2025-12-03 21:02:22.187 - Main Thread -> Timezone (local - UTC): 1h 2025-12-03 21:02:22.195 - Main Thread -> App Version: 2.0.2.26 2025-12-03 21:02:22.213 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 03.12.2025 21:02:22 2025-12-03 21:02:22.659 - Main Thread -> Running application with arguments: 2025-12-03 21:02:22.659 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-03 21:02:23.126 - Main Thread -> Discovered local mod 3ac381e4-0a4a-41f6-b511-9224b89a6422 C:\Users\Luna\Documents\SpaceEngineers2\Mods\More Blocks Experiment 2025-12-03 21:02:23.280 - Main Thread -> Environment.ProcessorCount: 8 2025-12-03 21:02:23.280 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2025-12-03 21:02:23.280 - Main Thread -> Environment.CommandLine: C:\Games\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 21:02:23.280 - Main Thread -> Environment.CurrentDirectory: C:\Games\Steam\steamapps\common\SpaceEngineers2 2025-12-03 21:02:23.574 - Main Thread -> CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz, 8/4 Logical/Physical Cores, 2801MHz Nominal Maximum Frequency 2025-12-03 21:02:23.574 - Main Thread -> IntPtr.Size: 8 2025-12-03 21:02:23.574 - Main Thread -> Default Culture: de-DE 2025-12-03 21:02:23.574 - Main Thread -> Default UI Culture: de-DE 2025-12-03 21:02:23.576 - Main Thread -> LogEnvironmentInformation - START 2025-12-03 21:02:23.601 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2025-12-03 21:02:23.601 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-12-03 21:02:23.649 - Main Thread -> Virtualized: False 2025-12-03 21:02:23.657 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz 2025-12-03 21:02:23.658 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 12,882,853,888 bytes 2025-12-03 21:02:23.658 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-03 21:02:23.658 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 8,235,216,896 bytes 2025-12-03 21:02:23.658 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,308,125,696 bytes 2025-12-03 21:02:23.673 - Main Thread -> Drive C: | Capacity: 1,023,245,070,336 bytes | Free space: 125,867,491,328 bytes 2025-12-03 21:02:23.673 - Main Thread -> Drive D: | Capacity: 104,853,504 bytes | Free space: 71,041,024 bytes 2025-12-03 21:02:23.674 - Main Thread -> Drive E: | Capacity: 419,430,395,904 bytes | Free space: 41,367,166,976 bytes 2025-12-03 21:02:23.674 - Main Thread -> Drive G: | Capacity: 1,080,764,133,376 bytes | Free space: 529,007,357,952 bytes 2025-12-03 21:02:23.675 - Main Thread -> LogEnvironmentInformation - END 2025-12-03 21:02:24.022 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-03 21:02:24.031 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-03 21:02:24.437 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-03 21:02:24.462 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-03 21:02:24.514 - Main Thread -> Initializing Engine... 2025-12-03 21:02:24.664 - Main Thread -> Initializing LibraryEngineComponent 2025-12-03 21:02:24.664 - Main Thread -> Configuring worker pool as: (workerCount: 6, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-03 21:02:24.665 - Main Thread -> Workers configured. 2025-12-03 21:02:24.667 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-03 21:02:24.667 - Main Thread -> Command line argument 0: C:\Games\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 21:02:24.667 - Main Thread -> Working directory: C:\Games\Steam\steamapps\common\SpaceEngineers2 2025-12-03 21:02:24.667 - Main Thread -> App Data Path: C:\Users\Luna\AppData\Roaming\SpaceEngineers2 2025-12-03 21:02:24.667 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-03 21:02:25.793 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: INTENSO SSD : Type: SSD : Format: NTFS 2025-12-03 21:02:25.793 - Main Thread -> [Crash Handler]: For AppData found drive type: INTENSO SSD : Type: SSD : Format: NTFS 2025-12-03 21:02:25.800 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-03 21:02:25.800 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Luna\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-03 21:02:25.834 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-03 21:02:25.841 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-03 21:02:26.529 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-03 21:02:26.530 - Main Thread -> [Content Validation]: Maximum workers adjusted to 1 2025-12-03 21:02:26.536 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-03 21:02:26.536 - Main Thread -> Initializing WatchdogComponent 2025-12-03 21:02:26.541 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-03 21:02:26.621 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0.13,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2025-12-03 21:02:26.691 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2025-12-03 21:02:26.747 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-11-20T22:52:54.3009167Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-02-05T20:44:29.2474072Z"},{"$Key": {"Name": "Concordia Research Facility 2 1"},"$Value": "2025-11-20T23:26:27.4185757Z"},{"$Key": {"Name": "Cupido Assemble Hall"},"$Value": "2025-11-24T19:58:26.0851854Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-01T21:31:25.6245160Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-03T19:46:26.5852385Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-03 21:02:26.762 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-03 21:02:26.925 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.22 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2025-12-03 21:02:26.927 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-03 21:02:26.934 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-03 21:02:27.005 