread -> Info: Frame[100877] - Available VRAM budget has changed: 4271 MB 2025-12-04 04:35:34.628 - Render thread -> Info: Frame[100894] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:34.696 - Render thread -> Info: Frame[100897] - Available VRAM budget has changed: 4218 MB 2025-12-04 04:35:34.696 - Render thread -> Info: Frame[100897] - Available VRAM budget has changed: 2309 MB 2025-12-04 04:35:34.757 - Render thread -> Info: Frame[100900] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:35.275 - Render thread -> Info: Frame[100931] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:35:35.625 - Render thread -> Info: Frame[100952] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:35.725 - Render thread -> Info: Frame[100958] - Available VRAM budget has changed: 10295 MB 2025-12-04 04:35:35.776 - Render thread -> Info: Frame[100961] - Available VRAM budget has changed: 2367 MB 2025-12-04 04:35:36.088 - Render thread -> Info: Frame[100977] - Available VRAM budget has changed: 4130 MB 2025-12-04 04:35:36.088 - Render thread -> Info: Frame[100977] - Available VRAM budget has changed: 2221 MB 2025-12-04 04:35:36.594 - Render thread -> Info: Frame[101007] - Available VRAM budget has changed: 2207 MB 2025-12-04 04:35:36.610 - Render thread -> Info: Frame[101008] - Available VRAM budget has changed: 10394 MB 2025-12-04 04:35:36.661 - Render thread -> Info: Frame[101011] - Available VRAM budget has changed: 4268 MB 2025-12-04 04:35:37.128 - Render thread -> Info: Frame[101039] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:37.161 - Render thread -> Info: Frame[101041] - Available VRAM budget has changed: 2283 MB 2025-12-04 04:35:37.260 - Render thread -> Info: Frame[101047] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:37.262 - Render thread -> Info: Frame[101047] - Available VRAM budget has changed: 4288 MB 2025-12-04 04:35:37.544 - Render thread -> Info: Frame[101063] - Available VRAM budget has changed: 4162 MB 2025-12-04 04:35:37.544 - Render thread -> Info: Frame[101063] - Available VRAM budget has changed: 2180 MB 2025-12-04 04:35:38.015 - Render thread -> Info: Frame[101090] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:38.537 - Render thread -> Info: Frame[101121] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:35:38.553 - Render thread -> Info: Frame[101122] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:38.637 - Render thread -> Info: Frame[101127] - Available VRAM budget has changed: 4278 MB 2025-12-04 04:35:38.824 - Render thread -> Info: Frame[101138] - Available VRAM budget has changed: 10354 MB 2025-12-04 04:35:39.044 - Render thread -> Info: Frame[101151] - Available VRAM budget has changed: 2231 MB 2025-12-04 04:35:39.144 - Render thread -> Info: Frame[101157] - Available VRAM budget has changed: 2294 MB 2025-12-04 04:35:39.345 - Render thread -> Info: Frame[101169] - Available VRAM budget has changed: 4321 MB 2025-12-04 04:35:39.759 - Render thread -> Info: Frame[101192] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:39.777 - Render thread -> Info: Frame[101193] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:35:40.044 - Render thread -> Info: Frame[101209] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:35:40.520 - Render thread -> Info: Frame[101237] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:41.023 - Render thread -> Info: Frame[101267] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:35:41.256 - Render thread -> Info: Frame[101281] - Available VRAM budget has changed: 2271 MB 2025-12-04 04:35:41.390 - Render thread -> Info: Frame[101289] - Available VRAM budget has changed: 2319 MB 2025-12-04 04:35:41.523 - Render thread -> Info: Frame[101297] - Available VRAM budget has changed: 2348 MB 2025-12-04 04:35:41.719 - Render thread -> Info: Frame[101307] - Available VRAM budget has changed: 2301 MB 2025-12-04 04:35:42.243 - Render thread -> Info: Frame[101338] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:42.261 - Render thread -> Info: Frame[101339] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:35:42.261 - Render thread -> Info: Frame[101339] - Available VRAM budget has changed: 2238 MB 2025-12-04 04:35:42.736 - Render thread -> Info: Frame[101367] - Available VRAM budget has changed: 4148 MB 2025-12-04 04:35:42.736 - Render thread -> Info: Frame[101367] - Available VRAM budget has changed: 2157 MB 2025-12-04 04:35:43.027 - Render thread -> Info: Frame[101384] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:43.350 - Render thread -> Info: Frame[101403] - Available VRAM budget has changed: 4214 MB 2025-12-04 04:35:43.351 - Render thread -> Info: Frame[101403] - Available VRAM budget has changed: 2192 MB 2025-12-04 04:35:43.533 - Render thread -> Info: Frame[101414] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:43.784 - Render thread -> Info: Frame[101429] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:35:43.817 - Render thread -> Info: Frame[101431] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:43.851 - Render thread -> Info: Frame[101433] - Available VRAM budget has changed: 2258 MB 2025-12-04 04:35:43.892 - Render thread -> Info: Frame[101435] - Available VRAM budget has changed: 4231 MB 2025-12-04 04:35:44.329 - Render thread -> Info: Frame[101459] - Available VRAM budget has changed: 2275 MB 2025-12-04 04:35:44.528 - Render thread -> Info: Frame[101471] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:44.529 - Render thread -> Info: Frame[101471] - Available VRAM budget has changed: 4147 MB 2025-12-04 04:35:44.529 - Render thread -> Info: Frame[101471] - Available VRAM budget has changed: 2193 MB 2025-12-04 04:35:45.174 - Render thread -> Info: Frame[101509] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:35:45.541 - Render thread -> Info: Frame[101531] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:45.557 - Render thread -> Info: Frame[101532] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:35:45.703 - Render thread -> Info: Frame[101539] - Available VRAM budget has changed: 2316 MB 2025-12-04 04:35:45.866 - Render thread -> Info: Frame[101549] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:46.216 - Render thread -> Info: Frame[101570] - Available VRAM budget has changed: 10265 MB 2025-12-04 04:35:46.234 - Render thread -> Info: Frame[101571] - Available VRAM budget has changed: 4241 MB 2025-12-04 04:35:46.234 - Render thread -> Info: Frame[101571] - Available VRAM budget has changed: 2285 MB 2025-12-04 04:35:46.822 - Render thread -> Info: Frame[101606] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:47.006 - Render thread -> Info: Frame[101617] - Available VRAM budget has changed: 2251 MB 2025-12-04 04:35:47.239 - Render thread -> Info: Frame[101631] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:35:47.340 - Render thread -> Info: Frame[101637] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:35:47.840 - Render thread -> Info: Frame[101667] - Available VRAM budget has changed: 2298 MB 2025-12-04 04:35:47.873 - Render thread -> Info: Frame[101669] - Available VRAM budget has changed: 2250 MB 2025-12-04 04:35:48.025 - Render thread -> Info: Frame[101678] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:48.540 - Render thread -> Info: Frame[101708] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:48.591 - Render thread -> Info: Frame[101711] - Available VRAM budget has changed: 2306 MB 2025-12-04 04:35:48.825 - Render thread -> Info: Frame[101725] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:49.326 - Render thread -> Info: Frame[101755] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:49.541 - Render thread -> Info: Frame[101768] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:35:49.559 - Render thread -> Info: Frame[101769] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:35:50.525 - Render thread -> Info: Frame[101827] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:50.541 - Render thread -> Info: Frame[101828] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:50.808 - Render thread -> Info: Frame[101844] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:51.326 - Render thread -> Info: Frame[101875] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:51.558 - Render thread -> Info: Frame[101889] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:51.559 - Render thread -> Info: Frame[101889] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:35:51.559 - Render thread -> Info: Frame[101889] - Available VRAM budget has changed: 2267 MB 2025-12-04 04:35:51.841 - Render thread -> Info: Frame[101906] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:52.241 - Render thread -> Info: Frame[101930] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:53.008 - Render thread -> Info: Frame[101976] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:53.525 - Render thread -> Info: Frame[102007] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:35:53.558 - Render thread -> Info: Frame[102009] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:53.558 - Render thread -> Info: Frame[102009] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:35:53.824 - Render thread -> Info: Frame[102025] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:54.154 - Render thread -> Info: Frame[102043] - Available VRAM budget has changed: 2254 MB 2025-12-04 04:35:54.353 - Render thread -> Info: Frame[102055] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:35:54.553 - Render thread -> Info: Frame[102067] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:35:54.554 - Render thread -> Info: Frame[102067] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:35:54.854 - Render thread -> Info: Frame[102085] - Available VRAM budget has changed: 2270 MB 2025-12-04 04:35:55.519 - Render thread -> Info: Frame[102125] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:35:55.554 - Render thread -> Info: Frame[102127] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:35:55.853 - Render thread -> Info: Frame[102145] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:56.219 - Render thread -> Info: Frame[102167] - Available VRAM budget has changed: 10282 MB 2025-12-04 04:35:56.220 - Render thread -> Info: Frame[102167] - Available VRAM budget has changed: 4256 MB 2025-12-04 04:35:56.220 - Render thread -> Info: Frame[102167] - Available VRAM budget has changed: 2236 MB 2025-12-04 04:35:56.502 - Render thread -> Info: Frame[102184] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:35:56.553 - Render thread -> Info: Frame[102187] - Available VRAM budget has changed: 10284 MB 2025-12-04 04:35:56.836 - Render thread -> Info: Frame[102204] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:57.236 - Render thread -> Info: Frame[102228] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:35:57.353 - Render thread -> Info: Frame[102235] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:35:57.853 - Render thread -> Info: Frame[102265] - Available VRAM budget has changed: 2269 MB 2025-12-04 04:35:58.036 - Render thread -> Info: Frame[102276] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:35:58.552 - Render thread -> Info: Frame[102307] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:35:58.836 - Render thread -> Info: Frame[102324] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:35:59.360 - Render thread -> Info: Frame[102355] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:35:59.559 - Render thread -> Info: Frame[102367] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:35:59.560 - Render thread -> Info: Frame[102367] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:36:00.127 - Render thread -> Info: Frame[102401] - Available VRAM budget has changed: 2284 MB 2025-12-04 04:36:00.526 - Render thread -> Info: Frame[102425] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:01.027 - Render thread -> Info: Frame[102455] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:36:01.527 - Render thread -> Info: Frame[102485] - Available VRAM budget has changed: 2335 MB 2025-12-04 04:36:01.559 - Render thread -> Info: Frame[102487] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:01.560 - Render thread -> Info: Frame[102487] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:36:01.560 - Render thread -> Info: Frame[102487] - Available VRAM budget has changed: 2271 MB 2025-12-04 04:36:01.826 - Render thread -> Info: Frame[102503] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:02.243 - Render thread -> Info: Frame[102527] - Available VRAM budget has changed: 10331 MB 2025-12-04 04:36:02.344 - Render thread -> Info: Frame[102533] - Available VRAM budget has changed: 4300 MB 2025-12-04 04:36:02.844 - Render thread -> Info: Frame[102563] - Available VRAM budget has changed: 2294 MB 2025-12-04 04:36:03.011 - Render thread -> Info: Frame[102573] - Available VRAM budget has changed: 2270 MB 2025-12-04 04:36:03.862 - Render thread -> Info: Frame[102621] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:04.381 - Render thread -> Info: Frame[102651] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:36:04.547 - Render thread -> Info: Frame[102661] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:04.548 - Render thread -> Info: Frame[102661] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:36:04.548 - Render thread -> Info: Frame[102661] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:36:08.232 - Render thread -> Info: Frame[102703] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:08.561 - Render thread -> Info: Frame[102720] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:08.879 - Render thread -> Info: Frame[102739] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:09.388 - Render thread -> Info: Frame[102769] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:36:09.587 - Render thread -> Info: Frame[102781] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:09.588 - Render thread -> Info: Frame[102781] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:36:09.922 - Render thread -> Info: Frame[102799] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:36:10.899 - Render thread -> Info: Frame[102847] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:11.529 - Render thread -> Info: Frame[102877] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:36:11.576 - Render thread -> Info: Frame[102880] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:11.593 - Render thread -> Info: Frame[102881] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:36:11.593 - Render thread -> Info: Frame[102881] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:36:11.880 - Render thread -> Info: Frame[102898] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:12.250 - Render thread -> Info: Frame[102920] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:13.059 - Render thread -> Info: Frame[102968] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:13.579 - Render thread -> Info: Frame[102999] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:13.885 - Render thread -> Info: Frame[103017] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:14.396 - Render thread -> Info: Frame[103047] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:36:14.579 - Render thread -> Info: Frame[103058] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:14.596 - Render thread -> Info: Frame[103059] - Available VRAM budget has changed: 4290 MB 2025-12-04 04:36:14.899 - Render thread -> Info: Frame[103077] - Available VRAM budget has changed: 2259 MB 2025-12-04 04:36:15.540 - Render thread -> Info: Frame[103115] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:15.571 - Render thread -> Info: Frame[103117] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:15.888 - Render thread -> Info: Frame[103135] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:16.388 - Render thread -> Info: Frame[103165] - Available VRAM budget has changed: 4355 MB 2025-12-04 04:36:16.588 - Render thread -> Info: Frame[103177] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:16.589 - Render thread -> Info: Frame[103177] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:16.589 - Render thread -> Info: Frame[103177] - Available VRAM budget has changed: 2245 MB 2025-12-04 04:36:16.870 - Render thread -> Info: Frame[103194] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:17.247 - Render thread -> Info: Frame[103216] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:18.056 - Render thread -> Info: Frame[103264] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:18.584 - Render thread -> Info: Frame[103295] - Available VRAM budget has changed: 4341 MB 2025-12-04 04:36:19.221 - Render thread -> Info: Frame[103325] - Available VRAM budget has changed: 2310 MB 2025-12-04 04:36:19.629 - Render thread -> Info: Frame[103347] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:19.630 - Render thread -> Info: Frame[103347] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:36:19.630 - Render thread -> Info: Frame[103347] - Available VRAM budget has changed: 2244 MB 2025-12-04 04:36:20.847 - Render thread -> Info: Frame[103413] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:21.609 - Render thread -> Info: Frame[103433] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:36:21.880 - Render thread -> Info: Frame[103441] - Available VRAM budget has changed: 4252 MB 2025-12-04 04:36:21.880 - Render thread -> Info: Frame[103441] - Available VRAM budget has changed: 2222 MB 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-290 created with rcb: 26210892 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-291 created with rcb: 60757101 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-292 created with rcb: 60940643 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-293 created with rcb: 12134237 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-294 created with rcb: 13686470 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-295 created with rcb: 11202083 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-296 created with rcb: 47945603 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-297 created with rcb: 65641204 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-298 created with rcb: 48667949 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-299 created with rcb: 13371987 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-300 created with rcb: 60740128 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-301 created with rcb: 53249456 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-302 created with rcb: 25232166 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-303 created with rcb: 23439765 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-304 created with rcb: 41289629 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-305 created with rcb: 34872551 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-306 created with rcb: 45672606 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-307 created with rcb: 40967280 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-308 created with rcb: 31423355 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-309 created with rcb: 49635650 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-310 created with rcb: 24106024 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-311 created with rcb: 37131483 2025-12-04 04:36:22.263 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-312 created with rcb: 19914079 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-313 created with rcb: 10668394 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-314 created with rcb: 34774161 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-315 created with rcb: 42826603 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-316 created with rcb: 54718756 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-317 created with rcb: 45039556 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-318 created with rcb: 54299959 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-319 created with rcb: 20343778 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-320 created with rcb: 22217212 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-321 created with rcb: 1078849 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-322 created with rcb: 54107757 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-323 created with rcb: 18246683 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-324 created with rcb: 36411826 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-325 created with rcb: 15358992 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-326 created with rcb: 53083764 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-327 created with rcb: 12639150 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-328 created with rcb: 58955836 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-329 created with rcb: 18150122 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-330 created with rcb: 35483831 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-331 created with rcb: 55814276 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-332 created with rcb: 36085622 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-290 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-291 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-292 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-293 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-294 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-295 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-296 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-297 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-298 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-299 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-300 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-301 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-302 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-303 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-304 processed in 1 frames. 