2025-12-04 06:05:48.736 - Main Thread -> Timezone (local - UTC): 5h 2025-12-04 06:05:48.740 - Main Thread -> App Version: 2.0.2.26 2025-12-04 06:05:48.745 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 04.12.2025 06:05:48 2025-12-04 06:05:48.789 - Main Thread -> Running application with arguments: 2025-12-04 06:05:48.789 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-04 06:05:48.918 - Main Thread -> Environment.ProcessorCount: 24 2025-12-04 06:05:48.918 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2025-12-04 06:05:48.919 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2025-12-04 06:05:48.919 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 06:05:48.986 - Main Thread -> CPU: AMD Ryzen 9 7900X 12-Core Processor, 24/12 Logical/Physical Cores, 4701MHz Nominal Maximum Frequency 2025-12-04 06:05:48.986 - Main Thread -> IntPtr.Size: 8 2025-12-04 06:05:48.986 - Main Thread -> Default Culture: ru-KZ 2025-12-04 06:05:48.986 - Main Thread -> Default UI Culture: ru-RU 2025-12-04 06:05:48.987 - Main Thread -> LogEnvironmentInformation - START 2025-12-04 06:05:48.995 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2025-12-04 06:05:48.995 - Main Thread -> Win32_ComputerSystem.Model: X670 AORUS ELITE AX 2025-12-04 06:05:48.999 - Main Thread -> Virtualized: False 2025-12-04 06:05:49.002 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 7900X 12-Core Processor 2025-12-04 06:05:49.002 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 50,622,504,960 bytes 2025-12-04 06:05:49.002 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-04 06:05:49.002 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 41,359,499,264 bytes 2025-12-04 06:05:49.002 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,187,006,976 bytes 2025-12-04 06:05:49.006 - Main Thread -> Drive C: | Capacity: 1,475,169,218,560 bytes | Free space: 603,119,452,160 bytes 2025-12-04 06:05:49.006 - Main Thread -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,224,046,006,272 bytes 2025-12-04 06:05:49.007 - Main Thread -> Drive E: | Capacity: 10,000,812,470,272 bytes | Free space: 9,988,206,735,360 bytes 2025-12-04 06:05:49.007 - Main Thread -> LogEnvironmentInformation - END 2025-12-04 06:05:49.076 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-04 06:05:49.079 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-04 06:05:49.181 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-04 06:05:49.188 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-04 06:05:49.202 - Main Thread -> Initializing Engine... 2025-12-04 06:05:49.243 - Main Thread -> Initializing LibraryEngineComponent 2025-12-04 06:05:49.243 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-12-04 06:05:49.243 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-04 06:05:49.244 - Main Thread -> Workers configured. 2025-12-04 06:05:49.244 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-04 06:05:49.244 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-04 06:05:49.244 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2025-12-04 06:05:49.244 - Main Thread -> App Data Path: C:\Users\tkach\AppData\Roaming\SpaceEngineers2 2025-12-04 06:05:49.244 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-04 06:06:01.782 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-04 06:06:01.783 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-04 06:06:01.784 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-04 06:06:01.784 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\tkach\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-04 06:06:01.795 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-04 06:06:01.803 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-04 06:06:01.803 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-04 06:06:01.804 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-04 06:06:01.804 - Main Thread -> Initializing WatchdogComponent 2025-12-04 06:06:01.805 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-04 06:06:01.825 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-04 06:06:01.838 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-03T20:22:59.0242599Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-03T20:16:33.3757971Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-03T01:08:09.3524723Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-12-04T00:57:26.1529674Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-03T20:34:33.3566617Z"}] LatestGame: {"Name": "Concordia Research Facility 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-04 06:06:01.842 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false 2025-12-04 06:06:01.844 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-04 06:06:01.877 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-04 06:06:01.878 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-04 06:06:01.880 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-04 06:06:01.885 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-04 06:06:02.012 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-04 06:06:02.417 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-04 06:06:02.417 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-04 06:06:02.421 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2025-12-04 06:06:02.427 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-04 06:06:02.428 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-04 06:06:02.477 - Main Thread -> Info: Started loading definition set Engine 2025-12-04 06:06:02.575 - Main Thread -> Info: Finished loading definition set Engine 2025-12-04 06:06:02.576 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-04 06:06:02.576 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-04 06:06:02.576 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-04 06:06:02.673 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-04 06:06:02.673 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-04 06:06:02.673 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-04 06:06:02.693 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-04 06:06:02.697 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-04 06:06:02.698 - Main Thread -> Initializing MusicEngineComponent 2025-12-04 06:06:02.699 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-04 06:06:02.699 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-04 06:06:02.699 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-04 06:06:02.699 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-04 06:06:02.700 - Main Thread -> Adjusting Main Memory Streaming Budget to 4,237,648,384 bytes. 