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Games\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Games\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Games\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Games\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Games\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-03 21:02:27.541 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-03 21:02:29.920 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: INTENSO SSD : Type: SSD : Format: NTFS 2025-12-03 21:02:29.922 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-03 21:02:29.937 - Main Thread -> [Crash Handler]: For Project Engine found drive type: INTENSO SSD : Type: SSD : Format: NTFS 2025-12-03 21:02:29.956 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 21:02:29.957 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 21:02:30.118 - Main Thread -> Info: Started loading definition set Engine 2025-12-03 21:02:30.662 - Main Thread -> Info: Finished loading definition set Engine 2025-12-03 21:02:30.663 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-03 21:02:30.663 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-03 21:02:30.663 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-03 21:02:31.247 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-03 21:02:31.248 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-03 21:02:31.248 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-03 21:02:31.338 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-03 21:02:31.367 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-03 21:02:31.368 - Main Thread -> Initializing MusicEngineComponent 2025-12-03 21:02:31.374 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-03 21:02:31.374 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-03 21:02:31.374 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-03 21:02:31.375 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-03 21:02:31.378 - Main Thread -> Adjusting Main Memory Streaming Budget to 1,878,920,192 bytes. 2025-12-03 21:02:31.382 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-03 21:02:31.413 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-03 21:02:31.440 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-03 21:02:31.452 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-03 21:02:31.453 - Main Thread -> Initializing AudioEngineComponent 2025-12-03 21:02:31.453 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-03 21:02:31.461 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-03 21:02:31.541 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-03 21:02:31.551 - Main Thread -> Initializing Render12EngineComponent 2025-12-03 21:02:31.552 - Main Thread -> LOADING_BEGIN|Render 2025-12-03 21:02:31.552 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-03 21:02:32.993 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-03 21:02:33.245 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-03 21:02:33.280 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-03 21:02:33.282 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-03 21:02:33.305 - Main Thread -> RenderOptionsPart2.Preset = Medium 2025-12-03 21:02:33.315 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-03 21:02:33.323 - Main Thread -> Initializing RenderContracts 2025-12-03 21:02:33.344 - Main Thread -> Initializing MaterialSettings 2025-12-03 21:02:33.344 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-03 21:02:33.345 - Main Thread -> Initializing RenderFrameStatistics 2025-12-03 21:02:33.345 - Main Thread -> Branching #1 2025-12-03 21:02:33.346 - Main Thread -> Creating Window 2025-12-03 21:02:33.347 - Main Thread -> Initializing RenderOutputManager 2025-12-03 21:02:33.348 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-03 21:02:33.351 - Main Thread -> LOADING_TIME|Render_Init|447.7182 2025-12-03 21:02:33.351 - Main Thread -> LOADING_TIME_FULL|Render_Init|1798.8249 2025-12-03 21:02:33.351 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-03 21:02:33.357 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-03 21:02:33.359 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-03 21:02:33.359 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-03 21:02:33.364 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-03 21:02:33.367 - Main Thread -> Initializing WinInputEngineComponent 2025-12-03 21:02:33.528 - Main Thread -> Initializing InputEngineComponent 2025-12-03 21:02:33.537 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-03 21:02:33.540 - Main Thread -> Initializing UIEngineComponent 2025-12-03 21:02:33.547 - Main Thread -> Initialize UI 2025-12-03 21:02:33.548 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-03 21:02:33.551 - Main Thread -> Initialize Stats 2025-12-03 21:02:33.553 - Main Thread -> Initialize DebugMenu 2025-12-03 21:02:33.570 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-03 21:02:33.573 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-03 21:02:33.587 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:02:33.827 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-03 21:02:33.827 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-03 21:02:34.192 - Main Thread -> Info: Started loading definition set Core 2025-12-03 21:02:36.582 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-03 21:02:36.589 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-03 21:02:36.590 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-03 21:02:36.809 - Render thread -> LOADING_TIME|Render_SystemCoreInit|2982.1765 2025-12-03 21:02:37.084 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 21:02:37.385 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 