2025-12-04 04:36:22.264 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-305 processed in 1 frames. 2025-12-04 04:36:22.272 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-306 processed in 1 frames. 2025-12-04 04:36:22.313 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-307 processed in 1 frames. 2025-12-04 04:36:22.314 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-308 processed in 1 frames. 2025-12-04 04:36:22.314 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-309 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-310 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-311 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-312 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-313 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-314 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-315 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-316 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-317 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-318 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-319 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-320 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-321 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-322 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-323 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-324 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-325 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-326 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-327 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-328 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-329 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-330 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-331 processed in 1 frames. 2025-12-04 04:36:22.315 - Render thread -> Frame [103442] Parallel Render Command Batch RCB-332 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-333 created with rcb: 46660375 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-334 created with rcb: 32056511 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-335 created with rcb: 7456560 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-336 created with rcb: 23551460 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-337 created with rcb: 12051388 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-338 created with rcb: 33872223 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-339 created with rcb: 15992916 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-340 created with rcb: 6480313 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-341 created with rcb: 61791178 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-342 created with rcb: 61892537 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-343 created with rcb: 5995931 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-344 created with rcb: 5254765 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-345 created with rcb: 12134237 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-346 created with rcb: 34872551 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-347 created with rcb: 41289629 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-348 created with rcb: 45672606 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-349 created with rcb: 23439765 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-350 created with rcb: 31423355 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-351 created with rcb: 49635650 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-352 created with rcb: 36085622 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-353 created with rcb: 55814276 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-354 created with rcb: 35483831 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-355 created with rcb: 18150122 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-333 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-334 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-335 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-336 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-337 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-338 processed in 1 frames. 2025-12-04 04:36:22.342 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-339 processed in 1 frames. 2025-12-04 04:36:22.346 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-340 processed in 1 frames. 2025-12-04 04:36:22.354 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-341 processed in 1 frames. 2025-12-04 04:36:22.360 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-342 processed in 1 frames. 2025-12-04 04:36:22.364 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-343 processed in 1 frames. 2025-12-04 04:36:22.364 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-344 processed in 1 frames. 2025-12-04 04:36:22.365 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-345 processed in 1 frames. 2025-12-04 04:36:22.367 - Render thread -> Frame [103443] Parallel Render Command Batch RCB-346 processed in 1 frames. 2025-12-04 04:36:22.443 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-356 created with rcb: 58955836 2025-12-04 04:36:22.443 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-357 created with rcb: 6480313 2025-12-04 04:36:22.443 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-358 created with rcb: 61791178 2025-12-04 04:36:22.443 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-359 created with rcb: 15992916 2025-12-04 04:36:22.443 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-360 created with rcb: 33872223 2025-12-04 04:36:22.446 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-347 processed in 2 frames. 2025-12-04 04:36:22.451 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-348 processed in 2 frames. 2025-12-04 04:36:22.454 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-349 processed in 2 frames. 2025-12-04 04:36:22.456 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-350 processed in 2 frames. 2025-12-04 04:36:22.456 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-351 processed in 2 frames. 2025-12-04 04:36:22.462 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-352 processed in 2 frames. 2025-12-04 04:36:22.466 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-353 processed in 2 frames. 2025-12-04 04:36:22.467 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-354 processed in 2 frames. 2025-12-04 04:36:22.470 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-355 processed in 2 frames. 2025-12-04 04:36:22.474 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-356 processed in 1 frames. 2025-12-04 04:36:22.479 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-357 processed in 1 frames. 2025-12-04 04:36:22.483 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-358 processed in 1 frames. 2025-12-04 04:36:22.483 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-359 processed in 1 frames. 2025-12-04 04:36:22.483 - Render thread -> Frame [103444] Parallel Render Command Batch RCB-360 processed in 1 frames. 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-361 created with rcb: 61892537 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-362 created with rcb: 33872223 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-363 created with rcb: 15992916 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-364 created with rcb: 61791178 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-365 created with rcb: 6480313 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-366 created with rcb: 58955836 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-367 created with rcb: 18150122 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-368 created with rcb: 35483831 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-369 created with rcb: 55814276 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-370 created with rcb: 36085622 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-371 created with rcb: 49635650 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-372 created with rcb: 31423355 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-373 created with rcb: 23439765 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-374 created with rcb: 45672606 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-375 created with rcb: 41289629 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-376 created with rcb: 34872551 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-377 created with rcb: 12134237 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-378 created with rcb: 5254765 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-379 created with rcb: 5995931 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-380 created with rcb: 12051388 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-381 created with rcb: 23551460 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-382 created with rcb: 7456560 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-383 created with rcb: 32056511 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-384 created with rcb: 46660375 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-385 created with rcb: 12639150 2025-12-04 04:36:22.558 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-386 created with rcb: 53083764 2025-12-04 04:36:22.596 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-361 processed in 1 frames. 