2025-12-04 06:06:02.701 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-04 06:06:02.709 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-04 06:06:02.715 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-04 06:06:02.718 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-04 06:06:02.718 - Main Thread -> Initializing AudioEngineComponent 2025-12-04 06:06:02.718 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-04 06:06:02.720 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-04 06:06:02.746 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-04 06:06:02.748 - Main Thread -> Initializing Render12EngineComponent 2025-12-04 06:06:02.748 - Main Thread -> LOADING_BEGIN|Render 2025-12-04 06:06:02.748 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-04 06:06:03.370 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-04 06:06:03.439 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-04 06:06:03.447 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-04 06:06:03.448 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-04 06:06:03.454 - Main Thread -> RenderOptionsPart2.Preset = Custom 2025-12-04 06:06:03.457 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-04 06:06:03.458 - Main Thread -> Initializing RenderContracts 2025-12-04 06:06:03.461 - Main Thread -> Initializing MaterialSettings 2025-12-04 06:06:03.461 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-04 06:06:03.461 - Main Thread -> Initializing RenderFrameStatistics 2025-12-04 06:06:03.461 - Main Thread -> Branching #1 2025-12-04 06:06:03.461 - Main Thread -> Creating Window 2025-12-04 06:06:03.462 - Main Thread -> Initializing RenderOutputManager 2025-12-04 06:06:03.462 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-04 06:06:03.463 - Main Thread -> LOADING_TIME|Render_Init|208.976 2025-12-04 06:06:03.463 - Main Thread -> LOADING_TIME_FULL|Render_Init|714.5512 2025-12-04 06:06:03.463 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-04 06:06:03.464 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-04 06:06:03.465 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-04 06:06:03.465 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-04 06:06:03.467 - Main Thread -> Initializing WinInputEngineComponent 2025-12-04 06:06:03.467 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-04 06:06:03.584 - Main Thread -> Initializing InputEngineComponent 2025-12-04 06:06:03.586 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-04 06:06:03.587 - Main Thread -> Initializing UIEngineComponent 2025-12-04 06:06:03.589 - Main Thread -> Initialize UI 2025-12-04 06:06:03.589 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-04 06:06:03.590 - Main Thread -> Initialize Stats 2025-12-04 06:06:03.590 - Main Thread -> Initialize DebugMenu 2025-12-04 06:06:03.607 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-04 06:06:03.607 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-04 06:06:03.627 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-04 06:06:03.628 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-04 06:06:03.632 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:03.705 - Main Thread -> Info: Started loading definition set Core 2025-12-04 06:06:04.038 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-04 06:06:04.040 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-04 06:06:04.040 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-04 06:06:04.229 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-04 06:06:04.254 - Render thread -> LOADING_TIME|Render_SystemCoreInit|646.8841 2025-12-04 06:06:04.310 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-04 06:06:04.312 - Main Thread -> [Audio]: Loading master bank. 2025-12-04 06:06:04.334 - Render thread -> LOADING_TIME|Render_CreateDevice|783.9424 2025-12-04 06:06:04.334 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|866.4729 2025-12-04 06:06:04.334 - Render thread -> LOADING_TIME|Render_Window|5.440300000000093 2025-12-04 06:06:04.334 - Render thread -> LOADING_TIME_FULL|Render_Window|872.3816 2025-12-04 06:06:04.337 - Render thread -> CPU throttling detection is setup: True 2025-12-04 06:06:04.348 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-04 06:06:04.353 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-04 06:06:04.399 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-04 06:06:04.433 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-04 06:06:04.456 - Render thread -> LOADING_TIME|Render_FirstFrame|107.8069 2025-12-04 06:06:04.456 - Render thread -> LOADING_TIME|Render|1119.9429 2025-12-04 06:06:04.456 - Render thread -> LOADING_TIME_FULL|Render|1708.0486 2025-12-04 06:06:04.483 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-04 06:06:04.542 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-04 06:06:04.602 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-04 06:06:04.677 - Main Thread -> [Audio]: Reloading paths. 2025-12-04 06:06:04.690 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:04.691 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:04.691 - Main Thread -> Info: Finished loading definition set Core 2025-12-04 06:06:04.741 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-04 06:06:04.746 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2025-12-04 06:06:04.764 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-04 06:06:04.765 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-04 06:06:04.798 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-04 06:06:04.799 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-04 06:06:05.101 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-04 06:06:05.101 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-04 06:06:05.281 - Main Thread -> Client frequency set to: 59.997Hz 2025-12-04 06:06:05.281 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:05.300 - Main Thread -> Info: [Input]: Device connected: Мышь[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-04 06:06:05.303 - Main Thread -> Info: [Input]: Device connected: Клавиатура[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-04 06:06:05.524 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 06:06:05.524 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 06:06:05.524 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 06:06:05.524 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 06:06:05.597 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 06:06:05.811 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 06:06:05.822 