21:02:37.492 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 21:02:37.609 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 21:02:37.638 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 21:02:37.999 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 21:02:38.048 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 21:02:41.331 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 21:02:43.162 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-03 21:02:43.223 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 21:02:43.315 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:02:43.316 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:02:43.316 - Main Thread -> Info: Finished loading definition set Core 2025-12-03 21:02:43.324 - Render thread -> LOADING_TIME|Render_CreateDevice|3529.9899000000005 2025-12-03 21:02:43.324 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|9960.2417 2025-12-03 21:02:43.325 - Render thread -> LOADING_TIME|Render_Window|16.278699999998935 2025-12-03 21:02:43.326 - Render thread -> LOADING_TIME_FULL|Render_Window|9977.8985 2025-12-03 21:02:43.335 - Render thread -> CPU throttling detection is setup: True 2025-12-03 21:02:43.357 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-03 21:02:43.473 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-03 21:02:43.598 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-03 21:02:43.602 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-03 21:02:43.632 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-03 21:02:43.636 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-03 21:02:43.826 - Render thread -> LOADING_TIME|Render_FirstFrame|468.6615 2025-12-03 21:02:43.826 - Render thread -> LOADING_TIME|Render|4493.4112000000005 2025-12-03 21:02:43.826 - Render thread -> LOADING_TIME_FULL|Render|12274.7697 2025-12-03 21:02:45.962 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 21:02:45.984 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 21:02:45.987 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 21:02:46.002 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 21:02:46.004 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-03 21:02:46.309 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-03 21:02:46.344 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-03 21:02:46.347 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-03 21:02:46.446 - Main Thread -> Client frequency set to: 59.940178Hz 2025-12-03 21:02:46.448 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:02:46.813 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 21:02:46.814 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 21:02:46.814 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 21:02:46.814 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 21:02:47.057 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 21:02:48.576 - Main Thread -> Info: [Input]: Device connected: Maus[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-03 21:02:48.585 - Main Thread -> Info: [Input]: Device connected: Tastatur[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-03 21:02:59.634 - Main Thread -> LOADING_TIME|Application|37883.2918 2025-12-03 21:02:59.634 - Main Thread -> LOADING_TIME_FULL|Application|42561.5239 2025-12-03 21:02:59.634 - Main Thread -> LOADING_TIME|Main|37921.203199999996 2025-12-03 21:02:59.634 - Main Thread -> LOADING_TIME_FULL|Main|42599.4353 2025-12-03 21:02:59.763 - Render thread -> Render loop frequency capped to: 59.94Hz 2025-12-03 21:03:00.418 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-03 21:03:00.423 - VRageWorker 2 -> Info: Started loading definition set World 2025-12-03 21:03:03.659 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2025-12-03 21:03:03.704 - Main Thread -> LOADING_BEGIN|Session 2025-12-03 21:03:03.711 - Main Thread -> Disposing 0 localizers for NotificationsScreen 2025-12-03 21:03:03.759 - Main Thread -> Disposing 1 localizers for MainMenuScreen 2025-12-03 21:03:03.768 - Main Thread -> Disposing 0 localizers for MainMenuBackgroundScreen 2025-12-03 21:03:04.451 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 21:03:04.455 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2025-12-03 21:03:04.456 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2025-12-03 21:03:04.456 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 21:03:04.456 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 21:03:04.456 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 21:03:04.723 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 21:03:16.127 - Main Thread -> Info: Blocks occupancy and mount points loaded in 511 ms (240 block definitions patched) 2025-12-03 21:03:16.683 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:03:16.684 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2025-12-03 21:03:16.686 - Main Thread -> Info: Finished loading definition set World 2025-12-03 21:03:16.810 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 21:03:16.810 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 21:03:16.810 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 21:03:16.810 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 21:03:17.189 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 21:03:19.311 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.0.2.21 2025-12-03 21:03:56.410 - Main Thread -> Sorting jobs for scene of 458 jobs with seed '0' 2025-12-03 21:03:56.630 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2025-12-03 21:03:56.631 - Main Thread -> [World Seed Provider]: Using seed -1764040464. 