2025-12-04 04:36:22.598 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-362 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-363 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-364 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-365 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-366 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-367 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-368 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-369 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-370 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-371 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-372 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-373 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-374 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-375 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-376 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-377 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-378 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-379 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-380 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-381 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-382 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-383 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-384 processed in 1 frames. 2025-12-04 04:36:22.600 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-385 processed in 1 frames. 2025-12-04 04:36:22.606 - Render thread -> Frame [103445] Parallel Render Command Batch RCB-386 processed in 1 frames. 2025-12-04 04:36:22.851 - Render thread -> Frame [103456] Parallel Render Command Batch RCB-387 created with rcb: 15358992 2025-12-04 04:36:22.953 - Render thread -> Frame [103457] Parallel Render Command Batch RCB-387 processed in 2 frames. 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-388 created with rcb: 53083764 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-389 created with rcb: 15358992 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-390 created with rcb: 12639150 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-391 created with rcb: 46660375 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-392 created with rcb: 32056511 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-393 created with rcb: 7456560 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-394 created with rcb: 23551460 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-395 created with rcb: 12051388 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-396 created with rcb: 5995931 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-397 created with rcb: 5254765 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-398 created with rcb: 12134237 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-399 created with rcb: 34872551 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-400 created with rcb: 41289629 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-401 created with rcb: 45672606 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-402 created with rcb: 23439765 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-403 created with rcb: 31423355 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-404 created with rcb: 49635650 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-405 created with rcb: 36085622 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-406 created with rcb: 55814276 2025-12-04 04:36:23.054 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-407 created with rcb: 35483831 2025-12-04 04:36:23.112 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-388 processed in 1 frames. 2025-12-04 04:36:23.112 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-389 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-390 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-391 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-392 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-393 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-394 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-395 processed in 1 frames. 2025-12-04 04:36:23.113 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-396 processed in 1 frames. 2025-12-04 04:36:23.117 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-397 processed in 1 frames. 2025-12-04 04:36:23.117 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-398 processed in 1 frames. 2025-12-04 04:36:23.117 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-399 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-400 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-401 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-402 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-403 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-404 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-405 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-406 processed in 1 frames. 2025-12-04 04:36:23.118 - Render thread -> Frame [103462] Parallel Render Command Batch RCB-407 processed in 1 frames. 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-408 created with rcb: 18150122 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-409 created with rcb: 58955836 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-410 created with rcb: 6480313 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-411 created with rcb: 61791178 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-412 created with rcb: 15992916 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-413 created with rcb: 33872223 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-414 created with rcb: 61892537 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-415 created with rcb: 36411826 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-416 created with rcb: 18246683 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-417 created with rcb: 54107757 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-418 created with rcb: 1078849 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-419 created with rcb: 22217212 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-420 created with rcb: 20343778 2025-12-04 04:36:23.141 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-421 created with rcb: 54299959 2025-12-04 04:36:23.147 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-408 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-409 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-410 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-411 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-412 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-413 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-414 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-415 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-416 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-417 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-418 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-419 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-420 processed in 1 frames. 2025-12-04 04:36:23.148 - Render thread -> Frame [103463] Parallel Render Command Batch RCB-421 processed in 1 frames. 2025-12-04 04:36:23.258 - Render thread -> Info: Frame[103468] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:23.371 - Render thread -> Frame [103472] Parallel Render Command Batch RCB-422 created with rcb: 45039556 2025-12-04 04:36:23.470 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-423 created with rcb: 54299959 2025-12-04 04:36:23.470 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-424 created with rcb: 20343778 2025-12-04 04:36:23.470 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-425 created with rcb: 22217212 2025-12-04 04:36:23.473 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-422 processed in 2 frames. 2025-12-04 04:36:23.475 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-423 processed in 1 frames. 2025-12-04 04:36:23.475 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-424 processed in 1 frames. 2025-12-04 04:36:23.489 - Render thread -> Frame [103473] Parallel Render Command Batch RCB-425 processed in 1 frames. 2025-12-04 04:36:23.492 - Render thread -> Info: Frame[103473] - Available VRAM budget has changed: 3003 MB 2025-12-04 04:36:23.572 - Render thread -> Frame [103477] Parallel Render Command Batch RCB-426 created with rcb: 1078849 2025-12-04 04:36:23.572 - Render thread -> Frame [103477] Parallel Render Command Batch RCB-427 created with rcb: 22217212 2025-12-04 04:36:23.582 - Render thread -> Frame [103477] Parallel Render Command Batch RCB-426 processed in 1 frames. 2025-12-04 04:36:23.582 - Render thread -> Frame [103477] Parallel Render Command Batch RCB-427 processed in 1 frames. 2025-12-04 04:36:23.584 - Render thread -> Info: Frame[103477] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-428 created with rcb: 20343778 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-429 created with rcb: 54299959 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-430 created with rcb: 45039556 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-431 created with rcb: 54107757 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-432 created with rcb: 18246683 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-433 created with rcb: 36411826 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-434 created with rcb: 61892537 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-435 created with rcb: 33872223 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-428 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-429 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-430 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-431 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-432 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-433 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-434 processed in 1 frames. 2025-12-04 04:36:23.597 - Render thread -> Frame [103478] Parallel Render Command Batch RCB-435 processed in 1 frames. 