2025-12-03 21:31:17.032 - Main Thread -> Timezone (local - UTC): 2h 2025-12-03 21:31:17.043 - Main Thread -> App Version: 2.0.2.26 2025-12-03 21:31:17.057 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 3/12/2025 9:31:17 PM 2025-12-03 21:31:17.175 - Main Thread -> Running application with arguments: -dx11 2025-12-03 21:31:17.175 - Main Thread -> Runtime Framework: .NET 9.0.11 2025-12-03 21:31:17.312 - Main Thread -> Environment.ProcessorCount: 24 2025-12-03 21:31:17.312 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2025-12-03 21:31:17.312 - Main Thread -> Environment.CommandLine: H:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll -dx11 2025-12-03 21:31:17.312 - Main Thread -> Environment.CurrentDirectory: H:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-03 21:31:17.368 - Main Thread -> CPU: 13th Gen Intel(R) Core(TM) i7-13700KF, 24/16 Logical/Physical Cores, 3400MHz Nominal Maximum Frequency 2025-12-03 21:31:17.368 - Main Thread -> IntPtr.Size: 8 2025-12-03 21:31:17.368 - Main Thread -> Default Culture: en-US 2025-12-03 21:31:17.368 - Main Thread -> Default UI Culture: en-US 2025-12-03 21:31:17.369 - Main Thread -> LogEnvironmentInformation - START 2025-12-03 21:31:17.375 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2025-12-03 21:31:17.375 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2025-12-03 21:31:17.381 - Main Thread -> Virtualized: False 2025-12-03 21:31:17.384 - Main Thread -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i7-13700KF 2025-12-03 21:31:17.385 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,523,556,864 bytes 2025-12-03 21:31:17.385 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2025-12-03 21:31:17.385 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 41,772,630,016 bytes 2025-12-03 21:31:17.385 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,158,031,872 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive C: | Capacity: 1,999,451,492,352 bytes | Free space: 1,359,604,789,248 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive D: | Capacity: 960,178,941,952 bytes | Free space: 191,453,777,920 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 2,979,004,821,504 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive F: | Capacity: 3,000,457,228,288 bytes | Free space: 2,971,625,086,976 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive G: | Capacity: 1,024,207,089,664 bytes | Free space: 496,278,863,872 bytes 2025-12-03 21:31:17.391 - Main Thread -> Drive H: | Capacity: 4,000,768,323,584 bytes | Free space: 3,346,000,031,744 bytes 2025-12-03 21:31:17.392 - Main Thread -> LogEnvironmentInformation - END 2025-12-03 21:31:17.477 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false,"RunServerOnWorkerThread": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.0.2.26","System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} 2025-12-03 21:31:17.480 - Main Thread -> Info: Started loading definition set CoreConfigurations 2025-12-03 21:31:17.585 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2025-12-03 21:31:17.592 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2025-12-03 21:31:17.606 - Main Thread -> Initializing Engine... 2025-12-03 21:31:17.646 - Main Thread -> Initializing LibraryEngineComponent 2025-12-03 21:31:17.646 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2025-12-03 21:31:17.646 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2025-12-03 21:31:17.646 - Main Thread -> Workers configured. 2025-12-03 21:31:17.647 - Main Thread -> [Crash Handler]: Logging runtime paths data 2025-12-03 21:31:17.647 - Main Thread -> Command line argument 0: H:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2025-12-03 21:31:17.647 - Main Thread -> Working directory: H:\SteamLibrary\steamapps\common\SpaceEngineers2 2025-12-03 21:31:17.647 - Main Thread -> App Data Path: C:\Users\alexy\AppData\Roaming\SpaceEngineers2 2025-12-03 21:31:17.647 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2025-12-03 21:31:17.846 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV2S4000G : Type: SSD : Format: NTFS 2025-12-03 21:31:17.955 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 970 EVO Plus 2TB : Type: SSD : Format: NTFS 2025-12-03 21:31:17.956 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2025-12-03 21:31:17.956 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\alexy\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2025-12-03 21:31:17.966 - Main Thread -> [Crash Handler]: Report And Exit set to False 2025-12-03 21:31:17.969 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2025-12-03 21:31:18.062 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2025-12-03 21:31:18.062 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2025-12-03 21:31:18.064 - Main Thread -> Initializing CrashHandlerEngineComponent 2025-12-03 21:31:18.064 - Main Thread -> Initializing WatchdogComponent 2025-12-03 21:31:18.065 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2025-12-03 21:31:18.085 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2025-12-03 21:31:18.099 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2025-12-02T21:10:20.0124030Z"}] LatestGame: {"Name": "$Content:Survival"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2025-12-03 21:31:18.101 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2025-12-03 21:31:18.104 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce RTX 3080 Ti" FullScreen: false WindowedResolution: {"X": 2560,"Y": 1080} FullscreenResolution: {"X": 5120,"Y": 1440} 2025-12-03 21:31:18.137 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2025-12-03 21:31:18.137 - Main Thread -> Initializing ProjectManagerEngineComponent 2025-12-03 21:31:18.139 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2025-12-03 21:31:18.145 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'H:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2025-12-03 21:31:18.259 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2025-12-03 21:31:18.732 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV2S4000G : Type: SSD : Format: NTFS 2025-12-03 21:31:18.732 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2025-12-03 21:31:18.738 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV2S4000G : Type: SSD : Format: NTFS 2025-12-03 21:31:18.744 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2025-12-03 21:31:18.744 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.0.2.26"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2025-12-03 21:31:18.790 - Main Thread -> Info: Started loading definition set Engine 2025-12-03 21:31:18.887 - Main Thread -> Info: Finished loading definition set Engine 2025-12-03 21:31:18.888 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2025-12-03 21:31:18.888 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2025-12-03 21:31:18.888 - Main Thread -> Initializing LocalizationEngineComponent 2025-12-03 21:31:18.976 - Main Thread -> STEAM_API: Steam Active Status: True 2025-12-03 21:31:18.976 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2025-12-03 21:31:18.976 - Main Thread -> [Crash Handler] : [Client Branch] : default 2025-12-03 21:31:18.996 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2025-12-03 21:31:19.003 - Main Thread -> Initializing ClientVoxelsEngineComponent 2025-12-03 21:31:19.004 - Main Thread -> Initializing MusicEngineComponent 2025-12-03 21:31:19.005 - Main Thread -> Initializing WinPlatformEngineComponent 2025-12-03 21:31:19.005 - Main Thread -> Initializing WinRenderEngineComponent 2025-12-03 21:31:19.005 - Main Thread -> Initializing WinMemoryEngineComponent 2025-12-03 21:31:19.005 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2025-12-03 21:31:19.006 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,356,464,128 bytes. 2025-12-03 21:31:19.007 - Main Thread -> Initializing AnimationStreamingManagerComponent 2025-12-03 21:31:19.015 - Main Thread -> Initializing OctreeRegionStreamingComponent 2025-12-03 21:31:19.021 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2025-12-03 21:31:19.024 - Main Thread -> Initializing WinWindowsEngineComponent 2025-12-03 21:31:19.024 - Main Thread -> Initializing AudioEngineComponent 2025-12-03 21:31:19.024 - Main Thread -> Initializing WinSystemEngineComponent 2025-12-03 21:31:19.027 - Main Thread -> Initializing HavokPhysicsEngineComponent 2025-12-03 21:31:19.102 - Main Thread -> Initializing VoxelsEngineComponent 2025-12-03 21:31:19.105 - Main Thread -> Initializing Render12EngineComponent 2025-12-03 21:31:19.105 - Main Thread -> LOADING_BEGIN|Render 2025-12-03 21:31:19.105 - Main Thread -> LOADING_BEGIN|Render_Init 2025-12-03 21:31:19.528 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2025-12-03 21:31:19.602 - Main Thread -> Sorting jobs for scene of 146 jobs with seed '0' 2025-12-03 21:31:19.611 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2025-12-03 21:31:19.612 - Main Thread -> Initializing RenderEngineComponent - Entering 2025-12-03 21:31:19.616 - Main Thread -> RenderOptionsPart2.Preset = High 2025-12-03 21:31:19.618 - Main Thread -> Initializing RenderDebugObjectManager 2025-12-03 21:31:19.620 - Main Thread -> Initializing RenderContracts 2025-12-03 21:31:19.622 - Main Thread -> Initializing MaterialSettings 2025-12-03 21:31:19.622 - Main Thread -> Initializing RenderSettingsManipulator 2025-12-03 21:31:19.623 - Main Thread -> Initializing RenderFrameStatistics 2025-12-03 21:31:19.623 - Main Thread -> Branching #1 2025-12-03 21:31:19.623 - Main Thread -> Creating Window 2025-12-03 21:31:19.623 - Main Thread -> Initializing RenderOutputManager 2025-12-03 21:31:19.624 - Render thread -> LOADING_BEGIN|Render_Window 2025-12-03 21:31:19.625 - Main Thread -> LOADING_TIME|Render_Init|126.89940000000001 2025-12-03 21:31:19.625 - Main Thread -> LOADING_TIME_FULL|Render_Init|519.6797 2025-12-03 21:31:19.625 - Main Thread -> Initializing RenderEngineComponent - Exiting 2025-12-03 21:31:19.626 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2025-12-03 21:31:19.627 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2025-12-03 21:31:19.627 - Main Thread -> Initializing DebugDrawClientEngineComponent 2025-12-03 21:31:19.629 - Main Thread -> Initializing WinInputEngineComponent 2025-12-03 21:31:19.630 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2025-12-03 21:31:19.779 - Render