2025-12-03 21:03:56.632 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 21:04:09.578 - Main Thread -> Info: Loading ManagedWorldArea: '' Weather Station PCU: 9895 2025-12-03 21:04:09.706 - Main Thread -> Info: Loading ManagedWorldArea: '' Hydrogen Testing Facility PCU: 8450 2025-12-03 21:04:09.786 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 21:04:09.788 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 21:04:09.788 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 21:04:09.789 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.790 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.790 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.791 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.791 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition.def 2025-12-03 21:04:09.791 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-03 21:04:09.801 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.802 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.802 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-03 21:04:09.803 - Main Thread -> Info: Loading ManagedWorldArea: '' Storage PCU: 6 2025-12-03 21:04:09.805 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 21:04:09.806 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 3181 2025-12-03 21:04:09.835 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 21:04:09.839 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 6589 2025-12-03 21:04:09.848 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.849 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.849 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.849 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.850 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.850 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.851 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.852 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 50 2025-12-03 21:04:09.941 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 87 2025-12-03 21:04:09.945 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 238 2025-12-03 21:04:10.132 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47284 2025-12-03 21:04:12.685 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-03 21:04:12.685 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-03 21:04:12.839 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2025-12-03 21:04:12.839 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2025-12-03 21:04:12.840 - Main Thread -> Info: No prefab found for contract tag: OblivaraDefault 2025-12-03 21:04:12.840 - Main Thread -> Info: Not enough progression to finish sector Oblivara. Max=0% 2025-12-03 21:04:12.840 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2025-12-03 21:04:12.840 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2025-12-03 21:04:12.840 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2025-12-03 21:04:12.840 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2025-12-03 21:04:12.840 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2025-12-03 21:04:12.840 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2025-12-03 21:04:12.840 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: HelionisDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Helionis. Max=0% 2025-12-03 21:04:12.841 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2025-12-03 21:04:12.841 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2025-12-03 21:04:13.539 - Main Thread -> Sorting jobs for scene of 460 jobs with seed '0' 2025-12-03 21:04:13.701 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2025-12-03 21:04:13.701 - Main Thread -> [World Seed Provider]: Using seed -1764040464. 2025-12-03 21:04:13.701 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2025-12-03 21:04:14.199 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2025-12-03 21:04:31.155 - Render thread -> Assertion Failure: CPU throttling detected: 0.42841843 CPU frequency, 25.133ms delta time, 27.2188ms average delta time, max measured throttling 1 at C:\BuildAgent\work\69bb80d299a8d741\KeenSWH\Stable_VS2\VRage\Sources\Render\VRage.Render12\Core\Systems\FramePacer.cs:272 il offset: 322 at Keen.VRage.Render12.Core.Systems.FramePacer.CPUThrottlingDetection.Detect(TimeSpan deltaTime, TimeSpan averageDeltaTime) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.<>c__DisplayClass102_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render.EngineComponents.RenderEngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2025-12-03 21:04:33.319 - Main Thread -> Info: SeatableComponent::SittingStarted 2025-12-03 21:04:33.320 - Main Thread -> Info: New seat entity f7a663bd-c8cd-44a1-81ee-36fde0857747 2025-12-03 21:04:34.994 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 21:04:34.997 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 21:04:34.997 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2609394a-6cf3-4798-ae05-10a33c0aa4fc 2025-12-03 21:04:34.997 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 21:04:34.998 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 21:04:34.999 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 21:04:34.999 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find d06e0a51-ec7b-40d1-a1a1-a730b115cbfe 2025-12-03 21:04:34.999 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6 2025-12-03 21:04:34.999 - Main Thread -> [DefinitionManagerDefinitionSerializationContext] Could not find 3b5b63f4-c71f-45d1-8399-ceb360104ba1 2025-12-03 21:04:35.085 - Main Thread -> Info: Error handled by Keen.VRage.Library.Serialization.Validation.OnDataLossSimplyClearAttribute. Original message: Failed to locate definition with Id 2d912bf6-ac2a-474e-ae0a-257f97d7ecd6. 2025-12-03 21:05:04.825 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type StartingGame. Capturing dump.