2025-12-04 04:36:23.614 - Render thread -> Info: Frame[103479] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:23.736 - Render thread -> Frame [103485] Parallel Render Command Batch RCB-436 created with rcb: 15992916 2025-12-04 04:36:23.737 - Render thread -> Frame [103485] Parallel Render Command Batch RCB-437 created with rcb: 33872223 2025-12-04 04:36:23.762 - Render thread -> Frame [103485] Parallel Render Command Batch RCB-436 processed in 1 frames. 2025-12-04 04:36:23.763 - Render thread -> Frame [103485] Parallel Render Command Batch RCB-437 processed in 1 frames. 2025-12-04 04:36:23.905 - Render thread -> Frame [103491] Parallel Render Command Batch RCB-438 created with rcb: 61892537 2025-12-04 04:36:23.984 - Render thread -> Frame [103492] Parallel Render Command Batch RCB-439 created with rcb: 33872223 2025-12-04 04:36:23.987 - Render thread -> Frame [103492] Parallel Render Command Batch RCB-438 processed in 2 frames. 2025-12-04 04:36:23.990 - Render thread -> Frame [103492] Parallel Render Command Batch RCB-439 processed in 1 frames. 2025-12-04 04:36:24.028 - Render thread -> Frame [103494] Parallel Render Command Batch RCB-440 created with rcb: 15992916 2025-12-04 04:36:24.066 - Render thread -> Frame [103494] Parallel Render Command Batch RCB-440 processed in 1 frames. 2025-12-04 04:36:24.096 - Render thread -> Info: Frame[103496] - Available VRAM budget has changed: 10357 MB 2025-12-04 04:36:24.146 - Render thread -> Info: Frame[103499] - Available VRAM budget has changed: 10271 MB 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-441 created with rcb: 33872223 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-442 created with rcb: 15992916 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-443 created with rcb: 61892537 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-444 created with rcb: 36411826 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-445 created with rcb: 18246683 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-446 created with rcb: 54107757 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-447 created with rcb: 45039556 2025-12-04 04:36:24.284 - Render thread -> Frame [103505] Parallel Render Command Batch RCB-448 created with rcb: 54299959 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-441 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-442 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-443 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-444 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-445 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-446 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-447 processed in 2 frames. 2025-12-04 04:36:24.373 - Render thread -> Frame [103506] Parallel Render Command Batch RCB-448 processed in 2 frames. 2025-12-04 04:36:24.388 - Render thread -> Frame [103507] Parallel Render Command Batch RCB-449 created with rcb: 20343778 2025-12-04 04:36:24.388 - Render thread -> Frame [103507] Parallel Render Command Batch RCB-450 created with rcb: 54299959 2025-12-04 04:36:24.452 - Render thread -> Frame [103507] Parallel Render Command Batch RCB-449 processed in 1 frames. 2025-12-04 04:36:24.456 - Render thread -> Info: Frame[103507] - Available VRAM budget has changed: 3028 MB 2025-12-04 04:36:24.477 - Render thread -> Frame [103508] Parallel Render Command Batch RCB-451 created with rcb: 45039556 2025-12-04 04:36:24.481 - Render thread -> Frame [103508] Parallel Render Command Batch RCB-450 processed in 2 frames. 2025-12-04 04:36:24.486 - Render thread -> Frame [103508] Parallel Render Command Batch RCB-451 processed in 1 frames. 2025-12-04 04:36:24.554 - Render thread -> Frame [103509] Parallel Render Command Batch RCB-452 created with rcb: 54107757 2025-12-04 04:36:24.554 - Render thread -> Frame [103509] Parallel Render Command Batch RCB-453 created with rcb: 45039556 2025-12-04 04:36:24.580 - Render thread -> Frame [103509] Parallel Render Command Batch RCB-452 processed in 1 frames. 2025-12-04 04:36:24.582 - Render thread -> Frame [103509] Parallel Render Command Batch RCB-453 processed in 1 frames. 2025-12-04 04:36:24.622 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-454 created with rcb: 54299959 2025-12-04 04:36:24.622 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-455 created with rcb: 20343778 2025-12-04 04:36:24.622 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-456 created with rcb: 18246683 2025-12-04 04:36:24.622 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-457 created with rcb: 36411826 2025-12-04 04:36:24.625 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-454 processed in 1 frames. 2025-12-04 04:36:24.625 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-455 processed in 1 frames. 2025-12-04 04:36:24.625 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-456 processed in 1 frames. 2025-12-04 04:36:24.625 - Render thread -> Frame [103510] Parallel Render Command Batch RCB-457 processed in 1 frames. 2025-12-04 04:36:24.640 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-458 created with rcb: 61892537 2025-12-04 04:36:24.640 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-459 created with rcb: 36411826 2025-12-04 04:36:24.640 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-460 created with rcb: 18246683 2025-12-04 04:36:24.643 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-458 processed in 1 frames. 2025-12-04 04:36:24.643 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-459 processed in 1 frames. 2025-12-04 04:36:24.643 - Render thread -> Frame [103511] Parallel Render Command Batch RCB-460 processed in 1 frames. 2025-12-04 04:36:24.743 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-461 created with rcb: 20343778 2025-12-04 04:36:24.743 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-462 created with rcb: 18246683 2025-12-04 04:36:24.743 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-463 created with rcb: 36411826 2025-12-04 04:36:24.793 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-461 processed in 1 frames. 2025-12-04 04:36:24.794 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-462 processed in 1 frames. 2025-12-04 04:36:24.794 - Render thread -> Frame [103516] Parallel Render Command Batch RCB-463 processed in 1 frames. 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-464 created with rcb: 61892537 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-465 created with rcb: 36411826 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-466 created with rcb: 18246683 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-467 created with rcb: 20343778 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-468 created with rcb: 54299959 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-469 created with rcb: 45039556 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-470 created with rcb: 54107757 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-471 created with rcb: 15992916 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-472 created with rcb: 33872223 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-473 created with rcb: 22217212 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-474 created with rcb: 1078849 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-475 created with rcb: 61791178 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-476 created with rcb: 6480313 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-477 created with rcb: 58955836 2025-12-04 04:36:24.848 - Render thread -> Frame [103519] Parallel Render Command Batch RCB-478 created with rcb: 18150122 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-479 created with rcb: 35483831 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-480 created with rcb: 55814276 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-481 created with rcb: 36085622 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-482 created with rcb: 49635650 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-483 created with rcb: 31423355 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-484 created with rcb: 23439765 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-485 created with rcb: 45672606 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-486 created with rcb: 41289629 2025-12-04 04:36:24.936 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-487 created with rcb: 34872551 2025-12-04 04:36:24.943 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-464 processed in 2 frames. 2025-12-04 04:36:24.944 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-465 processed in 2 frames. 2025-12-04 04:36:24.944 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-466 processed in 2 frames. 2025-12-04 04:36:24.944 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-467 processed in 2 frames. 2025-12-04 04:36:24.945 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-468 processed in 2 frames. 2025-12-04 04:36:24.945 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-469 processed in 2 frames. 2025-12-04 04:36:24.945 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-470 processed in 2 frames. 2025-12-04 04:36:24.945 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-471 processed in 2 frames. 2025-12-04 04:36:24.970 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-472 processed in 2 frames. 2025-12-04 04:36:24.970 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-473 processed in 2 frames. 2025-12-04 04:36:24.970 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-474 processed in 2 frames. 2025-12-04 04:36:24.972 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-475 processed in 2 frames. 2025-12-04 04:36:24.974 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-476 processed in 2 frames. 2025-12-04 04:36:24.977 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-477 processed in 2 frames. 2025-12-04 04:36:24.979 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-478 processed in 2 frames. 2025-12-04 04:36:24.981 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-479 processed in 1 frames. 2025-12-04 04:36:24.982 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-480 processed in 1 frames. 2025-12-04 04:36:24.982 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-481 processed in 1 frames. 2025-12-04 04:36:24.988 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-482 processed in 1 frames. 