thread -> Info: CoreSystems.Initialize - Entering 2025-12-03 21:31:19.779 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2025-12-03 21:31:20.311 - Render thread -> LOADING_TIME|Render_SystemCoreInit|532.631 2025-12-03 21:31:20.397 - Render thread -> Info: CoreSystems.Initialize - Leaving 2025-12-03 21:31:20.430 - Render thread -> LOADING_TIME|Render_CreateDevice|706.5129 2025-12-03 21:31:20.430 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|800.2415 2025-12-03 21:31:20.431 - Render thread -> LOADING_TIME|Render_Window|6.4103000000000065 2025-12-03 21:31:20.431 - Render thread -> LOADING_TIME_FULL|Render_Window|807.1179 2025-12-03 21:31:20.434 - Render thread -> CPU throttling detection is setup: True 2025-12-03 21:31:20.453 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2025-12-03 21:31:20.566 - Render thread -> LOADING_TIME|Render_FirstFrame|112.8319 2025-12-03 21:31:20.566 - Render thread -> LOADING_TIME|Render|974.4474 2025-12-03 21:31:20.566 - Render thread -> LOADING_TIME_FULL|Render|1460.9563 2025-12-03 21:31:20.735 - Main Thread -> Initializing InputEngineComponent 2025-12-03 21:31:20.738 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2025-12-03 21:31:20.739 - Main Thread -> Initializing UIEngineComponent 2025-12-03 21:31:20.740 - Main Thread -> Initialize UI 2025-12-03 21:31:20.741 - Main Thread -> Initializing DebugMenuEngineComponent 2025-12-03 21:31:20.742 - Main Thread -> Initialize Stats 2025-12-03 21:31:20.742 - Main Thread -> Initialize DebugMenu 2025-12-03 21:31:20.748 - Main Thread -> Initializing ContentIntegrityReporterComponent 2025-12-03 21:31:20.749 - Main Thread -> [Crash Handler] : [User Contact] : 2025-12-03 21:31:20.752 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 21:31:20.809 - Main Thread -> Info: Started loading definition set Core 2025-12-03 21:31:21.134 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2025-12-03 21:31:21.136 - Main Thread -> 221 Mapping added to the GameInputProcessorComponent 2025-12-03 21:31:21.136 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2025-12-03 21:31:21.244 - Main Thread -> [Audio]: Loading Audio Configuration 2025-12-03 21:31:21.266 - Main Thread -> [Audio]: Loading master bank. 2025-12-03 21:31:21.312 - Main Thread -> [Audio]: Loading bank c3bde898-0c5a-439c-8a4b-166b5b7428cd. 2025-12-03 21:31:21.360 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2025-12-03 21:31:21.393 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2025-12-03 21:31:21.443 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2025-12-03 21:31:21.482 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2025-12-03 21:31:21.613 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2025-12-03 21:31:21.717 - Main Thread -> [Audio]: Reloading paths. 2025-12-03 21:31:21.731 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 21:31:21.731 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 21:31:21.731 - Main Thread -> Info: Finished loading definition set Core 2025-12-03 21:31:21.765 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2025-12-03 21:31:21.776 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2025-12-03 21:31:21.777 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2025-12-03 21:31:21.783 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2025-12-03 21:31:21.783 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2025-12-03 21:31:22.039 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 21:31:22.043 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2025-12-03 21:31:22.044 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 21:31:22.046 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2025-12-03 21:31:22.046 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2025-12-03 21:31:22.134 - Main Thread -> Finished loading events, enabled events are System.Collections.Generic.List`1[System.String], 2025-12-03 21:31:22.147 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2025-12-03 21:31:22.148 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2025-12-03 21:31:22.350 - Main Thread -> Client frequency set to: 59.99952Hz 2025-12-03 21:31:22.351 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2025-12-03 21:31:22.369 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2025-12-03 21:31:22.372 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2025-12-03 21:31:22.593 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2025-12-03 21:31:22.593 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2025-12-03 21:31:22.593 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2025-12-03 21:31:22.593 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2025-12-03 21:31:22.693 - Main Thread -> GameCoreScene UnloadAllScenes Done 2025-12-03 21:31:23.328 - Main Thread -> LOADING_TIME|Application|6370.5447 2025-12-03 21:31:23.328 - Main Thread -> LOADING_TIME_FULL|Application|7625.2744 2025-12-03 21:31:23.328 - Main Thread -> LOADING_TIME|Main|6394.4994 2025-12-03 21:31:23.328 - Main Thread -> LOADING_TIME_FULL|Main|7649.2291 2025-12-03 21:31:23.469 - Main Thread -> GameAppComponent.Disconnect() - END 2025-12-03 21:31:23.470 - VRageWorker 11 -> Info: Started loading definition set World