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 06:06:05.892 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-04 06:06:05.896 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-04 06:06:05.902 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-04 06:06:05.902 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-04 06:06:06.128 - Main Thread -> LOADING_TIME|Application|17425.0058 2025-12-04 06:06:06.128 - Main Thread -> LOADING_TIME_FULL|Application|17908.6586 2025-12-04 06:06:06.128 - Main Thread -> LOADING_TIME|Main|17430.114 2025-12-04 06:06:06.128 - Main Thread -> LOADING_TIME_FULL|Main|17913.7668 2025-12-04 06:06:06.162 - Render thread -> Render loop frequency capped to: 59.997Hz 2025-12-04 06:06:06.259 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-04 06:06:06.260 - VRageWorker 2 -> Info: Started loading definition set World 2025-12-04 06:06:07.795 - Main Thread -> Disposing 2 localizers for DisclaimerScreen 2025-12-04 06:06:17.451 - Main Thread -> Info: Blocks occupancy and mount points loaded in 115 ms (240 block definitions patched) 2025-12-04 06:06:17.555 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:17.556 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-04 06:06:17.556 - Main Thread -> Info: Finished loading definition set World 2025-12-04 06:06:24.081 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2025-12-04 06:06:24.081 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2025-12-04 06:06:47.763 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup:.backups\251203-060642-755_0 mods: 2025-12-04 06:06:47.791 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container 'Welcome To Verdure 1_0' it attempted to load. 2025-12-04 06:06:47.851 - Main Thread -> Disposing 12 localizers for SaveSettingsScreen 2025-12-04 06:06:48.654 - Main Thread -> LOADING_BEGIN|Session 2025-12-04 06:06:48.659 - Main Thread -> Disposing 27 localizers for LoadMenuScreen 2025-12-04 06:06:48.660 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-04 06:06:48.661 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-04 06:06:48.661 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-04 06:06:49.013 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 06:06:49.014 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-04 06:06:49.014 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-04 06:06:49.014 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 06:06:49.014 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 06:06:49.014 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 06:06:49.192 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 06:06:49.193 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-04 06:06:49.193 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-04 06:06:49.193 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-04 06:06:49.193 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-04 06:06:49.327 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-04 06:06:49.752 - Main Thread -> Loading save Welcome To Verdure 1_0 - version: 2.0.2.21 2025-12-04 06:06:55.504 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-04 06:06:55.558 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-04 06:06:55.558 - Main Thread -> [World Seed Provider]: Using seed -1997899577. 2025-12-04 06:06:55.559 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 06:06:58.881 - Main Thread -> Info: Loading ManagedWorldArea: '' Kemik Station PCU: 24490 2025-12-04 06:06:58.934 - Main Thread -> Info: Loading ManagedWorldArea: '' Weather Station PCU: 9917 2025-12-04 06:06:58.975 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8450 2025-12-04 06:06:58.990 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 06:06:58.990 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 06:06:58.990 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 06:06:58.990 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.991 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.991 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.991 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.991 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-04 06:06:58.991 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-04 06:06:58.993 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.993 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:58.993 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-04 06:06:58.994 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2025-12-04 06:06:58.999 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-04 06:06:58.999 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-04 06:06:59.009 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-04 06:06:59.009 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.011 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-04 06:06:59.014 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2025-12-04 06:06:59.028 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-04 06:06:59.338 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-04 06:06:59.338 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-04 06:06:59.473 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-04 06:06:59.521 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-04 06:06:59.521 - Main Thread -> [World Seed Provider]: Using seed -1997899577. 2025-12-04 06:06:59.521 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-04 06:07:03.288 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.288 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.288 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 06:07:03.288 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 06:07:03.289 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.289 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.289 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 06:07:03.289 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.289 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.300 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-04 06:07:03.340 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-04 06:07:03.345 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2609394a-6cf3-4798-ae05-10a33c0aa4fc. 2025-12-04 06:08:49.331 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type StartingGame. Capturing dump. 2025-12-04 06:09:03.370 - Render thread -> LOADING_BEGIN|ApplicationExit 2025-12-04 06:09:03.374 - Render thread -> Game Form Closing. Reason: UserClosing 2025-12-04 06:09:03.374 - Render thread -> [Crash Handler]: User invoked proc kill while process is frozen.