2025-12-04 04:36:24.995 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-483 processed in 1 frames. 2025-12-04 04:36:24.998 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-484 processed in 1 frames. 2025-12-04 04:36:24.999 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-485 processed in 1 frames. 2025-12-04 04:36:25.000 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-486 processed in 1 frames. 2025-12-04 04:36:25.002 - Render thread -> Frame [103520] Parallel Render Command Batch RCB-487 processed in 1 frames. 2025-12-04 04:36:25.019 - Render thread -> Frame [103521] Parallel Render Command Batch RCB-488 created with rcb: 12134237 2025-12-04 04:36:25.048 - Render thread -> Frame [103521] Parallel Render Command Batch RCB-488 processed in 1 frames. 2025-12-04 04:36:25.084 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-489 created with rcb: 1078849 2025-12-04 04:36:25.084 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-490 created with rcb: 12134237 2025-12-04 04:36:25.084 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-491 created with rcb: 34872551 2025-12-04 04:36:25.084 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-492 created with rcb: 41289629 2025-12-04 04:36:25.136 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-489 processed in 1 frames. 2025-12-04 04:36:25.137 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-490 processed in 1 frames. 2025-12-04 04:36:25.137 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-491 processed in 1 frames. 2025-12-04 04:36:25.138 - Render thread -> Frame [103523] Parallel Render Command Batch RCB-492 processed in 1 frames. 2025-12-04 04:36:25.152 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-493 created with rcb: 45672606 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-494 created with rcb: 23439765 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-495 created with rcb: 31423355 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-496 created with rcb: 49635650 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-497 created with rcb: 36085622 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-498 created with rcb: 55814276 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-499 created with rcb: 35483831 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-500 created with rcb: 18150122 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-501 created with rcb: 58955836 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-502 created with rcb: 6480313 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-503 created with rcb: 61791178 2025-12-04 04:36:25.153 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-504 created with rcb: 22217212 2025-12-04 04:36:25.157 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-493 processed in 1 frames. 2025-12-04 04:36:25.159 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-494 processed in 1 frames. 2025-12-04 04:36:25.161 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-495 processed in 1 frames. 2025-12-04 04:36:25.162 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-496 processed in 1 frames. 2025-12-04 04:36:25.163 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-497 processed in 1 frames. 2025-12-04 04:36:25.168 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-498 processed in 1 frames. 2025-12-04 04:36:25.168 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-499 processed in 1 frames. 2025-12-04 04:36:25.168 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-500 processed in 1 frames. 2025-12-04 04:36:25.168 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-501 processed in 1 frames. 2025-12-04 04:36:25.168 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-502 processed in 1 frames. 2025-12-04 04:36:25.169 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-503 processed in 1 frames. 2025-12-04 04:36:25.169 - Render thread -> Frame [103524] Parallel Render Command Batch RCB-504 processed in 1 frames. 2025-12-04 04:36:25.273 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-505 created with rcb: 33872223 2025-12-04 04:36:25.273 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-506 created with rcb: 22217212 2025-12-04 04:36:25.273 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-507 created with rcb: 61791178 2025-12-04 04:36:25.284 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-505 processed in 1 frames. 2025-12-04 04:36:25.285 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-506 processed in 1 frames. 2025-12-04 04:36:25.286 - Render thread -> Frame [103527] Parallel Render Command Batch RCB-507 processed in 1 frames. 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-508 created with rcb: 6480313 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-509 created with rcb: 58955836 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-510 created with rcb: 18150122 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-511 created with rcb: 61791178 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-512 created with rcb: 22217212 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-513 created with rcb: 33872223 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-514 created with rcb: 35483831 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-515 created with rcb: 55814276 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-516 created with rcb: 36085622 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-517 created with rcb: 49635650 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-518 created with rcb: 31423355 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-519 created with rcb: 23439765 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-520 created with rcb: 45672606 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-521 created with rcb: 41289629 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-522 created with rcb: 34872551 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-523 created with rcb: 12134237 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-524 created with rcb: 1078849 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-525 created with rcb: 15992916 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-526 created with rcb: 54107757 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-527 created with rcb: 45039556 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-528 created with rcb: 54299959 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-529 created with rcb: 20343778 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-530 created with rcb: 18246683 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-531 created with rcb: 36411826 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-532 created with rcb: 61892537 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-533 created with rcb: 5254765 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-534 created with rcb: 5995931 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-535 created with rcb: 12051388 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-536 created with rcb: 23551460 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-537 created with rcb: 7456560 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-538 created with rcb: 32056511 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-539 created with rcb: 46660375 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-540 created with rcb: 12639150 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-541 created with rcb: 15358992 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-542 created with rcb: 53083764 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-543 created with rcb: 54718756 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-544 created with rcb: 42826603 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-545 created with rcb: 34774161 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-546 created with rcb: 10668394 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-547 created with rcb: 19914079 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-548 created with rcb: 37131483 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-549 created with rcb: 24106024 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-550 created with rcb: 40967280 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-551 created with rcb: 25232166 2025-12-04 04:36:25.302 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-552 created with rcb: 53249456 2025-12-04 04:36:25.303 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-508 processed in 1 frames. 2025-12-04 04:36:25.306 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-509 processed in 1 frames. 2025-12-04 04:36:25.309 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-510 processed in 1 frames. 2025-12-04 04:36:25.312 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-511 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-512 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-513 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-514 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-515 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-516 processed in 1 frames. 2025-12-04 04:36:25.313 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-517 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-518 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-519 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-520 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-521 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-522 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-523 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-524 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-525 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-526 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-527 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-528 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-529 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-530 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-531 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-532 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-533 processed in 1 frames. 2025-12-04 04:36:25.315 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-534 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-535 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-536 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-537 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-538 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-539 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-540 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-541 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-542 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-543 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-544 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-545 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-546 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-547 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-548 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-549 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-550 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-551 processed in 1 frames. 2025-12-04 04:36:25.318 - Render thread -> Frame [103528] Parallel Render Command Batch RCB-552 processed in 1 frames. 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-553 created with rcb: 60740128 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-554 created with rcb: 13371987 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-555 created with rcb: 58955836 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-556 created with rcb: 49635650 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-557 created with rcb: 5995931 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-558 created with rcb: 5254765 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-559 created with rcb: 61892537 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-560 created with rcb: 36411826 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-561 created with rcb: 18246683 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-562 created with rcb: 53249456 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-563 created with rcb: 25232166 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-564 created with rcb: 40967280 2025-12-04 04:36:25.335 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-565 created with rcb: 24106024 2025-12-04 04:36:25.337 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-553 processed in 1 frames. 2025-12-04 04:36:25.364 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-554 processed in 1 frames. 2025-12-04 04:36:25.366 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-555 processed in 1 frames. 2025-12-04 04:36:25.367 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-556 processed in 1 frames. 2025-12-04 04:36:25.367 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-557 processed in 1 frames. 2025-12-04 04:36:25.368 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-558 processed in 1 frames. 2025-12-04 04:36:25.368 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-559 processed in 1 frames. 2025-12-04 04:36:25.368 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-560 processed in 1 frames. 2025-12-04 04:36:25.372 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-561 processed in 1 frames. 2025-12-04 04:36:25.375 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-562 processed in 1 frames. 2025-12-04 04:36:25.376 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-563 processed in 1 frames. 2025-12-04 04:36:25.378 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-564 processed in 1 frames. 2025-12-04 04:36:25.381 - Render thread -> Frame [103529] Parallel Render Command Batch RCB-565 processed in 1 frames. 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-566 created with rcb: 37131483 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-567 created with rcb: 18246683 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-568 created with rcb: 25232166 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-569 created with rcb: 53249456 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-570 created with rcb: 36411826 2025-12-04 04:36:25.397 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-571 created with rcb: 61892537 2025-12-04 04:36:25.400 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-566 processed in 1 frames. 2025-12-04 04:36:25.402 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-567 processed in 1 frames. 2025-12-04 04:36:25.403 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-568 processed in 1 frames. 2025-12-04 04:36:25.403 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-569 processed in 1 frames. 2025-12-04 04:36:25.403 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-570 processed in 1 frames. 2025-12-04 04:36:25.403 - Render thread -> Frame [103530] Parallel Render Command Batch RCB-571 processed in 1 frames. 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-572 created with rcb: 40967280 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-573 created with rcb: 61892537 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-574 created with rcb: 36411826 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-575 created with rcb: 53249456 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-576 created with rcb: 25232166 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-577 created with rcb: 18246683 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-578 created with rcb: 37131483 2025-12-04 04:36:25.491 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-579 created with rcb: 24106024 2025-12-04 04:36:25.499 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-572 processed in 1 frames. 2025-12-04 04:36:25.500 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-573 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-574 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-575 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-576 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-577 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-578 processed in 1 frames. 2025-12-04 04:36:25.501 - Render thread -> Frame [103534] Parallel Render Command Batch RCB-579 processed in 1 frames. 2025-12-04 04:36:25.612 - Render thread -> Info: Frame[103537] - Available VRAM budget has changed: 4245 MB 2025-12-04 04:36:25.612 - Render thread -> Info: Frame[103537] - Available VRAM budget has changed: 2954 MB 2025-12-04 04:36:25.646 - Render thread -> Info: Frame[103539] - Available VRAM budget has changed: 2247 MB 2025-12-04 04:36:25.718 - Render thread -> Info: Frame[103542] - Available VRAM budget has changed: 10327 MB 2025-12-04 04:36:26.009 - Render thread -> Info: Frame[103553] - Available VRAM budget has changed: 2231 MB 2025-12-04 04:36:26.022 - Render thread -> Info: Frame[103554] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:26.039 - Render thread -> Info: Frame[103555] - Available VRAM budget has changed: 2208 MB 2025-12-04 04:36:26.412 - Render thread -> Info: Frame[103573] - Available VRAM budget has changed: 4286 MB 2025-12-04 04:36:26.640 - Render thread -> Info: Frame[103583] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:26.988 - Render thread -> Info: Frame[103600] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:27.029 - Render thread -> Info: Frame[103603] - Available VRAM budget has changed: 2248 MB 2025-12-04 04:36:27.259 - Render thread -> Info: Frame[103614] - Available VRAM budget has changed: 10331 MB 2025-12-04 04:36:28.964 - Render thread -> Info: Frame[103698] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:29.577 - Render thread -> Info: Frame[103729] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:29.635 - Render thread -> Info: Frame[103731] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:29.635 - Render thread -> Info: Frame[103731] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:36:30.563 - Render thread -> Info: Frame[103779] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:30.653 - Render thread -> Info: Frame[103783] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:30.970 - Render thread -> Info: Frame[103800] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:31.620 - Render thread -> Info: Frame[103831] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:31.652 - Render thread -> Info: Frame[103833] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:31.653 - Render thread -> Info: Frame[103833] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:36:32.008 - Render thread -> Info: Frame[103850] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:32.238 - Render thread -> Info: Frame[103863] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:36:33.033 - Render thread -> Info: Frame[103902] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:33.654 - Render thread -> Info: Frame[103932] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:33.978 - Render thread -> Info: Frame[103949] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:34.629 - Render thread -> Info: Frame[103979] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:34.662 - Render thread -> Info: Frame[103981] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:34.662 - Render thread -> Info: Frame[103981] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:35.540 - Render thread -> Info: Frame[104026] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:35.650 - Render thread -> Info: Frame[104031] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:36.010 - Render thread -> Info: Frame[104048] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:36.626 - Render thread -> Info: Frame[104079] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:36.659 - Render thread -> Info: Frame[104081] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:36.659 - Render thread -> Info: Frame[104081] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:36.996 - Render thread -> Info: Frame[104097] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:37.233 - Render thread -> Info: Frame[104108] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:36:38.073 - Render thread -> Info: Frame[104148] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:38.670 - Render thread -> Info: Frame[104179] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:39.049 - Render thread -> Info: Frame[104196] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:39.663 - Render thread -> Info: Frame[104226] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:40.642 - Render thread -> Info: Frame[104271] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:36:40.669 - Render thread -> Info: Frame[104273] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:41.003 - Render thread -> Info: Frame[104290] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:41.622 - Render thread -> Info: Frame[104321] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:41.671 - Render thread -> Info: Frame[104324] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:41.688 - Render thread -> Info: Frame[104325] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:42.079 - Render thread -> Info: Frame[104341] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:42.258 - Render thread -> Info: Frame[104350] - Available VRAM budget has changed: 10320 MB 2025-12-04 04:36:43.078 - Render thread -> Info: Frame[104391] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:43.639 - Render thread -> Info: Frame[104421] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:36:44.445 - Render thread -> Info: Frame[104451] - Available VRAM budget has changed: 2304 MB 2025-12-04 04:36:44.688 - Render thread -> Info: Frame[104462] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:44.705 - Render thread -> Info: Frame[104463] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:44.706 - Render thread -> Info: Frame[104463] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:36:45.620 - Render thread -> Info: Frame[104506] - Available VRAM budget has changed: 10378 MB 2025-12-04 04:36:46.265 - Render thread -> Info: Frame[104537] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:36:47.337 - Render thread -> Info: Frame[104558] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:47.354 - Render thread -> Info: Frame[104559] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:36:48.102 - Render thread -> Info: Frame[104591] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:48.676 - Render thread -> Info: Frame[104617] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:49.112 - Render thread -> Info: Frame[104634] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:36:51.272 - Render thread -> Info: Frame[104665] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:36:52.106 - Render thread -> Info: Frame[104695] - Available VRAM budget has changed: 2318 MB 2025-12-04 04:36:52.261 - Render thread -> Info: Frame[104700] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:36:52.279 - Render thread -> Info: Frame[104701] - Available VRAM budget has changed: 4276 MB 2025-12-04 04:36:52.279 - Render thread -> Info: Frame[104701] - Available VRAM budget has changed: 2239 MB 2025-12-04 04:36:53.236 - Render thread -> Info: Frame[104734] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:54.849 - Render thread -> Info: Frame[104742] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:55.757 - Render thread -> Info: Frame[104774] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:36:56.617 - Render thread -> Info: Frame[104805] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:36:57.258 - Render thread -> Info: Frame[104826] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:36:57.270 - Render thread -> Info: Frame[104827] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:36:59.522 - Render thread -> Info: Frame[104856] - Available VRAM budget has changed: 10392 MB 2025-12-04 04:36:59.681 - Render thread -> Info: Frame[104862] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:37:00.649 - Render thread -> Info: Frame[104894] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:01.527 - Render thread -> Info: Frame[104925] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:37:01.686 - Render thread -> Info: Frame[104931] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:37:01.687 - Render thread -> Info: Frame[104931] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:37:03.544 - Render thread -> Info: Frame[104947] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:03.711 - Render thread -> Info: Frame[104953] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:37:04.189 - Render thread -> Info: Frame[104969] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:04.697 - Render thread -> Info: Frame[104985] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:05.695 - Render thread -> Info: Frame[105021] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:05.711 - Render thread -> Info: Frame[105022] - Available VRAM budget has changed: 10304 MB 2025-12-04 04:37:06.216 - Render thread -> Info: Frame[105038] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:08.594 - Render thread -> Info: Frame[105069] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:37:08.720 - Render thread -> Info: Frame[105072] - Available VRAM budget has changed: 10299 MB 2025-12-04 04:37:08.728 - Render thread -> Info: Frame[105073] - Available VRAM budget has changed: 4273 MB 2025-12-04 04:37:09.234 - Render thread -> Info: Frame[105088] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:09.758 - Render thread -> Info: Frame[105105] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:11.100 - Render thread -> Info: Frame[105152] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:13.698 - Render thread -> Info: Frame[105181] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:37:14.174 - Render thread -> Info: Frame[105197] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:19.755 - Render thread -> Info: Frame[105218] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:20.814 - Render thread -> Info: Frame[105249] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:21.514 - Render thread -> Info: Frame[105279] - Available VRAM budget has changed: 4342 MB 2025-12-04 04:37:22.231 - Render thread -> Info: Frame[105296] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:37:22.248 - Render thread -> Info: Frame[105297] - Available VRAM budget has changed: 4274 MB 2025-12-04 04:37:23.270 - Render thread -> Info: Frame[105329] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:23.737 - Render thread -> Info: Frame[105345] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:28.216 - Render thread -> Info: Frame[105385] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:29.185 - Render thread -> Info: Frame[105415] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:37:29.794 - Render thread -> Info: Frame[105431] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:37:29.794 - Render thread -> Info: Frame[105431] - Available VRAM budget has changed: 4277 MB 2025-12-04 04:37:30.653 - Render thread -> Info: Frame[105460] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:30.755 - Render thread -> Info: Frame[105466] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:33.439 - Render thread -> Info: Frame[105482] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:34.495 - Render thread -> Info: Frame[105513] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:37:34.750 - Render thread -> Info: Frame[105522] - Available VRAM budget has changed: 10287 MB 2025-12-04 04:37:34.869 - Render thread -> Info: Frame[105523] - Available VRAM budget has changed: 4261 MB 2025-12-04 04:37:34.870 - Render thread -> Info: Frame[105523] - Available VRAM budget has changed: 2223 MB 2025-12-04 04:37:35.807 - Render thread -> Info: Frame[105550] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:36.765 - Render thread -> Info: Frame[105580] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:41.398 - Render thread -> Info: Frame[105642] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:41.767 - Render thread -> Info: Frame[105653] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:37:42.348 - Render thread -> Info: Frame[105673] - Available VRAM budget has changed: 4289 MB 2025-12-04 04:37:43.346 - Render thread -> Info: Frame[105700] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:43.396 - Render thread -> Info: Frame[105703] - Available VRAM budget has changed: 2252 MB 2025-12-04 04:37:47.033 - Render thread -> Info: Frame[105731] - Available VRAM budget has changed: 4356 MB 2025-12-04 04:37:47.260 - Render thread -> Info: Frame[105739] - Available VRAM budget has changed: 10318 MB 2025-12-04 04:37:47.260 - Render thread -> Info: Frame[105739] - Available VRAM budget has changed: 4291 MB 2025-12-04 04:37:48.297 - Render thread -> Info: Frame[105770] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:48.776 - Render thread -> Info: Frame[105782] - Available VRAM budget has changed: 10301 MB 2025-12-04 04:37:49.336 - Render thread -> Info: Frame[105799] - Available VRAM budget has changed: 10391 MB 2025-12-04 04:37:49.819 - Render thread -> Info: Frame[105811] - Available VRAM budget has changed: 10278 MB 2025-12-04 04:37:49.819 - Render thread -> Info: Frame[105811] - Available VRAM budget has changed: 4254 MB 2025-12-04 04:37:49.819 - Render thread -> Info: Frame[105811] - Available VRAM budget has changed: 2216 MB 2025-12-04 04:37:51.326 - Render thread -> Info: Frame[105856] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:54.774 - Render thread -> Info: Frame[105872] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:55.295 - Render thread -> Info: Frame[105887] - Available VRAM budget has changed: 4275 MB 2025-12-04 04:37:55.766 - Render thread -> Info: Frame[105900] - Available VRAM budget has changed: 10377 MB 2025-12-04 04:37:56.306 - Render thread -> Info: Frame[105917] - Available VRAM budget has changed: 2237 MB 2025-12-04 04:37:56.786 - Render thread -> Info: Frame[105928] - Available VRAM budget has changed: 10319 MB 2025-12-04 04:37:58.400 - Render thread -> Info: Frame[105974] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:37:58.786 - Render thread -> Info: Frame[105986] - Available VRAM budget has changed: 10303 MB 2025-12-04 04:37:59.281 - Render thread -> Info: Frame[106003] - Available VRAM budget has changed: 10393 MB 2025-12-04 04:38:02.351 - Render thread -> Info: Frame[106011] - Available VRAM budget has changed: 10302 MB 2025-12-04 04:38:08.676 - Render thread -> Info: Frame[106056] - Available VRAM budget has changed: 10245 MB 2025-12-04 04:38:08.691 - Render thread -> Info: Frame[106057] - Available VRAM budget has changed: 4225 MB 2025-12-04 04:38:08.691 - Render thread -> Info: Frame[106057] - Available VRAM budget has changed: 2188 MB 2025-12-04 04:38:18.407 - Render thread -> Info: Frame[106245] - Available VRAM budget has changed: 10329 MB